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This episode! Mikhailov is joined by his buddy Nefarious while Dalton is out of action (Though, Hello! I still edited it hehe), and they bring you alllllll the JPRG news from the past few weeks, including Shin Megami Tensei V: Vengeance, and much more! Support the podcast here https://www.patreon.com/JRPGReport Patreon support gives you access to the JRPG Report discord channel, and my new Let's Play series :) Patreon Thank You List: Jake W Jordan K Kularian MasterLoot Support the show Directly via Paypal: Savagegalkagaming@gmail.com Leave us a review on Apple or your favorite listening place. Check out Revival and Extinction! Check out The Steam Machine Podcast! Check out TeamRetrogue! Check out YABSPOD! (Parental Advisory) Check out TeamRetrogue! Like our Facebook Page Follow us on Twitter @Jrpgreport Email me at jrpgreport@gmail.com Check out these fine sources for more information on the stories I cover: https://www.gematsu.com/, https://www.rpgsite.net/, and https://www.siliconera.com --- Send in a voice message: https://podcasters.spotify.com/pod/show/jrpgreport/message Support this podcast: https://podcasters.spotify.com/pod/show/jrpgreport/support
(00:00) Start och snack om labelstrul (04:31) Dagens innehållsförteckning (05:48) Xbox Business Update, bakgrund och fakta (11:45) Våra takes på Xbox Business Update (41:55) Inga storspel från PlayStation närmaste året, men möjligen ett par liveservicespel (44:40) PlayStation minskar sina försäljningsmål av PlayStation 5 (53:59) Missar Nintendo julhandeln med ”Switch 2”? (59:38) Immortals of Aveum kostade 1,5 miljarder kronor att utveckla och marknadsföra (1:04:22) Helldivers II är en dundersuccé för Arrowhead (1:07:20) Shotouts: Helldivers discord-server, JPRG-podden med Greb och vinnare i vår utlottning (1:10:40) Dice Awards i Las Vegas (1:17:43) Inget GTA 6 innan april 2025 (1:19:37) EA College Football 25 släpps i sommar (1:23:57) No Man's Sky Omega Update (1:29:13) Embracer är i slutfasen av sin stora omorganisation (1:31:39) Veckans spelsläpp: Nightingale, Last Epoch, Pacific Drive, Sons of Forest (1:41:52) Respawn ryktas jobba på ett Star Wars Mandalorian-spel (1:43:09) Henke har kollat in AI-tjänsten Sora Vi som gör podcasten om tv-spel, videospel, datorspel och allt som har med Xbox, PlayStation, Nintendo och PC att göra heter Andreas och Henrik. Mer information finns att läsa på vår hemsida https://www.gejmapod.se och följ oss gärna på Twitter https://twitter.com/GejmaPod. Gå med i vår Discord: https://www.gejmapod.se/discord Vår Youtube-kanal: https://www.youtube.com/@gejmapod
Thank you to Better Help and Express VPN for sponsoring this episode! Visit http://BetterHelp.com/KitAndKrysta for 10% off your first month Visit http://ExpressVPN.com/KitAndKrysta for 3 months FREE on a one year package *~*~*~*~*~*~*~*~*~*~*~* Hi and welcome to episode 56 of the Kit & Krysta Podcast! We've been really intrigued by the discussion around the Final Fantasy team's suggestion that JRPG is a dirty word. We happened to talk to some Nintendo developers about negative perceptions of Japanese games and share that with you in this episode. We've also been thinking a lot about all of the important people we worked with at Nintendo of America that you might not know about. Sure, everyone knows Doug Bowser and Bill Trinen but there are so many people behind the scenes doing some great and even historically important things that you may have never heard of. By the time you're listening to this episode we would have returned from Super Nintendo World! We share/try to manifest what our perfect day would be at the park so look forward to some vlogs where we share our experience with you. Also in this episode, we share our final Like A Dragon: Ishin impressions since we both beat the game. We wrap up with some questions from our wonderful Patreon subscribers. 0:00 - Episode 56 START! 13:22 - Five unsung heroes from Nintendo of America 44:11 - Games we are playing (Like A Dragon: Ishin final impressions) 1:11:32 - News news news (Final Fantasy 16 JRPG discussion) 1:28:39 - Questions from our Patreon subscribers Thank you to our Patreon Super Stars! Aaron Hash, Ben Eichhorn, MaruMayhem, Eigenverse, KissMyFlapjack, Mike Chin, Mr. Rogers, Roy Eschke, Switchingitup_, Sephazon, TheSharkAmongMen, vgmlife, Link The Hero of Winds, Angela Bycroft, TurboChargeNerd, Thomas O'Rourke, Simon Barrera, Kyle LeBoeuf Follow Us! https://www.patreon.com/kitandkrysta https://twitter.com/kitandkrysta https://www.tiktok.com/@kitandkrysta https://www.instagram.com/kitandkrysta/ http://www.facebook.com/kitandkrysta/ -Kit & Krysta
Hironobu Sakaguchi, the man who made Final Fantasy, decided he wanted to create a CGI studio and make a final fantasy movie. In the early 2000s, when Final Fantasy VII was one of the best games of the last decade and the JPRG franchise was becoming a massive cultural hit they decided to make a "Final Fantasy" movie with zero Final Fantasy references! This movie ain't great folks! Where did we rank it? Find out on the podcast or check the complete rankings (linked here).
In my first 'Conversations' segment, I sit down with the founder of Justin Fox Media, Justin Fox, to discuss his satirical game 'Black Simulator'. Fox not only dives into how the game brings attention to life in the Black community, but also how he wants to provide perspective toward being a Black man in today's times without submitting to the narrative of what he calls being "tragically black". He also discusses his other creative projects, including his upcoming JPRG game, "Re-Elise". You can check out Justin Fox Media by visiting the links below! Website: https://www.justinfoxmedia.com/home Instagram: @justinfoxmedia Buy "Black Simulator" on Steam: https://store.steampowered.com/app/811110/BlackSimulator/
Lange mussten JRPG-Fans warten, jetzt ist es endlich offiziell: Xenoblade Chronicles 3 erscheint noch in diesem Jahr für die Nintendo Switch.
A major release gets the slightest of delays as Final Fantasy XIV: Endwalker has been pushed back two backs to December 7, 2021. Various reasons were cited and I'll read some of Yoshi P's comments. Overall its a good thing as no one wants to mess up the biggest expansion in the game's long history. We didn't have a ton of things talk about this week. Game covered include Star Ocean: Divine Force, Atelier Sophie 2, the trio of new Pokemon games, and Tales of Lumunaria. I give my initial impressions of the mobile game and cover it's first update. We have some very interesting news from Falcom to discuss. You won't want to miss it and why I think it's the first step towards fixing it's western localizations problems. Next two weeks will be Wednesday releases! Please consider funding the show via Patreon or the Anchor link at the bottom of the description. Support the podcast here https://www.patreon.com/JRPGReport or click link at bottom for listener support Paypal: Direct support available via jamesfisherproductions@gmail.com Leave us a review on Apple or your favorite listening place. Like our Facebook Page We now have a website! www.jrpgreport.com Follow us on Twitter @Jrpgreport Daily JRPG videos on Youtube Email me at jrpgreport@gmail.com Check out these fine sources for more information on the stories I cover: https://www.gematsu.com/ and https://www.siliconera.com --- Send in a voice message: https://anchor.fm/jrpgreport/message Support this podcast: https://anchor.fm/jrpgreport/support
#Witcherween has begun! And we have a very special reveal on our YouTube! You may want to check it out. No Man's Sky continues to absorb Kyle and Simone's life. It runs beautifully on the Series X and is on Game Pass. You have no excuse now. Simone found a broken ship and the way you fix it is really ingenious. It got Lee excited enough to jump back in. Sometimes you have to throw ferrets at things to get it working. Lee tries out Splitgate and finds it just OK. But then he tries out the Halo Infinite Beta and also just finds it OK. We're beginning to think it takes a lot to impress Lee these days. Yet Wreckfest manages to make the list... So strange. Kyle is still on Scarlet Nexus and can't gush enough about it. For all your JPRG needs, you have to try it out! #Witcherween: Use the hashtag on Twitter to tell us all about it. Share those screenshots, share those stories and let's all slay monsters together. -- If you liked this episode, don't feel ashamed. Rather, join the dozens of others that are following us. http://linktr.ee/thexboxcast -- Your hosts are: Kyle: XarCrius on Xbox Lee: Leehoward on Twitter and Xbox Simone: GymBeanNZ on Twitter and Xbox Paul: HippoHQ on Xbox and YouTube
On this exciting episode, the boys talk about the phenomenon that is Pokemon Unite and the fact that its caused them to actually pick up their Nintendo Switches! Also, we learn that Matt has never played a JPRG. Barry and Tim wont let him hear the end of it!
Blushing, I walk the royal carpet. This time we’re answering riddles, introducing Orcha to himself, forgetting to save, recruiting ghosts as techs, fighting Evil Serge, learning the history of the world, absorbing reptite lore, transforming and getting naked, and receiving the title of the game. When you’re a boy you’re no longer in the dark middle chapter. 01:13 Intro | 03:24 Criosphinx | 12:11 Guldove Emblem Showcase | 19:33 Return to Fort Dragonia | 27:06 Planetarium Light Show | 32:00 Chrono Trigger Reptite Lore & Retcons | 37:00 Return of Boy | 42:59 Real Net | 47:00 Outro Find us on Patreon at http://www.patreon.com/retroAM, on Twitter at @retroamnesiapod and through e-mail at retrogradeamnesiapodcast@gmail.com.
This episode we give our take on this great JPRG, Dragon Quest XI.
The Binder gets temporal and sends Roxy, Dean, and Dan out on their weirdest quest yet as they... talk about Chrono Trigger. Chrono Trigger is a 1995 JPRG published by Square. It is available to buy on Steam.It Came From a Basement chronicles three friends as they venture into the unknown world of The Binder, a case of 96 DVD discs they are compelled to watch through. You can find the podcast at http://www.itcamefromabasement.com or on Twitter at http://www.twitter.com/BasementCast. It Came From a Basement updates on Tuesdays.For more ICFAB fun, check out our Patreon at https://www.patreon.com/itcamefromabasement!
In this episode Serious Sam is back to talk about the new Final Fantasy 7 remake which has just landed on the PS4. The remake of the 1997 JPRG classic has huge expectations and we discuss if they have been met. Both of us are more than excited to gush over the new game and we spend quite a bit of time going over this new-old adventure. We also chat about how Game of Thrones ended, how even Serious Sam has problems with Star Trek Picard and much more. So grab your Materia of choice sit back and relax. Hosted by Retro Dan with Serious Sam.
Hello today. We begin with a routine check to see if this podcast is enhancing our damaging our love of Xenogears. We move on to lose faith in the acumen of our favorite doctor, determine the best air-jacking sequence in role-playing games, make sense of Deathblows, become suspicious of Hammer's connections, appreciate framing and directing decisions, acknowledge airship feints, hat-tip Grahf's non-stop flexing and insistence on remaining "fucking awesome," and shake our heads at a certain pirate's rejection of democratic military authority. Flipping switches and riding conveyor belts is some of my favorite content. 00:40 - Intro 02:28 - Egregious Oversights & Corrections (Music sample: "The Valley Where the Wind is Born") 06:02 - Wrapping up Nortune 10:52 - Chris breaks down how Deathblows are earned 14:09 - Destroying animals on the world map 17:34 - The Goliath Factory Airjack (Music sample: "Steel Giant") 23:40 - Fis-6 boss fight and its intriguing iconography 26:40 - Goliath cockpit conversations (Music sample: "Wings") 32:30 - The gang runs into a wall (Music sample: "Grahf - Emperor of Darkness") 43:58 - They're alive (Music Sample: "Leftovers from the Dreams of the Strong, 20th Anniversary Concert") 50:21 - Ramsus runs into a wall 56:04 - Miang runs into a wall 59:36 - Outro Citations: Xenogears - Retrospective Review and Analysis via Resonant Arc Find us on Patreon at patreon.com/retroAM, on Twitter @RetroAmnesiaPod, and through e-mail at retrogradeamnesiapodcast@gmail.com.
Das neue Yakuza wird ein JPRG - und ich hab's jetzt 3 Stunden lang gespielt! Für alle die sich nicht vorstellen können wie ein rundenbasiertes Kampfsystem in der ehemaligen Prügelserie funktionieren kann folgt hier eine knackige Videoanalyse mit massig exklusivem Bildmaterial.
Ramblings/Musings on Video Games, Movies, TV Shows and related Nerd Culture from Chris Perrin and Mark McGrady. (May contain Potty mouth words). What we bin' gaming? We'll tell you. Mark takes us through Just Cause 3, NFL 18, Burnout Paradise and Chris talks Wonderboy, Telltale's Walking Dead and Dragonball Fighterz. Plus we talk about whether Chris has been playing JPRG p0rnz or not.
In this bite sized episode Al and T invite you to take a deep breath in through your nose, and a long winded ramble out your mouth. Al talks about Motor Crush, Hack/Slash, and unfortunate shirt punch atrocities. T talks about Persona 5 being heterolocked, being a baby who is bad at bloodborne, and the life of the JPRG grind. Also criticism and subsequent praise of neckbeards. If you want to follow us on twitter (which was made after recording this) you can @gothamarcade And you can email us any feedback or suggestions or memes at GothamArcade@gmail.com
This week, Kaleb and Joe discuss the turn of the millennium through the eyes of Square and Enix. We discuss the lackluster sales before the release of the epic PlayStation 2, and dive into the new era of IP's for Square. We also answer a few questions about themes songs in the series, and discuss the recent additions to our sacred list. Enjoy the grind! The Remix: https://www.youtube.com/watch?v=fOqdqRNtaJs
New friends of the podcast just happened to drop by and talk with us about the finer points of Final Fantasy X! We've got the translator Nick Des Barres, Nerds Without Pants's Julian Titus, and former xSeed editor Jess Chavez here to talk overdrives, Lulu's belts, literal verses interpretive translation, comparing and contrasting the Trails in the Sky heroes versus the Final Fantasy cast, FF9 Versus FFX status ailments, and even more incredible nitty-gritty that we love to delve into. But! Don't worry! We'll be back next Monday morning with the first episode of KOTOR! Don't forget to play until you hit the village in the Undercity! Twitter: @squarerootspod Facebook: https://www.facebook.com/groups/486022898258197/ Twitch: https://www.twitch.tv/squarerootspodcast Email: squarerootspodcast (at) gmail (dort) com Find Jeremiah George on: Youtube Patreon! Loudr Twitter Instagram SoundCloud Tumblr Google+
History of Square-Enix: Part 2 - From Power Lines to Programming As Enix was formed from another company, so was square. The Square we know today was created out of an affiliate of a power company originally owned by the father of a young man named Masafumi Miyamoto. After Miyamoto graduated from Waseda University, he began developing computer games through his father’s company, then called Dan-Yu-Sha in 1983. Miyamoto, much like his Enix counterpart, Yasuhiro Fukushima, was much more of a businessman than a programmer. But Miyamoto saw the rising electronic market in japan, and he wanted to make money out of it. Despite his purely financial motivations, Miyamoto figured he knew what it would take to make a good computer game. Through his father’s company, he began hiring college graduates and creative types to help work on his games. During this time, it was pretty typical for a game to be made from scratch by one single programmer, but Miyamoto, hoping to save development time, hired many different people for different creative posts during game development. He was especially concerned with making games that were more visually impressive than the other games on the market, so he had applicants do pixel art at part of their recruiting process. He was also sure to bring in programmers who could figure out how to make the games with such complex graphics, into something that the machines could handle. Under Dan-Yu-Sha, the first games Miyamoto produced were called Death Trap, and its sequel, “Will”. “Will” was a big success, and sold 100 thousand copies. Following “Will”, Square ported another game called “Thexder” to the Nintendo Famicom, which came out before a string of unsuccessful Famicom games. In 1986, as we said before, the Square we know and love was officially founded, and relocated from Yokohama to Tokyo to begin producing a Role-Playing game thought up by the Director of Planning at the company, Hironobu Sakaguchi. Highly influenced by Dragon Warrior, this Role-Playing game would be called DUN DUN DUN!!!! Final Fantasy. There are a couple differing stories surrounding the title of Final Fantasy. The traditional story is that of a company in financial peril and one last ditch effort of a project to save them from utter failure. The other story, (more likely the truth) as told by Sakaguchi, was that he had originally titled the game “Fighting Fantasy”, but that the titled had already been trademarked. In order to keep the pleasing sounding “FF” as the game’s shorthand, they came up with “Final Fantasy”. For more history behind that game, refer back to Episode 1 of this podcast. Anyway, the game was released and was a great commercial success, selling half a million copies and spawning the Final Fantasy series in 1987. Funnily enough, the first Final Fantasy game didn’t sell nearly as well as the first Dragon Quest. And we’ll see in the later that there is a certain pattern to Square’s sales and Enix’s sales. You see, Square would sell well in Japan, but even better outside of Japan. Enix would bust the block in terms of Japanese sales, but never would break into the western market all that well. Almost like marketing rivals, the first year a Final Fantasy was released, Enix’s project Dragon Quest 2, raised the bar with 2.4 million copies sold.
Jeremy starts off the show with some Comic Con talk, Craig wraps up The Banner Saga, Sean gives a GTA V update, Craig hacks his way through Ronin, and Jeremy looks at the new Xbox One platformer So Many Me. Sean gives his thoughts on Mortal Kombat X, Craig pieces things together with Her Story, Sean tries out the latest Pinball FX2 table for Ant-Man, Jeremy and Sean try to survive in The Long Dark, Craig kicks off a JPRG twofer with The Amber Throne, Batman: Arkham Knight ends for one and starts for another, and Craig closes out with the insanely great Lisa. E-mail us at comments@signedinpodcast.com! Visit us online at SignedInPodcast.com! Games discussed on this episode! 0:00:00 – Intro 0:08:26 – SDCC 2015 0:19:58 – The Banner Saga 0:28:19 – GTA V 0:37:05 – Ronin 0:48:12 – So Many Me 0:56:18 – Mortal Kombat X 1:05:08 – Her Story 1:18:46 – Pinball FX2: Ant-Man 1:26:25 – The Long Dark 1:36:48 – The Amber Throne 1:47:13 – Batman: Arkham Knight 2:02:20 – Lisa 2:19:17 – End