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$250 Xbox collecting challenge, OG Xbox memories, console history, and ideal starter collections built on a budget. Chapters: 0:00 — Intro and the Starter Kit Showdown concept 1:31 — Budget rules, pricing, and original Xbox overview 3:02 — Personal history with the original Xbox and the Duke controller 5:09 — Launch lineup discussion 8:55 — First experiences with the console and Halo memories 12:54 — Standout titles and Halo's impact 17:22 — “If you could play one game on an island” 23:54 — The $250 showdown begins 25:03 — John's picks: Halo 1, Halo 2, retro collections, and Fable 27:44 — Blinx, Fusion Frenzy, GTA San Andreas, and SSX on Tour 33:47 — Tony Hawk Underground and Kung Fu Chaos 37:08 — Ryan's picks: Dead or Alive 3 and Jet Set Radio Future bundle 40:39 — Halo 2, Morrowind, KOTOR, Splinter Cell, and Need for Speed Underground 2 47:20 — Fable: The Lost Chapters and Prince of Persia: Sands of Time 52:38 — Genma Onimusha and the Clone Wars/Tetris Worlds combo pack 55:11 — Price changes and collecting market discussion 56:53 — Final verdict and wrap-up 57:59 — Outro John and Ryan dive into a nostalgia‑packed episode focused entirely on budget collecting for the original Xbox. Each host is given $250 to build their ideal starter collection, breaking down which games they'd choose, why they matter, and how to stretch every dollar when collecting for Microsoft's first console. Their lists highlight hidden gems, evergreen classics, and smart value picks that make the most of a tight budget. Along the way, they share their memories of the original Xbox, from launch‑era excitement to the console's unique identity in the early 2000s. They also explore Xbox history — the hardware innovations, the rise of Xbox Live, and how the system carved out its place in the industry. The episode blends collecting strategy, retro nostalgia, and personal stories, making it a perfect listen for anyone looking to start or expand their OG Xbox library without breaking the bank. Find us on TheGameDeflators.com Twitter - www.twitter.com/GameDeflators Facebook - www.facebook.com/TheGameDeflators Instagram - www.instagram.com/thegamedeflators The views and opinions expressed on this channel are solely those of the author. The content within these recordings are property of their respective Designers, Writers, Creators, Owners, Organizations, Companies and Producers. Copyright Disclaimer Under Section 107 of the Copyright Act 1976, allowance is made for "fair use" for purposes such as criticism, comment, news reporting, teaching, scholarship, and research. Fair use is a use permitted. Permission for intro and outro music provided by Matthew Huffaker http://www.youtube.com/user/teknoaxe 2_25_18
This week on The Nerd Chat:-Xbox Live was down for 20 hours-Xbox Q4 FY26 results-CI Games CEO defends Game Pass-Ubisoft x Xbox Play Anywhere with extra steps-Is Sony making my dream controller?-Gears E-Day multiplayer revealPlus what we've been playing and the best food we had this week.0:00 Hello and welcome to the show5:15 Xbox Live was down for 20 hours17:45 Xbox Q4 FY26 results29:40 CI Games CEO defends Game Pass37:20 Ubisoft x Xbox Play Anywhere with extra steps42:45 Is Sony making my dream controller?51:25 Gears E-Day multiplayer reveal57:40 What have we been playing or watching? / Halo Campaign Evolved1:22:50 Shoutouts1:33:25 The best food we had this week1:38:10 Closing and end of showGaming. Food. The Good Old Days.Streaming Thursday nights. New episodes posted Fridays.#seeyouonline Follow us everywhere: @TheNerdChatAll links: https://linktr.ee/thenerdchat#Xbox #GamePass #GearsEDay #XboxLive #Ubisoft #GamingPodcast #TheNerdChat #SeeYouOnline
Tonight's topics:- Xbox Live was down for 20 hours- Xbox Q4 FY26 results- Asha Sharma vows to grow Xbox- Halo comes to PS5- PlayStation gamers plan boycott in August- Capcom reports 93.3% of their game sales are digitalThanks as always to Shawn Daley for our intro and outro music. Follow him on Soundcloud: https://soundcloud.com/shawndaleyWhere to find Throwdown Show:Website: https://audioboom.com/channels/5030659Twitch: https://www.twitch.tv/throwdownshowTwitter: https://twitter.com/ThrowdownShowYouTube: https://www.youtube.com/throwdownshowDiscord: https://discord.gg/fdBXWHTTwitter list: https://twitter.com/i/lists/1027719155800317953
God of War Laufey is confirmed to be releasing in February of 2027 while Sony Santa Monica also confirms that a Kratos-led God of War game will be coming afterwards. Sony apparently isn't satisfied enough to take away physical discs but they might be taking away physical controller buttons according to a new Playstation controller patent. Double Fine announces they have to lay off 25% of their staff after divesting from Xbox. #godofwar #sony #playstation #ps5 #doublefine #xbox #circana #videogames #allyoucangeek
We receive God of War Laufey's release date and the first info on the next God of War! Plus, our reviews of Halo: Campaign Evolved and Splatoon Raiders! Marvel Tokon beta impressions, PSN and Xbox Live go down in the heat of the #NoDiscNoBuy controversy, and more!
PSN and Xbox Live outages heighten awareness of just how fragile this all-digital future of ours really is! Meanwhile, Halo gets a remake, Splatoon Raiders is rad, and Marvel Tokon on PC was completely busted. Will it be fixed by launch? What's the best racing game ever made? Let's dig into it this week! F*%k your khakis and get The Perfect Jean 15% off with the code JEFFG15 at theperfectjean.nyc/JEFFG15 #theperfectjeanpod Learn more about your ad choices. Visit podcastchoices.com/adchoices
¿Quién ganó realmente la generación HD? En este episodio de Geekast analizamos Xbox 360, PlayStation 3 y Nintendo Wii, Xbox Live hasta el hackeo de PSN, Wii Sports y la guerra Blu-ray vs HD-DVD. #Xbox360 #PS3 #NintendoWii #GeekastvG #GamingRetro
On this week's show, we reflect on a lifetime of playing video games with strangers. What do the Univeristy of Illinois, Xbox Live, and quarter munchers have in common? They brought people together. Become a citizen of The Dive Down Nation!: http://www.patreon.com/thedivedown Show the world that you're a proud citizen of The Dive Down Nation with some merch from the store: https://www.thedivedown.com/store Upgrade your gameplay and your gameday with Heavy Play accessories. Use code THEDIVEDOWN for 10% off your first order at https://www.heavyplay.com Get 25% Cashback after 3 months of service with ManaTraders! https://www.manatraders.com/?medium=thedivedown and use coupon code THEDIVEDOWN And now receive 8% off your order of paper cards from Nerd Rage Gaming with code DIVE8 at https://www.nerdragegaming.com/ Timestamps: 0:01 - Stan with a huge tease 5:21 - Stan's irresponsible purchase 10:45 - This week's episode - the multiplayer games of our history 17:46 - Our defining multiplayer experiences 39:15 - The multiplayer games of now 51:36 - Public comment: Some of our formative experiences 1:01:31 - Wrapping up Our opening music is Nowhere - You Never Knew, and our closing music is Space Blood - Goro? Is That Your Christian Name? email us: thedivedown@gmail.com
Standup comic and legendary subway rock band busker, Bryan Vogt-Nilsen, is here to stray to and from recapping his time at the enhanced games over the course of one incredible hour. He also takes us through stuff he learned on Xbox Live and accidentally becoming an elite jazz student. Plus, Chris forces everyone to watch Guinness World Record videos on his phone and Max accuses Bryan of Looksmaxxing. Chef's kiss. Watch Bryan's Don't Tell: https://www.youtube.com/watch?v=LGfgigJlpKcLike, subscribe, review, comment & dap yourself up for being hereFollow Max / https://www.instagram.com/maxagazillion/Follow Chris / https://www.instagram.com/chrismetcalfecomedy/
Trent Kusters chats with Edmund McMillen and Tyler Glaiel, creators of the hit cat-army tactical roguelite, Mewgenics. Together they discuss their history creating games during the boom of the flash and Xbox Live era including titles such as Aether, The Binding of Isaac, and The End is Nigh; writing from personal experiences; lessons learned from self-publishing; and the development of their newest collaboration in Mewgenics. This episode is supported by Xsolla Episode Host: Trent Kusters Producers: Claudio Tapia and Josh Chu, The Academy of Interactive Arts & Sciences If you enjoyed this episode, please consider subscribing and leaving us a rating and review. Support the show and get all of our episodes early/ad-free: https://bit.ly/4kU34Lt Follow us: linktr.ee/AIAS Please consider supporting game dev students with: AIAS Foundation
En este episodio de GeekastVG hablamos sobre la legendaria guerra de consolas de la sexta generación: Dreamcast, PlayStation 2, Nintendo GameCube y Xbox.Analizamos cómo la PS2 se convirtió en la consola más vendida de la historia con más de 155 millones de unidades, el fin de Sega como fabricante de hardware tras la caída de Dreamcast y cómo Microsoft revolucionó el gaming online con Xbox Live.También discutimos:
Comedians Jake and Joe stopped by for today's fun-filled show about censorship. There's a lot of roasting, along with talk about who slept with who on a first-name basis. Joe said he'd like to watch Erick have sex but there was a catch. Jake and Erick also talked about the racism on Xbox Live back in the day. Joe then detailed a story about being bullied when he was younger. All of that and so much more on the show today.
Jack Couch was the security guy in the Vista war room, personally set up Xbox Live's network in Japan, watched the iPhone kill the Zune in real time — and then went and built Sophtron, the AI-powered platform that lets agents access banking data the banks don't want them to access.He calls his company "a security firm wrapped in a fintech veneer." It supports 14,000+ banks, 60,000+ connections, with about two dozen data scientists doing what Yodlee needed 2,000 employees to do. And he thinks frontier AI labs are going to acquire companies like his — because they've hit the data wall and Sophtron spent a decade getting at the data nobody else can.But the real reason this episode is going to make you think (or argue): Jack believes sales and marketing as a profession is fake — a legacy from a time when data transfer was lossy and you had to fly to Vegas to figure out what to buy. He thinks Money 2020 is "proof of bling." He thinks office mandates are "fake daycare for adults." And he says it with the calm certainty of a guy who has watched four hype cycles roll through and built quietly through all of them.
Imagine entrar em uma partida de Fortnite e descobrir que seu adversário pode ser um dos criminosos mais notórios da história recente. Nas últimas semanas, um boato viralizou nas redes sociais afirmando que Jeffrey Epstein estaria vivo e utilizando a conta "littlestjeff1" para jogar o battle royale da Epic Games. A teoria ganhou força após o vazamento de mais de 3,5 milhões de documentos judiciais nos Estados Unidos entre 2025 e 2026, que revelaram apelidos reais utilizados pelo financista. Neste vídeo, entenda a origem dessa desinformação. Explicamos como um jogador alterou seu nome de usuário para surfar na onda do vazamento e qual foi a resposta oficial de Tim Sweeney e da equipe da Epic Games para desmentir a conspiração. Além disso, analisamos o contexto técnico do Fortnite Tracker e o histórico real de Epstein com videogames, incluindo seu banimento da Xbox Live em 2013.
This week on Thanks For Playing, Matt and Hot Mickey run an abridged history of the console wars—from Atari's boom-and-bust (yes, E.T.), to Nintendo's NES “seal of quality,” Sega's edgy Genesis era, Sony's PlayStation pivot that changed everything, and Microsoft entering the chat with Xbox Live, LAN parties, and Halo nights. They also debate what console wars even look like now: fewer exclusives, crossplay everywhere, Steam remote play, and a future that might be more “subscription/cloud wars” than plastic boxes under your TV. Plus: first consoles, legendary gamertags, and one extremely dangerous Wii Tennis household memory. Learn more about your ad choices. Visit megaphone.fm/adchoices
16 years ago, Limbo launched on Xbox Live. It wasn't the first puzzle-platformer, but its molasses-thick layer of fairy tale horror inspired a generation of grim, mostly wordless contemporaries. Arguably, the most successful of the bunch has been the Little Nightmare series, created by Tarsier Studios. Today's game is the latest evolution of this sub-genre. With Reanimal, the Tarsier team adds co-op to the mix. Is playing with friends (or a computer companion) a clever addition or does it undermine the horror of being alone in a cruel, dark world? We have conflicting answers! Plus, The Besties pick through Sony's recent State of Play and share their favorite announcements. Get the full list of games (and other stuff) discussed at www.besties.fan. Want more episodes? Join us at patreon.com/thebesties for three bonus episodes each month!
Welcome to Anime Watch Club, a bi-weekly group discussion and review where the hosts of the what do you say anime podcast, nominate and vote on shows either that we haven't seen or shows that will hopefully lead to a great discussion. On todays episode, we will be reviewing the first season of the 2006 anime, Black LagoonSocials/Discord - https://linktr.ee/whatdoyousayanime0:00 - Intro1:05 - First impressions11:43 - How the dub broke these Irishmen16:30 - The linguistic nuances of Xbox Live lobbies and lumber yards20:59 - This show is based?24:34 - The A-Team35:24 - Favorite arcs40:28 - Revy48:42 - How long would you survive in Roanapur?56:29 - Closing thoughts and scores1:06:11 - What we're watching next
La guerra entre Xbox y PlayStation es una de las rivalidades más importantes en la historia de la tecnología y los videojuegos. Desde el lanzamiento de la primera PlayStation en los años 90 hasta la llegada de Xbox, Game Pass y el juego online, analizamos cómo se ha construido esta competencia que ha definido la industria durante décadas. En este episodio de Crossover, repasamos los momentos clave de la batalla entre Sony y Microsoft: el éxito de PlayStation 2, el impacto de Xbox Live, la generación de Xbox 360 vs PS3, el fenómeno de Nintendo Wii y el cambio de paradigma hacia los servicios de suscripción como Game Pass. Para este análisis contamos con Javi Pastor (Xataka) y José (Topes de Gama), que comparten experiencias personales, contexto histórico y reflexiones sobre quién ha sido el verdadero ganador de esta guerra tecnológica. Si te gustan los videojuegos y la tecnología, este episodio es un viaje directo a la historia de las consolas. ⸻ ÍNDICE 00:00 La guerra Xbox vs PlayStation 01:24 ¿Quién ha ganado la guerra de las consolas? 03:03 El nacimiento de PlayStation 04:10 Microsoft entra en el mercado con Xbox 06:41 Recuerdos de la primera PlayStation 08:05 Filosofía de Sony vs Microsoft 16:39 El impacto de Halo y Xbox 19:00 Hardware, DVD y primeras decisiones clave 21:31 Piratería y videojuegos en los 2000 25:54 El juego online y Xbox Live 27:59 Xbox 360 vs PS3 35:55 Nintendo Wii y el cambio de paradigma 42:17 Xbox One vs PlayStation 4 47:10 Game Pass y el futuro del gaming ⸻ 📲 Síguenos en redes para no perderte el próximo episodio: • YouTube: https://www.youtube.com/channel/UCsKDcxNw7TaJwyjd2iH0QWg • Instagram: https://www.instagram.com/crossoverofc/ • TikTok: https://www.tiktok.com/@crossoverofc • X: https://x.com/crossoverofc 🔔 Suscríbete y activa la campanita para no perderte nada.
Recomendados de la semana en iVoox.com Semana del 5 al 11 de julio del 2021
La guerra entre Xbox y PlayStation es una de las rivalidades más importantes en la historia de la tecnología y los videojuegos. Desde el lanzamiento de la primera PlayStation en los años 90 hasta la llegada de Xbox, Game Pass y el juego online, analizamos cómo se ha construido esta competencia que ha definido la industria durante décadas. En este episodio de Crossover, repasamos los momentos clave de la batalla entre Sony y Microsoft: el éxito de PlayStation 2, el impacto de Xbox Live, la generación de Xbox 360 vs PS3, el fenómeno de Nintendo Wii y el cambio de paradigma hacia los servicios de suscripción como Game Pass. Para este análisis contamos con Javi Pastor (Xataka) y José (Topes de Gama), que comparten experiencias personales, contexto histórico y reflexiones sobre quién ha sido el verdadero ganador de esta guerra tecnológica. Si te gustan los videojuegos y la tecnología, este episodio es un viaje directo a la historia de las consolas. ⸻ ÍNDICE 00:00 La guerra Xbox vs PlayStation 01:24 ¿Quién ha ganado la guerra de las consolas? 03:03 El nacimiento de PlayStation 04:10 Microsoft entra en el mercado con Xbox 06:41 Recuerdos de la primera PlayStation 08:05 Filosofía de Sony vs Microsoft 16:39 El impacto de Halo y Xbox 19:00 Hardware, DVD y primeras decisiones clave 21:31 Piratería y videojuegos en los 2000 25:54 El juego online y Xbox Live 27:59 Xbox 360 vs PS3 35:55 Nintendo Wii y el cambio de paradigma 42:17 Xbox One vs PlayStation 4 47:10 Game Pass y el futuro del gaming ⸻ 📲 Síguenos en redes para no perderte el próximo episodio: • YouTube: https://www.youtube.com/channel/UCsKDcxNw7TaJwyjd2iH0QWg • Instagram: https://www.instagram.com/crossoverofc/ • TikTok: https://www.tiktok.com/@crossoverofc • X: https://x.com/crossoverofc 🔔 Suscríbete y activa la campanita para no perderte nada.
Jeremy and Boss get banned by Xbox Live, put together a galactic double feature, discuss Krillin's baldness, and determine George Lucas's favorite porno as they discuss Carlos Tobalina's The Ultimate Pleasure.
In this episode, the boys talk about the growing community desire for a CRKD 6-fret neck, a certain controversial individual's Xbox Live ban, and doing things that scare you.
It's Tech Tuesday — and this week Tim Werth, tech editor at Mashable, talks about Moltbook being the social media platform for AI agents, the iPhone Flip and Epstein being blocked from Xbox Live and several other platforms.
This weeks crew: Webby, Darren In this weeks episode we wish Peebs a happy 50th. Webby recounts meeting up with Peebs at his 50th birthday party and then we discuss the latest news including Highguard low player count, Ubisoft cancelling games, Ashes of Creation studio turmoil, Xbox losing money, UK Government taking Valve to court, Epstein was banned from Xbox Live and more... Games discussed include: Hidden Cats, Sonic Crossworlds, Total War: Warhammer 3, Arknights Endfield, The Finals, Arc Raiders, CarX Street, BF6, Granblue Fantasy Relink, Hitman, Arma Reforger, Thank Goodness you're here, GT7, Oblivion Remaster, Ball X Pit, Space Marine 2, and much more. https://www.patreon.com/360gamercast https://discord.gg/CqDMSg9 https://www.facebook.com/groups/360gamercast/ https://twitter.com/Webby360G https://twitter.com/360GamerCast
With Lotus on the International Space Station this week, John and Niki wasted no time discussing these completely relevant topics:MoisturizerHaircarePelotonTchoukballOkay but they did get down to the most important games news of the week, including:The Highguard team quit their shadowdrop plans to take a slot at The Game AwardsCould Geoff not fill the last slot of the evening?What does it mean for next year's pricing for trailer space?Why Highguard's reworked launch strategy might not pay offWhy the Highguard preview event could've worked in their favor with a different strategyDr Disrespect lied about attending the Highguard preview eventVampire: The Masquerade Bloodlines 2 missed expectations as Paradox is down year over year in operating profitJeffrey Epstein was banned from Xbox Live in 2013Peloton lays off 11% of its staff amid AI failuresShould we kill the CEOs in our heads?
Gaming didn't just grow up... it took over.In this episode of Geekstorians, Dave dives into the chaotic, brilliant rise of gaming fandom: from the arcades of the late '70s and the night Space Invaders caused Tokyo to mint extra coins, to the Atari 2600 bringing pixelated magic into the living room, to the bedroom coders who unknowingly kick-started a creative revolution across the UK and US.We trace the console culture wars - Nintendo vs Sega, Mario vs Sonic, identity vs identity - and how gaming magazines, tip lines and school-yard myths became the pre-internet backbone of fan knowledge. Then it's onto LAN parties, MMOs that became entire eras of people's lives, the WoW meteor strike that reshaped the genre overnight, and the moment consoles finally connected the world through Xbox Live, PlayStation Network and Halo 2's multiplayer explosion.Finally, we reach the age of Twitch, YouTube, esports arenas, indie devs, Discord servers and sprawling online communities. A culture that is messy, generous, chaotic, creative, and very much alive.This is the story of how gamers built one of the most influential fandoms on the planet... one joystick, one cartridge, one guild, one livestream at a time.Support this show http://supporter.acast.com/geektown. Hosted on Acast. See acast.com/privacy for more information.
In this episode, I was lucky enough to interview Det Ansinn, the founder of Brick Simple LLC, serial entrepreneur with four successful exits, and current CEO of MedTech company Neuralert. Det shares his journey from pumping gas at the Doylestown Airport to building multiple innovative ventures, emphasizing the value of authentic connections, strong team culture, and pursuing projects that excite him over purely profit-driven motives. From creating Brick Simple's first product to developing apps for Xbox Live and navigating the post-dot-com era, Det reflects on how his experiences shaped his approach to entrepreneurship and leadership.Det also delves into his current work at Neuralert, a breakthrough stroke detection company, where he stepped in as CEO following the previous leader's unexpected passing. Det discusses the unique challenges of leading a company he didn't found, the importance of building resilient teams, and his dedication to making a meaningful impact in healthcare. He also shares insights on the Bucks County startup ecosystem, balancing professional intensity with personal passions like motorcycling, and maintaining perspective through mental health practices. Step inside Det Ansinn's world and discover a career fueled by curiosity, innovation, and purposeful action in this insightful episode of The First Customer!Guest Info:BrickSimple LLChttp://bricksimple.comNeuralert Technologieshttps://neuralert.coDet Ansinn's LinkedInhttps://www.linkedin.com/in/detansinn/Connect with Jay on LinkedInhttps://www.linkedin.com/in/jayaigner/The First Customer Youtube Channelhttps://www.youtube.com/@thefirstcustomerpodcastThe First Customer podcast websitehttps://www.firstcustomerpodcast.comFollow The First Customer on LinkedInhttp://www.linkedin.com/company/the-first-customer-podcast/
Is a car that wins a Formula 1 race the best choice for your morning commute? Probably not. In this sponsored deep dive with Prolific, we explore why the same logic applies to Artificial Intelligence. While models are currently shattering records on technical exams, they often fail the most important test of all: **the human experience.**Why High Benchmark Scores Don't Mean Better AIJoining us are **Andrew Gordon** (Staff Researcher in Behavioral Science) and **Nora Petrova** (AI Researcher) from **Prolific**. They reveal the hidden flaws in how we currently rank AI and introduce a more rigorous, "humane" way to measure whether these models are actually helpful, safe, and relatable for real people.---Key Insights in This Episode:* *The F1 Car Analogy:* Andrew explains why a model that excels at the "Humanities Last Exam" might be a nightmare for daily use. Technical benchmarks often ignore the nuances of human communication and adaptability.* *The "Wild West" of AI Safety:* As users turn to AI for sensitive topics like mental health, Nora highlights the alarming lack of oversight and the "thin veneer" of safety training—citing recent controversial incidents like Grok-3's "Mecha Hitler."* *Fixing the "Leaderboard Illusion":* The team critiques current popular rankings like Chatbot Arena, discussing how anonymous, unstratified voting can lead to biased results and how companies can "game" the system.* *The Xbox Secret to AI Ranking:* Discover how Prolific uses *TrueSkill*—the same algorithm Microsoft developed for Xbox Live matchmaking—to create a fairer, more statistically sound leaderboard for LLMs.* *The Personality Gap:* Early data from the **Humane Leaderboard** suggests that while AI is getting smarter, it is actually performing *worse* on metrics like personality, culture, and "sycophancy" (the tendency for models to become annoying "people-pleasers").---About the HUMAINE LeaderboardMoving beyond simple "A vs. B" testing, the researchers discuss their new framework that samples participants based on *census data* (Age, Ethnicity, Political Alignment). By using a representative sample of the general public rather than just tech enthusiasts, they are building a standard that reflects the values of the real world.*Are we building models for benchmarks, or are we building them for humans? It's time to change the scoreboard.*Rescript link:https://app.rescript.info/public/share/IDqwjY9Q43S22qSgL5EkWGFymJwZ3SVxvrfpgHZLXQc---TIMESTAMPS:00:00:00 Introduction & The Benchmarking Problem00:01:58 The Fractured State of AI Evaluation00:03:54 AI Safety & Interpretability00:05:45 Bias in Chatbot Arena00:06:45 Prolific's Three Pillars Approach00:09:01 TrueSkill Ranking & Efficient Sampling00:12:04 Census-Based Representative Sampling00:13:00 Key Findings: Culture, Personality & Sycophancy---REFERENCES:Paper:[00:00:15] MMLUhttps://arxiv.org/abs/2009.03300[00:05:10] Constitutional AIhttps://arxiv.org/abs/2212.08073[00:06:45] The Leaderboard Illusionhttps://arxiv.org/abs/2504.20879[00:09:41] HUMAINE Framework Paperhttps://huggingface.co/blog/ProlificAI/humaine-frameworkCompany:[00:00:30] Prolifichttps://www.prolific.com[00:01:45] Chatbot Arenahttps://lmarena.ai/Person:[00:00:35] Andrew Gordonhttps://www.linkedin.com/in/andrew-gordon-03879919a/[00:00:45] Nora Petrovahttps://www.linkedin.com/in/nora-petrova/Event:Algorithm:[00:09:01] Microsoft TrueSkillhttps://www.microsoft.com/en-us/research/project/trueskill-ranking-system/Leaderboard:[00:09:21] Prolific HUMAINE Leaderboardhttps://www.prolific.com/humaine[00:09:31] HUMAINE HuggingFace Spacehttps://huggingface.co/spaces/ProlificAI/humaine-leaderboard[00:10:21] Prolific AI Leaderboard Portalhttps://www.prolific.com/leaderboardDataset:[00:09:51] Prolific Social Reasoning RLHF Datasethttps://huggingface.co/datasets/ProlificAI/social-reasoning-rlhfOrganization:[00:10:31] MLCommonshttps://mlcommons.org/
The Blockchain Syndicate: A Contemporary Thriller by Robbie Bach https://www.amazon.com/Blockchain-Syndicate-Contemporary-Thriller/dp/B0F9GYKTL9 https://theblockchainsyndicate.com/ A dead man blackmails a United States senator. A Russian assassin leaves a trail of bodies. A cryptic criminal syndicate unleashes financial chaos. A courageous war hero races to save her family—and her country. Set amid the turbulence of today's headlines, this gripping techno thriller—the second in Bach's series to feature Tamika Smith—pulses with high-stakes intrigue and razor-edged political drama. Senator Tamika Smith's new year begins in shambles. First she receives an email threatening to expose her past—a threat from someone she knows is dead. Then her boyfriend, Johnny Humboldt, is kidnapped in broad daylight after his daughter is wounded in a California school shooting. Someone is desperate to take Tamika down and damage the country she loves. The attacks are professional, the delivery is flawless, and the message unmistakable: America is broken, and someone is determined to fix it their way. Standing in the eye of the storm, Tamika must navigate a political landscape riddled with betrayal, misinformation, and moral decay to rescue Johnny and uncover the group behind the web of conspiracy. As the country spirals toward financial Armageddon and democracy itself begins to unravel, Tamika must decide what she is willing to sacrifice to save her family and pull the nation back from the brink. With its sharp blend of shadowy villains and morally torn heroes, The Blockchain Syndicate dares you to question everything—right up to the final, breathless moment. About the author Robbie Bach is best known for founding and leading the team that created the Xbox. Today he is an entertaining storyteller and catalyzing voice who writes books and speaks to audiences on leadership, creativity, strategy, and civic issues. Robbie joined Microsoft in 1988. Over the next twenty-two years, he worked in various marketing and business management roles—including supporting the successful launch and expansion of Microsoft Office. As Chief Xbox Officer, he led the creation and development of the Xbox business, including the launch of the Xbox, and its highly popular successor, Xbox 360, as well as the Xbox Live gaming platform. Then as Microsoft's President of the Entertainment and Devices Division, he was responsible for the company's worldwide gaming, music, video, phone, and retail sales businesses until he retired in 2010. In his current role as a civic engineer, Robbie works with corporate, philanthropic, and civic organizations to help drive positive change in our communities. He guest-lectures extensively at a variety of colleges and universities and speaks to corporate, civic, nonprofit, and trade association audiences across the country. In 2015, he published his first book, “Xbox Revisited: A Game Plan for Corporate and Civic Renewal.” His first thriller novel, “The Wilkes Insurrection,” was published in 2021. The sequel thriller, “The Blockchain Syndicate” featuring Senator Tamika Smith, was published in 2025.
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Online game design veteran Raph Koster recently posted a new piece about how he thinks about game design, which got us talking about the history of online multiplayer, so then we figured, why not talk about that subject in a (slightly) more comprehensive way on this podcast? So that's what we did this week, dipping into topics like pre-TCP/IP network gaming, the early video game consoles' various half-baked online solutions, how Ultima Online and Star Wars Galaxies were both way ahead of their time, how much the infrastructure has evolved for facilitating multiplayer -- and how expected it is as a feature these days -- and plenty more.Koster's new piece: https://www.raphkoster.com/2025/11/03/game-design-is-simple-actually/PC Gamer's Everquest history: https://www.pcgamer.com/breaking-the-internet-the-story-of-everquest-the-mmo-that-changed-everything/Dreamcast online functionality and Sega.net history (with links to similar pages for PS2, GameCube etc. at the bottom): https://en.wikipedia.org/wiki/Dreamcast_online_functionality Support the Pod! Contribute to the Tech Pod Patreon and get access to our booming Discord, a monthly bonus episode, your name in the credits, and other great benefits! You can support the show at: https://patreon.com/techpod
Welcome to episode 329 of The Cloud Pod, where the forecast is always cloudy! Matt, Jonathan, and special guest Elise are in the studio to bring you all the latest in AI and cloud news, including – you guessed it – more outages, and more OpenAI team-ups. We've also got GPUs, K8 news, and Cursor updates. Let's get started! Titles we almost went with this week Azure Front Door: Please Use the Side Entrance – el -jb Azure and NVIDIA: A Match Made in GPU Heaven – mk Azure Goes Down Under the Weight of Its Own Configuration – el GitHub Turns Your Copilot Subscription Into an All-You-Can-Eat Agent Buffet – mk, el Microsoft Goes Full Blackwell: No Regrets, Just GPUs Jules Verne Would Be Proud: Google’s CLI Goes 20,000 Bugs Under the Codebase RAG to Riches: AWS Makes Retrieval Augmented Generation Turnkey Kubectl Gets a Gemini Twin: Google Teaches AI to Speak Kubernetes I’m Not a Robot: Azure WAF Finally Learns to Ask the Important Questions OpenAI Puts 38 Billion Eggs in Amazon’s Basket: Multi-Cloud Gets Complicated The Root Cause They’ll Never Root Out: Why Attrition Stays Off the RCA Google’s New Extension Lets You Deploy Kubernetes by Just Asking Nicely Cursor 2.0: Now With More Agents Than a Hollywood Talent Agency Follow Up 04:46 Massive Azure outage is over, but problems linger – here’s what happened | ZDNET Azure experienced a global outage on October 29, affecting all regions simultaneously, unlike the recent AWS outage that was limited to a single region. The incident lasted approximately eight hours from noon to 8 PM ET, impacting major services including Microsoft 365, Teams, Xbox Live, and critical infrastructure for Alaska Airlines, Vodafone UK, and Heathrow Airport, among others. The root cause was an inadvertent tenant configuration change in Azure Front Door that bypassed safety validations due to a software defect. Microsoft’s protection mechanisms failed to catch the erroneous deployment, allowing invalid configurations to propagate across the global fleet and cause HTTP timeouts, server errors, and elevated packet loss at network edges. Recovery required rolling back to the last known good configuration and gradually rebalancing traffic across nodes to prevent overload conditions. Some customers experienced lingering issues even after the official recovery time, with Microsoft temporarily blocking configuration changes to Azure Front D
Jurandir Filho, Felipe Mesquita, Evandro de Freitas e Bruno Carvalho conversam sobre todos os consoles de Xbox. A história dos videogames da Microsoft é uma das mais marcantes da indústria, marcada por inovações, disputas e uma evolução constante que moldou o cenário dos consoles modernos. Tudo começou no ano 2001, quando a Microsoft, gigante do software, decidiu entrar no mercado de consoles dominado por Sony e Nintendo. O Xbox original foi lançado como uma aposta ousada: um videogame com arquitetura de PC, processador Intel e disco rígido interno. Ele se destacou por gráficos poderosos, conexão online via Xbox Live (lançada em 2002) e, principalmente, pelo jogo "Halo: Combat Evolved", que se tornou um dos maiores sucessos da história dos games e o símbolo da marca.Os consoles seguintes foram: Xbox 360, Xbox One e Xbox Series X/S. Mas a pergunta é: qual o melhor videogame de Xbox?Essa é mais uma edição da nossa série Meu Videogame Favorito!!===ALURA | Venha aprender programação DE GRAÇA na última Imersão DEV com Google Gemini de 2025! https://alura.tv/99vidas-imersao-dev-2025
ARC Raiders is a multiplayer extraction adventure video game, set in a lethal yet vibrant future earth. It's coming October 30th 2025 for PlayStation 5, Xbox Series X|S, and PC. Check out https://arcraiders.com/ Thank you for the support! Run of Show - - Housekeeping - Topic of the Show: ID @ XBOX October 2025 - Our thoughts - The full breakdown - Ads - Friendslop! 01:30:15 - Ads01:35:30 - Friendslop! Learn more about your ad choices. Visit megaphone.fm/adchoices
ARC Raiders is a multiplayer extraction adventure video game, set in a lethal yet vibrant future earth. It's coming October 30th 2025 for PlayStation 5, Xbox Series X|S, and PC. Check out https://arcraiders.com/ Thank you for the support! Run of Show - - Housekeeping - Topic of the Show: ID @ XBOX October 2025 - Our thoughts - The full breakdown - Ads - Friendslop! 01:30:15 - Ads01:35:30 - Friendslop! Learn more about your ad choices. Visit megaphone.fm/adchoices
ARC Raiders is a multiplayer extraction adventure video game, set in a lethal yet vibrant future earth. It's coming October 30th 2025 for PlayStation 5, Xbox Series X|S, and PC. Check out https://arcraiders.com/ Thank you for the support! Run of Show - - Housekeeping - Topic of the Show: ID @ XBOX October 2025 - Our thoughts - The full breakdown - Ads - Friendslop! 01:30:15 - Ads01:35:30 - Friendslop! Learn more about your ad choices. Visit megaphone.fm/adchoices
ARC Raiders is a multiplayer extraction adventure video game, set in a lethal yet vibrant future earth. It's coming October 30th 2025 for PlayStation 5, Xbox Series X|S, and PC. Check out https://arcraiders.com/ Thank you for the support! Run of Show - - Housekeeping - Topic of the Show: ID @ XBOX October 2025 - Our thoughts - The full breakdown - Ads - Friendslop! 01:30:15 - Ads01:35:30 - Friendslop! Learn more about your ad choices. Visit megaphone.fm/adchoices
The Xbox 360 was Microsoft introducing the new age of gaming, HD and Xbox Live. Find out why this console is looked back on so fondly and why it deserves a place in the Hall of FameFollow us at @halloffamepod Instagramthehalloffamepod@gmail.com
This week! Xbox Game Pass price hikes, Rock Band 4/DLC delistings, the 30th anniversary PlayStation book, Ghost of Yotei, Mario Galaxy 2, Expedition 33, Star Wars Rogue Squadron II, Kirby and the Forgotten Land, Fortnite, and much, much more! Join us, won't you? https://youtube.com/live/Li9gYolM0MI Links of interest: Xbox Live price hikes Rock Band delisting PlayStation book Ghost of Yotei Super Mario Galaxy 2 Clair Obscur: Expedition 33 Star Wars Rogue Squadron II Kirby and the Forgotten Land Nintendo Switch 2 Edition + Star-Crossed World Fortnite (K-Pop Demon Hunters) Greg Sewart's Extra Life Page Player One Podcast Discord Greg Streams on Twitch Joe Montana Football - Generation 16 #131 Add us in Apple Podcasts Check out Greg's web series Generation 16 - click here. And take a trip over to Phil's YouTube Channel to see some awesome retro game vids. Follow us on twitter at twitter.com/p1podcast. Thanks for listening! Don't forget to visit our new web site at www.playeronepodcast.com. Running time: 01:29:22
In this episode, we bring it to everyone's attention that the Saudi's are buying everything. From Comedy, to Golf, to Flag Football, now they own EA Sports! If that's not enough to chap your buns, Diddy only got sentenced to 50 months the other day, and we reminisce about the commercials of yesteryear.Next time you're maxin' and relaxin' on the john, make sure to subscribe to our YouTube, and like and follow us on all of our socials!
THURSDAY HR 5 The K.O.D. - His Highness is coming to terms with maybe no more X-Box Live. Deisi Del Toro offers up her sex advice. She is not a doctor. Monster Messages & Hot Takes
THURSDAY HR 5 The K.O.D. - His Highness is coming to terms with maybe no more X-Box Live. Deisi Del Toro offers up her sex advice. She is not a doctor. Monster Messages & Hot Takes See omnystudio.com/listener for privacy information.
Podcast Exclusive! In this episode of Gamertag Radio, host Danny Peña welcomes back Robbie Bach, former chief officer of Microsoft's Entertainment and Devices Division, to discuss his new book, 'The Blockchain Syndicate,' and reflect on the evolution of Xbox over the past 25 years. They explore the changes in the gaming industry, the impact of acquisitions like Activision Blizzard, and the leadership of Phil Spencer. Robbie shares his proudest moments at Xbox, the significance of Xbox Live, and his journey into writing fiction, emphasizing the importance of storytelling and community involvement. Website for the book is www.theblockchainsyndicate.com. Send us questions - fanmail@gamertagradio.com | Speakpipe.com/gamertagradio or 786-273-7GTR. Join our Discord - https://discord.gg/gtr chat with other GTR community member
Zach Russell and Joe Gorman join the show for today's episode. They talk about the Joe Gorman Comedy School, high geisha culture, and doing ketamine at work.Thanks to Zach and Joe for coming back on the show. Check them out on previous episodes of the show and hit their links down below for more.Zach is on Instagram @zachrussellcomedy and co-hosts the Overshadowed Podcast, although that might be ending soon. Joe is on Instagram @joewgorman and hosts the Super Selli Joe's podcast. He's also on PSN and Xbox Live @joewgorman as well if you want to game with Joe.As always, find Michael Good on Instagram @michaelgoodcomedy and on Twitter @agoodmichael. Check out the show on YouTube and follow the official Instagram page @morninggoodpodcast
Is it Xbox PC, or Xbox on PC or PC Xbox, or Xbox App on PC? Seems not even Microsoft knows... But We're looking forward to Xbox on Cup very soon. On this episode of The Regular Show
Codex History of Video Games with Mike Coletta and Tyler Ostby - Podaholics
Tyler and Mike go through the history of the Xbox 360! Plenty of talk about the notorious Red Ring of Death and how Xbox Live changed everything. The theme music is by RoccoW. The logo was created by Dani Dodge.
Episode Summary:In this episode, we're joined by Alex Seropian, a true legend in the gaming industry and the co-founder of Bungie, the studio behind Halo. Alex is now the founder of Look North World, a company focused on creating experiences within the Fortnite ecosystem using Unreal Editor for Fortnite (UEFN). Alex discusses the evolution of the gaming industry, from the era of physical game distribution to today's platform-driven economy. He shares his insights on where innovation in gaming is headed, the challenges of discoverability, and the paramount importance of building a strong community. This conversation is a must-listen for anyone interested in the future of game development, user-generated content, and the ever-changing landscape of interactive entertainment.About Our Guest:Alex Seropian is the founder of Look North World and has an extensive history in the gaming industry. He co-founded Bungie, was part of Industrial Toys, and worked at Disney. He is now focused on building user-generated content and experiences within Fortnite. Look North World: https://www.looknorth.world/ The Fourth Curtain Podcast: https://www.thefourthcurtain.com/Key Topics Discussed: [02:11] The Future of Innovation in Gaming: Alex shares his thoughts on where new and innovative ideas in the gaming industry will come from, highlighting platforms that support experimentation and risk-taking. [05:10] Discoverability in a Crowded Market: A discussion on the challenges of getting your game noticed on platforms like Steam versus UEFN and Roblox. [10:05] What Defines a "Good" Game?: The conversation explores how the definition of a quality game has evolved and how generational differences impact what players find engaging. [12:41] Creating Games for Younger Generations: Alex talks about his approach to creating content that appeals to him while also building a diverse team to create games for various audiences. [14:42] The Player Feedback Loop: How Look North World launches numerous games and uses player feedback to iterate and improve their experiences in a live service environment. [18:15] Company Pillars and Adapting to New Platforms: Alex discusses Look North World's founding principle of exceeding player expectations and how they've adapted that philosophy to the realities of the UEFN platform. [20:54] The Importance of Community: Alex emphasizes that building a direct relationship with players is a top priority for Look North World, as important as the IP they create. [25:08] The Early Days of Halo and Multiplayer: Alex reflects on the explosion of the Halo community and the surprising ways players connected to play online before the widespread availability of Xbox Live. [35:34] What Excites Alex Most About the Gaming Industry: From the advent of 3D graphics and the internet to the current "platform economy" where creativity is happening within larger game ecosystems. [47:16] Alex's Podcast, The Fourth Curtain: Alex plugs his own podcast where he interviews other luminaries in the game industry.