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The Overwatch Team seems to be laying low after last week's episode but perhaps… they're not?! Tune in to episode 110 of One Man Watchpoint to find out! #Overwatch #Overwatch2 # #OWL2023 #OWWC Find One Man Watchpoint on all your favourite podcast services: Apple Podcasts Google Podcasts Spotify Follow me on Twitter @SirDrJM Shoutout to FASSounds for the track Best Time provided by pixabay.com.
The Overwatch Team is laying low after last week's news about PvE so we get a chance to cover some missed news on episode 109 of One Man Watchpoint! #Overwatch #Overwatch2 # #OWL2023 #OWWC Find One Man Watchpoint on all your favourite podcast services: Apple Podcasts Google Podcasts Spotify Follow me on Twitter @SirDrJM Shoutout to FASSounds for the track Best Time provided by pixabay.com.
This week on CXP, we are joined by our wonderful friend Marco Roig, team captain of ASU's Overwatch Team. He shares his optimism and pride for his team, as well as the challenges he faces as team captain. - Website: https://checkpointxp.com/on-campus/ - Twitch: https://www.twitch.tv/checkpointxp - Facebook: https://www.facebook.com/CheckpointXP/ - Twitter: https://twitter.com/CheckpointXP - Instagram: https://www.instagram.com/checkpoint_... Check out Marco Roig's Twitter here: https://twitter.com/Zypther1
The league is back with a new season and so are we! Check out the season premier as we say goodbye to Jeff Kaplan and hello to the opening matches of the league (plus hear this season's theme music!).
The league is back with a new season and so are we! Check out the season premier as we say goodbye to Jeff Kaplan and hello to the opening matches of the league (plus hear this season's theme music!).
Reporter John McGowan talks the Overwatch Collegiate Championship with students Tim Cockrell and Hunter Fouts, two members of the eSports Club's Overwatch Team.
Falcon OverWatch, the CrowdStrike® elite team of threat hunters, has the unparalleled ability to see and stop the most sophisticated threats, leaving adversaries with nowhere to hide. In this segment we'll discuss the OverWatch team’s key threat hunting findings from the first half of 2020, as described in the 2020 Threat Hunting Report. The report reviews intrusion trends during that time frame, provides insights into the current landscape of adversary tactics and delivers highlights of notable intrusions OverWatch identified. Download the full report https://www.crowdstrike.com/resources/reports/threat-hunting-report-2020/ Learn about the latest trends in cyber crime and take a deep dive into some of the tactics, techniques and procedures in use by specific cyber crime groups! Visit https://securityweekly.com/crowdstrike to learn more about them! Visit https://www.securityweekly.com/esw for all the latest episodes! Show Notes: https://securityweekly.com/esw201
Falcon OverWatch, the CrowdStrike® elite team of threat hunters, has the unparalleled ability to see and stop the most sophisticated threats, leaving adversaries with nowhere to hide. In this segment we'll discuss the OverWatch team’s key threat hunting findings from the first half of 2020, as described in the 2020 Threat Hunting Report. The report reviews intrusion trends during that time frame, provides insights into the current landscape of adversary tactics and delivers highlights of notable intrusions OverWatch identified. Download the full report https://www.crowdstrike.com/resources/reports/threat-hunting-report-2020/ Learn about the latest trends in cyber crime and take a deep dive into some of the tactics, techniques and procedures in use by specific cyber crime groups! Visit https://securityweekly.com/crowdstrike to learn more about them! Visit https://www.securityweekly.com/esw for all the latest episodes! Show Notes: https://securityweekly.com/esw201
Philadelphia Fusion Director of Business Operations Julie Truong (@joule_tr) discusses how her childhood love for video games and her business background intertwined into her current role. What is the day-to-day like for an Overwatch League team? How do esports evolve as the games themselves update? And what is the potential for a more diverse esports landscape?Check Out:Philadelphia Fusion scheduleHost: Chris Compendio (@Compenderizer)Theme Music: Steve MolitorLogo Art: Bailey Hartge (IG: @baileybiy)Support Procedural Conversation by donating to their Tip Jar: https://tips.pinecast.com/jar/procedural-conversation This podcast is powered by Pinecast.
Is Leaving an Overwatch team okay? The goal for this episode is to understand the right way to leave a team. It can help you become Technically Unbothered because you are learning how to build character. In a team aspect people are going to have conflicting opinions but we need to push them aside to work together. Share this episode with your friends and family and lets be Technically Unbothered Together. https://www.facebook.com/TechnicallyUnbotheredThePodcast
魔球理论班 第033期 00:00:24 开场 00:03:42 公羊跑卫Gurley膝盖伤病究竟多严重,公羊体系对于他的依赖程度如何 00:13:36 华裔安全卫迟友骏update:真的香!季前赛公羊防守组表现最亮眼球员 00:17:50 季前赛不可过度解读,训练营功能对塑造正式阵容的作用 00:26:14 状元Murray季前赛起起伏伏,矮个菜鸟四分卫如何适应职业 00:34:47 六号签Jones已经露出了挑大梁的迹象? 00:40:06 后Luck时代的美南分区形势 00:50:26 一个懂进攻的主教练是怎么炼成的 00:59:25 国联最佳新人毒奶,大都会超级新人Alonso疯狂凯瑞 01:14:19 美联最佳新人毒奶,太空人新定海神针Alvarez 01:32:16 守望先锋和NHL联合香不香?吸就对了! 01:41:34 最爱闹劳资纠纷的联盟,NHL能平稳走过剩下3年CBA期限吗 01:52:21 中产球员实际收入怎么样,军刀后卫Scandella现身说法,听完教你如何同情百万富翁缺钱 02:01:42 结语
In this episode we delve into the spinpasta wikia to read a story about someone who wanted to be the best, like no one ever was. But found themselves in a survival situation they didn't bargain for. Will this young man succumb to hunger? Also, Abysmii professes his love for women with 10 toes, DP describes his experience at a bar frequented by sorority girls, Slimebeast wonders how pokeballs work, and Jeff from the Overwatch Team updates you on his Pokemon fan fiction. This is the Fearfic Podcast, where talking Basement goo Slimebeast, inebriated interstellar traveler Abysmii, and irritable ghostly creep Dead Palette, read all stories horror and Internet related, paragraph by paragraph, and mess around while they do it. From adolescent revenge fantasies to subtle post modern narratives about real life events, and everything in between, we read it and critique.
In this episode, we discuss FaZe Clan countersuing Tfue, Ninja leaving Twitch for Mixer, the Houston Outlaws selling to aContinue Reading
On this week's show, Kevin, Chris, Gav, and Neth talk about Blizzard News including some World of Warcraft 8.2 information and the Blizzcon 2019 announcement. Detailed show notes can be found at www.azerothctc.com. Email: feedback@AzerothCTC.com Discord: https://discord.gg/ATGuVS3 Twitter: ACTC: https://twitter.com/AzerothCTC Kevin: https://twitter.com/swingkat Chris: https://twitter.com/Akari_Mag Gavriil: https://twitter.com/Gavriil_ET Neth: https://twitter.com/NethWench Intro Music: DOCTOR VOX - Hero: youtu.be/qNuC01Z3lrs
Der Frühling naht und schon schmilzt nicht nur der Schnee (welcher?), sondern auch die Podcast Besatzung. Die ersten sind schon in den Urlaub entschwunden und so müssen Lukas und Olli alleine diese Folge bestreiten. Erstaunlich viele Spieleankündigungen stehen auf dem Programm, und Lukas hat sich getraut und - ausgerechnet - mit "Sekiro: Shadows Die Twice" mal ein Soulslike ausprobiert. -------------------------------------------------------------------------------------------------------------------------------------------- 00:00 - Einstieg 08:15 - Hörerfeedback 35:17 – CD Projekt Red: E3 2019 und Personalaufstockung 38:25 - Crytec CEO Interview 43:35 - Overwatch Team baut Arena 49:45 - Borderlands 3 60:55 - Acer Predator Gaming Chair 65:25 - Wolfenstein: Youngblood 75:55 - Divinity: Fallen Heroes 1:18:30 - Ersteindruck zu Sekiro: Shadows die twice -------------------------------------------------------------------------------------------------------------------------------------------- PCGC Podcast Discord Server: https://discordapp.com/invite/YpT43eC
Adam and Noah discuss the Round One playoffs with some Hot Takes that will air just before the playoff round ends. Plus we discuss the best Overwatch Team colors and logos, and go in depth on the Boston Uprising player Fusions.
This week, Andrew and Dylan, and James talk about a wide variety of topics in esports. We talk about Ninja's amazing opportunity to stream on New Year's Eve at Times Square, Celebrities investing in esports, Overwatch Team announcements and more! Project Esports is a live, weekly talk show that dives into the biggest news in esports and conducts exclusive interviews with esport professionals and players. This is episode 7 of the podcast that is presented by The Game Haus Follow Us on Twitter! Podcast: www.Twitter.com/TheEsportsPod Andrew: www.Twitter.com/AndrewNimsgern James: www.Twitter.com/Jamesaregraham Dylan: www.Twitter.com/Beal4Real
[// Pregenerate link to episode ahead of time: - clicktotweet.com- sharelinkgenerator.com]: # This week, T is Tanking, G and Z take Offense as they all push the payload towards the goal: Discovering what is the appeal of Overwatch, and what makes people a fan of it. Are there fans that try to embody characters when they play? Why is Hanzo maining a bad thing? How did fan's react to Tracer's girlfriend? All this and more as we dig into the fandom! Next week, SHOW ME WHAT YOU GOT: We'll be talking about fans of Rick and Morty (with a special guest)! ## Episode outline ### Fandom Facts **History and Origins:** Overwatch is a class-based, online first-person shooter (FPS) developed by Blizzard Entertainment released in May 2016. Mechanically, the game consists of two teams of six "heroes" each working towards some objective depending on the game mode. There are over twenty heroes, each with their own unique abilities and skills broadly grouped into "offense", "defense", "tank", and "support" roles. As far as the story of the game: > Soldiers. Scientists. Adventurers. Oddities. > > In a time of global crisis, an international task force of heroes banded together to restore peace to a war-torn world: Overwatch. > > It ended the crisis and helped to maintain peace in the decades that followed, inspiring an era of exploration, innovation, and discovery. But after many years, Overwatch's influence waned, and it was eventually disbanded. > > Overwatch is gone… but the world still needs heroes. > > Now, conflict is rising across the world again, and the call has gone out to heroes old and new. Are you with us? > > — [Fanlore - Overwatch](https://fanlore.org/wiki/Overwatch) **Search Data:** Looking at the [search data for Overwatch](https://trends.google.com/trends/explore?date=today%205-y&q=%2Fm%2F0128442n), search interest in the game has been on a slow decline since about August of 2016, but still remains fairly popular. The largest spike in popularity occurred in May 2016, which likely coincides with the open beta of the game. The top ten countries, by search volume, are: South Korea (by a large margin), Singapore, Finland, Sweeden, Norway, Canada, Australia, United States, Taiwan, and New Zealand. **Size of Fandom:** Looking at some of the data... - Approximately 1.1 million subscribers on [r/overwatch](https://www.reddit.com/r/Overwatch/) - Over 138 000 subscribers on [r/CompetitiveOverwatch](https://www.reddit.com/r/Competitiveoverwatch/) - Almost 120 000 subscribers on [r/OverwatchUniversity](https://www.reddit.com/r/OverwatchUniversity/) - As of last January, the game itself [had over 25 million players](https://www.polygon.com/2017/1/27/14417214/how-many-people-play-overwatch-25-million) Easily, the number of fans **is in the tens of millions**. **Fan Demographics:** There seems to be no shortage of sites that will give details on the _characters_, but not so much on the players. For example, [Overwatch Tracker](https://overwatchtracker.com/insights) offers data on hero playtime and skill rankings, and from that we can see some general data points about the _game_. However, we're more interested in the _players_. From [this thread in the Overwatch subreddit](https://www.reddit.com/r/Overwatch/comments/4ngttm/overwatch_demographic_survey_lets_get_some_data/), we can get _some_ data from its over 3000 respondents: - **Gender:** 83.3% Male, 14.9% Female - **Age:** Almost 70% of respondents are under the age of 24 - **Frequency:** Almost 50% of respondents play every day; just over 30% play 3-5 times a week A slightly different investigation on [Gender Influence in Hero Choice](https://inkspire.org/post/does-gender-influence-hero-choice-in-overwatch-data-analysis/-KnvQU-V6c9xnp7RSxod) puts the number of female players closer to 21% (and provides some other interesting data). **Fast Facts:** - Overwatch has almost 22 000 fan works on [Archive Of O
This week, T is Tanking, G and Z take Offense as they all push the payload towards the goal: Discovering what is the appeal of Overwatch, and what makes people a fan of it. Are there fans that try to embody characters when they play? Why is Hanzo maining a bad thing? How did fan's react to Tracer's girlfriend? All this and more as we dig into the fandom!
Why is Nielsen getting into esports and is this a good thing? Why did Sterling Capital buy a Korean Overwatch team for their NYC OWL spot? Why is an esports company that we hardly know about crowned the fastest growing company in the U.S. by Inc. Magazine? Anton and Maurice discuss these questions, and many more, on this week’s episode of esports B.O.O.M! The Facts Esports B.O.O.M. is produced by Maurice Eisenmann and Anton Ferraro. You can get in touch with us on Twitter @moishieisenmann and @JokrCantSpell . The music used is Quixotic by Jukedeck.
The Overwatch big boss visits our London studio for a lovely little chinwag.
Another Team Chat Review episode! Mogan looks at the Dishonored Definitive Edition while Jerrett and Zac go over their time playing Overwatch. LINKS: Subscribe to watch new episodes every Tuesday: https://www.youtube.com/channel/UCi14dFb-OyPcOS2pt4ZKP7g?sub_confirmation=1 Subscribe on podcast services: https://teamchatpodcast.com/where-to-listen/ Join our Discord: https://discord.gg/jkh48jk Support the show and get perks: https://www.patreon.com/teamchatpodcast Like our Facebook: https://www.facebook.com/TeamChatPodcast/ Follow TCP and the hosts on Twitter: - TCP: https://twitter.com/TeamChatPodcast - Jerrett: https://twitter.com/jtwilson - Mogan: https://twitter.com/MoganATX
In the Lab today we break into an open conversation about the competitive scene within Overwatch! We’ve got a special guest D3athbl0w from the High Noon Podcast that dedicates their whole show to competitive Overwatch coverage to help us out. With that, let’s introduce our guest and find out a bit about him! News & Patch Notes: *OW has 7 Million players! https://www.youtube.com/watch?v=nM_pdzYbPps *Manchester United gets into a bidding war with Fnatic over a Pro EU Overwatch team: http://www.twitlonger.com/show/n_1sop8cc *Overwatch Team looking into changes Euro Gamer: http://www.eurogamer.net/articles/2016-06-07-overwatch-blizzard-answers-the-big-questions *Competitive Changes = End of June *Balance Changes section **DVa: 1) Effective Damage - close-range combat (may change) 2) Survivability (may change instead of damage) **Widowmaker: 1) On Blizzard’s Radar - testing changes internally Source: https://www.youtube.com/watch?v=KnGHEd78K3M The Competitive Scene in Overwatch: *What does the competitive scene in Overwatch look like? *Top Teams **NA : Cloud9, EnVyUs, Luminosity, Gale Force eSports, Team Liquid **EU: Reunited, Rogue, Creation eSports, Graviton Surge, Melty eSports Club **Global: Cloud9, EnVyUs, Reunited, Rogue, Creation eSports *Tournaments and Cups to be in the lookout for. **GosuGamer’s Weekly **King of the Watch *Notable Players https://www.youtube.com/watch?v=m_ajGeI1W3g https://www.youtube.com/watch?v=m_ajGeI1W3g *What modes are being tested by the competitive scene? (Stopwatch, Sudden Death, Hero limits) Getting involved in competitive Overwatch: Forming a Team: 1) Find the right people! 2) Developing strong communication and coordination skills. 3) Constant practice (Scrims vs QM) 4) Finding Tournaments and Open Cups 5) Once Competitive Mode comes out, find people to play with Special Thanks: Patrons from 1 to 10! *Lance K. and our new patrons: Andy K, Joe W, Marc S, Jean B, Joseph H, Chris S, Jared H, and the anonymous First Last! *Also our new Scientist/Executive Producer status Patrons Blackbyrd & Brian K! *Special Thanks to our iTunes reviewers this week: Miggi Z, Vexed Platypus, Lemmmer, Brian K, DanBeforeTime, RawMaterial, AgentGroove, brandonyoungblood, Jay 128, Nippy Swiff, Sparty1234, & WhiteRiceDylan Links for the Week: *Cynical Nerds: Winston Coaching: https://youtu.be/CH0FLf9f7bc *AshJoshy: King’s Row Tips: https://youtu.be/A9HbHyQi7NM *Hang in League of Overwatchers Discord with all other content creators:https://discord.me/Loo
In unserer heutigen Ausgabe begrüßen wir Meik “MeikD“ Diefenbach zum ersten Teil des Podcasts, welcher am Donnerstag fortgeführt wird. In einem interessanten Gespräch schildert uns Meik seinen langen Weg hin zum Esport. Denn trotz seiner Leidenschaft für StarCraft, spielte das professionelle Gaming keine allzu große Rolle in seinem Leben, bis er im Jahr 2013 durch die StarCraft-2-Casts von Mori und TakeTV zum Esport fand. Mit seinen Erfahrung als Werbekaufmann, der sich autodidaktische das Programmieren von Webseiten beibrachte, ist Meik heute als Sales Manager beim Schweizer Team mYinsanity tätig, dessen Heroes of the Storm-Team kürzlich Europa-Meister wurde. Er berichtet uns anschaulich, stolz und fast schon ein wenig emotional von den Anfängen bei Team Spartanien und wie die Zusammenarbeit mit mYinsanity zustande kam. Des Weiteren teilt die ein oder andere Esport-Anekdote mit uns. Darüber hinaus redet er mit uns über seine Erfahrungen im Marketing und welche Rolle mYinsanity in der Schweiz und europaweit spielt. In diesem Zusammenhang philosophiert er mit Martin über Marketing und verrät uns, wie wahrscheinlich ein Overwatch-Team für mYinsanity ist und wohin der Weg der Organisation in Zukunft hinführen soll. Natürlich wird dabei auch die Entwicklung des elektronischen Sport beachtet und welche Rolle der FC Schalke 04 dabei für eine Rolle spielen könnte. Hier erfährst du mehr über MeikD: MeikD auf Facebook
[// Pregenerate link to episode ahead of time: - clicktotweet.com- sharelinkgenerator.com]: # This week, T is Tanking, G and Z take Offense as they all push the payload towards the goal: Discovering what is the appeal of Overwatch, and what makes people a fan of it. Are there fans that try to embody characters when they play? Why is Hanzo maining a bad thing? How did fan's react to Tracer's girlfriend? All this and more as we dig into the fandom! Next week, SHOW ME WHAT YOU GOT: We'll be talking about fans of Rick and Morty (with a special guest)! ## Episode outline ### Fandom Facts **History and Origins:** Overwatch is a class-based, online first-person shooter (FPS) developed by Blizzard Entertainment released in May 2016. Mechanically, the game consists of two teams of six "heroes" each working towards some objective depending on the game mode. There are over twenty heroes, each with their own unique abilities and skills broadly grouped into "offense", "defense", "tank", and "support" roles. As far as the story of the game: > Soldiers. Scientists. Adventurers. Oddities. > > In a time of global crisis, an international task force of heroes banded together to restore peace to a war-torn world: Overwatch. > > It ended the crisis and helped to maintain peace in the decades that followed, inspiring an era of exploration, innovation, and discovery. But after many years, Overwatch's influence waned, and it was eventually disbanded. > > Overwatch is gone… but the world still needs heroes. > > Now, conflict is rising across the world again, and the call has gone out to heroes old and new. Are you with us? > > — [Fanlore - Overwatch](https://fanlore.org/wiki/Overwatch) **Search Data:** Looking at the [search data for Overwatch](https://trends.google.com/trends/explore?date=today%205-y&q=%2Fm%2F0128442n), search interest in the game has been on a slow decline since about August of 2016, but still remains fairly popular. The largest spike in popularity occurred in May 2016, which likely coincides with the open beta of the game. The top ten countries, by search volume, are: South Korea (by a large margin), Singapore, Finland, Sweeden, Norway, Canada, Australia, United States, Taiwan, and New Zealand. **Size of Fandom:** Looking at some of the data... - Approximately 1.1 million subscribers on [r/overwatch](https://www.reddit.com/r/Overwatch/) - Over 138 000 subscribers on [r/CompetitiveOverwatch](https://www.reddit.com/r/Competitiveoverwatch/) - Almost 120 000 subscribers on [r/OverwatchUniversity](https://www.reddit.com/r/OverwatchUniversity/) - As of last January, the game itself [had over 25 million players](https://www.polygon.com/2017/1/27/14417214/how-many-people-play-overwatch-25-million) Easily, the number of fans **is in the tens of millions**. **Fan Demographics:** There seems to be no shortage of sites that will give details on the _characters_, but not so much on the players. For example, [Overwatch Tracker](https://overwatchtracker.com/insights) offers data on hero playtime and skill rankings, and from that we can see some general data points about the _game_. However, we're more interested in the _players_. From [this thread in the Overwatch subreddit](https://www.reddit.com/r/Overwatch/comments/4ngttm/overwatch_demographic_survey_lets_get_some_data/), we can get _some_ data from its over 3000 respondents: - **Gender:** 83.3% Male, 14.9% Female - **Age:** Almost 70% of respondents are under the age of 24 - **Frequency:** Almost 50% of respondents play every day; just over 30% play 3-5 times a week A slightly different investigation on [Gender Influence in Hero Choice](https://inkspire.org/post/does-gender-influence-hero-choice-in-overwatch-data-analysis/-KnvQU-V6c9xnp7RSxod) puts the number of female players closer to 21% (and provides some other interesting data). **Fast Facts:** - Overwatch has almost 22 000 fan works on [Archive Of O