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My guest today is Masaya Matsuura, a Japanese musician and game designer widely considered to be the inventor of rhythm action video games. Born in Osaka City, music ran in the family; his father often performed with his guitar in clubs around Shinagawa Station in Tokyo. My guest was an unruly student until he discovered a love of keyboards and synthesisers, and found his people. in 1983 he formed Psy*s (pronounced ‘Saiz'), a progressive pop band fronted by the signer Mami Yasunori, which soon signed to Sony Music.Ten studio albums followed, and in 1994 my guest secured a budget to create a Simon Says-style rhythm game featuring an anthropomorphic, rapping dog. PaRappa the Rapper become an international smash his and led to a series of follow-ups: the guitar-based UmJammaLammy, the experimental wireframe project Vib-Ribbon, and Mojibribbon, a music game that played with calligraphic art.In recent years my guest has retreated from the video game business, focusing again on his music, and live events where he plays rare vinyl records, including tracks from the video games he has made, to an audience.Links:Cobalt Green, 1984, Masaya Matsuura E.P. -- Listen on Soundcloud.Pingu Rap/ ピングー ラップ vinyl re-release by Tower Records. Be attitude for gains. https://plus.acast.com/s/my-perfect-console. Hosted on Acast. See acast.com/privacy for more information.
Brandon Sheffield interviews musician and game designer Masaya Matsuura of the band Psy・S, discussing the early days of computer graphics and sound, making music for anime, and why Vib Ribbon was so hard to get screenshots of. Intro by Alex Jaffe, edited by Esper Quinn, original music by Kurt Feldman. Segments: Preface (00:29) How did you get into music? (03:20) How did you start making music yourself? (05:34) How did you move from writing jingles to full music (and which synths do you use)? (09:52) What was the experience of “getting big” like? (11:58) What is it like playing in front of large crowds? (14:16) How did you end up doing music for anime? (18:07) How did you move from there to video games? (21:42) What made you want to start a game company? (23:48) How did the Psy-S Remix CD-ROM game come to be? (30:49) What was the inspiration for Vib Ribbon's mechanic allowing you to play your own music? (34:16) When did you decide to focus more on games than music? (38:57) What is your sound? (41:58) What do you learn from doing your private DJ sessions? (46:22) Preface for live performance (53:36) Masaya Matsuura - Funny Luv (Live at GameCity 2009) Discuss this episode in the Insert Credit Forums A SMALL SELECTION OF THINGS REFERENCED: PaRappa the Rapper Vib-Ribbon Rhyme Rider Kerorican Mojib Ribbon Psy・S NHK Hall City Hunter Metamor Jupiter Playtechs Tower of the Sun Osaka Castle J-card Moog IIIc Fairlight CMI Sussudio 3DO Interactive Multiplayer PlayStation CD-i PC Engine Bonus: PSY・S★4 SIZE レーザーディスク Bonus: “Chasing the Rainbow” at SIGGRAPH (1986) (thanks fivedollardare!) Insert Credit Gaiden is brought to you by patrons like you. Thank you. Subscribe: RSS, Apple Podcasts, Google Podcasts, Spotify, and more!
Brandon Sheffield interviews musician and game designer Masaya Matsuura of the band Psy・S, discussing the early days of computer graphics and sound, making music for anime, and why Vib Ribbon was so hard to get screenshots of. Intro by Alex Jaffe, edited by Esper Quinn, original music by Kurt Feldman. Segments: Preface (00:29) How did you get into music? (03:20) How did you start making music yourself? (05:34) How did you move from writing jingles to full music (and which synths do you use)? (09:52) What was the experience of “getting big” like? (11:58) What is it like playing in front of large crowds? (14:16) How did you end up doing music for anime? (18:07) How did you move from there to video games? (21:42) What made you want to start a game company? (23:48) How did the Psy-S Remix CD-ROM game come to be? (30:49) What was the inspiration for Vib Ribbon's mechanic allowing you to play your own music? (34:16) When did you decide to focus more on games than music? (38:57) What is your sound? (41:58) What do you learn from doing your private DJ sessions? (46:22) Preface for live performance (53:36) Masaya Matsuura - Funny Luv (Live at GameCity 2009) Discuss this episode in the Insert Credit Forums A SMALL SELECTION OF THINGS REFERENCED: PaRappa the Rapper Vib-Ribbon Rhyme Rider Kerorican Mojib Ribbon Psy・S NHK Hall City Hunter Metamor Jupiter Playtechs Tower of the Sun Osaka Castle J-card Moog IIIc Fairlight CMI Sussudio 3DO Interactive Multiplayer PlayStation CD-i PC Engine Bonus: PSY・S★4 SIZE レーザーディスク Bonus: “Chasing the Rainbow” at SIGGRAPH (1986) (thanks fivedollardare!) Insert Credit Gaiden is brought to you by patrons like you. Thank you. Subscribe: RSS, Apple Podcasts, Google Podcasts, Spotify, and more!
Dance along to the beat with Lindsey and Alex on this rhythm-game-focused episode.Tweet us @OfSymphonica or email us at talesofsymphonica@gmail.com with questions, additions, and corrections - we might just feature you in the new Free DLC segment.Songs played in order of Appearance:- Tales of Symphonica Theme by Alex Pagano- Free DLC Theme by Alex Pagano- More than a Feeling by Lena Raine on Chicory- Supper Woods by Lena Raine on Chicory- Petals in the Wind by aivi & surasshu on Ikenfell- Rhythm of the Wild by aivi & surasshu on Ikenfell- Need to Become a Hero by Masaya Matsuura on Parappa the Rapper- You Guys Sit in the Back by Mayara Matsuura on Parappa the Rapper- Scripted Connection by DJ Muramasa on Beatmania IIDX- Taiko Ranbu by Yusi Masubuchi on Taiko no Tatsujin- Slipping by Takayuki Nakamura on Lumines- Shinin' by Mondo Grosso (Shinichi Osawa) on Lumines- Buggie Running Beeps 1 by Keichi Sugiyama on Rez- Rhythmortis by Danny Baranowsky on Crypt of the Necrodancer- Stone Cold by Danny Baranowsky on Crypt of the Necrodancer- Triangle by Brian Gibson on Thumper- Spring Field by Hydelic on Tetris Effect- Snows by Hydelic on Tetris Effect- Doki Doki Rush by Daniel Olsen & Jonathan Eng on Sayonara Wild HeartsSources: Too many to list. Contact us directly for details.
Welcome once again, dear listeners, to another episode of One Life Left. Jam packed with video game news, letters and reviews alongside a couple of music tracks to keep you going during this cold, stormy, week! It's Christmas party season and we're no different! The Maraoke Christmas Party is THIS FRIDAY!! (December 10th 2021 for anyone listening out of sync...) The Eventbrite link is below... Meanwhile, has your Mum (or Dad for that matter) ever significantly damaged your car, or other motor vehicle of note?! Write in and let us know at team@onelifeleft.com or over on our Discord server - Discord link is below, come and say hello. We're a friendly bunch! (Letters about anything non-parent car wrecking are also greatly welcomed!) Cheerio! Team OLL x Links: Maraoke Christmas Party 2021 Eventbrite Link: https://www.eventbrite.co.uk/e/the-maraoke-2021-christmas-party-tickets-217647899727 The OLL Discord Channel Invite Link: https://discord.gg/pgTSzpgfcD Reviews: Beyond a Steel Sky Shiropen Road Death's Door Mario Kart 8 Tracklist: Loco Roco Title Song, composed by Tsutomu Kouno, Nobuyuki Shimizu and Kemmei Adachi: https://www.youtube.com/watch?v=oORpDuzjjHU Parappa The Rapper Stage 1 - Chop Chop Master Onion. Composed by Masaya Matsuura and Yoshihisa Suzuki: https://www.youtube.com/watch?v=RMUX6b82Zbc
Viele Spiele, vor allem im Mainstream, drehen sich immer um die gleichen Dinge und arbeiten mit ähnlichen Versatzstücken – der Shooter, in dem man ein Geschütz des Feindes bemannt; der Held, der an Amnesie leidet; das Rollenspiel, bei dem man eingesperrt wird, seine komplette Ausrüstung aber beim Ausbruch wieder findet und so weiter. Aber ein Spiel, in dem ihr in einem Rap-Duell die Führerscheinprüfung bestehen müsst, damit der jugendliche Held seine Freundin in Papas Auto auf einen Ausflug mitnehmen kann, das ist einzigartig. Parappa the Rapper erschien 1996 für die Playstation und ist in vielerlei Hinsicht ein Spiel wie kein anderes. Fabian und Gunnar sprechen über die Entstehung des Spiels, die Mechanik, den Nachfolger mit dem strangen Namen Um Lammer Jammy und die Frage, ob dieses Spiel den Boom der Musikspiele losgetreten hat. Infos zum Spiel: Thema: Parappa the Rapper, 1996 Plattform: Playstation, später Ports auf PSP, PS4, Entwickler: NanaOn-Sha, Japan Studio Publisher: Sony Computer Entertainment Genre: Ryhthmusspiel Designer: Masaya Matsuura, Rodney Greenblat Musik: Yoshihisa Suzuki, Dred Foxx (Gesang) www.stayforever.de
Show notes and gallery: http://videogamegrooves.com/2020/08/26/episode-68-vib-ribbon-anno-1800/ In the eternal dance of sound and culture, one podcast's card is always full: someone who is a lot less niche-driven than us. But here we are, showing up to hang out in the corner like the weird wallflowers we are, discussing games, game music, vinyl records, game music on vinyl records etc etc. This episode focuses on a little sound and a little culture! We begin with Anthony's selection of Vib Ribbon, by Minimum Records. The Vib soundtrack, co-conceived by Masaya Matsuura and a JPop band called Laugh and Peace, represents a level and style of quirk that we just don't see in many places, and the new pressing does it great justice. We discuss the automotive history of the game, as well as developer NanaOn-Sha's other works, more well-known and less. We're careful to listen to this one at the requisite 45 RPM, because otherwise things could get a bit... dank. We then proceed to Jeremy's pick of Anno 1800, from Black Screen records and Ubisoft Loud. Jeremy makes the case for the game's mix of film score and era music, why it was one of his favored releases last year, and how it ties to his weirdly-musically-nerdy childhood. We also explore the secret and unsettling "rule of 9." We carry on, as we do, to share with you the newest releases and cool projects to look out for. A number of crowdfunding projects are ending soon, so check the links below! In our final segment we discuss the legitimacy and distinction of music created at dedicated music-crafting studios such as Dynamedion, Basiscape, and Vibe Avenue, compared to music created by individual composers or co-composers. Is there a difference? Should there be? Come listen and find out! Outro: "Brushwood" - Anno 1800, by Dynamedion Twitter – @vg_grooves, @jeremy_lamont, @ajohnagnello Links: Risk of Rain 2 (Black Screen Records) Sounds of Summer 2020 (Black Screen Records) Snake Rattle n' Roll (Fangamer) Concrete Genie (Fangamer) Astro Bot: Rescue Mission (Fangamer) Total War: Three Kingdoms (Laced Records) Marvel's Avengers (Mondo) Songs of Supergiant Games (Supergiant) (Deluxe, sold out) Teenage Blob (Team Lazerbeam) Tanglewood (Respawned Records) Trover Saves the Universe (Mondo) Space Quest V Reorchestrated (Qrates) Forever Famicom Diamond Edition (Mega Ran & K-Murdock) Wii U Grooves (DJ Cutman) Gallery
THIS WEEK: Joe enters a world of claymation to explore a traditional point-and-click adventure in The Neverhood and Peter tries to impress a flower girl through the basics of rap and rhythm with Masaya Matsuura's work in PaRappa the Rapper.
It's been a busy week in video games, and we're here to sift through it! The Game Awards 2016 honored some big winners and had a few reveals. Nintendo gets into Universal theme parks, No Man's Sky is A-OK with the ASA, and a few new games were revealed to the world! We talk about the new releases and game freebies for December, and we go in-depth with impressions from PlayStation Experience 2016. Intro: "All Masters Rap (Remix)", Parappa The Rapper (PSP version), by Masaya Matsuura & Yoshihisa Suzuki Outro: "Staff Roll" - Marvel vs Capcom 3: Fate of Two Worlds, by Hideyuki Fukasawa Check out our Discord community at https://discord.gg/ZTzKH8y
It's the mid-week, so let's get right to the games! Jeremy's been playing some PS2 classics on PS4, Jerod praises Battleborn on its merits and raises the banner for Total War: Warhammer, and LeGrande is all about Oculus. Come join us and compare your game-playing notes! Intro: "Main Menu" - Battleborn, by Cris Velasco and Kevin Riepl. Outro: "Romantic Love" - Parappa the Rapper 2, by Masaya Matsuura
Rockband 4 is out! and your favorite plastic instrument wielding host has been playing it. Jerod joins us today to talk about his recent strategy game shenanigans. LeGrande... well, LeGrande has been doing nothing. Intro: "Conker's Bad Fur Day Menu (Windy)" - Rare Replay Collection, by Robin Beanland. Outro: "Got to Move" - Um Jammer Lammy, by Masaya Matsuura and RYU
Week in Geek: Andrew plays Civilization V and Blood Bowl: Team Manager while Dan is busy creating characters for Chapter 2 of his webcomic, Long John. Spider-Man Shared Custody: With the news that Sony Pictures is giving a modicum of control of Spider-Man to Marvel Studios, Dan and Andrew discuss the implications of this deal. DCTV vs. MCUTV: With the recently released trailer for Marvel's Netflix series, Daredevil, Andrew and Dan discuss the differences and similarities of the Big Two's approaches to televised comic-based stories. Leverage: Andrew has long made clear his love for the John Rogers-helmed show, Leverage. This week, he gave Dan the assignment to watch the pilot, "The Nigerian Job." Question of the Geek: What is an underappreciated movie that you think more nerds and geeks need to see? Why? Leave your answers as comments on the page for this episode at forall.libsyn.com. Also be sure to join the conversations and the latest updates at our official Facebook and Google+ pages. You may also e-mail any questions, comments, or concerns to forallpod [at] gmail.com. For all intents and purposes, that was an episode recap. Featured Music: -"Stayin' in Black" by Wax Audio -"Right Back" by Jonny Lang -"Dare" by Stan Bush -"Leverage Main Theme" by Joe LoDuca -"Please Mr. Postman" by The Marvelettes -"Chop Chop Master Onion's RAP" by Masaya Matsuura with Ryu Watabe (from PaRappa the Rapper)
För att undgå julens misär och kommers har vår podcasttrio flytt till värmen och rapporterar direkt från en fiktiv, tropisk strand mitt ute i ingenstans. Det listas soliga spel och snackas Masaya Matsuura, Blade Runner 2, Far Cry 4, Mega Man till DOS och runda skärmar. Dessutom - om du hade två stycken Portal-portaler, var skulle du i så fall placera dem? IGN Sveriges svar finner du i denna säsongsavslutning!
“Slurp it, suck it, I know we all like it.” PaRappa the Rapper, Masaya Matsuura’s little lovelorn dog that could (rap) pretty much kick-started the rhythm-action genre single-pawed. NanaOn-Sha followed up with the twisted tale […] The post PaRappa the Rapper / UmJammer Lammy – Cane and Rinse No.120 appeared first on Cane and Rinse.