Podcasts about Revolution Software

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Revolution Software

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Best podcasts about Revolution Software

Latest podcast episodes about Revolution Software

Irish Tech News Audio Articles
FÍS Games Summit 2025 - It's Back, Bigger and Better Than Ever!

Irish Tech News Audio Articles

Play Episode Listen Later Apr 1, 2025 2:45


Galway is the location where pioneering developers, design leaders, and cutting-edge creatives in the world of Games will hold key conversations on the industry's future. Organised by Ardán, the FÍS Games Summit 2025 takes place on Friday, 11th April 2025, in the Radisson RED Galway, bringing together all sectors of the Games industry to learn and connect alongside a carefully curated slate of international guests and experts. Going by registrations, this event is set to be the largest gathering of the games community in Ireland yet. Key speakers this year will be Xalavier Nelson Jr. and Tom Hall. Xalavier Nelson Jr, the BAFTA-nominated and Forbes 30 under 30 Studio Head of game developer and publisher Strange Scaffold, will deliver the talk 'Don't Let the B*stards Win: Sustainable Game Development in 2025'. Tom Hall is the Design Lead at Romero Games, the independent Irish video game development studio. His past work on such legendary titles as Wolfenstein 3D, DOOM, and Rise of the Triad has won numerous awards and has been enjoyed by millions of players. He will present the talk, 'Happy Player and The Philosophy of Dense Fun'. Now in its fifth year, the FÍS Games Summit will address key subjects for the industry, including game production, accessibility, remote work, the nature of fun, and the challenges facing game developers worldwide in 2025 and beyond. Other key speakers at the FÍS Games Summit will be: • Séamus Ó Buadhacháin, Senior Programmer at Failbetter Games, which produces interactive narrative games set in an alternative, gothic, Victorian era. • Drew McGee, Senior Narrative Designer at Grimlore Games, the company behind Titan Quest and the recently announced Titan Quest II. • Noirin Carmody, Commercial Director and Executive Producer at Revolution Software, which has produced the Broken Sword Series. • Jennifer Estaris, Game Director at ustwo games, the London company which has produced the award-winning Monument Valley series. At Summit 2025, Ardán also looks forward to announcing some of the exciting new and upcoming projects it is working on alongside its partners at Imirt and other organisations in Ireland and across Europe. The FÍS Games Summit 2025 will also be the place to see new and upcoming games via its exhibition space. The expanded event will also offer breakout rooms, roundtable discussions, and games pitching opportunities - truly the busiest and most varied FÍS Games Summit to date. For more information on the summit see Ardan.ie.

DOS Game Club
Beneath a Steel Sky

DOS Game Club

Play Episode Listen Later Feb 20, 2025 113:51


UK studio Revolution Software might be most famous for their "Broken Sword" series of adventure games, but before they released those they had found quite some success already. After their first game "Lure of the Temptress" in 1992 did well, they had higher ambitions for their second game: "Beneath a Steel Sky". Working together with […]

cd SPILL
Beneath a Steel Sky med Jåddi (#109)

cd SPILL

Play Episode Listen Later Feb 17, 2025 133:06 Transcription Available


Revolution Software utga et legendarisk dystopisk sci-fi pek-og-klikk-spill i 1994. Hvorfor blir Robert Foster kidnappet fra "the gap" og inn til storbyen Union City? Hvem er den mystiske Overmann, og hva er forholdet til datasystemet Linc? Bli med oss til Beneath a Steel Sky og få svarene du trenger. Se intervjuet med Charles Cecil og Dave Gibbons på Youtube. Se kortfilmen Solstice 5: Forgotten archives. Les mer om episoden hos spillhistorie.no Støtt oss gjerne på Patreon. Følg oss gjerne på Bluesky, Twitter, Facebook, og Podchaser. (00:00) Intro (00:35) Velkommen til cd SPILL (04:02) Kommentarer fra forrige episode (15:13) Dagens spill: Beneath a Steel Sky (16:55) Hva tror Sigve spillet går ut på? (20:05) Settingen (26:52) Litt om brukergrensesnittet (29:54) Tech Specs (32:29) Sammenligning med Sierra og Lucasarts (38:26) Hvordan ble spillet til? (42:58) Grafiske stilen (46:25) Slettede originaler (48:55) Spoiler hele historien (01:07:16) Suno/AI sang om BASS (01:12:18) Noen minneverdige øyeblikk (01:26:26) Litt fra manualen (01:32:07) Musikken (01:33:35) Hvordan spille idag? (01:40:19) Litt om stemmeskuespillet (01:47:50) Kommentarer fra sosiale medier (01:59:08) Remastered til iOS (02:01:08) Oppfølgere (02:03:07) Har det holdt seg? (02:05:38) Finnes det noe tilsvarende idag? (02:08:18) Shoutout til patreon (02:09:07) Tips fra Sigve (02:11:48) Neste episode Chapters, images & show notes powered by vizzy.fm.

GameFeature
Baphomets Fluch: Die Verschwörung der Tempelritter Reforged Test

GameFeature

Play Episode Listen Later Nov 18, 2024 15:00


Baphomets Fluch hat damals die Adventure-Szene nachhaltig bereichert und bewiesen, dass es neben den LucasArts-Klassikern noch weitere Perlen zu entdecken gab. Charles Cecil hat mit seinem Werk einen spannenden Krimi geschaffen, der durch seinen trockenen Humor besticht. Wer das Original kennt, wird zunächst überrascht sein, wie vertraut sich das Remake anfühlt. Doch ein genauerer Blick offenbart die umfangreichen Veränderungen: Die komplett überarbeitete Grafik bewahrt den ursprünglichen Charme, während die unverkennbaren Synchronstimmen, trotz leichten Alterserscheinungen, nach wie vor überzeugen. Ein gelungenes Remake, das sowohl Nostalgikern als auch neuen Spielern ein unvergessliches Abenteuer bietet.

Scene World – The C64 NTSC/PAL Disk Magazine – Podcast
Ep. #201 - Charles Ceclil about Broken Sword in a Circle Of Blood

Scene World – The C64 NTSC/PAL Disk Magazine – Podcast

Play Episode Listen Later Oct 23, 2024


In our new episode we are talking with Charles Cecil. He is a British video game designer and founder of Revolution Software, best known for games like Broken Sword or Beneath a Steel Sky. The interview section starts at minute 1:03:08 Enjoy!

El Batallón Pluto
INFORME DE MISIÓN - Especial BROKEN SWORD (1996)

El Batallón Pluto

Play Episode Listen Later Oct 2, 2024 165:01


APÓYANOS si te gusta en https://www.elbatallonpluto.com/mecenas Jugar a Broken Sword era como abrir un libro de aventuras, uno que no queríamos cerrar nunca. Fue un viaje que nos recordó que, incluso en un mundo lleno de conspiraciones y amenazas, siempre hay espacio para la amistad, el coraje y el amor por lo desconocido. Para muchos, este juego dejó una huella imborrable, un recuerdo de tardes explorando cada rincón de la pantalla con el ratón y soñando con descubrir sus misterios. El protagonista, George Stobbart, no era un héroe convencional. Era un hombre común, atrapado en una conspiración más grande de lo que jamás habría imaginado. Y con él, compartimos esa sensación de asombro, de incertidumbre, pero también de valentía al enfrentarnos a enigmas y peligros. Broken Sword nos enseñó que, a veces, los actos más heroicos provienen de las personas más comunes. Y al lado de la periodista Nicole Collard, valiente y determinada, descubrimos que el destino puede unir a las personas en los momentos más improbables. Descubre en este especial todos los detalles sobre la creación y desarrollo de la mítica aventura gráfica de Revolution Software. ------- En este programa han participado Jona (@Akamaru1984), Atreides (@AtreidesXXI) y Sergio Tur (@serturjo).

El Batallón Pluto
INFORME DE MISIÓN - Especial BROKEN SWORD (1996) / Director's Cut - Episodio exclusivo para mecenas

El Batallón Pluto

Play Episode Listen Later Sep 29, 2024 178:43


Agradece a este podcast tantas horas de entretenimiento y disfruta de episodios exclusivos como éste. ¡Apóyale en iVoox! *Los programas en edición DIRECTOR´S CUT son exclusivos para mecenas e incluyen el contenido emitido en abierto junto a comentarios realizados durante el proceso de grabación. Una edición alternativa que cuenta además con audio en mejor calidad y ausencia de publicidad. ------- Jugar a Broken Sword era como abrir un libro de aventuras, uno que no queríamos cerrar nunca. Fue un viaje que nos recordó que, incluso en un mundo lleno de conspiraciones y amenazas, siempre hay espacio para la amistad, el coraje y el amor por lo desconocido. Para muchos, este juego dejó una huella imborrable, un recuerdo de tardes explorando cada rincón de la pantalla con el ratón y soñando con descubrir sus misterios. El protagonista, George Stobbart, no era un héroe convencional. Era un hombre común, atrapado en una conspiración más grande de lo que jamás habría imaginado. Y con él, compartimos esa sensación de asombro, de incertidumbre, pero también de valentía al enfrentarnos a enigmas y peligros. Broken Sword nos enseñó que, a veces, los actos más heroicos provienen de las personas más comunes. Y al lado de la periodista Nicole Collard, valiente y determinada, descubrimos que el destino puede unir a las personas en los momentos más improbables. Descubre en este especial todos los detalles sobre la creación y desarrollo de la mítica aventura gráfica de Revolution Software. ------- En este programa han participado Jona (@Akamaru1984), Atreides (@AtreidesXXI) y Sergio Tur (@serturjo).Escucha este episodio completo y accede a todo el contenido exclusivo de El Batallón Pluto. Descubre antes que nadie los nuevos episodios, y participa en la comunidad exclusiva de oyentes en https://go.ivoox.com/sq/163568

Save Your Game
Episode 31 - Broken Sword: Shadow of the Templars

Save Your Game

Play Episode Listen Later Sep 25, 2024 106:56


Paris in the fall holds many memories for Matt and Roses. Memories of pushing their “woke” propaganda. Memories of pickles and olives.Before we do our DEEP DIVE into the classic GRAND ADVENTURE from Revolution Software, Broken Sword: Shadow of the Templars, we talk about our new Stardew-like obsession with Fields of Mistria. Who is your new romance? Marsh? Celine? Well don't touch!! Because they're ours. And then, go f*** your selfie, because Matt has some more to say about Life is Strange.Then, we add 5 games to the ranked list of every adventure game ever.(Also, we learn some important and not at all silly things about Dark Grim Mariupolis. If anyone has any info, btw, let us know. https://donate.khpg.org/en/ )Email us! mattandroses@gmail.comGames Mentioned: Fields of Mistria Life is Strange Broken Sword: Shadow of the Templars (Circle of Blood) Beneath a Steel Sky Gabriel Knight: Sins of the Fathers Cube Escape: The Lake Midnight Girl The 7th Guest (ew) Dark Grim Mariupolis Randal's Monday The Last Half of Darkness: Beyond the Spirit's Eye

PlayStation Access
The Magic Of Adventure Games, With Charles Cecil

PlayStation Access

Play Episode Listen Later Sep 21, 2024 57:40


On the latest PlayStation Access Podcast, we are delighted to be joined by Charles Cecil, Founder and CEO of Revolution Software. Charles tells us all about the return of Broken Sword, the challenges the studio faced in bringing classic PS1 title Broken Sword: The Shadow of the Templars to PS5, and more. Originally released in 1996, the new version of this charming point-and-click adventure boasts incredible 4K visuals and remastered audio.Broken Sword - Shadow of the Templars: Reforged is out now on PS5, and director Charles Cecil shares fascinating stories about working on adventure games, meeting fans and the thinking behind that infamous goat puzzle. That goat still haunts some of us... Hosted on Acast. See acast.com/privacy for more information.

Podcasts – Gaming & Technology
Game & Gadget Podcast #38 – Original Xbox Ticking Disaster, PS Vita Beauty & More…

Podcasts – Gaming & Technology

Play Episode Listen Later Sep 4, 2024 61:45


I am joined by Tony Warriner who is one of the founders of Revolution Software as we discuss more gaming, gadgets and technology both retro and modern. Topics include: Tony wants to play Elite on his BBC Micro, but the smoking capacitors have other ideas James’ original Xbox had a hidden surprise, a leaking clock capacitor that nearly destroyed the console Restoring James’ Commodore 64 – real dead bugs The C64 Tapecart SD for fast loading cassette games in just a few seconds The amazing Commodore 64 loading graphics and music Importance of preserving the stories from those who experienced such big tech and software advances The Sony PlayStation Vita with its stunning OLED display where sales flopped The cleverness of the dual screen display of the Nintendo DS Drooling over modern crystal replacement cases for retro consoles SEGA Dreamcast modding with the GDemu and DreamPSU The original power supply on the C64 is another danger! The video tour of Tony’s collection of retro gear ‘The Spectrum‘ hardware announced for emulating classic Spectrum titles What is a ‘sensible’ retro collection purchase? James’ lovely yet battered Amiga 500 purchased for £30 SUBSCRIBE TO THE SHOW: Amazon Music | Apple Podcasts | Deezer | Pocket Casts | RSS | Spotify | YouTube Music | YouTube SUPPORT THE SHOW: Donate to the Game & Gadget Podcast & Pixel RefreshSUBMIT QUESTIONS FOR THE SHOW: Submit a question for the Game & Gadget PodcastFIND OUT MORE: What is the Game & Gadget Podcast WEBSITE: Pixel Refresh – Gaming, Gadgets & Tech both Retro & ModernEMAIL SUBSCRIBE: Latest Articles / Reviews via EmailPIXEL REFRESH YOUTUBE CHANNEL: Pixel Refresh on YouTubeFREE GAME SOUNDTRACKS: ScummVM Music Enhancement Project Original post link: Game & Gadget Podcast #38 – Original Xbox Ticking Disaster, PS Vita Beauty & More…, created by James Woodcock. For even more content, visit Pixel Refresh - Gaming & Tech | Retro & Modern. Original post link: Game & Gadget Podcast #38 – Original Xbox Ticking Disaster, PS Vita Beauty & More…, created by James Woodcock. For even more content, visit Pixel Refresh - Gaming & Tech | Retro & Modern.

Podcasts – Gaming & Technology
Game & Gadget Podcast #36 – New Retro Handheld Under £1, Cost of Retro Tech & More…

Podcasts – Gaming & Technology

Play Episode Listen Later May 31, 2024


I am joined by Tony Warriner who is one of the founders of Revolution Software and Aaron Fothergill previously from Argonaut Games and now with Shifty Eye Games as we discuss more gaming, gadgets and technology both retro and modern. Topics include: James’ visit to Tony’s retro computer and console collection Tony spending money to get his retro collection connected to a modern display – OSSC, RGB cables, power cables etc Mister FPGA costs versus retro hardware collections Aaron positive thoughts (and excellent excuses) on the cost of collecting retro hardware The Atari Falcon, the development kit for the Atari Jaguar Aaron’s first computer, which he still owns! Modifying old computers ROM chips and copyright risk My brand new retro hardware portable device for less than £1 RGB cables everywhere! The Apple G4 Cube USB flaw Skiving to get into computer games The inspiration of the ZX81 and micro computers My fondness of the Atari 65XE 8-bit computer Bye bye ICQ Tony and Aaron invent Code Jenga Development is hard Manually typing code from old books and magazines – oh the typos! Code in books, to disks on magazines to digital DLC What happens to digital licensed content when you die? The importance of archiving DLC and game patches Licensing music for games The cost of patching a console game The beauty of Xbox Live Arcade and developing the first games Playing Xbox Live Arcade version of Golden Eye on an Xbox 360 debug unit Featured Atari Falcon image By F-Andrey, CC BY 2.0, Link SUBSCRIBE TO THE SHOW: Amazon Music | Apple Podcasts | Deezer | Pocket Casts | RSS | Spotify | YouTube Music | YouTube SUPPORT THE SHOW: Donate to the Game & Gadget Podcast & Pixel RefreshSUBMIT QUESTIONS FOR THE SHOW: Submit a question for the Game & Gadget PodcastFIND OUT MORE: What is the Game & Gadget Podcast WEBSITE: Pixel Refresh – Gaming, Gadgets & Tech both Retro & ModernEMAIL SUBSCRIBE: Latest Articles / Reviews via EmailPIXEL REFRESH YOUTUBE CHANNEL: Pixel Refresh on YouTubeFREE GAME SOUNDTRACKS: ScummVM Music Enhancement Project

Adventure Games Podcast
Ten Minute Teaser of Interview with Charles Cecil at Reboot Develop Blue 2024

Adventure Games Podcast

Play Episode Listen Later Apr 30, 2024 14:44


In April 2024 Seoirse was lucky enough to return to Reboot develop Blue in Dubrovnik where he had the chance to speak with Charles Cecil, co-founder and CEO of Revolution Software and lead designer of the Broken Sword series. In this interview Charles spoke about the origins of Broken Sword, why he was remstering the first game, why they launched a Kickstarter, his thoughts on puzzles in adventure games and much more!This is a ten minute teaser of the interview but the full interview is available on the Adventure Games Podcast Youtube channel below:Full Interview with Charles Cecil At Reboot Develop Blue 2024Subscribe to Adventure Games Podcast Youtube channelAdventure Games Podcast Official SiteIf you would like to stay up to date make sure you subscribe to the podcast. You can subscribe and listen to this podcast on Itunes and Spotify and all other major Podcast Platforms! You can also subscribe to our Youtube channel for extra video content such as video reviews, video interviews, trailers and gameplay.You can also support the podcast at our PatreonYou can review this podcast here: https://ratethispodcast.com/adventuregamespodcast You can also find this podcast on our social media below:Facebook Twitter Instagram DiscordYou can also find the RSS feed here: http://www.adventuregamespodcast.com/podcast?format=rssLogo created by Siobhan. You can find her on Twitter and Instagram Music is Speedy Delta (ID 917) by Lobo Loco and can be found here:http://freemusicarchive.org/music/Lobo_Loco/Welcome/Speedy_Delta_ID_917_1724

The FrogPants Studios Ultra Feed!
PLAY RETRO 115: Beneath a Steel Sky

The FrogPants Studios Ultra Feed!

Play Episode Listen Later Apr 5, 2024 66:22


"Beneath A Steel Sky" is a point-and-click adventure game set in a dystopian future, developed by Revolution Software and released in 1994. The game unfolds in a post-apocalyptic world, specifically within the confines of a towering city known as Union City, ruled by a dictatorial regime and an all-seeing AI. Hosted on Acast. See acast.com/privacy for more information.

Play Retro Show
PLAY RETRO 115: Beneath a Steel Sky

Play Retro Show

Play Episode Listen Later Apr 5, 2024 66:22


"Beneath A Steel Sky" is a point-and-click adventure game set in a dystopian future, developed by Revolution Software and released in 1994. The game unfolds in a post-apocalyptic world, specifically within the confines of a towering city known as Union City, ruled by a dictatorial regime and an all-seeing AI. Hosted on Acast. See acast.com/privacy for more information.

Podcasts – Gaming & Technology
Game & Gadget Podcast #35 – Retro Vs Modern Gaming, Subscriptions Galore & More…

Podcasts – Gaming & Technology

Play Episode Listen Later Apr 5, 2024 52:01


I am joined by Tony Warriner who is one of the founders of Revolution Software as we discuss more gaming, gadgets and technology both retro and modern. Topics include: James hunting for a SEGA Genesis in the USA Broken Sword Reforged Kickstarter blasts through £50,000 target to over half a million! Broken Sword 2 remastered? Did Tony from Revolution Software realise Broken Sword on its original release would be so popular? The design differences between Lure of the Temptress, Beneath a Steel Sky & Broken Sword Balancing PC minimum spec and recommended levels in development of games Sony PlayStation 5 Pro details leaked splitting the PS5 target specs Triple AAA titles and layoffs in the industry Netflix, Disney Plus etc and how we are cancelling subscriptions due to raising prices The needless pain of grinding in a game to progress Match 3 games and the lightning energy nonsense Apple EU App Stores Tony’s first article on Pixel Refresh, Beneath A Steel Sky Sets as Broken Sword Dawns – Revolution Book Preview James’ article on Pixel Refresh, CRT TV for Retro Gaming – The Beauty, Buying, Repair & Despair Acorn Pocket Book preview YouTube Premium, if only they would separate YouTube Music Apple Music for lossless, even on Android Where is Spotify HiFi lossless audio??? Literally years since the original announcement WearOS versus Tizen on smartwatches Tony’s Apple Watch experience NOTE: Tony or I lost connection at the very end, so the conversation goes a little odd as we wonder where the other person went :) Luckily the software locally records so Tony continued recording! SUBSCRIBE TO THE SHOW: Amazon Music | Apple Podcasts | Deezer | Pocket Casts | RSS | Spotify | YouTube Music | YouTube SUPPORT THE SHOW: Donate to the Game & Gadget Podcast & Pixel RefreshSUBMIT QUESTIONS FOR THE SHOW: Submit a question for the Game & Gadget PodcastFIND OUT MORE: What is the Game & Gadget Podcast WEBSITE: Pixel Refresh – Gaming, Gadgets & Tech both Retro & ModernEMAIL SUBSCRIBE: Latest Articles / Reviews via EmailPIXEL REFRESH YOUTUBE CHANNEL: Pixel Refresh on YouTubeFREE GAME SOUNDTRACKS: ScummVM Music Enhancement Project

Adventure Game Hotspot Podcast
Revolution Software's Charles Cecil may be the most interesting man in the world

Adventure Game Hotspot Podcast

Play Episode Listen Later Mar 19, 2024 104:40


In this episode of Adventure Game Hotspot Podcast, we interview Revolution Software owner Charles Cecil. He spends 90 minutes blowing our minds with stories about the Knight's Templar, Broken Sword, swimming with great white sharks and more. Stay to the end because he chooses the 5 most memorable moments in adventure gaming. --- Support this podcast: https://podcasters.spotify.com/pod/show/weirdgamingadventure/support

Adventure Games Podcast
How to Survive as a Solo Dev with Tony Warriner, Dave Gilbert, Charlotte Sutherland & Tom Hardwidge - Live at AdventureX 2023

Adventure Games Podcast

Play Episode Listen Later Feb 23, 2024 51:22


Back in November 2023 AGP host Seoirse hosted a panel live at AdventureX with four adventure Game legends who were:- Tony Warriner, Co-founder of Revolution Software and one of the lead developers of Beneath A Steel sky & Broken Sword- Dave Gilbert, Owner of Wadjet Eye Games and developer of the Blackwell series and Unavowed- Charlotte Sutherland. Owner of Cave Monsters and developer of Lord Winklebottom Investigates- Tom Hardwidge, Owner of Tall Story Games and developer of Lucy Dreaming and upcoming Heir of the DogTogether all four of these developers spoke about their experiences of being a solo developer including how they get their ideas for the games, how they continue to stay motivated and how they continue to stay motivated several years into development and much more! Now available as podcast please enjoy!This episode is available with permission from the AdventureX organisers. Please see links to their website and Youtube channel below:Adventurex Official SiteAdventureX Youtube ChannelAdventure Games Podcast Official SiteIf you would like to stay up to date make sure you subscribe to the podcast. You can subscribe and listen to this podcast on Itunes and Spotify and all other major Podcast Platforms! You can also subscribe to our Youtube channel for extra video content such as video reviews, video interviews, trailers and gameplay.You can also support the podcast at our PatreonYou can review this podcast here: https://ratethispodcast.com/adventuregamespodcast You can also find this podcast on our social media below:FacebookTwitterInstagramDiscordYou can also find the RSS feed here: http://www.adventuregamespodcast.com/podcast?format=rssLogo created by Siobhan. You can find her on Twitter and Instagram Music is Speedy Delta (ID 917) by Lobo Loco and can be found here:http://freemusicarchive.org/music/Lobo_Loco/Welcome/Speedy_Delta_ID_917_1724

Classic Gaming Today:  A Retro Gaming Podcast
Episode 74 - Broken Sword: Shadow of the Templars

Classic Gaming Today: A Retro Gaming Podcast

Play Episode Listen Later Feb 19, 2024 62:41


What happens when a Parisian vacation goes very, very wrong?  Find out as we explore the Revolution Software point-and-click classic, Broken Sword (or Circle of Blood, depending on where you live)!  Learn how the game was made, the ways it evolved from Revolution Software's earlier work, and whether it's still worth your time to go on a globe-trotting adventure with George and Nico, even today. Join the discussion on Discord! Want more Classic Gaming Today?  Sign up as a patron at Patreon.com/ClassicGamingToday!  

Podcasts – Gaming & Technology
Game & Gadget Podcast #33 – Super Amiga, Real Hardware Vs FPGA & More…

Podcasts – Gaming & Technology

Play Episode Listen Later Jan 20, 2024 64:16


I am joined by Tony Warriner who is one of the founders of Revolution Software and Karl from Retro32 as we discuss more gaming, gadgets and technology both retro and modern. Topics include: James’ experiences with emulator Gotek floppy drives for retro computers and the Atari 520 STFM Tony’s experience of the Anbernic portable handheld RG35XX Plus Challenges faced when updating the Anbernic device Using original gaming hardware versus FPGA Keeping retro computers and consoles alive Discussion on the financial aspects of retro gaming, accessories and their cost ScummVM now officially available on the Apple App Store Various handheld devices for portable emulation So many ‘mini’ devices bringing back our retro memories The challenge of shipping a Steam Deck to Ukraine (the update) Super Amigas? How long would you need to learn to become a developer! Tony’s new game demo coming soon… SUBSCRIBE TO THE SHOW: Amazon Music | Apple Podcasts | Deezer | Pocket Casts | RSS | Spotify | YouTube Music | YouTube SUPPORT THE SHOW: Donate to the Game & Gadget Podcast & Pixel RefreshSUBMIT QUESTIONS FOR THE SHOW: Submit a question for the Game & Gadget PodcastFIND OUT MORE: What is the Game & Gadget Podcast WEBSITE: Pixel Refresh – Gaming, Gadgets & Tech both Retro & ModernEMAIL SUBSCRIBE: Latest Articles / Reviews via EmailPIXEL REFRESH YOUTUBE CHANNEL: Pixel Refresh on YouTubeFREE GAME SOUNDTRACKS: ScummVM Music Enhancement Project

Classic Gaming Today:  A Retro Gaming Podcast
Episode 69 - Beneath a Steel Sky

Classic Gaming Today: A Retro Gaming Podcast

Play Episode Listen Later Jan 15, 2024 64:46


It's time to dive into a post-apocalyptic Australian Outback as we tackle the third person point and click adventure title, Beneath a Steel Sky!  Learn how the company behind the game, Revolution Software, got its start, why Beneath a Steel Sky's engine is more advanced than the engines used by competitor companies like Sierra Online and LucasArts, and learn whether it's still worth your time to play the game today.  Will Beneath a Steel Sky make it into our Pantheon of Classic Gaming?  There's only one way to find out! Join the discussion on Discord! Want more Classic Gaming Today?  Sign up as a patron at Patreon.com/ClassicGamingToday!  

Podcasts – Gaming & Technology
Game & Gadget Podcast #32 – ZX Spectrum Next, Anbernic RG35XX Plus & More…

Podcasts – Gaming & Technology

Play Episode Listen Later Dec 19, 2023 49:59


I am joined by Tony Warriner who is one of the founders of Revolution Software as we discuss more gaming, gadgets and technology both retro and modern. Topics include: James & Tony meeting in person for the very first time! Crash Live 2023 Sinclair Spectrum event experiences ZX Spectrum Vs C64 banter ZX Spectrum Next explored How to program the Z80 book Tony is using Windows 11… We checked! (the dedicated macOS enthusiast) Tony and Charles Cecil presenting at Crash Live 2023 regarding Artic Games / Revolution Software Porting games in the 8-bit / 16-bit era Mister FPGA Vs real hardware The RG35XX and RG35XX Plus portable handheld consoles experiences It’s difficult to send a Steam Deck to Kiev What Tony is going to do with his ZX Spectrum Next for programming Tony’s new game Wormhole Dungeon What platforms could be targeted? Remembering the SEGA Dreamcast Broken Sword Reforged Kickstarter open for registration SUBSCRIBE TO THE SHOW: Amazon Music | Apple Podcasts | Deezer | Pocket Casts | RSS | Spotify | YouTube Music | YouTube SUPPORT THE SHOW: Donate to the Game & Gadget Podcast & Pixel RefreshSUBMIT QUESTIONS FOR THE SHOW: Submit a question for the Game & Gadget PodcastFIND OUT MORE: What is the Game & Gadget Podcast WEBSITE: Pixel Refresh – Gaming, Gadgets & Tech both Retro & ModernEMAIL SUBSCRIBE: Latest Articles / Reviews via EmailPIXEL REFRESH YOUTUBE CHANNEL: Pixel Refresh on YouTubeFREE GAME SOUNDTRACKS: ScummVM Music Enhancement Project

Podcasts – Gaming & Technology
Game & Gadget Podcast #31 – Exploding Phones, Retro Future, Unity Chaos & More…

Podcasts – Gaming & Technology

Play Episode Listen Later Nov 11, 2023 54:07


I am joined by Tony Warriner who is one of the founders of Revolution Software and Aaron Fothergill previously from Argonaut Games and now with Shifty Eye Games as we discuss more gaming, gadgets and technology both retro and modern. Topics include: The engineering conundrum of granny squares You don’t have to be an expert in the field to write a game about a particular topic Tony appears on more panels Retro computers & consoles and inspiring the young Unity Engine going downhill The craziness of gaming marketing and advertising The beauty of Apple skeuomorphism before iOS 7 Every operating system goes partially transparent MacBook Pro 2015 craziness of design – goodbye ports, hello dongles Collecting old phones and the battery bulging dangers James gets himself another Commodore 64 The similarity of technology used on older retro computers Disks surviving, discs rotting Tony’s Amstrad CPC fixed and working The loudness of 52x CD-ROM drives – spin spin spin! SUBSCRIBE TO THE SHOW: Amazon Music | Apple Podcasts | Deezer | Pocket Casts | RSS | Spotify | YouTube Music | YouTube SUPPORT THE SHOW: Donate to the Game & Gadget Podcast & Pixel RefreshSUBMIT QUESTIONS FOR THE SHOW: Submit a question for the Game & Gadget PodcastFIND OUT MORE: What is the Game & Gadget Podcast WEBSITE: Pixel Refresh – Gaming, Gadgets & Tech both Retro & ModernEMAIL SUBSCRIBE: Latest Articles / Reviews via EmailPIXEL REFRESH YOUTUBE CHANNEL: Pixel Refresh on YouTubeFREE GAME SOUNDTRACKS: ScummVM Music Enhancement Project

Podcasts – Gaming & Technology
Game & Gadget Podcast #30 – 8-bit Computers, PiStorm, Broken Sword Reforged & More…

Podcasts – Gaming & Technology

Play Episode Listen Later Sep 22, 2023 43:55


I am joined by Tony Warriner who is one of the founders of Revolution Software as we discuss more gaming, gadgets and technology both retro and modern. Topics include: Tony has been on an event panel and another to follow with Charles Cecil of Revolution Software The Acorn Electron bargain £20 spend So many 8-bit computers that didn’t make it! Storing computers is harder than consoles! Tony’s 8-bit computer collection Collecting original retro computer boxes and using modern replicas The Enterprise computer that failed Real Amiga with PiStorm and a Raspberry Pi makes your CPU stupid fast! All the versions of the Atari ST The true joy of programming for the Motorola 68000 Tony wanting to write an Amiga game in the future Programming between the different 16-bit computers Broken Sword Reforged using AI and ‘real’ artists to increase the visual detail SUBSCRIBE TO THE SHOW: Amazon Music | Apple Podcasts | Deezer | Pocket Casts | RSS | Spotify | YouTube Music | YouTube SUPPORT THE SHOW: Donate to the Game & Gadget Podcast & Pixel RefreshSUBMIT QUESTIONS FOR THE SHOW: Submit a question for the Game & Gadget PodcastFIND OUT MORE: What is the Game & Gadget Podcast WEBSITE: Pixel Refresh – Gaming, Gadgets & Tech both Retro & ModernEMAIL SUBSCRIBE: Latest Articles / Reviews via EmailPIXEL REFRESH YOUTUBE CHANNEL: Pixel Refresh on YouTubeFREE GAME SOUNDTRACKS: ScummVM Music Enhancement Project

Let's Talk AI
#137 - Salesforce Copilot, Chip Crunch, Meta Rival to ChatGPT, AI for paralysis patients

Let's Talk AI

Play Episode Listen Later Sep 20, 2023 78:30


Our 137th episode with a summary and discussion of last week's big AI news! With guest host Jessica Dai. Check out her Reboot publication! Read out our text newsletter and comment on the podcast at https://lastweekin.ai/ Email us your questions and feedback at contact@lastweekin.ai Check out our sponsor, the SuperDataScience podcast. You can listen to SDS across all major podcasting platforms (e.g., Spotify, Apple Podcasts, Google Podcasts) plus there's a video version on YouTube. Timestamps + Links: (00:00) Intro  (01:37) SuperDataScience podcast ad Tools & Apps (02:32) Salesforce launches AI assistant across its apps including Slack and Tableau (06:06) Roblox's new AI chatbot will help you build virtual worlds (09:22) Bybit debuts AI-powered ‘TradeGPT' for market analysis and data driven Q&A (11:14) China's Ant Group unveils finance AI model as race heats up Applications & Business (13:24) TSMC warns AI chip crunch will last another 18 months (16:50) Even AI Hasn't Helped Microsoft's Bing Chip Away at Google's Search Dominance (20:05) OpenAI will host its first developer conference on November 6 (22:54) AI reading coach startup Ello raises $15M to bolster child literacy (25:71) Nasdaq gets SEC nod for first exchange AI-driven order type (27:17) NVIDIA Adds New Software That Can Double H100 Inference Performance Projects & Open Source (30:10) Meta Platforms reportedly building open-source generative AI system to rival OpenAI's ChatGPT (34:13) Indian Developers Top Hugging Face Leaderboard with GenZ 70B (38:31) Supporting the Open Source AI Community Research & Advancements (40:31) Artificial intelligence allows paralysis patient to speak for first time in 18 years (45:42) Efficient Benchmarking (of Language Models) (49:31) Online AI-based test for Parkinson's disease severity shows promising results (52:52) Scientists used machine learning to perform quantum error correction Policy & Safety (56:18) Tech leaders including Musk, Zuckerberg call for government action on AI (01:01:32) US court rules that artificial intelligence generated artwork cannot be copyrighted (01:04:00) 2 Senators Propose Bipartisan Framework for A.I. Laws (01:05:47) Transcript: US Senate Judiciary Hearing on Oversight of A.I. (01:06:02) U.S. Copyright Office Invites Public To Comment On AI Synthetic Media & Art (01:09:10) Venice Film Festival 2023 Is Cinematic AI's Coming Out Party (01:13:52) Revolution Software is using their own AI technology to remake Broken Sword (01:16:24) As his Kickstarter passes $1.3M, publisher defends Terraforming Mars' generative AI art: ‘It's too powerful a technology' (01:17:23) Outro

Podcasts – Gaming & Technology
Game & Gadget Podcast #29 – Atari ST Nostalgia, Pink Genies & More…

Podcasts – Gaming & Technology

Play Episode Listen Later Aug 2, 2023 66:59


I am joined by Aaron Fothergill previously from Argonaut Games and now with Shifty Eye Games, Steve Ince who is an artist, game designer and writer working on games from Revolution Software such as Broken Sword and also a new guest to our podcast Rees from YouTube channel ctrl-alt-rees as we discuss more gaming, gadgets and technology both retro and modern. Topics include: Steve Ince discusses his retirement from gaming work What games Steve has been playing now he has a little more time Steve releasing yet more books! The pain of the developer crunch time Life as ctrl-alt-rees and his fascination with Atari Atari ST and the MIDI capabilities Computers for homework *cough* games! Homework on an Acorn Archimedes A3010 and dot matrix printers Atari ST and 32 person strong multiplayer games with MIDI connections The horror when you realise what you have thrown away, and then it becomes valuable Steve’s computer journey Taking a high quality scan, reducing to 128 colours for PC, reducing to 32 colours for Amiga A changing colour pixel for a convincing ‘blink’ Broken Sword on the Nintendo Wii Rise of the Triads and the music of Lee Jackson The ever growing retro community Robin Williams suing Disney and the risk of the colour blue SUBSCRIBE TO THE SHOW: Amazon Music | Apple Podcasts | Deezer | Pocket Casts | RSS | Spotify | YouTube Music | YouTube SUPPORT THE SHOW: Donate to the Game & Gadget Podcast & Pixel RefreshSUBMIT QUESTIONS FOR THE SHOW: Submit a question for the Game & Gadget PodcastFIND OUT MORE: What is the Game & Gadget Podcast WEBSITE: Pixel Refresh – Gaming, Gadgets & Tech both Retro & ModernEMAIL SUBSCRIBE: Latest Articles / Reviews via EmailPIXEL REFRESH YOUTUBE CHANNEL: Pixel Refresh on YouTubeFREE GAME SOUNDTRACKS: ScummVM Music Enhancement Project

Podcasts – Gaming & Technology
Game & Gadget Podcast #28 – Atari Jaguar Development, Beyond Smartphones & More…

Podcasts – Gaming & Technology

Play Episode Listen Later Jun 29, 2023 61:12


I am joined by Tony Warriner who is one of the founders of Revolution Software and Aaron Fothergill previously from Argonaut Games and now with Shifty Eye Games as we discuss more gaming, gadgets and technology both retro and modern. Topics include: Atari Jaguar – 64-bit development issues with Tom & Jerry chips Threading commands with the Atari Jaguar Nintendo Wii U naming failure Nintendo Switch and Valve Steam Deck Folding smartphones and remembering the Motorola V3i and WAP Beyond smartphones, the Apple Vision Pro? 3D cinema with custom 2D glasses 3D televisions dead, but 3D movies still being released Disney+ IMAX and the 4K Blu-ray disks NOT always including premium features (Dolby TrueHD, Dolby Vision etc) Streaming services licence issues, content removed The Orville, more Star Trek than Star Trek The wonders of Plex Couldn’t even playback an MP3 music file without stuttering on a 486 PC

Adventure Game Hotspot Podcast
The Ups and Downs of Revolution Software: Discussion with co-founder Tony Warriner

Adventure Game Hotspot Podcast

Play Episode Listen Later Jun 9, 2023 113:42


Maybe it was just me but when I was a kid I thought Revolution Software was a massive game designer. They were everywhere and created some of the greatest point-and-click adventure games ever. I mean, they made Broken Sword, Beneath a Steel Sky, Lure of the Temptress, In Cold Blood and... Who Wants to be a Millionaire. Okay, maybe the last one was a one off, but they were a powerhouse. Would you believe that Revolution Software was always an inch away from closing on many occasions (and they kind of did one time). In this podcast episode of Adventure Game Hotspot, we sit down and discuss the ups and downs of Revolution Software with co-founder Tony Warriner. We break down some of the most interesting and often time jaw dropping moments that are written in Tony's successful book Revolution: The Quest for Game Development Greatness Stay to the end because Joshua, Jack and Tony each choose their 5 favorite scenes from Revolution Software games. --- Support this podcast: https://podcasters.spotify.com/pod/show/weirdgamingadventure/support

Podcasts – Gaming & Technology
Game & Gadget Podcast #27 – A.I., ChatGPT, Bard, Voice Assistant Chaos & More…

Podcasts – Gaming & Technology

Play Episode Listen Later May 25, 2023 55:25


I am joined by Tony Warriner who is one of the founders of Revolution Software as we discuss more gaming, gadgets and technology both retro and modern. Topics include: Image generation with A.I. is scary good A.I. is a replicant? A.I. introduces James Woodcock A.I. introduces Tony Warriner Who is Steve Warriner? Tony wishes he knew! The A.I. risk to copywriters The A.I. risk to artists and copyright The benefits of Artificial Intelligence Using A.I. to make appointments Creating a coffee drinking squirrel Voice assistants that simply don’t understand Tony’s book on the history of Revolution Software updates

My Perfect Console with Simon Parkin
Charles Cecil MBE, creator of Broken Sword.

My Perfect Console with Simon Parkin

Play Episode Listen Later Apr 17, 2023 57:03


My guest today is a legendary British video game designer. While a student at Manchester University, a friend invited him to write a text adventure which led him to work for the video game publishers US Gold and, later, Activision. In 1990 he co-founded Revolution Software in the North of England.After releasing Lure of the Temptress and Beneath a Steel Sky, he began work on Broken Sword, a world-spanning adventure game starring the American patent lawyer, George Stobbart and his French girlfriend, Nicole Collard, a freelance journalist. The game had a witty script, was beautifully illustrated, and featured a soundtrack by Barrington Pheloung, the composer of the Inspector Morse TV series, who my guest first met over a game of cricket.After Sony reluctantly brought the game to PlayStation, it became a smash hit, leading to a string of successful sequels. But the course has not always been easy. “The audience for adventure games is limited,” he once told me. “But that audience is incredibly loyal.” Welcome, Charles Cecil MBE.Clips under discussion:Galaxian (Toshio Kai).Opening Theme (Peter McConnell, Michael Land and Clint Bajakian).Super Mario 64 Main Theme (Koji Kondo).Grand Theft Auto III Theme (Craig Conner).Thing 01 (Martin Stig Andersen).All other music by Simon Parkin. Thank you for listening to My Perfect Console. Please consider becoming a supporter; your small monthly donation will help to make the podcast sustainable for the long term, contributing toward the cost of equipment, editing, and hosting episodes. https://plus.acast.com/s/my-perfect-console. Hosted on Acast. See acast.com/privacy for more information.

Podcasts – Gaming & Technology
Game & Gadget Podcast #26 – Intellivision Console, “Talkie” Versions & More…

Podcasts – Gaming & Technology

Play Episode Listen Later Mar 12, 2023 61:40


I am joined by Tony Warriner who is one of the founders of Revolution Software and Steve Ince who is an artist, game designer and writer working on games from Revolution Software such as Broken Sword as we discuss more gaming, gadgets and technology both retro and modern. Topics include: James acquiring the Mattel Electronics Intellivision Console and games The Intellivision voice synthesis add-on The joy of cartridges compared against cassette, floppy disk and more Tony states “You could do a great game with 48K” The juggling of switching multiple floppy disks for a single game Why did James get a PC? To play the “talkie” version of Simon the Sorcerer! Select, menu and adjust – remembering the Acorn Archimedes A3010 Steve explains how he managed the audio recordings for Beneath a Steel Sky “talkie” version Characters with accents? Discworld and the famous actors who did the many voices including ‘Jon’ Pertwee How Broken Sword music and voice cast influenced the story of the sequel The different voices of Nico Collard in Broken Sword Directing the voice cast and whether any of us can act! The easter eggs Tony and Steve have snuck into their games Piracy… the voice of pirates Classic TV, the good and mostly the bad

Adventure Game Hotspot Podcast
Colossal Cave: Did it Stick the Landing? What is the Future of VR in Adventure Games? AGH PODCAST

Adventure Game Hotspot Podcast

Play Episode Listen Later Jan 22, 2023 80:39


Adventure Game Geek triumphantly returns to the Adventure Game Hotspot podcast as he, Weird Gaming Adventure and Jack Allin discuss Colossal Cave. Did the Williams new adventure live up to expectations? What is the future of Cygnus Entertainment? Speaking of the future? Is VR here to stay in the adventure game genre? We tackle those topics and also speculate on what Revolution Software's next game is going to be. Stay to the end because we each give 5 adventure games that can use a good remaster or needs to be "reimagined". Caugh* Gabriel Knight 3. * Caugh. --- Support this podcast: https://podcasters.spotify.com/pod/show/weirdgamingadventure/support

My Perfect Console with Simon Parkin

Welcome to My Perfect Console with author, New Yorker journalist and The Observer's video game critic, Simon Parkin.Each week a guest picks the five video games they would like to immortalise on their very own fictional games console.Trailer episode featuring clips from forthcoming episodes with Josh Wardle, the creator of Wordle, and Charles Cecil MBE, co-founder of Revolution Software, creator of the Broken Sword video game series. Thank you for listening to My Perfect Console. Please consider becoming a supporter; your small monthly donation will help to make the podcast sustainable for the long term, contributing toward the cost of equipment, editing, and hosting episodes. https://plus.acast.com/s/my-perfect-console. Hosted on Acast. See acast.com/privacy for more information.

The Retro Hour (Retro Gaming Podcast)
357: The Best of 2022 in Retro Gaming - The Retro Hour EP357

The Retro Hour (Retro Gaming Podcast)

Play Episode Listen Later Dec 16, 2022 84:04


Join us for a BUMPER look back at 2022 and some of our favourite industry veterans who have joined us on the podcast this year! Have a very Merry Christmas and we'll see you next week for the Christmas quiz! Please visit our amazing sponsors and help to support the show: Bitmap Books https://www.bitmapbooks.com/ Check out PCBWay at http://pcbway.com for all your PCB needs Thanks to our latest Patreon backers, in the Hall of Fame this week: Stephen Foster, Craig T, Matthew, Retro Jerry,  Frank Kooistra We need your help to ensure the future of the podcast, if you'd like to help us with running costs, equipment and hosting, please consider supporting us on Patreon: https://theretrohour.com/support/ https://www.patreon.com/retrohour Get your Retro Hour merchandise: https://bit.ly/33OWBKd Join our Discord channel: https://discord.gg/GQw8qp8 Website: http://theretrohour.com Facebook: https://www.facebook.com/theretrohour/ Twitter: https://twitter.com/retrohouruk Instagram: https://www.instagram.com/retrohouruk/ Twitch: https://www.twitch.tv/theretrohour Upcoming events: Notts VGA Festival - https://www.nottsvge.com/ - 17th & 18th December 2022 Show notes: The Making of Earthworm Jim with David Perry - The Retro Hour EP319: https://bit.ly/3HKwkUh The Story of The XBox with Co-Creator Kevin Bachus - The Retro Hour EP347: https://bit.ly/3PDy8jF The Secrets of Video Game Voice Acting - The Retro Hour EP313: https://bit.ly/3W1vJln The Golden Age of Atari with Ed Rotberg - The Retro Hour EP337: https://bit.ly/3YEQbKD Bringing Metal Gear Solid & Oddworld to the PC - The Retro Hour EP343: https://bit.ly/3BE2q03 Road Rash creator Randy Breen - The Retro Hour EP331: https://bit.ly/3UWjGo5 Shadow of The Beast & Driver with Martin Edmonson - The Retro Hour EP338: https://bit.ly/3UWjLIp The Simpson's Hit & Run: The Making of with John Melchior - The Retro Hour EP330: https://bit.ly/3BGE3P7 Civilization and Railroad Tycoon with Bruce Shelley - The Retro Hour EP349: https://bit.ly/3Pxf9Yb Activision and Acclaim: Inside Stories with Rod Cousens - The Retro Hour EP311: https://bit.ly/3PxtKCO The Voice of Duke Nukem: Jon St John - The Retro Hour EP328: https://bit.ly/3uW799m Manic Miner to Command & Conquer with Steve Wetherill - The Retro Hour EP322: https://bit.ly/3FVdM1X Beneath a Steel Sky & Revolution Software with Tony Warriner - The Retro Hour EP327: https://bit.ly/3hvdh5A The Angry Video Game Nerd - The Retro Hour EP321: https://bit.ly/3HG7EMG   Video Toaster with NewTek Founder Tim Jenison - The Retro Hour EP342: https://bit.ly/3V1eOhi  

Podcasts – Gaming & Technology
Game & Gadget Podcast #21 – Revolution Software Kickstarter Book Interview

Podcasts – Gaming & Technology

Play Episode Listen Later Sep 23, 2022 60:35


I interview Tony Warriner and Martin Mulrooney, creators of a new book on Kickstarter covering the history of point and click adventure legends Revolution Software.

The Retro Hour (Retro Gaming Podcast)
327: Beneath a Steel Sky & Revolution Software with Tony Warriner - The Retro Hour EP327

The Retro Hour (Retro Gaming Podcast)

Play Episode Listen Later May 20, 2022 95:25 Very Popular


We're joined by Revolution Software co-founder Tony Warriner to hear the inside story on classics like Beneath a Steel Sky, Broken Sword and lots more! Tony Warriner website: https://tonywarriner.io/ Please visit our amazing sponsors and help to support the show: Get 3 months of ExpressVPN for FREE: https://expressvpn.com/retro Bitmap Books https://www.bitmapbooks.com/ We need your help to ensure the future of the podcast, if you'd like to help us with running costs, equipment and hosting, please consider supporting us on Patreon: https://theretrohour.com/support/ https://www.patreon.com/retrohour Thanks so much to our latest supporters, in the Hall of Fame this week: Tony Davis, Shane and Scott and Asbestos Lung Get your Retro Hour merchandise: https://bit.ly/33OWBKd Join our Discord channel: https://discord.gg/GQw8qp8 Website: http://theretrohour.com Facebook: https://www.facebook.com/theretrohour/ Twitter: https://twitter.com/retrohouruk Instagram: https://www.instagram.com/retrohouruk/ Twitch: https://www.twitch.tv/theretrohour Show notes:  RIP iPod: https://bit.ly/3MyZULJ  Apple music event 2001: https://youtu.be/kN0SVBCJqLs  EA ditching FIFA brand: https://bit.ly/3yObdvt  Portal for the N64: https://bit.ly/384S8ui  Wolfenstein 3D 30th anniversary edition: https://bit.ly/3PuwSyR 

WellPlayed DLC
WellPlayed DLC Podcast – Interview With Charles Cecil

WellPlayed DLC

Play Episode Listen Later Dec 15, 2021 54:38


Join Zach as he chats with Revolution Software founder and famed adventure game creator Charles Cecil about adventure games and the studio's latest title, Beyond a Steel Sky.

Video Game Newsroom Time Machine

Gambling comes to the NES, Master System games are coming to the GameGear & Gameboy goes FPS These stories and many more on this episode of the Video Game Newsroom Time Machine This episode we will look back at the biggest stories in and around the video game industry in November of 1991. As always, we'll mostly be using magazine cover dates, and those are of course always a bit behind the actual events. Peter is on vacation so we have the pleasure of Mads from the Retro Asylum to join us. http://retroasylum.com and https://playthroughpod.com/ Get us on your mobile device: Android: https://www.google.com/podcasts?feed=aHR0cHM6Ly92aWRlb2dhbWVuZXdzcm9vbXRpbWVtYWNoaW5lLmxpYnN5bi5jb20vcnNz iOS: https://podcasts.apple.com/de/podcast/video-game-newsroom-time-machine And if you like what we are doing here at the podcast, don't forget to like us on your podcasting app of choice, YouTube, and/or support us on patreon! https://www.patreon.com/VGNRTM Send comments on twitter @videogamenewsr2 Or Instagram https://www.instagram.com/vgnrtm Or videogamenewsroomtimemachine@gmail.com Links: 7 Minutes in Heaven: Video version - https://www.patreon.com/posts/59601856 https://www.mobygames.com/game/arcade/spider-man-the-videogame https://www.mobygames.com/game/art-of-fighting https://www.mobygames.com/game/arcade/captain-america-and-the-avengers https://www.mobygames.com/game/arcade/simpsons Corrections: October 1991 Ep - https://www.patreon.com/posts/58472276 https://en.wikipedia.org/wiki/Syndicate_(series) https://deadline.com/2021/10/dune-sequel-greenlit-by-legendary-warner-bros-theatrical-release-1234862383/ https://en.wikipedia.org/wiki/Atari_Games https://en.wikipedia.org/wiki/Vector_graphics 1991: MidiMaze is coming to Gameboy https://archive.org/details/ACEIssue50Nov91/ACE_Issue_50_Nov_91/page/n6/mode/1up https://en.wikipedia.org/wiki/MIDI_Maze https://www.mobygames.com/game/faceball-2000 Faceball 2000 Battle of the Ports - https://www.youtube.com/watch?v=yD0hm1F0qHI Atari launches Lynx 2 https://archive.org/details/video-games-computer-entertainment-issue-34-november-1991/page/n23/mode/1up https://en.wikipedia.org/wiki/Atari_Lynx#Lynx_II Master System to Game Gear converter released https://www.retromags.com/files/file/3328-mega-play-vol2-no6-november-december-1991/ pg. 14 https://archive.org/details/powerplaymagazine-1991-11/page/42/mode/1up https://segaretro.org/Master_Gear_Converter Minnesota to test NES based online gambling system Play Meter November 1991, pg. 24 Minnesota drops plan to test NES based online gambling system Playthings November 1991 https://kotaku.com/when-nintendo-wanted-to-bring-gambling-into-american-ho-5838193 https://www.videogamesage.com/forums/topic/4706-nes-modem-and-minnesota-state-lottery-cart/ https://en.wikipedia.org/wiki/Family_Computer_Network_System Psygnosis teams up with EA to publish on Genesis https://archive.org/details/ACEIssue50Nov91/ACE_Issue_50_Nov_91/page/n10/mode/1up https://www.mobygames.com/game/genesis/shadow-of-the-beast https://www.mobygames.com/game/genesis/killing-game-show Sega still miffed over Stormlord https://archive.org/details/GamePro_Issue_028_November_1991 pg. 114 https://archive.org/details/video-games-computer-entertainment-issue-34-november-1991/page/n21/mode/1up https://www.mobygames.com/company/razorsoft-inc Multix wants to bring NES gaming to your PC https://archive.org/details/GamePro_Issue_028_November_1991 pg. 114 http://www.multix.com/product.htm https://archive.org/details/game-zone-01/page/10/mode/1up Computer Gaming World magazine goes ... console? https://archive.org/details/Computer_Gaming_World_Issue_88/page/n69/mode/2up https://archive.org/details/Computer_Gaming_World_Issue_88/page/n77/mode/1up https://archive.org/details/Computer_Gaming_World_Issue_88/page/n91/mode/2up Revolution Software takes on SCUMM https://archive.org/details/ACEIssue50Nov91/ACE_Issue_50_Nov_91/page/n8/mode/1up https://en.wikipedia.org/wiki/Virtual_Theatre https://www.mobygames.com/game-group/game-engine-virtual-theatre https://www.mobygames.com/game-group/game-engine-scumm US Gold is getting out of the arcade port business https://archive.org/details/Amiga_Power_Issue_07_1991-11_Future_Publishing_GB/page/n9/mode/1up https://www.mobygames.com/browse/games/us-gold-ltd/offset,100/so,1d/list-games/ https://en.wikipedia.org/wiki/The_Way_of_the_Exploding_Fist Digital Research has been acquired by Novell https://archive.org/details/1991-11-compute-magazine/page/n9/mode/1up https://en.wikipedia.org/wiki/Gary_Kildall https://en.wikipedia.org/wiki/Digital_Research FMV is coming to a PC near you https://archive.org/details/megazoneau18/page/n6/mode/1up Maxwell group announces US publishing arm https://archive.org/details/video-games-computer-entertainment-issue-34-november-1991/page/n21/mode/1up https://www.mobygames.com/company/arena-entertainment Robert Maxwell found dead at sea https://www.nytimes.com/1991/11/06/world/robert-maxwell-found-dead-off-canary-islands.html?searchResultPosition=1 https://en.wikipedia.org/wiki/Robert_Maxwell Dr. Seuss has passed Plaything November 1991, pg. 15 https://en.wikipedia.org/wiki/Dr._Seuss https://en.wikipedia.org/wiki/How_the_Grinch_Stole_Christmas! https://en.wikipedia.org/wiki/How_the_Grinch_Stole_Christmas!_(TV_special) Recommended Links: The History of How We Play: https://thehistoryofhowweplay.wordpress.com/ Gaming Alexandria: https://www.gamingalexandria.com/wp/ They Create Worlds: https://tcwpodcast.podbean.com/ Digital Antiquarian: https://www.filfre.net/ The Arcade Blogger: https://arcadeblogger.com/ Retro Asylum: http://retroasylum.com/category/all-posts/ Retro Game Squad: http://retrogamesquad.libsyn.com/ Playthrough Podcast: https://playthroughpod.com/ Sound Effects by Ethan Johnson of History of How We Play and Enzo Maida.  

Podcasts – Gaming & Technology
Game & Gadget Podcast #14 – Nintendo 3DS, Revolution Software Book & More…

Podcasts – Gaming & Technology

Play Episode Listen Later Nov 27, 2021 58:25


I am joined by Tony Warriner in our latest podcast to discuss more gaming, gadgets and technology both retro and modern.

Podcasts – Gaming & Technology
Game & Gadget Podcast #6 – Broken Sword Development & Writing

Podcasts – Gaming & Technology

Play Episode Listen Later Jul 29, 2021 55:57


Tony Warriner and Steve Ince share their stories from working on Broken Sword with Revolution Software.

Outcast - La voce dei videogiocatori borderline
Il nostro Ludonarracon 2021 laggato

Outcast - La voce dei videogiocatori borderline

Play Episode Listen Later Jul 12, 2021 201:03


Con un ritardo che sfonda ampiamente il limite del tragico, vi proponiamo finalmente la nostra chiacchierata sul Ludonarracon 2021, confidando nel fatto che un buon 90% di quel che andiamo a raccontarvi non è invecchiato. E il resto amen. Buon ascolto! In questo episodio:* Ludonarracon 2021, chicomecosa:Chiacchiere introduttive veloci sul Ludonarracon (03:52) * Seghe mentali sui giochini:Da “aspirante” a “narrative designer” (06:50). Una chiacchierata fra Natalie Watson e Sam Barlow (17:04). Risolvere problemi di design impossibili tramite la narrazione (38:55). Quarant'anni di Revolution Software (47:14). Nel dubbio, lo famo strano (01:04:15). Raccontare storie cupe tramite i videogiochi (01:12:10). * Ludonarracon 2021, le demo:Chiacchiere introduttive veloci sulla questione “Demo del Ludonarracon” (01:40:50) * Visti e provati:A Space For The Unbound (01:48:29). Beacon Pines (01:55:43). Cyrano (02:00:20). She Dreams Elsewhere (02:03:42). Song of Farca (02:11:04). The Invisible Hand (02:18:25). Do Not Buy This Game (02:23:55). The Murder Mystery Machine (02:30:27). The Longest Road on Earth (02:36:25). Tunic (02:43:40). Unpacking (02:52:28). Game Director Story (02:59:50). Lake (03:05:43). Forgotten Fields (03:11:50). Chicory (03:15:05). Soundtraccia: Odd Theme - Fabio Bortolotti / Outcast Tales - Davide Tosini & Fabio Bortolotti

Spectrum In Review: Captain Scarlet
Spectrum In Review - Episode 12 - The Heart Of New York

Spectrum In Review: Captain Scarlet

Play Episode Listen Later Oct 23, 2020 44:38


Saddle up as Chris and Danny head to the Big Apple to tackle arguably the greatest episode of Captain Scarlet (according to Danny) The Heart of New York. Listen as the two lads talk everything from the pronunciation of Doig, freedom powder and make far too many analogies and of cause argue whether is worthy of being called the best episode of Captain Scarlet.  Social Media: Instagram: @spectruminreview For more information on Captain Scarlet: Official Gerry Anderson website Fanderson website  The Gerry Anderson Podcast Captain Scarlet DVD set Captain Scarlet and the Mysterons 2017: The Vault:  The Complete Book of Captain Scarlet Stand By For Action! - The Music of Barry Gray  References: Survivor Series, WWE, (1993) Metal Gear Soild Three, Konami Computer Entertainment Japan (2004) Broken Sword 2, Revolution Software, (1997) Captain Scarlet and The Mysterons. "Heart of New York", Century 21 Productions, (1968) E.T. The Extra-Terrestrial, Univeral Pictures, (1982) The Iron Giant, Warner Bros. Feature Animation, (1999) Arrival, Film Nation Entertainment Lava Bear Films 21 Laps Entertainment (2016) The Who, "Won't Get Fooled Again", Who's Next, (1971)

Press Start Videojuegos
Broken sword (1996) - Spoilercast

Press Start Videojuegos

Play Episode Listen Later Oct 14, 2020 244:51


Si Final Fantasy VII fue el ariete cuya incursión hizo calar el RPG en el mercado occidental a Broken Sword debería concedérsele el honor de haber introducido los point and clicks en el nicho de mercado de las consolas. "La sombra de los templarios" llegó para ser un clavo más en el ataúd de la idea de que todos los juegos eran siempre un "mata mata" que deja de segundo lado el argumento. En el momento en el que Playstation empieza a hacerle guiños a un público más adulto y crítico Revolution Software nos ofreció una entrega con una historia de giros y tensiones que mira de frente a grandes best sellers como El nombre de la Rosa o El código da Vinci. Aunque bastante criticado (y con razón) por lo rebuscado en las resoluciones de algunos de sus puzzles, lo cierto es que después de el vinieron otros con la misma jugabilidad y el cursor en la pantalla se reconcilió con los jugadores a pesar de contar entre las manos con una cruceta o un joystick en lugar de el más intuitivo ratón para este tipo de juegos. Sin duda una gran entrega que hará las delicias de los más nostálgicos y que pondrá a prueba la paciencia de los jugadores más jóvenes. Esperemos que disfrutéis de este programa tanto como nosotros leyendo vuestros comentarios (y haciéndolo :P).

The Sausage Factory
The Sausage Factory Episode 295: Revolution Software

The Sausage Factory

Play Episode Listen Later Sep 25, 2020 46:40


Chris O'Regan chats to Charles Cecil of Revolution Software about the design and development of their adventure game, Beyond a Steel Sky What drives us to play adventure games to their completion? Is it the world in which they are set? Is it the characters that inhabit said world? Is it the puzzles thrown at us to thwart our progress? Or is it to experience and participate in a great story? All of these things and more are covered in this episode of The Sausage Factory. http://media.blubrry.com/caneandrinse/caneandrinse.com/sausage/TSF_Episode295.mp3   All music is by Alistair Kerley, (@AlistairKerley) and the Beyond a Steel Sky soundtrack can be bought from here:  https://www.amazon.co.uk/Beyond-Steel-Sky-Original-Soundtrack/dp/B08BSY7P5J   1. Prologue 2. Milo 3. What Have You Done? The Sausage Factory 295 was produced and edited by Chris O'Regan

Down to the Detail
Staffel 1: Beneath a Steel Sky · Folge 1 (von 2)

Down to the Detail

Play Episode Listen Later Jul 27, 2020 150:00


Taucht mit uns ein in den Adventure-Klassiker von Revolution Software von 1994. Wir begleiten den Protagonisten Robert Foster bei seiner Odyssee durch die skurille, düstere Metropole.

Game Talk
Beyond A Steel Sky: Gregor im Gespräch mit Charles Cecil

Game Talk

Play Episode Listen Later Apr 29, 2020 16:40


Beneath a Steel Sky war in den 90'ern ein schönes SciFi Grafik-Adventure der Baphomets Fluch-Macher bei Revolution Software. Jetzt wird es bald mit Beyond a Steel Sky fortgesetzt und Gregor hat nicht nur es anspielen können sondern auch Entwickler-Legende Charles Cecil dafür interviewt. Wenn nichts dazwischenkommt erscheint Beyond noch 2020 für PC & Apple Arcade.

Retro Tea Break
18: Tony Warriner - Revolution Software (Beneath a Steel Sky, Broken Sword...)

Retro Tea Break

Play Episode Listen Later Jan 12, 2020 69:36


Tony Warriner is one of the Co-Founders of Revolution Software, the team behind Beneath a Steel Sky, Lure of the Temptress and the Broken Sword series among many more AAA games.  Today Tony shares with us is memories of getting into game development and making the games we loved. ● Support RMC  Time is the most valuable thing we have.  Patrons create a reliable monthly income that allows me the time to dedicate creating content.  My goal is to be able to do  it full time.  You can support this dream here:  https://www.patreon.com/RetroManCave If you'd like to leave a one off tip then here are some methods: ● Treat me to a Coffee with Ko-Fi: http://ko-fi.com/retromancave ● Leave a tip on Paypal: https://paypal.me/RetroManCave  ● Support the Sponsors of The Cave  MonsterJoysticks: https://monsterjoysticks.com/RMC  1ClickPrint: https://www.1clickprint.com#retromancave ● Chat with me using one of these: Twitter:  https://twitter.com/TheRetroManCave Facebook:  https://www.facebook.com/theretromancave/ Discord: https://discord.gg/7qYtGcz ● Episode Links Tony on Twitter:  https://twitter.com/tonywarriner ● RMC Tool Shop - Find tools seen on the channel for your Cave here: USA Shop | https://www.amazon.com/shop/retromancave UK Shop | https://www.amazon.co.uk/shop/retromancave ●RMC Merch Shop for Mugs and Posters: https://www.etsy.com/shop/TheRetroManCave ● RMC Podcasts Enjoy my Podcasts with your favourite app using the links here: Retro Tea Break - https://audioboom.com/channels/5001251 Retro Island Diskettes - https://audioboom.com/channels/5001240

Point and Click: An Adventure Game Podcast
Episode 24: Broken Sword

Point and Click: An Adventure Game Podcast

Play Episode Listen Later May 13, 2019 137:20


It's time to journey to Paris and uncover the secrets of the Knights Templar, as we look at the very first Broken Sword title, Shadow of the Templars.  Learn about how the game was created and how Revolution Software evolved as a development studio, and then, dive deep into the experience of actually playing the title as we discuss the story, gameplay, and puzzles during our talkthrough portion of the podcast. Timestamps: Intro:  00:00:00 - 00:26:06 Talkthrough:  00:26:07 - 02:08:10 Final Remarks / Preview for Next Episode:  02:08:11 - 02:17:21

Inside The Game's podcast
Inside The Gamecast Ep 19 : Playstaion - State of play

Inside The Game's podcast

Play Episode Listen Later Apr 1, 2019 90:27


0:00:47 How was the weekend?   0:06:44 Intro to Inside the Gamecast Ep 19 : Playstation – State of Play   0:07:07 House Keeping – NGE   0:07:30 What games are out of the Week of April 1st   0:12:37 Apple Arcade   0:15:36 Beyond a steel sky from Revolution Software   0:20:14 Amy Hennig Star Wars talks on unfiltered Ryan Mc Caffrey   0:23:39 More Anthem Disappointment   0:34:16 Apex gets another Legend   0:37:53 The Elder Scrolls is 25   0:41:57 2 New Nintendo Switch models this Year   0:47:32 TOPIC OF THE SHOW: Playstation – State of Play   1:12:25 What games Scot has been playing.   1:14:40 What games Randall has been playing.   1:16:00 What games Drew has been playing   1:22:51 What games Nathan has been playing   1:24:54 What games Cory has been playing

Point and Click: An Adventure Game Podcast
Episode 6: Beneath a Steel Sky

Point and Click: An Adventure Game Podcast

Play Episode Listen Later Aug 31, 2018 168:01


In this episode, we take a look at Beneath a Steel Sky, the second game developed by Revolution Software (of Broken Sword fame).  How does this one stack up against the other classics of the adventure game genre?  Find out as we take a look at both the history of the game and, as always, conduct an in-depth talkthrough of the story, puzzles, and overall quality of the experience. Timestamps: Intro / Background / History:  00:00:00 - 00:44:37 Talkthrough:  00:44:38 - 02:41:25 Final  Remarks / Pantheon Ranking / Preview for Next Episode:  02:41:26 - 02:48:01

Game Republic Podcast
The Game Republic Podcast 1 Charles Cecil May 2018

Game Republic Podcast

Play Episode Listen Later Jun 18, 2018 50:14


Jamie Sefton from Yorkshire & Northern England games network Game Republic has a chat in sunny York with industry legend Charles Cecil MBE, the co-founder of Revolution Software, known for making fantastic narrative adventure games such as Beneath a Steel Sky and the Broken Sword series. Charles discusses his early start in videogames, how Revolution was saved by the App Store, the impact of Brexit, living and working in Yorkshire UK and tantalising details on the next Revolution adventure game! Thanks to Autodesk for supporting the podcast - for more information on the Game Republic network, hit the website: www.gamerepublic.net All music is (c)2018 Jamie Sefton

Immersive Audio Podcast
Immersive Audio Podcast Episode 3 Michael Kelly

Immersive Audio Podcast

Play Episode Listen Later Mar 2, 2018 26:28


Michael Kelly is Senior Director, Research and Development at DTS and is responsible for spatial audio SDKs used in games, AR, VR and other media. Kelly is also co-chair of the AES Technical Committee on Audio for games and chairs the AES Audio for Games conferences. He has over 15 year’s experience in the games industry working on both the creative and technical aspects of games. Michael began his career as Lead Sound Designer at Revolution Software working on Broken Sword: The Sleeping Dragon. Following this, he was responsible for the implementation of high quality DSP effects on a number of platforms at Creative Labs and led 3rd-party audio tools and high-level library development for PS3 and Vita at Sony Computer Entertainment Europe. He has a PhD in Electronic Engineering from the University of York, specialising in 3-D audio and Audio Coding. For more information follow: http://1618digital.com/immersive-audio-podcast-episode-3-michael-kelly/ Subscribe: 1618digital.com/#contact

First Person Gamers
First Person Gamers 7×10 – Nintendo Direct Mini

First Person Gamers

Play Episode Listen Later Jan 14, 2018 120:00


En este programa, emitido el 14 de Enero de 2018, te hablamos del Nintendo Direct Mini del 11 de Enero, de Revolution Software y sus intentos por revolucionar las aventuras gráficas, de Super Mario Land 2 DX, de Tobu Tobu Girl, de la preservación de la recreativa Last KM de Gaelco, del relanzamiento de los clasicos de Data East, y de Agartha, el nuevo unreleased de dreamcast.

Puntos Extra
T2Ep11 - El espíritu de Unay vencido en batalla posee de Javi

Puntos Extra

Play Episode Listen Later Mar 28, 2016 108:30


Otra semanita con Puntos Extra. ¿Qué tal esa resaca post episodio 10? En este episodio tendréis: Punto a punto: Pablo nos habla de Chase, lo nuevo de los desarrolladores de la antigua Cing, Javi de Oddworld Inhabitants y del pack de sus mejores obras de Revolution Software; además Adri nos habla de la locura desatada en Japón por Miitomo Puntos sobre las íes: A Adri le queman los pelos de la nuca los haters y los trollers El punto de la corchea: Pablo nos presenta el tema de la pista de N64 de Rainbow Road de Mario Kart 8 Tu punto de vista: Unay nos dejó una pregunta peliaguda. ¿Es importante la resolución en los videojuegos? Puntuando las estrellas: Javi analiza el alocado McPixel Punto y aparte: Nos despedimos de una forma random como siempre.

One Life Left's Podcast
One Life Left -- s12e18 -- #277 -- 7/10cc

One Life Left's Podcast

Play Episode Listen Later Feb 11, 2016 60:09


It's always good to have gaming royalty on the show so we were happy to have Lord Sir Charles Cecil CBE on as our Super-Special Guest this week. He showed his experience by managing to get the most plugs ever within the first minute of his introduction. You don't run a software company for 25 years without developing some good promotional skills. And next month Revolution Software will indeed be 25 years old, so we took an audio tour through the history of Revolution discussing classics like Lure of The Temptress, Beneath A Steel Sky and their little known game called Broken Sword. Charles also spoke about if the point and click game is still dead, announced a special version of Broken Sword that's available next month and also defended videogame journalists against ("The Hateful Eight" - ed). Not only that but he managed to offend Simon as well, which was bound to happen at some point. The bromance is over. John Life Left and Sega Badawi provided us with some features (and we're always open to new ideas for contributions) and we had Dexter make a welcome return to the reviews section. And if you want to be a Super-Special Guest without going to the hassle of creating an amazing game then you can bid for the opportunity to do so at the Super-Special Resonance FM Auction. Look out for it on the Resonance FM website. Cheerio!Team OLL x Links:https://twitter.com/revbothttps://twitter.com/charlescecil Track list1. Klamm - Regainer It's appears to have been deleted, but check http://chipmusic.org/music anyway2. Yuki Kakushi - It's Ok To Cryhttp://chipmusic.org/yukikakushi/music/its-okay-to-cry

Podcast – Spieleveteranen
#71: Revolutionäres Wunschkonzert

Podcast – Spieleveteranen

Play Episode Listen Later Sep 5, 2015


MP3-Download (108 MByte) Besetzung: Heinrich Lenhardt, Jörg Langer, Mick Schnelle, Roland Austinat und Stargast Chris Hülsbeck. Interview: Charles Cecil von Revolution Software. Aufnahmedatum: 25.08.2015 Themen: Die Veteranen blättern ausgiebig in der 20 Jahre alten PC Player 9/1995, erinnern sich an den Launch von Windows 95 und tauschen Impressionen von aktuellen Spielen aus. Zum 25jährigen Bestehen von Revolution Software (Baphomets […]

The Upper Memory Block
UMBCast 062 - Broken Sword

The Upper Memory Block

Play Episode Listen Later Dec 22, 2014 70:25


It's time for episode 62 where I'll be discussing the 1996 Revolution Software adventure series, Broken Sword. Before we get to the main topic, we got two emails. First, a great list of other retro-oriented podcasts: Watch Out for Fireballs Retro Gaming Roundup You Don't know Flack Retrobits W1S1: World One Stage One No Quarter IGN RetroCity DOS Nostalgia Podcast Three Moves Ahead TADPOG: Tyler and Dave Play Old Games Wired's Gamelife The Same Coin Second, a recommendation for a fun SimCity style game called Constructor We then get into all 5 games in the Broken Sword series in the usual way. Also, we're doing a Broken Sword giveaway! If you want a copy of the first game, send an email to podcast@umbcast.com with the subject line "Broken Sword Giveaway". Buy Broken Sword on GoG: http://www.gog.com/games##search=broken%20sword&sort=bestselling&page=1&pp=1106a1dda2d680438ecfb0bb70fd479c55a1791f Buy Broken Sword 1, 2 and 3 on Steam: http://store.steampowered.com/sub/6447/ Buy Broken Sword 4 on Steam: http://store.steampowered.com/app/316160/ Buy Broken Sword 5 on Steam: http://store.steampowered.com/app/262940/ YouTube play session: https://www.youtube.com/watch?v=w5U1P2HpW2Q Support the show on Patreon: http://www.patreon.com/umbcast Next time, I'll be looking at the 1996 RPG/FPS game, Strife from Rogue Entertainment. Enjoy!

The Upper Memory Block
UMBCast 061 - Silent Service

The Upper Memory Block

Play Episode Listen Later Dec 1, 2014 56:24


Welcome to episode 61 where I'll be discussing the 1985 Microprose sub simulator, Silent Service. As with last time, news is no longer covered on the main shows, you can check episode 60 for the latest retro PC gaming news as of last week. New news show coming in December! In the main portion of the show we discuss all the ins and outs of Sid Meier's great sub sims, Silent Service 1 and 2. The original game was inspired by the novel "Clear the Bridge" by Richard O'Kane: http://www.amazon.com/Clear-Bridge-Patrols-U-S-S-Tang/dp/0891415734/ YouTube play session: https://www.youtube.com/watch?v=5Siv6faJ77Q Support the show on Patreon: http://www.patreon.com/umbcast Next time, I'll be looking at the Broken Sword series from Revolution Software. Enjoy!

Podcast Campamento Krypton
CK#25: Aventuras gráficas

Podcast Campamento Krypton

Play Episode Listen Later Mar 23, 2014 116:30


Sierra online y Lucas Arts han creado obras imperecederas para nuestro entretenimiento pixelado, así como Revolution Software o Cyan Worlds entre otras muchas. Aventuras gráficas a cholón en el último especial de Campamento Krypton.

aventuras lucasarts revolution software cyan worlds campamento krypton
Podcast Campamento Krypton
CK#25: Aventuras gráficas

Podcast Campamento Krypton

Play Episode Listen Later Mar 23, 2014 116:30


Sierra online y Lucas Arts han creado obras imperecederas para nuestro entretenimiento pixelado, así como Revolution Software o Cyan Worlds entre otras muchas. Aventuras gráficas a cholón en el último especial de Campamento Krypton.

aventuras lucasarts revolution software cyan worlds campamento krypton
The Upper Memory Block
UMBCast 046 - Trek Games

The Upper Memory Block

Play Episode Listen Later Feb 23, 2014 67:31


For this show, something a bit different. I'm away so won't have time to put out a proper show. Instead, I'll be bookending a Treks in Sci Fi show I did back in September of 2012 where I talk about the great Interplay games Star Trek: 25th Anniversary and Star Trek: Judgement Rites. Still though, there's some news: Tim Schafer has stated that the second part of Broken Age has funded and can now begin development. Next, it appears that Descent 1 & 2 are now available on Steam. We then get into the TrekSF episode. It's slightly truncated from the original which ca be found here: http://treksinscifi.com/podcast_notes/?p=2564 Next time, I'll be covering the 1994 Revolution Software adventure, Beneath a Steel Sky. Hope you enjoy the show!

Public and Popular History
Moulding history for a video game story

Public and Popular History

Play Episode Listen Later Oct 17, 2013 53:41


Talk by Charles Cecil MBE, video game designer (Broken Sword series) & Director of Revolution Software, at the Public and Popular History Seminar. Charles Cecil, video game industry legend and creator of the Broken Sword series discusses the uses of historical narratives in video games, and the link to different media like film. In fact, the video game industry has been a bigger industry than film for some years now, and millions of users have their most intensive encounters with representations of the past in front of a computer screen. Just what this means when historical narratives have to be moulded to fit the entertainment objectives of the video game producer is the subject of this multi-media talk by one of the most successful designers in the industry.

Podcasts – Gaming & Technology
Monster Cast #19 – Always On Hell – ConsoleMonster.com [PODCAST]

Podcasts – Gaming & Technology

Play Episode Listen Later Apr 7, 2013 61:34


Today over Skype, we recorded Monster Cast #19 - produced for the Console Monster website. Joining me in this latest podcast are Marty Greenwell, Reece Warrender, Steven Bourke and special guest Steve Ince. Steve Ince is an award nominated writer and game designer, best known for his work on Revolution Software titles such as the Broken Sword series and is currently working on a freelance basis. Monster Cast is an un-scripted casual podcast, where Console Monster staff members come together and discuss the latest news in gaming over the past few weeks. Topics include... Disney closes publisher LucasArts DLC, EA, Xbox Support and the wrongs of Digital Distribution (Marty) Official Microsoft Statement regarding comments by Adam Orth - “Creative Director at Microsoft Studios. Get involved” - regarding #dealwithit Ouya console fires back at criticism Capcom 'working' on confirming DuckTales Remastered for PC Sega Europe admits to misleading Colonial Marines trailers The Sun reckons PS4 will be released in October EA: DRM is a dead-end strategy, was never discussed in SimCity meetings Also, if you stick around until after the ending goodbyes - Steve Ince gives us an insider view of development for games including the latest Broken Sword title currently in progress!

Podcasts – Gaming & Technology
Podcast #36 – Revolution Software, Broken Sword & More with Charles Cecil

Podcasts – Gaming & Technology

Play Episode Listen Later Feb 16, 2013 34:58


Joining me over Skype, Charles Cecil CEO of Revolution Software discusses the wonderful world of classic point and click adventure games, how the industry has changed and a glimpse of future titles including Broken Sword: The Serpent's Curse. Recently, Revolution Software successfully raised $771,560 to develop Broken Sword: The Serpent's Curse via a Kickstarter campaign, proving that this genre continues to thrive within the gaming community.

BitNote
Bn026 - Less nauseating rollercoasters

BitNote

Play Episode Listen Later Apr 23, 2012 30:24


In which a clear theme does not emerge. RollerCoaster Tycoon Theme by Allister Brimble from Roller Coaster Tycoon by Chris Sawyer Productions; Ridin In That Black Joint by Wale from Saints Row 2 by Volition, Inc; Fortune by Tony Cox, Russell Shaw from Theme Hospital by Bullfrog Productions; and Beneath a Steel Sky End theme by Dave Cummins from Beneath a Steel Sky by Revolution Software.

Stay Forever
Revolution! (Stay Forever, Folge 1 Classic)

Stay Forever

Play Episode Listen Later Aug 29, 2011 42:41


Willkommen bei Stay Forever, dem brandneuen Podcast von Gunnar Lott und Christian Schmidt. Erstaunlicherweise ist uns, nach all den Jahren, auch aufgefallen, dass so ein Podcast möglicherweise ein sicherer Weg zu Ruhm und Reichtum ist. Also dachten wir, wir versuchen’s mal. Hier ist unser Erstling. Das Gespräch dreht sich um Revolution Software, Charles Cecil und die Baphomets Fluch-Spiele, mäandert aber zwischendurch auch mal in andere Bereiche.

Stay Forever
Baphomets Fluch (Stay Forever, Folge 1 REMAKE)

Stay Forever

Play Episode Listen Later Aug 28, 2011 118:30


1996 kam, schon relativ spät in der Hochzeit der Adventures, das aufwändig gestaltete Spiel Baphomets Fluch (Broken Sword) auf den Markt. Entwickler war das kleine englische Studio Revolution Software unter Charles Cecil. Das Spiel fand eine enorm große Fangemeinde und legte den Grundstein für eine der langlebigsten Adventure-Serien. Christian und Gunnar haben die allererste Folge von Stay Forever nochmal ganz neu aufgenommen. Infos zum Spiel: Thema: Baphomets Fluch Erscheinungsjahr: 1996 Genre: Adventure Plattform: MS-DOS, Windows (später jede Plattform von GBA bis iOS) Entwickler: Revolution Software Publisher: Virgin Interactive Ltd. Designer: Charles Cecil, Steve Ince Podcast-Credits: Sprecher: Christian Schmidt, Gunnar Lott Audioproduktion: Fabian Langer, Christian Schmidt Titelgrafik: Paul Schmidt Intro, Outro: Nino Kerl (Ansage); Chris Hülsbeck (Musik) Chronist: Herr Anym Community Management: Christian Beuster

Midlife Gamer Podcast
MidLife Gamer Meet: Charles Cecil from Revolution Software

Midlife Gamer Podcast

Play Episode Listen Later Oct 13, 2009 22:58


We were lucky enough to catch up with Charles Cecil, founder of Revolution Software just days after the re-release of Beneath A Steel Sky on iPhone and iPod Touch. He tells MidLife Gamer that a new IP point and click adventure is still feasible in a modern market, and that he is aiming more for the 'casual market'. He argues that whilst core gamers will play casual games, casual gamers won't play core games, and that many casual gamers are yesterday's core gamers, very familiar with adventures of old. He admits though that the commercial model is different, 'we have to bring the price down'