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Welcome to The Nonlinear Library, where we use Text-to-Speech software to convert the best writing from the Rationalist and EA communities into audio. This is: Howdy, I'm Elliot, published by Elliot Billingsley on January 6, 2024 on The Effective Altruism Forum. Hi EA community, I'd like to formally introduce myself to this forum, where I've been lurking for a while but have been too timid to post until now, thanks to the encouragement of some. I first heard about EA through the Tim Ferriss Podcast in 2016. I still remember standing on the ferryboat crossing the Bosphorous while listening to Will MacAskill say things that were incredibly obvious, at least after they were heard. In the couple years that followed, I organized a local EA workshop, attended EAGx Berlin, and flew to San Francisco to attend EAG. I got involved with Students for High-Impact Charity, helping out on the periphery. I enjoyed lively conversation with EA Vancouver. And increased the usage of the phrase 'expected value' in daily conversation. That's about it. That was my EA Life Phase I. Half a decade later, I sat down with my wife and child during a Pentathlon in which every day you ask yourself the question: "What is the Most Important Work I can do today?" All of a sudden, it all came back to me. The most important things I can possibly do have quite clearly been described in EA. So I resolved in early 2022 to buckle up and take EA seriously. I honestly wasn't sure what my best option was, so I went with the most inspiring recent topic on the 80k podcast: Andrew Yang's Forward Party. I basically reached out and got named State Lead.I feel my experience with Forward may be a whole 'nuther post so I'll leave it at that. I also engaged in a lot of other ways, in large part thanks to EA Virtual Programs, which I really appreciate. But there's one person who had a huge role in my transition from an EA sleeper cell to a stupidly engaged one. That's Dr. Ben Smith. I swallowed my Ninja Lurker EA Forum personality (Never posts, always votes strongly) in order to write this post, for a specific reason, which I'll share now. Last fall, I launched a coaching practice with the intention of supporting the EA community. I asked some friends and acquaintances to take a chance and try my coaching out, and thank them very much. I now know my coaching helps people. So If I help EAs, I'm helping better, in theory, right? I want to test this theory! I'm going to EAG next month and even have a special cohort designed for attendees. If you're going to EAG, do consider applying, we'd love to have you. So that's my shameless plug. For any of you still reading, I'd like to say thanky (I'm from Texas, that's kind of how my dad used to say 'thank you'). I hope to write here more and learn in this incredible community. Elliot Thanks for listening. To help us out with The Nonlinear Library or to learn more, please visit nonlinear.org
March Madness Madness continues as the boys hit the blacktop in this 2005 game from EA Vancouver. Killer cross-overs and big time alley-oops are just the beginning. Be sure to bring your A-game when you step onto these courts for some hot 3-on-3 action, because the competition is fierce. Featuring multiple games modes and loads customizable options, this is one game that makes you want to yell "BOOMSHAKA"-wait...wrong game. Tune in to see what happens when Adam and Alan face-off for streetball supremacy! Think you can handle the rock? Share your thoughts at https://www.facebook.com/talkgamesandchewbubblegum
Gilliard Lopes é um game designer, produtor e programador com 22 anos de experiência na indústria de games. Ele começou sua carreira como sócio da Paralelo Computação, empresa de Niterói - RJ, pioneira no desenvolvimento de engines e ferramentas para games no Brasil, e trabalhou também como produtor do MMORPG Taikodom na Hoplon, em Florianópolis. Atualmente, Gilliard é Senior Game Designer dos jogos da série FIFA na EA Vancouver, tendo participado do desenvolvimento de mais de 15 games da franquia em três diferentes gerações de consoles. Ele compartilha suas experiências com a comunidade brasileira de games no PodQuest, um podcast semanal em português sobre games e desenvolvimento na indústria internacional, com mais de 350 episódios publicados. Links Twitter do Gilliard Universidade Federal Fluminense Podquest Podcast ID Games John Carmack John Romero Unity UNREAL Engine Fluminense Futebol Clube Livro: Masters of Doom OsProgramadores Site do OsProgramadores Grupo do OsProgramadores no Telegram Canal do Youtube do OsProgramadores Twitter do Marcelo Pinheiro
In the earliest days of computer games, someone had to get games from fledgling publishers to the mom-and-pop computer stores dotted across the country. Our guest, Jerry Wolosenko, was one such man and from picking product at events like the West Coast Computer Faire, to representing Psygnosis in the USA, to getting involved with a little start-up called Harmonix, Jerry has met every big name in the business, seen every ebb and flow the industry has to offer and regales us with some truly amazing stories. Sit back and relax as we go deep into the history of gaming with Jerry Wolosenko. Links https://www.mobygames.com/developer/sheet/view/developerId,6968/ https://angel.co/p/jerry-wolosenko https://en.wikipedia.org/wiki/Videodisc https://en.wikipedia.org/wiki/Atari_8-bit_family https://www.mobygames.com/game/defender https://www.mobygames.com/company/synapse-software-corporation https://en.wikipedia.org/wiki/West_Coast_Computer_Faire https://www.mobygames.com/company/infocom-inc https://www.mobygames.com/company/psygnosis-limited https://www.mobygames.com/game/lemmings https://www.mobygames.com/company/ravensburger-interactive-media-gmbh https://en.wikipedia.org/wiki/Jane_(software) https://en.wikipedia.org/wiki/Bobby_Kotick https://en.wikipedia.org/wiki/Psygnosis https://www.mobygames.com/game/holiday-lemmings_ https://www.mobygames.com/game/shadow-of-the-beast http://www.indieretronews.com/2020/06/legacy-of-beast-atari-2600-shadow-of.html https://www.mobygames.com/company/looking-glass-studios-inc https://en.wikipedia.org/wiki/Electronic_Arts https://en.wikipedia.org/wiki/EA_Vancouver https://en.wikipedia.org/wiki/Ubisoft https://en.wikipedia.org/wiki/Red_Storm_Entertainment https://en.wikipedia.org/wiki/Harmonix https://www.linkedin.com/in/michaeldornbrook/ https://www.mobygames.com/game-group/guitar-hero-series https://www.mobygames.com/game/rock-band https://www.mobygames.com/company/redoctane-inc https://en.wikipedia.org/wiki/Commodore_International https://en.wikipedia.org/wiki/Atari,_Inc. https://en.wikipedia.org/wiki/West_Coast_Computer_Faire https://en.wikipedia.org/wiki/Sierra_Entertainment https://en.wikipedia.org/wiki/Broderbund
Join Dylan Abernethy and Ryan Levac who sit down and chat with Taylor Brandenburger (Art Director at Dekogon Studios) and Brendan Vermeltfoort (Environment Artist at EA Vancouver). They talk about the different learning paths that can lead you into the industry, such as going to College/University, Online schooling, Mentorships and self-taught. Social Links: Dylan Abernethy YouTube: https://www.youtube.com/channel/UCN0qtv5mU0Ax3yqjx6zr9Wg ArtStation: https://www.artstation.com/tiedie Twitter: https://twitter.com/tiedie58 Ryan Levac Twitch: https://www.twitch.tv/joejackk ArtStation: https://www.artstation.com/ryanlevac Twitter: https://twitter.com/RyanLevac Taylor Brandenburger ArtStation: https://www.artstation.com/theburger Twitter: https://twitter.com/trowco Brendan Vermeltfoort ArtStation: https://www.artstation.com/bvermeltfoort
Star Wars en Direct
This week, Larry, Luke, and Cody talk about EA's cancellation of EA Vancouver's Star Wars game, the Assassin's Creed DLC controversy, and some positive stories about Fallout 76
Electronic Arts ha definitivamente chiuso le porte in faccia a tutti coloro che speravano in uno Star Wars open world, cancellando definitivamente il progetto di EA Vancouver, preso in carico dopo la chiusura di Visceral Games. Ecco allora che sguinzagliamo il nostro kraken, dando il via alla rubrica #trantorant. Siete pronti? --- Contatti Social ● Instagram: instagram.com/tokiion/ ● Telegram: t.me/tokiion
On this weeks episode of Checkpoint Reached, the guys talk about EA cancelling ANOTHER Star Wars game, which was initially meant to be developed by Visceral Games before moving to EA Vancouver and ultimately being canned by EA. Star Wars is a beloved franchise and EA have failed to deliver on the gaming front, which brings up the question, should EA lose the Star Wars licence? The guys also take a quick look at Resident Evil 2's upcoming remake and talk about the new Ghostbusters that is being created. Join the discussion on social media by sending us your thoughts to: Twitter/Instagram/Facebook - @CheckReachPod YouTube - Checkpoint Reached Podcast Luke: Twitter - @lelddd Instagram - @lelddd9 Sud: Twitter - @david10spud Matty: Twitter - @MattyCheetham Instagram - @MattyCheetham Perks: Twitter - @Corpse/@JGPerks
After a brief hiatus, we returned to some big news: Bungie has wrestled control of Destiny away from Activision, EA decided to cancel EA Vancouver’s open world Star Wars game, and Netflix is apparently worried about Fortnite capturing everyone’s screen time. Oh, and we somehow managed to discuss Breath of the Wild yet again, but don’t despair: Mitchell details his thoughts on his very first experience with Dragon Quest (an absolute must-listen), and James shares a few tales from his recent trip to Japan! You’ll hear all that and more on this week’s Super Jump Podcast! Reach out to us at podcast@superjumpmagazine.com if you'd like to discuss anything we've covered (or not) in the show. Oh, and please let us know if you don't want your email read on air. You can visit us at superjumpmagazine.com.
This week on Button Mash, Chris and Roger talk about the list of SNES games coming to the Switch online service (1:20), EA cancelling the open world Star Wars game that EA Vancouver was working on (10:30), the reveal of the character customisation in Mortal Kombat 11 (16:10), Power Rangers Battle For The Grid reveal (25:20), the upcoming Division 2 closed beta (31:30), Red Dead Redemption 2 (42:02), Sea of Thieves (57:40), Knockout League (1:12:14) and NBA Live 19 (1:22:15). See acast.com/privacy for privacy and opt-out information.
Comenzamos la semana con un nuevo Podcast Pirata destinado exclusivamente a la actualidad, porque por ahora no podemos hablar de los títulos que estamos jugando —de esos tocará hablar en las próximas semanas. Sin duda, lo más importante de estos días es, según fuentes de Kotaku, la cancelación del juego de Star Wars desarrollado por EA Vancouver. No obstante, técnicamente el comunicado que emitió Electronic Arts (después de la publicación de la noticia en Kotaku) ni confirma ni desmiente la información. Por otra parte, lo que sí es seguro es que Mortal Kombat 11 saldrá a la venta el 23 de abril para PC, PS4 y Xbox One; con una cantidad de gore y golpes anatómicamente imposibles que hacen honor al título. Desde luego, lo que se vio pinta bastante bien y ganas de unos combates no faltan. Por último, terminamos hablando un poquito de Days Gone, porque han estrenado una serie de vídeos —El Mundo de Days Gone— para explicar precisamente eso, los entornos que podremos encontrarnos mientras vamos en nuestra moto en la piel de Deacon St. John. El tráiler sigue sin convencernos a todos, pero de aquí al 26 de abril todavía queda tiempo para Sony y Bend Studio. En este podcast participan Pere Perelló, Álvaro Sánchez, Joaquín Nieto y presenta Álex Pazos.
It was a week full of numerous big stories in the gaming industry revolving around some major developers. The guys begin by discussing their recent gaming experiences including the Resident Evil 2 Remake demo as well as Super Smash Bros. Ultimate. The news begins with a quickie section involving NBA 2K as well as Ariana Grande. With the big stories the guys tackle the Randy Pitchford allegations as well as the announcement that EA canceled EA Vancouver's open-world Star Wars games. The show closes out with the big topic covering Bungie announcement that they would be splitting apart from publisher Activision.
EA can’t seem to get a Star Wars game out beyond their Battlefront games as was indicated by their cancellation of the EA Vancouver project picked up from Visceral Games. What is going on at EA and more than that - what could be going on elsewhere that we’re not getting more Star Wars content?
Travis Strikes Again: No More Heroes, ¿es lo que se espera de esta marca? Lo analizamos. Además, reviews de Onimusha Warlords Remasterizado y el de nuevo recomendable Saber Beat para PSVR. Todo esto, junto a la última hora de Final Fantasy VII Remake, la cancelación por parte de EA Vancouver de su gran juego de Star Wars de mundo abierto, Project Z como el RPG ¿definitivo? de Dragon Ball Z, ¡y mucho más! Gracias por compartirlo y los comentarios semana a semana. ¿Quieres que hablemos de algún juego en concreto o necesitas opinión? ¡Cuéntanos!
Travis Strikes Again: No More Heroes, ¿es lo que se espera de esta marca? Lo analizamos. Además, reviews de Onimusha Warlords Remasterizado y el de nuevo recomendable Saber Beat para PSVR. Todo esto, junto a la última hora de Final Fantasy VII Remake, la cancelación por parte de EA Vancouver de su gran juego de Star Wars de mundo abierto, Project Z como el RPG ¿definitivo? de Dragon Ball Z, ¡y mucho más! Gracias por compartirlo y los comentarios semana a semana. ¿Quieres que hablemos de algún juego en concreto o necesitas opinión? ¡Cuéntanos!
Follow the show: @PSTrophyRoom , @MrBadBIt, @WhoDatNinja76 ON this episode oof The Trophy Room: A PlayStation Podcast the guys talk about EA's decision to cancel yet another Star Wars Game from EA Vancouver, whether Disney and Lucas Arts should terminate their deal with Electronic Arts? What would a Sony exclusive Star Wars game look like and what PlayStation Studio should handle the IP? Bungie Breaks up with Activision, with no hard feels and what this Destiny split means from the future of the game? Lastly, is Death Stranding coming out sooner than we all think? Oh yeah and Rocket League is finally allowing Cross-Platfrom Play! between PS4, Xbox One, PC, and Nintendo Switch! CREDIT EA Cancels Open-World Star Wars Game [UPDATE](Kotaku) https://kotaku.com/ea-cancels-open-world-star-wars-game-1831786371 Bungie Splits With Activision, Keeps Destiny (Kotaku) https://kotaku.com/bungie-splits-with-activision-1831651740 PS Plus Members Get a Free Trial Weekend for PSVR Shooter Firewall Zero Hour(PUSH SQUARE)
Follow the show: @PSTrophyRoom , @MrBadBIt, @WhoDatNinja76 ON this episode oof The Trophy Room: A PlayStation Podcast the guys talk about EA's decision to cancel yet another Star Wars Game from EA Vancouver, whether Disney and Lucas Arts should terminate their deal with Electronic Arts? What would a Sony exclusive Star Wars game look like and what PlayStation Studio should handle the IP? Bungie Breaks up with Activision, with no hard feels and what this Destiny split means from the future of the game? Lastly, is Death Stranding coming out sooner than we all think? Oh yeah and Rocket League is finally allowing Cross-Platfrom Play! between PS4, Xbox One, PC, and Nintendo Switch! CREDIT EA Cancels Open-World Star Wars Game [UPDATE](Kotaku) https://kotaku.com/ea-cancels-open-world-star-wars-game-1831786371 Bungie Splits With Activision, Keeps Destiny (Kotaku) https://kotaku.com/bungie-splits-with-activision-1831651740 PS Plus Members Get a Free Trial Weekend for PSVR Shooter Firewall Zero Hour(PUSH SQUARE)
We had such a great conversation with Character Artist Frédéric Arsenault, who joined us to talk to us about his work and how he got to where he is. The key? Balance is everything. Balance your expectations. Always maintain your goals and keep working towards them, but understand that you might not reach them immediately. You might need to take many steps to get there. Stay humble through your determination. Another thing that Fred reminded us: Balance your health with your work. :-) Learn more about Vertex School here: http://www.vertexschool.com More about Frédéric Arsenault: https://www.artstation.com/fredericarsenault Want to be a Character Artist or an Environment Artist in the Video Game Industry? Apply for your spot in our upcoming Game Artist Bootcamp here: http://www.vertexschool.com
On today’s Jedi Council (July 5th, 2018), Ken Napzok, Rosie Knight, and Mark Reilly discuss the following: 1. Star Wars: Episode IX is reportedly returning to a classic filming location from previous Star Wars films. 2. Star Wars: The Last Jedi remake poster mocks angry fans and Christopher McQuarrie claims he’s “cured” of making a Star Wars movie after some Rian Johnson backlash online. 3. Star Wars: The Last Jedi fight scenes hint at a deeper connection between Rey and Kylo Ren. 4. Ahmed Best, the actor who played Jar Jar Binks, posts on social media about how close he came to suicide after the backlash for his portrayal of the Gungan hero 5. Amy Hennig confirms that she’s left EA Vancouver’s Star Wars game 6. The panel reviews Doctor Aphra #21, Star Wars Lando: Double or Nothing #2, Poe Dameron #28, and Star Wars #50 7. Twitter and Facebook Questions Follow Ken: https://twitter.com/KenNapzok Follow Rosie: https://twitter.com/RosieMarx Follow Reilly: https://twitter.com/ReillyAround