Podcasts about Epic Games

American video game company

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Latest podcast episodes about Epic Games

GVGCast
Moving on to New Horizons!

GVGCast

Play Episode Listen Later Oct 3, 2023 84:28


We're back with episode 76 of the GVGCast, and there's a lot to talk about with SAG-AFTRA voting to strike against the game industry, the release of Sonic Frontiers' story DLC "The Final Horizon," the legendary Hideki Kamiya moving on from PlatinumGames, a terrible round of layoffs at Epic Games, and more -- including, as ever, topics suggested by our peerless Patrons!

Nintendo Pow Block Podcast
362. Epic Layoffs, KOTOR II Lawsuit, and Apple Offering Console Games

Nintendo Pow Block Podcast

Play Episode Listen Later Oct 3, 2023 171:03


**Support Us on Patreon** This week on Nintendo Pow Block, Edward and Corey discuss the massive layoffs at Epic Games and other studios around the world, the KOTOR II DLC class action lawsuit, Apple offering console games on iPhone and iPad, and more. Edward Varnell: Twitter | Instagram Corey Dirrig: Twitter | Instagram Contact the Show:Email: NintendoPowBlock@gmail.comTwitter: @PowBlockPodcast Follow Nintendo Pow Block on Social Media:Twitter | Discord | Instagram | Twitch | YouTube Thank you for listening and/or watching Nintendo Pow Block. You can find the show on YouTube and your podcast service of choice every Wednesday morning. Remember if you're watching on YouTube to subscribe the channel. If you're listening on Apple Podcasts or Spotify, leave us a review and five star rating. Remember to also check out Expansion Pass and The Direct Recap Show. See you next week on Nintendo Pow Block!  Be You. Be More. Play Games. Be Better. Nintendo Pow Block Podcast.

The Jeff Gerstmann Show - A Podcast About Video Games

The show they said could never exist… now available for your listening enjoyment! Due to the stop ‘n' start nature of labor, we're still not at the hospital yet! This baby will be here before too long, but while things are both extremely quiet and extremely tense, let's get a podcast in and discuss the layoffs at Epic, the quality of El Paso, Elsewhere, Jim Ryan's departure, PlayStation's overall strategy, the cancelation of Hyenas, and more!

DLC
515: Victor Lucas: Alan Wake 2, Cyberpunk 2077: Phantom Liberty, Cocoon, Epic Games layoffs, Jim Ryan retires at Sony, Chris Metzen back at Blizzard, Dave The Diver, Under The Waves, RE4 Separate Ways

DLC

Play Episode Listen Later Oct 2, 2023 115:54


Jeff and Christian welcome Victor Lucas from EPTV back to the show this week to discuss the massive layoff at Epic Games, Jim Ryan stepping down at Sony, Chris Metzen coming out of retirement for World of Warcract, and more! The Playlist: Dave The Diver, Under The Waves, RE4: Separate Ways, Alan Wake 2, Cyberpunk 2077: Phantom Liberty, Cocoon Parting Gifts!

Kinda Funny Games Daily
Is a Video Game Actors Strike Upon Us? - Kinda Funny Games Daily 10.02.23

Kinda Funny Games Daily

Play Episode Listen Later Oct 2, 2023 91:41


Greg and Saige talk about how a video game actors strike could be incoming, a big Epic departure, and big layoffs at Team 17. Follow Saige: https://twitter.com/NotSaige Time Stamps - - Start - Housekeeping Our Shu For President shirt is still available on kindafunny.com/store Over on Patreon: A new episode of The Shit List is available where Roger and Bless break down a visual history of pizza in video games. A new episode of the Next Gen podcast is also available where Barrett reveals the new era of his life that he is in. The Roper Report  - - SAG-AFTRA talks with game companies fail to reach an agreement - Epic Games' director of publishing strategy is leaving the company - Kamiya tells fans to ask Platinum about Project GG - Ad - Boss of Worms Company ‘Team17' has been Axed Amid Sweeping Layoffs - Out Today - Squad Up: A Successful Portland KFBF Meetup! - You‘re Wrong - The Post Show! Tomorrow's Hosts: Greg & Bless Learn more about your ad choices. Visit megaphone.fm/adchoices

The Game Deflators
The Game Deflators E254 | Sony Systems Hacked and Voice Actors on Strike? + Silent Hill PS3 Review

The Game Deflators

Play Episode Listen Later Oct 2, 2023 48:18


This week on the Game Deflators Podcast John and Ryan discuss the recent departure announcements of Sony's Jim Ryan and Platinum Games' Hideki Kamiya, a possible strike by voice actors against gaming companies and an alleged ransomware hack on Sony. Capping off the episode, the Game Deflators review Silent Hill 2 from the PS3 HD collection. Considering the cost of the PS2 version, is the HD remaster worth picking up instead? Want more Game Deflators content? Find us at www.thegamedeflators.com     Find us on Social Media Twitter @GameDeflators Instagram @TheGameDeflators Facebook @TheGameDeflators YouTube @The Game Deflators   This Weeks Topics PlayStation Portal Pre-Orders Have Reportedly Sold Out In Japan Across All Retailers All Of Sony Systems' Allegedly Hacked By New Ransomware Group Fortnite maker Epic Games is laying off 16% of its workforce, impacting 870 people Voice actors vote overwhelmingly to approve a strike: 'It's time for the videogame companies to stop playing games' Game Deflators Logo Created by J_Ricks_Art Permission for intro and outro music provided by Matthew Huffaker http://www.youtube.com/user/teknoaxe 2_25_18 

Zavtracast (Завтракаст)
Завтракаст 293 – Миша Мышь

Zavtracast (Завтракаст)

Play Episode Listen Later Oct 2, 2023 236:45


Это самый чилловый и расслабленный выпуск Завтракаста за последние месяцы. Наливайте чайку, заваривайте шиповник, садитесь у камина и слушайте Диму и Тимура про Far Cry 7, закрытие Google Podcasts, сокращения в Epic Games, уход Хидеки Камии, уход Джима Райяна, проблемы iPhone 15 Pro, сказки от Ubisoft и прочие радости. Подкастик с вареньем никакова нигатива. Максим в этот раз отсутствовал по семейным делам, наверстает упущенное в следующем выпуске! Подписывайтесь и ставьте лайк, а также не забудьте нажать на колокольчик на нашем ютубе – https://youtube.com/zavtracast Если вы хотите нас поддержать из России, то подписывайтесь на нас на Boosty – https://boosty.to/zavtracast. Если вы находитесь за границей, то можно подписаться на нас еще и на сервисе Patreon – https://patreon.com/zavtracast. Подписывайтесь на каналы ведущих в Телеграме: Радио Тимур – https://t.me/radiotimur Фотодушнила – https://t.me/dushovato Сказки Дядюшки Зомбака – https://t.me/zombaktales Шоуноты Новости Завтракаста: у нас вышли “Магнитное Поле” номер 9, новый Кабинет Лора про “Две Башни”, а еще скоро новый выпуск “Сказки Дядюшки Зомбака”. Слухи недели: сюжет Far Cry 7, скоро анонс GTA6, игра Bethesda по франшизе Disney, якобы Кодзима готовится к ближайшему PlayStation State of Play, а Silent Hill 2 Remake после плей-тестов решили сделать побольше. Забастовка сценаристов официально закончилась, но впереди забастовка актёров озвучки видеоигр. […] Запись Завтракаст 293 – Миша Мышь впервые появилась Zavtracast.

The Jeff Gerstmann Show - A Podcast About Video Games

This post originally said "if you're seeing this, it means I'm heading to the hospital to watch my wife have a baby! Be back soon, wish us luck, all that good stuff." That's not 100% accurate, but it's close enough.Yesterday my wife started contractions, signaling that we're nearing the end of the road on this whole having a baby thing. Around the same time, both of our kids came down with... something. My son's got a fever, my daughter doesn't. We ended up sending my wife out in an attempt to keep her from getting sick, which so far has worked out. But the sickness is lingering. I haven't come down with anything yet and... yeah, I don't know. The person who was going to watch the kids while we go to the hospital is someone we really don't want to get covid, so now we're faced with trying to ascertain what, exactly, these kids have and deciding if the existing plan is still good or not. So far the tests have been negative. Seems likely that my wife will go into proper labor today, but hey, who knows. Either way, I'll be out of range for a little bit while we get all this stuff done. Wasn't expecting this last-minute illness in the plans, but it'll all be fine in the end.

GG Over EZ
THE BIG 200! (w/ Datto and Joey!)

GG Over EZ

Play Episode Listen Later Oct 1, 2023 95:35


In this episode of GG over EZ the Dream Team celebrates hitting episode 200 of the GG over EZ podcast and discusses an update on Mr Fruit, naked stuff, CS2, Epic Games, DnD as well as Q&A and much more! Patreon: https://www.patreon.com/GGEZPodcast Reddit: reddit.com/r/MrFruit Mr. Fruit: http://www.youtube.com/user/MyMisterFruit http://www.youtube.com/c/MoreMrFruit http://www.twitch.tv/MyMisterFruit http://www.twitter.com/MrFruitYT Rhabby_V: http://www.twitch.tv/Rhabby_V  http://www.twitter.com/Rhabby_V BlueWestlo: http://www.twitch.tv/Bluewestlo  http://www.twitter.com/Bluewestlo Mr. Fruit, Rhabby_V and BlueWestlo take you on a magical ear-adventure every week on GG over EZ with discussions ranging from games to life stories every Sunday. They frequently create content on Mr. Fruit's YouTube channel under the guise "The Dream Team". This episode is sponsored by BetterHelp. Give online therapy a try at https://betterhelp.com/GG and get on your way to being your best self. Learn more about your ad choices. Visit podcastchoices.com/adchoices

SpawnCast
Jim Ryan Leaving Sony, Epic Games Layoffs, Sega Issues, KOTOR In Trouble - Spawncast Ep 338

SpawnCast

Play Episode Listen Later Oct 1, 2023 117:24


Josie: https://www.youtube.com/@Josie_Woah RGT: https://www.youtube.com/c/RGT85 Playeressence: https://www.youtube.com/@Playeressence Evan: https://twitter.com/KimerexProjekt 9-30-2023 The Spawncast gathers every Saturday night at 9pm EST on - www.youtube.com/spawnwave - for a live recording. These are the audio files for those podcasts. For info on how to watch the video version of these, Please look to our Patreon page over at - www.patreon.com/SpawnWave As well, please check out our merch over at teespring.com/stores/spawnwavemediashop We hope you enjoy these episodes as much as we did recording them.

The SML Podcast
The SML Podcast - Episode 910: Painfully Predictable

The SML Podcast

Play Episode Listen Later Sep 30, 2023


Download Episode 910 – Yeah, this show is pretty predictable at this point. News, reviews, and shenanigans, coming right up!The show kicks off with Aki, Jacob Garner, and Bri Galgano all on hand to chat about the big news of the week including the Epic Games layoffs, Jim Ryan retiring from Sony in March, and Hideki Kamiya leaving Platinum Games. We also discuss the latest PS Plus monthly game update, Horizon: Forbidden West coming to PC, Payday 3 launch issues, delays, delistings, and tons more! Plus a massive batch of reviews!0:00 - Intro/News29:41 - Valthirian Arc: High School Story 2 - Agate International, PQube (Bri)40:19 - Afterdream - Jesse Makkonen, Feardemic (Bri)48:48 - Lies of P - Round 8 Studio, NEOWIZ (Aki)1:01:08 - Resident Evil 4: Separate Ways DLC - CAPCOM (Aki)1:07:40 - Super Bomberman R 2 - Konami Digital Entertainment (Jacob)1:14:50 - Operation Wolf Returns: First Mission - VIRTUALLYZ GAMING, Microids (Jacob)1:21:07 - Rise of the Triad: Ludicrous Edition - Nightdive Studios, Apogee Software, New Blood Interactive (Jacob)1:25:53 - Cocoon - Geometric Interactive, Annapurna Interactive (Aki)1:35:04 - Deflector - Arrowfist Games, RedDeerGames (Jacob)1:39:06 - Gravity Oddity - Invincible Cat (Jacob)1:43:40 - Rainbow High: Runway Rush - Xaloc Studios, Outright Games (Jacob)The show ends with some Bomberman goodness from The OneUps!1:53:25 - The OneUps - Bombermanhttps://agate.id/https://pqube.co.uk/https://www.jessemakkonen.com/https://www.feardemic-games.com/https://www.liesofp.com/https://www.neowiz.com/https://www.capcom.com/https://www.konami.com/en/https://www.virtuallyz-gaming.com/https://www.microids.com/https://www.nightdivestudios.com/https://www.apogeeent.com/https://newblood.games/https://geometricinteractive.com/https://annapurnainteractive.com/enhttps://invinciblecat.com/https://www.xalocstudios.com/https://outrightgames.com/https://theoneups.com/https://www.keymailer.co/https://itunes.apple.com/us/podcast/the-sml-podcast/id826998112https://open.spotify.com/show/6KQpzHeLsoyVy6Ln2ebNwKhttps://twitter.com/theSMLpodcast/https://www.facebook.com/theSMLpodcast/https://store.streamelements.com/thesmlpodcastALL REVIEWED GAMES HAVE BEEN PROVIDED FOR FREE FOR THE PURPOSE OF ANY COVERAGE ON THE SHOW

Coder Radio
537: Unity Mutiny

Coder Radio

Play Episode Listen Later Sep 30, 2023 50:16


Our unique take on the Unity outrage, thoughts on RustRover, and Mike shares a very annoying mistake.

Grumpy Old Geeks
620: Hello Sluts!

Grumpy Old Geeks

Play Episode Listen Later Sep 30, 2023 87:03


Authentic pub experiences; Yaccarino's bad X week; Amazon monopoly lawsuit; FTC challenging Microsoft's Activision bid, again; H&R Block, Meta & Google slapped with RICO lawsuit; Epic Games layoffs, sells Bandcamp; Meta ignored Metaverse for AI, no one wants their insane visions; California governor Newsom vs Teamsters; US electrical grid in trouble; human radiologists still better than AI; Pudgy Penguins & NFT stories; torrents are 20 years old; Getty goes AI; WGA strike ends; Tinder Select; desalination system, maybe; AG Riddle, John Scazli, Douglas Adams & Asimov's Foundation; Ultra 2 review; Ahsoka; delivery robots & privacy; good evening, Bismark!Sponsors:Mood - For 20% off your first order and FREE gummies, go to hellomood.com and use promo code GOG.Dark Web Academy - Head over to darkwebacademy.com and use code "gogfree" for complimentary access to ANY course!1Password - Get a great deal on the only password manager recommended by Grumpy Old Geeks! gog.show/1passwordPrivate Internet Access - Go to GOG.Show/vpn and sign up today. For a limited time only, you can get OUR favorite VPN for as little as $2.03 a month.Show notes at: https://gog.show/620/FOLLOW UPElon Musk and X/Twitter's CEO Can't Seem to Agree on Whether Their Election Integrity Team Is 'Gone'Watch Linda Yaccarino's wild interview at the Code ConferenceIN THE NEWSU.S. Accuses Amazon of Illegally Protecting Monopoly in Online RetailAmazon Bedrock is available now.The FTC is challenging Microsoft's $69 billion buyout of Activision againH&R Block, Meta, and Google Slapped With RICO Suit, Allegedly Schemed to Scrape Taxpayer DataEpic Games is laying off 16 percent of its workforce and selling BandcampMeta's metaverse is getting an AI makeoverMARK ZUCKERBERG SHOWS OFF WILDLY IMPROVED METAVERSE WITH LIFELIKE AVATARSCalifornia governor vetoes a bill requiring humans in autonomous big rigsGavin Newsom Under Fire From Teamsters Over Veto of Driverless Truck BillMeta to Push for Younger Users With New AI Chatbot CharactersThe US electrical grid is in desperate need of upgrades, watchdog warnsHuman radiologists beat AI in diagnosing common lung diseases on X-raysWalmart to sell Pudgy Penguins toyline in 2,000 storesYour NFTs Are Actually — Finally — Totally WorthlessNews flash: 95% of NFTs have ALWAYS been worthlessIf You Invested $1,000 In Donald Trump NFTs, Here's How Much You Would Have TodayREDEEM YOUR TRUMP DIGITAL TRADING CARDS SERIES 1 PRIZE NFTsMEDIA CANDYThe World's Oldest Active Torrent Turns 20 Years OldGetty is going to offer AI-generated images after allThe WGA strike ends with protections against AI set in placeAPPS & DOODADSmacOS Sonoma is now availableGeoDefense HDTinder's $500 a month tier is hereDesalination system could produce freshwater that is cheaper than tap waterAT THE LIBRARYQuantum Radio by AG RiddleSlow Time Between the Stars (The Far Reaches Collection) by John ScalziMaking It So - A Memoir by Patrick Stewart42: The Wildly Improbable Ideas of Douglas Adams by Douglas Adams & Kevin Jon DaviesFoundation by Isaac AsimovStarter Villain by John ScalziTHE DARK SIDE WITH DAVEThe CyberWireDave BittnerHacking HumansCaveatControl LoopA food delivery robot's footage led to a criminal conviction in LACLOSING SHOUT-OUTSMichael Gambon, Who Portrayed Dumbledore in Harry Potter Films, Dead at 82Senator Dianne Feinstein Dies at 90See Privacy Policy at https://art19.com/privacy and California Privacy Notice at https://art19.com/privacy#do-not-sell-my-info.

Throwdown Show
454: Jim Ryan steps down as PlayStation CEO

Throwdown Show

Play Episode Listen Later Sep 29, 2023 99:24


Tonight's topics: - Jim Ryan steps down as PlayStation CEO - FTC revives challenge against Microsoft's Activision acquisition - Epic Games lays off 16% of its employees - Hideki Kamiya leaves Platinum Games - Horizon Forbidden West comes to PC Thanks as always to Shawn Daley for our intro and outro music. Follow him on Soundcloud: https://soundcloud.com/shawndaley Where to find Throwdown Show: Website: https://audioboom.com/channels/5030659 Twitch: https://www.twitch.tv/throwdownshow Twitter: https://twitter.com/ThrowdownShow YouTube: https://www.youtube.com/throwdownshow Discord: https://discord.gg/fdBXWHT Twitter list: https://twitter.com/i/lists/1027719155800317953

The Metacast
AAA's Future / Epic Layoffs / Winners, Losers & Hidden Gems

The Metacast

Play Episode Listen Later Sep 29, 2023 73:47


In this week's Roundtable, the squad starts off by reflecting on Unity's business model changes and Jim Ryan's retirement after a strong 30 year run at PlayStation. Then we discuss comments from both Xbox's Phil Spencer and Capcom's Haruhiro Tsujimoto that put into question AAA games' pricing and the evolving role of publishers. We also touch on the breaking news of Epic Games' major layoffs and divestments before digging into 2023's biggest winners and losers so far. Lastly, we close with a quick bonus round of hidden gems that is sure to surprise. Join us for all the latest games business news with Mario Stefanidis , Aaron Bush, and host Devin Becker.We'd also like to thank Lakestar - one of the leading European venture capital firms - for making this episode possible!. If you're interested in learning more or getting in contact with the Lakestar's Games and Media team, simply go to lakestar.comIf you like the episode, please help others find us by leaving a 5-star rating or review! And if you have any comments, requests, or feedback, shoot us a note at podcast@naavik.co. Watch the episode: YouTube ChannelFor more episodes and details: Podcast WebsiteFree newsletter: Naavik DigestFollow us: Twitter | LinkedIn | WebsiteSound design by Gavin Mc Cabe.

Gamers Week Podcast
Episode 92 - Epic Games Lays Off Over 800 Employees

Gamers Week Podcast

Play Episode Listen Later Sep 29, 2023 73:16


Epic Games has announced its laying off roughly 16% of its workforce, resulting in around 830 employees losing their jobs. Epic president Tim Sweeney states that these departures will not come at the expense of game development and that Epic will still be hiring for “critical roles.” We discuss this mass layoff in light of other recent Epic headlines (such as the company refusing to back down on its lawsuit vs Apple, offering 100% revenue to game devs who promise exclusivity, and the company's metaverse focus) and wonder whether this move was really the only way to go.We'll also be talking about how SAG-AFTRA members overwhelmingly voted to authorize a video game strike, how Sony has a crucial decision to make after Jim Ryan's retirement as PlayStation CEO, and what other games we think need a 99 version.Finally, in News Rewind, we look at CES coverage from the July/August 1983 volume of Atari Age magazine.We love our sponsors! Please help us support those who support us!- Check out the Retro Game Club Podcast at linktr.ee/retrogameclub- Connect with CafeBTW at linktr.ee/cafebtw- Visit A Gamer Looks At 40 at linktr.ee/agamerlooksat40Hosts: wrytersview, @donniegretro, @retrogamebrews Opening theme: "Gamers Week Theme" by Akseli TakanenPatron theme: "Chiptune Boss" by @donniegretroClosing theme: "Gamers Week Full-Length Theme" by Akseli TakanenSupport the show

The Players' Take: A Video Game Podcast
Ep. 240 - Jim Ryan Stepping down from Sony!

The Players' Take: A Video Game Podcast

Play Episode Listen Later Sep 29, 2023 189:05


This week Montrell and Justin discuss Jim Ryan stepping down as CEO of Sony Interactive Entertainment, Layoffs at Epic Games, and a big discussion on games they are playing this week!Twitter: @theplayerstakeMontrell: @itrap4thehokageJustin: @thundernut01Submit questions on Twitter or send an email to theplayerstake01@gmail.com to interact with us! Please like, subscribe, and review the show!Support the show

Top Down Perspective
Top Down Perspective 28/09/23

Top Down Perspective

Play Episode Listen Later Sep 29, 2023 69:01


Happy Anniversary to Jon! This week Paul's neck deep into Payday 3, for better or worse. Sean continues with Starfield and does some Resident Evil Village comparisons. The Unity nonsense continues this week in news, also Epic Games has massive layoffs, and GameStop gets a new CEO. Top Down Perspective is listener funded. If you enjoy the show, and would like access to a ton of bonus content, consider supporting it at https://www.patreon.com/topdownperspective

THiRD SHiFT
Soosh | Jim Ryan, Xbox, Epic Games, Netflix

THiRD SHiFT

Play Episode Listen Later Sep 29, 2023 56:26


This week Eric goes silent, Matt spins a cocoon, and we discuss Jim Ryan's departure from PlayStation, the Xbox leaks, the Epic Games layoffs, Netflix's latest video game shows, and our idiot friends! Releases: Silent Hope & Cocoon

My Xbox And Me
Epic Games layoffs 16% of Staff! - My Xbox And Me 428

My Xbox And Me

Play Episode Listen Later Sep 29, 2023 99:35


In this week's episode of My Xbox and Me, the crew as they delve into the unexpected news of Epic Games' recent decision to lay off 16% of their workforce.  What led to this significant move by one of the gaming industry giants, and how might it shape the future of Epic Games and the broader gaming landscape?

GamerHeads: A Video Game Podcast Network
Unity's Changing Policies, Microsoft's Leaks, and Epic Games' Workforce Cuts

GamerHeads: A Video Game Podcast Network

Play Episode Listen Later Sep 29, 2023 79:06 Transcription Available


Welcome to another episode of The Gamerheads Podcast! This week we navigate the rough waters of Unity's changing policies, Microsoft's leaks, and Epic Games' workforce cuts. And what about the French authorities raiding NVIDIA's offices or rumors of Fortnite's price hike? We leave no stone unturned, discussing the impact of these major shifts in the gaming industry with our characteristic banter. We also share our thoughts on games like Tears of the Kingdom, Resident Evil 5 - Separate Ways, PixelJunk Scrappers Deluxe, StarVaders, and Days of DoomIn a nostalgic twist, we reminisce about the classic Gabriel Knight game and the modern title Gunbrella, sharing our love for these gems with you. We wrap up the episode by peering into the future, sharing our predictions on upcoming games like Hellboy, Alan Wake 2, World of Horror, and Ghostbusters: Rise of the Ghost Lord. Finally, we are visited by our old friend, Retro Games Frankenstein!Support the showHere are a few ways you can support Gamerheads!Leave us a review!Not only does your review help fellow gamers discover our podcast, but it also provides valuable insights for us as content creators. Your feedback serves as a compass, guiding us in crafting episodes that cater to your interests, addressing topics that matter to you, and enhancing your overall listening experience. Your words have the power to influence the direction of future episodes and ensure that we continue delivering content that captivates and engages. Review us on Apple Podcasts! Review us on Spotify! Join our Discord!In The Gamerheads Podcast Discord, you'll find a haven for lively discussions, where you can chat about the latest releases and share your gaming experiences with fellow gamers.Join our Patreon today https://www.patreon.com/gamerheadsFollow us on Twitter - https://twitter.com/GamerheadsPodMusic: Jeff Dasler - RecusedScott Gratton - Wheel IntroVarious Artists - Return to Control

Let's Know Things
Video Game Engines

Let's Know Things

Play Episode Listen Later Sep 26, 2023 22:03


This week we talk about Unity, Unreal, and Godot.We also discuss fee structures, user revolts, and indie game-makers.Recommended Book: How Big Things Get Done by Bent Flyvbjerg and Dan GardnerShow Notes* https://www.statista.com/outlook/dmo/digital-media/video-games/worldwide* https://www.billboard.com/pro/ifpi-global-report-2023-music-business-revenue-market-share/* https://www.cnbc.com/2022/07/07/video-game-industry-not-recession-proof-sales-set-to-fall-in-2022.html* https://en.wikipedia.org/wiki/Video_game_industry* https://www.washingtonpost.com/video-games/2022/08/22/are-video-games-recession-proof-sort-experts-say/* https://www.gamedeveloper.com/blogs/unity-s-pricing-changes-are-trying-to-solve-too-many-problems-at-once* https://www.gamedeveloper.com/business/unity-apologizes-to-devs-reveals-updated-runtime-fee-policy* https://www.theverge.com/2023/9/22/23882768/unity-new-pricing-model-update* https://www.theverge.com/2023/9/15/23875396/unity-mobile-developers-ad-monetization-tos-changes* https://www.theverge.com/2023/9/12/23870547/unit-price-change-game-development* https://www.washingtonpost.com/video-games/2022/08/22/are-video-games-recession-proof-sort-experts-say/* https://www.investopedia.com/articles/investing/022216/how-microtransactions-are-evolving-economics-gaming.asp* https://digitalcommons.uri.edu/srhonorsprog/902/* https://www.investopedia.com/articles/investing/053115/how-video-game-industry-changing.asp* https://finmodelslab.com/blogs/operating-costs/video-game-company-operating-costs* https://www.makeuseof.com/ways-the-rising-costs-of-games-affect-the-industry/* https://codeswholesale.com/blog/5-ways-to-make-money-in-the-gaming-industry/* https://gamemaker.io/en/blog/cost-of-making-a-game* https://www.gamedesigning.org/learn/video-game-cost/* https://www.reuters.com/technology/video-gaming-revenue-grow-26-2023-console-sales-strength-report-2023-08-08/* https://www.statista.com/outlook/dmo/digital-media/video-games/worldwideTranscriptDepending on how inclusive you are with your measurements and the specific numbers you're tallying, the global video game market is expected to pull in somewhere between $187.7 and $334 billion in revenue in 2023.That's somewhere between 2.6% and 13.4% above 2022 numbers—and again, those figures are pretty far apart because different entities keeping tabs on this industry measure different things, some only looking at direct sales of video games and in-game items, while others look at connected sub-industries, like e-gaming events and service jobs that do customer support for game companies.Whichever end of that spectrum you look at, though, the global video game industry is a behemoth that's growing every year, and its income surpassed that of the music and film industries, combined, years ago, the global film industry expected to bring in around $92.5 billion in 2023, while the global music industry pulls a paltry $26.2 billion.The video game market is continuing to grow at a fairly stellar pace, compared to other entertainment categories, as well. And while it was shown not to be entirely recession proof, as had been claimed since the financial crisis of 2007 and 2008, when it remained one of the few industries still growing steadily, that growth balking a bit in 2022, when the industry contracted by 1.2%, it grew substantially at the beginning of the COVID-19 pandemic, and has largely maintained that growth since, which has allowed entities operating in this space to claim more and more entertainment-related marketshare, which in turn has shifted the center of gravity in the media world toward video games and away from other leisure options, including things like travel, vacations, and other things you wouldn't typically think of as being competitors of the video game market.Since video games really took off, hitting the mainstream in the 1980s, and becoming a big deal in the 1990s with the emergence of user-friendly consoles and 3D graphics, the economics of video games have changed substantially.Once, video game companies sold games that would play on a user's computer, then consoles—which are basically gaming-focused mini-computers that plug into a customer's TV, or can be carried around in their pockets—those quickly became the new default for many gamers, creating a more optimized gaming experience, though also introducing a new cost for game-makers, as they typically need to pay something to the console-maker to use their tech and have their products work on these platforms.Retail stores became increasingly important to the gaming industry's budgetary concerns around this time, as they would need to take a cut of the sale price of everything they sold, but also have the flexibility to offer deals to their customers, to incentivize purchases and lure them away from other game stores.And further toward the base of the development stack, as games became more sophisticated and refined, game-makers had to spend more money on high-end hardware, but also higher-end software tools that would allow them to develop the games, polish them so they could compete with other offerings, and in some cases use what's often called "middleware" to serve as a scaffolding for their game projects—software tools that are sometimes referred to as game engines.All of which has made the process of producing video games a lot more complex and expensive, and as the industry has become more popular, roping-in more and more customers, more and more entities have popped up, intent on making their own games; and that's fed a spiral toward higher-costs and more complex game-making processes, leading to a lot of enrichment in some cases, and quite a few new business models optimized for different platforms and styles of game, but also quite a few bankruptcies and hostile takeovers, even seemingly successful video game companies sometimes falling short or investing too much in a game that flops, leaving them with insufficient resources to keep the lights on or produce their next product.What I'd like to talk about today is a recent scandal in the video game industry related to one of those middleware, game engine-making companies, and how they're scrambling to make things right after seemingly losing much of their goodwill and credibility essentially overnight.—In early September, 2023, a game engine company called Unity announced that it would be changing its pricing structure, effective Jan 1, 2024, and that set off a wave of outrage and anger from its users, most of which are individual game-makers and game-making companies.To understand why this response was so widespread and vehement, it's helpful to understand a bit about how game engines work and their role in the modern video game industry.Fundamentally, a game engine is a piece of software that serves as a framework for making video games.So while it's not a simple "click a button, get a game" sort of setup, it does dramatically reduce the amount of time and effort required to produce a finished game product, giving users—game-developers of all shapes and sizes—level-editors, physics engines, rendering engines that help them more easily produce and edit 2D and 3D graphics, collision detection tools, which basically track and control how things bump up against each other in the game and what happens when they do, alongside more basic media tools like those that allow for the creation and editing of audio, animations, video content, text, and the like.Modern game engines also help developers keep the size of their games moderated without losing too much quality, they help with memory management on the developers' computers, they can provide artificial intelligence tools and software that helps them build-out multiplayer functionality—it's a really big and powerful toolkit, so the engine that game-makers choose to use is important, and it shapes every other decision they make, and in some ways the final product, too, because of how easy or difficult things are to do within their specific scaffolding.Unity makes a very popular game engine that was originally released in 2005 as a Mac-specific product, but it has since become multiplatform, allowing developers to make games for all sorts of computers, consoles, mobile devices, and virtual reality interfaces.It's perhaps most popular in the mobile gaming space, as it's relatively easy to learn compared to other engines, and is fairly lightweight; and because the mobile gaming space has been growing so rapidly, that's meant Unity has become increasing popular and widespread as a tool, which in turn has had the spillover effect of making it more popular on other platforms, as well—because folks making a mobile game might go on to make a Playstation game next, and may decide to stick with the engine they know, or a gaming company might decide to perch all their games upon the same game engine because that's just a lot easier, both in terms of keeping things simple for developers, and in terms of the costs associated with using a bunch of different engine.The pricing models used by these game engines vary quite a bit from company to company, but typically they make money by selling licenses to use their products; there's generally a free tier for folks learning to use their tools and who make games below a certain threshold of popularity and profit, but at a certain point they'll need to buy the right to use the engine, which generally also comes with a few bonus perks, like better analytics and error reporting options.This system has worked for everyone for a long time now, and though some developers have balked at the idea of paying Unity and similar companies for their engines, opting for free and open source options like Godot, instead, the larger gaming industry has generally oriented itself around just a few primary, paid options, including the Unreal Engine owned by Epic Games, the maker of Fortnite, among many other offerings, and Unity, which since its release has been used to make more than 750,000 games, alongside non-game offerings, like augmented reality experiences in Microsoft's HoloLens headset, about 90% of Samsung Gear VR content, machine learning programs like Google's TensorFlow, and even film content, like the backgrounds for the 2019 real-life version of The Lion King and engineering blueprints, like those for cars and buildings.All of which partially explains why so many people were up in arms about the changes Unity announced, seemingly out of nowhere, to their fee structure in early September.The old Unity model, again, included a free version of Unity for folks operating below a certain threshold—that threshold has been $200,000 for a while now—and after that folks would pay a monthly fee to use the engine, and that fee would typically cost about $400 per year per game, though it varied quite a bit as folks paid per seat—that is, per developer using the engine—and based on the size of the studio and game they're working on.Unity's newly announced pricing model, in contrast, would keep a free tier, but would remove some of the cheaper payment options, nudging people up to higher yearly rates, while, importantly, also tacking-on a small fee, somewhere between a cent and twenty cents, for each installation of a game that uses the Unity engine, after a threshold has been crossed.The announcement also said that Unity would use a secret, internal method of determining download numbers, and folks would be on the hook, in some cases, for something closer to $2,000 a year per game, rather than $400-ish, though that number would also vary wildly based on a game's popularity and reach.This sparked all kinds of concerns, as it was an additional fee on top of existing fees, costing game-makers more over time, and without providing any new value in exchange, and because it was retroactive, so everyone who had ever used Unity for any game would be on the hook for this new payment structure—meaning, all those 750,000 games or so would potentially be new sources of revenue for Unity, but would be burdened with new expenses for the folks who made them.All sorts of immediate concerns bubbled to the surface of the gaming community, ranging from worries that small, indie devs would be priced out of the market—folks without big bank accounts to draw upon, and who aren't making games that bring in tons of revenue—to concerns related to the concept of putting a price-tag on downloads: would trolls be able to aim hefty fees on developers they don't like by repeatedly installing and uninstalling their games? Would Unity's tracking software be legit? Would it differentiate new downloads from redownloads, or would someone who buys a game, paying for it once, conceivably be a drain on the developer's bank account forever into the future, because they might install it over and over again, over time, on multiple devices?This outcry was also laden with a heavy sense of betrayal because it seemed to violate Unity's terms of service, and that outcry grew even louder and more betrayal-laden when it became clear, as folks went back to check the end-user license agreement they'd signed, that Unity had quietly, in the preceding months, gone through and edited its EULA to basically allow themselves to do what they had done, even though previous versions said they would never do such a thing.The first week after this announcement, as the gaming world unified against Unity, the company's stock tumbled around 16.5% from where it was before the announced change, which is the opposite of what the company had hoped to accomplish—industry analysis suggests that the company is trying to shore-up its numbers, never having been profitable, but finding itself especially pressed for cash right now, and hoping to avoid being in the same situation in the future.What seems to have happened is they tried to do too much at once, essentially grabbing at immediate cash as much as possible, while also trying to scale-up their future prospects by giving themselves a means of benefitting from the success of the games that use their engine; this isn't an entirely novel concept, as their competitor, Unreal, charges a 5% revenue share from game-makers using their engine, but because this was new, out of nowhere, seemed to come about without the folks running Unity checking-in with anyone in the gaming industry to see if it would be alright, and if so to see what sorts of numbers would be tenable for their business models, and because it was retroactively applied using a seemingly pretty skeezy, secretive method of basically giving themselves permission, on the down-low, after swearing up and down they would never do exactly this—all of it went over quite badly, the gaming world revolted against them, near-universally, and this has led to a huge exodus from Unity to other platforms, including the free and open source Godot, which has quite suddenly received a wave of funds from some of the more successful indie game studios out there, and newfound attention from folks who are learning they can relatively simply port their games from Unity to Godot, saving them the future hassle and expense of dealing with the former.The alternative floated by some gaming studios and individual makers was to simply pull their games from shelves, and this was also threatened, especially in cases where the games are free to play, and thus tend to garner huge numbers of downloads, but don't make money on all the people who install their game—which means their work would become huge weights around their ledgers, losing them money each year, rather than earning them money.It took more than a week, but the higher-ups at Unity eventually made some noises about having heard the game-making world and feeling bad about releasing this new model without first seeking their input, and they said they would take another stab at things and get back to them.They then released a new plan, a new pricing model, that seems to have infuriated people substantially less—a revamp that still includes changes, but apparently less catastrophic ones.The new plan says they'll rely on game-maker-reported numbers to tally downloads, and they've raised the revenue cap at which folks need to upgrade to $200,000, so below that and you can keep the low-tier Unity Personal plan, which is excluded from this new pricing model, and that roughly lines up with where things were before—and any game that makes less than $1 million in 12 months will also be exempt from the additional, per-install fee.Perhaps most importantly, though, Unity is now saying games made with previous versions of their engine won't be beholden to this new pricing model, nor would they need to abide by the new terms of service, which among other things says their games need to include a big, Made by Unity splash screen at the beginning, and only those that use the new version being released in 2024 would be required to pay based on downloads, though developers can choose to pay a 2.5% revenue share rather than using the per-installation model—and there's some indication that if they report install numbers, the company will choose whichever is the lowest fee for them, automatically, and charge them that.All of which seems to have cooled things down quite a lot, though a fair bit of damage has already been done to the company's reputation in the industry; many game-makers are still saying they're intending to port their games away as soon as they're able, and that they won't use Unity in the future, because the people in charge of the company have shown their true colors, have shown that they're willing to renege on previous commitments and promises, and burn the goodwill they've earned over the years, in order to pull in more money, to fill the gaps in their balance sheets.The company is investing in a big PR push to try to win people back and polish their now-tarnished brand, but it could be a while before they manage to do so, if indeed they do manage to do so.In the meantime, industry alternatives have seen a big boost in attention and use, and there's a chance we could see more entrants in this space, popping up to take advantage of the hole left by Unity's flub, and introducing entirely new business models that may further innovate on what we've already seen, and allow entirely new game-world business models to arise and flourish. This is a public episode. If you'd like to discuss this with other subscribers or get access to bonus episodes, visit letsknowthings.substack.com/subscribe

Geek Freaks
Fortnite, Aquaman, Beetlejuice, and Starfield

Geek Freaks

Play Episode Listen Later Sep 25, 2023 79:44


Hey all! Dive into this week's most anticipated geek news and reviews! 1. News Segment Highlights: Aquaman 2 Trailer Drops: Atlantis is back with a splash in the awaited Aquaman 2 trailer. From epic underwater visuals to unfolding storylines, we break it down. Beetlejuice 2 and Tim Burton: The iconic Beetlejuice returns with Tim Burton prioritizing in-camera effects. We discuss the practical magic of this upcoming sequel. Tom Clancy's The Division 3: Ubisoft and Massive Entertainment confirm development with Julian Gerighty at the helm. What's next for this post-apocalyptic world? Jabba the Hutt's Lost Film: Guillermo del Toro shares insights into an unproduced Star Wars story. A dive into what could've been. Epic Games' Fortnite Settlement: A groundbreaking $245 million refund pool announced by the FTC. We explore its ramifications on the gaming industry. The Great Microsoft Leak: A peek into Microsoft's future Xbox endeavors and gaming strategies. Are revolutionary changes on the horizon? WWE & UFC Merger Aftermath: With significant talent cuts post-merger, we assess the new landscape of combat entertainment. 2. Game Review: Bethesda's Starfield: Embark on an interstellar journey as we review Starfield. Bethesda's ambitious RPG - does it meet expectations in the vastness of space? -------------------- *Check Out All Our Podcasts!* Geek Freaks Podcast: https://linktr.ee/GeekFreaks Disney Moms Gone Wrong: https://linktr.ee/disneymomsgonewrong Challenge Accepted: https://linktr.ee/challengeacceptedgf Headlines: https://tinyurl.com/2p8bvu6d Level Up!: https://linktr.ee/PushingButtonsPodcast Who's Got Next Game: https://tr.ee/wX3t_vGxdO TrekFreaks: https://linktr.ee/TrekFreaks Geek Freaks Interviews: https://linktr.ee/GeekFreaksInterviews Outlast Podcast: https://linktr.ee/OutlastPodcast Round Three: https://linktr.ee/RoundThree From The Pages: https://www.patreon.com/GeekFreakspodcast -------------------- *Hang Out With Us!* Discord: https://discord.gg/6Jrvyb2 Threads: https://www.threads.net/@geekfreakspodcast Twitter: twitter.com/geekfreakspod Facebook: facebook.com/groups/227307812330853/ Instagram: instagram.com/geekfreakspodcast E-mail: thegeekfreakspodcast@gmail.com Twitch: twitch.tv/geekfreakspodcast Site: geekfreakspodcast.com --------------------- *Support Us!* Patreon: https://patreon.com/GeekFreakspodcast Store: redbubble.com/people/GeekFreaks

RCN Digital
La consola portátil ROG Ally de Asus

RCN Digital

Play Episode Listen Later Sep 25, 2023 18:02


Nos fuimos a las oficinas de Asus para hablar con Mayra Naranjo, Especialista en Relaciones Públicas & Influencers para ASUS Colombia & Ecuador.Nos contó todas las novedades que trae la nueva consola portatil ROG Ally.Está equipada con Windows 11 y es capaz de reproducir títulos desde cualquier plataforma para PC, incluyendo Xbox Game Pass, Steam, EA App, Epic Games y muchas más. Ofrece a los usuarios la posibilidadde jugar con un rendimiento potente y portátil. Cuenta con un procesador AMD Ryzen™ Z1 Extreme de última generación.This show is part of the Spreaker Prime Network, if you are interested in advertising on this podcast, contact us at https://www.spreaker.com/show/4129325/advertisement

AppleInsider Daily
09/19/2023: iPhone 15 line a hit, and cheaper to fix; iOS 17 can fix a bricked Apple TV; new iCloud storage tiers available, and Spotify and Epic Games are hypocrites

AppleInsider Daily

Play Episode Listen Later Sep 20, 2023 7:28


Contact your host with questions, suggestions, or requests about sponsoring the AppleInsider Daily:charles_martin@appleinsider.com (00:00) - 01 - Intro (00:13) - 02 - All the iPhone 15 news that's fit to spew! (01:45) - 03 - Lower repair costs for iPhones 15 (02:41) - 04 - Fix the bricks! (03:31) - 05 - Tiers of a Cloud (04:25) - 06 - The immoral imperative twins (06:53) - 07 - Outro Links from the showiPhone 15 Pro Max demand outselling supply, says Goldman SachsiPhone 15 pre-orders up 10% worldwide year-over-year, says WedbushiPhone 15 exceeding sales expectations in China with many retailers selling out in minutesiPhone 15 Pro back glass is hugely cheaper to repair than iPhone 14 ProAn iPhone running iOS 17 can be used to recover a bricked Apple TVApple's new 6TB and 12TB iCloud+ plans are now availableSpotify speaks out against Apple's 30% commission fee — againFortnite's refund applications open for $245 million Epic settlementSubscribe to the AppleInsider podcast on: Apple Podcasts Overcast Pocket Casts Spotify Subscribe to the HomeKit Insider podcast on:•  Apple Podcasts•  Overcast•  Pocket Casts•  Spotify

SportsTech Allstars: Startups & Key Initiatives
#180 OnePlan: World's Leading Event Site and Venue Planning Platform.

SportsTech Allstars: Startups & Key Initiatives

Play Episode Listen Later Sep 14, 2023 35:51


In our second week of Innovation in StadiumTech month in partnership with the ⁠⁠⁠DFL Deutsche Fußball Liga⁠⁠⁠ and ⁠⁠⁠SportsInnovation 2024⁠⁠⁠, we are joined by Paul Foster, Founder of OnePlan, the events-based software tool radically improving and simplifying how event sites are planned with 3D digital mapping. The company's digital twin product, Venue Twin, gives organizers virtual access to real-world venues, opening new opportunities for venue owners and operators.  In this conversation, Paul talks about his background in sports - from a team manager of the Great Britain Wheelchair Basketball team, to then advising the UK government, the challenges he faced with operational planning for various events, and how that led to the eventual conceptualization of OnePlan. He then talks about the early inception of 3D Digital Twins and how OnePlan partnered with Epic Games to use Unreal Engine for real-world purposes. Paul also discusses their current projects with the L.A. Clippers and their partnership with the Crypto.com Arena, home of the Los Angeles Lakers, which includes the creation of a 3D digital twin of the iconic arena using the software company's Venue Twin technology. The Venue Twin at the Clippers' Experience Center in Downtown Los Angeles enables customers to envision the arena, suites, and surroundings before Intuit Dome opens. In addition to the operational planning benefits, Venue Twin can be used as a sales and marketing tool for advertisers, sponsors, and fans, and enables third-party licensing of official virtual venues as consumer applications for the metaverse open up. To learn more, visit https://www.oneplanevents.com/ Hosted by Rohn Malhotra from SportsTechX - Data & Insights about SportsTech startups and the surrounding ecosystem.

Nick's Nerd News
Episode 279: Unity or Unionization

Nick's Nerd News

Play Episode Listen Later Sep 14, 2023 88:28


unity decided to just drop a nuke on the game development world and the both backtracked and doubled down, but so far it has cause among us to be pulled from storefronts. Meanwhile, Marvel Studios VFX artists have unanimously voted to join IATSE, in the first of its kind unionization vote in the VFX industry. Starfield continues to dominate the headlines and gaming charts, SquareEnix may be facing a interesting situation, and the iPhone is getting AAA gaming support. Meanwhile Miyazaki unretires, Alan Moore gives his money to charity, and Shawn Levy says Deadpool is like John Candy. Plus my favorite 80s teen movies! Come take a listen.

Extra Grandes
¡Fortnite peligra! - Viejos Payasos Ep. 225

Extra Grandes

Play Episode Listen Later Sep 13, 2023 101:23


Carqui nos da una cátedra de Gastronomía mexicana, Lanchas -casi- causa un accidente, Draven juega puro clon -bien hecho- de Vampire Survivors y Alfredo amenaza con regresar de vacaciones. ★ Support this podcast on Patreon ★

Dense Pixels
Can Bioware Ever Reclaim It's Prior Glory (Ep 473)

Dense Pixels

Play Episode Listen Later Sep 2, 2023 85:37


Join Brad and Micah on another episode of Dense Pixels as they explore the latest gaming news, trends, and hot topics. They dive into the details of the newly announced PlayStation Portal handheld, discussing its features, price, and potential impact on the gaming market. The team also tackles the recent PlayStation Plus price increase and its implications for gamers. They delve into Epic Games' developer incentives, offering 100% revenue for game exclusivity, and the consequences of such deals. Additionally, they reflect on the recent studio closures at Embracer and BioWare and the impact on the industry. The trio shares their excitement for the upcoming Xbox release of Baldur's Gate 3 and the intriguing leak and subsequent arrest related to Starfield. In a thought-provoking discussion, they ponder whether Starfield was overhyped before its release and the factors contributing to the anticipation.

Gamers Week Podcast
Episode 88 - Starfield Headline Roundup

Gamers Week Podcast

Play Episode Listen Later Sep 1, 2023 76:53


Starfield officially launches on Wed, Sept. 6, although players with the Constellation edition or Premium edition upgrade can get access five days earlier. But even though it's not quite out yet, the headlines this week have been buzzing about Bethesda's newest RPG. So for our main topic, we're looking at a roundup of Starfield headlines, including the Starfield leaker who was arrested after allegedly stealing copies of the game, Todd Howard's claim that Starfield "doesn't really even get going until you finish the main quest," and how Starfield's player character was initially going to be voiced.We'll also be discussing Epic Games' new program that will offer devs a 100% revenue split for launching their game exclusively on the company's store, how Sonic Team head Takashi Iizuka says pixel art won't be a viable style for Sonic in 10 to 20 years, and how the newly announced Qomp2 is Atari's thrilling continuation of the Pong saga.Finally, class is in session with Professor Ryebread in our Gaming History 101 segment. In this episode, Professor Ryebread is sharing his top 5 list of influential women in the gaming industry.Thank you to The Leetist Podcast for their long sponsorship! Listen to their episodes at linktr.ee/LeetistPodcast.We love our sponsors! Please help us support those who support us!- Check out the Retro Game Club Podcast at linktr.ee/retrogameclub- Connect with CafeBTW at linktr.ee/cafebtw- Visit A Gamer Looks At 40 at linktr.ee/agamerlooksat40Hosts: @donniegretro, @retrogamebrews, @wrytersview Opening theme: "Gamers Week Theme" by Akseli TakanenPatron theme: "Chiptune Boss" by @donniegretroClosing theme: "Gamers Week Full-Length Theme" by Akseli TakanenSupport the show

Welcome to the Metaverse
How People Are Already Making Millions of Dollars on UEFN for Fortnite

Welcome to the Metaverse

Play Episode Listen Later Aug 31, 2023 8:33


The gold rush is on for UEFN creations in Fortnite as Epic Games allocate 40% of Fortnite's revenue (in the billions of dollars) to be paid out to UEFN creators. In this episode we cover how this works and 5 of the best creations that are keeping people coming back for more and earning the big bucks Island codes Youtuber Tycoon - 4961-0181-4439 Only Up - 4366-9611-6988 Toon Wars - 4961-0181-4439 100 Thieves Bank Heist - 3339-4063-3278 Marques Brownlee MKBHD Studio - 1833-8866-2470

Nick's Nerd News
Episode 277: Have your pets spayed or neutered

Nick's Nerd News

Play Episode Listen Later Aug 31, 2023 70:04


Pour one out for the Homie Bob Barker, keeping all millennials and Gen Xers company on sick days. So more news out of Gamescom, including Baldur's Gate finally on Xbox, what Sonic's future holds, and how long it takes to follow the fellowship through Moria. Mortal Kombat isnt just rebooting its story, Sony jacks up its prices, and Imagine Dragons make a song for Starfield. Meanwhile, in Hollywood, WarnerBros delays movies, Disney releases streaming data, and the Late Night hosts launch a podcast. Also my favorite 80s SciFi movies.

Danielle Newnham Podcast
Simon Peyton Jones: In Pursuit of Simplicity

Danielle Newnham Podcast

Play Episode Listen Later Aug 30, 2023 54:14


Today's guest is Simon Peyton Jones – a hugely influential computer scientist who has spent his career researching the implementation and applications of functional programming languages, particularly lazy functional programming. After a stint in academia, he joined Microsoft Research Cambridge (1998-2022) where he spent more than 20 years before becoming an Engineering Fellow at Epic Games last year.Simon's main research interest is in functional programming languages, their implementation, and their application. He was a key contributor to the design of the now-standard functional language Haskell, and was the lead designer of the widely-used Glasgow Haskell Compiler.He is also the Chair of Computing at School, the grass-roots organisation which helped lead to the reform in our English computing curriculum in 2014, now making the subject compulsory in all schools.In this conversation, we discuss how he fell in love with programming, how he approaches complex problems, what Epic's Tim Sweeny's vision is for the metaverse and why he believes all kids should code.Simon's enthusiasm for the field of computer science is hugely infectious and whether you know of him already or not, I think you will really enjoy this episode. Simon Peyton Jones Website / Twitter / GitHub / Computing at SchoolDanielle Twitter / Instagram / Newsletter 

MacVoices Video
MacVoices #23223: MacVoices Live - SanDisk's Silence, Epic's Loss, and UK's Guidelines (1)

MacVoices Video

Play Episode Listen Later Aug 29, 2023 32:40


This MacVoices Live! session starts out with an usual discussion of Panorama's database program. Then, Chuck Joiner, David Ginsburg, Eric Bolden, Jim Rea, Jeff Gamet, Web Bixby, and Mark Fuccio consider SanDisk's lack of response to reported issues with their SSDs, and advise backups and alternatives. They highlight Western Digital's history of silence in face of customer problems. Then, the dispute between Epic Games, Apple, and Google regarding in-game purchases and App Store guidelines is takes center stage. As if that wasn't enough, a passionate discussion about the UK's proposed changes to App Store payments and Setapp's plans for an alternative app store in Europe kicks off. (Part 1)  This edition of MacVoices is supported by The MacVoices Slack. Available all Patrons of MacVoices. Sign up at Patreon.com/macvoices. Show Notes: Chapters: 0:01:32 Guests Introductions and Expectations0:02:35 Goat Scoring System: Milk, Butterfat, and Protein Content0:07:17 Webb's New Hardware and Stunning Background0:09:12 Mark's Black and White Sonoma Theme0:12:28 Western Digital's silence and potential firmware update for Sandisk SSDs0:16:51 Firmware Upgrade Issue with Western Digital SSDs0:18:29 Epic Loses Bid to Change Apple's App Store Payment Rules0:24:08 Apple's challenge with multiple stores and rules0:25:01 Difficulty in App Store Rules0:26:30 Seizing the Business Opportunity: Apple's Unique Advantage0:27:47 Contemplating the impact of app purchases and SetApp0:29:15 SetApp subscribers and the potential for an alternate app store in Europe Links: Insta360 Link - PTZ 4K Webcam with 1/2" Sensor, AI Tracking, Gesture Control, HDR, Noise-Canceling Microphoneshttps://amzn.to/45HG9L6 SanDisk's silence deafens as high-profile users say Extreme SSDs still brokenhttps://arstechnica.com/gadgets/2023/08/sandisk-extreme-ssds-are-still-wiping-data-after-firmware-fix-users-say/ Epic loses bid to make Apple change its App Store payment rules right nowhttps://www.engadget.com/epic-loses-bid-to-make-apple-change-its-app-store-payment-rules-right-now-174924222.html SetApp Setapp Planning to Launch Alternative App Store for iOS in Europehttps://www.macrumors.com/2023/08/15/setapp-to-launch-alternative-app-store/ Apple is ‘working with EU' on third-party app stores for iPhone, iPad, etc.https://macdailynews.com/2023/06/14/apple-is-working-with-eu-on-third-party-app-stores-for-iphone-ipad-etc/ Guests: Web Bixby has been in the insurance business for 40 years and has been an Apple user for longer than that.You can catch up with him on Facebook, Twitter, and LinkedIn. Eric Bolden is into macOS, plants, sci-fi, food, and is a rural internet supporter. You can connect with him on Twitter, by email at embolden@mac.com, on Mastodon at @eabolden@techhub.social, and on his blog, Trending At Work. Brian Flanigan-Arthurs is an educator with a passion for providing results-driven, innovative learning strategies for all students, but particularly those who are at-risk. He is also a tech enthusiast who has a particular affinity for Apple since he first used the Apple IIGS as a student. You can contact Brian on twitter as @brian8944. He also recently opened a Mastodon account at @brian8944@mastodon.cloud. Mark Fuccio is actively involved in high tech startup companies, both as a principle at piqsure.com, or as a marketing advisor through his consulting practice Tactics Sells High Tech, Inc. Mark was a proud investor in Microsoft from the mid-1990's selling in mid 2000, and hopes one day that MSFT will be again an attractive investment. You can contact Mark through Twitter, LinkedIn, or on Mastodon. Jeff Gamet is a technology blogger, podcaster, author, and public speaker. Previously, he was The Mac Observer's Managing Editor, and the TextExpander Evangelist for Smile. He has presented at Macworld Expo, RSA Conference, several WordCamp events, along with many other conferences. You can find him on several podcasts such as The Mac Show, The Big Show, MacVoices, Mac OS Ken, This Week in iOS, and more. Jeff is easy to find on social media as @jgamet on Twitter and Instagram, jeffgamet on LinkedIn., @jgamet@mastodon.social on Mastodon, and on his YouTube Channel at YouTube.com/jgamet. David Ginsburg is the host of the weekly podcast In Touch With iOS where he discusses all things iOS, iPhone, iPad, Apple TV, Apple Watch, and related technologies. He is an IT professional supporting Mac, iOS and Windows users. Visit his YouTube channel at https://youtube.com/daveg65 and find and follow him on Twitter @daveg65 and on Mastodon at @daveg65@mastodon.cloud Jim Rea built his own computer from scratch in 1975, started programming in 1977, and has been an independent Mac developer continuously since 1984. He is the founder of ProVUE Development, and the author of Panorama X, ProVUE's ultra fast RAM based database software for the macOS platform. He's been a speaker at MacTech, MacWorld Expo and other industry conferences. Follow Jim at provue.com and via @provuejim@techhub.social on Mastodon. Support:      Become a MacVoices Patron on Patreon     http://patreon.com/macvoices      Enjoy this episode? Make a one-time donation with PayPal Connect:      Web:     http://macvoices.com      Twitter:     http://www.twitter.com/chuckjoiner     http://www.twitter.com/macvoices      Mastodon:     https://mastodon.cloud/@chuckjoiner      Facebook:     http://www.facebook.com/chuck.joiner      MacVoices Page on Facebook:     http://www.facebook.com/macvoices/      MacVoices Group on Facebook:     http://www.facebook.com/groups/macvoice      LinkedIn:     https://www.linkedin.com/in/chuckjoiner/      Instagram:     https://www.instagram.com/chuckjoiner/ Subscribe:      Audio in iTunes     Video in iTunes      Subscribe manually via iTunes or any podcatcher:      Audio: http://www.macvoices.com/rss/macvoicesrss      Video: http://www.macvoices.com/rss/macvoicesvideorss

Game Speak Podcast
Game Speak Podcast: Gamescom 2023 & Baldur's Gate 3 Is Coming To Xbox!

Game Speak Podcast

Play Episode Listen Later Aug 29, 2023 137:54


This week's hottest gaming news including everything from Gamescom 2023, Xbox has okayed Baldur's Gate 3 even without Series S parity, Epic Games wants exclusives and much, much more! Thank you for subscribing. Share this episode.

MacVoices Audio
MacVoices #23223: MacVoices Live - SanDisk's Silence, Epic's Loss, and UK's Guidelines (1)

MacVoices Audio

Play Episode Listen Later Aug 29, 2023 32:41


This MacVoices Live! session starts out with an usual discussion of Panorama's database program. Then, Chuck Joiner, David Ginsburg, Eric Bolden, Jim Rea, Jeff Gamet, Web Bixby, and Mark Fuccio consider SanDisk's lack of response to reported issues with their SSDs, and advise backups and alternatives. They highlight Western Digital's history of silence in face of customer problems. Then, the dispute between Epic Games, Apple, and Google regarding in-game purchases and App Store guidelines is takes center stage. As if that wasn't enough, a passionate discussion about the UK's proposed changes to App Store payments and Setapp's plans for an alternative app store in Europe kicks off. (Part 1)  This edition of MacVoices is supported by The MacVoices Slack. Available all Patrons of MacVoices. Sign up at Patreon.com/macvoices. Show Notes: Chapters: 0:01:32 Guests Introductions and Expectations 0:02:35 Goat Scoring System: Milk, Butterfat, and Protein Content 0:07:17 Webb's New Hardware and Stunning Background 0:09:12 Mark's Black and White Sonoma Theme 0:12:28 Western Digital's silence and potential firmware update for Sandisk SSDs 0:16:51 Firmware Upgrade Issue with Western Digital SSDs 0:18:29 Epic Loses Bid to Change Apple's App Store Payment Rules 0:24:08 Apple's challenge with multiple stores and rules 0:25:01 Difficulty in App Store Rules 0:26:30 Seizing the Business Opportunity: Apple's Unique Advantage 0:27:47 Contemplating the impact of app purchases and SetApp 0:29:15 SetApp subscribers and the potential for an alternate app store in Europe Links: Insta360 Link - PTZ 4K Webcam with 1/2" Sensor, AI Tracking, Gesture Control, HDR, Noise-Canceling Microphones https://amzn.to/45HG9L6 SanDisk's silence deafens as high-profile users say Extreme SSDs still broken https://arstechnica.com/gadgets/2023/08/sandisk-extreme-ssds-are-still-wiping-data-after-firmware-fix-users-say/ Epic loses bid to make Apple change its App Store payment rules right now https://www.engadget.com/epic-loses-bid-to-make-apple-change-its-app-store-payment-rules-right-now-174924222.html SetApp Setapp Planning to Launch Alternative App Store for iOS in Europe https://www.macrumors.com/2023/08/15/setapp-to-launch-alternative-app-store/ Apple is ‘working with EU' on third-party app stores for iPhone, iPad, etc. https://macdailynews.com/2023/06/14/apple-is-working-with-eu-on-third-party-app-stores-for-iphone-ipad-etc/ Guests: Web Bixby has been in the insurance business for 40 years and has been an Apple user for longer than that.You can catch up with him on Facebook, Twitter, and LinkedIn. Eric Bolden is into macOS, plants, sci-fi, food, and is a rural internet supporter. You can connect with him on Twitter, by email at embolden@mac.com, on Mastodon at @eabolden@techhub.social, and on his blog, Trending At Work. Brian Flanigan-Arthurs is an educator with a passion for providing results-driven, innovative learning strategies for all students, but particularly those who are at-risk. He is also a tech enthusiast who has a particular affinity for Apple since he first used the Apple IIGS as a student. You can contact Brian on twitter as @brian8944. He also recently opened a Mastodon account at @brian8944@mastodon.cloud. Mark Fuccio is actively involved in high tech startup companies, both as a principle at piqsure.com, or as a marketing advisor through his consulting practice Tactics Sells High Tech, Inc. Mark was a proud investor in Microsoft from the mid-1990's selling in mid 2000, and hopes one day that MSFT will be again an attractive investment. You can contact Mark through Twitter, LinkedIn, or on Mastodon. Jeff Gamet is a technology blogger, podcaster, author, and public speaker. Previously, he was The Mac Observer's Managing Editor, and the TextExpander Evangelist for Smile. He has presented at Macworld Expo, RSA Conference, several WordCamp events, along with many other conferences. You can find him on several podcasts such as The Mac Show, The Big Show, MacVoices, Mac OS Ken, This Week in iOS, and more. Jeff is easy to find on social media as @jgamet on Twitter and Instagram, jeffgamet on LinkedIn., @jgamet@mastodon.social on Mastodon, and on his YouTube Channel at YouTube.com/jgamet. David Ginsburg is the host of the weekly podcast In Touch With iOS where he discusses all things iOS, iPhone, iPad, Apple TV, Apple Watch, and related technologies. He is an IT professional supporting Mac, iOS and Windows users. Visit his YouTube channel at https://youtube.com/daveg65 and find and follow him on Twitter @daveg65 and on Mastodon at @daveg65@mastodon.cloud Jim Rea built his own computer from scratch in 1975, started programming in 1977, and has been an independent Mac developer continuously since 1984. He is the founder of ProVUE Development, and the author of Panorama X, ProVUE's ultra fast RAM based database software for the macOS platform. He's been a speaker at MacTech, MacWorld Expo and other industry conferences. Follow Jim at provue.com and via @provuejim@techhub.social on Mastodon. Support:      Become a MacVoices Patron on Patreon      http://patreon.com/macvoices      Enjoy this episode? Make a one-time donation with PayPal Connect:      Web:      http://macvoices.com      Twitter:      http://www.twitter.com/chuckjoiner      http://www.twitter.com/macvoices      Mastodon:      https://mastodon.cloud/@chuckjoiner      Facebook:      http://www.facebook.com/chuck.joiner      MacVoices Page on Facebook:      http://www.facebook.com/macvoices/      MacVoices Group on Facebook:      http://www.facebook.com/groups/macvoice      LinkedIn:      https://www.linkedin.com/in/chuckjoiner/      Instagram:      https://www.instagram.com/chuckjoiner/ Subscribe:      Audio in iTunes      Video in iTunes      Subscribe manually via iTunes or any podcatcher:      Audio: http://www.macvoices.com/rss/macvoicesrss      Video: http://www.macvoices.com/rss/macvoicesvideorss 00:00:00 Setapp's Potential Expansion and Epic's Losses 00:01:31 Guests Introductions and Expectations 00:07:16 Webb's New Hardware and Stunning Background 00:09:12 Mark's Black and White Sonoma Theme 00:12:28 Western Digital's silence and potential firmware update for Sandisk SSDs 00:16:50 Firmware Upgrade Issue with Western Digital SSDs 00:18:28 Epic Loses Bid to Change Apple's App Store Payment Rules 00:24:07 Apple's challenge with multiple stores and rules 00:25:00 Difficulty in App Store Rules 00:26:29 Seizing the Business Opportunity: Apple's Unique Advantage 00:27:46 Contemplating the impact of app purchases and SetApp 00:29:14 SetApp subscribers and the potential for an alternate app store in Europe