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Usually when I review and recommend a board game here on the podcast, I've played that game at least ten times. That way I know the game well and I know it has some staying power. That means I usually review older games, but I like to play new games, too. So here's a FIRST PLAY review of a new game that I think you might like!Today we'll take a look at Tír na nÓg, a 2024 game for designed by Isaac Shalev and Jason Slingerland and published by Grand Gamers Guild. In Tír na nÓg, we journey into a world of Celtic myths and come back with amazing stories. Coincidentally, I recently journeyed into the world of Gen Con, North America's biggest board game convention, I have come back with amazing stories, one of which is an interview with Isaac Shalev, one of the designers of Tír na nÓg.Links:Pre-order Tír na nÓg by September 5, 2024. See my photos of Tír na nÓg. Order a First Player Token coffee mug.Visit the First Player Token website.Join the FPT Facebook group.Follow @firstplayertoken on Bluesky.Join the Family Tabletop Community on Discord.Music:“Open Road” and “Summer in Paradise” by Purple Planet. Send us a text
On this episode of On Board Games, Erik is joind by Isaac Shalev to talk about games (and other things) they've played including: Ark Nova Legacy of Yo Draft and Write Records Obsession Ezra and Nehamiah New Angles You can get a discount on Zencastr.com with key word ONBOARDGAMES (28:23) Next, they talk all what happens when the theme of a game changes during design. ---------------------------------------------------------------- Inverse Genius: http://www.inversegenius.com/ Patreon account: http://www.patreon.com/obg Twitter: @onboardgames RSS Feed: http://onboardgames.libsyn.com/rss Email us: onboardgamesmailbag@gmail.com On Board Games Guild at Board Game Geek
Jason Chats with Isaac Shalev
Isaac Shalev (@kindfortress), Josh Bowman, and Mark McGee (@mmark40) get together to try new things on this episode of the Game Designers of North Carolina Podcast.5:55 – Iterative Design26:40 – Do Games Offer Choice?44:29 – Eclipse and DiceDiscuss this episode in our guild at podcast.gdofnc.com. Follow us on Twitter at @GDofNC. Check out our website at http://www.gdofnc.com.
In this news episode we speak to famed board game designer Isaac Shalev about Tir Na Nog and Chris Kirkman on Milkman. Including thanks to patrons and answers to your questions.
This is Dice Tower Now for the week of March 28, 2023. This week, Boardcubator is back and reborn, the legacy of Clank goes on, Devir and CGE both get monkeys, and Osprey moves from Merv to Mansa Musa. TOP STORIES (1:55) New Eric Summerer Podcast Right Brain Rollers Rebirth of the new Boardcubator Clank Legacy 2 coming to crowdfunding by Dire Wolf Sankoré: The Pride of Mansa Musa coming from Osprey Games New Arnak Expansion - The Missing Expedition Rio Grande newsletter announcements Wizards and Co coming from Sinister Fish Tír na nÓg by Isaac Shalev and Jason Slingerland Wandering Towers by Kramer and Kiesling coming from Capstone Fraggle Rock and Dark Crystal card games coming from River Horse Munchkin Squids announced by Steve Jackson Games Deadly Dowagers by Sarah Shipp and Tabletop Tycoon 3 Ring Circus by Remo Conzadori and Fabio Lopiano coming from Devir Tetris style roll and write Number Drop coming to US from AEG CROWDFUNDING (19:20) Sally Face: Strange Nightmares Star Tycoon 5 Games from Legendary Designers Secrets in the Sand The Hunt Maladum: Dungeons of Enveron SPONSOR UPDATE (28:25) Animalia THE HOTNESS (30:05) Wild Gardens Galactic Renaissance Lost Ruins of Arnak Heat: Pedal to the Metal Let's Go! To Japan Ark Nova Frosthaven Darwin's Journey Distilled Earth Lost Ruins of Arnak: The Missing Expedition CONNECT: Follow our Twitter newsfeed: twitter.com/dicetowernow Dig in with Corey at DiceTowerDish.com.
Nesse novo episódio do Quer Jogar? repriso mais um episódio do Academia de Dados, em que falo sobre os sobre Mecanismos presentes em Board Games, de acordo com o livro "Building Blocks of Tabletop Game Design – An Encyclopedia of Mechanisms, de Geoffrey Engelstein e Isaac Shalev. Nesse episódio, falo do mecanismo STR-09 - Jogos Pontue e Reinicie Para assistir ao vídeo original, clique em: https://youtu.be/j873AfP-k0o Gostou de algum dos jogos mencionados no episódio? Compre-os AGORA na Amazon.com Sushi Go! - https://amzn.to/31xRx0W Jaipur - https://amzn.to/3zuzuFf KLASK - https://amzn.to/32TFefR Love Letter - https://amzn.to/3zw6Jbj Red7 - https://amzn.to/3zD9AiU Área de Board Games - https://amzn.to/2VpM6eb Comprando através do link você ajuda a manter o canal funcionando. Se você gostou do conteúdo, não deixe de se inscrever no canal do Dados do Tabuleiro aqui no Youtube e também na Ludopedia! Canal da Ludopedia: https://ludopedia.com.br/canal/dadosdotabuleiro Canal do Youtube: https://youtube.com/dadosdotabuleiro Sigam o Dados do Tabuleiro nas redes sociais: Facebook: http://facebook.com/dadosdotabuleiro Twitter: http://twitter.com/dadostabuleiro Instagram: https://www.instagram.com/dadosdotabuleiro
My friend and game designer, Isaac Shalev, joined me to talk in depth about Hanabi. When I thought about who to invite on for this game, I knew I had to talk to Isaac because I know of his love for it. I was more like a passenger on this episode because Isaac said a lot of really smart things about Hanabi's design and why it is such an incredibly good game. Check out Isaac at @kindfortress
No 1º dia do especial Mecânica do Dia, Gustavo Lopes e Anderson Butilheiro falam sobre a mecânica de rolagem de dados. Começando o nosso PEDA (Podcast Every Day August - desafio inspirado no VEDA do Youtube), também falamos sobre a ideia do desafio de fazer um episódio por dia comentando sobre mecânicas, utilizando como referência o Board Game Geek e o livro Building Blocks of Tabletop Game Design dos autores Geoffrey Engelstein e Isaac Shalev. - Lista de jogos citados: Jogo real de Ur, Senet, Nemesis, Zombicide, Twilight Struggle, Wingspan, As viagens de Marco Polo, Catan, Trickerion, Anachrony, Troyes - Link da nossa Campanha no Catarse: https://www.catarse.me/gambiarra_board_gamesEdição - Gustavo Lopes. Capa - Gustavo Lopes, Foto: Evo Moraes . Quer comprar jogos por um precinho bacana, contribuir com o Gambiarra Board Games e ainda ganhar um brinde? Acessa https://bravojogos.com.br/ e utilize o cupom GAMBIARRANABRAVO Confira as fotos dos jogos em nosso instagram instagram.com/gambiarraboardgames E-mail para sugestões: contato@papodelouco.com papodelouco.com Apoio Acessórios BG: https://www.acessoriosbg.com.br BGSP: https://boardgamessp.com.br/ Bravo Jogos: https://bravojogos.com.br Canal Boards&Burgers: https://youtube.com/boards&burgers Aroma de Madeira: https://www.aromademadeira.com.brTrilha: Jazz Brunch by Kevin MacLeodLink: https://incompetech.com/music/royalty-free/index.html?isrc=USUAN1700074&Search=SearchLicense: https://filmmusic.io/standard-license
The relationship between data and your message is an important one. If your message cannot reach the right people, what good is it? And how do mission-driven organizations ensure that their message is reaching the right audience? By carefully managing the data behind the people most important to your success. In this episode of Messaging on a Mission, we talk to Isaac Shalev about the kind of technology considerations nonprofits need to keep top of mind when developing both their messaging and their technology strategies. Episode Guest(s): Isaac Shalev is the founder and President of Sage70, Inc., a boutique consultancy devoted to making data work for nonprofits. Isaac has over twenty years of experience in the nonprofit sector, where he has developed a reputation for helping organizations get clarity on their thorniest problems in data and technology. Sage70's past clients include the US Golf Association, The LA Phil, Mount Holyoke College, UJA-Federation of NY, The Trust for Public Land, and IEEE. Key Takeaways: Email marketing platforms must connect that back to donor databases in order to segment correctly and create the best messages for the best person at the right time. (Some platforms do both.) Consider all the other places integrations are needed, such as where the money comes into the organization (e.g., website forms). Not all nonprofit organizations have the same needs. It's different by sector and there are bespoke tools and different vendors serving those different markets. It is a good idea to see what similar organizations are using. When budgeting for your CRM, keep in mind how people's jobs may change as a result. Consider reporting needs when selecting a system. Do the canned reports ask the questions you need to have answered? If not, is the customization or extra staff time worth it? People want to be spoken to in a way that feels authentic to them. That's a big ask of a database. It's an even bigger ask at a policy level. What are our policies? You can't have database and database structures that have any consistency or do the job you want them to do without policy. To define that, to say, what are we trying to achieve? One of the places from which organizations can start is by asking themselves about their process for updating biographical information. Taxonomies of your crucial attributes are an important step in managing your contact data effectively. The 80/20 rule for your work. What are those small number of attributes or data points or behaviors that are important to us to track because they explain 80% of why a person wants to support your organization? “If you take an inefficient process and you automate it, you will magnify its inefficiency. If you take an efficient process and automate it, then you will get a lot more scale,” paraphrased from Bill Gates. State laws apply to the residents of the state, not necessarily the sender's state. Organizations must have a data breach policy in place. It's not a great idea to collect a lot of data and have no clear way to use it. It's not a good idea from a data management perspective, but it's also not clear from a data privacy perspective that you'd want that. Useful Links: Isaac Shalev isaac@sage70.com sage70.com
Nesse novo episódio do Quer Jogar? repriso mais um episódio do Academia de Dados, em que falo sobre os sobre Mecanismos presentes em Board Games, de acordo com o livro "Building Blocks of Tabletop Game Design – An Encyclopedia of Mechanisms, de Geoffrey Engelstein e Isaac Shalev. Nesse episódio, falo do mecanismo STR-08 - Jogos com Cenários, Missões ou Campanhas Para assistir ao vídeo original, clique em: hhttps://youtu.be/v9hmPJElH1A Gostou de algum dos jogos mencionados no episódio? Compre-os AGORA na Amazon.com Dead of Winter - https://amzn.to/3D2ZWq8 Descent - https://amzn.to/3mdE8kS Deckscape - https://amzn.to/3l0Ujmf Exit - https://amzn.to/3uD2B6T Pandemic - https://amzn.to/3D8b4C2 Pathfinder - https://amzn.to/2Yepgdu T.I.M.E. Stories - https://amzn.to/2WEJpt6 Ticket to Ride - https://amzn.to/3a2anOa Unlock - https://amzn.to/3A81c9A Área de Board Games - https://amzn.to/2VpM6eb Comprando através do link você ajuda a manter o canal funcionando. Se você gostou do conteúdo, não deixe de se inscrever no canal do Dados do Tabuleiro aqui no Youtube e também na Ludopedia! Canal da Ludopedia: https://ludopedia.com.br/canal/dadosdotabuleiro Canal do Youtube: https://youtube.com/dadosdotabuleiro Sigam o Dados do Tabuleiro nas redes sociais: Facebook: http://facebook.com/dadosdotabuleiro Twitter: http://twitter.com/dadostabuleiro Instagram: https://www.instagram.com/dadosdotabuleiro
Nesse novo episódio do Quer Jogar? repriso mais um episódio do Academia de Dados, em que falo sobre os sobre Mecanismos presentes em Board Games, de acordo com o livro "Building Blocks of Tabletop Game Design – An Encyclopedia of Mechanisms, de Geoffrey Engelstein e Isaac Shalev. Nesse episódio, falo do mecanismo STR-07 - Jogos com Traidor Para assistir ao vídeo original, clique em: https://www.youtube.com/watch?v=nSiw4GQJECI Gostou de algum dos jogos mencionados no video? Compre-os AGORA na Amazon.com Dead of Winter - https://amzn.to/3kR3bv3 Room 25 - https://amzn.to/3rw94PC Saboteur - https://amzn.to/3rCVREO Spyfall - https://amzn.to/3eWDUf7 The Resistance - https://amzn.to/3BC5hVw Área de Board Games - https://amzn.to/2VpM6eb Comprando através do link você ajuda a manter o canal funcionando. Se você gostou do conteúdo, não deixe de se inscrever no canal do Dados do Tabuleiro aqui no Youtube e também na Ludopedia! Canal da Ludopedia: https://ludopedia.com.br/canal/dadosdotabuleiro Canal do Youtube: https://youtube.com/dadosdotabuleiro Sigam o Dados do Tabuleiro nas redes sociais: Facebook: http://facebook.com/dadosdotabuleiro Twitter: http://twitter.com/dadostabuleiro Instagram: https://www.instagram.com/dadosdotabuleiro
Nesse novo episódio do Quer Jogar? repriso mais um episódio do Academia de Dados, em que falo sobre os sobre Mecanismos presentes em Board Games, de acordo com o livro "Building Blocks of Tabletop Game Design – An Encyclopedia of Mechanisms, de Geoffrey Engelstein e Isaac Shalev. Nesse episódio, falo do mecanismo STR-06 - Jogos com Um Único Perdedor Para assistir ao vídeo original, clique em: https://youtu.be/dE_naDiCpTs Gostou de algum dos jogos mencionados no video? Compre-os AGORA na Amazon.com Jenga - https://amzn.to/2SRs8dQ Loser - https://amzn.to/2SXL0rK Quem Foi? - https://amzn.to/3wVGhFI Área de Board Games - https://amzn.to/2VpM6eb Comprando através do link você ajuda a manter o canal funcionando. Se você gostou do conteúdo, não deixe de se inscrever no canal do Dados do Tabuleiro aqui no Youtube e também na Ludopedia! Canal da Ludopedia: https://ludopedia.com.br/canal/dadosdotabuleiro Canal do Youtube: https://youtube.com/dadosdotabuleiro Sigam o Dados do Tabuleiro nas redes sociais: Facebook: http://facebook.com/dadosdotabuleiro Twitter: http://twitter.com/dadostabuleiro Instagram: https://www.instagram.com/dadosdotabuleiro
Nesse novo episódio do Quer Jogar? repriso mais um episódio do Academia de Dados, em que falo sobre os sobre Mecanismos presentes em Board Games, de acordo com o livro "Building Blocks of Tabletop Game Design – An Encyclopedia of Mechanisms, de Geoffrey Engelstein e Isaac Shalev. Nesse episódio, falo do mecanismo STR-05 - Jogos Semi Cooperativos. Para assistir ao vídeo original, clique em: https://youtu.be/wh1ZHNBCkXQ Gostou de algum dos jogos mencionados no video? Compre-os AGORA na Amazon.com Arkham Horror - https://amzn.to/2R2wAW9 Castle Panic - https://amzn.to/3sSux4W CO2 Segunda Chance - https://amzn.to/3cLIvQG Dead of Winter a Noite Sem Fim - https://amzn.to/3sRWbPN Kingsburg - https://amzn.to/3fItwIX Survive - https://amzn.to/3fDFaoE Área de Board Games - https://amzn.to/2VpM6eb Comprando através do link você ajuda a manter o canal funcionando. Se você gostou do conteúdo, não deixe de se inscrever no canal do Dados do Tabuleiro aqui no Youtube e também na Ludopedia! Canal da Ludopedia: https://ludopedia.com.br/canal/dadosdotabuleiro Canal do Youtube: https://youtube.com/dadosdotabuleiro Sigam o Dados do Tabuleiro nas redes sociais: Facebook: http://facebook.com/dadosdotabuleiro Twitter: http://twitter.com/dadostabuleiro Instagram: https://www.instagram.com/dadosdotabuleiro
Nesse novo episódio do Quer Jogar? repriso mais um episódio do Academia de Dados, em que falo sobre os sobre Mecanismos presentes em Board Games, de acordo com o livro "Building Blocks of Tabletop Game Design – An Encyclopedia of Mechanisms, de Geoffrey Engelstein e Isaac Shalev. Nesse episódio, falo do mecanismo STR-04 - Jogos Solo. Para assistir ao vídeo original, clique em: https://youtu.be/R9VwtIsKBfs Gostou de algum dos jogos mencionados no video? Compre-os AGORA na Amazon.com Terraforming Mars - https://amzn.to/367A1zH Scythe - https://amzn.to/2MbAHNg Área de Board Games - https://amzn.to/2VpM6eb Comprando através do link você ajuda a manter o canal funcionando. Se você gostou do conteúdo, não deixe de se inscrever no canal do Dados do Tabuleiro aqui no Youtube e também na Ludopedia! Canal da Ludopedia: https://ludopedia.com.br/canal/dadosdotabuleiro Canal do Youtube: https://youtube.com/dadosdotabuleiro Sigam o Dados do Tabuleiro nas redes sociais: Facebook: http://facebook.com/dadosdotabuleiro Twitter: http://twitter.com/dadostabuleiro Instagram: https://www.instagram.com/dadosdotabuleiro
In Inverse Genius episode 50 Your Moderator Chris and Isaac Shalev join Bruce Vogue III to talk about the summer of Mortal Kombat, ASMR, JRR Tolkien's Simarillin, and Apple Play.
Nesse novo episódio do Quer Jogar? repriso mais um episódio do Academia de Dados, em que falo sobre os sobre Mecanismos presentes em Board Games, de acordo com o livro "Building Blocks of Tabletop Game Design – An Encyclopedia of Mechanisms, de Geoffrey Engelstein e Isaac Shalev. Nesse episódio, falo do mecanismo STR-03 - Jogos em Equipes. Para assistir ao vídeo original, clique em: https://youtu.be/5Hs4a-fTAOs Gostou de algum dos jogos mencionados no video? Compre-os AGORA na Amazon.com Axis & Allies - https://amzn.to/2LNyYNT Diplomacy - https://amzn.to/38hunuY Hunt for the Ring - https://amzn.to/3nAV30j Werewolf - https://amzn.to/2KD3HN5 Captain Sonar - https://amzn.to/3rfYfki Codenames - https://amzn.to/34tT6ey Flick 'Em Up - https://amzn.to/2WrTg1y Space Cadets: Dice Duel - https://amzn.to/3nAVGqH Mansions of Madness - https://amzn.to/3lNCRj0 Área de Board Games - https://amzn.to/2VpM6eb Comprando através do link você ajuda a manter o canal funcionando. Se você gostou do conteúdo, não deixe de se inscrever no canal do Dados do Tabuleiro aqui no Youtube e também na Ludopedia! Canal da Ludopedia: https://ludopedia.com.br/canal/dadosdotabuleiro Canal do Youtube: https://youtube.com/dadosdotabuleiro Sigam o Dados do Tabuleiro nas redes sociais: Facebook: http://facebook.com/dadosdotabuleiro Twitter: http://twitter.com/dadostabuleiro Instagram: https://www.instagram.com/dadosdotabuleiro
Nesse novo episódio do Quer Jogar? repriso mais um episódio do Academia de Dados, em que falo sobre os sobre Mecanismos presentes em Board Games, de acordo com o livro "Building Blocks of Tabletop Game Design – An Encyclopedia of Mechanisms, de Geoffrey Engelstein e Isaac Shalev. Nesse episódio, falo do mecanismo STR-02 - Jogos Cooperativos. Para assistir ao vídeo original, clique em: https://youtu.be/Y3PkPTdH3X0 Gostou de algum dos jogos mencionados no episódio? Compre-os AGORA na Amazon.com Arkham Horror - https://amzn.to/3fjaxCR Exit - https://amzn.to/2KjVehB Hanabi - https://amzn.to/3kNFsIl Mansions of Madness - https://amzn.to/3lNCRj0 Mysterium - https://amzn.to/3pSegfe Orleans - https://amzn.to/3flrYT1 Pandemic - https://amzn.to/35P7Q8K Pandemic Legacy 1a Temporada - https://amzn.to/3kLK41O Space Alert - https://amzn.to/35P0lii Spirit Island - https://amzn.to/2UP1sbi The Mind - https://amzn.to/3lTdJHL Área de Board Games - https://amzn.to/2VpM6eb Comprando através do link você ajuda a manter o canal funcionando.
Nesse novo episódio do Quer Jogar? repriso o primeiro episódio do Academia de Dados, em que falo sobre os sobre Mecanismos presentes em Board Games, de acordo com o livro "Building Blocks of Tabletop Game Design – An Encyclopedia of Mechanisms, de Geoffrey Engelstein e Isaac Shalev. Nesse primeiro episódio, falo do mecanismo STR-01 - Jogos Competitivos. Para assistir ao vídeo original, clique em: https://youtu.be/-mPTTe3gN0I Gostou de algum dos jogos mencionados no episódio? Compre-os AGORA na Amazon.com Carcassonne - https://amzn.to/2HrJGYh Settlers of Catan - https://amzn.to/3mjWJKx X-Wing Miniatures Game - https://amzn.to/37JBuhj Área de Board Games - https://amzn.to/2VpM6eb Comprando através do link você ajuda a manter o canal funcionando.
Join Tony and Ian as they talk to Isaac Shalev, a prolific designer and published author on game design as we talk about best practices! You can reach out to Isaac on twitter: @KindFortress Please support our Patreon! https://www.patreon.com/breakingintoboardgames Join our Discord! https://discord.gg/qfBXfNT Hosts of Breaking into Board Games: Tony - Designer - @beardedrogue Ian - Developer - @ianzangdesign Dan - Publisher - @letimangames "There It Is" by Kevin MacLeod (incompetech.com) Licensed under Creative Commons: By Attribution 3.0 License http://creativecommons.org
Isaac joins Ben in a bar of ill repute to discuss what the pandemic has done to us as gamers.
When it comes to stretching resources, most nonprofits focus on minimizing their spending and maximizing donations. But many are not taking advantage of everything their data and technology have to offer. From donor engagement to setting and measuring ROI, to scaling your impact, Isaac shares his insights on how your data can take your work to the next level.
When it comes to stretching resources, most nonprofits focus on minimizing their spending and maximizing donations. But many are not taking advantage of everything their data and technology have to offer. From donor engagement to setting and measuring ROI, to scaling your impact, Isaac shares his insights on how your data can take your work to the next level.
In this episode, Erik and Kathleen play some fun parody songs about boardgames. You read that right. (12:50) The Game - sung by Erik Dewey (18:49) What's this - sung by Errol (27:04) No Thanks - sung by Kathleen Mercury (31:20) Relax - sung by Erik Dewey (37:30) Space Elevator - sung by Isaac Shalev (43:28) The Final Stronghold - sung by Erik Dewey We are also asking you to get in on the act. Send us your best parody song(s) by April 25, 2020 to be entered in to a contest for a $50 gift card to Miniature Market. You will not be judged on the quality of your singing but rather the creativeness of your content. If you do not wish your entry to be played on a future show, please include that in the submission. All submissions can be sent to onboardgamesmailbag@gmail.com Inverse Genius: http://www.inversegenius.com/ On Board Games is a proud member of the Punch Board Media Group. Patreon account: http://www.patreon.com/obg Twitter: @onboardgames RSS Feed: http://onboardgames.libsyn.com/rss Email us: onboardgamesmailbag@gmail.com On Board Games Guild at Board Game Geek
I talk to Isaac about the effects if covid on the industry and his thoughts about the aftershocks of this crisis.
Emma and Gil welcome Geoff Engelstein and Isaac Shalev back to the show to discuss their new book Building Blocks of Tabletop Game Design. This is a reference of board game mechanisms that any designer, new or experienced, can use to look up different tools they can use to solve problems in game design. Games and other things mentioned in this episode: 19m30s: Kraftwagen Glen More Francis Drake Egezia High Rise 19m39s: Opinionated Gamers article on time track vs. one-way track Patchwork Thebes Tokaido Tutankhamen 22m13s: Impulse 23m11s: Great Western Trail 33m55s: Empire Builder 35m22s: Monopoly Sushi Go Advanced Squad Leader 41m07s: BoardGameGeek official mechanism page 51m30s: Diplomacy 52m10s: Republic of Rome Cutthroat Caverns 53m07s: Prisoner's Dilemma 54m27s: Catan 55m55s: Interview with Donald X. Vaccharino about theme, mechanism, and data 1h04m54s: Drop Geoff a BGG GeekMail Drop Isaac a BGG GeekMail Encyclopedia of Mechanisms Guild on BGG
Ben chats to Isaac about the price of games.
BTG on iTunes Jason is joined by designer Isaac Shalev to chat about Tabletop Network and the book Building Blocks of Tabletop Design … Continue reading →
It's the BGG Con episode! We get together a bunch of great people to celebrate and talk all about this year's BGG Con. Come listen to: Isaac Shalev, OBG Host Kathleen Mercury, OBG Host Adrienne Ezell, OBG Host Maggie Clayton from Greater Than Games Ben Begeal, the Mayor of UnPub Mike Fitzgerald, game designer Cassie L, game reviewer and designer Ian Gent, playtester Be sure to check out the Grand Gamers Guild at Pax Unplugged. Inverse Genius: http://www.inversegenius.com/ On Board Games is a proud member of the Punch Board Media Group. Patreon account: http://www.patreon.com/obgTwitter: @onboardgames RSS Feed: http://onboardgames.libsyn.com/rssEmail us: onboardgamesmailbag@gmail.com On Board Games Guild at Board Game Geek
Ben and Isaac lounge on the beach and chat about difficulty and contention.
In this episode, Adrienne Ezell and Kathleen Mercury talk about their experiences at GenCon 2019 (31:22) After the break, Adrienne and Isaac Shalev talk a little about their GenCon experiences. (1:11:26) Lastly, Adrienne and Kathleen finish up with more games and merriment from Indianapolis. Did you know you can pre-order The Artemis Project for deliver to Essen? Head to GrandGamersGuild.com for more information. Inverse Genius: http://www.inversegenius.com/ On Board Games is a proud member of the Punch Board Media Group. Patreon account: http://www.patreon.com/obgTwitter: @onboardgames RSS Feed: http://onboardgames.libsyn.com/rssEmail us: onboardgamesmailbag@gmail.com On Board Games Guild at Board Game Geek
Dirk speaks with game designers Geoff Engelstein and Isaac Shalev about their co-authored book, Building Blocks of Tabletop Game Design: an Encyclopedia of Mechanisms.
In this episode, Don talks with Isaac Shalev and Geoff Engelstein about the games they've played lately including: Smartphone Inc. Gentis Escape Plan Escape Room The Game: Murder Mystery Horizons Battle for Paternia (22:54) After the break, they talk about categorizing game mechanics and the book they wrote. Be sure to check out the Pre Order for Endeavor: Age of Expansion. Inverse Genius: http://www.inversegenius.com/ On Board Games is a proud member of the Punch Board Media Group. Patreon account: http://www.patreon.com/obgTwitter: @onboardgames RSS Feed: http://onboardgames.libsyn.com/rssEmail us: onboardgamesmailbag@gmail.com On Board Games Guild at Board Game Geek
I can't believe I went this long without interviewing one of my biggest game design theory heroes, Geoff Engelstein. Together with designer, game design writer and fellow game design podcaster Isaac Shalev, they've written a book that seems like it might be kind of a big deal in this field. To quote a bit of … Building Blocks of Tabletop Game Design – interview with Geoff Engelstein and Isaac Shalev Read More »
Ben bumps into Isaac at The Guild and they have a chat about the classics.
Take a look back at previous TGDRT episodes with a focus on tabletop prototyping. Dirk, David, Kathryn, Harrison, and Isaac Shalev are all featured in this retrospective episode.
We're delighted to sit down with game designer Isaac Shalev to talk about a variety of things, from the designs of Ryan Laukat to Isaac's history with board games, to his current project creating an encyclopedia of game mechanisms. Don't miss this one. 2.54 - Empires of the Void II22:19 - Isaac Shalev: The Man, The Myth27:10 - Seikatsu38:57 - Cataloging design patterns and language in a general sense1:11:40 - Juicy bits about The Mind and Hanabi1:22:09 - Games criticism Music: Sailing The Solar Wind by Abstraction Like the podcast? Want to watch it being recorded, live? Consider supporting it on Patreon.
Gil and Geoff are pleased to welcome guest Isaac Shalev to discuss the idea of Design Patterns for tabletop games. What are Design Patterns, and how are they helpful? What are some examples? Duration: 1:08:34
In this week's episode I talk to renaissance man, Isaac Shalev. We talk about his history as a designer, the joys of working in a partnership and how his faith influences him and his work. But which games did he choose?
This week, we talk to Isaac Shalev, co-designer of one of our new favorite games: Seikatsu. Isaac co-designed Seikatsu with Matt Loomis, with art from Peter Wocken. “All the players will score all the tiles, but they will do it differently.” Isaac and Matt played around with this mechanism for a while before settling on the 3-axes, different perspectives idea The post 77 – The Family Gamers Podcast – Isaac Shalev, Seikatsu designer appeared first on The Family Gamers.
Join Patrick as he sits and chats with Isaac Shalev, host of On Board Games Crowdfunding Edition & game designer. http://www.kindfortress.com/ http://www.inversegenius.com/
Matt Loomis & Isaac Shalev join Tiffany and Daryl but, sadly, not Sen. He had an important meeting about stuff and things.
Dirk and David get together with Isaac Shalev to talk about the fast-paced development at Kind Fortress. Since his last time on the show Isaac has had several games designed and put into print, and he talks about importance of artwork as well as designing a wide variety of games rather than a special niche. He also talks about the usefulness of Tabletop Simulator as a prototyping and presentation tool. You can check out his own podcast at Onboardgames.net. ---------------------Dirk Knemeyer - @DKnemeyer, www.artana.com, dirk@artana.com David Heron - @DavidVHeron Isaac Shalev -@KindFortress, www.kindfortress.com, onboardgames.net ---------------------Episode Outline 0:00:43 - Isaac’s recent developments 0:09:36 - Artwork 0:18:23 - Working with a partner 0:23:35 - Broad vs niche design 0:27:43 - Business acumen 0:31:22 - Prototyping 0:35:35 - Tabletop Simulator
Still chatting math with Matt Loomis and Isaac Shalev – good stuff!
We bring Matt Loomis & Isaac Shalev on the show to talk about math in game design. Fun stuff!
Dirk and David are joined by game designer Isaac Shalev of Kind Fortress Games and the podcast On Board Games. Isaac shares some of the insight he has gleaned about the Kickstarter process, publishing games with a cultural story to tell, and how to make players attack each other.