Video Game Newsroom Time Machine

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Monthly show looking back at video game news headlines from 20, 30, and 40 years ago from around the globe.

Karl Kuras


    • May 13, 2025 LATEST EPISODE
    • monthly NEW EPISODES
    • 2h 7m AVG DURATION
    • 213 EPISODES


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    Latest episodes from Video Game Newsroom Time Machine

    Jeff Johannigman - Part 2 - Origin, Dynamix, Microprose

    Play Episode Listen Later May 13, 2025 96:40


      From a bedroom coder to Game Developer's Conference OG to the creator of one of the greatest one-on-one action strategy games of the 8 bit era, Jeff Johannigman worked for some of the most legendary companies of the 80s, Epyx, Electronic Arts, and Origin and beyond.   In Part 2, we talk about working on Ultima for the Gameboy, porting Dynamix titles to the Amiga, rediscovering his strategy roots at Microprose and finally deciding to exit the industry on moral and personal grounds. Jeff's insight and storytelling skill make this a wonderful chat. Recorded: September 2024 Watch the video version here: https://www.patreon.com/posts/128754521 And catch up with Part 1 of the interview here: https://www.patreon.com/posts/jeff-johannigman-125624209 Get us on your mobile device: Android: https://www.google.com/podcasts?feed=aHR0cHM6Ly92aWRlb2dhbWVuZXdzcm9vbXRpbWVtYWNoaW5lLmxpYnN5bi5jb20vcnNz iOS: https://podcasts.apple.com/de/podcast/video-game-newsroom-time-machine And if you like what we are doing here at the podcast, don't forget to like us on your podcasting app of choice, YouTube, and/or support us on patreon! https://www.patreon.com/VGNRTM Send comments on  Mastodon @videogamenewsroomtimemachine@oldbytes.space Or twitter @videogamenewsr2 Or Instagram https://www.instagram.com/vgnrtm Or https://bsky.app/profile/vgnrtm.bsky.social Or videogamenewsroomtimemachine@gmail.com Links: https://www.linkedin.com/in/johannigman/ https://www.mobygames.com/game/5630/ultima-runes-of-virtue/ https://wiki.ultimacodex.com/wiki/Ultima_V:_cloth_map http://www.thealmightyguru.com/Wiki/images/e/ee/Ultima_-_Savage_Empire_-_DOS_-_Manual.pdf https://www.debonogroup.com/services/core-programs/six-thinking-hats/ https://www.youtube.com/watch?v=VwZi58u1FjI https://en.wikipedia.org/wiki/Dynamix https://www.lemonamiga.com/games/list.php?list_publisher=Dynamix&list_developer=Dynamix https://www.mobygames.com/game/444/microprose-entertainment-pack-vol-1-dr-floyds-desktop-toys/ https://www.mobygames.com/game/521/x-com-ufo-defense/ https://www.mobygames.com/game/212/master-of-orion/ Diaries: https://www.youtube.com/watch?v=SrIWJy0tAas https://www.youtube.com/watch?v=Sese4lzWNtQ https://www.youtube.com/watch?v=l1cO2uHyf58 https://en.wikipedia.org/wiki/Stellar_Conquest https://www.mobygames.com/person/5529/david-govett/ https://www.mobygames.com/game/212/master-of-orion/promo/group-52963/image-790706/ https://www.mobygames.com/game/1417/this-means-war/ https://en.wikipedia.org/wiki/Up_in_the_Air_(2009_film) https://peopletype.com/ https://www.mobygames.com/game/28566/ashen-empires/  Recommended Links: The History of How We Play: https://thehistoryofhowweplay.wordpress.com/ Gaming Alexandria: https://www.gamingalexandria.com/wp/ They Create Worlds: https://tcwpodcast.podbean.com/ Digital Antiquarian: https://www.filfre.net/ The Arcade Blogger: https://arcadeblogger.com/ Retro Asylum: http://retroasylum.com/category/all-posts/ Retro Game Squad: http://retrogamesquad.libsyn.com/ Playthrough Podcast: https://playthroughpod.com/ Retromags.com: https://www.retromags.com/ Games That Weren't - https://www.gamesthatwerent.com/ Copyright Karl Kuras

    Jeff Johannigman - Part 1 - Atari PE, Synapse, Epyx, Electronic Arts, Origin, GDC

    Play Episode Listen Later Apr 29, 2025 107:00


    From a bedroom coder to Game Developer's Conference OG to the creator of one of the greatest one-on-one action strategy games of the 8 bit era, Jeff Johannigman worked for some of the most legendary companies of the 80s, Epyx, Electronic Arts, and Origin.   In Part 1, we talk about those early days, including the making of games such as G.I. Joe and Savage Empire and working with important figures like Ihor Wolosenko, Dani Bunten, Chris Crawford, Warren Spector, and Richard Garriot. Jeff's insight and storytelling skill make this a wonderful chat. Recorded: September 2024 Video version: https://www.patreon.com/posts/jeff-johannigman-125624209 Get us on your mobile device: Android: https://www.google.com/podcasts?feed=aHR0cHM6Ly92aWRlb2dhbWVuZXdzcm9vbXRpbWVtYWNoaW5lLmxpYnN5bi5jb20vcnNz iOS: https://podcasts.apple.com/de/podcast/video-game-newsroom-time-machine And if you like what we are doing here at the podcast, don't forget to like us on your podcasting app of choice, YouTube, and/or support us on patreon! https://www.patreon.com/VGNRTM Send comments on  Mastodon @videogamenewsroomtimemachine@oldbytes.space Or twitter @videogamenewsr2 Or Instagram https://www.instagram.com/vgnrtm Or https://bsky.app/profile/vgnrtm.bsky.social Or videogamenewsroomtimemachine@gmail.com Links: https://www.linkedin.com/in/johannigman/ https://en.wikipedia.org/wiki/Atari_Program_Exchange https://www.mobygames.com/person/2821/jeff-johannigman/credits/ https://www.mobygames.com/company/14/br%C3%B8derbund-software-inc/ Jerry Wolosenko - Synapse - https://www.patreon.com/posts/42014024 The Video Game Crash 40th Anniversary - Part 2: Everyone Else - https://www.patreon.com/posts/video-game-crash-76259421 The Video Game Crash 40th Anniversary - Part 1: Atari - https://www.patreon.com/posts/video-game-crash-75643983 https://en.wikipedia.org/wiki/Relax_(video_game) https://en.wikipedia.org/wiki/Epyx Michael Katz Part 1 - Coleco - Epyx - Mattel - https://www.patreon.com/posts/35169258 https://www.mobygames.com/game/10151/gi-joe-a-real-american-hero/ https://en.wikipedia.org/wiki/Barbie_(1984_video_game) https://www.gamesthatwerent.com/2013/07/g-i-joe-c64-early-glimpse/ https://www.mobygames.com/person/962/dennis-caswell/ https://www.mobygames.com/game/115/starflight/ Don Daglow Part 1 - PDP - Mattel - Intellivision - EA https://www.patreon.com/posts/38445119 https://www.mobygames.com/game/1353/demon-stalkers/ https://www.mobygames.com/person/8515/danielle-berry/ https://boardgamegeek.com/boardgame/182619/mule-the-board-game https://www.reddit.com/r/amiga/comments/pbj1qp/why_electronic_arts_is_committed_to_the_amiga_1985/?rdt=32890 https://www.mobygames.com/game/company:2/platform:genesis/sort:-date/page:1/ https://www.mobygames.com/game/1837/gauntlet/screenshots/macintosh/ https://www.mobygames.com/game/1837/gauntlet/screenshots/macintosh/586818/ https://www.mobygames.com/person/127/warren-spector/ https://www.wcnews.com/wcpedia/Blueprints https://www.mobygames.com/game/823/wing-commander-ii-vengeance-of-the-kilrathi/ https://wiki.ultimacodex.com/wiki/File:Savage_empire_large.jpg https://gdconf.com/about-gdc  Recommended Links: The History of How We Play: https://thehistoryofhowweplay.wordpress.com/ Gaming Alexandria: https://www.gamingalexandria.com/wp/ They Create Worlds: https://tcwpodcast.podbean.com/ Digital Antiquarian: https://www.filfre.net/ The Arcade Blogger: https://arcadeblogger.com/ Retro Asylum: http://retroasylum.com/category/all-posts/ Retro Game Squad: http://retrogamesquad.libsyn.com/ Playthrough Podcast: https://playthroughpod.com/ Retromags.com: https://www.retromags.com/ Games That Weren't - https://www.gamesthatwerent.com/ Copyright Karl Kuras

    September 1984

    Play Episode Listen Later Apr 25, 2025 222:58


    PCs get upgraded, MSX comes to Europe & Coinop goes cartridge These stories and many more on this episode of the VGNRTM! This episode we will look back at the biggest stories in and around the video game industry in August 1984.  As always, we'll mostly be using magazine cover dates, and those are of course always a bit behind the actual events. Alex Smith of They Create Worlds is our cohost.  Check out his podcast here: https://www.theycreateworlds.com/ and order his book here: https://www.theycreateworlds.com/book Get us on your mobile device: Android:  https://www.google.com/podcasts?feed=aHR0cHM6Ly92aWRlb2dhbWVuZXdzcm9vbXRpbWVtYWNoaW5lLmxpYnN5bi5jb20vcnNz iOS:      https://podcasts.apple.com/de/podcast/video-game-newsroom-time-machine And if you like what we are doing here at the podcast, don't forget to like us on your podcasting app of choice, YouTube, and/or support us on patreon! https://www.patreon.com/VGNRTM Send comments on Mastodon @videogamenewsroomtimemachine@oldbytes.space Or twitter @videogamenewsr2 Or Instagram https://www.instagram.com/vgnrtm Or videogamenewsroomtimemachine@gmail.com Links: If you don't see all the links, find them here:     https://www.patreon.com/posts/127470165 7 Minutes in Heaven: Impossible Mission Video Version: https://www.patreon.com/posts/7-minutes-in-127469932     https://en.wikipedia.org/wiki/Impossible_Mission     http://www.mayhem64.co.uk/interview/caswell.htm Corrections: August 1984 Ep - https://www.patreon.com/posts/august-1984-121143199 Ethan's fine site The History of How We Play: https://thehistoryofhowweplay.wordpress.com/     https://en.wikipedia.org/wiki/Namco     https://archive.org/details/game_machine_magazine_jp     https://machinerobo.fandom.com/wiki/Machine_Robo:_Revenge_of_Cronos      1964: Libraries of the future are online     Popular Electronics Sept. 1964, pg. 28 1974     Atari buys Kee      https://www.worldradiohistory.com/Archive-All-Music/Cash-Box/70s/1974/CB-1974-09-21.pdf  pg. 36 Fred introduced in PCC     https://www.computer.org/csdl/magazine/co/1974/08/020031/13rRUB7a13N        https://en.wikipedia.org/wiki/COSMAC_ELF     https://en.wikipedia.org/wiki/Joyce_Weisbecker     https://www.youtube.com/watch?v=GSlDY6ZPIvY 1984 Toy stocks rally     Traditional toys soar as electronic games flash 'Tilt', The San Diego Union-Tribune, September 2, 1984, Section: Business, Pg 1-8, Byline: Don Bauder             Plastic robots from Japan changing the shape of the toy market, Christian Science Monitor (Boston, MA), September 21, 1984, Friday, Section: Business; Pg. 19, byline: Francine Kiefer Nintendo preps for cartridge future     Replay September 1984, pg. 3      Williams enters new production year with caution     Replay September 1984, pg. 3     https://www.mobygames.com/game/17500/star-wars-return-of-the-jedi/      Coin op revenue hit over drinking age laws     Replay September 1984, pg. 7     https://www.wgbh.org/podcasts/the-big-dig     https://youtu.be/7zr4RBw5un4?si=euu-naPtomBbqME3 Tower of Druaga gets write up in Super Soft     Super Soft Magazine, September 1984, pg. 2     https://www.mobygames.com/game/19625/the-tower-of-druaga/          Save the 7800 campaign started     https://archive.org/details/computer-entertainer-3-6/page/93/mode/1up?view=theater     https://fanlore.org/wiki/History_of_Star_Trek_Fan_Campaigns Atari renegotiating Lucasfilm deal     https://archive.org/details/computer-entertainer-3-6/page/88/mode/1up?view=theater      Chip maker feels video game fall     "GOULD'S WOES SPUR STOCK DROP, The New York Times, September 7, 1984, Friday, Late City Final ,Edition, Section: Section D; Page 1, Column 6; Financial Desk, Byline: By ERIC N. BERG     https://en.wikipedia.org/wiki/Gould_Electronics" Atari Japan to close     Atari Inc. planning to pull out of the Japanese market, The Japan Economic Journal, September 25, 1984, Section: SERVICE/LEISURE/FOOD; Pg. 17 No mention of video games in Playthings     Playthings, September 1984      Upgrade your PC     Creative Computing September 1984 pg. 125 Commodore and Atari target the middle     Commodore, Atari Spar in Mid-Price Fight, ADWEEK, September 3, 1984, Eastern Edition, Byline: Gail Belsky     https://archive.org/details/popular-computing-weekly-1984-09-27/page/n4/mode/1up?view=theater Computer Entertainer doesn't believe Atari can deliver     https://archive.org/details/computer-entertainer-3-6/mode/1up?view=theater Sinclair financials dissapoint     https://archive.org/details/popular-computing-weekly-1984-09-27/mode/1up?view=theater     https://en.wikipedia.org/wiki/Sinclair_QL Byte reviews the QL     https://www.worldradiohistory.com/Archive-Byte/80s/Byte-1984-09.pdf  pg. 415 Amstrad disk drive announced     https://archive.org/details/popular-computing-weekly-1984-09-27/page/n3/mode/1up?view=theater     https://en.wikipedia.org/wiki/Amstrad_CPC Europe to get MSX'd      MSX home computers to be shipped to Europe, The Japan Economci Journal, September 4, 1984, Section: Information Processing, Pg. 14     https://archive.org/details/popular-computing-weekly-1984-09-27/mode/1up?view=theater     https://archive.org/details/popular-computing-weekly-1984-09-20/page/n4/mode/1up?view=theater Philips ready to launch MSX machine     https://archive.org/details/popular-computing-weekly-1984-09-06/mode/2up?view=theater     https://en.wikipedia.org/wiki/Philips_VG_8000 Plus 4 delays will limit supply     https://archive.org/details/popular-computing-weekly-1984-09-13/mode/2up?view=theater       https://archive.org/details/popular-computing-weekly-1984-09-20/page/n21/mode/1up?view=theater The C16 kills the Vic20 in Europe     https://archive.org/details/popular-computing-weekly-1984-09-13/mode/2up?view=theater Currys gives up on PC market     Company Briefing: Currys cuts its Micro-C losses / Micro computer shops closed, The Guardian (London), September 4, 1984 Elite released     https://archive.org/details/popular-computing-weekly-1984-09-27/page/n67/mode/1up?view=theater Deus Ex Machina brings multimedia home     https://archive.org/details/popular-computing-weekly-1984-09-06/mode/2up?view=theater       https://archive.org/details/popular-computing-weekly-1984-09-13/page/n59/mode/2up?view=theater     Complete Playthrough: https://youtu.be/WhtI3BEgZwE?si=18V8aCTW6H6ek52l The Mimi travels to the Apple II     'Voyage of the Mimi'' Beckons Youngsters to Science Careers, The Associated Press, September 10, 1984, Monday, PM cycle, Byline: By LEE MITGANG, AP Education Writer     https://en.wikipedia.org/wiki/The_Voyage_of_the_Mimi       https://archive.org/details/VoyageOfTheMimi4amCrack/Voyage%20of%20the%20Mimi%20-%20Rescue%20Mission%20title%20screen.png Find the treasure... using your computer!     Paperback Picks, United Press International, September 4, 1984, Tuesday, BC cycle, Section: Lifestyle     https://en.wikipedia.org/wiki/Treasure:_In_Search_of_the_Golden_Horse Melbourne returns to Middle Earth     https://archive.org/details/Computer_Video_Games_Issue_035_1984-09_EMAP_Publishing_GB/page/n21/mode/2up?view=theater           https://www.mobygames.com/group/7319/the-tolkien-software-adventure-series/ Ultimate announces "the first step in a new generation of computer adventure simulation developments."         https://archive.org/details/popular-computing-weekly-1984-09-27/page/n4/mode/1up?view=theater Beach Head to get Speccy port     https://archive.org/details/Computer_Video_Games_Issue_035_1984-09_EMAP_Publishing_GB/page/n23/mode/2up?view=theater         https://archive.org/details/Computer_Video_Games_Issue_035_1984-09_EMAP_Publishing_GB/page/n25/mode/2up?view=theater Activision licenses to Japan     https://archive.org/details/popular-computing-weekly-1984-09-27/page/n4/mode/1up?view=theater       https://archive.org/details/popular-computing-weekly-1984-09-20/page/n11/mode/1up?view=theater Synapse sues Atari     https://archive.org/details/popular-computing-weekly-1984-09-06/mode/2up?view=theater IBM enters office suite market and shoots down Kmart. p Jr rumor     IBM in Merger Talks With Rolm / Unveils New Software, The Associated Press, September 25, 1984, Section: Business News, Byline: James F. Peltz      Software Toolworks cooking book     No Headline in Original, PR Newswire, September 25, 1984 PC Paintbrush announced     https://www.worldradiohistory.com/Archive-Byte/80s/Byte-1984-09.pdf  pg. 9      SEC goes digital     S.E.C. inaugurates computer filing system,  The New York Times, September 25, 1984, Section D, Page 1, Column 1, byline: Kenneth B. Noble         https://www.nytimes.com/1984/09/25/business/sec-inaugurates-computer-filing-system.html NABU on the ropes     In Danger of Folding, The Associated Press, September 19, 1984, Section: Business News, Byline: Norman Black Viewdata still not catching on..     Futures (Micro Guardian): How the Post Office failed to deliver / Prestel, The Guardian (London), September 13, 1984     https://archive.org/details/popular-computing-weekly-1984-09-20/page/n4/mode/1up?view=theater        https://en.wikipedia.org/wiki/Compunet Viewtron user profile     No Headline in original, PR Newswire, September 14, 1984, Dateline: Miami, Sept. 14 Publishing     Computer Magazine boom busts     Bloom Fades in Computer Magazine Market, The Associated Press, September 30, 1984, Sunday, BC cycle, Section: Business News, Byline: By SKIP WOLLENBERG, AP Business Writer Computer makers prep for Xmas ad blitz     Dreaming of a Byte Christmas, ADWEEK, September 3, 1984, All Editions, Section: Special Report; Fall Preview 1984; Computers, Byline, Gail Belsky Scott Cohen's Zap! released     Business Today; Will Atari be brought back with needed combination of creativity and pragmatism, September 27, 1984, Thursday, BC cycle, Section: Financial, Byline: By GAIL COLLINS, UPI Business Writer        https://archive.org/details/zaprisefall00cohe      FCC helps fight coinop piracy     Play Meter, September 1. 1984, pg. 12 Electronic smuggling on the rise in Brazil     Contraband of Electronic Components Grows in Brazil, The Associated Press, September 22, 1984, Saturday, BC cycle, Section: Business News, Byline: By STAN LEHMAN, Associated Press Writer Activision sues Revco     Activision; Amending lawsuit against Revco, Business Wire, September 26, 1984 Psychics didn't see crash coming...     No Headline In Original, United Press International, September 13, 1984, Thursday, PM cycle, Section: Domestic News        https://www.upi.com/Archives/1984/09/13/The-psychic-consulting-firm-Delphi-Associates-must-not-have/1212463896000/        https://psi-encyclopedia.spr.ac.uk/articles/russell-targ Video Games go ART!     HORIZONS-Art; Nuclear disarmament art exhibit premieres, United Press International, September 30, 1984, Sunday, BC cycle, Section: Domestic News, Byline: By DAN SUSSMAN     https://www.vdb.org/titles/mike-builds-shelter        https://www.mobygames.com/game/73468/mike-builds-a-shelter/        https://rhizome.org/editorial/2015/jun/16/mike-builds-shelter/ CAD CAM computervision      Market Outlook; All agree CAD/CAM sales will soar, Industry Week, September 17, 1984, Section: INFORMATION, Management; Pg. 111, Byline: John Teresko     1981: How COMPUTER GRAPHICS Will Change the World | Horizon | Retro Tech | BBC Archive  https://youtu.be/W8-54-9J9ns?si=uB01CAs8znTVmZfx      Senior's test their skills on Crystal Castle     ELDERLY TEST COORDINATION WITH VIDEO GAME, The New York Times, September 9, 1984, Sunday, Late City Final Edition, Section: Section 1; Part 2; Page 56, Column 2; Metropolitan Desk, Byline: AP, Dateline: PARSIPPANY, N.J., Sept. 8 Nolan is back!     "AXLON-GAMES; Nolan Bushnell returns to game business with new firm, Business Wire, September 24, 1984, Monday     https://boardgamegeek.com/boardgamepublisher/2242/axlon        https://gdri.smspower.org/wiki/index.php/Axlon Dragon's Lair debuts on Saturday morning     https://en.wikipedia.org/wiki/Dragon%27s_Lair_(TV_series) Mylstar RIP     Coke unit to close video game maker, United Press International, September 24, 1984, Monday, BC cycle, Section: Financial     https://en.wikipedia.org/wiki/Gottlieb Recommended Links: The History of How We Play: https://thehistoryofhowweplay.wordpress.com/ Gaming Alexandria: https://www.gamingalexandria.com/wp/ They Create Worlds: https://tcwpodcast.podbean.com/ Digital Antiquarian: https://www.filfre.net/ The Arcade Blogger: https://arcadeblogger.com/ Retro Asylum: http://retroasylum.com/category/all-posts/ Retro Game Squad: http://retrogamesquad.libsyn.com/ Playthrough Podcast: https://playthroughpod.com/ Retromags.com: https://www.retromags.com/ Games That Weren't - https://www.gamesthatwerent.com/ Sound Effects by Ethan Johnson of History of How We Play. Copyright Karl Kuras  

    Graeme Bayless - Part 5 - E-Line Media, Fireforge, Netherrealm Studios

    Play Episode Listen Later Mar 16, 2025 145:11


    Few developers have had as long and prolific a career as our guest, Graeme Bayless. From working on mainframes, to selling Kaypros, to playtesting Accolade's launch titles, to producing games for SSI, Sega Technical Institute, Hyperbole Studios, Dynamix, EA, Eidos, and NetherRealm Studios. In Part 5, we talk about Graeme's winding up of Fierce Wombat, looking for a new position and being offered a position at NetherRealm Studios, where he worked on Injustice 2, Mortal Kombat 11 and Mortal Kombat 1.  We discuss life in a studio with the most senior staff in the business, gamer-first design philosophy and what it means to move from one game engine to the next in the modern console environment.   Graeme gives us amazing insights into the life of a game dev like few others can or would. Recorded: February 2024 Check out parts 1-4 here: https://www.patreon.com/posts/graeme-bayless-1-111627155 https://www.patreon.com/posts/graeme-bayless-2-112571388 https://www.patreon.com/posts/graeme-bayless-3-114736184 https://www.patreon.com/posts/graeme-bayless-4-116996485 Get us on your mobile device: Android: https://www.google.com/podcasts?feed=aHR0cHM6Ly92aWRlb2dhbWVuZXdzcm9vbXRpbWVtYWNoaW5lLmxpYnN5bi5jb20vcnNz iOS: https://podcasts.apple.com/de/podcast/video-game-newsroom-time-machine And if you like what we are doing here at the podcast, don't forget to like us on your podcasting app of choice, YouTube, and/or support us on patreon! https://www.patreon.com/VGNRTM Send comments on  Mastodon @videogamenewsroomtimemachine@oldbytes.space Or twitter @videogamenewsr2 Or Instagram https://www.instagram.com/vgnrtm Or https://bsky.app/profile/vgnrtm.bsky.social Or videogamenewsroomtimemachine@gmail.com https://x.com/fiercewombat https://www.fantasyflightgames.com/en/index/ https://www.gamezebo.com/upcoming/red-november-preview/ https://web.archive.org/web/20111127211439/http://www.fiercewombatgames.com/ https://www.mobygames.com/company/22613/e-line-media/ https://elinemedia.com/ https://www.mobygames.com/person/30084/sean-vesce/ https://en.wikipedia.org/wiki/DARPA https://www.mobygames.com/person/28387/timothy-scott-campbell/ https://www.linkedin.com/in/ctremmel/ https://www.mobygames.com/company/6239/telltale-inc/ https://www.mobygames.com/company/10271/netherrealm-studios/ https://www.mobygames.com/game/125596/mortal-kombat-11/ https://www.mobygames.com/game/146036/mortal-kombat-11-aftermath/ https://www.mobygames.com/game/208859/mortal-kombat-1/  Recommended Links: The History of How We Play: https://thehistoryofhowweplay.wordpress.com/ Gaming Alexandria: https://www.gamingalexandria.com/wp/ They Create Worlds: https://tcwpodcast.podbean.com/ Digital Antiquarian: https://www.filfre.net/ The Arcade Blogger: https://arcadeblogger.com/ Retro Asylum: http://retroasylum.com/category/all-posts/ Retro Game Squad: http://retrogamesquad.libsyn.com/ Playthrough Podcast: https://playthroughpod.com/ Retromags.com: https://www.retromags.com/ Games That Weren't - https://www.gamesthatwerent.com/ Copyright Karl Kuras

    August 1994

    Play Episode Listen Later Mar 1, 2025 257:34


    30 years ago: Computer industry booms as consoles slump, Nintendo announces Ultra64 & The internet gets scary These stories and many more on this episode of the VGNRTM! This episode we will look back at the biggest stories in and around the video game industry in August 1994.  As always, we'll mostly be using magazine cover dates, and those are of course always a bit behind the actual events. Alex Smith of They Create Worlds is our cohost.  Check out his podcast here: https://www.theycreateworlds.com/ and order his book here: https://www.theycreateworlds.com/book Get us on your mobile device: Android:  https://www.google.com/podcasts?feed=aHR0cHM6Ly92aWRlb2dhbWVuZXdzcm9vbXRpbWVtYWNoaW5lLmxpYnN5bi5jb20vcnNz iOS:      https://podcasts.apple.com/de/podcast/video-game-newsroom-time-machine And if you like what we are doing here at the podcast, don't forget to like us on your podcasting app of choice, YouTube, and/or support us on patreon! https://www.patreon.com/VGNRTM Send comments on Mastodon @videogamenewsroomtimemachine@oldbytes.space Or twitter @videogamenewsr2 Or Instagram https://www.instagram.com/vgnrtm Or videogamenewsroomtimemachine@gmail.com Links: If you don't see all the links, find them here: https://www.patreon.com/posts/123352781/edit 7 Minutes in Heaven: Cliffhanger (Amiga) Video Version: https://youtu.be/KZ7J9qEpqxI     https://www.mobygames.com/game/29830/cliffhanger/ Corrections: July 1994 Ep - https://www.patreon.com/posts/july-1994-part-1-116538490         https://www.patreon.com/posts/july-1994-part-2-116538674 Ethan's fine site The History of How We Play: https://thehistoryofhowweplay.wordpress.com/     Defunctland Jim Henson Series - https://youtu.be/BVoGf1JTVeI?si=PBwUInz2t7hBe-Eq     https://en.wikipedia.org/wiki/Information_superhighway     https://en.namu.wiki/w/RX-78%20Gundam     https://fallout.fandom.com/wiki/SPECIAL     https://www.theycreateworlds.com/episodes/TCW164         https://en.wikipedia.org/wiki/Monte_Cook     Wrestling with Games - XBAND - https://youtu.be/k_5M-z_RUKA?si=tuuDxPGj6GnTPc-B     https://en.wikipedia.org/wiki/Steam_(service)               1994: Canada to get their own ratings     New VCR proves 6 heads are better than 1, The Toronto Star, August 11, 1994,Thursday, FINAL EDITION, Section: FAST FORWARD; Pg. F2, byline: BY ROBERT WRIGHT TORONTO STARON THE EDGE California presses forward with video game violence bill     https://www.retromags.com/files/file/3018-egm2-issue-02-august-1994/   pg. 29       https://www.latimes.com/archives/la-xpm-1994-04-13-mn-45306-story.html IDSA board selected     Mattel takes a second look at games     Mattel Hires Sega Executive, The Associated Press, August 2, 1994, Tuesday, BC cycle Square goes public     CORPORATE PROFILE: SQUARE, Jiji Press Ticker Service, AUGUST 5, 1994, FRIDAY Japanese companies playing with fire     "As derivatives proliferate, so do worries Companies try to control risks from transactions intended to rein in costs but which can backfire, The Nikkei Weekly (Japan), August 15, 1994, Section: FINANCE; Pg. 13, Byline: BY ASAKO ISHIBASHI Staff writer" Acclaim buys Valiant     ACCLAIM ACQUIRES VOYAGER COMMUNICATIONS FOR $65 MILLION Marks Company's Diversification into Comic Book Publishing, Business Wire, August 2, 1994, Tuesday     https://en.wikipedia.org/wiki/Comic_book_collecting#Bust_of_the_speculator_market UK video rental market embraces games... illegally     Games Spark Sagging U.K. Vid Biz; But Many Don't Have Licenses To Rent Them, Billboard, August 13, 1994, Section: HOME VIDEO; Pg. 76, Byline: BY PETER DEAN     Sonic out to zap the 'swapping' boom, The Scotsman, August 23, 1994, Tuesday, Byline: By Chris Mullinger UK teens tune out to games      MEDIA GUARDIAN: LUST FOR NASTIES AND HARD NEWS, The Guardian (London), August 8, 1994, Section: THE GUARDIAN FEATURES PAGE; Pg. T17      Sega announces US theme park     Universal Teams With Sega on Theme Park, Disneyland Annex Scaled Back, The Associated Press,  August 12, 1994, Friday, AM cycle, Section: Business News, Byline: By E. SCOTT RECKARD, AP Business Writer     Report: Sega Plan to Open 50 High-Tech Theme Parks in U.S., The Associated Press, August 16, 1994, Tuesday, BC cycle, Section: Business News Sega buys Data East Pinball     Sega acquires Data East Pinball, Business Wire, August 26, 1994, Friday Doom coming to arcades     DOOM IS ALL AROUND US, Business Week, August 1, 1994, Business and Industry, Section: Pg. 72;        https://doom.fandom.com/wiki/Trivia         https://www.doomworld.com/forum/topic/112509-share-your-epic-doom-related-stories/ Atari Games President passes     Play Meter, August 1994, pg. 32 Hasbro readies to enter VR market     No Headline In Original, ADWEEK, August 15, 1994, Eastern Edition, Byline: By Jennifer Comiteau and Penny Warneford, with Cathy Taylor        https://www.unseen64.net/2018/10/04/hasbro-toaster-virtual-reality-console/ Begone Project Reality, all hail Ultra 64     https://www.retromags.com/files/file/3018-egm2-issue-02-august-1994/  pg. 28      Sega teams up with Hitachi in Japan     HITACHI SALES TO HELP SEGA MARKET VIDEO GAMES, Jiji Press Ticker Service, AUGUST 3, 1994, WEDNESDAY             Sega, Hitachi Sales link up to sell video game machine, Japan Economic Newswire, AUGUST 3, 1994, WEDNESDAY Sega buys Cross Products     The leading video game development tool, Business Wire, August 15, 1994, Monday         https://segaretro.org/Cross_Products         https://web.archive.org/web/19961227100911/http://www.crossprod.co.uk/      Jaguar CD to launch by Xmas     https://www.retromags.com/files/file/3018-egm2-issue-02-august-1994/  pg. 29     ATARI CORP. ANNOUNCES SECOND QUARTER 1994 RESULTS, PR Newswire, August 1, 1994, Monday - 19:55 Eastern Time, Section: Financial News Sanyo gives console market a TRY     SANYO TO RELEASE INTERACTIVE GAME MACHINE TRY, Jiji Press Ticker Service, AUGUST 31, 1994, WEDNESDAY 3DO announces losses     Video Game System Company Posts $ 16.1 Million First-Quarter Loss, The Associated Press, August 11, 1994, Thursday, AM cycle, Section: Business News     COMPANY NEWS; SHARES OF 3DO SOAR ON FORECAST FOR NEW SYSTEM, The New York Times, August 24, 1994, Wednesday, Late Edition - Final, Distribution: Financial Desk, Section: Section D; ; Section D; Page 3; Column 1; Financial Desk ; Column 1;                3DO UNVEILS PLANS TO BOOST POWER OF GAME PLAYERS, WALL STREET JOURNAL, August 25, 1994, Thursday, Section: Section B; Page 8, Column 4, Byline: BY JIM CARLTON              ANOTHER KEY EXEC DEPARTS O&M'S, INTERACTIVE GROUP; 3DO POWERS UP TO MEET COMPETITION; INTERACTING:; OTHER NEWS: Advertising Age, August 29, 1994, Section: Pg. 14 Mortal Friday gets $10 million budget     ACCLAIM'S 'MORTAL KOMBAT II' PREPARED TO STRIKE ON 'MORTAL FRIDAY,' SEPTEMBER 9; Company Spending Over $10 Million on Global Launch, Business Wire, August 4, 1994, Thursday     https://archive.org/details/Computer_Gaming_World_Issue_121/page/n29/mode/2up Acclaim buys into FMV    Playthings, August 1994, pg. 19           https://archive.org/details/GamePro_Issue_061_August_1994/page/n157/mode/1up?view=theater Macromedia and Microware want to bring PCs and ITV together     Agreement to Make Computer Programs Available for Interactive TV Use, The Associated Press, August 1, 1994, Monday, AM cycle, Section: Business News, Byline: By STEVEN P. ROSENFELD, AP Business Writer       https://en.wikipedia.org/wiki/Macromedia        https://en.wikipedia.org/wiki/Microware      Computer industry profits boom     Not drowning, waving at profits, The Age (Melbourne, Australia), August 2, 1994 Tuesday, Late Edition, Section: COMPUTERS; Mass Storage; Pg. 34 SPA reports huge boom in sales     "NORTH AMERICAN PC SOFTWARE SALES REACH $1.48 BILLION, IN FIRST QUARTER 1994; HOME EDUCATION SALES LEAD GROWTH -- UP 128%, PR Newswire, August 8, 1994, Monday - 14:29 Eastern Time, Section: Financial News" CDRom bundles discouraging sales         Dataquest Consumer Survey Shows Where CD-ROM Title Developers Can Be Successful, Business Wire, August 8, 1994, Monday     Sirius Publishing to release long-awaited 5-ft. 10-Pak Volume II, Business Wire, August 8, 1994, Monday     https://archive.org/details/PC-Player-German-Magazine-1994-08/page/n15/mode/2up     https://archive.org/details/Electronic-Games-1994-08/page/14/mode/2up Flash memory prices tumbling     Not drowning, waving at profits, The Age (Melbourne, Australia), August 2, 1994 Tuesday, Late Edition, Section: COMPUTERS; Mass Storage; Pg. 34        https://en.wikipedia.org/wiki/Flash_memory Cyrix to take on AMD     Infoworld August 8, 1994, pg. 5 Employers begin to crackdown on games     Games they play, The Times, August 1, 1994, Monday, Section: Business, Byline: Jon Ashworth Microsoft targets "loosely supervised Executives"     SUNDAY, August 7, 1994; Playing Games at Work, The New York Times, August 7, 1994, Sunday, Late Edition - Final, Distribution: Magazine Desk, Section: Section 6; ; Section 6; Page 12; Column 1; Magazine Desk ; Column 1; MacPlay expands lineup     Playthings, August 1994, pg. 44 Ad game business booming in Germany     https://archive.org/details/PC-Player-German-Magazine-1994-08/page/n29/mode/2up Media Vision collapse profiled     https://archive.org/details/Electronic-Games-1994-08/page/10/mode/2up     https://archive.org/details/Electronic-Games-1994-08/page/12/mode/2up Victormaxx announces Cybermaxx     Virtual Reality Headset For PCs A Reality, Newsbytes News Network, August 5, 1994       http://videogamekraken.com/cybermaxx-by-victormaxx Mice go 3D     Echoes of Silicon Valley, Agence France Presse -- English, August 04, 1994 08:13 Eastern Time, Section: Domestic, non-Washington, general news item, Dateline: PALO ALTO, California, Aug 4         https://www.ebay.com/itm/304724946528 Microprose to bring Magic to PC         IT'S IN THE CARDS' FOR MICROPROSE(R) AND WIZARDS OF THE COAST(R);PR Newswire, August 10, 1994, Wednesday - 17:23 Eastern Time, Section: State and Regional News     https://www.mobygames.com/game/530/magic-the-gathering/        https://www.mobygames.com/game/6274/magic-the-gathering-battlemage/ Star Trek licenses are a mess     https://archive.org/details/Electronic-Games-1994-08/page/14/mode/2up TEN to bring SimCity online     Total Entertainment Network will feature online debut of popular SimCity, game, Business Wire, August 10, 1994, Wednesday      The web becomes a scary place     E-mail evil, The Jerusalem Post, August 4, 1994, Thursday, Section: OPINION; Pg. 6,  Byline: SANDY ROVNER Siliwood goes Online     DISNEY, AMERITECH, BELLSOUTH AND SOUTHWESTERN BELL PLAN ALLIANCE TO DEVELOP AND OFFER VIDEO SERVICES, PR Newswire, August 8, 1994, Monday - 13:31 Eastern Time, Section: Financial News Fujitsu brings habitat back to USA     Fujitsu to start 'cyberspace' game business in U.S., Japan Economic Newswire, AUGUST 10, 1994, WEDNESDAY Computer Porn outpacing UK lawmakers     https://archive.org/details/Atari_ST_User_Issue_103_1994-08_Europress_GB/page/n39/mode/2up Labor promises telecommunications reform     Party line for fun and games, The Times, August 5, 1994, Friday, Byline: Emma Woollacott        https://en.wikipedia.org/wiki/Mercury_Communications Interactive TV license purchasers default     SOME TOP BIDDERS AT AIRWAVE AUCTION FAILING TO PAY UP, Pittsburgh Post-Gazette (Pennsylvania), AUGUST 12, 1994, FRIDAY, SOONER EDITION, Section: BUSINESS, Byline: BLOOMBERG BUSINESS NEWS Acorn enters set top box market     https://archive.org/details/AcornUser145-Aug94/page/n7/mode/2up      Ziff Davis buys Compute     ZIFF-DAVIS ACQUIRES ASSETS OF COMPUTE MAGAZINE; COMPUTER LIFE AND FamilyPC'S ADVERTISERS TO GET UNEXPECTED BONUS CIRCULATION, PR Newswire, August 8, 1994, Monday - 19:06 Eastern Time Teenage reviewers on the rise     Teenage games writers get to call the shots, The Age (Melbourne, Australia), August 2, 1994 Tuesday, Late Edition, Section: COMPUTERS; Pg. 40, Byline: Amy Harmon Computer game book rights up for grabs     Book Notes, The New York Times, August 3, 1994, Wednesday, Late Edition - Final, Distribution: Cultural Desk, Section: Section C; ; Section C; Page 20; Column 5; Cultural Desk ; Column 5;,Byline: By Sarah Lyall         https://en.wikipedia.org/wiki/List_of_novels_based_on_video_games Disney gets MYST rights     Out of the 'Myst': Disney plays game for book, film; Hit CD-ROM software is going Hollywood, The Hollywood Reporter, August 11, 1994, Thursday, Byline: Scott Hettrick Stormfront to simulate strike season     PENDING BASEBALL STRIKE PROMPTS VIDEO GAME DEVELOPER TO PINCH HIT FOR REAL THING, PR Newswire, August 12, 1994, Friday - 09:02 Eastern Time, Section: Financial New          Real Unreal Baseball, The Associated Press, August 17, 1994, Wednesday, PM cycle, Section: Sports News, Byline: By JIM LITKE, AP Sports Writer     Indians overtake White Sox in AL Central; Braves, Expos torrid in Nintendo, Baseball League, Business Wire, August 21, 1994, Sunday Leonard Herman releases Phoenix     https://www.latimes.com/archives/la-xpm-1994-04-13-mn-45306-story.html  pg. 32      Nintendo ordered to pay $208 million     Nintendo U.S. unit told to pay 208 mil. dlrs in damages, Japan Economic Newswire, AUGUST 2, 1994, TUESDAY      https://archive.org/details/Electronic-Games-1994-08/page/14/mode/2up     No Headline in Original, Ad Day, August 8, 1994, Section: Corridor Talk Pg. 38, byline: Kevin Kerr Recommended Links: The History of How We Play: https://thehistoryofhowweplay.wordpress.com/ Gaming Alexandria: https://www.gamingalexandria.com/wp/ They Create Worlds: https://tcwpodcast.podbean.com/ Digital Antiquarian: https://www.filfre.net/ The Arcade Blogger: https://arcadeblogger.com/ Retro Asylum: http://retroasylum.com/category/all-posts/ Retro Game Squad: http://retrogamesquad.libsyn.com/ Playthrough Podcast: https://playthroughpod.com/ Retromags.com: https://www.retromags.com/ Games That Weren't - https://www.gamesthatwerent.com/ Sound Effects by Ethan Johnson of History of How We Play. Copyright Karl Kuras    

    Graeme Bayless - Part 4 - Crystal Dynamics, SCi, Namco, Fierce Wombat

    Play Episode Listen Later Feb 5, 2025 94:41


    Few developers have had as long and prolific a career as our guest, Graeme Bayless. From working on mainframes, to selling Kaypros, to playtesting Accolade's launch titles, to producing games for SSI, Sega Technical Institute, Hyperbole Studios, Dynamix, EA, Eidos, and NetherRealm Studios. In Part 4, we talk about the decade that Graeme spent in the wilderness of the game's industry, during which he worked on titles such as Tomb Raider Legend and Anniversary at Crystal Dynamics, tried to salvage projects like Enslaved, Dead to Rights Retribution and Splatterhouse at Namco, returned to sports titles at 2K Games before getting the chance to start his own studio, Fierce Wombat. Graeme gives us amazing insights into the life of a game dev like few others can or would. Recorded: January 2024 Video Version: https://www.patreon.com/posts/graeme-bayless-4-116996485 Check out parts 1-3 here: https://www.patreon.com/posts/graeme-bayless-1-111627155 https://www.patreon.com/posts/graeme-bayless-2-112571388 https://www.patreon.com/posts/graeme-bayless-3-114736184 Get us on your mobile device: Android: https://www.google.com/podcasts?feed=aHR0cHM6Ly92aWRlb2dhbWVuZXdzcm9vbXRpbWVtYWNoaW5lLmxpYnN5bi5jb20vcnNz iOS: https://podcasts.apple.com/de/podcast/video-game-newsroom-time-machine And if you like what we are doing here at the podcast, don't forget to like us on your podcasting app of choice, YouTube, and/or support us on patreon! https://www.patreon.com/VGNRTM Send comments on Mastodon @videogamenewsroomtimemachine@oldbytes.space Or twitter @videogamenewsr2 Or Instagram https://www.instagram.com/vgnrtm Or https://bsky.app/profile/vgnrtm.bsky.social Or videogamenewsroomtimemachine@gmail.com Links: https://en.wikipedia.org/wiki/Crystal_Dynamics https://www.mobygames.com/game/21999/lara-croft-tomb-raider-legend/ https://en.wikipedia.org/wiki/Eidos_Interactive https://en.wikipedia.org/wiki/Elevation_Partners https://en.wikipedia.org/wiki/SCi_Games https://www.mobygames.com/game/28337/lara-croft-tomb-raider-anniversary/ https://www.mobygames.com/company/4069/2k-los-angeles/ https://www.imdb.com/title/tt0093936/ https://en.wikipedia.org/wiki/Namco https://www.mobygames.com/game/48563/enslaved-odyssey-to-the-west/ https://www.mobygames.com/game/20457/50-cent-bulletproof/ https://www.mobygames.com/group/281/legacy-of-kain-series/ https://www.mobygames.com/game/34698/major-league-baseball-2k8/ https://en.wikipedia.org/wiki/Brno https://www.mobygames.com/company/1438/2k-czech-sro/ Roger Hector - Atari, Disney, Sega, Namco, Sente - https://www.patreon.com/posts/72058794 https://www.mobygames.com/game/51171/dead-to-rights-retribution/ https://www.mobygames.com/game/49251/splatterhouse/ https://www.mobygames.com/company/21903/gunfire-games-llc/ https://x.com/fiercewombat https://www.fantasyflightgames.com/en/index/ https://www.gamezebo.com/upcoming/red-november-preview/ https://web.archive.org/web/20111127211439/http://www.fiercewombatgames.com/  Recommended Links: The History of How We Play: https://thehistoryofhowweplay.wordpress.com/ Gaming Alexandria: https://www.gamingalexandria.com/wp/ They Create Worlds: https://tcwpodcast.podbean.com/ Digital Antiquarian: https://www.filfre.net/ The Arcade Blogger: https://arcadeblogger.com/ Retro Asylum: http://retroasylum.com/category/all-posts/ Retro Game Squad: http://retrogamesquad.libsyn.com/ Playthrough Podcast: https://playthroughpod.com/ Retromags.com: https://www.retromags.com/ Games That Weren't - https://www.gamesthatwerent.com/ Copyright Karl Kuras

    August 1984

    Play Episode Listen Later Jan 30, 2025 306:29


    Commodore buys Amiga Jack Tramiel declares war on  competition Nintendo announces US NES launch plans These stories and many more on this episode of the VGNRTM! This episode we will look back at the biggest stories in and around the video game industry in August 1984.  As always, we'll mostly be using magazine cover dates, and those are of course always a bit behind the actual events. Alex Smith of They Create Worlds is our cohost.  Check out his podcast here: https://www.theycreateworlds.com/ and order his book here: https://www.theycreateworlds.com/book Get us on your mobile device: Android:  https://www.google.com/podcasts?feed=aHR0cHM6Ly92aWRlb2dhbWVuZXdzcm9vbXRpbWVtYWNoaW5lLmxpYnN5bi5jb20vcnNz iOS:      https://podcasts.apple.com/de/podcast/video-game-newsroom-time-machine And if you like what we are doing here at the podcast, don't forget to like us on your podcasting app of choice, YouTube, and/or support us on patreon! https://www.patreon.com/VGNRTM Send comments on Mastodon @videogamenewsroomtimemachine@oldbytes.space Or twitter @videogamenewsr2 Or Instagram https://www.instagram.com/vgnrtm Or videogamenewsroomtimemachine@gmail.com Links: If you don't see all the links, find them here:     https://www.patreon.com/posts/121143199 7 Minutes in Heaven: Sabrewulf Video Version: https://www.patreon.com/posts/121098237     https://www.mobygames.com/game/14732/sabre-wulf/ Corrections: July 1984 Ep - https://www.patreon.com/posts/july-1994-116535754 Ethan's fine site The History of How We Play: https://thehistoryofhowweplay.wordpress.com/     https://en.wikipedia.org/wiki/Doctor_Pong     https://gamehistory.org/atari-2600-tarzan/     https://www.giantbomb.com/photon-the-ultimate-game-on-planet-earth/3030-39589/     https://en.wikipedia.org/wiki/Acorn_Electron     https://archive.org/details/book_video_games/page/n77/mode/2up      1974:         Atari sells Japanese manufacturing to Namco     https://www.worldradiohistory.com/Archive-All-Music/Cash-Box/70s/1974/CB-1974-08-24.pdf   pg. 49 Basketball a hit     Cashbox august 3 1974       https://www.worldradiohistory.com/Archive-All-Music/Cash-Box/70s/1974/CB-1974-08-04.pdf  pg. 43 Clean Sweep 1 player     https://www.worldradiohistory.com/Archive-All-Music/Cash-Box/70s/1974/CB-1974-08-10.pdf  pg. 50 Track 10 adds oil slick     https://www.worldradiohistory.com/Archive-All-Music/Cash-Box/70s/1974/CB-1974-08-17.pdf  pg. 46           https://flyers.arcade-museum.com/videogames/show/2351 Gene Lipken joins Atari     https://www.worldradiohistory.com/Archive-All-Music/Cash-Box/70s/1974/CB-1974-08-24.pdf   pg. 49 Medal Games are spreading     Game Machine August 10, 1974 pg. 7      Cali SC rules in favor of pinball     Cashbox Aug 10 1974     https://www.worldradiohistory.com/Archive-All-Music/Cash-Box/70s/1974/CB-1974-08-10.pdf  pg. 48 Coinop on the Price is Right     Cashbox august 3 1974       https://www.worldradiohistory.com/Archive-All-Music/Cash-Box/70s/1974/CB-1974-08-04.pdf  pg. 43     https://en.wikipedia.org/wiki/The_Price_Is_Right 13 year olds simulate life on computer     Two Youths Turn Computers on to 'Life', Hardford Courant, 11 Aug 1974, Page 3     http://www.rearden.com/people.php 1984: Silicon Valley proves resilient     Gloom in the Valley . . . But a Silver Lining, Too, U.S. News & World Report, August 20, 1984, Section: Pg. 38, Byline: By JOANNE DAVIDSON Warner second quarter losses are massive     Warner Communications reports huge loss, United Press International, August 2, 1984, Thursday, BC cycle Jack slashes prices     Atari's Tramiel Gets Tough With Price Cuts, ADWEEK, August 13, 1984, Eastern Edition,Byline: By Gail Belsky     Computer Entertainer Vol. 3 Number 5 pg. 1      https://archive.org/details/computer-entertainer-3-5/page/n13/mode/2up?view=theater Commodore to buy Amiga     Commodore Deal With Amiga Set,The New York Times, August 17, 1984, Friday, Late City Final Edition, Section: Section D; Page 3, Column 6; Financial Desk Atari sues Amiga     ATARI HEAD SUES ALLY THAT DEFECTED TO RIVAL, The New York Times, August 21, 1984, Tuesday, Late City Final Edition, Section: Section D; Page 1, Column 1; Financial Desk, Byline: By DAVID E. SANGER         https://www.tech-insider.org/personal-computers/research/1984/0822.html      Atari to introduce 16 and 32 bit systems     Atari To Sell More-Powerful Computers, The Associated Press, August 27, 1984, Monday, AM cycle, Section: Business News, Byline: By STEVE WILSTEIN, Jack declares war on competition         Computer Entertainer Vol. 3 Number 5 pg. 1        https://archive.org/details/computer-entertainer-3-5/page/n13/mode/2up?view=theater      Jack can't collect     Tramiel Reported Seeking $50 Million in Lieu of Atari Debts, The Associated Press, August 31, 1984, Friday, PM cycle, Section: Business News Imagine Megagames up for auction         https://archive.org/details/Computer_Video_Games_Issue_034_1984-08_EMAP_Publishing_GB/page/n23/mode/2up Coleco unveils new marketing ploy     Coleco will offer scholarships to some computer purchasers, United Press International, August 22, 1984, Wednesday, BC cycle, Section: Financial            Advertising;At Coleco, The Adam Is Reborn, The New York Times, August 13, 1984, Monday, Late City Final Edition, Section: Section D; Page 8, Column 3; Financial Desk, Byline: By Pamela G. Hollie         https://youtu.be/tklBAzg_cgw?si=rDW-RNgtAqd_7QHl VCRs and Action Figures muscle video games out of retail     The Video Revolution, Newsweek, August 6, 1984 UNITED STATES EDITION, Section: BUSINESS; Pg. 50          Media Room, The Associated Press, August 12, 1984, Sunday, BC cycle Video killed the Video Game Star     FROM PAC-MAN TO GI JOE, Forbes, August 13, 1984, Section: MONEY AND INVESTMENTS; The Columnists; Psychology & Investing; Pg. 138, Byline: By Srully Blotnick;     Toys sales boom, United Press International, August 21, 1984, Tuesday, BC cycle, Section: Financial     Playthings, August 1984. Video Game tie-ins come of age     Allan Carr keeps bubbling to the top in a heady world, The San Diego Union-Tribune,August 12, 1984 Sunday, Section: ENTERTAINMENT; Pg. E-2, Byline: David Elliott, Movie Critic         https://en.wikipedia.org/wiki/Cloak_%26_Dagger_%28video_game%29        https://www.imdb.com/title/tt0087065/?ref_=fn_al_tt_2     https://www.imdb.com/title/tt0088395/?ref_=nm_flmg_knf_t_4     ACTIVISION; To develop and market software based on Ghostbusters motion picture, Business Wire, August 28, 1984, Tuesday     Gregory Fischbach Part 1 - Activision - Acclaim - https://www.patreon.com/posts/46578120     https://archive.org/details/popular-computing-weekly-1984-08-09/mode/1up?view=theater        https://www.mobygames.com/company/6665/dktronics/     https://archive.org/details/OnlineTodayV03N08/page/n9/mode/2up        https://www.mobygames.com/game/40828/paul-mccartneys-give-my-regards-to-broad-street/     Jay Balakrishnan - HESWare, Radical, Dynamics, Solid State Software - https://www.patreon.com/posts/jay-balakrishnan-103071267 Nintendo sees coinop sales plummet     Nintendo anticipates greater sales, profit, The Japan Economic Journal, August 28, 1984, Section: SECURITIES; Pg. 16 Atari sells distributorship     Replay, August 1984, pg. 3      Coin-op computers a bust     Campus coin-op computers crash; Good product ahead of its time, United Press International, August 29, 1984, Wednesday, BC cycle, Section: Financial, Byline: By J.B. BLOSSER 3rd parties scrap releases     Computer Entertainer Vol. 3 Number 5 pg. 11 IBM tries to save the PCJr     I.B.M. RAISES DIVIDEND, OFFERS A FREE KEYBOARD, The New York Times, August 1, 1984, Wednesday, Late City , Final Edition, Section: Section D; Page 1, Column 1; Financial Desk, Byline: By STUART DIAMOND      https://www.ebay.com/itm/335702730148         https://archive.org/details/pcjr-magazine-1984-volume-1/PCjr%20Magazine%20-%20198410%20-%20Volume%201%20Number%209/page/58/mode/2up?view=theater&q=512     https://archive.org/details/computer-entertainer-3-5/page/n14/mode/1up?view=theater     https://www.atarimagazines.com/compute/issue59/review_lotus_123.php         MICROPRO; Greets enhanced PCjr with WordStar, Business Wire, August 13, 1984, Monday IBM announces AT     I.B.M.'S. NEW POWERHOUSE A T ;TWICE AS FAST AS OLD PC'S, The New York Times, August 15, 1984, Wednesday, Late City Final Edition, Section: Section D; Page 1, Column 3; Financial Desk, Byline: By DAVID E. SANGER     https://archive.org/details/byte-magazine-1984-08/page/n9/mode/2up        https://en.wikipedia.org/wiki/Olivetti_M24     SHORTAGE OF SEMICONDUCTORS EASES, The New York Times, August 27, 1984, Monday, Late City Final Edition, Section: Section D; Page 1, Column 3; Financial Desk, Byline: By DAVID E. SANGER     https://archive.org/details/byte-magazine-1984-08/page/n11/mode/2up IBM and EC reach agreement     WEEK IN BUSINESS;BEST WEEK EVER ON WALL STREET, The New York Times, August 5, 1984, Sunday, Late City , Final Edition, Section: Section 3; Page 14, Column 3; Financial Desk, Byline: By Nathaniel C. Nash IBM announces new business strategy for Europe     I.B.M.'S NEW ROLE IN EUROPE, The New York Times, August 13, 1984, Monday, Late City Final Edition, Section: Section D; Page 1, Column 4; Financial Desk, Byline: By DAVID E. SANGER      MSX to miss XMAS     https://archive.org/details/popular-computing-weekly-1984-08-02/mode/1up?view=theater        https://archive.org/details/popular-computing-weekly-1984-08-02/page/n2/mode/1up?view=theater     https://archive.org/details/popular-computing-weekly-1984-08-09/page/n3/mode/1up?view=theater Amstrad pricing very competitive     https://archive.org/details/cvg-magazine-034/page/n125/mode/1up?view=theater         https://archive.org/details/cvg-magazine-034/page/n119/mode/1up?view=theater Sinclair launches Speccy bundle     https://archive.org/details/home-computer-weekly-magazine-new/HomeComputerWeekly-074/     https://archive.org/details/popular-computing-weekly-1984-08-02/mode/1up?view=theater     https://spectrumcomputing.co.uk/entry/20540/ZX-Spectrum/Spectrum_Six_Pack_ZX-Spectrum_48K_version      Sinclair plans stock flotation     https://archive.org/details/popular-computing-weekly-1984-08-09/page/n4/mode/1up?view=theater Sinclair wants to get into chip manufacturing     https://archive.org/details/popular-computing-weekly-1984-08-16/page/n3/mode/2up        https://archive.org/details/popular-computing-weekly-1984-08-23/page/n2/mode/1up?view=theater    Sinclair earnings miss expectations         https://archive.org/details/popular-computing-weekly-1984-08-23/page/n4/mode/1up?view=theater Dragon goes to Espana!     Spanish take over failed Dragon computer maker, Financial Times (London,England), August 15, 1984, Wednesday, Section: SECTION I; Pg. 12, Byline: BY CHARLES BATCHELOR IN LONDON     https://en.wikipedia.org/wiki/Dragon_32/64#Product_history     https://www.amazon.es/Cinco-Duros-HISTORIA-VIDEOJUEGO-ESPA%C3%91A/dp/8410031469     https://www.npr.org/sections/money/2017/02/17/515850029/episode-755-the-phone-at-the-end-of-the-world Macintosh software still scarce     https://archive.org/details/byte-magazine-1984-08/page/n243/mode/2up     Michael Dornbrook Part 1 - Infocom - https://www.patreon.com/posts/44335732 MIDI comes to micros     https://archive.org/details/cvg-magazine-034/page/n125/mode/1up?view=theater         https://archive.org/details/popular-computing-weekly-1984-08-16/mode/2up Pioneer launchees interactive laser disc     https://archive.org/details/computer-entertainer-3-5/page/n13/mode/2up?view=theater        https://archive.org/details/Creative_Computing_1984-08/page/n11/mode/2up Byte profiles 6502 successor     https://archive.org/details/byte-magazine-1984-08/page/n129/mode/2up      Great space race budget breaks records     https://archive.org/details/home-computer-weekly-magazine-new/HomeComputerWeekly-077/     https://www.mobygames.com/game/190868/the-great-space-race/ Lord British given credit for Questron     https://archive.org/details/Computer_Gaming_World_Issue_4.4/page/n30/mode/1up?view=theater     Joel Billings - SSI - https://www.patreon.com/posts/36827469 US games flood UK     https://archive.org/details/popular-computing-weekly-1984-08-23/page/n4/mode/1up?view=theater     https://en.wikipedia.org/wiki/U.S._Gold Virgin goes for quality     https://archive.org/details/popular-computing-weekly-1984-08-30/mode/1up?view=theater Domark launches with big contest     https://archive.org/details/popular-computing-weekly-1984-08-30/page/n4/mode/1up?view=theater     https://archive.org/details/popular-computing-weekly-1984-08-30/page/n26/mode/1up?view=theater Sexy Games get activists in a tissy     https://archive.org/details/home-computer-weekly-magazine-new/HomeComputerWeekly-076/mode/2up Computer adoption in schools still slow     Stumbling into the computer age, Forbes, August 13, 1984, Section: INDUSTRIES; Pg. 35, Byline: By Kathleen R. Wiegner Computers find their purpose     Road Warrior' rides again, Computerworld, August 13, 1984, Section: EDITORIAL; LECHT ON SCIENCE; Pg. 47, Byline: By Charles P. Lecht      NABU gets software subsidiary     "Sets Up Software Subsidiary; WHEELER SAYS HE MISSES 'BULLY PULPIT' BUT ENJOYS PRIVATE INDUSTRY, Communications Daily, August 20, 1984, Monday, Section: Vol. 4, No. 162; Pg. 5" Tech support goes online     Telephone hot lines for software problems, Financial Times (London,England), August 29, 1984, Wednesday, Section: SECTION I; Technology; Professional Personal Computing; Pg. 5, Byline: PHILIP MANCHESTER WH Smith profits surge on computer sales     RESULTS DUE NEXT WEEK, Financial Times (London,England), August 18, 1984, Saturday, Section: SECTION I; UK Companies; Pg. 17 Radio Shack loses ground     TANDY'S SHIFTING SALES STRATEGY, The New York Times, August 19, 1984, Sunday, Late City Final Edition, Section: Section 3; Page 1, Column 3; Financial Desk, Length: 2350 words, Byline: By PETER W. BARNES Drug Store Chain sues Mattel     Drug Chain Sues Mattel For Alleged Discrimination Against Retailer, The Associated Press, August 3, 1984, Friday, BC cycle,        No Headline In Original, United Press International, August 3, 1984, Friday, BC cycle, Section: Financial, Length: 188 words, Dateline: SYRACUSE, N.Y. Data Age sues Mr. T     HE PITIES THE FOOL, United Press International, August 20, 1984, Monday, BC cycle, Section: Domestic News, Byline: By FRANK SANELLO, United Press International Pirates go pro     https://archive.org/details/popular-computing-weekly-1984-08-30/mode/1up?view=theater         https://www.olx.pt/d/anuncio/jogos-spectrum-verso-portuguesa-de-coleccionador-da-microbaite-etc-IDICESX.html      TVs adapt to the new media landscape     HOME VIDEO; TV SETS: NEW FUNCTIONS, NEW FORMS, The New York Times, August 12, 1984, Sunday, Late City Final Edition, Section: Section 2; Page 24, Column 1; Arts and Leisure Desk, Byline: By HANS FANTEL Executives get high-tech     The all-electronic Executive, Financial Times (London,England), August 4, 1984, Saturday, Section: SECTION I; The Information Revolution; Pg. 12, Byline: By Alan Cane Touch screen system used for tourists     Touch computer for tourists boon to advertisers, promoters, United Press International, August 19, 1984, Sunday, BC cycle, Section: Financial, Byline: By JOHN J. SANKO Army introduces joystick controlled rocket     Technology Today: Fiber-optic guided missiles -- ultimate video game, United Press International, August 20, 1984, Monday, BC cycle, Section: Domestic News, Byline: By WILLIAM HARWOOD, Gaming Jesus shall bare the mark     No Headline In Original, United Press International, August 9, 1984, Thursday, AM cycle, Section: Domestic News Compu-Cruise to set sail     https://archive.org/details/HomeComputerMagazine_Vol4_03_1984_Aug/page/n25/mode/2up Recommended Links: The History of How We Play: https://thehistoryofhowweplay.wordpress.com/ Gaming Alexandria: https://www.gamingalexandria.com/wp/ They Create Worlds: https://tcwpodcast.podbean.com/ Digital Antiquarian: https://www.filfre.net/ The Arcade Blogger: https://arcadeblogger.com/ Retro Asylum: http://retroasylum.com/category/all-posts/ Retro Game Squad: http://retrogamesquad.libsyn.com/ Playthrough Podcast: https://playthroughpod.com/ Retromags.com: https://www.retromags.com/ Games That Weren't - https://www.gamesthatwerent.com/ Sound Effects by Ethan Johnson of History of How We Play. Copyright Karl Kuras  

    Graeme Bayless - Part 3 - EA, Tiburon, Madden

    Play Episode Listen Later Jan 6, 2025 126:16


    Few developers have had as long and prolific a career as our guest, Graeme Bayless. From working on mainframes, to selling Kaypros, to playtesting Accolade's launch titles, to producing games for SSI, Sega Technical Institute, Hyperbole Studios, Dynamix, EA, Eidos, and NetherRealm Studios. In Part 3, we talk about job hunting in the games industry at the end of the 90s and his time at EA's Tiburon subsidiary working on Madden 2001 and 2002 as well as developing the NFL Street franchise. What is life like for a dev living in the crunch of annualized sports games?  How are new franchises born?  What is it like to move from studio to studio? Graeme gives us amazing insights into the life of a game dev like few others can or would. Recorded: December 2023 Check out parts 1 and 2 here: https://www.patreon.com/posts/graeme-bayless-1-111627155 https://www.patreon.com/posts/graeme-bayless-2-112571388 Get us on your mobile device: Android: https://www.google.com/podcasts?feed=aHR0cHM6Ly92aWRlb2dhbWVuZXdzcm9vbXRpbWVtYWNoaW5lLmxpYnN5bi5jb20vcnNz iOS: https://podcasts.apple.com/de/podcast/video-game-newsroom-time-machine And if you like what we are doing here at the podcast, don't forget to like us on your podcasting app of choice, YouTube, and/or support us on patreon! https://www.patreon.com/VGNRTM Send comments on Mastodon @videogamenewsroomtimemachine@oldbytes.space Or twitter @videogamenewsr2 Or Instagram https://www.instagram.com/vgnrtm Or videogamenewsroomtimemachine@gmail.com Links: https://en.wikipedia.org/wiki/Ensemble_Studios https://en.wikipedia.org/wiki/Electronic_Arts https://www.mobygames.com/person/66180/john-schappert/ https://www.mobygames.com/company/2031/ea-orlando/ https://www.mobygames.com/person/107204/hugh-falk/ https://en.wikipedia.org/wiki/PlayStation#PlayStation_2 https://en.wikipedia.org/wiki/Iron_triangle_(US_politics) https://en.wikipedia.org/wiki/Erin_Hoffman https://www.mobygames.com/game/12193/nfl-street/ https://www.mobygames.com/game/73115/madden-nfl-2002/  Recommended Links: The History of How We Play: https://thehistoryofhowweplay.wordpress.com/ Gaming Alexandria: https://www.gamingalexandria.com/wp/ They Create Worlds: https://tcwpodcast.podbean.com/ Digital Antiquarian: https://www.filfre.net/ The Arcade Blogger: https://arcadeblogger.com/ Retro Asylum: http://retroasylum.com/category/all-posts/ Retro Game Squad: http://retrogamesquad.libsyn.com/ Playthrough Podcast: https://playthroughpod.com/ Retromags.com: https://www.retromags.com/ Games That Weren't - https://www.gamesthatwerent.com/ Copyright Karl Kuras

    android xbox ea mastodon graeme n64 ps2 electronic arts ssi psx bayless accolade eidos tiburon netherrealm studios dynamix nfl street ensemble studios retro asylum playstation playstation retro game squad
    July 1994 - Part 2

    Play Episode Listen Later Nov 30, 2024 207:34


    Sega's Saturn premiere flops Nintendo goes for cheap VR Commodore bankruptcy gets messy These stories and many more on this episode of the VGNRTM! This episode we will look back at the biggest stories in and around the video game industry in July 1994.  As always, we'll mostly be using magazine cover dates, and those are of course always a bit behind the actual events. Alex Smith of They Create Worlds is our cohost.  Check out his podcast here: https://www.theycreateworlds.com/ and order his book here: https://www.theycreateworlds.com/book Get us on your mobile device: Android:  https://www.google.com/podcasts?feed=aHR0cHM6Ly92aWRlb2dhbWVuZXdzcm9vbXRpbWVtYWNoaW5lLmxpYnN5bi5jb20vcnNz iOS:      https://podcasts.apple.com/de/podcast/video-game-newsroom-time-machine And if you like what we are doing here at the podcast, don't forget to like us on your podcasting app of choice, YouTube, and/or support us on patreon! https://www.patreon.com/VGNRTM Send comments on  Mastodon @videogamenewsroomtimemachine@oldbytes.space Or twitter @videogamenewsr2 Or Instagram https://www.instagram.com/vgnrtm Or https://bsky.app/profile/vgnrtm.bsky.social Or videogamenewsroomtimemachine@gmail.com Links: If you don't see all the links, find them here:     https://www.patreon.com/posts/116538674 1994: Sony reveals psx     https://archive.org/details/ElectronicGamingMonthly_201902/Electronic%20Gaming%20Monthly%20Issue%20060%20%28July%201994%29/page/n51/mode/1up?view=theater&sort=title_asc Tokyo Toy Show sees hardware premieres     Bandai's BA-X     https://archive.org/details/egm-2-july-1994/page/83/mode/1up        https://en.wikipedia.org/wiki/Playdia Bandai rumors arise     https://archive.org/details/ElectronicGamingMonthly_201902/Electronic%20Gaming%20Monthly%20Issue%20060%20%28July%201994%29/page/n67/mode/1up?view=theater&sort=title_asc     https://en.wikipedia.org/wiki/Apple_Pippin SNK's NeoGeoCD     https://archive.org/details/egm-2-july-1994/page/126/mode/1up?view=theater     https://en.wikipedia.org/wiki/Neo_Geo_CD NEC's PC FX     https://archive.org/details/egm-2-july-1994/page/82/mode/1up     https://en.wikipedia.org/wiki/PC-FX Sega's Saturn     https://archive.org/details/egm-2-july-1994/page/106/mode/1up     https://archive.org/details/egm-2-july-1994/page/n113/mode/1up     https://archive.org/details/egm-2-july-1994/page/120/mode/1up     https://en.wikipedia.org/wiki/Sega_Saturn Sega trying to avoid confusion     Sega, Nintendo Bring Big Plans To CES, Billboard, July 9, 1994, Section: THE ENTER*ACTIVE FILE; Pg. 70, Byline: BY MARILYN A. GILLEN      Sega opens UK development studio     Edge July 1994, pg.  Nintendo announces new 32 bit system     Edge July 1994, pg. 6      Nintendo signs with Rambus     Nintendo Ultra 64 game system to use high-speed Rambus technology; will boost memory speed to 500 MHz, Business Wire, July 18, 1994, Monday     Edge July 1994, pg. 7      Video Rental and Console game publishers bury the hatchet     Sega's Kalinske is VSDA's man, The Hollywood Reporter, July 7, 1994, Thursday         It's A Whole New Game At VSDA; Competition For Retailers' Attention Increases, ,Billboard, July 16, 1994, Section: HOME VIDEO; Pg. 61, byline: BY EILEEN FITZPATRICK     Tenn, Seitz join Activision, The Hollywood Reporter, July 1, 1994, Friday     "NewLeaf Entertainment to include Acclaim in video game delivery system test, Business Wire, July 13, 1994, Wednesday,  Dateline: DEERFIELD BEACH, Fla.          Kids can get 'Jungle' game sneak peek, USA Today, July 28, 1994, Section: Pg. 1D; Vol. 12; No. 222; ISSN: 0161-7389" Nintendo gets hip     "https://www.nytimes.com/1994/07/01/business/media-business-advertising-nintendo-turns-up-volume-provocative-appeal-its-core.html?searchResultPosition=3        'New Nintendo' comes out kicking, USA Today, July 7, 1994, Business and Industry Section: Pg. 2D; ISSN: 0161-7389   "     Illusion Of Gaia Will Be Seen On Nintendo, Newsbytes, July 19, 1994, Tuesday Atari back at IBM     ATARI CORPORATION ANNOUNCES MANUFACTURING PLANS, PR Newswire, July 12, 1994, Tuesday - 07:51 Eastern Time, Section: Financial News, dateline: Sunnyvale, Calif., July 12 TDK to make 3DO memory card     TDK signs peripherals license agreement with 3DO; plans to manufacture memory card for 3DO System, Business Wire, July 20, 1994, Wednesday     https://real3do.uk/3do-accessories/ Philips slashes price to hinder 3DO launch in Europe     Philips cuts CD-i price to hurt foe, Marketing, July 28, 1994, Byline: By MAT TOOR     Square teams up with Nintendo    https://archive.org/details/egm-2-july-1994/page/74/mode/1up Commodore bankruptcy gets messy     IN BAHAMAS, A FIGHT FOR REMAINS OF COMMODORE AMONG SAND AND SURF, A LIQUIDATION IS TAKING PLACE. CREDITORS WANT THE PROCEEDINGS IN NEW YORK, THOUGH., The Philadelphia Inquirer, July 19, 1994 Tuesday FINAL EDITION, Section: BUSINESS; Pg. C01, Byline: Dan Stets, INQUIRER STAFF WRITER     CLOSING THE BOOKS ON COMMODORE: SPEED IS OF THE ESSENCE IN THE COMPUTER INDUSTRY, THE CHIEF ASSET, TECHNOLOGY, IS PERISHABLE. BUT CREDITORS OF THE BANKRUPT FIRM ARE HAMPERING A RESOLUTION., The Philadelphia Inquirer, July 31, 1994 Sunday FINAL EDITION, Section: BUSINESS; Pg. D01, Byline: Dan Stets, INQUIRER STAFF WRITER REELMagic brings FMV to PC     MPEG Board' Works ReelMagic For PCs, Billboard, July 2, 1994, Section: THE ENTER*ACTIVE FILE; Pg. 88, Byline: BY MARILYN A. GILLEN      Philips announces CDi add-on board     NINTENDO SIGNS FOR CES INTERACTIVE '95, Consumer Electronics, July 4, 1994, Section: THIS WEEK'S NEWS, Vol. 34, No. 27; Pg. 13 Hyundai bets on MPEG2     Hyundai Develops Integrated Chips For Superhighway, Newsbytes News Network, July 1, 1994     ODC 8X MASTERING ALLOWS TWO-HOUR MOVIES ON A SINGLE COMPACT DISC, PR Newswire, July 25, 1994, Monday - 12:04 Eastern Time, Section: Financial News     https://en.wikipedia.org/wiki/Rec._601         https://archive.org/details/PC-Player-German-Magazine-1994-07/page/n13/mode/2up CDRom shipments soar in Japan     CD-ROM shipments soar 54% in FY '93, Japan Economic Newswire, JULY 7, 1994, THURSDAY 3DLabs brings 3D acceleration to XWindows     3Dlabs to deliver acceleration to the X Windows environment; 3Dlabs forms strategic alliance with X Inside to port the Accelerated-X server to the GLINT, graphics processor, Business Wire, July 18, 1994, Monday Intel working on 3D chip for PCs     https://archive.org/details/PC-Player-German-Magazine-1994-07/page/n17/mode/2up Sun announces 3DRAM     SMCC and Mitsubishi Electronics co-develop revolutionary new graphics memory technology, Business Wire, July 25, 1994, Monday         MELCO develops new chip for 3-D graphics, Japan Economic Newswire, JULY 27, 1994, WEDNESDAY         http://www.michaelfrankdeering.com/Projects/HardWare/p3DRAM/p3DRAM.html          https://www.vgamuseum.info/index.php/image-search Silicon Studio founded     SILICON GRAPHICS LAUNCHES SILICON STUDIO INC. TO DRIVE DEVELOPMENT OF NEW INTERACTIVE APPLICATIONS; New Subsidiary to Propel Convergence of Computing and Consumer Technologies, PR Newswire, July 21, 1994, Thursday - 16:01 Eastern Time, Section: Financial News     THE GEE-WHIZ COMPANY SILICON GRAPHICS TURNS 3-D IMAGES INTO STUNNING PROFITS, Business Week, July 18, 1994, Business and Industry, Section: Pg. 56; Vol. 0; No. 3381; ISSN: 0007-7135 Interplay licenses GURPS     https://archive.org/details/CDROMToday06JunJul1994/page/n31/mode/1up      Scorpia stings Pagan     https://archive.org/details/Computer_Gaming_World_Issue_120/page/n39/mode/2up?view=theater Computer Game Conference sees industry changing      https://archive.org/details/PC-Player-German-Magazine-1994-07/page/n9/mode/2up      Catapult to launch this Christmas     https://archive.org/details/egm-2-july-1994/page/n35/mode/1up     https://en.wikipedia.org/wiki/XBAND Habitat big in Japan     The games and how to play them, Financial Times (London,England), July 5, 1994, Tuesday, Section: Technology; Pg. 17 Digital breaks Hong Kong censors     My job is to read porno mags for the government, South China Morning Post (Hong Kong), July 9, 1994, Section: REVIEW; Pg. 3, Byline: Victoria Finlay Virtual I/O teams up with TCI     CABLE GIANT TCI AND VIRTUAL I/O, INC. AGREE TO OFFER HEADSETS TO SUBSCRIBERS OF NEW INTERACTIVE VIDEO GAME CHANNEL, PR Newswire, July 26, 1994, Tuesday - 10:15 Eastern Time      Microprose goes to Russia     Russia: Lamport (Moscow, Russia) has signed a computer game distribution contract with MicroProse Inc., Kommersant, July 22, 1994 Funcoland grows     FUNCO INC. ANNOUNCES RESULTS, PR Newswire, July 21, 1994, Thursday - 12:51 Eastern Time, Section: Financial News      Lawmakers turn their attention online     "Quest To Control TV Violence Turns To Evolving Game Channels, The Associated Press, July 1, 1994, Friday, PM cycle, Byline: By JEANNINE AVERSA, Associated Press Writer" Doom to become a movie     ETHOS FILMS BANKS ON H'WOOD, 'DOOM' DAY, Variety, July 11, 1994 - July 17, 1994, Section: SPECIAL REPORT: INTERTAINMENT; Pg. 32     https://archive.org/details/egm-2-july-1994/page/n28/mode/1up MK blamed for stabbing     Video Game World Became Real for 16-Year-Old Found Insane in Stabbing, The Associated Press, July 14, 1994, Thursday, AM cycle Blockbuster is ready for the future     BLOCKBUSTER'S DATABASE TO FUEL FUTURE EXPANSION, Advertising Age, July 18, 1994, Section: Pg. 26, Byline: By Jeffery D. Zbar      Pog mania comes to Del Taco     DEL TACO HASTENS FAST-FOOD REALM INTO THE AGE OF POG(TM), PR Newswire, July 20, 1994, Wednesday - 12:00 Eastern Time, Section: Financial News Knights of the Dinner Table #1 appears     https://recalledcomics.com/KoDT1.php Recommended Links: The History of How We Play: https://thehistoryofhowweplay.wordpress.com/ Gaming Alexandria: https://www.gamingalexandria.com/wp/ They Create Worlds: https://tcwpodcast.podbean.com/ Digital Antiquarian: https://www.filfre.net/ The Arcade Blogger: https://arcadeblogger.com/ Retro Asylum: http://retroasylum.com/category/all-posts/ Retro Game Squad: http://retrogamesquad.libsyn.com/ Playthrough Podcast: https://playthroughpod.com/ Retromags.com: https://www.retromags.com/ Games That Weren't - https://www.gamesthatwerent.com/ Sound Effects by Ethan Johnson of History of How We Play. Copyright Karl Kuras  

    July 1994 - Part 1

    Play Episode Listen Later Nov 22, 2024 201:48


    Sega's Saturn premiere flops, The Game Industry ditches CES for E3 & Nintendo goes for cheap VR These stories and many more on this episode of the VGNRTM! This episode we will look back at the biggest stories in and around the video game industry in July 1994.  As always, we'll mostly be using magazine cover dates, and those are of course always a bit behind the actual events. Alex Smith of They Create Worlds is our cohost.  Check out his podcast here: https://www.theycreateworlds.com/ and order his book here: https://www.theycreateworlds.com/book Get us on your mobile device: Android:  https://www.google.com/podcasts?feed=aHR0cHM6Ly92aWRlb2dhbWVuZXdzcm9vbXRpbWVtYWNoaW5lLmxpYnN5bi5jb20vcnNz iOS:      https://podcasts.apple.com/de/podcast/video-game-newsroom-time-machine And if you like what we are doing here at the podcast, don't forget to like us on your podcasting app of choice, YouTube, and/or support us on patreon! https://www.patreon.com/VGNRTM Send comments on  Mastodon @videogamenewsroomtimemachine@oldbytes.space Or twitter @videogamenewsr2 Or Instagram https://www.instagram.com/vgnrtm Or https://bsky.app/profile/vgnrtm.bsky.social Or videogamenewsroomtimemachine@gmail.com Links: If you don't see all the links, find them here:     https://www.patreon.com/posts/july-1994-116535754 Or check out the complete version of this month's two-parter here: https://www.patreon.com/posts/july-1994-116535754 7 Minutes in Heaven: Streets of Rage 3 Video Version: https://www.patreon.com/posts/7-minutes-in-of-116533647     https://www.mobygames.com/game/11193/streets-of-rage-3/ Corrections: June 1994 Ep - https://www.patreon.com/posts/june-1994-113403594 Ethan's fine site The History of How We Play: https://thehistoryofhowweplay.wordpress.com/     https://www.mobygames.com/group/427/dragons-lair-series-and-versions/     https://en.wikipedia.org/wiki/Entertainment_Software_Association     https://en.wikipedia.org/wiki/Comics_Code_Authority     Kelsey Lewin did a video on the Extertainment Bike  https://www.youtube.com/watch?v=nEuAWIU89sQ     The bat was called the Batter-Up Bat https://www.youtube.com/watch?v=6jt3Fa1c_zg     I think Tom Kalinske is mixing memories with 1994 Summer CES      https://www.youtube.com/watch?v=kc4trf57Rgg      https://www.youtube.com/watch?v=sUn7cERhImY      https://www.polygon.com/features/2019/6/7/18653968/e3-history-1995-sega-saturn-nintendo-64-playstation-launch     https://en.wikipedia.org/wiki/Marcia_Lucas     https://www.mobygames.com/game/4572/final-fantasy-ii/     https://www.mobygames.com/game/5202/final-fantasy-iii/ 1994: Japanese console sales drop dramatically     JAPANESE MARKET SHARES, Consumer Electronics, July 11, 1994, Section: THIS WEEK'S NEWS, Vol. 34, No. 28 Pg. 15 Weak dollar hurts Japanese exports     95-YEN RATE DEVASTATING FOR MOST EXPORTS, Jiji Press Ticker Service, JULY 14, 1994, THURSDAY     https://www.macrotrends.net/2550/dollar-yen-exchange-rate-historical-chart Convertible bonds are big in Japan     Issuances of convertible bonds swell Higher Rates Hold Down Volume Of Straight Bonds, The Nikkei Weekly (Japan), July 25, 1994, Section: FINANCE; Pg. 15     Sega's long-term debt rated A3, Japan Economic Newswire, JULY 28, 1994, THURSDAY Semiconductor industry breaks mold     Market Place; Are investors in semiconductor stocks living in the past?, The New York Times, July 15, 1994, Friday, Late Edition - Final, Section: Section D; ; Section D; Page 6; Column 3; Financial Desk ; Column 3; Byline: By John Markoff Trip Hawkins leaves EA     NEW PCMCIA NEWSLETTER; CMP STAFF TO INTERACTIVE WEEK; EWORLD EYES LARGE ONLINE ACCOUNTS; HAWKINS LEAVES PRIOR, FIRM, Advertising Age, July 04, 1994, Section: Pg. 35      MediaVision premises searched     Media Vision Bankruptcy, The New York Times, July 27, 1994, Wednesday, Late Edition - Final, Section: Section D; ; Section D;  Page 20;  Column 5;  Financial Desk ; Column 5;         https://archive.org/details/PC-Player-German-Magazine-1994-07/page/n13/mode/2up     https://en.wikipedia.org/wiki/Media_Vision#Products Time Warner wants to make ads interactive     TIME WARNER INTERACTS WITH MORE THAN ORLANDO DEAL WITH INTERPUBLIC GIVES AGENCY GROUP ACCESS TO VIDEOGAMES, CD-ROMS, Advertising Age, July 04, 1994, Section: Pg. 18, byline: By Scott Donaton     ARTERIAL AVENGER VIDEO GAME AVAILABLE FOR COMMUNITY EVENTS/HEALTH FAIRS, PR Newswire, July 7, 1994, Thursday - 10:45 Eastern Time, Section: State and Regional News           Video game offers early intervention in the fight against tobacco use; "Rex Ronan -- Experimental Surgeon" goes inside the human body to illustrate the dangers of smoking, Business Wire, July 15, 1994, Friday     BATES USA SURVEY IS BULLISH ON INTERACTIVE PREDICTS $7.2 BILLION MARKET WITHIN 10 YEARS;ADS WILL SUBSIDIZE COSTS, Advertising Age, July 11, 1994, Section: Pg. 26, byline: By Scott Donaton     Leagas Delaney 'Predator' commercial takes slot in World Cup computer game, Campaign, July 15, 1994, Business and Industry, Section: Pg. 31;     https://www.mobygames.com/game/134894/tricky-quiky-games-die-suche-nach-den-verschollenen-seiten/  https://www.mobygames.com/game/6717/helicopter-mission/        https://www.mobygames.com/game/9244/bi-fi-roll-action-in-hollywood/  https://archive.org/details/Aktueller_Software_Markt_-_Ausgabe_1994.07/page/n7/mode/2up        https://archive.org/details/Aktueller_Software_Markt_-_Ausgabe_1994.07/page/n9/mode/2up McDonald's launches first FMV ad on AOL     McDonald's to Post Golden Arches Along Information Superhighway, Wall Street Journal (3 Star, Eastern (Princeton, NJ) Edition), July 21, 1994, Business and Industry, Section: Pg. B7; Vol. 224; No. 14; ISSN: 0099-9660 HBO and Warner go interactive     Home Box Office and Warner Music Group join Michael Nash in forming new multimedia partnership, Business Wire, July 12, 1994, Tuesday GTE goes Interactive     BITS AND PIECES, TELECOMWORLDWIRE, July 1, 1994 Jim Henson goes interactive     Muppets' hand in interactivity, The Hollywood Reporter, July 21, 1994, Thursday, Byline: Scott Hettrick Time Mirror goes interactive     Rose CEO of TM Multimedia, The Hollywood Reporter, July 27, 1994, Wednesday Nick Nicholas invests in VR     Media Industry Visionary, Nick Nicholas, Becomes Major Investor in Zombie Inc., Business Wire, July 15, 1994, Friday     https://www.mobygames.com/company/1266/zombie-studios-inc/games/ Havas and Sony join forces     Alliance Havas-Sony dans l'edition electronique, Echos, July 21, 1994          Sony, Havas playing games, The Hollywood Reporter, July 22, 1994, Friday, Byline: Pia Farrell     http://jolt.law.harvard.edu/articles/pdf/v12/12HarvJLTech561.pdf France expands multimedia services     Media Futures: The French connection - John Ridding looks at the country's growing multimedia businesses / The world's superhighways, Financial Times (London,England), July 4, 1994, Monday, Section: Pg. 15, Byline: By JOHN RIDDING Telecom deregulation hits Japan     Barrier lowered between cable-TV, phone firms, The Nikkei Weekly (Japan), July 4, 1994, Section: INDUSTRY DIGEST; Pg. 9, Byline: BY NORRI KAGEKI Staff writer IDSA and SPA try to find common ground     IDSA AND SPA MEET ON RATINGS, Consumer Electronics, July 11, 1994, Section: THIS WEEK'S NEWS, Vol. 34, No. 28 Pg. 13     No Headline In Original, Consumer Electronics, July 18, 1994, Section: NOTEBOOK; Vol. 34, No. 29; Pg. 14 IDSA and SPA fail to find common ground     2 GAME RATING SYSTEMS, Consumer Electronics, July 25, 1994, Section: THIS WEEK'S NEWS, Vol. 34, No. 30      Competing rating systems revealed     Ratings Symbols Unveiled for Computer, Video Games, The Associated Press, July 28, 1994, Thursday, AM cycle, Section: Business News, Byline: By JEANNINE AVERSA, Associated Press Writer        https://legacy.3drealms.com/tech/rsac.html         https://legacy.3drealms.com/tech/esrb.html Lieberman and Kohl weigh in on systems     Ratings Symbols Set for Computer, Video Games, The Associated Press, July 29, 1994, Friday, PM cycle, Section: Business News, Byline: By JEANNINE AVERSA, Associated Press Writer        TESTIMONY REGARDING THE VIDEO GAME RATING ACT OF 1994 SUBMITTED BY MARK TRAPHAGEN - COUNSEL SOFTWARE PUBLISHERS ASSOCIATION SOFTWARE PUBLISHERS ASSOCIATION JOINT HEARING OF THE SENATE       GOVERNMENTAL AFFAIRS SUBCOMMITTEE ON REGULATION AND GOVERNMENT INFORMATION AND THE  SENATE JUDICIARY SUBCOMMITTEE ON JUVENILE JUSTICE, Federal News Service, JULY 29, 1994, FRIDAY      German voluntary game ratings begin     https://archive.org/details/Aktueller_Software_Markt_-_Ausgabe_1994.07/page/n9/mode/2up        https://usk.de/      Nintendo signs onto CESI     NINTENDO SIGNS FOR CES INTERACTIVE '95, Consumer Electronics, July 4, 1994, Section: THIS WEEK'S NEWS, Vol. 34, No. 27; Pg. 13          IDSA AND SPA MEET ON RATINGS, Consumer Electronics, July 11, 1994, Section: THIS WEEK'S NEWS, Vol. 34, No. 28 Pg. 13      ISDA chooses E3     New L.A. interactive expo lines up Sony, Sega, IDSA; E3 will take on CES and VSDA next spring, The Hollywood Reporter, July 18, 1994, Monday, Byline: Scott Hettrick     IDSA ENDORSES E3 SHOW, SAME DATES AS CES INTERACTIVE, Consumer Electronics, July 18, 1994, Section: THIS WEEK'S NEWS; Vol. 34, No. 29; Pg. 10      Namco consolidates coin op subsidiaries     Play Meter, July 1994, pg. 14 Time Warner licenses Jaguar     ATARI CORPORATION AND TIME WARNER INTERACTIVE INC. JAGUAR DEAL, PR Newswire, July 12, 1994, Tuesday - 07:53 Eastern Time, Section: Financial News, Dateline: SUNNYVALE, Calif., July 12         https://system16.com/hardware.php?id=778 Bally breaks up     Play Meter, July 1994, pg. 28 Recommended Links: The History of How We Play: https://thehistoryofhowweplay.wordpress.com/ Gaming Alexandria: https://www.gamingalexandria.com/wp/ They Create Worlds: https://tcwpodcast.podbean.com/ Digital Antiquarian: https://www.filfre.net/ The Arcade Blogger: https://arcadeblogger.com/ Retro Asylum: http://retroasylum.com/category/all-posts/ Retro Game Squad: http://retrogamesquad.libsyn.com/ Playthrough Podcast: https://playthroughpod.com/ Retromags.com: https://www.retromags.com/ Games That Weren't - https://www.gamesthatwerent.com/ Sound Effects by Ethan Johnson of History of How We Play. Copyright Karl Kuras  

    Graeme Bayless - Part 2 - Dynamix, Sierra

    Play Episode Listen Later Nov 14, 2024 74:41


    Few developers have had as long and prolific career as our guest, Graeme Bayless. From working on mainframes, to selling Kaypros, to playtesting Accolade's launch titles, to producing games for SSI, Sega Technical Institute, Hyperbole Studios, Dynamix, EA, Eidos, and NetherRealm Studios. In Part 2, we talk about his time at Dynamix, a Sierra subsidiary. We find out how he met his wife in the early days of online geekdom, finally put down roots in Eugene, OR, ventured into online game development, experienced the gradual fall of Sierra as it changed hands again and again, worked on games such as CyberStorm and Starsiege, before being let go as mass layoffs swept the company. Recorded: December 2023 Get us on your mobile device: Android: https://www.google.com/podcasts?feed=aHR0cHM6Ly92aWRlb2dhbWVuZXdzcm9vbXRpbWVtYWNoaW5lLmxpYnN5bi5jb20vcnNz iOS: https://podcasts.apple.com/de/podcast/video-game-newsroom-time-machine And if you like what we are doing here at the podcast, don't forget to like us on your podcasting app of choice, YouTube, and/or support us on patreon! https://www.patreon.com/VGNRTM Send comments on Mastodon @videogamenewsroomtimemachine@oldbytes.space Or twitter @videogamenewsr2 Or Instagram https://www.instagram.com/vgnrtm Or videogamenewsroomtimemachine@gmail.com Links: Video version: https://www.patreon.com/posts/112571388 https://www.mobygames.com/person/1308/graeme-bayless/ https://www.mobygames.com/company/47/hyperbole-studios/ http://www.hyperbole.com/ https://www.mobygames.com/company/42/dynamix-inc/ https://en.wikipedia.org/wiki/The_Sierra_Network https://en.wikipedia.org/wiki/Quantum_Link https://www.mobygames.com/game/5241/great-naval-battles-north-atlantic-1939-43/ https://en.wikipedia.org/wiki/The_Belgariad https://www.mobygames.com/game/1653/shadow-of-yserbius/ https://www.mobygames.com/game/1390/missionforce-cyberstorm/ https://www.mobygames.com/game/1609/outpost-2-divided-destiny/ https://www.mobygames.com/game/2648/cyberstorm-2-corporate-wars/ https://www.mobygames.com/game/1022/red-baron-ii/ https://www.mobygames.com/game/5123/red-baron-3-d/ https://www.mobygames.com/game/4658/conqueror-ad-1086/ https://www.mobygames.com/game/2804/fast-attack-high-tech-submarine-warfare/ https://www.mobygames.com/company/1781/software-sorcery/ https://www.mobygames.com/company/1897/jeff-tunnell-productions/ https://www.mobygames.com/company/3176/pipeworks-inc/ https://en.wikipedia.org/wiki/Games_Workshop https://www.mobygames.com/game/364/starsiege/  Recommended Links: The History of How We Play: https://thehistoryofhowweplay.wordpress.com/ Gaming Alexandria: https://www.gamingalexandria.com/wp/ They Create Worlds: https://tcwpodcast.podbean.com/ Digital Antiquarian: https://www.filfre.net/ The Arcade Blogger: https://arcadeblogger.com/ Retro Asylum: http://retroasylum.com/category/all-posts/ Retro Game Squad: http://retrogamesquad.libsyn.com/ Playthrough Podcast: https://playthroughpod.com/ Retromags.com: https://www.retromags.com/ Games That Weren't - https://www.gamesthatwerent.com/ Copyright Karl Kuras

    July 1984

    Play Episode Listen Later Nov 2, 2024 286:54


    Jack buys Atari Imagine goes belly up Nintendo's Famicom gets Zapped These stories and many more on this episode of the VGNRTM! This episode we will look back at the biggest stories in and around the video game industry in July 1984.  As always, we'll mostly be using magazine cover dates, and those are of course always a bit behind the actual events. Alex Smith of They Create Worlds is our cohost.  Check out his podcast here: https://www.theycreateworlds.com/ and order his book here: https://www.theycreateworlds.com/book Get us on your mobile device: Android:  https://www.google.com/podcasts?feed=aHR0cHM6Ly92aWRlb2dhbWVuZXdzcm9vbXRpbWVtYWNoaW5lLmxpYnN5bi5jb20vcnNz iOS:      https://podcasts.apple.com/de/podcast/video-game-newsroom-time-machine And if you like what we are doing here at the podcast, don't forget to like us on your podcasting app of choice, YouTube, and/or support us on patreon! https://www.patreon.com/VGNRTM Send comments on Mastodon @videogamenewsroomtimemachine@oldbytes.space Or twitter @videogamenewsr2 Or Instagram https://www.instagram.com/vgnrtm Or videogamenewsroomtimemachine@gmail.com Links: If you don't see all the links, find them here: 7 Minutes in Heaven: Pit Fall 2 Video Version: https://www.patreon.com/posts/7-minutes-in-ii-115206120     https://www.mobygames.com/game/6946/pitfall-ii-lost-caverns/  Corrections: June 1984 Ep - https://www.patreon.com/posts/june-1984-112063864 Ethan's fine site The History of How We Play: https://thehistoryofhowweplay.wordpress.com/     https://www.arcade-museum.com/Arcade/space-flight     https://en.wikipedia.org/wiki/The_Lord_of_the_Rings#Motion_pictures     https://www.imdb.com/title/tt0076929/?ref_=fn_al_tt_2 1974:         Atari makes Pong cute     https://www.worldradiohistory.com/Archive-All-Music/Cash-Box/70s/1974/CB-1974-07-06-I.pdf     https://www.worldradiohistory.com/Archive-All-Music/Cash-Box/70s/1974/CB-1974-07-20.pdf        https://www.arcade-museum.com/Videogame/tv-basketball       https://www.worldradiohistory.com/Archive-All-Music/Cash-Box/70s/1974/CB-1974-07-27.pdf     https://en.wikipedia.org/wiki/Doctor_Pong Bluesky hucksters descend on video games     The Franchise Hustlers, Chicago Tribune, 22 July 1974, page 8 Barcode scanning comes to supermarkets         https://www.worldradiohistory.com/Archive-Poptronics/70s/1974/Poptronics-1974-07.pdf  pg. 22     https://www.nytimes.com/1974/10/04/archives/electronic-checkout-speeds-food-buying-checkout-speeded.html      Xerox Parc gets out the painbrush     https://archive.org/details/197407PccV2N6/page/n5/mode/2up 1984: CES takeaways     https://archive.org/details/computer-entertainer-3-4/page/50/mode/2up Atari gets tight with announcements     https://archive.org/details/computer-entertainer-3-4/page/60/mode/1up?view=theater Atari announces Super Chip games     https://archive.org/details/computer-entertainer-3-4/page/60/mode/1up?view=theater Atari announces new console and computer games     https://archive.org/details/computer-entertainer-3-4/page/60/mode/1up?view=theater 5200 RIP     https://archive.org/details/computer-entertainer-3-4/page/61/mode/1up?view=theater Coleco sweetens Adam deal     https://archive.org/details/computer-entertainer-3-4/page/56/mode/2up      Jack Attack July 2     Jack buys Atari     https://archive.org/details/computer-entertainer-3-4/page/61/mode/1up?view=theater         Warner sells Atari operations, Warner sells Atari operations, United Press International, July 2, 1984, Monday, AM cycle         Warner sells Atari operations, United Press International, July 2, 1984, Monday, BC cycle, Section: Financial      July 3         Tramiel Buys Atari, Sets Sights On Former Company, The Associated Press,July 3, 1984, Tuesday, PM cycle        https://www.nytimes.com/1984/07/03/business/warner-sells-atari-to-tramiel.html?searchResultPosition=1 July 4         "Home computer veteran to challenge high end of market, Financial Times (London,England) July 4, 1984, Wednesday, Section: SECTION II; International Companies; Pg. 17" July 6         Widespread Layoffs Begin Under New Leader, The Associated Press, July 6, 1984, Friday, BC cycle      July 10         https://www.nytimes.com/1984/07/14/business/commodore-trade-secrets.html?searchResultPosition=11        https://archive.org/details/popular-computing-weekly-1984-07-19 July 13         No Headline In Original, PR Newswire, July 13, 1984, Friday July 16         A Tough Man for a Tough Job, Newsweek, July 16, 1984, UNITED STATES EDITION, Section: BUSINESS; Pg. 50 July 19         Warner omits payout in reshape, Financial Times (London,England), July 19, 1984, Thursday, Section: SECTION I; Pg. 20, Byline: BY TERRY DODSWORTH IN NEW YORK July 23         Atari Tells Agencies to Freeze and Puts Networks at Ease, ADWEEK, July 23, 1984, Eastern Edition, Length: 514 words, Byline: By Gail Belsky July 27         https://archive.org/details/popular-computing-weekly-1984-07-26     CHINAGLIA PURCHASES CONTROL OF COSMOS, The New York Times, July 27, 1984, Friday, Late City Final Edition, Section: Section A; Page 15, Column 1; Sports Desk July 30         "ADVERTISING; Consolidating Domestically at Wells, The New York Times, July 30, 1984, Monday, Late City Final Edition, Section: Section D; Page 7, Column 4; Financial Desk, Byline: By Philip H. Dougherty         Tramiel's Atari Picks Wells, Rich; DDB Is Out ADWEEK, July 30, 1984, Eastern Edition, Byline: By Gail Belsky" Imagine management splits     Home Computing Weekly No. 71, July 17-23         https://rk.nvg.ntnu.no/sinclair/industry/publishers/imagine_crash0185.htm     Popular Computing Weekly, 19 July 1984, pg. 5     Popular Computing Weekly, 5-11 July 1984     https://youtu.be/ZoDh61sgCOg?si=h4ML1gsN2kVbDXWM Sierra On-Line no more!     https://archive.org/details/computer-entertainer-3-4/page/52/mode/2up Coleco numbers continue down     Control Data, Coleco Post Sharply Lower Profits, The Associated Press, July 19, 1984, Thursday, AM cycle     No Headline In Original, United Press International, July 19, 1984, Thursday, BC cycle, Section: Financial     COLECO AND CONTROL DATA FALL - Correction Appended, The New York Times, Correction Appended,Section: Section D; Page 3, Column 2; Financial Desk, Length: 472 words, Byline: By STEVEN GREENHOUSE     Playthings July 1984 Milton Bradley sees turnaround     Profits Up 45 Percent At Toymaker, The Associated Press, July 20, 1984, Friday, BC cycle     No Headline In Original, United Press International, July 20, 1984, Friday, BC cycle, Copyright 1984 U.P.I., Section: Financial, Length: 302 words, Dateline: LOS ANGELES        Toys Hobbies & Crafts, July 1984, pg. 10 Bally positive despite games downturn     BALLY-MANUFACTURING; Financial results, Business Wire, July 26, 1984, Thursday Activision losses high     ACTIVISION; Financial results, Business Wire, July 26, 1984, Thursday Interest rates put more pressure on coinop     Replay July 1984, pg. 3 Conversion kits take center stage!     Play Meter July 15, 1985     Replay July 1984, pg. 4     Play Meter July 15, 1985 pg. 43 Mylstar continues suit against Bally     Play Meter July 15, 1985 pg. 16 Mylstar brings people to FMV     https://www.worldradiohistory.com/Archive-All-Music/Cash-Box/80s/1984/CB-1984-07-21.pdf     https://www.youtube.com/watch?v=2lfIpajVaAI Universal moves into restaurant/arcade biz     Restaurant-game center to open, The Japan Economic Journal,,July 17, 1984, Section: SPECIAL U.S. SECTION; Pg. 11 Photon zaps onto the scene     Close Encounters on Photon, Newsweek, July 23, 1984, UNITED STATES EDITION, Copyright 1984 Newsweek, Section: ENTERTAINMENT; Pg. 62, Length: 580 words, Byline: LYNN LANGWAY with BARBARA BURGOWER in Dallas      Stern Electronics files for Chapter 11     https://www.worldradiohistory.com/Archive-All-Music/Cash-Box/80s/1984/CB-1984-07-28.pdf Twin Galaxies shuts down     Play Meter July 15, 1984 pg. 18 Industry giants pass     https://www.worldradiohistory.com/Archive-All-Music/Cash-Box/80s/1984/CB-1984-07-21.pdf      Family computer goes lightgun     AM Life July 1, 1984, 58 CPC goes on sale     Home Computing Weekly No. 69 July 3-9     https://www.devuego.es/blog/2023/01/10/press-start-cinco-duros/ Sinclair looks overseas     Home Computing Weekly No. 69 July 3-9  pg. 5 QL confusion         Popular Computing Weekly July 26,  pg. 5 Acorn and BBC extend deal     Popular Computing Weekly July 19, pg. 5 Sanyo and Canon to launch MSX in Europe     Sanyo to ship MSX PCs to Europe, The Japan Economic Journal, July 17, 1984, Section: ELECTRICALS & ELECTRONICS; Pg. 15    CANON TO EXPORT MSX PERSONAL COMPUTERS TO EUROPE, JULY 17, 1984, TUESDAY Commodore unveils C16     https://archive.org/details/computer-entertainer-3-4/page/56/mode/2up Korea joins the chip wars     Massive investment would cause oversupply; Trilateral friction in microchip business seen among Japan, U.S. and Korea, The Japan Economic Journal, July 24, 1984, Section: Pg. 20, Byline: By TETSURO WADA Mastertronic joins with Galactic     Home Computing Weekly No. 71 July 17-23, 1984 pg. 5 Mastertronic saves Carnell Software     Popular Computing Weekly July 19, pg. 5 Okimate brings color to the Commodore     https://archive.org/details/computer-entertainer-3-4/page/57/mode/1up?view=theater Pitfall Harry is  yours to command!     https://archive.org/details/program-pitfall/mode/2up         https://archive.org/details/computer-entertainer-3-4/page/57/mode/1up?view=theater      WarGames gets real     No Headline In Original, The Associated Press, July 17, 1984, Tuesday, AM cycle     https://www.zerothreesecurity.com/index.php/about-us/founder The history of games revealed     https://archive.org/details/book_video_games/page/n77/mode/2up The book of adventure games     https://archive.org/details/computer-entertainer-3-4/page/50/mode/2up        https://archive.org/details/the-book-of-adventure-games/page/n185/mode/2up Activision sues Microdeal     Popular Computing Weekly 26 July, 1984, pg. 1, 2 Tax cuts for computer purchases slashed     PERSONAL FINANCE;LIMITING TAX BREAKS FOR COMPUTERS The New York Times, July 1, 1984, Sunday, Late City Final Edition, Section: Section 3; Page 11, Column 1; Financial Desk      1984 - the Year of the VCR     Sales of Color TVs and VCRs Booming, The Associated Press, July 15, 1984, Sunday, AM cycle, Section: Washington Dateline, byline: By NORMAN BLACK, Associated Press Writer Video game palsy is the new scare      LA Games get high tech boost     A reporter's Olympics notebook;How Do I Thank Thee? Let Me Count the Ways, United Press International, July 26, 1984, Thursday, BC cycle, Section: Sports News, Byline: By RONALD E. COHEN The  Last Starfighter released     https://archive.org/details/computer-entertainer-3-4/page/60/mode/1up?view=theater        'Ghostbusters,'' ''Gremlins'' still top box office after six weeks, United Press International, July 16, 1984, Monday, AM cycle, Section: Domestic News, Byline: By FRANK SANELLO, UPI Entertainment Reporter      Sirius files for Chapter 11     https://archive.org/details/computer-entertainer-3-4/page/56/mode/2up Recommended Links: The History of How We Play: https://thehistoryofhowweplay.wordpress.com/ Gaming Alexandria: https://www.gamingalexandria.com/wp/ They Create Worlds: https://tcwpodcast.podbean.com/ Digital Antiquarian: https://www.filfre.net/ The Arcade Blogger: https://arcadeblogger.com/ Retro Asylum: http://retroasylum.com/category/all-posts/ Retro Game Squad: http://retrogamesquad.libsyn.com/ Playthrough Podcast: https://playthroughpod.com/ Retromags.com: https://www.retromags.com/ Games That Weren't - https://www.gamesthatwerent.com/ Sound Effects by Ethan Johnson of History of How We Play. Copyright Karl Kuras  

    Graeme Bayless Part 1 - Accolade, SSI, Sega, Hyperbole Studios

    Play Episode Listen Later Oct 27, 2024 153:18


    Few developers have had as long and prolific career as our guest, Graeme Bayless. From working on mainframes, to selling Kaypros, to playtesting Accolade's launch titles, to producing games for SSI, Sega Technical Institute, Hyperbole Studios, Dynamix, EA, Eidos, and NetherRealm Studios.   In Part 1, we talk about his early years, the evolution of the industry, moving from computers at SSI to consoles with Sega and getting up to the boom of FMV games.   Recorded: December 2023   Get us on your mobile device: Android: https://www.google.com/podcasts?feed=aHR0cHM6Ly92aWRlb2dhbWVuZXdzcm9vbXRpbWVtYWNoaW5lLmxpYnN5bi5jb20vcnNz iOS: https://podcasts.apple.com/de/podcast/video-game-newsroom-time-machine   And if you like what we are doing here at the podcast, don't forget to like us on your podcasting app of choice, YouTube, and/or support us on patreon! https://www.patreon.com/VGNRTM   Send comments on Mastodon @videogamenewsroomtimemachine@oldbytes.space Or twitter @videogamenewsr2 Or Instagram https://www.instagram.com/vgnrtm Or videogamenewsroomtimemachine@gmail.com   Links: Full Links at: https://www.patreon.com/posts/graeme-bayless-1-111627155 Video version of interview: https://youtu.be/zWBo-wklFwE?si=RrCF7YggCny424ql   https://www.mobygames.com/person/1308/graeme-bayless/ https://boardgamegeek.com/boardgame/746/the-game-of-france-1940-german-blitzkrieg-in-the-w https://boardgamegeek.com/boardgame/8833/firefight-modern-us-and-soviet-small-unit-tactics https://en.wikipedia.org/wiki/CP/M https://en.wikipedia.org/wiki/Kaypro https://www.mobygames.com/company/23/accolade-inc/ https://www.trustedpeer.org/users/Tom-Frisina https://www.mobygames.com/company/80/strategic-simulations-inc/ Joel Billings Interview - https://youtu.be/xsGfXR0m8Lg https://www.mobygames.com/game/11336/questron-ii/ https://www.mobygames.com/company/7464/sega-technical-institute/ Roger Hector - Atari, Disney, Sega, Namco, Sente - https://www.patreon.com/posts/72058794 https://www.mobygames.com/game/506/hillsfar/ https://www.mobygames.com/game/8059/kid-chameleon/ https://en.wikipedia.org/wiki/Mark_Cerny https://en.wikipedia.org/wiki/Yuji_Naka https://www.mobygames.com/game/212/master-of-orion/ https://en.wikipedia.org/wiki/Daisenryaku https://www.mobygames.com/game/44860/advanced-daisenryaku-doitsu-dengeki-sakusen/ https://renegade-legion.fandom.com/wiki/FASA%27s_Renegade_Legion https://www.mobygames.com/group/6433/renegade-legion-universe/ https://en.wikipedia.org/wiki/Media_Vision https://www.mobygames.com/company/47/hyperbole-studios/ https://www.mobygames.com/person/9450/greg-roach/ https://www.mobygames.com/company/47/hyperbole-studios/ http://www.hyperbole.com/ Recommended Links:   The History of How We Play: https://thehistoryofhowweplay.wordpress.com/ Gaming Alexandria: https://www.gamingalexandria.com/wp/ They Create Worlds: https://tcwpodcast.podbean.com/ Digital Antiquarian: https://www.filfre.net/ The Arcade Blogger: https://arcadeblogger.com/ Retro Asylum: http://retroasylum.com/category/all-posts/ Retro Game Squad: http://retrogamesquad.libsyn.com/ Playthrough Podcast: https://playthroughpod.com/ Retromags.com: https://www.retromags.com/ Games That Weren't - https://www.gamesthatwerent.com/

    June 1994

    Play Episode Listen Later Oct 5, 2024 257:15


    Hollywood welcomes Siliwood, Saturn and Playstation begin fight for Japanese consumers & 3DO declared DOA These stories and many more on this episode of the VGNRTM! This episode we will look back at the biggest stories in and around the video game industry in June 1994.  As always, we'll mostly be using magazine cover dates, and those are of course always a bit behind the actual events. Alex Smith of They Create Worlds is our cohost.  Check out his podcast here: https://www.theycreateworlds.com/ and order his book here: https://www.theycreateworlds.com/book Get us on your mobile device: Android:  https://www.google.com/podcasts?feed=aHR0cHM6Ly92aWRlb2dhbWVuZXdzcm9vbXRpbWVtYWNoaW5lLmxpYnN5bi5jb20vcnNz iOS:      https://podcasts.apple.com/de/podcast/video-game-newsroom-time-machine And if you like what we are doing here at the podcast, don't forget to like us on your podcasting app of choice, YouTube, and/or support us on patreon! https://www.patreon.com/VGNRTM Send comments on Mastodon @videogamenewsroomtimemachine@oldbytes.space Or twitter @videogamenewsr2 Or Instagram https://www.instagram.com/vgnrtm Or videogamenewsroomtimemachine@gmail.com Links: If you don't see all the links, find them here: https://www.patreon.com/posts/113403594 7 Minutes in Heaven: Space Ace (SNES) Video Version:  https://www.patreon.com/posts/113313328     https://www.mobygames.com/game/24930/space-ace/ Corrections: May 1994 Ep - https://www.patreon.com/posts/may-1994-110575391 Ethan's fine site The History of How We Play: https://thehistoryofhowweplay.wordpress.com/     https://www.reddit.com/r/playstation/comments/p5o3d0/1995_prelaunch_playstation_brochure_promotional/     https://en.wikipedia.org/wiki/List_of_Sega_arcade_system_boards     https://en.wikipedia.org/wiki/Cruis%27n_USA     https://youtu.be/nrUWIHasHPQ?si=vCitZXMwn3UdXXNZ      1994: Playmates sees video games as path to diversification     Playmates Toys wins with video games arm, South China Morning Post (Hong Kong), June 9, 1994, Section: BUSINESS; Pg. 2 Sega goes to Epcot     Sega is largest exhibitor at Disney's Innoventions Pavilion at Epcot Center; unveils model of 10,000 square foot exhibit at CES, Business Wire, June 22, 1994, Wednesday        https://youtu.be/xhBPuiPY8uY?si=vQVOuYF_Y2jQUzDE Sega signs deals with Coca Cola and Hudson in Japan     Sega Makes Deals With Coke, Hudson, Newsbytes, June 3, 1994, Friday     Sega heads on-line telecom karaoke venture, Multimedia System Will Transmit Over ISDN Networks, The Nikkei Weekly (Japan), June 6, 1994      Sega announces massive bond issue     TOKYU TO ISSUE 40 BILLION yen IN BONDS, The Nikkei Weekly (Japan), June 13, 1994, Section: CORPORATE FINANCE; Pg. 16    Sega Enterprises to raise 100 bil. yen with CBs, Japan Economic Newswire, JUNE 8, 1994, WEDNESDAY Siliwood fever has become a pandemic!     GEFFEN RECORDS AND JASMINE MULTIMEDIA DEBUT VID GRID, NEW MULTIMEDIA INTERACTIVE VIDEO GAME WITH LARGEST NUger 320 x 240 Video for Windows(TM) and Innovative Game Technology, PR Newswire, June 13, 1994, Monday - 08:30 Eastern Time         Online Services Compete For Attention, Newsbytes, June 16, 1994, Thursday     New Line Cinema and Havas form interactive joint venture, Business Wire, June 1, 1994     Fox Interactive Leaps Quickly Into Game Software Fray, Billboard, June 4, 1994     GTE Interactive Media makes public debut with introduction of innovative line of interactive electronic entertainment; Leading edge creative talent, proprietary technologies and four-year proven track record bring platform diverse, Business Wire, June 20, 1994, Monday     Time Warner Interactive and Byron Preiss Multimedia Co. ink a multi-title affiliate label distribution deal, Business Wire, June 29, 1994, Wednesday     SNL' Now Showing On GameTek CD-ROM, Billboard, June 11, 1994, Section: THE ENTER*ACTIVE FILE; Pg. 66     Disney Software to Top Christmas Wish Lists in '94, Business Wire, June 24, 1994, Friday     Virgin makes sale to Blockbuster, Financial Times (London,England), June 30, 1994, Thursday, Section: Pg. 29     Studios Put New Spin On Game Spinoffs, Billboard, June 18, 1994, Copyright 1994 Billboard Publications, Inc., Section: THE ENTER*ACTIVE FILE; Pg. 52          Full Moon Entertainment and Philips Media Games to partner in videogame development; Philips to transform feature films into games, Business Wire, June 28, 1994, Tuesday SPA and Shareware makers resist ISDA         Software Publishers To Rate Computer Games, Newsbytes, June 16, 1994, Thursday      Nostalgia and dissapointment mar ECTS     https://segaretro.org/File:Edge_UK_009.pdf   pg. 14        A New Generation Of Pac-Man Arrives, Billboard, June 4, 1994, Section: THE ENTER*ACTIVE FILE; Pg. 88      Bill Stealey to return     http://www.kultmags.com/Play%20Time/1994/Play%20Time%201994-06.rar   pg. 19      Howard Lincoln delivers CES keynote     King of the Video Game Jungle commands spotlight at Summer CES; Nintendo chairman to deliver keynote address and Nintendo to command largest exhibit space, Business Wire, June 23, 1994, Thursday           CES - Video Industry & 20's Hollywood Compared, Newsbytes, June 23, 1994, Thursday         It's All In The Games; Q&A With Nintendo's Howard Lincoln, Billboard, June 25, 1994      Acclaim announces Turok     Acclaim and Nintendo announce 64-bit video game system development agreement; Acclaim unveils first Valiant Comics title for Nintendo Ultra 64(TM), Business Wire, June 23, 1994, Thursday     Malibu Comics signs deal with Sony Imagesoft, Business Wire, June 23, 1994, Thursday 3DO to show 25 titles at CES     3DO TO SHOWCASE HOT NEW TITLES AT SCES; RETAILERS CALL 3DO A HIT WITH CONSUMERS, Business Wire, June 21, 1994, Tuesday Japanese devs support 3DO     Video game software giants plan 3DO titles; Capcom to develop Super Street Fighter II Turbo for 3DO, Business Wire, June 23, 1994, Thursday Goldstar launches 3DO system     GOLDSTAR MULTIMEDIA CATEGORY ENTRY CONTINUES WITH DEBUT OF 3DO INTERACTIVE MULTIPLAYER SYSTEM, PR Newswire, June 23, 1994 Jaguar games and peripherals on show     ATARI CORPORATION ANNOUNCES IT HAS THE RESOURCES IN PLACE TO FULFILL ITS BUSINESS PLAN FOR 1994, PR Newswire, June 29, 1994, Wednesday - 09:01 Eastern Time     ATARI CELEBRATES 150+ JAGUAR LICENSEES; EXPANDED LIST INCLUDES PROMINENT NEW NAMES, PR Newswire, June 23, 1994, Thursday - 07:55 Eastern Time Jaguar goes multiplayer online     Phylon's simultaneous Voice-plus-Data technology in new Jaguar system, from Atari Corp., Business Wire, June 27, 1994, Monday     https://en.wikipedia.org/wiki/Atari_Jaguar Atari finances sound for 94     ATARI CORPORATION ANNOUNCES IT HAS THE RESOURCES IN PLACE TO FULFILL ITS BUSINESS PLAN FOR 1994, PR Newswire, June 29, 1994, Wednesday - 09:01 Eastern Time Sega looks to the younger set     Sega leverages its expertise in interactive technology to broaden its audience; new Sega Club joins the Sega toy division to attract new, younger customers, Business Wire, June 24, 1994, Friday VirctorMaxx shows off first consumer level VR     CHICAGO COMPANY UNVEILS WORLD'S FIRST AFFORDABLE VIRTUAL REALITY HEADSET FOR HOME USE AT CONSUMER ELECTRONICS SHOW, PR Newswire, June 21, 1994, Tuesday - 18:41 Eastern Time Get fit with your SNES     One of the most eagerly awaited products of the year arrives at the, Consumer Electronics Show, courtesy of Life Fitness and Nintendo, Business Wire, June 22, 1994, Wednesday     Aura Systems enters into exclusive distribution agreement for Interactor and AuraSound products for the Australia and New Zealand market Business Wire, June 6, 1994, Monday           INTERACTIVE VIDEO GAME IS A HIT WITH BASEBALL ENTHUSIASTS, PR Newswire, June 21, 1994, Tuesday - 08:27 Eastern Time Summer CES 95 gets new home     1995 - New Venue, New Name For Summer CES, Newsbytes, June 27, 1994, Monday      Redemption comes under suspicion in Oklahoma     Play Meter, June 1994, pg. 18 Devs sign up to support 32X     Over two dozen of video game industry's leading software publishers commit to Sega's Genesis 32X; Sega leads all competitors in delivering full 32-bit action at low price, Business Wire, June 2, 1994      Sega signs Truemotion     Sega and Duck announce inclusion of "TrueMotion", Business Wire, June 21, 1994, Tuesday     https://wiki.multimedia.cx/index.php/Duck_TrueMotion_1 Sega starts affiliate label program     Sega launches affiliate label program with Rocket Science Games, Business Wire, June 23, 1994, Thursday Next Gen duels it out on Japanese TV     https://segaretro.org/File:Edge_UK_009.pdf Sony reveals PSX architecture details     Sony Computer Entertainment unveils technology behind new home video game system; LSI Logic's custom CPU to give PlayStation competitive edge in video game hardware market, Business Wire, June 15, 1994, Wednesday Don't call Playstation a multimedia machine!     Sony soft-pedals high-tech game machine Multimedia Capabilities Outstrip Functions Of Current Software, The Nikkei Weekly (Japan), June 6, 1994 Alias Research to make Ultra 64 tools     Nintendo chooses Alias Research Inc. to create advanced content tools for 64-bit home video game system, Business Wire, June 9, 1994, Thursday           Alias To Develop 3-D Nintendo Graphics Tools, Newsbytes, June 15, 1994, Wednesday      Nintendo hints at 32 bit VR System     https://archive.org/details/Electronic_Gaming_Monthly_59/page/n55/mode/2up Newsweek declares 3DO DOA     Lost in Cyberspace, Newsweek, June 13, 1994 , UNITED STATES EDITION, Section: BUSINESS; Start-Ups; Pg. 40     SPECTRUM HOLOBYTE ISSUES CLARIFICATION, PR Newswire, June 9, 1994, Thursday - 08:00 Eastern Time Jaguar software begins to trickle in     https://segaretro.org/File:Edge_UK_009.pdf   pg. 14      Blockbuster/THQ announces Catapult modem     Blockbuster/Davis Video Launch Phone-Based Game Co, Newsbytes, June 7, 1994, Tuesday Sega wants to appeal to girls     Game Makers Finally Targeting Girls, Billboard, June 4, 1994, Section: THE ENTER*ACTIVE FILE; Pg. 88         https://segaretro.org/Sega_Girls_Task_Force        https://www.polygon.com/features/2019/5/27/18526122/sega-girls-task-force-female-players      Tiger Electronics rules handhelds     https://archive.org/details/Electronic_Gaming_Monthly_59/page/n215/mode/2up      Amiga users wait with bated breath     https://archive.org/details/amazing-computing-magazine-1994-06/page/n7/mode/2up Acorn delves into PC compatibility     https://segaretro.org/File:Edge_UK_009.pdf   pg. 18      Wing Commander goes FMV     https://archive.org/details/Computer_Gaming_World_Issue_119/page/n13/mode/1up TNG may be over, but the voyage continues on CDRom     Star Trek Next Generation CD-ROM For MPC, Newsbytes, June 9, 1994, Thursday Pajitnov endorses Spectrum Holobyte games     ALEXEY PAJITNOV, CREATOR OF 'TETRIS(R),' TO ENDORSE SPECTRUM HOLOBYTE'S LINE OF COMPUTER PUZZLE GAMES, PR Newswire, June 10, 1994, Friday - 07:59 Eastern Time      Surf is UP     https://segaretro.org/File:Edge_UK_009.pdf   pg. 11 Japanese Ministry Council to review telecommunication regulations     Private council to consider multimedia rules, Report From Japan, June 22, 1994          Media Futures: Japan plays catch-up with US - At first sight advanced information networks might seem like another instance of Japan stealing a march on its competitors in a key new technology. The truth is rather different, Financial Times (London,England), June 13, 1994, Monday, Section: Pg. 15, Byline: By MICHIYO NAKAMOTO Jurassic Park merch surpasses $1 Billion     JURASSIC PARK' MERCHANDISE SURPASSES $1 BILLION AT RETAIL WORLDWIDE; PRODUCTS CONTINUE TO STAMPEDE OUT OF RETAIL STORES, PR Newswire, June 1, 1994, Wednesday - 07:29 Eastern Time Microsoft to bring interactive TV to  Japan     Microsoft and NTT Announce Interactive Television Agreement, Business Wire, June 22, 1994, Wednesda     https://en.wikipedia.org/wiki/NetShow     NTT AND SILICON GRAPHICS TO BUILD INTERACTIVE MULTIMEDIA SERVICES SYSTEM FOR JAPAN PR Newswire, June 8, 1994, Wednesday - 00:36 Eastern Time         NTT links sight, sound - and companies Telephone giant forges far-flung alliances in effort to strengthen multimedia position, The Nikkei Weekly (Japan), June 27, 1994, Section: INDUSTRY DIGEST; Pg. 21 The Financial Times profiles Square     A role-play revolution - A Japanese businessman has found that a western approach to motivation has helped deliver spectacular results, Financial Times (London,England), June 28, 1994, Tuesday, London, Section: Management (The Growing Business); Pg. 14, Byline: By EMIKO TERAZONO Comic book bubble burst fallout continues     https://archive.org/details/Electronic_Gaming_Monthly_59/page/n213/mode/2up Atari Games RIP (sorta)     Play Meter, June 1994, pg. 3 Recommended Links: The History of How We Play: https://thehistoryofhowweplay.wordpress.com/ Gaming Alexandria: https://www.gamingalexandria.com/wp/ They Create Worlds: https://tcwpodcast.podbean.com/ Digital Antiquarian: https://www.filfre.net/ The Arcade Blogger: https://arcadeblogger.com/ Retro Asylum: http://retroasylum.com/category/all-posts/ Retro Game Squad: http://retrogamesquad.libsyn.com/ Playthrough Podcast: https://playthroughpod.com/ Retromags.com: https://www.retromags.com/ Games That Weren't - https://www.gamesthatwerent.com/ Sound Effects by Ethan Johnson of History of How We Play. Copyright Karl Kuras  

    Raymond Yap - Wong's International, Mondex

    Play Episode Listen Later Sep 23, 2024 90:33


    The boom of home computers and electronics in the 1970s and 1980s was as much a success of entrepreneurial endeavor and technological innovation, as it was of the blossoming worldwide supply chain. One of the company's that made it all possible was Wang Corporation and our guest today, Raymond Yang was their representative in the UK. He helped make sure that the BBC Micro got into UK schools and traveled the world securing suppliers for all manner of electronics. How did that business work? Where did his career lead after this? Raymond tells us of an amazing journey that includes not only manufacturing, but web startups and environmental education. Recorded: March-June 2024 Get us on your mobile device: Android: https://www.google.com/podcasts?feed=aHR0cHM6Ly92aWRlb2dhbWVuZXdzcm9vbXRpbWVtYWNoaW5lLmxpYnN5bi5jb20vcnNz iOS: https://podcasts.apple.com/de/podcast/video-game-newsroom-time-machine And if you like what we are doing here at the podcast, don't forget to like us on your podcasting app of choice, YouTube, and/or support us on patreon! https://www.patreon.com/VGNRTM Send comments on twitter @videogamenewsr2 Or Instagram https://www.instagram.com/vgnrtm Or videogamenewsroomtimemachine@gmail.com Links: https://archive.org/details/popular-computing-weekly-1983-12-01/page/n14/mode/1up https://www.wih.com.hk/ https://en.wikipedia.org/wiki/Pong#Home_version https://en.wikipedia.org/wiki/BBC_Micro https://en.wikipedia.org/wiki/MK14 https://en.wikipedia.org/wiki/Acorn_Computers https://en.wikipedia.org/wiki/Christopher_Curry_(businessman) Copyright Karl Kuras

    June 1984

    Play Episode Listen Later Sep 14, 2024 229:02


    The home computer market implodes,  Atari announces 7800 & Console software dries up. These stories and many more on this episode of the VGNRTM! This episode we will look back at the biggest stories in and around the video game industry in June 1984.  As always, we'll mostly be using magazine cover dates, and those are of course always a bit behind the actual events. Alex Smith of They Create Worlds is our cohost.  Check out his podcast here: https://www.theycreateworlds.com/ and order his book here: https://www.theycreateworlds.com/book Get us on your mobile device: Android:  https://www.google.com/podcasts?feed=aHR0cHM6Ly92aWRlb2dhbWVuZXdzcm9vbXRpbWVtYWNoaW5lLmxpYnN5bi5jb20vcnNz iOS:      https://podcasts.apple.com/de/podcast/video-game-newsroom-time-machine And if you like what we are doing here at the podcast, don't forget to like us on your podcasting app of choice, YouTube, and/or support us on patreon! https://www.patreon.com/VGNRTM Send comments on Mastodon @videogamenewsroomtimemachine@oldbytes.space Or twitter @videogamenewsr2 Or Instagram https://www.instagram.com/vgnrtm Or videogamenewsroomtimemachine@gmail.com Links: If you don't see all the links, find them here: https://www.patreon.com/posts/112063864 7 Minutes in Heaven: Summer Games Video Version:  https://www.patreon.com/posts/7-minutes-in-111922026     https://en.wikipedia.org/wiki/Summer_Games_(video_game)     https://en.wikipedia.org/wiki/1984_Summer_Olympics Corrections: May 1984 Ep - https://www.patreon.com/posts/may-1984-108363601 Ethan's fine site The History of How We Play: https://thehistoryofhowweplay.wordpress.com/     https://forums.atariage.com/topic/283473-coleco-industries-inc-annual-quarterly-reports-1981-to-1986/     https://www.mobygames.com/company/1181/ientertainment-network-inc/     https://www.mobygames.com/company/56/imagic/      1954:     MIDAC and MIDSAC premiered     Electronic Brain Shoots Dice, Plays Mean Game, The Philadelphia Inquirer (Philadelphia, Pennsylvania) · 27 Jun 1954         https://www.retrogamedeconstructionzone.com/2021/07/midsac-pool-simulator.html        https://www.masswerk.at/nowgobang/2019/michigan-pool 1974:     Is Pong gambling?     While Pondering Decision, A Look at Evidence The Tampa Tribune (Tampa, Florida) · 04 Jun 1974, Tue Grand Trak 10 cracks 1000         https://archive.org/details/cashbox36unse_1/page/37/mode/1up?view=theater     https://archive.org/details/cashbox36unse_2/page/35/mode/1up US coinop exports boom         https://archive.org/details/cashbox36unse_3/page/38/mode/1up Smithsonian displays coinop machines     https://archive.org/details/cashbox36unse_3/page/39/mode/1up 1984: Home computer boom busts     https://www.nytimes.com/1984/06/04/business/the-expected-boom-in-home-computers-fails-to-materialize.html?searchResultPosition=1 Atari HQ gets mass layoffs     Atari Layoffs Start At Home Office, The New York Times, June 1, 1984, Friday, Late City Final Edition, Section: Section D; Page 3, Column 5; Financial Desk      https://books.google.de/books?id=wS4EAAAAMBAJ&lpg=PA78&dq=infoworld%201984%20june&hl=de&pg=PA9#v=onepage&q=infoworld%201984%20june&f=false Commodore raises prices     https://archive.org/details/computer-entertainer-3-3/page/n1/mode/2up Top Commodore Execs go to Tramel     Computer market is Commodore's battleground, Financial Times (London,England), June 8, 1984, Friday, Section: SECTION II; International Companies; Pg. 17, Byline: BY LOUISE KEHOE IN SAN FRANCISCO Philips announces new division     https://archive.org/details/happycomputer-magazine-1984-06/page/n7/mode/2up Coleco returns to profitability     No Headline In Original, The Associated Press, June 14, 1984, Thursday, PM cycle, Section: Business News Hasbro buys MB     Playthings June 1984, pg. 9 Mattel gets financial boost     Playthings June 1984, pg. 9         BUSINESS PEOPLE ;Mattel, Solely in Toys,Combines Management, The New York Times, June 7, 1984, Thursday, Late City Final Edition,Section: Section D; Page 2, Column 5; Financial Desk, Byline: By Kenneth N. Gilpin General Instruments revenue 66% down     No Headline In Original, Communications Daily, June 13, 1984, Wednesday, Section: NOTEBOOK; Vol. 4, No. 115; Pg. 8 More hardware companies fail     AT&T to introduce personal computer; Kaypro mystery; UNIX-ability; Thinking ahead, The San Diego Union-Tribune, June 25, 1984 Monday, Section: BUSINESS; Pg. C-11, Byline: Dan Berger, Staff Writer More Software companies fail     https://archive.org/details/popular-computing-weekly-1984-06-21/page/n4/mode/1up?view=theater Argus buys Quicksilva     https://archive.org/details/popular-computing-weekly-1984-06-07/mode/1up?view=theater Gillette buys into Datasoft     https://archive.org/details/Computer_Gaming_World_Issue_4.3/page/n15/mode/2up     https://en.wikipedia.org/wiki/Gillette Smaller publishers find strength in numbers     https://archive.org/details/Computer_Gaming_World_Issue_4.3/page/n15/mode/2up     https://en.wikipedia.org/wiki/Dynamix Marketing will save us!     Orwell, Chaplin and the high-tech hype; U.S. personal computers, Financial Times (London,England), June 14, 1984, Thursday, Section: SECTION I; The Management Page: Marketing; Pg. 20, byline: BY LOUISE KEHOE Atari announces 7800     https://archive.org/details/computer-entertainer-3-3       https://en.wikipedia.org/wiki/Atari_7800     Still looking for a niche; Gearing up for battle with Apple and IBM, Industry Week, June 25, 1984, Section: NEWS ANALYSIS; Home Computers; Pg. 16, Byline: By MICHAEL A. VERESPEJ Atari introduces MindLink at CES     "Retailers, Manufacturers View Gadgets At 4-Day Show, The Associated Press, June 3, 1984, Sunday, AM cycle, Section: Domestic News        https://en.wikipedia.org/wiki/Atari_Mindlink         Video Explosion On the Way For Buyers, U.S. News & World Report, June 18, 1984, Section: Pg. 56. Byline: By MARY GALLIGAN Atari announces more expensive computer for Q4     No Headline In Original, The New York Times, June 4, 1984, Monday, Late City Final Edition,Section: Section D; Page 5, Column 1; Financial Desk       https://www.atari-computermuseum.de/1450xld.htm Commodore unveils Plus/4     No Headline In Original, The New York Times, June 4, 1984, Monday, Late City Final Edition,Section: Section D; Page 5, Column 1; Financial Desk Rick Dyer shows off Halcyon!     Laser game's creator beams, The San Diego Union-Tribune, June 2, 1984 Saturday, Section: LIFESTYLE; Pg. D-1, Byline: Mark Sauer, Staff Writer        https://www.newspapers.com/article/the-evening-sun-rick-dyer-aftermath-of-c/86522500/ Intellivision won't make it to CES     Computer games galore shown at CES     https://archive.org/details/popular-computing-weekly-1984-06-21/page/n11/mode/1up?view=theater Digital Audio is coming to floppies     https://books.google.de/books?id=vi4EAAAAMBAJ&lpg=PA5&dq=infoworld%201984%20june&hl=de&pg=PA9#v=onepage&q=infoworld%201984%20june&f=false      https://tekkiepix.com/compusonics-2 Konami goes to Europe     Konami will tap European market, The Japan Economic Journal, June 26, 1984, Section: SERVICE/LEISURE/FOOD; Pg. 17 Animatronics may save small coinop venues     Replay June 1984, pg. 129     Play Meter June 1, 1984, pg. 43        https://berksnostalgia.com/gadgets-restaurant-berkshire-mall/ Console game releases dry up     https://archive.org/details/computer-entertainer-3-3/page/n12/mode/1up      UK computer sales boom     https://archive.org/details/home-computing-weekly-066/mode/1up?view=theater QL software drought continues     https://archive.org/details/popular-computing-weekly-1984-06-28/mode/1up?view=theater Imagic gets a facelift     https://archive.org/details/computer-entertainer-3-3/page/n11/mode/2up        https://www.mobygames.com/company/56/imagic/        https://www.mobygames.com/company/7630/bantam-software/         Spinnaker gets serious about bookware     https://archive.org/details/popular-computing-weekly-1984-06-21/page/n11/mode/1up?view=theater         https://books.google.de/books?id=wi4EAAAAMBAJ&lpg=PA7&dq=infoworld%201984%20june&hl=de&pg=PA42#v=onepage&q=infoworld%201984%20june&f=false      Activision to distribute Gamestar      https://archive.org/details/computer-entertainer-3-3/page/n11/mode/2up      Boulder Dash license worth $1.3 million         https://archive.org/details/Computer_Gaming_World_Issue_4.3/page/n15/mode/2up Thorn EMI gets HESWare rights     https://archive.org/details/popular-computing-weekly-1984-06-21/mode/1up?view=theater       https://www.mobygames.com/company/7034/thorn-emi-computer-software/        https://books.google.de/books?id=wi4EAAAAMBAJ&lpg=PA7&dq=infoworld%201984%20june&hl=de&pg=PA14#v=onepage&q=infoworld%201984%20june&f=false     https://www.mobygames.com/game/9358/dragonfire/cover/group-139555/cover-394849/         https://archive.org/details/popular-computing-weekly-1984-06-28/page/n3/mode/2up?view=theater Ultimate snubs move to budget pricing     https://archive.org/details/popular-computing-weekly-1984-06-07/page/n4/mode/1up?view=theater Imagine sells game library     https://archive.org/details/popular-computing-weekly-1984-06-14/page/n4/mode/1up?view=theater 20th Century Fox licenses TV shows     https://archive.org/details/popular-computing-weekly-1984-06-21/mode/1up?view=theater        https://www.mobygames.com/game/56197/automan/          https://www.mobygames.com/game/38810/the-fall-guy/ Epyx announces Activity Toys     https://archive.org/details/computer-entertainer-3-3/page/n11/mode/2up Epyx lets the Ruskies join in Olympic fever     No Headline In Original, PR Newswire, June 14, 1984, Thursday, Dateline: SUNNYVALE, Calif., June 14 Wizardry gets enhanced     https://www.atarimania.com/utility-atari-400-800-xl-xe-financial-cookbook_27176.html EA wants to help cook your books     https://archive.org/details/computer-entertainer-3-3/page/n3/mode/2up        https://www.atarimania.com/utility-atari-400-800-xl-xe-financial-cookbook_27176.html Rand McNally wants to search your roads     https://archive.org/details/Ahoy_Issue_06_1984-06_Ion_International_US/page/n5/mode/2up Osborne goes budget     https://books.google.de/books?id=wy4EAAAAMBAJ&lpg=PA5&dq=infoworld%201984%20june&hl=de&pg=PA9#v=onepage&q=infoworld%201984%20june&f=false     https://en.wikipedia.org/wiki/Paperback_Software 64er magazine interviews crackers     https://archive.org/details/64er_1984_06/page/12/mode/2up      BellSouth looking to team up with Commodore     No Headline In Original, Communications Daily, June 18, 1984, Monday, Section: NOTEBOOK; Vol. 4, No. 118; Pg. 7 Mail Order Pro makes payments easier     https://books.google.de/books?id=wS4EAAAAMBAJ&lpg=PA78&dq=infoworld%201984%20june&hl=de&pg=PA15#v=onepage&q=infoworld%201984%20june&f=false     https://books.google.de/books?id=wS4EAAAAMBAJ&lpg=PA78&dq=infoworld%201984%20june&hl=de&pg=PA30#v=onepage&q=infoworld%201984%20june&f=false      Telematch gives up on consoles     https://archive.org/details/TeleMatch.N12.Computer.1984.06-KCz.pdf/mode/1up      Dennis D. Groth settles      DENNIS-D-GROTH; Comments on settlement of SEC complaint, Business Wire, June 05, 1984, Tuesday        Atari Executive Settles Stock Sale Charge, The Associated Press, June 6, 1984, Wednesday, PM cycle, Section: Domestic News Taito settles with Entex     Replay June 1984, pg. 30 FCC Gives Sanyo go ahead for antenna-less TV     FCC OKs low-cost cable-only TV sets, United Press International, June 15, 1984, Friday, BC cycle, Section: Financial, Byline: By SYDNEY SHAW Tax breaks may be hurting home computer sales     TAX SHIFT MAY AID SALE OF LOW-COST COMPUTERS, The New York Times, June 19, 1984, Tuesday, Late City Final Edition, Section: Section D; Page 13, Column 3; Financial Desk, Byline: By DAVID E. SANGER         https://www.atarimagazines.com/creative/v10n1/172_Writing_it_off_how_to_de.php         https://en.wikipedia.org/wiki/Deficit_Reduction_Act_of_1984 Computerland to go to China     https://books.google.de/books?id=wy4EAAAAMBAJ&lpg=PA5&dq=infoworld%201984%20june&hl=de&pg=PA15#v=onepage&q=infoworld%201984%20june&f=false      Laserdiscs are coming to Saturday morning     Playthings June 1984, pg. 54 Zap the Rise and Fall of Atari reviewed     https://www.nytimes.com/1984/06/24/books/thinking-machines-and-their-people.html?searchResultPosition=1    Steven Spielberg finds permanent home at Universal     The Wizard of Wonderland, Newsweek, June 4, 1984, UNITED STATES EDITION, Section: MOVIES; Pg. 79, Byline: JACK KROLL with DAVID T. FRIENDLY in Los Angeles RIP Dragon 32     https://archive.org/details/popular-computing-weekly-1984-06-07/mode/2up?view=theater        https://archive.org/details/popular-computing-weekly-1984-06-28/mode/1up?view=theater          Breaking news!!     Warner negotiating sale of Atari to      Paper Says Warner Negotiating to Sell Atari, The Associated Press, June 30, 1984, Saturday, AM cycle, Section: Domestic News Recommended Links: The History of How We Play: https://thehistoryofhowweplay.wordpress.com/ Gaming Alexandria: https://www.gamingalexandria.com/wp/ They Create Worlds: https://tcwpodcast.podbean.com/ Digital Antiquarian: https://www.filfre.net/ The Arcade Blogger: https://arcadeblogger.com/ Retro Asylum: http://retroasylum.com/category/all-posts/ Retro Game Squad: http://retrogamesquad.libsyn.com/ Playthrough Podcast: https://playthroughpod.com/ Retromags.com: https://www.retromags.com/ Games That Weren't - https://www.gamesthatwerent.com/ Sound Effects by Ethan Johnson of History of How We Play. Copyright Karl Kuras  

    Larry J. Dunlap - The Games Network, Imperial Wars

    Play Episode Listen Later Sep 6, 2024 244:09


    The dawn of the home computer seemed to usher in the death of computing's networked past dominated by dumb terminals connected to mainframes, but a few visionaries foresaw a world in which the microcomputer technology invading millions of homes could be connected and the data networks already in consumer hands, such as cable TV and telephones, could usher in a new way of connecting people and distributing software. Our guest, Larry J. Dunlap, was one such pioneer. The company he cofounded, The Games Network almost brought that dream to the world but tragically came up short. Larry tells us of his early days as a musician, a recording entrepreneur, his entry into computing, the spectacular rise of The Games Network, its fall, and life after failure, his reinvention as an online game developer and today, as a novelist. A fascinating life as told by a true storyteller. Oh, and TV's Robin, Burt Ward, and D&D co-creator Dave Arnesson also play roles. Recorded: September 2022 Get us on your mobile device: Android: https://www.google.com/podcasts?feed=aHR0cHM6Ly92aWRlb2dhbWVuZXdzcm9vbXRpbWVtYWNoaW5lLmxpYnN5bi5jb20vcnNz iOS: https://podcasts.apple.com/de/podcast/video-game-newsroom-time-machine And if you like what we are doing here at the podcast, don't forget to like us on your podcasting app of choice, YouTube, and/or support us on patreon! https://www.patreon.com/VGNRTM Send comments on twitter @videogamenewsr2 Or Instagram https://www.instagram.com/vgnrtm Or videogamenewsroomtimemachine@gmail.com Links: If you can't see all the links, find them here: https://www.patreon.com/posts/larry-j-dunlap-108388905 https://larryjdunlap.com/ https://archive.org/details/Video_Games_Volume_1_Number_05_1983-02_Pumpkin_Press_US/page/n69/mode/2up https://www.discogs.com/artist/822821-Stark-Naked-And-The-Car-Thieves Replay August 19982, pg. 66 Gordon Walton Part 2 - EA - Origin https://www.patreon.com/posts/53726080 Gordon Walton Part 1 - Epyx - Konami - Harpoon - Gametek https://www.patreon.com/posts/52644122 https://en.wikipedia.org/wiki/Dave_Arneson https://en.wikipedia.org/wiki/Pioneer_Corporation https://www.nytimes.com/1983/08/24/business/briefs-119250.html?searchResultPosition=1 https://en.wikipedia.org/wiki/Halt_and_Catch_Fire_(TV_series) https://en.wikipedia.org/wiki/Burt_Ward https://en.wikipedia.org/wiki/Ron_Popeil http://imperialwars.com/ http://intelgames.com/ Copyright Karl Kuras  

    May 1994

    Play Episode Listen Later Aug 22, 2024 232:18


    Nintendo and Sega financials dissapoint Sony gets ready for NextGen Venture money goes ga-ga over silliwood These stories and many more on this episode of the VGNRTM! This episode we will look back at the biggest stories in and around the video game industry in May 1994.  As always, we'll mostly be using magazine cover dates, and those are of course always a bit behind the actual events. Alex Smith of They Create Worlds is our cohost.  Check out his podcast here: https://www.theycreateworlds.com/ and order his book here: https://www.theycreateworlds.com/book or get it in the Humble Bundle here: https://www.humblebundle.com/books/game-programming-taylor-francis-books Get us on your mobile device: Android:  https://www.google.com/podcasts?feed=aHR0cHM6Ly92aWRlb2dhbWVuZXdzcm9vbXRpbWVtYWNoaW5lLmxpYnN5bi5jb20vcnNz iOS:      https://podcasts.apple.com/de/podcast/video-game-newsroom-time-machine And if you like what we are doing here at the podcast, don't forget to like us on your podcasting app of choice, YouTube, and/or support us on patreon! https://www.patreon.com/VGNRTM Send comments on Mastodon @videogamenewsroomtimemachine@oldbytes.space Or twitter @videogamenewsr2 Or Instagram https://www.instagram.com/vgnrtm Or videogamenewsroomtimemachine@gmail.com Links: If you don't see all the links, find them here: https://www.patreon.com/posts/110575391 7 Minutes in Heaven: Rebel Assault (SegaCD) Video Version:  https://www.patreon.com/posts/7-minutes-in-may-110535204     https://www.mobygames.com/game/272/star-wars-rebel-assault/     https://en.wikipedia.org/wiki/Star_Wars:_Rebel_Assault Corrections: April 1994 Ep - https://www.patreon.com/posts/april-1994-107563816 Ethan's fine site The History of How We Play: https://thehistoryofhowweplay.wordpress.com/      1994-05: Console market in a slump     Edge 8, May 1994 pg. 18 Panasonic tries to save 3DO     Edge 8, May 1994 pg. 16     https://x.com/blakejharrisNYC/status/1168364212139307008 Nintendo loosens minimum cart order rules in Japan     "Nintendo easing iron grip on programmers Video-Game Giant Halves Minimum Cartridge Order, The Nikkei Weekly (Japan), May 2, 1994, Section: INDUSTRY; Pg. 8 Nintendo stock keeps dropping     Nintendo shares no fun in 1994 - Emiko Terazono on reaction to the gamemaker's revised forecasts, Financial Times (London,England), May 6, 1994, Friday, London; Section: World Stock Markets; Pg. 39, Byline: By EMIKO TERAZONO Nintendo is a top earner     TOYOTA RETURNS AS NO.1 INCOME EARNER IN JAPAN, Jiji Press Ticker Service, MAY 18, 1994, WEDNESDAY,Dateline: TOKYO, MAY 18 Sega profits plunge     Sega Enterprises reports 22.7% pretax profit fall, Japan Economic Newswire, MAY 19, 1994, THURSDAY Sony Computer Entertainment of America formed     https://www.nytimes.com/1994/05/19/business/company-news-sony-starts-a-division-to-sell-game-machines.html?searchResultPosition=1 3DO shares collapse     https://www.nytimes.com/1994/05/21/business/company-news-shares-of-3do-fall-by-another-18.html Nintendo profits plunge... more     Nintendo suffers first profit decline in 10 years,Japan Economic Newswire,MAY 23, 1994, MONDAY     Nintendo reports solid earnings despite strong yen; outlines exciting new software plans for 1994, Business Wire, May 23, 1994, Monday THQ sales collapse     T-HQ announces first-quarter results, Business Wire, May 11, 1994, Wednesday     Absolute Entertainment reports first quarter results, Business Wire, May 10, 1994, Tuesday EA/Broderbund merger collapses     No Headline In Original, Consumer Electronics, May 9, 1994, Section: NOTEBOOK, Vol. 34, No. 19     https://archive.org/details/Electronic-Games-1994-05/page/n21/mode/1up?view=theater     https://www.smoliva.com/2024/08/07/what-the-learning-company-taught-us-about-the-history-of-computer-software/ Davidson & Associates buys Chaos Studios     https://archive.org/details/Electronic-Games-1994-05/page/n17/mode/1up?view=theater      Fox Interactive launches     Twentieth Century Fox establishes new interactive multimedia division; new division to utilize News Corp. resources, Business Wire, May 20, 1994, Friday Fall of Park Place profiled     https://archive.org/details/Electronic-Games-1994-05/page/n9/mode/1up?view=theater Forbes profiles Id     Profits from the underground, Forbes, May 9, 1994,Section: COMPUTERS/COMMUNICATIONS INTERACTIVE MEDIA; Parameters; Commentary; Pg. 176, Byline: BY ANDREW J. KESSLER      AOU lacks premieres     Edge 8, May 1994 pg. 8 Saturn to become an arcade Titan     Edge 8, May 1994 pg. 7       https://segaretro.org/Sega_Titan_Video        Play Meter, May 1994, pg. 16         https://segaretro.org/Batman_Forever_(arcade) Namco consolidates     Play Meter, May 1994, pg. 12 Atari links up with Bally     Edge 8, May 1994 pg. 13 Virtuality goes to Japan     British high-tech game maker to enter Japan, Japan Economic Newswire, MAY 6, 1994, FRIDAY     Https://en.wikipedia.org/wiki/Wakayama_Marina_City#Minor_attractions     Play Meter May 1994, pg. 251 Sony delivers devtools     Edge 8, May 1994 pg. 13 Sega disses Jupiter for Mars     Edge 8, May 1994 pg. 6 DMA signs up with Nintendo     Nintendo and U.K.-based DMA design announce Project Reality agreement; 64-bit home games to debut in fall 1995, Business Wire, May 2, 1994, Monday Nintendo smashes myths     https://archive.org/details/GamePro_Issue_058_May_1994/page/n31/mode/1up?view=theater Howard Lincoln to deliver CES keynote     Playthings May 1994, pg. 22 Laseractive drops price     Pelican Brief,' Pakula Classics Due From Warner, Billboard, May 7, 1994, Section: HOME VIDEO; Laser Scans; Pg. 96, Byline: by Chris McGowan         https://youtu.be/qSdfj5O-N1Q?si=Wx7ZJ_Yvc6MafKSK NEC taps out of 3D race     Edge 8, May 1994 pg. 14 NEC gives PC Engine another lease on life     Edge 8, May 1994 pg. 15 Sigma Designs to bring Jaguar to PC     Sigma To Make Atari Jaguar Titles Run On PC, Newsbytes, May 3, 1994, Tuesday Reinventing the Z-Machine is apparently Rocket Science     Platform battle, Forbes, May 9, 1994, Section: COMPUTERS/COMMUNICATIONS INTERACTIVE MEDIA; Pg. 168, Byline: By Nikhil Hutheesing Silliwood gold rush continues...     Sillywood, Forbes, May 9, 1994, Section: MANAGEMENT/CORPORATE STRATEGIES; Pg. 46, Byline: By Lisa Gubernick and Nikhil Hutheesing     Rocket Science takes off with funding from Sega Enterprises and Bertelsmann Music Group; 10-month-old start up attracts major corporate investors, Business Wire, May 18, 1994, Wednesday Penn & Teller sign up with Absolute     PENN & TELLER, THOSE 'BAD BOYS OF MAGIC,' MAKE THEIR VIDEO GAME DEBUT WITH ABSOLUTE ENTERTAINMENT, Business Wire, May 19, 1994, Thursday      CD-i gets John Cleese     No Headline In Original, Consumer Electronics, May 2, 1994, Section: NOTEBOOK; Vol. 34, No. 18; Pg. 13      Argonaut working on 3D accelerator     Edge 8, May 1994 pg. 19     https://en.wikipedia.org/wiki/ARC_(processor) Sirius introduces 5 ft. 10 pack     CD-ROM publishers unite-users benefit; introductory 5 ft. 10 Pak. flies from shelves, Business Wire, May 3, 1994, Tuesday       https://worldroms.com/5-ft-10-pak-volume-1-details.html Commodore advertises CD32.. in the US?         https://archive.org/details/GamePro_Issue_058_May_1994/page/n10/mode/1up?view=theater Commodore developing RISC CPU     https://archive.org/details/amiga-computing-magazine-073/page/n33/mode/2up      Commodore shows off CD drive at Cebit     Amiga Format 59, pg. 24 C64S launches     https://archive.org/details/64er_1994_05/page/n35/mode/1up         https://www.c64-wiki.de/wiki/C64s CPC emulation comes to PC     Amstrad Action 104, pg. 8        https://cpc-emu.org/news.html Sega Channel to launch in Japan     Sega to provide to provide videogames on cable TV, Report From Japan, May 3, 1994,Section: Business Silicon Graphics founder teams up with Mosaic devs     https://www.nytimes.com/1994/05/07/business/new-venture-in-cyberspace-by-silicon-graphics-founder.html?searchResultPosition=8 Lexis Nexis to get SEC filings     https://www.nytimes.com/1994/05/11/business/company-news-agreement-to-utilize-sec-data.html?searchResultPosition=18 Computer biz to dominate Akihabara     Akihabara shifting to 'computer town' amid recession, Japan Economic Newswire, MAY 4, 1994, WEDNESDAY, Byline: Hisa Miyatake Rewritable carts coming to Blockbuster     Sega and NewLeaf to test video game software delivery system that eliminates retailer stock-outs, Business Wire, May 31, 1994, Tuesday        https://segaretro.org/Game_Factory Copying goes legit in the UK with EDOS     https://commodore.software/downloads?task=download.send&id=15005:commodore-format-issue-44&catid=721   pg. 22          https://blog.amigaguru.com/edos-the-software-on-demand-of-the-80s/        http://amigaguru.com/Games/EDOS_MAGAZINE_1991-1992__ENGLISH.pdf         https://www.computinghistory.org.uk/det/63955/EDOS/     https://find-and-update.company-information.service.gov.uk/company/SC121687/filing-history?page=1      Psytronik keeps the C64 alive     https://commodore.software/downloads?task=download.send&id=15005:commodore-format-issue-44&catid=721  pg. 8        https://www.psytronik.net/ Lieberman picks IDSA over SPA     SENATORS WARN ON GAME RATINGS, Consumer Electronics, May 9, 1994, Section: THIS WEEK'S NEWS, Vol. 34, No. 19 Alpex faces off against Nintendo in court     https://www.nytimes.com/1994/05/16/business/patents-108332.html?searchResultPosition=30     https://itlaw.fandom.com/wiki/Alpex_Computer_v._Nintendo Japanese Copyright change scuttled     https://www.nytimes.com/1994/05/19/business/japan-likely-to-retain-curb-on-software-raiding.html?searchResultPosition=33      Jean-Claude Van Damme to headline Street Fighter movie     https://archive.org/details/GamePro_Issue_058_May_1994/page/n171/mode/1up?view=theater Multimedia-centric horror film captures Zeitgeist     https://www.nytimes.com/1994/05/01/movies/film-taking-the-children-like-your-mom-said-beware-sweet-serial-ads-931985.html?searchResultPosition=4 Virgin to release Music compilation CD      Billboard previews music's digital future     In The Brave New Technological World, Music Uses And Publishing Possibilities Seem Endless, Billboard, May 7, 1994, Section: MUSIC PUBLISHING; Spotlight; Pg. 76, Byline: BY MARILYN A. GILLEN Green Jelly wants to ooze all over multimedia     Green Jelly's Land Of Ooz: Zoo Act Opens Vid Facility, Billboard,May 21, 1994,Section: Pg. 1,Byline: BY DEBORAH RUSSELL   Recommended Links: The History of How We Play: https://thehistoryofhowweplay.wordpress.com/ Gaming Alexandria: https://www.gamingalexandria.com/wp/ They Create Worlds: https://tcwpodcast.podbean.com/ Digital Antiquarian: https://www.filfre.net/ The Arcade Blogger: https://arcadeblogger.com/ Retro Asylum: http://retroasylum.com/category/all-posts/ Retro Game Squad: http://retrogamesquad.libsyn.com/ Playthrough Podcast: https://playthroughpod.com/ Retromags.com: https://www.retromags.com/ Games That Weren't - https://www.gamesthatwerent.com/ Sound Effects by Ethan Johnson of History of How We Play. Copyright Karl Kuras 30 years ago: #Nintendo and #Sega financials disappoint, #Sony gets ready for NextGen & Venture money goes ga-ga over #Silliwood These stories and many more on the VGNRTM! https://www.patreon.com/posts/110575391

    May 1984

    Play Episode Listen Later Jul 22, 2024 154:04


    Sinclair ships QLs, Atari looks hopeful & Jack is BACK! These stories and many more on this episode of the VGNRTM! This episode we will look back at the biggest stories in and around the video game industry in May 1984. As always, we'll mostly be using magazine cover dates, and those are of course always a bit behind the actual events. Alex Smith of They Create Worlds is our cohost. Check out his podcast here: https://www.theycreateworlds.com/ and order his book here: https://www.theycreateworlds.com/book or get it in the Humble Bundle here: https://www.humblebundle.com/books/game-programming-taylor-francis-books Get us on your mobile device: Android: https://www.google.com/podcasts?feed=aHR0cHM6Ly92aWRlb2dhbWVuZXdzcm9vbXRpbWVtYWNoaW5lLmxpYnN5bi5jb20vcnNz iOS: https://podcasts.apple.com/de/podcast/video-game-newsroom-time-machine And if you like what we are doing here at the podcast, don't forget to like us on your podcasting app of choice, YouTube, and/or support us on patreon! https://www.patreon.com/VGNRTM Send comments on Mastodon @videogamenewsroomtimemachine@oldbytes.space Or twitter @videogamenewsr2 Or Instagram https://www.instagram.com/vgnrtm Or videogamenewsroomtimemachine@gmail.com Links: If you don't see all the links, find them here: https://www.patreon.com/posts/108363601 7 Minutes in Heaven: Rescue on Fractalus Video Version: https://www.patreon.com/posts/108357926  https://www.mobygames.com/game/11726/rescue-on-fractalus/ Corrections: April 1984 Ep - https://www.patreon.com/posts/april-1984-106448718 Ethan's fine site The History of How We Play: https://thehistoryofhowweplay.wordpress.com/  https://archive.org/details/cashbox35unse_42/page/50/mode/1up?view=theater  https://www.quora.com/What-was-Alan-Kays-experience-like-working-at-Apple  https://en.wikipedia.org/wiki/IBM_TopView  https://en.wikipedia.org/wiki/Smalltalk 1974: New York Court rules pinball is a game of skill  https://archive.org/details/cashbox35unse_45/page/51/mode/1up?view=theater Atari opens another Game Center  https://archive.org/details/cashbox35unse_45/page/50/mode/1up?view=theater    https://web.archive.org/web/20191123025509/https://www.ataricompendium.com/archives/documents/press_kits/atari_leisure_time_game_center.pdf Bally buys Alladin's Castle  https://archive.org/details/cashbox36unse/page/43/mode/1up 1984: Morgan predicts profitability by July 1  Atari expects to return to surplus this year. Financial Times (London,England), May 22, 1984, Tuesday, Section: SECTION II; International Companies; Pg. 21, Byline: BY LOUISE KEHOE IN SAN FRANCISCO  National News in Brief, United Press International, May 22, 1984, Tuesday, PM cycle, Section: Domestic News, Dateline: SANTA CLARA, Calif. Ross predicts Warner profitability  No Headline In Original, The Associated Press, May 24, 1984, Thursday, BC cycle, Section: Business News Atari confirms negotiations with Philips  Discussions with Philips; ATARITEL TO DELAY ENTRY INTO HIGH-TECH PHONE MARKET, Communications Daily, May 29, 1984, Tuesday, Section: Vol. 4, No. 104; Pg. 2   Atari announces more layoffs and plant closing  "Computer Giant Furloughs Middle Managers, The Associated Press, May 31, 1984, Thursday, AM cycle, Section: Domestic News, Dateline: SUNNYVALE, Calif.  Atari to end Hong Kong venture, Financial Times (London,England), ,May 31, 1984, Thursday, Section: SECTION II; International Companies; Pg. 19, Byline: BY LOUISE KEHOE IN SAN FRANCISCO" Alan Kay goes to Apple  https://www.nytimes.com/1984/05/03/business/key-atari-scientist-switches-to-apple.html?searchResultPosition=1 Jack is back  https://archive.org/details/popular-computing-weekly-1984-05-17/mode/1up?view=theater Tramel Technology founded  https://mcurrent.name/atarihistory/tramel_technology.html Commodore exec exodus continues  https://archive.org/details/popular-computing-weekly-1984-05-24/page/n4/mode/1up?view=theater Gulf and Western sells Sega  "COMPUTER SERVICES OBTAINS 70 PCT STAKE IN SEGA ENTERPRISES, Jiji Press Ticker Service, MAY 21, 1984, MONDAY, Dateline: TOKYO, MAY 21 No Headline In Original, PR Newswire, May 21, 1984, Monday" Bally profits plummet  https://archive.org/details/cashbox46unse_15/page/29/mode/1up?view=theater Mattel secures new financing  Mattel Agrees To Give Up 45 Percent of Its Voting Stock, The Associated Press, May 4, 1984, Friday, AM cycle, Section: Business News  https://www.nytimes.com/1984/05/04/business/mattel-sets-restructuring.html?searchResultPosition=1 Coleco issues new debt  Troubled Game Manufacturer Rasing $50 Million With Debentures, The Associated Press,May 9, 1984, Wednesday, AM cycle, Section: Business News Coleco backlog is enormous  Toy and Hobby World, May 1984, pg. 8 Coleco gets new ad agency  Ketchum Scores Coleco; Demands Cash Up Front From Shaky ClientADWEEKMay 21, 1984, Eastern Edition, Byline: By Debbie Seaman Hasbro buys Milton Bradley  https://www.nytimes.com/1984/05/05/business/rival-gets-milton-bradley.html?searchResultPosition=1 Toys R Us sales grow, but not thanks to games  No Headline In Original, PR Newswire, May 2, 1984, Wednesday, Dateline: ROCHELLE PARK, N.J., May 2   Japanese Coinop makers go after North American Pirates  https://archive.org/details/cashbox46unse_16/page/30/mode/1up?view=theater      https://archive.org/details/cashbox46unse_17/page/n29/mode/1up Century's CVS gets new lease on life  Play Meter May 1, 1984, pg. 21  https://www.arcade-museum.com/company/crown-vending   Bankers learn not to finance games  Selling Repossessed Items Is a Banker's Nightmare; Want to Buy a Trawler, Bordello, or Video Game?, The American Banker, May 30, 1984, Wednesday, Section: BACK PAGE; Pg. 24, Byline: Special to the American Banker, Dateline: ST. PETERSBURG, Fla. Activision sales collapse  No Headline In Original, United Press International, May 3, 1984, Thursday, BC cycle, Section: Financial, Dateline: MOUNTAIN VIEW, Calif. Video Games aren't DEAD!  https://archive.org/details/computer-entertainer-3-2/page/30/mode/1up   Atari announces 7800  Atari Unveils Video Game Expandable into Computer, The Associated Press,May 21, 1984, Monday, BC cycle,Section: Business News  ATARI; Unveils advanced video game that is expandable to introductory computer, Business Wire, May 21, 1984, Monday   Adam owner frustration grows  https://archive.org/details/computer-entertainer-3-2/page/n4/mode/1up?view=theater MSX adopts 3.5 inch disks  https://archive.org/details/popular-computing-weekly-1984-05-31/page/n4/mode/1up?view=theater Activision signs deal with Pony  ACTIVISION; Signs licensing agreement with Pony Inc. for Japanese markets, Business Wire, May 30, 1984, Wednesday, Dateline: MOUNTAIN VIEW, Calif. MSX coming to UK  https://archive.org/details/popular-computing-weekly-1984-05-24/mode/1up?view=theater Dragon to announce MSX machine  https://archive.org/details/popular-computing-weekly-1984-05-31/mode/1up?view=theater  https://tromax.webnode.es/   https://en.wikipedia.org/wiki/Dragon_MSX   Philips and Thompson want to set new standard  https://archive.org/details/popular-computing-weekly-1984-05-03/mode/1up?view=theater Amstrad development fracas revealed  https://archive.org/details/popular-computing-weekly-1984-05-03/page/n11/mode/1up?view=theater Acorn announces ABM  https://en.wikipedia.org/wiki/Acorn_Business_Computer   https://archive.org/details/popular-computing-weekly-1984-05-03/page/n4/mode/1up?view=theater First QL's go out to customers  https://archive.org/details/popular-computing-weekly-1984-05-03/page/n4/mode/1up?view=theater Popular Computing Weekly gets their QL!  https://archive.org/details/popular-computing-weekly-1984-05-10/page/n4/mode/1up  https://archive.org/details/popular-computing-weekly-1984-05-17/page/n15/mode/1up  https://archive.org/details/popular-computing-weekly-1984-05-31/page/n22/mode/1up?view=theater Sir Clive passes on Delorean plant  https://archive.org/details/popular-computing-weekly-1984-05-24/page/n4/mode/1up?view=theater Computer games take CES by storm  https://archive.org/details/Creative_Computing_1984-05/page/n135/mode/1up?view=theater   Mac software arrives  https://archive.org/details/Creative_Computing_1984-05/page/n207/mode/2up?view=theater First Origin games get tested  https://archive.org/details/computer-entertainer-3-2/page/n4/mode/1up?view=theater Lucasfilm Games Premieres  https://archive.org/details/computer-entertainer-3-2   Lucasfilm ''force'' enters video game market, United Press International, May 9, 1984, Wednesday, AM cycle, Section: Domestic News, Byline: By JOHN M. LEIGHTY British devs embrace C64  https://archive.org/details/popular-computing-weekly-1984-05-31/page/n4/mode/1up?view=theater USGold launches with Aztec Challenge and Forbidden Forest  https://archive.org/details/computer-and-videogames-031/page/n15/mode/2up   https://archive.org/details/computer-and-videogames-031/page/n32/mode/1up?view=theater      https://archive.org/details/computer-and-videogames-031/page/n41/mode/1up?view=theater     https://archive.org/details/computer-and-videogames-031/page/n59/mode/1up?view=theater  https://archive.org/details/CommodoreHorizonsIssue051984May300dpi/page/n23/mode/2up?view=theater Evil Dead coming to the C64  https://archive.org/details/popular-computing-weekly-1984-05-17/mode/1up?view=theater Leisure Games wants you to go to Jail, do not pass go, do not collect $200  https://archive.org/details/popular-computing-weekly-1984-05-03/page/n4/mode/1up?view=theater      https://www.mobygames.com/company/2715/leisure-genius/ Games Network warns that Bankruptcy is looming  Computer Taken by Creditor; GAMES NETWORK INSOLVENT, SAYS BANKRUPTCY IS NEAR, Communications Daily, May 17, 1984, Thursday,Section: Vol. 4, No. 97; Pg. 2   Adam Magazine to arrive  https://archive.org/details/computer-entertainer-3-2/page/25/mode/1up   Australia recognizes Copyright  ASIA-PACIFIC ECONOMIC NEWS IN BRIEF, Copyright 1984 Jiji Press Ltd.Jiji Press Ticker Service, MAY 30, 1984, WEDNESDAY Sanders income booms while royalty revenue dips SANDERS-ASSOCIATES; Financial resultsBusiness WireMay 21, 1984, Monday, Dateline: NASHUA, N.H.   Battlefield Earth gets a soundtrack  https://archive.org/details/cashbox46unse_15/page/n31/mode/1up?view=theater Recommended Links: The History of How We Play: https://thehistoryofhowweplay.wordpress.com/ Gaming Alexandria: https://www.gamingalexandria.com/wp/ They Create Worlds: https://tcwpodcast.podbean.com/ Digital Antiquarian: https://www.filfre.net/ The Arcade Blogger: https://arcadeblogger.com/ Retro Asylum: http://retroasylum.com/category/all-posts/ Retro Game Squad: http://retrogamesquad.libsyn.com/ Playthrough Podcast: https://playthroughpod.com/ Retromags.com: https://www.retromags.com/ Games That Weren't - https://www.gamesthatwerent.com/ Sound Effects by Ethan Johnson of History of How We Play. Copyright Karl Kuras

    Jay Balakrishnan - HESWare, Radical, Dynamics, Solid State Software

    Play Episode Listen Later Jul 14, 2024 289:49


    In the earliest days of the gaming biz, Human Engineered Software was a trailblazer, bringing big names like Jeff Minter to the US.  The company's founder, Jay Balakrishnan, is a serial entrepreneur who not only would help create the mass market for software at retail but would also have a long and storied career in games beyond Hes ware with such companies as Radical Entertainment and Dynamics.   I spoke to Jay in November and December of 2023, and after a few technical hiccups we finally got a connection going and we jump right into that today, so don't worry that I don't start things off with my traditional chronology obsessed focus, we'll wrap around and cover the whole story as we go along.  Enjoy! Recorded: November-December 2023 Get us on your mobile device: Android:  https://www.google.com/podcasts?feed=aHR0cHM6Ly92aWRlb2dhbWVuZXdzcm9vbXRpbWVtYWNoaW5lLmxpYnN5bi5jb20vcnNz iOS:      https://podcasts.apple.com/de/podcast/video-game-newsroom-time-machine And if you like what we are doing here at the podcast, don't forget to like us on your podcasting app of choice, YouTube, and/or support us on patreon! https://www.patreon.com/VGNRTM Send comments on twitter @videogamenewsr2 Or Instagram https://www.instagram.com/vgnrtm Or videogamenewsroomtimemachine@gmail.com Links: https://en.wikipedia.org/wiki/Human_Engineered_Software https://en.wikipedia.org/wiki/Jeff_Minter https://de.wikipedia.org/wiki/Auto_Becker https://archive.org/details/ArticleHESWARESignsNimoy https://archive.org/details/HESWARESpokesmanLeonardNimoyAndJayBalakrishanAt1984CES https://www.mobygames.com/game/76/shamus/ https://archive.org/details/HESWARENewInvestmentsPressRelease https://en.wikipedia.org/wiki/VisiCalc https://en.wikipedia.org/wiki/Vizastar https://en.wikipedia.org/wiki/Radical_Entertainment https://en.wikipedia.org/wiki/Dynamix https://en.wikipedia.org/wiki/WildTangent https://www.mobygames.com/person/27385/jay-balakrishnan/credits/ https://www.straight.com/article-87384/indies-may-just-take-over-the-gaming-world https://www.straight.com/article/hollywood-touch-may-be-too-much-for-games https://www.bcbusiness.ca/industries/general/vancouver-gaming-industry-digital-warfare/ https://ataripodcast.libsyn.com/antic-interview-285-jay-balakrishnan-hesware https://www.linkedin.com/in/jaybalakrishnan Copyright Karl Kuras

    April 1994

    Play Episode Listen Later Jul 5, 2024 203:27


    Nintendo bows to Blockbuster, Commodore enters liquidation & Acclaim-Midway divorce gets messy!   These stories and many more on this episode of the VGNRTM!   This episode we will look back at the biggest stories in and around the video game industry in April 1994. As always, we'll mostly be using magazine cover dates, and those are of course always a bit behind the actual events.   Alex Smith of They Create Worlds is our cohost.  Check out his podcast here: https://www.theycreateworlds.com/ and order his book here: https://www.theycreateworlds.com/book   Get us on your mobile device: Android:  https://www.google.com/podcasts?feed=aHR0cHM6Ly92aWRlb2dhbWVuZXdzcm9vbXRpbWVtYWNoaW5lLmxpYnN5bi5jb20vcnNz iOS:  https://podcasts.apple.com/de/podcast/video-game-newsroom-time-machine   And if you like what we are doing here at the podcast, don't forget to like us on your podcasting app of choice, YouTube, and/or support us on patreon! https://www.patreon.com/VGNRTM   Send comments on Mastodon @videogamenewsroomtimemachine@oldbytes.space Or twitter @videogamenewsr2 Or Instagram https://www.instagram.com/vgnrtm Or videogamenewsroomtimemachine@gmail.com   Links: If you don't see all the links, find them here: https://www.patreon.com/posts/107563816   7 Minutes in Heaven: Rocko's Modern Life Video Version:  https://www.patreon.com/posts/7-minutes-in-107343911     https://www.mobygames.com/game/37843/rockos-modern-life-spunkys-dangerous-day/   Corrections: March 1994 Ep - https://www.patreon.com/posts/march-1994-105189897 Ethan's fine site The History of How We Play: https://thehistoryofhowweplay.wordpress.com/     https://x.com/chrisgr93091552        1994: Ataris settle with Nintendo     https://www.nytimes.com/1994/03/26/business/company-news-time-warner-increases-its-stake-in-atari.html     Nintendo and Atari Games reach settlement in long-running court case; litigation settlement ends five-year court battle and restores Atari's status as Nintendo licensee, Business Wire, March 24, 1994, Thursday     ATARI CORP. AND NINTENDO REACH SETTLEMENT IN PATENT INFRINGEMENT CASE, PR Newswire, March 24, 1994, Thursday - 19:44 Eastern Time     Atari Corp. falsely characterizes Nintendo/Atari settlement, Business Wire, March 25, 1994, Friday     https://archive.org/details/AtariCorporationAnnualReport1992/page/n12/mode/1up     https://archive.org/details/AtariCorporationAnnualReport1993/page/n33/mode/1up     https://patents.google.com/patent/US4445114A/en   Nintendo gives in to rentals     Nintendo Reverses Stand, Will Play The Rental Game, Billboard, April 30, 1994, Section: Pg. 6   Nintendo finally pays Galoob     GALOOB TO RECEIVE $16.1 MILLION PAYMENT FROM NINTENDO TODAY, PR Newswire, April 11, 1994, Monday - 09:11 Eastern Time   EA and Broderbund to merge     https://archive.org/details/Electronic-Games-1994-04/page/n9/mode/1up?view=theater   Pearson buys Software Toolworks     https://www.nytimes.com/1994/04/01/business/pearson-enters-multimedia-software-arena.html     https://www.nytimes.com/1994/04/12/business/market-place-the-choices-are-few-for-investing-in-software-aimed-at-children.html?searchResultPosition=17   Paramount teams up with Davidson & Associates     https://www.nytimes.com/1994/04/13/business/the-media-business-software-plan-for-paramount.html?searchResultPosition=18     https://www.avid.wiki/Davidson/Simon_%26_Schuster   Warner consolidates     https://archive.org/details/cashbox57unse_29/page/30/mode/1up?view=theater   TSR and SSI call it quits     https://archive.org/details/Computer_Gaming_World_Issue_117/page/n11/mode/2up   WMS to buy Tradewest     BUSINESS BRIEFS: WMS INDUSTRIES INC TO ACQUIRE TRADEWEST IN HOME-VIDEO PUSH, WALL STREET JOURNAL, April 6, 1994, Wednesday, Section: Section B; Page 4, Column 5         WMS Industries to acquire Tradewest Inc., Business Wire, April 5, 1994, Tuesday   Acclaim signs deal for Batman Sequel     WARNER BROS. AND ACCLAIM ANNOUNCE 'BATMAN FOREVER' PACT; Blockbuster Motion Picture to be Released in 1995, Business Wire, April 26, 1994, Tuesday       SEGA SELECTS ACCLAIM AS FIRST U.S. PUBLISHER TO USE PROPRIETARY TITAN TECHNOLOGY FOR COIN-OP GAMES AND HIGH-END SEGA HOME HARDWARE PLATFORMS, Business Wire, April 7, 1994, Thursday     Big Movers in the Stock Market, The Associated Press, April 7, 1994, Thursday, AM cycle   MGM signs up with Sega     MGM, SEGA TO DEVELOP INTERACTIVE VIDEO GAMES, Extel Examiner, April 29, 1994, Friday - 03:15 Eastern Time   Could Disney buy a major games publisher?     Will Disney Chart More Adventurous Course in Wells' Absence?, The Associated Press, April 11, 1994, Monday, PM cycle, Section: Business News, Byline: By E. SCOTT RECKARD, Associated Press Writers   Living Books buys Dr. Seuss rights     https://www.nytimes.com/1994/04/22/business/the-media-business-dr-seuss-rights-are-sold.html?searchResultPosition=34   US announces Special 301 trade action against China     NINTENDO OF AMERICA STATEMENT ON SPECIAL 301 ACTION BY USTR, PR Newswire, April 30, 1994, Saturday - 19:04 Eastern Time   Japan misses chip import target     Newsbyte, US Japan Chip Wars Heat Up - Again! 01/03/94, WASHINGTON, DC, U.S.A., 1994 JAN 3 (NB)   Japanese toy wholesale system under pressure     Big stores rile small retailers with bargain toy price strategy, Industry's retail pricing structure said to have been undermined, The Nikkei Weekly (Japan), April 18, 1994, Section: INDUSTRY; Pg. 9      AFTRA signs deal with EA     https://archive.org/details/Electronic-Games-1994-04/page/n11/mode/1up?view=theater   Sega disses Summer CES     https://archive.org/details/Electronic-Games-1994-04/page/n11/mode/1up?view=theater      Dedicated cabs rule UK ATEI show     https://archive.org/details/edge-007-april-1994/page/8/mode/1up?view=theater      American Laser goes CDRom     Play Meter, April 1994, pg. 14 & Acme 13   Midway takes page from Capcom's playbook     https://archive.org/details/cashbox57unse_28/page/30/mode/1up?view=theater   AMOA teams up with Ross Perot's EDS     Play Meter, April 1994, pg. 1, 66A        https://en.wikipedia.org/wiki/Claw_(video_game)#Development       EDS' EARNINGS RISE 13 PERCENT IN FIRST QUARTER, PR Newswire, April 27, 1994, Wednesday - 16:29 Eastern Time      Saturn to launch with Jupiter     https://archive.org/details/edge-007-april-1994/page/6/mode/1up?view=theater   Jaguar UK launch botched     https://archive.org/details/edge-007-april-1994/page/13/     https://archive.org/details/edge-007-april-1994/page/17/   3DO prospects in Japan look good     So far, 3DO multiplayer living up to hype, Matsushita Claims It Sold 40,000 Of Long-Awaited Machines In First 3 Days, The Nikkei Weekly (Japan), April 4, 1994,Section: INDUSTRY DIGEST; Pg. 9, Byline: BY MASATO ISHIZAWA Staff writer     https://vgsales.fandom.com/wiki/Fifth_generation_of_video_games   3DO licenses tech to Toshiba for GPS     3DO. TOSHIBA TIE UP ON NAVIGATION SYSTEM, Jiji Press Ticker Service, APRIL 12, 1994, TUESDAY   3DO kicks off US ad campaign     3DO Kicks Off National Advertising Campaign, Business Wire, April 25, 1994, Monday       https://www.youtube.com/watch?v=-W67sqPQ9u0   MSU gives Konix Multisystem a second go     https://archive.org/details/edge-007-april-1994/page/14/mode/1up?view=theater        https://www.konixmultisystem.co.uk/index.php?id=archive        https://www.konixmultisystem.co.uk/index.php?id=msu   Japanese devs not waiting for Nintendo     https://archive.org/details/edge-007-april-1994/page/13/mode/1up?view=theater      Capcom to support 3DO and PSX     https://archive.org/details/GamePro_Issue_057_April_1994/page/n159/mode/1up?view=theater   Virgin to support CDi     https://archive.org/details/GamePro_Issue_057_April_1994/page/n159/mode/1up?view=theater   Tower Records ditches CDi and Gameboy     Tower Video Dumps CD-I; VSDA Adds Game Seminars, Billboard, April 30, 1994, Section: HOME VIDEO; Shelf Talk; Pg. 72   Lethal Enforcers comes to the SNES     https://archive.org/details/GamePro_Issue_057_April_1994/page/n171/mode/1up?view=theater   Nintendo censorship strikes again     https://archive.org/details/Electronic-Games-1994-04/page/n11/mode/1up?view=theater      Sega announces MegaJet is coming home!     https://archive.org/details/ElectronicGamingMonthly_201902/Electronic%20Gaming%20Monthly%20Issue%20057%20%28April%201994%29/page/n63/mode/2up     https://consolemods.org/wiki/Master_System:Master_System_Model_Differences#Master_System_Super_Compact/Master_System_Girl_(1994)      Commodore pulls out of World of Commodore-Amiga show     https://archive.org/details/amiga-computing-magazine-072/page/n13/mode/1up      Commodore announces liquidation     Commodore Scuttles Ship, The Associated Press, April 29, 1994, Friday, AM cycle      IBM agrees to make Cyrix chips     https://www.nytimes.com/1994/04/15/business/ibm-agrees-to-make-chips-designed-by-cyrix.html?searchResultPosition=19   EA sees big upswing in CDRom sales     Company Results Roundup, Newsbytes, April 29, 1994, Friday   Could CDRom usurp video games?     PC GAMES COULD CAPTURE SEGA, NINTENDO CUSTOMERS, WALL STREET JOURNAL,April 27, 1994, Wednesday, Section B; Page 1, Column 5, Byline: BY JOSEPH PEREIRA Argonaut, Cirrus and Diamond team up for PC 3D API standard         3-D GRAPHICS ALLIANCE FOR PC GAMES ANNOUNCED BY DIAMOND COMPUTER SYSTEMS, CIRRUS LOGIC AND ARGONAUT SOFTWARE, PR Newswire, April 25, 1994, Monday - 09:02 Eastern Time         https://blazingrender.net/   3Dlabs and Creative team up for PC 3D API standard     3Dlabs announces alliance with Creative Technology; Customized GLiNT processor to bring interactive 3D graphics to multimedia desktops, Business Wire, April 18, 1994, Monday   Spectrum Holobyte bets on fractals     Fractals to put the squeeze on the game industry, Business Wire, April 13, 1994, Wednesday         https://en.wikipedia.org/wiki/Fractal_compression#Implementations   Microprose dumps Adventure engine     https://archive.org/details/Computer_Gaming_World_Issue_117/page/n11/mode/2up   Maxis wants to turn SimCity into a sandbox     https://archive.org/details/game-developer-april-1994/page/n5/mode/1up?view=theater   Doom leaves Edge unimpressed     https://archive.org/details/edge-007-april-1994/page/60/mode/1up?view=theater      Newscorp buys Kesmai     Murdoch's News Corp. to acquire Kesmai Corp; Global media company positions Delphi to deliver the next wave of online interactive multimedia, Business Wire, April 25, 1994, Monday   AOL swamped by new signups     https://archive.org/details/Electronic-Games-1994-04/page/n9/mode/1up?view=theater     https://archive.org/details/Electronic-Games-1994-04/page/n15/mode/1up?view=theater        https://archive.org/details/edge-007-april-1994/page/92/mode/1up?view=theater   Game Developer magazines debuts     https://archive.org/details/game-developer-april-1994/page/n3/mode/1up      Second round of video game violence hearings lack fireworks     Play Meter, April 1994, pg. 12   Data East beats Capcom in court     Play Meter, April 1994, pg. 1   Ads in software patented     https://www.nytimes.com/1994/04/08/business/company-news-patent-dispute-brewing-on-software-use-of-ads.html         https://medium.com/swlh/how-i-screwed-a-patent-troll-out-of-a-billion-dollars-2849cb3e248a       https://patentimages.storage.googleapis.com/ed/d8/f2/387782f38818da/US5105184.pdf     https://www.nytimes.com/1994/12/08/business/us-revokes-cotton-patents-after-outcry-from-industry.html      Study finds no link between video violence and juvenile delinquency     Offenders do not watch more violence, The Times, April 11, 1994, Monday, Section: Home news, Byline: Alexandra Frean, Media Correspondent Middlesex University offers Gaming degrees         https://archive.org/details/PC-Player-German-Magazine-1994-04/page/n13/mode/2up        https://retrocdn.net/images/7/7f/CVG_UK_149.pdf pg. 14   RIP 3' disks     https://archive.org/details/amstrad-action-103/page/n7/mode/2up   Recommended Links:   The History of How We Play: https://thehistoryofhowweplay.wordpress.com/ Gaming Alexandria: https://www.gamingalexandria.com/wp/ They Create Worlds: https://tcwpodcast.podbean.com/ Digital Antiquarian: https://www.filfre.net/ The Arcade Blogger: https://arcadeblogger.com/ Retro Asylum: http://retroasylum.com/category/all-posts/ Retro Game Squad: http://retrogamesquad.libsyn.com/ Playthrough Podcast: https://playthroughpod.com/ Retromags.com: https://www.retromags.com/ Games That Weren't - https://www.gamesthatwerent.com/ Sound Effects by Ethan Johnson of History of How We Play. Copyright Karl Kuras

    Joneva Barry - Chuck E. Cheese, Kadabrascope

    Play Episode Listen Later Jun 29, 2024 97:47


    Nolan Bushnell, the PT Barnum of games, left indellible marks on the industry, some greater than others, and among the big hits like Atari and Chuck E. Cheese, were also many misses and could-have-beens. Our guest, Joneva Barry, was witness to one of them, Kadabrascope, an attempt to use computers to bring down the cost of traditional 2D animation.   An accomplished artist and educator, Joneva tells us of those heady days of high tech, great hopes, the comradery with Sente, the fall of Pizza Time Theater and her career in movies and as a school teacher. Recorded:  July 2023 Get us on your mobile device: Android:  https://www.google.com/podcasts?feed=aHR0cHM6Ly92aWRlb2dhbWVuZXdzcm9vbXRpbWVtYWNoaW5lLmxpYnN5bi5jb20vcnNz iOS:      https://podcasts.apple.com/de/podcast/video-game-newsroom-time-machine And if you like what we are doing here at the podcast, don't forget to like us on your podcasting app of choice, YouTube, and/or support us on patreon! https://www.patreon.com/VGNRTM Send comments on twitter @videogamenewsr2 Or Instagram https://www.instagram.com/vgnrtm Or videogamenewsroomtimemachine@gmail.com Links: Chuck E Cheese's The Christmas That Almost Wasn't - https://youtu.be/irSesKa1-Zo?si=dg5HBc7-lbRDFU17 http://platypuscomix.com/darkvault/misfits/misfit52.html https://www.donnacohen.com/ciriculum-vitae https://jeffcummins.wixsite.com/jeff https://www.showbizpizza.com/info/documents/ptt/ptt_pizzatimes3-1.pdf https://www.showbizpizza.com/info/documents/ptt/ptt_pizzatimes3-2.pdf https://en.wikipedia.org/wiki/Pixar#Early_history Copyright Karl Kuras

    April 1984

    Play Episode Listen Later Jun 18, 2024 191:29


    Acorn and Commodore soar, as Coleco and Atari falter Software takes center stage in PC clone world UK game prices hit rock bottom   These stories and many more on this episode of the VGNRTM!   This episode we will look back at the biggest stories in and around the video game industry in April 1984. As always, we'll mostly be using magazine cover dates, and those are of course always a bit behind the actual events.   Alex Smith of They Create Worlds is our cohost.  Check out his podcast here: https://www.theycreateworlds.com/ and order his book here: https://www.theycreateworlds.com/book   Get us on your mobile device: Android:  https://www.google.com/podcasts?feed=aHR0cHM6Ly92aWRlb2dhbWVuZXdzcm9vbXRpbWVtYWNoaW5lLmxpYnN5bi5jb20vcnNz iOS:  https://podcasts.apple.com/de/podcast/video-game-newsroom-time-machine   And if you like what we are doing here at the podcast, don't forget to like us on your podcasting app of choice, YouTube, and/or support us on patreon! https://www.patreon.com/VGNRTM   Send comments on Mastodon @videogamenewsroomtimemachine@oldbytes.space Or twitter @videogamenewsr2 Or Instagram https://www.instagram.com/vgnrtm Or videogamenewsroomtimemachine@gmail.com   Links: If you don't see all the links, find them here: https://www.patreon.com/posts/106448718   7 Minutes in Heaven: Atic Atac Video Version:  https://www.patreon.com/posts/7-minutes-in-106323507     https://en.wikipedia.org/wiki/Atic_Atac     https://archive.org/details/popular-computing-weekly-1984-04-26/page/n1/mode/1up   Corrections: March 1984 Ep - https://www.patreon.com/posts/march-1984-104469980 Ethan's fine site The History of How We Play: https://thehistoryofhowweplay.wordpress.com/        1954     Kefauver hearing puts pressure on comics industry     https://www.nytimes.com/1954/04/20/archives/comicbook-hearing-to-start-tomorrow.html     https://www.nytimes.com/1954/04/23/archives/senator-charges-deceit-on-comics-kefauver-says-child-study-groups.html         https://en.wikipedia.org/wiki/Estes_Kefauver   1964     IBM announces the 360     https://x.com/kenshirriff/status/1777022892477239724     https://en.wikipedia.org/wiki/IBM_System/360   1974     Sega becomes American https://archive.org/details/cashbox35unse_41/page/50/mode/1up?view=theater     https://podcast.theycreateworlds.com/e/the-saga-of-sega/   Mirco Games brings freeplay to video     https://archive.org/details/cashbox35unse_42/page/50/mode/1up?view=theater      Sam Stern urges industry to go to 25 cent play     https://archive.org/details/cashbox35unse_43/page/35/mode/1up?view=theater   David Gottlieb, RIP     https://archive.org/details/cashbox35unse_43/page/35/mode/1up?view=theater   1984 Atari losses fall     Post Net Income of $30.9 Million, The Associated Press, April 19, 1984, Thursday, AM cycle, Section: Business News       Newsbytes, April 17, 1984, Atari in Trouble Again     https://www.nytimes.com/1984/04/19/business/warner-severs-tie-with-ladd-warner-communications.html   Banks cut Coleco credit line     https://www.nytimes.com/1984/04/03/business/coleco-says-banks-cut-its-credit.html?searchResultPosition=1     Coleco reports rebound from last quarter's loss, United Press International, April 17, 1984, Tuesday, BC cycle   Commodore sales skyrocket!     https://www.nytimes.com/1984/04/27/business/profit-off-at-xerox-sperry-up.html     Toy & Hobby World, April 1984 pg. 12   Acorn revenues soar!     https://archive.org/details/AcornUser021-Apr84/page/n8/mode/1up   TI turn-around unprecedented     Newsbytes, April 17, 1984, Texas Instruments Update   Milton Bradley returns to profitability     Milton Bradley Shows Profit in First Quarter, The Associated Press, April 20, 1984, Friday, BC cycle, Section: Business News     Toy Maker Talking About 'Business Combination' With Another Company, The Associated Press, April 26, 1984, Thursday, AM cycle, Section: Business News, Dateline: SPRINGFIELD, Mass.   Pizza Time Losses continue to mount     Newsbytes, April 17, 1984, In Brief   Atari closes last California factory     Newsbytes, April 3, 1984, Atari Lay-Off        https://www.nytimes.com/1984/04/07/business/atari-to-cut-550-jobs-at-2-plants.html      Alan Kay leaves Atari     Newsbytes, April 10, 1984, A week of resignations      5200 Software drought     https://archive.org/details/computer-entertainer-3-1/page/12/mode/1up        https://archive.org/details/computer-entertainer-3-1/page/15/mode/1up   German court squashe Unimex duplicator     https://binarium.de/unimex_duplicator_sp280         https://archive.org/details/happycomputer-magazine-1984-04/page/n7/mode/1up   Sinclair misses another QL deadline     https://archive.org/details/popular-computing-weekly-1984-04-05/page/n4/mode/1up?view=theater       https://archive.org/details/PersonalComputerNews/PersonalComputerNews057-14Apr1984/page/n3/mode/1up?view=theater     https://archive.org/details/PersonalComputerNews/PersonalComputerNews056-07Apr1984/page/n5/mode/1up   Sinclair finds QL workaround!     https://archive.org/details/PersonalComputerNews/PersonalComputerNews059-28Apr1984/page/n3/mode/1up?view=theater       https://archive.org/details/popular-computing-weekly-1984-04-26/page/n4/mode/1up?view=theater   Hannover Fair sees flood of PCs     https://archive.org/details/PersonalComputerNews/PersonalComputerNews058-21Apr1984/page/n4/mode/1up?view=theater   Commodore unveils PC clone     Newsbytes, April 3, 1984, Speaking of Clones        https://www.nytimes.com/1984/04/05/business/2-machines-challenge-ibm.html   IBM looks to shut down clones     Newsbytes, April 3, 1984, More IBM, by Paul Richter     https://archive.org/details/PersonalComputerNews/PersonalComputerNews056-07Apr1984/page/n4/mode/1up?view=theater   IBM buys  additional Intel shares     Newsbytes, April 3, 1984, In Brief   PCJr sales still dismal     https://archive.org/details/computer-entertainer-3-1/page/10/mode/1up?view=theater     https://archive.org/details/PersonalComputerNews/PersonalComputerNews059-28Apr1984/page/n5/mode/1up?view=theater   Apple ][ forever!     Newsbytes, April 10, 1984, Apple II Forever        https://apple.fandom.com/wiki/Apple_II_Forever       Newsbytes, April 17, 1984, Mac-Update   Apple holds its own with IBM     Newsbytes, April 10, 1984, Apple vs. IBM   Tomy drops out of US market     Toy & Hobby World, April 1984 pg. 12   HP introduces the ThinkJet     https://www.hp.com/hpinfo/abouthp/histnfacts/museum/imagingprinting/0011/        https://archive.org/details/byte-magazine-1984-04-rescan/page/n11/mode/1up?view=theater   Moves to Asia continue     Newsbytes, April 17, 1984, Stealing some thunder         https://www.nytimes.com/1984/04/26/nyregion/thursday-april-26-1984-international.html      Bill Gates on Time cover     https://content.time.com/time/covers/0,16641,19840416,00.html     https://www.nytimes.com/1984/04/22/business/the-heady-world-of-ibm-suppliers.html   IBM working on GUI     https://archive.org/details/byte-magazine-1984-04-rescan/page/n10/mode/1up?view=theater        https://en.wikipedia.org/wiki/IBM_TopView   3rd parties abandon Adam     https://archive.org/details/computer-entertainer-3-1/page/8/mode/1up?view=theater     https://archive.org/details/computer-entertainer-3-1/page/10/mode/1up?view=theater   Imagine changes course on  price cut     https://archive.org/details/PersonalComputerNews/PersonalComputerNews056-07Apr1984/page/n6/mode/1up?view=theater   UK game prices hit 1 pound 99!     https://archive.org/details/PersonalComputerNews/PersonalComputerNews057-14Apr1984/page/n3/mode/1up?view=theater     https://archive.org/details/PersonalComputerNews/PersonalComputerNews057-14Apr1984/page/n4/mode/1up?view=theater   PC Write shareware model a success     Newsbytes, April 10, 1984, Betting on Piracy   Wordstar hits hard times     Newsbytes, April 17, 1984, Software Snafus   Atari Program Exchange shuttered     https://archive.org/details/computer-entertainer-3-1/page/n4/mode/1up?view=theater   Atari introduces AtariLab     PRESS CONFERENCE, PR Newswire, April 4, 1984, Wednesday         https://en.wikipedia.org/wiki/AtariLab   Broderbund announces Print Shop     https://archive.org/details/computer-entertainer-3-1/page/6/mode/1up?view=theater      HESWare hires Nimoy     https://archive.org/details/Ahoy_Issue_04_1984-04_Ion_International_US/page/n7/mode/2up   Empires redefines pass-and-play     https://archive.org/details/PersonalComputerNews/PersonalComputerNews057-14Apr1984/page/n6/mode/1up?view=theater        https://spectrumcomputing.co.uk/entry/9706   Synapse withdraws from UK market     https://archive.org/details/computer-and-videogames-030/page/n19/mode/1up   Random House enters software biz     https://www.nytimes.com/1984/04/11/business/advertising-random-s-software-account.html      64er launches     https://archive.org/details/64er_1984_04/mode/2up      France goes online     https://www.nytimes.com/1984/04/30/business/computer-linkups-spurred-by-france.html   Games Network signs up additional franchises     https://archive.org/details/popular-computing-weekly-1984-04-12/page/n18/mode/1up?view=theater        https://archive.org/details/popular-computing-weekly-1984-04-26/page/n12/mode/1up?view=theater   Videotext gone took 'r jawbs!     https://www.nytimes.com/1984/04/29/arts/tv-view-a-corporate-look-into-the-near-future.html      MITI throws in the towel     MITI GIVES UP PLAN TO SUBMIT SOFTWARE BILL TO DIET, Japan Economic Newswire, APRIL 21, 1984, SATURDAY       REVIEW-SOFTWARE: JAPAN, U.S. REMAIN APART ON SOFTWARE PROTECTION, Japan Economic Newswire, APRIL 19, 1984, THURSDAY   CalTech students hack Rose Bowl scoreboard     https://archive.org/details/byte-magazine-1984-04-rescan/page/n10/mode/1up?view=theater        https://www.edn.com/forget-touchdowns-engineers-score-with-pranks/   RCA axes Video disk https://www.nytimes.com/1984/04/12/arts/tv-review-viewer-controls-screen.html?searchResultPosition=1     https://www.nytimes.com/1984/04/06/business/rca-defends-timing-of-videodisk-canceling.html   Licensing business explodes     Children's Characters Stir Big Sales, The Associated Press, April 25, 1984, Wednesday, PM cycle, Section: Domestic News, Byline: By ROBERT WADE, Associated Press Writer   Takara pens deal with Hasbro     US firm permitted to use characters, The Japan Economic Journal, April 17, 1984, Section: SERVICE/LEISURE/FOOD; Pg. 18     Toy & Hobby World, April 1984   D&D scare hits the UK     https://archive.org/details/popular-computing-weekly-1984-04-12/page/n1/mode/2up Recommended Links:   The History of How We Play: https://thehistoryofhowweplay.wordpress.com/ Gaming Alexandria: https://www.gamingalexandria.com/wp/ They Create Worlds: https://tcwpodcast.podbean.com/ Digital Antiquarian: https://www.filfre.net/ The Arcade Blogger: https://arcadeblogger.com/ Retro Asylum: http://retroasylum.com/category/all-posts/ Retro Game Squad: http://retrogamesquad.libsyn.com/ Playthrough Podcast: https://playthroughpod.com/ Retromags.com: https://www.retromags.com/ Games That Weren't - https://www.gamesthatwerent.com/ Sound Effects by Ethan Johnson of History of How We Play. Copyright Karl Kuras   sega nintendo atari coleco acorn commodore c64 spectrum sinclair ql microsoft windows vision gottlieb chuck e cheese pizza time pcjr shareware pulsonic imagine mastertronic ultimate aticatac apple macintosh appleii 40 years ago: #Acorn and #Commodore soar, as #Coleco and #Atari falter, Software takes center stage in PC clone world & UK game prices hit rock bottom   These stories and more on the VGNRTM!   #c64 #zxspectrum #ql #mastertronic #sega 

    March 1994

    Play Episode Listen Later May 29, 2024 203:43


    Sega previews Saturn at CES, Commodore warns of bankruptcy & Doom brings corporate networks to their knees   These stories and many more on this episode of the VGNRTM!   This episode we will look back at the biggest stories in and around the video game industry in March 1994. As always, we'll mostly be using magazine cover dates, and those are of course always a bit behind the actual events.   Alex Smith of They Create Worlds is our cohost.  Check out his podcast here: https://www.theycreateworlds.com/ and order his book here: https://www.theycreateworlds.com/book   Get us on your mobile device: Android:  https://www.google.com/podcasts?feed=aHR0cHM6Ly92aWRlb2dhbWVuZXdzcm9vbXRpbWVtYWNoaW5lLmxpYnN5bi5jb20vcnNz iOS:  https://podcasts.apple.com/de/podcast/video-game-newsroom-time-machine   And if you like what we are doing here at the podcast, don't forget to like us on your podcasting app of choice, YouTube, and/or support us on patreon! https://www.patreon.com/VGNRTM   Send comments on Mastodon @videogamenewsroomtimemachine@oldbytes.space Or twitter @videogamenewsr2 Or Instagram https://www.instagram.com/vgnrtm Or videogamenewsroomtimemachine@gmail.com   Links: If you don't see all the links, find them here: https://www.patreon.com/posts/105189897   7 Minutes in Heaven: Mega Turrican Video Version:  https://www.patreon.com/posts/104910543     https://www.mobygames.com/game/16645/mega-turrican/   Corrections: February 1994 Ep - https://www.patreon.com/posts/february-1994-103514526 Ethan's fine site The History of How We Play: https://thehistoryofhowweplay.wordpress.com/     https://en.wikipedia.org/wiki/Nicktoons     https://en.wikipedia.org/wiki/Famicom_Disk_System   1994: Coinop goes BIG!     Edge March 1994, pg. 16   Coinop goes small     Edge March 1994, pg. 14     https://www.gamesthatwerent.com/2021/03/zool-arcade/   Daytona gets new name     Play Meter, March 1994, pg. 1   Irem shuts down arcade division     Play Meter, March 1994, pg. 1   Karaoke goes CD     https://archive.org/details/cashbox57unse_22/page/38/mode/1up?view=theater      US Rating System to be in place by Xmas     VIDEO-GAME MAKERS WILL SET UP SYSTEM FOR RATING PRODUCTS, WALL STREET JOURNAL, March 7, 1994, Monday, Section: Section B; Page 7, Column 6   UK Rating system to start in March     https://archive.org/details/AmigaFormatMagazine_201902/Amiga_Format_Issue_057_1994_03_Future_Publishing_GB/page/n21/mode/2up   3DO issues ratings system     https://archive.org/details/Electronic-Games-1994-03/page/n10/mode/1up?view=theater         https://www.mobygames.com/game/1824/hell-a-cyberpunk-thriller/cover/group-13661/cover-30908/   Current NextGen falters at CES     Edge, March 1994, pg. 6   Sega Previews Saturn     https://archive.org/details/ElectronicGamingMonthly_201902/Electronic%20Gaming%20Monthly%20Issue%20056%20%28March%201994%29/page/n57/mode/2up        Edge, March 1994, pg. 6   Nintendo fools no one with SGi demos     Edge, March 1994, pg. 6   Acclaim The Duel demo details     https://archive.org/details/Electronic-Games-1994-03/page/n9/mode/1up?view=theater     Gregory Fischbach Part 2 - Acclaim - https://www.patreon.com/posts/47720122     Gregory Fischbach Part 1 - Activision - Acclaim - https://www.patreon.com/posts/46578120   3D tool makers show wares at CES     https://archive.org/details/powerplaymagazine-1994-03/page/15/mode/1up?view=theater     https://en.wikipedia.org/wiki/Wavefront_Technologies       https://en.wikipedia.org/wiki/Softimage_3D     https://archive.org/details/powerplaymagazine-1994-03/page/17/mode/1up?view=theater   Sega of America announces 32X     MONITOR, The Irish Times, March 15, 1994, CITY EDITION, Section: EDUCATION & LIVING; Pg. Supplement Page 12         SEGA TO ENTER 32-BIT VIDEO GAME MARKET IN FALL WITH PRICE BREAK ON HARDWARE, WALL STREET JOURNAL, March 15, 1994, Tuesday, Section: Section B; Page 6, Column 4, Byline: BY DON CLARK   PSX shown to UK Devs     Edge, March 1994, pg. 13   3DO announces new licensees and PC add-on card     No Headline In Original, WALL STREET JOURNAL, March 11, 1994, Friday, Section: Section B; Page 5, Column 4     https://en.wikipedia.org/wiki/3DO_Interactive_Multiplayer#Licensed_systems   Microsoft WON'T provide an OS for Saturn     Microsoft plays down Sega video game role, Financial Times (London,England), March 10, 1994, Thursday, London, Section: International Company News; Pg. 30, Byline: By LOUISE KEHOE and MICHIYO NAKAMOTO   Crystal Dynamics signs on for Saturn development     https://archive.org/details/Electronic-Games-1994-03/page/n11/mode/1up?view=theater        https://www.mobygames.com/game/company:1281/platform:sega-saturn/sort:-date/page:1/   CD32 haralds CD revolution in UK     MONITOR, The Irish Times, March 15, 1994, CITY EDITION, Section: EDUCATION & LIVING; Pg. Supplement Page 12      Nintendo announces Super Gameboy     NINTENDO UNIT UNVEILS DEVICE, WALL STREET JOURNAL, March 15, 1994, Tuesday, Section: Section C; Page 6, Column 6   Nintendo still smug, despite share price collapse     Nintendo still at the top of its game, Despite sagging shares, firm outscores rivals in efficiency, profitability, The Nikkei Weekly (Japan), March 28, 1994, Section: INDUSTRY; Pg. 9, Byline: BY ASAKO ISHIBASHI Staff writer   Nintendo profits expected to fall by 40%     Nintendo group's pretax profit to fall 40%, daily says, Japan Economic Newswire, MARCH 31, 1994, THURSDAY, Dateline: TOKYO, March 31 Kyodo     Sega Enterprises to raise dividend, skip share split, Japan Economic Newswire, MARCH 10, 1994, THURSDAY, Dateline: TOKYO, March 10 Kyodo   Acclaim reports record earnings!     Playthings, March 1994, pg. 10   NBA Jam launch to match Mortal Kombat     NBA Jams' Wins Acclaim; TriStar's New Cover Girl, Billboard, March 19, 1994, Section: HOME VIDEO; Shelf Talk; Pg. 68, Byline: by Elleen Fitzpatrick   Midway dumps Acclaim     https://www.nytimes.com/1994/03/31/business/company-news-nintendo-licensing-deal-rocks-acclaim-s-stock.html  https://www.nytimes.com/1994/03/18/business/stocks-advance-on-good-inflation-news.html     NINTENDO'S PROJECT REALITY GAME SYSTEM GETS LIFT IN ACCORD WITH WMS INDUSTRIES, WALL STREET JOURNAL, March 31, 1994, Thursday, Section: Section B; Page 7, Column 1, Byline: BY JIM CARLTON   Sega shows off Virtua Racing on Genesis     https://archive.org/details/Electronic-Games-1994-03/page/n87/mode/1up?view=theater   Playmates Toys gets into games     https://archive.org/details/Electronic-Games-1994-03/page/n13/mode/1up?view=theater         https://www.mobygames.com/company/1481/playmates-interactive-entertainment-inc/games/   Playmates revenue drops     Playmates sales fall 10pc to $ 1.42b in saturated market, South China Morning Post (Hong Kong), March 22, 1994, Section: Business; Pg. 3, Byline: By CARRIE LEE   EA signs Shaq and Jordan     https://archive.org/details/Electronic-Games-1994-03/page/n25/mode/1up?view=theater      Commodore Australia closes down     IT'S NOT ALL DOOM AND GLOOM FOR COMMODORE; COMPUTER VISION, Sydney Morning Herald (Australia), March 21, 1994 Monday, Late Edition, Section: COMPUTERS; Pg. 50 Commodore warns of imminent bankruptcy         https://www.nytimes.com/1994/03/26/business/company-news-computer-pioneer-signals-bankruptcy-near.html?searchResultPosition=1     https://archive.org/details/amiga-computing-magazine-071/page/n11/mode/2up  https://archive.org/details/amazing-computing-magazine-1994-03/page/n81/mode/2up   VFX1 brings VR home     https://archive.org/details/Electronic-Games-1994-03/page/n13/mode/1up?view=theater         https://archive.org/details/powerplaymagazine-1994-03/page/12/mode/1up?view=theater        https://en.wikipedia.org/wiki/VFX1_Headgear  https://archive.org/details/PC-Player-German-Magazine-1994-03/page/n19/mode/2up   New World bought by NTN     https://archive.org/details/Computer_Gaming_World_Issue_116/page/n13/mode/1up?view=theater   MCA announces game studio     https://www.mobygames.com/company/1982/universal-interactive-inc/       https://archive.org/details/Electronic-Games-1994-03/page/n13/mode/1up?view=theater   Broderbund signs up affiliates     https://archive.org/details/Electronic-Games-1994-03/page/n9/mode/1up?view=theater   Rocket Science goes full Siliwood     https://archive.org/details/Computer_Gaming_World_Issue_116/page/n14/mode/1up?view=theater   Microsoft's got game     https://archive.org/details/Electronic-Games-1994-03/page/n10/mode/1up?view=theater   Newton gets games     https://archive.org/details/Electronic-Games-1994-03/page/n9/mode/1up?view=theater      Sierra goes big on CGI     https://archive.org/details/Electronic-Games-1994-03/page/n13/mode/1up?view=theater   Tsunami wants to inject you into a game     https://www.mobygames.com/game/1478/blue-force/trivia/         https://archive.org/details/Electronic-Games-1994-03/page/n11/mode/1up?view=theater   Dragon's Lair comes to CDRom     https://archive.org/details/Electronic-Games-1994-03/page/n18/mode/1up?view=theater   Shareware confusion rises     https://archive.org/details/PC-Player-German-Magazine-1994-03/page/n25/mode/2up?q=shareware        https://archive.org/details/Aktueller_Software_Markt_-_Ausgabe_1994.03/page/n5/mode/2up   Company networks get Doom-ed!     https://archive.org/details/Computer_Gaming_World_Issue_116/page/n13/mode/1up?view=theater   Microsoft announces Microsoft Network     Microsoft to test PC network, Financial Times (London,England), March 14, 1994, Monday, London, Section: International Company News; Pg. 19   IBM and Videotron team up     https://www.nytimes.com/1994/03/12/business/company-news-videotron-and-ibm-to-explore-interactive-technology.html        https://techmonitor.ai/technology/ibm_previews_its_powerpc_403ga_emebedded_microcontroller_chip        https://en.wikipedia.org/wiki/PowerPC_400#PowerPC_403        https://www.youtube.com/watch?app=desktop&v=gJaSV-oulLE        https://books.google.ca/books?id=aeQDAAAAMBAJ&pg=PA62&dq=videoway+popular+mechanics&hl=en&sa=X&ved=0ahUKEwixn-r1wrTpAhWPbs0KHbhTC6AQ6AEIKDAA#v=onepage&q=videoway%20popular%20mechanics&f=false     https://www.encyclopedia.com/books/politics-and-business-magazines/groupe-videotron-lte      Japanese recession hits Akihabara     https://www.nytimes.com/1994/03/05/world/tokyo-journal-electronics-district-hits-hard-times.html?searchResultPosition=1         Survey reveals some winners amid chilly business climate, The Daily Yomiuri, March 28, 1994, Monday        https://www.triptojapan.com/blog/akihabara-exploring-tokyo-s-electric-town   Discounting takes Japanese retail by storm     Cheap and cheerful: Changing patterns of Japanese retailing, Financial Times (London,England), March 15, 1994, Tuesday, London, Section: Pg. 24, Byline: By EMIKO TERAZONO   Rhino Group grows     Enlarged Rhino advances to Pounds 2m, Financial Times (London,England). March 4, 1994, Friday, London, Section: UK Company News; Pg. 24, Byline: By PAUL TAYLOR   UK mag publisher Impact calls it quits     THE GAMES OF CHANCE; You don't need to live in the metropolis to make a million from mags, The Guardian (London), March 10, 1994, Section: THE GUARDIAN FEATURES PAGE; Pg. 17         https://archive.org/details/zzap64-magazine-106        https://archive.org/details/amiga-force-16/page/n11/mode/2up?view=theater        https://segaretro.org/Impact_Magazines   Dark Horse Comics gets into games mag business     https://archive.org/details/max-overload-01/mode/2up       https://archive.org/details/AmigaFormatMagazine_201902/Amiga_Format_Issue_057_1994_03_Future_Publishing_GB/page/n19/mode/2up      Move over cover disks...CDs are here!     https://archive.org/details/powerplaymagazine-1994-03/page/9/mode/1up?view=theater   Multimedia Porn becomes harder to ignore     https://archive.org/details/AcornUser140-Mar94/page/n21/mode/2up        https://archive.org/details/Computer_Gaming_World_Issue_116/page/n9/mode/2up        https://archive.org/details/amiga-computing-magazine-071/page/n29/mode/2up     https://archive.org/details/PC-Player-German-Magazine-1994-03/page/n17/mode/2up   McGraw Hill publishes Best of Byte     https://www.nytimes.com/1994/03/01/science/peripherals-the-bytes-of-the-past-emerge-as-a-book.html?searchResultPosition=1       https://archive.org/details/bestofbyte0000rana   Japan buys more chips abroad     Japan, U.S. emphasize 3 sectors for foreign chips Tokyo Relieved No Guarantee Sought, The Nikkei Weekly (Japan), March 28, 1994, Section: ECONOMY; Pg. 2, Byline: BY HIROSHI NAKAMAE Staff writer      Girls need to get into games     A TOOL FOR WOMEN, A TOY FOR MEN: VIDEO GAMES HELP BOYS GET A HEAD START, WALL STREET JOURNAL, March 16, 1994, Wednesday, Section: Section B; Page 1, Column 6, Byline: BY WILLIAM M BULKELEY   Carmen Sandiego goes around the world     https://archive.org/details/powerplaymagazine-1994-03/page/8/mode/1up?view=theater       https://en.wikipedia.org/wiki/Where_in_the_World_Is_Carmen_Sandiego%3F_(game_show)#International_versions   Magic the Gathering takes gaming market by storm     Playthings, March 1994, pg. 18   Linux launched     https://twitter.com/WeAreRSGroup/status/1768186561227538885/photo/1   RIP John Candy     https://www.nytimes.com/1994/03/05/obituaries/john-candy-comedic-film-star-is-dead-of-a-heart-attack-at-43.html?searchResultPosition=7 Recommended Links:   The History of How We Play: https://thehistoryofhowweplay.wordpress.com/ Gaming Alexandria: https://www.gamingalexandria.com/wp/ They Create Worlds: https://tcwpodcast.podbean.com/ Digital Antiquarian: https://www.filfre.net/ The Arcade Blogger: https://arcadeblogger.com/ Retro Asylum: http://retroasylum.com/category/all-posts/ Retro Game Squad: http://retrogamesquad.libsyn.com/ Playthrough Podcast: https://playthroughpod.com/ Retromags.com: https://www.retromags.com/ Games That Weren't - https://www.gamesthatwerent.com/ Sound Effects by Ethan Johnson of History of How We Play. Copyright Karl Kuras

    March 1984

    Play Episode Listen Later May 18, 2024 305:35


    Pizza Time goes bust, Amiga announces a computer & Nintendo launches the VS   These stories and many more on this episode of the VGNRTM!   This episode we will look back at the biggest stories in and around the video game industry in March 1984. As always, we'll mostly be using magazine cover dates, and those are of course always a bit behind the actual events.   Alex Smith of They Create Worlds is our cohost.  Check out his podcast here: https://www.theycreateworlds.com/ and order his book here: https://www.theycreateworlds.com/book   Get us on your mobile device: Android:  https://www.google.com/podcasts?feed=aHR0cHM6Ly92aWRlb2dhbWVuZXdzcm9vbXRpbWVtYWNoaW5lLmxpYnN5bi5jb20vcnNz iOS:  https://podcasts.apple.com/de/podcast/video-game-newsroom-time-machine   And if you like what we are doing here at the podcast, don't forget to like us on your podcasting app of choice, YouTube, and/or support us on patreon! https://www.patreon.com/VGNRTM   Send comments on Mastodon @videogamenewsroomtimemachine@oldbytes.space Or twitter @videogamenewsr2 Or Instagram https://www.instagram.com/vgnrtm Or videogamenewsroomtimemachine@gmail.com   Links: If you don't see all the links, find them here: https://www.patreon.com/posts/march-1984-104469980   7 Minutes in Heaven: Dolphin's Rune/Dolphin's Pearl Video Version:  https://www.patreon.com/posts/104389483     https://www.mobygames.com/game/21190/the-dolphins-pearl/     Game Manual: https://archive.org/details/c64man_dolphins-rune     Ecco the Dolphin 7 Minutes in Heaven: https://www.patreon.com/posts/7-minutes-in-80192007 Corrections: February 1984 Ep - https://www.patreon.com/posts/february-1984-102404099 Ethan's fine site The History of How We Play: https://thehistoryofhowweplay.wordpress.com/     https://www.newspapers.com/article/the-san-francisco-examiner-la-pinball-or/145438040/     https://www.newspapers.com/article/the-san-francisco-examiner-san-francisco/145438150/     https://en.wikipedia.org/wiki/Capacitance_Electronic_Disc     https://www.mobygames.com/game/38079/cosmic-chasm/     https://www.mobygames.com/game/82890/cube-quest/     https://en.wikipedia.org/wiki/Tomy_Tutor     https://retrocomputing.stackexchange.com/a/15340     https://en.wikipedia.org/wiki/Intel_80186#In_personal_computers   1974: Atari introduces Gran Track 10     https://archive.org/details/cashbox35unse_37/page/58/mode/1up?view=theater         https://archive.org/details/cashbox35unse_38/page/54/mode/1up?view=theater     https://archive.org/details/cashbox35unse_36/page/52/mode/2up     https://www.youtube.com/watch?v=KYcNvAAeu6k     https://www.facebook.com/100057102354061/videos/1111919918819701/   Wurlitzer ends manufacturing     https://archive.org/details/cashbox35unse_37/page/59/mode/1up?view=theater     https://archive.org/details/cashbox35unse_35/page/44/mode/1up?view=theater     https://en.wikipedia.org/wiki/Wurlitzer   1984: Laserdisc games galore!     https://archive.org/details/198403VideoGamesExpress/mode/1up        Play Meter 15th, 1984, pg. 56     Replay March 1984, pg. 10     https://www.dragons-lair-project.com/games/   Centuri turns it around     No Headline In Original, PR Newswire, March 14, 1984, Wednesday, Dateline: HIALEAH, Fla., March 14   The battle begins with Sente vs. VS!     Replay March 1984, pg. 10     https://sergiostuff.com/category/nintendo-vs-dualsystem/     https://www.arcade-museum.com/Videogame/punch-out   Exidy goes interchangeable     Replay March 1984, pg. 10     https://en.wikipedia.org/wiki/Exidy#First_Star_Software_games     https://www.classicarcademuseum.org/exidy-max-a-flex-system     https://www.arcade-museum.com/Videogame/boulder-dash--data   Bills pile up at Pizza Time     Company Deferring Some Debts, The Associated Press, March 9, 1984, Friday, PM cycle, Section: Business News, Byline: By LORETTA NOFFSINGER, Associated Press Writer         Bankruptcy Threat Issued, The Associated Press, March 16, 1984, Friday, AM cycle   Pizza Time Theater enters Chapter 11     Curtains for the Pizza Time Theatre, Financial Times (London,England), March 30, 1984, Friday, Section: SECTION I; Pg. 18, Byline: By Louise Kehoe in San Francisco     Joneva Barry - Chuck E. Cheese, Kadabrascope - https://www.patreon.com/posts/joneva-barry-e-101938460     Roger Hector - Atari, Disney, Sega, Namco, Sente - https://www.patreon.com/posts/72058794     Owen Rowley - Chuck E Cheese, Autodesk - https://www.patreon.com/posts/owen-rowley-88533133   Bally buys Sente     BALLY-MANUFACTURING; Acquires Sente Technologies Division of Pizza Time Theatre Inc., Business Wire, March 29, 1984, Thursday   Chip shortage looms     Play Meter March 1st, 1984, pg. 16         Jay Balakrishnan - HESWare, Radical, Dynamics, Solid State Software - https://www.patreon.com/posts/jay-balakrishnan-103071267   Goldman Sachs quantifies the Crash     https://archive.org/details/computer-entertainer-2-12/page/182/mode/1up?view=theater      Battle for Warner is over...     Warner buys back Murdoch's stake with aid from Chris-Craft, Financial Times (London,England),  March 19, 1984, Monday, Section: SECTION I; Pg. 16, Byline: BY WILLIAM HALL IN NEW YORK     https://archive.org/details/masterofgamestev00bruc   Atari cuts another 200     Atari cuts jobs in restructuring, Financial Times (London,England), March 21, 1984, Wednesday, Section: SECTION II; International Companies; Pg. 19, Byline: BY LOUISE KEHOE IN SAN FRANCISCO     A Year After Layoffs, Atari Foresees Better Times in '84, The Associated Press, March 11, 1984, Sunday, BC cycle   Coleco losses dwarf expectations     COLECO LOSES $35 MILLION IN QUARTER, The New York Times, March 8, 1984, Thursday, Late City Final Edition, C, Section: Section D; Page 1, Column 3; Financial Desk, Byline: By DAVID E. SANGER         https://www.nytimes.com/1984/03/08/business/coleco-loses-35-million-in-quarter.html   Coleco announces massive layoffs     No Headline In Original, The Associated Press, March 28, 1984, Wednesday, AM cycle, Section: Business News, Byline: By S.W. BELL, AP Business Writer, Dateline: AMSTERDAM, N.Y.   Massive losses can't bring Mattel's spirits down     Mattel, Despite $171 Million Loss, Optimistic About Future, The Associated Press, March 15, 1984, Thursday, AM cycle, Byline: By ROGER GILLOTT, AP Business Writer        Mattel reaches new financing agreement with creditor banks, Financial Times (London,England), March 15, 1984, Thursday, Section: SECTION II; International Companies; Pg. 27, Byline: BY PAUL TAYLOR IN NEW YORK   Intellivision reborn!     https://archive.org/details/computer-entertainer-2-12/page/179/mode/1up?view=theater     https://en.wikipedia.org/wiki/Revco     https://en.wikipedia.org/wiki/Intellivision#INTV_Corporation_(1984%E2%80%931990)   2600 goes to Turkey     ATARI; Signs agreement with Turkish firm to manufacture and distribute video game products in Turkey, Business Wire, March 20, 1984, Tuesday  https://www.reddit.com/r/TheCinemassacre/comments/1afkuz2/the_first_atari_2600_commercial_in_turkey_80s/        http://www.atariboxed.com/index.php?go=output&sort=T1.Modul_Complete_Title,%20T1.Modul_Complete_Model,%20T1.Modul_Complete_TV,%20T1.Modul_Complete_Label&dir=DESC&rows_per_page=50&select_system=1&select_company=49   Odyssey RIP     Pioneer Home Video Game Is Dropped, The Associated Press, March 20, 1984, Tuesday, AM cycle, Byline: By TOM EBLEN, Associated Press Writer First Home Video-Game Maker Calling It Quits, The Associated Press, March 21, 1984, Wednesday, PM cycle, Byline: By TOM EBLEN, Associated Press Writer   Nintendo may show off console at summer CES     https://archive.org/details/computer-entertainer-2-12/page/182/mode/1up?view=theater      Goodbye Video Game Update including Computer Entertainer...     https://archive.org/details/computer-entertainer-2-12/mode/1up?view=theater     https://archive.org/details/electronic-fun-with-computers-and-games-volume-2-number-5-march-1984/page/4/mode/1up?view=theater     https://archive.org/details/Electronic_Games_Volume_02_Number_12_1984-03_Reese_Communications_US/page/n5/mode/2up     Julian 'Jaz' Rignall - Computer and Video Games, ZZAP!64, Mean Machines, Future Publishing, Virgin, IGN  - https://www.patreon.com/posts/julian-jaz-and-97565043     Jerry Wolosenko - Synapse - https://www.patreon.com/posts/42014024   Amiga announces 68000 based home computer     Infoworld March 26, 1984, pg. 13     Infoworld March 19, 1984 pg. 20     https://www.landley.net/history/mirror/atari/museum/mickey.html     https://theretrohour.com/amstrad-cpc-40th-anniversary-with-roland-perry-pt-1-the-retro-hour-ep425/   Mac distribution widens     Infoworld March 26, 1984, pg. 11     Infoworld March 26, 1984, pg. 16   Apple IIx rumors begin     https://archive.org/details/computer-entertainer-2-12/page/184/mode/1up?view=theater         https://en.wikipedia.org/wiki/Apple_IIGS     https://archive.org/details/Creative_Computing_1984-03/page/n43/mode/2up   Intel licenses chip designs to Sanyo     BOTH 8- AND 16-BIT MODELS; Tokyo Sanyo will make Intel-compatible MPUs, The Japan Economic Journal, March 13, 1984, Section: ELECTRICALS & ELECTRONICS; Pg. 9   Commodore and IBM become Intel licensees     https://www.nytimes.com/1984/03/10/business/ibm-is-licensed-to-makeintel-chip.html?searchResultPosition=1   https://archive.org/details/popular-computing-weekly-1984-03-15/mode/1up?view=theater     Don Greenbaum - Commodore - https://www.patreon.com/posts/don-greenbaum-67077078   Commodore goes brit     https://archive.org/details/popular-computing-weekly-1984-03-29/page/n4/mode/1up?view=theater         https://www.youtube.com/watch?v=sHJ6vVxJLlQ   IBM slashes PC prices in Europe     Infoworld March 26, 1984, pg. 11     Creative Computing reviews the TS 2068         https://archive.org/details/Creative_Computing_1984-03/page/n93/mode/2up   Timex calls it quits     https://archive.org/details/popular-computing-weekly-1984-03-01/mode/1up?view=theater        InfoWorld March 19, 1984 pg. 16   Sinclair admits QL is a mess     https://archive.org/details/popular-computing-weekly-1984-03-08/mode/1up?view=theater        https://archive.org/details/popular-computing-weekly-1984-03-15/page/n4/mode/1up?view=theater        https://archive.org/details/popular-computing-weekly-1984-03-29/page/n31/mode/1up?view=theater     https://archive.org/details/popular-computing-weekly-1984-03-22/page/n4/mode/1up?view=theater   QL peripheral makers multiply     https://archive.org/details/popular-computing-weekly-1984-03-29/page/n4/mode/1up?view=theater   Developers abandon QL for CPC     https://archive.org/details/popular-computing-weekly-1984-03-15/mode/1up?view=theater   Sir Clive's portable TV impresses     https://archive.org/details/popular-computing-weekly-1984-03-29/page/n15/mode/1up?view=theater        https://en.wikipedia.org/wiki/TV80   Sinclair EV to be made by Hoover     https://archive.org/details/popular-computing-weekly-1984-03-08/page/n4/mode/1up?view=theater   Imagine begins Bandersnatch and Psyclapse ad blitz     https://archive.org/details/computer-and-videogames-029/page/n153/mode/2up   Imagine bungles deal     https://archive.org/details/popular-computing-weekly-1984-03-08/mode/1up?view=theater        http://redparsley.blogspot.com/2016/08/input-magazine-retrospective.html        https://archive.org/details/Input_Vol_1_No_01_1997_Marshall_Cavendish_GB      Imagine announces price cut     https://archive.org/details/popular-computing-weekly-1984-03-08/page/n2/mode/1up?view=theater       https://archive.org/details/Big_K_Issue_03_1984_Jun/page/n15/mode/2up   Bug Byte won't give up on Miner Willie     https://archive.org/details/popular-computing-weekly-1984-03-22/page/n4/mode/1up?view=theater        https://www.gamesthatwerent.com/gtw64/mattie-goes-mining/   Novotrade details     First All-Hungarian Stock Corporation Ventures Into Video Gaming, The Associated Press, March 3, 1984, Saturday, BC cycle, Byline: By ROLAND PRINZ, Associated Press Writer     https://www.stayforever.de/2024/04/ddr-computer-sft-14/     https://www.ddr-museum.de/de/blog/2020/genex-geschenkdienst     https://de.wikipedia.org/wiki/Genex     https://archive.org/details/genexhauptkatalog1986   Hudsonsoft goes Speccy     https://archive.org/details/popular-computing-weekly-1984-03-29/mode/1up?view=theater        https://www.mobygames.com/game/company:1360/platform:zx-spectrum/sort:-date/page:1/     https://www.mobygames.com/game/19608/cannon-ball/   Geoff Crammond takes to the skies     https://archive.org/details/popular-computing-weekly-1984-03-29/page/n6/mode/1up?view=theater        https://www.youtube.com/watch?v=MVNAippFbAs     https://www.mobygames.com/person/6244/geoffrey-j-crammond/   Mythos puts Karsten Köper on the map     https://archive.org/details/atari-club-magazin-1984-3/page/6/mode/2up        https://archive.org/details/atari-club-magazin-1984-3/page/10/mode/2up        http://thethalionsource.w4f.eu/Artikel/Mythos.htm   XOR brings Football Manager to the gridiron     Infoworld March 12, 1984, pg. 22        https://www.mobygames.com/company/1848/xor-corporation/   Palace software to leverage movie licenses     https://archive.org/details/home-computing-weekly-052   Enter the 'bookware'     https://archive.org/details/Acorn_User_Number_020_1984-03_Adn-Wesley_GB/page/n7/mode/2up     https://worldofspectrum.net/publisher/11213/        https://archive.org/details/popular-computing-weekly-1984-03-08/page/n4/mode/1up?view=theater   Addison-Wesley launches line of games for girls     Infoworld March 26, 1984, pg. 20        https://www.youtube.com/watch?v=fsgYqUjtPj8        https://www.mobygames.com/company/23943/rhiannon-software/        https://www.wearelivinginthefuture.com/p/space-girls-gaming-obsolescence        https://archive.org/details/wozaday_Lauren_of_the_25th_Century   Angelsoft founded     https://archive.org/details/computer-entertainer-2-12/page/190/mode/1up?view=theater        https://www.mobygames.com/company/1107/angelsoft-inc/   Synergistic abandons publishing     https://archive.org/details/Electronic_Games_Volume_02_Number_12_1984-03_Reese_Communications_US/page/n13/mode/2up   Lotus goes for integration     https://archive.org/details/byte-magazine-1984-03/page/n10/mode/1up?view=theater        https://en.wikipedia.org/wiki/Lotus_Symphony_(MS-DOS)     http://oldvcr.blogspot.com/2021/08/the-commodore-plus4-3-plus-1-and.html        https://archive.org/details/Ahoy_Issue_03_1984-03_Ion_International_US/page/n9/mode/2up   Egghead Softwear is slashing prices     https://archive.org/details/Creative_Computing_1984-03/page/n205/mode/2up   Comptiq brings US games to Japan     Comptique will market U.S.-made game packages, The Japan Economic Journal, March 13, 1984, Section: SPECIAL U.S. SECTION; Pg. 13         https://www.mobygames.com/company/6942/comptiq/        https://en.wikipedia.org/wiki/Comptiq   MSX looks to be a dud     https://archive.org/details/home-computing-weekly-052/page/n31/mode/2up   Sega to export 70,000 SC300's     Personal computers, The Japan Economic Journal, March 6, 1984, Section: NEWS PACKAGE; Pg. 18   MAX RIP     Commodore withdraws from toy business, The Japan Economic Journal, March 13, 1984, Section: SERVICE/LEISURE/FOOD; Pg. 18   Robotron ships with dual controller holder     https://archive.org/details/computer-entertainer-2-12/page/184/mode/1up?view=theater        https://forums.atariage.com/topic/166814-robotron-dual-controller-holder/   Violence in Gaming debate comes to the C64     https://archive.org/details/Video_Games_Volume_2_Number_06_1984-03_Pumpkin_Press_US/page/n77/mode/2up         https://www.youtube.com/watch?v=tqPymlvBrSA      Alladin's Castle finally beats Mesquite     Play Meter 15th, 1984, pg. 13   Computer hacking laws proposed     https://archive.org/details/home-computing-weekly-053/page/n15/mode/2up   Piracy has Apple in a tizzy     No Headline In Original, United Press International, March 10, 1984, Saturday, PM cycle   Japanese Industry backs MITI     KEIDANREN SUPPORTS MITI'S SOFTWARE PROTECTION BILL, Copyright 1984 Jiji Press Ltd.Jiji Press Ticker Service, MARCH 13, 1984, TUESDAY        https://www.keidanren.or.jp/en/profile/pro001.html   Video Nasties Bill gets games amendment     https://archive.org/details/popular-computing-weekly-1984-03-22/page/n4/mode/1up?view=theater        https://en.wikipedia.org/wiki/Video_Recordings_Act_1984   UK Libraries clash with software publishers     https://archive.org/details/popular-computing-weekly-1984-03-29/mode/1up?view=theater      Are computer graphics art?     https://www.nytimes.com/1984/03/27/science/colorful-graphics-aren-t-for-everybody.html        https://blisscast.wordpress.com/2023/10/17/mindset-computer-vyper-game/         https://en.wikipedia.org/wiki/Mindset_(computer)   Smart devices invade homes     A Year After Layoffs, Atari Foresees Better Times in '84, The Associated Press, March 11, 1984, Sunday, BC cycle       https://www.nytimes.com/1984/03/08/garden/the-digital-revolution-breeds-smart-new-appliances.html   Seiko introduces the smartwatch     https://archive.org/details/byte-magazine-1984-03/page/n10/mode/1up?view=theater        https://www.namokimods.com/en-eu/blogs/namokitimes/seiko-originals-the-uc-2000-a-smartwatch-from-1984   RIP Mike Kogan     Replay March 1984, pg. 10     https://en.wikipedia.org/wiki/Michael_Kogan Recommended Links:   The History of How We Play: https://thehistoryofhowweplay.wordpress.com/ Gaming Alexandria: https://www.gamingalexandria.com/wp/ They Create Worlds: https://tcwpodcast.podbean.com/ Digital Antiquarian: https://www.filfre.net/ The Arcade Blogger: https://arcadeblogger.com/ Retro Asylum: http://retroasylum.com/category/all-posts/ Retro Game Squad: http://retrogamesquad.libsyn.com/ Playthrough Podcast: https://playthroughpod.com/ Retromags.com: https://www.retromags.com/ Games That Weren't - https://www.gamesthatwerent.com/ Sound Effects by Ethan Johnson of History of How We Play. Copyright Karl Kuras   chuck e cheese   atari   commodore   commodore 64   ecco   dolphin's pearl   dolphin's rune   nintendo   nes   famicom   vs   amiga   appleii   palace   retro   video games   alladins castle   robotron   commodore max   addison-wesley   rhiannon software   bookware   thalion   geoff crammond   novotrade   hudsonsoft   spectrum   ql   amstrad   imagine   sinclair   timex   intel   pc clones   odyssey   magnavox   coleco   intellivision   exidy   laserdisc   dragon's lair

    Michael Hengst Part 2: Trickwerk, Jowood, Retro Gamer, Flying Fishkopp

    Play Episode Listen Later May 13, 2024 137:58


    The history of 80s and 90s game magazines is filled with big names like Computer Gaming World, Weekly Famitsu, Computer and Video Games, Micromania, and, a name that makes German speaking gamers of a particular vintage extremely nostalgic, Power Play. In this second part of our interview, Michael tells us how he left Power Play to join a major German games publisher, founded a hint guide and magazine publisher of his own making guides of Eidos' Tomb Raider series and Nintendo's Legend of Zelda Majoras Mask, before becoming a freelance producer for games around the world.  We also discuss the ever changing games landscape, evolving business models and his return to  writing about games for the German edition of Retro Gamer magazine and games news website Gamers Global. Recorded: January-February 2024 Get us on your mobile device: Android:  https://www.google.com/podcasts?feed=aHR0cHM6Ly92aWRlb2dhbWVuZXdzcm9vbXRpbWVtYWNoaW5lLmxpYnN5bi5jb20vcnNz iOS:      https://podcasts.apple.com/de/podcast/video-game-newsroom-time-machine And if you like what we are doing here at the podcast, don't forget to like us on your podcasting app of choice, YouTube, and/or support us on patreon! https://www.patreon.com/VGNRTM Send comments on twitter @videogamenewsr2 Or Instagram https://www.instagram.com/vgnrtm Or videogamenewsroomtimemachine@gmail.com Links Video version of this episode: https://www.patreon.com/posts/michael-hengst-2-99546529 Michael Hengst Interview Part 1:  https://www.patreon.com/posts/michael-hengst-1-98828923 https://de.wikipedia.org/wiki/Bomico https://en.wikipedia.org/wiki/Rainbow_Arts Das Trickwerk company website - https://web.archive.org/web/20020523194549/http://www.dastrickwerk.de/ Games and More magazine - http://www.kultmags.com/mags.php?folder=R2FtZXMgYW5kIE1vcmU= Majora's Mask Strategy Guide, German - https://archive.org/details/spieleberater_zeldaMM/page/n2/mode/1up?view=theater News about Das Trickwerk insolvency - https://kress.de/news/beitrag/64369-grundsolide-sollte-so-eine-auflagenmeldung-sein-und-nicht-wacklig-und-windschief-weshalb-diese-farbige-metapher-nun-es-geht-um-das-segment-der-bauzeitschriften-wolfgang-kriwan-gesch-ftsf-hrer-des-fellbacher-fachschriften-verlags-u-a-quot-bauen-quot-quot-bauen-amp-renovieren-quot-quot-junge-h-user-quot-legte-beim-studium-der-aktuellen-ivw-auflagen-quartalsmeldungen-die-stirn-in-falten-w-hrend-die-fachschriften-zeitschrift-quot-althaus-moderni.html https://www.mobygames.com/company/1546/jowood-entertainment-ag/ https://www.mobygames.com/person/90376/michael-hengst/ https://www.mobygames.com/company/14422/gameforge-productions-gmbh/ https://thewaltdisneycompany.com/disney-and-epic-games-fortnite/ https://www.retro-gamer.de/ https://www.gamersglobal.de/ https://www.gamersglobal.de/meinung/der-fixer#comment-2999823 Copyright Karl Kuras

    February 1994

    Play Episode Listen Later May 4, 2024 172:46


    The world goes ga-ga over game violence; Sega reports horrible losses & Doom redefines PC gaming! These stories and many more on this episode of the VGNRTM This episode we will look back at the biggest stories in and around the video game industry in February 1994.  As always, we'll mostly be using magazine cover dates, and those are of course always a bit behind the actual events. Alex Smith of They Create Worlds is our cohost.  Check out his podcast here: https://www.theycreateworlds.com/ and order his book here: https://www.theycreateworlds.com/book Get us on your mobile device: Android:  https://www.google.com/podcasts?feed=aHR0cHM6Ly92aWRlb2dhbWVuZXdzcm9vbXRpbWVtYWNoaW5lLmxpYnN5bi5jb20vcnNz iOS:      https://podcasts.apple.com/de/podcast/video-game-newsroom-time-machine And if you like what we are doing here at the podcast, don't forget to like us on your podcasting app of choice, YouTube, and/or support us on patreon! https://www.patreon.com/VGNRTM Send comments on Mastodon @videogamenewsroomtimemachine@oldbytes.space Or twitter @videogamenewsr2 Or Instagram https://www.instagram.com/vgnrtm Or videogamenewsroomtimemachine@gmail.com Links: If you don't see all the links, find them here: https://www.patreon.com/posts/103514526 7 Minutes in Heaven: Batman The Animated Series Video Version:  https://www.patreon.com/posts/103482653     https://www.mobygames.com/game/5525/batman-the-animated-series/ Corrections: January 1994 Ep - https://www.patreon.com/posts/january-1994-100523595 Ethan's fine site The History of How We Play: https://thehistoryofhowweplay.wordpress.com/     https://ko-fi.com/post/PC-FX-Sales-W7W1SYM97     https://archive.org/details/AtariCorporationAnnualReport1994 1994: Atari launches showcase 33     https://archive.org/details/cashbox57unse_18/page/33/mode/1up Taito goes 3D     Sanyo Links With Taito On 3-D Video Game System, Newsbytes News Network, February 23, 1994 Aussie's launch game regulations     CRACKDOWN ON VIDEO GAMES, COURIER-MAIL, February 15, 1994 Tuesday British politicians target sex and violence in games and anime     British politicians try to curb Japanese 'manga', Japan Economic Newswire, FEBRUARY 17, 1994, THURSDAY Knesset bill calls for game censorship     KNESSET BRIEFS, The Jerusalem Post, February 17, 1994, Thursday, NEWS; Pg. 14 Singapore moves to ban games     Ban on video games with too much violence and sex, Agence France Presse -- English, February 19, 1994 08:02 Eastern Time Video game violence scare reaches China      JOJO MOYES reports on recent allegations linking brutality and pornography in video games and real life violence., South China Morning Post (Hong Kong), February 20, 1994, Sunday Edition; Pg. 4 Sega takes the lead!     Sega gains in key video-game segment, United Press International, February 14, 1994, Monday, BC cycle Sega enters electronics market     Sega to break into electronic notebook market, Japan Economic Newswire, FEBRUARY 14, 1994, MONDAY         Sega Moves Into Electronic Toys;  Lead Item Is a Learning Aid, Pico, A Hit Among Japanese Preschool Set ADWEEK, February 14, 1994, All Southeast EditionSouthwest EditionWestern Advertising News Edition, Section: CLIENT NEWS         https://segaretro.org/IR_7000_Communicator Howard Lincoln becomes Chairman of the Board     Howard Lincoln appointed chairman of the board of Nintendo of America, Inc., Business Wire, February 15, 1994, Tuesday          NINTENDO NAMES NEW CHIEF IN COMEBACK BID, Charleston Gazette (West Virginia), February 16, 1994, Wednesday, Section: News; Pg. P2D     Nintendo plots leap over Sega, USA TODAY, February 16, 1994, Wednesday, FINAL EDITION, Section: MONEY; Pg. 1B Sega drops forecasts     Nikkei closes week on a higher note, Financial Times (London,England), February 19, 1994, Saturday, London; Section: World Stock Markets (Asia Pacific); Pg. 19         Sega blames strong yen for decline; Analysts say competition has eaten into margins, The Independent (London), February 19, 1994, Saturday, Section: BUSINESS & CITY PAGE; Page 19.        Sega sounds losses warning, Evening Standard (London), February 18, 1994, Section: Pg. 33     Soaring Sega grounded by European slump; Stock Tumbles 25% On Earnings Outlook, The Nikkei Weekly (Japan), February 7, 1994, Section: INDUSTRY; Pg. 9      Nintendo workers first to feel NAFTA     NAFTA claims first U.S. victims: Nintendo takes Seattle plant south, The Vancouver Sun (British Columbia), February 7, 1994, Monday, FINAL EDITION, Section: BUSINESS; Pg. D9, Byline: SEATTLE POST-INTELLIGENCER Sega to beef up overseas production     Sega to step up overseas production, Japan Economic Newswire, FEBRUARY 25, 1994, FRIDAY Sony gathers devs     Japan - Sony Links With 200 Video Game Software Firms,Newsbytes, February 1, 1994, Tuesday Nintendo disses CDs     "Experts baffled by break-ins on Internet, St. Petersburg Times (Florida), February 13, 1994, Sunday, City Edition, BUSINESS; TECH TALK; Pg. 9H; DIGEST        Nintendo announces long-awaited format for Project Reality; 64-bit state-of- the-art video game system will employ the fastest storage media available, Business Wire. February 10, 1994, Thursday"     Nintendo intends to play with solid state over CD-ROM, The Vancouver Sun (British Columbia), February 12, 1994, Saturday, FINAL EDITION, Section: BUSINESS; Pg. H3, Byline: N.Y. TIMES NEWS SERVICE     https://vgprintads.tumblr.com/post/77390106108/strider-genesismega-drive-simpsons     https://en.wikipedia.org/wiki/Nintendo_64 3DO slashes prices     3DO cuts price on multiplayer, United Press International, February 22, 1994, Tuesday, BC cycle           Matsushita cuts price of new video game, The Daily Yomiuri, February 19, 1994, Saturday      Matushita buys into Interplay     Universal Studios Parent Teams Up With Video, Computer Game Outfit, Associated Press Worldstream, February 10, 1994, Thursday 21:47 Eastern Time, Section: Financial pages Laseractive goes 3D     http://videogamekraken.com/laseractive-by-pioneer-corporation        Pioneer Develops 3-D Software For Laser Disk Player, Newsbytes, February 23, 1994, Wednesday         https://www.lddb.com/laserdisc/44971/PEASJ1012/3D-Museum        https://youtu.be/bF2Y6v6GXhE?si=ZV-wsiG4HRiwZhaw    NEC launches Laseractive     https://archive.org/details/ElectronicGamingMonthly_201902/Electronic%20Gaming%20Monthly%20Issue%20055%20%28February%201994%29/page/n81/mode/1up?view=theater Sega looks to license Saturn tech     https://archive.org/details/PC-Player-German-Magazine-1994-02/page/n17/mode/2up      Court dismisses Fairchild claims     Nintendo wins patent infringement ruling; federal judge dismisses Fairchild, Semiconductor lawsuit, Business Wire, February 17, 1994, Thursday       https://patents.google.com/patent/US4095791A/en        https://en.wikipedia.org/wiki/Super_Nintendo_Entertainment_System_Game_Pak#Design_change Commodore takes on Sega         Amiga Format, Feb. 1994, pg. 10 Sega announces CDX     https://archive.org/details/ElectronicGamingMonthly_201902/Electronic%20Gaming%20Monthly%20Issue%20055%20%28February%201994%29/page/n61/mode/1up?view=theater        https://segaretro.org/Sega_Multi-Mega JVC to launch X-Eye     https://segaretro.org/Wondermega        https://archive.org/details/ElectronicGamingMonthly_201902/Electronic%20Gaming%20Monthly%20Issue%20055%20%28February%201994%29/page/n61/mode/1up?view=theater Sonic goes Third     Release of the new "Sonic the Hedgehog 3" takes country by storm, Wednesday, Feb. 2     Sega celebrates "Hedgehog Day" with release of "Sonic 3", Business Wire, February 2, 1994, Wednesday         https://en.wikipedia.org/wiki/Sonic_the_Hedgehog_3#Release Nintendo goes big on Ken Griffey promotion     Nintendo's promotional grand slam; limited-edition Griffey baseball card, available with new Nintendo video game, Business Wire, February 28, 1994, Monday Nintendo doesn't like vowels     https://archive.org/details/ElectronicGamesLC2/Electronic%20Games%20LC2%20Issue%2017%20%28February%201994%29/page/n117/mode/1up?view=theater Viacom goes multimedia     https://archive.org/details/ElectronicGamesLC2/Electronic%20Games%20LC2%20Issue%2017%20%28February%201994%29/page/n11/mode/1up?view=theater      Viacom's win only a start Much lies ahead in merging companies, The Atlanta Journal and Constitution, February 16, 1994, Wednesday, Section: BUSINESS; Section F; Page 1 Acclaim shows off animation system     https://archive.org/details/ElectronicGamesLC2/Electronic%20Games%20LC2%20Issue%2017%20%28February%201994%29/page/n13/mode/1up?view=theater         https://youtu.be/qgsyw9r-sc4?si=mOi8bIyDF6nM39G7     Gregory Fischbach Part 2 - Acclaim - https://www.patreon.com/posts/47720122 Core goes it alone     https://archive.org/details/ElectronicGamesLC2/Electronic%20Games%20LC2%20Issue%2017%20%28February%201994%29/page/n13/mode/1up?view=theater Game makers go after Chinese pirates     Mainland Super Marios upset overseas video-game makers, South China Morning Post (Hong Kong), February 19, 1994, Business; Pg. 1     https://www.kotaku.com.au/2013/11/the-chinese-gaming-console-with-the-jackie-chan-seal-of-approval/     Microsoft wants further action against fakers, South China Morning Post (Hong Kong), February 22, 1994, Business; Pg. 1 MAS Systems brings arcade controls into the home     https://archive.org/details/ElectronicGamingMonthly_201902/Electronic%20Gaming%20Monthly%20Issue%20055%20%28February%201994%29/page/n63/mode/1up?view=theater     https://kotaku.com/arcade-stick-pioneers-die-in-tragic-accident-1846700437 Doom gets reviewed     https://archive.org/details/PC-Player-German-Magazine-1994-02/page/n3/mode/2up        https://archive.org/details/PC-Player-German-Magazine-1994-02/page/n35/mode/2up     https://archive.org/details/PC-Player-German-Magazine-1994-02/page/n43/mode/2up Artist Graphics brings 3D acceleration to the PC     https://archive.org/details/Computer_Gaming_World_Issue_115/page/n9/mode/2up        https://www.youtube.com/watch?v=XmKKyiTCWNc  https://www.youtube.com/watch?v=xONCBNipb8k        Master your games with the Games Master     https://archive.org/details/PC-Player-German-Magazine-1994-02/page/n17/mode/2up       https://archive.org/details/Computer_Gaming_World_Issue_123/page/n151/mode/1up?q=master&view=theater     https://archive.org/details/PC-Player-German-Magazine-1994-02/page/n31/mode/2up A1200 CD drive a no go     https://archive.org/details/amiga-computing-magazine-070/page/n10/mode/1up     https://archive.org/details/amiga-computing-magazine-070/page/n13/mode/1up Xplora 1 released     https://www.mobygames.com/game/11394/xplora-1-peter-gabriels-secret-world/      https://archive.org/details/cashbox57unse_20/page/26/mode/1up?view=theater     https://www.youtube.com/watch?v=y7EKnhIG6zY&list=PLqIy1v23IZFyTQUIdgVecQ0so94iiF48z Aris goes MPEG     https://archive.org/details/ElectronicGamesLC2/Electronic%20Games%20LC2%20Issue%2017%20%28February%201994%29/page/n11/mode/1up?view=theater     https://archive.org/details/ElectronicGamesLC2/Electronic%20Games%20LC2%20Issue%2017%20%28February%201994%29/page/n11/mode/1up?view=theater Microprose's international offices go un-renamed     https://archive.org/details/PC-Player-German-Magazine-1994-02/page/n17/mode/2up Thalion loses key talent     Amiga Format, Feb. 1994, pg. 10     https://en.wikipedia.org/wiki/Thalion_Software Apple announces entry into settop box market     BUSINESS IN BRIEF Apple plans interactive device for TV sets, The Atlanta Journal and Constitution, February 11, 1994, Friday, BUSINESS; Section D; Page 3     Japan's Pioneer, U.S. Oracle Corp. Announce Multimedia Tie-up, Associated Press Worldstream, February 16, 1994, Wednesday 04:35 Eastern Time HP licenses CD32     https://archive.org/details/amiga-computing-magazine-070/page/n13/mode/1up Atari ST User reviews The Whole Internet     https://archive.org/details/wholeinternetuse00krol/mode/2up        https://archive.org/details/Atari_ST_User_Issue_097_1994-02_Europress_GB/page/n89/mode/2up      Recommended Links: The History of How We Play: https://thehistoryofhowweplay.wordpress.com/ Gaming Alexandria: https://www.gamingalexandria.com/wp/ They Create Worlds: https://tcwpodcast.podbean.com/ Digital Antiquarian: https://www.filfre.net/ The Arcade Blogger: https://arcadeblogger.com/ Retro Asylum: http://retroasylum.com/category/all-posts/ Retro Game Squad: http://retrogamesquad.libsyn.com/ Playthrough Podcast: https://playthroughpod.com/ Retromags.com: https://www.retromags.com/ Games That Weren't - https://www.gamesthatwerent.com/ Sound Effects by Ethan Johnson of History of How We Play. Copyright Karl Kuras  

    Michael Hengst - Part 1: Power Play

    Play Episode Listen Later Apr 29, 2024 77:38


    The history of 80s and 90s game magazines is filled with big names like Computer Gaming World, Weekly Famitsu, Computer and Video Games, Micromania, and, a name that makes German speaking gamers of a particular vintage extremely nostalgic, Power Play. Michael Hengst was a mainstay at the mag and gives us a fascinating insight into how the business worked, how games were reviewed, and sets up a career in the industry that lasts to this day. Recorded: January-February 2024   Get us on your mobile device: Android:  https://www.google.com/podcasts?feed=aHR0cHM6Ly92aWRlb2dhbWVuZXdzcm9vbXRpbWVtYWNoaW5lLmxpYnN5bi5jb20vcnNz iOS:      https://podcasts.apple.com/de/podcast/video-game-newsroom-time-machine   And if you like what we are doing here at the podcast, don't forget to like us on your podcasting app of choice, YouTube, and/or support us on patreon! https://www.patreon.com/VGNRTM   Send comments on twitter @videogamenewsr2 Or Instagram https://www.instagram.com/vgnrtm Or videogamenewsroomtimemachine@gmail.com   Links Video version of the interview: https://www.patreon.com/posts/michael-hengst-1-98828923 https://www.c64-wiki.com/wiki/Power_Play https://de.wikipedia.org/wiki/Markt%2BTechnik_VerlagDungeon Master Walkthrough - https://amr.abime.net/issue_1951_pages  pg. 47 Michael's first issue of Power Play, March 1989 - http://www.kultmags.com/mags.php?folder=UG93ZXIgUGxheS8xOTg5 Advanced Military Commander write-up - https://www.kultboy.com/index.php?site=t&id=7179 https://www.mobygames.com/game/44860/advanced-daisenryaku-doitsu-dengeki-sakusen/screenshots/ German "Index" explained - https://usk.de/en/the-usk/faqs/what-is-the-index/ Super Mario All Stars Review - https://www.kultboy.com/index.php?site=t&id=4091&s=2  https://de.wikipedia.org/wiki/Computer_Bild_Spiele   Copyright Karl Kuras

    February 1984

    Play Episode Listen Later Apr 15, 2024 187:21


    Famicom rules Japan, Bushnell leaves Chuck E Cheese & Vectrex put to rest These stories and many more on this episode of the VGNRTM! This episode we will look back at the biggest stories in and around the video game industry in February 1984.  As always, we'll mostly be using magazine cover dates, and those are of course always a bit behind the actual events. Alex Smith of They Create Worlds is our cohost.  Check out his podcast here: https://www.theycreateworlds.com/ and order his book here: https://www.theycreateworlds.com/book Get us on your mobile device: Android:  https://www.google.com/podcasts?feed=aHR0cHM6Ly92aWRlb2dhbWVuZXdzcm9vbXRpbWVtYWNoaW5lLmxpYnN5bi5jb20vcnNz iOS:      https://podcasts.apple.com/de/podcast/video-game-newsroom-time-machine And if you like what we are doing here at the podcast, don't forget to like us on your podcasting app of choice, YouTube, and/or support us on patreon! https://www.patreon.com/VGNRTM Send comments on Mastodon @videogamenewsroomtimemachine@oldbytes.space Or twitter @videogamenewsr2 Or Instagram https://www.instagram.com/vgnrtm Or videogamenewsroomtimemachine@gmail.com Links: If you don't see all the links, find them here: https://www.patreon.com/posts/100523595 7 Minutes in Heaven: Campaign '84 Video Version:  https://www.patreon.com/posts/7-minutes-in-84-102259801     https://www.mobygames.com/game/158302/campaign-84/ Corrections: January 1984 Ep - https://www.patreon.com/posts/january-1984-100014130 Ethan's fine site The History of How We Play: https://thehistoryofhowweplay.wordpress.com/      1954-02     Anti Comic book bill proposed in New York     https://www.nytimes.com/1954/02/17/archives/bills-would-curb-immoral-reading-comicbook-committee-cites-torrent.html?searchResultPosition=1 1964-02     General Precision shows off 47" disc     https://www.worldradiohistory.com/Archive-Poptronics/60s/64/Pop-1964-02.pdf  pg. 54 1974-02     atari and Kee Games arrangement clarified     https://archive.org/details/cashbox35unse_31/page/51/mode/1up?view=theater Pong boon leads to arcade bombs     https://archive.org/details/cashbox35unse_32/page/45/mode/1up?view=theater     https://archive.org/details/cashbox35unse_34/page/50/mode/1up MITS introduces Programmer add-on     https://www.worldradiohistory.com/Archive-Poptronics/70s/1974/Poptronics-1974-02.pdf   pg. 19        https://en.wikipedia.org/wiki/Micro_Instrumentation_and_Telemetry_Systems#Calculators Sony becomes Heathkit distributor     https://www.worldradiohistory.com/Archive-Poptronics/70s/1974/Poptronics-1974-02.pdf   pg. 16 Heathkit introduces digital color TV     https://www.worldradiohistory.com/Archive-Poptronics/70s/1974/Poptronics-1974-02.pdf   pg. 18 Sinclair announces pocket TV     https://www.worldradiohistory.com/Archive-Poptronics/70s/1974/Poptronics-1974-02.pdf   pg. 18        https://en.wikipedia.org/wiki/MTV-1      Nixon addresses privacy in the age of the computer     Richard M. Nixon. (February 23, 1974). Radio Address About the American Right of Privacy.. Primary Sources in U.S. Presidential History. https://advance.lexis.com/api/document?collection=news&id=urn:contentItem:47DJ-HKP0-01K9-024S-00000-00&context=1516831.     LA Flipper ban upheld on appeal    https://archive.org/details/cashbox35unse_31/page/51/mode/1up?view=theater       https://www.latimes.com/visuals/photography/la-me-fw-archives-pinball-games-banned-in-los-angeles-20180911-htmlstory.html        https://la.curbed.com/2013/7/15/10219774/pinball-and-claw-games-were-illegal-in-la-from-1939-until-1974 1984-02 Bally/Williams merger called off     Replay Feb. 1984, pg. 10, 21      Bally/Midway cancel game leasing plans     Replay Feb. 1984, pg.  Nintendo predicts profit drop     (February 14, 1984). The Japan Economic Journal. https://advance.lexis.com/api/document?collection=news&id=urn:contentItem:3S8H-2380-000H-H4N7-00000-00&context=1516831. Nolan steps down at Pizza Time     Replay Feb. 1984, pg.  19        https://archive.org/details/cashbox46unse_2/page/29/mode/1up More deck chair shuffling at Atari     Replay Feb. 1984, pg.  Warner sells Malibu     Replay Feb. 1984, pg.  50 Simutrek files for Chapter 11     Replay Feb. 1984, pg.  19 CVS declares bankruptcy     Replay Feb. 1984, pg. 10        https://archive.org/details/popular-computing-weekly-1984-02-02/page/n4/mode/1up?view=theater GoldmanSachs sees arcade decline continuing     https://archive.org/details/cashbox46unse_3/page/34/mode/1up?view=theater Bally/Midway taps Budweiser for cross promotion     https://archive.org/details/cashbox46unse_4/page/30/mode/1up?view=theater        https://archive.org/details/cashbox46unse_3/page/36/mode/1up?view=theater Don Bluth talks Space Ace     https://archive.org/details/cashbox46unse_3/page/42/mode/1up?view=theater Nintendo promotes Larry Holmes' Punch Out!     Replay Feb. 1984, pg. 10         https://archive.org/details/cashbox46unse_3/page/31/mode/1up?view=theater Twin Galaxies crowns Video Game Champs     Replay Feb. 1984, pg.  22      Famicom dominates Japanese market     (February 7, 1984). Sales of video games in Japan topped one-million mark last year. The Japan Economic Journal. https://advance.lexis.com/api/document?collection=news&id=urn:contentItem:3S8H-2390-000H-H4SN-00000-00&context=1516831. Mattel tells retailers "Show me the money!!"     https://archive.org/details/computer-entertainer-2-11/page/167/mode/1up?view=theater Imagic licenses to Amiga     https://archive.org/details/computer-entertainer-2-11/page/166/mode/1up?view=theater      More impressions from CES     https://archive.org/details/computer-entertainer-2-11/page/165/mode/1up?view=theater      Coleco makes big promises     https://archive.org/details/computer-entertainer-2-11/page/171/mode/1up?view=theater        https://www.mobygames.com/platform/colecoadam/      Commodore rethinking 264     https://archive.org/details/computer-entertainer-2-11/page/170/mode/1up?view=theater Commodore announces next gen     https://archive.org/details/byte-magazine-1984-02/page/n7/mode/2up        https://en.wikipedia.org/wiki/Commodore_900 IBM plans to go big on PC production     https://en.wikipedia.org/wiki/Commodore_900 PCJr fracass becomes clearer     https://archive.org/details/computer-entertainer-2-11/page/170/mode/1up?view=theater Byte reviews the Mac     https://archive.org/details/byte-magazine-1984-02/page/n31/mode/1up?view=theater Byte bemoans the move to compatibility     https://archive.org/details/byte-magazine-1984-02/page/n5/mode/2up Sinclair breaks with Timex     https://archive.org/details/popular-computing-weekly-1984-02-02/page/n1/mode/2up?view=theater CBM top execs leave     https://archive.org/details/popular-computing-weekly-1984-02-09/page/n4/mode/1up?view=theater Toshiba to develop "Super Chip"     "(FEBRUARY 8, 1984, WEDNESDAY). TOSHIBA TO DEVELOP ""SUPER-CHIP"". Japan Economic Newswire. https://advance.lexis.com/api/document?collection=news&id=urn:contentItem:3SP7-BB50-000F-P04M-00000-00&context=1516831.        (FEBRUARY 7, 1984, TUESDAY). 11 AREAS LIKELY TO BE DESIGNATED AS TECHNOPOLISES. Japan Economic Newswire. https://advance.lexis.com/api/document?collection=news&id=urn:contentItem:3SP7-BB60-000F-P064-00000-00&context=1516831.            (FEBRUARY 25, 1984, SATURDAY). MITI STICKING TO ""ARBITRATION"" CLAUSE IN SOFTWARE LAW. Japan Economic Newswire. https://advance.lexis.com/api/document?collection=news&id=urn:contentItem:3SP7-BB00-000F-P4KT-00000-00&context=1516831.        (February 14, 1984). IC production exceeded Y1 trillion in 1983; to rise 30% to reach Y1.5 trillion this year. The Japan Economic Journal. https://advance.lexis.com/api/document?collection=news&id=urn:contentItem:3S8H-2370-000H-H4KH-00000-00&context=1516831." NEC introduces image processing chip     (February 21, 1984). NEC develops high-speed image pipelined processor; World's 1st non-von Neumann type. The Japan Economic Journal. https://advance.lexis.com/api/document?collection=news&id=urn:contentItem:3S8H-2350-000H-H4DW-00000-00&context=1516831.       https://www.shmj.or.jp/english/pdf/ic/exhibi704E.pdf    Personal CPM to be included on Z80s     https://en.wikipedia.org/wiki/Commodore_900 Edutainment is the next big thing     https://archive.org/details/computer-entertainer-2-11/page/165/mode/1up?view=theater        https://archive.org/details/computer-entertainer-2-11/page/166/mode/1up?view=theater Avalon Hill teams up with Toei     (February 14, 1984). Avalon Hill to sell simulation games in Japan. The Japan Economic Journal. https://advance.lexis.com/api/document?collection=news&id=urn:contentItem:3S8H-2370-000H-H4K1-00000-00&context=1516831. TI 99 4/A software not dead yet!     https://archive.org/details/computer-entertainer-2-11/page/164/mode/2up      US eases restrictions on exports to China     (FEBRUARY 23, 1984, THURSDAY). U.S. TO EASE CONTROL ON TECHNOLOGY EXPORTS TO CHINA. Japan Economic Newswire. https://advance.lexis.com/api/document?collection=news&id=urn:contentItem:3SP7-BB00-000F-P4NT-00000-00&context=1516831. Japanese copyright reform debate heats up     (FEBRUARY 1, 1984, WEDNESDAY). FIRST JAPAN-U.S. DIALOGUE ON SOFTWARE LAW IN FEBRUARY. Japan Economic Newswire. https://advance.lexis.com/api/document?collection=news&id=urn:contentItem:3SP7-BB80-000F-P0FP-00000-00&context=1516831.     Apple loses IP case in Australia     https://archive.org/details/byte-magazine-1984-02/page/n9/mode/1up?view=theater      Vectrex RIP     https://archive.org/details/computer-entertainer-2-11/page/162/mode/2up Recommended Links: The History of How We Play: https://thehistoryofhowweplay.wordpress.com/ Gaming Alexandria: https://www.gamingalexandria.com/wp/ They Create Worlds: https://tcwpodcast.podbean.com/ Digital Antiquarian: https://www.filfre.net/ The Arcade Blogger: https://arcadeblogger.com/ Retro Asylum: http://retroasylum.com/category/all-posts/ Retro Game Squad: http://retrogamesquad.libsyn.com/ Playthrough Podcast: https://playthroughpod.com/ Retromags.com: https://www.retromags.com/ Games That Weren't - https://www.gamesthatwerent.com/ Sound Effects by Ethan Johnson of History of How We Play. Copyright Karl Kuras

    Julian 'Jaz' Rignall - ZZAP!64, Virgin, IGN, Mean Machines, Future Publishing

    Play Episode Listen Later Apr 8, 2024 166:04


    In the early 80s, glory could be won in the arcades by those intrepid youths capable of garnering high scores.  One such teen, Julian 'Jaz' Rignall, turned that skillset into a career, first as a strategy tip writer for UK mags like Personal Computing and Computer and Video Games, before becoming a founding writer for ZZAP!64, Mean Machines, Mean Machines Sega, and Nintendo Magazine System.  His career then brought him to America where he worked for Virgin on titles such as Toonstruck and Jungle Book before becoming a pioneer in online games journalism at IGN.  Today, he helps game devs test their wares before they hit our screens at VGM. Jaz has seen every aspect of the games biz, from how the games are made, to how they are presented to the public, to how the press informs us about them.  His insights are truly invaluable! Recorded: August 2023 Watch the video version as a Patron at: https://www.patreon.com/posts/julian-jaz-and-97565043 Get us on your mobile device: Android:  https://www.google.com/podcasts?feed=aHR0cHM6Ly92aWRlb2dhbWVuZXdzcm9vbXRpbWVtYWNoaW5lLmxpYnN5bi5jb20vcnNz iOS:      https://podcasts.apple.com/de/podcast/video-game-newsroom-time-machine And if you like what we are doing here at the podcast, don't forget to like us on your podcasting app of choice, YouTube, and/or support us on patreon! https://www.patreon.com/VGNRTM Send comments on twitter @videogamenewsr2 Or Instagram https://www.instagram.com/vgnrtm Or videogamenewsroomtimemachine@gmail.com Links: https://en.wikipedia.org/wiki/Zzap!64 https://en.wikipedia.org/wiki/Chris_Anderson_(entrepreneur) https://en.wikipedia.org/wiki/How_to_Master_the_Video_Games https://en.wikipedia.org/wiki/Personal_Computer_Games https://en.wikipedia.org/wiki/Crash_(magazine) https://www.mobygames.com/game/191/bruce-lee/ https://en.wikipedia.org/wiki/Ascential https://en.wikipedia.org/wiki/Computer_and_Video_Games https://en.wikipedia.org/wiki/Mean_Machines https://en.wikipedia.org/wiki/Official_Nintendo_Magazine https://en.wikipedia.org/wiki/Neal_Adams https://www.mobygames.com/company/51/virgin-interactive-entertainment-inc/ https://www.mobygames.com/game/518/toonstruck/ https://www.mobygames.com/company/3300/ea-pacific/ https://en.wikipedia.org/wiki/IGN https://en.wikipedia.org/wiki/OnLive https://en.wikipedia.org/wiki/Walmart https://vgm.co/index.htm Copyright Karl Kuras  

    January 1994

    Play Episode Listen Later Mar 17, 2024 190:59


    Commodore hits the skids, Sega bets big on entertainment centers & The emulation revolution is born!   These stories and many more on this episode of the VGNRTM   This episode we will look back at the biggest stories in and around the video game industry in January 1994. As always, we'll mostly be using magazine cover dates, and those are of course always a bit behind the actual events.   Alex Smith of They Create Worlds is our cohost. Check out his podcast here: https://www.theycreateworlds.com/ and order his book here: https://www.theycreateworlds.com/book   Get us on your mobile device: Android: https://www.google.com/podcasts?feed=aHR0cHM6Ly92aWRlb2dhbWVuZXdzcm9vbXRpbWVtYWNoaW5lLmxpYnN5bi5jb20vcnNz iOS: https://podcasts.apple.com/de/podcast/video-game-newsroom-time-machine   And if you like what we are doing here at the podcast, don't forget to like us on your podcasting app of choice, YouTube, and/or support us on patreon! https://www.patreon.com/VGNRTM   Send comments on Mastodon @videogamenewsroomtimemachine@oldbytes.space Or twitter @videogamenewsr2 Or Instagram https://www.instagram.com/vgnrtm Or videogamenewsroomtimemachine@gmail.com   Links: If you don't see all the links, find them here: https://www.patreon.com/posts/100523595   7 Minutes in Heaven: Cliffhanger Video Version: https://www.patreon.com/posts/100523418 TV ad: https://www.youtube.com/watch?v=0EAfkdgcxb4 https://www.mobygames.com/game/23868/cliffhanger/   Corrections: December 1993 Ep - https://www.patreon.com/posts/december-1993-99076522 Ethan's fine site The History of How We Play: https://thehistoryofhowweplay.wordpress.com/ https://www.imdb.com/title/tt0108255/?ref_=nv_sr_srsg_3_tt_8_nm_0_q_super%2520mario%2520bro https://en.wikipedia.org/wiki/Nintendo_64_Game_Pak https://en.wikipedia.org/wiki/RedOctane https://patents.google.com/patent/US20070232374A1/ https://www.mobygames.com/game/15033/donkey-konga/       1993: Sega goes all in on big arcades "(January 17, 1994). Sega plans amusement parks for ASEAN countries. Report From Japan. https://advance.lexis.com/api/document?collection=news&id=urn:contentItem:3SKM-Y8R0-004C-929W-00000-00&context=1516831. Yomiuri Shimbun. (January 1, 1994, Saturday). Sega, French superhero; open amusement centers. The Daily Yomiuri. https://advance.lexis.com/api/document?collection=news&id=urn:contentItem:3SC6-V1K0-001X-J1FP-00000-00&context=1516831." Play Meter Jan. 1994, pg. 2 https://www.facebook.com/sega.megapolis/   Blockbuster gets in on FEC biz Replay Jan. 1994 pg. 2 https://parkrovers.com/home/2020/10/18/blockbusters-failed-indoor-theme-park   VR, meet redemption, redemption, meet VR Play Meter Jan. 1994, pg. 2   Karaoke wars heat up in Japan (January 19, 1994). 'Karaoke wars' intensifies. Report From Japan. https://advance.lexis.com/api/document?collection=news&id=urn:contentItem:3SKM-Y8P0-004C-9293-00000-00&context=1516831.   NBA Jam beats records Play Meter Jan. 1994, pg. 2   Japanese recession hitting video game makers Play Meter Jan. 1994, pg. 18   SF2 Turbo ships a million units https://archive.org/details/GamePro_Issue_054_January_1994 p. 259   Acclaim numbers skyrocket https://archive.org/details/GamePro_Issue_054_January_1994 p. 259   Microsoft signs deal with Sega https://www.nytimes.com/1994/01/18/business/company-news-microsoft-will-supply-software-for-sega.html https://microsoft.fandom.com/wiki/Sega_Saturn#Microsoft_technology https://archive.org/details/NEXT_Generation_08/page/n25/mode/2up https://segaretro.org/Windows_CE   Namco signs on to Playstation Play Meter Jan. 1994, pg. 20 https://www.mobygames.com/game/company:1043/platform:playstation/sort:-date/page:1/   Sony reveals PSX stats https://archive.org/details/ElectronicGamingMonthly_201902/Electronic%20Gaming%20Monthly%20Issue%20054%20%28January%201994%29/page/n67/mode/2up   NEC reveals PCFX stats https://archive.org/details/ElectronicGamingMonthly_201902/Electronic%20Gaming%20Monthly%20Issue%20054%20%28January%201994%29/page/n67/mode/2up https://www.pcengine-fx.com/forums/index.php?PHPSESSID=cv914932bsf7di7a8k17n7oqoj&topic=1420.0 https://retrocdn.net/images/6/60/Edge_UK_004.pdf pg. 54   NeoGeo enters CDRom race https://retrocdn.net/images/6/60/Edge_UK_004.pdf pg. 9   Konix Multisystem is back!! https://retrocdn.net/images/6/60/Edge_UK_004.pdf pg. 7   Sega "delays" SegaVR https://archive.org/details/GamePro_Issue_054_January_1994 p. 259   Video Game monopoly inquiry begun in the UK https://www.newspapers.com/article/the-guardian-video-games-under-monopoly/77456435/ https://www.newspapers.com/article/daily-news-video-game-monopoly-accusatio/92066281/   CDi finally gets Digital Video https://retrocdn.net/images/6/60/Edge_UK_004.pdf pg. 8   Atari test markets expanded https://archive.org/details/Aktueller_Software_Markt_-_Ausgabe_1994.01/page/n113/mode/2up   Edge fawns over Cybermorph https://retrocdn.net/images/6/60/Edge_UK_004.pdf pg. 60   Atari sues Sega https://archive.org/details/GamePro_Issue_054_January_1994 pg. 258   Lieberman bill a hidden threat during Senate hearings Play Meter Jan. 1994, pg. 2 https://en.wikipedia.org/wiki/1993%E2%80%9394_United_States_Senate_hearings_on_video_games#Video_Game_Rating_Act_of_1994   ELSPA agrees on ratings system https://archive.org/details/amiga-computing-magazine-069/page/n13/mode/2up https://en.wikipedia.org/wiki/The_Association_for_UK_Interactive_Entertainment https://en.wikipedia.org/wiki/PEGI   X marks the spot for CDRom drives https://archive.org/details/eu_BYTE-1994-01_OCR/page/n41/mode/1up?view=theater   Sony launches CDR https://archive.org/details/64er_1994_01/page/n8/mode/1up?view=theater   PCI becomes the new standard https://archive.org/details/Power.Play.N70.1994.01 pg. 112   Tandy expands retail presence https://www.nytimes.com/1994/01/13/business/company-news-tandy-will-hire-3600-adding-30-superstores.html   Apple adds DOS board https://wiki.preterhuman.net/Apple_Now_Ships_Macintosh_Quadra_With_MS-DOS_and_Windows_Compatibility https://en.wikipedia.org/wiki/Macintosh_Quadra_610 https://archive.org/details/eu_BYTE-1994-01_OCR/page/n24/mode/1up?view=theater   Mac gamers get Y2K preview https://archive.org/details/Electronic-Games-1994-01/page/n13/mode/2up   Chicago enters beta https://archive.org/details/eu_BYTE-1994-01_OCR/page/n23/mode/1up?view=theater   Novell gives up UNIX trademark https://archive.org/details/eu_BYTE-1994-01_OCR/page/n41/mode/1up?view=theater   Commodore numbers are bad https://archive.org/details/commodoreproxystatement1994/page/n4/mode/1up?view=theater https://archive.org/details/amiga-computing-magazine-069/page/n9/mode/2up   C64 emulator beta released https://archive.org/details/64er_1994_01/page/n1/mode/2up https://archive.org/details/64er_1994_01/page/n11/mode/1up?view=theater   Activision gets reboot fever https://archive.org/details/Aktueller_Software_Markt_-_Ausgabe_1994.01/page/n113/mode/2up   CES dominated by computers and games https://www.nytimes.com/1994/01/10/business/for-consumers-multimedia-shines.html   Compton announces patent grant https://archive.org/details/Computer_Gaming_World_Issue_114/page/n9/mode/2up https://www.nytimes.com/1994/10/31/business/patent-barred-for-compton-s.html   Race for digital distribution is on! https://www.nytimes.com/1994/01/19/business/company-news-in-terms-of-technology-viacom-might-have-an-edge.html https://archive.org/details/Computer_Gaming_World_Issue_114/page/n9/mode/2up https://www.nytimes.com/1994/01/18/business/company-news-gte-to-test-tv-services.html https://www.nytimes.com/1994/01/14/nyregion/data-highway-accelerating-in-connecticut.html https://www.nytimes.com/1994/01/13/business/company-news-digital-and-usa-video-in-market-test-of-new-technology.html https://www.nytimes.com/1994/01/11/business/company-news-u-s-west-adds-to-voice-and-video-network-plan.html https://www.nytimes.com/1994/01/24/business/the-media-business-hewlett-packard-to-get-big-pacific-bell-order.html Other People's Money - https://youtu.be/62kxPyNZF3Q?si=Ez5F8ZTi_j4dneQx   US government pushes for open super highway Play Meter Jan. 1994, pg. 2   Cable TV enters Internet age Infoworld January 10, 1994 pg. 3   Multimedia boom doesn't lead to hiring boom https://www.nytimes.com/1994/01/09/business/the-multimedia-job-mirage.html   Babylon 5 premieres https://twitter.com/straczynski/status/1751061515875348865   Mighty Morphin' Power Rangers are all the rage Playthings, January 1994 https://en.wikipedia.org/wiki/Mighty_Morphin_Power_Rangers   Anime is on the rise https://www.nytimes.com/1994/01/14/arts/home-video-868930.html   EC bans imperial measurements https://archive.org/details/PC-Player-German-Magazine-1994-01/page/n5/mode/2up   X-Men movie casting rumor is awesome https://archive.org/details/Aktueller_Software_Markt_-_Ausgabe_1994.01/page/n113/mode/2up     Worst Ad of the Month: Wolfenstein 3D - SNES https://retrogamingaus.com/4326/video-game-ad-of-the-day-wolfenstein-3d-2   Quotes of the Month: Virtual reality won't merely replace TV, it will eat it alive" Arthur C. Clarke https://archive.org/details/amiga-computing-magazine-069/page/n31/mode/2up     Recommended Links:   The History of How We Play: https://thehistoryofhowweplay.wordpress.com/ Gaming Alexandria: https://www.gamingalexandria.com/wp/ They Create Worlds: https://tcwpodcast.podbean.com/ Digital Antiquarian: https://www.filfre.net/ The Arcade Blogger: https://arcadeblogger.com/ Retro Asylum: http://retroasylum.com/category/all-posts/ Retro Game Squad: http://retrogamesquad.libsyn.com/ Playthrough Podcast: https://playthroughpod.com/ Retromags.com: https://www.retromags.com/ Games That Weren't - https://www.gamesthatwerent.com/     Sound Effects by Ethan Johnson of History of How We Play.     Copyright Karl Kuras  

    January 1984

    Play Episode Listen Later Mar 8, 2024 210:55


    Jack Tramiel leaves Commodore, Apple advertises the Mac & Amstrad enters the home computer market   These stories and many more on this episode of the VGNRTM   This episode we will look back at the biggest stories in and around the video game industry in January 1984. As always, we'll mostly be using magazine cover dates, and those are of course always a bit behind the actual events.   Alex Smith of They Create Worlds is our cohost. Check out his podcast here: https://www.theycreateworlds.com/ and order his book here: https://www.theycreateworlds.com/book Alex's Humble Bundle Inclusion: https://www.humblebundle.com/books/game-architecture-worldbuilding-and-ai-taylor-francis-books   Get us on your mobile device: Android: https://www.google.com/podcasts?feed=aHR0cHM6Ly92aWRlb2dhbWVuZXdzcm9vbXRpbWVtYWNoaW5lLmxpYnN5bi5jb20vcnNz iOS: https://podcasts.apple.com/de/podcast/video-game-newsroom-time-machine   And if you like what we are doing here at the podcast, don't forget to like us on your podcasting app of choice, YouTube, and/or support us on patreon! https://www.patreon.com/VGNRTM   Send comments on Mastodon @videogamenewsroomtimemachine@oldbytes.space Or twitter @videogamenewsr2 Or Instagram https://www.instagram.com/vgnrtm Or videogamenewsroomtimemachine@gmail.com   Links: Complete Links for this episode can be found here: https://www.patreon.com/posts/100014130   7 Minutes in Heaven: Moon Dust Video Version: https://www.patreon.com/posts/100007281 https://www.jaronlanier.com/ https://www.mobygames.com/game/47859/moondust/   Corrections: December 1983 Ep - https://www.patreon.com/posts/december-1983-98325214 Ethan's fine site The History of How We Play: https://thehistoryofhowweplay.wordpress.com/     1974: D&D is released https://twitter.com/GameResearch_E/status/1751283969583141097?t=_dYbQapJicUWEGYRO-0Q8g&s=03 https://en.wikipedia.org/wiki/Dungeons_%26_Dragons   Blue Sky operators catch Pong fever https://www.newspapers.com/article/the-san-francisco-examiner-blue-sky-oper/94003918/ https://www.newspapers.com/article/the-evening-independent-fraudulent-order/94006031/   Atari sells Syzygy https://archive.org/details/cashbox35unse_30/page/53/mode/1up https://en.wikipedia.org/wiki/Atari   Odyssey begins to get noticed https://www.newspapers.com/article/honolulu-star-bulletin-magnavox-odyssey/81646620/ https://www.newspapers.com/article/the-gazette-magnavox-odyssey-profile/94005725/ The Times-Picayune, January 5 1974, Section 1, pg. 9 https://en.wikipedia.org/wiki/Magnavox_Odyssey https://en.wikipedia.org/wiki/Elvis_(1968_TV_program)   Despite funding cuts, high schools continue to add computers https://www.nytimes.com/1974/01/16/archives/computers-flourish-as-classroom-tools-by-victor-k-mcelheny-high.html https://en.wikipedia.org/wiki/Minicomputer   HP introduces programmable pocket calculator https://www.nytimes.com/1974/01/17/archives/hewlettpackard-markets-pocket-calculator-doing-computers-job-many.html https://en.wikipedia.org/wiki/HP-65   Watson Jr. steps down Computerworld Jan 9, 1974, pg. 1,2 https://en.wikipedia.org/wiki/Thomas_J._Watson_Jr. https://en.wikipedia.org/wiki/Thomas_J._Watson   Japan braces for oil embargo triggered downturn https://www.nytimes.com/1974/01/06/archives/in-japan-oil-may-expose-ills-of-growth-japan-haunted-by-growth-ills.html   Computer animation conference to feature at 2nd Annual New York animation festival https://www.nytimes.com/1974/01/09/archives/screen-2d-animation-festival-begins.html https://www.youtube.com/watch?v=SgCxCZNkQ9E   1984 meets suburban gridlock in kids book https://www.nytimes.com/1974/01/13/archives/three-novels-one-by-an-american-from-england-by-dee-wells-285-pp.html https://archive.org/details/endlesspavement00jack/mode/2up?view=theater   Travelers Insurance Co adopts SSNs Computerworld Jan. 16, 1974 pg. 1   1984: Chuck E Cheese grows up https://archive.org/details/Video_Games_Volume_2_Number_04_1984-01_Pumpkin_Press_US/page/n13/mode/2up https://chucke.fandom.com/wiki/Wolfman_Zapp   Chuck E Cheese isn't Bushnell's only restaurant edeavor https://www.nytimes.com/1984/01/07/us/restaurantf-has-recipe-for-multimillion-dollar-computer-deals.html https://www.eastbaytimes.com/2017/12/19/silicon-valleys-power-restaurant-lion-compass-closing-after-35-years/   Unlicensed arcade shutters after killing https://www.nytimes.com/1984/01/06/nyregion/a-video-arcade-the-city-fought-suddenly-closed.html   Nintendo sees profits drop (January 17, 1984). The Japan Economic Journal. https://advance.lexis.com/api/document?collection=news&id=urn:contentItem:3S8H-23K0-000H-H02Y-00000-00&context=1516831.   As the smoke clears, the realities of the year of the Crash begin to emerge... https://www.nytimes.com/1984/01/10/business/sigh-of-relief-on-video-games.html https://youtu.be/lE3OqJdzP74?si=mipAfE5i-E2OqcWT   Game Retailers hit hard https://www.nytimes.com/1984/01/10/business/sigh-of-relief-on-video-games.html   Mattel takes second place in list of biggest stock market losers of 1983 https://www.nytimes.com/1984/01/03/business/memorable-83-market-moves.html https://www.nytimes.com/1984/01/20/business/market-place-gains-losses-in-new-issues.html https://en.wikipedia.org/wiki/Michael_Milken   Mattel reports further losses Toys Hobbies & Crafts January 1984   Industry predicts Mattel's exit https://www.nytimes.com/1984/01/10/business/sigh-of-relief-on-video-games.html https://www.youtube.com/watch?v=ckCtXK2Gdh0&t=1s   Murdoch announces intent to buy big stake in Warner https://www.nytimes.com/1984/01/04/business/new-warner-try-by-murdoch.html https://www.nytimes.com/1984/01/08/business/the-battle-for-survival-at-warner.html https://www.newspapers.com/article/the-los-angeles-times-rupert-murdoch-att/69260875/ https://archive.org/details/cashbox45unse_30/page/n7/mode/1up?q=murdoch https://www.newspapers.com/article/the-los-angeles-times-rupert-murdoch-att/69260894/ https://www.nytimes.com/1984/01/19/business/warner-2-way-tv-cutbacks.html   Coleco announces losses https://www.nytimes.com/1984/01/10/business/4th-quarter-loss-seen-by-coleco.html https://en.wikipedia.org/wiki/Coleco_Adam   MB closes GCE Toy and Hobby World, January 1984. https://en.wikipedia.org/wiki/Vectrex   Imagic turns freelance computer entertainer page 152 https://www.mobygames.com/game/3929/star-wars/credits/atari-2600/   game cancelations continue to mount computer entertainer page 147   Sega signs deal with Broderbund (January 17, 1984). Sega and Broderbund form software team. The Japan Economic Journal. https://advance.lexis.com/api/document?collection=news&id=urn:contentItem:3S8H-23K0-000H-H01R-00000-00&context=1516831. https://www.mobygames.com/game/243/lode-runner/screenshots/sg-1000/   Video tape and compact discs wow at CES https://www.nytimes.com/1984/01/09/business/company-news-in-electronics-optimism-and-worry.html https://archive.org/details/cashbox45unse_30/page/n6/mode/1up   Commodore introduces the 264 and 364 https://www.nytimes.com/1984/01/09/business/computer-makers-new-mood.html https://archive.org/details/popular-computing-weekly-1984-01-12 https://en.wikipedia.org/wiki/Commodore_Plus/4 https://en.wikipedia.org/wiki/Commodore_16   Jack resigns https://www.nytimes.com/1984/01/14/business/founder-of-commodore-resigns-unexpectedly.html https://archive.org/details/popular-computing-weekly-1984-01-19/mode/2up?view=theater https://www.nytimes.com/1984/01/16/business/commodore-executive-rift-denied.html https://archive.org/details/forbes131janforb/page/n355/mode/2up?view=theater   Marshall Smith named new head of Commodore https://archive.org/details/popular-computing-weekly-1984-01-26/mode/1up   Game selling terminal competition heats up https://www.nytimes.com/1984/01/12/business/technology-new-software-delivery-ideas.html https://www.digitpress.com/library/manuals/atari2600/meltdown_draft.pdf   Palmtex launches PVS https://archive.org/details/popular-computing-weekly-1984-01-26/page/n4/mode/1up https://en.wikipedia.org/wiki/Palmtex_Portable_Videogame_System https://archive.org/details/Electronic_Games_Volume_02_Number_11_1984-01_Reese_Communications_US/page/n17/mode/2up   1984 won't be like 1984 https://en.wikipedia.org/wiki/1984_(advertisement)   Sinclair Introduces the QL https://archive.org/details/popular-computing-weekly-1984-01-12 https://archive.org/details/popular-computing-weekly-1984-01-19/mode/1up?view=theater https://archive.org/details/popular-computing-weekly-1984-01-19/page/n13/mode/1up https://en.wikipedia.org/wiki/Motorola_68008   Amstrad announces home computer https://archive.org/details/popular-computing-weekly-1984-01-05   Inmos promotes their Transputer https://archive.org/details/eu_BYTE-1984-01_OCR/page/n11/mode/1up?view=theater https://en.wikipedia.org/wiki/Transputer   Sierra teases 3rd generation adventure game computer entertainer page 151 https://en.wikipedia.org/wiki/King%27s_Quest   Warner buys into First Star computer entertainer page 151 https://en.wikipedia.org/wiki/First_Star_Software https://www.mobygames.com/game/4632/boulder-dash/   Developers eager for the PCJr give Adam the cold shoulder computer entertainer page 151 https://en.wikipedia.org/wiki/IBM_PCjr   MECC goes Commodore Ahoy Jan. 1984 pg. 13 https://www.mobygames.com/game/company:936/platform:c64/sort:-date/page:1/   Ahoy! magazine premieres Ahoy Jan. 1984 CPU Jan. 1984 - http://www.kultmags.com/mags.php?folder=Q1BVLzE5ODQ=   Baby Bells are coming for you, modem users https://archive.org/details/kilobaudmagazine-1984-01/page/n25/mode/1up   SCOTUS hears "Beta Max" case https://archive.org/details/cashbox45unse_30/page/n13/mode/1up https://en.wikipedia.org/wiki/Sony_Corp._of_America_v._Universal_City_Studios,_Inc.   Nintendo beats Universal https://archive.org/details/cashbox46unse/page/31/mode/1up (JANUARY 6, 1984, FRIDAY). UNIVERSAL APPEALS VIDEO GAME TRADEMARK CASE AGAINST NINTENDO. Copyright 1984 Jiji Press Ltd.Jiji Press Ticker Service. https://advance.lexis.com/api/document?collection=news&id=urn:contentItem:3SJD-P2P0-001B-N0JD-00000-00&context=1516831. https://en.wikipedia.org/wiki/Universal_City_Studios,_Inc._v._Nintendo_Co.,_Ltd. https://www.imdb.com/title/tt0074751/?ref_=fn_al_tt_2   Software copyright debate heads to showdown in Japan (January 24, 1984). CLASH WITH MITI THAT ADVOCATES 'PROGRAM RIGHT' LAW; Copyright law can protect programmings: Cultural Agency. The Japan Economic Journal. https://advance.lexis.com/api/document?collection=news&id=urn:contentItem:3S8H-23F0-000H-H51C-00000-00&context=1516831.   Former Atari employees sue https://archive.org/details/Electronic_Games_Volume_02_Number_11_1984-01_Reese_Communications_US/page/n17/mode/2up   Computer Trade Association files stolen https://archive.org/details/popular-computing-weekly-1984-01-05/page/n4/mode/1up   The Great White North will teach yanks about computers, eh? https://www.youtube.com/@bitsandbytestvo https://www.nytimes.com/1984/01/30/arts/12-lessons-for-novices-in-computers.html   Atari signs deal with Androbot https://www.nytimes.com/1984/01/10/business/atari-licensing-pact.html   Learning with Leeper cover art sets Sierra standards https://archive.org/details/CreativeComputingbetterScan198401/page/n108/mode/1up   Barbera spills the beans on Pacman TV show https://archive.org/details/Electronic_Games_Volume_02_Number_11_1984-01_Reese_Communications_US/page/n17/mode/2up https://en.wikipedia.org/wiki/Pac-Man_(TV_series)   Mattel airlifts toys Playthings, January 1984   TSR gets new management https://archive.org/details/MicroAdventurer03-Jan84/page/n5/mode/1up https://en.wikipedia.org/wiki/Gary_Gygax#Leaving_TSR http://playingattheworld.blogspot.com/   Quotes of the Month: William Grubb, chairman of Imagic at CES told the NYT: "For this industry, 1983 was the year of humility." https://www.nytimes.com/1984/01/10/business/sigh-of-relief-on-video-games.html   Arnold Greenberg, president of Coleco at CES, told the NYT, when discussing defective Coleco Adams: "You still hear a few horror stories but they are almost all about machines that were shipped a while ago and just recently put on the shelves." https://www.nytimes.com/1984/01/10/business/4th-quarter-loss-seen-by-coleco.html   A spokeswoman for CBS Electronics, when asked about the massive number of unsold carts still sitting in the retail pipeline: "We hope retailes can be rid of most of their excess inventory by the first quarter of 1984. Overall retailers reported an excellent Christmas season adn hopefully this will help towards a fresh start in 1984." Toy and Hobby World, January 1984.     Recommended Links:   The History of How We Play: https://thehistoryofhowweplay.wordpress.com/ Gaming Alexandria: https://www.gamingalexandria.com/wp/ They Create Worlds: https://tcwpodcast.podbean.com/ Digital Antiquarian: https://www.filfre.net/ The Arcade Blogger: https://arcadeblogger.com/ Retro Asylum: http://retroasylum.com/category/all-posts/ Retro Game Squad: http://retrogamesquad.libsyn.com/ Playthrough Podcast: https://playthroughpod.com/ Retromags.com: https://www.retromags.com/ Games That Weren't - https://www.gamesthatwerent.com/     Sound Effects by Ethan Johnson of History of How We Play.     Copyright Karl Kuras      

    William Volk - Avalon Hill, Activision, Lightspan, PlayScreen

    Play Episode Listen Later Feb 28, 2024 197:55


    Few developers can boast careers spanning more than 4 decades, but today's guest, William Volk has developed games for virtually every platform released, covering every genre, including strategy, RPG, adventures, educational titles, puzzle games, and more. Sit back and enjoy the insights, memories, and experience of a true legend of the industry! Recorded October 2023 Get us on your mobile device: Android:  https://www.google.com/podcasts?feed=aHR0cHM6Ly92aWRlb2dhbWVuZXdzcm9vbXRpbWVtYWNoaW5lLmxpYnN5bi5jb20vcnNz iOS:      https://podcasts.apple.com/de/podcast/video-game-newsroom-time-machine And if you like what we are doing here at the podcast, don't forget to like us on your podcasting app of choice, YouTube, and/or support us on patreon! https://www.patreon.com/VGNRTM Send comments on twitter @videogamenewsr2 Or Instagram https://www.instagram.com/vgnrtm Or videogamenewsroomtimemachine@gmail.com Links: https://www.anagramquest.com/ https://www.mobygames.com/person/3264/william-d-volk/ He Put in a Bar, in the Back of His Car - https://youtu.be/pEQ_VLo4pBY?si=mw5p8i7-dlDo5-Zp https://en.wikipedia.org/wiki/Homestake_experiment https://en.wikipedia.org/wiki/Cromemco https://en.wikipedia.org/wiki/Avalon_Hill https://www.nytimes.com/1985/03/24/jobs/the-computer-telecommuters-say-theres-no-workplace-like-home.html https://en.wikipedia.org/wiki/Marvin_Minsky https://www.mobygames.com/game/7390/ports-of-call/ https://www.mobygames.com/company/3165/aegis-interactive-entertainment/ https://www.macintoshrepository.org/6195-mac-challenger Infinite Loop - https://youtu.be/clxpPQbj234?si=aN1f215CSDnRmkVj https://en.wikipedia.org/wiki/LightWave_3D https://www.mobygames.com/game/9222/the-manhole/ https://en.wikipedia.org/wiki/HyperCard https://www.mobygames.com/game/1219/return-to-zork/ https://www.mobygames.com/game/44036/cosmic-osmo/ https://www.mobygames.com/company/434/cyan-worlds-inc/ https://www.mobygames.com/game/39698/rodneys-funscreen/ https://youtu.be/yZbJL5Egyzs?si=abJ5FJ_CS9O-wZju https://www.mobygames.com/company/42078/lightspan-inc/ https://en.wikipedia.org/wiki/Realtime_Associates https://kidscreen.com/2001/10/01/lightspan-20011001/ https://psxdatacenter.com/games/U/L/LSP-010360.html https://www.gamezone.com/news/wayans_brothers_the_dozens_announced_at_e3/ https://www.pgconnects.com/hong-kong/speakers/william-volk/ https://www.gamedeveloper.com/production/william-volk-veteran-game-developer-mobile-pioneer https://apps.apple.com/us/app/trump-dump/id1070999857 https://www.apple.com/de/tv-pr/originals/extrapolations/ https://www.theclimatetrail.com/ https://www.calstate.edu/attend/student-services/Pages/esports.aspx https://www.amazon.de/-/en/Oscar-Clark/dp/1138428302 https://www.mobygames.com/game/52384/controller/ https://www.gamedeveloper.com/production/why-johnny-can-t-ship https://en.wikipedia.org/wiki/No_Child_Left_Behind_Act Copyright Karl Kuras

    December 1993

    Play Episode Listen Later Feb 23, 2024 199:07


    Night Trap gets Lieberman's panties in a bunch, Id unleashes Doom & Apple II is no more These stories and many more on this episode of the VGNRTM This episode we will look back at the biggest stories in and around the video game industry in December 1993.  As always, we'll mostly be using magazine cover dates, and those are of course always a bit behind the actual events. Alex Smith of They Create Worlds is our cohost.  Check out his podcast here: https://www.theycreateworlds.com/ and order his book here: https://www.theycreateworlds.com/book Get us on your mobile device: Android:  https://www.google.com/podcasts?feed=aHR0cHM6Ly92aWRlb2dhbWVuZXdzcm9vbXRpbWVtYWNoaW5lLmxpYnN5bi5jb20vcnNz iOS:      https://podcasts.apple.com/de/podcast/video-game-newsroom-time-machine And if you like what we are doing here at the podcast, don't forget to like us on your podcasting app of choice, YouTube, and/or support us on patreon! https://www.patreon.com/VGNRTM Send comments on Mastodon @videogamenewsroomtimemachine@oldbytes.space Or twitter @videogamenewsr2 Or Instagram https://www.instagram.com/vgnrtm Or videogamenewsroomtimemachine@gmail.com Links: In case you don't see all the links, please, find them here: https://www.patreon.com/posts/december-1993-99076522 7 Minutes in Heaven: Street Fighter II Video Version:  https://www.patreon.com/posts/7-minutes-in-ii-99045806     Nostalgia Nerd's video about the game - https://www.youtube.com/watch?v=haAxGfvCitE&t=447s     https://www.mobygames.com/game/6239/street-fighter-ii/screenshots/c64/     https://www.c64-wiki.com/wiki/Street_Fighter_II Corrections: November 1993 Ep - https://www.patreon.com/posts/november-1993-97323863 Ethan's fine site The History of How We Play: https://thehistoryofhowweplay.wordpress.com/     https://en.wikipedia.org/wiki/Nintendo_64     https://en.wikipedia.org/wiki/MIPS_Technologies     https://en.wikipedia.org/wiki/Killer_Instinct_Gold     https://en.wikipedia.org/wiki/The_3DO_Company     htps://sites.google.com/view/sources-why-we-hate-each-other/     https://www.internethistorypodcast.com/ 1993: Capcom sues Data East     https://archive.org/details/Electronic-Games-1993-12/page/n11/mode/1up?view=theater        RePlay Dec. 1993 pg. 32     https://www.mobygames.com/game/6239/street-fighter-ii/     https://www.mobygames.com/game/17110/fighters-history/ Tournament Battle brings networking to arcades     https://archive.org/details/micromania-segunda-epoca-67/page/n41/mode/1up         https://en.wikipedia.org/wiki/Super_Street_Fighter_II#Tournament_Battle Japanese mix video game and parks shows     RePlay Dec. 1993, pg. 9     https://segaretro.org/Amusement_Machine_Show_1993 Namco teams up with magic Edge         Play Meter Dec. 1993 pg. 3         https://www.system16.com/hardware.php?id=832 WMS suspected of stock market shenanigans     https://www.nytimes.com/1993/12/07/business/redstone-tied-concern-invested-in-viacom.html       https://wondery.com/shows/business-wars/season/73/ Al Stone defects to Sega     Play Meter Dec. 1993 pg. 18     https://segaretro.org/Alan_Stone Sega set for world domination     RePlay Dec. 1993.  pg. 52     http://podcast.theycreateworlds.com/e/dreams-of-sega/ Sonic tops Q survey     https://archive.org/details/Electronic-Games-1993-12/page/n11/mode/1up?view=theater     https://archive.org/details/Electronic-Games-1993-12/page/n53/mode/1up?view=theater Bill Kunkel calls it for Say-Guh!     https://archive.org/details/Electronic-Games-1993-12/page/n147/mode/1up?view=theater 3DO launch a dud     https://archive.org/details/ElectronicGamingMonthly_201902/Electronic%20Gaming%20Monthly%20Issue%20053%20%28December%201993%29/page/n16/mode/1up?view=theater Atari announces Jaguar devs     https://archive.org/details/Electronic-Games-1993-12/page/n11/mode/1up?view=theater      Atari launches Jaguar ad campaign     https://archive.org/details/video-games-december-1993/page/n19/mode/2up?view=theater Bit Hype forces Sega's hand     https://archive.org/details/ElectronicGamingMonthly_201902/Electronic%20Gaming%20Monthly%20Issue%20053%20%28December%201993%29/page/n6/mode/1up?view=theater        https://archive.org/details/ElectronicGamingMonthly_201902/Electronic%20Gaming%20Monthly%20Issue%20053%20%28December%201993%29/page/n70/mode/1up?view=theater      Nintendo announces Project Reality chip makers     (December 20, 1993). NINTENDO PICKS 64-BIT CHIP SUPPLIERS. The Nikkei Weekly (Japan). https://advance.lexis.com/api/document?collection=news&id=urn:contentItem:3S8H-4KR0-000H-H3WP-00000-00&context=1516831. Nintendo disses CDs     Edge Dec. 1993, pg. 15     https://en.wikipedia.org/wiki/Bleem! Lieberman attacks video game violence     https://www.nytimes.com/1993/12/17/nyregion/toys-r-us-stops-selling-a-violent-video-game.html     Our Commentary of the hearings - https://youtu.be/-dWCFp_hmNU?si=7dC4UG9X2VOEkiaF Lethal Enforcers is on Genesis... and maybe coming to SNES     https://www.mobygames.com/game/15901/lethal-enforcers/cover/group-103113/cover-279819/        https://archive.org/details/Electronic-Games-1993-12/page/n47/mode/2up?view=theater Toys R Us stops selling Night Trap     https://www.nytimes.com/1993/12/17/nyregion/toys-r-us-stops-selling-a-violent-video-game.html MK gets cut for Japan     https://archive.org/details/ElectronicGamingMonthly_201902/Electronic%20Gaming%20Monthly%20Issue%20053%20%28December%201993%29/page/n92/mode/1up?view=theater      Nintendo is only after kids...     https://archive.org/details/Electronic-Games-1993-12/page/n37/mode/1up?view=theater         https://archive.org/details/Electronic-Games-1993-12/page/n34/mode/1up?view=theater Nintendo releases game content guidelines     Gamepro Dec. 1993, pg. 267 Video Game industry agrees on a rating system     https://www.nytimes.com/1993/12/09/business/industry-set-to-issue-video-game-ratings-as-complaints-rise.html     Gregory Fischbach Part 2 - Acclaim - https://www.patreon.com/posts/47720122     Gregory Fischbach Part 1 - Activision - Acclaim - https://www.patreon.com/posts/46578120 MPAA threatened to sue video game makers     https://archive.org/details/Electronic-Games-1993-12/page/n34/mode/1up?view=theater VictorMaxx Stuntmaster VR headset reviewed     https://archive.org/details/Electronic-Games-1993-12/page/n153/mode/1up?view=theater Movies and games should stay in their own lanes     https://www.nytimes.com/1993/12/10/arts/home-video-290893.html         https://www.nytimes.com/1993/12/28/business/market-place-home-software-s-treasure-hunt.html     William Volk - Activision, Avalon Hill, Lightspan, PlayScreen - https://www.patreon.com/posts/william-volk-95625819     https://www.mobygames.com/game/6142/the-horde/ Interactivity is the new hype word.     https://archive.org/details/Electronic-Games-1993-12/page/n5/mode/1up?view=theater       https://archive.org/details/Electronic-Games-1993-12/page/n9/mode/1up?view=theater     Gary Carlston- Broderbund - https://www.patreon.com/posts/50036733      Edge sees the future in 3D     Edge Dec. 1993, pg. 3 Id to make modding Doom easy     https://archive.org/details/Electronic-Games-1993-12/page/n57/mode/1up?view=theater     American McGee - id - spicy horse - ea - https://www.patreon.com/posts/45549970 Origin announces Interactive Movie     https://archive.org/details/Aktueller_Software_Markt_-_Ausgabe_1993.12/page/n11/mode/1up    '    https://archive.org/details/bioforge      Sierra sees stars     https://archive.org/details/Electronic-Games-1993-12/page/n93/mode/1up?view=theater     https://archive.org/details/Electronic-Games-1993-12/page/n95/mode/1up?view=theater       https://archive.org/details/Aktueller_Software_Markt_-_Ausgabe_1993.12/page/n11/mode/1up Standardization is the future     https://archive.org/details/eu_BYTE-1993-12_OCR/page/n45/mode/1up?view=theater         https://archive.org/details/eu_BYTE-1993-12_OCR/page/n41/mode/1up?view=theater        https://archive.org/details/eu_BYTE-1993-12_OCR/page/n35/mode/1up?view=theater Bill Gates wants Little Johnny to learn to be an office drone     https://www.nytimes.com/1993/12/07/business/microsoft-aims-for-younger-market.html        https://en.wikipedia.org/wiki/Microsoft_Home#Kids        https://timesmachine.nytimes.com/timesmachine/1993/12/14/495893.html?pageNumber=58     https://www.nytimes.com/1993/12/12/business/sound-bytes-a-glimpse-into-the-future-as-seen-by-chairman-gates.html Ahead Inc readies virtual guitar     https://www.nytimes.com/1993/12/26/business/interface-people-and-technology-are-virtual-groupies-included.html         https://archive.org/details/virtual-guitar/PXL_20211230_050908168.jpg        https://www.mobygames.com/game/20009/quest-for-fame/    https://www.ebay.com/itm/173062395733        https://archive.seattletimes.com/archive/?date=19941120&slug=1942916        https://www.linkedin.com/in/alexdonnini/details/experience/     Michael Dornbrook Part 2 - Infocom - Guitar Hero - https://www.patreon.com/posts/44632017 Sierra buys Coktel Vision     Amiga Joker Dec. 1993, pg. 10         https://archive.org/details/powerplaymagazine-1993-12/page/28/mode/1up        https://archive.org/details/Computer_Gaming_World_Issue_113/page/n11/mode/1up     Ken Williams - Sierra https://www.patreon.com/posts/42700706     https://www.mobygames.com/company/1127/coktel-vision/ Maxis breaks free from Broderbund         https://www.nytimes.com/1993/12/24/business/company-reports-broderbund-stock-tumbles-on-growth-concerns.html Sinclair gets into software retailing     https://archive.org/details/PCZone009   pg. 55          https://archive.org/details/PC_Zone_11_February_1994/page/n7/mode/2up?view=theater RIP Apple II     https://en.wikipedia.org/wiki/Apple_IIe        https://www.nytimes.com/1993/12/26/business/the-executive-computer-from-novelty-to-necessity-reminiscences-of-a-pc-fanatic.html Amiga dead?  Not at the World of Commodore show in Cologne it ain't     https://archive.org/details/CommodoreUserIssue1231993Dec/page/n9/mode/1up Brian Moriarty leaves The Dig     https://archive.org/details/Electronic-Games-1993-12/page/n15/mode/1up?view=theater      3DO goes online in Omaha     https://archive.org/details/Computer_Gaming_World_Issue_113/page/n13/mode/1up        https://en.wikipedia.org/wiki/US_West    Businesses see the future of commerce in Mosaic     https://www.nytimes.com/1993/12/08/business/business-technology-a-free-and-simple-computer-link.html     https://www.nytimes.com/1993/12/09/garden/interactive-video-armchair-activities.html      Fantastic Four movie pushed back     https://archive.org/details/video-games-december-1993/page/n14/mode/1up?view=theater     https://archive.org/details/video-games-december-1993/page/n14/mode/1up?view=theater     https://archive.org/details/ElectronicGamingMonthly_201902/Electronic%20Gaming%20Monthly%20Issue%20053%20%28December%201993%29/page/n27/mode/1up?view=theater Quotes of the Month:     Edge Dec. 1993 pg. 43     https://archive.org/details/ElectronicGamingMonthly_201902/Electronic%20Gaming%20Monthly%20Issue%20053%20%28December%201993%29/page/n53/mode/1up?view=theater Recommended Links: The History of How We Play: https://thehistoryofhowweplay.wordpress.com/ Gaming Alexandria: https://www.gamingalexandria.com/wp/ They Create Worlds: https://tcwpodcast.podbean.com/ Digital Antiquarian: https://www.filfre.net/ The Arcade Blogger: https://arcadeblogger.com/ Retro Asylum: http://retroasylum.com/category/all-posts/ Retro Game Squad: http://retrogamesquad.libsyn.com/ Playthrough Podcast: https://playthroughpod.com/ Retromags.com: https://www.retromags.com/ Games That Weren't - https://www.gamesthatwerent.com/ Sound Effects by Ethan Johnson of History of How We Play. Copyright Karl Kuras

    December 1983

    Play Episode Listen Later Feb 12, 2024 200:07


    Toys push games off of shelves, GUIs vie for supremacy & Coinops' laserdisc dreams dashed   These stories and many more on this episode of the VGNRTM   This episode we will look back at the biggest stories in and around the video game industry in December 1983. As always, we'll mostly be using magazine cover dates, and those are of course always a bit behind the actual events.   Alex Smith of They Create Worlds is our cohost. Check out his podcast here: https://www.theycreateworlds.com/ and order his book here: https://www.theycreateworlds.com/book   Get us on your mobile device: Android: https://www.google.com/podcasts?feed=aHR0cHM6Ly92aWRlb2dhbWVuZXdzcm9vbXRpbWVtYWNoaW5lLmxpYnN5bi5jb20vcnNz iOS: https://podcasts.apple.com/de/podcast/video-game-newsroom-time-machine   And if you like what we are doing here at the podcast, don't forget to like us on your podcasting app of choice, YouTube, and/or support us on patreon! https://www.patreon.com/VGNRTM   Send comments on Mastodon @videogamenewsroomtimemachine@oldbytes.space Or twitter @videogamenewsr2 Or Instagram https://www.instagram.com/vgnrtm Or videogamenewsroomtimemachine@gmail.com   Links: (If you can't see all the links for this episode, please, check out this episode on our patreon page for the complete set.)   7 Minutes in Heaven: Porky's Video Version: https://www.patreon.com/posts/7-minutes-in-98182124 https://www.mobygames.com/game/22975/porkys/     Corrections: November 1983 Ep - https://www.patreon.com/posts/november-1983-96193251 Ethan's fine site The History of How We Play: https://thehistoryofhowweplay.wordpress.com/     1973 Coinop braces for oil-crisis fallout https://archive.org/details/cashbox35unse_23/page/43/mode/1up https://archive.org/details/cashbox35unse_24/page/42/mode/1up http://podcast.theycreateworlds.com/e/space-invaders-and-nishikado/   Ball and paddle goes color https://archive.org/details/cashbox35unse_23/page/43/mode/1up http://allincolorforaquarter.blogspot.com/2016/06/the-ultimate-so-far-history-of-nutting_21.html https://archive.org/details/cashbox35unse_23/page/n47/mode/1up   Kee Games teams up with Atari https://archive.org/details/cashbox35unse_24/page/42/mode/1up https://en.wikipedia.org/wiki/Kee_Games https://archive.org/details/cashbox05unse_9/mode/2up?view=theater   1983 Marschfield kicks games out https://www.nytimes.com/1983/12/08/us/massachusetts-town-exiles-pac-man-and-all-that.html https://eu.wickedlocal.com/story/marshfield-mariner/2021/09/23/marshfield-ma-coin-machine-industries-association-supreme-court-ban-pacman-donkeykong-look-back/8241109002/   AMOA a dud Play Meter Dec. 31, 1983   Laserdisc is DOA in the UK https://archive.org/details/play-meter-december-15-1983/page/60/mode/2up Kevin Hayes - Atari - Namco https://www.patreon.com/posts/50612798   Laserdisc games coming home... just not any time soon. Play Meter Dec. 1, 1983   Sente debuts the Sente Computer System NewsBytes 12/20/83 - Entering the Snakepit - A Winner: https://arcadeblogger.com/2019/11/10/bally-sente-saviour-of-the-arcades/ Games People Dec. 18, 1983, pg. 1 https://flyers.arcade-museum.com/videogames/search/gallery?manuf_id=63 https://youtu.be/dSwR9ra57uk?si=nY7UQORTBVaK-mLa   Battle of the Cons is over RePlay, Dec. 1983 pg. 13 Play Meter Dec. 1, 1983   Rosen steps down Playthings, Dec. 1983, p. 11 RePlay, Dec. 1983, pg. 18   Nintendo profits drop (DECEMBER 21, 1983, WEDNESDAY). NINTENDO'S CONSOLIDATED NET DOWN 2.3 PCT. Copyright 1983 Jiji Press Ltd.Jiji Press Ticker Service. https://advance.lexis.com/api/document?collection=news&id=urn:contentItem:3SJD-P360-001B-N1P6-00000-00&context=1516831.   Nintendo buys Pizza Time franchise (December 6, 1983). Family restaurant will be opened in Vancouver. The Japan Economic Journal. https://advance.lexis.com/api/document?collection=news&id=urn:contentItem:3S8H-1MS0-000H-H0FJ-00000-00&context=1516831. https://archive.org/stream/0966961706/0966961706_djvu.txt pg. 114     Atari opens first Atari Adventure location https://archive.org/details/Atari_Coin_Connection_Volume_7_Number_11_December_1983 https://atari-computermuseum.de/aac.htm https://www.reddit.com/media?url=https%3A%2F%2Fi.redd.it%2Fpaot66m84vm41.jpg   Dragon's Lair merch on the way Playthings, Dec. 1983 http://www.dragons-lair-project.com/games/related/merchandise/trading_cards_stickers.asp   Video game prices drop as toys take Xmas center stage Playthings, Dec. 1983   Intellivision System Changer launched https://archive.org/details/computer-entertainer-2-9/page/130/mode/1up?view=theater https://archive.org/details/computer-entertainer-2-9/page/143/mode/1up?view=theater https://retroconsoles.fandom.com/wiki/System_Changer   Wagner out at Mattel Playthings, Dec. 1983 https://www.latimes.com/archives/la-xpm-1985-02-19-me-412-story.html   Warner sells movie and TV rights https://www.nytimes.com/1983/12/22/business/warner-will-sell-existing-contracts.html (December 23, 1983, Friday). Warner sells film contracts for $350m. Financial Times (London,England). https://advance.lexis.com/api/document?collection=news&id=urn:contentItem:3S8H-29G0-000F-5467-00000-00&context=1516831.   Atari teams with Activision to bring games home (December 16, 1983, Friday, AM cycle). Atari, Activision To Broadcast Video Games to Homes. The Associated Press. https://advance.lexis.com/api/document?collection=news&id=urn:contentItem:3SJ4-K6B0-0011-5089-00000-00&context=1516831. NewsBytes 12/20/83 - Software Through the Airwaves   Romox test units hit the streets https://archive.org/details/computer-entertainer-2-9/page/141/mode/1up?view=theater   Vidco brings piracy to the 2600 https://www.retrothing.com/2006/06/vintage_video_g.html Electronic Games Hotline Dec. 4, 1983 pg. 4   Move over 5200 joystick, 5200 controller buttons shoddy too! https://archive.org/details/computer-entertainer-2-9/page/135/mode/1up?view=theater   Comdex fails to impress https://www.nytimes.com/1983/12/06/science/personal-computers-windows-and-gateways-loom-in-near-future.html   VisiOn launch fails to impress https://archive.org/details/PersonalComputerNews/PersonalComputerNews039-07Dec1983/page/n5/mode/2up   Really, windows? Who needs it? https://archive.org/details/PersonalComputerNews/PersonalComputerNews041-21Dec1983/page/n5/mode/2up https://www.youtube.com/watch?v=1VNS8TE4XhU&t=250s   Apple introduces Lisa development tools https://archive.org/details/eu_BYTE-1983-12_OCR/page/n9/mode/1up   Sierra's Homeword makes word processing easy https://archive.org/details/computer-entertainer-2-9/page/142/mode/1up?view=theater http://nerdlypleasures.blogspot.com/2014/08/homeword-sierra-onlines-easy-to-use.html https://archive.org/details/Creative_Computing_1983-12/page/n195/mode/2up?view=theater   EA gets into productivity https://archive.org/details/Creative_Computing_1983-12/page/n69/mode/2up?view=theater https://archive.org/details/Creative_Computing_1983-12/page/n161/mode/2up?view=theater   Tandy goes PC compatible https://www.nytimes.com/1983/12/01/business/tandy-s-personal-computer.html https://en.wikipedia.org/wiki/Tandy_2000   PCJr gets tested https://www.nytimes.com/1983/12/27/science/personal-computers-the-little-ibm-finally-arrives-for-a-test.html   Computers are the hottest item this Xmas... https://www.nytimes.com/1983/12/10/business/under-1983-christmas-tree-expect-the-home-computer.html https://archive.org/details/computer-entertainer-2-9/mode/1up?view=theater https://vgpavilion.com/mags/1983/12/18egh/text/ pg. 1 https://www.nytimes.com/1983/12/25/nyregion/the-guilt-of-computerless-parents.html   JCPenney drops computers NewsBytes 12/20/83 Next Casualty   Coleco tries to calm markets https://www.nytimes.com/1983/12/02/business/market-placevartanig-g-vartan-split-view-on-coleco-continues.html https://www.nytimes.com/1983/12/01/business/coleco-says-its-adam-is-in-very-short-supply.html https://www.nytimes.com/1983/12/09/business/coleco-can-t-savor-a-success.html https://archive.org/details/computer-entertainer-2-9/page/136/mode/1up?view=theater   Commodore plagued by defective machines Electronic Games Hotline Dec. 4, 1983, pg. 2   Atari announces Translator for the XL https://archive.org/details/computer-entertainer-2-9/mode/1up?view=theater http://www.atarimania.com/utility-atari-400-800-xl-xe-translator-_29943.html   Apple gets sprites https://vgpavilion.com/mags/1983/12/18egh/text/ pg. 4 https://archive.org/details/Electronic_Fun_with_Computer_Games_Vol_02_No_02_1983-12_Fun_Games_Publishing_US/page/n19/mode/2up   Apple to enter home computer market https://archive.org/details/computer-entertainer-2-9/mode/1up?view=theater https://en.wikipedia.org/wiki/Apple_IIc   Computer game sales expected to rise dramatically in 1983 Playthings, Dec. 1983   TI99 software draught is over electronic Games Hotline Dec. 4, 1983 pg. 2   MSX unites Japanese appliance makers (DECEMBER 22, 1983, THURSDAY). TOKYO REPORT; SALES DRIVE FOR 'MSX' LAUNCHED. Copyright 1983 Jiji Press Ltd.Jiji Press Ticker Service. https://advance.lexis.com/api/document?collection=news&id=urn:contentItem:3SJD-P320-001B-N1F3-00000-00&context=1516831. CHARLES SMITH. (December 12, 1983, Monday). Adoption of MSX brings a new era. Financial Times (London,England). https://advance.lexis.com/api/document?collection=news&id=urn:contentItem:3S8H-2C80-000F-51NS-00000-00&context=1516831.   Speccy hits 1 million https://archive.org/details/popular-computing-weekly-1983-12-22/page/n3/mode/2up   British hunger for computers outstrips supply By Jason Crisp. (December 12, 1983, Monday). 'They're walking off the shelves'; BRITAIN'S HOME COMPUTER BOOM. Financial Times (London,England). https://advance.lexis.com/api/document?collection=news&id=urn:contentItem:3S8H-2C70-000F-51JX-00000-00&context=1516831. https://archive.org/details/PersonalComputerNews/PersonalComputerNews041-21Dec1983/page/n3/mode/2up https://archive.org/details/PersonalComputerNews/PersonalComputerNews041-21Dec1983/page/n5/mode/2up   The Welsh give it another go https://archive.org/details/PersonalComputerNews/PersonalComputerNews039-07Dec1983/page/n23/mode/2up   Manic Miner moves publishers https://archive.org/details/popular-computing-weekly-1983-12-08   Hungarian software makes a splash in the UK https://archive.org/details/popular-computing-weekly-1983-12-01   Marvel gets Adventure-ous https://archive.org/details/popular-computing-weekly-1983-12-22 https://www.mobygames.com/group/256/scott-adams-questprobe-series/   Richard Scarry signs deal with Coleco https://vgpavilion.com/mags/1983/12/18egh/text/ pg. 4 https://www.mobygames.com/game/174878/richard-scarrys-best-electronic-word-book-ever/   Might & Magic: Adventure Number 1: The Lava Pits of Aznar goes on sale https://archive.org/details/Creative_Computing_1983-12/page/n339/mode/2up?view=theater https://www.mobygames.com/game/132448/might-magic-the-lava-pits-of-aznar/   Quicksoft goes shareware https://archive.org/details/eu_BYTE-1983-12_OCR/page/n9/mode/1up https://en.wikipedia.org/wiki/PC-Write   Penguin Publishing enters software market https://archive.org/details/MicroAdventurer02-Dec83/page/n5/mode/2up https://www.mobygames.com/game/26582/the-warlock-of-firetop-mountain/screenshots/ https://www.mobygames.com/company/8195/puffin-books-ltd/   Microsoft gets into book publishing electronic Games Hotline Dec. 4, 1983 pg. 3   6502 goes 16 bit https://archive.org/details/eu_BYTE-1983-12_OCR/page/n8/mode/1up https://en.wikipedia.org/wiki/WDC_65C816 https://www.westerndesigncenter.com/wdc/index.php   Hey baby, I got a gig on 12 inches... https://archive.org/details/eu_BYTE-1983-12_OCR/page/n9/mode/1up   Online banking gaining steam By PHILIP T. SUDO. (December 2, 1983, Friday). Pronto Tailored for More Systems; Home Banking Program Supported by Apple, IBM Computers. The American Banker. https://advance.lexis.com/api/document?collection=news&id=urn:contentItem:3S8H-5Y90-000F-R551-00000-00&context=1516831.   Shopping goes online https://archive.org/details/family-computing-04/page/n55/mode/2up https://www.referenceforbusiness.com/history2/69/CUC-International-Inc.html   Compuserve introduces online ads https://archive.org/details/eu_BYTE-1983-12_OCR/page/n9/mode/1up   Political scandal inspires Japanese computer game Play Meter Dec. 15, 1983 pg. 92   PBS brings computer education to US TV By DAVID O. TYSON. (December 2, 1983, Friday). Chase Promoting Public TV Series; Bank Is Taking Out Full-Page Ads in Newspapers To Boost 'Academy on Computers,' a 12-Week Course. The American Banker. https://advance.lexis.com/api/document?collection=news&id=urn:contentItem:3S8H-5Y80-000F-R54S-00000-00&context=1516831.   Automan premieres https://www.nytimes.com/1983/12/03/arts/tv-notes-cbs-tops-fall-sweeps-fifth-time.html https://youtu.be/kA1NT4I0s34?si=sAQgPQyUimj-hqIi   Quotes of the Month: https://archive.org/details/family-computing-04/page/n69/mode/2up Al Lowe - Sierra https://www.patreon.com/posts/29977733 https://archive.org/details/popular-computing-weekly-1983-12-15/page/n3/mode/2up?view=theater   Recommended Links:   The History of How We Play: https://thehistoryofhowweplay.wordpress.com/ Gaming Alexandria: https://www.gamingalexandria.com/wp/ They Create Worlds: https://tcwpodcast.podbean.com/ Digital Antiquarian: https://www.filfre.net/ The Arcade Blogger: https://arcadeblogger.com/ Retro Asylum: http://retroasylum.com/category/all-posts/ Retro Game Squad: http://retrogamesquad.libsyn.com/ Playthrough Podcast: https://playthroughpod.com/ Retromags.com: https://www.retromags.com/ Games That Weren't - https://www.gamesthatwerent.com/     Sound Effects by Ethan Johnson of History of How We Play.     Copyright Karl Kuras

    The Computer Chronicles - 40th Anniversary with S.M. Oliva

    Play Episode Listen Later Feb 5, 2024 181:36


    40 years ago, American television saw the dawn of a nationwide show updating viewers on the latest developments in the exciting world of computers, The Computer Chronicles. We dive into the history of this show with blogger S.M.Oliva, author of The Computer Chronicles Revisited, to find out what it was, what it achieved, and how it left us an invaluable record of the early consumer computer industry.   Recorded: October 2023   Get us on your mobile device: Android: https://www.google.com/podcasts?feed=aHR0cHM6Ly92aWRlb2dhbWVuZXdzcm9vbXRpbWVtYWNoaW5lLmxpYnN5bi5jb20vcnNz iOS: https://podcasts.apple.com/de/podcast/video-game-newsroom-time-machine   And if you like what we are doing here at the podcast, don't forget to like us on your podcasting app of choice, YouTube, and/or support us on patreon! https://www.patreon.com/VGNRTM   Send comments on twitter @videogamenewsr2 Or Instagram https://www.instagram.com/vgnrtm Or videogamenewsroomtimemachine@gmail.com   Links: https://www.smoliva.blog/ https://archive.org/details/computerchronicles?tab=about https://en.wikipedia.org/wiki/Halcyon_(console) Halcyon Demo: https://www.youtube.com/watch?v=QeI5zKeGELA Halcyon NFL game: https://www.youtube.com/watch?v=K9EbCv48z84 https://www.youtube.com/watch?v=_4HyBLgmRlw https://en.wikipedia.org/wiki/George_Morrow_(computers) https://www.mobygames.com/game/1775/amnesia/ Julie - https://www.youtube.com/watch?v=ewu_NBUHePU Mr. Gameshow Game - https://youtu.be/OKR5nxQcj3M?si=tUAW5Jw9msonwEvF https://www.mobygames.com/game/54306/apache-strike/ https://www.mobygames.com/company/1338/pbi-software-inc/ https://www.smoliva.blog/post/computer-chronicles-revisited-100-strategic-conquest-beyond-dark-castle-apache-strike-chuck-yeager-advanced-flight-trainer-mean-18/ https://www.mobygames.com/person/12686/richard-l-seaborne/ https://en.wikipedia.org/wiki/John_McCarthy_(computer_scientist) https://en.wikipedia.org/wiki/Gary_Kildall Gary Kildall Special - https://www.youtube.com/watch?v=Tdj8gh9GPc4   Copyright Karl Kuras

    November 1993

    Play Episode Listen Later Jan 28, 2024 205:56


    Next gen trash talk heats up, Nintendo and Sega trapped by strong yen & CDROM can't pay the rent   These stories and many more on this episode of the VGNRTM   This episode we will look back at the biggest stories in and around the video game industry in November 1993. As always, we'll mostly be using magazine cover dates, and those are of course always a bit behind the actual events.   Alex Smith of They Create Worlds is our cohost. Check out his podcast here: https://www.theycreateworlds.com/ and order his book here: https://www.theycreateworlds.com/book   Get us on your mobile device: Android: https://www.google.com/podcasts?feed=aHR0cHM6Ly92aWRlb2dhbWVuZXdzcm9vbXRpbWVtYWNoaW5lLmxpYnN5bi5jb20vcnNz iOS: https://podcasts.apple.com/de/podcast/video-game-newsroom-time-machine   And if you like what we are doing here at the podcast, don't forget to like us on your podcasting app of choice, YouTube, and/or support us on patreon! https://www.patreon.com/VGNRTM   Send comments on Mastodon @videogamenewsroomtimemachine@oldbytes.space Or twitter @videogamenewsr2 Or Instagram https://www.instagram.com/vgnrtm Or videogamenewsroomtimemachine@gmail.com   Links:   7 Minutes in Heaven: Aladdin - Genesis Video Version: https://www.patreon.com/posts/7-minutes-in-97263025 https://www.mobygames.com/game/2069/disneys-aladdin/   Corrections: October 1993 Ep - https://www.patreon.com/posts/october-1993-95287239 Ethan's fine site The History of How We Play: https://thehistoryofhowweplay.wordpress.com/ https://store.steampowered.com/app/402330/Press_X_to_Not_Die/ https://tokyo-joypolis.com/     1993: AMOA shows little promise for street ops Play Meter, Nov. 1993, pg. 3   EA beefs up coinop efforts Play Meter, Nov. 1993, pg. 5 https://segaretro.org/index.php?title=File%3ACVG_UK_144.pdf&page=7   Nintendo returns to coinop Play Meter, Nov. 1993, pg. 18   FunExpo attracts burgeoning family fun center biz Play Meter, Nov. 1993, pg. 38   Operators and Manufacturers agree on violence in games RePlay Nov. 1993, pg. 78, 88   Operators and Manufacturers don't agree on revenue sharing RePlay Nov. 1993, pg. 78   The Moloney's are back! Replay Nov. 1993, pg. 32 , 33, 35 https://www.arcade-history.com/?n=tap-a-tune&page=detail&id=4249   Virtuality goes public Replay Nov. 1993, pg. 34   James Clark disses 3DO Paula Parisi. (November 4, 1993, Thursday). SGI's Clark: 3DO doesn't add up. The Hollywood Reporter. https://advance.lexis.com/api/document?collection=news&id=urn:contentItem:3SJF-CDB0-006P-R3MS-00000-00&context=1516831. https://archive.org/details/Electronic-Games-1993-11/page/n121/mode/1up?view=theater   Trip Hawkins gets defensive Edge, November 1993, pg. 6, 12, 19 https://archive.org/details/Computer_Gaming_World_Issue_112/page/n9/mode/2up   Where's the money in interactivity? BY CYNTHIA LITTLETON. (November 4, 1993, Thursday, BC cycle). Panel: Interactive tech ready, but viewers aren't. United Press International. https://advance.lexis.com/api/document?collection=news&id=urn:contentItem:3SJ4-J0R0-001S-60JY-00000-00&context=1516831. Paula Parisi. (November 5, 1993, Friday). Goodson: Lose interactive game shows. The Hollywood Reporter. https://advance.lexis.com/api/document?collection=news&id=urn:contentItem:3SJF-CD90-006P-R3K8-00000-00&context=1516831. Paula Parisi. (November 8, 1993, Monday). CD-ROM players: next VCRs?; Multimedia format is poised for major growth in '90s, study finds. The Hollywood Reporter. https://advance.lexis.com/api/document?collection=news&id=urn:contentItem:3SJF-CD90-006P-R3HS-00000-00&context=1516831.   King World invests in Crystal Dynamics https://en.wikipedia.org/wiki/King_World_Productions https://archive.org/details/Electronic-Games-1993-11/page/n13/mode/1up?view=theater   VideoCD logo coming Edge November 1993, pg. 8   First look at CDi Zelda https://archive.org/details/ElectronicGamingMonthly_201902/Electronic%20Gaming%20Monthly%20Issue%20052%20%28November%201993%29/page/n97/mode/1up?view=theater   Sony decides to go it alone BY STEVE McCLURE. (November 20, 1993). Sony Ventures Into Video Game Biz; With A New Integrated Hardware/Software System. Billboard. https://advance.lexis.com/api/document?collection=news&id=urn:contentItem:3SJF-0NJ0-002S-H3KS-00000-00&context=1516831. BY SONOKO WATANABE Staff writer. (November 1, 1993). Sony to set up video-game unit Shelves plan to hook up with Nintendo, zooms in on low end of market. The Nikkei Weekly (Japan). https://advance.lexis.com/api/document?collection=news&id=urn:contentItem:3S8H-4N60-000H-H552-00000-00&context=1516831. (November 1, 1993). NEW SONY VIDEOGAME FACES UNCERTAIN PROSPECTS. Consumer Electronics. https://advance.lexis.com/api/document?collection=news&id=urn:contentItem:3SKP-XDT0-006B-64X1-00000-00&context=1516831.   Commodore preps US CD32 launch https://archive.org/details/Computer_Gaming_World_Issue_112/page/n11/mode/2up https://archive.org/details/CommodoreUserIssue1221993Nov/page/n17/mode/2up   Wall street bullish on Atari (November 4, 1993, Thursday, BC cycle). Wall Street impressed with Atari's propsects. United Press International. https://advance.lexis.com/api/document?collection=news&id=urn:contentItem:3SJ4-J0P0-001S-60HN-00000-00&context=1516831.   Generation transition concerns an issue for Sega https://archive.org/details/ElectronicGamingMonthly_201902/Electronic%20Gaming%20Monthly%20Issue%20052%20%28November%201993%29/page/n65/mode/1up?view=theater https://archive.org/details/ElectronicGamingMonthly_201902/Electronic%20Gaming%20Monthly%20Issue%20052%20%28November%201993%29/page/n67/mode/1up?view=theater   Nintendo Extends Super Mario All Stars giveaway (November 1, 1993). Advertising Age. https://advance.lexis.com/api/document?collection=news&id=urn:contentItem:3SJ4-GYS0-000S-845B-00000-00&context=1516831.   Nintendo sales and profits down By MICHIYO NAKAMOTO. (November 19, 1993, Friday). Tough new players in video games - Michiyo Nakamoto watches Matsushita and Sony enter the field. Financial Times (London,England). https://advance.lexis.com/api/document?collection=news&id=urn:contentItem:3SKR-MTT0-006F-W3FM-00000-00&context=1516831. Yomiuri Shimbun. (November 19, 1993, Friday). Nintendo sales, profits down. The Daily Yomiuri. https://advance.lexis.com/api/document?collection=news&id=urn:contentItem:3SC6-V290-001X-J39V-00000-00&context=1516831. (NOVEMBER 18, 1993, THURSDAY). Nintendo posts 23.9% pretax drop for fiscal half. Japan Economic Newswire. https://advance.lexis.com/api/document?collection=news&id=urn:contentItem:3SP7-GS90-000F-P13B-00000-00&context=1516831.   Sega begins mnaufacturing in Wales MARY FAGAN, Industrial Correspondent. (November 1, 1993, Monday). Welsh factory to produce Sega video-game catridges; First contract outside Far East goes to AB Electronic. The Independent (London). https://advance.lexis.com/api/document?collection=news&id=urn:contentItem:3T47-89T0-0021-R536-00000-00&context=1516831.   Sega downgrades forecast GAIL COUNSELL. (November 10, 1993, Wednesday). Sega slashes profit forecast; Video game group says strength of yen will hit earnings. Gail Counsell reports. The Independent (London). https://advance.lexis.com/api/document?collection=news&id=urn:contentItem:3T47-88T0-0021-R2N1-00000-00&context=1516831.   EA suspends SNES lineup https://segaretro.org/index.php?title=File:CVG_UK_144.pdf&page=8 https://segaretro.org/index.php?title=File%3ACVG_UK_144.pdf&page=33   EA resumes SNES lineup   Sega decides to crash Mario's big bash (November 4, 1993). Lancaster: Sega's big self-projection racket. Marketing. https://advance.lexis.com/api/document?collection=news&id=urn:contentItem:419K-5BV0-00X8-J51R-00000-00&context=1516831. Ad games on the rise By Kate Fitzgerald. (November 1, 1993). Videogames attract advertisers; McDonald's signs on as number of games tied to products grows. Advertising Age. https://advance.lexis.com/api/document?collection=news&id=urn:contentItem:3SJ4-GYR0-000S-844B-00000-00&context=1516831. By David Kilburn. (November 1, 1993). Dentsu already deep into interactive; Japanese agency links with 3DO, creates videogames for clients. Advertising Age. https://advance.lexis.com/api/document?collection=news&id=urn:contentItem:3SJ4-GYR0-000S-8446-00000-00&context=1516831.   Nitendo wins big in South African court (November 8, 1993, Monday). SOUTH AFRICAN SUPREME COURT RULES FOR NINTENDO IN MAJOR VICTORY AGAINST VIDEO GAME PIRATES. PR Newswire. https://advance.lexis.com/api/document?collection=news&id=urn:contentItem:3SJJ-3CT0-007J-72FH-00000-00&context=1516831.   Console game pirates start to train https://amr.abime.net/amr_popup_picture.php?src=amiga_joker/magscans/aj_1993_11/040.jpg&c=92625   Pad computing more of an Uh? than an Aahhh! https://www.nytimes.com/1993/11/09/science/personal-computers-zoomers-newtons-real-life-so-far-promise-exceeds-usefulness.html   Big Blues chronicles fall of IBM https://archive.org/details/eu_BYTE-1993-11_OCR/page/n86/mode/1up?view=theater   AI puts help desks on disk https://archive.org/details/eu_BYTE-1993-11_OCR/page/n47/mode/1up?view=theater   Smartec bets on dual scan https://archive.org/details/eu_BYTE-1993-11_OCR/page/n54/mode/1up?view=theater   Broderbund announces Living Books https://archive.org/details/Electronic-Games-1993-11/page/n9/mode/1up?view=theater   Shakespeare does Karaoke https://www.youtube.com/watch?a&v=CpHnp9JKgcY&feature=youtu.be Minute 1:30 https://archive.org/details/eu_BYTE-1993-11_OCR/page/n69/mode/1up?view=theater   Komisar becomes CEO of Lucasarts https://www.nytimes.com/1993/11/02/business/company-news-chief-executive-named-at-lucas-s-software-unit.html (November 1, 1993, Monday). LUCASARTS ENTERTAINMENT NAMES RANDY KOMISAR PRESIDENT; LUCASARTS TOPS BEST YEAR IN ITS HISTORY WITH NEW LEADER. PR Newswire. https://advance.lexis.com/api/document?collection=news&id=urn:contentItem:3SJJ-3G30-007J-7008-00000-00&context=1516831.   Logitech goes 3D with the Cyberman https://archive.org/details/Electronic-Games-1993-11/page/n13/mode/1up?view=theater   Larry Probst sees software download future STUART VARNEY. (November 2, 1993). Exec Explains Interactive Lane of Electronic Highway. CNN. https://advance.lexis.com/api/document?collection=news&id=urn:contentItem:3TD9-1JJ0-0029-50P8-00000-00&context=1516831.   Wireless Email taking off https://archive.org/details/eu_BYTE-1993-11_OCR/page/n31/mode/2up   Free lunches on the internet may be coming to an end https://www.nytimes.com/1993/11/03/business/business-technology-jams-already-on-data-highway.html By KATE MADDOX, Staff reporter. (November 8, 1993). The big picture; Visions of a new TV begin to emerge. Electronic Media. https://advance.lexis.com/api/document?collection=news&id=urn:contentItem:3SJD-X370-002S-52YW-00000-00&context=1516831.   Renegade ports to Interactive TV Edge November 1993, pg. 75   Sex sells Edge November 1993, pg. 63   Cable News fuels tech stock rollercoaster https://www.nytimes.com/1993/11/07/business/market-watch-watch-what-they-pay-not-what-they-say.html   Video Games move into museum https://www.nytimes.com/1993/11/07/style/token-art.html   Tom Quinn, RIP https://archive.org/details/Electronic-Games-1993-11/page/n15/mode/1up?view=theater   Man!ac launches http://www.kultmags.com/mags.php?folder=TUFOIUFDLzE5OTM=     Recommended Links:   The History of How We Play: https://thehistoryofhowweplay.wordpress.com/ Gaming Alexandria: https://www.gamingalexandria.com/wp/ They Create Worlds: https://tcwpodcast.podbean.com/ Digital Antiquarian: https://www.filfre.net/ The Arcade Blogger: https://arcadeblogger.com/ Retro Asylum: http://retroasylum.com/category/all-posts/ Retro Game Squad: http://retrogamesquad.libsyn.com/ Playthrough Podcast: https://playthroughpod.com/ Retromags.com: https://www.retromags.com/ Games That Weren't - https://www.gamesthatwerent.com/     Sound Effects by Ethan Johnson of History of How We Play.     Copyright Karl Kuras

    November 1983

    Play Episode Listen Later Jan 9, 2024 248:50


    IBM introduces the PCJr Coleco ships the Adam Infocom disses graphics   These stories and many more on this episode of the VGNRTM   This episode we will look back at the biggest stories in and around the video game industry in November 1993. As always, we'll mostly be using magazine cover dates, and those are of course always a bit behind the actual events.   Alex Smith of They Create Worlds is our cohost. Check out his podcast here: https://www.theycreateworlds.com/ and order his book here: https://www.theycreateworlds.com/book   Get us on your mobile device: Android: https://www.google.com/podcasts?feed=aHR0cHM6Ly92aWRlb2dhbWVuZXdzcm9vbXRpbWVtYWNoaW5lLmxpYnN5bi5jb20vcnNz iOS: https://podcasts.apple.com/de/podcast/video-game-newsroom-time-machine   And if you like what we are doing here at the podcast, don't forget to like us on your podcasting app of choice, YouTube, and/or support us on patreon! https://www.patreon.com/VGNRTM   Send comments on Mastodon @videogamenewsroomtimemachine@oldbytes.space Or twitter @videogamenewsr2 Or Instagram https://www.instagram.com/vgnrtm Or videogamenewsroomtimemachine@gmail.com   Links:   7 Minutes in Heaven: Beach Head Video Version: https://www.patreon.com/posts/96037276 https://www.mobygames.com/game/19932/beach-head/     Corrections: October 1983 Ep - https://www.patreon.com/posts/october-1983-94392565 Ethan's fine site The History of How We Play: https://thehistoryofhowweplay.wordpress.com/ Chronicles Revisited Podcast 14 — Touch the Screen! Touch the Screen! https://www.smoliva.blog/post/chronicles-revisited-podcast-014/ The Computer Chronicles 40th Anniversary with S.M. Oliva https://www.patreon.com/posts/computer-40th-s-95453094 https://www.cashbox-magazine.com/about https://www.mobygames.com/game/11121/chiller/     1973 Video Games take center stage at MOA show https://archive.org/details/cashbox35unse_18/page/51/mode/1up https://archive.org/details/cashbox35unse_21/page/47/mode/1up https://archive.org/details/cashbox35unse_19/page/55/mode/1up   Atari asks ops to steer clear of copycats https://archive.org/details/cashbox35unse_19/page/61/mode/1up   German arcade owners seeth https://archive.org/details/cashbox35unse_21/page/48/mode/1up   Heathkit offers budget priced calculator kit https://www.worldradiohistory.com/Archive-Poptronics/70s/1973/Poptronics-1973-11.pdf pg. 89   Electronic watches on the rise https://www.worldradiohistory.com/Archive-Poptronics/70s/1973/Poptronics-1973-11.pdf pg. 5   Video Phone shown at CeBit https://www.worldradiohistory.com/Archive-Poptronics/70s/1973/Poptronics-1973-11.pdf pg. 19 https://www.youtube.com/watch?v=WzdCKBZP4Jo     1983-11 Williams loses $6 million in fourth quarter Games People, Nov. 19, 1983, pg. 11 https://www.youtube.com/watch?v=ecVcA3l6v3E   Atari is the (coinop) come-back kid RePlay Nov. 1983, pg. 123   Battle of the Cons Replay, Nov. 1983, pg. 15   Tokyo Amusement Machine Show side steps laser craze Replay Nov. 1983, pg. 23 Games People Nov. 28, 1983, pg. 9 Replay Nov. 1983, pg. 86   Monitor maker TSK cuts credit Games People, Nov. 19, 1983, pg. 1   Activision to lay off a quarter of its workforce https://www.nytimes.com/1983/11/12/business/activision-sets-layoffs-for-90.html   Odyssey2 is no more https://archive.org/details/computer-entertainer-2-8/page/120/mode/1up?view=theater   Starpath bows out https://archive.org/details/computer-entertainer-2-8/page/117/mode/1up?view=theater   Fox drops out of games https://www.nytimes.com/1983/11/10/business/fox-quitting-video-games.html   Milton Bradley expects losses https://www.nytimes.com/1983/11/15/business/milton-bradley-expects-deficit.html   Vectrex debuts 3D Imager https://archive.org/details/logical_gamer_novdec83/page/5/mode/2up   Spectravideo's Compumate gets reviewed Personal Computer News, Nov. 23, 1983 pg. 38   Amiga to release computer/game combo machine https://archive.org/details/Electronic_Fun_with_Computer_Games_Vol_02_No_01_1983-11_Fun_Games_Publishing_US/page/n105/mode/2up   Berlin Consumer Trade Show sees micros and video games galore http://www.atarimuseum.de/gamesum.htm https://en.wikipedia.org/wiki/Sharp_MZ https://www.videospielgeschichten.de/die-fans-fragen-klaus-ollmann-antwortet/ https://en.wikipedia.org/wiki/Philips_Videopac%2B_G7400 https://de.wikipedia.org/wiki/IFA_(Messe)#1970%E2%80%931990 http://www.kultmags.com/mags.php?folder=Q1BVLzE5ODM= https://youtube.com/playlist?list=PLp7z5j6N5lhyqNEEtxz1bnkhjCTbJ_rqS&si=GVvJ9SIMYkaOO7av   TI stock shoots up https://www.nytimes.com/1983/11/01/business/a-seesaw-day-for-computers.html   IBM Introduces the PC Jr https://www.nytimes.com/1983/11/02/business/the-debut-of-ibm-s-junior.html https://www.nytimes.com/1983/11/02/business/ibm-s-speedy-redirection.html https://www.nytimes.com/1983/11/06/business/week-in-business-japan-s-car-makers-are-sent-a-message.html https://en.wikipedia.org/wiki/IBM_PCjr   Small Idaho company to supply PCJr keyboard https://www.nytimes.com/1983/11/26/business/advanced-input-s-ibm-coup.html   Atari and Coleco hike prices https://www.nytimes.com/1983/11/10/business/atari-coleco-raise-computer-prices.html Personal Computer News Nov. 9, 1983, pg. 6 https://www.nytimes.com/1983/11/12/business/commodore-corp-reports-earnings-for-qtr-to-sept-30.html?searchResultPosition=1   Atari backs away from home computers https://archive.org/details/computer-entertainer-2-8/page/119/mode/1up?view=theater   Coleco lowers Adam shipment targets Toy & Hobby World November 1984, pg. S1 https://archive.org/details/Electronic_Fun_with_Computer_Games_Vol_02_No_01_1983-11_Fun_Games_Publishing_US/page/n11/mode/2up https://archive.org/details/logical_gamer_novdec83/page/5/mode/2up   JCPenney and KMart pass on Adam https://www.nytimes.com/1983/11/15/business/penney-s-holiday-line-omits-adam-computer.html   Adam shipments lower than expected https://www.nytimes.com/1983/11/24/business/dow-declines-0.20-in-heavy-trading.html   Adam review https://www.nytimes.com/1983/11/29/science/personal-computers-the-new-adam-arrives-for-a-test.html   Cabbage Patch Doll Mania ensues https://www.nytimes.com/1983/11/29/us/adoptable-dolls-aren-t-having-any-trouble-finding-homes.html https://en.wikipedia.org/wiki/Cabbage_Patch_Kids https://youtu.be/qR0aVHlXpvM?si=PoN1JgbZkmkA39Hi   Aquarius discounted https://timesmachine.nytimes.com/timesmachine/1983/11/27/issue.html   Commodore teases TED https://archive.org/details/popular-computing-weekly-1983-11-24/mode/1up?view=theater https://en.wikipedia.org/wiki/Commodore_Plus/4   Comdex to be swamped by PC clones https://www.worldradiohistory.com/Archive-Byte/80s/Byte-1983-11.pdf pg. 7   Tandy to enter PC compatible market https://www.nytimes.com/1983/11/30/business/tandy-computer-s-hard-test.html https://en.wikipedia.org/wiki/Tandy_1000   HP moves to reduce OS options Personal Computer News, Nov. 2, 1983 pg. 3   Reflex launches Hercules Personal Computer News, Nov. 2, 1983 pg. 3   Apple outlook flat https://www.nytimes.com/1983/11/08/business/apple-sees-flat-profit-outlook.html   Apple funds IBM clone adapter Personal Computer News, Nov. 23, 1983 pg. 2, 5 Personal Computer News, Nov. 30, 1983, pg. 4   Microsoft Debuts Windows https://www.nytimes.com/1983/11/13/business/wekk-in-business-more-good-news-about-inflation.html https://www.nytimes.com/1983/11/11/business/microsoft-displays-window-program.html?searchResultPosition=1 Personal Computer News, Nov. 30, 1983, pg. 4, 6   Lightpens, the interface choice of the future https://archive.org/details/1983-11-computegazette/page/n33/mode/2up https://archive.org/details/commodore-user-magazine-02/page/n5/mode/2up https://archive.org/details/1983-11-compute-magazine/page/n170/mode/1up?view=theater https://archive.org/details/Info-64_Issue_2_Winter_83-84_1983_Cybertech_US/page/n13/mode/2up   Newbrain to return from the dead Personal Computer News, Nov. 2, 1983 pg. 3   Electron deliveries fall short Personal Computer News, Nov. 2, 1983 pg. 2 Personal Computer News, Nov. 30, 1983, pg. 2   Acorn second processor sticker shock Personal Computer News, Nov. 30, 1983, pg. 2   Dynasty Computer corp wants to sell you a computer in your home https://www.retromags.com/files/file/5858-electronic-games-hotline-volume-2-no-7-november-6-1983/ pg. 2 http://www.atariprotos.com/othersystems/sorcerer/hardware/smartalec.htm   Broderbund announces partnership with TI https://archive.org/details/computer-entertainer-2-8/page/119/mode/1up?view=theater Toy and Hobby World Nov. 1984, pg. S12 https://www.retromags.com/files/file/5858-electronic-games-hotline-volume-2-no-7-november-6-1983/ pg. 8 https://archive.org/details/1983-11-computegazette/page/n49/mode/2up   Infocom disses graphics https://archive.org/details/1983-11-computegazette/page/n23/mode/2up https://archive.org/details/1983-11-computegazette/page/n29/mode/2up https://archive.org/details/family-computing-03/page/n15/mode/2up   EA brings album cover aesthetics to game software packaging https://archive.org/details/family-computing-03/page/n15/mode/2up   Quicksilva arrives in the US https://archive.org/details/1983-11-computegazette/page/n133/mode/2up   Mirror Group jumps into software https://archive.org/details/popular-computing-weekly-1983-11-17/mode/1up?view=theater   Computer magazines boom https://www.nytimes.com/1983/11/09/business/boom-in-computer-magazines.html   Hobby Computer magazine debuts http://www.kultmags.com/mags.php?folder=SGFwcHkgQ29tcHV0ZXIvMTk4Mw==   Info64 debuts https://archive.org/details/Info-64_Issue_2_Winter_83-84_1983_Cybertech_US   GameLine adds stock info and email https://www.retromags.com/files/file/5858-electronic-games-hotline-volume-2-no-7-november-6-1983/ pg. 2   Time exits Teletext https://www.nytimes.com/1983/11/22/business/time-inc-drops-teletext-experiment.html   Online education may be the future https://www.nytimes.com/1983/11/20/us/from-1500-miles-professor-teaches-his-class-by-computer.html   Bond plays games https://www.youtube.com/watch?v=vUc4GkMN1qs RePlay Nov. 1983, pg. 178 https://archive.org/details/computer-entertainer-2-8/page/117/mode/1up?view=theater   Atari 5200 ad mentioned in Videogaming and computergaming illustrated https://www.youtube.com/watch?v=vS-pingC-xY https://archive.org/details/Videogaming_and_Computer_Gaming_Illustrated_1983-11_Ion_International_US/page/n3/mode/1up https://www.nytimes.com/1983/11/09/business/advertising-changes-by-atari-and-ibm.html   Japan agrees to loosen restrictions on the Yen https://www.nytimes.com/1983/11/13/business/wekk-in-business-more-good-news-about-inflation.html   New study finds games designed to be addictive Games People, Nov. 19, 1983, pg. 1 https://archive.org/details/mindatplaypsycho0000loft/page/n9/mode/2up   Recommended Links:   The History of How We Play: https://thehistoryofhowweplay.wordpress.com/ Gaming Alexandria: https://www.gamingalexandria.com/wp/ They Create Worlds: https://tcwpodcast.podbean.com/ Digital Antiquarian: https://www.filfre.net/ The Arcade Blogger: https://arcadeblogger.com/ Retro Asylum: http://retroasylum.com/category/all-posts/ Retro Game Squad: http://retrogamesquad.libsyn.com/ Playthrough Podcast: https://playthroughpod.com/ Retromags.com: https://www.retromags.com/ Games That Weren't - https://www.gamesthatwerent.com/     Sound Effects by Ethan Johnson of History of How We Play.     Copyright Karl Kuras      

    Gregg Barnett - Beam Software, Discworld

    Play Episode Listen Later Jan 2, 2024 161:15


    Gregg Barnett is a 40 year veteran of the gaming industry, having started with porting The Hobbit to the C64, developing the legendary Way of the Exploding Fist, bringing Discworld to computers and today working on high tech VR based training gear for firefighters.  Gregg opens up about all the massive shifts in the industry he has witnessed, as well as the good and the bad involved with being a game dev. Recorded October 2023 Get us on your mobile device: Android:  https://www.google.com/podcasts?feed=aHR0cHM6Ly92aWRlb2dhbWVuZXdzcm9vbXRpbWVtYWNoaW5lLmxpYnN5bi5jb20vcnNz iOS:      https://podcasts.apple.com/de/podcast/video-game-newsroom-time-machine And if you like what we are doing here at the podcast, don't forget to like us on your podcasting app of choice, YouTube, and/or support us on patreon! https://www.patreon.com/VGNRTM Send comments on twitter @videogamenewsr2 Or Instagram https://www.instagram.com/vgnrtm Or videogamenewsroomtimemachine@gmail.com Links: https://www.linkedin.com/in/greggbarnett/ https://en.wikipedia.org/wiki/The_Hobbit_(1982_video_game) https://en.wikipedia.org/wiki/Horace_(video_game_series) https://en.wikipedia.org/wiki/Cinema_of_Australia#Renaissance_%E2%80%93_1970s_and_1980s https://www.mobygames.com/company/27/krome-studios-melbourne/ https://en.wikipedia.org/wiki/The_Way_of_the_Exploding_Fist https://en.wikipedia.org/wiki/Karate_Champ https://en.wikipedia.org/wiki/Karateka_(video_game) https://en.wikipedia.org/wiki/1983_America%27s_Cup#Aftermath https://www.mobygames.com/game/19426/bedlam/ https://www.mobygames.com/company/18/cinemaware-corporation/ https://www.mobygames.com/game/181/defender-of-the-crown/screenshots/nes/ https://www.mobygames.com/game/8662/shadowrun/ https://en.wikipedia.org/wiki/FASA https://en.wikipedia.org/wiki/Terry_Pratchett https://www.mobygames.com/group/199/discworld-universe/ https://www.mobygames.com/company/63/psygnosis-limited/ https://www.mobygames.com/company/2602/sony-electronic-publishing-ltd/ https://www.mobygames.com/company/2221/sick-puppies-studio/ https://www.mobygames.com/game/9400/ghost-master/ https://www.mobygames.com/person/4217/will-wright/ https://flaimsystems.com/

    October 1993

    Play Episode Listen Later Dec 25, 2023 162:38


    Nintendo profits crash, Next gen console battle begins & Arcades go 3D These stories and many more on this episode of the VGNRTM This episode we will look back at the biggest stories in and around the video game industry in October 1993.  As always, we'll mostly be using magazine cover dates, and those are of course always a bit behind the actual events. Alex Smith of They Create Worlds is our cohost.  Check out his podcast here: https://www.theycreateworlds.com/ and order his book here: https://www.theycreateworlds.com/book Get us on your mobile device: Android:  https://www.google.com/podcasts?feed=aHR0cHM6Ly92aWRlb2dhbWVuZXdzcm9vbXRpbWVtYWNoaW5lLmxpYnN5bi5jb20vcnNz iOS:      https://podcasts.apple.com/de/podcast/video-game-newsroom-time-machine And if you like what we are doing here at the podcast, don't forget to like us on your podcasting app of choice, YouTube, and/or support us on patreon! https://www.patreon.com/VGNRTM Send comments on Mastodon @videogamenewsroomtimemachine@oldbytes.space Or twitter @videogamenewsr2 Or Instagram https://www.instagram.com/vgnrtm Or videogamenewsroomtimemachine@gmail.com Links: A complete set of links can be found here: https://www.patreon.com/posts/95287239 7 Minutes in Heaven: Hired Guns Video Version:  https://www.patreon.com/posts/7-minutes-in-95284763 https://www.mobygames.com/game/6742/hired-guns/ https://www.mobygames.com/game/83985/overcooked/ https://www.mobygames.com/game/59006/spaceteam/ Corrections: September 1993 Ep - https://www.patreon.com/posts/september-1993-93580366 Ethan's fine site The History of How We Play: https://thehistoryofhowweplay.wordpress.com/ Video Game Historian - Aladdin Deck Enhancer - https://youtu.be/_eG-PSZU5MI?si=UkmcQ6RDEs_Ljm-w 1993-10: JAMMA show brings the tech     https://archive.org/details/electronic-gaming-monthly-issue-51-october-1993/page/222/mode/1up?view=theater Riiiiiiiiiiiiidge Racer debuts, remember that one?     https://archive.org/details/electronic-gaming-monthly-issue-51-october-1993/page/64/mode/1up?view=theater     https://www.youtube.com/watch?v=eaBUeINW_3s Sega takes fighting 3D     https://archive.org/details/electronic-gaming-monthly-issue-51-october-1993/page/66/mode/1up?view=theater Sega teams up with W Industries     https://segaretro.org/Press_release:_1993-07-01:_W_INDUSTRIES_MAKES_VIRTUAL_REALITY_A_REALITY_FOR_SEGA         https://archive.org/details/Video_Games_The_Ultimate_Gaming_Magazine_Issue_57_Oct_1993/page/n13/mode/1up?view=theater Williams sues Capcom     Play Meter Oct. 1993, pg. 3 7-Eleven's coinop exodus continued     Play Meter Oct. 1993, pg. 3      Nintendo reduces profit outlook     (October 5, 1993, Tuesday). Nintendo. The Times. https://advance.lexis.com/api/document?collection=news&id=urn:contentItem:3T2M-8VY0-00H1-F1G8-00000-00&context=1516831.        https://www.poundsterlinglive.com/bank-of-england-spot/historical-spot-exchange-rates/usd/USD-to-JPY-1993         They expect exports to make up 59% of their sales in the first half of the year and only 42% in the second half.   (October 5, 1993). Nintendo to suffer 1st profit decline in 10 years. Report From Japan. https://advance.lexis.com/api/document?collection=news&id=urn:contentItem:3SKM-Y970-004C-93PW-00000-00&context=1516831. BY YUZO SAEKI, Staff writer. (October 11, 1993).      Nintendo expects profits to fall 26%; HIGH YEN, COMPETITION HURT PERFORMANCE. The Nikkei Weekly (Japan). https://advance.lexis.com/api/document?collection=news&id=urn:contentItem:3S8H-4NH0-000H-H0BX-00000-00&context=1516831.  Garth Alexander and Helen Davidson. (October 10, 1993, Sunday).      Super Mario under threat as Sega closes profits gap. The Sunday Times (London). https://advance.lexis.com/api/document?collection=news&id=urn:contentItem:3T2M-8WK0-00H1-F37F-00000-00&context=1516831.     Garth Alexander and Helen Davidson. (October 10, 1993, Sunday). Super Mario under threat as Sega closes profits gap. The Sunday Times (London). https://advance.lexis.com/api/document?collection=news&id=urn:contentItem:3T2M-8WK0-00H1-F37F-00000-00&context=1516831. Sega calls for truce     By MAT TOOR. (October 21, 1993). Sega calls for truce. Marketing. https://advance.lexis.com/api/document?collection=news&id=urn:contentItem:419K-59R0-00X8-J073-00000-00&context=1516831. Sega beats Nintendo in UK     Dominic Mills. (October 30, 1993, Saturday). Ad of the Week. The Times. https://advance.lexis.com/api/document?collection=news&id=urn:contentItem:3T2M-8YV0-00H1-F3G0-00000-00&context=1516831.   https://youtu.be/X-LGs3AkkXY?si=tuzHTmEqjM2fSFuc Jaguar role out plans revealed     https://archive.org/details/GamePro_Issue_051_October_1993  pg. 16     https://archive.org/details/electronic-gaming-monthly-issue-51-october-1993/page/58/mode/1up?view=theater EGM goes hands-on with 3DO     https://archive.org/details/electronic-gaming-monthly-issue-51-october-1993/page/60/mode/1up?view=theater     Edge 1, pg. 49     Edge 1 pg. 54     Edge1 pg. 58 Nintendo signs up Silicon Graphics     https://archive.org/details/electronic-gaming-monthly-issue-51-october-1993/page/n5/mode/1up?view=theater   https://archive.org/details/electronic-gaming-monthly-issue-51-october-1993/page/70/mode/1up?view=theater CGI vs  clayamation vs. Digitization     https://archive.org/details/play-time-1993-10/page/n9/mode/1up?view=theater        https://archive.org/details/Video_Games_The_Ultimate_Gaming_Magazine_Issue_57_Oct_1993/page/n13/mode/1up?view=theater     https://archive.org/details/play-time-1993-10/page/n13/mode/1up?view=theater        https://archive.org/details/Aktueller_Software_Markt_-_Ausgabe_1993.10/page/n9/mode/1up Nintendo gives away Mario All-Stars     https://archive.org/details/GamePro_Issue_051_October_1993  pg. 168        https://archive.org/details/Video_Games_The_Ultimate_Gaming_Magazine_Issue_57_Oct_1993/page/n13/mode/1up?view=theater Wolfenstein 3D to come to the SNES     https://archive.org/details/electronic-gaming-monthly-issue-51-october-1993/page/220/mode/1up?view=theater Sega does Sports     https://archive.org/details/GamePro_Issue_051_October_1993  pg. 132 EA announces EA Sports Soccer     https://archive.org/details/GamePro_Issue_051_October_1993  pg. 149 Sega introduces the Activator     https://archive.org/details/electronic-gaming-monthly-issue-51-october-1993/page/60/mode/1up?view=theater     https://segaretro.org/Activator Move Over Gameboy, Newton is here     https://archive.org/details/electronic-gaming-monthly-issue-51-october-1993/page/207/mode/1up?view=theater     https://en.wikipedia.org/wiki/Apple_Newton ReelMagic wants to bring FMV to the PC     https://archive.org/details/computer-game-review-and-cd-rom-entertainment-october-1993/page/56/mode/1up?view=theater    Buggy software on the rise     https://archive.org/details/computer-game-review-and-cd-rom-entertainment-october-1993/page/4/mode/1up?view=theater Centergold prepares for stock launch     By PAUL TAYLOR. (October 7, 1993, Thursday). CentreGold valued at Pounds 50m. Financial Times (London,England). https://advance.lexis.com/api/document?collection=news&id=urn:contentItem:3SKR-N110-006F-W48W-00000-00&context=1516831.        GAIL COUNSELL, Business Correspondent. (October 5, 1993, Tuesday). Nintendo losing ground to Sega ; Video games giant blames profit warning on soaring yen. The Independent (London). https://advance.lexis.com/api/document?collection=news&id=urn:contentItem:3T47-8F30-0021-R1WR-00000-00&context=1516831. Apple goes Multimedia     https://archive.org/details/powerplaymagazine-1993-10/page/n32/mode/1up EA plans to ditch floppies     Edge 1, pg. 21 Sam & Max undergoes pizza party testing     https://archive.org/details/Aktueller_Software_Markt_-_Ausgabe_1993.10/page/n9/mode/1up More details of AT&T deal to buy TSN emerge     https://archive.org/details/GamePro_Issue_051_October_1993  pg. 168     https://www.nytimes.com/1993/08/31/business/company-encountering-digital-age-occasional-look-computers-everday-life-keyboard.html Arnie Katz argues for National Electronic Gaming Convention     https://archive.org/details/computer-game-review-and-cd-rom-entertainment-october-1993/page/52/mode/1up?view=theater Ziff Davis buys CGW     https://archive.org/details/computer-game-review-and-cd-rom-entertainment-october-1993/page/56/mode/1up?view=theater Edge 1 premieres     Edge 1      Mario teaches... English?     https://archive.org/details/powerplaymagazine-1993-10/page/n29/mode/2up        https://www.nexgam.de/artikel/buch-super-mario-super-englisch-multi Mortal Kombat goes multimedia     https://archive.org/details/cashbox57unse_6/page/30/mode/1up TSR brings video to board games     https://archive.org/details/Video_Games_The_Ultimate_Gaming_Magazine_Issue_57_Oct_1993/page/n14/mode/1up?view=theater Matt Groening launches Bongo Comics     https://archive.org/details/electronic-gaming-monthly-issue-51-october-1993/page/208/mode/1up?view=theater Recommended Links: The History of How We Play: https://thehistoryofhowweplay.wordpress.com/ Gaming Alexandria: https://www.gamingalexandria.com/wp/ They Create Worlds: https://tcwpodcast.podbean.com/ Digital Antiquarian: https://www.filfre.net/ The Arcade Blogger: https://arcadeblogger.com/ Retro Asylum: http://retroasylum.com/category/all-posts/ Retro Game Squad: http://retrogamesquad.libsyn.com/ Playthrough Podcast: https://playthroughpod.com/ Retromags.com: https://www.retromags.com/ Games That Weren't - https://www.gamesthatwerent.com/ Modo Historia - https://www.youtube.com/c/ModoHistoriaPodcast Sound Effects by Ethan Johnson of History of How We Play. Copyright Karl Kuras

    October 1983

    Play Episode Listen Later Dec 10, 2023 260:24


    The Boom is over, Texas Instruments is out & Nintendo becomes stock market darling These stories and many more on this episode of the VGNRTM This episode we will look back at the biggest stories in and around the video game industry in October 1983.  As always, we'll mostly be using magazine cover dates, and those are of course always a bit behind the actual events. Alex Smith of They Create Worlds is our cohost.  Check out his podcast here: https://www.theycreateworlds.com/ and order his book here: https://www.theycreateworlds.com/book Get us on your mobile device: Android:  https://www.google.com/podcasts?feed=aHR0cHM6Ly92aWRlb2dhbWVuZXdzcm9vbXRpbWVtYWNoaW5lLmxpYnN5bi5jb20vcnNz iOS:      https://podcasts.apple.com/de/podcast/video-game-newsroom-time-machine And if you like what we are doing here at the podcast, don't forget to like us on your podcasting app of choice, YouTube, and/or support us on patreon! https://www.patreon.com/VGNRTM Send comments on Mastodon @videogamenewsroomtimemachine@oldbytes.space Or twitter @videogamenewsr2 Or Instagram https://www.instagram.com/vgnrtm Or videogamenewsroomtimemachine@gmail.com Links: Complete links can be found at:  https://www.patreon.com/posts/94392565   7 Minutes in Heaven: Kool-Aid Man Video Version:  https://www.patreon.com/posts/7-minutes-in-aid-94380376 https://www.mobygames.com/game/16706/kool-aid-man/ https://www.mobygames.com/game/40671/kool-aid-man/ https://youtu.be/mpbaznILT3s?si=oGZ8BCrVkhGu_aeG Corrections: September 1983 Ep - https://www.patreon.com/posts/september-1983-92463308 Ethan's fine site The History of How We Play: https://thehistoryofhowweplay.wordpress.com/ https://www.youtube.com/watch?v=Nio3hYAx_Tc https://youtu.be/zONxBXLw4YY 1973-10 Sega joins pong craze     https://archive.org/details/cashbox35unse_16/page/n108/mode/1up Midway announces Space Race clone     https://archive.org/details/cashbox35unse_14/page/52/mode/1up?view=theater.  Kee Games plant opens     https://archive.org/details/cashbox35unse_14/page/52/mode/1up?view=theater Video game sales exceed 45,000     https://archive.org/details/cashbox35unse_17/page/59/mode/1up?view=theater 1983-10 Supreme Court refuses to hear speed up kit case     "Economy At A Glance, United Press International, October 3, 1983, Monday, AM cycle, available at https://advance.lexis.com/api/document?collection=news&id=urn:contentItem:3SJB-F6H0-001X-R0FX-00000-00&context=1516831.         By ELIZABETH OLSON, United Press International, October 3, 1983, Monday, BC cycle, available at https://advance.lexis.com/api/document?collection=news&id=urn:contentItem:3SJB-F6M0-001X-R0W3-00000-00&context=1516831."     https://www.nytimes.com/1983/10/23/business/the-gavel-comes-down-on-computer-copycats.html Lasermania grips coinop     Replay Oct. 1983, pg. 8     Replay, Oct. 1983, pg. 97, 41, 136      Coleco catches Singe     https://archive.org/details/computer-entertainer-2-7 SENTE is a go...     Replay Oct. 1983 pg. 22, 8 Nintendo dividend tops charts     NINTENDO INCREASES ANNUAL DIVIDEND BY 6.5 YEN, Copyright 1983 Jiji Press Ltd.Jiji Press Ticker Service, OCTOBER 11, 1983, TUESDAY, available at https://advance.lexis.com/api/document?collection=news&id=urn:contentItem:3SJD-P7J0-001B-N4KX-00000-00&context=1516831.   Copyright 1983 Jiji Press Ltd., Copyright 1983 Jiji Press Ltd.Jiji      Press Ticker Service, OCTOBER 11, 1983, TUESDAY, available at https://advance.lexis.com/api/document?collection=news&id=urn:contentItem:3SJD-P7G0-001B-N4GD-00000-00&context=1516831.        Matsushita Electric tops 807 firms in consolidated earnings figures, The Japan Economic Journal, October 11, 1983, available at https://advance.lexis.com/api/document?collection=news&id=urn:contentItem:3S8H-1PT0-000H-H1RH-00000-00&context=1516831.     https://www.jstor.org/stable/43294923 Konami opens US operations     Replay Oct. 1983 pg 136 Atari opens Chicago dealership     Replay Oct 1983 pg. 10 Harry Williams, RIP     Replay Oct. 1983 pg. 28 Bars need not fear arcades     PR Newswire, October 5, 1983, Wednesday, available at https://advance.lexis.com/api/document?collection=news&id=urn:contentItem:3SJB-2S40-000D-81GN-00000-00&context=1516831. The boom is over     https://www.nytimes.com/1983/10/17/business/video-games-industry-comes-down-to-earth.html Warner loses $122.4 million in third quarter     New York Times, October 15, 1983, pg. 37 Warner cuts 250 jobs at New York HQ     https://www.nytimes.com/1983/10/14/business/warner-cuts-corporate-staff-by-250.html 2600 being sold off for $60     Playthings, Oct. 1983, pg. 24      Activision supports 5200     https://archive.org/details/computer-entertainer-2-7/page/105/mode/1up Mattel revenues collapse     By James E. Braham, Profit's a question on home screens, Industry Week, October 3, 1983, available at https://advance.lexis.com/api/document?collection=news&id=urn:contentItem:3SPF-0RB0-0010-M0WW-00000-00&context=1516831.      Mattel Computer Adaptor tested     https://archive.org/details/PersonalComputerNews/PersonalComputerNews032-19Oct1983/page/n19/mode/1up?view=theater Coleco revenue plummets     https://www.nytimes.com/1983/10/25/business/declines-sharp-for-apple-and-coleco.html        https://www.nytimes.com/1983/10/05/business/market-placedaniel-f-cuff-coleco-s-adam-betting-heavy.html        https://archive.org/details/PersonalComputerNews/PersonalComputerNews031-12Oct1983/page/n5/mode/1up?view=theater     https://archive.org/details/computer-entertainer-2-7/page/108/mode/1up     https://archive.org/details/PersonalComputerNews/PersonalComputerNews032-19Oct1983/page/n5/mode/1up CBS posts gains     https://www.nytimes.com/1983/10/13/business/cbs-inc-profits-surge-3-groups-help-results.html Toys R Us sees drop in video games and computers     https://www.nytimes.com/1983/10/13/business/toys-r-us.html Apple earnings plummet     https://www.nytimes.com/1983/10/25/business/declines-sharp-for-apple-and-coleco.html        https://archive.org/details/PersonalComputerNews/PersonalComputerNews032-19Oct1983/page/n3/mode/1up Commodore numbers surge     https://www.nytimes.com/1983/10/27/business/results-are-mixed-for-xerox.html MacNeil Lehrer Newshour interviews Jack Tramiel     https://youtu.be/U5skpKlVOqc?si=6vDkO5DnwZJZIbrd        https://americanarchive.org/catalog/cpb-aacip_507-mp4vh5d74j#at_2421.316381_s      TI drops out     https://www.nytimes.com/1983/10/29/business/retreat-set-by-texas-instruments.html        https://www.nytimes.com/1983/10/31/business/ibm-may-benefit.html     https://archive.org/details/eu_BYTE-1983-10_OCR/page/n8/mode/1up?view=theater David Ahl presents Price Wars, the Graphic Novel     https://archive.org/details/Creative_Computing_1983-10/page/n187/mode/1up?view=theater IBM profits up     https://www.nytimes.com/1983/10/15/business/ibm-net-up-24.8-in-quarter.html IBM welcomes Taiwanese imitators     https://archive.org/details/PersonalComputerNews/PersonalComputerNews033-26Oct1983/page/n3/mode/1up?view=theater Apple cuts price of Lisa by 15%     https://archive.org/details/PersonalComputerNews/PersonalComputerNews030-05Oct1983/page/n4/mode/1up?view=theater Formats, formats everywhere     https://archive.org/details/Computer_Gaming_World_Issue_3.5/page/n4/mode/1up Japanese show off at SICOB     https://archive.org/details/PersonalComputerNews/PersonalComputerNews031-12Oct1983/page/n6/mode/1up?view=theater        http://www.fruitcake.plus.com/Sinclair/Interface2/Cartridges/Interface2_RC_Cartridges.htm        https://archive.org/details/PersonalComputerNews/PersonalComputerNews032-19Oct1983/page/n62/mode/1up?view=theater       https://archive.org/details/PersonalComputerNews/PersonalComputerNews033-26Oct1983/page/n19/mode/1up?view=theater Tandy introduces Coco2     "https://oldcomputermuseum.com/tandy_coco2.html    NEW PRODUCTS ON THE MARKET, United Press International, October 5, 1983, Wednesday, BC cycle, available at https://advance.lexis.com/api/document?collection=news&id=urn:contentItem:3SJB-F670-001X-R50S-00000-00&context=1516831." Tandy introduces the MC10     https://archive.org/details/Creative_Computing_1983-10/page/n42/mode/1up?view=theater   https://en.wikipedia.org/wiki/TRS-80_MC-10 Osborne effect postulated as cause of death     https://archive.org/details/PersonalComputerNews/PersonalComputerNews030-05Oct1983/page/n4/mode/1up?view=theater Computer industry shakeup not affecting jobs     https://www.nytimes.com/1983/10/16/jobs/computer-industry-more-jobs-despite-layoffs.html   https://en.wikipedia.org/wiki/HP-150 UK computer makers want to make Acorn a standard     https://archive.org/details/PersonalComputerNews/PersonalComputerNews030-05Oct1983/page/n6/mode/1up?view=theater British homes in love with micros     Computer buying bonanza awaited; Jason Crisp reveals problems behind the Christmas surge, Financial Times (London,England), October 8, 1983, Saturday, available at https://advance.lexis.com/api/document?collection=news&id=urn:contentItem:3S8H-2PT0-000F-54WF-00000-00&context=1516831.   By BARNABY J. FEDER. (October 10, 1983, Monday, Late City Final Edition).      COMPUTER MARKET STRONG IN BRITAIN. The New York Times. https://advance.lexis.com/api/document?collection=news&id=urn:contentItem:3S8G-J7J0-0008-Y1B4-00000-00&context=1516831. Teenage programming superstars blossom in the UK         Joan Gray, A world of asteroids and whizz-kid programmers, Financial Times (London,England), October 10, 1983, Monday, available at https://advance.lexis.com/api/document?collection=news&id=urn:contentItem:3S8H-2PS0-000F-54VH-00000-00&context=1516831. Spectrum goes cartridge     https://archive.org/details/PersonalComputerNews/PersonalComputerNews031-12Oct1983/page/n6/mode/1up?view=theater        http://www.fruitcake.plus.com/Sinclair/Interface2/Cartridges/Interface2_RC_Cartridges.htm        https://archive.org/details/PersonalComputerNews/PersonalComputerNews032-19Oct1983/page/n62/mode/1up?view=theater     http://www.fruitcake.plus.com/Sinclair/Interface2/Cartridges/Interface2_RC_Unreleased.htm Microdrive weakness becomes more apparent     https://archive.org/details/nzbitsandbytes-2-03/page/n5/mode/1up?view=theater sinclair recommends photocopying printouts     https://archive.org/details/nzbitsandbytes-2-03/page/n3/mode/1up?view=theater Game software prices begin to drop in England     https://archive.org/details/Computer_Video_Games_Issue_024_1983-10_EMAP_Publishing_GB/page/n90/mode/1up?view=theater     https://archive.org/details/Computer_Gaming_World_Issue_3.5/page/n4/mode/1up     Martin Wheeler - Virgin, BITS, Recluse https://www.patreon.com/posts/72185638     Jerry Wolosenko - Synapse - https://www.patreon.com/posts/42014024 Guild of Software Houses forms     https://archive.org/details/CommodoreUserIssue011983Oct/page/n5/mode/2up CGW hates on the c64     https://archive.org/details/Computer_Gaming_World_Issue_3.5/page/n26/mode/1up     http://www.kultmags.com/mags.php?folder=Q1BVLzE5ODM= CPU 10-1983  pg. 30, 25, 1     https://archive.org/details/Computer_Gaming_World_Issue_3.5/page/n39/mode/1up Cmmodore User magazine debuts     https://archive.org/details/CommodoreUserIssue011983Oct/page/n5/mode/2up Atarisoft launches     https://www.nytimes.com/1983/10/27/business/atari-s-new-games-fit-other-machines.html       https://archive.org/details/computer-entertainer-2-7       https://archive.org/details/computer-entertainer-2-7/page/105/mode/1up Trip is bringing the hotness     https://archive.org/details/eu_BYTE-1983-10_OCR/page/n101/mode/1up?view=theater     https://archive.org/details/Computer_Gaming_World_Issue_3.5/page/n11/mode/1up      Epyx launches the "Preview Disk"      https://archive.org/details/computer-entertainer-2-7/page/108/mode/1up     https://archive.org/details/a8b_Epyx_Preview_Disk_1983_Epyx_US Computer games go 3D     https://www.youtube.com/watch?v=4RoNTTPcPwI        https://archive.org/details/Computer_Video_Games_Issue_024_1983-10_EMAP_Publishing_GB/page/n18/mode/1up?view=theater Turn your micro into an animation studio     https://archive.org/details/eu_BYTE-1983-10_OCR/page/n357/mode/1up?view=theater Tom Carter Productions goes interactive     Replay Oct. 1983 pg. 137         https://cartoonresearch.com/index.php/hucks-landing/ Animated features are dead... except for Disney     TODAY'S TOPIC: Little Life Left In Full-Length Animated Feature Production, The Associated Press, October 3, 1983, Monday, PM cycle, available at https://advance.lexis.com/api/document?collection=news&id=urn:contentItem:3SJ4-M6D0-0011-523X-00000-00&context=1516831.      Activists go after commercial length TV shows aimed at kids     https://www.nytimes.com/1983/10/12/arts/eight-children-s-tv-shows-assailed.html      Wherehouse goes public     (October 6, 1983, Thursday). WHEREHOUSE; Public offering. Business Wire. https://advance.lexis.com/api/document?collection=news&id=urn:contentItem:3SJD-MK90-001B-R0VJ-00000-00&context=1516831         https://en.wikipedia.org/wiki/Wherehouse_Entertainment First commercial cellphone service introduced     https://www.nytimes.com/1983/10/14/business/cellular-mobile-phone-debute.html      Best Quote of the month:    https://archive.org/details/PersonalComputerNews/PersonalComputerNews032-19Oct1983/page/n5/mode/1up       Recommended Links: The History of How We Play: https://thehistoryofhowweplay.wordpress.com/ Gaming Alexandria: https://www.gamingalexandria.com/wp/ They Create Worlds: https://tcwpodcast.podbean.com/ Digital Antiquarian: https://www.filfre.net/ The Arcade Blogger: https://arcadeblogger.com/ Retro Asylum: http://retroasylum.com/category/all-posts/ Retro Game Squad: http://retrogamesquad.libsyn.com/ Playthrough Podcast: https://playthroughpod.com/ Retromags.com: https://www.retromags.com/ Games That Weren't - https://www.gamesthatwerent.com/ Sound Effects by Ethan Johnson of History of How We Play. Copyright Karl Kuras

    September 1993

    Play Episode Listen Later Nov 26, 2023 159:40


    Mortal Monday,  F-15 Strike Eagle saved by Falcon,  Sega announces Saturn These stories and many more on this episode of the VGNRTM This episode we will look back at the biggest stories in and around the video game industry in September 1993.  As always, we'll mostly be using magazine cover dates, and those are of course always a bit behind the actual events. Alex Smith of They Create Worlds is our cohost.  Check out his podcast here: https://www.theycreateworlds.com/ and order his book here: https://www.theycreateworlds.com/book Get us on your mobile device: Android:  https://www.google.com/podcasts?feed=aHR0cHM6Ly92aWRlb2dhbWVuZXdzcm9vbXRpbWVtYWNoaW5lLmxpYnN5bi5jb20vcnNz iOS:      https://podcasts.apple.com/de/podcast/video-game-newsroom-time-machine And if you like what we are doing here at the podcast, don't forget to like us on your podcasting app of choice, YouTube, and/or support us on patreon! https://www.patreon.com/VGNRTM Send comments on Mastodon @videogamenewsroomtimemachine@oldbytes.space Or twitter @videogamenewsr2 Or Instagram https://www.instagram.com/vgnrtm Or videogamenewsroomtimemachine@gmail.com Links: 7 Minutes in Heaven: General Chaos Video Version:  https://www.patreon.com/posts/7-minutes-in-93420048 https://www.mobygames.com/game/23830/general-chaos/   Corrections: August 1993 Ep - https://www.patreon.com/posts/august-1993-91387119 5th Anniversary Interview - https://www.patreon.com/posts/5th-anniversary-92773072 Ethan's fine site The History of How We Play: https://thehistoryofhowweplay.wordpress.com/ https://www.mobygames.com/game/63391/battletoads/ https://www.mobygames.com/game/8131/virtua-racing/ https://en.wikipedia.org/wiki/Super_Famicom_Naizou_TV_SF1 https://lmo.wikipedia.org/wiki/Sharp_Nintendo_Television Ethan, in fact, playing Wizkid - https://www.patreon.com/posts/71057943   1993     September 13th is Mortal Monday      https://archive.org/details/Electronic-Games-1993-09/page/n16/mode/1up?view=theater     Gregory Fischbach Part 2 - Acclaim https://www.patreon.com/posts/47720122     Gregory Fischbach Part 1 - Activision - Acclaim https://www.patreon.com/posts/46578120     Chris Garske - EA - Activision - Sierra - Sega - GT Interactive  https://www.patreon.com/posts/39835860 Street Fighter 2 sequels not as pricey as expected     https://archive.org/details/game-pro-issue-50-september-1993/page/133/mode/1up?view=theater Bill White switches sides     https://archive.org/details/game-pro-issue-50-september-1993/page/136/mode/1up?view=theater        https://archive.org/details/Video_Games_The_Ultimate_Gaming_Magazine_Issue_56_Sept_1993/page/n19/mode/1up?view=theater Nintendo Espana founded     https://archive.org/details/micromania-segunda-epoca-64/page/n7/mode/1up Sega beats Nintendo at CES     https://archive.org/details/Electronic-Games-1993-09/page/n85/mode/1up?view=theater CES closes to the public     https://archive.org/details/Electronic-Games-1993-09/page/n10/mode/1up?view=theater Multimedia is the new hotness     https://archive.org/details/Electronic-Games-1993-09/page/n45/mode/1up?view=theater     https://archive.org/details/PC.Games.N012.1993.09-fl0n/page/n9/mode/1up?view=theater        https://www.youtube.com/watch?v=aW4OQcBaV5c&list=PLBw24bgyD-sJkM_K9uPP6N73WwyxRFLaW     https://archive.org/details/computer-game-review-and-cd-rom-entertainment-september-1993/page/61/mode/1up?view=theater     https://archive.org/details/CommodoreUserIssue1201993Sep/page/n8/mode/1up?view=theater     https://www.filfre.net/2023/10/a-digital-pornutopia-part-1-the-seedy-rom-revolution/     https://www.filfre.net/2023/11/a-digital-pornutopia-part-2-the-internet-is-for-porn/ MPEG becomes standard     https://archive.org/details/Electronic-Games-1993-09/page/n10/mode/1up?view=theater Commodore sets big goals for CD32     The One , Sept. 1993, pg. 14 CDI gets FMV add-on     https://archive.org/details/Electronic-Games-1993-09/page/n9/mode/1up?view=theater     https://archive.org/details/CommodoreUserIssue1201993Sep/page/n8/mode/1up?view=theater Saturn is Sega's future     https://archive.org/details/ElectronicGamingMonthly_201902/Electronic%20Gaming%20Monthly%20Issue%20050%20%28September%201993%29/page/n49/mode/2up        https://archive.org/details/ElectronicGamingMonthly_201902/Electronic%20Gaming%20Monthly%20Issue%20050%20%28September%201993%29/page/n53/mode/2up Japanese turn to yanks     https://archive.org/details/game-pro-issue-50-september-1993/page/136/mode/1up?view=theater       https://archive.org/details/Video_Games_The_Ultimate_Gaming_Magazine_Issue_56_Sept_1993/page/n22/mode/1up?view=theater Game crossovers taking off     https://archive.org/details/game-pro-issue-50-september-1993/page/136/mode/1up?view=theater Acclaim is wheeling and dealing     https://archive.org/details/Video_Games_The_Ultimate_Gaming_Magazine_Issue_56_Sept_1993/page/n19/mode/1up?view=theater Acclaim signs deal with James Cameron     https://archive.org/details/Electronic-Games-1993-09/page/n10/mode/1up?view=theater      Barkley signs with Accolade     https://archive.org/details/Electronic-Games-1993-09/page/n9/mode/1up?view=theater     https://archive.org/details/PC-Player-German-Magazine-1993-09/page/n7/mode/1up Game while you fly in Europe     https://archive.org/stream/FinancialTimes1993UKEnglish/Jul%2007%201993%2C%20Financial%20Times%2C%20%23606%2C%20UK%20%28en%29_djvu.txt        https://archive.org/details/Electronic-Games-1993-09/page/n10/mode/1up?view=theater     https://archive.org/details/ElectronicGamingMonthly_201902/Electronic%20Gaming%20Monthly%20Issue%20050%20%28September%201993%29/page/n79/mode/2up Top Guy takes the NES on the go     https://bootleggames.fandom.com/wiki/Top_Guy        https://archive.org/details/game-pro-issue-50-september-1993/page/112/mode/1up?view=theater.        Microprose bought by Spectrum Holobyte     https://archive.org/details/Aktueller_Software_Markt_-_Ausgabe_1993.09/page/n8/mode/1up       https://archive.org/details/Electronic-Games-1993-09/page/n10/mode/1up?view=theater        https://archive.org/details/computer-game-review-and-cd-rom-entertainment-september-1993/page/60/mode/1up?view=theater     Wild Bill Stealey - Microprose https://www.patreon.com/posts/36710924 Windows goes to the Arcade     https://archive.org/details/PC-Player-German-Magazine-1993-09/page/n9/mode/1up?view=theater     https://www.mobygames.com/game/2842/microsoft-arcade/ Lucasfilm sends Amiga owners mixed messages     http://www.kultmags.com/mags.php?folder=QW1pZ2EgR2FtZXMvMTk5Mw==       Amiga Games September 1993 pg. 8        https://archive.org/details/Aktueller_Software_Markt_-_Ausgabe_1993.09/page/n8/mode/1up       https://archive.org/details/CommodoreUserIssue1201993Sep/page/n12/mode/1up?view=theater SSI diversifies D&D     https://archive.org/details/Electronic-Games-1993-09/page/n41/mode/1up?view=theater     Joel Billings - SSI https://www.patreon.com/posts/36827469     Don Daglow Part 2 - Broderbund - Beyond Software - Stormfront - SSI https://www.patreon.com/posts/39095819     Don Daglow Part 1 - PDP - Mattel - Intellivision - EA https://www.patreon.com/posts/38445119 Psygnosis partners with MDI     https://www.computinghistory.org.uk/det/49109/Dictionary%20of%20the%20Living%20World/         https://archive.org/details/micromania-segunda-epoca-64/page/n7/mode/1up        https://www.mobygames.com/company/3187/media-design-interactive/ Ad games continue to proliferate in Germany     https://archive.org/details/PC.Games.N012.1993.09-fl0n/page/n9/mode/1up?view=theater       https://archive.org/details/PC.Games.N012.1993.09-fl0n/page/n15/mode/1up?view=theater         http://www.kultmags.com/mags.php?folder=QW1pZ2EgR2FtZXMvMTk5Mw==  Amiga Games September 1993 pg. 9 Tandy to sell off computer manufacturing operations     https://archive.org/details/Electronic-Games-1993-09/page/n10/mode/1up?view=theater        https://en.wikipedia.org/wiki/List_of_TRS-80_and_Tandy-branded_computers#PC-compatible_computers      MediaVision give Soundblaster a run for its money     https://en.m.wikipedia.org/wiki/Media_Vision_Pro_AudioSpectrum     https://archive.org/details/powerplaymagazine-1993-09/page/n15/mode/1up?view=theater        https://archive.org/details/PC-Player-German-Magazine-1993-09/page/n13/mode/1up?view=theater Mediavision gets into interactive movie biz     https://archive.org/details/PC-Player-German-Magazine-1993-09/page/n13/mode/1up?view=theater        https://www.mobygames.com/company/47/hyperbole-studios/ Scorched Earth reviewed in CGW     https://archive.org/details/Computer_Gaming_World_Issue_110/page/n75/mode/1up     http://www.whicken.com/scorch/index.html     http://www.cafepress.com/officialscorch Sega gets into toys     https://archive.org/details/Electronic-Games-1993-09/page/n9/mode/1up?view=theater        https://en.wikipedia.org/wiki/Sega_Toys TSN goes paperless     https://archive.org/details/Electronic-Games-1993-09/page/n94/mode/1up?view=theater     Ken Williams - Sierra https://www.patreon.com/posts/42700706      Andy Eddy leaves Video Games and Computer Entertainment     https://archive.org/details/Video_Games_The_Ultimate_Gaming_Magazine_Issue_56_Sept_1993/page/n5/mode/1up?view=theater      Smithsonian inducts software     https://archive.org/details/PC-Player-German-Magazine-1993-09/page/n13/mode/1up?view=theater Vectrex makers post OG files online     https://archive.org/details/Video_Games_The_Ultimate_Gaming_Magazine_Issue_56_Sept_1993/page/n14/mode/1up?view=theater        https://en.wikipedia.org/wiki/Vectrex      Camerica shuts down     https://archive.org/details/game-pro-issue-50-september-1993/page/136/mode/1up?view=theater Recommended Links: The History of How We Play: https://thehistoryofhowweplay.wordpress.com/ Gaming Alexandria: https://www.gamingalexandria.com/wp/ They Create Worlds: https://tcwpodcast.podbean.com/ Digital Antiquarian: https://www.filfre.net/ The Arcade Blogger: https://arcadeblogger.com/ Retro Asylum: http://retroasylum.com/category/all-posts/ Retro Game Squad: http://retrogamesquad.libsyn.com/ Playthrough Podcast: https://playthroughpod.com/ Retromags.com: https://www.retromags.com/ Games That Weren't - https://www.gamesthatwerent.com/ Sound Effects by Ethan Johnson of History of How We Play. Copyright Karl Kuras

    5th Anniversary Interview

    Play Episode Listen Later Nov 15, 2023 98:36


    After 5 years of asking the questions, the tables get turned and Karl finally has to get grilled.  You, the listener (or at least some of you) asked for it, so by multiple demand, the Karl interview! Recorded: November 2023 Get us on your mobile device: Android:  https://www.google.com/podcasts?feed=aHR0cHM6Ly92aWRlb2dhbWVuZXdzcm9vbXRpbWVtYWNoaW5lLmxpYnN5bi5jb20vcnNz iOS:      https://podcasts.apple.com/de/podcast/video-game-newsroom-time-machine And if you like what we are doing here at the podcast, don't forget to like us on your podcasting app of choice, YouTube, and/or support us on patreon! https://www.patreon.com/VGNRTM Send comments on twitter @videogamenewsr2 Or Instagram https://www.instagram.com/vgnrtm Or videogamenewsroomtimemachine@gmail.com Links: Some of the following links may not be fully functional: Trantor's C64 Sight    https://web.archive.org/web/20050320163500/http://www.trantornator.com/c64.html Trantor's Ami-Crypt https://community.fortunecity.ws/skyscraper/fdisk/1548/amiga.html Trantor Comics Leisure Suit Larry Page https://community.fortunecity.ws/skyscraper/fdisk/1548/larry/index.htm Retro Gaming Club blog: http://retrogamingclub.blogspot.com/ Copyright Karl Kuras

    September 1983 - 7 Minutes in Heaven segment - Complete

    Play Episode Listen Later Nov 9, 2023 7:13


    This is the full 7 Minutes in Heaven clip for the September 1983 episode covering Battlezone on the Atari 2600. An error in the edit of the full episode cut it short, so I decided to upload it to the feed as its own file. Remember, you can also watch Alex and my commentary on his actual 7 minutes of gameplay by becoming a patron:  https://www.patreon.com/posts/92412140/1722295006633795944?s=20mcgeoch9/status/1722295006633795944?s=

    September 1983

    Play Episode Listen Later Nov 7, 2023 238:17


    Atari dumps product in the desert Commodore and Sinclair revenues sore The Vic20 is no more These stories and many more on this episode of the VGNRTM This episode we will look back at the biggest stories in and around the video game industry in September 1983.  As always, we'll mostly be using magazine cover dates, and those are of course always a bit behind the actual events. Alex Smith of They Create Worlds is our cohost.  Check out his podcast here: https://www.theycreateworlds.com/ and order his book here: https://www.theycreateworlds.com/book Get us on your mobile device: Android:  https://www.google.com/podcasts?feed=aHR0cHM6Ly92aWRlb2dhbWVuZXdzcm9vbXRpbWVtYWNoaW5lLmxpYnN5bi5jb20vcnNz iOS:      https://podcasts.apple.com/de/podcast/video-game-newsroom-time-machine And if you like what we are doing here at the podcast, don't forget to like us on your podcasting app of choice, YouTube, and/or support us on patreon! https://www.patreon.com/VGNRTM Send comments on Mastodon @videogamenewsroomtimemachine@oldbytes.space Or twitter @videogamenewsr2 Or Instagram https://www.instagram.com/vgnrtm Or videogamenewsroomtimemachine@gmail.com Links: 7 Minutes in Heaven: Battlezone Video Version:  https://www.patreon.com/posts/7-minutes-92412140 https://www.mobygames.com/game/360/battlezone/   Corrections: August 1983 Ep - https://www.patreon.com/posts/august-1983-89829848 Ethan's fine site The History of How We Play: https://thehistoryofhowweplay.wordpress.com/ https://youtu.be/A-6AKe2pvsQ?si=Y86cYPldukmG2V-H https://en.wikipedia.org/wiki/TMS9918 1973     Rally big in Europe     https://archive.org/details/cashbox35unse_9/page/45/mode/1up Atari launches Gotcha and Pong Doubles     https://archive.org/details/cashbox35unse_13/page/n53/mode/1up?view=theater     https://edfries.wordpress.com/2016/05/25/fixing-color-gotcha/ 1983: Warner posts MASSIVE loss     Play Meter Sept. 1, 1983 pg. 130 Atari dumps carts in desert     Atari Buries Videogame Gear In New Mexico Dump, The Associated Press, September 27, 1983, Tuesday, AM cycle     Atari Parts Are Dumped, The New York Times, September 28, 1983, Wednesday, Late City Final Edition     https://en.wikipedia.org/wiki/Atari_video_game_burial     Kevin Hayes - Atari - Namco https://www.patreon.com/posts/50612798     https://eu.alamogordonews.com/story/news/2022/08/25/et-atari-tomb-alamogordo-nm-games-auctioned/65418680007/ Deck chairs on the SS Atari get shuffled     Toy and Hobby World September 1983, S6     https://www.nytimes.com/1983/09/08/business/business-people-atari-replaces-head-of-unit-after-9-months.html Milton Bradley v Atari suit details revealed     Toy and Hobby World September 1983, S4     http://www.mainbyte.com/ti99/hardware/mbx/mbx.html     https://www.youtube.com/watch?v=FmD2lT5oeOE SEC files charges against former Atari execs     https://www.nytimes.com/1983/09/27/business/2-charged-in-atari-stock-sale.html Mattel reports higher than expected second quarter loss     https://www.nytimes.com/1983/09/09/business/mattel-reports-losing-156.1-million-in-quarter.html       https://archive.org/details/computer-entertainer-2-6/mode/1up?view=theater     Don Daglow Part 1 - PDP - Mattel - Intellivision - EA  https://www.patreon.com/posts/38445119 Activision expects massive losses     Maker of Video-Game, Computer Software Sees Loss, The Associated Press, September 16, 1983, Friday, PM cycle Layoffs hit Imagic     Imagic lay-offs in wake of U.S. video game glut, Financial Times (London,England), September 20, 1983, Tuesday Interton files for bankruptcy     https://archive.org/details/TeleMatch.N05.1983.08-KCz.pdf/page/n76/mode/1up?view=theater         http://www.videogameconsolelibrary.com/pg70-1292_vc4000.htm#page=reviews          https://en.wikipedia.org/wiki/Interton_Video_Computer_4000     https://www.interton.com/de-de/     https://blog.hnf.de/vom-hoergeraet-zum-computerspiel/ Marshfield bans coinop games     Replay September 1983, pg. 10         https://eu.wickedlocal.com/story/marshfield-mariner/2021/09/23/marshfield-ma-coin-machine-industries-association-supreme-court-ban-pacman-donkeykong-look-back/8241109002/       https://www.nytimes.com/1983/12/08/us/massachusetts-town-exiles-pac-man-and-all-that.html Williams reports lower earnings     Play Meter Sept. 1, 1983 pg. 130 Sega sells US operations to Gulf and Western     September 29, 1983, Thursday  PR Newswire     September 27, 1983, Tuesday Sente gets ready to open for business     PIZZA-TIME; Game division to open Oct. 1, Business Wire, September 29, 1983, Thursday     Roger Hector - Atari, Disney, Sega, Namco, Sente https://www.patreon.com/posts/72058794     Owen Rowley - Chuck E Cheese, Autodesk - https://www.patreon.com/posts/owen-rowley-88533133 Wells Gardner feels arcade tumble pinch     Bull market bums, Forbes, September 26, 1983 Funai joins forces with Electronic Specialty Products     ELECTRONIC-SPECIALTY; Forms joint venture with Funai Electric Co. to market coin-operated video games, Business Wire, September 21, 1983, Wednesday         https://www.youtube.com/watch?v=FB0Wkel_R5Q        https://www.arcade-museum.com/manuf_detail.php?manuf_id=1392        Replay September 1983, pg. 9 4 killed at Malibu Grand Prix massacre     Play Meter Sept. 1, 1983, pg. 24         https://www.click2houston.com/news/local/2023/06/01/evidence-room-extra-family-member-of-man-executed-after-malibu-grand-prix-murders-shares-memories-with-kprc-2/     Play Meter Sept. 1, 1983, pg. 14     https://citizennewspapergroup.com/news/2009/sep/02/cases-gone-cold/ Intellivision drops below a hundo     Toy and Hobby World September 1983, S8 VCS Cartridge prices drop even in the UK     https://archive.org/details/Computer_Video_Games_Issue_023_1983-09_EMAP_Publishing_GB/page/n27/mode/1up?view=theater European 5200 launch canned     https://archive.org/details/Computer_Video_Games_Issue_023_1983-09_EMAP_Publishing_GB/page/n28/mode/1up?view=theater       https://archive.org/details/TeleMatch.N05.1983.08-KCz.pdf/page/n4/mode/1up?view=theater  Atari cancels Graduate     https://archive.org/details/computer-entertainer-2-6/page/n2/mode/1up?view=theater Sharp announces Famicom TV     https://nintendo.fandom.com/wiki/Sharp_C1        Sharp develops TV with microcomputer, The Japan Economic Journal, September 27, 1983     https://www.nintendolife.com/news/2018/07/how_sharp_accidentally_copyright_trolled_nintendo_almost_40_years_ago Unions fail at Atari     High Tech's Challenge, Newsweek, September 5, 1983, UNITED STATES EDITION     Unions in Trouble; PART III: Looking For New Members  The Associated Press, September 1, 1983, Thursday, PM cycle Broderbund goes console     Toy and Hobby World September 1983, S26 Fischbach promoted     PR Newswire, September 9, 1983, Friday     Gregory Fischbach Part 2 - Acclaim https://www.patreon.com/posts/47720122     Gregory Fischbach Part 1 - Activision - Acclaim https://www.patreon.com/posts/46578120 International variants proliferate     https://archive.org/details/TeleMatch.N05.1983.08-KCz.pdf/page/n75/mode/1up?view=theater     http://atariboxed.com/index.php?go=output&sort=T1.Modul_Complete_Title,%20T1.Modul_Complete_Model,%20T1.Modul_Complete_TV,%20T1.Modul_Complete_Label&dir=DESC&rows_per_page=50&select_system=1&select_company=42 Move over pay-per-view porn, video games are the new hotness in hotel room entertainment     PR Newswire, September 20, 1983, Tuesday        https://patents.justia.com/assignee/international-anasazi-inc        https://www.washingtonpost.com/archive/lifestyle/travel/1983/09/11/computer-shortcuts-nuclear-tour/0cafa363-b334-482f-a5b9-3a9453de3ec6/ Sooo many controllers!     https://archive.org/details/computer-entertainer-2-6/page/n5/mode/1up?view=theater Coleco shocks analysts     https://www.nytimes.com/1983/09/07/business/coleco-s-new-memory-device.html Adam, meet FCC, FCC stop Adam     https://archive.org/details/PersonalComputerNews/PersonalComputerNews028-21Sep1983/page/n5/mode/2up TI cuts prices even further     Toy and Hobby World September 1983, S6      TI hires coffee man to run computer division     Toy and Hobby World September 1983, S4 TI opens up to 3rd parties     https://archive.org/details/TeleMatch.N05.1983.08-KCz.pdf/page/n75/mode/1up?view=theater Commodore reports record earnings and new ad strategy     Toy and Hobby World September 1983, S4 Sinclair profits soar     https://archive.org/details/PersonalComputerNews/PersonalComputerNews028-21Sep1983/page/n7/mode/2up Sinclair looks to China     https://archive.org/details/PersonalComputerNews/PersonalComputerNews028-21Sep1983/page/n5/mode/2up Acorn second processors delayed... again     https://archive.org/details/PersonalComputerNews/PersonalComputerNews029-28Sep1983/page/n3/mode/2up Tandy licenses software to CBS     Toy and Hobby World September 1983, S10 HES  teams up with Microsoft     Toy and Hobby World September 1983, S8 Osborne files for bankruptcy     https://www.nytimes.com/1983/09/15/business/pacesetting-computer-maker-files-for-bankruptcy.html Toshiba gets into PC clone market.     https://archive.org/details/PersonalComputerNews/PersonalComputerNews028-21Sep1983/page/n3/mode/2up Digital Research bets on productivity     https://archive.org/details/PersonalComputerNews/PersonalComputerNews026-07Sep1983/page/n4/mode/1up        https://archive.org/details/PersonalComputerNews/PersonalComputerNews027-14Sep1983/page/n3/mode/2up Computing goes mobile     https://archive.org/details/eu_BYTE-1983-09_OCR         https://www.old-computers.com/museum/computer.asp?c=891&st=1     https://www.old-computers.com/museum/computer.asp?c=891&st=1         https://www.old-computers.com/museum/computer.asp?c=891&st=1     https://www.worldradiohistory.com/Archive-Poptronics/80s/1984/CE-1984-06.pdf Wizardry goes Windows     Toy and Hobby World September 1983, S26 Infocom names Dornbrook product manager     Toy and Hobby World September 1983, S40 Draw like Bilbo     https://archive.org/details/PersonalComputerNews/PersonalComputerNews027-14Sep1983/page/n5/mode/2up Computer magazines for the whole family flourish     https://www.nytimes.com/1983/09/10/style/children-s-magazines-for-a-computer-age.html AT&T and Coleco join forces to bring games online     https://www.nytimes.com/1983/09/08/business/at-t-and-coleco-in-video-game-venture.html College goes online     https://www.nytimes.com/1983/09/13/us/correspondence-school-via-computer-is-planned.html        https://news.elearninginside.com/what-happened-to-the-electronic-university-network/ German gaming news goes Teletext     https://archive.org/details/TeleMatch.N05.1983.08-KCz.pdf/page/n10/mode/1up?view=theater Apple secures silicon copyright     https://archive.org/details/PersonalComputerNews/PersonalComputerNews028-21Sep1983/page/n3/mode/2up Will computers take your job?     https://www.nytimes.com/1983/09/04/weekinreview/computers-worker-menace.html Your computer is keeping you from making babies!     Mass contraception, Nuclear News, September, 1983        https://www.amazon.de/-/en/Bill-Minkler/dp/0894485679   Pop music goes games     https://archive.org/details/Computer_Video_Games_Issue_023_1983-09_EMAP_Publishing_GB/page/n19/mode/1up?view=theater        https://www.youtube.com/watch?v=_eIzNE356-Q     https://www.youtube.com/watch?v=MGSoOgcWnLE        https://www.youtube.com/watch?v=y4X2FG9Jbqw He-Man cartoon debuts     GI Joe miniseries debuts     Toy and Hobby WorldL8/18     Playthings September 1983 D&D cartoon debuts          Vic20 RIP     https://archive.org/details/computer-entertainer-2-6/page/n8/mode/1up?view=theater New Brain RIP     https://archive.org/details/PersonalComputerNews/PersonalComputerNews026-07Sep1983/page/n5/mode/1up        https://en.wikipedia.org/wiki/Grundy_NewBrain        https://archive.org/details/PersonalComputerNews/PersonalComputerNews028-21Sep1983/page/n3/mode/2up Dragon saved!     https://archive.org/details/PersonalComputerNews/PersonalComputerNews027-14Sep1983/page/n3/mode/2up Recommended Links: The History of How We Play: https://thehistoryofhowweplay.wordpress.com/ Gaming Alexandria: https://www.gamingalexandria.com/wp/ They Create Worlds: https://tcwpodcast.podbean.com/ Digital Antiquarian: https://www.filfre.net/ The Arcade Blogger: https://arcadeblogger.com/ Retro Asylum: http://retroasylum.com/category/all-posts/ Retro Game Squad: http://retrogamesquad.libsyn.com/ Playthrough Podcast: https://playthroughpod.com/ Retromags.com: https://www.retromags.com/ Games That Weren't - https://www.gamesthatwerent.com/ Sound Effects by Ethan Johnson of History of How We Play. Copyright Karl Kuras

    Brent Naseath

    Play Episode Listen Later Oct 30, 2023 154:06


    At the height of the arcade boom, two young entrepreneurs wanted to take arcade gaming higher, creating a unique, immersive cooperative experience combining computer game tech with the latest laser disc audio visuals. Simutron promised gamers an immersive experience, in the Star Trek universe no less, at dedicated game centers.  Sadly it would not come to pass.   Brent Naseath, cofounder of the venture tells us what happened back then with Simutron, how his career in tech evolved and his new quest to harness the power of technology to save democracy itself.   Recorded May 2023   Get us on your mobile device: Android:  https://www.google.com/podcasts?feed=aHR0cHM6Ly92aWRlb2dhbWVuZXdzcm9vbXRpbWVtYWNoaW5lLmxpYnN5bi5jb20vcnNz iOS:      https://podcasts.apple.com/de/podcast/video-game-newsroom-time-machine   And if you like what we are doing here at the podcast, don't forget to like us on your podcasting app of choice, YouTube, and/or support us on patreon! https://www.patreon.com/VGNRTM   Send comments on twitter @videogamenewsr2 Or Instagram https://www.instagram.com/vgnrtm Or videogamenewsroomtimemachine@gmail.com     Links: https://en.wikipedia.org/wiki/PDP-10 https://en.wikipedia.org/wiki/Altos_Computer_Systems https://en.wikipedia.org/wiki/Alpha_Microsystems https://en.wikipedia.org/wiki/Star_Trek:_The_Original_Series https://en.wikipedia.org/wiki/Star_Trek:_The_Motion_Picture http://allincolorforaquarter.blogspot.com/2012/09/the-simutron-tournament-center-ultimate.html https://emotionalblackholes.com/essay-27-simutron/ https://www.digitpress.com/library/magazines/joystik/joystik_sep83.pdf   pg. 10 https://www.latimes.com/archives/la-xpm-1986-04-01-fi-1730-story.html https://www.percsolutions.com/ https://www.timeextension.com/features/the-rise-and-fall-of-laserdisc-video-gaming https://www.johnsoncontrols.com/ https://en.wikipedia.org/wiki/General_Dynamics https://en.wikipedia.org/wiki/Caesars_Superdome https://www.simplilearn.com/what-is-six-sigma-a-complete-overview-article https://en.wikipedia.org/wiki/Fooled_by_Randomness https://endpoliticsnow.com/   Copyright Karl Kuras

    August 1993

    Play Episode Listen Later Oct 21, 2023 139:46


    7-11 drops coinop Nintendo disses Sega's rating system Commodore premieres Amiga CD32 These stories and many more on this episode of the VGNRTM This episode we will look back at the biggest stories in and around the video game industry in August 1993.  As always,  we'll mostly be using magazine cover dates, and those are of course always a bit behind the actual events. Alex Smith of They Create Worlds is our cohost.  Check out his podcast here: https://www.theycreateworlds.com/ and order his book here: https://www.theycreateworlds.com/book Get us on your mobile device: Android:  https://www.google.com/podcasts?feed=aHR0cHM6Ly92aWRlb2dhbWVuZXdzcm9vbXRpbWVtYWNoaW5lLmxpYnN5bi5jb20vcnNz iOS:      https://podcasts.apple.com/de/podcast/video-game-newsroom-time-machine And if you like what we are doing here at the podcast, don't forget to like us on your podcasting app of choice, YouTube, and/or support us on patreon! https://www.patreon.com/VGNRTM Send comments on Mastodon @videogamenewsroomtimemachine@oldbytes.space Or twitter @videogamenewsr2 Or Instagram https://www.instagram.com/vgnrtm Or videogamenewsroomtimemachine@gmail.com Links: 7 Minutes in Heaven: Final Fight CD Video Version:  https://www.patreon.com/posts/7-minutes-in-cd-91295414 https://www.mobygames.com/game/5088/final-fight/ Corrections: July 1993 Ep - https://www.patreon.com/posts/july-1993-89127883 Ethan's fine site The History of How We Play: https://thehistoryofhowweplay.wordpress.com/ https://youtu.be/A-6AKe2pvsQ?si=Y86cYPldukmG2V-H https://en.wikipedia.org/wiki/Information_superhighway   1993: 7 Eleven moves away from games     Replay August 1993 pg. 3 Microprose shutters arcade division     PlayMeter August 1993 pg. 22     Wild Bill Stealey - Microprose https://www.patreon.com/posts/36710924     https://www.mobygames.com/game/company:10/platform:arcade/sort:-date/page:1/ Hong Kong debating anti-violent game law     PlayMeter August 1993 pg. 32 Elite enters coinop     PlayMeter August 1993 pg. 22     https://www.mobygames.com/company/108/elite-systems-ltd/ Wolfenstein goes VR     https://archive.org/details/GamePro_Issue_049_August_1993/page/n23/mode/2up?view=theater        https://www.arcade-history.com/?n=wolfenstein-vr&page=detail&id=12612 Super Street Fighter 2 hits Japanese arcades     https://archive.org/details/ElectronicGamingMonthly_201902/Electronic%20Gaming%20Monthly%20Issue%20049%20%28August%201993%29/page/n34/mode/1up     https://www.mobygames.com/game/10119/super-street-fighter-ii/ Capcom gets TSR license     PlayMeter August 1993 pg. 3     https://www.mobygames.com/game/63783/dungeons-dragons-tower-of-doom/         https://www.mobygames.com/game/63847/dungeons-dragons-shadow-over-mystara/ Arcade 1 brings arcade history to print     PlayMeter August 1993 pg. 132        https://archive.org/details/arcade-1-1993-book-scans      Atari announces Jaguar launch     https://archive.org/details/GamePro_Issue_049_August_1993/page/n55/mode/1up?view=theater        https://en.wikipedia.org/wiki/Atari_Jaguar        https://archive.org/details/ElectronicGamingMonthly_201902/Electronic%20Gaming%20Monthly%20Issue%20049%20%28August%201993%29/page/n56/mode/1up     Leonard Tramiel - Part 2 - Atari https://www.patreon.com/posts/71643153 Commodore debuts CD32     http://www.kultmags.com/mags.php?folder=QW1pZ2EgR2FtZXMvMTk5Mw==       Amiga Games August 1993, pg.  8, 92        https://archive.org/details/Electronic-Games-1993-08/page/n15/mode/1up?view=theater     https://en.wikipedia.org/wiki/Amiga_CD32 Sega shows off VR at CES     https://archive.org/details/Aktueller_Software_Markt_-_Ausgabe_1993.08/page/n21/mode/1up?view=theater Sega launches Pico     https://archive.org/details/ElectronicGamingMonthly_201902/Electronic%20Gaming%20Monthly%20Issue%20049%20%28August%201993%29/page/n75/mode/1up        https://en.wikipedia.org/wiki/Sega_Pico 3DO gains support     https://archive.org/details/Video_Games_Computer_Entertainment_Issue_55_August_1993/page/n15/mode/2up EA reports big earnings     https://archive.org/details/pc-review-22/page/16/mode/1up?view=theater      Nintendo hikes cart prices     https://archive.org/details/GamePro_Issue_049_August_1993/page/n161/mode/1up?view=theater Bandai shows off portable SNES at Tokyo Game Show     https://www.nintendolife.com/news/2015/04/bandai_almost_made_a_laptop_with_a_built-in_snesn        https://archive.org/details/Electronic-Games-1993-08/page/n21/mode/1up?view=theater NES gets a makeover     https://archive.org/details/Aktueller_Software_Markt_-_Ausgabe_1993.08/page/n16/mode/1up?view=theater        https://archive.org/details/GamePro_Issue_049_August_1993/page/n53/mode/2up?view=theater Gamepro laments no-shows     https://archive.org/details/GamePro_Issue_049_August_1993/page/n55/mode/1up?view=theater Sega and Park Place launch sports labels     https://archive.org/details/GamePro_Issue_049_August_1993/page/n161/mode/1up?view=theater         https://www.mobygames.com/company/3483/park-place-productions/        https://www.mobygames.com/group/8552/sega-sports-games/     Michael Katz Part 2 - Atari - Sega https://www.patreon.com/posts/63732329 Mario's greatest hits coming to SNES     https://archive.org/details/Electronic-Games-1993-08/page/n21/mode/1up?view=theater     https://www.mobygames.com/game/6613/super-mario-all-stars/ Genesis gets Special Champion Edition     https://archive.org/details/Electronic-Games-1993-08/page/n21/mode/1up?view=theater     Joe Morici - Capcom https://www.patreon.com/posts/37289815     https://www.mobygames.com/game/8053/street-fighter-ii-champion-edition/ STD makes Street Fighter 2 easier     https://archive.org/details/Electronic-Games-1993-08/page/n10/mode/1up?view=theater     http://www.thealmightyguru.com/Wiki/index.php?title=InterAct_SN_ProgramPad UK outraged at Night Trap     https://archive.org/details/GamePro_Issue_049_August_1993/page/n119/mode/1up?view=theater        https://www.eurogamer.net/the-rise-and-fall-of-sega-enterprises Nintendo responds to Sega's ratings system     https://archive.org/details/GamePro_Issue_049_August_1993/page/n161/mode/1up?view=theater      Move over violence... here comes SEX!     https://archive.org/details/PC-Player-German-Magazine-1993-08/page/n11/mode/1up?view=theater       https://archive.org/details/PC-Player-German-Magazine-1993-08/page/n22/mode/1up?view=theater      Help me obi-wan kenobi, you, or Terminator, or Lawnmower Man...      https://archive.org/details/PC-Player-German-Magazine-1993-08/page/n28/mode/1up?view=theater PowerPC promises to decouple CPUs from OSs     https://archive.org/details/eu_BYTE-1993-08_OCR      Microsoft and Compaq join forces for plug-and-play     https://archive.org/details/pc-review-22/page/15/mode/1up Say goodbye to the interface     https://archive.org/details/Computer_Gaming_World_Issue_109/page/n21/mode/1up?view=theater Konami abandons computer gaming     https://archive.org/details/Electronic-Games-1993-08/page/n15/mode/1up?view=theater Microsoft unveils their Mouse 2.0     http://www.kultmags.com/mags.php?folder=UEMgSm9rZXIvMTk5Mw==  August 1993 pg. 7     https://en.wikipedia.org/wiki/Microsoft_Mouse Get that real pilot feel for just $2,800 bucks     https://archive.org/details/PC-Player-German-Magazine-1993-08/page/n28/mode/1up?view=theater Tablet computing market gets crowded     https://archive.org/details/PC-Player-German-Magazine-1993-08/page/n26/mode/1up     http://www.grot.com/zoomer/documents/bindery.html     http://www.geos-infobase.de/zoomer/ZOOMER01     https://en.wikipedia.org/wiki/Palm,_Inc.#History SimCity goes mobile     https://archive.org/details/Electronic-Games-1993-08/page/n13/mode/1up?view=theater     https://handheld.computer/?p=446         https://alchetron.com/EShop      AT&T wants to give Sega an Edge     https://archive.org/details/GamePro_Issue_049_August_1993/page/n53/mode/2up?view=theater        https://segaretro.org/Edge_16 AT&T shows off Personal Communicator     https://archive.org/details/ElectronicGamingMonthly_201902/Electronic%20Gaming%20Monthly%20Issue%20049%20%28August%201993%29/page/n163/mode/1up        https://www.historyofinformation.com/detail.php?entryid=2902 Delphi enters online gaming arena     https://archive.org/details/Electronic-Games-1993-08/page/n15/mode/1up?view=theater Sierra signs deal with Prodigy     https://archive.org/details/Electronic-Games-1993-08/page/n11/mode/1up?view=theater     https://archive.org/details/Electronic-Games-1993-08/page/n95/mode/1up?view=theater NTN Trivia coming to TSN     https://archive.org/details/Electronic-Games-1993-08/page/n15/mode/1up?view=theater        https://en.wikipedia.org/wiki/NTN_Buzztime      Virtual Vision brings TV to eyewear     https://archive.org/details/ElectronicGamingMonthly_201902/Electronic%20Gaming%20Monthly%20Issue%20049%20%28August%201993%29/page/n163/mode/1up Epyx brings games to planes     https://archive.org/details/Electronic-Games-1993-08/page/n10/mode/1up?view=theater         https://en.wikipedia.org/wiki/John_D._Goeken        https://www.nytimes.com/1995/01/15/business/interface-a-new-digital-air-to-ground-link-gets-an-in-flight-test.html Spaceship Warlock shown at CES     https://archive.org/details/Aktueller_Software_Markt_-_Ausgabe_1993.08/page/n17/mode/1up?view=theater         https://www.joesparks.com/whyyes/ Recommended Links: The History of How We Play: https://thehistoryofhowweplay.wordpress.com/ Gaming Alexandria: https://www.gamingalexandria.com/wp/ They Create Worlds: https://tcwpodcast.podbean.com/ Digital Antiquarian: https://www.filfre.net/ The Arcade Blogger: https://arcadeblogger.com/ Retro Asylum: http://retroasylum.com/category/all-posts/ Retro Game Squad: http://retrogamesquad.libsyn.com/ Playthrough Podcast: https://playthroughpod.com/ Retromags.com: https://www.retromags.com/ Games That Weren't - https://www.gamesthatwerent.com/ Sound Effects by Ethan Johnson of History of How We Play. Copyright Karl Kuras

    Owen Rowley

    Play Episode Listen Later Oct 3, 2023 126:56


    Starting out as a signals decoder for the air force, through to working for Nolan Bushnell's Chuck E. Cheese Pizza Time Theatre on its ill-fated Kadabrascope animation initiative, Autodesk, VRML and so many others, Owen Rowley is a man of a thousand lives in tech. Heck, he may have even helped invent the mousepad. Listen to some amazing stories, from the dawn of the computer age through to the rough and tumble world of the dot com bubble. Recorded April 2023 Get us on your mobile device: Android:  https://www.google.com/podcasts?feed=aHR0cHM6Ly92aWRlb2dhbWVuZXdzcm9vbXRpbWVtYWNoaW5lLmxpYnN5bi5jb20vcnNz iOS:      https://podcasts.apple.com/de/podcast/video-game-newsroom-time-machine   And if you like what we are doing here at the podcast, don't forget to like us on your podcasting app of choice, YouTube, and/or support us on patreon! https://www.patreon.com/VGNRTM   Send comments on Mastodon @videogamenewsroomtimemachine@oldbytes.space Or twitter @videogamenewsr2 Or Instagram https://www.instagram.com/vgnrtm Or videogamenewsroomtimemachine@gmail.com   Links: https://www.linkedin.com/in/owen-rowley-6040354/ https://www.imdb.com/name/nm14013035/ The Christmas that Almost Wasn't: https://www.youtube.com/watch?v=2BEIoe_YFEo https://en.wikipedia.org/wiki/Strategic_Air_Command https://en.wikipedia.org/wiki/High_availability https://en.wikipedia.org/wiki/Network_packet https://en.wikipedia.org/wiki/Nolan_Bushnell https://en.wikipedia.org/wiki/Atari https://en.wikipedia.org/wiki/Chuck_E._Cheese https://en.wikipedia.org/wiki/VAX https://en.wikipedia.org/wiki/The_Flying_Karamazov_Brothers https://en.wikipedia.org/wiki/Edwin_Catmull http://platypuscomix.com/darkvault/misfits/misfit52.html https://www.showbizpizza.com/info/documents/ptt/ptt_pizzatimes3-1.pdf https://en.wikipedia.org/wiki/Sente_Technologies https://en.wikipedia.org/wiki/Nolan_Bushnell#Catalyst_Technologies_Venture_Capital_Group https://en.wikipedia.org/wiki/Etak https://en.wikipedia.org/wiki/Hewlett-Packard https://en.wikipedia.org/wiki/ICANN https://en.wikipedia.org/wiki/Ted_Nelson https://en.wikipedia.org/wiki/Autodesk https://techmonitor.ai/technology/autodesk_releases_the_cyberspace_developer_kit https://www.keanw.com/2017/03/autodesks-early-role-in-the-vr-revolution.html https://en.wikipedia.org/wiki/Autodesk_3ds_Max https://segaretro.org/Ono-Sendai https://en.wikipedia.org/wiki/RenderWare https://en.wikipedia.org/wiki/Mark_Pesce Servan Keondjian - Direct3D - Interview   https://www.patreon.com/posts/servan-keondjian-75383519 https://en.wikipedia.org/wiki/Reality_Lab https://www.britannica.com/biography/Douglas-Engelbart https://en.wikipedia.org/wiki/VRML https://www.theregister.com/2021/08/11/column_cyberbanana_windows/ https://en.wikipedia.org/wiki/Fidelity_Investments https://en.wikipedia.org/wiki/Cypherpunk https://web.archive.org/web/20010412094448/http://www.echo.com/ https://en.wikipedia.org/wiki/Other_People%27s_Money https://twitter.com/owen93 https://en.wikipedia.org/wiki/Sensorama https://en.wikipedia.org/wiki/EBay https://en.wikipedia.org/wiki/Williams_Sonoma https://en.wikipedia.org/wiki/Shakes_the_Clown https://en.wikipedia.org/wiki/Skidoo_(film) https://en.wikipedia.org/wiki/F_for_Fake https://fortune.com/2023/04/27/elon-musk-lawyers-argue-recordings-of-him-touting-tesla-autopilot-safety-could-be-deepfakes/ Copyright 2023 Karl Kuras

    August 1983

    Play Episode Listen Later Sep 25, 2023 160:18


    Dragon's Lair takes arcades by storm, Commodore rules the computer roost & Video game makers pivot to micros These stories and many more on this episode of the VGNRTM This episode we will look back at the biggest stories in and around the video game industry in August 1983.  As always,  we'll mostly be using magazine cover dates, and those are of course always a bit behind the actual events. Alex Smith of They Create Worlds is our cohost.  Check out his podcast here: https://www.theycreateworlds.com/ and order his book here: https://www.theycreateworlds.com/book Get us on your mobile device: Android:  https://www.google.com/podcasts?feed=aHR0cHM6Ly92aWRlb2dhbWVuZXdzcm9vbXRpbWVtYWNoaW5lLmxpYnN5bi5jb20vcnNz iOS:      https://podcasts.apple.com/de/podcast/video-game-newsroom-time-machine And if you like what we are doing here at the podcast, don't forget to like us on your podcasting app of choice, YouTube, and/or support us on patreon! https://www.patreon.com/VGNRTM Send comments on Mastodon @videogamenewsroomtimemachine@oldbytes.space Or twitter @videogamenewsr2 Or Instagram https://www.instagram.com/vgnrtm Or videogamenewsroomtimemachine@gmail.com Links: 7 Minutes in Heaven: Decathlon     Video Version:  https://www.patreon.com/posts/7-minutes-in-89553431     https://www.mobygames.com/game/11537/the-activision-decathlon/     https://www.youtube.com/watch?v=rcHeXlhxeX4      Corrections:     July 1983 Ep - https://www.patreon.com/posts/july-1983-87998862     Ethan's fine site The History of How We Play: https://thehistoryofhowweplay.wordpress.com/     https://youtu.be/A-6AKe2pvsQ?si=Y86cYPldukmG2V-H     The Video Game Crash 40th Anniversary - Part 1: Atari https://www.patreon.com/posts/video-game-crash-75643983 1973     Atari moves into new facilities     https://archive.org/details/cashbox35unse_5/page/n49/mode/1up?view=theater     https://archive.org/details/cashbox35unse_7/page/47/mode/1up Atari announces new cabinet for Space Race         https://en.wikipedia.org/wiki/Space_Race_(video_game)     https://www.old-computers.com/museum/software_detail.asp?id=464 Are pongs slowing down?     https://archive.org/details/cashbox35unse_7/page/48/mode/1up     https://archive.org/details/cashbox35unse_8/page/47/mode/1up        https://archive.org/details/cashbox35unse_8/page/48/mode/1up     https://archive.org/details/cashbox35unse_8/page/47/mode/1up 1983 Dragon's Lair gives arcades hope     https://www.newspapers.com/article/santa-cruz-sentinel-laserdisc-games-prof/85528743/        https://www.newspapers.com/article/the-charlotte-observer-dragons-lair-in/86477004/        https://www.nytimes.com/1983/08/02/arts/hollywood-playing-harder-at-the-video-game.html       Replay August 1983 pg. 10     Replay August 1983, pg. 54          Sega sells manufacturing to Bally     https://www.nytimes.com/1983/08/28/business/barry-diller-s-latest-starring-role.html        https://www.nytimes.com/1983/08/30/business/advertisingn-r-kleinfield-computers-take-aim-at-schools.html    Bally To Buy Sega's U.S. Coin-Op Game Assets      The Associated Press, August 25, 1983, Thursday, AM cycle          PR Newswire, August 25, 1983, Thursday     PR Newswire, August 11, 1983, Thursday     Gregory Fischbach Part 2 - Acclaim https://www.patreon.com/posts/47720122 Coinop returns to its roots     Games People August 6, 1983 pg. 1 Off duty cops patrolling arcades     Replay August 1983, pg.  81      Mattel lays off 400 in Electronics     https://www.nytimes.com/1983/08/05/business/mattel-to-lay-off-400-in-electronics-division.html     Don Daglow Part 1 - PDP - Mattel - Intellivision - EA  https://www.patreon.com/posts/38445119 Amiga buys US Games titles     https://archive.org/details/computer-entertainer-2-5/page/68/mode/1up        http://www.atariprotos.com/2600/software/powerarcade/powerarcade.htm Telesys anounces budget games     https://archive.org/details/logical_gamer_aug83/page/5/mode/1up         https://www.mobygames.com/company/4847/telesys/ Mythicon introduces budget 2600 line     https://archive.org/details/computer-entertainer-2-5/page/72/mode/1up?view=theater         https://www.mobygames.com/company/4823/mythicon-inc/ Gammation to support Supercharger     https://archive.org/details/logical_gamer_aug83/page/5/mode/1up         https://www.mobygames.com/company/11203/gammation/ Game cancellations mount     https://archive.org/details/computer-entertainer-2-5/page/68/mode/1up Milton Bradley sues Atari over voice unit cancellation     Electronic Games Hotline August 28, 1983 pg. 1 Suncom brings physical fitness to the VCS     Toy and Hobby World July/August 1983 S31         https://picclick.fr/RARE-AEROBICS-JOYSTICK-exercise-bike-385448488962.html        http://www.atarihq.com/museum/2678/hardware/aerobics.html Atari moves to TSX     With Multiuser Operating System; Atari Resolves PRogrammer/System Dilemma, Computerworld, August 15, 1983 Bring on the celeb endorsements     Toy and Hobby World July/August 1983 S11 C64 hits $199     Playthings August 1983  Commodore reigns supreme in the home computer wars... for now     https://www.nytimes.com/1983/08/01/business/two-standouts-in-electronics.html TI changes the color of the 994A     Toy and Hobby World July/August 1983 S7     https://en.wikipedia.org/wiki/TI-99/4A 99/2 is dead...     https://archive.org/details/eu_BYTE-1983-08_OCR/page/n9/mode/1up     https://www.old-computers.com/museum/computer.asp?c=267     https://www.old-computers.com/MUSEUM/computer.asp?c=268&st=1 Adam price announcements deceptive     https://archive.org/details/computer-entertainer-2-5/page/68/mode/1up        Toy and Hobby World July/August 1983 S12     Electronic Games Hotline August 14, 1983 pg. 1 Adam prototypes are no shows     https://www.nytimes.com/1983/08/01/business/coleco-strong-in-marketing.html     https://en.wikipedia.org/wiki/Coleco_Adam Romox to bring software teledelivery to MSX     Software Teledelivery is planned, The Japan Economic Journal, August 2, 1983 MSX licensing fees come under fire     https://en.wikipedia.org/wiki/MSX#Manufacturers       https://archive.org/details/PersonalComputerNews/PersonalComputerNews023-17Aug1983/page/n5/mode/1up JVC brings laser disc games to MSX     https://www.msx.org/wiki/Victor_HC-7        JVC To Produce Personal Computer, Copyright 1983 Jiji Press Ltd.Jiji Press Ticker Service AUGUST 31, 1983, WEDNESDAY        https://youtu.be/ShDiFJFoXSg?si=UY6QM_kM_i5JABlX Japan moves to protect against software rentals     Consent of copyright holders should be won for renting, The Japan Economic Journal, August 2, 1983 Timex reveals TS2000 details     https://archive.org/details/PersonalComputerNews/PersonalComputerNews021-03Aug1983/page/n3/mode/2up        https://archive.org/details/PersonalComputerNews/PersonalComputerNews025-31Aug1983/page/n6/mode/1up     https://archive.org/details/PersonalComputerNews/PersonalComputerNews023-17Aug1983/page/n36/mode/1up        https://archive.org/details/PersonalComputerNews/PersonalComputerNews025-31Aug1983/page/n43/mode/1up Osborne cuts jobs, closes factory     https://vgpavilion.com/mags/1983/08/28egh/pages/19830828egh.pdf IBM announces plans to sell Concurrent CPM     https://archive.org/details/eu_BYTE-1983-08_OCR/page/n9/mode/1up     Japanese version of CP/M-86 is introduced, The Japan Economic Journal, August 2, 1983   Creative Computing begins publishing price list          Commodore sues former employees and Atari over VCS add-on     https://www.ataricompendium.com/faq/bagnall_vcs_keyboard.pdf     Toy and Hobby World July/August 1983 S7 Commodore announces 70 new software packages     https://archive.org/details/eu_BYTE-1983-08_OCR/page/n9/mode/1up Infocom unleashes Z Machine     Electronic Games Hotline August 14, 1983 pg. 2 Activision lands on home computers     Electronic Games Hotline August 14, 1983 pg. 7 Epyx announces outside studio     Toy and Hobby World July/August 1983 S12 Spectrum Games renamed Ocean     https://archive.org/details/PersonalComputerNews/PersonalComputerNews022-10Aug1983/page/n12/mode/1up Sony teams up with Data East     Sony ties up with Data East in MSX software development, The Japan Economic Journal, August 2, 1983 Stellar 7 debuts     https://vgpavilion.com/mags/1983/08/28egh/pages/19830828egh.pdf  pg. 7 Park Brothers goes big on ads     https://vgpavilion.com/mags/1983/08/28egh/pages/19830828egh.pdf   pg. 8 Jon Shirley becomes Microsoft prez     https://archive.org/details/eu_BYTE-1983-08_OCR/page/n9/mode/1up      Games Network hits the stock market     https://www.nytimes.com/1983/08/24/business/briefs-119250.html?searchResultPosition=1     https://archive.org/details/logical_gamer_aug83/page/6/mode/1up     https://archive.org/details/PersonalComputerNews/PersonalComputerNews025-31Aug1983/page/n8/mode/1up Softyme tests online distribution     https://archive.org/details/eu_BYTE-1983-08_OCR/page/n9/mode/1up BBS's bring out the Pirates     Gilded youth, jaded youth  , Forbes, August 15, 1983     The "On-Line" Society, Computerworld, August 17, 1983 Microcom licenses MNP     https://archive.org/details/eu_BYTE-1983-08_OCR/page/n9/mode/1up      Softwareland wants standardized UPCs     https://vgpavilion.com/mags/1983/08/28egh/pages/19830828egh.pdf  pg. 4     https://books.google.de/books?id=baj-kGvs1L0C&pg=RA1-PA76&lpg=RA1-PA76&dq=%22softwareland%22+retail+store+taylor+coleman&source=bl&ots=QngUR-drNu&sig=ACfU3U1Iz9L7kenfh8SwIYdbRq9IGafJgw&hl=en&sa=X&ved=2ahUKEwiwurn2iaWBAxUd_rsIHXI1CaQQ6AF6BAgLEAM#v=onepage&q=%22softwareland%22%20retail%20store%20taylor%20coleman&f=false      UK leads in computer adoption     Commodore News Vol1 Num3 1983 Gamer begins to enter the vernacular     https://vgpavilion.com/mags/1983/08/28egh/pages/19830828egh.pdf  pg. 2 Recommended Links: The History of How We Play: https://thehistoryofhowweplay.wordpress.com/ Gaming Alexandria: https://www.gamingalexandria.com/wp/ They Create Worlds: https://tcwpodcast.podbean.com/ Digital Antiquarian: https://www.filfre.net/ The Arcade Blogger: https://arcadeblogger.com/ Retro Asylum: http://retroasylum.com/category/all-posts/ Retro Game Squad: http://retrogamesquad.libsyn.com/ Playthrough Podcast: https://playthroughpod.com/ Retromags.com: https://www.retromags.com/ Games That Weren't - https://www.gamesthatwerent.com/ Sound Effects by Ethan Johnson of History of How We Play. Copyright Karl Kuras    

    July 1993

    Play Episode Listen Later Sep 11, 2023 113:47


    Sega introduces ratings Nintendo beats Tengen Sony buys Psygnosis These stories and many more on this episode of the VGNRTM This episode we will look back at the biggest stories in and around the video game industry in July 1993.  As always,  we'll mostly be using magazine cover dates, and those are of course always a bit behind the actual events. Alex Smith of They Create Worlds is our cohost.  Check out his podcast here: https://www.theycreateworlds.com/ and order his book here: https://www.theycreateworlds.com/book Get us on your mobile device: Android:  https://www.google.com/podcasts?feed=aHR0cHM6Ly92aWRlb2dhbWVuZXdzcm9vbXRpbWVtYWNoaW5lLmxpYnN5bi5jb20vcnNz iOS:      https://podcasts.apple.com/de/podcast/video-game-newsroom-time-machine And if you like what we are doing here at the podcast, don't forget to like us on your podcasting app of choice, YouTube, and/or support us on patreon! https://www.patreon.com/VGNRTM Send comments on Mastodon @videogamenewsroomtimemachine@oldbytes.space Or twitter @videogamenewsr2 Or Instagram https://www.instagram.com/vgnrtm Or videogamenewsroomtimemachine@gmail.com Links: 7 Minutes in Heaven: Mighty Final Fight     Video Version:  https://www.patreon.com/posts/89127339     https://en.wikipedia.org/wiki/Mighty_Final_Fight     https://www.mobygames.com/game/11085/mighty-final-fight/ Corrections:     June 1993 Ep - https://www.patreon.com/posts/june-1993-86864543     Ethan's fine site The History of How We Play: https://thehistoryofhowweplay.wordpress.com/     https://en.wikipedia.org/wiki/St.GIGA     https://en.wikipedia.org/wiki/Barcode_Battler 1993: EA sales way up!     https://archive.org/details/Video_Games_Computer_Entertainment_Issue_54_July_1993/page/n29/mode/1up?view=theater Japanese game makers had bumper 1992     Replay July 1993 pg. 14 Sega's Nakayama sees bright future     https://www.nytimes.com/1993/07/04/business/sega-takes-aim-at-disney-s-world.html      Namco goes to China     Replay July 1993 pg. 3 The press discovers violent games     Play Meter July 1993      Sega introduces rating system     Play Meter July 1993  pg. 38     RePlay July 1993 pg. 18 Genesis Street Fighter gets delayed     https://archive.org/details/ElectronicGamesLC2/Electronic%20Games%20LC2%20Issue%2010%20%28July%201993%29/page/n11/mode/2up     https://archive.org/details/Video_Games_Computer_Entertainment_Issue_54_July_1993/page/n5/mode/1up?view=theater Sunsoft beats Action Replay     https://archive.org/details/Video_Games_Computer_Entertainment_Issue_54_July_1993/page/n9/mode/1up?view=theater      Sega announces Mega Drive 2 and MegaCD 2     https://archive.org/details/ElectronicGamingMonthly_201902/Electronic%20Gaming%20Monthly%20Issue%20048%20%28July%201993%29/page/n56/mode/1up     https://archive.org/details/Video_Games_Computer_Entertainment_Issue_54_July_1993/page/n25/mode/1up?view=theater Hook your TurboDuo up to your PC     https://archive.org/details/ElectronicGamesLC2/Electronic%20Games%20LC2%20Issue%2010%20%28July%201993%29/page/n9/mode/2up       https://archives.tg-16.com/TURBOFORCE/TF-03-04.jpg    https://archives.tg-16.com/00_feature.htm Summer CES belongs to multimedia and networking     Replay July 1993 pg. 28      7th Guest gets mixed reviews     https://archive.org/details/PC.Games.N010.1993.07-fl0n/page/n75/mode/2up Games gum up the works on office PCs     https://www.nytimes.com/1993/07/04/weekinreview/zap-whang-aieeee-eat-phaser-klingon-er-boss.html US government promotes Clipper     https://archive.org/details/eu_BYTE-1993-07_OCR/page/n39/mode/1up        https://en.wikipedia.org/wiki/Clipper_chip      Nintendo launches barebones Gameboy     https://archive.org/details/GamePro_Issue_048_July_1993/page/n144/mode/1up Toys R Us drops the Lynx     https://archive.org/details/GamePro_Issue_048_July_1993/page/n143/mode/2up FAA considering game ban     https://archive.org/details/GamePro_Issue_048_July_1993/page/n146/mode/1up      Nintendo beats Atari Games in court     https://www.nytimes.com/1993/07/30/business/company-news-jury-says-atari-infringed-nintendo-system.html Phillips launches barrage of lawsuits     Replay July 1993 pg. 14 Accolade and Sega bury the hatchet     https://archive.org/details/GamePro_Issue_048_July_1993/page/n144/mode/1up      AT&T buys stake in Sierra Network     https://www.nytimes.com/1993/07/29/business/at-t-sees-the-future-in-games.html        https://archive.org/details/Video_Games_Computer_Entertainment_Issue_54_July_1993/page/n29/mode/1up?view=theater Spectrum Holobyte buys Bullet-Proof     https://archive.org/details/Game_Players_PC_Entertainment_Vol.6_Issue_4_July1993_U/page/n7/mode/1up         https://archive.org/details/Video_Games_Computer_Entertainment_Issue_54_July_1993/page/n27/mode/1up?view=theater Sony buys Psygnosis     https://archive.org/details/Game_Players_PC_Entertainment_Vol.6_Issue_4_July1993_U/page/n7/mode/1up        https://archive.org/details/pc-review-21/page/15/mode/1up     Imagine documentary - https://youtu.be/ZoDh61sgCOg?si=MG-VMl41JvvEN6-X EA goes to Sesame Street     https://archive.org/details/Game_Players_PC_Entertainment_Vol.6_Issue_4_July1993_U/page/n7/mode/1up     https://www.mobygames.com/company/3076/eakids/ Double Dragon coming to TV     https://archive.org/details/ElectronicGamesLC2/Electronic%20Games%20LC2%20Issue%2010%20%28July%201993%29/page/n11/mode/2up     https://en.wikipedia.org/wiki/Double_Dragon_(TV_series) Chris Crawford gives his Dragon Speech at CGDC     https://archive.org/details/Computer_Gaming_World_Issue_108/page/n33/mode/2up         https://www.youtube.com/watch?v=CBrj4S24074        https://archive.org/details/Computer_Gaming_World_Issue_108/page/n161/mode/1up        https://archive.org/details/pc-review-21/page/32/mode/1up     https://archive.org/details/ElectronicGamesLC2/Electronic%20Games%20LC2%20Issue%2010%20%28July%201993%29/page/n9/mode/2up Recommended Links: The History of How We Play: https://thehistoryofhowweplay.wordpress.com/ Gaming Alexandria: https://www.gamingalexandria.com/wp/ They Create Worlds: https://tcwpodcast.podbean.com/ Digital Antiquarian: https://www.filfre.net/ The Arcade Blogger: https://arcadeblogger.com/ Retro Asylum: http://retroasylum.com/category/all-posts/ Retro Game Squad: http://retrogamesquad.libsyn.com/ Playthrough Podcast: https://playthroughpod.com/ Retromags.com: https://www.retromags.com/ Games That Weren't - https://www.gamesthatwerent.com/ Sound Effects by Ethan Johnson of History of How We Play. Copyright Karl Kuras

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