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Our adventurers return to Mirabar and reunite with the companions they left behind, but not every reunion is a welcome one... Dice and Desire is proudly sponsored by Tabletop Dominion, who specialise in handmade artisan dice boxes/vaults and high-quality handmade dice. Come join us on social media, and leave a 5 star review on Podchaser Twitter Instagram Dweezil Vanzaphir Podchaser Ko-Fi The Dice and Desire podcast is unofficial Fan Content permitted under the Fan Content Policy. Not approved/endorsed by Wizards. Portions of the materials used are property of Wizards of the Coast. ©Wizards of the Coast LLC.
With the town soon to be in disarray, our party return to Mirabar to continue their adventure. Dice and Desire is proudly sponsored by Tabletop Dominion, who specialise in handmade artisan dice boxes/vaults and high-quality handmade dice. This week's episode is brought to you by Roll Britannia. Come join us on social media, and leave a 5 star review on Podchaser Twitter Instagram Dweezil Vanzaphir Podchaser Ko-Fi The Dice and Desire podcast is unofficial Fan Content permitted under the Fan Content Policy. Not approved/endorsed by Wizards. Portions of the materials used are property of Wizards of the Coast. ©Wizards of the Coast LLC.
Our adventurers start their search in Mirabar, but where will their search take them? And will there be shenanigans? Dice and Desire is proudly sponsored by Tabletop Dominion, who specialise in handmade artisan dice boxes/vaults and high-quality handmade dice. This week's episode is brought to you by Roleplay Retcon. Come join us on social media, and leave a 5 star review on Podchaser Twitter Instagram Dweezil Vanzaphir Podchaser Ko-Fi The Dice and Desire podcast is unofficial Fan Content permitted under the Fan Content Policy. Not approved/endorsed by Wizards. Portions of the materials used are property of Wizards of the Coast. ©Wizards of the Coast LLC.
The Circus finally arrives in Mirabar, with some party members looking much worse for wear than the others. What shenanigans await in this new town? Dice and Desire is proudly sponsored by Tabletop Dominion, who specialise in handmade artisan dice boxes/vaults and high-quality handmade dice. This week's episode is brought to you by Roleplay Retcon. Come join us on social media, and leave a 5 star review on Podchaser Twitter Instagram Dweezil Vanzaphir Podchaser Ko-Fi The Dice and Desire podcast is unofficial Fan Content permitted under the Fan Content Policy. Not approved/endorsed by Wizards. Portions of the materials used are property of Wizards of the Coast. ©Wizards of the Coast LLC.
The party changes some personnel, then pursues a loose end to Triboar and then to Mirabar.
Last time on Storm King's Chaos, The Mercs for Hire returned to Mirabar to ask for the aid of Telemachus. After sharing information, Telemachus introduced the group to the eldest of Siren's Siblings, Patrina. With the help of the two elder siblings, The Mercs were able to locate and communicate with Count Thullen, an apparent sympathizer to the Storm Giants. Upon contact Thullen agreed to meet and help if possible. After some preparations with the help of Patrina, the group sailed through the sky to the cloud castle of Countess Sansuri. Upon arrival Arridol hung back to fulfill a promise, but quickly caught up to the group as they made contact with Thullen. Now face to face, the cloud giant led to the Mercs to Sansuri's chambers to locate the conch of teleportation. After a thorough search of the chambers it was discovered that the Countess keeps the conch in a personal pocket dimension. Seeing no other course but to try and persuade the Countess the Group now heads to meet the Cloud Giant Lord. A huge shoutout to Nick Black who made our new intro jingle. Go show some love to @NickBlackMusic and his Banana Army at https://www.twitch.tv/nickblackmusic and let him know we sent you! You can check out his music on Spotify: https://open.spotify.com/artist/2JJiUnuFWy9200nltASksL?si=LIy7N---SX24Z0ktRQbUsQ If you'd like to join the community to chat with the Fools and other D&D aficionados, considering joining our discord! https://discord.gg/bWSgjAdMbp If you like what we do and would like to support us, consider donating to our Ko-Fi page at https://www.ko-fi.com/foolsandflagons You can catch us live every other Friday on Twitch at: https://www.twitch.tv/foolsnflagons/ If you'd like to see our past adventures, you can check out the VODs on YouTube at: https://www.youtube.com/c/FoolsNFlagons
Last time on Storm Kings Chaos, the Merc's 4 Hire had reached the end of their scavenger hunt and returned to the Oracle. They returned a few of the artifacts to the oracle, but kept some of the more powerful ones for themselves. After having a few more questions answered and choosing a giant lord to track down, they made to leave and continue their mission. This simple exit was interrupted by the appearance of a Ancient Blue Dragon, a newly discovered puppeteer of the chaos that had enveloped the Giants. Harshnag instructed the group to flee and save themselves as he engaged in battle with the draconic terror. The group attempted to give some assistance but quickly realized they were only in the way of the titanic battle. As the group retreated, Harshnag made a last ditch effort to trap the dragon by triggering the collapse of the ancient temple. As the group made their narrow escape, they looked on as an entire mountain came crashing down, mourning the fate of their ally. With heavy hearts they travel to Mirabar to plan with Telemachus. A huge shoutout to Nick Black who made our new intro jingle. Go show some love to @NickBlackMusic and his Banana Army at https://www.twitch.tv/nickblackmusic and let him know we sent you! You can check out his music on Spotify: https://open.spotify.com/artist/2JJiUnuFWy9200nltASksL?si=LIy7N---SX24Z0ktRQbUsQ If you'd like to join the community to chat with the Fools and other D&D aficionados, considering joining our discord! https://discord.gg/bWSgjAdMbp If you like what we do and would like to support us, consider donating to our Ko-Fi page at https://www.ko-fi.com/foolsandflagons You can catch us live every other Friday on Twitch at: https://www.twitch.tv/foolsnflagons/ If you'd like to see our past adventures, you can check out the VODs on YouTube at: https://www.youtube.com/c/FoolsNFlagons
Last time on Storm King Chaos, the Mercs 4 Hire met the ghost of a giant trapped in the Oracle's Chamber. With his guidance they were able to ask many questions and get some answers over the course of two days. The Oracle revealed to them more detail about why the ordining was broken and set them on the path to restoring it. However, before helping them further, the Oracle required that they prove thier worthiness. The Mercs were tasked with retrieving Relics, stolen and buried by ancient humans. The journey seemed to be long ahead of them, as the burial mounds were scattered across the north. To their surprise, that problem was somewhat solved as they found a airship waiting for them outside the temple. A small group of Dragon Cultists had been sent by one of the Ancient Dragons of the North. After accepting their help and quickly retrieving the first of many Relics, the Mercs decided to make a stop in Mirabar to Meet with the Harper agent sent by Krowen to inform them of the current investigation of the Kraken Society. After the Agent found them, he led them to a secret hideout, pour everyone drinks and revealed himself as Siren's brother. Lets see what happens at this messed up family reunion. If you'd like to join the community to chat with the Fools and other D&D aficionados, considering joining our discord! https://discord.gg/bWSgjAdMbp If you like what we do and would like to support us, consider donating to our Ko-Fi page at https://www.ko-fi.com/foolsandflagons You can catch us live every other Friday on Twitch at: https://www.twitch.tv/foolsnflagons/ If you'd like to see our past adventures, you can check out the VODs on YouTube at: https://www.youtube.com/c/FoolsNFlagons
The Silver Shadows continue their march with the Giant Harshnagg. They need to escape Mirabar without bloodshed? How will it go? Players: Chubax Chuidian as MALAK, Jong Clemente as ITSZKI, RJ Villanueva as ASUMEDOS, Ysa Bautista as Sheevra.Dungeon Master: Angelo Montejo
Last we left our smooth-brained adventurers, they left the city of Mirabar and traveled south to the Xanatharls keep. When they arrived they were rushed inside the walls as there was a giant attack approaching. The Giant had gathered a small army of Ogers and goblinoids. our party quickly relized the attack was a distraction and sussed out the actual threat. 10 Bugbears had snuck inside to kipnap a dwarf after resucing the dwarf Ruhn realised it was the Weevil a crimminal that had gathered the attention of many organizations in the north for his daring heist. After rescuing him, Ruhn used the leverage to mot only take the money he stole but press the Weevil into his service. Peanut and Oddie proceeded to crub stomp the giant. We rejoin the party the morning after they have enjoyed free room, food and ale. If you'd like to join the community to chat with the Fools and other D&D aficionados, considering joining our discord! https://discord.gg/bWSgjAdMbp If you like what we do and would like to support us, consider donating to our Ko-Fi page at https://www.ko-fi.com/foolsandflagons You can catch us live every other Friday on Twitch at: https://www.twitch.tv/foolsnflagons/ If you'd like to see our past adventures, you can check out the VODs on YouTube at: https://www.youtube.com/c/FoolsNFlagons
After a few random adventures and deadly encounters, our adventurers left Luskan, the run down City of Sails. After leaving behind a rather trying ordeal, they travelled across the country side. They followed the road to the city of Miramar. This road led them to a strange sight. A battle had taken place on the road between some humanoids and some giants. This battle appeared to have no winners, though Siren spotted some giant sized foot prints leaving the battlefield. They also noticed that whoever had done funeral rights gave the giants no care, but made pyres for the humanoids. The party quickly moved on hoping not to find trouble. They arrived at Mirabar and proceeded to look for lodging. This was delayed as Peanut was suddenly struck by the need to hit something. Some of the party made their way to the Undercity, a district underground and solely occupied by the dwarves. They located a pit fight and approached the manager asking to participate. Peanut fought solo and dominated, whilst Olmec dragged Odie to victory in a duo match. Afterwards, they reconvened at the Polished Shield Inn. If you'd like to join the community to chat with the Fools and other D&D aficionados, considering joining our discord! https://discord.gg/bWSgjAdMbp If you like what we do and would like to support us, consider donating to our Ko-Fi page at https://www.ko-fi.com/foolsandflagons You can catch us live every other Friday on Twitch at: https://www.twitch.tv/foolsnflagons/ If you'd like to see our past adventures, you can check out the VODs on YouTube at: https://www.youtube.com/c/FoolsNFlagons
The group, colloquially known as 'TGS', return to the dwarven city of Mirabar and are soon lured into another magical mystery within its stone walls. www.alexisveenendaal.com Use of music owned by FesliyanStudios #shortstories #alexisveenendaal #thegiantsgamble #stormkingsthunder #dungeonsanddragons #fiction #fantasy #stories #books #author #audiobook #audiostories
parte 2 - O grupo é finalmente liberado da cidade de Mirabar. São enviados não para Mithral Hall, mas para a velha cidade de Gauntlgrym, onde um grande banquete acontecerá com os representantes de várias facções. Lá, nossos aventureiros tentarão achar uma solução para os problemas que afligem a Costa da Espada.
parte 1 - O grupo é finalmente liberado da cidade de Mirabar. São enviados não para Mithral Hall, mas para a velha cidade de Gauntlgrym, onde um grande banquete acontecerá com os representantes de várias facções. Lá, nossos aventureiros tentarão achar uma solução para os problemas que afligem a Costa da Espada.
Com medo pelo membro da guilda dos ladrões que se esconde no teclado da pousada onde se hospedam, nossos aventureiros viram a noite em vigia esperando por um ataque que não chega. Quebrando uma das duas únicas regras de sua captura na cidade de Mirabar, Dartan enfrenta as consequências, logo após revelar a natureza de sua transformação completa.
When last we saw our heroes, the Deraleth Fel-lowship were stopped at the gates and asked to speak to the Marchion of Mirabar. What news awaits? Catch Dead Ice live Tuesdays at 9:30 PM ET on Twitch: https://www.twitch.tv/geekswithkids Listen to the DeadIce podcast: https://www.geekswithkids.ca/ -- DeadIce can be found on Geeks with Kids. Subscribe to us on YouTube, Twitch, and everywhere podcasts are found. Visit us at https://www.geekswithkids.ca/ Twitter: https://twitter.com/GeeksWithKidsCN Facebook: https://www.facebook.com/GeeksWithKidsPodcast Instagram: https://www.instagram.com/geekswithkids/ Your Adventurers are Erik Canaria as Marcus Ren: http://twitter.com/erik_c Stephen Chiu as Deraleth Fel: https://twitter.com/indoskream Lauren McCauley as Banbi "Spindledazzle" Dawdlebreaker Rivenstone Raulnor: https://twitter.com/LMcRoars Brittany Tomes as Zanon Wildstalker: https://twitter.com/VocalTomes and David as DM Dave: https://twitter.com/davespring #DungeonsAndDragons #5e #DeadIce #DnD #LiveFreeDieBard #fellowship #puns #Kelemvor #Elf #adventure #campaign --- Send in a voice message: https://anchor.fm/geekswithkids/message
A day off in Mirabar leads the group into some small but entertaining distractions... Comedy, action and a whole lot of shaming come together in Dice Shame, an Actual Play Podcast of Storm King's Thunder by Wizards of the Coast! Join our GM Jo; her partner Harlan, his brother Alex & their best friends Justin and Rob as they tackle the daunting world of Faerun in this legendary adventure module! Dice Shame is a podcast that welcomes its audience to the gaming table. Like the games they play at home, they try not to take themselves too seriously. The show aims to be entertaining, inclusive, and irreverent, while still taking the rules (somewhat) seriously. Join us every Thursday morning for brand new episodes available on all major platforms including; Spotify, iTunes, Google Play and more! If you haven't checked it out yet... what are you waiting for?!?
parte 2 - A cidade de Mirabar e as suas ações para parar os espiões de Luskan começam a se desenvolver. Execuções, assassinatos, lojinhas, o que mais a cidade tem a oferecer?
parte 1 - A cidade de Mirabar e as suas ações para parar os espiões de Luskan começam a se desenvolver. Execuções, assassinatos, lojinhas, o que mais a cidade tem a oferecer?
Mairi's mercies catch up with her as she follows directions from Quoth the Raven to find a gnome in Xantarl's Keep, a roadside fort between Longsaddle and Mirabar. But Mairi soon discovers she's not the only one with business at the keep: The Zhentarim have interest in this gnome as well.This episode was inspired in part by Storm King’s Thunder and Mordenkainen's Tome of Foes1PDnD is unofficial Fan Content permitted under the Fan Content Policy. Not approved/endorsed by Wizards. Portions of the materials used are property of Wizards of the Coast. ©Wizards of the Coast LLC
The Super Best Friends spend some time in the city of Mirabar shopping and collecting payments. They accept a bounty to slay the white dragon Arkrhyst, and begin their trek into the mountains.
After we enjoy a discussion about the Common language, the Heralds return the instrument and head to Mirabar! Special thanks to Idle Champions of the Forgotten Realms for the free gold chest! Check them out: (http://www.codenameentertainment.com) Find out more about our show DungeonDrunks.comFollow us on Twitter:@DungeonDrunksLook at our pictures on Instagram:instagram.com/dungeon_drunksIf you like what we do leave us a review and consider supporting us on Patreon:https://www.patreon.com/DungeonDrunks Dungeon Master: Lauren Urban (Twitter:@OboeCrazy)Burnice Q. Burns: Julia "Juls" (Twitter:@Giulia_Rossa)Quarlton Tanks: John Sedlack (Twitter:@that_film_guy IG: @that_film_guy)Jonathan The MagiMuscular: Jonathan Serna (Twitter:@road_block, IG: @roadblockactual)Travancore: Jack Edathil (Twitter:@jackedathil; IG: @jackisglib) Art by Luke McKay (http://www.lukemckay.com), music by Linnea Boyev (http://taichiknees.com) with oboe performance by Lauren (OboeCrazy) Urban (http://www.oboecrazy.com), and Dungeons & Dragons 5e system by Wizards of the Coast (http://dnd.wizards.com).
With the event's of Dragon Heist under wraps, the Phantom Three get to talk about where the next set of years take them, before heading north to the town of Mirabar in an attempt to stop a religious fanatic from blowing up the city with kegs of stolen smokepowder. Consider supporting us on Patreon! https://www.patreon.com/IndoorAdventures Merch: http://bit.ly/adventuremerch
Our merry band of heroes gather to begin their shenanigans.....I mean adventure to discover what happened to the delegation from Mirabar.
This week we discuss Ancestral Weapons by Dungeon Rollers. A Dungeons and Dragons 5e supplement with rules for creating powerful heirloom weapons that evolve and grow with your players. A noble blade wielded in the blood wars, an axe used to protect the great city of Mirabar from orc invasions, or a powerful staff passed down through the eons. Ancestral weapons, heirlooms, are iconic within roleplaying. These weapons embody a character’s family, story, and their history. These weapons are as important to many characters as their race, class, or background, to these people the opportunity to carry these items in their adventures is the true reward. Get your copy of Ancestral Weapons: https://tinyurl.com/y52zunmd Pick up our Unearthed Tips and Tricks Book Here: https://tinyurl.com/yaehqxr3 Show Notes: https://tinyurl.com/y6dae3gj Become a patreon donor at https://www.patreon.com/critacademy and help support the show. Enjoy the show live and on camera and even chat with us during the show. Get a free audio book at www.audibletrial.com/critacademy Visit us us at www.critacademy.com
The players make their way back out of Mirabar to meet Grimnir and Rinwen on the Crag between the city and the mountains, but are also joined by a ferocious guardsman... Shout out to @travisoknight, the winner of our #BadDice competition, so many moons ago. CAST Dungeon Master- Steve Archer Brandis - Adam Unwin Ashlynn - Hannah Torrance Harrie - Kyra Leigh Theme Music by Steve Archer Music was created by the glorious Kevin MacLeod (incompetech.com), Licensed under Creative Commons: By Attribution 3.0 (creativecommons.org/licenses/by/3.0/), and Spurrier of BomBARDed Podcast, available at bombarded.bandcamp.com Information on the Modifiers Unknown D&D Convention can be found at: Game Play/Learning session: www.leicesterymca.co.uk/show/?showid=…-00505601004c Live Show with @ModifiedRoll www.leicesterymca.co.uk/show/?showid=…-00505601004c
Marblesong hit Mirabar and explore the Emerald Enclave's patience, along with the home of Grimnir's daughter. It seems that Greebo may have been around more than first thought. CAST Dungeon Master- Steve Archer Brandis - Adam Unwin Ashlynn - Hannah Torrance Harrie - Kyra Leigh Theme Music by Steve Archer Music was created by the glorious Kevin MacLeod (incompetech.com), Licensed under Creative Commons: By Attribution 3.0 (creativecommons.org/licenses/by/3.0/), and Spurrier of BomBARDed Podcast, available at bombarded.bandcamp.com Information on the Modifiers Unknown D&D Convention can be found at: Game Play/Learning session: www.leicesterymca.co.uk/show/?showid=…-00505601004c Live Show with @ModifiedRoll www.leicesterymca.co.uk/show/?showid=…-00505601004c
Brother Hask is back with a vengeance and Marblesong have a score to settle. Grimnir reveals to the group why he's been exiled from Mirabar. CAST Dungeon Master- Steve Archer Brandis - Adam Unwin Ashlynn - Hannah Torrance Harrie - Kyra Leigh Theme Music by Steve Archer Music was created by the glorious Kevin MacLeod (incompetech.com), Licensed under Creative Commons: By Attribution 3.0 (creativecommons.org/licenses/by/3.0/), and Spurrier of BomBARDed Podcast, available at bombarded.bandcamp.com Information on the Modifiers Unknown D&D Convention can be found at: Game Play/Learning session: www.leicesterymca.co.uk/show/?showid=…-00505601004c Live Show with @ModifiedRoll www.leicesterymca.co.uk/show/?showid=…-00505601004c
After the suicide of their captive, the hired hands and the elf from Mirabar head to Triboar. Upon their arrival they learn that Volo has created quite the stir in the farming town. Dungeon Master: JVD Kyle as Nexel Greenleaf Sean as Kaladir the Great Wes as Hogar Kepplar Evan the Great as Victor Krexan … Continue reading Flames of Battle: Episode 4 →
After the suicide of their captive, the hired hands and the elf from Mirabar head to Triboar. Upon their arrival they learn that Volo has created quite the stir in the farming town. Dungeon Master: JVD Kyle as Nexel Greenleaf Sean as Kaladir the Great Wes as Hogar Kepplar Evan the Great as Victor Krexan … Continue reading Flames of Battle: Episode 4 →
The heroes teleport back to Mirabar, worried about what havoc Brask may have caused in their homes. As Balasar questions the mark left on him by Tuskgutter, Lithia and Amon head back to Icewall, warning the prince’s parents of what they have learned before heading to Red Larch. Kyle as the DM MD Evan the … Continue reading Rise of the Obsidian Legion: Episode 11 →
Marblesong finally stumble upon the trail of Brandis' missing delegates from Mirabar, which leads them to a dilapidated castle and more plot points... CAST Dungeon Master- Steve Archer Brandis - Adam Unwin Punch - Kyra Leigh Rinwen - Kirsty Mealing Theme Music by Steve Archer All other music was created by the glorious Kevin MacLeod (incompetech.com), Licensed under Creative Commons: By Attribution 3.0 (creativecommons.org/licenses/by/3.0/)
Our agents stowaway on a mysterious caravan off-roading into an uncharted mountain range. Will they survive when the caravaneers find out? What mysteries does this caravan hold? Is this even the one they're looking for?
The group takes care of business in Mirabar. Season 4 is played using Dungeons & Dragons Fifth Edition.
Usually a Battle of the Brains means a battle of wits... but this time, it's as physical as a battle can be! Our adventurers enter the final stage in their fight to save the people of Mirabar, and they find the cause of the Axe of Mirabar members turning to zombies. But can they stop it in time, or will the horde be knocking on their front door? Flint makes squishy things go smashy-smash. Thia summons a new friend. Nulara gets stressed out and shuts the door.- - - - - - - - - -CAST & CREWDM: Russ MorePlayers: Amy More, Carla Maxted, Tom LairdSound Design: Russ MoreMusic: Kevin McLeod- - - - - - - - - -Support the podcast by joining our Patreon community and instantly access 50+ hours of bonus episodes. Visit Patreon.com/DumbDragonCast.Are you on DISCORD? Come hang out in our server! https://discord.gg/3Gbcms5Join us in The Reckless Play Guild Facebook Group!
With the help of the agents of Kluuth, the traveling party has stocked up in Mirabar and is off to the Ice Spires. Will they confront Duke Zalto? Will they gain access to the magic conch shell? Find out in Episode 22: The Ice Spires. This episode of Heroes Not Included was brought to you by the patronage of Tevye Schmidt, Chris Grgich, and Josh Hettel! If you like the podcast and want to become a patron, please see our Patreon page. ----more---- Some of the sounds in today's episode came from freesounds.org and the Free Music Archive: plagasul - arpeggio5lop eflex the sound designer - knife stab in chest melee 3 mixed xserra - fasil music 2 inchadney - evening in the country 1 mixed up movie stuff - knife stab jembury turner - big door creak Un desert by Komiku / Public Domain Fouler l’horizon by Komiku / Public Domain My hobby destroy the universe why by Komiku / Public Domain It’s never too late for sidequests by Komiku / Public Domain Filthy by Komiku / Public Domain
The adventurers make their way into Tholonius Primsbane's stronghold, but not before Nulara has an eerie premonition. They find the necromancer has been doing more than just turning the poor soldiers of the Axe of Mirabar and they run head-to-head with some of the yuckiest villians they've met to date, but seem more okay with that. Weirdos... Flint thinks explosive. Thia gets stuck in the yuck. Nulara has a vision of serious trouble.- - - - - - - - - -CAST & CREWDM: Russ MorePlayers: Amy More, Carla Maxted, Tom LairdSound Design: Russ MoreMusic: Kevin McLeod- - - - - - - - - -Support the podcast by joining our Patreon community and instantly access 50+ hours of bonus episodes. Visit Patreon.com/DumbDragonCast.Are you on DISCORD? Come hang out in our server! https://discord.gg/3Gbcms5Join us in The Reckless Play Guild Facebook Group!
The adventurers begin by making a game plan to stop Tholonius Primsbane from taking over the rest of the Axe of Mirabar. But not before dealing with some internal thoughts and feelings they've been having recently. Also, they finally have a way to talk to their home base... seems like a good idea.Flint does something shocking. Thia is down for murder. Nulara has trouble with buttons.- - - - - - - - - -Recap Episodes 01-15- - - - - - - - - -CAST & CREWDM: Russ MorePlayers: Amy More, Carla Maxted, Tom LairdSound Design: Russ MoreMusic: Kevin McLeod- - - - - - - - - -Support the podcast by joining our Patreon community and instantly access 50+ hours of bonus episodes. Visit Patreon.com/DumbDragonCast.Are you on DISCORD? Come hang out in our server! https://discord.gg/3Gbcms5Join us in The Reckless Play Guild Facebook Group!
After the adventurers have a run in with the "Police" they find themselves have found themselves in a Dumbgeon on the other end of a portal. Now they have to find their way before the rest of the Axe of Mirabar returns home.The odds are ever in Flints favour. Thia chooses a strategy that gets her surrounded. Nulara questions this Dumbgeons architect. And the adventurers get stompy with some squishy things. - - - - - - - - - -Bros & Dragons Crossover Episode - https://youtu.be/1O1-bQ7j9b4- - - - - - - - - -CAST & CREWDM: Russ MorePlayers: Amy More, Carla Maxted, Tom LairdSound Design: Russ MoreMusic: Kevin McLeod- - - - - - - - - -Support the podcast by joining our Patreon community and instantly access 50+ hours of bonus episodes. Visit Patreon.com/DumbDragonCast.Are you on DISCORD? Come hang out in our server! https://discord.gg/3Gbcms5Join us in The Reckless Play Guild Facebook Group!
Surrounded by "The Axe of Mirabar", our adventurers drop their weapons and find themselves caught in the midst of a nefarious plot. What is to happen to them? Who is pulling the strings? What is Thia's convulsion trigger word? Flint plays his favourite carnival game "Axe-A-Mole". Thia has a close call. Nulara finds her greatest power... the power of insult. And the whole crew are confused by an unknown Power. - - - - - - - - - -CAST & CREWDM: Russ MorePlayers: Amy More, Carla Maxted, Tom LairdSound Design: Russ MoreMusic: Kevin McLeod- - - - - - - - - -Support the podcast by joining our Patreon community and instantly access 50+ hours of bonus episodes. Visit Patreon.com/DumbDragonCast.Are you on DISCORD? Come hang out in our server! https://discord.gg/3Gbcms5Join us in The Reckless Play Guild Facebook Group!
Our heroes were left stranded in Mirabar thanks to the unhelpful intervention of Queen Dagnabit's spectral commando dwarves. Will they ever get to Silverymoon and find out what happened to Artus Cimber? Find out in Episode 15: The Finger of Fate. This episode of Heroes Not Included was brought to you by the patronage of Tevye Schmidt and Chris Grgich! ----more---- Some of the sounds in today's episode came from freesounds.org and the Free Music Archive: plagasul - arpeggio5lop Thirsk - 145-pizzicati-strings-loop xserra - fasil music 2 felix blume - impact on a window homeboylp - punch sounds collection la ville aux ponts suspensus by Komiku / Public Domain de l’herbe sous les pieds by Komiku / Public Domain
The adventurers make their way to the Dwarven mining city of Mirabar in hopes to find refuge for the displaced people of Little Rock, and maybe take a little R&R. Flint runs into an old friend. Thia wants to fiddle with a locked box. Nulara quotes her grandmother. And they all run a fowl through the streets of Mirabar. - - - - - - - - - -CAST & CREWDM: Russ MorePlayers: Amy More, Carla Maxted, Tom LairdSound Design: Russ MoreMusic: Kevin McLeod- - - - - - - - - -Support the podcast by joining our Patreon community and instantly access 50+ hours of bonus episodes. Visit Patreon.com/DumbDragonCast.Are you on DISCORD? Come hang out in our server! https://discord.gg/3Gbcms5Join us in The Reckless Play Guild Facebook Group!
It's the beginning of a brand new adventure this week. After rescuing Britnee Ironbeard and the surviving members of the Mirabar trade delegation. But dire warnings await upon their return Deephearth, even overshadowing a long overdue reunion with a dear friend. And is that glow of light on the horizon the new day dawning? Or something far hotter and more destructive? You'll have to tune in to find out! Also on this weeks episode: Fulgrim rediscovers the joy of bacon; Ian is disappoint; Hunter is thoroughly creeped out by his new pet; and the entire party is never gonna give, never gonna give, give you up! Find links to all episodes, social media and fun stuff at plusonetohijinks.com!