Podcasts about Beyond Good

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Latest podcast episodes about Beyond Good

The Parenting Reframe
Beyond 'Good' or 'Bad': The 3 Parental Reaction Blueprints

The Parenting Reframe

Play Episode Listen Later Jun 18, 2025 25:36


In this quick solo episode, I'm talking about a newsletter I wrote on Substack about reaction types. There are many different ways parents can react when their child becomes dysregulated, pushes against a boundary they have set, or throws a tantrum. Many of these reactions are rooted in the ways we were raised by our parents or the experiences we had as we grew up. Today, I'm going to talk about the three reaction types I encounter most frequently during my coaching with parents and working with families, and I'll also provide a bonus reaction type at the end of the episode.1. Hyper-Reactor or the Punisher The parent who will go from zero to 100 instantly and doesn't have the tools to regulate themselves.They feel discomfort because of their child's reaction to something they don't like. This may be rooted in an association from their own childhood, where they didn't feel safe expressing their own emotions. Sometimes this can feel like the child is being disrespectful to the parent. 2. Panicked ParentThe parent who knows to control their big emotions around their child who is struggling but they are terribly uncomfortable with the situation.This parent over explains the boundary or tries to justify the decision or offer other choices to make the situation better.This isn't perceived as a good thing by the dysregulated child, it just feels like more input and they cannot tolerate it. 3. The AdjustorThe parent who is an overthinker and is second guessing their boundaries all the time.When they go to hold a boundary and their child pushes back against it, they make adjustments to their boundary to avoid or stop dysregulation. This is a band aid approach to parenting because it doesn't teach kids how to tolerate frustration. Bonus Type: Avoidant ParentThe parent who doesn't have a hard time staying calm, but struggles so much to set a boundary, and avoids it at all costs. They are eggshell parenting and have crafted a perfect environment so their kids don't have to experience any sort of hardship. Avoidant parents shut down when their kids become dysregulated.Resources: Substack newsletter - Beyond ‘Good' or ‘Bad': The 3 Parental Reaction Blueprints: https://albiona.substack.com/p/beyond-good-or-bad-the-3-parentalPARR Workshop: https://stan.store/theparentingreframe/parrworkshopBe sure to sign up for my Substack newsletter for longer and more specialized parenting content: https://albiona.substack.com/ I hope you found this episode helpful; for more parenting tips, check out my website and blog for more information. https://theparentingreframe.com/Follow me on Instagram: https://www.instagram.com/theparentingreframe/Follow me on TikTok https://www.tiktok.com/@theparentingreframe 

Gamereactor TV - English
We spoke with Beyond Good & Evil 2's creative director at Nordic Game 25

Gamereactor TV - English

Play Episode Listen Later Jun 7, 2025 0:14


Gamereactor TV - Norge
We spoke with Beyond Good & Evil 2's creative director at Nordic Game 25

Gamereactor TV - Norge

Play Episode Listen Later Jun 7, 2025 0:14


Gamereactor TV - Italiano
We spoke with Beyond Good & Evil 2's creative director at Nordic Game 25

Gamereactor TV - Italiano

Play Episode Listen Later Jun 7, 2025 0:14


Gamereactor TV - Español
We spoke with Beyond Good & Evil 2's creative director at Nordic Game 25

Gamereactor TV - Español

Play Episode Listen Later Jun 7, 2025 0:14


Gamereactor TV - Inglês
We spoke with Beyond Good & Evil 2's creative director at Nordic Game 25

Gamereactor TV - Inglês

Play Episode Listen Later Jun 7, 2025 0:14


Gamereactor TV - Suomi
We spoke with Beyond Good & Evil 2's creative director at Nordic Game 25

Gamereactor TV - Suomi

Play Episode Listen Later Jun 7, 2025 0:14


Gamereactor TV - Germany
We spoke with Beyond Good & Evil 2's creative director at Nordic Game 25

Gamereactor TV - Germany

Play Episode Listen Later Jun 7, 2025 0:14


Gamereactor TV - France
We spoke with Beyond Good & Evil 2's creative director at Nordic Game 25

Gamereactor TV - France

Play Episode Listen Later Jun 7, 2025 0:14


Gamereactor TV - Sverige
We spoke with Beyond Good & Evil 2's creative director at Nordic Game 25

Gamereactor TV - Sverige

Play Episode Listen Later Jun 7, 2025 0:14


Gamereactor TV - English
Making a Dream a Reality - Beyond Good & Evil 2 Interview at Nordic Game 2025

Gamereactor TV - English

Play Episode Listen Later May 30, 2025 13:46


Gamereactor TV - Norge
Making a Dream a Reality - Beyond Good & Evil 2 Interview at Nordic Game 2025

Gamereactor TV - Norge

Play Episode Listen Later May 30, 2025 13:46


Gamereactor TV - Italiano
Making a Dream a Reality - Beyond Good & Evil 2 Interview at Nordic Game 2025

Gamereactor TV - Italiano

Play Episode Listen Later May 30, 2025 13:46


Gamereactor TV - Español
Making a Dream a Reality - Beyond Good & Evil 2 Interview at Nordic Game 2025

Gamereactor TV - Español

Play Episode Listen Later May 30, 2025 13:46


Gamereactor TV - Inglês
Making a Dream a Reality - Beyond Good & Evil 2 Interview at Nordic Game 2025

Gamereactor TV - Inglês

Play Episode Listen Later May 30, 2025 13:46


Gamereactor TV - Sverige
Making a Dream a Reality - Beyond Good & Evil 2 Interview at Nordic Game 2025

Gamereactor TV - Sverige

Play Episode Listen Later May 30, 2025 13:46


Gamereactor TV - Suomi
Making a Dream a Reality - Beyond Good & Evil 2 Interview at Nordic Game 2025

Gamereactor TV - Suomi

Play Episode Listen Later May 30, 2025 13:46


Gamereactor TV - Germany
Making a Dream a Reality - Beyond Good & Evil 2 Interview at Nordic Game 2025

Gamereactor TV - Germany

Play Episode Listen Later May 30, 2025 13:46


Gamereactor TV - France
Making a Dream a Reality - Beyond Good & Evil 2 Interview at Nordic Game 2025

Gamereactor TV - France

Play Episode Listen Later May 30, 2025 13:46


The Nietzsche Podcast
Response to Philosophy Tube

The Nietzsche Podcast

Play Episode Listen Later May 13, 2025 68:52


This episode is an upload to Spotify of my response to Abigail Thorn's "Was Nietzsche Woke?" video. This video was previously uploaded to Youtube.Watch me spend more time than the entire length of Abigail Thorn's video explaining why it is a superficial hit piece based on strained, bizarre arguments and outright false information. There are many "creative omissions" in Philosophy Tube's video, "Was Nietzsche Woke?": rather basic information about Nietzsche's life and his ideas is left out that would completely one's view of the information presented. In this rebuttal, we'll look at the statements in Nietzsche's own published works in Human, All Too Human (1878), Daybreak (1881), The Gay Science (1882), Beyond Good & Evil (1886) Ecce Homo (1888) & Twilight of Idols (1888) as well as selections from Nietzsche's letters, his essays, and unpublished notes assembled in Will to Power. Philosophy Tube's video relies almost entirely on secondary sources and clearly does not derive from a direct engagement with the actual texts. While I actually have read all of the primary source material, I also reference the following secondary sources in this video:The Legend of the Anti-Christ: A History by Stephen J. Vicchio (2009)Nietzsche, Philosopher, Psychologist, Antchrist by Walter Kaufmann (Fourth Edition, Princeton University Press, 1974)Nietzsche's Women: Beyond the Whip by Carol Diethe (2013, De Gruyter)I was also informed in my study by the biographies provided by Krell & Bates, as well as Curtis Cate and the work of Charlie Huenemann. Stephen Hicks' book, Nietzsche and the Nazis, while I disagree with it on many points, was also helpful in elucidating the difference between Nietzsche's view of Christianity versus that of the Nazis. Also, Robert Solomon helped contextualize the common views around eugenics in 19th century Europe.

Marketplace All-in-One
A muffin recipe that includes chocolate, blueberries and tariffs

Marketplace All-in-One

Play Episode Listen Later May 8, 2025 6:59


The "Marketplace Morning Report" team is cooking this morning. First, we hear from the CEO and founder of Beyond Good, a company known for its artisanal Madagascar vanilla and chocolate, about how tariffs are stirring up business. We also discover how import duties are riling the U.S. blueberry industry, which has a close relationship with processors and packagers in Canada. But first: why home prices and sizes are going down in some metro areas.

Marketplace Morning Report
A muffin recipe that includes chocolate, blueberries and tariffs

Marketplace Morning Report

Play Episode Listen Later May 8, 2025 6:59


The "Marketplace Morning Report" team is cooking this morning. First, we hear from the CEO and founder of Beyond Good, a company known for its artisanal Madagascar vanilla and chocolate, about how tariffs are stirring up business. We also discover how import duties are riling the U.S. blueberry industry, which has a close relationship with processors and packagers in Canada. But first: why home prices and sizes are going down in some metro areas.

The Train Rush
S04E04 - The Tracks of My Tears - 18 India

The Train Rush

Play Episode Listen Later May 6, 2025 142:42


Joe spent a delightful afternoon in 2014 visiting an ashram and Craig recently devoted a productive hour to digesting the canon of Western philosophy via Wikipedia. With their bona fides established, our hosts of the podcast present ruminations on 18 India, accompanied by suggestions for further thematic reading. 00:00:00 Being and Nothingness. 00:22:27 Simulacra and Simulation. 00:41:56 The Order of Things. 01:06:59 An Enquiry Concerning Human Understanding. 01:34:10 Critique of Practical Reason. 01:57:40 The Medium is the Message. 02:11:14 Beyond Good and Evil.

The Full Frontal Living™ Podcast with Lisa Carpenter
Why Your Self-Criticism Might Actually Be Your Secret Weapon

The Full Frontal Living™ Podcast with Lisa Carpenter

Play Episode Listen Later May 1, 2025 22:46


Welcome to another powerful episode of the Full Frontal Living Podcast with Lisa Carpenter! In episode 307, Lisa invites listeners to explore the depth of their inner world with the timeless fable of the two wolves, drawing on her own journey and her extensive coaching experience.Lisa shares both the classic and extended versions of the "Two Wolves" fable, unpacking how this story relates to our daily choices, emotions, and personal growth. Instead of seeing the “Dark Wolf” (our challenges, doubts, and tough emotions) as something to ignore, Lisa encourages us to acknowledge and understand both our dark and light sides. Ultimately, this episode is a powerful reminder that we all possess the incredible power to choose which parts of ourselves we nurture—but also how much richer life can be when we accept and learn from all of our internal experiences.Key Highlights:You Always Have a Choice: Lisa reminds us that the life we're living is the result of countless choices, both conscious and unconscious. Where we put our attention and energy—whether it's on positivity and growth or on negative thought loops—shapes our experience and outcomes.Beyond “Good” and “Bad” Sides: The extended version of the Two Wolves fable reveals that both our dark and light sides have gifts to offer. Instead of starving one side, we're invited to feed both, gaining courage, tenacity, compassion, and self-compassion in the process.Embracing All of Yourself: Lisa models how to integrate, value, and lovingly acknowledge every part of who we are—including the parts we often try to hide or suppress. This acceptance is where true peace, ease, and fulfillment are found.The Power to Change Your Story: Suffering and struggle may seem like our default settings, but by choosing to focus on what we want to create (rather than what we wish to avoid), we empower ourselves to change—and truly thrive.Real Transformation: Lisa's episode is not just theory; she shares personal examples and client experiences that show just how much is possible when we honor all of ourselves, create new habits, and choose courage over comfort.This episode is more than just a story; it's about the freedom that comes when you realize your power to choose and start integrating all parts of yourself. Lisa encourages you to reflect: How can you nurture both your dark and light wolves—and what could become possible if you do?Grab your earbuds, get cozy (or go out on a walk!), and let Lisa guide you to greater self-understanding and empowerment. Resources:To learn about Lisa's transformative "Reclamation" program, visit LisaCarpenter.ca/ReclamationLisa loves hearing feedback from her listeners! Share your thoughts, ah-ha moments, or questions.If this episode resonated with you, share it with a friend, and don't forget to rate and review Full Frontal Living wherever you listen to podcasts!

home—body podcast: conversations on astrology, intuition, creativity + healing

What if your courageous voice is hiding behind your fear of being a “bad person”?In this episode, grace explains how the sutra path of renunciation can leave us feeling unworthy and ashamed. And she explores how a tantra path can infuse our lives with more aliveness, worthiness and spiritual awareness.If R.I.P. Good Girl struck a chord, this one's for you.Tune in to walk the sacred path of both/and. Renouncing reality is a losing game if that is not authentically your path. — grace allerdice we discuss —why you feel bad trying to be goodSutra vs Tantrahow renunciation can lead to repression + shamegrace's journey “renouncing” social mediaalchemy, initiation + the process of transformationcultivating an orientation of “yes”nuancing our understanding of how “Good” and “Evil” relate to each other LINKSIf you enjoyed the episode, check out —R.I.P. Good GirlTransform your Guiltfrom Judgement to Mystery Mentioned in the episode—Join the waitlist for MA

Being Different with Liz Durham
Beyond Good Manners: Raising Kids to be Ready for Real Life

Being Different with Liz Durham

Play Episode Listen Later Apr 10, 2025 14:48


Today I'm unpacking what it really means to set ‘stretch goals' for myself and my kids—beyond just keeping them from turning into little jerks. Inspired by a recent convo, I'm reflecting on how we can prepare our children to be like Joshua—ready to take on God's plan, no matter where it points.From dealing with daily messes without losing our cool to thinking big about their futures, I'm exploring how embracing flexibility and readiness for change is crucial. This episode is all about pushing boundaries and preparing our kids to not only face the world but to make it better, wherever and however God calls them. Tune in for some straight talk on making life's unexpected turns work in our favor and why teaching our kids to adapt is the best way forward.- - - - - - - - - - -Liz Durham Instagram | WebsiteSubscribe Apple Podcast | SpotifyBeing Different with Liz Durham is a Palm Tree Pod Co. production

Adventure Game Hotspot Podcast
Legendary Adventure Game devs share INCREDIBLE insights

Adventure Game Hotspot Podcast

Play Episode Listen Later Mar 11, 2025 122:27


Join hosts Jack Allin Joshua Cleveland and special guests Francisco Gonzalez from Grundislav Games and Dave Gilbert from Wadjet Eye Games share their incredible knowledge and insights. Dive deep into the world of adventure game development, the challenges of marketing indie games, and the nuances of maintaining quality and creativity. The conversation highlights upcoming titles like Rosewater and Old Skies, their unique features, and the collaborative efforts behind them. We also discuss the broader industry landscape, tackling topics such as playtesting, game design philosophies, and the role of nostalgia in modern gaming. Don't miss our top five most anticipated games list and the engaging debates on the current state and future of adventure games.00:00 Old Skies Release Date Revealed00:48 Dave Gilbert and Francisco Gonzalez Game Releases01:56 Game Development Challenges15:07 Marketing and Publicity Strategies35:31 Rosewater: A New Adventure44:31 Reflecting on Game Development Journey45:41 The Pressure of Success and Expectations48:04 Introducing the New Game Concept48:28 Time Travel Adventures in Old Skies52:00 Collaborative Game Design Process53:56 Balancing Creativity and Feedback01:05:59 The Evolution of Adventure Games01:07:44 The Art and Emotional Impact of Games01:14:00 Challenges and Nostalgia in Game Development01:15:47 Marketing and Genre Perception01:32:06 A Six-Year-Old Joke01:32:53 Top Five Anticipated Games01:33:51 Excitement for GTA 601:35:10 Assassin's Creed Shadows Discussion01:37:22 Theropoft and Other Hidden Gems01:38:30 Beyond Good and Evil 2 Speculations01:39:47 Powerhoof's The Drifter01:40:10 Perfect Tides 2 and Fanfare Memories01:43:02 Indiana Jones Game Anticipation01:49:08 Deck of Haunts and Other Unique Games01:53:02 Honorable Mentions and Final Thoughts01:58:49 Closing Remarks and Contact InformationRosewater on Steam:https://store.steampowered.com/app/1226670/Rosewater/Old Skies on Steam:https://store.steampowered.com/app/1346360/Old_Skies/Follow us at: Web: adventuregamehotspot.comDiscord: https://discord.gg/ZUwXg7qwseFB: adventure Game HotspotIG: adventure_game_hotspotTwitter: @aghotspotThreads: adventure_game_hotspotMastodon: @AGH@mastodon.gamedev.placeBlueSky: @aghotspot.bsky.social#gamedeveloper #gamedev #adventuregame #indiegame

Dev Game Club
DGC Ep 421: Outcast (part four)

Dev Game Club

Play Episode Listen Later Mar 5, 2025 81:49


Welcome to Dev Game Club, where this week we complete our series on 1999's Outcast. We talk a bit about the end of the game, the challenge of plate-spinning, gadgets we missed out on for much of the game, and other topics. Dev Game Club looks at classic video games and plays through them over several episodes, providing commentary. Sections played: Finished (Brett)... some more (Tim) Podcast breakdown: 00:47 Discussion 54:07 Break 54:36 Takeaways/Mailbag Issues covered: getting captured and losing your stuff, getting some ammo from your subquests, some of the other weapons, the silenced sniper tranquilizer, not fulfilling stealth, a difficult puzzle in the tree world, the deep sound puzzle of the forest world, getting one key from a complicated puzzle and then a physics puzzle, doing what you think is right for your goals, modest budgets vs today's indie and AAA, the lower development cost and the challenge of readability, making big hard decisions to collapse away a problem, market size, the delusion of ship when it's ready vs making what you can by the deadline, the podcast exposing us to some really great games, plate-spinning and tendrils spreading out, imagining the flowcharts, getting to the end of the Motazaar gauntlet, "your key is in another castle," the F-Link gadget and speeding play, the other gadgets, quest system being per-zone, story bits that cover the length of the game, "rules are meant to guide people, not contain them," narrative niceties, memorable and understandable NPCs, the two fishermen, NPC depth, greater empathy vs snark in Cutter Slade, describing the time shifty stuff, running through the story at the end of the game, a bold world structure, motivating and leveraging the connectivity, the voxel terrain, dynamic systems in play, the depth of the narrative space, legacies.    Games, people, and influences mentioned or discussed: Indiana Jones, Beyond Good and Evil, Anachronox, Unreal, Nintendo Switch, Breath of the Wild, Shadow of the Colossus, Assassin's Creed (series), Tomb Raider (series), Uncharted (series), Team Ico, Fbrccn, Infogrames, Appeal, Blizzard, Warcraft (series), Dwarf Fortress, The Last Express, The Crying Game, John Carter/A Princess of Mars, Delta Force, Anthony Gallegos, Rebel FM, mysterydip, Pong, Belmont, Mark Garcia, Jedi Starfighter, Republic Commando, Castlevania, Dark Souls 2, BioStats, CalamityNolan, Kirk Hamilton, Aaron Evers.  Next time: TBA! Links: The Ghost Racing Article Twitch: timlongojr Discord DevGameClub@gmail.com

What's Left of Philosophy
108 TEASER | Friedrich Nietzsche on Learning How to Live in a Dying Culture

What's Left of Philosophy

Play Episode Listen Later Feb 24, 2025 8:33


In this episode, we tackle Friedrich Nietzsche's Beyond Good and Evil. In this book, Nietzsche diagnoses the cultural pathologies of a Europe that no longer seems able to take risks and experiment with life. We discuss his account of nihilism, his aristocratic commitment to the breeding of new philosophers, and why it is important not to domesticate Nietzsche's critiques of morality. Along the way, we unpack what Nietzsche would think of philosophers today and why he thinks they have such a hard time finding the truth. Come learn the philosophy of the future before it's too late!This is just a short teaser of the full episode. To hear the rest, please subscribe to us on Patreon:patreon.com/leftofphilosophyReferences:Friedrich Nietzsche, Beyond Good and Evil: Prelude to the Philosophy of the Future, edited by Rolf-Peter Horstmann and Judith Norman, translated by Judith Norman (Cambridge: Cambridge University Press, 2019).Music:“Vintage Memories” by Schematist | schematist.bandcamp.com“My Space” by Overu | https://get.slip.stream/KqmvAN

Way Of The Truth Warrior Podcast
CANADA: You Need To Understand What Is Really Going On (Truth Warrior Live)

Way Of The Truth Warrior Podcast

Play Episode Listen Later Feb 18, 2025 146:50


“There is a point in the history of society when it becomes so pathologically soft and tender that among other things it sides even with those who harm it, criminals, and does this quite seriously and honestly. Punishing somehow seems unfair to it, and it is certain that imagining “punishment” and “being supposed to punish” hurts it, arouses fear in it. “Is it not enough to render him undangerous? Why still punish? Punishing itself is terrible.” With this question, herd morality, the morality of timidity, draws its ultimate consequence.”―Friedrich Nietzsche,Beyond Good and EvilLinks:Full Sam Cooper interview from yesterday:Port Cranes and Foreign InterferenceTrudeau was regularly briefed on foreign interference in elections, national security adviser saysWhy can't Canada convict any Chinese spies ?Seven scientists at top virus lab in Canada collaborated with ChinaChina's Economic Impact on CanadaCanada must stem the flow of fentanyl from China This is a public episode. If you'd like to discuss this with other subscribers or get access to bonus episodes, visit dwtruthwarrior.substack.com/subscribe

Dev Game Club
DGC Ep 419: Outcast (part two)

Dev Game Club

Play Episode Listen Later Feb 12, 2025 66:52


Welcome to Dev Game Club, where this week we continue our series on 1999's Outcast. Tim can't get enough of the voxels, and we dive a little bit into combat, mounts, and structure. Dev Game Club looks at classic video games and plays through them over several episodes, providing commentary. Sections played: Mostly through Shamazaar Issues covered: revisiting Defeating Games for Charity, the work behind the event, launch of VGHF library, accepting the voxels, possible benefits of voxels, how to represent transfer, back to metaballs, generating noise in the voxels, collision and voxels, looking unlike other games of the time, leaving out polygons for the voxels to show through, avoiding the enemies vs blasting, apparent resource scarcity, weak stealth, projectile-based shooting, combat and missing all the time, enjoying dodging but hating missing, abstraction in games, enemies dropping guns that disappear, voice work, stand-out characters, having fun with the NPCs, not being too self-serious, investigating the twon-ha, the different aesthetics of European games, a flexible mount, stumbling on the quest log, skipping ahead in the knowledge tree, seeing games in the same family, a milieu or scene, what were the game inputs that got you to this game, coming at ideas from different directions, German dubbing, the voice of Pey'j, adding legitimization, the music.  Games, people, and influences mentioned or discussed: BioStats, Mark Garcia, Artimage, Final Fantasy VI, Video Game History Foundation, Phil Salvador, Minecraft, Starfighter, Steve Ash, Spore, System Shock 2, DOOM (1993), CliffyB, Chess, Annals of the Grand Historian, Arnold Schwarzeneggar, Bruce Willis, Halo, Dark Crystal, Beyond Good and Evil, Rayman, Ultima (series), Populous, Peter Molyneux, Sid Meier, Civilization (series), Vitor, Assassin's Creed (series), David Gasman, Star Wars, John Williams, Dark Souls 2, Kirk Hamilton, Aaron Evers. Next time: More Outcast Twitch: timlongojr Discord DevGameClub@gmail.com

Restorative Grief with Mandy Capehart
174. Healing Beyond Good and Bad

Restorative Grief with Mandy Capehart

Play Episode Listen Later Feb 9, 2025 8:49


"Unlearning begins with removing the ‘good/bad' binary and moving toward a spectrum of wellness." Grief is often seen through the limited lens of good vs. bad, creating barriers to fully understanding and engaging with our emotions. But what if there was no "bad" way to grieve? What if we could reframe our approach to grief by unlearning these binaries and embracing a spectrum of experiences instead? In this episode, we'll explore how unlearning societal expectations of grief allows us to move toward healing that is both authentic and expansive, especially in a world that still stigmatizes loss. Links + Resources from this episode: The Grieving Brain by Mary-Frances O'Connor Become a Patron! Learn more about The Restorative Grief Project

Central Christian Church
2/2/2025 | David | A Heart of Worship: Beyond Good Intention | Darren McClintock

Central Christian Church

Play Episode Listen Later Feb 4, 2025 45:44


Central Christian Church is a non-denominational church in Wichita, KS. We are happy to share the teaching of our pastors and friends with you through this podcast. If you have any questions or want to know more about us, visit https://www.ccc.org/ Sermon Notes: https://www.bible.com/events/49383411https://www.bible.com/events/49383411 2 Samuel 6

Buddhism for Everyone with JoAnn Fox
Episode 202 - Beyond Good and Bad

Buddhism for Everyone with JoAnn Fox

Play Episode Listen Later Feb 3, 2025 37:24


What if you could instantly reduce stress, anxiety, and worry—not by changing your circumstances, but by changing how you see them? So much of our discomfort comes from labeling things as "good" or "bad," clinging to what we want and resisting what we don't. But what if these labels aren't inherently true? In this episode of Buddhism for Everyone, we'll explore the Buddhist teaching that nothing is truly good or bad on its own—it only appears that way based on our perspective. By understanding this, we gain the ability to meet life's challenges with wisdom, flexibility, and peace. So, if you've ever wished you could let go of stress, worry, or frustration over "bad" things happening, this episode is for you. Let's journey beyond good and bad—to a place of inner freedom. Him I call a brahmana, who, in this world, has transcended both ties good and evil; who is sorrowless and, being free from the taints of moral defilements, is pure. --Buddha, The Dhammapada, Verse 412 References and Links Buddha (1986).The Dhammapada: Verses and Stories. Translated by Daw Mya Tin, M.A. (Website). Edited by Editorial Committee, Burma Tipitaka Association Rangoon. Courtesy .of Nibbana.com. For free distribution only, as a gift of dhamma. Retrieved from https://www.tipitaka.net/tipitaka/dhp/verseload.php?verse=412 Je Tsongkhapa (2014). Great Treatise on the Stages of the Path to Enlightenment, by Je Tsongkhapa, Volume 3 (Kindle). Translated by the Lamrim Chenmo Translation Committee. Joshua Cutler, Editor-in-Chief, and Guy Newlan, Editor. Find us at the links below:  Facebook:https://www.facebook.com/Buddhismforeveryone Facebook Group:Join our private group at: https://www.facebook.com/groups/sanghatalk/ Instagram: https://www.instagram.com/buddhism.with.joann.fox X: @Joannfox77 To learn more about virtual classes with JoAnn Fox: Buddhist Study Program

Dev Game Club
DGC Ep 418: Outcast (part one)

Dev Game Club

Play Episode Listen Later Jan 30, 2025 72:29


Welcome to Dev Game Club, where this week we begin a new series on 1999's Outcast, from Appeal and Infogrames. We first talk about this past weekend's charity event, before setting the game in its time and discussing its early presentation. Dev Game Club looks at classic video games and plays through them over several episodes, providing commentary. Sections played: Through tutorial Issues covered: Defeating Games for Charity, variety of streamers, offerings to the foundation, the speedrun seed, commenting on our own game, more memories of Jedi Starfighter, how a developer sees a game vs a player, a big doodyhead, the crossover of European games, setting the game in its time, not fitting in with others of its time, a weird company in gaming history, not being sure what's in the game, a parody of 1980s action heroes, pop culture origins, proper noun soup and a lexicon, waking up in another place, doling out too much worldbuilding at once, othering non-Western cultures, building on golden era science fiction, exploring the starting area, lots of verbs, discovering by exploring, technically first person, lack of quest markers, manipulating voxel density, using voxels differently, using voxels as rendering and simulation vs rendering only, ray-tracing, advances in hardware and looking back on old research, constructive solid geometry and tessellation, finding limitations, popularity in other regions, big in Japan. Games, people, and influences mentioned or discussed: CalamityNolan, LostLake86, Robotspacer, N01sses, Sierra On-Line, Mystery House, Enchanted Scepters, Video Game History Foundation, Trespasser, Tower Song, Omega Intertainment, RPG Maker, Kerbal Space Program, Sol10, Kaeon, KyleAndError, Might and Magic, AgelessRPG, Minecraft, NES, Spelunky, mysterydip, Belmont, Andrew Kirmse, Chris Corry, SW: Starfighter (series), Daron Stinnett, June, Valheim, Dark Souls, Delta Force, Shenmue, System Shock2, Legacy of Kain: Soul Reaver, Planescape: Torment, Homeworld, Johnny "Pockets", Civilization, Populous, Tomb Raider, Nintendo, Mario 64, Ocarina of Time, Anachronox, Metal Gear Solid, Atari, GT Interactive, Microprose, Hasbro Interactive, Unreal, Rollercoaster Tycoon, Asteroids, Franck Sauer, Yann Robert, Yves Grolet, Lennie Moore, Beyond Good and Evil, Armageddon, Arnold Schwarzeneggar, Sylvester Stallone, The A-Team, Flash Gordon, John Carter of Mars, Edgar Rice Burroughs, David Lynch, Dune, Mass Effect, Stephen Donaldson, Octavia Butler, Star Wars, DOOM (1993), Morrowind, Stargate, Pat Sirk, Spore, The Lord of the Rings: Return to Moria, Red Faction, TRON, Enshrouded, Unity, Claudiu, Heroes of Might and Magic, LucasArts, Insomniac, Metroid (series), StarCraft, Uncharted 2, Kirk Hamilton, Aaron Evers, Mark Garcia.  Note: The term I was looking for and remembered at 2 in the morning was "metaballs" Next time: More Outcast Twitch: timlongojr Discord DevGameClub@gmail.com

Scrybabies
We made Universes Beyond sets! | Is Universes Beyond good for Magic the Gathering? | MTG Podcast

Scrybabies

Play Episode Listen Later Jan 23, 2025


Break the Rules
Jason Jorjani & Uberboyo | Satan Unveiled

Break the Rules

Play Episode Listen Later Jan 6, 2025 148:57


The BTR Christmas Special where we discuss the recent New Jersey Drone UFO / UAP sightings & connect this to the nature of Satan as that of a feminine trickster figure who challenges humanity in order to unlock its potential.Dr. Jason Reza JorjaniPh.D Philosophyhttps://www.youtube.com/@prometheism3174https://jasonrezajorjani.com/New Book "Satanaeon" https://www.amazon.com/dp/1917646011/Uberboyohttps://www.youtube.com/@uberboyohttps://twitter.com/uberboyoLev Polyakovhttps://twitter.com/Levpohttp://youtube.com/levpolyakov--0:00 Intro0:50 Opening1:41 NJ Drones8:06 Drones as Spectral Trickster Orbs19:48 The Trickster Entity in Fairy Lore20:25 Jung, UFOs, & Fairies22:39 Fairy Lore Comparing w/ Gods & Titans Myths24:35 Buddhism Against Both Gods & Titans26:01 Fairy Lore Continued27:55 Nietzsche & the Trickster29:12 The Danger of Fairies31:34 Iranian Fairy Connection33:52 The Spectral Trickster as Beyond Good & Evil37:51 Satana & Arthurian Grail Mysticism43:43 Satana & the Gorgon Serpent Power45:17 Scythian Viking Connection46:06 Satana & Chivalry47:36 Chivalry in Practice55:32 Human Psycho-Social Engineering59:48 Deconstructing Gnostic Dualism1:04:53 Why Trauma Is Needed1:06:26 Islam Needed for Iranian Growth1:09:37 Book of Job's Secret1:12:30 Reason the Bible Was Created1:13:13 Jung's Aion & the AI Control System1:21:02 AI Bringing Back Philosophy1:22:17 Inculcating Our Values Into AI1:25:10 Woke AI1:28:51 The Ideal Individual1:31:51 Are the Destructive Elites Satanists?1:37:29 Differing Ideals of the Savior1:45:02 Evil AI?1:49:41 Ishtar as Satana & Fleeting Pleasure1:51:33 Testosterone as Pleasure from Pain1:55:42 Did the Germans Fail Their Destiny?1:57:58 Nietzsche & the Rebirth of Tragedy2:01:38 The Destiny of the Japanese2:04:50 Making Judgments of Revitalization Through War2:07:08 Promethean Ethics as Not a Savior2:09:02 The Threat of Chinese AI Centralization to the West2:11:49 How Libertarian Internet Culture Was Destroyed2:12:58 The Treachery of OpenAI2:15:48 Satanic Interpretation of Universal Consciousness2:22:12 The Basis of Telepathy2:25:27 Our Souls Are SoftwareFOLLOW BTR:Patreon - https://www.patreon.com/breaktherulesDISCORD: https://discord.gg/hHTNg3MTwitter - http://twitter.com/breakth3rulesInstagram - http://instagram.com/breakth3rulesFacebook - http://facebook.com/breakth3rulesMinds -

Nintendo Switch UK Podcast
Goodbye 2024, Hello Mr Blue Sky - Episode 277

Nintendo Switch UK Podcast

Play Episode Listen Later Dec 24, 2024 76:52


Send us a textEpisode 277Season 6 Finale, NSUKP on BlueSkys, NSUKP Awards 2024, Quiz final, Cattle Country, RollerCoaster Tycoon Classic, LEGO Fortnite Brick Life, Monolith Soft, Hyperdimension Neptunia Re;Birth 1, Hyperdimension Neptunia Re;Birth 2 Sisters Generation, Hyperdimension Neptunia Re;Birth3 V Generation, Death end re;Quest: Code Z, The Game Awards 2024, Stage Fright, Catly, Ninja Gaiden: Ragebound, Okami sequel, Sonic Racing: CrossWorlds, Shadow Labyrinth, Hunter x Hunter: Nen x Impact, Mighty Morphin Power Rangers: Rita's Rewind, Under Defeat, Croc : Legend of the Gobbo, Toree Saturn, Tetris DX, Yu-Gi-Oh! Early Days Collection, Beyond Good & Evil 2, Dodonpachi DaiOuJou Blissful Death Re:Incarnation, Freedom Planet 2, Worlds of Aria, Balatro Friends of Jimbo 3 DLC, Wave Race 64, Nintendo Music, Mario Kart 8 Deluxe, Nintendo Alarmo, Pokémon × Aardman, The Legend of Zelda: Majora's Mask decompilation, New Shenmue, Mario & Luigi: Brothership, Haunted Chocolatier, Shin Chan: Shiro and the Coal Town, Donkey Kong Country Returns HD, Kirby: Planet Robobot, next Nintendo Switch mode, ZenGrip 2, KillSwitch 2 case, BEE-006Support the show

Jimquisition
Podquisition 519: Unjust Desserts

Jimquisition

Play Episode Listen Later Dec 12, 2024 70:33


Whatever did they do to deserve this? Games we played this week include: Mighty Morphin' Power Rangers: Rita's Revenge (19:35) Satisfactory (25:40) Indiana Jones and the Great Circle (31:35) Metaphor Refantazio (42:00) Home Safety Hotline: Seasonal Worker Edition (45:30) The Thing: Remastered (50:25) --- News things talked about in this episode: Tencent in talks to acquire controlling share of Ubisoft (1:00:10) https://www.reuters.com/markets/deals/ubisoft-shareholders-talks-over-possible-buyout-terms-sources-say-2024-12-06/ Beyond Good & Evil 2 isn't done because the leadership can't decide what it is (44:20) https://www.eurogamer.net/beyond-good-evil-2s-troubled-development-due-to-passionate-managers-not-getting-along-says-creator-michel-ancel --- Buy official Jimquisition merchandise at https://thejimporium.com Find Laura at LauraKBuzz on Twitter, Twitch, YouTube, and Patreon. All her content goes on https://LauraKBuzz.com, and you can catch Access-Ability on YouTube every Friday. Follow Conrad at ConradZimmerman on Twitter/Instagram/BlueSky and check out his Patreon (https://patreon.com/fistshark). You can also peruse his anti-capitalist propaganda at https://mercenarycreative.com.

Plug N Play Podcast
Plug N Play, Episode 23 - Who Will Win Game of the Year?

Plug N Play Podcast

Play Episode Listen Later Dec 10, 2024 105:11


The holiday season begins for the Plug N Play Podcast in earnest with many video gamey things to discuss and ponder upon. This week's main focus is on the ongoing collapse of one of the biggest publishers in games: Ubisoft. Will big daddy Tencent finally get them in their clutches? Also play along in trying to predict the winners of all the categories in the upcoming Game Awards! Can you out predict this lone podcaster? Impressions this week focus on Killer Frequency and the newest installment of Call of Duty: Black Ops 6's single player campaign. Will this one blow your socks off or keep your socks firmly in place? Feel free to send us a question at plugnplaypodcast1@gmail.com for a chance to have it read out on the show! Keep track of our ongoing Fantasy Critic League - https://www.fantasycritic.games/league/04e81707-8041-4550-b18b-8e7f10768f02/2024?inviteCode=c70c2125-9beb-45a9-8b42-cde373ee234d Timestamps: 0:00 - Intro 2:37 - Shuhei Yoshida leaving PlayStation after 31 years 5:58 - Ubisoft continues to flounder; Tecent potential takeover, layoffs and studio closures, xDefinant shutting down, Beyond Good and Evil 2 woes 25:52 - Game Award winner predictions Impressions: 1:06:58- Killer Frequency 1:13:43- Call of Duty: Black Ops 6 single player campaign

GrubbSnax
Nintendo Switch 2 Rumored to Drop in May 2025

GrubbSnax

Play Episode Listen Later Dec 9, 2024 53:42


Grubb is joined by Mike Minotti to deliver your Monday news! A week cannot start without more Nintendo Switch 2 rumors, Marvel Rivers and Path of Exile 2 smash player numbers, Beyond Good & Evil 2 developments, and much more!

Scouting for Growth
Theo Lau: Unlocking Fintech Innovation and Inclusivity

Scouting for Growth

Play Episode Listen Later Nov 14, 2024 33:22


On this episode of the Scouting For Growth podcast, Sabine VdL talks to Theodora (Theo) Lau, the founder of Unconventional Ventures, where she spearheads efforts to create an ecosystem that brings financial institutions, startups, and venture capitalists to meet the diverse needs of consumers, particularly older adults and gig economy workers. In today's conversation, we'll delve into the evolving landscape of fintech, exploring the challenges and opportunities that lie ahead. Theo will share her insights on fostering corporate-startup collaborations, now called Venture Clienting, leveraging technology for social good, and building a more inclusive financial ecosystem. We'll also touch on her recent work, including her books "Beyond Good" and "Metaverse Economy," which explore the future of finance and the role of technology in shaping it. KEY TAKEAWAYS The world of FinTech is about money movement and how we get people from point A to point B. You got to a bank or online lender for a loan for a house, or saving up for your children for retirement, these are both moving from A to B. There are more player in this space over the last few years using technology and “super-apps” to allow access to micro-loans, access to insurance, saving money and paying people. What gets me really excited about AI isn't the ChatGPTs of the world, it's how we apply it and how we can change how we do things. For example, how do we use that to help small businesses? How can we create a connection between financial institutions and the people that they serve? Those are more interesting use cases that I'd like to see more.   A lot of people in the industry are very hung up on whether it is or isn't a bank. From a consumer perspective, they simply need a means to save or do ‘x'. From their perspective they're interfacing with an app, not a specific bank. The most important thing is that consumers are protected and not exposed to predatory measures/practices. Do I trust the entity that is giving me advice? Do I trust a faceless algorithm? How do I know they're acting on my best interests? For it to work I need to expose all of my financial interests to this tool, which goes back to trust. BEST MOMENTS ‘With things like Apple's savings account, why would people need a regular bank account?' ‘We need to focus on why consumers go a specific route and have the tools to help them spend responsibly.' ‘We all need information and we need to be more informed on where we are from a financial wellbeing perspective.' ‘It's really hard to create an AI to be a CFO in your pocket autopiloting your finances, we're not there yet but hopefully we will be.' ABOUT THE GUEST Theodora (Theo) Lau is a dynamic public speaker, writer, and startup advisor who is dedicated to inspiring innovation and enhancing consumer financial well-being. As the founder of Unconventional Ventures, Theo focuses on building and nurturing an ecosystem that includes financial institutions, corporations, entrepreneurs, and venture capitalists, all united to address the unmet needs of consumers, particularly older adults and gig economy workers. She has a strong commitment to supporting women and minority founders and regularly mentors and advises FinTech startups. LinkedIn ABOUT THE HOST Sabine is a corporate strategist turned entrepreneur. She is the CEO and Managing Partner of Alchemy Crew a venture lab that accelerates the curation, validation, & commercialization of new tech business models. Sabine is renowned within the insurance sector for building some of the most renowned tech startup accelerators around the world working with over 30 corporate insurers, accelerated over 100 startup ventures. Sabine is the co-editor of the bestseller The INSURTECH Book, a top 50 Women in Tech, a FinTech and InsurTech Influencer, an investor & multi-award winner. Twitter LinkedIn Instagram Facebook  TikTok Email Website

Checkpoint
Checkpoint Mini #250 - Beyond Good & Evil

Checkpoint

Play Episode Listen Later Nov 3, 2024 35:52


Grath és Stöki retro videojátékos podcastjának kisebb vadhajtása. Az adás témája: Beyond Good & Evil. Kísérőposzt itt: https://iddqd.blog.hu/2024/11/03/checkpoint_mini_250_beyond_good_evil

Orange Lounge Radio
Orange Lounge Radio 1022 - 10/27/2024

Orange Lounge Radio

Play Episode Listen Later Oct 28, 2024 118:09


We start the show talking about Prince of Persia: The Lost Crown. Word has traveled around the gaming universe that the team behind this game has been split up and put on other projects. Why didn't this game sell more copies? Is it really the fault of the developers? Or bad publishing decisions by executives at Ubisoft that cause their games to miss the mark time and time again? We discuss this and much more in gaming news on a Halloween week edition of the longest running video game podcast, Orange Lounge Radio!   Also in the News:   * Beyond Good & Evil 2 Still in Development * Nintendo Mystery Project Revealed to be an MMO of Sorts * BAD Decision by the US Copyright Office * Vampire Survivors Castlevania DLC   All this and more on the show where EVERY gamer has a voice-- Orange Lounge Radio! LIVE on the VOG Network, Sunday nights at 6 Pacific, 9 Eastern www.vognetwork.com Mailbag: participate (at) orangeloungeradio dot com

Dev Game Club
DGC Ep 405: Fatal Frame (part two)

Dev Game Club

Play Episode Listen Later Oct 9, 2024 72:07


Welcome to Dev Game Club, where this week we continue our series on 2001's Fatal Frame. We talk about the economy of the design, some sticky puzzles and usability thoughts, and mechanical considerations. Dev Game Club looks at classic video games and plays through them over several episodes, providing commentary. Sections played: A few more hours Issues covered: economy and discipline, the warbling space that signifies a ghost, a possible positive reinforcement loop and the score economy, making every ghost matter, high stakes camera use, unsettling your comfort, the disorienting movement and camera shifts popping out of combat, melodramatic and zany, the different movie eras these series connect to, the Mothman, Japanese making Western horrors, Buddhism vs Shintoism, playing croquet with the Old Ones, brute forcing a puzzle, "well there's a note," head-look, wanting a little more from the map, usability issues, the gap in the wall, mechanical inconsistency, seeing patterns that aren't there, the adventure game of it all, exponential vs linear, the talisman photos in your inventory, RTFM, various reminiscences of Father Beast on HOMM, discovery in HOMM. Games, people, and influences mentioned or discussed: Resident Evil (series), Clue, Capcom, Dead Rising, Unsolved Mysteries, Jen Longo, Silent Hill, Don't Look Now, Eternal Darkness, Day of the Tentacle, Father Beast, Heroes of Might and Magic, King's Bounty, Master of Magic, Archon, X-COM, Final Fantasy VI, Dave Wolinsky, Pippin Barr, Beyond Good and Evil, Kirk Hamilton, Aaron Evers, Mark Garcia. Next time: More Fatal Frame Twitch: timlongojr Discord DevGameClub@gmail.com

Giant Bombcast
852: GrandMah-Jong

Giant Bombcast

Play Episode Listen Later Aug 6, 2024 144:22


This week the Blight Boyz have returned from their wrassling excursion, Jan gets invited to an underground Mahjong den, Mike relives the wonder of the Beyond Good & Evil remaster, SteamWorld Heist 2 is stealing our attention, and the Tomba! remaster is a pleasant package. We also recap all of the biggest video game news in the past week such as the layoffs at Game Informer, a rumored new Yakuza spin-off, and much more!

Kinda Funny Games Daily: Video Games News Podcast
Dr. Disrespect's Game Studio Cuts Ties With Star - Kinda Funny Games Daily 06.25.24

Kinda Funny Games Daily: Video Games News Podcast

Play Episode Listen Later Jun 25, 2024 78:37


Woof. What a day. Let's break it all down with Greg and Blessing and talk about Dr. Disrespect, Midnight Society, cancel culture and everything. Run of Show - - Start - Housekeeping Today after, KFGD, you'll get: GAMESCAST is our Luigi's Mansion 2 HD review The STREAM is Elden Ring with Andy and Mike If you're a Kinda Funny Member: You can get today's Gregway. And you can get the Kinda Funny Happy Hour this afternoon if you're a $25 supporter. Thank you to our Patreon Producers: Kieren Hovasapian,Karl Jacobs, Fargo Brady, & Delaney Twining The Roper Report  - - Midnight Society Ousts Co-Founder Dr Disrespect in Wake of Twitch Ban Allegations - Alex Stedman @ IGN - Ad - Sega Allegedly Developing Jet Set Radio Remake as Screenshots and Gameplay Surfaces - Ryan Dinsdale @ IGN - BREAKING NEWS: Dr. Disrespect makes a statement - Ubisoft says Beyond Good & Evil 2 is still coming - Midnight Murder Club revealed from Knockout City Developers - Ryan Mccaffrey @ IGN - Wee News! - SuperChats - You‘re Wrong Learn more about your ad choices. Visit megaphone.fm/adchoices

Sacred Symbols: A PlayStation Podcast
#312 | Draggin' Quest

Sacred Symbols: A PlayStation Podcast

Play Episode Listen Later Jun 24, 2024 283:53


Nintendo and Microsoft both had rock-solid presentations during this faux-E3 time of year, and it has some PlayStation fans on their back foot. Why does it seem like Sony is dragging its feet when its competitors are going full steam ahead? Isn't there anything to say? And while many (including some of us on this show) make the argument that its lack of communication doesn't particularly matter in the long run -- PlayStation 5 is doing great as-is -- the consternation is nonetheless growing in the vacuum of silence. Plus: Dragon Quest III HD-2D and a Dragon Quest I & II HD-2D Collection are both en route to PS5, as is Hironobu Sakaguchi's Fantasian, while the seventh China Hero Game, Evotinction, is slated for release later this year, Shovel Knight prepares his triumphant return, Bluepoint reconfirms it's working on an original title, and more. Then: Listener inquiries! Did developer Game Science really get shaken-down for $7 million by a DEI consultancy? Will Hollow Knight: Silksong ever actually come out, or is it a myth? Whatever happened to the reconstituted Telltale Games? Has Colin gained full royal status, complete with new honorary titles? Please keep in mind that our timestamps are approximate, and will often be slightly off due to dynamic ad placement. 0:00:00 - Intro 0:30:51 - Happy Juneteenth Dustin 0:43:53 - Dustin's demise 0:49:39 - Around the NFL RIP? 0:53:18 - Dog pee scandal 1:01:06 - Expectations are the thief of joy 1:03:04 - Corrections 1:08:14 - Horizon at a Nintendo Direct 1:14:33 - Bluepoint's original IP 1:24:51 - Uncharted 2 movie 1:28:45 - PS Portal Update 1:30:58 - Sony will not be at Gamescom 1:33:16 - Sony owned company skipping PS5 publishing 1:39:17 - TimeSplitters rated for PS4 and PS5 1:50:46 - Jedi: Survivor rated for PS4 1:52:02 - Lollipop Chainsaw RePOP release date 1:55:02 - Beyond Good & Evil 20th Anniversary Edition 1:57:05 - Tomba! 2 is being remastered 2:02:24 - What We've Been Playing 2:32:13 - Dragon Quest III HD-2D 2:53:37 - Fantasian is coming to PlayStation 3:04:42 - Evotinction 3:10:41 - Marvel Vs Capcom Fighting Collection 3:19:15 - Shovel Knight news 3:28:07 - How long can Sony keep it low key? 3:39:01 - Does Sony need more games? 3:52:38 - Games journalism ethics 4:07:29 - Toxic Silksong fans 4:16:02 - Where is Telltale Games? 4:18:52 - What happened to video game reviews? Learn more about your ad choices. Visit podcastchoices.com/adchoices

Kinda Funny Games Daily: Video Games News Podcast
Has PlayStation Finally Given Up on PSVR2? - Kinda Funny Games Daily 06.21.24

Kinda Funny Games Daily: Video Games News Podcast

Play Episode Listen Later Jun 21, 2024 58:24


Tim and Roger talk about Sony cutting down costs on VR development, Beyond Good & Evil 2 seemingly isn't dead, and a canceled Red Faction game. Run of Show - - Start - Housekeeping Today after, KFGD, you'll get: GAMESCAST - What wasn't at Summer Game Fest? The STREAM is our Elden Ring marathon There is no Game Showdown today. If you're a Kinda Funny Member: You can get today's Gregway which is “Roger is making a video game” Thank you to our Patreon Producers: Kieren Hovasapian, Karl Jacobs, Fargo Brady, & Delaney Twining The Roper Report  - - Report: Sony Cuts Investment in VR Development - Taylor Lyles @ IGN - Ad - Beyond Good & Evil's remaster includes a new mission connecting to the second game - Andy robinson @ VGC - Embracer Studio Was Working on a Brand New Red Faction Game Before Layoffs - Wesley Yin-Poole @ IGN - Xbox head implies Tango Gameworks closure may have been due to a change of leadership - Chris Scullion @ VGC - CD Projekt congratulates From Soft after Shadow of The Erdtree becomes the best reviewed expansion ever - Wesley Yin-Poole @ IGN - Wee News! - SuperChats - You‘re Wrong Learn more about your ad choices. Visit megaphone.fm/adchoices