Scene World Podcast with Derision as host, Nafcom as co-host and always a special guest.
In this episode we are talking with and about diskmags.de - a catalog of disk magazines and on a mission to preserve them for future generations! Enjoy! (Interview begins at 27:36)
In our new episode we have a talk with Nito Souji. He's a solo indie game dev from Japan and describes himself as a shut-in aka Hikikomori for 10 years working on a shut-in themed beat'em'up Pull Stay. Listen to some interesting insights! Enjoy! The interview starts at minute 1:35:00
We welcome back Francisco Gonzáles from Grundislav Games to talk about his recently released point and click adventure Rosewater which is indeed fully rotoscoped! Enjoy! The interview starts at minute 1:21:38
We're very happy to welcome Space Quest Historian in our new episode! He's not only a Youtuber making videos about adventure games, but also a live streamer, podcaster and musician and of course an overall adventure game aficionado. Enjoy! The interview starts at minute 34:16
In our new episode we welcome Eden Craft, a fulltime cosplayer from Germany since 2015. She talked with us about her passion and her work and gave us some fascinating insights. Enjoy! The interview starts at minute 58:07
Welcome to our new episode! This time we welcome a true C64 chiptune maestro: Benjamin Dibbert aka Nordischsound He's popular for plenty of excellent SID cover songs and many more. Get some interesting sound chip insights. Enjoy! The interview starts at minute 1:06:30
It's time for a new episode! Say hello to Ignacio Trelles, CEO and Co-Founder of Sarnayer Studio which is developing 'Dying Breed' - a new isometric pixel art RTS game with retro futuristic vibes! Tune in and enjoy! The interview starts at minute 18:51
In our new episode we are talking with Dan Morris and Maria Kinnun from Fearzine - an independently owned and operated physical and digital magazine focused on horror games, especially titles from indie studios and individuals. Enjoy!! The interview starts at minute 43:28
Sarunas Ledas has a rich story in the game industry, starting out in the fan-made Broken Sword 2.5, becoming the co-owner of the Lithuanian game studio Tag of Joy which released Crowns And Pawns, to the upcoming sequel of A Vampyr's Story in co-operation with famous point and click adventure pioneer Bill Tiller. We talk about the whole journey he took from making a hobby due to his love for games to a living. Enjoy! The interview starts at minute 48:02
In our new episode we welcome Fritz Philipp, creator of GUI64, an amazing graphical user interface for your Commodore 64. It was just released and makes your good old C64 look more modern than ever before! Check it out! The interview starts at minute 23:41
Ho! Ho! Ho! Welcome to our Xmas episode! And this time we welcome Brandon Casteel, the lead game designer of Tempest Rising. It is one of the most hyped games for 2025 and a spiritual successor to Command and Conquer! Enjoy! The interview starts at minute 19:49
In our new episode we welcome Eugene Sandulenko. He is one of the project leaders of ScummVM - a program which allows you to run certain classic graphical adventure and role-playing games. Enjoy! The interview starts at minute 30:10
We had the please to talk to Amir Kabirmanesh from GamerTag for our new episode. GamerTag stands for a new era of gaming social media. Are you curious? Tune in and enjoy! The interview starts at minute 28:23
In our new episode we welcome Marius Gosch, one of the founders of the Broken Sword 2.5 project. He'll tell us about some insights and his work as a story- and puzzle writer on this amazing fan-made Broken Sword 2 sequel of the adventure classic. The interview section starts at minute 1:43:08 Tune in and enjoy!
In our new episode we are talking with Charles Cecil. He is a British video game designer and founder of Revolution Software, best known for games like Broken Sword or Beneath a Steel Sky. The interview section starts at minute 1:03:08 Enjoy!
In our new episode we welcome Mark Cale, founder of System 3 and trailblazer of the global video game industry since 1982! He worked on legendary games like International Karate or The Last Ninja. Nothing more to say: it is legend time! Enjoy! Interview starts at minute 16:15 into the podcast. Enjoy!
This is a huge one! We are very proud and happy to welcome the one and only John Romero - the co-creator of Doom! In this episode of our podcast he is talking about his long-awaited autobiography 'Doom Guy: Life in First Person'. Tune in for gaming's original rock star! The interview section starts at minute 31:17 Enjoy!
We are happy to welcome back chiptune maestro Tronimal! He is well-known for amazing Gameboy music albums and energetic live performances. This time we are talking about his upcoming Virtual Boy album and the process of making an album for Nintendo's early VR attempt. The interview section starts at minute 44:24 Enjoy!
We are back with our Gamescom 2024 special episode in which Joerg talks about what happened at the biggest game fair of the world, which happens to be in Cologne Germany each year and Scene World is a part of as an exhibitor in the Retro Area since 2014.
In this episode, we talk to Alex Brown, coder in the team that is creating the brawler "Metro Siege", the first of its kind which works on a vanilla Amiga 500 and includes multiplayer online crossplay (Amiga, web browser, Steam PC). We talk to him about the technical finesse and firsts the game is putting its toes in, while being a wicked game with fantastic humor and gameplay cherries as an icing on the cake! Enjoy! The interview section starts at minute 0:37 into the podcast
In this exciting episode, we dive into the vibrant world of retro gaming with special guest Brett Weiss! Brett is an author, historian, and a true connoisseur of classic video games. With a deep passion for gaming history, Brett has penned several books, including the acclaimed "Classic Home Video Games" series and "The 100 Greatest Console Video Games: 1977-1987" and his more recent "The (S)NES Omnibus" book series. Brett Weiss has been a professional writer since 1997. His work has appeared in numerous publications, and he is a frequent speaker at gaming conventions. Brett's website is a treasure trove of articles, book excerpts, and gaming insights, too. The interview starts at minute 12:02
Gregory Nacu is the mastermind behind the new and from ground up developed OS for the C64 called 'C64 OS'. In this episode we talk about his history and experiences with other OSes on the system and why he decided to come up with his own, rather than another 'GEOS Patch'. The interview starts at minute 08:04
We are very happy to have St1ka as a guest in the new episode of our podcast. He is a Youtuber from Portugal dedicated to retrogaming and loves Sega and Dos gaming. His videos like for example "17 Weird, Unique and BIZARRE Games You NEVER Played!" or "17 "TERRIBLE GAMES" THAT ARE ACTUALLY GOOD!" regularly reach over 200k views on Youtube....The interview starts at minute 59:00
In this thrilling episode of The Scene World Podcast, we are joined by the ingenious Samtron5000, a renowned figure in the gaming community for her exceptional skills in console modifications, repairs, and upgrades. Tune in as we delve into Samtron5000's fascinating journey from an avid gamer to a highly respected content creator on YouTube and Twitch. We explore her most challenging and rewarding projects, the latest trends in gaming hardware, and her tips for anyone looking to get into console modding. Whether you're a hardcore gamer, a tech hobbyist, or just curious about the inner workings of game consoles, this episode is packed with insights and stories that will captivate and inspire. Don't miss out on this deep dive into the cutting-edge world of gaming tech with Samtron5000! The interview starts at minute 28:28
And here's our new episode: we welcome Hardy Ullendahl, one of the core team members of the WiC64 - a very special wifi interface for the C64. Enjoy! The interview starts at minute 39:57
Welcome to our new episode! This time we are talking with game designer Vitali Sperling from the game studio Soulpotion who made 'Asgard's Fall'. The game is a mix between a rogue-like and RPG, featuring a persistent skill tree that heavily influences your character's progression. Enjoy.The interview starts at minute 14:26
Darren Melbourne returns to the podcast - 3 years after, this time with Retro Games' A400 Mini. I this episode, hi talks about the rocky way of getting this onto the road and what it means for the Atari scene and the Amiga-Atari competitive being, as well. Enjoy!.The interview starts at minute 23:48
In this new episode we welcome Mike Kilingbeck. He is the developer of Project P3OL, a server project compatible with America Online clients from the 90s. Enjoy!.The interview starts at minute 25:53
We are back with another episode and this time we invited Antoine Gohin from Broke Studio and Super Tilt Bro coder Sylvain Gadrat AKA Roger Bidon. They are talking about their new upcoming game Super Tilt Bro with us which is an online platform-fighting game with a unique and revolutionary Wi-Fi enabled cartridge for the NES! Broke Studios are mostly known for their first NES Game Twin Dragons...The interview starts at minute 1:30:07
In our new episode we are talking with Guilherme Chirinéa, a Youtuber from Brazil covering vintage videogames history and doing vgm cover music. His collection of Master System videos is pretty impressive, also he runs an extensive encyclopedia of Brazilian video game history! The interview parts starts at minute 24:23
Eleonora is a striving tech YouTuber that concentrates on retro tech, all about modding and repair any really anything tech, in multiple languages as well! :) She tells us more about her history and love for tech and her projects she is following in her attic! The interview parts starts at minute 23:18
Now that Sociable Soccer 24 was finally released on PC end of 2023, we welcome back famous and pioneering designer Jon Hare to talk about what had happened between our first interview with him (Podcast Episode #25 in August 2016!) and what the hurdlers have been for him and his time to finally be able to release another kick-ball arcade soccer game! The interview parts starts at minute 22:13
Here's our new episode and we very happy to welcome Sebastian Hesse from Critical Rabbit . They developed the adventure game 'The Fall Of Porcupine' and Sebastian is the writer. He shares some interesting insights with us about the making of the game and his approach to writing and game design. 'The Fall Of Porcupine' is now available on Steam and will be available on further systems soon. Enjoy! The interview parts starts at minute 24:25
Jon and Joerg talk to Micki And Steve Diederich who decided to make the Vintage Computer Festival one location richer by creating the new event for the Southern California area! We dig into what made them deciding to start the journey, the challenges, the hopes, and the future plans and what to expect when you visit the event happening February 17-18, 2024! Enjoy! :) The interview starts at minute 9:15 .
We are back with a new episode of our podcast and this time we welcome Germán Cruz, CTO of the game studio Rebel Rabbit from Peru. We are talking about their history, their several years experience in the industry, their approach and of course about their new game 'Wild Wild Space'. Enjoy! The interview starts at minute 37:37 into the podcast
Ho Ho Ho! We wish you a merry X-Mas and this is our present: in this episode we welcome gamemusic legend Chris Hülsbeck known for legendary soundtracks for legendary games like Turrican or Apidya. We are talking with him about his recent projects and his approach to music. Enjoy! The interview starts at minute 18:36 into the podcast
In this episode, we delve into the creative realms with the exceptionally talented Katherine "Ekate" Vildoso. As a seasoned artist and designer, Katherine brings a unique perspective to the conversation, sharing insights from her journey that spans the worlds of digital art, illustration, and immersive storytelling. Join us as we explore the dynamic intersection of technology and creativity, uncovering the inspirations that fuel Ekate's work. From her experiences in augmented reality to captivating visual narratives, this episode is a fascinating journey into the mind of a visionary creator. The interview starts at minute 13:08 into the podcast
We are back with a new episode and this time we are very happy to have Jens Wiechering from the game developer Binary Impact on board. He is talking about his work and their upcoming game Parking World with us. Their game BEAM was already a huge success, but Parking World will be a for sure a business simulation blast, too!Enjoy! The interview starts at minute 34:08
Here's our new episode and we are very happy to welcome Richard Loewenstein aka Spieleschreiber. He's very well known for his Amiga game Reshoot Proxima 3 or Reshoot R and being an editor for Amiga Joker. Furthermore he also wrote articles for Spiegel Online or T-Online. Enjoy! The interview starts at minute 29:03
We are very happy to welcome TheQueenG22 in the new episode of our podcast! She is a content creator with a huge love for anything retro and the TNMT. Being an eighties baby she grew up watching The Teenage Mutant Ninja Turtles cartoons and playing on the Nintendo Entertainment System. It's all about passion! Enjoy! Interview starts at minute 42:49
In our new episode we are talking about Club Koala by Play for Fun Games - an Al-powered 3D simulation game which lets players build their own islands and create a fully customized gaming club based on their designs and interests, without the need for complex programming skills. The public beta version of the game will be released later this year and will feature various cutting-edge AI functions such as lifelike AI NPCs and captivating AI music, as well as user-friendly editors, which make creating your dream world and building a community of like-minded players and NPCs seamless. Enjoy! The interview itself starts at timestamp 54:37
In this episode we are very glad to welcome Jeff Schaap, Producer and Director of - I Adore My 64 - a documentary film of the usership of the Commodore 64 in the US. We talk about his motivation and goal of this documentary, and don't forget to pledge its crowdfunding campaign to make sure it is to be a success! Interview starts 31 Minutes into the podcast episode.
In this episode we are very glad to welcome Irata, one of the first sceners on the C64 talking in this podcast episode how everything started for him back in as early as 1983 and why he still is active in the scene nowadays! The interview start at minute 10:00!
In our new podcast episode we are very happy to welcome the Chernobyl Family consisting of Alex from Ukraine and Michaela from Slovakia. They explore and study the phenomenon of Chernobyl since 2009 as on-site researchers and they are retro computing enthusiasts as well. Enjoy! The interview starts at minute 15:55
It's time for another episode of our podcast and this time we welcome Mike Tucker from Bitmap Bureau. Their shooter game Xeno Crisis is a hit on many retro consoles like the Mega Drive, Neo Geo or Dreamcast - at the moment it is even getting ported to SNES! Listen to some new insights. The interview starts at minute 11:10 Enjoy!
Discover the mesmerizing world of "I Doesn't Exist" in this exclusive podcast episode with LuaL Games! Step into a text adventure experience that defies conventions, as we explore the boundless creativity and multiverse possibilities behind this groundbreaking game. Join us for an intriguing peek behind the scenes, where we uncover the inspirations, challenges, and secrets that brought "I Doesn't Exist" to life. Don't miss this thrilling audio adventure - subscribe now and be the first to dive into the extraordinary universe of "I Doesn't Exist"! Interview starts at 27:25 minutes!
In our new episode we are talking with Joe Modzeleski and Dimitris Giannakis from Limited Run Games. Enjoy some interesting insights from one of the most interesting gaming companies these days which brings you fantastic collector editions and re-releases of long forgotten retro gems. Interview starts at minute 21:48
In this episode, we delve into a unique form of entertainment: watching games being played! Join us as we sit down with our newest Scene World staffer, Rhakimndar, to explore this rising trend. Discover why more and more people are turning to live streams, gameplay videos, and esports events for their fun and engagement with games. We'll dive into the experience of watching games and explore how it influences gaming culture. Rhakimndar, a passionate gaming expert and live stream enthusiast, will share their insights and perspectives on this phenomenon. Get ready to immerse yourself in the exciting world of watching games being played as we examine how this trend is shaping the way we interact with games. Tune in now and join us for this fascinating conversation about watching games being played! Interview starts at minute 38:07
We have a new podcast episode and this time we are talking with retro game developer Manu Segura. He and his team mates of Tuxedo Games are very well-known for their work on ZX Spectrum, Gameboy and Master System and games like Coloco or Chain Break. A lot to learn about the beginnings and history of game developing in Spain and also about what Manu is particularly working on right now. Enjoy! Interview starts at minute 09:11
In our brand new episode we are dealing with OverTake and RaceDepartment. They joined forces and are now the number 1 sim racing community The merger between RaceDepartment and OverTake will help them to overcome various challenges while providing the best possible experience for every sim racer! Enjoy! Interview starts at minute 13:16
We're back with a new episode of our podcast and this time we welcome Francisco Gonzáles from Grundislav Games. They are known for indie adventure games like Lamplight City, Shardlight or A Golden Wake + Ben Jordan. Currently Francisco is working on his new game 'Rosewater' and we're happy to get some insights. Enjoy! Interview starts at 13:05 minutes!