Podcasts about soulslike

Action role-playing video game series

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soulslike

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Best podcasts about soulslike

Latest podcast episodes about soulslike

De Danske Guardians - en Destiny podcast
Anmeldelse - Elden Ring Nightreign

De Danske Guardians - en Destiny podcast

Play Episode Listen Later Jun 1, 2025 92:04


Kan Elden Ring fungere som et rent multiplayer-spil?Elden Ring Nightreign er en soulslike multiplayer med roguelike-elementer. Spillet er udviklet af FromSoftware og udgivet af Bandai Namco, og derudover er det en spin-off af fænomenet Elden Ring - et spil, der ikke bare har solgt over 30 mio. eksemplarer, men også gjorde soulslike-genren mainstream.Soulslike er blevet en ikonisk genre - én som mange andre spiludviklere har forsøgt at imitere, men kun én udvikler har for alvor formået at mestre den: skaberen selv, FromSoftware. FromSoftware skabte nemlig genren tilbage i 2009 med PlayStation-spillet Demon's Souls.Soulslike-genren har dog primært været en singleplayer-oplevelse. I hvert fald indtil nu, for nu forsøger FromSoftware at tage genren over i en rendyrket multiplayer-oplevelse. Lykkes det FromSoftware at lave endnu et homerun, eller er de fløjet for tæt på solen denne gang?Lyt med til dette og meget mere, for nu skal vi anmelde Elden Ring Nightreign!I denne episode deltager David Darville, Christian Kongsøre og Morten Urup.Tusind tak, fordi du lytter med!

Podcast Topal Games Podcast
Inciativa Souls 08 - Koei Tecmo y los soulslike | Topal Games

Podcast Topal Games Podcast

Play Episode Listen Later May 30, 2025 221:40


¡Bienvenidos a un episodio especial de la charla entre amigos! En esta ocasión encendemos la hoguera para charlar un ratito sobre los juegos soulslike de la compañía Koei Tecmo. Contamos al micro como invitado especial a Rocquito del podcast Roquimendaciones, y DRM Podcast; y junto a él, el maravilloso Wiila y Filin conforman este trio de aventureros. (Aviso a navegantes: como no puede ser de otra manera, han surgido problemas en la grabación. Hemos hecho lo que se ha podido, creo que no ha quedado muy mal, pero si detectáis algo, por favor, hacédnoslo saber en comentarios. Gracias por vuestra comprensión) - Escucha la Iniciativa Souls: https://www.ivoox.com/iniciativa-souls_bk_list_11261150_1.html Nuevebits En "Dark Souls - A Juego Lento 2. Del inicio a tocar las campanas", Nuevebits se sumerge en los primeros pasos de la aventura en Lordran. Acompáñalos en un análisis detallado desde el momento en que tocas el primer píxel hasta que haces sonar las campanas, desentrañando los misterios y desafíos iniciales de este clásico. Lanzamiento: 26/05/2025 - 16:00 Tito Cole ¿Quieres dominar Dark Souls 2 desde el minuto uno? Tito Cole te revela en su podcast "Cómo romper el juego desde el inicio" las estrategias y secretos para hacerte imparable. Prepárate para descubrir cómo aplastar la dificultad y convertirte en el verdadero campeón de Drangleic. Lanzamiento: 26/05/2025 - 18:00 Teme La Vieja Sangre Sumérgete en la atmósfera gótica y opresiva de Yharnam con Teme La Vieja Sangre. En "Bloodborne - La lucidez y sus interpretaciones", explorarán cómo este concepto clave afecta la narrativa y la experiencia del cazador. Descubre las capas de misterio y locura que envuelven uno de los títulos más queridos de FromSoftware. Lanzamiento: 27/05/2025 - 18:00 Puede Ser Una Charla Más Vuelve al origen de todo. En este episodio especial de la Iniciativa Souls, Puede Ser Una Charla Más te lleva de vuelta a Demon's Souls. Acompáñalos en un repaso por el pionero que lo empezó todo, analizando sus mundos, mecánicas y el legado que dejó en la industria. Lanzamiento: 28/05/2025 - 5:00 newplayer ¿Conectados? newplayer desentraña los hilos que unen las complejas historias de FromSoftware en "Saga Souls: Lore y conexiones". Desde Demon's Souls hasta Elden Ring, explorarán los temas recurrentes, las teorías y los vínculos secretos que dan forma a este fascinante universo. Lanzamiento: 28/05/2025 - 20:00 ILT Juegos En "Personajes icónicos + ¿nos gusta la sufrición?", ILT Juegos pondrá sobre la mesa dos grandes pilares del género Souls-like: aquellos personajes que se quedan grabados en nuestra memoria y la eterna pregunta de por qué, a pesar de la dificultad, este género nos engancha tanto. Lanzamiento: 29/05/2025 - 18:00 Insertcoin Games Saliendo un poco de la norma, Insertcoin Games te invita a explorar el vasto y melancólico mundo de Hallownest con su análisis de Hollow Knight. Descubre cómo este aclamado metroidvania indie captura la esencia del desafío y la exploración Souls-like con un estilo propio. Lanzamiento: 29/05/2025 - 21:00 Topal Games Más allá de FromSoftware, existen otros grandes exponentes del género. Topal Games se centra en "Koei Tecmo y los Soulslike", analizando cómo estudios como Team Ninja han abordado la fórmula con sagas como Nioh y Wo Long. Descubre sus aportaciones y diferencias en este subgénero. Lanzamiento: 30/05/2025 - 18:00 4Players podcast Prepárate para el enfrentamiento final de la trilogía original. 4Players podcast dedica su episodio a Dark Souls 3, analizando sus impresionantes combates, su lore épico y cómo cierra el ciclo de la Primera Llama. Un repaso imprescindible para los fans del último gran Dark Souls. Lanzamiento: 30/05/2025 - 20:00 Rocquimendaciones ¿Te perdiste algo en las Tierras Intermedias? Rocquimendaciones llega con "Elden Ring: Evolución y lore. La historia que no entendiste". Sumérgete en el vasto mundo abierto de Elden Ring, explorando su profunda narrativa y cómo el juego evoluciona la fórmula Souls a una escala nunca vista. Lanzamiento: 01/06/2025 - 18:00 SieteBITS No todo son FromSoftware. SieteBITS nos trae un completo repaso a "Los 'souls' que no son de FromSoftware". Explorarán destacados del género como Life of Pi, Lords of the Fallen, Mortal Shell, y los Jedi Fallen Order / Survivor, analizando cómo estos títulos han abrazado la esencia de la sufrición con su propia personalidad. Lanzamiento: 01/06/2025 - 20:00 - Vuelve a la universidad con UNIR: https://estudiar.unir.net/es/es-gen-ma-ing-masters-diseno/?utm_source=colectivos&utm_medium=off&utm_content=pdf&utm_campaign=colectivosunireu_espdfconvenio_gamelx_oyentes_off%E2%81%A0

INSERT COIN GAMES
Iniciativa Souls 07 - #367 | Sekiro y Hollow Knight - Manual práctico para morir con estilo

INSERT COIN GAMES

Play Episode Listen Later May 29, 2025 114:43


¡Que pasa locos!Pues nos hemos unido a la iniciativa souls y aunque en principio solo íbamos a hablar de Hollow Knight, no podíamos dejar la oportunidad de pillar el Sekiro tras una baja de ultima hora asi que nos ponemos con ello.Iniciativa patrocinada por UNIR:https://estudiar.unir.net/es/es-gam-ma-ing-masters-diseno/?utm_source=colectivos&utm_medium=off&utm_content=pdf&utm_campaign=colEscucha la Iniciativa Souls en:• iVoox: https://www.ivoox.com/iniciativa-souls_bk_list_1126150_1.html• Spotify: https://open.spotify.com/playlist/64cwDXnJSD1kVPLZV3jY0Y?si=1c4369920eff43f8Participantes de la iniciativa:• Nuevebits: Dark Souls. Del inicio a las campanas.https://www.ivoox.com/podcast-nuevebits-podcast-videojuegos-ivoox_sq_f11347396_1.html• Cole Train (Tito Cole): Rompe Dark Souls 2 desde el inicio.https://go.ivoox.com/sq/1097915• Teme la vieja sangre: Bloodborne, la lucidez y sus interpretaciones.https://anchor.fm/s/ee1d9630/podcast/rss• Puede ser una charla más: Demon's Souls.https://www.ivoox.com/podcast-puede-ser-una-charla-mas_sq_f11025042_1.html• Newplayer: Saga Souls: lore y conexiones.https://www.ivoox.com/podcast-newplayer_sq_f11072423_1.html• ILT Juegos: Personajes icónicos + ¿nos gusta la sufrición?https://www.ivoox.com/podcast-iltjuegos_sq_f1446764_1.html• Insertcoin Games: Sekiro y Hollow Knight.https://anchor.fm/s/5a5fdbb0/podcast/rss• Topal Games: Koei Tecmo y los Soulslike.https://www.ivoox.com/podcast-podcast-topal-games-podcast_sq_f124314_1.html• 4Players podcast: Dark Souls 3• Rocquimendaciones: Elden Ring: evolución y lore.https://www.ivoox.com/podcast-rdj-rocquimendaciones-juegos_sq_f12477026_1.html• SieteBITS: Los “Souls” que no son de FromSoftware.https://www.ivoox.com/feed_fg_f1587235_filtro_1.xml¡Esperemos que os guste!NUESTA LISTA DE RECOMENDACIONES Esta lista de juegos es la que hemos llegado por consenso (y por imposiciones de Joak) como los 10 juegos que recomendamos desde ICG. Se podrán realizar cambios cuando los integrantes consideren que hay un nuevo merecedor de entrar en dicha lista, siempre teniendo que eliminar uno de los aquí presentes.Red dead redemption 2HadesThe last of us 2Elden ringMass effect 2Xcom 2World of warcraftHollow knightZelda breath of the wildPersona 5 royale¡Encuentra tu versión 2.0 con los consejos de Joakin Dead!⁠https://www.amazon.es/dp/B0BHTZPJMH/ref=cm_sw_r_wa_api_EX5KV44ACRD6C0165XDM⁠Aquí tienes tu podido de descuento de Wetaca: JOAQUINL4097Recordad, si queréis saber mas de nosotros, a continuación toda la información:InsertCoin Games:Grupo de Discord: ⁠https://discord.gg/aJrZFRC⁠Youtube: https://www.youtube.com/channel/UC_TLx2vHlr7AJ4kPgckx68wTwitch: ⁠https://www.twitch.tv/insertcoingames⁠Twitter: @ICGames_ESInstagram: insertcoingames_Se os quiere!

But Why Tho? the podcast
Episode 83: Get Good (Non-Derogatory)!

But Why Tho? the podcast

Play Episode Listen Later May 28, 2025 29:07


This week, Kate, Alex, and Kapi talk about Soulslike games, where they first got into them, why they love them, and what "get good" really means in the context of Soulslikes.

Arcade Couch
Clair Obscur: Expedition 33 Review – Final Fantasy Meets Soulslike Difficulty

Arcade Couch

Play Episode Listen Later May 18, 2025 45:44


Dylan has finished Clair Obscur: Expedition 33 and discusses his full thoughts on the game, paired with his review. The hosts also discuss Ciaran watching his way through Death Stranding, Fairgames losing Jade Raymond, and the upcoming Summer Game Fest 2025 schedule. Show Dot Points Hosts: Dylan Blight: https://twitter.com/vivaladil Ashley Hobley: https://twitter.com/ashleyhobley Ciaran Marchant: https://twitter.com/YaboyRingo Resources Clair Obscur: Expedition 33 Review - Explosion Network Fairgames reportedly delayed into next year as Haven founder Jade Raymond exits | Eurogamer.net Hideo Kojima and George Miller to Share the Stage at Sydney Film Festival - Explosion Network Summer Game Fest 2025 Schedule – Where to Watch Every Showcase - Explosion Network Arcade Couch Credits: Music by: Dylan Blight Art by: Cherie Henriques Summary Show Notes: Created by Riverside.FM AI Integration All Episodes: https://explosionnetwork.com/arcade-couch/ Support Us: http://www.ko-fi.com/explosion

Building Better Games
E88: Why Eastern Game Dev Might Be The Future with Rob Wynne and Clark Kosene

Building Better Games

Play Episode Listen Later May 6, 2025 76:08


What if the next great game studio doesn't come from the West? In this episode, Ben chats with Rob Wynne and Clark Kosene from Rising Tide Studios—an unannounced AAA-inspired indie team taking a bold leap: building a game that truly bridges Eastern and Western audiences. We dive deep into why the moat of Western AAA game development is disappearing fast—and how China, with more devs than the U.S. and EU combined, is already playing on equal footing. Rob and Clark share the untold story of how Rising Tide's founding team (ex-Activision and former Soulslike directors) aims to skip the slow forming-storming norm and go straight to "performing" with their next-gen isometric action roguelike. Why are Western games losing ground? Can a game truly appeal to both Western and Eastern markets?  How do you create narrative depth without sacrificing gameplay flow?  Why creativity thrives on constraints—and how Rising Tide harnessed it Clark also reflects on transitioning from screenwriting to games, and the team's surprising approach to embedding story: real-time commentary inspired by Chinese crosstalk comedy. Their goal? A game where narrative flows during gameplay—not in between. If you're interested in global game dev trends, narrative innovation, or the future of indie-AAA (triple-I) development, don't miss this conversation. Stay Connected: Ben Carcich (Host, Building Better Games) LinkedIn: https://www.linkedin.com/in/benjamin-carcich Substack: https://bencarcich.substack.com Website: https://www.buildingbettergames.gg YouTube: https://www.youtube.com/@BuildingBetterGames Rob Wynne (Co-founder, Rising Tide Studios) LinkedIn: https://www.linkedin.com/in/robwynnestudiofounder Website: https://projectgreatwall.com YouTube: https://www.youtube.com/@RisingTideOfficial Clark Kosene (Narrative Lead) LinkedIn: https://www.linkedin.com/in/clark-kosene-25745227 Website: https://kosenecreative.com YouTube: https://www.youtube.com/@kosenecreative4589 Rising Tide Studios Website: https://projectgreatwall.com YouTube: https://www.youtube.com/@RisingTideOfficial Get full uncut episodes & behind-the-scenes content: https://www.patreon.com/buildingbettergames

Gamer.nl Podcast
#552: Rematch is Rocket League zonder auto's

Gamer.nl Podcast

Play Episode Listen Later Apr 20, 2025 68:25


Rematch, of Fifu zoals Ron de voetbalgame herdoopt heeft, doet qua feel niet onder voor Rocket League. Verder: De Switch 2 en een Soulslike-update. Klets mee met mede-luisteraars in onze Discord en neem 'ns een kijkje op Patreon voor nog meer podcasts!

Ron en Erik Podcast
#552: Rematch is Rocket League zonder auto's

Ron en Erik Podcast

Play Episode Listen Later Apr 20, 2025 68:25


Rematch, of Fifu zoals Ron de voetbalgame herdoopt heeft, doet qua feel niet onder voor Rocket League. Verder: De Switch 2 en een Soulslike-update. Klets mee met mede-luisteraars in onze Discord en neem 'ns een kijkje op Patreon voor nog meer podcasts!

Dead End Gaming
EP 231 Pt 2 | Soulslike Games Tier List (ft. CoreyBliss)

Dead End Gaming

Play Episode Listen Later Apr 18, 2025 65:23


In Part 2 of this episode of the Dead End Gaming Podcast Beezy and Granddad are joined by long time friend of the show CoreyBliss as they take on a tier list of some of the greatest Soulslike games ever made and see where they stack up. Learn more about your ad choices. Visit megaphone.fm/adchoices

GameFeature
The First Berserker: Khazan Test

GameFeature

Play Episode Listen Later Apr 18, 2025 19:14


Ein weiteres Soulslike hat es auf meine Konsole geschafft und ich muss sagen, es hat Spaß gemacht! The First Berserker: Khazan hat mich echt positiv überrascht. Untypisch für Soulslike haben wir mehrere Talentbäume die wir skillen können, eine Story, die mit NPCs und Zwischensequenzen erzählt wird und einen Cell-Shading-Look der sehr gut zu einem Anime-Spiel passt. Die Schlauchlevel die wir erkunden werden auch mehr als einmal genutzt. Wenn wir eine Mission geschafft haben, schalten wir in der Regel eine neue Nebenmission frei und müssen quasi nochmal zurück, aber meistens haben wir einen anderen Startpunkt und das Level sieht auch etwas anders aus. Man kann sich natürlich drüber streiten, ob ein Soulslike-Spiel den Schwierigkeitsgrad einfach braucht, den letztlich sollen diese Art von Spielen ja schwer sein, aber ich finde es eine willkommene Abwechslung. Somit hat man ein Spiel, was für Einsteiger definitiv interessant ist. Wer neugierig ist, sollte sich also mal die Demo anschauen.

Passa de Fase Cast
#286 | O que é ser gamer adulto? Entre boletos e save points

Passa de Fase Cast

Play Episode Listen Later Apr 18, 2025 38:31


Peguem suas toalhas! Nesse episódio, eu (Mauro Junior), Pedrita e Facioli discutimos sobre o que muda quando a paixão pelos games precisa dividir espaço com trabalho, boletos, filhos, louça e reuniões de trabalho. Como a gente lida com o backlog infinito? Será que ainda temos reflexos pra jogar um Soulslike? O que vale mais: tempo curto com diversão garantida ou um RPG de 100h que nunca vamos terminar? Entre risadas, reflexões e um pouquinho de drama gamer, conversamos sobre como é jogar quando a vida adulta aperta — e por que, mesmo com pouco tempo, ainda vale a pena apertar Start.

Talking to Women about Videogames
Currently Playing - 09 - Black Myth Wukong with Marcy

Talking to Women about Videogames

Play Episode Listen Later Apr 16, 2025 79:25


Currently Playing returns with a first ever live in person recording! Daniel talks to his friend Marcy (musician, teacher, world traveler) about the game Black Myth: Wukong which is based on the Chinese novel Journey to the West. We take a deep dive into the origins of the company behind the game, Game Science, and their connection to the story and Chinese culture before discussing some of the finer details of the gameplay and the challenging Soulslike subgenre. Since Marcy was able to record in person he joined Daniel for playing Streets of Rage 4 which made the classic "couch co-op" game feel more alive, and then Marcy challenged Daniel to play Transistor. We end the show a little unconventionally as well by playing some of Marcy's unreleased music as background and then the also unreleased single Monsters.0:00:00 - Welcome to the Show, Marcy!0:07:44 - What Are You Playing? Black Myth: Wukong0:50:34 - Backlog Recap - Streets of Rage 40:58:15 - Backlog Challenge - Transistor1:14:06 - Wrap Up/Plugs1:17:03 - Monsters

CogumeloCAST
CogumeloCAST #86 - Soulslike, Produção de Conteúdo e Nintendo Switch 2 - Participação "HadesPlays"

CogumeloCAST

Play Episode Listen Later Apr 14, 2025 53:45


CogumeloCAST: https://twitter.com/CastCogumeloHadesPlays:https://www.youtube.com/@HadesPlaysGameToad: https://linktr.ee/arthur.soares.toad Theus Jackson: https://twitter.com/JacksonTheus_Dúvida, sugestão ou quer entrar em contato, envie um e-mail para comercial@acasadocogumelo.comEditado por Theus: https://twitter.com/JacksonTheus_

De week met XBNL: Xbox en games in Nederland
The First Berserker: Khazan – Soulslike om van te smullen

De week met XBNL: Xbox en games in Nederland

Play Episode Listen Later Apr 9, 2025 22:46


Deze Soulslike action-RPG The First Berserker: Khazan is een spin-off van het immens populaire Aziatische Dungeon Fighter Online, een franchise met meer dan 850 miljoen spelers wereldwijd. Ondanks die gigantische […]

Living SplitScreen
181.) Nintendo Greed EXPOSED, Khazan Revives Soulslike Hype, and Verdansk Returns!

Living SplitScreen

Play Episode Listen Later Apr 7, 2025 236:26


#Khazan #Nintendo #verdansk - LSS GEAR: https://livingsplitscreen-shop.fourthwall.com(EPISODE: 181)TIMESTAMPS:1:00 - Behind the Scenes5:50 - Intros | What We've Been Playing | Atomfall | First Berserker Khazan & Anime Talk1:25:00 - Chat Shoutout1:35:00 - Nintendo Switch 22:59:00 - South of Midnight3:24:00 - Bungie Marathon Tease Coming?3:29:00 - Doom The Dark Ages3:35:00 - StarCraft being shared to other developers?3:37:00 - Smaller Topics3:51:00 - Outros- This is a Gaming Conversationalist Podcast putting the love in what it means to be a GAMER! We discuss topics that cover news, dive deeper into past/present/future ideas within the GAMING industry, and within the gaming communities on a week to week basis. DONT FORGET we have to give you that LIVE, RAW, and UNCUT energy in this "Golden Age of Gaming"! Home of the "RTS" approach, pulling ourselves out of the world, exploring the darker sections of the map, and pulling our resources together to build up the gaming foundation! -______________________________________________________________ SOURCES (TOPICS NOT COVERED IN ORDER!):UPCOMING GAMES:- www.releases.comTHIS DAY IN GAMING:- https://gamefaqs.gamespot.com/games/thisdayingamingFOLLOW:- https://x.com/pongsoul- https://x.com/s7eelreign- https://twitter.com/Knoebelbroet____________________________________________________________Much love to everyone taking their time to check us out and DONT forget to leave a LIKE, SUBSCRIBE, FOLLOW us on all social platforms!@PongSoul, @is7eelreigni____________________________________________________Living Splitscreen GOES LIVE EVERY SATURDAY MORNING (9AM CT | 10AM ET | 3PM UK!)- https://www.youtube.com/@LivingSplitScreen ___________________________________________________________AUDIO PODCAST SERVICES LSS (NEXT DAY)- Anchor : https://anchor.fm/livingsplitscreen- Google Podcasts:https://podcasts.google.com/feed/aHR0cHM6Ly9hbmNob3IuZm0vcy81MDhmY2IwNC9wb2RjYXN0L3Jzcw==- Apple Podcasts:https://podcasts.apple.com/us/podcast/living-splitscreen/id1562181988?uo=4- Spotify:https://open.spotify.com/show/2tORrcLMjVMaaoKiXF0Br6___________________________________________________________Diving deep into industry news, the future of gaming, and the evolving video game culture, we break down everything from PC gaming to console gaming, even tapping into mobile gaming and emerging gaming technology. Whether it's the latest AAA games, hidden gems in the indie games scene, or unexpected gaming leaks, we cover it all. Expect insight into developer insights, gaming events, and the impact of gaming history on today's titles. From fighting games and strategy games to role-playing games, racing games, and the most competitive multiplayer games, we explore every genre that shapes the gaming community. We're here for the gamer lifestyle, breaking down game graphics, game performance, and all things gaming hardware—including the latest in gaming accessories. Whether you're into single-player games or online gaming, Living SplitScreen delivers raw, unfiltered conversations about the games we love and the industry shaping them. Join the conversation and stay locked in with the realest discussions on gaming every week!

CogumeloCAST
CogumeloCAST #86 - Soulslike, Produção de Conteúdo e Nintendo Switch 2 - Participação "HadesPlays"

CogumeloCAST

Play Episode Listen Later Apr 6, 2025 53:45


CogumeloCAST: https://twitter.com/CastCogumeloHadesPlays:https://www.youtube.com/@HadesPlaysGameToad: https://linktr.ee/arthur.soares.toad Theus Jackson: https://twitter.com/JacksonTheus_Dúvida, sugestão ou quer entrar em contato, envie um e-mail para comercial@acasadocogumelo.comEditado por Theus: https://twitter.com/JacksonTheus_

Technikquatsch
TQ250: 5 Jahre Technikquatsch! Jubel! (sinnvolle) Anwendung von KI im Business-Bereich; Musks xAI kauft Musks X; Signalgate; Mindfactory in der selbstverwalteten Insolvenz; Soulslike AI Limit angespielt uvm.

Technikquatsch

Play Episode Listen Later Apr 1, 2025 110:35


Fünf Jahre, 250 Folgen, eine ganze Menge Specials. Es heißt, man solle aufhören, wenn es am besten ist. Und daher machen wir einfach weiter wie immer! Also gibt es auch diese Woche News und Einblicke wie diesmal von Mo zu sinnvollen Einsätzen von KI und Agents im Geschäftsumfeld. Passend zum Thema macht ein alter Bekannter seinen Wiedereinstand: Elon Musk lässt seine KI-Firma xAI das vormals als Twitter bekannte Social-Media-Netzwerk X kaufen, das Musk zuvor gekauft hatte. Er kauft sich quasi selbst von seinen Schulden aus dem damaligen Kauf frei oder so. Über das sogenannte Signalgate reden wir auch. Meist versuchen wir Politik nach Möglichkeiten rauszuhalten, nicht weil wir uns davor fürchten, sondern sonst nur zu leicht wütend werden. Aber das ist erstens sehr in unserem Feld und dazu so dermaßen dämlich, da können wir nicht anders. Die Unsicherheiten zur Situation mit Mindfactory hat sich inzwischen geklärt: Mindfactory befindet sich derzeit in einer selbstverwalteten Insolvenz und ansonsten wieder da. Aber auch bei Cyberport gibt es Probleme und der Shop-Dienstleister Digital River hat den Betrieb nahezu komplett eingestellt. Viel Spaß mit Folge 250 und auf weitere 250 Jahre Technikquatsch! Sprecher: Meep, Michael Kister, Mohammed Ali DadAudioproduktion: Michael KisterVideoproduktion und Titelbild: Mohammed Ali DadBildquellen: Microsoft/PixabayAufnahmedatum: 29.03.2025 Besucht unsim Discord https://discord.gg/SneNarVCBMauf Bluesky https://bsky.app/profile/technikquatsch.deauf TikTok https://www.tiktok.com/@technikquatschauf Youtube https://www.youtube.com/@technikquatschauf Instagram https://www.instagram.com/technikquatsch(bald wieder) auf Twitch https://www.twitch.tv/technikquatsch RSS-Feed https://technikquatsch.de/feed/podcast/Spotify https://open.spotify.com/show/62ZVb7ZvmdtXqqNmnZLF5uApple Podcasts https://podcasts.apple.com/de/podcast/technikquatsch/id1510030975 00:00:00 Themen: Wir feiern 250. Folge und 5 Jahre! Außerdem: (sinnvolle) Anwendung von KI im Geschäftsumfeld; Musks KI-Firma xAI kauft Musks Social-Media-Netzwerk X; Signalgate; Mindfactory ist wieder da und in der selbstverwalteten Insolvenz; Probleme bei Cyberport; Dienstleister Digital River pleite; Soulslike AI Limit angespielt und für gar nicht schlecht befunden. 00:05:53 Mikes Podcast-Workflow 00:12:16 (sinnvolle) Einsatzmöglichkeiten von Copilot udgl. im Geschäftsumfeld 00:54:38 Elon Musks KI-Firma xAI kauft Elon Musks Social-Media-Netzwerk X (formaly known as Twitter) Elon Musk abhttps://www.theverge.com/news/638933/elon-musk-x-xai-acquisition 01:01:56 Signalgatehttps://www.wired.com/story/signalgate-isnt-about-signal/ 01:07:24 Alternate hatte 5090 mit fehlenden ROPs als "B-Ware" im Angebot; Update: laut Alternate eine Kundenretoure, die gar nicht in den Verkauf gehen solltehttps://videocardz.com/newz/geforce-rtx-5090-with-missing-rops-now-offered-as-b-stock-product-by-german-retailer-costs-e2899https://www.computerbase.de/news/grafikkarten/rtx-5090-mit-rop-defekt-alternate-verkauft-teildefekte-grafikkarten-nicht-als-b-ware.91992/ 01:11:14 256GB RAM im Desktop auf Funktionalität getestethttps://www.heise.de/news/Ausprobiert-256-GByte-RAM-mit-AMD-Ryzen-und-Intel-Core-Ultra-10332315.html 01:15:22 Durcheinander bei Online-Händlern: Mindfactory in selbstverwalteter Insolvenzhttps://www.computerbase.de/news/wirtschaft/offizielles-statement-mindfactory-bestaetigt-sanierung-aber-es-laeuft-wieder-rund.91654/https://www.golem.de/news/unternehmen-und-e-commerce-sorge-um-hardware-haendler-mindfactory-2503-194577.html01:23:33 Cyberport https://www.pcgameshardware.de/Wirtschaft-Thema-238882/News/Cyberport-mit-unzufriedenen-Kunden-1468958/01:25:18 Digital River https://www.heise.de/news/Asus-Bandai-und-mehr-Diverse-Herstellershops-offline-10332649.html 01:29:23 AI Limit angespielt https://store.steampowered.com/app/2407270/AI_LIMIT/Transparenzhinweis: Wir haben einen Preview/Review Key vom Entwickler/Publ...

Nuevebits - Podcast de Videojuegos en Español
Nuevebits & The Bros 007 - ATOMFALL no es FALLOUT - análisis. Lo que Khazan aporta a los SoulsLike. Split Fiction

Nuevebits - Podcast de Videojuegos en Español

Play Episode Listen Later Mar 31, 2025 88:22


¿Vale la pena Atomfall? ¿Qué le puede enseñar The First Berserker Khazam a los SoulsLike? Charlamos de todo esto, de Split Fiction y de los mejores videojuegos de marzo y abril. Tratamos esos géneros que ya nos han cansado y mucho más en un nuevo Nuevebits & THE BROS.

Nuevebits - Podcast de Videojuegos en Español
The First Berserker: Khazan es uno de los mejores SoulsLike que he jugado en mucho tiempo.

Nuevebits - Podcast de Videojuegos en Español

Play Episode Listen Later Mar 27, 2025 14:58


Vale la pena jugar a Khazan, no es un Soulslike más, sino que tiene muy buenas ideas, algunas muy transgresoras. Es una máquina de viciar absoluta. Hablamos de lo que aporta al género.-Comprar Los Secretos del Reino de las Sombras: más allá de Shadow of the Erdtree: https://amzn.to/3QT6MHU

Uma Nova Jornada
ELDEN RING NIGHTREIGN - #86 - UMA NOVA JORNADA

Uma Nova Jornada

Play Episode Listen Later Mar 27, 2025 37:01


Low Five Gaming
Elden Ring

Low Five Gaming

Play Episode Listen Later Mar 15, 2025 71:44


Alex and Luke Talk Elden Ring.In this episode, Alex and Luke finally tackle Elden Ring, FromSoftware's 2022 open-world epic that took the gaming world by storm. Directed by Hidetaka Miyazaki, with worldbuilding contributions from George R.R. Martin, Elden Ring expands the Soulsborne formula into a sprawling, unforgiving landscape—the Lands Between—where death is certain, but victory is oh so sweet. At the time of this recording, Elden Ring holds a Metacritic score of 96, solidifying its place as one of the highest-rated games of all time. According to HowLongToBeat, a standard playthrough takes around 60 hours (a complete and utter lie), while completionists can expect well over 134+ hours of brutal bosses, deep lore, and relentless challenge. Both Alex and Luke played on Xbox Series X, comparing notes on their builds, the moments that broke them, and the bosses that left them questioning their life choices. From first steps into Limgrave to taking down some of Elden Ring's most infamous enemies, they share their highs, lows, and what makes this game such a landmark title. This episode is unofficially brought to you in part by Banging with the Bros. Send us a Text Message! We'll respond on our next episode!Support the show​​Visit us at LowFiveGaming.com.Join the Low Five Discord!Email us at hello@lowfivegaming.com.Theme music is by AJ Norman. Design assets were created by Studio Day Job.Low Five Gaming is a Studio Low Five Production.

Gamereactor TV - English
Zelda-inspired 8-bit adventure turned into a soulslike - Tearscape DevGAMM Interview

Gamereactor TV - English

Play Episode Listen Later Mar 14, 2025 3:51


Gamereactor TV - Norge
Zelda-inspired 8-bit adventure turned into a soulslike - Tearscape DevGAMM Interview

Gamereactor TV - Norge

Play Episode Listen Later Mar 14, 2025 3:51


Gamereactor TV - Italiano
Zelda-inspired 8-bit adventure turned into a soulslike - Tearscape DevGAMM Interview

Gamereactor TV - Italiano

Play Episode Listen Later Mar 14, 2025 3:51


Gamereactor TV - Español
Zelda-inspired 8-bit adventure turned into a soulslike - Tearscape DevGAMM Interview

Gamereactor TV - Español

Play Episode Listen Later Mar 14, 2025 3:51


Gamereactor TV - Inglês
Zelda-inspired 8-bit adventure turned into a soulslike - Tearscape DevGAMM Interview

Gamereactor TV - Inglês

Play Episode Listen Later Mar 14, 2025 3:51


Gamereactor TV - Suomi
Zelda-inspired 8-bit adventure turned into a soulslike - Tearscape DevGAMM Interview

Gamereactor TV - Suomi

Play Episode Listen Later Mar 14, 2025 3:51


Gamereactor TV - Sverige
Zelda-inspired 8-bit adventure turned into a soulslike - Tearscape DevGAMM Interview

Gamereactor TV - Sverige

Play Episode Listen Later Mar 14, 2025 3:51


Gamereactor TV - Germany
Zelda-inspired 8-bit adventure turned into a soulslike - Tearscape DevGAMM Interview

Gamereactor TV - Germany

Play Episode Listen Later Mar 14, 2025 3:51


Gamereactor TV - France
Zelda-inspired 8-bit adventure turned into a soulslike - Tearscape DevGAMM Interview

Gamereactor TV - France

Play Episode Listen Later Mar 14, 2025 3:51


Married with Video Games Podcast
Episode 89 - Black Myth: Wukong

Married with Video Games Podcast

Play Episode Listen Later Mar 10, 2025 27:13


We did it. We made it through Black Myth: Wukong. This game had its ups and downs in the difficulty of its bosses (and there are plenty). But if you like Soulslike games and a challenge, you'll enjoy it. 

La Belle et le Gamer
355: Avowed, la nouvelle perle d'Obsidian

La Belle et le Gamer

Play Episode Listen Later Feb 17, 2025 83:29


Le RPG est à l'honneur cette semaine, avec la nouvelle production de Obsidian, Avowed, qui fait couler beaucoup d'encre mais qui a surtout réussi à nous charmer par son univers, ses combats funs et nerveux, et surtout le respect qu'il a pour les choix du joueur. Dans un genre opposé, on a fait nos premières armes sur Kingdom Come Deliverance II, un jeu plus froid, mais aussi plus respectueux du réalisme et de l'aspect historique, pour livrer une vraie simulation médiévale. On a pu aussi s'essayer à Elden Ring à la sauce rogue-like avec Nightreign, qui prend nos habitudes de Soulslike à contre-pied pour une expérience clairement différente.Cette semaine, nous faisons également un point sur le dernier State of Play de PlayStation, qui était bien rempli mais pas toujours avec ce qu'on attendait, et bien sûr tout le reste de l'actu de la semaine.Bonne écoute à tous, comme toujours la Belle et le Gamer existe grâce au soutien de ses formidables fans via Patreon, et pour les rejoindre, ça se passe par ici.Pour rejoindre la communauté de La Belle et le Gamer et nous soutenir, tous les liens utiles se trouvent à l'adresse suivante, y compris l'invitation pour rejoindre notre serveur Discord, et notre chaîne Twitch: https://linktr.ee/LBELG. Hébergé par Ausha. Visitez ausha.co/politique-de-confidentialite pour plus d'informations.

Side Quests Episode 354: Nine Sols with Chris Diggins

"Fun" and Games Podcast

Play Episode Listen Later Feb 3, 2025 11:16


Side Quests is back and so is host Chris Diggins! He is a podcaster, writer, critic, professional GM, Tenth Sol and mastermind of the Eternal Cauldron Project! The game he is talking about today is Nine Sols by Red Candle Games. You can find this episode's host on his podcast Mostly Nitpicking! We have a Patreon! Gain access to episode shout outs, bonus content, early downloads of regular episodes, an exclusive rss feed and more! Click here! You can find the show on Bluesky, Instagram and YouTube! Please rate and review us on Apple Podcasts! Rate us on Spotify! Wanna join the Certain POV Discord? Click here!

PlayStation Access
We've Played Some Of 2025's Biggest Games Already

PlayStation Access

Play Episode Listen Later Jan 25, 2025 60:06


On the latest PlayStation Access Podcast, the team are discussing upcoming 2025 games that are just around the corner - upcoming titles that we've already sunk time into. From brutal samurai adventures to pirate chaos in tropical climes, there is a lot to be excited about.The gang also shares controversial opinions on cuddly companions, Rosie recounts her time aboard a pirate ship, and Alex has found his new Soulslike obsession.PlayStation Access is the official YouTube channel of PlayStation UK - a vibrant, welcoming community celebrating all things PlayStation. Join us for weekly livestreams, list features and in-depth coverage on all your favourite games. Hosted on Acast. See acast.com/privacy for more information.

The Harvest Season
Macabre Like Death

The Harvest Season

Play Episode Listen Later Jan 15, 2025 79:34


Al and Dalan talk about Honkai Impact 3rd, and it's farming minigame, Wilderness Development Logs Timings 00:00:00: Theme Tune 00:00:30: Intro 00:04:37: What Have We Been Up To 00:28:48: Game News 00:35:02: Honkai Impact 3rd: Introduction 00:52:29: Honkai Impact 3rd: Wilderness Development Logs 01:14:23: Outro Links My Little Life Release Date Sun Haven Switch Patch Echoes of the Plum Grove “New Year” Update Roots of Pacha Upcoming Regions Wilderness Development Logs Youtube Playlist Wilderness Development Logs Fandom Page Contact Al on Mastodon: https://mastodon.scot/@TheScotBot Email Us: https://harvestseason.club/contact/ Transcript (0:00:30) Al: Hello, farmers, and welcome to another episode of the harvest season. (0:00:34) Al: My name is Al, and we are here today to talk about cottagecore games. (0:00:35) Dalan: And my name is Dallen (0:00:43) Al: I honestly thought it was Dalen, not Dalen. (0:00:46) Dalan: Uh it that I do get that a lot it is it is Dallen (0:00:49) Dalan: Uh, it’s mostly the way it’s spelled. I think that confuses people. Uh, it is more common to have double li (0:00:53) Al: » Interesting. I don’t think I’ve ever seen that one. Not spelling, either. (0:00:56) Dalan: Instead of the two a’s so that’s that’s the main reason (0:01:03) Dalan: I have met… one person who spells… (0:01:05) Dalan: it the same as me and that was in Utah where there are about 50 people named (0:01:10) Dalan: Dalin Persuarian. It’s not quite that populous but yeah. (0:01:12) Al: Right, okay, so I see the issue, I see why it’s not a name that I am very much aware (0:01:20) Dalan: Yes. It’s… there is a particular culture. Yeah. So I’m always surprised finding (0:01:20) Al: of if it’s within a particular community, very prevalent within a certain area of the (0:01:24) Al: United States. Yeah, they do exist outside of there. It’s funny, because sometimes I (0:01:28) Dalan: people outside that place who have the same name and I’m like come on. They do (0:01:35) Dalan: because it is the name other people have. (0:01:38) Al: only realise how people’s names are pronounced when they come on the podcast. (0:01:41) Dalan: Yeah, yeah. Yeah, Nami, I had that problem for a while. Yeah. I have to remind myself (0:01:42) Al: It was the same with Nami, who of course, that’s not how I pronounced his name for a long time. (0:01:49) Dalan: sometimes. Sorry, Nami. (0:01:52) Al: Regularly, regularly. (0:01:53) Dalan: Yeah. (0:01:54) Al: Anyway, welcome, Dallin, to the podcast again. This is your second episode. (0:01:57) Dalan: Thank you. Second time. Only took like a little bit over a year, I think. I was (0:02:04) Dalan: here. (0:02:05) Dalan: 2023 August ish or September I want to say it was fishing month yep yep because I was the only (0:02:08) Al: It was the fishing month, wasn’t it? (0:02:12) Dalan: other person who owned a play date that you do yeah yeah I have not touched that in a long time (0:02:14) Al: Oh, that’s it. Yeah, we did the Playdate one. That’s what it was. That was good. (0:02:20) Al: We should see if there are any more Playdate games to play. (0:02:23) Dalan: that would be fun yeah I’ll figure out one where I put it and then to uh charge it I brought it (0:02:28) Al: Yeah, I need to charge mine up. Thankfully, mine is here. I have it in my hand because it just (0:02:30) Dalan: I think I brought it with me - oh, that’s nice. (0:02:33) Al: sits on my desk. I know where it is, but it’s not charged because I don’t have the dock that (0:02:36) Dalan: Mmm, the dock still… probably not, no. (0:02:38) Al: I have to release any more. (0:02:40) Dalan: I, uh, I think I took it with me to the Japan trip I went on this summer. (0:02:45) Dalan: Or, I can’t remember if I did and then never used it or if I was like, “Yeah, no, I’m not gonna use that and left it home.” (0:02:46) Al: hmm fair enough anyway so dallan is here to talk to me about a game that I have definitely (0:02:51) Dalan: What did it do? Either way, I did not play it. (0:03:01) Al: not played and a name that i’m definitely going to mix up the order of words in the name because (0:03:01) Dalan: Yes. (0:03:06) Dalan: That’s okay. (0:03:08) Al: it is definitely the wrong order but this game is called honkai impact third right it’s (0:03:13) Dalan: That is correct. (0:03:16) Al: not third impact it’s impact third is it the third impact game (0:03:17) Dalan: No, because, well, no. (0:03:24) Dalan: It is the third Hong Kai game maybe, kind of. (0:03:27) Al: maybe interesting (0:03:30) Dalan: We’ll get, I’ll go into that a little bit about how crazy that all is. (0:03:31) Al: yeah we’ll talk about we’ll talk about that when we talk about it (0:03:36) Al: for some reason we’re going to talk about a honkai game uh we’ll (0:03:39) Dalan: I’m as confused as you are, listeners. (0:03:42) Dalan: But, you know, slow, I did, I did, I didn’t think you would take me up on it. (0:03:43) Al: You suggested it, not me. (0:03:46) Al: You said it. (0:03:47) Dalan: But there is enough to talk about. (0:03:49) Dalan: So I, and I will be trying to focus mostly just on the farming stuff. (0:03:54) Dalan: Because there are many things I could blab about. (0:03:57) Dalan: And I need you to hold me back. (0:04:00) Al: I mean, look, I’ll be honest, if someone comes to me and says, “How about a podcast (0:04:04) Al: episode on this?” and it even tangentially connects to the podcast, I will say yes, (0:04:10) Al: because as I’ve said before, the hardest part of this podcast is not the editing, (0:04:15) Al: it’s not the podcasting, it’s not the news, it is not the actual recording, (0:04:20) Al: it is figuring out which episode is going to be which. (0:04:24) Dalan: I’ll take a note of it. I have a couple of games that I’ve played recently that I think could fit into that, so we’ll also see if those will come up in future episodes. (0:04:36) Dalan: Do we want to talk about what we’ve been up to lately then? (0:04:36) Al: it’s fine. Yeah, let’s do it. What have you been up to? (0:04:40) Dalan: Yeah, so I am trying to enjoy the last pieces of my holidays before I go back to the college grind to have some other stuff I’ve been working on. (0:04:54) Dalan: So most of the games I’m writing are kind of like last week, but I’ve played a little bit this week. (0:05:00) Dalan: I have obviously been playing Honkai games because those are relevant to what we’re talking about. (0:05:08) Dalan: I also started Potioncraft recently because during the holidays we remembered the family steam-sharing thing got updated, and I guess one of my siblings bought it at some point. (0:05:20) Dalan: So I’ve been playing that. Are you familiar with Potioncraft at all? (0:05:22) Al: And I think I’ve heard of it, I don’t know if I’ve, I don’t know if I’ve actually. (0:05:26) Dalan: Right. (0:05:28) Dalan: Yeah, I find it a pretty relaxing game. (0:05:32) Dalan: There were a couple nights where I was just kind of playing it an hour each night before bed. I could see myself kind of continuing that. (0:05:40) Dalan: It’s basically a game where you make potions, but the way you do that is interesting, where you basically have this map that you’re moving around your little potion on. (0:05:54) Dalan: You’re putting in different ingredients that have set patterns, and so you’re trying to put in the right ingredients to get to the location on the map you want to in order to get the potion. (0:06:06) Dalan: And so it’s mostly that gameplay and then balancing that with how do I get more materials to make my potions and then selling them to customers and stuff. (0:06:16) Dalan: Pretty relaxed. I think I made it to like day eight or something. There’s a progress system, but it’s basically just like, “Have you made these kinds of potions?” (0:06:26) Dalan: “Did you discover being able to do this thing?” So it’s pretty open, I’d say. (0:06:30) Al: I like the look of the graphics, it’s very distinct. (0:06:34) Dalan: It’s very… Yes, it’s got a nice feel to it. I think they did just have an update, which I was surprised by. I think this past December, like last month, I’m not certain. (0:06:46) Dalan: It seemed like it was what it said on the store page when I looked it up. (0:06:48) Al: But yeah, it’s almost like it’s on like old parchment paper, it’s like kind of CPR based, (0:06:54) Al: just I really like the look of the farming looks like it could be fun. (0:06:54) Dalan: Yeah. There is a bit of farming, yes. (0:07:00) Al: It looks very simple. It’s basically just it’s more gardening, I guess, (0:07:02) Dalan: Yes. Yeah, it’s basically like you get your materials for the day and then you water them every day, etc. (0:07:04) Al: rather than farming, right? You’re planting. Yeah. (0:07:12) Dalan: You can plant new things, and I think they added more functionality to kind of expand it, but I am not at that point in the game. (0:07:20) Al: But what I will say is the actual potion making looks like I would absolutely. (0:07:24) Dalan: I see also just finicky (0:07:28) Al: I do not like the kind of very specific motions and having to do that. (0:07:35) Al: I think that sort of stuff is fun in one very specific circumstance and that’s in party (0:07:40) Al: games. (0:07:41) Dalan: Yeah (0:07:42) Al: So I will play Mario Party and WarioWare anytime somebody suggests them to do these little (0:07:45) Dalan: Right (0:07:48) Al: weird motions and stuff. (0:07:50) Al: I know it’s not like motion control, I know you’re using your mouse, but I don’t want (0:07:55) Al: have to pick up a pestle and mortar it. (0:07:58) Al: And I don’t want to have to stir a cauldron and pour it, no, it’s too detailed and specific (0:08:04) Dalan: All right (0:08:07) Al: for me, I think. (0:08:08) Dalan: Yeah, that’s fair enough I will say like the (0:08:11) Dalan: The fact that you’re able to add water to kind of mess with that that is the core gameplay (0:08:16) Dalan: So if it doesn’t interest you probably none of the quality of life things they’re adding to it are gonna change that for you (0:08:22) Dalan: But there are some nice things where it’s like once you have a potion that you like like if you made really strong version (0:08:28) Dalan: Of a potion and you’re like that was annoying to do but I want to have that a lot (0:08:31) Dalan: you can save it and it will just automatically make it with the increase. (0:08:34) Dalan: for you so it’s more about like kind of exploring the map and discovering new (0:08:39) Dalan: things and then being like oh is there like a more optimized route I can take (0:08:42) Dalan: to this to you know cut back on ingredients or something so but yes (0:08:47) Dalan: that’s there’s some finicky-ness to it so if you don’t enjoy that you probably (0:08:52) Dalan: yeah I don’t think any of the changes are really gonna fix that for you (0:08:54) Al: Yeah, it’s like, it’s like when every time I hear about a new Soulslike game, I’m like, (0:09:01) Dalan: Mm. Right. (0:09:02) Al: sounds great. I’m still not going to like it because I do not like the fundamental part (0:09:07) Al: of the game. And so I’m not going to try it. Except one, there is one that has interested (0:09:10) Dalan: Right. (0:09:13) Al: me and that’s another crab’s treasure. That’s something the only Soulslike that has ever (0:09:15) Dalan: Ah, true. (0:09:18) Dalan: Yeah, I think that one… (0:09:20) Dalan: It’s… I mean just by visuals it seems more friendly, and then also I think like… (0:09:25) Dalan: um… (0:09:26) Dalan: The problem I tend to have with Soul’s likes is that like I want to do (0:09:30) Dalan: a build that works, but it… and for my playstyle, but it feels like a battle to figure out what I enjoy (0:09:36) Dalan: while also (0:09:38) Dalan: trying not to waste all my materials on making some (0:09:40) Dalan: things I won’t like to play, so, a little, a little stressful. (0:09:42) Al: It has a lot more options as well in terms of difficulty and stuff, which I quite like. (0:09:50) Dalan: Mmm, that’s nice. (0:09:51) Al: Not that I’m going to use them necessarily, I’m not going to use them, because I love (0:09:56) Al: how it kind of ties them in in the same way where it’s got like the easy mode is basically (0:10:01) Al: just you have a gun that sits on your head that kills anybody. (0:10:02) Dalan: you’re right that’s good (0:10:04) Al: I love how ridiculous that is. (0:10:05) Al: I’m not going to use that, but having that leads me to liking it more purely because (0:10:10) Al: it allows me for more. (0:10:12) Al: around those options, because there’s just been thought gone into that, which, which then leads (0:10:19) Al: to a game that I’m more likely to like. So it’s not, I don’t know if that’s if that’s obvious enough (0:10:25) Al: how I’m explaining it, but yeah, but I think that the the idea of actually having difficulty options (0:10:32) Al: generally leads to a game being designed more like I would enjoy it. (0:10:36) Dalan: Mm. That makes sense. It’s, uh, having, like, more flexible design or ways to interact with it versus feeling like there’s sort of one path you have to take. (0:10:48) Dalan: Maybe that’s not the right way to put it, but I kind of get what you’re saying. (0:10:49) Al: Yeah, I don’t know. It’s hard to explain. But like, if we just took a, you know, standards (0:10:58) Al: Souls game, like Elden Ring, right? So we take Elden Ring. If you just put a difficulty (0:11:03) Al: level in that, that I don’t think I would enjoy that game, because it’s still the same (0:11:07) Dalan: Right. (0:11:08) Al: game is just easier, right? Like it’s not, I don’t just, I don’t dislike those games (0:11:09) Dalan: Yeah. (0:11:10) Dalan: Yeah, 100%. (0:11:11) Dalan: It’s not built around that. (0:11:14) Al: because they’re hard. I dislike those games because of their whole philosophy. (0:11:19) Al: And it just feels like another crab’s treasure does that differently. (0:11:20) Dalan: Right, 100%. (0:11:25) Al: Anyway, potion craft. (0:11:26) Dalan: Yeah, that makes a lot of sense to me. (0:11:29) Al: Yeah, maybe. (0:11:29) Dalan: Yep, that’s Potion Craft. (0:11:32) Dalan: I could see that being an episode topic at some point, (0:11:34) Dalan: But anyway, I– (0:11:36) Dalan: Started Warframe recently. Well, that’s maybe– (0:11:40) Dalan: Started is maybe the wrong word. (0:11:42) Dalan: So… (0:11:44) Dalan: This game– Are you familiar with this game at all? (0:11:46) Al: I am not. (0:11:48) Dalan: Okay, Warframe… It’s kind of like– Are you familiar with Destiny? (0:11:53) Al: I am aware of it and I have seen some gameplay. (0:11:56) Dalan: Okay, we’ll do the most basic version. Warframe is Space Ninjas. That’s pretty much the game. (0:12:02) Dalan: You go around space, you fight things with friends, and (0:12:06) Dalan: materials to upgrade your things, and it is a completely for you to play game. (0:12:12) Dalan: All the money you spend is for cosmetics and, like, (0:12:15) Dalan: speeding up timers, which are basically just crafting things. So it’s– (0:12:21) Dalan: Has been going for a long time, so much so that the first time I played it was actually in 2013. (0:12:26) Dalan: And… (0:12:27) Al: Yeah, this game says it was released in March 2013. It was released two days after my first child was born. (0:12:30) Dalan: Yes. (0:12:35) Dalan: Yeah, yeah, and (0:12:35) Al: Yeah. (0:12:36) Dalan: I was solidly still a child at this point. (0:12:40) Dalan: The reason I didn’t stick around with it is, (0:12:43) Dalan: one, it was a bit overwhelming, (0:12:45) Dalan: and I don’t know if my computer could handle it at the time. (0:12:47) Dalan: And two, I believe maybe a week prior, (0:12:50) Dalan: I had told my mother that I was not interested (0:12:53) Dalan: in playing an M-rated game ever, and she hugged me. (0:12:55) Al: Yeah, well, I tell my mom I don’t swear, so. (0:12:56) Dalan: And then this game was M-rated, (0:12:58) Dalan: and I immediately felt strong feelings of guilt (0:13:01) Dalan: for being like, “This is kind of fun.” (0:13:05) Dalan: so I did not return that. (0:13:06) Dalan: I’m playing it on the television, and currently living with family, and no stinks have been raised. (0:13:19) Al: There are other things you do to disappoint them instead, that’s the thing. (0:13:21) Dalan: Yes, yes, very true. (0:13:23) Dalan: Like living in their basement. (0:13:25) Al: If you’re worried about how someone thinks about a certain thing that you do, (0:13:28) Al: just do something worse. That’s how it works, right? (0:13:30) Dalan: True. Yeah, I think that is the best method. (0:13:34) Dalan: Anyway, but yeah, I started playing that because we had (0:13:37) Dalan: My sister and her husband came over for the holidays and (0:13:42) Dalan: Her husband’s been playing it a lot longer (0:13:44) Dalan: But my sister was like I want to download this to see if we can play it because I can’t play it on my laptop (0:13:48) Dalan: And she kind of gave up on that pretty quick because she didn’t like the controller (0:13:53) Dalan: Inputs, but I was like oh this game’s kind of fun (0:13:55) Dalan: So I might be playing with that that with them in the future which would be fun because I don’t get to hang out with (0:14:01) Dalan: Them as much anymore on the count of them living in a different place (0:14:05) Dalan: So yeah warframe not (0:14:07) Dalan: But that’s interesting game and then there are lots of other games I could talk about but I’ll just quickly mention (0:14:14) Dalan: 1000 I think it’s x resist. I don’t know if it’s times or what I don’t know what it means yet (0:14:19) Dalan: But that is a game. I should be playing more of it’s just (0:14:24) Dalan: Draining because it’s a very involved sci-fi story that I want to soak in. Have you heard of it? (0:14:29) Al: Fair enough. No, I have not even heard of this game, no. (0:14:30) Dalan: Also, let me pull it out all the strange games (0:14:36) Dalan: Was like a game that was popular in a couple circles (0:14:38) Al: Oh, this is one of the ones that was added to Bellatro. (0:14:42) Dalan: Yes, yes, it was there I do remember that yeah, so this is like this is sort of a far future sci-fi story (0:14:51) Dalan: it’s (0:14:52) Dalan: kind of some people might kind of put it in the realm of a walking sim I guess but it’s it’s (0:14:58) Dalan: Interesting. It’s a lot of going around talking to characters and it has some interesting kind of time (0:15:05) Dalan: Compilation mechanics where you’re flipping back (0:15:06) Dalan: and forth between different scenes sometimes to find different information or go places. (0:15:12) Dalan: So there’s a little bit of that but the gameplay mechanics mostly serve as a catalyst for the story (0:15:17) Dalan: and like what’s going on. The basic premise I’ll say is that it seems to be a far off future where (0:15:27) Dalan: everyone is now like clones of this one person who could survive this deadly illness and you’re (0:15:33) Dalan: playing as this person called the (0:15:36) Dalan: watcher because everyone is named by (0:15:38) Dalan: their roles and you’re trying to you’re (0:15:42) Dalan: kind of figuring out what happened in (0:15:44) Dalan: the past and it seems like that’s going (0:15:46) Dalan: to lead to some sort of rebellion thing (0:15:48) Dalan: going on so it’s really interesting it’s (0:15:51) Dalan: tackles a lot of different themes (0:15:53) Dalan: there’s like it’s kind of about Asian (0:15:55) Dalan: diaspora and Hong Kong protests which (0:15:59) Dalan: is not what I would expect going into (0:16:00) Al: Oh heavy (0:16:00) Dalan: this game but it’s also about a lot of (0:16:02) Dalan: other things so covers a large range of (0:16:06) Dalan: I would recommend it. It was a big narrative game last year that people liked, but it didn’t really get nominated for anything. (0:16:15) Al: I don’t think I’ve ever actually played a walking sim and so I can’t say that I don’t (0:16:20) Dalan: Mm-hmm, I see. (0:16:23) Al: like walking sims, but what I will say is I think walking sims are everything about (0:16:28) Al: games that I don’t like and therefore I would assume that I would not like them. (0:16:34) Dalan: To me, this is more like reading a sci-fi novel with full visuals and experiences. (0:16:35) Al: Yeah, yeah, yeah, exactly and it’s like I sort of like the kind of one of the (0:16:45) Al: people would argue it’s not a walking sim, but I think some people would argue it is (0:16:49) Al: a walking sim. What’s it called? Why have I forgotten the name of it? Big Sony game, (0:16:57) Al: they made a TV series of it. The Last of Us, yeah. I know it has some combat and gameplay (0:16:59) Dalan: Oh, the last of us? (0:17:04) Al: to it, however, feels very narrative heavy and I guess the kind of famous walking sim (0:17:11) Al: is more, is the Overwatch, not Overwatch, over. (0:17:14) Dalan: Uh, Firewatch. (0:17:15) Al: Firewatch, there we go. Names are too similar. There’s too many words. There are more words for (0:17:18) Dalan: It’s true, there are many similar names. (0:17:21) Al: your games, use other words. Firewatch is kind of the big one. And these games, it’s like, (0:17:28) Al: I’m not against story in game, but I guess I don’t like being in control of story because it takes (0:17:38) Al: two times longer than if they were just telling me the story. So, like, I love watching TV and (0:17:46) Al: but if I were to have to press A constantly to get the next bit of the film or TV series, (0:17:51) Al: I would not do it. (0:17:52) Al: on. (0:17:53) Dalan: Right (0:17:55) Dalan: Yeah, and I I think it very much depends on the game (0:17:58) Dalan: like there are some where I would say that is kind of more of a (0:18:02) Dalan: Just feeling kind of bored and I almost feel like I’m doing a disservice by calling it a walking sim because there’s so much (0:18:09) Dalan: Like I don’t know it like I said, it feels like us (0:18:13) Dalan: it kind of feels like walking around inside of a TV scene for me where I feel like I’m (0:18:20) Dalan: experiencing like this setting and trying to figure out what’s going on. (0:18:23) Dalan: I don’t know, but on the other hand, I’m someone who like tends to not watch as many TV or films because like I don’t like, well, I’ll have to dig into that aspect of my psyche later, but I think some of the control I enjoy being able to take it at my own pace and see what’s going on. (0:18:36) Al: Interesting. Well, anyway. (0:18:44) Dalan: Yeah, that’s that’s a wrap for me. Let’s hear about your week. So it’s not just me talking the whole episode. (0:18:50) Al: I have finally started playing Rusty’s Retirement. So I, for people who aren’t aware, the reason (0:18:57) Al: I wasn’t playing Rusty’s Retirement before was because I work for a client and so I use (0:19:04) Al: their machine, and I can’t just– (0:19:06) Al: I don’t want to install things on that machine, so I obviously do not have Rustys retirement installed on my work machine, but what I realized I can do is I have it on my Steam Deck. Now, granted, it is not great on the Steam Deck because it is not full screen, you can’t like change where it is, you’ve just got your little thing, but I have it running on my Steam Deck on, I’ve got the Steam Deck dock sitting on my desk, and so I just have my Steam Deck sitting open, charging, playing Rustys Retirement on my Steam Deck. (0:19:16) Dalan: Mmm. (0:19:34) Al: charging playing Rusty’s retirement. (0:19:37) Al: I’ve not done this very long, I think this is only my second day of doing it. (0:19:40) Al: But I thought this was an interesting way of trying to use play with the game and see how it fares like that. (0:19:46) Al: I think it could do really well like that, but there would have to be a few changes for it to work optimally. (0:19:54) Al: Obviously being in full screen and the, you know, it doesn’t have any gamepad support. (0:20:02) Al: So we’d have to have those to be really good. (0:20:06) Al: Screen makes it a lot better to work with than just using the analog sticks or the touchpads. (0:20:13) Al: And because of what its gameplay is, obviously you’re not actually interacting with it very much. (0:20:18) Al: So the interaction not being ideal doesn’t make it dreadful. (0:20:23) Al: So that’s one. (0:20:24) Al: The other thing that I have been absolutely obsessed with over the last week is Pokémon Legends Arceus, you know, just three years after release. (0:20:33) Al: I did play it when it first came out, but some– (0:20:36) Al: Keen listeners will remember that nearly two years ago, (0:20:40) Al: I had a terrible, terrible situation (0:20:44) Al: where my main Switch died, and I lost all of my Pokemon saves (0:20:47) Al: except one. (0:20:49) Al: And this was the only set of Pokemon games on the Switch (0:20:54) Al: I didn’t have a save for. (0:20:56) Al: Now I’ve been slowly building them up. (0:20:58) Al: So I don’t have all of them sorted. (0:21:01) Al: I just have one from each generation, (0:21:03) Al: one from each set of games now. (0:21:07) Al: I’d never played it a second time. (0:21:09) Al: I play most Pokemon games two times (0:21:10) Al: because I’ll buy both games, and I’ll play one (0:21:14) Al: just reasonably quickly, and then I’ll (0:21:16) Al: play one as generally a Professor Oak Challenge, (0:21:20) Al: but sometimes something else. (0:21:22) Al: So I’d never done a second playthrough of Legends Arceus. (0:21:25) Al: And so I was like, well, it’s time to do that, I guess. (0:21:28) Al: And let’s do a Professor Oak Challenge. (0:21:30) Al: And it was quite fun, Professor Oak Challenge. (0:21:32) Al: I like how they’re all very different nowadays (0:21:34) Al: Cause you’ve got like, um. (0:21:36) Al: Um, let’s go and brilliant diamond shining Pearl, which are kind of how they’re more (0:21:42) Al: like how professor challenges would have been in the older games, you know, kind of standard (0:21:49) Al: progression with gyms and catching and stuff like that. (0:21:52) Al: But let’s go had, uh, the catch combo, which meant you could get XP really quickly, um, (0:22:01) Al: and kind of sped up the first one, uh, then you obviously have sort (0:22:07) Al: is the only series of switch games that I’ve not done a professor of challenging now, which (0:22:11) Al: I’ll probably do at some point, which I think has. (0:22:12) Dalan: Yeah, I was gonna say like how does it seems like that gets a little trickier with the more open world ones (0:22:18) Al: So yeah, so obviously then you’ve got, you’ve got scarlet and violet. (0:22:18) Dalan: Obviously sword and shield isn’t quite there yet, but it’s got the wild area (0:22:24) Al: I, I love how ridiculous it is. (0:22:27) Al: I think I can’t remember exactly how many ways. (0:22:30) Al: I don’t know whether it’s quite 300, but it’s, it’s over 200 Pokemon you catch before you (0:22:34) Dalan: My goodness! (0:22:35) Al: do the first thing. (0:22:36) Al: Um, and yeah, it’s kind of ridiculous, but I also kind of love it because there’s (0:22:42) Dalan: There’s a charm there (0:22:43) Al: there, it is, it’s very front loaded. (0:22:47) Al: So you do that and then you just absolutely whiz through the story after that, which is (0:22:52) Al: like, I have my, you know, level 50 Pokemon killing the first gym sort of thing. (0:22:56) Dalan: Yeah. (0:22:57) Al: And it’s like wild, but I also like, yeah, but yeah, well, exactly. (0:23:00) Dalan: Like, “Welcome to your journey,” and (laughing) (0:23:04) Dalan: don’t know what’s coming. (0:23:06) Al: But I also like how there are so many Pokemon you can just catch in the wild now. (0:23:13) Al: And that’s the same for Legends Arceus. (0:23:15) Al: There’s so many Pokemon that you don’t have to evolve, you can just catch all of them (0:23:19) Al: in the wild. (0:23:20) Dalan: Wow (0:23:21) Al: I really like that part of it. (0:23:24) Al: So yeah, so I guess Legends Arceus was kind of a kind of between the two. (0:23:29) Al: So I think you have like 60 or so in the first region, and then it gets smaller and smaller (0:23:34) Dalan: Right (0:23:35) Al: as you go. (0:23:36) Al: It felt pretty well balanced in terms of how many Pokémon you have to get for the first (0:23:41) Al: three areas at least, and then the last two were quite quick. But yeah, well, the last area would (0:23:48) Al: have been quick if it weren’t for Spiritomb. Oh my word. I love Legends Arceus, and I love it even (0:23:52) Dalan: - True, yeah. (0:23:56) Al: more now that I’ve done a second playthrough. I just love so much about it. But Spiritomb, (0:24:02) Dalan: But yeah, no, I that’s understandable. (0:24:04) Al: I did not enjoy it. It’s like… (0:24:06) Al: 107 wisps across this huge game was not fun. Yeah, it is. (0:24:11) Dalan: It’s kind of a lot. (0:24:13) Dalan: Yeah, I never finished Legends Arceus, but I I did enjoy playing that game a lot. (0:24:19) Dalan: And I do think that is a game that could lend itself pretty well to that kind of (0:24:23) Dalan: Professor Oak challenge, because it kind of does let you do the areas as you want to. (0:24:28) Dalan: Like, obviously, it’s like, OK, now you can go to the next area. (0:24:30) Dalan: and that’s kind of encouraged, but you can also just stick around. (0:24:32) Dalan: and keep doing stuff in that one spot. (0:24:34) Dalan: So it’s pretty cool. (0:24:36) Al: Yeah, yeah, I just played the story until it said right now go do the Lord to at the (0:24:40) Dalan: Yeah. (0:24:40) Al: end of this area. And I’m like, I’m going to catch all the Pokemon first. And it didn’t (0:24:44) Dalan: Yep. (0:24:44) Al: feel forced. It felt like I was just kind of cleaning up as I went. Whereas quite a (0:24:48) Dalan: Yeah. (0:24:49) Al: lot of Professor Oak challenges, they feel like you’re like, no, I’m going to stay in (0:24:53) Al: this area and I’m going to battle this specific Pokemon, which gives the most XP before the (0:24:54) Dalan: Yeah. (0:24:59) Al: first gym to evolve my level 36 starter. (0:25:04) Dalan: It’s a fight against the game (0:25:06) Al: Exactly, exactly. Whereas the way this game works is much more like, no, I’m actually (0:25:11) Al: playing it how they wanted me to play it. Now they didn’t expect that I would necessarily (0:25:15) Al: catch absolutely everything before the next area, but there’s absolutely no forcing there. (0:25:21) Al: It definitely feels designed like that. (0:25:22) Dalan: Yeah, honestly, I think I should have played the game more like that because I kind of wanted to keep the story going but (0:25:27) Dalan: At the I was I was torn between wanting to like see how things were progressing and also being like (0:25:34) Al: Yeah. Yeah. (0:25:35) Dalan: Because it’s sort of fun it’s it’s satisfying to move around and to to throw the pokeballs and stuff (0:25:40) Dalan: I haven’t really touched scarlet and violet. I think I (0:25:44) Dalan: Might have briefly tried playing it in Japanese as practice and then I was like, oh, yeah (0:25:49) Dalan: I’m still terrible at Japanese. So I gave up a bet (0:25:53) Dalan: But I do I would like to return to it at some point and did Arceus as well (0:25:58) Dalan: I think that would be a really fun time because I did enjoy that game quite a bit (0:26:04) Al: I decided that it was time to do it because with the new game coming out, I either, (0:26:10) Al: I’m not going to be able to go back to Legends Arceus because the new game is just that but better, (0:26:15) Al: or it’s not going to be good and I’ll be disappointed, but then I will have played (0:26:20) Al: a good game this year. So it’s like, one or the other, I want to have played it now, you know. (0:26:22) Dalan: Yes, yes. (0:26:23) Dalan: Silver lining. (0:26:26) Dalan: Yeah, yeah, yeah, that makes sense. (0:26:28) Al: Because there are some games that I really struggle to go back and play like, (0:26:30) Dalan: Mmm. (0:26:30) Al: Breath of the Wild, I can’t play anymore after Tuesday. (0:26:34) Al: of the Kingdom, because of what Tears of the Kingdom added. (0:26:38) Al: So yeah, I think if it was, which I really hope, I mean, we (0:26:41) Al: obviously have no indication of this yet, hopefully we’ll know (0:26:44) Al: more in a month and a half, but I really hope that Legends ZA is (0:26:49) Al: basically the same catching and traversal style as Legends (0:26:54) Al: Arceus, but more of that and more fun and more to do and more (0:27:00) Al: story and some, you know, quality of life improvements. (0:27:04) Al: What I would really like is them to add the Let’s Go feature from (0:27:08) Al: Scarlet and Violet into it as well, because I think having those (0:27:10) Al: two ways of being able to run around and catch everything in balls (0:27:14) Al: or send out your Pokemon to go and kill everything nearby. (0:27:17) Dalan: Mm-hmm (0:27:18) Al: I think those are both fun and could work really well together. (0:27:21) Dalan: Yeah, that sounds like an interesting sort of combo of those ideas, man, I need to play this Krillin Violet (0:27:27) Al: Scarlet and Violet is a really mixed game and it’s like I, at one point I said if it ran better, (0:27:35) Al: it would probably be my favourite Pokémon game, but actually I don’t think that anymore. I think (0:27:38) Dalan: Mmm (0:27:39) Al: no matter what, I think Legends Arceus is my favourite Pokémon game. It’s just… (0:27:44) Dalan: Yeah, I would say that legends Arceus was definitely like the one I had been most charmed by and quite some time probably since like (0:27:51) Dalan: First Pokemon game like black and white and they didn’t enjoy the others per se but it was like, oh, this is new and interesting (0:27:57) Al: - Yeah, yeah, yeah, yeah. (0:28:00) Al: All right, so yeah, well, yeah, (0:28:02) Al: I finished the Professor Oak Challenge. (0:28:03) Al: I’m just catching the last few postgame Pokemon now. (0:28:04) Dalan: Oh, nice! (0:28:06) Al: So I think I’ve got the, I think before this recording, (0:28:12) Al: I just caught the Lake Spirits. (0:28:14) Al: So I think all I’ve got left are Geratina, (0:28:18) Al: the weather genies, and then Arceus, (0:28:22) Dalan: Mm-hmm great those guys (0:28:24) Al: and the two mythical. (0:28:28) Dalan: Mm-hmm cool. I look forward to hearing about that also curious about (0:28:28) Al: So, that shouldn’t take me too long. (0:28:33) Dalan: More thoughts on Rusty’s retirement as you play that more because I know we both talked about how we weren’t sure if that was (0:28:36) Al: Yes, it will be interesting to see how that goes. I will hopefully have more to talk about (0:28:38) Dalan: Game that really worked for us (0:28:45) Al: Rusty’s retirement in the near future. All right, let’s talk about some news. (0:28:48) Dalan: Sweet. (0:28:51) Al: Obviously, we had our big news catch up last week, and this is, as Dallin was saying before (0:28:58) Al: the recording, the quiet time of the year, which is very true. I think this is a very quiet time (0:29:00) Dalan: - Yes. (0:29:04) Al: for games for two reasons. (0:29:06) Al: Well, three reasons. One is January. (0:29:08) Al: Not a lot happens in January when put in games. (0:29:08) Dalan: - Yeah. (0:29:11) Al: Two, the Switch 2 is about to be announced, right? (0:29:14) Dalan: - Right. (0:29:14) Al: Like, that is imminent. (0:29:16) Al: And you know that everybody’s waiting for that. (0:29:18) Al: Some will be waiting because they have dev kits (0:29:21) Al: and they can’t announce anything yet. (0:29:23) Al: And some will be waiting to just see what it is (0:29:25) Al: and see if they can run their Switch games on it (0:29:27) Al: before they talk about it. (0:29:29) Al: And three, everybody’s terrified of GTA. (0:29:32) Dalan: Mmm, yeah, no, that’s a big game coming. (0:29:37) Al: So there’s basically no games announced coming this year outside of the first three months, (0:29:42) Dalan: Mmm. Yeah, it’s yeah, it’s a weird time right now in many ways. (0:29:42) Al: like for anybody at all. So yeah, yep, yep, yep, yep, yep. But we do have some news. (0:29:53) Al: So first of all, My Little Life, which is what I like to call a rusty retirement like, (0:30:00) Al: it is another game played on the bottom part of your screen. And this is a (0:30:06) Al: life sim rather than a farming sim. So you have your different rooms in your house and (0:30:15) Al: I presume office, I’ve not actually investigated whether you have more than (0:30:20) Dalan: My gosh this I’m looking at the announcement. I just haven’t muted right now, but in the release date announcement (0:30:26) Dalan: They have rusty’s retirement pulled up over top of the my little life screen. Yeah, let’s about 46 seconds in (0:30:30) Al: Oh, do they? Amazing. (0:30:35) Al: Oh, so they do. (0:30:36) Dalan: You can do it well answering work emails or even playing other games and then rusty’s retirement pops up (0:30:41) Dalan: So that’s that’s pretty funny. It’s just like yeah, I know what I know. This is sort of a copy (0:30:42) Al: I just read the transcripts of what they’re talking about, what you can do while playing (0:30:46) Dalan: Happy. (0:30:53) Al: it. And one of them is “or playing other games”. So they’re showing you playing My Little Life (0:31:01) Al: and Rusty’s Retirement at the same time, which I would say probably don’t do that. (0:31:02) Dalan: Two for one. (0:31:06) Dalan: I think that’s overload. (0:31:08) Dalan: I think that would break my brain. (0:31:11) Dalan: Too much things I can look at. (0:31:12) Al: Anyway, this game has announced, as Talon just said, their release date. So this is coming (0:31:17) Al: out on the 31st of January. So in two and a bit weeks. Yep. So if you like Rusty’s Retirement, (0:31:27) Al: you want another one like it, or you like the idea of Rusty’s Retirement, but you didn’t (0:31:31) Al: want a farming game while you’re listening to this podcast, then that comes out very soon. (0:31:34) Dalan: Yeah, very interesting, also like the Windows XP background in the tree. (0:31:39) Al: Next week. Yeah. (0:31:43) Dalan: Where’s that Vista? (0:31:43) Al: Yeah. (0:31:44) Dalan: I don’t know, I’m too young for this. (0:31:48) Al: Next we have the Sun Haven have released their next update for the Switch version. (0:31:54) Al: The Switch version. I mean it’s all just bug fixes basically. (0:31:56) Dalan: Hmm (0:32:00) Al: Except one thing which says added a save button in the settings menu. (0:32:03) Al: Could you not save the game before? I don’t. (0:32:05) Dalan: Ah, no idea. That seems good to have. (0:32:09) Al: Yeah. So if you’re playing, Sunhee, (0:32:12) Al: haven on the switch, you now have fewer bugs. (0:32:16) Al: Hopefully. (0:32:16) Dalan: More save buttons and hopefully you already had more than zero (0:32:18) Al: And more safe bugs. (0:32:20) Al: I’m guessing it does the Stardew thing of saving overnight, (0:32:24) Dalan: Right probably (0:32:25) Al: but they also have a save on demand thing. (0:32:29) Dalan: Right that would make sense (0:32:30) Al: Next we have Echoes of the Plum Grove (0:32:32) Al: have released their new year update. (0:32:35) Al: This is mostly bug fixes, but there’s a few features as well. (0:32:39) Al: You can add rugs and put things on those rugs. (0:32:44) Dalan: I was a little worried I misread the thing it says put furniture over rugs (0:32:49) Dalan: and I and costumes for kids and I combined them as put furniture and rugs (0:32:53) Dalan: over kids and I was like oh okay I know this is the sort of wacky or the like (0:32:58) Dalan: not wacky but uh macabre macabre game there we say that macabre it’s the R (0:33:03) Al: Yep, macabre, macabre, macabre. (0:33:06) Dalan: pronounced this is this is important I need to (0:33:10) Al: This will probably be a cultural thing, right? (0:33:12) Dalan: macabre. It’s macabre. (0:33:12) Al: Like macabre, death, about death. (0:33:15) Dalan: He got out again. (0:33:17) Dalan: That’s seems. (0:33:20) Dalan: Cool. Thanks. (0:33:22) Dalan: I knew that part. (0:33:22) Dalan: I was wondering how to say you. (0:33:24) Dalan: Thanks word. (0:33:24) Al: No, I know, I’m just simplifying it. (0:33:28) Dalan: It’s about it’s got some depth in it. (0:33:31) Al: And also new Halloween outfits. (0:33:33) Al: We’re a little bit late for Halloween outfits. (0:33:36) Dalan: Oh, some amazing fixes, Winter Gala should still be available even if the quest giver dies the night before. (0:33:42) Dalan: Good. (0:33:44) Dalan: There’s some spoiler ones I’m not looking at, but that’s the only fun one, so you don’t need to look for any more fixes. (0:33:52) Dalan: But, man, this game does intrigue me, I gotta say. (0:33:56) Al: Yeah, not many games have to worry about their NPCs dying, right? (0:34:00) Dalan: Yeah, that’s usually a Bethesda kind of thing. (0:34:07) Al: And our final piece of news, (0:34:08) Al: ‘cause I told you it was short, right? (0:34:10) Al: We had about half an hour of what we’d been up to, (0:34:12) Al: and now we’ve got five minutes of news. (0:34:13) Dalan: Well, I don’t think I saw this one. (0:34:15) Al: This is, that’s ‘cause I added it in (0:34:18) Al: like two hours ago or something. (0:34:18) Dalan: Ah, I see. (0:34:21) Al: Roots of Patcher have detailed (0:34:25) Al: their upcoming new regions to the games. (0:34:28) Al: So if you’re interested in Roots of Patcher, (0:34:30) Al: there’s some more details on that. (0:34:33) Al: Yeah, it’s not hugely detailed, (0:34:36) Al: but they’re just kind of talking about the new regions, (0:34:37) Al: which feel like the next update’s gonna be pretty big. (0:34:40) Dalan: There’s some, there’s some fun screenshots, well not screenshots, they’re slightly animated. (0:34:45) Al: Yes, there are. (0:34:47) Al: I still haven’t played this game, (0:34:48) Al: and I still want to at some point. (0:34:50) Dalan: It does, it looks nice, I could see myself enjoying it. (0:34:53) Dalan: I will keep an eye out. (0:34:56) Al: Well, that’s the news! (0:34:59) Al: So, Dalon, you’re gonna talk to me about Honkai Impact 3rd, and I have not played this game, (0:35:03) Dalan: All right. (0:35:06) Dalan: All right. (0:35:09) Al: so I have no idea how to start this other than, why are we talking about this game? (0:35:13) Dalan: okay yes let’s let’s start with why this is getting mentioned because honkai impact dirt is (0:35:18) Dalan: not a farming game and unless you count farming for materials uh oh I sure I have no idea what (0:35:19) Al: Shall I see what you said to me about the game? Let me read what Dallin said (0:35:25) Dalan: I sent to you oh boy (0:35:27) Al: when they first suggested playing this game. (0:35:32) Dalan: i’m half expecting like there to be an emoji with me like doing the the fingers pointing at each (0:35:37) Dalan: other I don’t know I i think it (0:35:39) Al: Where did you say it to me? (0:35:44) Dalan: it was probably a threat in the like the not the harvest slack but the other slack (0:35:49) Dalan: I don’t even think it was like a dm or anything I was like no it was just like we could do this (0:35:51) Al: It wasn’t a DM, no. (0:35:54) Dalan: so I i don’t think that’s even anywhere now we have we have no idea how this transpired just (0:35:59) Dalan: occurred uh yeah I think it it came up in video games because I mentioned that I was doing like (0:36:00) Al: so confused. We seem to have talked about it in multiple different channels, (0:36:04) Al: but I can’t actually find where you said it about it. (0:36:09) Dalan: a farming event in this game. You said there’s farming in this game? (0:36:13) Dalan: I was like, “Yeah, right now.” (0:36:15) Al: Okay, so, you said to me back at the end of November, the new Honkai Impact Third Update (0:36:22) Al: has a side mode that is Bilateral + Marvel Snap. The previous two side modes were a Farming (0:36:26) Dalan: Oh yes, I didn’t mention that. (0:36:28) Al: Sim and then Candy Crush Battles. And I said, “A what now?” (0:36:30) Dalan: Yes. (0:36:32) Dalan: Yes. (0:36:34) Dalan: That one just wrapped up, the Bellatrosnap. (0:36:38) Al: So yeah, you said, “I thought I posted about it, but I guess not. It was a Farming Sim (0:36:42) Al: that was about getting not Pokemon who (0:36:45) Al: run various buildings in your town, farm crops, mine for materials etc. They also had fishing, (0:36:51) Al: gotta have a fishing minigame. If you ever need a filler episode, (0:36:53) Dalan: That is correct (0:36:54) Al: I could definitely talk for at least 20 minutes about it, so set that timer now! (0:36:58) Dalan: All right, set the timer see how long we get to cool (0:37:04) Dalan: Yeah, I mean good job past me. That’s a pretty good summary (0:37:08) Dalan: So that’s that’s what we’re gonna talk about. I’m going to briefly just explain the concept of what the heck (0:37:14) Dalan: Hong Kai impact there it is. It’s a gotcha game first and foremost. So if you’re not familiar with gotcha games, it’s (0:37:21) Dalan: gambling, but legal. (0:37:24) Dalan: They have usually have these things called banners where there are usually anime girls that you spend points on, and then you have a chance to get that character it’s usually guaranteed after however many times you pull for that character as the terminology and yeah, that is that is the bulk of how they make their monies by having you pay money to get their new characters. (0:37:51) Dalan: So one of the ways (0:37:53) Dalan: they do this is by having these characters show up in side modes and (0:37:57) Dalan: stories and stuff. Usually they’re in the main story, but sometimes they also have (0:38:01) Dalan: sort of filler side content, and they tend to–Hoyoverse is the company that (0:38:07) Dalan: does this, formerly me, Hoyo, and I think that’s like–I don’t remember all the (0:38:12) Dalan: branding nonsense, but I go by Hoyoverse, and yeah. (0:38:12) Al: It looks like Mihoyo is still the name of a company. (0:38:20) Dalan: Yeah, it’s like international kind of stuff. (0:38:23) Dalan: It was Hoya vs. Kind of a rebranding thing that I tend to stick to just because most of their games are connected in some sort of multiverse way. (0:38:34) Al: So, the publisher is called Huyoverse. (0:38:38) Dalan: And the developers Mihoyo? Okay, interesting. I did not know that. (0:38:40) Al: Correct. (0:38:42) Al: But I believe they are separate companies, but it looks like Huyoverse was spun out from… (0:38:49) Dalan: Yeah, they’re essentially the same thing I imagine. (0:38:52) Dalan: They just handle like different parts of the process. (0:38:56) Al: Yes, but they are separate companies, they’re not, as far as I can see, not kind of possibly, (0:38:58) Dalan: Yes. (0:39:00) Dalan: All right, I figured it was a thing where like (0:39:02) Dalan: one was owning the other somewhere, but I don’t know. (0:39:04) Al: but I’m not, I can’t see any information on the ownership of Hoyoverse. But also, Hoyoverse (0:39:07) Dalan: I do not have the Wikipedia open right now (0:39:09) Dalan: and it’s not that relevant. (0:39:12) Al: is also called Cognosphere. That’s just another name for the same company. I don’t know why (0:39:15) Dalan: Hognosphere, I’m not familiar with that one. (0:39:19) Dalan: Okay, interesting. (0:39:25) Dalan: I assume it has something, (0:39:28) Dalan: the first result from three, (0:39:30) Dalan: the second result from three years ago on Reddit (0:39:31) Dalan: says it was a new proxy publishing label. (0:39:34) Dalan: So it’s probably ‘cause they’re based in China (0:39:34) Al: It does. Right. (0:39:36) Dalan: and they needed like other companies (0:39:37) Dalan: to be able to publish things. (0:39:38) Al: Yeah, but why is HoYoverse also called Cognosphere sometimes? (0:39:42) Dalan: Oh, no idea. (0:39:44) Al: But yeah, it does look like it’s fully owned subsidiary of of miHoYo. (0:39:49) Al: So parent company miHoYo, HoYoverse also called Cognosphere. (0:39:54) Dalan: publisher cool (0:39:54) Al: Subsidiary publishing company. Got it. (0:39:57) Dalan: Cool, that’s not confusing got it got it (0:39:57) Al: Perfect. Makes sense. (0:40:00) Dalan: Need a chart. I don’t need some diagrams after this anyway (0:40:04) Dalan: the brief history of miHoYo is (0:40:07) Dalan: Al have you ever heard of Evangelion? I? (0:40:10) Dalan: Want you to imagine that you are a couple you’re several people and that’s there (0:40:15) Dalan: There is a team of a few people in China in like (0:40:20) Dalan: Early, I think like the late 2000s who are really into Evangelion and they decide (0:40:24) Dalan: let’s make games inspired by that and so yeah that was kind of that is I assume (0:40:31) Dalan: why this game is called impact third because it is very heavily inspired by (0:40:34) Dalan: Evangelion which has something in it called the third impact however I assume (0:40:38) Al: Right. Okay. You lost me there for a minute. You were like, I think that’s why (0:40:39) Dalan: they little bit okay Evangelion has something in it called the third impact (0:40:41) Al: it’s called this because Evangelion. I’m like, I don’t understand what that means. (0:40:45) Al: Okay. I’m learning so much. (0:40:48) Dalan: so I think they took inspiration from that name and some of the things that (0:40:53) Dalan: that happen in that series. (0:40:55) Dalan: Uh, cause it features in this game is kind of a thing. (0:40:58) Dalan: Uh, basically just, yeah. (0:41:00) Al: Oh, this is also the Genshin Impact company. Anzendless don0. Goodness me. (0:41:02) Dalan: Yes, that is, they took the, yes, that’s Hoya verse. (0:41:07) Dalan: They have a lot. (0:41:08) Dalan: They also have something called tears of Themis, which I think is like a hot (0:41:11) Dalan: boy dating simulator, but I didn’t ever hear anyone talking about it. (0:41:12) Al: Yeah, I saw that as well, but I didn’t really care because it’s not one I care of. (0:41:14) Dalan: So I don’t know anything about it. (0:41:17) Dalan: Yeah, I, I don’t particularly care, but it does exist. (0:41:20) Dalan: Um, yes, yes. (0:41:20) Al: This game is older than those games. (0:41:25) Dalan: This is the one that I think really first took off. (0:41:27) Dalan: Uh, there were two that proceeded it, but one was literally just kind of like, (0:41:30) Dalan: uh, uh, you know, twin stick shooter, very short game. (0:41:35) Dalan: And the other was kind of like a prototype of this game. (0:41:39) Dalan: That was like a lot more zombie focused because zombies were really big back in (0:41:43) Dalan: the, uh, like late, uh, odds, I think, if you remember everyone liked zombies and (0:41:50) Dalan: bacon and pirates and mustaches and that, that kind of period of time. (0:41:52) Al: Yeah, I don’t think that ever actually went away, did it? (0:41:55) Dalan: No, no, well, no, but it was like, that was sort of a weird cultural (0:42:00) Dalan: cachet we had at the time. (0:42:00) Al: Yeah, yeah, yeah, I get you, I get you. (0:42:02) Dalan: Yeah. (0:42:03) Dalan: Anyway, so yes, that game I now, now I’ve confused myself. (0:42:08) Dalan: Uh, where am I anyway, how can I impact third it’s game. (0:42:12) Dalan: You can play, uh, one of the, as Hoya verse starts getting more and more money. (0:42:16) Dalan: Uh, they need to put like side events in their gotcha games. (0:42:19) Dalan: And I guess some of the game designers are like, what if we just started doing (0:42:23) Dalan: doing entirely different. (0:42:25) Dalan: And so across a lot of their games, there are events where you will just play like entirely separate games as side events, and some of them are really interesting. (0:42:34) Dalan: The problem is a lot of them go away after the event period is over because that’s not what the focus of the game is. (0:42:41) Dalan: I have noticed some lately and Impact Third seem to be like getting saved as things you can replay. (0:42:47) Dalan: And I think Honkai Star Rail keeps most of its events that happen, but not all of them. (0:42:54) Dalan: Part of that is because these are games you can play both on your phone and PC in consoles. (0:43:01) Dalan: Impact Third is only phone and PC. (0:43:05) Dalan: So to be playable on a phone, they wanted to decrease storage size. (0:43:10) Dalan: So they tend to delete content events that happened so your phone doesn’t explode from being just the game and having space for nothing else. (0:43:20) Dalan: So the event we’re talking about is they made, essentially, (0:43:24) Dalan: a farming sim that you can play. They’ve done this apparently twice. I was not playing when (0:43:28) Dalan: the first one happened, so I don’t know anything about it. It’s farming enough. I mean, that’s, (0:43:29) Al: or two farvings, some specifically. (0:43:34) Dalan: I would say it’s more focused on automation, sort of. Yeah, but it is around farming and development. (0:43:38) Al: Sounds like my kind of game

Pixel Project Radio
Learning to Love Souls Games and FromSoft (Ep. 127)

Pixel Project Radio

Play Episode Listen Later Dec 20, 2024 105:13


And some said it could never be done.This week, Dave Jackson (Tales from the Backlog) joins me to talk all things Souls games - particularly, what finally "clicked" that made me a believer. Join us as we discuss what makes a Souls game, how fighting game knowledge can improve your experience, and why success in these blisteringly difficult games lies, perplexingly, within Zen. Please enjoy!Click on the following to find PPR on the web!PatreonJoin our DiscordTwitter Instagram Bluesky Thank you for listening! Want to reach out to PPR? Send your questions, comments, and recommendations to pixelprojectradio@gmail.com! And as ever, any ratings and/or reviews left on your platform of choice are greatly appreciated!

GameStar Podcast
Das neue Elden Ring: So ein Souls-Spiel gab es noch nie!

GameStar Podcast

Play Episode Listen Later Dec 17, 2024 39:32


Unsere Japan-Experin Elena war tagelang bei From Software, um das neue Elden Ring: Nightrein ausführlich zu spielen - 7 Stunden konnte sie im Koop-Ableger verbringen. Im Talk beantwortet sie alle Fragen zu diesem sehr skurrilen Ableger der Elden-Ring-Saga.

Fresh Juice: An Indie Game Podcast

Welcome to the Fresh Juice podcast! Your go-to spot for in-depth reviews, insights, and discussions on indie games. We're passionate about uncovering hidden gems in the gaming world and giving indie developers the spotlight they deserve.In each episode, we dive deep into the gameplay, mechanics, and artistry of various indie games. We also feature exclusive interviews with developers, sharing their stories and the inspirations behind their games.THIS EPISODE: This week Tommy and Matty do a deep dive into SULFUR, a new extraction shooter in Early Access on Steam!SULFUR: https://store.steampowered.com/app/2124120/SULFUR/

疲惫娇娃 CyberPink
054|黑神话悟空: 那些女性打过的游戏和挨过的骂 Our Take on “Black Myth: Wukong”

疲惫娇娃 CyberPink

Play Episode Listen Later Oct 14, 2024 127:25


【买咖啡 Support Us】 如果喜欢这期节目并愿意想要给我们买杯咖啡: 海外用户:https://www.patreon.com/cyberpinkfm 海内用户:https://afdian.net/@cyberpinkfm 【聊了什么The What】 最近的几个月里,一个穿越了中国和美国的超级文化现象是《黑神话:悟空》这款游戏。 我们几个女的其实除了一芳之外都不怎么玩游戏,但是为了去理解《黑神话:悟空》之后的文化现象,小蓝决定一头闯进这个游戏的宇宙。女性游戏玩家在参与游戏的时心路历程是怎样的?魂系游戏如何在我们沉浸在游戏剧情的时候,让我们感知到自己的主体? 魂系游戏的魅力在哪里?什么才是所谓的硬核玩家?女的玩游戏这一路上到底挨了多少骂? 当很多人把《黑神话:悟空》的出海热潮视为国产文化的输出巅峰,却出现了关于团队厌女言论的争议,我们如何去理解类似的游戏行业持续的厌女现象?我们请来了两个在游戏界工作的女的一起和我们聊聊《黑神话:悟空》,梳理了Gamergate 1.0 和2.0的始末,分享了对于游戏的态度。 本期嘉宾: 游戏设计师、策展人和写作者杨静 在北美游戏业界工作也是游戏爱好者Jing “Black Myth: Wukong” is China's first so-called "AAA" blockbuster video game, and CyberPink gals are here to talk about it. We haven't discussed gaming before, as none of our hosts (other than Yifang) are avid gamers, but we couldn't pass up the opportunity to join the discourse around this cross-cultural phenomenon that's the game of the summer (or dare we say, year). To fully understand the hype around "Black Myth: Wukong," all participants in this episode played the game. Especially Xiaolan who decided to jump right into the Wukong universe, as a new gamer. Along with our two guests who are both gaming industry professionals and passionate gamers, we discuss the psychological journey of female gamers as they engage with the game. Is "Black Myth: Wukong" considered a Soulslike game, and if so, how do Soulslike games allow us to perceive our agency while we're engrossed in the game's narrative? While many view the commercially successful "Black Myth: Wukong" as a pinnacle of Chinese cultural export in recent years, news about misogynistic comments from the development team surfaced. What does this mean for the persistent misogyny in the gaming industry as a whole? We talk about Gamergate 1.0 and 2.0, what it means to be a woman and a gamer, and the gaming community at large. Tune in for a riveting discussion on "Black Myth: Wukong" and more! Our Guests: Game designer, exhibition curator and writer Yang Jing Gaming industry professional and gaming enthusiast Jing 【时间轴 The When】 02:00 几个女的们玩过的那些复古游戏 (你还记得什么是软盘吗?) 33:53 黑神话悟空这个游戏给我们带来的感受 50:45 游戏界的遗憾和诟病:有哪些有毒的鄙视链和偏见 1:02:13 这款游戏是“文化出海”的高度?是“crazy rich asians”现象? 1:19:00 团队的厌女言论和争议 02:00 Retro games we've played (Do you remember what a floppy disk is?) 33:53 Our first impressions of "Black Myth: Wukong" 50:45 Regrettable aspects of the gaming world: Toxic hierarchies and prejudices 1:02:13 Is this game considered the epitome of Chinese "cultural export"? Is it another "Crazy Rich Asians" phenomenon? 1:19:00 The team's misogynistic comments and the ensuing controversy 【拓展链接 The Links】 相关文章: 《黑神话:悟空》,能力越大 责任越大 风险越大 by 杨静,链接 关于Gamergate 1.0,讲者:Zoey Quinn,链接 IGN关于黑悟空厌女争议的文章 我们的推荐: 山河旅探 解构团队 迪斯科极乐世界 潜水员戴夫 餓殍 博德之门3 【疲惫红书 CyberRed】 除了播客以外,疲惫娇娃的几个女的在小红书上开了官方账号,我们会不定期发布【疲惫在读】、【疲惫在看】、【疲惫旅行】、【疲惫Vlog】等等更加轻盈、好玩、实验性质的内容。如果你想知道除了播客以外我们在关注什么,快来小红书评论区和我们互动。 Apart from the podcast, we have set up an official account on Xiaohongshu. We will periodically post content such as “CyberPink Reading,” “CyberPink Watching,” “CyberPink Traveling,” “CyberPink Vlog,” and more. Those are lighter, more fun and more experimental stuff about our lives. Leave us some comments on Xiaohongshu! 【买咖啡 Please Support Us】 如果喜欢这期节目并愿意想要给我们买杯咖啡: 海外用户:https://www.patreon.com/cyberpinkfm 海内用户:https://afdian.net/@cyberpinkfm 商务合作邮箱:cyberpinkfm@gmail.com 商务合作微信:CyberPink2022 If you like our show and want to support us, please consider the following: Those Abroad: https://www.patreon.com/cyberpinkfm Those in China: https://afdian.net/@cyberpinkfm Business Inquiries Email: cyberpinkfm@gmail.com Business Inquiries WeChat: CyberPink2022

PS I Love You XOXO: PlayStation Podcast by Kinda Funny
The 10 Best Soulslike Games, Ranked! - Kinda Funny Gamescast

PS I Love You XOXO: PlayStation Podcast by Kinda Funny

Play Episode Listen Later Sep 16, 2024 65:29


Blessing, Tim, and Andy discuss the best Soulslike games on the market. Run of Show - - Start - Top 10 Best Soulslike Games - Ads - Top 10 Game Over Screens Learn more about your ad choices. Visit megaphone.fm/adchoices

blessing run ranked soulslike kinda funny gamescast
Kinda Funny Gamescast: Video Game Podcast
The 10 Best Soulslike Games, Ranked! - Kinda Funny Gamescast

Kinda Funny Gamescast: Video Game Podcast

Play Episode Listen Later Sep 16, 2024 65:29


Blessing, Tim, and Andy discuss the best Soulslike games on the market. Run of Show - - Start - Top 10 Best Soulslike Games - Ads - Top 10 Game Over Screens Learn more about your ad choices. Visit megaphone.fm/adchoices

blessing run ranked soulslike kinda funny gamescast
Kinda Funny Xcast - An Xbox Podcast
The 10 Best Soulslike Games, Ranked! - Kinda Funny Gamescast

Kinda Funny Xcast - An Xbox Podcast

Play Episode Listen Later Sep 16, 2024 65:29


Blessing, Tim, and Andy discuss the best Soulslike games on the market. Run of Show - - Start - Top 10 Best Soulslike Games - Ads - Top 10 Game Over Screens Learn more about your ad choices. Visit megaphone.fm/adchoices

blessing run ranked soulslike kinda funny gamescast
Kinda Funny Game Showdown - Video Game Trivia Show
The 10 Best Soulslike Games, Ranked! - Kinda Funny Gamescast

Kinda Funny Game Showdown - Video Game Trivia Show

Play Episode Listen Later Sep 16, 2024 65:29


Blessing, Tim, and Andy discuss the best Soulslike games on the market. Run of Show - - Start - Top 10 Best Soulslike Games - Ads - Top 10 Game Over Screens Learn more about your ad choices. Visit megaphone.fm/adchoices

blessing run ranked soulslike kinda funny gamescast
RPG Fan's Retro Encounter
433 - Draft Souls

RPG Fan's Retro Encounter

Play Episode Listen Later Sep 8, 2024 141:11


The Dark Souls of Retro Encounter fantasy drafts FromSoftware has produced an excellent run of fantasy RPGs since 2009's Demon's Souls, to which point its extended family of action RPGs comprises a genre all its own. And of course, if you can organize RPGs into a series, then Retro Encounter will attempt to draft them in time for American football season. So which player seizes Anor Londo in the first round? How many big two-handed swords are drafted? What player dons a giant mech suit? Listen to find out! Featuring: Michael Sollosi, Aleks Franiczek, Rob White, Zach Wilkerson; Edited by Michael SollosiOpening and ending music by Miles MorkriGet in Touch:RPGFan.comRPGFan ShopEmail us: retro@rpgfan.comTwitter: @rpgfancomInstagram: @rpgfancomThreads: @rpgfancomFacebook: rpgfancomTwitch: rpgfancom

The Nerds You're Looking For | TV/Film Podcast
Free Legal Advice | Blink Twice Review – Perfect Wife and Black Myth Wukong

The Nerds You're Looking For | TV/Film Podcast

Play Episode Listen Later Sep 1, 2024 80:55


Episode 479: Blink Twice Review – Tyler starts off the episode by discussing the new true crime Hulu docu-series Perfect Wife! Pat shares his thoughts on the new Soulslike video game Black Myth Wukong. Tyler leads the discussion of the latest “Nerd News”...including the Sonic 3 trailer! The Nerds then review the new Channing Tatum film Blink Twice! They end the episode with a “Nerd Favorite”...favorite film from a “bad” director?   Timestamps:   What We are Into: 5:01-31:45   Nerd News: 31:45-46:02   Blink Twice Review: 46:02-1:14 SPOILERS: 1:07-1:14   Nerd Favorite: 1:14-1:20  

The AIAS Game Maker's Notebook
Creating a Soulslike Under the Sea with Another Crab's Treasure

The AIAS Game Maker's Notebook

Play Episode Listen Later Aug 26, 2024 57:14


This episode is supported by Xsolla Greg Rice chats with Aggro Crab developers Nick Kaman and Caelan Pollock about their recently released undersea soulslike, Another Crab's Treasure. Together they discuss how the team got started as a game design club in college; their first commercial project in Going Under; the early ideas that led to Another Crab's Treasure; avoiding the pitfalls of difficulty that players expect in the soulslike genre; and the nuance of discussing climate change as a central narrative theme. If you enjoyed this episode, please consider leaving us a rating and review. Please consider supporting game dev students with: AIAS Foundation

RPGaymer
43. SoulsBorne w/ Gingy, Brendan, and Chambo (Part 2)

RPGaymer

Play Episode Listen Later Aug 5, 2024 73:33


And we're back for part 2 of the Soulsborne extravaganza! In this half we're talking about bests and worsts in the series as well as drafting a team of video game characters to make it through their very own Soulslike experience! Thank you  @Gingy   @TheCrawl  and  @ChamboTV  for the incredible episode! --- Support this podcast: https://podcasters.spotify.com/pod/show/rpgaymer/support

RPG Fan's Retro Encounter
427 - Dark Souls Part II

RPG Fan's Retro Encounter

Play Episode Listen Later Jul 25, 2024 97:07


What is bravery without a dash of recklessness? Five Retro Encounter panelists recently finished the first Dark Souls, and it's every bit as impressive, intense, and moving today as it was in 2011. Today the panel talks about the game's undercooked second-half environments, the fully-realized DLC episode, and the emotional turmoil upon discovering why certain bosses were present in their current forms. Dark Souls 1 isn't punishing or unfair, just be patient! Featuring: Michael Sollosi, Gio Castillo, Aleks Franiczek, Dom Kim, Ben Love; Edited by Paul DennisOpening and ending music by Miles MorkriGet in Touch:RPGFan.comRPGFan ShopEmail us: retro@rpgfan.comTwitter: @rpgfancomInstagram: @rpgfancomThreads: @rpgfancomFacebook: rpgfancomTwitch: rpgfancomDark Souls on RPGFan

PlayStation Access
Elden Ring Shadow of the Erdtree Special - The PlayStation Access Podcast

PlayStation Access

Play Episode Listen Later Jun 29, 2024 55:32


Rosie has been playing Elden Ring Shadow of the Erdtree and absolutely loving it - so she's sharing many of her favourite discoveries and encounters so far. We'll be avoiding spoilers in this chat, as the gang also share their favourite wider Soulslike and Elden Ring experiences.Are you playing Shadow of the Erdtree? Or have you already conquered the epic DLC? Maybe you're new to the genre and Elden Ring is your first taste of Soulslike goodness? Use #podsquad and let us know across socials or head over to our YouTube channel and leave a comment on the video version of the pod! Hosted on Acast. See acast.com/privacy for more information.