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Today on the show, Boston Children's Museum President and CEO Carole Charnow interviews Dr. Mitchel Resnick in the next installment of our Creativity Series. Mitch Resnick is the LEGO Papert Professor of Learning Research at the MIT Media Lab and develops new technologies and activities to engage people (particularly children) in creative learning experiences. His Lifelong Kindergarten research group developed the Scratch programming software and online community, used by millions of young people around the world. Carole talks with Mitch about his new project OctoStudio, the value of Kindergarten style learning, the 4 P's of Creative Learning, the relationship between technology and creative learning and more.
The Importance of Intentional Creative Learning: "And if you're someone who doesn't necessarily think of yourself as a creative person, then I hope that this challenges you to think about creativity in different terms. And not so much the art, music, and again, the expressive arts, the performing arts, but more so in terms of problem-solving, critical thinking, maybe some more of the logical problem solving and creative uses."— Mike Brennan Welcome back to Creative Chats, the podcast where we explore the world of creativity, innovation, and lifelong learning. I'm your host, Mike Brennan, and in today's episode, we dive into the fascinating realm of creative learning and the principles that foster engagement and innovation. From a captivating robotics program with young, talented minds at an event to exploring the concept of passion and intentional living, we have a wealth of inspiration to share with you. Plus, we'll reveal some valuable insights from a thought-provoking book that challenges our perspectives on creativity. So, join us as we unpack the four key elements of creativity and discover how embracing playfulness, collaboration, and passion can transform our approach to learning and problem-solving. Get ready to unleash your inner creativity in this captivating episode of Creative Chats. Let's dive in! Be sure to check out www.dailycreativehabit.com, which offers access to a free private Facebook group called Daily Creative Habit, as well as a free daily creative habit email newsletter. And don't forget to explore the new daily creative habit guided creativity journal available on Amazon. Buy a copy of Lifelong Kindergarten: Cultivating Creativity through Projects, Passion, Peers, and Play (The MIT Press) by Mitchel Resnick
Chris Gondek interviews Mitchel Resnick about his work at the MIT Media Lab, the foundation for his new book, Lifelong Kindergarten. In kindergartens these days, children spend more time with math worksheets and phonics flashcards than building blocks and finger paint. Kindergarten is becoming more like the rest of school. In Lifelong Kindergarten, learning expert Mitchel Resnick argues for exactly the opposite: the rest of school (even the rest of life) should be more like kindergarten. To thrive in today's fast-changing world, people of all ages must learn to think and act creatively--and the best way to do that is by focusing more on imagining, creating, playing, sharing, and reflecting, just as children do in traditional kindergartens. Drawing on experiences from more than thirty years at MIT's Media Lab, Resnick discusses new technologies and strategies for engaging young people in creative learning experiences. He tells stories of how children are programming their own games, stories, and inventions (for example, a diary security system, created by a twelve-year-old girl), and collaborating through remixing, crowdsourcing, and large-scale group projects (such as a Halloween-themed game called Night at Dreary Castle, produced by more than twenty kids scattered around the world). By providing young people with opportunities to work on projects, based on their passions, in collaboration with peers, in a playful spirit, we can help them prepare for a world where creative thinking is more important than ever before. Learn more about your ad choices. Visit megaphone.fm/adchoices
Chris Gondek interviews Mitchel Resnick about his work at the MIT Media Lab, the foundation for his new book, Lifelong Kindergarten. In kindergartens these days, children spend more time with math worksheets and phonics flashcards than building blocks and finger paint. Kindergarten is becoming more like the rest of school. In Lifelong Kindergarten, learning expert Mitchel Resnick argues for exactly the opposite: the rest of school (even the rest of life) should be more like kindergarten. To thrive in today's fast-changing world, people of all ages must learn to think and act creatively--and the best way to do that is by focusing more on imagining, creating, playing, sharing, and reflecting, just as children do in traditional kindergartens. Drawing on experiences from more than thirty years at MIT's Media Lab, Resnick discusses new technologies and strategies for engaging young people in creative learning experiences. He tells stories of how children are programming their own games, stories, and inventions (for example, a diary security system, created by a twelve-year-old girl), and collaborating through remixing, crowdsourcing, and large-scale group projects (such as a Halloween-themed game called Night at Dreary Castle, produced by more than twenty kids scattered around the world). By providing young people with opportunities to work on projects, based on their passions, in collaboration with peers, in a playful spirit, we can help them prepare for a world where creative thinking is more important than ever before. Learn more about your ad choices. Visit megaphone.fm/adchoices Support our show by becoming a premium member! https://newbooksnetwork.supportingcast.fm/education
Chris Gondek interviews Mitchel Resnick about his work at the MIT Media Lab, the foundation for his new book, Lifelong Kindergarten. In kindergartens these days, children spend more time with math worksheets and phonics flashcards than building blocks and finger paint. Kindergarten is becoming more like the rest of school. In Lifelong Kindergarten, learning expert Mitchel Resnick argues for exactly the opposite: the rest of school (even the rest of life) should be more like kindergarten. To thrive in today's fast-changing world, people of all ages must learn to think and act creatively--and the best way to do that is by focusing more on imagining, creating, playing, sharing, and reflecting, just as children do in traditional kindergartens. Drawing on experiences from more than thirty years at MIT's Media Lab, Resnick discusses new technologies and strategies for engaging young people in creative learning experiences. He tells stories of how children are programming their own games, stories, and inventions (for example, a diary security system, created by a twelve-year-old girl), and collaborating through remixing, crowdsourcing, and large-scale group projects (such as a Halloween-themed game called Night at Dreary Castle, produced by more than twenty kids scattered around the world). By providing young people with opportunities to work on projects, based on their passions, in collaboration with peers, in a playful spirit, we can help them prepare for a world where creative thinking is more important than ever before. Learn more about your ad choices. Visit megaphone.fm/adchoices Support our show by becoming a premium member! https://newbooksnetwork.supportingcast.fm/new-books-network
In this episode, we speak to Shawna Young and Mitchel Resnick of the Scratch Foundation, which runs the largest creative computing community in the world around the Scratch programming language. Recommended Resources:Mitch Resnick and Ken Robinson, Lifelong Kindergarten2021 Scratch Foundation Annual ReportShawna Young is the Executive Director of the Scratch Foundation. Before coming to Scratch, Young led the Duke University Talent Identification Program (Duke TIP), one of the largest academic talent searches, with over 450,000 K-12 students and over 3 million alumni. She also spearheaded the expansion of the Office of Engineering Outreach Programs (OEOP) at MIT, serving as the Executive Director for eight years. The OEOP provides rigorous educational opportunities in science, technology, engineering, and mathematics (STEM) to K-12 students from primarily underrepresented and underserved backgrounds. Young started her career as a public high school science teacher in North Carolina, then working as a curriculum developer at the Educational Development Center.Mitchel Resnick is the LEGO Papert Professor of Learning Research and Director of the Lifelong Kindergarten group at the Massachusetts Institute of Technology (MIT) Media Lab, which developed the Scratch programming software and online community, the world's leading coding platform for kids. His group has also collaborated for many years with the LEGO Company and the LEGO Foundation on the development of new educational ideas and products, including LEGO Mindstorms and LEGO WeDo robotics kits. Resnick co-founded the Computer Clubhouse project, an international network of 100 after-school learning centers, where youth from low-income communities learn to express themselves creatively with new technologies.
In today's episode, I chat with Ivan Cestero, Head of Experience Design for MYX. MYX is a higher education company that combines online and experiential learning in residential campuses around the world. MYX helps students develop the skills and mindsets for life success, from self-discovery to moral leadership to social innovation. Students will leave as changemakers with a sense of purpose, professional project experience, and a global network. In our conversation, we talk about student-centered learning, project-based learning, place-based learning, experiential learning, and SO much more. Press play. Episode Webpage and Transcription: https://edtech-class.com/2021/04/01/experiential-and-place-based-learning-in-higher-education-with-ivan-cestero-from-myx/ Sleep No More: https://mckittrickhotel.com/sleep-no-more/ Lifelong Kindergarten by Mitchel Resnick: https://mitpress.mit.edu/books/lifelong-kindergarten Ivan and MYX: https://themyx.com/ Twitter: @zoltero EdTech Classroom: Website: https://edtech-class.com/ Instagram: @edtechclass Twitter: @edtech_class Email: myedtechclassroom@gmail.com
Come si può insegnare la programmazione ad un bambino di 8-12 anni? Il coding è qualcosa che solo i professionisti o gli adulti dovrebbero imparare? Esiste una app per insegnare a programmare in italiano, gratuitamente, sia a scuola che a casa? Scopriamo insieme Scratch ( https://scratch.mit.edu/ ), creato da Mitchel Resnick con il gruppo Lifelong Kindergarten del MIT Media Lab.
Come si può insegnare la programmazione ad un bambino di 8-12 anni? Il coding è qualcosa che solo i professionisti o gli adulti dovrebbero imparare? Esiste una app per insegnare a programmare in italiano, gratuitamente, sia a scuola che a casa? Scopriamo insieme Scratch ( https://scratch.mit.edu/ ), creato da Mitchel Resnick con il gruppo Lifelong Kindergarten del MIT Media Lab.
Mitchel Resnick er LEGO Papert Professor ved MIT Media Lab. I juni 2019 besøgte Resnick Future Classroom Lab på Københavns Professionshøjskole i forbindelse med udgivelsen af den danske version af bogen 'Lifelong Kindergarten'. Dette afsnit er en live-optagelse fra boglanceringen, hvor Resnick fortæller om kreativ tænkning, 'Lifelong Kindergarten' som tilgang til skole og uddannelse og de fire P'er i kreativ læring (Project, Passion, Peers & Play). Publikum havde også mulighed for at stille deres egne spørgsmål til professoren, som han besvarer i slutningen af afsnittet. Playful Learning er et langsigtet partnerskab mellem de danske professionshøjskoler og LEGO Fonden for at fremme en legende tilgang til udvikling og læring. Læs mere om det nationale udviklingsprogram her: https://playful-learning.dk/
se sei qui è perché vuoi sapere qualcosa in più di Mitchel Resnick chi è, cosa fa, cosa ha creato e cosa sta sviluppando in particolare per i bambini di tutto il mondoResponsabile del gruppo di ricerca del Lifelong Kindergarten del MIT Media LAB , ha creato nel 2007 - e sta sviluppando tutt’ora - il software di programmazione si chiama Scratch Allora quali sono le 4 P ? Project - Passion - Peer - Playper noi italiani sarebbero: il Progetto - la Passione - la Collaborazione - il Giococonsiglio di approfondire inhttps://www.media.mit.edu/https://learn.media.mit.edu/lcl/Video dove Mitchel Reisnick spiega cos’è il corso gratuito LCL https://www.facebook.com/mitmedialab/videos/946885972331388/https://www.facebook.com/LearningCreativeLearning/“Scuola dell'infanzia: coltivare la creatività attraverso progetti, passione, pari e gioco” di Mitchel Resnickpubblicato da MIT Press, Massachusetts Institute of Technology, 2017, ISBN: 978-0-262-03729-7ricorda di rimanere in conTATTO con me mi trovi su TELEGRAMnel canale Pedagogia099https://t.me/pedagogia099e su altri social semplicemente cercandomi come Sandra Gualtierimi trovi anche quiwww.sandragualtieri.com sul BLOG troverai storie e i pensieri su stili educativi e dove attingere qualche segreto e novitàNo Copyright Music by Dan Henig - Pluck ItUp
Sponsors Sentry use the code “devchat” for 2 months free on Sentry small plan Triplebyte offers a $1000 signing bonus StovePipe Studios Cachefly Panel Charles Max Wood Andrew Mason Nate Hopkins Dave Kimura Eric Berry Joined by Special Guest: Igor Morozov Summary The panel interviews Igor Morozov about functional programming in ruby. Igor Morozov is a lifelong software programmer from Moscow who focuses on functional programming. The panel considers other languages to use for functional programming and the different aspects of ruby that makes it unique for object oriented programming and functional programming. Igor Morozov explains the benefits of using ruby for functional programming versus using a different language. Igor Morozov shares the dry gems that he uses in ruby that makes functional programming easy and the types of projects he is using them for. Railway oriented programming and dry ecosystems are explored while Igor Morozov answers questions about using dry-rb in ruby. The panel discusses type systems and type checking, this leads to a consideration of crystal. The episode ends with a discussion of the job market for senior developers versus training a newer developer. Links Elegant Objects by Yegor Bugayenko https://dry-rb.org/gems/dry-types/ https://www.dreamsongs.com/Files/ObjectsHaveFailed.pdf https://www.morozov.is/2018/05/27/do-notation-ruby.html# https://github.com/hopsoft/ellington https://github.com/davydovanton https://crystal-lang.org www.morozov.is https://www.facebook.com/RubyRogues https://twitter.com/rubyrogues Picks Dave Kimura NavePoint 42U Professional 4-Post IT Open Frame Server Network Relay Rack 1000mm Casters Black Samsung 860 EVO 1TB 2.5 Inch SATA III Internal SSD (MZ-76E1T0B/AM) Nate Hopkins https://scoutapp.com https://redislabs.com https://github.com/renderedtext/render_async Andrew Mason https://luckyframework.org/ Charles Max Wood https://codesync.global/conferences/code-beam-sf-2019/ Fisherman's Wharf, San Francisco, CA https://podfestexpo.com/ Igor Morozov Lifelong Kindergarten: Cultivating Creativity through Projects, Passion, Peers, and Play (The MIT Press) by Mitchel Resnick
Sponsors Sentry use the code “devchat” for 2 months free on Sentry small plan Triplebyte offers a $1000 signing bonus StovePipe Studios Cachefly Panel Charles Max Wood Andrew Mason Nate Hopkins Dave Kimura Eric Berry Joined by Special Guest: Igor Morozov Summary The panel interviews Igor Morozov about functional programming in ruby. Igor Morozov is a lifelong software programmer from Moscow who focuses on functional programming. The panel considers other languages to use for functional programming and the different aspects of ruby that makes it unique for object oriented programming and functional programming. Igor Morozov explains the benefits of using ruby for functional programming versus using a different language. Igor Morozov shares the dry gems that he uses in ruby that makes functional programming easy and the types of projects he is using them for. Railway oriented programming and dry ecosystems are explored while Igor Morozov answers questions about using dry-rb in ruby. The panel discusses type systems and type checking, this leads to a consideration of crystal. The episode ends with a discussion of the job market for senior developers versus training a newer developer. Links Elegant Objects by Yegor Bugayenko https://dry-rb.org/gems/dry-types/ https://www.dreamsongs.com/Files/ObjectsHaveFailed.pdf https://www.morozov.is/2018/05/27/do-notation-ruby.html# https://github.com/hopsoft/ellington https://github.com/davydovanton https://crystal-lang.org www.morozov.is https://www.facebook.com/RubyRogues https://twitter.com/rubyrogues Picks Dave Kimura NavePoint 42U Professional 4-Post IT Open Frame Server Network Relay Rack 1000mm Casters Black Samsung 860 EVO 1TB 2.5 Inch SATA III Internal SSD (MZ-76E1T0B/AM) Nate Hopkins https://scoutapp.com https://redislabs.com https://github.com/renderedtext/render_async Andrew Mason https://luckyframework.org/ Charles Max Wood https://codesync.global/conferences/code-beam-sf-2019/ Fisherman's Wharf, San Francisco, CA https://podfestexpo.com/ Igor Morozov Lifelong Kindergarten: Cultivating Creativity through Projects, Passion, Peers, and Play (The MIT Press) by Mitchel Resnick
Sponsors Sentry use the code “devchat” for 2 months free on Sentry small plan Triplebyte offers a $1000 signing bonus StovePipe Studios Cachefly Panel Charles Max Wood Andrew Mason Nate Hopkins Dave Kimura Eric Berry Joined by Special Guest: Igor Morozov Summary The panel interviews Igor Morozov about functional programming in ruby. Igor Morozov is a lifelong software programmer from Moscow who focuses on functional programming. The panel considers other languages to use for functional programming and the different aspects of ruby that makes it unique for object oriented programming and functional programming. Igor Morozov explains the benefits of using ruby for functional programming versus using a different language. Igor Morozov shares the dry gems that he uses in ruby that makes functional programming easy and the types of projects he is using them for. Railway oriented programming and dry ecosystems are explored while Igor Morozov answers questions about using dry-rb in ruby. The panel discusses type systems and type checking, this leads to a consideration of crystal. The episode ends with a discussion of the job market for senior developers versus training a newer developer. Links Elegant Objects by Yegor Bugayenko https://dry-rb.org/gems/dry-types/ https://www.dreamsongs.com/Files/ObjectsHaveFailed.pdf https://www.morozov.is/2018/05/27/do-notation-ruby.html# https://github.com/hopsoft/ellington https://github.com/davydovanton https://crystal-lang.org www.morozov.is https://www.facebook.com/RubyRogues https://twitter.com/rubyrogues Picks Dave Kimura NavePoint 42U Professional 4-Post IT Open Frame Server Network Relay Rack 1000mm Casters Black Samsung 860 EVO 1TB 2.5 Inch SATA III Internal SSD (MZ-76E1T0B/AM) Nate Hopkins https://scoutapp.com https://redislabs.com https://github.com/renderedtext/render_async Andrew Mason https://luckyframework.org/ Charles Max Wood https://codesync.global/conferences/code-beam-sf-2019/ Fisherman's Wharf, San Francisco, CA https://podfestexpo.com/ Igor Morozov Lifelong Kindergarten: Cultivating Creativity through Projects, Passion, Peers, and Play (The MIT Press) by Mitchel Resnick
SuperCreativity Podcast with James Taylor | Creativity, Innovation and Inspiring Ideas
Mitch Resnick, Professor of Learning Research at the MIT Media Lab, develops new technologies and activities to engage children in creative learning experiences. He was centrally involved in the development of the Scratch programming language, the LEGO Mindstorms robotics kits, and the Computer Clubhouse network of after-school learning centers. He has been awarded with the […] The post CL187: Cultivating Creating In Children And Adults – Interview with Mitchel Resnick appeared first on James Taylor.
Martin Exner besøger Nick i studiet til en snak om Micro:bit og Ultra:bit. Og så lytter vi til vores interview med Amos og Kreg fra årets Lærings Festival. Martin Exner twitter.com/MartinExner1 Amos Blanton twitter.com/AmosLightnin Kreg Hanning twitter.com/khanning88 Hannah Thomson twitter.com/hannahskotte MIT: http://web.mit.edu/ Scratch: https://scratch.mit.edu/ Microbit: http://microbit.org/ Inspireret af: Mitchel Resnick: https://www.media.mit.edu/people/mres/overview/ Lifelong Kindergarden: https://mitpress.mit.edu/books/lifelong-kindergarten https://www.dr.dk/om-dr/ultrabit twitter.com/legoideastudio www.futureclassroompodcast.dk facebook.com/futureclassroompodcast/ instagram.com/futureclasspod/ twitter.com/futureclasspod/ soundcloud.com/futureclasspod/ og søg på Future Classroom Podcast på iTunes Jingle af Kristian Mogensen. Nick twitter.com/nickholmberg/ instagram.com/nickholmberg/
Nick and Hannah gets to interview Amos Blanton and Kreg Hanning. Amos Blanton twitter.com/AmosLightnin Kreg Hanning twitter.com/khanning88 Hannah Thomson twitter.com/hannahskotte MIT: web.mit.edu/ Scratch: scratch.mit.edu/ Microbit: microbit.org/ Inspireret af: Mitchel Resnick: www.media.mit.edu/people/mres/overview/ Lifelong Kindergarden: mitpress.mit.edu/books/lifelong-kindergarten Social media (mainly in danish) www.futureclassroompodcast.dk facebook.com/futureclassroompodcast/ instagram.com/futureclasspod/ twitter.com/futureclasspod/ soundcloud.com/futureclasspodeng/ and search Future Classroom Podcast English on iTunes Jingle by Kristian Mogensen. Nick twitter.com/nickholmberg/ instagram.com/nickholmberg/
MSM 385: By the Numbers: 59-7-7-23-0-10-1/5 Jokes You Can Use: Advisory: A Poem by Harry Baker: “59” The Way I Heard It with Mike Rowe - Podcast 7 Thinking Patterns That Will That Rob You of Mental Strength (And What You Can Do About Them) https://flipboard.com/@flipboard/-7-thinking-patterns-that-will-that-rob-/f-7fd7b103c2%2Finc.com Middle School Science Minute by Dave Bydlowski (k12science or davidbydlowski@mac.com) Lifelong Kindergarten Part 7 This is the seventh in a seven part podcast series on the book, "Lifelong Kindergarten," written by Mitchel Resnick. This seventh podcast focuses in on chapter six in the book, "Creative Society." In chapter six, Mitchel emphasizes: http://k12science.net/Podcast/Podcast/Entries/2018/3/5_Middle_School_Science_Minute__Lifelong_Kindergarten_Part_7.html From the Twitterverse: #mschat every Thursday at 8:00 pm Eastern Standard Time. And as Troy says, “The Twitter never stops!” Resources: “Google gives up on tablets.” AppleInsider Free Rice Vocabulary Game http://freerice.com/#/english-vocabulary/1435 Photos For Class http://photosforclass.com/ Hypothesis https://web.hypothes.is/ Web Spotlight: Nearly one-in-five Americans now listen to audiobooks http://www.pewresearch.org/fact-tank/2018/03/08/nearly-one-in-five-americans-now-listen-to-audiobooks/ Moodle vs Canvas https://estanny.com/post/canvas-instructure-financial-condition/#annotations:7xEvmCPKEei5x1d-joX-3g How to Find Public Domain Videos on Flickr https://www.youtube.com/watch?v=ZTWYtCqdPkY Random Thoughts . . .
MSM 383: Totally Accurate Podcast! Unpronounceable. Imagination. Differentiation Jokes You Can Use: Advisory: Middle School Science Minute by Dave Bydlowski (k12science or davidbydlowski@mac.com) Part 5 -- Peers This is the fifth in a seven part podcast series on the book, "Lifelong Kindergarten," written by Mitchel Resnick. This fifth podcast focuses in on chapter four in the book, "Peers." In chapter three, Mitchel emphasizes: Beyond Rodin Learning Communities Openness Culture of Caring Teaching Tensions and Trade-Offs: Expertise http://k12science.net/Podcast/Podcast/Entries/2018/2/13_Middle_School_Science_Minute__Lifelong_Kindergarten_Part_5.html From the Twitterverse: #mschat every Thursday at 8:00 pm Eastern Standard Time. And as Troy says, “The Twitter never stops!” Strategies: An unexpectedly positive result from arts-focused field trips https://www.brookings.edu/blog/brown-center-chalkboard/2018/02/16/an-unexpectedly-positive-result-from-arts-focused-field-trips-in-school/ Free Math App http://freemathapp.org/ Resources: Simple Articulation Strategy: 5 Ins and 5 Outs http://catlintucker.com/2018/02/simple-articulation-strategy-5-ins-and-5-outs/ ScienceLinks http://sciencenetlinks.com/lessons/ QRCode Creator - Bulk https://qrexplore.com/generate/ StoryMap JS https://storymap.knightlab.com/ Anchor https://anchor.fm/ Web Spotlight: Is Gates America's Dumbest Smart Guy? http://curmudgucation.blogspot.com/2018/02/is-gates-americas-dumbest-smart-guy.html Totally Accurate History https://www.lightworkers.com/original-series/totally-accurate-history/ Random Thoughts . . . Personal Web Site Click the Play button below to listen to the show!
MSM 382: “I Wonder” Questions - i.e. “I Wonder What The Show Is About?” Jokes You Can Use: Advisory: Middle School Science Minute by Dave Bydlowski (k12science or davidbydlowski@mac.com) Lifelong Kindergarten - Part 4 -- Passion This is the fourth in a seven part podcast series on the book, "Lifelong Kindergarten," written by Mitchel Resnick. http://k12science.net/Podcast/Podcast/Entries/2018/2/4_Middle_School_Science_Minute__Lifelong_Kindergarten_Part_4.html From the Twitterverse: #mschat every Thursday at 8:00 pm Eastern Standard Time. And as Troy says, “The Twitter never stops!” Strategies: 5 WAYS TO STOP BULLYING IN EVERY SCHOOL http://www.coolcatteacher.com/e255/ Resources: Reach for Greatness: Personalizable Education for All Children by Yong Zhao Personalized Learning Vs Personalization of Learning https://georgecouros.ca/blog/archives/8056 Web Spotlight: John Spencer Random Thoughts . . . Personal Web Site Click the Play button below to listen to the show!
Chris Gondek interviews Mitchel Resnick about his work at the MIT Media Lab, the foundation for his new book, Lifelong Kindergarten.
MSM 379: Did I say that Right? Jokes You Can Use: Middle School Science Minute by Dave Bydlowski (k12science or davidbydlowski@mac.com) Lifelong Kindergarten Part 1 This is the first in a seven part podcast series on the book, "Lifelong Kindergarten," written by Mitchel Resnick. Dave http://k12science.net/Podcast/Podcast/Entries/2018/1/11_Middle_School_Science_Minute__Lifelong_Kindergarten_Part_1.html From the Twitterverse: #mschat every Thursday at 8:00 pm Eastern Standard Time. And as Troy says, “The Twitter never stops!” Strategies: Principal Bucket List https://drive.google.com/file/d/1WJ6On5rb-Nis2170iHhKVun6vI28NQt8/view Metacognition: How Thinking About Thinking Can Help Kids https://childmind.org/article/how-metacognition-can-help-kids/amp/ Sketchnoting 101, for those with little artistic talent http://ditchthattextbook.com/2015/02/17/sketchnoting-101-for-those-with-little-artistic-talent/ Deeper Learning Performance Assessment Resource http://www.bie.org/blog/deeper_learning_performance_assessment_resource Resources: American Literature https://americanliterature.com/home Open Culture: 900 Free Audio books http://www.openculture.com/freeaudiobooks Optimism Stronger than Fear https://www.gse.harvard.edu/uk/blog/optimism-stronger-fear Getting respect for teachers in schools – well, it’s complicated http://connectedprincipals.com/archives/16658 Making Student Feedback Work https://www.gse.harvard.edu/news/uk/17/11/making-student-feedback-work Random Thoughts . . . Personal Web Site
Jason Brennan joins Chris and Soroush to discuss his new project, Beach.Jason Brennan (@jasonbrennan)BlogBeach landing pageAlan Kay https://en.m.wikipedia.org/wiki/Alan_KayHyperCard.orgHyperCard on WikipediaGuerrillas in the Myst (WIRED, 1994)Emergent BehaviorTurtles, Termites and Traffic Jams by Mitchel ResnickHSLApple Reinvents Textbooks with iBooks 2 for iPad (2012)iBooks AuthorHopscotchA LEGO Mindstorms programBret Victor: Stop Drawing Dead FishSketchJason’s fork of PrototopeSwift Playgrounds“I think I’m more excited by people’s shitty versions of things (sketches, prototypes, etc) than the finished, polished thing” — @jasonbrennanBrian Lee O’Malley on InstagramOn the BeachThread from Jason: “Teachers have to worry about ‘how to graduate from Scratch to text languages’ because there’s nothing else to graduate to”
Mitchel Resnick (or Mitch, for short) knows his making—from a lot of different angles. And he’s not too bought into the whole “electronics and gadgets” side of the maker movement. Resnick has been in this business for more than 30 years, and it’s safe to say that he’s seen the maker movement—and the state of STEM education, in general—go through its phases, its ups and downs. He’s currently the LEGO Papert Professor of Learning Research and head of the Lifelong Kindergarten group at the MIT Media Lab, where he and his team have developed products familiar to many a science educator: the "programmable brick" technology that inspired the LEGO Mindstorms robotics kit, and Scratch, an online computing environment for students to learn about computer science. Is making something that every school should be doing—and are all interpretations of “making” of equitable value? EdSurge sat down with Resnick in his office at the MIT Media Lab to learn more, and to find out how he and his team are working to bring more creativity into the learning process.
En el capítulo de hoy vamos a ver diferentes alternativas de programación visual con Arduino. Uno de los grandes problemas a los que te puedes enfrentar con esta placa es la programación. Para poder tener una iniciación progresiva en este mundo, es importante comenzar con lenguajes de programación enfocados a obtener las nociones básicas de computación, olvidándote de los errores de sintaxis y de las particularidades de cada lenguaje. En este capítulo vamos a ver Scratch y Snap!.Si quieres contactar con nosotros lo puedes hacer de diferentes maneras, a través del formulario de contacto, en el e-mail info@programarfacil.com, en Twitter (@programarfacilc) o en Facebook. También puedes mantenerte al día a través de la lista de distribución.Ya te hablamos en el capítulo 28. Entorno de desarrollo de Arduino las diferentes opciones que teníamos a la hora de crear nuestro programas en código nativo de Arduino. El entorno de desarrollo oficial de Arduino está basado en Wiring (framework de código abierto para programar microcontroladores), que a su vez está basado en Processing, un lenguaje bastante sencillo de utilizar enfocado en proyectos multimedia e interactivos de diseño digital.Arduino utiliza diferentes lenguajes y plataformas para poder programar su microcontrolador. En un pasado, no muy lejano, esta tarea se hacía muy tediosa debido a que se debía programar en lenguajes de bajo nivel como ensamblador o en algún otro tipo de lenguaje propietario de cada microcontrolador que, solo servían para esa marca e incluso para un único modelo. El fin principal de Arduino es dar a conocer las ciencias de la computación y la electrónica sin que esto suponga un trauma para los usuarios. Cuando adquieres una placa o kit de Arduino puedes empezar a aprender en cuestión de minutos, solo debes descargar el IDE oficial, instalarlo y a programar.Desarrollar un software comercial implica tener conocimientos en muchas facetas tanto de la programación como de la tecnología pero, si miramos la esencia de cada programa todos se rigen por las mismas leyes, lógica, matemáticas, algoritmos y comunicación. La programación visual te permite adentrarte en este mundo de una manera suave. Existen varias plataformas que facilitan esta tarea. Si lo que realmente quieres es aprender a programar y dedicarte a ello profesionalmente, no te voy a engañar, es una tarea francamente difícil pero no imposible, siempre digo lo mismo, ilusión y constancia es la clave del éxito.El primer paso que aconsejo que des es comenzar a utilizar Scratch, si además lo combinas con Arduino, te prometo que aprenderás a programar jugando. Esto se puede hacer gracias a la plataforma S4A y es de la que hablaremos en este capítulo.ScratchQuizás sea el lenguaje de programación visual por antonomasia, fue creado por Mitchel Resnick, miembro del MIT (Instituto Tecnológico de Massachusetts), en el año 2003. Desde entonces ha evolucionado y ha pasado por diferentes fases hasta llegar donde está ahora. Puedes trabajar online a través de su web y la posibilidad de trabajar offline descargando el editor de Scratch 2.0. Se trata de un software libre, lo que implica que puedes descargar el código fuente y amoldarlo a tus requerimientos.Scratch está orientado a niños a partir de los 8 años pero es más que recomendable para todos aquellos que se quieran iniciar en la programación. El entorno de desarrollo no ofrece todo lo necesario para comenzar, un escenario, bloques, objetos, disfraces y sonidos, con estos cinco componentes podemos crear juegos y programas totalmente funcionales, puedes ver ejemplos en la galería de la web oficial. También puedes ver el tutorial que hicimos para crear el acertijo del lobo, la cabra y la col (parte 1 y parte 2).El escenario es donde transcurre la acción y donde los objetos interactúan. Los objetos tienen disfraces para crear animaciones y sonidos que pueden ser asignados a diferentes acciones. Los bloques son la parte fundamental de la programación, si los arrastras al área de script podrás ir dando vida a los diferentes objetos y establecer su comportamiento.S4APlataforma orientada a la programación con Scratch y Arduino. Actualmente están desarrollando su sustituto Snap4Arduino que está en una fase beta, hablaremos más tarde de él. Está desarrollado y mantenido por el equipo de Smalltalk (lenguaje de programación reflexivo orientado a objetos) del Citilab (centro de investigación e innovación sobre la Internet social que centra su actividad en la innovación digital ciudadana, con el objetivo de difundir y fomentar la Sociedad de la Información) El concepto es poder utilizar toda la potencia de Scratch para crear proyectos con Arduino. La gran ventaja que nos ofrece S4A es precisamente que se basa en Scratch, un lenguaje reconocido por su facilidad y sencillez.La gran desventaja que nos podemos encontrar es la conectividad con la placa, solo nos ofrece los siguientes pines de Arduino:6 entradas analógicas2 entradas digitales (2 y 3)3 salidas analógicas PWM (5, 6 y 9)3 salidas digitales (10, 11 y 13)4 salidas digitales para servomotores (4, 7, 8 y 12)Debido a su carácter de código abierto, podemos añadir nuevos bloques y funcionalidades ya que tenemos a nuestra disposición el código fuente del entorno de desarrollo.Si quieres comenzar con esta plataforma te recomiendo que leas el artículo donde te explico cómo debes instalarlo para comenzar a trabajar.Snap!Snap! es un lenguaje de programación visual inspirado en Scratch, basado en bloques y la misma filosofía de facilidad y sencillez para aprender a programar. Formalmente se llama BYOB (Built Your Own Blocks, Construye Tus Propios Bloques) e incluye y expande funcionalidades de Scratch. Fue creado por un grupo peteneciente al MIT (MIT Media Lab) Una de las mayores ventajas es precisamente eso, que puedes crear tus propios bloques para que se comporten como tu quieras y después añadirlos a tu entorno de desarrollo.La versión 4.0 está basada enteramente en los navegadores, escrita en JavaScript y HTML5, pudiendo ser ejecutada en cualquier plataforma y sin necesidad de instalar nada en tu máquina local. Funciona incluso con las plataformas móviles.Snap4ArduinoSe trata del sucesor de Scratch4Arduino y actualmente se encuentra en su fase beta, primera versión completa, puedes descargarla en su web. Esta desarrollada y mantenida por el mismo equipo que desarrolló S4A.Las ventajas de esta plataforma son:Soporta casi todos los tipos de placas de Arduino, incluyendo Mega y Nano.Los pins son auto-configurables pudiendo aprovechar todas las capacidades de la placa.Es siete veces más rápido en tiempos de respuesta que el S4A.Interactuación con más de una placa de Arduino en el mismo programa.Posibilidad de construir tus propios bloques.Es una aplicación de escritorio así que no necesitas tener conexión a Internet.Utiliza un nuevo firmware basado en Firmata.Posibilidad de traducir Snap! a código nativo de Arduino.La mayores desventajas que tiene es que no es compatible con S4A y que por ahora está en la versión Beta que, aunque sea totalmente funcional, no está exento de errores y puede ser inestable.Existen otras alternativas a estos dos lenguajes como Ardublock y miniBloq, pero esto lo dejaremos para otro capítulo.Recurso del díaFirmata es un protocolo de comunicaciones para microcontroladores que nos permite conectar nuestro software instalado en un PC y Arduino. Puede ser utilizado con un firmware que se instala en cualquier arquitectura de microcontrolador así como en cualquier software soportado por este protocolo. Muy recomendable para utilizar con la gama Atmel de Arduino. Soporta los lenguajes más comunes como .NET, Java, JavaScript y PHP. También puede ser utilizado como protocolo para la comunicación con dispositivos móviles.Muchas gracias a todos por los comentarios y valoraciones que nos hacéis en iVoox, iTunes y en Spreaker, nos dan mucho ánimo para seguir con este proyecto.
In Bowling Alone (2000), Robert Putnam wrote about a generation of Americans cut off from traditional forms of community life and civic engagement, passive consumers of mass media. But others have noted the expansion of participatory cultures and virtual communities on the web, the growth of blogs, podcasts, and other forms of citizen journalism, the rise of new kinds of social affiliations within virtual worlds. What lessons can we learn from these online worlds that will make an impact in the communities where we work, sleep, and vote? What new technologies and practices offer us the best chance of revitalizing civic engagement? This forum marks the launch of the new MIT Center for Future Civic Media, a collaboration between the MIT Media Lab and Comparative Media Studies (CMS) program and is the first in a series of events designed to focus attention on the relationship between emerging media and civic engagement. The center has been funded by a $5 million grant from the Knight Foundation. Its directors will be Chris Csikszentmihalyi and Mitchel Resnick of the Media Lab and Henry Jenkins of CMS.