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Chris is a voice actor, actual play producer, and founder of Taíno Tales, an award-nominated, queer latine-led TTRPG actual play channel. We sit down to play Ironsworn Starforged, and encounter a horrifying discovery and a dangerous showdown on a snow-blighted wasteland planet!IRONSWORN STARFORGED: https://tomkinpress.com/pages/ironsworn-starforgedTAINO TALES: https://www.youtube.com/@TainoTalesFOLLOW CHRIS ON TWITTER: https://www.twitter.com/vo_colonALL MY FANTASY CHILDREN: https://moonshotpods.com/all-my-fantasy-children/YAZEBA'S BED & BREAKFAST: https://redcircle.com/shows/yazebas-bed-and-breakfastPARTY OF ONE DISCORD: https://discordapp.com/invite/SxpQKmKSUPPORT JEFF ON PATREON: www.patreon.com/jeffstormerTHEME SONG: Mega Ran feat. D&D Sluggers, “Infinite Lives,” RandomBeats LLC, www.megaran.comSupport this podcast at — https://redcircle.com/party-of-one-podcast/donationsAdvertising Inquiries: https://redcircle.com/brands
Stoners of Fortune is a guided actual play of the game Ironsworn: Starforged by Shawn Tomkin. Ironsworn: Starforged is the standalone sci-fi sequel to the 2019 ENNIE Award Winner (Best Free Game) Ironsworn, which is available for FREE at https://www.ironswornrpg.com/
Note: This episode is actually shorter than it seems. When the music fades up... that's it. Hope you enjoy it. Stoners of Fortune is a guided actual play of the game Ironsworn: Starforged by Shawn Tomkin. Ironsworn: Starforged is the standalone sci-fi sequel to the 2019 ENNIE Award Winner (Best Free Game) Ironsworn, which is available for FREE at https://www.ironswornrpg.com/ Music made for this show is available FOR FREE https://jadedharmacabal.bandcamp.com/album/stuff-made-for-stoners-of-fortune
Stoners of Fortune is a guided actual play of the game Ironsworn: Starforged by Shawn Tomkin. Ironsworn: Starforged is the standalone sci-fi sequel to the 2019 ENNIE Award Winner (Best Free Game) Ironsworn, which is available for FREE at https://www.ironswornrpg.com/
Stoners of Fortune is a guided actual play of the game Ironsworn: Starforged by Shawn Tomkin. Ironsworn: Starforged is the standalone sci-fi sequel to the 2019 ENNIE Award Winner (Best Free Game) Ironsworn, which is available for FREE at https://www.ironswornrpg.com/
Stoners of Fortune is a guided actual play of the game Ironsworn: Starforged by Shawn Tomkin. Ironsworn: Starforged is the standalone sci-fi sequel to the 2019 ENNIE Award Winner (Best Free Game) Ironsworn, which is available for FREE at https://www.ironswornrpg.com/
Stoners of Fortune is a guided actual play of the game Ironsworn: Starforged by Shawn Tomkin. Ironsworn: Starforged is the standalone sci-fi sequel to the 2019 ENNIE Award Winner (Best Free Game) Ironsworn, which is available for FREE at https://www.ironswornrpg.com/
Stoners of Fortune is a guided actual play of the game Ironsworn: Starforged by Shawn Tomkin. Ironsworn: Starforged is the standalone sci-fi sequel to the 2019 ENNIE Award Winner (Best Free Game) Ironsworn, which is available for FREE at https://www.ironswornrpg.com/
Welcome to another episode of Perspective Checks where I sit down with a friend in the TTRPG world and discuss a topic of their choice! If you're familiar with Ironsworn, especially Starforged, this week's guest likely needs no introduction - Matt Risby is the man behind the microphone for the incredible podcast The Bad Spot, which has 3 incredible seasons of Ironsworn: Starforged, some original Ironsworn, and is just beginning its brand new Sundered Isles series! In this episode, we talk about playing solo RPGs, how it's a different experience as one shared among friends, and how it gets even more complicated when you're making solo RPG content for an audience. We talk a lot about how running games for groups has made us better at playing solo, and how the opposite also works - solo play greatly enhances your GMing at a full table! Matt heaps praise on Jason Cordova / The Gauntlet's The Between, a Victorian horror RPG which builds on Brindlewood Bay's mystery mechanics, and we have a blast talking about our journeys in solo gaming. You can follow The Bad Spot on Twitter at @thebadspotcast and go subscribe to the YouTube page to catch up on the adventures of Gideon & Lorenzo in Ironsworn: Sundered Isles! Where to Follow Rene Plays Games: Instagram | Facebook | Twitter/X | Threads | DMs After Dark email: RenePlaysGamesPod@gmail.com Music in the Episode: Theme Song written & produced by Dan Pomfret | @danfrombothbands
Stoners of Fortune is a guided actual play of the game Ironsworn: Starforged by Shawn Tomkin. Ironsworn: Starforged is the standalone sci-fi sequel to the 2019 ENNIE Award Winner (Best Free Game) Ironsworn, which is available for FREE at https://www.ironswornrpg.com/
Stoners of Fortune is a guided actual play of the game Ironsworn: Starforged by Shawn Tomkin. Ironsworn: Starforged is the standalone sci-fi sequel to the 2019 ENNIE Award Winner (Best Free Game) Ironsworn, which is available for FREE at https://www.ironswornrpg.com/ --- Send in a voice message: https://podcasters.spotify.com/pod/show/starforgedtabularasa/message
Stoners of Fortune is a guided actual play of the game Ironsworn: Starforged by Shawn Tomkin. Ironsworn: Starforged is the standalone sci-fi sequel to the 2019 ENNIE Award Winner (Best Free Game) Ironsworn, which is available for FREE at https://www.ironswornrpg.com/ --- Send in a voice message: https://podcasters.spotify.com/pod/show/starforgedtabularasa/message
Stoners of Fortune is a guided actual play of the game Ironsworn: Starforged by Shawn Tomkin. Ironsworn: Starforged is the standalone sci-fi sequel to the 2019 ENNIE Award Winner (Best Free Game) Ironsworn, which is available for FREE at https://www.ironswornrpg.com/ --- Send in a voice message: https://podcasters.spotify.com/pod/show/starforgedtabularasa/message
Stoners of Fortune is a guided actual play of the game Ironsworn: Starforged by Shawn Tomkin. Ironsworn: Starforged is the standalone sci-fi sequel to the 2019 ENNIE Award Winner (Best Free Game) Ironsworn, which is available for FREE at https://www.ironswornrpg.com/ --- Send in a voice message: https://podcasters.spotify.com/pod/show/starforgedtabularasa/message
Stoners of Fortune is a guided actual play of the game Ironsworn: Starforged by Shawn Tomkin. Ironsworn: Starforged is the standalone sci-fi sequel to the 2019 ENNIE Award Winner (Best Free Game) Ironsworn, which is available for FREE at https://www.ironswornrpg.com/ --- Send in a voice message: https://podcasters.spotify.com/pod/show/starforgedtabularasa/message
Stoners of Fortune is a guided actual play of the game Ironsworn: Starforged by Shawn Tomkin. Ironsworn: Starforged is the standalone sci-fi sequel to the 2019 ENNIE Award Winner (Best Free Game) Ironsworn, which is available for FREE at https://www.ironswornrpg.com/ --- Send in a voice message: https://podcasters.spotify.com/pod/show/starforgedtabularasa/message
This is session 16 of Stoners of Fortune. Stoners of Fortune is a guided actual play of the game Ironsworn: Starforged by Shawn Tomkin. Ironsworn: Starforged is the standalone sci-fi sequel to the 2019 ENNIE Award Winner (Best Free Game) Ironsworn, which is available for FREE at https://www.ironswornrpg.com/ --- Send in a voice message: https://podcasters.spotify.com/pod/show/starforgedtabularasa/message
A courier has one job: Get a package to its destination. But what happens when that package is so much more than what they bargained for?IRONSWORN STARFORGED: https://www.ironswornrpg.com/product-ironsworn-starforgedSUNDERED ISLES: AN IRONSWORN STARFORGED EXPANSION: https://www.kickstarter.com/projects/shawntomkin/sundered-isles-expansion-for-ironsworn-starforgedJOSHUA MEEHAN: https://joshmeehanart.com/FOLLOW JOSHUA ON TWITTER: https://twitter.com/joshmeehanartBLACK LIVES MATTER: https://blacklivesmatters.carrd.co/#ALL MY FANTASY CHILDREN: http://www.allmyfantasychildren.com/YAZEBA'S BED & BREAKFAST: https://redcircle.com/shows/yazebas-bed-and-breakfastPARTY OF ONE DISCORD: https://discordapp.com/invite/SxpQKmKSUPPORT JEFF ON PATREON: www.patreon.com/jeffstormerTHEME SONG: Mega Ran feat. D&D Sluggers, “Infinite Lives,” RandomBeats LLC, www.megaran.comAdvertising Inquiries: https://redcircle.com/brands
Hello everyone and welcome back to the One Guy One Roll podcast! For one final time we are entering into the dark, haunting world of Lichdom as Vrakh, our favorite necromancer, finally gets to attempt the ritual of turning into a lich after a century of preparation. I really hope that y'all have enjoyed this mini series and if you have any recommendations for what you would like to be on the next episode, please do feel free to reach out through the Reddit post, Discord or via Patreon. We will likely be either returning to Ironsworn: Starforged or Ronin, but I am always open to other options. As always, thank you so very much for taking the time to listen to the podcast! Your continued interest keeps me motivated to continue to produce content. If you listen to One Guy One Roll and wish to help me keep the podcast ad-free, I do have a link to my Patreon below! As always, comments or suggestions are always appreciated! Please do have a great day and stay safe out there y'all. Links: One Guy One Roll Patreon: https://www.patreon.com/oneguyoneroll Lichdom: https://preview.drivethrurpg.com/en/product/399971/Lichdom--A-solo-RPG-about-the-perilous-journey-of-a-sorcerer-towards-immortality Knave Second Edition (Random Tables): https://questingbeast.itch.io/knave-2e-kickstarter-preview Intro and Outro music provided by: The Secret Within by Darren-Curtis | https://soundcloud.com/desperate-measurez Music promoted by https://www.free-stock-music.com Creative Commons / Attribution 3.0 Unported License (CC BY 3.0) https://creativecommons.org/licenses/by/3.0/deed.en_US
Welcome to the Sundered Isles, a setting expansion for the incredible Ironsworn: Starforged roleplaying game by Shawn Tomkin & Joshua Meehan. In this series I'm going to be playing the (as yet) unreleased rules for the Sundered Isles setting, an age of sail take on Starforged with naval exploration, pirate themes, and general discovery built into the game. It was added on a stretch goal for the massively successful Starforged Kickstarter and is slated to be crowdfunded sometime in early 2024. In episode 0 we talk about the basics of the system, Choose Our Truths to create the setting of our Sundered Isles game, and create our main character - Dyne, the young Merchant Sorcerer. This episode is completely optional, but if you want to hear how Ironsworn games get started, I hope it's helpful and entertaining! (spoiler: we get a monkey companion, so ... pretty great) Where to Follow Rene Plays Games: Instagram | Facebook | DMs After Dark email: RenePlaysGamesPod@gmail.com Music in the Episode: Theme Song written & produced by Dan Pomfret | @danfrombothbands Salt Marsh from TabletopAudio.com
Sorry for the delay! Having trouble with my host (Spotify for Podcasters). Stoners of Fortune is a guided actual play of the game Ironsworn: Starforged by Shawn Tomkin. Ironsworn: Starforged is the standalone sci-fi sequel to the 2019 ENNIE Award Winner (Best Free Game) Ironsworn, which is available for FREE at https://www.ironswornrpg.com/ --- Send in a voice message: https://podcasters.spotify.com/pod/show/starforgedtabularasa/message
Hello everyone and welcome back once again to another exciting episode of Ironsworn: Starforged here on the One Guy One Roll Podcast! Having left the last episode on a bit of a cliffhanger, as I always tend to do, I was just as intrigued as y'all to see what was going to happen to Nikora and his crew. Taking the time out of your busy schedules to listen to the podcast is all I can ask for and I hope you enjoy listening. Per usual, the following paragraph will be a brief summary of what occurred during the episode and will likely contain spoilers. So if you wish to avoid being spoiled, please skip it and continue on down to the last paragraph. Episode 40 kicks off Nikora's last memory of Zari Shin, the original captain of the Second Chance and Nikora's friend and mentor who taught him the way of the ‘honorable' scavenger. Zari has established something of an outpost on an unnamed and unsurveyed jungle planet far out in a region of the Forge known as the Expanse. Although they had been wildly successful in their endeavors, they had awoken some sort of ancient biomechanical entity simply known as the Remnants. This malevolent force razed their hideout and left Nikora seemingly as the only sole survivor. Back aboard the derelict Asha's Tribute, Nikora had successfully deactivated the reactor core and was able to reestablish communication with the rest of the crew aboard the Second Chance. Unfortunately, Nikora is racing against the clock with his oxygen running low and only with some dumb luck and risky planning is there anyway that he can safely depart from the spaceship and not endanger the rest of his crew. Thank you so very much for taking the time to listen to the One Guy One Roll podcast! Your continued interest keeps me motivated to continue to produce content. If you listen to One Guy One Roll and wish to help me keep the podcast ad-free, I do have a link to my Patreon below! As always, comments or suggestions are always appreciated! Have a great day and stay safe out there y'all. Links: One Guy One Roll Patreon: https://www.patreon.com/oneguyoneroll Ironsworn and Ironsworn: Starforged: https://www.ironswornrpg.com/ Mythic GM Emulator: https://wordmillgames.com/mythic-game-master-emulator.html Intro and Outro music provided by: Signal To Noise by Scott Buckley | https://soundcloud.com/scottbuckley Music promoted by https://www.free-stock-music.com Attribution 4.0 International (CC BY 4.0) https://creativecommons.org/licenses/by/4.0
Stoners of Fortune is a guided actual play of the game Ironsworn: Starforged by Shawn Tomkin. Ironsworn: Starforged is the standalone sci-fi sequel to the 2019 ENNIE Award Winner (Best Free Game) Ironsworn, which is available for FREE at https://www.ironswornrpg.com/ --- Send in a voice message: https://podcasters.spotify.com/pod/show/starforgedtabularasa/message
Welcome back to this week's episode of the One Guy One Roll podcast! Once again we are diving back into Ironsworn: Starforged and the story of Nikora Sokolov and the rest of the crew aboard the Second Chance. With my schedule seemingly returning to normal, I am thrilled to have the opportunity to produce another episode so quickly! Thank you so much for listening to the podcast, y'all inspire me to continue on with this project. As always, the following paragraph will be a brief summary of what occurred during the episode and will contain some spoilers. So if you wish to avoid being spoiled, please skip it and continue on down to the last paragraph. The introduction for episode 39 sees us back aboard the Second Chance with Petra deeply absorbed in her own thoughts. She seems to be having an internal debate about what to do with Subject A, especially now that the AI seems to be intrinsically interconnected with the computer of the Second Chance itself. Hours have passed by since Nikora left the Second Chance to venture aboard the derelict spacecraft and Petra begins to worry about him, knowing that his limited oxygen is likely beginning to run out. Onboard the derelict prospecting vessel, known as Asha's Tribute, Nikora is focused on his attempts to cut through a makeshift barricade. Unbeknown to him, a life and death struggle is about to erupt between him and the homicidal engineer who has managed to barely stay alive during the fungal infestation. Running out of time and with a limited supply of oxygen, Nikora is going to need all of his wits and combat training in order to survive. Thank you so very much for taking the time to listen to the One Guy One Roll podcast! Your continued interest keeps me motivated to continue to produce content. If you listen to One Guy One Roll and wish to help me keep the podcast ad-free, I do have a link to my Patreon below! As always, comments or suggestions are always appreciated! Have a great day and stay safe out there y'all. Links: One Guy One Roll Patreon: https://www.patreon.com/oneguyoneroll Ironsworn and Ironsworn: Starforged: https://www.ironswornrpg.com/ Mythic GM Emulator: https://wordmillgames.com/mythic-game-master-emulator.html Intro and Outro music provided by: Signal To Noise by Scott Buckley | https://soundcloud.com/scottbuckley Music promoted by https://www.free-stock-music.com Attribution 4.0 International (CC BY 4.0) https://creativecommons.org/licenses/by/4.0
Stoners of Fortune is a guided actual play of the game Ironsworn: Starforged by Shawn Tomkin. Ironsworn: Starforged is the standalone sci-fi sequel to the 2019 ENNIE Award Winner (Best Free Game) Ironsworn, which is available for FREE at https://www.ironswornrpg.com/ --- Send in a voice message: https://podcasters.spotify.com/pod/show/starforgedtabularasa/message
Welcome back my beautiful listeners to the One Guy One Roll podcast where I have had to take a little bit of a hiatus over the last month or so. As I have previously stated, it is always my intention to attempt publishing at least two episodes a month but due to work, a gaming convention and some personal family issues I have had to take a small break from the podcast. But with all of that resolved, I anticipate being able to return to the normal release schedule! Coming back to the podcast, I decided to return to where the whole thing started, Ironsworn: Starforged and the story of Nikora Sokolov aboard the Second Chance. Thank you so much for continuing to listen to the podcast and it feels great to be able to return to recording! The following paragraph will be a brief summary of what occurred during the episode and will contain some spoilers. So if you wish to avoid being spoiled, please skip it and continue on down to the last paragraph. Episode 38 kicks off with an audio log from First Officer James Savela of the prospecting spaceship Asha's Tribute, where Nikora is currently scavenging for supplies and equipment. This recording details what Nikora assumes to be the final words recorded in the Captain's Log (which is like a spaceship's black box). The contents of this log details the discovery of what brought this strange fungal material to the vessel and the murderous rampage of a member of the crew. It also points Nikora to an experiment conducted on the fungus which gives him a potential idea about how he might escape from this predicament. Having to overcome various obstacles while navigating the prospecting ship and becoming concerned about a certain familiar blinking red light, Nikora finds himself down on the engineering level in front of a makeshift barricade blocking off the reactor room. He needs access to this room in order to potentially execute his desperate plan… perhaps made even more desperate due to the fact that he might not be totally alone. Thank you so very much for taking the time to listen to the One Guy One Roll podcast! Your continued interest keeps me motivated to continue to produce content. If you listen to One Guy One Roll and wish to help me keep the podcast ad-free, I do have a link to my Patreon below! As always, comments or suggestions are always appreciated! Have a great day and stay safe out there y'all. Links: One Guy One Roll Patreon: https://www.patreon.com/oneguyoneroll Ironsworn and Ironsworn: Starforged: https://www.ironswornrpg.com/ Mythic GM Emulator: https://wordmillgames.com/mythic-game-master-emulator.html Intro and Outro music provided by: Signal To Noise by Scott Buckley | https://soundcloud.com/scottbuckley Music promoted by https://www.free-stock-music.com Attribution 4.0 International (CC BY 4.0) https://creativecommons.org/licenses/by/4.0
Stoners of Fortune is a guided actual play of the game Ironsworn: Starforged by Shawn Tomkin. Ironsworn: Starforged is the standalone sci-fi sequel to the 2019 ENNIE Award Winner (Best Free Game) Ironsworn, which is available for FREE at https://www.ironswornrpg.com/ --- Send in a voice message: https://podcasters.spotify.com/pod/show/starforgedtabularasa/message
Stoners of Fortune is a guided actual play of the game Ironsworn: Starforged by Shawn Tomkin. Ironsworn: Starforged is the standalone sci-fi sequel to the 2019 ENNIE Award Winner (Best Free Game) Ironsworn, which is available for FREE at https://www.ironswornrpg.com/ --- Send in a voice message: https://podcasters.spotify.com/pod/show/starforgedtabularasa/message
Stoners of Fortune is a guided actual play of the game Ironsworn: Starforged by Shawn Tomkin. Ironsworn: Starforged is the standalone sci-fi sequel to the 2019 ENNIE Award Winner (Best Free Game) Ironsworn, which is available for FREE at https://www.ironswornrpg.com/ --- Send in a voice message: https://podcasters.spotify.com/pod/show/starforgedtabularasa/message
Stoners of Fortune is a guided actual play of the game Ironsworn: Starforged by Shawn Tomkin. Ironsworn: Starforged is the standalone sci-fi sequel to the 2019 ENNIE Award Winner (Best Free Game) Ironsworn, which is available for FREE at https://www.ironswornrpg.com/ --- Send in a voice message: https://podcasters.spotify.com/pod/show/starforgedtabularasa/message
The Doomspire's machine intelligence has merged with Mina's protector, Barbican, and the newly combined entity now poses a grave threat. But is Mina the only one at risk? And what, if anything, remains of Barbican? Transcript: https://docs.google.com/document/d/18DbZPOsQnYnQIUc-UqQMGCMJ0iI5LzZowDr1dtM-QyU/edit?usp=sharing All music is royalty-free, and courtesy of Pixabay: https://pixabay.com/music/ and Slipstream https://slip.stream/ Twitter @TheLoneAdv Email TheLoneAdv@gmail.com Podbean https://theloneadventurer.podbean.com/ Blog https://carlillustration.wordpress.com/ Ironsworn: Starforged: https://www.ironswornrpg.com/product-ironsworn-starforged Perchance TLA Random event Oracle: https://perchance.org/tla-randomevent Bing AI: https://uk.pcmag.com/browsers/146423/beyond-chatgpt-how-to-use-microsofts-bing-ai-chatbot-and-6-things-to-try-first Mechanics Doomspire Oracle Arrays Exploring the Doomspire 1-2 Mechanical Feature 2-5 Vault Feature 6 Consult the Perchance oracle Trouble in the Doomspire 1 Pay the Price 2-3 Mechanical Peril 4-5 Vault Interior Peril 6 Story complication Opportunity in the Doomspire 1-2 Vault Interior Opportunity 3-4 Mechanical opportunity 5 Character 6 Story Clue [Begin a Session] Flashback reveals an aspect of your background or nature What is revealed? [Perchance Oracle] The event relates to a Mythic 2 Action and theme: Waste Personal Clock: Rex in Pursuit Chapter 5: Does the clock advance? No Chapter 6: Does the clock advance? Yes (⅙) Combat bot asset removed: Instead Barbican is now an NPC, rank Formidable. Secure an Advantage When you assess a situation, make preparations, or attempt to gain leverage, envision your action and roll. If you act… With resolve, command, or sociability: Roll +heart [Miss: 2 + 2 + 0 = 4 vs 8 | 4] Burn Momentum [Weak Hit: 2 + 2 + 0 = 5 vs 8 | 4] On a hit, you succeed. On a strong hit, take both. On a weak hit, choose one. Take +2 momentum Add +1 on your next move (not a progress move) Compel When you try to persuade someone or make them an offer, envision your approach. If you… Charm, pacify, encourage, or barter: Roll +heart [Weak Hit: 1 + 2 + 0 = 3 vs 10 | 1] On a weak hit, as above, but their agreement comes with a demand or complication. Envision their counteroffer. Make a Connection When you search out a new relationship or give focus to an existing relationship (not an ally or companion), roll +heart. [Weak Hit: 6 + 2 + 1 = 9 vs 10 | 2] On a strong hit, you create a connection. Give them a role and rank. Whenever your connection aids you on a move closely associated with their role, add +1 and take +1 momentum on a hit. On a weak hit, as above, but this connection comes with a complication or cost. Envision what they reveal or demand. Story Complication: Enemy reveals true agenda or nature. The event relates to a Mythic 2 Action and theme: Trust Tension Bing prompt: Genre: magitech. Mina Montisario is on a mission to stop a fleet of Dominion skyships from bombing the League of Free States. On route she has stopped at an ancient tower, the Doomspire, that appears to be part of some incredibly powerful weapons network. The network has long been dormant, but this tower seems to be active. During her exploration of the tower her faithful robotic companion, Barbican, has been blended with a hostile machine intelligence of the Doomspire. A fragile truce now exists between them, while the Doomspire-Barbican hybrid assesses her threat level and decides whether or not to eliminate her. But that truce comes at a cost; the hybrid reveals it's true agenda or nature, which relates to the prompt words trust and tension. Describe what that agenda or nature is, and why it is a problem for Mina. Finish an Expedition When your expedition comes to an end, roll the challenge dice and compare to your progress. [Progress Roll: Uncover the mystery of the Doomspire :Miss = 2 vs 5 | 8] On a miss, your destination is lost to you, or you come to understand the true nature or cost of the expedition. Envision what happens and choose one. Abandon the expedition: Envision the cost of this setback and Pay the Price.
The party come across a useful location within the Doomspire, and Mina makes a daring decision. It is a decision that may lead her to the answers they seek, but that also risks bringing down catastrophe upon them... Links Transcript: https://docs.google.com/document/d/1M2mILrKd3QW5CHAbpAFtrZCgsf7ChfVipfHTklhIivE/edit?usp=sharing All music is royalty-free, and courtesy of Pixabay: https://pixabay.com/music/ and Slipstream https://slip.stream/ Twitter @TheLoneAdv Email TheLoneAdv@gmail.com Podbean https://theloneadventurer.podbean.com/ Blog https://carlillustration.wordpress.com/ Ironsworn: Starforged: https://www.ironswornrpg.com/product-ironsworn-starforged Perchance TLA Random event Oracle: https://perchance.org/tla-randomevent Bing AI: https://uk.pcmag.com/browsers/146423/beyond-chatgpt-how-to-use-microsofts-bing-ai-chatbot-and-6-things-to-try-first Mechanics Doomspire Oracle Arrays Exploring the Doomspire 1-2 Mechanical Feature 2-5 Vault Feature 6 Consult the Perchance oracle Trouble in the Doomspire 1 Pay the Price 2-3 Mechanical Peril 4-5 Vault Interior Peril 6 Story complication Opportunity in the Doomspire 1-2 Vault Interior Opportunity 3-4 Mechanical opportunity 5 Character 6 Story Clue [Begin a Session: Unforeseen aid is on the way or within reach] A clue to a lifeform's nature or vulnerabilities Skysquid? [Ask the Oracle: Yes] Does the tower hold this information? [Ask the Oracle: Yes] Undertake an Expedition When you trailblaze a route through perilous space, journey over hazardous terrain, or survey a mysterious site, give the expedition a name and rank. Then, for each segment of the expedition, envision your approach. If you… Keep under the radar: Roll +shadow [Miss: 4+2+0=6 vs 9 | 8] Burn Momentum (10) [Strong Hit: 4 + 2 + 0 = 10 vs 9 | 8] On a strong hit, you reach a waypoint. Envision the location and mark progress per the rank of the expedition. Exploring the Doomspire: 1: Mechanical Feature: 36 machine fabrication or repair Is the technology similar to that of the Great machine? [Ask the oracle: yes] Gather Information When you search for clues, conduct an investigation, analyze evidence, or do research, roll +wits. [Gearhead: When you make a move to craft, repair, repurpose, or modify equipment or technology, add +1 and take +1 momentum on a hit.] [Weak Hit: 5 + 3 + 1 = 9 vs 10 | 5] On a weak hit, the information provides new insight, but also complicates your quest. Envision what you discover. Then, take +1 momentum. (4) Arrive Survival - The Sky Squid can be summoned and controlled. But the information about the Tower's purpose is out of reach, too dangerous to access directly. Secure an Advantage When you assess a situation, make preparations, or attempt to gain leverage, envision your action and roll. Create a map If you act… With expertise, focus, or observation: Roll +wits [Weak Hit: 1 + 3 + 0 = 4 vs 2 | 8] On a hit, you succeed. On a strong hit, take both. Take +2 momentum (6) Add +1 on your next move (not a progress move) Undertake an Expedition When you trailblaze a route through perilous space, journey over hazardous terrain, or survey a mysterious site, give the expedition a name and rank. Then, for each segment of the expedition, envision your approach. If you… Stay vigilant: Roll +wits [Weak Hit: 4 + 3 + 1 = 8 vs 10 | 6] On a strong hit, you reach a waypoint. Envision the location and mark progress per the rank of the expedition. On a weak hit, as above, but this progress costs you. Choose one. Suffer costs en route: Make a suffer move (-2), or two suffer moves (-1). Face a peril at the waypoint: Envision what you encounter. * Exploring the Doomspire: 1: Mechanical Feature: 80: Mechanical environment in motion or transforming Trouble in the Doomspire: 1: [Pay the Price: An individual or community you care about is exposed to danger] Cadmus? [Ask the Oracle: No] Barbican is being transformed also Companion Takes a Hit When your companion faces physical hardship, they suffer -1 health for minor harm, -2 for serious harm, or -3 for major harm. If your companion's health is 0, Lose Momentum equal to any remaining harm. Then, if their health is 0 or you choose to test their resilience, roll +your companion's health. [Weak Hit: 5 + 3 + 0 = 8 vs 10 | 1] On a weak hit, if your companion's health is not 0, you may Lose Momentum (-1) and give them +1 health. Otherwise, they press on. (Momentum 5, Barbican health 4/5) Face Danger When you attempt something risky or react to an imminent threat, envision your action and roll. If you act… With expertise, focus, or observation: Roll +wits Gearhead: When you make a move to craft, repair, repurpose, or modify equipment or technology, add +1 and take +1 momentum on a hit. [Weak Hit: 1 + 3 + 1 = 5 vs 1 | 9] On a weak hit, you succeed, but not without a cost. Make a suffer move (-1). Endure Stress When you face mental strain, shock, or despair, suffer -1 spirit for minor stress, -2 for serious stress, or -3 for major stress. If your spirit is 0, Lose Momentum equal to any remaining stress. Then, if your spirit is 0 or you choose to resist the stress, roll +spirit or +heart, whichever is higher. [Weak Hit: 4 + 3 + 0 = 7 vs 7 | 6] On a weak hit, if you are not shaken, you may Lose Momentum (-1) in exchange for +1 spirit. Otherwise, press on. (Spirit 3) Barbican becomes a gestalt entity, part Mina's magical construct, part repository of a fragment of the Doomspire's intellect. Is Doomspire-Barbican hostile? [Ask the Oracle: Yes]
Welcome back dear listeners to the One Guy One Roll podcast! Once again we are going to be playing the RPG Ronin, continuing the evolving story of Ginjiro the Orphan. Ginjiro is an ex-samurai who is wandering through the feudal Japanese countryside having all kinds of interesting encounters with different people and events. Although we have been taking a break from playing Ironsworn: Starforged over the last few episodes, do not worry! It is absolutely my intention to return to playing as Nikora, but I just needed to take a break from that story and try out a new RPG system which I had been greatly enjoying. Anyways, I hope that you enjoy listening to this episode of the One Guy One Roll podcast! As always, thank you so very much for taking the time to listen to the One Guy One Roll podcast! Your continued interest keeps me motivated to continue to produce content. If you listen to One Guy One Roll and wish to help me keep the podcast ad-free, I do have a link to my Patreon below! As always, comments or suggestions are always appreciated! Have a great day and stay safe out there y'all. Links: One Guy One Roll Patreon: https://www.patreon.com/oneguyoneroll Ronin on itch.io: https://coisinhaverde.itch.io/ronin Ironsworn: https://www.ironswornrpg.com/ Mythic GM Emulator: https://wordmillgames.com/mythic-game-master-emulator.html Intro and Outro music provided by: Japan Koto Folk Background Music by Music Unlimited via Pixabay https://pixabay.com/music/world-japan-koto-folk-background-music-124876/ Licensed under the Creative Commons Zero (CC0) license ("CC0 Content")
The crew of the Dead Reckoning face death by SkySquid. And should they survive that peril, an even more ominous threat awaits; the dark interior of the Doomspire. Links Transcript: https://docs.google.com/document/d/1fTPrz_y4iogQMs12PdeQ6kHon3113ysjwpOCEHTvExY/edit?usp=sharing All music is royalty-free, and courtesy of Pixabay: https://pixabay.com/music/ and Slipstream https://slip.stream/ Twitter @TheLoneAdv Email TheLoneAdv@gmail.com Podbean https://theloneadventurer.podbean.com/ Blog https://carlillustration.wordpress.com/ Ironsworn: Starforged: https://www.ironswornrpg.com/product-ironsworn-starforged Perchance TLA Random event Oracle: https://perchance.org/tla-randomevent Bing AI: https://uk.pcmag.com/browsers/146423/beyond-chatgpt-how-to-use-microsofts-bing-ai-chatbot-and-6-things-to-try-first Mechanics React Under Fire: When you are in a bad spot and take action in a fight to avoid danger or overcome an obstacle, envision your approach and roll. If you are… In pursuit, fleeing, dodging, getting back into position, or taking cover: Roll +edge Remaining stalwart against fear or temptation: Roll +heart Blocking or diverting with force, or taking the hit: Roll +iron Moving into hiding or creating a distraction: Roll +shadow Changing the plan, finding a way out, or cleverly bypassing an obstacle: Roll +wits* With Wits [Weak Hit: 2 + 3 + 0 = 5 vs 4 | 6] (extend the shields) On a weak hit, you avoid the worst of the danger or overcome the obstacle, but not without a cost. Make a suffer move (-1). You stay in a bad spot. (hull under pressure and all three squid close in) Withstand Damage: When your vehicle faces a damaging situation or environment, suffer -1 integrity for minor damage, -2 for serious damage, or -3 for major damage. If your integrity is 0, Lose Momentum equal to any remaining damage. Then, if your integrity is 0 or you choose to resist the damage, roll +integrity. [Strong Hit: 5 + 5 + 1 = 10 vs 2 | 9] Shields repel damage On a strong hit, choose one. Bypass: If your vehicle is not battered, take +1 integrity* Ride it out: Take +1 momentum Clash: When you are in a bad spot and fight back against a foe at close quarters, roll +iron*; when you exchange fire at a distance, roll +edge. [Strong Hit: 5 + 1 + 0 = 6 vs 5 | 3] On a strong hit, mark progress twice. You overwhelm your foe and are in control. (approach vents, charge shields with arcanicity, zap!) Gain Ground: When you are in control and take action in a fight to reinforce your position or move toward an objective, envision your approach and roll. If you are… In pursuit, fleeing, or maneuvering: Roll +edge* [Weak Hit: 5 + 1 + 0 = 6 vs 5 | 8] On a hit, you stay in control. On a weak hit, choose one. Mark progress* (8 progress) Take +2 momentum Add +1 on your next move (not a progress move) (Into vents: ironside Doomspire) Take Decisive Action: When you seize an objective in a fight, envision how you take decisive action. Then, roll the challenge dice and compare to your progress. If you are in control, check the result as normal. If you are in a bad spot, count a strong hit without a match as a weak hit, and a weak hit as a miss. [Progress Roll: Escaping the Skysquid: Strong Hit = 8 vs 4 | 3] 9 momentum On a strong hit, you prevail. Take +1 momentum. Escaping the Sky Squid complete Journey to Conflict: one box filled (3/10) Vow: 2 ticks on Disrupt Armada at Conflict (.5/10) Technomancy When you immerse yourself in arcane technology, roll +wits. [Weak Hit: 3 + 3 + 0 = 6 vs 2 | 10] Strong hit : Add the value of the action die to your arcanicity track. You may Secure an Advantage or Face danger +arcanicity to create minor magitech effects. If you do, suffer -1 arcanicity, and take +1 momentum on a hit. Weak Hit: as above, but it's exhausting. Endure Stress (2 Stress). Endure Stress Suffer: Ironsworn: Starforged Rulebook (pg. 202) keyboard_arrow_down When you face mental strain, shock, or despair, suffer -1 spirit for minor stress, -2 for serious stress, or -3 for major stress. If your spirit is 0, Lose Momentum equal to any remaining stress. Then, if your spirit is 0 or you choose to resist the stress, roll +spirit or +heart, whichever is higher. [Strong Hit: 6 + 3 + 0 = 9 vs 8 | 4] +1 Spirit (4) On a strong hit, choose one. Shake it off: If you are not shaken, take +1 spirit Embrace the darkness: Take +1 momentum Secure an Advantage Adventure: Ironsworn: Starforged Rulebook (pg. 148) keyboard_arrow_down When you assess a situation, make preparations, or attempt to gain leverage, envision your action and roll. If you act… With expertise, focus, or observation: Roll +wits [Strong Hit: 5 + 3 + 0 = 8 vs 5 | 1] On a hit, you succeed. On a strong hit, take both. On a weak hit, choose one. Take +2 momentum Add +1 on your next move (not a progress move) * Infiltrator: When you make a move to break into a secure site, infiltrate a protected area, or hack or manipulate a secure system, add +1 and take +1 momentum on a hit. On a strong hit with a match, access is easier than expected; take another +1 momentum. Undertake an Expedition Exploration: Ironsworn: Starforged Rulebook (pg. 169) keyboard_arrow_down When you trailblaze a route through perilous space, journey over hazardous terrain, or survey a mysterious site, give the expedition a name and rank. Then, for each segment of the expedition, envision your approach. If you… Keep under the radar: Roll +shadow [Weak Hit: 5 + 2 + 2 = 9 vs 10 | 7] On a strong hit, you reach a waypoint. Envision the location and mark progress per the rank of the expedition (1 box) On a weak hit, as above, but this progress costs you. Choose one. Suffer costs en route: Make a suffer move (-2), or two suffer moves (-1). Face a peril at the waypoint: Envision what you encounter.* Vault Waypoint: First Look: Excessive heat, Signs of invasive lifeforms Feature: Looted or empty containers Peril: Toxic atmosphere, Rivals seek what lay within Doomspire Oracle Arrays Exploring the Doomspire 1-2 Mechanical Feature 2-5 Vault Feature 6 Consult the Perchance oracle Trouble in the Doomspire 1 Pay the Price 2-3 Mechanical Peril 4-5 Vault Peril 6 Story complication Post-credit scene: The event relates to a New NPC They are Bold, Fast and Determined Their CANOE profile is:Conscientiousness: 4 Agreeableness: 3 Neuroticism: 1 Openness: 1 Extraversion: 1 If required, here's a Starforged Action and Theme: Transform Rival (assimilate) And here's a Starforged Descriptor and Focus: Damaged Creation (emotionally broken assassin) Spends time preparing Finishes important tasks right away Pays attention to detail Enjoys having a set schedule Emotionally stable Deals well with stress Rarely feels sad or depressed Doesn't worry much Is very relaxed Dislikes Change Does not enjoy new things Resists new ideas Not very imaginative Dislikes abstract or theoretical concepts Prefers solitude Feels exhausted when having to socialize a lot Finds it difficult to start conversations Dislikes making small talk Carefully thinks things through before speaking Dislikes being the center of attention Faction: House Montisario Is Alexis revealed to be a shapeshifter? 77 (no)
The crew of the Dead Reckoning navigate the perils of the Void Sea, finding refuge but also a profound and possibly deadly mystery. That mystery, however, must wait; Mina, Cadmus and Barbican have a far more immediate threat to deal with. Links Transcript: https://docs.google.com/document/d/1C6nWp8jjIFCv-GollpiWTMpWMFwrm0GGnQ3qk7QaPWE/edit?usp=sharing All music is royalty-free, and courtesy of Pixabay: https://pixabay.com/music/ and Slipstream https://slip.stream/ Twitter @TheLoneAdv Email TheLoneAdv@gmail.com Podbean https://theloneadventurer.podbean.com/ Blog https://carlillustration.wordpress.com/ Ironsworn: Starforged: https://www.ironswornrpg.com/product-ironsworn-starforged Perchance TLA Random event Oracle: https://perchance.org/tla-randomevent Bing AI: https://uk.pcmag.com/browsers/146423/beyond-chatgpt-how-to-use-microsofts-bing-ai-chatbot-and-6-things-to-try-first Google Docs Voice Typing commands: https://support.google.com/docs/answer/4492226?hl=en#zippy=%2Cadd-punctuation%2Cselect-text%2Cformat-your-document Lady Blackbird: chrome-extension://efaidnbmnnnibpcajpcglclefindmkaj/https://ladyblackbird.org/downloads/lady_blackbird.pdf Mechanics Begin a session: peril lies ahead, or lurks just out of view Auto-oracle: The event relates to a Starforged Descriptor and Focus: Exposed Relic Bing Prompt: Genre; magitech. Interpret this prompt for a remote event, in the context of an intrigue-heavy adventure, in which skyships travel across the Void Sea: Exposed Relic. The answer has something to do with a peril that lies ahead, or lurks just out of view. Bing response: A massive metal structure rises from the mist. It is a doomspire, a colossal weapon of war that could shoot beams of pure energy and destroy entire fleets. doomspires are ancient, and supposedly long-dormant, but this one seems to be active. Secure an Advantage: When you assess a situation, make preparations, or attempt to gain leverage, envision your action and roll. If you act… With expertise, focus, or observation: Roll +wits [Weak Hit: 6 + 3 + 0 = 9 vs 5 | 9] On a hit, you succeed. On a weak hit, choose one. Take +2 momentum Add +1 on your next move (not a progress move) Undertake an Expedition: When you trailblaze a route through perilous space, journey over hazardous terrain, or survey a mysterious site, give the expedition a name and rank. Then, for each segment of the expedition, envision your approach. If you… Stay vigilant: Roll +wits [Weak Hit: 4 + 3 + 0 = 7 vs 7 | 4] On a strong hit, you reach a waypoint. Envision the location and mark progress per the rank of the expedition. On a weak hit, as above, but this progress costs you. Choose one. Suffer costs en route: Make a suffer move (-2), or two suffer moves (-1). Face a peril at the waypoint: Envision what you encounter. Burn Momentum? No Lose Momentum: When you are delayed or disadvantaged, suffer -1 momentum for a minor setback, -2 for a serious setback, or -3 for a major setback. Nature of Waypoint: 70 1-40: void sea 41-80: landmass 81-90: derelict 91-00: ancient site Oceanic landmass Settlements: none Seen from distance: orbiting moon, strong tide Undertake an Expedition When you trailblaze a route through perilous space, journey over hazardous terrain, or survey a mysterious site, give the expedition a name and rank. Then, for each segment of the expedition, envision your approach. If you…Stay vigilant: Roll +wits [Strong Hit: 6 + 3 + 0 = 9 vs 1 | 1] MATCH On a strong hit, you reach a waypoint. Envision the location and mark progress per the rank of the expedition. Waypoint: Void Sea: Debris field: Sighting: Creature boneyard Opportunity: Advance warning of an environmental threat (+1 from Match) Explore a Waypoint: When you divert from an expedition to examine a notable location, roll +wits. [Miss: 4 + 3 + 1 = 8 vs 9 | 9] MATCH On a miss, you encounter an immediate hardship or threat, and must Pay the Price. On a miss with a match, you may instead Confront Chaos. [Confront Chaos: Site of a baffling disappearance] [Confront Chaos: Technology warped for dark purpose] [Confront Chaos: Destructive lifeform of monstrous proportion] multiple skysquid Enter the Fray: When you initiate combat or are forced into a fight, envision your objective and give it a rank. If the combat includes discrete challenges or phases, set an objective with a rank for each. Then, roll to see if you are in control. If you are… On the move: Roll +edge Facing off against your foe: Roll +heart In the thick of it at close quarters: Roll +iron * Preparing to act against an unaware foe: Roll +shadow Caught in a trap or sizing up the situation: Roll +wits [Weak Hit: 6 + 1 + 0 = 7 vs 4 | 10]: In control On a weak hit, choose one. Take +2 momentum You are in control * Gain Ground: When you are in control and take action in a fight to reinforce your position or move toward an objective, envision your approach and roll. If you are… In pursuit, fleeing, or maneuvering: Roll +edge Charging boldly into action, coming to the aid of others, negotiating, or commanding: Roll +heart Gaining leverage with force, powering through, or making a threat: Roll +iron Hiding, preparing an ambush, or misdirecting: Roll +shadow Coordinating a plan, studying a situation, or cleverly gaining leverage: Roll +wits* [Weak Hit: 4 + 3 + 0 = 7 vs 4 | 9] On a hit, you stay in control. On a weak hit, choose one. Mark progress Take +2 momentum Add +1 on your next move (not a progress move) Strike: When you are in control and assault a foe at close quarters, roll +iron; when you attack at a distance, roll +edge*. (Cadmus and Barbican man the light cannon) [Weak Hit: 3 + 1 + 0 = 4 vs 5 | 1] On a weak hit, mark progress twice, but you expose yourself to danger. You are in a bad spot.
With scrap pirates closing in, Mina and her companions must think quickly: will they flee, or stand and fight? And even if they should escape, what then? How will they survive, uncertain and unprepared, in one of the most hostile environments in the Chained World? Links Transcript: https://docs.google.com/document/d/1fTPrz_y4iogQMs12PdeQ6kHon3113ysjwpOCEHTvExY/edit?usp=sharing All music is royalty-free, and courtesy of Pixabay: https://pixabay.com/music/ and Slipstream https://slip.stream/ Twitter @TheLoneAdv Email TheLoneAdv@gmail.com Podbean https://theloneadventurer.podbean.com/ Blog https://carlillustration.wordpress.com/ Ironsworn: Starforged: https://www.ironswornrpg.com/product-ironsworn-starforged Perchance TLA Random event Oracle: https://perchance.org/tla-randomevent Bing AI: https://uk.pcmag.com/browsers/146423/beyond-chatgpt-how-to-use-microsofts-bing-ai-chatbot-and-6-things-to-try-first Mechanics Secure an Advantage: When you assess a situation, make preparations, or attempt to gain leverage, envision your action and roll. If you act with expertise, focus, or observation: Roll +wits [Strong Hit: 3 + 3 + 0 = 6 vs 2 | 3] On a hit, you succeed. On a strong hit, take both: Take +2 momentum Add +1 on your next move (not a progress move) Mina checks out the ship's systems, and determines her hull will survive the cloud layer far better than the enemy ship Face Danger: When you attempt something risky or react to an imminent threat, envision your action and roll. If you act… With resolve, command, or sociability: Roll +heart [Weak Hit: 3 + 2 + 1 = 6 vs 2 | 10] On a weak hit, you succeed, but not without a cost. Make a suffer move (-1). Withstand Damage: When your vehicle faces a damaging situation or environment, suffer -1 integrity for minor damage, -2 for serious damage, or -3 for major damage. If your integrity is 0, Lose Momentum equal to any remaining damage. Then, if your integrity is 0 or you choose to resist the damage, roll +integrity. Reinforced Hull: When you Withstand Damage, add +1. On a strong hit, take +1 momentum. [Strong Hit: 4 + 4 + 1 = 9 vs 6 | 3] On a strong hit, choose one. Bypass: If your vehicle is not battered, take +1 integrity Ride it out: Take +1 momentum Mina is able to crank up the magical shields. 5 Integrity, +1 momentum. Safe (for now). Undertake an Expedition: When you trailblaze a route through perilous space, journey over hazardous terrain, or survey a mysterious site, give the expedition a name and rank. Then, for each segment of the expedition, envision your approach. If you Stay vigilant: Roll +wits [Miss: 4 + 3 + 0 = 7 vs 7 | 9] On a miss, you arrive at a waypoint to confront an immediate hardship or threat. Do not mark progress, and Pay the Price. Waypoint: Interestingly Lonely (a derelict ship) Name: Rubicon Condition Heavily damaged Outer First Look Sending a signal or message Inner First Look Corroded surfaces Board to find navigation equipment & supplies Check Your Gear: When you check to see if you have a specific helpful item or resource, roll +supply. [Strong Hit: 3 + 5 + 0 = 8 vs 3 | 4] On a strong hit, you have it, and are ready to act. Take +1 momentum. Explore a Waypoint: When you divert from an expedition to examine a notable location, roll +wits. [Strong Hit: 3 + 3 + 0 = 6 vs 5 | 5] On a strong hit, choose one. Find an opportunity: Envision a favorable insight, situation, resource, or encounter. Then, take +2 momentum. Gain progress: Mark progress on your expedition, per its rank. On a strong hit with a match, you may instead Make a Discovery. Is there anything of interest aboard? The event relates to a Situation: War on the League of Free Nations If required, here's a Mythic 2 Action and theme: Deposit Opposition And here's a Mythic 2 Descriptor and Focus: Loyally Modern Deposit Opposition: The Rubicon was once a secret weapon of the Empire, capable of depositing powerful bombs on enemy cities from high above. However, it was sabotaged by a group of rebels who opposed the Empire's tyranny and wanted to end the war. They managed to infiltrate the skyship and plant explosives that caused it to crash into the Void Sea, where it remained hidden. Loyally Modern: The League of Free States is a coalition of former colonies that broke away from the Empire and formed their own independent nations. They are loyal to each other and share a common vision of progress and innovation. They have developed advanced magitech that rivals the Empire's, such as airships, firearms, and automatons. They are determined to defend their freedom and sovereignty from the Empire's aggression.
Welcome back my beautiful listeners to the One Guy One Roll podcast where I am currently playing Ironsworn: Starforged! As I have previously stated, it is always my intention to attempt publishing at least two episodes a month but it has become increasingly difficult to keep up with that self-imposed deadline. However, if I am able to do so I will be attempting to publish two episodes a month at least one as an absolute minimum. I appreciate everyone who continues to listen to every episode! Y'all are the reason I keep on doing this. The next paragraph will be a brief summary of what occurred during the episode and will contain some spoilers! So if you wish to avoid being spoiled, please skip it and continue on down to the last paragraph. The introduction to Episode 37 explores the idea of using stealth in space and how it is both something very easy to do given the massive distances involved but also difficult due to the excessive amounts of both heat and radiation expelled by spacecraft while operating in the void of space. Fortunately for the crew of the Second Chance, Tinker has been doing some modifications onboard which allows them to spend more time being stealthy than would be normal for their type of vessel. These enhancements allow them to escape from the skirmish they have been hiding from and are even able to make an interesting discovery that helps to shed more light on the ongoing conflict between the noble houses. Entering back into the Drift, the Second Chance reemerges in deep space nearby a raging energy storm. Nikora soon discovers that they are very much not alone as there appears to be some sort of derelict spaceship floating aimlessly nearby. Despite the protests from Petra, Nikora decides to investigate this strange derelict as they are very much in need of supplies. However, once onboard Nikora soon finds out that everyone is not as it seems… Thank you so very much for taking the time to listen to the One Guy One Roll podcast! Your continued interest keeps me motivated to continue to produce content. If you listen to One Guy One Roll and wish to help me keep the podcast ad-free, I do have a link to my Patreon below! As always, comments or suggestions are always appreciated! Have a great day and stay safe out there y'all. Links: One Guy One Roll Patreon: https://www.patreon.com/oneguyoneroll Ironsworn and Ironsworn: Starforged: https://www.ironswornrpg.com/ Mythic GM Emulator: https://wordmillgames.com/mythic-game-master-emulator.html Intro and Outro music provided by: Signal To Noise by Scott Buckley | https://soundcloud.com/scottbuckley Music promoted by https://www.free-stock-music.com Attribution 4.0 International (CC BY 4.0) https://creativecommons.org/licenses/by/4.0
With the Web lost beneath the ruins of the opera house, it falls to another to take up the baton in the struggle against the Unseen. But how to strike back against so implacable a foe? Links Transcript: https://docs.google.com/document/d/1E96oWUXGTb3SOOhZnqrY18VFat6PaAPmN7U931KQK-I/edit?usp=sharing All music is royalty-free, and courtesy of Pixabay: https://pixabay.com/music/ and Slipstream https://slip.stream/ Twitter @TheLoneAdv Email TheLoneAdv@gmail.com Podbean https://theloneadventurer.podbean.com/ Blog https://carlillustration.wordpress.com/ Ironsworn: Starforged: https://www.ironswornrpg.com/product-ironsworn-starforged Perchance TLA Random event Oracle: https://perchance.org/tla-randomevent Mechanics Roll to find out who makes it to the ship alongside Mina: Barbican Y Cadmus Y Tatters A vampire Dr Kropp CEO odds set: 1/6 chance of extended event [Begin a Session: Seemingly unrelated situations are shown to be connected] TLA Oracle (what situations?) The event relates to a Starforged Action and Theme: Uncover Resource TLA Oracle (what resource?) The event relates to a Starforged Descriptor and Focus: Automated Creature Swear an Iron Vow (Heart) (Disrupt armada at Conflict) [Weak Hit: 5 + 2 + 0 = 7 vs 8 | 5] On a weak hit, you are determined but begin your quest with more questions than answers. Take +1 momentum (3), and envision what you do to find a path forward: Board the skyship and… Face Danger (Shadow) Trick the pilot out of the drop chute [Weak Hit: 4 + 2 + 0 = 6 vs 5 | 6] On a weak hit, you succeed, but not without a cost. Make a suffer move (-1). Endure Stress (Spirit) [Weak Hit: 4 + 4 + 0 = 8 vs 10 | 7] On a weak hit, if you are not shaken, you may Lose Momentum (-1) in exchange for +1 spirit. Otherwise, press on. Gearhead: With sufficient time (a couple of hours or more), you may Face Danger to assemble or enhance a device for a powerful but limited role. On a hit, the device is ready for use. One time only, when you or an ally make a move aided by the device, take an automatic strong hit. If you are in a fight, also mark progress. Face Danger (extract Cadmus and Barbican from the box: On a strong hit, you are successful. Take +1 momentum. Does Mina know how to fly a Skyship? 50/50 [Ask the Oracle: Yes] Set a Course (escape the city): When you follow a known route through perilous space, across hazardous terrain, or within a mysterious site, roll +supply. [Strong Hit: 4 + 5 + 0 = 9 vs 4 | 1] On a strong hit, you reach your destination and the situation there favors you. Take +1 momentum. Undertake an Expedition When you trailblaze a route through perilous space, journey over hazardous terrain, or survey a mysterious site, give the expedition a name and rank. Then, for each segment of the expedition, envision your approach. If you Keep under the radar: Roll +shadow [Miss: 3 + 2 + 0 = 5 vs 7 | 5] On a miss, you are waylaid by a crisis, or arrive at a waypoint to confront an immediate hardship or threat. Do not mark progress, and Pay the Price. Pursuit? No. Ship ahead (Bargain Project)
Hello everyone and welcome back to Ironsworn: Starforged here on the One Guy One Roll podcast! I know that once again we have had a break since the last episode, but I have been extremely busy with work and out of the country for the last two weeks. It is always my intention to keep publishing at least two episodes a month and things should smooth out a little bit more once we start heading into summer proper. If you missed the one shot I played using Artefact I highly recommend checking it out under Season 0 Episode 1 of One Guy One Roll One Shots. Per usual, the following paragraph is a brief summary of what occurred during the episode and will contain some spoilers! So if you wish to avoid being spoiled, please skip it and continue on down to the last paragraph. Episode 36 begins with the internal struggle inside the electronic of the Second Chance between the VI Chance and the AI Subject A. The blurring of human and machine has become more and more absolute since Tinker connected Subject A to the Second Chance and removed the memory core from its unit. Since then, an electronic battle has been ongoing between these two entities. Although Chance held on for a while, Subject A with its ability to improvise and devise new strategies using its human brain was inevitably going to emerge victorious. However, Subject A is unlikely going to be the same after merging itself with the VI's code. After a discussion as a crew, Nikora was able to convince Petra that they need to find a safe anchorage in order to not only get some rest but also perform some much needed repairs to the Second Chance itself. Unfortunately, after just one jump through the Drift, they found themselves in the middle of a skirmish between two unknown combatants and were luckily able to hide the ship on the backside of a large rogue asteroid. Thank you so very much for taking the time to listen to the One Guy One Roll podcast! Your continued interest keeps me motivated to continue to produce content. If you listen to One Guy One Roll and wish to help me keep the podcast ad-free, I do have a link to my Patreon below! As always, comments or suggestions are always appreciated! Have a great day and stay safe out there y'all. Links: One Guy One Roll Patreon: https://www.patreon.com/oneguyoneroll Ironsworn and Ironsworn: Starforged: https://www.ironswornrpg.com/ Mythic GM Emulator: https://wordmillgames.com/mythic-game-master-emulator.html Intro and Outro music provided by: Signal To Noise by Scott Buckley | https://soundcloud.com/scottbuckley Music promoted by https://www.free-stock-music.com Attribution 4.0 International (CC BY 4.0) https://creativecommons.org/licenses/by/4.0
Hello dear listeners and welcome back to the One Guy One Roll podcast where I have something quite different to present to y'all today. I felt like I needed to take a bit of a break from working on Ironsworn: Starforged (don't worry we will be back into the story of Nikora soon) and decided to start up a new project I am calling One Guy One Roll One Shots. These will all be called Season 0 and I really had a great time with this different kind of format. Just be aware that these One Shots don't have any time constraints and are also more rough cut than the main show. My intention was to limit the amount of editing required while making this kind of content so just be aware that this episode is not as carefully manicured as the main show. I have nothing but high praises for Artefact and I highly recommend the system for anyone that is even slightly interested in solo RPGs and want to experience something that honestly made me feel real emotion and connection to my artifact, a staff known as The Rainstick. I hope that everyone enjoys this considerably different content than usual! Thank you so very much for taking the time to listen to the One Guy One Roll podcast! Your continued interest keeps me motivated to continue to produce content. If you listen to One Guy One Roll and wish to help me keep the podcast ad-free, I do have a link to my Patreon below! As always, comments or suggestions are always appreciated! Have a great day and stay safe out there y'all. Links: One Guy One Roll Patreon: https://www.patreon.com/oneguyoneroll Artefact on itch.io: https://mouseholepress.itch.io/artefact Mousehole Press: https://mousehole.press/ Intro and Outro music provided by: Uncertainty by Arthur Vyncke | https://soundcloud.com/arthurvost Music promoted by https://www.free-stock-music.com Creative Commons / Attribution-ShareAlike 3.0 Unported (CC BY-SA 3.0) https://creativecommons.org/licenses/by-sa/3.0/deed.en_US
Hello dear listeners and welcome back to the One Guy One Roll podcast! As always, I am your host, player, and GM Herocydides. I know we have had a bit of a break since I was able to produce the last episode, but I have been extremely busy with work and I am now officially going to be away from home for at least two weeks every month for work. My intention is to keep publishing at least two episodes a month as I am able and hopefully will even be able to squeeze out more than that. Thank you so very much for taking the time to listen as we continue to explore the exciting universe of Ironsworn: Starforged. The next paragraph is a brief summary of what occurred during the episode and does naturally contain some spoilers! So if you wish to avoid being spoiled, please skip it and continue on down to the last paragraph. Episode 35 starts off with a knife-like sleek black obsidian stealth spaceship. This small vessel is piloted but a single woman wearing an all black flight suit, simply adored with a single small patch. This patch is of a yellow knot on a simple green background. The bulk of the episode takes place on board the Second Chance as Nikora is finally able to get Petra to talk to him again, she has been furious with Nikora for giving the memory core of Subject A to Creed. This strengthening of their relationship together leads to Petra describing in great detail about her relationship with her noble house, her sister and why she is utterly determined to see the destruction of Subject A accomplished. We also discover a little bit more about the history of the Forge and the destructive relationships between the various noble houses. At the end of the episode Nikora and Petra finally decide on where they must proceed next and enter back into the Drift. Thank you so very much for taking the time to listen to the One Guy One Roll podcast! Your continued interest keeps me motivated to continue to produce content. If you listen to One Guy One Roll and wish to help me keep the podcast ad-free, I do have a link to my Patreon below! As always, comments or suggestions are always appreciated! Have a great day and stay safe out there y'all. Links: One Guy One Roll Patreon: https://www.patreon.com/oneguyoneroll Ironsworn and Ironsworn: Starforged: https://www.ironswornrpg.com/ Mythic GM Emulator: https://wordmillgames.com/mythic-game-master-emulator.html Intro and Outro music provided by: Signal To Noise by Scott Buckley | https://soundcloud.com/scottbuckley Music promoted by https://www.free-stock-music.com Attribution 4.0 International (CC BY 4.0) https://creativecommons.org/licenses/by/4.0
Good morning, afternoon or evening and welcome to the One Guy One Roll podcast! On this solo RPG podcast I am your host, player, and GM specifically for your listening pleasure. As always, thank you so very much for taking the time to listen as we continue to explore the exciting universe of Ironsworn: Starforged. Per usual, the following paragraph is a brief summary of what occurred during this episode and contains some spoilers! So if you wish to avoid being spoiled, please skip it and continue on down to the last paragraph. Episode 34 starts off in the middle of a ceremony being performed by a character we haven't seen on the show in a very, very long time. This Ceremony of Ascension is fundamental to the strange cult which is operating on Osseus. Having been able to gain the upper hand on his captor, Nikora finds himself outside of the room where this ceremony is being untaken. Unfortunately, the door has been barred and just as Nikora begins to formulate a new plan, he gets interrupted by a strange robed woman who appears to be in a hurry. After yet another awkward social ordeal, Nikora finds himself dangling precariously high above the ammonia processing facility as he attempts to reach the catwalks that interlace throughout the entire station. Devoid of strength, energy and lacking the will to continue, Nikora nonetheless is able to finally confront Creed and have a conclusion to the very first Iron Vow sworn way back in Episode 0 of the podcast. Thank you so very much for taking the time to listen to the One Guy One Roll podcast! Your continued interest keeps me motivated to continue to produce content. If you listen to One Guy One Roll and wish to help me keep the podcast ad-free, I do have a link to my Patreon below! As always, comments or suggestions are always appreciated! Have a great day and stay safe out there y'all. Links: One Guy One Roll Patreon: https://www.patreon.com/oneguyoneroll Ironsworn and Ironsworn: Starforged: https://www.ironswornrpg.com/ Mythic GM Emulator: https://wordmillgames.com/mythic-game-master-emulator.html Intro and Outro music provided by: Signal To Noise by Scott Buckley | https://soundcloud.com/scottbuckley Music promoted by https://www.free-stock-music.com Attribution 4.0 International (CC BY 4.0) https://creativecommons.org/licenses/by/4.0
Hello dear listeners and welcome back to the One Guy One Roll, the solo RPG podcast! Thank you so very much for taking the time to check out this new episode as we continue to follow the story of Nikora Sokolov as he and his crew aboard the Second Chance continue their expedition across the Forge. I hope you enjoy listening to episode 33 as much as I enjoyed recording it! The next paragraph is going to be a brief summary of what occurred during this episode and will contain spoilers! So if you wish to avoid being spoiled, please skip it and continue on down to the last paragraph. Thank you very much! Episode 33 starts off with a sleep deprived Petra reflecting on her past as she watches over the floating brain and blank computer screen of the AI known as Subject A. After many sleepless days, her wandering mind thinks back to her childhood as she grew up alongside her twin sister Amari under the watch eye of their tutor, bodyguard and trainer, Mr. Daisuke. Something happened between the three of them that left Petra with the horrific burn scars that cover her face, neck and shoulder. Upon the industrial ammonia-processing settlement Osseus, Nikora awakes with his hands and feet bound and a screaming headache. After being released from his makeshift prison by a sickly man, Nikora dwells upon his situation and comes to the conclusion that he is likely going to be killed. He decides to take action in order to avoid this becoming a reality and comes up with yet another terrible Nikora plan that just might work out… and if it does he plans to confront the leader of the group who knocked him out and hopefully get some answers about the situation aboard the station. Thank you so very much for taking the time to listen to the One Guy One Roll podcast! Your continued interest keeps me motivated to continue to produce content. If you listen to One Guy One Roll and wish to help me keep the podcast ad-free, I do have a link to my Patreon below! As always, comments or suggestions are always appreciated! Have a great day and stay safe out there y'all. Links: One Guy One Roll Patreon: https://www.patreon.com/oneguyoneroll Ironsworn and Ironsworn: Starforged: https://www.ironswornrpg.com/ Mythic GM Emulator: https://wordmillgames.com/mythic-game-master-emulator.html Intro and Outro music provided by: Signal To Noise by Scott Buckley | https://soundcloud.com/scottbuckley Music promoted by https://www.free-stock-music.com Attribution 4.0 International (CC BY 4.0) https://creativecommons.org/licenses/by/4.0
On this final episode of 2022, I'm joined by DM Nathan of the Reckless Attack Podcast as we dive into a co-op game of my favorite: Ironsworn: Starforged. We've got stormy worlds, ghosts, and corporate overreach!Game: Ironsworn: Starforged by Shawn Tomkin. Interested in learning more, click here.Interested in leaving a rating and review, click here.Want to support the show? Click here!Intro & Outro Music: Steve Morrison