Go Back and Play

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A very silly self-guided tour through the history of videogames, from Advance Wars to Zork. Except chronologically. So it would be the other way around. Join Nate, Sebastian, and Ryan as they play a new game every other week and attempt to distill that game's essence.

Go Back and Play


    • Dec 28, 2023 LATEST EPISODE
    • monthly NEW EPISODES
    • 1h 8m AVG DURATION
    • 150 EPISODES


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    Latest episodes from Go Back and Play

    Episode 150 - Finale and Retrospective

    Play Episode Listen Later Dec 28, 2023 168:25


    The end has come! Nate, Sebastian, Jordan, David, and Ryan all convene to discuss the games that surprised them on their seven-year podcast journey, the games from our chronology that they MOST recommend everyone try, and some games which we didn't touch on but which we couldn't finish out our tour without at least mentioning. Along the way, we're joined by several previous guests and friends of the show who have recommendations of their own -- come join us for one last chat about games and what we like about them.

    Episode 149 - Hades

    Play Episode Listen Later Oct 23, 2023 86:25


    Nate, Ryan, Jordan, and David gather for the last game on our whirlwind tour of game history -- Supergiant Games' 2020 rogue-like HADES, about a young god just tryin' to get out from his father's shadow. We discuss synergy, sexy deities, incredible jams, and the magic trick of a persistent narrative doled out in pieces in a run-based structure. Nate gushes about Supergiant's other games, David turns up the heat, and Jordan gets in good with Sisyphus's good friend Bouldy.

    Episode 148 - Kentucky Route Zero

    Play Episode Listen Later Sep 25, 2023 79:17


    Nate, Sebastian, Ryan, and Jordan gather to discuss KENTUCKY ROUTE ZERO, Cardboard Computer's surreal trip through an America haunted by debt, loss, regret, and hope. The first episode released in 2013, but our timeline places it at the journey's conclusion, which only emerged in 2020. We talk theater, symmetry, literature, and whether it's worth it to try and make art in a world which seems to be precipitously falling apart -- and, indeed, whether it's possible to do anything else. Ryan wants to know how we feel about horses, Sebastian encounters a burger too big for him to eat, and Nate maps out a phone tree. 

    america kentucky route zero cardboard computer
    Episode 147 - Disco Elysium

    Play Episode Listen Later Aug 28, 2023 112:25


    Nate, Sebastian, Ryan, Jordan, and David all convene to discuss DISCO ELYSIUM, ZA/UM's 2019 surreal detective adventure. We talk about evocative prose, political vision quests, and what kinds of cops we would be, if we were forced against our will to be cops. Nate fantasizes about being bench-pressed by China Mieville, Sebastian brings a cavalry saber to a gun fight, Jordan fails to make time for a crucial nap, and Ryan tells us all about "the only Kim K who matters."

    Episode 146 - Outer Wilds

    Play Episode Listen Later Jul 24, 2023 88:54


    Nate, Sebastian, Jordan and Ryan all gather to discuss OUTER WILDS, Mobius Digital's triumphant space exploration game from 2019. We discuss escape rooms, campfires, and dying in the cold vacuum of space. Sebastian mishears Jordan's latest game investigations, Ryan is scared of Giant's Deep, and Nate watches Predator 2. 

    Episode 145 - Pathologic 2

    Play Episode Listen Later Jul 3, 2023 100:39


    Nate, Sebastian, Jordan, and Brock gather to discuss PATHOLOGIC 2, the "open-world horror RPG" developed by Ice-Pick Lodge and released in 2019. We discuss brutality both thematic and mechanical, folk horror, and starving to death on the steppe. Nate becomes an evangelist for a game he wasn't sure he'd like, Brock gets to know his co-workers in the most awkward way, and Sebastian is stymied by the unforgiving hands of time. 

    Episode 144 - Red Dead Redemption II

    Play Episode Listen Later Jun 12, 2023 119:31


    Nate, Sebastian, and Jordan all gather to discuss RED DEAD REDEMPTION II, Rockstar Games' Western open-world epic from 2018. We talk the problematic circumstances of its production, the surprising subtlety of its storytelling, and the complexity of its systems and controls. Sebastian makes bold claims about Westerns, Nate gushes over the music, and Jordan loses a horse to an unfortunate accident. 

    Episode 143 - Fortnite Battle Royale

    Play Episode Listen Later May 22, 2023 71:35


    Nate, Ryan, David and Max all gather to discuss FORTNITE BATTLE ROYALE, the 2017 smash sensation that enthralled teens the world over. We discuss the game's quick pivot away from a PvE mode to chase a trend, its nature as "pop culture as a service," and how maybe, just maybe, we owe teenagers everywhere an apology. Ryan gushes about being able to use a lightsaber, Nate ponies up some V-Bucks for Jill Valentine, and Max doesn't have friends that play basketball.

    Episode 142 - The Legend of Zelda: Breath of the Wild

    Play Episode Listen Later May 1, 2023 93:08


    Nate, Jordan, Max, and new guest Pamela gather to discuss THE LEGEND OF ZELDA: BREATH OF THE WILD, Nintendo's 2017 reinvention of the open-world genre. We discuss systems that interact with each other, memory and reimagination, and joyful discovery. Nate likes being in the dark, Jordan embraces his inner Dark Souls sicko on Eventide Isle, and Pam extols the virtues of a maraca-wielding Korok.

    Episode 141 - Sid Meier's Civilization VI

    Play Episode Listen Later Apr 10, 2023 82:30


    Nate, Sebastian, David, and newcomer Dan all convene to discuss SID MEIER'S CIVILIZATION VI, Firaxis's strategy masterpiece from 2016. We discuss the complex, layered systems, our favorite ways to let the game challenge us, and the problematic nature of tossing all the world's cultures into the same expansionist melting pot. Sebastian survives the apocalypse, Nate absolutely dominates the 1984 Olympic Games, and David repeatedly threatens to reveal how many hours Dan has clocked in the game on his Steam profile.

    Episode 140 - No Man's Sky

    Play Episode Listen Later Mar 20, 2023 79:38


    Nate, Sebastian, Ryan, and David all gather to discuss NO MAN'S SKY, 2016's procedurally-generated space exploration and survival game from Hello Games. We discuss the game's awe-inspiring trailers, its turbulent launch and reception, and the incredible strides it's made in the years since. Nate points out the importance of having two moons in the sky, Ryan defaces a friend's stellar outpost by terraforming, and Sebastian isn't mad, just disappointed.

    Episode 139 - Pokémon Go

    Play Episode Listen Later Feb 27, 2023 65:49


    Nate, Ryan, and David are joined by newcomer Jenn to discuss POKEMON GO, Niantic's AR-enhanced monster-collection extravaganza from 2016. We discuss how a live service game can change and evolve over a seven-year lifespan, the intricacies of catching pocket monsters, and how Eevee is just the darn cutest. Jenn relates a nice dream about what happens to all those Pokemon you "transfer" to the professor, David tells a story about the most awkward Magikarp in world history, and Ryan believes he knows who trained the Pokemon guarding the gym at the White House to defend America's honor. 

    Episode 138 - Undertale

    Play Episode Listen Later Feb 6, 2023 79:13


    Nate, Ryan, and David gather to discuss UNDERTALE, Toby Fox's RPG(?) from 2015 in which you do not have to destroy anyone. We discuss lo-fi aesthetics, the teenage desire to experience darkness in stories, and choices that matter. Nate keeps a Spider Donut for a convenient moment, Ryan commits some accidental murders, and David bristles at permanent consequences for embracing the dark side. Listening to this podcast episode... it fills you with determination.

    Episode 137 - Until Dawn

    Play Episode Listen Later Dec 5, 2022 92:54


    Nate, Sebastian, and Jordan gather to discuss UNTIL DAWN, Supermassive Games' 2015 horror adventure classic. We talk about branching narrative, the surfacing of information to the player (or the obscuration of it!), fiction which is genre-aware, and horny teens. Nate extols the virtues of 1999 cannibal thriller RAVENOUS, Sebastian marvels that a slasher story can hold his interest, and Jordan experiences the butterfly effect.

    Episode 136 - The Witcher III: Wild Hunt

    Play Episode Listen Later Nov 14, 2022 87:53


    Nate, Sebastian, Ryan, and David convene to discuss THE WITCHER III: WILD HUNT, a 2015 open-world RPG from CD Projekt Red which instantly became the benchmark against which other open-world RPGs were measured. We discuss renaissaince festivals, open-world bloat, and the difference between polish and Polish. Nate describes the game as "a Mass Effect the size of a Skyrim," Sebastian feels uncomfortable playing it with his wife in the room, and Ryan's medallion vibrates.

    Episode 135 - Her Story

    Play Episode Listen Later Oct 24, 2022 82:52


    Nate, Sebastian, Jordan and Ryan all gather to discuss HER STORY, Sam Barlow's "database thriller" from 2015. We discuss the untapped potential of real acting in games, the joys of discovery, and how difficult it is to make a player feel like a detective without them getting lost. Nate recommends a way NOT to play the game, Sebastian takes too many notes, and Ryan accidentally skips right to the final boss.

    Episode 134 - P.T.

    Play Episode Listen Later Oct 3, 2022 65:17


    Nate, Ryan, Jordan, and Brock gather to discuss P.T., the "playable teaser" from 2014 which was delisted a few months after its release when the game it was a preview for was canceled before development really got underway. We discuss what a weird piece of ephemera this is in the story of videogames, jump scares, and hallways. Jordan admits to shrieking out loud, Brock reminds us that sometimes the spookiest games are the ones that never get made, and Ryan has some questionable views on the Outlast series. 

    Episode 133 - Gone Home

    Play Episode Listen Later Sep 12, 2022 66:39


    Nate, Sebastian, Jordan, and David gather to discuss GONE HOME, Fullbright's first-person exploration game from 2013. We discuss the novelty of introducing new narrative genres to familiar mechanical interfaces, what the game inherits from its immersive sim predecessors, and spooky old houses. Jordan misremembers someone else's high school theater story as having happened to him, David uncovers new twists he missed the first time around, and Nate gets a chuckle out of UI-based humor. 

    Episode 132 - The Last of Us

    Play Episode Listen Later Aug 22, 2022 103:31


    Nate, Sebastian, and Ryan are joined by newcomer Chris Carr to discuss THE LAST OF US, Naughty Dog's grim tale from 2013 of a trip westward across the ruined United States amidst a fungal zombie plague. We discuss naturalistic dialogue, scrappy combat, and parallels to Children of Men. Sebastian praises the game's Western influences, Chris appreciates the game's complex character work, and Ryan tries to suspend his belief that a middle-aged Texan man would willingly don a protective mask amidst a global pandemic. 

    Episode 131 - Spelunky

    Play Episode Listen Later Aug 1, 2022 91:11


    Nate, Sebastian, Jordan, and Max all gather to discuss SPELUNKY, or at least the HD remake of it, the procedurally-generated platformer from 2012. We discuss the perils and promises of proc-gen elements in games, how dangerous complexity can arise from beautiful simplicity, and whether it's okay to use a pug to trigger an arrow trap. Nate relates stories of horrible coincidence, Sebastian considers suing Rube Goldberg, and Jordan becomes compelled. 

    Episode 130 - Spec Ops: The Line

    Play Episode Listen Later Jul 11, 2022 90:23


    Nate, Sebastian, Ryan, and Brock gather to discuss SPEC OPS: THE LINE, Yager's 2012 deconstruction of the military shooter genre. We discuss unreliable narrators, war crimes, and slammin' your back into some cover to shoot some guys. Nate watches Ryan commit a real Geneva Convention no-no over livestream, Sebastian wonders if the game doesn't spread its satirical ambitions too thin, and Brock wonders if listeners are still having fun. 

    Episode 129 - Telltale's The Walking Dead: Season One

    Play Episode Listen Later Jun 20, 2022 85:19


    Nate, Sebastian, and Jordan gather to discuss Telltale Games' THE WALKING DEAD, or at least the first season of it -- a resurgence of the adventure game genre and episodic storytelling. We discuss how episodic games mimic episodic TV, the difficulties with post-apocalyptic fiction, and the different ways in which player choice can affect the plot and/or texture of a game's story. Nate is disturbed to return to this story as a parent, Sebastian regrets the time he's spent on the wider Walking Dead franchise, and Jordan defends the honor of a humble Doug.

    Episode 128 - Journey

    Play Episode Listen Later May 30, 2022 75:19


    Nate, Sebastian, and Andrew convene to discuss JOURNEY, thatgamecompany's stunning example of minimalism and symphonic splendor from 2012. We discuss anonymity and fleeting, digital human interaction, "art" games, and how videogames are, at heart, about a little guy goin' around. Nate and Andrew share parallel experiences of finding solace in art games during difficult times, and Sebastian doesn't stop believing. 

    Episode 127 - The Elder Scrolls V: Skyrim

    Play Episode Listen Later May 9, 2022 95:07


    Nate, Sebastian, Ryan, and David all gather to discuss THE ELDER SCROLLS V: SKYRIM, Bethesda's open-world RPG from 2011. We talk about big games, scrounging, and the mechanics of pickpocketing. Nate enjoys his first trip to Tamriel, Ryan calls people "milkdrinker," and Sebastian feels like maybe he's had enough Skyrim for one lifetime. 

    Episode 126 - Dark Souls

    Play Episode Listen Later Apr 18, 2022 103:08


    Nate, Ryan, and Jordan are joined by new guest Andrew Elmore to discuss DARK SOULS, FromSoftware's 2011 cult classic action RPG. We discuss difficulty versus approachability, grim fantasy aesthetics, and what it means for something to be called "the Dark Souls of [X]." Jordan gets lost in the narrative weeds, Ryan and Andrew discover a mutual love of Chromehounds, and Nate tries holding with both hands. 

    rpg dark souls chromehounds
    Episode 125 - Amnesia: The Dark Descent

    Play Episode Listen Later Mar 28, 2022 73:54


    Nate, Jordan, Ryan, and Brock gather to discuss AMNESIA: THE DARK DESCENT, Frictional Games' adventure-horror game from 2010. We jaw about disempowerment in horror, physics objects in games, and whether invisible monsters are scarier or not as scary as visible monsters. Nate talks about the fragility of interactive horror, Ryan gushes about Call of Cthulhu: Dark Corners of the Earth, and Brock holds many objects up to his webcam which cannot be communicated in an audio medium. 

    Episode 124 - Uncharted 2: Among Thieves

    Play Episode Listen Later Mar 7, 2022 82:52


    Nate, Sebastian, and Jordan gather to discuss UNCHARTED 2: AMONG THIEVES, the second in Naughty Dog's globetrotting pulp adventure serial. We talk shooting many men, blockbuster games' desire to imitate blockbuster films, and cracking wise. Nate is excited to play a game with a protagonist that shares his name, Jordan wishes the enemies weren't quite so spongy, and Sebastian appreciates a good in medias res opening.

    Episode 123 - Minecraft

    Play Episode Listen Later Feb 14, 2022 71:34


    Nate, Ryan, and David are joined by new guest Kate Blue to discuss MINECRAFT, the global sensation. We discuss the incredible things folks have built in-game, the fastest ways to get to The End, and how the game is more than simple "virtual Lego." Nate feels like an old man, David explains why his Stardew Valley playthrough was cut short, and Kate relates UNEXPLAINED PHENOMENA encountered in the virtual world. 

    Episode 122 - Far Cry 2

    Play Episode Listen Later Jan 24, 2022 88:20


    Nate, Sebastian, Jordan, and Ryan gather to discuss FAR CRY 2, Ubisoft's 2008 first-person shooter set in a mercenary playground somewhere in Africa. We discuss the game's emergent systems, how its politics compare to its contemporaries in the genre, and "engaging friction." Sebastian promises to get worse in the new year, Jordan nearly kills his PC, and Ryan extols the virtues of the Jeep Liberty.

    africa pc ubisoft far cry jeep liberty far cry 2
    Episode 121 - Mass Effect

    Play Episode Listen Later Dec 13, 2021 108:51


    Nate, Sebastian, Jordan, Ryan, AND returning guest Andrea all congregate to discuss MASS EFFECT, BioWare's space opera RPG from 2007. We discuss pushing yourself to grow as a player of games, the incredible worldbuilding lift the game accomplishes, and how the Mass Effect trilogy is a special product of its time and isn't likely to be replicated any time soon. Nate asks which alien everyone is smooching, Sebastian explains why this podcast has ruined his life, Andrea tells of how she did a complete 180 on a particular Citadel sidequest, and Ryan compares Mickey Mouse to Omar from The Wire.

    Episode 120 - Call of Duty 4: Modern Warfare

    Play Episode Listen Later Nov 22, 2021 66:30


    Nate, Sebastian, and Ryan gather to discuss CALL OF DUTY 4: MODERN WARFARE, Activision and Infinity Ward's cinematic shooter from 2007. We discuss the game's ugly politics, power imbalances, and fetishization of expensive military technology. Nate posits an "uncanny valley of virtual combat," Ryan dazzles with his encyclopedic knowledge of videogame levels set on tanker ships, and Sebastian gets sick of the game before he even gets past the title screen. We generally have a pretty bad time. Potty humor occurs on two separate occasions. 

    Episode 119 - Super Mario Galaxy

    Play Episode Listen Later Nov 1, 2021 76:59


    Nate, Sebastian, and Jordan gather to discuss SUPER MARIO GALAXY, Nintendo's cosmic trip from 2007. We discuss linearity vs. non-linearity in 3D level design, which powerups we hate (Spring Mario) and where the plumber could possibly go from here. Jordan checks in via FaceTime regularly with his friend Mario to check in on his mental health, Sebastian compares Super Mario Odyssey to "the Paul Hollywood Handshake," and Nate tries to be a better Charles Martinet than Chris Pratt. 

    Episode 118 - Portal

    Play Episode Listen Later Oct 11, 2021 69:34


    Nate and Ryan are joined by special guest Max Glenn to discuss PORTAL, Valve's puzzle-shooter gem from 2007. We discuss malicious AI, superb level design, and rethinking our relationship to 3D space. Nate has to explain the moral complexities of the Companion Cube to his kids, Max describes GLaDOS as "like if SHODAN were crossed with Clippy," and Ryan Napsters Hoobastank onto Meemaw's old Compaq. 

    Episode 117 - BioShock

    Play Episode Listen Later Sep 20, 2021 93:17


    Nate, Sebastian, and David are joined by special guest Mark Soloff to discuss BIOSHOCK, 2K Games' pulp shooter from 2007. We discuss the game's critical reception, its incredible atmosphere, and how its politics look 15-odd years later. David posits the existence of "Jnco Splicers," Sebastian proposes a period-appropriate fan-casting of a filmic adaptation, and Mark harvests each and every Little Sister -- with, he claims, a clean conscience. Nate breathlessly relates the plot of PS1 platformer "Tail Concerto."

    Episode 116 - Desktop Tower Defense

    Play Episode Listen Later Aug 30, 2021 57:12


    Nate, Sebastian, and David gather to discuss DESKTOP TOWER DEFENSE, Paul Preece's Flash game from 2007. We discuss our experiences with Flash games in the heady days of the late aughts, playing tower defense mods for Warcraft III, and which tower defense games are worth revisiting. Sebastian revisits and unhealthy addiction to Nanaca Crash, David stans for Defense Grid, and Nate tries to entice listeners to join him in his descent into obsession with Final Fantasy XIV, a critically-acclaimed MMORPG which has an expanded Free Trial in which you can play through the entirety of A Realm Reborn and the award-winning Heavensward expansion up to level 60 for FREE with no restrictions on playtime!

    Episode 115 - Wii Sports

    Play Episode Listen Later Aug 9, 2021 68:06


    Nate, Jordan, Ryan, and Brock all gather to discuss WII SPORTS, Nintendo's 2006 pack-in that took the world by storm. We discuss why seemingly everyone and their grandmother (perhaps especially their grandmother) was bowling virtually, the legacy of the Wii as a console, and our own personal histories with sport. Nate reveals that his Wii was full of ghosts, Jordan reveals his terrible bowling etiquette, Ryan checks his work email on the Wii internet browser, and Brock drinks a Clearly Canadian. 

    nintendo wii wii sports clearly canadian
    Episode 114 - Gears of War

    Play Episode Listen Later Jul 19, 2021 72:04


    Nate, Sebastian, Jordan, and Ryan all gather (appropriately, as a foursome) to discuss GEARS OF WAR, Epic Games' third-person cover shooter and chainsaw extravaganza from 2006. We discuss the wealth of co-op games in the XBox 360 / PS3 generation, active reloads, chest-high walls, and why Marcus and Dom complete each other. Find out which Ninja Turtle each of your intrepid hosts is and whether or not Jordan hates America. Sebastian discusses his chainsaw experience, Nate watches Columbo, and Ryan reassures us not to worry, that giant killer centipede enemy is "just 'the bug.'"

    Episode 113 - Geometry Wars / XBLA

    Play Episode Listen Later Jun 28, 2021 70:45


    Nate, Sebastian, and Jordan gather to discuss GEOMETRY WARS: RETRO EVOLVED, and the broader swath of games available on XBox Live Arcade. We discuss the sea change wrought by this new venue for digital downloads, all of the wild, weird titles put out by small teams, and Doritos: Dash of Destruction. Nate demands that someone bring back 1 vs. 100, Sebastian reminisces about Shadow Complex, and Jordan recounts his decade-long career in designing sound for indie games. 

    Episode 112 - Guitar Hero

    Play Episode Listen Later Jun 7, 2021 57:32


    Nate, Jordan, and Ryan gather to discuss GUITAR HERO, Harmonix and Red Octane's peripheral-enabled rhythm action game from 2005. We discuss the player as both performer and audience, the legacy and seeming absence of guitar games in 2021, and kicking your leg out into the air when you activate your star power. Nate reveals his sad freshman year of college, Ryan admits he can't read music, and Jordan uses "the parlance of jazz." 

    Episode 111 - Shadow of the Colossus

    Play Episode Listen Later May 17, 2021 81:05


    Nate, Sebastian, Jordan, and Brock gather to discuss SHADOW OF THE COLOSSUS, Team Ico's sophomore effort for Sony Japan Studio, which released in late 2005. We discuss realism in animation, videogames as a particularly poignant vehicle for tragedy, and minimalism in design. Sebastian joins a climbing gym, Jordan gets miffed when people misspell his name, and Brock proposes a jingle for the spoiler curtain. 

    Episode 110 - Phoenix Wright: Ace Attorney

    Play Episode Listen Later Apr 26, 2021 79:03


    Nate, Sebastian, Jordan, and David gather to discuss PHOENIX WRIGHT: ACE ATTORNEY, Capcom's courtroom adventure game from 2005. We discuss visual novel aesthetics coming to the West, linearity in adventure games, and how flawless pacing and a brilliant localization can carry a game so far. Sebastian leaves a traffic court judge speechless, David wishes the game would have come out under its working title, "Boogie Woogie Innocence," and Nate shouts at his DS on crowded public transportation. 

    Episode 109 - Nintendogs / Brain Age

    Play Episode Listen Later Apr 5, 2021 71:54


    Nate, Sebastian, Jordan, and Ryan gather to discuss -- or try to discuss, anyway -- NINTENDOGS and BRAIN AGE: TRAIN YOUR BRAIN IN MINUTES A DAY, two early titles from the Nintendo DS library. We talk about the unique features of the DS hardware, how Nintendo broadened the scope of who might buy a handheld gaming system, and some of the other DS games we played and loved. Sebastian slides right by a joke that Ryan is real proud of, Nate confesses to paying 30 American dollars for Yoshi Touch 'n' Go, Jordan has trouble with his 8s, and Ryan commits some terribly un-neighborly acts. Sebastian names his Nintendog after his spouse.

    Episode 108 - God of War

    Play Episode Listen Later Mar 15, 2021 68:09


    Nate, Sebastian, and Ryan gather to discuss GOD OF WAR, Sony Santa Monica's 2005 spectacle of violence and brutality. We discuss excessive nudity, stunted narrative, and flowing combat. Can a murderman like Kratos ever be redeemed, or is he doomed to continue endlessly brutalizing enemies with sick finishing moves? Ryan has what he describes as "the perfect cold open" to the episode, Sebastian expresses his distaste, and Nate once again finds a way to exhort the audience to play Yakuza. Ryan sings an inappropriate song to his infant.  

    Episode 107 - Resident Evil 4

    Play Episode Listen Later Feb 22, 2021 90:09


    Nate, Sebastian, Jordan, and Ryan gather to discuss RESIDENT EVIL 4, Capcom's survival horror reinvention from 2005. We rag an awful lot on the corny storytelling of a game we love, discuss the many games influenced by RE4's perspective change, and marvel at the subtlety and effectiveness of the game's adaptive difficulty. Nate explains how much better he understands RE4 after having played Devil May Cry last year, Jordan has trouble remembering the names of presidential daughters, and Ryan asks the all important question: "What're ya buyin', stranger?"

    Episode 106 - World of Warcraft

    Play Episode Listen Later Feb 1, 2021 98:57


    Nate, Sebastian, Ryan, and David are once more joined by friend of the podcast Reb Valentine, this time to discuss WORLD OF WARCRAFT, Blizzard Entertainment's massively successful MMORPG from 2004. We discuss all the different ways a player can approach a game, and how WoW offers folks dozens of different ways to engage, from social to anti-social. We discuss our different relationships with the game -- Reb and David are veterans, and Nate's a complete newbie. Sebastian and Ryan find that love CAN bloom, even on a battlefield, Reb relates the excitement of finally killing a raid boss after nearly a hundred failed attempts, and Nate discusses an unwelcome surprise he experienced when trying to pick up a party in Goldshire. 

    Episode 105 - Half-Life 2

    Play Episode Listen Later Jan 11, 2021 71:17


    Nate, Sebastian, and Jordan gather to discuss HALF-LIFE 2, Valve's 2004 sequel shooter with a gun that throws heavy objects. We discuss the limits of narrative in first-person shooters, the shifting boundaries of the uncanny valley, and how every NPC in the game can't stop talking about what a big, strong man Gordon Freeman is. Nate admits to finally warming to the Half-Life franchise, Jordan recalls leaving his first days wrangling with Steam, and Sebastian refers to the game's sound effects as "little Proustian cookies." 

    Episode 104 - Katamari Damacy

    Play Episode Listen Later Dec 21, 2020 68:29


    Nate, Sebastian, Kari, and Lucy gather to discuss KATAMARI DAMACY, Namco's quirky rolling ball extravaganza from 2004. We try to communicate in a conversation the unique aesthetic and exuberant mood of one of the best, purest games of all time. We discuss scale, the sorting and categorizing of Earth's many things, and the King of All Cosmos as an aspirational figure. Five-year-old William pops in to render his verdict on the game, Nate wonders whether the Prince has "Baby Yoda energy," and we imagine a better world in which Katamari had inspired a legion of genre imitators. 

    Episode 103 - Beyond Good & Evil

    Play Episode Listen Later Nov 30, 2020 65:57


    Nate, Sebastian, and David gather to discuss BEYOND GOOD & EVIL, Ubisoft's 2003 adventure game about uncovering a government conspiracy through the power of investigative journalism. We discuss the early-aughts "Titan A.E." sci-fi aesthetic, clumsy but good-hearted attempts at multiculturalism, and how weird it feels to have a populous roused to rebellion by the power of journalism. We discuss long-in-development sequels and famous vaporware. Nate admits his desire to eat a box of K-Bups.

    Episode 102 - Prince of Persia: The Sands of Time

    Play Episode Listen Later Nov 9, 2020 61:51


    Nate, Jordan, and Ryan gather to discuss PRINCE OF PERSIA: THE SANDS OF TIME, Ubisoft's 2003 time-rewinding parkour extravaganza. We discuss the game's similarities to ICO (a game we covered earlier this year), the superb level design, and how the titular Prince reads as quite a bit creepier in 2020. Ryan lauds how influential the game's combat seems to have been, Nate explains his theory that the Prince *definitely* fronts a butt-rock band, and Jordan explains his strategy for winning infinite free pizzas. 

    Episode 101 - Star Wars: Knights of the Old Republic

    Play Episode Listen Later Oct 19, 2020 75:36


    Nate, Sebastian, Ryan, and David all gather to discuss STAR WARS: KNIGHTS OF THE OLD REPUBLIC, BioWare's 2003 RPG epic set a long, long, LONG time ago in a galaxy far, far away. We discuss RPG combat systems, moral choices, and the pleasure of new looks at familiar terrain. Ryan gives us a peek into the history of Star Wars tabletop games, Nate posits a third possible force alignment, the "Medium Side," and we wonder whether Carth Onasi is "Diet Kaidan Alenko."

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    Episode 100 - Extremely Disorganized Grab-Bag Spectacular 2!

    Play Episode Listen Later Oct 5, 2020 127:54


    It's our 100th episode! Join Nate and a whole host of guests as they consider a dozen games that didn't quite make the cut to receive their own episodes. Ryan extols the virtues of some games that don't hold your hand, Sebastian highlights some games with more narrative punch than you might at first suspect, Nate loves a game which has big Studio Ghibli energy, and Jordan likes when Luigi is scared. David gushes over his favorite dungeon-crawler/town-builder/time-travel/photography/golf RPG, Kari explains what a "Pikmin" is, Rebekah will fight you about Golden Sun, and Brock submits a surprising favorite.  GAMES DISCUSSED: Parasite Eve Thief: The Dark Project SSX Golden Sun Luigi's Mansion SkyGunner Pikmin Aliens vs. Predator 2 Way of the Samurai The Elder Scrolls III: Morrowind Warcraft III: Reign of Chaos Dark Cloud 2

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