Podcasts about augments

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Best podcasts about augments

Latest podcast episodes about augments

INGLORIOUS TREKSPERTS
732. KHAN: WE'RE LAUGHING AT THE SUPERIOR INTELLECT w/ MICHAEL SUSSMAN

INGLORIOUS TREKSPERTS

Play Episode Listen Later Apr 17, 2025 76:41


THIS VOYAGE, the Treksperts, MARK A. ALTMAN (author, The Fifty Year Mission, writer/producer, Pandora, Agent X, The Librarians, writer/producer Free Enterprise), DAREN DOCHTERMAN (associate producer, Star Trek: The Motion Picture) and ASHLEY E. MILLER (showrunner; DOTA: Dragon's Blood, writer, X-Men: First Class, Thor) return to STLV 2024 to talk about the history of super tyrant Khan Noonian Singh from "Space Seed" to "Strange New Worlds" as well as The Augments in Enterprise with MICHAEL SUSSMAN (writer, Star Trek: Enterprise, Voyager; co-creator, Perception).**TREKSPERTS+ SUBSCRIBERS NOW GET COMMERCIAL FREE EPISODES ONE WEEK EARLY! SUBSCRIBE TODAY AT TREKSPERTSPLUS.COM****Join us on our new INGLORIOUS TREKSPERTS DISCORD Channel at: ⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠https://discord.gg/7kgmJSExeh⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠Rate and follow us on social media at:BluSky: @inglorioustrekspertsTwitter: @inglorioustrekFacebook: facebook.com/inglorioustrekspertsInstagram: @inglorioustrekspertsLearn all that is learnable about Star Trek in Mark A. Altman & Edward Gross' THE FIFTY-YEAR MISSION, available in hardcover, paperback, digital and audio from St. Maritn's Press. Follow Inglorious Treksperts at @inglorioustrek on Twitter, Facebook and at @inglorioustreksperts on Instagram and BluSky. And now follow the Treksperts Briefing Room at @trekspertsBR, an entirely separate Twitter & Instagram feed."Mark A. Altman is the world's foremost Trekspert" - Los Angeles Times

LoreForged: Ashes of Creation Podcast
LoreForged & Friends #1 | Augments & Artisans

LoreForged: Ashes of Creation Podcast

Play Episode Listen Later Mar 17, 2025 75:03


Welcome to the first episode of a new series at LoreForged! LoreForged & Friends has the team at LoreForged, Vlhadusgaming, and Dr. Burns sit down and talk all things Ashes of Creation! This time we discuss the recent Artisanship changes, the future of the Augment system, finished game status and much more! Enjoy!To watch the video version, check out our YouTube Channel!Chapters:0:00 - Intro13:20 - Artisanship Changes36:54 - Future of the Augment System56:44 - Testing to Launch Phase

Talking SMAC: Superheroes, Movies, Animation & Comics
185. Star Trek: Section 31 Review

Talking SMAC: Superheroes, Movies, Animation & Comics

Play Episode Listen Later Feb 5, 2025 77:15


Josh, Alex & Matt join up with Section 31 to take on the unenviable task of making sense of the Michelle Yeoh vehicle (star craft?) set in the Star Trek universe.  Intro (0:00) Game Club Pod promo (4:33) Why did we decide to review this movie? (It's Matt's fault) (5:38) Philippa Georgiou's Star Trek backstory shenanigans (7:35) Alex's feelings on Section 31 in the Star Trek universe (11:59) Let's talk the "movie" (18:18) Are we supposed to like Philippa Georgiou? (23:35) Josh doesn't know what Augments in Star Trek are (31:18) But Josh does know about Deltans! (36:27) Rachel Garrett's Star Trek heritage (40:56) The twist (spoilers!) (47:57) The guy who can change into anything only does it a few times (54:27) How much did (Cameo appearance) get paid? (1:03:38) What are the cutscenes about? (1:05:12) Is Section 31 a must-see or pass? (1:12:57) Please remember to check out the Game Club Pod podcast, join our Discord and check out our merch store! 

The Legal Geeks
Review of Skeleton Crew, "Zero Friends Again"

The Legal Geeks

Play Episode Listen Later Jan 6, 2025 63:45


The sixth episode of Skelton Crew has the third trial in Star Wars (and second in live action). Join us for our trial analysis, plus whether Jod could claim treasure he found on the Spa's property; whether KB's Augments be protected by the ADA; if Wim have a Duty to Treat/Rescue KB; and more. Support the showNo part of this recording should be considered legal advice.Follow us on Facebook, Instagram, Twitter, YouTube, and TikTok @TheLegalGeeks

The Blackdog Cast
Bursting my AI scepticism; Matteo Grassi from Hana on AI in mental health that supports and augments the work of therapists.

The Blackdog Cast

Play Episode Listen Later Dec 4, 2024 47:43


A few weeks ago I posted on LinkedIn that I wanted to get someone on the pod to talk AI in mental health. At the time I made the post I definitely had my AI sceptic hat on, whenever I hear about AI in mental health its normally in the context of chat bots or similar replacing real life therapist / patient interactions, and I think this is a trend that's really concerning, hence why I wanted to explore it on the pod in more detail. But I'm really pleased that things turned out a little differently with this episode. After I posted about it on LinkedIn someone tagged Matteo Grassi and suggested I chat to him about an AI mental health product he's developing called Hana. I'm glad that I got connected with Matteo as his product, Hana is a great example of where AI can complement and augment the work of a therapist, improving engagement between sessions and generating valuable data that therapists can use to improve treatment and spot warning signs for an impending mental health crisis. I think my scepticism was well and truly countered by talking to Matteo; do I think that AI chat bots are a bad idea? absolutely, but my eyes are definitely open to AI tools like Hana that can enhance the valuable person to person interaction that takes place in therapy sessions. Matteo on LinkedIn. Hana Website.

The Dropshot - A Call of Duty Podcast
Episode 468: This is NOT About Zombies

The Dropshot - A Call of Duty Podcast

Play Episode Listen Later Oct 21, 2024 113:45


The boys definitely don't cover the recent giga deep-dive into Zombies in Black Ops 6. 00:00:00 - Teaser, intro, & announcements 00:08:45 - UI blog post 00:16:42 - Zombies blog post: HUD, Terminus Island 00:34:22 - Liberty Falls 00:41:01 - Augments, perks, ammo mods, field upgrades 01:18:14 - Loadout stuff, GobbleGums Note: timestamps may be slightly misaligned on podcast apps (but not on YouTube) due to dynamic ads. The podcast is available wherever you listen to podcasts, and ad-free & early access versions - as well as bonus episodes - are available to all of our Patreon (https://www.patreon.com/thedropshot) supporters. We stream the podcast live on our website (https://www.thedropshot.com/live) every Thursday and Saturday afternoon at 12 o'clock Pacific Time. We typically start the stream 30 minutes early to answer viewer questions, banter, and chat. Links for everything are below. Thanks for checking us out!

Discovery Panel
Episodenbesprechung: Star Trek Prodigy - "Supernova, Part 1" (S01E19)

Discovery Panel

Play Episode Listen Later Oct 13, 2024 104:47


In unserem Podcast zu "Supernova Part 1" nehmen wir euch mit auf die Reise durch die 872. Folge von Star Trek, in der die Crew der Protostar in einem echten Dilemma steckt – zwischen Föderationsflotte, Living Construct und ihren eigenen moralischen Fragen.

Dark Trek
Episode 9 - The Liberator

Dark Trek

Play Episode Listen Later Oct 11, 2024 28:30


Travel back 200 years to hear the origin story of Leela Desai, “The Liberator.”Supreme Administrator Leela Desai ruthlessly governs the Reman Colony, silencing whispers about her half-Terran heritage. But trouble brews as Khan Noonien-Singh and his Augments escape Earth.

TFT Study Hall
Aug 21 ‘24 - Set 12 Augments 101 - Set 12 Magic & Mayhem

TFT Study Hall

Play Episode Listen Later Aug 21, 2024 75:55


World Champion Dishsoap and Frodan sit down the night before the 14.16B patch to chat about the current and upcoming TFT meta. Our big topic of today is about how we are approaching Set 12 Augments! What has changed this set with augment choices? What are some sleeper, underrated augments? Which are some overrated fake augments? We actually had to cut this one off early because we just kept yapping for hours…

Casual Trek - A Star Trek Recap and Ranking Podcast
We Have The Wrath of Khan at Home

Casual Trek - A Star Trek Recap and Ranking Podcast

Play Episode Listen Later Aug 4, 2024 97:54


Those wacky Soongs are at it again, proving that Data's the only good one of the lineage as Eugenics criminal Dr Arik Soong has some genetically engineered children who are out causing diplomatic incidents.That's right, we've got not one, not two but three Enterprise episodes as we watch all of the Augment trilogy in one go. Should they be ranked as one episode or three? How much does this want to be Wrath of Khan? Have they stopped with the whole ‘Space War on Terror' and does Earth look less like a poor Xbox game background?In Borderland, the mission's off to a bad start as Orion slavers abduct a lot of the crew. Then in Cold Station 12 we get one of those TOS-style space stations dedicated to science and a ton of deadly viruses. Finally in The Augments, the CW version of Wrath of Khan plays out as petulant augments try to incite a war between the Federation and Klingons!00:02:42 What Non-Star Trek things have we been enjoying?00:16:53 Enterprise: Borderland00:46:26 Enterprise: Cold Station 1201:02:05 Enterprise: The AugmentsTalking points include: The 100, Doug Ramsey, Friday the 13th, We salute our anteater overlord, Nature Trail to Hell, A Hyrule Historia of Halloween films, Apocalypse War, Nemesis: The Warlock, The Goonies, Borderlands (video game), Keep on the Borderlands (adventure), Little Keep on the Borderlands (parody adventure), The WB & The CW dramas, Charlie's worrying WB & CW knowledge, WWF on the SNES, Big Show, wrestling is basically weird amdram, World Wide Wrestling, Brainiac Cosplay, seagulls (including special guest star: a seagull, Nicholas Nickleby, Andromeda Strain, The career of Richard Rhiele, Charlie has been banned from starting a cult, X-Files flashlights, calling out Alec Newman for not shaving his eyebrows, some very 2004 music, Ewan McGregor, Wrath of Khan (of course), Chris Claremont (of course), Wing Commander III: Wrath of the Tiger, UK TV censorship, Back to the Future and then we mock a royal's hair loss, despite Charlie's lack of hair. Oh, and occasionally Star Trek.Casual Trek is by Charlie Etheridge-Nunn and Miles Reid-LobattoMusic by Alfred Etheridge-NunnCasual Trek is a part of the Nerd & Tie Networkhttps://ko-fi.com/casualtrekMiles' blog: http://www.mareidlobatto.wordpress.com Charlie's blog: http://www.fakedtales.com

Latent Space: The AI Engineer Podcast — CodeGen, Agents, Computer Vision, Data Science, AI UX and all things Software 3.0

Thank you for 1m downloads of the podcast and 2m readers of the Substack!

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A Star to Steer Her By
Episode 357: Is a Bad Plan Better Than No Plan?

A Star to Steer Her By

Play Episode Listen Later Jul 11, 2024 80:11


"Enterprise" has left infurating war crimes behind and has gone back to the familiar comfort of dull and copying older "Trek". In parts two and three of a story that did NOT need to be a three-parter, the Augments go on a rampage and Soong realizes maybe he did, in fact, do a bad thing by unleashing them on the galaxy. Join us, won't you, for "Cold Station 12" and "The Augments". Also this week: too many nods, a pointless brother, and B'Elanna! [Timestamps: Cold Augment Dozen: 00:36; Torres: 54:21] [note: minor spoilers for "Picard" S.2, but honestly that's probably the worst of the seasons of that show so who cares?] [tumbl down to engineering: https://www.tumblr.com/sshbpodcast/755647318423994368/character-spotlight-belanna-torres?source=share]

RECENTERED - A VR Podcast
Recentered Episode [37] - Upload's Summer Showcase // Blade & Sorcery // Tunable Inserts & MORE!

RECENTERED - A VR Podcast

Play Episode Listen Later Jul 1, 2024 119:38


Welcome to Recentered, a VR podcast about the latest in VR, AR, and MR hardware and games.Upload VR Summer Showcase: https://www.youtube.com/watch?v=WkgAJwNb3SAVOY Tunable Lens Inserts: https://voyglasses.com/Norm tries the Distance Tech display: https://www.youtube.com/watch?v=dCza8rNXDVMThe Mighty 8th VR Dev Blog video: https://www.youtube.com/watch?v=dSXVbhOnUiITimestamps:0:00 - Introduction and catchup0:34 - Lee's hospital visit3:30 - Lee's new VR headset reveal!10:44 - Lee's key redeeming woes13:02 - Moss Books 1 and 216:30 - Rog playing flat games17:38 - Still Wakes The Deep (flat)20:40 - Bulletstorm (PSVR2) patch24:31 - Gary picks up a Magic Leap 1 (again)30:04 - Rog's surprise pickup32:09 - Blade and Sorcery 1.0 (PC)45:08 - Upload VR Summer Showcase discussion and highlights57:47 - Miracle Pool (Quest)1:05:33 - Back to the general showcase discussion1:10:54 - Meta still working on Cloud VR1:12:06 - VOY tunable lens inserts1:24:56 - 90% Quest discount code madness1:30:38 - Quest v66 and v67 updates1:39:31 - Logitech Quest stylus1:40:21 - Quest 'Augments' back to the drawing board1:42:32 - Distance lightfield display solution1:45:29 - Inseye Lumi cameraless eyetracking add-on1:48:06 - Assetto Corsa Evo coming later this year in VR1:50:00 - The Mighty Eighth VR for Microprose dev vlog1:53:42 - Steam Summer Sale1:55:57 - Dead Second1:57:34 - Wrapping upSocial / contact info:*GARY'S YOUTUBE CHANNEL:*https://www.youtube.com/@ImmersedRobot*LEE'S YOUTUBE CHANNEL:*https://www.youtube.com/@Dazednetic*RECENTERED MERCH:*https://tinyurl.com/f4c3nphx*E-MAIL:*recenteredpodcast@gmail.com

Let's Talk Oculus
#142 | Pride and Juneteenth VR Experiences on Quest 3, Logitech's MX Ink & Augments Delay

Let's Talk Oculus

Play Episode Listen Later Jun 20, 2024 62:56


This week is Juneteenth and it's also currently Pride Month! Therefore we dived in to some experiences and documentaries tackling these topics in VR. Elsewhere, we test out the Walkabout Game modes with a full squad of 8 golfers. Logitech have revealed a fully tracked Stylus for Quest 3 and 2. Finally, we get the latest on the Augments feature for Quest 3.  VR COVER: https://vrcover.com Use code: PlayTestVR for 10% off EVERYTHING          Discounts:  Grokit: GROKIT-1FD314 Zombieland VR: ZL90-D6423B  Max Mustard: R90-96EE80  Sushi Ben: SUSHI-BDE2EF  Death Horizon: DH90-1F2B90  Sky Climb: SKYCLIMB90-851899  Vail: CITADEL1POINT2  Quest Referral Spreadsheet...over 150 games!: https://docs.google.com/spreadsheets/d/1kssKH2L8cSZCwbJ2S6aZQwvbIZsjZ0s1UcCHKotJ3ic/edit?usp=sharing             Merch! https://playtest-vr.creator-spring.com            Want to be part of the show? Send in your questions at letstalkoculus@gmail.com           Visit Patreon.com/letstalkoculus to help support the podcast and receive early access!     Twitter: @playtest_vr | @samson143vr           Main Channel: https://youtube.com/c/playtestvr           Spreading VR: https://youtu.be/9BCu3lnnCKU  Chapters:  00:00 Intro 02:17 Pride/Juneteenth Picks  20:25 Samson Misc  21:01 Maya, Birth of a Superhero  23:54 Walkabout Game Modes with a full house  31:34 Samson Misc  33:30 Shoutout  34:38 Giveaway  35:12 90% off Meta Games  37:44 Augments  41:04 Logitech MX Ink  48:23 Quest Refurbished  49:17 Upload VR Showcase  50:56 Escape VR  53:17 Trivia Night 55:31 Track Craft  58:37 Games Out This Week

The RPGBOT.Podcast
TOV: THE MECHANIST (Levels 1 - 4) - Augmenting Your Arsenal: A Build Companion

The RPGBOT.Podcast

Play Episode Listen Later May 30, 2024 48:30


Step into the world of Tales of the Valiant with us as we embark on a two-part exploration of the fascinating and unique Mechanist class. In this episode of the RPGBOT.Podcast, we delve into the mechanics and features of this class, discussing its differences from the Artificer, its limited subclass options, and its powerful abilities such as Eyes of the Maker and Shard of Creation. Join us as we break down the augment system, its various effects and limitations, and the exciting Weapon Options feature. And stay tuned as we share our expert insights on building the Metalurgist and Spellrite subclasses, including tips and tricks for level 4 improvements and talents. It's time to roll for initiative and discover the wonders of the Mechanist! EPISODE SUMMARY In this two-part episode of the RPGBOT.Podcast, we begin the build of the Mechanist class from Tales of the Valiant. The team explores the differences between the Mechanist and the Artificer, noting that the Mechanist focuses more on building and enhancing items rather than spellcasting. The team also discusses the limited number of subclasses available for the Mechanist and the potential challenges of adapting Artificer subclasses to the Mechanist. We provide insights into ability scores, lineage, and heritage choices for the class; highlighting the Eyes of the Maker feature, which allows the Mechanist to identify magic items, and the Shard of Creation feature, which grants the Mechanist a ball of loose plasma. We explore the Mechanist's ability to inspire themselves and the scaling of their features with level. We'll move on to the augments, which are similar to infusions in the 5th edition artificer class; and highlight the adhesive, collapsible, detecting, empowered, elusive, and loading augments and their effects. We break down the limitations and scaling of the augments, and discuss the Augments feature of the Tales of the Valiant Mechanist class. Finally, we go through each augment and discuss its effects and potential uses and talk about the Efficient Action feature, which allows the use of augments as a bonus action, and the Weapon Options feature, which provides special attacks depending on the type of weapon. Tyler and Ash each will break down builds for the two subclasses of the Mechanist class, the Metalurgist and the Spellrite, briefly mentioning the level 4 improvements and talents. MATERIALS REFERENCED IN THIS EPISODE Black Flag Reference Document on KoboldPress.com BFRD.net Content From RPGBOT.net 5e to ToV Transition Guide KEY TAKEAWAYS The Mechanist class in Tales of the Valiant focuses on building and enhancing items rather than spellcasting, making it distinct from the Artificer class. Adapting Artificer subclasses to the Mechanist may be challenging due to the differences in spellcasting abilities. The Mechanist class offers flexibility in ability score distribution, with a focus on Intelligence for class features. Lineage and heritage choices should be made based on the desired playstyle, with options that enhance durability or provide damage resistance being popular. The Mechanist class features, such as Eyes of the Maker and Shard of Creation, offer unique abilities related to identifying and interacting with magic items. The Mechanist class in Tales of the Valiant has unique features such as the Shard of Creation and the ability to inspire themselves. The augments in the Mechanist class are similar to infusions in the 5th edition artificer class. The adhesive augment allows objects to become adhesive and can hold up to a thousand pounds. The collapsible augment makes objects smaller. The detecting augment provides various vision enhancements, including dark vision, invisivision, magic vision, and x-ray vision. The empowered augment gives a +1 bonus to attack and damage, which scales to +2 at level 9 and +3 at level 15. The elusive augment allows objects to be disguised as other objects of the same type. The loading augment generates ammo and ignores the loading property for ranged weapons. The augments scale with level, with the Mechanist gaining more options and the ability to use multiple augments on different items. The Mechanist class offers a unique playstyle with versatile and customizable abilities. The Augments feature of the Mechanist class provides a variety of enhancements and abilities that can be applied to weapons and armor. Efficient Action allows the use of augments as a bonus action, increasing the versatility and speed of combat. Weapon Options provide unique attacks based on the type of weapon used, adding depth and tactical options to combat. The Metalurgist subclass focuses on enhancing armor and shields, while the Spellrite subclass combines spellcasting with martial abilities. Level 4 improvements and talents offer additional customization options for the Mechanist class. If you enjoy the show, please rate and review us on Apple Podcasts, Spotify, or your favorite podcast app. It's a quick, free way to support the podcast, and helps us reach new listeners. If you love the show, consider joining us on Patreon, where backers at the $5 and above tiers get ad free access to RPGBOT.net and the RPGBOT.Podcast, can chat directly to members of the RPGBOT team and community on the RPGBOT.Discord, and can join us for live-streamed recordings. Support us on Amazon.com when you purchase products recommended in the show at the following link: https://amzn.to/3NwElxQ How to Find Us: In-depth articles, guides, handbooks, reviews, news on Tabletop Role Playing at RPGBOT.net Tyler Kamstra Twitter: @RPGBOTDOTNET Facebook: rpgbotbotdotnet Bluesky:rpgbot.bsky.social Ash Ely Professional Game Master on StartPlaying.Games Twitter: @GravenAshes YouTube@ashravenmedia Randall James @JackAmateur Amateurjack.com Producer Dan @Lzr_illuminati

RPGBOT.Podcast
TOV: THE MECHANIST (Levels 1 - 4) - Augmenting Your Arsenal: A Build Companion

RPGBOT.Podcast

Play Episode Listen Later May 30, 2024 48:30


Step into the world of Tales of the Valiant with us as we embark on a two-part exploration of the fascinating and unique Mechanist class. In this episode of the RPGBOT.Podcast, we delve into the mechanics and features of this class, discussing its differences from the Artificer, its limited subclass options, and its powerful abilities such as Eyes of the Maker and Shard of Creation. Join us as we break down the augment system, its various effects and limitations, and the exciting Weapon Options feature. And stay tuned as we share our expert insights on building the Metalurgist and Spellrite subclasses, including tips and tricks for level 4 improvements and talents. It's time to roll for initiative and discover the wonders of the Mechanist! EPISODE SUMMARY In this two-part episode of the RPGBOT.Podcast, we begin the build of the Mechanist class from Tales of the Valiant. The team explores the differences between the Mechanist and the Artificer, noting that the Mechanist focuses more on building and enhancing items rather than spellcasting. The team also discusses the limited number of subclasses available for the Mechanist and the potential challenges of adapting Artificer subclasses to the Mechanist. We provide insights into ability scores, lineage, and heritage choices for the class; highlighting the Eyes of the Maker feature, which allows the Mechanist to identify magic items, and the Shard of Creation feature, which grants the Mechanist a ball of loose plasma. We explore the Mechanist's ability to inspire themselves and the scaling of their features with level. We'll move on to the augments, which are similar to infusions in the 5th edition artificer class; and highlight the adhesive, collapsible, detecting, empowered, elusive, and loading augments and their effects. We break down the limitations and scaling of the augments, and discuss the Augments feature of the Tales of the Valiant Mechanist class. Finally, we go through each augment and discuss its effects and potential uses and talk about the Efficient Action feature, which allows the use of augments as a bonus action, and the Weapon Options feature, which provides special attacks depending on the type of weapon. Tyler and Ash each will break down builds for the two subclasses of the Mechanist class, the Metalurgist and the Spellrite, briefly mentioning the level 4 improvements and talents. MATERIALS REFERENCED IN THIS EPISODE Black Flag Reference Document on KoboldPress.com BFRD.net Content From RPGBOT.net 5e to ToV Transition Guide KEY TAKEAWAYS The Mechanist class in Tales of the Valiant focuses on building and enhancing items rather than spellcasting, making it distinct from the Artificer class. Adapting Artificer subclasses to the Mechanist may be challenging due to the differences in spellcasting abilities. The Mechanist class offers flexibility in ability score distribution, with a focus on Intelligence for class features. Lineage and heritage choices should be made based on the desired playstyle, with options that enhance durability or provide damage resistance being popular. The Mechanist class features, such as Eyes of the Maker and Shard of Creation, offer unique abilities related to identifying and interacting with magic items. The Mechanist class in Tales of the Valiant has unique features such as the Shard of Creation and the ability to inspire themselves. The augments in the Mechanist class are similar to infusions in the 5th edition artificer class. The adhesive augment allows objects to become adhesive and can hold up to a thousand pounds. The collapsible augment makes objects smaller. The detecting augment provides various vision enhancements, including dark vision, invisivision, magic vision, and x-ray vision. The empowered augment gives a +1 bonus to attack and damage, which scales to +2 at level 9 and +3 at level 15. The elusive augment allows objects to be disguised as other objects of the same type. The loading augment generates ammo and ignores the loading property for ranged weapons. The augments scale with level, with the Mechanist gaining more options and the ability to use multiple augments on different items. The Mechanist class offers a unique playstyle with versatile and customizable abilities. The Augments feature of the Mechanist class provides a variety of enhancements and abilities that can be applied to weapons and armor. Efficient Action allows the use of augments as a bonus action, increasing the versatility and speed of combat. Weapon Options provide unique attacks based on the type of weapon used, adding depth and tactical options to combat. The Metalurgist subclass focuses on enhancing armor and shields, while the Spellrite subclass combines spellcasting with martial abilities. Level 4 improvements and talents offer additional customization options for the Mechanist class. If you enjoy the show, please rate and review us on Apple Podcasts, Spotify, or your favorite podcast app. It's a quick, free way to support the podcast, and helps us reach new listeners. If you love the show, consider joining us on Patreon, where backers at the $5 and above tiers get ad free access to RPGBOT.net and the RPGBOT.Podcast, can chat directly to members of the RPGBOT team and community on the RPGBOT.Discord, and can join us for live-streamed recordings. Support us on Amazon.com when you purchase products recommended in the show at the following link: https://amzn.to/3NwElxQ How to Find Us: In-depth articles, guides, handbooks, reviews, news on Tabletop Role Playing at RPGBOT.net Tyler Kamstra Twitter: @RPGBOTDOTNET Facebook: rpgbotbotdotnet Bluesky:rpgbot.bsky.social Ash Ely Professional Game Master on StartPlaying.Games Twitter: @GravenAshes YouTube@ashravenmedia Randall James @JackAmateur Amateurjack.com Producer Dan @Lzr_illuminati

TFT Study Hall
May 1st - Tournament Meta, 14.9 Patch Preview, and How to Choose Augments

TFT Study Hall

Play Episode Listen Later May 1, 2024 59:43


In our very first episode of TFT Study Hall, Frodan and Dishsoap catchup on the tournament meta that happened this past weekend at the Americas Tactician Cup #1 where Dishsoap placed top 4. We preview the upcoming 14.9 patch with some light predictions. And we dive into the core fundamental skill of how we approach picking augments.

Code 47 - Star Trek Talk
119 - Achy Breaky Augments

Code 47 - Star Trek Talk

Play Episode Listen Later Feb 19, 2024 83:36


Our RANDOM ‘SODE takes us to a TNG love triangle – a very weird one - and then it's the beginning of the end for the Faith of your Heart as we embark on Part 1 of Season 4 of STAR TREK ENTERPRISE!Find us online at secretfriendsunite.com for ALL of our episodes, additional content and bios of our SFU Network stars!Hit us up at Secret.Friends.Unite or CeeThreeCarpenter on Threads and let us know what you're enjoying in the TREK world!Jen's LinktreeAaron's Linktree Our Deepest Love and Respect to our BFF Patreons, The Missy Merchant & the Nyhus FamilyFind us on Apple Podcastshttps://podcasts.apple.com/us/podcast/code-47-star-trek-talk/id1568531166Find us on Spotifyhttps://open.spotify.com/show/5ftlCHvPzELW4rGYL1ZSHPJoin our Secret Friends Unite Discord for great geek discussions of all kinds!https://discord.gg/AX9qwErUSubscribe to our YouTube Channel!https://www.youtube.com/c/SecretFriendsUniteVisit us on Tee Public for ALL kinds of swag! https://tinyurl.com/ybzpyqw3

Secret Friends Podcasting Network
Code 47 # 119 - Achy Breaky Augments

Secret Friends Podcasting Network

Play Episode Listen Later Feb 19, 2024 83:36


Our RANDOM ‘SODE takes us to a TNG love triangle – a very weird one - and then it's the beginning of the end for the Faith of your Heart as we embark on Part 1 of Season 4 of STAR TREK ENTERPRISE!Find us online at secretfriendsunite.com for ALL of our episodes, additional content and bios of our SFU Network stars!Hit us up at Secret.Friends.Unite or CeeThreeCarpenter on Threads and let us know what you're enjoying in the TREK world!Jen's LinktreeAaron's Linktree Our Deepest Love and Respect to our BFF Patreons, The Missy Merchant & the Nyhus FamilyFind us on Apple Podcastshttps://podcasts.apple.com/us/podcast/code-47-star-trek-talk/id1568531166Find us on Spotifyhttps://open.spotify.com/show/5ftlCHvPzELW4rGYL1ZSHPJoin our Secret Friends Unite Discord for great geek discussions of all kinds!https://discord.gg/AX9qwErUSubscribe to our YouTube Channel!https://www.youtube.com/c/SecretFriendsUniteVisit us on Tee Public for ALL kinds of swag! https://tinyurl.com/ybzpyqw3

V'Ger Please!
General Uncle Phil (ENT S4 : E15 PART 1)

V'Ger Please!

Play Episode Listen Later Feb 8, 2024 57:01


The boys take their time with quality as we review the first half of "Affliction"! This week, we reflect on Gary Graham (RIP) and his Trek contributions, the retro-continuity to fix a Voltaire lyric turning into solid gold, James Avery being the best guest star, and Phlox being incredulous for all of us. 

Selwyn’s Law Podcast
So, Why did I Spend my Time and Money to Obtain the Designation of Master of Laws of Taxation, With Honors? In Order to Understand What Goes on in Oral Augments about Tax Law and thereby be able to Explain it to You!

Selwyn’s Law Podcast

Play Episode Listen Later Dec 9, 2023 25:05


12-09-23See omnystudio.com/listener for privacy information.

V'Ger Please!
Farwell Rick Soongchez (ENT S4 : E6)

V'Ger Please!

Play Episode Listen Later Dec 7, 2023 71:38


We finally manage to do a whole Season 4 episode in one go as we review "The Augments"! It's tragic endings all around as we get more jailbreaks, Adam Smasher going full madman, and the most uncomfortable bedroom scene in Trek history.

The Irish Tech News Podcast
AI augments workers Mike Harris, Partner in Forensics and Cyber at Grant Thornton

The Irish Tech News Podcast

Play Episode Listen Later Dec 5, 2023 36:15


One of the biggest threats that businesses face is cybercrime but is enough being done to lessen cybercrime threats. One person who knows a lot about this is Mike Harris, Partner in Forensics and Cyber at Grant Thornton. Ronan talks to  Mike about his background, underinvestment in cybersecurity, AI and more. More about Mike Harris: Mike joined Grant Thornton as a Partner in 2013. Prior to that, Mike worked for 11 years in the European financial services and Cyber security consulting practices of two Big 4 firms. He advises clients in Ireland and internationally on a range of Cyber Security, Privacy, Fraud and Risk issues. During this time, he acted in Cybersecurity leadership roles for both UK and Ireland based financial institutions. In addition, he has held technology roles in an Irish mobile telecommunications operator and a global management consultancy based in Germany. He currently leads a team providing a range of Cyber security and Privacy services to clients. Mike is also a frequent media commentator on Cyber matters including NewsTalk, RTE News at 1. 6-1 News, Irish Times, and others.

The Learning SHAK
How I Perform Revision THA Case 2: Ultraporous Cups/Augments - Cages Are All You Need for Complex Reconstruction

The Learning SHAK

Play Episode Listen Later Dec 5, 2023 13:19


Dr. Wayne Paprosky leads the discussion Ultraporous Cups/Augments - Cages Are All You Need for Complex Reconstruction. Drs. John Clohisy and Christopher Peters present their views in the table discussion followed by comments from attendees.  To see the presentation while you listen, download the free ConveyMED App: Apple Store click here Google Play click here. Attend CCJR 2023 Dec 13-16 in Orlando. Visit CCJR.com for more information.

V'Ger Please!
When the Coworker Murder Isn't Simulated (ENT S4 : E5 PART 2)

V'Ger Please!

Play Episode Listen Later Nov 30, 2023 56:52


We enjoy everyone going into Maximum Actor Mode as we finish our review of "Cold Station 12". Compelling drama swirls around us as we see the Nerfed MACOs get punked again, Dr. Soongchez realizes he goofed, and Archer tries to get himself killed twice. 

V'Ger Please!
Phlox's Best Friend With Benefits (ENT S4 : E5 PART 1)

V'Ger Please!

Play Episode Listen Later Nov 23, 2023 54:39


Your hosts continue to explore the depths of every moment of this suddenly high quality television program as we start our review of "Cold Station 12"! Between the high stakes drama and careful plotting there is very little to criticize, but it does beg one clear question - could have the early 2000's handled Bisexual Phlox? 

V'Ger Please!
Archer Morty and Dr. Rick Soong (ENT S4 : E4 PART2)

V'Ger Please!

Play Episode Listen Later Nov 16, 2023 48:33


We try to use all the Enterprise Season 4 buffalo as we review the second half of "Borderlands"! We get multiple classic jailbreaks, MACOS getting hit with a nerf patch, and Mayweather denied greatness. 

V'Ger Please!
Augumented Wushu Overactors (ENT S4 : E4 PART1)

V'Ger Please!

Play Episode Listen Later Nov 9, 2023 55:23


We go deep on the forbidden lore as your heroes discuss the first half of "Borderlands"! An episode so rich with content we had to split our discussion up into two parts, we get the Rick Sanchez arc of the Soong family, Big Show giving airplane rides, and how to make sense of old TOS continuity from the 60's. 

Daily Fortnite
Daily Fortnite Podcast 1963 - New Augments Added in the Hotfix

Daily Fortnite

Play Episode Listen Later Oct 18, 2023 15:07


-News -Challenges -Item Shop -Tip of the Day Support-A-Creator - mmmikieSupport Daily Fortnite - anchor.fm/daily-fortnite/supportTwitch - www.twitch.tv/mmmikedaddyYouTube - www.youtube.com/channel/UCNEJ4F24Xq8aNQRyI3FWhOgTwitter - https://twitter.com/MMMikieGamesInstagram - instagram.com/mmmikedaddy/Discord Server - discord.gg/qugJAVp Merch - https://shop.spreadshirt.com/mmmikedaddyFacebook - fb.me/mmmikedaddyemail - mmmthatsgoodstuffgaming@gmail.comEpic - MMMikeDaddyPS4 - MagnificantMikieDaily Fortnite - itunes.apple.com/us/podcast/daily-fortnite/id1366304985 The goal of Daily Fortnite is to build a positive community of Fortnite players so we can all enhance our enjoyment of Fortnite together. I want to hear your tips, tricks and stories too! So use the Anchor app to call the show and leave a message and you might be featured on the show! Remember to rate, review, subscribe, and like to help grow the show and the community! And as always, have fun be safe, and Don't Get Lost in the Storm! --- Support this podcast: https://podcasters.spotify.com/pod/show/daily-fortnite/support

Altaveu a Fons
Escac i mat al lloguer

Altaveu a Fons

Play Episode Listen Later Oct 18, 2023 18:33


El 64% de la població al país viu de lloguer i, per tant, es veurà afectada per la nova llei del Govern que preveu augments per sobre de l'IPC lligats a les pròrrogues dels contractes. Unes mesures que són inexplicables pel raonador del ciutadà, inflacionistes segons els economistes i insuficients pels propietaris que volen eliminar les pròrrogues. Mentrestant la població viu cada vegada més escanyada. Escota-ho a l'Altaveu a Fons d'aquesta setmana.

Monsters In The Morning
NEXT LEVEL AUGMENTS

Monsters In The Morning

Play Episode Listen Later Oct 4, 2023 37:11


WEDNESDAY HR 4 Ray Traendly form TK Law in studio. Swift dating history quiz Fake sets in their 60's and 70's Monster Sports - NFL MLB

The Sprinkler Nerd Show
#138 - Technology Augments People

The Sprinkler Nerd Show

Play Episode Listen Later Sep 29, 2023 10:04


Welcome back to the sprinkler nerd show, I'm your host, Andy Humphrey, this is episode #138, and my goal for this episode to share a reminder with you.   By now you know that I'm a technology evangelist - and by that - what I mean is that I believe technology will improve the human experience, and that technology is merely a tool - A tool for the human - but not to replace the human.   There often appears to be a polarization as it relates to technology, and especially, new technology. There are those who embrace it, use it, and experience the benefits from it - whatever those benefits happen to be. And there are those who avoid it, oppose it, are afraid of it, or tend to right it off as not necessary.   There is no right or wrong to either of these view points, everyone is entitled to their own thought, beliefs, and experiences. I just find this interesting. Likely there is some sort of psychology behind this, but I;ll save that for another episode to allow myself to research that hypothesis further.   But today, I wanted to share a quote with you, that resonated with me this week, and depending on how you view technology might hit home, or you might argue against it, or maybe if you are a technology avoidant (which you are likely not if you choose to listen to this show), perhaps this quote will offer some positive encouragement for the future of the human & technology convergence.   I will play the actual quote for you, but first I'd like to summarize it for you in my own words.   It goes like this: "People say that Technology will displace people, when in fact, it is people who use technology that will replace people who do not use technology"   That is essentially the gist of the quote and the reason I really like this is becasue this is exactly what is happening in our industry.   I often say that A smart controller does not save water, someone who knows how to use a smart controller can save water"   There is a difference. The tech is just the tool. The human who uses the tool is the one who has the upper hand.   Make sense?   So going back to the quote - technology alone will not displace people, but people who use the technology will replace people who do not use the technology.

The Temporal Trek Podcast
The Temporal Trek Podcast: Season 3 Episode 78 - Borderland Cold Station 12 and The Augments Trilogy

The Temporal Trek Podcast

Play Episode Listen Later Sep 7, 2023 97:43


After a VERY long break for the Temporal Trek, we are back with Attack of the Cloned Lords of the Flying in Space Poorly Dressed, Faggin's Street Urchin Augments!Three episodes sandwiched together as the Temporal Trek way of watching the show demands it, and actually it might be for the best.Genetic manipulation, medical ethics, morality of science... all of these topics are not discussed in any great depth. What we get is Beautiful people in string vests.Dan and Dan are back, but after this will they want to continue?

Inside the ICE House
Episode 376: IBM's Noah Syken Augments the Action with A.I. at the U.S. Open

Inside the ICE House

Play Episode Listen Later Sep 5, 2023 42:57


Noah Syken, Vice President of Sports and Entertainment Partnerships at IBM (NYSE: IBM), gave us an exclusive peek behind the curtain of IBM's Command at the Billie Jean King USTA National Tennis Center at this year's US Open. Noah shared how technology and A.I. are transforming the way sports events are controlled, conducted, and consumed. Noah's own career parallels the growth of cutting-edge creative tech to enhance the fan experience, from courtside in Queens to the fairways of Augusta.   Inside the ICE House: https://www.theice.com/insights/conversations/inside-the-ice-house

The Automotive Troublemaker w/ Paul J Daly and Kyle Mountsier
Tesla Collabs, VinFast Constructs, Toyota Augments Reality

The Automotive Troublemaker w/ Paul J Daly and Kyle Mountsier

Play Episode Listen Later Jul 20, 2023 12:43


It's Thursday in the car business, and we're feeling fine as we talk about Tesla's somewhat surprising earnings call yesterday, as well as EV maker VinFast's fortitude with their new plant. We also talk about some really unique AR glasses from Toyota. Yesterday's earnings call with Tesla was a bit of a wild ride as results regarding the effects of the company's recent price cuts as well as a surprise announcement about a forming partnership with a traditional OEM.As we know, Tesla has been discounting pricing to increase volume and CEO Elon Musk indicated that the discounts will likely continue and possibly deepen.New vehicle deliveries rose 83% April - JuneSales were up 20% and gross profits were 18.2%, down from 19.3% last Qtr and 25% a year earlierMusk also made an announcement that they are in talks with another OEM to license their self-driving technology. He said, "We are already in early discussions with a major OEM about using Tesla FSD. We're not trying to keep this to ourselves. We're more than happy to license it to others."After being criticized for continually predicting FSD is close to ready, he doubled down and said FSD should be ready to safely operate by the end of this yearDespite a poor sales record of just 128 units of its EV crossover in the first five months in the US, Vietnamese electric vehicle maker VinFast announced they are forging ahead with plans to construct its own factory in North Carolina. The plant is expected to have an initial production capacity of 150,000 vehicles annually and create over 7,000 jobs.Chief Executive Officer, Le Thi Thu Thuy said in a statement, “When it begins operations, the factory will be VinFast's primary supplier of electric vehicles to the North American market.”From the Jalopnik article: “Bloomberg reports that VinFast plans to list in the U.S. by merging with special purpose acquisition company Black Spade Acquisition Co. in the second half of this year. The deal would apparently give VinFast an equity value of about $23 billion. That works out to about $180,000,000 per vehicle registered in the U.S. “Toyota is working on obtaining a patent for augmented reality glasses that are intended to supersede traditional car head-up displays. The glasses aim to enhance road safety by providing enhanced visibility under all conditions.They use electrochromic glass to adjust external light, cameras for eye tracking, and speakers to deliver crucial information to drivers. The glasses can also display media and phone notifications, with a built-in timer to maintain driver attention.Passengers aren't left out – they can enjoy different media content. Although safety concerns exist, benefits for drivers and the potential to replace physical displays are strong selling pointsHosts: Paul J Daly and Kyle MountsierGet the Daily Push Back email at https://www.asotu.com/ JOIN the conversation on LinkedIn at: https://www.linkedin.com/company/asotu/ Read our most recent email at: https://www.asotu.com/media/push-back-email ASOTU Instagram: https://www.instagram.com/automotivestateoftheunion

Daily Fortnite
1869 - v25.11 Update Brings New Weapon and Augments

Daily Fortnite

Play Episode Listen Later Jun 29, 2023 11:52


-News -Challenges -Item Shop -Tip of the Day Support-A-Creator - mmmikieSupport Daily Fortnite - anchor.fm/daily-fortnite/supportTwitch - www.twitch.tv/mmmikedaddyYouTube - www.youtube.com/channel/UCNEJ4F24Xq8aNQRyI3FWhOgTwitter - twitter.com/MMMikeDaddyInstagram - instagram.com/mmmikedaddy/Discord Server - discord.gg/qugJAVp Merch - https://shop.spreadshirt.com/mmmikedaddyFacebook - fb.me/mmmikedaddyemail - mmmthatsgoodstuffgaming@gmail.comEpic - MMMikeDaddyPS4 - MagnificantMikieDaily Fortnite - itunes.apple.com/us/podcast/daily-fortnite/id1366304985 The goal of Daily Fortnite is to build a positive community of Fortnite players so we can all enhance our enjoyment of Fortnite together. I want to hear your tips, tricks and stories too! So use the Anchor app to call the show and leave a message and you might be featured on the show! Remember to rate, review, subscribe, and like to help grow the show and the community! And as always, have fun be safe, and Don't Get Lost in the Storm! --- Support this podcast: https://podcasters.spotify.com/pod/show/daily-fortnite/support

The Greatest Discovery: New Star Trek Reviewed

When Pike finds a defense attorney inside a toxic nebula, it's more aspera than astra when Una doesn't accept the plea deal. But when Starfleet's principles end up on trial, the whole truth comes out and justice gets a start. How can you tell when Pike's not in work mode? Which book should really be wearing a uniform? What's the best way to make an argument in sex court? It's the episode that will take three right turns to avoid a left turn!Support the production of Greatest TrekMusic by Adam RaguseaFollow Greatest Trek on Twitter, and discuss the show using the hashtag #GreatestTrek!Greatest Trek on YouTube | Facebook group | Subreddit | Discord | WikiSign up for our mailing list!Get a thing at podshop.biz!

SBS World News Radio
New archive augments Anglocentric post-colonisation Australian history

SBS World News Radio

Play Episode Listen Later Jun 22, 2023 9:58


Since colonisation, the history of Australia has been written predominately based on English records. Now, a new digital archive has been set up to collect historical material relating to Australia but written in languages other than English. Those behind the resource say they are hoping it will challenge Anglocentric notions of Australian history, and show that it has always been a multilingual country.

The Captain's Quarters - Star Trek Rewatch Podcast
82. Star Trek Enterprise S4E6 “The Augments” - Captain's Quarters - Star Trek Rewatch Podcast

The Captain's Quarters - Star Trek Rewatch Podcast

Play Episode Listen Later Feb 3, 2023 67:11


The Captain's Quarters is an unofficial Star Trek Rewatch Podcast where Jason and Gabe (@kaeporagabeora) are rewatching the entire Star Trek catalog starting at the beginning of the chronology. In this episode, they cover Star Trek Enterprise, Season 4 Episode 6 "The Augments". Music by aaron-kenny.com @youtube: contactkennya

Sci-Fi Malady
Symptom 276: The Augments

Sci-Fi Malady

Play Episode Listen Later Jan 31, 2023


We finish off Trekkin Into the New Year with not one, not two, but three episodes about augments which winds up being not only essential Trek but sci-fi in general. Are you a fan of genetic engineering? Then this episode is for you. Are you a fan of My Hero Academia? No? Well then check out Ruk's podcast Why You Should where he will explain why you should be.

Trek In Time
80: The Augments - Star Trek Enterprise Season 4, Episode 6

Trek In Time

Play Episode Listen Later Jan 20, 2023 47:01


https://youtu.be/GQkphAEcckUMatt and Sean talk about the Soong, Khan, and Kirk of it all. The exciting conclusion to this story arc leans heavily on what we've seen before in Star Trek, but it kind of works. YouTube version of the podcast: https://www.youtube.com/trekintimeAudio version of the podcast: https://www.trekintime.showGet in touch: https://trekintime.show/contactFollow us on Twitter: @byseanferrell @mattferrell or @undecidedmf ★ Support this podcast ★

Trek Mate: A Star Trek Podcast
Trek Mate: A Star Trek Podcast – Episode 233: Spike And The Augments

Trek Mate: A Star Trek Podcast

Play Episode Listen Later Jan 19, 2023 123:23


In this weeks show Wayne and Jude look to the future of UK Trek conventions and discuss the third episode of Strange New Worlds “Ghosts of Illyria”.   Follow us on all our social media accounts: Facebook: facebook.com/trekmate1701 TikTok: tiktok.com/@trekmate1701 Twitter: twitter.com/TrekMate1701 Instagram: instagram.com/trekmate1701/ Twitch: twitch.tv/trekmate   Why not check out our YouTube channel: YouTube.com/@trekmate   Join […]

Trek In Time
79: Cold Station 12 - Star Trek Enterprise Season 4, Episode 5

Trek In Time

Play Episode Listen Later Jan 13, 2023 47:01


https://youtu.be/Z7xg7Rr_0sQMatt and Sean talk about Augments designs to kill… everything, and make babies. This story arc is diving deep into the Star Trek lore. Good storytelling or just fan service? YouTube version of the podcast: https://www.youtube.com/trekintimeAudio version of the podcast: https://www.trekintime.showGet in touch: https://trekintime.show/contactFollow us on Twitter: @byseanferrell @mattferrell or @undecidedmf ★ Support this podcast ★

Beam Me Up: A Star Trek Podcast
Star Trek: Enterprise | The Klingon Augment Duology, covering the episodes "Affliction" and "Divergence"

Beam Me Up: A Star Trek Podcast

Play Episode Listen Later Nov 29, 2022 34:38


The Klingons get ahold of Dr. Soong's work with the Augments and try to create their own group of genetically modified inviduals, but they screw it up and wind up giving themselves a disease that causes them to lose their forehead ridges and act far more aggressive than normal.  Now they have kidnapped Dr. Phlox in hopes that he can find the cure.If you're watching with us, the next episode will be the first series finale of Star Trek: Enterprise, "Demons" and "Terra Prime."Contact the show:email: beammeuppod@gmail.comTwitter: @beammeuppodInstagram: @beammeuppodWebsite: beammeuppod.comSupport the show (https://www.patreon.com/beammeuppod)Support the show

The AI Eye: stock news & deal tracker
The AI Eye Podcast - GBT's (OTC: GTCH) CTO Discusses How Apollo Computer Vision Technology Augments Autonomous Driving

The AI Eye: stock news & deal tracker

Play Episode Listen Later Nov 23, 2022 15:09


The AI Eye Podcast - GBT's (OTC: GTCH) CTO Discusses How Apollo Computer Vision Technology Augments Autonomous Driving

The Zeitgeist
Albert Chen - Genopets Co-Founder and CEO, EP 13

The Zeitgeist

Play Episode Listen Later Nov 22, 2022 22:35


As the world's first move-to-earn NFT game, Genopets is making it fun and rewarding to live an active lifestyle.Co-founder and CEO Albert Chen joins Brian Friel to discuss Genopets' unique approach to web3 gaming. Show Notes: 00:56 - What is GenoPets?01:33 - Tracked by Mobile03:00 - Geopets similar to Tamagotchi03:44 - Background / Why build on Solana06:56 - User demographics08:33 - Thinking about an in-game economy10:57 - How to use GenoPets14:00 - SFTs and Crossovers with other games15:14 - Sustainability for in-game economy18:35  - What's next on the Roadmap     19:38 - Turn-based battles                20:21 - A builder he admires             22:02 - Contact info       Full Transcript: Brian (00:05):Hey everyone and welcome to the Zeitgeist, the show where we highlight the founders, developers, and designers who are pushing the web 3.0 space forward. I'm Brian Friel, developer relations at Phantom, and I'm super excited to introduce our guests today, Albert Chen. Albert is the co-founder, CEO and CTO of Genopets, a revolutionary note, free-to-play NFT game that's on mobile and is already at 300,000 plus users. Albert, welcome to the show.Albert (00:34):Hey, thanks Brian. Great to be here. Huge fan of Phantom as well.Brian (00:38):Excited to be talking with you as well, big fans of what you guys have been up to. I think there's a lot of folks listening to this podcast who may have heard what Genopets is. They made a scene, a few Genopets flying around on Twitter. But for the uninitiated, can you give us a little overview of who you are and then also what is Genopets?Albert (00:56):Yeah, so Genopets is a free-to-play move-to-earn NFT mobile game that makes it fun and rewarding to live an active lifestyle. A Genopet is a digital pet that you own and it evolves and grows as you become more active in life. The steps that you take every day powers your journey through the Genoverse as you explore battle and evolve, and you have the ability to earn and create NFTs while you play it.Brian (01:22):That's super cool. And so this is all tied to mobile, is that correct? Essentially you're able to track steps, an end user, how active they are throughout the day and have that influence the actual NFT?Albert (01:34):Yeah, exactly. So we are a native mobile app that you can now download from the app store for iOS and the Google Play store for Androids. We have a clear separation of concern in terms of our mobile app and our web app. So we also have a web app, and that's our web 3.0 platform that you can access through the Phantom browser actually. We made it mobile first so it's compatible on mobile devices as well as your desktop. These two experiences are separated for good reason. The mobile game experience is targeted towards any gamers and/or any fitness fanatic because it's very easy to download and just get started.(02:12):Once you download the app, you can summon a Genopet by answering a survey. Then once you get your Genopet, you can start leveling up and evolving it and caring for it. It's not until you want to really explore the other side, the NFT side of the game that you have to create a wallet, connect your account on our web app, and you can buy a Habitat and do crafting. We consider web 3.0 an expansion pack to the mobile game experience.Brian (02:37):I love the phrasing of that. It reminds me a lot of something like a Tamagotchi if you were around in the '90s like that long ago, or Pokemon kind of being tied in with this pet that can do battles, but you have to care for it and it's reflective of you and you kind of develop your own personal relationship and. I think that makes a lot of sense to kind of tie on the web 3.0 NFT component as an added on bonus to that.Albert (03:01):Yeah, absolutely. It's funny that you mentioned Tamagotchi because the first phase of our game loop, we literally internally call it the Tamagotchi loop because it's about growing your pet, caring for it, and then when we come out with Augmentation, you can customize your pet to look however you want. So that completes a whole game loop of what we call the Tamagotchi loop.Brian (03:20):That's super cool. You mentioned kind of the early days there, you guys calling it the Tamagotchi loop early on. I'm curious to hear maybe a little more before we dive into Genopets about your background specifically. You have a really unique framing of, you have this web 2.0-like game with a web 3.0 expansion pack. What is your background specifically and what led you to want to build a game in this way? And then why also did you choose Solana?Albert (03:44):Me personally, I've been a web developer since, I mean as early as 1999. Back then I was just building fun web experiences. I guess back then you could call it web 1.0. We wrote Perl scripts and that ran on websites that allowed us to build discussion boards and guess books and such. That's where I really came from. And then I started doing consumer products such as houseware goods. There was a brand that my co-founder, Ben and I, created called Unbrands. It was a line of products that allow you to hang anything on the wall anywhere without the damaging your wall. So we did that and we had a whole eCommerce layer to it, and this was in the early 2010s. And because of that, we've been working together for over a decade now and got into blockchain together in 2017.(04:32):One of our dreams was to solve this crisis that we see in the next 50 years of humanity, which is a lot of jobs that used to have value are slowly taken over by Ai and we want to be able to allow people to earn passive income through one way or another.(04:50):When we discovered blockchain, we thought it was a really good way of unlocking that. So in 2018 we had a project on the EOS blockchain called GeneOs. GeneOS was a decentralized health data marketplace. Essentially we wanted to create this rental marketplace for health data that allows people to monetize it and rent it to pharmaceutical companies or researchers that needed. We won the EOS Global Hackathon in 2018.(05:16):What ended up happening was we realized that that model was too top down instead of bottom up. There wasn't a lot of demand for this kind of data, at least not now in the technology for it. It doesn't exist yet, it requires a lot of progress and zero knowledge, machine learning and stuff. So we closed that down in 2020. And Ben, my co-founder, had the idea that the health data doesn't have to be boring, it can be something fun. What if it was represented as a pet? And back then we originally, our idea was that your health data would be an NFT and your NFT, it was a more boring version of NFT where your NFT would just be metadata on what your health records look like. But it was his idea that we can make that health record look like an actual pet that evolves as you become healthier.(06:06):So that was a breakthrough. And in 2021 we decided to relaunch the project, and this time on Solana because when we were evaluating different blockchains in the spring and summer of 2021, Solana was just coming up and I was very impressed with the TPS and the community that was growing behind it at the time. And to this day, I still think it's one of the biggest successes in Layer 1 history.Brian (06:28):That's so cool. That framing too of using health data and making it actually fun and something that turning it from this kind of dull dead thing that you don't care about to now it's represented as this ever evolving pet that you have an emotional attachment to, you care about, you want to continue to nurture that. That's a really cool framing. I love that.(06:47):I guess turning back to Genopets now, can you give us a sense of who your users are, maybe where they're distributed in the world?Albert (06:55):Yeah, we have a pretty global audience. Everyone around the world, pretty much every country you can think of. But our largest communities are in Japan, US, France, Russia, and India actually. This is just by the amount of activity that happens in our Discord. We have a fairly large Discord community by our players. The demographics is interesting. When we did a survey a few months ago, 70% of our players did not have any prior crypto experience before coming onto our platform. So we really think that web 3.0 gaming is going to be the springboard to get people onboarded into web 3.0.Brian (07:32):Oh, wow.Albert (07:33):We call it a Trojan horse of web 3.0.Brian (07:35):Yeah, I've definitely heard that Trojan Horse analogy before. That's pretty wild. 72%?Albert (07:41):70%. Every time that we measure this metric, it's actually going up. So there's a metric that we measure internally, which is what percentage of our players have never touched the blockchain while playing Genopets. And right now it's 80% as of last week.Brian (07:55):Wow, that's wild. I'm curious. You have this global audience across a number of different countries. I'd say we see as well in Phantom, like the US, certain parts of EU and certain parts of Asia as well are like there's some fairly crypto native communities there. But then as you're expanding that global reach, it doesn't surprise me that you're saying almost 70 to 80% of folks aren't touching blockchains. How do you think about that when you're designing a game that has these economic components as well? I mean, I know that you guys are free-to-play. Is that a big factor into that decision making and how do you kind of think high level about creating an in-game economy?Albert (08:33):From the very beginning, free-to-play has been one of the key pillars of how we wanted to build this economy. The thinking is that there's a whole other meta game inside of Genopets that's optional for the player, and that's the ability to become a merchant in this world. What that means is when you're playing the mobile Genopets' game, you don't have to think about how your items are received. If you want to level up your pet a little faster or you want that really cool weapon or really cool body part that we call Augment, you can just buy it directly on the mobile app. And on the other side of that transaction will be the merchant class player that cares a little bit more about the earning aspect of the game that are a little more crypto savvy. They can then log into our web 3.0 portal, connect their phantom wallet, buy a Habitat, and start crafting all kinds of items that people can use in the game.(09:30):So we like to call this the seller central, as an Amazon, the seller central of our game experience. So you have the demand side of the economy, which is made up of all players in the world, the same as any free-to-play game. And then you have the supply side, which in traditional gaming would be the game publisher, but here it's a little different, right? So we have the players create items for other players to consume and we take a fee in that.(10:00):The idea is that when you start enabling that, then you kind of get into a flywheel where if more people play, then more people will want to craft items and then there will be more content for people to consume and drives the other side of economy and you have this network effect that happens. Now, the end goal here is that through the governance of the actual game itself, the community can create new items themselves with stats that people vote on and move them into the game and complete this entire loop and allow this ecosystem to grow by itself.Brian (10:31):That's super cool. You mentioned a couple terms in there, I just want to hit on real quick. You mentioned crafting, which I feel like is this whole extra element to the game. There's Habitats as well. Habitats though being distinct NFTs separate from your actual Genopets for myself and also for folks listening as an end user, if I wanted to come and check out Genopets today, what should I be going to first? How do I kind of orient myself in this world where there's all these different components?Albert (10:57):Your Genopet is the main character that you use to play this game. It does not have to be an NFT. If you want, you can just download the app and you can create a Genopet. Later on, we will enable the ability to mint these Genopets as NFTs on chain after it reaches a certain level.(11:14):But if you want to go one step further into the game economy, the next step is looking at Habitats. So what Habitats are, they are NFTs where your Genopets can live in. But its main ability is the ability to mint SFTs and NFTs. It can convert the energy that you gain by walking in the game into what we call our KI token. The KI token is the main utility token in our ecosystem that drives everything.(11:42):So this mechanic is already out on Mainnet. We have tens of thousands of people using these on chain programs every day. What's coming in the next few weeks is the crafting part of it. So right now your Habitats can refine crystals every day, and these are building blocks of the game. Eventually these crystals can be combined to create Augments for your pet or toys or energy boosts, and these are items that you must have a Habitat in order to create.(12:11):We've created this program, an on chain program, that utilizes randomness to create what we call on chain loot box system. So every time you craft it, we have a bunch of recipes. The discovery of the recipe components is fun in itself, but the main mechanic that we're using here is that every time you craft, there's a different possibility of what item you end up getting. You can get a rare item or a common item or an uncommon item. It's almost like a digital booster pack. So components or ingredients in, item out. That's what crafting is. And then the end item, you can use endgame for energy boosts or you can use it to customize your Genopet, change your color of your Genopet, or add attributes, add attacks or defenses, what we call moves when we eventually launch battle.Brian (12:59):That's super cool. And then all these that you just mentioned, you mentioned the energy boosts, a lot of these are SFTs on Solana today?Albert (13:06):That's correct, yeah. So the only NFTs that we have right now are Genopets and Habitats, and that's because they're all unique. Items are SFTs because they are semi-unique, let's say. So like earth crystals for example, one earth crystal should not be different from another earth crystal. So to save for a variety of reasons, engineering reasons, enforcement of training fees and all of that, we prefer and we decided to build all of these items as SFTs and it's been working very well for us.Brian (13:39):That's super cool. I'm curious, and this might be getting too much into sharing deep roadmap stuff, but given that these things are on chain, they're SFTs, there's a world in which they could compose with other programs outside of Genopets, have you guys thought about that as well? Maybe having crossovers with other games or other DeFi platforms of some kind?Albert (14:00):Oh yeah, absolutely. It's a huge part of why we even built this economy on chain, right? Without the composability aspect of it, there is no point. We could just use a private database. Right now we are in talks with some DeFi protocols. I mean the whole SFT trading platform was built on Serum with the help of Magic Eden. So Magic Eden composes Serum where our SFTs are trading. And because they are SFTs, they can be probably put into an AMM a lot easier and you can probably do some kind of staking with it. So that's all future roadmap stuff and we're going to see where it goes. But yes, absolutely. Composability. I know it's something that everybody says, but it is definitely a huge part of what we do.Brian (14:43):Yeah, that's super cool. Exciting to think that you guys are thinking along those lines as well. I guess switching back, you mentioned KI token as well. We hit on it briefly with the fact that you guys are free-to-play, but do you have any thoughts on maybe more broadly for if there's a game developer listening to this, any sort of principles you're keeping in mind for when you're developing kind of a sustainable in-game economy? We've seen a few examples with Stepn that gain massive adoption quickly and then fizzle out. I'm curious, did you guys have any kind of guiding principles that guide you on this journey?Albert (15:15):So I think sustainable at game economy is something that everyone's trying to figure out and nobody has really been able to get it correct yet. Our high level vision is what I was describing earlier. If you make it so that the economy is based on people trading with one another instead of the money being paid in by newcomers into the ecosystem, then it can be more sustainable. However, it's not as simple as saying just removing growth from the equation and all is good. You still need growth, but it has to be sustainable in a way that growth contributes to the game economy in a slow but steady manner.(15:53):So one of the things that we designed in the very beginning is that if you want to earn KI tokens, you have to pay into the economy somehow. So this whole concept of free-to-play to earn doesn't really exist in the sense that you can earn for free. You can play for free, but if you want to earn, then you have to invest in either a Habitat or someone has to terraform, that's the word we use for create. Someone has to create a Habitat for you to rent and convert your energy into KI tokens. So that's number one, which is you always have to have some kind of pay in.(16:29):The second part is making sure that the growth is sustainable. So we constantly measure our emissions versus burn. We've been doing a decent job at it. I think we are still under, in terms of the net KI emitted in the last two months. So we've been live, our earning part of the game has been live for two months now. We've had some ups and downs. We went through a three week period where it was a very high net emissions. Then we started changing some rules around.(16:57):One of the biggest rule changes that we made was that level 1 pets cannot earn as much energy as let's say a level 22 pet. Before, it was already the case, but the difference wasn't that high. And that meant that you didn't have to put in that much work to start earning the maximum amount, which was not sustainable. Once we've changed that, our emission schedule decreased quite significantly and it's looking fairly healthy. But as I said earlier, you can't just take growth out of the equation. We do have to still grow users. We still have to introduce crafting to make sure that there's demand for the content. And at the end of the day, if you have growing demand for content, then it would be sustainable in the long term.Brian (17:40):It's such a tricky problem that's above my head. It's all the gig of brains are figuring out the engineering, the economy around this. But it's really exciting that you guys are already seeing this kind of organic growth and excitement around this. I think it makes a ton of sense.Albert (17:53):Yeah. And it's super hard. Everything is hard mode right now because we're in deep winter, so no one's really speculating. No one's trying to buy thousands of dollars in NFTs thinking they'll make their money back in a few months. So you really have to get the fundamentals correct. Yeah, it's very different from Axie Infinity or a Stepn, the times have changed.Brian (18:14):Yeah, yeah. You guys get a chance to lay the right foundation though in the bear market. There's been many stories of that, even Solana being one of them, that generational crypto companies are built in the bear market.(18:26):I guess you hit on it a little bit with some experiments you guys are thinking around composability. Is there anything else that you can share with us for what's next on your guys' roadmap?Albert (18:35):Yeah, so like I mentioned earlier, I think on chain crafting is going to be a huge one. Once on chain crafting is out, there's a lot of composability elements that you can create just on chain. We'll leave that up to the creativity of the community. That's the biggest one because we needed to start completing our Tamagotchi loop, which ends with augmentation. Augmentation is when you craft an item that has a body part, you can switch out the body part of your pet and immediately reflect on chain and end game. So that's the biggest thing that's going to happen in the next two, three months. And then after that it's battle. So we're going to allow people to... I mean, once you start customizing your pet and your pet looks super cool, what's next? You obviously want to compete with other people. That will be our battle loop. The battle loop is something that we really look forward to because that will complete the second phase of our game, and that is likely when we will start ungating the game for the rest of the world.Brian (19:32):Is this battle loop that you're foreshadowing here, is this turn-based battle? Or is this more live action pet battles?Albert (19:38):It's turn-based battle. You can think of it as small mini games, reaction games, and then it's partly skilled based and then partly attribute based. So the stronger a pet is, the easier it is for them to win and battle. And there's going to be elemental parts of it as well so there's some strategy involved.Brian (19:57):I love it. Young gamer me right now is itching to get my hands on some Genopets right now, so we'll have to follow after the show on that.Albert (20:05):Yeah, that would be awesome.Brian (20:06):Well, Albert, this has been an awesome discussion. Really appreciate you coming on and sharing the vision of Genopets and what you guys have all been up to. One closing question we always ask all our guests, and I want to know from you as well, is who is a builder that you admire in the Solana ecosystem?Albert (20:21):Yeah, so that's a great question because there's so many great builders in Solana, but there's one guy that I've worked with in the past for our KI token launch actually that I greatly admire, and that's Noah Prince from Strata Protocol. I just think he has a giga brain that's able to figure out one of the hardest things in the token launch ecosystem. And he did it so well and I haven't seen a protocol that's done it better since then. And when we worked together, there were some small bugs that we had when we were using their protocol and he just hopped on it right away and within a few hours fixed everything, submitted a pull request, and then we were able to pull from that and launch our KI token pretty quickly. So I got to say it's him.Brian (21:05):Oh, that's awesome. So you guys used Strata actually to launch KI?Albert (21:08):Yeah. Yeah, we launched KI on Strata. It was an interesting one because you never know what's going to happen. It was a three day sale. And the first two days there were almost no volume and you're like, "Ugh, God, we're not going to sell out. This is bad." And it turns out every, it's like a game of chicken. Everyone's just waiting. And as soon as somebody start buying, we had almost 2 million sold in a few hours. It's a crazy journey.Brian (21:32):Yeah. Market wide incentives like that happening in real time, it's pretty cool to see. And I totally echo the sentiment around him as well. I think he goes by @redacted_noah on Twitter. He was actually paramount to work with me when we were first getting SFT support in Phantom actually earlier this year as well.Albert (21:48):Oh, awesome. I didn't know that. That's fantastic.Brian (21:51):He's everywhere at once. We'll have to tag him on Twitter to let him know that. Shout out.Albert (21:56):Awesome. Yeah.Brian (21:57):Well, Albert, this has been awesome. Really appreciate you coming on. Where can folks go to learn more about Genopets?Albert (22:02):Yeah, they can go on our website, genopets.me or follow our Twitter, @Genopets, and they can get all the information there.Brian (22:10):Awesome. Love it. Albert Chen, founder, CEO, CTO of Genopets, thanks for coming on.Albert (22:15):Thanks Brian. That was fun.

Beam Me Up: A Star Trek Podcast
Star Trek: Enterprise | The Augment Trilogy, covering Borderland, Cold Station 12, and The Augments

Beam Me Up: A Star Trek Podcast

Play Episode Listen Later Nov 8, 2022 37:41


An ancestor of Dr. Soong has gotten his hands on the cryogenically frozen embryos of the human auments from the late 1990s (you know, Khan's people), and he has birthed them, raised them, and now they're on a mission to rescue all of their brothers and sisters to continue the work that was started by their predecessor.  When their aggressive tendancies began to manifest, Dr. Soong loses control of them.  If you're watching with us, the next episode will be another three parter that we will call, "The Vulcan Civil War...Almost."  This one will cover the episodes "The Forge," "Awakening," and "Kir'Shara." Contact the show:email: beammeuppod@gmail.comTwitter: @beammeuppodInstagram: @beammeuppodWebsite: beammeuppod.comSupport the show (https://www.patreon.com/beammeuppod)Support the show

Beam Me Up: A Star Trek Podcast
Star Trek: Enterprise | Home

Beam Me Up: A Star Trek Podcast

Play Episode Listen Later Nov 1, 2022 47:21


The Enterprise has returned home, triumphant over the Xindi, preventing a much larger attack.  While everyone is singing their praises, the crew is having trouble readjusting to their new status as celebrities while the mood on Earth has shifted to fear and retaliation against anyone who is not human.  If you're watching with us, the next episode will be a three parter that we will call "The Augment Trilogy."  This one will cover the episodes, "Borderland," "Cold Station 12," and "The Augments."  These episodes are back to backContact the show:email: beammeuppod@gmail.comTwitter: @beammeuppodInstagram: @beammeuppodWebsite: beammeuppod.comSupport the show (https://www.patreon.com/beammeuppod)Support the show

The Lorerunner
Star Trek ENT S4E06 The Augments

The Lorerunner

Play Episode Listen Later Oct 26, 2022 30:46


Star Trek ENT S4E06 The Augments

The big d z one
Opening augments like if I was a lawyer about talking background noise outside the server

The big d z one

Play Episode Listen Later Jul 8, 2022 6:57


This is for the rant I did in the full show talking like I'm a lawyer fighting for a client to have a computer in own room with a closed door because people who is watching a video don't want to hear other people talking in the background other than host players audience members for cometary and comedy --- Send in a voice message: https://anchor.fm/bigdcountry/message Support this podcast: https://anchor.fm/bigdcountry/support