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This week, we're joined by game designer and author Stuart Maine, whose 28-year career spans iconic titles like Theme Hospital, Dungeon Keeper, and G-Police: Weapons of Justice. Stuart shares stories from the heyday of Bullfrog and Psygnosis, reflects on the golden era of first-person shooters, and reveals the wild behind-the-scenes of cancelled games and dev kit coffee tables. Plus, we dive into his latest book Hurt Me Plenty which explores the blockbuster FPS era of 2003–2010. Contents: 00:00 - The Week's Retro News Stories 37:15 - Stuart Maine Interview Pre-order Hurt Me Plenty: The Ultimate Guide to First-Person Shooters 2003–2010: https://tinyurl.com/mwtf8juz Please visit our amazing sponsors and help to support the show: Bitmap Books - https://www.bitmapbooks.com Take your business to the next level today and enjoy 3 months of Shopify for £1/month: https://shopify.co.uk/retrohour The Retro Hour Book: https://retrohour.myshopify.com/ We need your help to ensure the future of the podcast, if you'd like to help us with running costs, equipment and hosting, please consider supporting us on Patreon: https://theretrohour.com/support/ https://www.patreon.com/retrohour Get your Retro Hour merchandise: https://bit.ly/33OWBKd Join our Discord channel: https://discord.gg/GQw8qp8 Website: http://theretrohour.com Facebook: https://www.facebook.com/theretrohour/ X: https://twitter.com/retrohouruk Instagram: https://www.instagram.com/retrohouruk/ Bluesky: https://bsky.app/profile/theretrohour.com Twitch: https://www.twitch.tv/theretrohour Show notes Sega opens first shop: https://tinyurl.com/44mb6amr Sega HQ relocating: https://tinyurl.com/38eyzs3t New Vectrex shooter from Alan Wake dev: https://tinyurl.com/buup3kwp WavePhoenix revives classic controller: https://tinyurl.com/ra7a8y9c Fan remake of Altered Beast: https://tinyurl.com/5n8kn8rs
If you've ever felt the need to drive around a series of dangerous race tracks at speeds that would make Anakin Skywalker blush, then look no further than Wipeout! Learn why the game was made, discover how the lineage of Psygnosis, the company, led directly to the creation of Wipeout, the game, and listen in as we discuss whether it's still worth your time to rack up leaderboard points in the hopes of securing a championship victory, even today. Join the discussion on Discord! Want more Classic Gaming Today? Sign up as a patron at Patreon.com/ClassicGamingToday!
Welcome to the SHIRO! SHOW! news updates! This week, we'll be discussing: - Saturn Ring Library Releases to the Public - Under the Microscope: Shockwave Assault - New Homebrew Game: Micro Motor Mayhem! - English Translation Patch Released for ‘Capcom vs. SNK 2' on the SEGA Dreamcast! - Message Navi Vol. 2 #BestOfSaturn - Hang-On GP Community Challenge Done and Dusted - Eadmaster's Princess Crown Patch Nears Completion With 1.0 Release Candidates - ST-V Titan Splits Off the Saturn Core on MiSTer - Under the Microscope: Grid Runner - wipEout, Psygnosis's 1995 Anti-Gravity Racing Classic, is Ported to Dreamcast - Druid: Pursuer of Darkness #BestOfSaturn - Frogbull Recreates Shenmue's Forklift Race on Saturn Follow us on our social media sites: Facebook: https://www.facebook.com/PlaySegaSaturn Twitter: https://mobile.twitter.com/playsegasaturn Website: https://www.segasaturnshiro.com/ Buy our merch at: https://segasaturnshiro.threadless.com/ Buy issue #1 of SHIRO Magazine: https://www.segasaturnshiro.com/shiro-magazine/ Support us on our Patreon at: https://www.patreon.com/shiromediagroup Join our Discord to discuss translation patches, Saturn obscurities, and all things SEGA Saturn!: https://discord.gg/SSJuThN
Ahhh, the French cinema! It's known for its excellence, and on this week's Watchcast that proves undeniably true as we check out Jean-Pierre Jeunet and Marc Caro's science fantasy classic, The City of Lost Children. CHAPTERS: (00:00:00) - The Nextlander Watchcast Episode 129: The City of Lost Children (1995) (00:00:39) - Intro. (00:02:44) - We head to France for our film this week, The City of Lost Children! (00:06:35) - Alex shouts out the person who first showed him this movie, and some scattered production notes. (00:15:33) - A brief note on the Psygnosis adventure game. (00:16:32) - Onto the film, and its many crying children. (00:21:48) - They're putting brains in fishtanks. They're taking the dreams of your children. (00:24:31) - A strongman named One, and a cyborg cult. (00:33:09) - Miette's gang of orphan thieves. (00:35:30) - Happy birthday brain guy. (00:40:48) - Break! (00:41:09) - We're back, and it's time to meet The Octopus. (00:48:42) - One and Miette bond. (00:51:08) - Day to day life on the oil rig of evil science. (00:57:43) - The cathedral of the Cyclopes. (01:04:22) - Christmas for the Kranks, and a snack for the fishes. (01:13:09) - The Diver arrives, and One gets wasted. (01:21:04) - A nightmare infects the city, and Krank dines with Denree. (01:24:59) - The Octopus orders Marcello's death, and One and Miette find a tattoo. (01:27:48) - One gets the bug juice, and the demise of The Octopus. (01:34:04) - To the oil rig! (01:38:37) - The final dream, and the escape. (01:45:29) - Final thoughts, and some additional Ron Perlman musings. (01:55:10) - Our movie for next week: Dark City! (01:57:41) - Outro.
Jeff is joined by Jason Blundell, who has worked on everything from Call of Duty to Catwoman over the course of his career. We'll talk about his time at Nokia, where he approved N-Gage concepts, some Call of Duty Zombies easter eggs, ECTS, spending summers at Psygnosis, and find out a bit about what he's getting up to these days. Learn more about your ad choices. Visit podcastchoices.com/adchoices
Hinter Adventskalender-Türchen 20 steckt „Formel 1“ von Psygnosis aus dem Jahre 1996, eines von Björns persönlichen 24 Spiele-Highlights für die Sony PlayStation. PS: Gefällt dir unser Podcast? Dann freuen wir uns über Bewertungen auf Spotify und Apple Podcasts sowie Likes und Kommentare auf Twitter und Instagram! Wenn du uns gerne privat schreiben möchtest, dann sende uns doch einfach eine E-Mail an kontakt@tobeonpod.de – Wir freuen uns auf dein Feedback! Weiterführende Links zu dieser Episode: Unsere Website Sprachnachricht senden TBOP auf X (ehem. Twitter) TBOP auf Instagram TBOP auf Mastodon TBOP auf Bluesky TBOP auf Nostr TBOP Discord-Channel Den Podcast mit Bitcoin unterstützen Den Podcast auf Ko-fi unterstützen Jetzt unsere zweite exklusive Podcassette bestellen und unseren Podcast unterstützen!
Hinter Adventskalender-Türchen 14 steckt „Colony Wars“ von Psygnosis aus dem Jahre 1997, eines von Björns persönlichen 24 Spiele-Highlights für die Sony PlayStation. PS: Gefällt dir unser Podcast? Dann freuen wir uns über Bewertungen auf Spotify und Apple Podcasts sowie Likes und Kommentare auf Twitter und Instagram! Wenn du uns gerne privat schreiben möchtest, dann sende uns doch einfach eine E-Mail an kontakt@tobeonpod.de – Wir freuen uns auf dein Feedback! Weiterführende Links zu dieser Episode: Unsere Website Sprachnachricht senden TBOP auf X (ehem. Twitter) TBOP auf Instagram TBOP auf Mastodon TBOP auf Bluesky TBOP auf Nostr TBOP Discord-Channel Den Podcast mit Bitcoin unterstützen Den Podcast auf Ko-fi unterstützen Jetzt unsere zweite exklusive Podcassette vorbestellen und unseren Podcast unterstützen!
Hinter Adventskalender-Türchen 7 steckt „WipEout“ von Psygnosis aus dem Jahre 1995, eines von Björns persönlichen 24 Spiele-Highlights für die Sony PlayStation. PS: Gefällt dir unser Podcast? Dann freuen wir uns über Bewertungen auf Spotify und Apple Podcasts sowie Likes und Kommentare auf Twitter und Instagram! Wenn du uns gerne privat schreiben möchtest, dann sende uns doch einfach eine E-Mail an kontakt@tobeonpod.de – Wir freuen uns auf dein Feedback! Weiterführende Links zu dieser Episode: Unsere Website Sprachnachricht senden TBOP auf X (ehem. Twitter) TBOP auf Instagram TBOP auf Mastodon TBOP auf Bluesky TBOP auf Nostr TBOP Discord-Channel Den Podcast mit Bitcoin unterstützen Den Podcast auf Ko-fi unterstützen Jetzt unsere zweite exklusive Podcassette vorbestellen und unseren Podcast unterstützen!
Hinter Adventskalender-Türchen 3 steckt „Destruction Derby“ von Psygnosis aus dem Jahre 1995, eines von Björns persönlichen 24 Spiele-Highlights für die Sony PlayStation. PS: Gefällt dir unser Podcast? Dann freuen wir uns über Bewertungen auf Spotify und Apple Podcasts sowie Likes und Kommentare auf Twitter und Instagram! Wenn du uns gerne privat schreiben möchtest, dann sende uns doch einfach eine E-Mail an kontakt@tobeonpod.de – Wir freuen uns auf dein Feedback! Weiterführende Links zu dieser Episode: Unsere Website Sprachnachricht senden TBOP auf X (ehem. Twitter) TBOP auf Instagram TBOP auf Mastodon TBOP auf Bluesky TBOP auf Nostr TBOP Discord-Channel Den Podcast mit Bitcoin unterstützen Den Podcast auf Ko-fi unterstützen Jetzt unsere zweite exklusive Podcassette vorbestellen und unseren Podcast unterstützen!
In this episode, we sit down with the Peter Scott, a developer who has left his mark on some of the most intriguing projects in gaming history. From his early days coding on the VIC-20 and BBC Micro to his groundbreaking work at TierTex and Psygnosis. We hear the story behind the cancelled Waterworld game for the 3DO and PlayStation, and the impact of working on a game tied to such a polarising movie. 00:00 - The Week's Retro News Stories 47:41 - Pete Scott Interview Please visit our amazing sponsors and help to support the show: Bitmap Books - https://www.bitmapbooks.com Check out PCBWay at https://pcbway.com for all your PCB needs We need your help to ensure the future of the podcast, if you'd like to help us with running costs, equipment and hosting, please consider supporting us on Patreon: https://theretrohour.com/support/ https://www.patreon.com/retrohour Get your Retro Hour merchandise: https://bit.ly/33OWBKd Join our Discord channel: https://discord.gg/GQw8qp8 Website: http://theretrohour.com Facebook: https://www.facebook.com/theretrohour/ Twitter: https://twitter.com/retrohouruk Instagram: https://www.instagram.com/retrohouruk/ Twitch: https://www.twitch.tv/theretrohour Show notes: Atari 7800+ announced: https://tinyurl.com/4ksfr64r New Final Fight comic book: https://tinyurl.com/3833zsk3 Nintendo Museum Direct: https://tinyurl.com/4f6mz38k Console Wars sneakers: https://tinyurl.com/2p9zrm37 Masters of Albion: https://tinyurl.com/36dv99uv
Can you believe we're 90 episodes into this show and still haven't looked at Lemmings? Lemmings! What a classic! When Lemmings (by DMA Design, published by Psygnosis) arrived on the scene in the early 90s it was an instant hit. Everyone's played this game, apparently over 15 million copies were sold over the span of […]
There's a WHOLE LOT MORE COMING! Blood Money had it all--great box art, a rocking intro...but what about the game?
Infestation was all 3D, all the time in 1990--the Amiga could handle it! But does it hold up in 2023?
The Amigos EVERYTHING Amiga Podcast is back with a CLASSIC...maybe the NUMBER ONE AMIGA GAME OF ALL TIME! That's right, it's LEMMINGS from the brilliant minds at DMA Design and Psygnosis! We'll kill a TON of Lemmings and see if this sucker holds up!
The Amigos EVERYTHING Amiga Podcast is back with a CLASSIC...maybe the NUMBER ONE AMIGA GAME OF ALL TIME! That's right, it's LEMMINGS from the brilliant minds at DMA Design and Psygnosis! We'll kill a TON of Lemmings and see if this sucker holds up!
Dive into a spectacular nostalgia trip with us as we revisit the standout moments of 2023! It's been a year brimming with amazing stories, fascinating insights, and unforgettable interviews with some of the most influential figures from the golden age of gaming and technology. From groundbreaking developments in retro tech to deep dives into classic video game history, join us for an exhilarating journey as we celebrate the best of The Retro Hour from 2023. Please visit our amazing sponsors and help to support the show: Bitmap Books https://www.bitmapbooks.com/ Check out PCBWay at https://pcbway.com for all your PCB needs Take your business to the next level today and enjoy 3 months of Shopify for £1/month: https://shopify.co.uk/retrohour We need your help to ensure the future of the podcast, if you'd like to help us with running costs, equipment and hosting, please consider supporting us on Patreon: https://theretrohour.com/support/ https://www.patreon.com/retrohour Get your Retro Hour merchandise: https://bit.ly/33OWBKd Join our Discord channel: https://discord.gg/GQw8qp8 Website: http://theretrohour.com Facebook: https://www.facebook.com/theretrohour/ Twitter: https://twitter.com/retrohouruk Instagram: https://www.instagram.com/retrohouruk/ Twitch: https://www.twitch.tv/theretrohour Show notes: Cyberia: Revisiting The Cyber Cafe with Eva Pascoe: http://tinyurl.com/4jsdrdas Homeworld Co-Creator Rob Cunningham - The Retro Hour EP371: http://tinyurl.com/2fcawuzw Age of Empires II and Xbox Live with Mark Terrano - The Retro Hour EP383: http://tinyurl.com/4xejvcch Swordquest and Atari's Pac-Man with Tod Frye - The Retro Hour EP384: http://tinyurl.com/mppajh7z From Dark Seed to True Crime: The Artistic Journey of Joby Otero - The Retro Hour EP391: http://tinyurl.com/2zrvz82t From Commodore 64 to BAFTA Nominee: The Sonic Boom of Ross Tregenza - The Retro Hour EP399: http://tinyurl.com/2s3ckvvt Back To The BBS with Al's Geek Lab - The Retro Hour EP382: http://tinyurl.com/27hv4jh5 Core Design, Psygnosis & Disney Studios with Rolf Mohr - The Retro Hour EP369: http://tinyurl.com/42zeyb45 Bringing Konami Games To The West - The Retro Hour EP386: http://tinyurl.com/bdcmy62b Controversial Retro Games with Kirk Ewing - The Retro Hour EP365: http://tinyurl.com/55dpbp2r Shaping the Sounds of Fallout and Star Trek: Starfleet Academy - The Retro Hour EP405: http://tinyurl.com/f7jyt7s2 South Park Games, DMA Design and Acclaim with Neill Glancy - The Retro Hour EP375: http://tinyurl.com/y443zxj3 Microsoft Memories with Dave Plummer - The Retro Hour EP373: http://tinyurl.com/3rvkcxdt Retro Edutainment: Unpacking the Classic Arthur Games with Marc Brown - The Retro Hour EP379: http://tinyurl.com/y48mtcbp The Dreamcast Junkyard - The Retro Hour EP377: http://tinyurl.com/mtncem7f
3D in 1990--the Amiga could handle it! But does it hold up in 2023?
There's a WHOLE LOT MORE COMING! Blood Money had it all--great box art, a rocking intro...but what about the game?
Mortal Monday, F-15 Strike Eagle saved by Falcon, Sega announces Saturn These stories and many more on this episode of the VGNRTM This episode we will look back at the biggest stories in and around the video game industry in September 1993. As always, we'll mostly be using magazine cover dates, and those are of course always a bit behind the actual events. Alex Smith of They Create Worlds is our cohost. Check out his podcast here: https://www.theycreateworlds.com/ and order his book here: https://www.theycreateworlds.com/book Get us on your mobile device: Android: https://www.google.com/podcasts?feed=aHR0cHM6Ly92aWRlb2dhbWVuZXdzcm9vbXRpbWVtYWNoaW5lLmxpYnN5bi5jb20vcnNz iOS: https://podcasts.apple.com/de/podcast/video-game-newsroom-time-machine And if you like what we are doing here at the podcast, don't forget to like us on your podcasting app of choice, YouTube, and/or support us on patreon! https://www.patreon.com/VGNRTM Send comments on Mastodon @videogamenewsroomtimemachine@oldbytes.space Or twitter @videogamenewsr2 Or Instagram https://www.instagram.com/vgnrtm Or videogamenewsroomtimemachine@gmail.com Links: 7 Minutes in Heaven: General Chaos Video Version: https://www.patreon.com/posts/7-minutes-in-93420048 https://www.mobygames.com/game/23830/general-chaos/ Corrections: August 1993 Ep - https://www.patreon.com/posts/august-1993-91387119 5th Anniversary Interview - https://www.patreon.com/posts/5th-anniversary-92773072 Ethan's fine site The History of How We Play: https://thehistoryofhowweplay.wordpress.com/ https://www.mobygames.com/game/63391/battletoads/ https://www.mobygames.com/game/8131/virtua-racing/ https://en.wikipedia.org/wiki/Super_Famicom_Naizou_TV_SF1 https://lmo.wikipedia.org/wiki/Sharp_Nintendo_Television Ethan, in fact, playing Wizkid - https://www.patreon.com/posts/71057943 1993 September 13th is Mortal Monday https://archive.org/details/Electronic-Games-1993-09/page/n16/mode/1up?view=theater Gregory Fischbach Part 2 - Acclaim https://www.patreon.com/posts/47720122 Gregory Fischbach Part 1 - Activision - Acclaim https://www.patreon.com/posts/46578120 Chris Garske - EA - Activision - Sierra - Sega - GT Interactive https://www.patreon.com/posts/39835860 Street Fighter 2 sequels not as pricey as expected https://archive.org/details/game-pro-issue-50-september-1993/page/133/mode/1up?view=theater Bill White switches sides https://archive.org/details/game-pro-issue-50-september-1993/page/136/mode/1up?view=theater https://archive.org/details/Video_Games_The_Ultimate_Gaming_Magazine_Issue_56_Sept_1993/page/n19/mode/1up?view=theater Nintendo Espana founded https://archive.org/details/micromania-segunda-epoca-64/page/n7/mode/1up Sega beats Nintendo at CES https://archive.org/details/Electronic-Games-1993-09/page/n85/mode/1up?view=theater CES closes to the public https://archive.org/details/Electronic-Games-1993-09/page/n10/mode/1up?view=theater Multimedia is the new hotness https://archive.org/details/Electronic-Games-1993-09/page/n45/mode/1up?view=theater https://archive.org/details/PC.Games.N012.1993.09-fl0n/page/n9/mode/1up?view=theater https://www.youtube.com/watch?v=aW4OQcBaV5c&list=PLBw24bgyD-sJkM_K9uPP6N73WwyxRFLaW https://archive.org/details/computer-game-review-and-cd-rom-entertainment-september-1993/page/61/mode/1up?view=theater https://archive.org/details/CommodoreUserIssue1201993Sep/page/n8/mode/1up?view=theater https://www.filfre.net/2023/10/a-digital-pornutopia-part-1-the-seedy-rom-revolution/ https://www.filfre.net/2023/11/a-digital-pornutopia-part-2-the-internet-is-for-porn/ MPEG becomes standard https://archive.org/details/Electronic-Games-1993-09/page/n10/mode/1up?view=theater Commodore sets big goals for CD32 The One , Sept. 1993, pg. 14 CDI gets FMV add-on https://archive.org/details/Electronic-Games-1993-09/page/n9/mode/1up?view=theater https://archive.org/details/CommodoreUserIssue1201993Sep/page/n8/mode/1up?view=theater Saturn is Sega's future https://archive.org/details/ElectronicGamingMonthly_201902/Electronic%20Gaming%20Monthly%20Issue%20050%20%28September%201993%29/page/n49/mode/2up https://archive.org/details/ElectronicGamingMonthly_201902/Electronic%20Gaming%20Monthly%20Issue%20050%20%28September%201993%29/page/n53/mode/2up Japanese turn to yanks https://archive.org/details/game-pro-issue-50-september-1993/page/136/mode/1up?view=theater https://archive.org/details/Video_Games_The_Ultimate_Gaming_Magazine_Issue_56_Sept_1993/page/n22/mode/1up?view=theater Game crossovers taking off https://archive.org/details/game-pro-issue-50-september-1993/page/136/mode/1up?view=theater Acclaim is wheeling and dealing https://archive.org/details/Video_Games_The_Ultimate_Gaming_Magazine_Issue_56_Sept_1993/page/n19/mode/1up?view=theater Acclaim signs deal with James Cameron https://archive.org/details/Electronic-Games-1993-09/page/n10/mode/1up?view=theater Barkley signs with Accolade https://archive.org/details/Electronic-Games-1993-09/page/n9/mode/1up?view=theater https://archive.org/details/PC-Player-German-Magazine-1993-09/page/n7/mode/1up Game while you fly in Europe https://archive.org/stream/FinancialTimes1993UKEnglish/Jul%2007%201993%2C%20Financial%20Times%2C%20%23606%2C%20UK%20%28en%29_djvu.txt https://archive.org/details/Electronic-Games-1993-09/page/n10/mode/1up?view=theater https://archive.org/details/ElectronicGamingMonthly_201902/Electronic%20Gaming%20Monthly%20Issue%20050%20%28September%201993%29/page/n79/mode/2up Top Guy takes the NES on the go https://bootleggames.fandom.com/wiki/Top_Guy https://archive.org/details/game-pro-issue-50-september-1993/page/112/mode/1up?view=theater. Microprose bought by Spectrum Holobyte https://archive.org/details/Aktueller_Software_Markt_-_Ausgabe_1993.09/page/n8/mode/1up https://archive.org/details/Electronic-Games-1993-09/page/n10/mode/1up?view=theater https://archive.org/details/computer-game-review-and-cd-rom-entertainment-september-1993/page/60/mode/1up?view=theater Wild Bill Stealey - Microprose https://www.patreon.com/posts/36710924 Windows goes to the Arcade https://archive.org/details/PC-Player-German-Magazine-1993-09/page/n9/mode/1up?view=theater https://www.mobygames.com/game/2842/microsoft-arcade/ Lucasfilm sends Amiga owners mixed messages http://www.kultmags.com/mags.php?folder=QW1pZ2EgR2FtZXMvMTk5Mw== Amiga Games September 1993 pg. 8 https://archive.org/details/Aktueller_Software_Markt_-_Ausgabe_1993.09/page/n8/mode/1up https://archive.org/details/CommodoreUserIssue1201993Sep/page/n12/mode/1up?view=theater SSI diversifies D&D https://archive.org/details/Electronic-Games-1993-09/page/n41/mode/1up?view=theater Joel Billings - SSI https://www.patreon.com/posts/36827469 Don Daglow Part 2 - Broderbund - Beyond Software - Stormfront - SSI https://www.patreon.com/posts/39095819 Don Daglow Part 1 - PDP - Mattel - Intellivision - EA https://www.patreon.com/posts/38445119 Psygnosis partners with MDI https://www.computinghistory.org.uk/det/49109/Dictionary%20of%20the%20Living%20World/ https://archive.org/details/micromania-segunda-epoca-64/page/n7/mode/1up https://www.mobygames.com/company/3187/media-design-interactive/ Ad games continue to proliferate in Germany https://archive.org/details/PC.Games.N012.1993.09-fl0n/page/n9/mode/1up?view=theater https://archive.org/details/PC.Games.N012.1993.09-fl0n/page/n15/mode/1up?view=theater http://www.kultmags.com/mags.php?folder=QW1pZ2EgR2FtZXMvMTk5Mw== Amiga Games September 1993 pg. 9 Tandy to sell off computer manufacturing operations https://archive.org/details/Electronic-Games-1993-09/page/n10/mode/1up?view=theater https://en.wikipedia.org/wiki/List_of_TRS-80_and_Tandy-branded_computers#PC-compatible_computers MediaVision give Soundblaster a run for its money https://en.m.wikipedia.org/wiki/Media_Vision_Pro_AudioSpectrum https://archive.org/details/powerplaymagazine-1993-09/page/n15/mode/1up?view=theater https://archive.org/details/PC-Player-German-Magazine-1993-09/page/n13/mode/1up?view=theater Mediavision gets into interactive movie biz https://archive.org/details/PC-Player-German-Magazine-1993-09/page/n13/mode/1up?view=theater https://www.mobygames.com/company/47/hyperbole-studios/ Scorched Earth reviewed in CGW https://archive.org/details/Computer_Gaming_World_Issue_110/page/n75/mode/1up http://www.whicken.com/scorch/index.html http://www.cafepress.com/officialscorch Sega gets into toys https://archive.org/details/Electronic-Games-1993-09/page/n9/mode/1up?view=theater https://en.wikipedia.org/wiki/Sega_Toys TSN goes paperless https://archive.org/details/Electronic-Games-1993-09/page/n94/mode/1up?view=theater Ken Williams - Sierra https://www.patreon.com/posts/42700706 Andy Eddy leaves Video Games and Computer Entertainment https://archive.org/details/Video_Games_The_Ultimate_Gaming_Magazine_Issue_56_Sept_1993/page/n5/mode/1up?view=theater Smithsonian inducts software https://archive.org/details/PC-Player-German-Magazine-1993-09/page/n13/mode/1up?view=theater Vectrex makers post OG files online https://archive.org/details/Video_Games_The_Ultimate_Gaming_Magazine_Issue_56_Sept_1993/page/n14/mode/1up?view=theater https://en.wikipedia.org/wiki/Vectrex Camerica shuts down https://archive.org/details/game-pro-issue-50-september-1993/page/136/mode/1up?view=theater Recommended Links: The History of How We Play: https://thehistoryofhowweplay.wordpress.com/ Gaming Alexandria: https://www.gamingalexandria.com/wp/ They Create Worlds: https://tcwpodcast.podbean.com/ Digital Antiquarian: https://www.filfre.net/ The Arcade Blogger: https://arcadeblogger.com/ Retro Asylum: http://retroasylum.com/category/all-posts/ Retro Game Squad: http://retrogamesquad.libsyn.com/ Playthrough Podcast: https://playthroughpod.com/ Retromags.com: https://www.retromags.com/ Games That Weren't - https://www.gamesthatwerent.com/ Sound Effects by Ethan Johnson of History of How We Play. Copyright Karl Kuras
Vi beklager på forhånd for dårlig humor idet Lars og Jon Cato setter seg bak mikrofonene for å snakke om alderdom, nyhetsbildet og masse dataspill. Vi spiller gamle MMO-er og byggespill og helt ferske remakes i ukas episode. Er det sant at Super Mario RPG-remaken på Switch er laget på en japansk sweatshop? Vi avslører sannheten.I tillegg fortsetter vi vår stadig mer populære retrospalte. Denne gangen reiser vi tilbake til juni 1987, hvor en rekke fantastiske spill ligger og venter på oss. California Games, Pirates og Psygnosis-spillet Barbarian - hva var best? Takk nok en gang til alle som hører oss. Send utfordringer til oss ifm episode 500! Vi høres!
Présentée par Jeff. Partie PSYGNOSIS à 01:03:21 Proposer une évasion spatiale avec un metal atmosphérique combinant les influences extrêmes du genre avec de la musique électronique, du violoncelle, le tout avec une technicité certaine et surtout sans chant, c'est le pari aventureux de PSYGNOSIS depuis 2015. Se forgeant sa petite communauté d'aliens au fil des années, les Français franchissent un cap avec leur opus le plus abouti à ce jour, fier d'une production étincelante pour une musique riche et intense. Rémi Vanhove reviendra avec nous sur le parcours du groupe ces dernières années, sur les évolutions de line-up et bien sûr sur la direction prise pour la conception de Mercury. Pour la première partie playlist, nous parlerons du groupe de death metal français MORTUARY qui a sorti son dernier album Sublime The Decline le 13 octobre dernier via Adipocere Records. Toujours dans le death, nous parlerons des opus de SULPHUR AEON et STORTREGN. Nous ferons également un saut chez Debemur Morti Productions pour présenter leurs deux dernières parutions black metal, avec les albums de SLIDHR et TAUBRĄ.
In this episode I go through some more albums from 2023 I've been enjoying Track Played; Psygnosis - Öpik-Oort - Mercury Gridlink - Silk Ash Cascade - Coronet Juniper ETERNAL ROT - Reflected in Perpetual Waves of Despair – Moribound Cosmic Jaguar - Chimalma- Mother of the Quetzalcoatl - The Legacy of the Aztecs CATACOMB - The Great Dreamer - When the Stars are Right Imperial Crystalline Entombment - Savage Blizzard Stabbings - Ancient Glacial Resurgence Crypta – Stronghold - Shades of Sorrow Fleshvessel - Winter Came Early - Yearning- Promethean Fates Sealed Host; Phil Wadey Contact us at philsbreakfastmetal@gmail.com Facebook page; www.facebook.com/Philsbreakfastmetal/?fref=ts Twitter; @BreakfastMetal
Sega introduces ratings Nintendo beats Tengen Sony buys Psygnosis These stories and many more on this episode of the VGNRTM This episode we will look back at the biggest stories in and around the video game industry in July 1993. As always, we'll mostly be using magazine cover dates, and those are of course always a bit behind the actual events. Alex Smith of They Create Worlds is our cohost. Check out his podcast here: https://www.theycreateworlds.com/ and order his book here: https://www.theycreateworlds.com/book Get us on your mobile device: Android: https://www.google.com/podcasts?feed=aHR0cHM6Ly92aWRlb2dhbWVuZXdzcm9vbXRpbWVtYWNoaW5lLmxpYnN5bi5jb20vcnNz iOS: https://podcasts.apple.com/de/podcast/video-game-newsroom-time-machine And if you like what we are doing here at the podcast, don't forget to like us on your podcasting app of choice, YouTube, and/or support us on patreon! https://www.patreon.com/VGNRTM Send comments on Mastodon @videogamenewsroomtimemachine@oldbytes.space Or twitter @videogamenewsr2 Or Instagram https://www.instagram.com/vgnrtm Or videogamenewsroomtimemachine@gmail.com Links: 7 Minutes in Heaven: Mighty Final Fight Video Version: https://www.patreon.com/posts/89127339 https://en.wikipedia.org/wiki/Mighty_Final_Fight https://www.mobygames.com/game/11085/mighty-final-fight/ Corrections: June 1993 Ep - https://www.patreon.com/posts/june-1993-86864543 Ethan's fine site The History of How We Play: https://thehistoryofhowweplay.wordpress.com/ https://en.wikipedia.org/wiki/St.GIGA https://en.wikipedia.org/wiki/Barcode_Battler 1993: EA sales way up! https://archive.org/details/Video_Games_Computer_Entertainment_Issue_54_July_1993/page/n29/mode/1up?view=theater Japanese game makers had bumper 1992 Replay July 1993 pg. 14 Sega's Nakayama sees bright future https://www.nytimes.com/1993/07/04/business/sega-takes-aim-at-disney-s-world.html Namco goes to China Replay July 1993 pg. 3 The press discovers violent games Play Meter July 1993 Sega introduces rating system Play Meter July 1993 pg. 38 RePlay July 1993 pg. 18 Genesis Street Fighter gets delayed https://archive.org/details/ElectronicGamesLC2/Electronic%20Games%20LC2%20Issue%2010%20%28July%201993%29/page/n11/mode/2up https://archive.org/details/Video_Games_Computer_Entertainment_Issue_54_July_1993/page/n5/mode/1up?view=theater Sunsoft beats Action Replay https://archive.org/details/Video_Games_Computer_Entertainment_Issue_54_July_1993/page/n9/mode/1up?view=theater Sega announces Mega Drive 2 and MegaCD 2 https://archive.org/details/ElectronicGamingMonthly_201902/Electronic%20Gaming%20Monthly%20Issue%20048%20%28July%201993%29/page/n56/mode/1up https://archive.org/details/Video_Games_Computer_Entertainment_Issue_54_July_1993/page/n25/mode/1up?view=theater Hook your TurboDuo up to your PC https://archive.org/details/ElectronicGamesLC2/Electronic%20Games%20LC2%20Issue%2010%20%28July%201993%29/page/n9/mode/2up https://archives.tg-16.com/TURBOFORCE/TF-03-04.jpg https://archives.tg-16.com/00_feature.htm Summer CES belongs to multimedia and networking Replay July 1993 pg. 28 7th Guest gets mixed reviews https://archive.org/details/PC.Games.N010.1993.07-fl0n/page/n75/mode/2up Games gum up the works on office PCs https://www.nytimes.com/1993/07/04/weekinreview/zap-whang-aieeee-eat-phaser-klingon-er-boss.html US government promotes Clipper https://archive.org/details/eu_BYTE-1993-07_OCR/page/n39/mode/1up https://en.wikipedia.org/wiki/Clipper_chip Nintendo launches barebones Gameboy https://archive.org/details/GamePro_Issue_048_July_1993/page/n144/mode/1up Toys R Us drops the Lynx https://archive.org/details/GamePro_Issue_048_July_1993/page/n143/mode/2up FAA considering game ban https://archive.org/details/GamePro_Issue_048_July_1993/page/n146/mode/1up Nintendo beats Atari Games in court https://www.nytimes.com/1993/07/30/business/company-news-jury-says-atari-infringed-nintendo-system.html Phillips launches barrage of lawsuits Replay July 1993 pg. 14 Accolade and Sega bury the hatchet https://archive.org/details/GamePro_Issue_048_July_1993/page/n144/mode/1up AT&T buys stake in Sierra Network https://www.nytimes.com/1993/07/29/business/at-t-sees-the-future-in-games.html https://archive.org/details/Video_Games_Computer_Entertainment_Issue_54_July_1993/page/n29/mode/1up?view=theater Spectrum Holobyte buys Bullet-Proof https://archive.org/details/Game_Players_PC_Entertainment_Vol.6_Issue_4_July1993_U/page/n7/mode/1up https://archive.org/details/Video_Games_Computer_Entertainment_Issue_54_July_1993/page/n27/mode/1up?view=theater Sony buys Psygnosis https://archive.org/details/Game_Players_PC_Entertainment_Vol.6_Issue_4_July1993_U/page/n7/mode/1up https://archive.org/details/pc-review-21/page/15/mode/1up Imagine documentary - https://youtu.be/ZoDh61sgCOg?si=MG-VMl41JvvEN6-X EA goes to Sesame Street https://archive.org/details/Game_Players_PC_Entertainment_Vol.6_Issue_4_July1993_U/page/n7/mode/1up https://www.mobygames.com/company/3076/eakids/ Double Dragon coming to TV https://archive.org/details/ElectronicGamesLC2/Electronic%20Games%20LC2%20Issue%2010%20%28July%201993%29/page/n11/mode/2up https://en.wikipedia.org/wiki/Double_Dragon_(TV_series) Chris Crawford gives his Dragon Speech at CGDC https://archive.org/details/Computer_Gaming_World_Issue_108/page/n33/mode/2up https://www.youtube.com/watch?v=CBrj4S24074 https://archive.org/details/Computer_Gaming_World_Issue_108/page/n161/mode/1up https://archive.org/details/pc-review-21/page/32/mode/1up https://archive.org/details/ElectronicGamesLC2/Electronic%20Games%20LC2%20Issue%2010%20%28July%201993%29/page/n9/mode/2up Recommended Links: The History of How We Play: https://thehistoryofhowweplay.wordpress.com/ Gaming Alexandria: https://www.gamingalexandria.com/wp/ They Create Worlds: https://tcwpodcast.podbean.com/ Digital Antiquarian: https://www.filfre.net/ The Arcade Blogger: https://arcadeblogger.com/ Retro Asylum: http://retroasylum.com/category/all-posts/ Retro Game Squad: http://retrogamesquad.libsyn.com/ Playthrough Podcast: https://playthroughpod.com/ Retromags.com: https://www.retromags.com/ Games That Weren't - https://www.gamesthatwerent.com/ Sound Effects by Ethan Johnson of History of How We Play. Copyright Karl Kuras
Agradece a este podcast tantas horas de entretenimiento y disfruta de episodios exclusivos como éste. ¡Apóyale en iVoox! Hacemos una parada en nuestras vacaciones veraniegas para publicar un nuevo programa de El Mundo del Spectrum Podcast. En esta ocasión en formato MICRODRIVE que, como sabéis, es normalmente de duración reducida (51 minutos). Y como agradecimiento a nuestros mecenas de iVoox este programa es exclusivo para ellos y por primera vez no se liberará a posteriori. El resto podréis escuchar los primeros minutos. En este programa Jesús Martínez del Vas y Alejandro Ibáñez analizan la temporada 11 recién terminada, cuentan anécdotas, extienden información de los entrevistados y analizan la figura de John Gibson, importante creador en Imagine, Ocean, Psygnosis y Playstation tras su fallecimiento hace unos días. Todo ello con ambientación playera y veraniega para que disfrutéis de estos días de asueto escuchando cosas sobre el Spectrum. https://www.elmundodelspectrum.com/microdrive-010---el-mundo-del-spectrum-podcastEscucha este episodio completo y accede a todo el contenido exclusivo de El Mundo del Spectrum Podcast. Descubre antes que nadie los nuevos episodios, y participa en la comunidad exclusiva de oyentes en https://go.ivoox.com/sq/41937
Lemmings ist ein Videospiel aus dem Jahr 1991, das vom Entwicklerstudio DMA Design (heute bekannt als Rockstar North) entwickelt und von Psygnosis veröffentlicht wurde. Das Spiel erlangte damals schnell große Popularität und wurde zu einem Klassiker der Videospielgeschichte. Das Spielprinzip von Lemmings ist einfach, aber fesselnd. Es handelt sich um ein Puzzlespiel, bei dem der Spieler die Kontrolle über eine Gruppe von bis zu 100 kleinen, grünhaarigen Lemmingen übernimmt, die es in jedem Level von einem Startpunkt zum jeweiligen Ziel zu bringen gilt. Wie das genau geht, erfahrt ihr natürlich im Podcast. Neben der Entstehungsgeschichte des Spiels sprechen wir über das Spielprinzip, die pädagogische Bewertung, Lemminge in der Tierwelt, Filme, Serien, Technik und einige kuriose Fakten. Unserer Meinung nach ist das Spiel gut gealtert und hat heute noch den gleichen Suchtfaktor wie damals. Hast du das Original oder eine der zahlreichen Portierungen, Fortsetzungen oder Spin-offs gespielt? Dann schreibe uns doch eine Nachricht über deine Erfahrungen mit dem Spiel. --- Credits Sprecher & Produktion: Wolfgang Schoch, Christian Wald-von der Lahr Musik: DRIFTING KORNERS von https://josephmcdade.com
Esta semana tenemos con nosotros un invitado de auténtico lujo, Oscar Del Moral, director de PLAION. Nos hablará de lo que ha sido su trayectoria profesional en la industria del videojuego, donde ha ejercido en empresas del calibre de Hobby Press, Electronic Arts, Psygnosis, Microsoft… Y, obviamente, en su actual puesto como director de PLAION (antigua Koch Media), donde lucha cada día por traer los mejores títulos. Pero lo más importante, viviremos su gran calidad humana, su templanza, su buen hacer y un sinfín de experiencias que os cautivarán. ¡Disfrutad!
Whilst @TrebleStrikes retreats into VR with the likes of @Camouflaj's Iron Man VR and a dodgy VR copy of Wipeout Pure by the late, lamented Psygnosis (aka Studio Liverpool), the @Bradigor tackles @differenttales Havendock, @EtherfieldGames DROP - System Breach & @GrenaaGames Fabledom. SHOWNOTES: 00:00:10 - Intro 00:02:47 - DROP - System breach 00:12:02 - Iron Man VR 00:12:42 - Wipeout Pure 00:18:34 - Havendock 00:23:16 - Fabledom 00:32:05 - Outro
We're joined by the wonderful Rolf Mohr to chat about his incredible career, starting at Core Design on games like Universe and Curse of Enchantia, working on the infamous abadoned Superman Lives movie, and classics like the Ratchet & Clank series. Please visit our amazing sponsors and help to support the show: Bitmap Books https://www.bitmapbooks.com/ Check out PCBWay at https://pcbway.com for all your PCB needs We need your help to ensure the future of the podcast, if you'd like to help us with running costs, equipment and hosting, please consider supporting us on Patreon: https://theretrohour.com/support/ https://www.patreon.com/retrohour Get your Retro Hour merchandise: https://bit.ly/33OWBKd Join our Discord channel: https://discord.gg/GQw8qp8 Website: http://theretrohour.com Facebook: https://www.facebook.com/theretrohour/ Twitter: https://twitter.com/retrohouruk Instagram: https://www.instagram.com/retrohouruk/ Twitch: https://www.twitch.tv/theretrohour Upcoming events we'll be at: Kickstart UK: https://www.amigashow.com/ Pixel Heaven - Warsaw, Poland: https://pixelheavenfest.com/en/ Format - The Ultimate Gaming Social: https://bit.ly/4233upC Show notes: Sega Uranus: https://bit.ly/3yLk7J9 Rewind or Die: https://bit.ly/42iFZZM New N64 HDMI mod: https://bit.ly/3JgwuSk Spyro the Dragon on A1200 3D engine: https://bit.ly/40j7mkV XF eXtreme Formula: https://bit.ly/3ljx6i2
Today, we're going to tell you the story of the puzzle-strategy game, Lemmings, released for the Amiga on Valentine's Day of 1991. As part of its story, we'll learn about the moment in which the team at DMA Design conceived the Lemming itself. We'll also learn the history of its publishing studio, Psygnosis. As an added bonus, we'll teach you all about where the modern misconception about Lemmings being suicidal comes from. Come and Follow the Leader for today's trip down Memory Card Lane.
MS-DOS CLUB – Vol 31 – Obliterator, Metal Mutant y Compras navideñas con Unepic Fran. Si te gusta nuestro contenido recuerda apoyarnos con una recomendación o echando una mano con los gastos del server
„Neuzugänge“ ist ein Format, das vor Jahren als Sieger aus einem kleinen Prototypen-Wettbewerb hervorgegangen ist; es beschäftigt sich mit obskuren PC-Spielen, die Chris für seine Sammlung gekauft hat. In jeder Folge widmen ser und Gunnar sich fünf Spielen – und zerren sie ans Licht der Öffentlichkeit. Es ist dasjenige der Patreon/Steady-Formate, das strukturell am nächsten an den Hauptfolgen ist, nur eben als Serie von Snacks zu unbekannten Spielen. Dies ist die zehnte Folge, erschienen auf Patreon/Steady im Februar 2022. Es geht um vier Spiele von Christians Stapel der Neuzugänge in seiner stetig wachsenden Sammlung und ein neues für Gunnars bescheidene Kollektion: Wir sprechen über einen späten 2D-Platformer von Psygnosis, über ein Spider-Man-Textadventure, ein Politikspiel vom Mad-TV-Macher, ein Mario-Spiel für den PC und eine Art Zelda für Christen.
In this episode, Dean, Rob and Andy discuss the recent visit to the Retro Computer Museum by Beth Richard, one of the designers of the CD1200 add-on for the Amiga 1200. Not only that, we also show off our new Amiga 1200 acquisition - a development machine used by Psygnosis to develop some awesome games! Plus, news of our next 'Legendary' event at the museum on 24th September 2022, tape loading, the Sinclair QL and the new Monkey Island game. All in under 40 minutes! Phew....
Björn und Christian drängeln und rammen sich ihren Weg frei zum 1995 erschienenen Rennspiel-Klassiker „Destruction Derby“ von Psygnosis. Besonderes Augenmerk liegt dabei auf den beiden Heimkonsolen-Umsetzungen für Sony PlayStation und Sega Saturn. Schnallt euch an und lasst uns gemeinsam die Strecken unsicher machen – Blechschaden voraus! PS: Gefällt dir unser Podcast? Dann freuen wir uns über Bewertungen auf Spotify und Apple Podcasts sowie Likes und Kommentare auf Twitter und Instagram! Wenn du uns gerne privat schreiben möchtest, dann sende uns doch einfach eine E-Mail an kontakt@tobeonpod.de – Wir freuen uns auf dein Feedback! Weiterführende Links zu dieser Episode: Unsere Website TBOP auf Twitter TBOP auf Instagram TBOP Discord-Channel Den Podcast unterstützen
In this episode, James speaks to Nicky Adams, the founder and director of Full of Beans Fitness. Following an extensive career experience as an Events Manager at Sony Playstation and Psygnosis, Nicky used her experience in business marketing and promotion to launch Full of Beans with a commitment to creating fun and engaging children's activity programs. Full of Beans Fitness is a franchise that specializes in offering a variety of fun, engaging PE, Sport and physical activity sessions to 2–11-year-olds across Merseyside and the North East. Their fun-packed fitness and sports coaching activities increase participation, raise standards, inspire, engage and empower every child to realize the inner superhero. They believe that young children develop best through FUN, ACTIVE, PROGRESSIVE learning; as such they give them a toolbox that provides the foundation for a healthy lifestyle to serve them for many years to come. In a nutshell, James and Adams speak about: How passion from a teacher helped shape the sporty path she followed Adam's journey from corporate life to launching her own fitness company The mantra she lives by through the recurring challenges in the corporate world The promising art of being adaptable to whatever situation you're in … and so much more! Connect with Adams: Email: nicky@fullofbeans.co.uk LinkedIn: Nicky Adams Check out Philippines Fitness: Website: www.fullofbeansfitness.co.uk LinkedIn: Full of Beans Children's Fitness Twitter: @fullofbeansfit Connect with James: Instagram: @james ventures Facebook: Coordinate Sports FB Page LinkedIn: James Moore Coordinate Cloud: The Drive Phase Podcast
Továbbra is kevés Vitát adnak el, az Ubisoft játékok 93-95% -a kalóz példány, 50 embert elbocsájtanak a PopCaptől, bezárják a Sony Mobile stockholmi HQ-ját és 1000 embert küldenek el, bezár a Psygnosis is… Aki él az meg PC-n már csak free-to-play -ben gondolkodik. Alíg bírtuk ki zokogás nélkül a hírblokkot. Dewla aztán beszámolt a Darksiders 2-ős játékélményeiről és fb2 is belefutott egy Skyrim vs COPS tv műsor mashup-ba. Álljon itt az is az RPG játékok és a zsarus műsor rajongóinak. (Eredeti megjelenés: 2012.08.28.)
Voici le Podcast #313 de GeekOrama ! Cette semaine, Octokom nous parle de Pacer. Un jeu de course futuriste dans la digne lignée de Wipeout, puisque c'est l'équipe recomposée de Psygnosis qui est derrière le projet. Ikson à joué à Mimelet, un étrange personnage pour un petit jeu pour les semaines un peu ricrac ! Addycyclette nous raconte la vie d'un homme, d'un pirate ! Un vrai, sans pour autant avoir un bateau et un cache oeil ! MagicFred nous offre un chouette moment pour nous parler de son jeu : Micro-RPG. Bonne écoute ! ^_^
Wir werfen mal wieder einen Blick hinter Kulissen eines der ganz großen Studios der 80er und 90er Jahre. Die Geschichte hinter Psygnosis ist teilweise etwas unkonventionell bis zwielichtig – in jedem Fall aber bemerkenswert und unterhaltsam.
We chat to Sierra legend Ken Allen about his time working on classics like the Quest games, moving into the FMV CD-ROM era at Tsunami media and developing the abandoned Psygnosis catalogue for the Playstation 2. Please visit our amazing sponsors and help to support the show: Bitmap Books https://www.bitmapbooks.com/ We need your help to ensure the future of the podcast, if you'd like to help us with running costs, equipment and hosting, please consider supporting us on Patreon: https://theretrohour.com/support/ https://www.patreon.com/retrohour Thanks so much to our latest supporters, in the Hall of Fame this week: William Becker Get your Retro Hour merchandise: https://bit.ly/33OWBKd Join our Discord channel: https://discord.gg/GQw8qp8 Website: http://theretrohour.com Facebook: https://www.facebook.com/theretrohour/ Twitter: https://twitter.com/retrohouruk Instagram: https://www.instagram.com/retrohouruk/ Twitch: https://www.twitch.tv/theretrohour Show notes: Ghostbusters Mega Drive Winston added: https://bit.ly/3FiPmOe Internet Time Machine: https://youtu.be/0OB1g8CUdbA Lego Atari 2600: https://bit.ly/3Pckfse Reggie had to fight for Wii Sports pack-in: https://bit.ly/3sjInPF Gex game prototype found:https://bit.ly/3KOI85u
En este programa contamos con el mítico Carlos Ulloa, uno de los informáticos de Game40. Durante casi dos horas comentamos sus andanzas durante los últimos 25 años: su comienzo en Bit a Bit y Game40, su coronación entrando en Psygnosis, el paso por Epic Games y los proyectos futuros con su empresa HelloEnjoy. También nos acompaña otro ex de Game40, Dani Grande, colaborador habitual de nuestro podcast y que tenía muchas historias que contar sobre los viejos tiempos del programa de los 40 Principales. Como no, la actualidad también manda y en nuestro podcast nº49, abrimos las noticias con la venta de Square-Enix de más de 50 Ips a la compañía sueca Embracer, ¡vaya toalla! Se oyen también rumores de compra por parte de Sony a From Software, rumores, rumores... Y terminamos en Quemando Controles hablando de Returnal, Elden Ring, The House of the Dead y mucho más. Músicas: HelloRun, Fantasynth 2, After Burner, Jet Set Radio Future, Wip3out, Hot Line Miami
In February 2020 I had the pleasure of speaking with fellow Brit, Senior Visual Effects Consultant Paul Franklin.Paul famously worked with director Chris Nolan on both Inception and Interstellar. He won a BAFTA for his work on Inception and an Academy award for both Inception and Interstellar.Early in his career he was a videotape editor, then he worked for Psygnosis, the video game developer and publisher. Finally arriving in film in the mid to late 1990's.LinksThe Escape - https://www.youtube.com/watch?v=Tg2NBn2x6w0TED Talk - https://www.ted.com/talks/paul_franklin_the_art_and_science_of_special_effectsCrystal Palace Film Festival - https://cpiff.co.uk/schedule2022/Support the show (https://www.patreon.com/jamiebenning)
1995 erschien Wipeout, äh WipEout, äh, wipE'out, jedenfalls das futuristische Gleiter-Rennspiel von Psygnosis. Das englische Studio erfand damit eine neue Formel für ein Rennspiel, irgendwo zwischen F-Zero und Mario Kart, aber mit einem stylischen Look und, vor allem, aktueller Musik. Das Gesamtpaket war nichts weniger als bombastisch; nicht umsonst entstand aus dem Titel eine bis heute lebendige Serie. Fabian und Gunnar fliegen schon mal voraus in die Zukunft – viel Spaß beim Hören! Thema: WipE'out, 1995 Plattform: Playstation. MS-DOS, Sega Saturn, später PS3, PSP Entwickler: Psygnosis Publisher: Sony Interactive Genre: Rennspiel Designer: Nick Burcombe, Dominic Mallinson Musik: Tim Wright Podcast-Credits: Sprecher: Fabian Käufer, Gunnar Lott Audioproduktion: Fabian Langer, Christian Schmidt Titelgrafik: Paul Schmidt Intro, Outro: Nino Kerl (Ansage); Trash80.com (Musik) (Musik)
This week's show sees us break the sound barrier with speed instead of Cliff's high pitched rambles. Who will win between Acclaim's Extreme-G or Psygnosis' Wipeout 64? Also questions like "Why are we playing a game of people playing a game?", "Who are Sony making N64 games? and "What shall I have for breakfast?" will be answered...probably. Let's start 2022 as we mean to go on! Let's do this!Twitter/Instagram: @N64lifepodcastTwitch: @N64lifepodcastDiscord: discord.gg/5ZRmTRJSAgemail: n64lifepodcast@gmail.comTwitch: www.twitch.tv/n64lifepodcastGraphics Credit: PitchNiormusic credit: JerdenCookePresenter/Producer: Cliff FosterTwitter: @theamazingcliff See acast.com/privacy for privacy and opt-out information.
Xbox launches in North America Sony invests in Square Sega takes trade shows by storm These stories and many more on this episode of the VGNRTM This episode we will look back at the biggest stories in and around the video game industry in December 2001. As always, we'll mostly be using magazine cover dates, and those are of course always a bit behind the actual events. Peter is on vacation so we have the pleasure of being joined by our guest co-host Jon from the Retro Games Squad https://retrogamesquad.libsyn.com/ Get us on your mobile device: Android: https://www.google.com/podcasts?feed=aHR0cHM6Ly92aWRlb2dhbWVuZXdzcm9vbXRpbWVtYWNoaW5lLmxpYnN5bi5jb20vcnNz iOS: https://podcasts.apple.com/de/podcast/video-game-newsroom-time-machine And if you like what we are doing here at the podcast, don't forget to like us on your podcasting app of choice, YouTube, and/or support us on patreon! https://www.patreon.com/VGNRTM Send comments on twitter @videogamenewsr2 Or Instagram https://www.instagram.com/vgnrtm Or videogamenewsroomtimemachine@gmail.com Links: 7 Minutes in Heaven: Polaroid Pete Video version - https://www.patreon.com/posts/60761623 https://www.mobygames.com/game/gekibo-2 https://en.wikipedia.org/wiki/Gekibo:_Gekisha_Boy https://en.wikipedia.org/wiki/Polaroid_i-Zone https://en.wikipedia.org/wiki/Irem Corrections: November 2001 Ep - https://www.patreon.com/posts/60019617 https://www.mobygames.com/game/wave-race-blue-storm https://en.wikipedia.org/wiki/Akihabara https://www.mobygames.com/game/resident-evil https://www.mobygames.com/game/resident-evil- https://www.mobygames.com/game/sonic-advance https://www.mobygames.com/browse/games/gameboy-advance/sega-corporation/2001/ https://www.mobygames.com/game/legend-of-zelda-majoras-mask https://en.wikipedia.org/wiki/BioWare https://en.wikipedia.org/wiki/Interplay_Entertainment https://en.wikipedia.org/wiki/Brian_Fargo https://www.mobygames.com/game/windows/pool-of-radiance-ruins-of-myth-drannor https://en.wikipedia.org/wiki/The_Ultimate_History_of_Video_Games Ethan's Stream - https://thehistoryofhowweplay.wordpress.com/2021/12/27/what-to-do-about-steven-kent/ 2001: Xbox launches in the US https://archive.org/details/MicromanaTerceraEpocaSpanishIssue83/page/n7/mode/1up https://en.wikipedia.org/wiki/Xbox_(console) Sony invests in Square https://archive.org/details/NextGen84Dec2001/page/n26/mode/1up https://archive.org/details/pcgames200112/page/n14/mode/1up https://en.wikipedia.org/wiki/Final_Fantasy:_The_Spirits_Within https://en.wikipedia.org/wiki/Square_(video_game_company)#Square_Pictures https://en.wikipedia.org/wiki/Psygnosis https://en.wikipedia.org/wiki/PlayStation_Studios#Studios US Supreme Court strikes down anti-violent game ordinance Play Meter December 2001 pg. 18 https://en.wikipedia.org/wiki/Bart_Peterson JAMMA show belongs to Sega https://retrocdn.net/index.php?title=File%3AEdge_UK_104.pdf&page=11 https://en.wikipedia.org/wiki/GD-ROM Greg Fischbach Interview Part 1 - https://www.patreon.com/posts/46578120 Greg Fischbach Interview Part 2 - https://www.patreon.com/posts/47720122 Sega steals the show at TGS https://retrocdn.net/index.php?title=File:Edge_UK_104.pdf&page=6 https://segaretro.org/Sega_Chihiro https://segaretro.org/Triforce https://segaretro.org/Sega_NAOMI TDK announces Aquaman game https://archive.org/details/NextGen84Dec2001/page/n26/mode/1up https://www.mobygames.com/game/aquaman-battle-for-atlantis Engineering student lights up GBA https://retrocdn.net/index.php?title=File:Edge_UK_104.pdf&page=22 https://www.zdnet.com/article/game-boy-hacking-kit-to-hit-the-streets/ Atlantis brings PC gaming to VR Play Meter December 2001 pg. 34 https://www.linkedin.com/in/laurent-scallie/ https://en.wikipedia.org/wiki/Virtuality_(product) Direct X goes up against OpenGL https://retrocdn.net/index.php?title=File:Edge_UK_104.pdf&page=15 EA puts down Ultima remake https://archive.org/details/pcgames200112/page/n15/mode/1up https://reconstruction.voyd.net/index.php?event=project&typeKeyword=remakes3d Alone in the Dark film rights acquired https://retrocdn.net/index.php?title=File:Edge_UK_104.pdf&page=17 https://en.wikipedia.org/wiki/Alone_in_the_Dark_(1992_video_game) https://en.wikipedia.org/wiki/Alone_in_the_Dark_(2005_film) https://en.wikipedia.org/wiki/BloodRayne House of the Dead movie moves forward https://archive.org/details/game-pro-issue-159-december-2001 pg 34 https://en.wikipedia.org/wiki/House_of_the_Dead_(film) https://en.wikipedia.org/wiki/Postal_(film) Scott McCloud takes on gaming https://archive.org/details/Computer_Gaming_World_Issue_209/page/n99/mode/2up https://en.wikipedia.org/wiki/Scott_McCloud Recommended Links: The History of How We Play: https://thehistoryofhowweplay.wordpress.com/ Gaming Alexandria: https://www.gamingalexandria.com/wp/ They Create Worlds: https://tcwpodcast.podbean.com/ Digital Antiquarian: https://www.filfre.net/ The Arcade Blogger: https://arcadeblogger.com/ Retro Asylum: http://retroasylum.com/category/all-posts/ Retro Game Squad: http://retrogamesquad.libsyn.com/ Playthrough Podcast: https://playthroughpod.com/ Sound Effects by Ethan Johnson of History of How We Play and Enzo Maida.
Retrouvez le conducteur et toutes les infos sur lacazretro.fr
Retrouvez le conducteur et toutes les infos sur lacazretro.fr
It's episode 36 where we discuss the 1991 Psygnosis action puzzler, Lemmings. The news: GoG.com has released their indie portal where devs can go to submit their games for sale. EA and Mythic are developing a new version of Dungeon Keeper for Android and iOS. it will be free to play with in-app purchases. The Bureau: X-COM Declassified has released to middling reviews. SimCity for Mac launched, it didn't go well. The first preview of Star Citizen, the Hangar module, has released. We then get to the main topic, the Lemmings series. We discuss the gameplay and dev story in detail and then talk about all the official sequels as well as read some great listener emails. Play Lemmings online: http://www.elizium.nu/scripts/lemmings/ Download the Lemmings shareware demo: http://www.classicdosgames.com/game/Lemmings.html Next week, we'll be moving to the tail end of the time frame of the show with the 1998 stealth action game, Thief: The Dark Project.
Attention Blockers! It's time for episode 35, where we talk about the 1993 Simtex 4X strategy game, Master of Orion. Before that, news time: Bethesda announces the Elder Scrolls Anthology containing all Elder Scrolls games from Arena to Skyrim: Dragonborn. John Carmack joins Oculus VR as CTO. He is not leaving id however his work at Oculus will take priority. The history of Sierra Online film project I mentioned in a previous show did not fund. However the film will still be made. Finally, Precinct, Jim Walls' new game has cancelled its Kickstarter before it ended and is now adopting a tiered funding structure. Instead of trying to raise 500,000 dollars they are trying to raise 25,000 dollars to build a prototype. We then get into Master of Orion where we run through all the usual suspects plus some great emails from listeners. Buy Master of Orion 1 & 2 on GoG: http://www.gog.com/game/master_of_orion_1_2 Buy Master of Orion 3 on GoG: http://www.gog.com/game/master_of_orion_3 Next time, I'll be covering the 1991 Psygnosis puzzle platformer, Lemmings. Stream the show live: [audio src="http://umbcast.com/podcast/035-UMBCast-Master-of-Orion.mp3"] Direct download: http://umbcast.com/podcast/035-UMBCast-Master-of-Orion.mp3