There Are Four Mics is a weekly podcast dedicated to group discussion of Star Trek episodes and movies in stardate order. Currently working our way through Enterprise. Released every Wednesday.
The crew of the Enterprise gets really clever this episode, nearly pulling off a ruse that might have saved them a lot of time and effort had they succeeded. Unfortunately, its the Expanse, and this is Enterprise, so of course something had to go amiss. Episode Title: Strategem Written By: Michael Sussman and Terry Matalas Directed By: Mike Vejar Notable Guest Stars: Randy Oglesby (Degra) First Aired: February 04, 2004 Canon Date: December 12th, 2153 There Are Four Mics is a weekly Star Trek podcast discussing the Star Trek episodes and movies in stardate order. Join Jason Allen and Joe Heiser as we discuss the 14th episode of season three of Star Trek: Enterprise, Strategem.
The Expanse. Mysterious. Lonely. Cold. Hostile. An isolated corner of the galaxy with nary a friendly face for light ye-- Wait. Is that Shran? Episode Title: Proving Ground Written By: Chris Black Directed By: David Livingston Notable Guest Stars: Jeffrey Combs (Shran), Molly Brink (Lieutenant Talas), Randy Oglesby (Degra), Granville Van Dusen (Andorian General) First Aired: January 21, 2004 Canon Date: December 6th, 2153 There Are Four Mics is a weekly Star Trek podcast discussing the Star Trek episodes and movies in stardate order. Join Jason Allen and Joe Heiser as we discuss the 13th episode of season three of Star Trek: Enterprise, Proving Ground.
The Enterprise is taken over by a group of Triannon religious zealots seeking to use Starfleet's advance weapons to destroy the heretic forces on their homeworld. Things go exactly as planned. No they don't. Episode Title: Chosen Realm Written By: Manny Coto Directed By: Roxann Dawson Notable Guest Stars: Conor O’Farrel (D’Jamat), Vince Grant (Yarrick), Lindsey Stoddart (Indava), Tayler Sheridan (Jareb), David Youse (Nalbis), Gregory Wagrowski (Ceris)First Aired: January 14th, 2004 Canon Date: Unknown 2153 There Are Four Mics is a weekly Star Trek podcast discussing the Star Trek episodes and movies in stardate order. Join Jason Allen and Joe Heiser as we discuss the 12th episode of season three of Star Trek: Enterprise, Chosen Realm.
The Temporal Cold War story line isn't quite dead yet! Daniels pops back into Archer's life just long enough to send our Captain and back to 2004 era Detroit to stop some kind of Xindi plot. Episode Title: Carpenter Street Written By: Rick Berman & Brannon Braga Directed By: Michael Vejar Notable Guest Stars: Leland Orser (Loomis), Matt Winston (Temporal Agent Daniels) Jeffrey Dean Morgan (Xindi Reptillian) First Aired: November 26, 2003 Canon Date: Unknown 2153 / October 2004 There Are Four Mics is a weekly Star Trek podcast discussing the Star Trek episodes and movies in stardate order. Join Jason Allen and Joe Heiser as we discuss the 11th episode of season three of Star Trek: Enterprise, Carpenter Street.
Similitude should be one of those episodes that comes to mind whenever you think of Enterprise. If there were a reward for most "Star Trek-esque" episode, this would be in the running. Episode Title: Similitude Written By: Manny Coto Directed By: LeVar Burton Notable Guest Stars: Maximillian Orion Kesmodel (Sim age 4), Adam Taylor Gordon (Sim age 8), Shane Sweet (Sim age 17) First Aired: November 19th, 2003 Canon Date: Unknown (2153)
Our first cowboy episode! We both went into this episode expecting the worst, but ended up pleasantly surprised! Episode Title: Star Trek Enterprise 03x09 - North Star Written By: David A. Goodman Directed By: David Straiton Notable Guest Stars: Emily Bergl (Bethany), Glen Morshower (Macready), James Parks (Deputy Bennings) First Aired: November 12, 2003 Canon Date: Unknown 2153
Quantum Leap's Sam Beckett awakens to find himself in the body of the former captain of the starship Enterprise, Jonathan Archer. Due to crippling amnesia, he is unaware that a decade has passed since the Captain's mission to prevent the destruction of Earth has failed. With the help of Archer's companion T'Pol and his former crewmates, he manages to piece together Archer's past and put things right that once went wrong. All kidding aside. Friggen fantastic episode. Star Trek: Enterprise 03x08 - Twilight Written By: Mike Sussman Directed By: Robert Duncan McNeill Notable Guest Stars: Gary Graham (Ambassador Soval) There Are Four Mics is a weekly Star Trek podcast discussing the Star Trek episodes and movies in stardate order. Join Jason Allen and Joe Heiser as we discuss the 8th episode of season three of Star Trek: Enterprise, Twilight.
Following a lead given to them by Hoshi's captor from a previous episode, the Enterprise arrives at a kemocite processing facility supporting the construction of the Xindi weapon. Archer goes in all rough and tumble but accidentally makes a friend instead. Star Trek: Enterprise 03x07 - The Shipment Written By: Chris Black, Brent V. Friedman Directed By: David Straiton Guest Stars: John Cothran, Jr., Randy Oglesby, Steven Culp, John Eddins There Are Four Mics is a weekly Star Trek podcast discussing the Star Trek episodes and movies in stardate order. Join Jason Allen and Joe Heiser as we discuss the 7th episode of season three of Star Trek: Enterprise, The Shipment.
Beauty and the Beast, but with Hoshi and no dancing furniture. Star Trek: Enterprise 3x06 - Exile Written By: Phyllis Strong Directed By: Roxann Dawson Guest Stars: Maury Sterling There Are Four Mics is a weekly Star Trek podcast discussing the Star Trek episodes and movies in stardate order. Join Chris Keeley, Jason Allen, Joe Heiser, and Joshua B. Jones as we discuss the 6th episode of season three of Star Trek: Enterprise, Exile.
Responding to an automated distress call, the Enterprise finds the Seleya, a Vulcan ship that entered the Expanse nine months previously, derelict in an asteroid field rich in Trellium-D. Rescue efforts go sideways, as the Vulcan crew is exhibiting classic signs of Zombie-ism. Star Trek: Enterprise 3x05 - Impulse Directed by David Livingston Written by Jonathan Fernandez, Terry Matalas Guest Stars: Sean McGowan There Are Four Mics is a weekly Star Trek podcast discussing the Star Trek episodes and movies in stardate order. Join Jason Allen and Joe Heiser as we discuss the 5th episode of season three of Star Trek: Enterprise, Impulse. Cold Open Archer carries an injured and crazed T’Pol into the Medbay as she screaming her intent to murder the captain. Part I A day before the events in the Medbay, Archer and Trip are discussing bring back movie night when they pick up a Vulcan distress call. Archer and a team to take a shuttlepod through a dense field of Trellium-D laden asteroids to reach T’Pol’s former ship and crew. After the Vulcan vessel is unresponsive to their hails, they board it to find it in a state of unnerving disarray. Even more unnerving is the arrival of a Zombie Vulcan that tries to kill T’Pol until he is phasered by Archer. Hordes of zombie Vulcans descend onto the boarding party, blocking their ability to retreat to their shuttlepod. They begin making their way to the Vulcan sickbay to treat Corporal Hawkins injury, as T’Pol clearly begins to start suffering the effects of whatever has incapicated the Vulcan crew and she starts losing control over her emotions. Meanwhile, not having any luck beaming over Trellium-D asteroids, Travis and Trip take a shuttlepod out to manually collect some. Unfortunately once they land, an anomaly alters the course of the asteroid and sends them barreling dangerously into the densest section. Part 2 Archer and the gang make it to the bridge, but when they call the Enterprise asking for help they learn that Trip and Travis’ little asteroid adventure has disabled their only means of rescue for a few hours. Paranoia begins setting in on T’Pol and she briefly pulls a phaser set to kill on the Captain before his kick-ass moves saves his skin. Using the bio-data Archer transmitted, Phlox discovers that Trellium-D is a deadly neurotoxin for Vulcans and T’Pol will need to get treatment immediately before the effects are permanent. As if all this wasn’t enough, the Vulcans begin flooding the away team’s hideout with a deadly gas. The Enterprise away team overloads the ship’s system in order to clear the bulkheads keeping them from the shuttlepod. As the ship begins exploding around them, T’Pol’s mental state also continues to deteriorate, culminating in Archer stunning her. The crew fight their way through Vulcan zombies back to their shuttlepod when Shuttlepod Two finally arrives at blasts the locked docking clamp freeing them to make their escape. Phlox is able to heal T’Pol but they aren’t aren’t going to be able to use that Trelium-D Trip and Travis collected to protect the Enterprise until he can come up with an inoculation for T’Pol. Even though she’s safely back aboard her ship, T’Pol’s dreams continue to be haunted by Zombie Vulcans.
Chasing another lead in their pursuit of the Xindi, the Enterprise crew takes on a passenger attempting to escape slavery. Turns out this Rajiin character isn't as innocent as she appears, as she begins gathering data on Archer and the rest of the crew using her super powers. Star Trek: Enterprise 3x04 - Rajiin Directed by Michael Vejar Written by Chris Black, Brent V. Friedman, Paul Brown Guest Stars: Nikita Ager, Tucker Smallwood, Randy Olgesby, Rick Worthy, Scott MacDonald There Are Four Mics is a weekly Star Trek podcast discussing the Star Trek episodes and movies in stardate order. Join Jason Allen and Joe Heiser as we discuss the 4th episode of season three of Star Trek: Enterprise, Rajiin. Cold Open The Xindi Council meets discussing how to proceed after experiencing setbacks in their plans to destroy Earth. If Degra doesn’t make progress soon, the council may consider alternatives. Part 1 In the middle of his neuro-pressure sessions, Trip expresses some concerns about the gossip going around about his relationship with T’Pol, but she doesn’t mind. After Archer gets some cream put on his lesions from his recent transformation into an alien species, the Enterprise swings by a trading post to see if they can nab some Trellium-D. Instead they get a line on some recent Xindi visitors, and end up liberating a slave named Rajiin instead. In exchange for some spices, the Enterprise acquires the recipe for liquid Trellium-D. Turns out that making this stuff can get real nasty, so Trip and T’Pol set up a lab behind some emergency bulkheads just in case. Good thing, cuz their first batch blows up the place. Rajiin swings by the captain’s quarters to thank him for his kindness by demonstrating her quote unquote gifts, and later when Rajiin is poking around the transporter, she encounters Hoshi who seems like she would also like to experience those gifts. Somehow Rajiin ends up breaking into T’Pol’s quarters instead. Part 2 Rajiin accosts and overpowers T’Pol, and after nobody answers his doorbell ringing, Trip busts in but gets bonked on the head real bad. She uses her mental powers to try and make her way off her ship back to her partner, but the Enterprise gang is able to rally before she beams away. The Captain swings by the brig to manhandle his prisoner when Reed interrupts to inform him that two Reptillian Xindi craft are approaching the Enterprise. After a guilt trip from Archer, Rajiin divulges that the Xindi are developing a bio-weapon and she was on a mission to gather the necessary information to help that process. Three Xindi boarding parties converge to liberate Rajiiin from the brig, The Captain orders a pursuit course, but the Xindi disappear into some kind of vortex and disappear. Rajiin is dragged out into the Xindi Council and displays the bio-information she collected. The Council doesn’t seem happy about the Reptilians going rogue on this mission, but they decide to pursue the bio-weapon as well as their Earth-destroying-plan.
Archer, Hoshi, Trip, and T'Pol contend with a contagion that mutates any it infects into a member of an extinct sentient species. T'Pol is left to fend off her newly modified and aggressive crew mates. Take TNG's Genesis and Voyager's Threshold, add two unhappy podcasters, and you'll get this episode. Star Trek: Enterprise 03x03 - Extinction Directed by Levar Burton Written by Andre Bormanis Guest Stars: Roger Cross There Are Four Mics is a weekly Star Trek podcast discussing the Star Trek episodes and movies in stardate order. Join Chris Keeley, Jason Allen, Joe Heiser, and Joshua B. Jones as we discuss the 3rd episode of season three of Star Trek: Enterprise, Extinction. Cold Open A skinny little feller is making a break for it through the forest when he takes a little tumble. Before he can right himself, three dudes in space suit appear and murder him with their sweet ass flame throwers. Part 1 Trip swings by T'Pol's quarters for his latest therapy session and to share some sweet peaches, which sadly gets interrupted when the Captain orders her to the command center to discuss hunting down some nearby Xindi. Once they land on the planet, the humans on the away team transform into creatures and hunt down T'Pol. T'Pol convinces Monster Hoshi to hand over a universal translator to help bridge the language barrier, while she waits for the Enterprise to get it's act together to rescue them. They eventually send down a shuttlepod and capture Reed, but the rest of the away team escapes. Up in orbit, a couple vessels drop out of warp and inform the Enterprise they are quarantined due to Monster Reed being on their ship, and should prepare to be boarded. Part 2 Monster Archer dreams of a massive underground city, and becomes even more difficult to convince that his true home is Earth. The exterminator DUDE comes aboard the Enterprise and educates the gang that this is a manufactured virus designed to replenish the population of a species who lost the ability to reproduce. Monster Archer, Monster Hoshi and Regular T'Pol discover the city in the dream, and find it utterly destroyed. The flame thrower dudes track the Monsters, but T'Pol and her gang are able to overpower the team. In the process, one of the exterminator's suit gets ripped and he gets roasted by his buddies. A team from the Enterprise beams down just as everybody is about to get flamethrowers and takes them back to the ship. They hit the road and get pursued by the trigger happy flame people. in is able to synthesize an antiviral and saves the day. When Phlox is about ready to destroy the virus, Archer gets all sentimental and asks him to put it on ice instead.
Disabled by a series of anomalies, the Enterprise is boarded by pirates that manage to abscond with most of their anti-matter. In pursuit of the pirates, the crew discover an enormous and mysterious sphere. Archer quickly takes things too far with their lone captive, but no one seems to notice. Cold Open The Enterprise is plagued by anomalies that, among other more whimsical things, disturb Porthos’s slumber and force Reed to shut down the warp reactor. Acts 1 - 2 Main power offline, the Enterprise limps towards a nearby ship only to discover it too is disabled. A team is sent to investigate, finding evidence of a firefight, though many of the casualties were caused by a loss of life support. Archer orders the Enterprise to move on, fearing the aliens’ attackers may return. Trip does his best to comply, but the laws of physics seem to be in flux in this region. An alien ship appears and several board the Enterprise. Quickly overwhelming the crew, the pirates begin beaming cargo and critical components back to their ship. Trip manages to incapacitate one of the aliens and spook the rest into leaving by flipping on the malfunctioning warp reactor. Acts 3 - 4 The Enterprise has had their limited reserves of anti-matter stolen from them, leaving them with only a month’s worth of fuel. In sadder news, the crew face their first loss, as Crewman Fuller was killed in the raid. Phlox states he recognizes their alien prisoner as an Osaarian. Archer speaks to the Osaarian in the brig, learning little besides an important bit about it being impossible to leave the Expanse. Tracking the Osaarian ship’s ion trail leads to the discovery of the pirate hideout, an enormous cloaked sphere built nearly a thousand years ago. Within, they recover their stolen cargo and most of their antimatter. Additionally, they discover that the Osaarian’s had recently attacked a Xindi vessel, downloading their database in the process. Archer engages in a little torture, forcing their Osaarian prisoner to help them recover that information from the Osaarian ship when it returns. After a short game of cat and mouse, the Enterprise manages to download 90% of the database, leaving Archer to sift through, looking for answers. Star Trek: Enterprise 03x02 - Anomaly Directed by David Straiton Written by Mike Sussman Guest Stars: Robert Rusler, Nathan Anderson, Julia Rose There Are Four Mics is a weekly Star Trek podcast discussing the Star Trek episodes and movies in stardate order. Join Chris Keeley, Jason Allen, Joe Heiser, and Joshua B. Jones as we discuss the 2nd episode of season three of Star Trek: Enterprise, Anomaly.
Six weeks into the Expanse and the Enterprise has little to show for it. Fortunately, a tip from a freighter captain points Archer and Co. to the possible whereabouts of a Xindi miner. Cold Open The council of Xindi races debates the significance of the Enterprise’s arrival in the Expanse. With the weapon still in need of testing, it is decided that more information on Enterprise is needed. Act I and Act II Six weeks into their mission, the Enterprise continues its journey through the anomaly ridden Expanse. Following a lead given to them by a freighter captain of “questionable character” they are enroute to a mining facility where they have been told a member of the Xindi race is employed. At the mining facility, Archer and Reed agree to terms with the foreman but Archer’s request to meet the man to confirm his species is answered with a severed finger belonging to the unfortunate miner. Back on Enterprise, Phlox analyzes it, finding that while it is Xindi, it belongs to a different sub-species than the reptilian pilot. Archer and Trip return to the surface and are granted access to the Xindi miner, Kessick. Kessick refuses to reveal information without a guarantee that they will release him from his slavery. Soon Archer and Trip find they are being held prisoner by the foreman, and agree to help Kessick escape. With armed ships approaching the Enterprise, it becomes clear to T’Pol that something is amiss, and assigns Reed to work with Corporal Hayes to put together a team to extract the Captain. Reed clashes with Hayes, but eventually backs down. Act III - Act IV Archer, Trip, and Kessick work to climb the plasma ducts to the surface, discussing the five xindi races along the way. The conversation ends when plasma begins to surge upward, forcing the group back into the facility, and back under the Foreman’s guard. Before Archer and Trip can be be executed, the MACO’s arrive and stage their rescue. On the way out, Kessick is hit by weapons fire. Back aboard the Enterprise, while Phlox was unable to save him, Kessick managed to share the coordinates to the Xindi homeworld with his dying breath. While the Enterprise gets underway, T’Pol and Phlox have conspired to cure Trip’s insomnia by tricking him to performing Vulcan Neuropressure. For some reason Trip mistakes T’Pol’s behavior for sexual advances. T’Pol becomes aggravated, claiming it was a pointless exercise considering how stubborn Trip is. Trip stubbornly asserts he’s not stubborn, and proves it by allowing T’Pol to begin the procedure. The Enterprise arrives at the coordinates to find nothing but the debris field of a planet destroyed 120 years ago. Uncertain what to do next, the Enterprise proceeds deeper into the Expanse. Meanwhile, the Xindi Council shows signs of fracturing, as the Insectoids promise to destroy enterprise without without the council’s approval. Star Trek: Enterprise 03x01 - The Xindi Directed by Allan Kroeker Written by Rick Berman and Branon Braga Guest Stars: Richard Lineback, Stephen McHattie, Rick Worthy, Randy Oglesby, Scott MacDonald, Daniel Dae Kim, Steven Culp There Are Four Mics is a weekly Star Trek podcast discussing the Star Trek episodes and movies in stardate order. Join Jason Allen and Joe Heiser as we discuss the 1st episode of season three of Star Trek: Enterprise, The Xindi.
Season two has come and gone! We're just flying through the Star Trek franchise like it's nothin. Today we award our Star Trek Trivia Trophy, battle each other over best "Star Trek-ish" episode of Enterprise so far, and get a little salty with each other over a TV show. Our audio is a little off during this recording, thank you for your patience!
Things get serious real quick, as Earth has been attacked by a mysterious species hailing from the equally mysterious region of space, the Delphic Expanse. Few options left to them Earth sends their flagship, Enterprise, to meet the Xindi threat. Cold Open An object decloaks as it approaches Earth and fires a beam slicing devastation across the planet before breaking apart. Act I A panel of Klingons is ordered the disgraced Duras to reclaim his honor by capturing the elusive Captain Archer. Aboard the Enterprise, Archer shares with his crew that millions have been killed in the attack on Earth and that they have been recalled. Trip is expressing concern that his sister may have been a victim when Suliban board the Enterprise and kidnap the captain. Silik takes Archer to see Future Man, who warns him that the Xindi are developing a weapon to annihilate Earth. Just as Enterprise approaches home, a ship drops out of warp and opens fire on them. Act II The Klingons disable the Enterprise, but three more Starfleet vessels join the fight and repel Duras. On Earth, Archer is pushing for Enterprise to be sent to find the Xindi, but Soval warns about that region of space being notoriously dangerous and unusual. In an effort to bolster his case, the captain scans some of the debris from the probe and finds that its quantum signature is from the future. Back aboard his ship, a Vulcan doctor pops by to check on Archer’s radiation exposure while he was mucking around the debris and scoping out Xindi corpses. Turns out it’s all a pretense as the doctor is actually there because Soval thinks Archer might be nuts. Trip and Reed stand on the edge of destruction on Earth as the Engineer comes to the realization that his sister was a victim. Act III Touring the construction site of the NX-02, Archer and Forrest discuss the impending mission, as well as the captain’s request for military personnel to join his crew. Phlox has decided to stay on board for the mission, but Vulcan High Command has told T’Pol she must not go. Reed is pretty stoked about his new photonic torpedoes, and an angry Trip is very enthusiastic about the possibility using this new technology to murder the people who killed his sister. Before heading into the Expanse, Soval shows Archer some footage of a Vulcan ship that started murdering each other when they visited the place. On their way out, the Enterprise is going to drop T’Pol back home on Vulcan. The Enterprise leaves spacedock as the Klingons lurk nearby and bring their weapons online. Act IV Trip and Archer are getting drunk aboard the Enterprise when their vows to abandon the principles of non-interference are interrupted by Duras firing at their ship again. They disable the Klingon ship with their fancy new photon torpedoes, and accelerate to the safety of Vulcan space. T’Pol swings by Archer’s ready room and requests to stay aboard the Enterprise. Seven weeks later, the Enterprise reaches the massive purple barrier marking the beginning of the Delphic Expanse. After a few hours sailing through the goo, three Klingon vessels show up and begin firing on the Enterprise. Travis pulls some ace flying maneuvers and destroys the one Klingon ship brave enough to follow the into the Expanse. The Enterprise proceeds into the Expanse. Star Trek: Enterprise 02x26 - The Expanse Directed by Allan Kroeker Written by Rick Berman and Branon Braga Guest Stars: John Fleck, Vaughn Armstrong, Gary Graham, Daniel Riordan, James Horan, Bruce Wright There Are Four Mics is a weekly Star Trek podcast discussing the Star Trek episodes and movies in stardate order. Join Chris Keeley, Jason Allen, Joe Heiser and Joshua B. Jones as we discuss the 26th episode of season two of Star Trek: Enterprise, The Expanse.
The Empire never forgets. A Tellarite bounty hunter kidnaps Archer to collect the price on his head for escaping Rura Penthe, meanwhile, T'Pol makes everyone very uncomfortable aboard the Enterprise. === Cold Open Archer and Trip’s exploration of an uninhabited planet is cut short when a Tellarite vessel drops into the neighborhood and offers to show them all its natural amenities. He gets an invite over to Enterprise, but upon arriving, he immediately shoots Tucker and the Captain. Act I The Tellarite ship breaks free from the Enterprise, and sends a blast into their nacelle to prevent it from following. Archer tries his best to figure out why he’s been kidnapped, and eventually learns he’s being returned to Kronos to face punishment for his big prison break. T’Pol and Phlox have picked up a nasty microbe on the planet, and are forced to chill out in decon rubbing each other while Acting Captain Tucker directs the Enterprise to follow the Tellarite’s warp signature. Act II That warp signature turned out to be a decoy, so Reed blows it up. Archer tries convincing the Tellarite not to turn him over to the Klingons because it would mean a certain death sentence. Turns out the bounty on Archer’s head has interested multiple parties as a ship starts firing on them, demanding he be turned over. He convinces the Tellarite to let him out of his cell so he an assist, and they make an emergency landing on a nearby planet. In the decon room, T’Pol is getting increasingly emotional until she ultimately confides in Phlox that she is experiencing Pon Farr and will need to mate with someone or she’ll die. Act III On the surface, Archer and his captor are having a heart-to-heart about fugitive hunter’s dreams for the future. They leave the planet and swing by a station in the hopes of acquiring some supplies, where the bounty hunter learns that the ship he’s been saving up to buy back has been cannibalized. The Enterprise follows the Tellarite warp signature to the planet and learns from the crashed ship’s captain that Archer is being taken back to Klingon space. T’Pol is getting increasingly frustrated as Phlox continues to thwart her efforts to jump his bones. When he tries to sedate her, she knocks him out and escapes. Act IV Security eventually track down T’Pol and knock her out after she fails to seduce Reed. The Tellarite and the captain rendezvous with the Klingons, who provide the bounty hunter with 30% less than the agreed upon reward. Archer escapes his cell and commandeers an escape pod. Just as the Klingons are about to recapture it, the Enterprise arrives and saves the day. As the Klingons retreat home, the Tellarite captain calls over happy to see the lock pick he provided works. He warns Archer that the Klingons might double the bounty now, and he can’t promise he won’t try to collect. They laugh and laugh and laugh. Star Trek: Enterprise 02x25 - Bounty Directed by Roxann Dawson Written by Rick Berman and Branon Braga Guest Stars: Jordan Lund, Robert O'Reilly There Are Four Mics is a weekly Star Trek podcast discussing the Star Trek episodes and movies in stardate order. Join Jason Allen and Joe Heiser as we discuss the 25th episode of season two of Star Trek: Enterprise, Bounty.
After receiving news of the death of one of his former colleagues and rivals in the NX test program, Archer relates a story to T'Pol about a group of ragtag flyboys hoping to break the Warp 2 barrier. Star Trek: Enterprise 02x24 - First Flight Directed by Levar Burton Written by John Shiban and Chris Black Guest Stars: Brigid Brannagh (Ruby) Vaughn Armstrong, Keith Carradine, Michael Canavan, Victor Bevine There Are Four Mics is a weekly Star Trek podcast discussing the Star Trek episodes and movies in stardate order. Join Jason Allen, Joe Heiser and Joshua B. Jones as we discuss the 24nd episode of season two of Star Trek: Enterprise, First Flight.
Enterprise takes another risk by introducing a second species ahead of known canon. Thing is, this episode was just so fun that any minor conflicts with the Borg introduction in The Next Generation are totally overshadowed. Star Trek: Enterprise 02x23 - Regeneration Directed by David Livingston Written by Michael Sussman, Phyllis Strong Guest Stars: Vaughn Armstrong, Jim Fitzpatrick, Mark Chadwick, Paul Anthony Scott There Are Four Mics is a weekly Star Trek podcast discussing the Star Trek episodes and movies in stardate order. Join Jason Allen, Joe Heiser and Joshua B. Jones as we discuss the 23rd episode of season two of Star Trek: Enterprise, Regeneration.
The Enterprise crew comes into contact with the Vissians, a race with three genders. One of these genders, dubbed Cogenitors, lead a life unbefitting a sentient being by most human standards, so of course Trip is gonna get mixed up in there. Star Trek: Enterprise 02x22 - Cogenitor Directed by Levar Burton Written by Rick Berman & Brannon Braga Guest Stars: Andreas Katsulas, F.J. Rio, Becky Wahlstrom There Are Four Mics is a weekly Star Trek podcast discussing the Star Trek episodes and movies in stardate order. Join Jason Allen, Joe Heiser and Joshua B. Jones as we discuss the 22nd episode of season two of Star Trek: Enterprise, Cogenitor
Doctor Phlox is forced to confront prejudice on both sides when a member of a species his own once nearly decimated is dropped in his sickbay with radiation exposure. Meanwhile, planetside, Trip, Travis, and Reed go cave diving in search of some Denobulan geologists before a militaristic regime can find them first. Star Trek: Enterprise 02x21 - The Breach Directed by Robert Duncan McNeill Teleplay by Chris Black and John Shiban Story by Daniel McCarthy Guest Stars: Henry Stram There Are Four Mics is a weekly Star Trek podcast discussing the Star Trek episodes and movies in stardate order. Join Jason Allen, Joe Heiser and Joshua B. Jones as we discuss the 21st episode of season two of Star Trek: Enterprise, The Breach.
This week we're taking a brief break from Star Trek Enterprise and introducing our newest project, Disco Night! A Star Trek Discovery podcast. We'll return to exploring Star Trek in stardate order next week. -- The crew of the USS Discovery finds itself on the wrong side of the Mirror with no way to get back to their own universe.
Something a little different this week. Black Mirror gives us an episode that promises some Trek vibes. The Federation ship USS Callister, Captained by Robert Daly and crewed by the true withholders of his totally deserved recognition, respect, and admiration, boldly goes where no man has gone before. Check out the soundtrack for this episode. "Space Fleet" has a good Star Trek The Original Series vibe and "USS Callister: The Next Adventures" is pretty killer. Find it wherever you'd generally buy/stream soundtracks!
Travis temporarily returns to the family business after the loss of his father. Unfortunately a few on the Horizon aren't exactly excited to see fancy Mr. Starfleet return. Meanwhile T'Pol watches a movie. Star Trek: Enterprise 02x20 - Horizon Directed by James A. Contner Written by Andre Bormanis Guest Stars: Nicole Forester, Joan Pringle, Corey Mendell Parker There Are Four Mics is a weekly Star Trek podcast discussing the Star Trek episodes and movies in stardate order. Join Chris Keeley, Jason Allen, Joe Heiser and Joshua B. Jones as we discuss the 20th episode of season two of Star Trek: Enterprise, Horizon.
Losing his case in a Klingon tribunal, the Captain of the Enterprise is sent to Rura Penthe, charged with crimes against the Klingon Empire. What's neat about this episode is I can save some time when writing the summary of Star Trek VI: Undiscovered Country when that comes around.. This time we're talking about Archer though. Star Trek: Enterprise 02x19 - Judgement Directed by James L. Conway Teleplay by David A. Goodman, Story by David A. Goodman & Taylor Elmore Guest Stars: J.G. Hertzler, John Vickery, Granville Van Dusen, Daniel Riordan There Are Four Mics is a weekly Star Trek podcast discussing the Star Trek episodes and movies in stardate order. Join Chris Keeley, Jason Allen, Joe Heiser and Joshua B. Jones as we discuss the 19th episode of season two of Star Trek: Enterprise, Judgement. Music credits: Faith of the Heart/Where My Heart Will Take Me - Written by Diane Warren, performed by Russell Watson, Jerry Lubbock, and the New York Trek Orchestra Archer's Theme - Dennis McCarthy and New York Trek Orchestra
The Enterprise is "consumed" by a vessel inhabited by hundreds of non-corporeal beings of light. Thankfully they only wish to share their incredible abilities with the crew! While Trip may have had the time of his life, Archer is a bit suspicious. Star Trek: Enterprise 02x18 - The Crossing Directed by David Livingston Written by Rick Berman, Brannon Braga, Andre Bormanis Guest Stars: Joseph Will There Are Four Mics is a weekly Star Trek podcast discussing the Star Trek episodes and movies in stardate order. Join Jason Allen and Joe Heiser as we discuss the 18th episode of season two of Star Trek: Enterprise, The Crossing. Music credits: Faith of the Heart/Where My Heart Will Take Me - Written by Diane Warren, performed by Russell Watson, Jerry Lubbock, and the New York Trek Orchestra Archer's Theme - Dennis McCarthy and New York Trek Orchestra
Archer and Trip are wrongfully held aboard a prison transfer ship when they have the double misfortune of having their ship hijacked by an Enolian and Nausicaan committed to making their grand escape at the expense of everyone aboard. Star Trek: Enterprise 02x17 - Canamar Directed by Allan Kroeker Written by John Shiban Guest Stars: Mark Rolston, Michael McGrady, Holmes Osborne, Sean Whalen There Are Four Mics is a weekly Star Trek podcast discussing the Star Trek episodes and movies in stardate order. Join Chris Keeley, Jason Allen, Joe Heiser and Joshua B. Jones as we discuss the 17th episode of season two of Star Trek: Enterprise, Canamar.
Archer can't seem to get away with much these days without incurring the wrath of the warring factions of the illusive Temporal Cold War, and as it turns out, recovering a dead body from a 31st century time traveling ship is just the type of thing to set the Suliban (and now Tholians!) on his case. Star Trek: Enterprise 02x16 - Future Tense Directed by James Whitmore Jr. Written by Michael Sussman and Phyllis Strong Guest Stars: Vaughn Armstrong, Cullen Douglas There Are Four Mics is a weekly Star Trek podcast discussing the Star Trek episodes and movies in stardate order. Join Chris Keeley, Jason Allen, Joe Heiser and Joshua B. Jones as we discuss the 16th episode of season two of Star Trek: Enterprise, Future Tense. Music credits: Faith of the Heart/Where My Heart Will Take Me - Written by Diane Warren, performed by Russell Watson, Jerry Lubbock, and the New York Trek Orchestra Archer's Theme - Dennis McCarthy and New York Trek Orchestra
Archer gets himself pulled into negotiations between the Andorians and Vulcans, a task everyone but the plucky captain himself seems to think is a lost cause. We start to see some tenants of the Federation shine through in this episode. Very exciting! Star Trek: Enterprise 02x15 - Cease Fire Directed by David Straiton Written by Chris Black Guest Stars: Jeffrey Combs, Gary Graham, Vaughn Armstrong, Christopher Shea, Suzie Plakson, John Balma There Are Four Mics is a weekly Star Trek podcast discussing the Star Trek episodes and movies in stardate order. Join Jason Allen and Joe Heiser as we discuss the 15th episode of season two of Star Trek: Enterprise, Cease Fire. Music credits: Faith of the Heart/Where My Heart Will Take Me - Written by Diane Warren, performed by Russell Watson, Jerry Lubbock, and the New York Trek Orchestra Archer's Theme - Dennis McCarthy and New York Trek Orchestra
In this continuation of the arc started with T'Pol's assault back in episode 17 of season 1, Fusion, we see just how deeply the animosity and disdain runs within the Vulcan culture for those thought to practice mind-melds. Also Phlox's wife, Feezal, has boundary issues. Star Trek: Enterprise 02x14 - Stigma Directed by David Livingston Written by Rick Berman & Brannon Braga Guest Stars: Melinda Page Hamilton, Michael Ensign, Bob Morrisey, Jeff Hayenga There Are Four Mics is a weekly Star Trek podcast discussing the Star Trek episodes and movies in stardate order. Join Chris Keeley, Jason Allen, Joe Heiser, and Joshua B. Jones as we discuss the 13th episode of season two of Star Trek: Enterprise, Dawn. Music credits: Faith of the Heart/Where My Heart Will Take Me - Written by Diane Warren, performed by Russell Watson, Jerry Lubbock, and the New York Trek Orchestra Archer's Theme - Dennis McCarthy and New York Trek Orchestra
Trip has a not so friendly encounter with an Arkonian pilot named Zho'Kaan while testing the shuttlepod's autopilot, leading to a short camping trip on the surface of a moon. Not so bad on its own, but turns out it can get to well over 250 degrees in the daylight and both ships were damaged in the descent. Leading to Enterprise's very own Darmok/The Enemy episode. Trip.. And Zho'Kaan.. At.. some moon. Star Trek: Enterprise 02x13 - Dawn Directed by Roxann Dawson Written by John Shiban Guest Stars: Brad Greenquist, Gregg Henry, Evan English There Are Four Mics is a weekly Star Trek podcast discussing the Star Trek episodes and movies in stardate order. Join Chris Keeley, Jason Allen, Joe Heiser, and Joshua B. Jones as we discuss the 13th episode of season two of Star Trek: Enterprise, Dawn. Music credits: Faith of the Heart/Where My Heart Will Take Me - Written by Diane Warren, performed by Russell Watson, Jerry Lubbock, and the New York Trek Orchestra Archer's Theme - Dennis McCarthy and New York Trek Orchestra
The new Seth MacFarlane joint, The Orville, premiered with what ended up feeling like a pretty strong episode.. At least to our tastes. While it isn't perfect, there is a lot to be excited about in this first episode. If they can hammer out some of the dings as the series progresses, this could be a wonderful and much needed addition to the landscape of science fiction television. The Orville 01x01 - Old Wounds Directed by Jon Favreau Written by Seth MacFarlane Guest Stars: Victor Garber, Brian George There Are Four Mics is a weekly Star Trek podcast discussing the Star Trek episodes and movies in stardate order. Join Jason Allen, and Joe Heiser as we discuss the first episode of the Seth MacFarlane series, The Orville.
The Catwalk ended up being a pretty good Enterprise episode! The neutronic storm gives us some stellar phenomena for the crew to interact with, which is always fun. And there were a number of "Oh crap" moments that were very satisfying. We ended up a bit disappointed and perhaps confused that the writers established the Takret as thoroughly as they did, especially the leader of the Takret Militia we met.. but then we never see the character again. Bummer. We're operating with a skeleton crew for this week's episode as both Josh and Chris are out.
During a daring escape, Trip once again winds up in some adult situations when he's forced into close-quarters with a kidnapped Kriosian monarch. Back on Enterprise, Archer and T'Pol have a good laugh by dabbling in some light torture. We're operating with a skeleton crew for this week's episode as both Josh and Chris are out. Star Trek: Enterprise 02x11 - Precious Cargo Directed by David Livingston Teleplay by David A. Goodman Guest Stars: Padma Lakshmi, Scott Klace There Are Four Mics is a weekly Star Trek podcast discussing the Star Trek episodes and movies in stardate order. Join Jason Allen, and Joe Heiser as we discuss the 11th episode of season two of Star Trek: Enterprise, Precious Cargo. Music credits: Faith of the Heart/Where My Heart Will Take Me - Written by Diane Warren, performed by Russell Watson, Jerry Lubbock, and the New York Trek Orchestra Archer's Theme - Dennis McCarthy and New York Trek Orchestra
After an emergency situation forces Hoshi to use the transporter for the first time she begins to feel something is a little off. Turns out she's phasing--wait, no she's dying--wait, it's all Hoshi's dream? At least we learn something about Hoshi and she becomes a stronger character in the process, right? Oh, turns out that part was a dream I had. Huh. We're operating with a skeleton crew for this week's episode as both Josh and Chris are out. Star Trek: Enterprise 02x10 - Vanishing Point Directed by David Straiton Written by Rick Berman & Brannon Braga Guest Stars: Keone Young There Are Four Mics is a weekly Star Trek podcast discussing the Star Trek episodes and movies in stardate order. Join Anna Heiser, Jason Allen, and Joe Heiser as we discuss the 10th episode of season two of Star Trek: Enterprise, Vanishing Point. Music credits: Faith of the Heart/Where My Heart Will Take Me - Written by Diane Warren, performed by Russell Watson, Jerry Lubbock, and the New York Trek Orchestra Archer's Theme - Dennis McCarthy and New York Trek Orchestra
This episode feels much like an homage to the Original Series and The Next Generation episodes, Naked Time and Naked Now. We get to see a few characters act out of character, and some perhaps a little too in character? Either way it ended up being a lot of fun, and really, can you rate an episode that features the phrase "Reed Alert" very harshly? We're operating with a skeleton crew for this week's episode as both Josh and Chris are out. Star Trek: Enterprise 02x09 - Singularity Directed by Patrick Norris Written by Chris Black Guest Stars: N/A There Are Four Mics is a weekly Star Trek podcast discussing the Star Trek episodes and movies in stardate order. Join Anna Heiser, Jason Allen, and Joe Heiser as we discuss the 9th episode of season two of Star Trek: Enterprise, Singularity. Music credits: Faith of the Heart/Where My Heart Will Take Me - Written by Diane Warren, performed by Russell Watson, Jerry Lubbock, and the New York Trek Orchestra Archer's Theme - Dennis McCarthy and New York Trek Orchestra
While investigating a pre-warp civilization, Reed loses his communicator. He and Archer return to the surface to search for it before it can disrupt the natural progression of this society, but are instead captured and interrogated as potential spies. Our ratings for this episode were all over the place, as were our feelings on Archer's strategy to minimize cultural contamination.. Star Trek: Enterprise 02x08 - The Communicator Directed by James A. Contner Teleplay by Andre Bormanis Story by Rick Berman & Brannon Braga Guest Stars: Francis Guinan, Tim Kelleher, Dennis Cockrum, Brian Reddy There Are Four Mics is a weekly Star Trek podcast discussing the Star Trek episodes and movies in stardate order. Join Anna Heiser, Chris Keeley, Jason Allen, Joe Heiser, and Joshua B. Jones as we discuss the 8th episode of season two of Star Trek: Enterprise, The Communicator. Music credits: Faith of the Heart/Where My Heart Will Take Me - Written by Diane Warren, performed by Russell Watson, Jerry Lubbock, and the New York Trek Orchestra Archer's Theme - Dennis McCarthy and New York Trek Orchestra
T'Pol is contacted by the Vulcan High Command concerning unfinished business with the Ministry of Security. Archer gets a bit shitty with her about it, but eventually agrees to help her catch the rogue Vulcan agent, Menos. Our ratings for this episode were all over the place. There were some strong moments, some weak moments, and a little bit of nonsense scattered about. Star Trek: Enterprise 02x07 - The Seventh Directed by David Livingston Written by Rick Berman & Brannon Braga Guest Stars: Bruce Davison There Are Four Mics is a weekly Star Trek podcast discussing the Star Trek episodes and movies in stardate order. Join Anna Heiser, Chris Keeley, Jason Allen, Joe Heiser, and Joshua B. Jones as we discuss the 7th episode of season two of Star Trek: Enterprise, The Seventh. Music credits: Faith of the Heart/Where My Heart Will Take Me - Written by Diane Warren, performed by Russell Watson, Jerry Lubbock, and the New York Trek Orchestra Archer's Theme - Dennis McCarthy and New York Trek Orchestra
The latest Star Trek Discovery trailer released only a few short days ago. In it we see and hear a bit more about the Klingons, find Lieutenant Commander Burnham running through the darkened corridors of a ship, and see her sealed inside a set of forcefields. Beyond mention of a war, we really don't know too much about the series yet. But that won't stop us from talking at length about what we do know. Join us as we discuss the newest trailer for Star Trek Discovery!
Apologies, our audio is a little off for the first 6 minutes or, but it clears up after that! This episode felt a little off now and then. We attributed some of that to the fact that it was inspired by the 1960s film, The Magnificent Seven, itself inspired by the 1954 film, Seven Samurai. The format didn't fit perfectly into the Star Trek universe but it still made for a pretty fun ride. Enterprise 02x06 - Marauders Directed by Michael Vejar Written by Rick Berman & Brannon Braga Teleplay by David Wilcox Guest Stars: Larry Cedar, Steven Flynn, Bari Hochwald, Jesse James Rutherford, Robertson Dean There Are Four Mics is a weekly Star Trek podcast discussing the Star Trek episodes and movies in stardate order. Join Jason Allen, Joe Heiser, and Joshua B. Jones as we discuss the 6th episode of season two of Star Trek: Enterprise, Marauders. Music credits: Faith of the Heart/Where My Heart Will Take Me - Written by Diane Warren, performed by Russell Watson, Jerry Lubbock, and the New York Trek Orchestra Archer's Theme - Dennis McCarthy and New York Trek Orchestra
Name a few characters on Enterprise you love. I'd wager Phlox and Porthos are among them. Well this episode features lots of Phlox and Porthos! Though it ended up mostly ok. :( Archer's character kind of falls entirely apart this episode! There are some good lines, some fun scenes, and by the end, maybe we see some character development on Archer's part. But every poor quality Archer has shown over the last 30-some episodes is magnified 10x this whole episode. Hopefully things turn around for Archer after this. ::Some of our audio is a little screwy on this episode, we're working on a solution! Thanks for bearing with us.:: Enterprise 02x05 - A Night in Sickbay Directed by David Straiton Written by Rick Berman & Brannon Braga Guest Stars: Vaughn Armstrong There Are Four Mics is a weekly Star Trek podcast discussing the Star Trek episodes and movies in stardate order. Join Anna Heiser, Chris Keeley, Jason Allen, Joe Heiser, and Joshua B. Jones as we discuss the 5th episode of season two of Star Trek: Enterprise, A Night in Sickbay. Music credits: Faith of the Heart/Where My Heart Will Take Me - Written by Diane Warren, performed by Russell Watson, Jerry Lubbock, and the New York Trek Orchestra Archer's Theme - Dennis McCarthy and New York Trek Orchestra
After limping away from the minefield from last episode for the past four days, Captain Archer decides its time to do something he'd hoped would never be necessary. Send a distress call. Salvation comes in the form of rumors of an automated repair station nearby. While the crew thank their lucky stars, Archer finds this whole thing a bit fishy. ::Spoilers, we all loved this episode:: Enterprise 02x04 - Dead Stop Directed by Roxann Dawson Written by Michael Sussman & Phyllis Strong Guest Stars: Roxann Dawson There Are Four Mics is a weekly Star Trek podcast discussing the Star Trek episodes and movies in stardate order. Join Anna Heiser, Chris Keeley, Jason Allen, Joe Heiser, and Joshua B. Jones as we discuss the 4th episode of season two of Star Trek: Enterprise, Dead Stop. Music credits: Faith of the Heart/Where My Heart Will Take Me - Written by Diane Warren, performed by Russell Watson, Jerry Lubbock, and the New York Trek Orchestra Archer's Theme - Dennis McCarthy and New York Trek Orchestra
The Enterprise finds itself with a mine stuck to its hull after accidentally stumbling into a minefield placed by something calling itself the Romulan Star Empire. Before long, Reed soon finds himself skewered through the leg by said mine, and really begins to test the patience of his captain (and the audience) with his mournful "woe is me" attitude. Enterprise 02x03 - Minefield Directed by James Contner Written by John Shiban Guest Stars: None? There Are Four Mics is a weekly Star Trek podcast discussing the Star Trek episodes and movies in stardate order. Join Anna Heiser, Jason Allen, Joe Heiser, and Joshua B. Jones as we discuss the 3rd episode of season two of Star Trek: Enterprise, Minefield. Subscribe, rate, and review us on iTunes and Stitcher! Music credits: Faith of the Heart/Where My Heart Will Take Me - Written by Diane Warren, performed by Russell Watson, Jerry Lubbock, and the New York Trek Orchestra Archer's Theme - Dennis McCarthy and New York Trek Orchestra
T'Pol tells Archer and Trip a story about the true first contact between Vulcans and humans on Earth, way back in 1957 in the small mining town, Carbon Creek, Pennsylvania. An episode that ended up delighting each one of your hosts! Enterprise 02x02 - Carbon Creek Directed by James A. Contner Written by Chris Black Guest Stars: Ann Cusack, J. Paul Boehmer, Hank Harris, Michael Krawic, David Selburg Music credits: Faith of the Heart/Where My Heart Will Take Me - Written by Diane Warren, performed by Russell Watson, Jerry Lubbock, and the New York Trek Orchestra Archer's Theme - Dennis McCarthy and New York Trek Orchestra
Welcome to Season Two of Star Trek Enterprise, guys! We made it! Archer and Daniels are poking around a library in the 31st century while back in the 22nd, the crew of the Enterprise is desperately trying to survive a Suliban occupation of their ship. Shockwave Part 1 was one of the strongest of the series so far, will part 2 keep it going? Enterprise 02x01 - Shockwave Part 2 Directed by Allan Kroeker Written by Rick Berman & Brannon Braga Guest Stars: John Fleck, Matt Winston, Vaughn Armstrong, Gary Graham, Keith Allan, Jim Fitzpatrick There Are Four Mics is a weekly Star Trek podcast discussing the Star Trek episodes and movies in stardate order. Join Chris Keeley, Jason Allen, Joe Heiser, and Joshua B. Jones as we discuss the 1st episode of season two of Star Trek: Enterprise, Shockwave Part 2. Music credits: Faith of the Heart/Where My Heart Will Take Me - Written by Diane Warren, performed by Russell Watson, Jerry Lubbock, and the New York Trek Orchestra Archer's Theme - Dennis McCarthy and New York Trek Orchestra === Show Notes Cold Open After Archer disappears, T’Pol offers to drop out of warp so that Silik can come aboard and verify he’s truly not there. Trip protests her foolishness in agreeing to such a thing, only to realize there are no other options and that he was the one who was being truly foolish. Act I Archer and Daniels trapse through the Future Ruins as the Captain becomes increasingly frustrated with the time traveler’s inability or refusal to clarify much about what’s going on. After becoming concerned that it looks like the monument to a federation was never even built, Daniels and Archer make their way to a library. Upon entering, Daniels is surprised to learn that the library is not filled with electronic storage like he expected, but instead good old fashioned paper books that they get to work looking through in order to piece together what went wrong. Back aboard the Enterprise, the Suliban are unable to locate Captain Archer but do detect a temporal signature in the turbolift where he was last seen. The Suliban take control of the Enterprise and the ship warps away. At Starfleet Headquarters, Soval is scolding Admiral Forrest for the fact that Archer and the Enterprise are three days late in following their orders to rendezvous with the Vulcan ship. He tells Starfleet that since it’s obvious that Captain Archer has gone rogue and must be holding T’Pol against her will, he has no option but to send a Vulcan ship to get her back. Act II After taking the Enterprise back to The Helix, Silik finds himself unable to contact Future Guy. While Silik’s buddy strongly advocates for blowing up the Enterprise, Silik advises him to have the surgeons get ready and to deliver him the Vulcan for some drug-assisted interrogating. Daniels’ research in the library has him realizing that taking Archer from the 22nd Century is what caused Daniels’ time to be destroyed, and the only way to fix it is to find a way to return the captain to his own time. Using Archer’s communicator and scanner, Daniels thinks he might have a way to communicate with the past and Archer goes to collect some materials. Trip found a workaround that allows him to use comms, and he reaches Reed and tells him to sit tight until he can get the rest of the crew on the line. T’Pol is returned to her quarters after her being drugged and interrogated by Silik, when a disembodied Archer head appears and tells her that she needs to find a way to make it over to Crewman Daniels’ quarters. Act III A conference call among the Enterprise crew via Trip’s comm system hack has everyone agreeing that the claustrophobic Hoshi is the perfect person to send through a cramped conduit shaft. After swinging by Phlox’s quarters to pick up some hypos, Hoshi shows up at Reed’s quarters topless after a “comedic” series of incidents. Later, T’Pol is feigning craziness in a hallway as some Suliban walk by, and then BOOM -- Enterprise crewmen fall from the sky and knock them out with drugs. Reed makes his way to Daniels’ quarters and pulls out a device from a secret compartment. Upon exiting, he sees some Suliban waiting for him, who proceed to rough him up something fierce. Under pressure, he tells Silik that Archer told him to destroy this device before he left to prevent Silik from contacting someone. After he’s returned to his quarters, T’Pol and Travis successfully take over engineering and initiate a core breach. The Suliban drag the Enterprise away from The Helix and scurry away, and then the Enterprise shuts off all the fireworks and goes into warp. Silik is using the device Reed recovered trying to communicate with Future Man, when the typically stationary fella jumps out of the projection and reveals himself to actually be Archer. Act IV Archer drags Silik out of the room with a gun to his head telling him to call off the ships he sent after Enterprise. The Enterprise itself is taking a helluva pounding, which all stops suddenly, confusing the bridge crew. All of the Suliban vessels break off, save one, which turns out to be carrying Captain Archer and his prisoner Silik. The Enterprise docks with the Vulcan vessel and phone home where Soval tells them that even though they didn’t kill those 3,600 miners, they still kinda suck and should be brought home. Archer gives a speech about gazelles in Africa being better than humans before T’Pol steps in andlaunches some torpedoes of truth about how the Vulcans aren’t that great either. Starfleet will meet to discuss the future of the mission, and holler back at them shortly. Archer shows up in T’Pol’s quarters in the middle of the night wearing his PJs to let her know that everything is awesome and that she’s probably what made the difference. T’Pol still doesn’t believe in time travel.
Last time we finished up Season 1 of Enterprise, so this week we’re going to take a quick look back at the series so far; hand out awards for “best of” and announce the winner of the Enterprise Trivia Cup. Joe took home the gold with a sizable lead. Though Jason promises his victory will be short lived as we get into the later seasons of Enterprise. Enterprise has a lot of ups and downs and our opinions on the show are incredibly varied. Joe and Josh are of the mind that this first season was the best first season of any Star Trek that came before it, while Jason feels it is easily one of the weakest of the Star Trek franchise. That's not to say there weren't highlights that we all shared an affinity for. Broken Bow is at least up there when it comes to quality of pilot episodes, rivaled perhaps by The Next Generation's "Encounter at Farpoint", though Voyager's Caretaker came up as well. And we all agreed that the season finale, Shockwave Part One, was one the better episodes of Enterprise, certainly for season one. A few host favorites came up, Unexpected, Shuttlepod One, Rogue Planet, Andorian Incident, Cold Front, and Vox Sola. Season one of Enterprise had a few low points. Travis Mayweather never really took off as a character and seems to be eternally relegated to being the Scrappy-Doo of the bridge. And Archer's character development was minimal. While he no longer seems to hold such unbridled animosity towards Vulcans or T'Pol, overall he seems more a blank canvas than a three dimensional person. Before diving into categories, Joe made everyone some pretty cool NX-01 caps to celebrate the completion of Season One! We are all very cool. Anyway, onto the Awards! Award Categories Most Improved Character T’Pol T’Pol T’Pol Malcom or Reed Hoshi Winner: T’Pol Least Improved Character Archer Mayweather Mayweather Hoshi Winner: Mayweather Best recurring side character Commander Shran Commander Shran Silik Cutler Daniels Winner: Cutler Best one-off minor character Zobral - Desert Crossing Klaang - Broken Bow Jarmin - Terra Nova Ah’Len - Unexpected Riann - “Civilization” Sarin - Broken Bow Winner: Zobral Best alien (species or specific character) The revamped Andorians The creature from “Vox Sola” Suliban Kreetassans (you eat like you mate) Winner: Suliban Best cold open Shockwave Part 1 Shockwave Part 1 Rogue Planet Shuttlepod One Winner: Shockwave Part 1 Worst cold open Desert Crossing - “Captain there’s a distress call **Opening Credits**” Two Days, Two Nights - “Will the captain go on vacation?! Yes.” Winner: Desert Crossing Best costume design Space suits Desert wear Suliban Cabal (Worst - Temporal Agent Daniels) Underwear Trip’s Hawaiian shirt/jacket combo Winner: Underwear Best Episode (technically speaking) Shuttlepod One The Andorian Incident Shockwave Part 1 Winner: Shockwave Part 1 The Wrap Up wrap up Favorite Overall Episode Unexpected (Joe) Vox Sola (Chris) Unexpected but also the Andorian Incident or Rogue Planet (Josh) Shuttlepod One (Jason) There Are Four Mics is a weekly Star Trek podcast discussing the Star Trek episodes and movies in stardate order. Join Jason Allen, Joe Heiser, and Joshua B. Jones as we look back on Season One of Star Trek Enterprise. Music credits: Faith of the Heart/Where My Heart Will Take Me - Written by Diane Warren, performed by Russell Watson, Jerry Lubbock, and the New York Trek Orchestra Archer's Theme - Dennis McCarthy and New York Trek Orchestra
The Star Trek Discovery trailer was released a short time ago and, like all of you, we had a lot of thoughts.. Regardless of your feelings, it's certainly an interesting time for Star Trek. As much as we love hearing ourselves speak, which is a lot, we'd love to know what your thoughts are! Seems like Star Trek changes direction every 6 months these days--Where do you think its going from here? Send an email to contact@therearefourmics.com or get in touch on twitter @thereare4mics and make your opinion heard! There Are Four Mics is a weekly Star Trek podcast discussing the Star Trek episodes and movies in stardate order. Join Anna Heiser, Chris Keeley, Jason Allen, Joe Heiser, and Joshua B. Jones as we discuss the trailer to Star Trek: Discovery. Direct download available here: Link Subscribe, rate, and review us on iTunes!
The Temporal Cold War heats up as Future Man and Silik continue to meddle with Archer's historic mission. The death of 3600 Paraagan colonists rests on Archer's shoulders, the Enterprise is ordered to return to Earth, and Crewman Daniels visits Archer despite shedding his mortal coil earlier this season. Season one of Enterprise wraps up in a big way! Enterprise 1x26 - Shockwave Pt. 1 Directed by Allan Kroeker Written by Rick Berman & Brannon Braga Guest Stars: John Fleck, Matt Winston, Vaughn Armstrong, Breezy There Are Four Mics is a weekly Star Trek podcast discussing the Star Trek episodes and movies in stardate order. Join Chris Keeley, Jason Allen, Joe Heiser as we discuss the 26th episode of Star Trek: Enterprise, Shockwave Pt. 1. Music credits: Faith of the Heart/Where My Heart Will Take Me - Written by Diane Warren, performed by Russell Watson, Jerry Lubbock, and the New York Trek Orchestra Archer's Theme - Dennis McCarthy and New York Trek Orchestra === Show Notes Cold Open The Enterprise approaches a mining colony of a matriarchal society for a visit, while Trip, Archer and T’Pol discuss the possibility of future human settlements as large as the nearly 4,000 people that populate this one. The Enterprise receives the colony’s strict landing protocols, but as the shuttlepod descends to the planet there is an explosion that quickly spreads across the planet. Act I In the medbay, the crew tries to figure out what happened as Trip’s injuries from the explosion are being treated. Hoshi assures the Captain that there is nobody left in the colony to answer because they watched it burn. After all scans and logs show the plasma ducts were closed, but do still show the point of origin for the explosion being directly under the shuttlepod, Archer calls Earth to deliver the bad news to Admiral Forrest. T’Pol requests Phlox keep a close eye on the captain because he’s being emotional, but the doctor assures her that he is behaving naturally for someone dealing with so much grief. Scans of the planet reveal evidence that the atmosphere must have been ignited by a plasma, but Reed remains certain the shuttle’s plasma ducts were closed as ordered. Archer takes Trip and T’Pol into his ready room and informs them that he has heard back Admiral Forrest with the news that the Enterprise mission has been canceled and they have been ordered to return home. Act II T’Pol joins Archer in his quarters to tell him that while there have been some questionable decisions he’s made, there have also been many unimpeachable ones. She advises him to convince Starfleet to continue the Enterprise’s mission, and she will makes the same case with the Vulcan government. Phlox is packing up Medbay while Trip is hollering about how terrible everything is, but Doc maintains faith in humanity’s future. In his quarters, Archer crawls into bed and turns off the light, but turns it on moments to find himself on Earth ten months earlier. Crewman Daniels appears and tells the Captain that he sent him back because the destruction of the mining colony was never recorded in history, so must have been caused by a faction in the Temporal Cold War. Back aboard the Enterprise in the present, Reed brings Archer a device discovered just where the Captain said it would be that was designed to emit a plasma beam. The Captain tells Hoshi to make the coms go on the fritz for a few hours, and reverses course back to the destroyed colony. Act III Archer tells the crew he’s met with Crewman Daniels, and uses the knowledge he gained from that conversation overcome a quantum engineering problem for Trip, and to provide instructions to T’Pol on how to extract Suliban logs from data discs. Reed and Archer enter Crewman Daniels’ old quarters to extract Suliban ship schematics from a toy the time traveler left in his quarters after his last visit. The mysterious flurry of orders Archer issued previously culminate in them locating a cloaked Suliban ship hiding on a nearby planet and disabling it. Trip, Archer and T’Pol board the disabled vessel, taking down a bunch of Suliban. After they retrieve the data disks, they retreat back to their shuttlepod and order the Enterprise to set course for the Vulcan ship as soon as they are aboard. Act IV The Suliban Data disks reveal a cloaked Suliban ship attaching the device responsible for causing the destruction of the mining colony to the shuttlepod. Silik relays the events to Shadowy Future Man, who orders him to capture Archer but let Enterprise continue on its journey. T’Pol stands by her belief that time travel is impossible in spite of seemingly overwhelming evidence to the contrary. Reed calls the captain and Trip to the bridge because something is fishy with their warp field. That something fishy turns out to be a fleet of heavily armed cloaked Suliban vessels. Silik orders the captain to turn himself over, or he’ll destroy the Enterprise. Archer agrees, and leaves T’Pol in command of the ship and Hoshi in command of Porthos. To the puzzlement of the bridge crew, the Suliban hail once again after the captain has left, frustrated that Archer has not turned himself over. The captain exits the turbolift, but he no longer finds himself aboard the Enterprise, but instead amidst the wreckage of a city in the 31st Century. Crewman Daniels appears and tells him there is no way to send him back to his own time.
The Enterprise crew finally make it to Risa, wrapping up the three episode arc that started with Fallen Hero. Archer settles in to do some light reading, Trip and Reed seek to expand their horizons, Travis tackles a local cliff face, and Hoshi practices her language skills on the local population. Of course this is a TV show, so nothing goes according to plan, but without revealing too many spoilers--at least three senior officers shed their clothes at some point during this episode. We're short two members again for this episode! But different ones this time. Memory Alpha: Link Enterprise 1x25 - Two Days and Two Nights Directed by Michael Dorn Written by Chris Black, Rick Berman & Brannon Braga Guest Stars: Dey Young, Kellie Waymire There Are Four Mics is a weekly Star Trek podcast discussing the Star Trek episodes and movies in stardate order. Join Chris Keeley, Jason Allen, Joe Heiser as we discuss the 25th episode of Star Trek: Enterprise, Two Days and Two Nights. Music credits: Faith of the Heart/Where My Heart Will Take Me - Written by Diane Warren, performed by Russell Watson, Jerry Lubbock, and the New York Trek Orchestra Archer's Theme - Dennis McCarthy and New York Trek Orchestra === Show Notes Cold Open T’Pol escorts the captain to the shuttlebay as he expresses concern that he is going on vacation while some of the crew are left behind to work. T’Pol assures him that he needs the time off, and the system of drawing lots was a fair way to make the determination. Shuttlepods One and Two make their way to Risa’s surface. Act I As the shuttlepod makes its way to the surface, the bridge crew discusses the various ways each of them will be spending their time. In the MedBay, Crewman Cutler prepares an injection for Phlox that will initiate a 2-day hibernation cycle instead of the standard six. As Archer and Porthos scope out the villa overlooking the sea, the captain notices that it also overlooks the balcony of a pretty blonde lady who also has a dog. Trip and Reed are in the bar looking for some sexy aliens. Archer takes a break from reading his book under the moon's light to refill his tea, when the dog from the other balcony suddenly appears and menaces Porthos. It’s owner, Keyla, rings his doorbell to retrieve the hairless beast, and Archer scores himself a sweet date for tomorrow. Act II Hoshi interrupts the couple eating dinner next to her in the restaurant to show off her mastery of Risan, but incidentally impresses a fella lurking in the back who offers to teach her his native language if she joins him for dinner. Over in the bar, a couple of ladies make their way over to Trip and Reed to make a determined effort to make these Earthlings’ first trip to Risa a memorable one. Keyla sees Archer looking at the stars on his balcony, and asks to join him so he can regale her with tales of his adventures. In the bar, the two lovely ladies Trip and Reed have met offer to show them the beauty of the subterranean gardens, but instead take them into the basement, morph into ugly ass aliens, take their belongings, and shoot them. Act III Travis has a shuttlepod pick him up from the planet surface after he hurt himself rock climbing. With Phlox snoozing for a couple of days, Cutler seems pretty confident she can handle his broken leg. Trip and Reed wake up in the bar’s basement tied up and robbed of their clothes, and they set their sights on getting out of their predicament before the Enterprise becomes aware of their shame. Travis is having a reaction to the painkiller the Risans gave him, and requests they wake up Phlox. Hoshi gives up learning this guy’s native language, but they start communicating in the language of love as he lays a kiss on her and they head to relax in some steam pools. Keyla swings by Archer’s villa again to go on a morning walk, but instead things get serious when she reveals her entire family was murdered by the Suliban. T’Pol and Cutler wake up a confused Phlox and inform him of Travis’ condition. Act IV Phlox is acting like a drunkard, but seems determined to fix Travis’ troubles in spite of everyone’s concerns. After Keyla was injured by a camouflaged turtle on their daytime adventure, she keeps turning the topic back to the Suliban and getting more agitated. Archer scans her on the sly, and sends the readings up to T’Pol for analysis. The analysis reveals that she is Tandaran, and when she is confronted, she scratches Archer causing him to collapse. Trip and Reed have finally escaped their prison by knocking down a stinky bottle of alcohol and cutting through the ropes. Hoshi wakes up the next morning next to that alien fella, suggesting that the steam pools turned out to be pretty fun. Phlox solves Travis’ allergic reaction and passes out. Archer wakes up to find Keyla has left, and then joins his comrades on the shuttlepod back to Enterprise.
Star Trek: Timelines Hello and welcome to another episode of There Are Four Mics: A Star Trek Podcast. I am your host, Joe Heiser. We weren’t able to get together and record an episode discussing Enterprise for this week; so we thought we’d take the opportunity to try something a little different. The Star Trek universe is much more than just the TV shows and movies, especially with the Star Trek vacuum that was created after the end of Enterprise in 2004. So I’m talking books, graphic novels, and video games. In this series, we’re specifically going to take a look at one of the many many Star Trek video games floating around out there. I’m sure I won’t be inciting much debate if I suggest that most Star Trek games have traditionally seemed rather -- Unremarkable. But it’s my hope that as I sift through the titles and give each game a fair chance, I’ll uncover more than a few that do the Star Trek universe justice. If you have recommendations going forward, please, let me know! Send us a tweet @thereare4mics or an email to contact@therearefourmics.com The most recent release seems as good a place to start as any. Star Trek: Timelines. A free to play strategy game available on Android, iOS, and through Facebook. Star Trek: Timelines was developed by Disruptor Beam and released in 2016. Disruptor Beam previously released Game of Thrones: Ascent. Another mobile and browser based free to play strategy game. Before we get started. Free to play is a polarizing concept. The game utilizes many of the classic components of a free to play game that we’ve come to expect: special currency, rare or specialty items, set waiting times for certain aspects of gameplay, advertisements for “special offers”, etc.. And while generally I’m suspicious of titles that rely on this form of revenue, I must say I was impressed with the amount of content I got without feeling pressured to buy in to keep the good times rolling. So if you were ready to dismiss the game based on “free-to-play” alone, I’d stick around and hear what else it has to offer. A not so brief overview Star Trek: Timelines wastes no energy and immediately drops you into the thick of things. Right out of the gate you adopt the role of a captain of your own starship. You’re in the middle of investigating an anomaly alongside a Romulan Warbird commanded by Captain Tomalak. Q, with original voice acting by John de Lancie, crashes the party and warns you that Starfleet may be out of its depth with this one. As if to prove his point, several ships suddenly appear, including none other than the NCC-1701 Enterprise, commanded by a very confused Captain Kirk who is beamed to your vessel. Tomalak takes this as some sort of ploy and you immediately enter into a space battle, something you’ll be doing a lot through the game. You’re given a taste of character abilities as you use Kirk and Spock to boost your ship’s stats, turning the battle to your advantage and allowing you to eventually destroy the Romulan Warbird. Another Warbird decloaks, and destroys the Enterprise. Kirk is distraught, but after Q sends the Warbird to Borg space as penance, he assures Kirk that yes, while his crew are dead, there are countless other versions scattered through time. Q further explains that the timelines and realities of the universe have become intermingled. People, planets, ships from across all times and universes are converging and vying for space. While he trusts you to take care of the warping around and starship battles, he intends to get to the bottom of this and sort it out. You’re given a set of prologue missions to complete and then finally engage with the main story. Now, this opening feels very much like an episode’s cold open. We’re dropped into a situation and given a mystery that needs resolving. A bunch of things happen that we don’t really understand and then we’re whisked away into the proper story to find our footing in this new and dangerous galaxy. Gameplay The main game is divided into different episodes, each comprised of a dozen or more missions. For instance, Episode One deals largely with the Klingons and the Augments, the followers of Khan Noonien Singh for the uninitiated. Are you more sympathetic towards the Klingons? Side with them in conversation, complete more Klingon missions, and ultimately, support them in achieving their final aims for the episode. All of which will influence the direction and control of the region. The entire game is divided up like this, Factions vying for power while you support one side or the other. Each mission awards you with items and credits, which can be used in purchasing a chance for more items, characters, and ship blueprints. Ship blueprints being let you upgrade your ship to increase its stats or even build new ships. The missions come in two flavors: Away Missions, and Starship Battles. For Away Missions you select a certain number of crew according to their listed skills and traits. You encounter a set number of challenges, each emphasizing a specific skill. For instance, if you see there will be some demand for the Medicine skill you might consider throwing in Dr. Phlox. Each challenge can be faced multiple ways, and it's up to you to determine who has the best chance of success, or what is more in line with the kind of captain you want to be. If you are particularly good at selecting crew members with appropriate skills and traits, that’ll work in your favor by adding a bonus to your ability to complete the challenge. A challenge of 25 needs to be met by a crewmember whose skills will add up to 25 after the various bonuses are applied. As you use each crew member they will level up, increasing their skills and making each challenge easier. Each crew member can also be outfitted with specific items to increase these abilities. Starship Battles are a bit different and largely take care of themselves. Your ship will automatically fire and evade, your job is to apply the bonuses your selected crew can offer. For instance, Travis Mayweather can increase your ship’s maneuverability temporarily, making it harder for the enemy to hit. Outside of the main story there are standalone “Distress Call” missions you can complete. These operate much like the episode specific missions but don’t necessarily affect events unfolding in the galaxy. There are a lot of elements blended into Star Trek: Timelines that I really enjoy. There’s a certain RPG aspect to it. Being able to choose your responses, enhance and upgrade your starship, leveling up your crew, and siding with one faction or the other all bring some semblance of roleplay to the game. It’s not simply a matter of filling your crew roster and unleashing them upon each mission, there needs to be a level of strategy and reason behind your choices. The game boasts over 330 recruitable characters at this moment. More having been added since the game’s initial launch; a trend likely to continue. Honestly, this aspect is quite fun to me. While most are variants of the same character, Jazz Musician Odo or Boxing Chakotay, for example, it’s reminiscent of collecting those Star Trek action figures that used to be released years ago. The ability to collect all of these characters and ships is certainly dependent on how much money you’re willing to spend. The ingame currency is referred to as Dilithium, which can be bought in packs of various sizes. You’re allotted a certain number of free chances depending on missions completed, but its obvious that if you were to rely on these free modes of resource gathering it could take you ages to get even the next level ship. In my 5-10 hours of play, I haven’t felt an overwhelming need to spend money, but if I were committed to collecting or progressing quickly, I can see why I’d want to. And you can be sure they give you ample opportunity to do so. One thing to note is how power hungry this game is. I mention this here because gameplay can really be hindered if the game locks up indefinitely. My phone is no spring chicken, a Nexus 6 running Android 7.0, but it’s still a good device. During starship battles especially, where 3D really comes into play, there are times when it's obvious my Nexus is struggling to keep up. Lagging interrupts the music and sound effects, and so can make for a grating experience all around, especially if you’ve got headphones in. Story The story is comprised of smaller stories contributing to the overarching theme of temporal chaos and how to handle it. You won’t find yourself wiping away tears, bursting into uproarious laughter, or aching over the ethical dilemmas, but there’s enough there to keep you going. The game continually introduces characters or their counterparts as the episodes develop, which certainly helps to keep interest and engagement up. What’s most impressive to me I suppose is that the game has enough story for me to require more than one sentence to accurately describe to someone. I don’t generally associate that with free to play mobile games, but Disruptor Beam managed to bring an original plot to Star Trek: Timelines. Graphics The graphics are pretty slick. The 3D starship battles look great for a mobile game, and each character has original art. Sometimes the character art is a bit odd in one way or another, but so many are so good that it’s easy to overlook the occasional haunting rictus or a disproportionate limb. Music I love the music. Very “Star Trek” but distinct enough to not feel pulled from any one series. Sound This is complicated. I think the sound effects are generally quite good. The problem is that many of them are obviously pulled from episodes or movies, and so don’t feel like they mesh quite the same as any original sound effects. And speaking of pulled from episodes, the handful of other characters given a voice are simply lines pulled straight from the screen. That’s not bad, per se, but it does have a soundboard quality to it. Each time I select Mayweather I hear a clip of Anthony Montgomery on some episode of Enterprise answering a hail, “Mayweather.” And the choices of line aren’t always that great. For instance, each time you select B'elanna Torres you hear “I don’t care what people think of me.” Is that really the best line B’elanna had? The most identifiably B’elanna line they could find? I’m not so sure. Voice Acting The voice acting, the original voice acting, performed by John de Lancie in the reprisal of his role as Q is fantastic. It brings a certain polish and charm to the game I’m not sure it would have otherwise. I think it’s that voice that carried me through the opening sequence of events and allowed me to successfully resist the urge to close out the app forever and find something else to do--which is the fate of many of my recently downloaded mobile games. Final Thoughts I’ve seen other reviewers call this game a labor of love. And I’d have to agree. I believe that Disruptor Beam respected the Star Trek characters, stories, and franchise as a whole and in turn, respected their target market. While not a perfect game, and perhaps not the perfect representation of what we see and feel while settling in to watch an episode of The Next Generation or Voyager, it gets as closer than many other Star Trek games I’ve played. I heartily recommend you give this game a shot. It’s free and quick to get into. In a lot of ways it doesn’t even feel appropriate to call it a mobile game simply based on the connotation of that term. I haven’t played a single session for less than thirty minutes. Hell, I like this game so much, that if I do end up buying the in-game currency, I’m not even going to feel embarrassed about it. Disruptor Beam deserves some props for this one. Final Rating: 4.5 Thank you for listening to this episode, we’ll be back soon with our full discussions of Enterprise but hope you enjoyed this little diversion. We’ll see how much traction this gets and might start making a regular series of recordings like this one. If you want to get in touch with us we’re on Twitter @thereare4mics and if you wouldn’t mind, we’d love it if you gave us a rating and review over at iTunes. Thanks again, see you next time.
The Enterprise crew once again finds themselves caught in the middle when Archer and Trip accidentally befriend the head of a terrorist organization. The duo are forced to flee into the desert to escape a bombing run. Archer's sidekick, Trip, gets a mild case of heat stroke and flirts with the idea of slipping into a coma. Your hosts disagree with each other about--everything. We're short two members again for this episode! Enterprise 1x24 - Desert Crossing Directed by David Straiton Written by Andre Bormanis, Rick Berman & Brannon Braga Guest Stars: Clancy Brown, Charles Dennis There Are Four Mics is a weekly Star Trek podcast discussing the Star Trek episodes and movies in stardate order. Join Jason Allen, Joe Heiser and Joshua B. Jones as we discuss the 24th episode of Star Trek: Enterprise, Desert Crossing. Music credits: Faith of the Heart/Where My Heart Will Take Me - performed by Russell Watson, Jerry Lubbock, and the New York Trek Orchestra Archer's Theme - Dennis McCarthy and New York Trek Orchestra