form of competition that is facilitated by electronic systems, particularly video games
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Nickolas Smith is the owner of Virtual World Entertainment. Preserving technology is at the core of the BattleTech universe and the BattleTech pods were the driving force behind almost all of the IP's early development decisions. Nickolas was a longtime fan and customer that jumped at the opportunity to save some of that technology from obscurity. In the process, he became a steward of BatteTech's most immersive opportunity.
In episode 503 we have a special guest, namely Michael who's job is to coordinate all things esports at the Royal Belgium Football Association. Aaron and John ask him everything esports related, how does Michael select the players, how to get a career in esports, is esports taken seriously, which are the best players to select in your team and is EA Sports FC a good thing for esports? You can find Michael here: https://twitter.com/michaeleke0 https://www.twitch.tv/Michaeleke0 FUTcoaching www.futcoaching.com www.twitter.com/futcoaching Aaron: https://twitter.com/_coachaaron_ Daniel: https://www.twitch.tv/wimby86 --- Send in a voice message: https://anchor.fm/futinreview/message
The Academy of Esports podcast welcomes Melissa Burns, a leader in scholastic esports in Canada, in honor of International Women's Day. Melissa is the founder and chair of Esport Canada, one of the largest Canadian esports organizations committed to excellence in gaming and supporting the growth of the Canadian esports ecosystem by connecting and amplifying diverse gaming communities. The organization values holistic development and authentic diversity, equity, and inclusion in all of their work, which has allowed them to build a federation focused on social impact. -- Melissa Burns // LinkedIn // Twitter Esports Canada // Website // LinkedIn // Twitter -- Powered by LeagueSpot -- Esports is organized competitive video games allowing schools to redefine their athletic culture, diversify opportunities for student participation, promote physical and mental health, increase collegiate scholarship pathways, and play games! We cannot forget the importance of play! James O'Hagan (LinkedIn // Twitter) is the Founder and Host of The Academy of Esports podcast. The Academy of Esports (Website // Twitter) You may email any questions or topic suggestions to contact@taoesports.com. -- Music provided Royalty Free "8 Bit Adventure!" Querky Fun Game Music by HeatleyBros iTunes Spotify License Twitter Facebook --- Send in a voice message: https://anchor.fm/taoesports/message Support this podcast: https://anchor.fm/taoesports/support
In 2014, Orlando opened the first design thinking-based innovation lab in the NBA.In a league already known for its innovation and digital skills, the Magic can be regarded as pioneer. Clever use of a CRM and ticket strategy, innovation challenges and data-driven business model has put and the Floridian team ahead of its time in terms of digital transformation. We had the pleasure to receive Jay Riola, Executive VP of strategy and innovation at the club, to discuss this status, as well as the mid and long-terms goals of the club.In this episode, you will know about : Jay's journey : a Denver-born rooted at the Magic for 16 years 2010 data shift and its impact The Innovation department : an internal agency with a 360 view ? NBA's global digital strategy and Magic's specificities Stakes and value of Orlando's Innovation Challenge The keys to attract a young audience The role of Gaming and E-Sport in the business model Enjoy this new episode ! Book : Loonshots If you had good time listening this episode, do not hesitate to support us: 1. By subscribing, it's just a small click
What if DEF CON CTFs were televised? What if you could see their screens and have interviews with the players in the moment? Turns out, you can. Jordan Wiens, from Vector 35, maker of Binary Ninja, is no stranger to CTFs. He's played in ten final DEF CON CTFs, was a part of DARPA's Cyber Grand Challenge, and recently he's moderated the live broadcast of the annual Hack-A-Sat competition. So if anyone can pull off turning CTFs into an eSport, it's probably Jordan.
Treballem cada dia moltes hores, gestionem conflictes a la feina i fora de la feina, ens sentim atabalats, tristos o estressats. Per
Náutico e Sport se enfrentam no primeiro Clássico dos Clássicos de 2023. E quem chega em melhor condição de vencer o duelo nos Aflitos, pelo Campeonato Pernambucano? O Embolada debate neste episódio, com Rembrandt Júnior, Cabral Neto, Carlyle Paes Barreto e uma participação de Danny Morais.
EVScape is an OSRS content creator and basically the embodiment of eSports for the game. Jake is well-known for his OSRS Battle Royale, and other community events. Check out his VLOGS: https://www.youtube.com/channel/UCYox... Follow him on Twitter: https://twitter.com/EVScapeOfficialSubscribe to his OSRS YouTube channel: https://goo.gl/uD4h8aFollow him on Twitch: https://twitch.tv/evscapeSupport the Sae Bae Cast with a $2 pledge by becoming a patron: https://www.patreon.com/saederFollow me:Twitch: https://twitch.tv/saederTwitter: https://twitter.com/SaederRSYouTube: https://youtube.com/saeder Support this podcast on Patreon Hosted on Acast. See acast.com/privacy for more information.
Novo ano e o mesmo Vértice está de volta! Essa semana, André Campos, Eduardo Sushi, Fernando Mucioli e Rafael Quina comentam Vengeful Guardian: Moonrider, o remake de Crisis Core: Final Fantasy VII e brevemente sobre Lil Gator Game, Sonic Frontiers e Dragon Quest Treasures. Também comentamos algumas notícias como: alguns anúncios e resultados do The Game Awards, a formação do sindicato de QA na ZeniMax e a infeliz fala da Ministra do Esporte sobre E-Sport. 00:10:52: Fechamentos de 2022 00:14:20: The Game Awards 2022 00:51:05: Jogo 1: Vengeful Guardian Moonrider 01:16:15: Perguntas dos ouvintes 01:28:20: Sindicato na ZeniMax 01:33:48: E-sports são esportes? 01:54:36: Jogo 2: Crisis Core -Final Fantasy VII- Reunion 02:16:28: Finalmentes: Lil Gator Game 02:22:57: Finalmentes: Dragon Quest Treasures 02:28:59: Finalmentes: Sonic Frontiers Contribua | Twitter | YouTube | Twitch | Contato
The market for in-game advertising and sponsorship is valued at around $8billion, and is predicted to more than double by the end of the decade. The audience is young, affluent and increasingly diverse, so it's unsurprising that big brand names are seeking ways in to this world, via the publishers of mobile and big box console game titles such as League of Legends, Call of Duty or FIFA. Great for brands, but what do gamers think of commercial messages gatecrashing their party? We asked today's guests, Ryan Snyder and David Wynn. David is Head of Solutions Consulting at Google Cloud for Games and Ryan is Head of Esports and Games at Nielsen Sports. To help frame the conversation, we asked Ryan to commission a special Unofficial Partner research panel, using Nielsen's Video Game Tracking survey, the premiere source for measuring consumer sentiment towards video game software on PC and console.The top line results are as follows:Gamers think Advertisements will disrupt gameplay (74%)Particularly acute among males 18-24 (82%)Youngest gamers (7-12) least likely to agree (70%)Willing to have brands advertise, if it means cheaper or free games (70%)Males (74%) more likely than females (64%) to agreeYoung males 7-12 are the most likely to agree (81%) while young females 7-12 are the least likely (58%)Appreciate advertisements that do not disrupt viewing experience (79%)Older males 35-54 most likely to agree (84%)Females 18-24 are the least likely to agree (71%)Advertisers are improving the gaming experience (57%)Strong split between males (62%) and females (48%)Even more stark among the 18-24 demo where males (69%) strongly agree while females (37%) languish behindBrands who advertise in game have a stronger connection to the gaming community (62%)Same story as "advertisers are improving" split between males (66%) and females (56%)Most stark in 18-24 demo males (65%) and females (45%)Listen to the podcast for analysis of this data and other questions facing the commercial side of esports.Unofficial Partner is the leading podcast for the business of sport. A mix of entertaining and thought provoking conversations with a who's who of the global industry. To join our community of listeners, sign up to the weekly UP Newsletter and follow us on Twitter @UnffclPrtnr
No reencontro com sua torcida em 2023, Fortaleza e Sport vencem por 2 a 0 em casa pelo estadual. Na sequência, a classificação do Sport na Copinha, vencendo o Corinthians de virada. Nosso programa contou com a apresentação de Celso Ishigami, e nos comentários, Cassio Zirpoli, Fred Figueiroa, , João Pedro Pereira, Luca Laprovitera e […]
I sit down with PhD, and Professor of Mass Communication Matt Knutson to talk about his research into why Magic didn't become an Esport earlier and what went wrong with the game's attempt at making esports work. He's interviewed many MTG pros in his journey to answer these questions, and today we'll hear a bit from those most closely affected by Wizard's decisions and where the state of the competitive scene has landed. Matt's Twitter: @mwknutson_dh Matt's Twitch twitch.tv/mwknutson Limited Level-Ups Patreon: https://www.patreon.com/limitedlevelups Limited Level-Ups Discord: bit.ly/jointhedischord Limited Level-Ups Podcast:https://limitedlevelups.libsyn.com/ Alex's Coaching Email: chordocoach@gmail.com
Felices fiestas para todos ustedes. Que la pasen lindo. Sigueme en Instagram @loveafatboy
Dans cet épisode, j'échange avec Vincent BLANCHARD, secrétaire général et co-fondateur de l'association SilverGEEK, de l'usage et de l'intérêt des jeux vidéos pour les séniors. Silvergeek c'est une Association créée en 2014 pour promouvoir le bienvieillir via l'inclusion numérique et l'intergénérationel. Le concept est d'organiser des ateliers numériques auprès des personnes âgées par des jeunes en service civique. Les jeux vidéos deviennent un prétexte pour créer du lien et passer de bons moments. Les jeux utilisés stimulent la mobilité et les réflexes. Ce qui associé à des moments de partage ne peut qu'être bon pour la santé et le bien-être des résidents. Pour les jeunes qui sont en contact avec les séniors, l'intérêt est de donner une image positive du grand-âge et des établissements et pourquoi pas créer des vocations auprès des jeunes en service civique. Pour aller plus loin, l'association organise des tournois à travers la France. Ce qui motive encore plus les participants. Les finales ont lieu lors d'évenements nationaux majeurs comme la Paris Games week. Connaissez-vous Marcel (95 ans) et Monique (70 ans) ? Champions de bowling sur WII à la Paris Games Week 2022. L'association accompagne des établissements à travers toute la france pour mettre en lien des jeunes et des séniors autours d'ateliers numériques. A vous de jouer pour emmener vos résidents à Paris défier Marcel et Monique ! toutes les infos sur l'Association ici : https://silver-geek.org/
Too much drama going on in the ESport side of content creating. --- Support this podcast: https://anchor.fm/tmossboss/support
Join Nathan Guerra and Anna Russell for this weekly podcast as they wrap up all things Zwift. Avatar fashion, racing, community guests, you name it they've got it covered!Ep.21Eddy Hoole and cheating on ZwiftWhen is it a good decision to delete twitch streams?Guest Alex Coh takes us through off season training and what to focus on Anna drops the Fashion awards part 2 for 2022
El temps. Pont de la puríssima. Esport reconegut a Brucel·les.
Bike Talk with Dave: Bicycle racing, cyclocross, gravel, mountain bike, road and tech
Matt Gardiner spent his high school years playing XBOX, becoming a master of Call of Duty and Halo. In college, he discovered that exercise could help relieve the stress of studying for the CPA. Then, with the CPA Certificate in hand, he took to triathlon, competing at the half-Ironman-length distance events. While training for his first marathon, a bike accident landed him in the OR to repair his broken collarbone. Desperate to keep his fitness, arm in sling, he hoisted himself up on an indoor trainer and began to ride. A friend suggested this new computer program that made riding indoors fun, called Zwift. With Matt, it was an immediate connection, his love of gaming, attention to numbers and date and desire to ride and compete has led him to where he is today - racing indoors year round and managing one of the top eSport teams in the world: Saris/Nopinz. Today, we talk about the road from couch to one of the most prolific Zwift riders in the world. www.sarisnopinz.comInstagram: https://www.instagram.com/saris.nopinz/?hl=enTwitch: https://www.twitch.tv/mgardiner_sarisnopinzSupport the show by rating and reviewing, and sharing with friends! If you'd like to support the show financially, you can go to BuyMeACoffee.com or directly with Venmo: @David-Mable - I'll send you a Bike Talk sticker made by my friends at Bike Rags Apparel -So head on over to Buy Me a Coffee and look for Bike Talk with Dave.https://www.buymeacoffee.com/dmable122QAND HATS! Put your order in for a limited edition Bike Talk with Dave hat! Bike Rags Apparel is creating a dad-hat style black cap embroidered with the Bike Talk logo! Order yours today for only $20 (local pick-up. Throw an extra five bucks on for shipping and I'll mail it to you... with a sticker!). Venmo is easy @David-Mable Thanks also to Bikeiowa.com who serves as the online host of Bike Talk with Dave. BikeIowa.com is your one stop shop all kinds of cycling events news, information and trails in Iowa and around the midwest! And if you're hungry and looking for a unique treat for your company holiday or end of year party, check out DSM Boards! Order a custom charcuterie board from DSM Boards - serving everything from breakfast themed boards or traditional meat and cheese platters.https://dsmboards.wixsite.com/dsmboards We use Riverside.fm to record non-face-to-face interviews. Riverside offers separate tracks for easy editing, high quality video recording, live-streaming to your favorite platform, like YouTube, Facebook and instagram, as well as editing and posting. Click this link to sign up, https://riverside.fm/?utm_campaign=campaign_1&utm_medium=affiliate&utm_source=rewardful&via=david-mable
Victor bankar kranium i "Dead Space"-uppföljaren "The Callisto Protocol" och Effie inbillar sig att svenska spelföretag saknar en japansk arbetsmoral. Simon Engstrand har undersökt fusk i e-sporten. Spelindex: Elden Ring, Metal: Hellsinger, The Callisto Protocol, CS:GO, Pokémon Scarlet and Violet, Amnesia
Darren Glover is the VP of Gaming for VaynerSports – founded by Gary Vaynerchuk. Darren is managing the professional Fortnite player Kyle "Bugha" Giersdorf and Web3 Gaming creator Brycent, but does not consider himself an agent. Darren comes from a marketing background and says that he is obessed with consumer behaviours. Get ready to learn: How it is like working with Gary Vee Why the E-sports ecosystem is struggling How Darren looks at diversity in E-sports If it is important for E-sports to be classified as a sport And much more! ________________________________________________ SPONSOR Insport Education Course list --> HERE The code gives you 10% ANY course offered. Discount code: sportsmanagementpodcast10 ________________________________________________ Follow us on social media Instagram Twitter LinkedIn YouTube www.sportsmanagementpodcast.com
Peter jettet in Monaco und die Jungs zocken World of Warcraft. Dein Sound-Upgrade. Deine Buds.Entdecke die neuen Galaxy Buds2 Pro von Samsung und erfahre mehr auf samsung.de. Zum Podcast von kicker E-Sport „/gg“: https://linktr.ee/kickeresport
Analitzem el Mundial de Qatar amb Bojan Krkic pare i Bruno Alemany. Repassem l'última hora de la selecció espanyola que avui juga contra Japó, amb Adrià Albets des de Doha. Lluís Flaquer analitza la classificació d'Argentina i Polònia pels vuitens de final del Mundial. Obrim la gàbia del tigre Jaume Creixell. Comentem la notícia que el fill de Joan Laporta té una empresa de representació de futbolistes. Parlem amb Anna Caula, Secretària General de l'Esport, després que ERC proposa vetar el projecte de la 'Ley del Deporte'. Saludem a Víctor Tomàs l'endemà de rebre l'homenatge al Palau Blaugrana i que el club hagi retirat la seva samarreta amb el dorsal '8'
L'entreprise de télécommunication Telus poursuit sa présence dans l'univers du sport électronique avec la commandite de deux événements d'importances, soit Tournois Rocket League et Apex Legends. Curieux d'en savoir plus sur l'intérêt de Telus dans le eSport, j'en discute avec la Vice-Présidente intérimaire, Solutions résidentielles et expériences clients à TELUS, Nathalie Dionne.
More youth are participating in Esports - and it's nothing like the trope stereotype of “gamer kids” isolated in their basements, chomping on chips and sipping sodas while gaming online with other kids in similar grunge contexts. In this episode, Esports expert Mike Dahle will help to accurately inform us about school Esports, including how it's in-person and team-centric, ways Esports hones skills for learning - from analytical problem solving to time management, and how Esports helps students consider STEM career paths. In fact, universities are providing scholarships for Esports athletes! ABOUT MIKE DAHLE. Mike Dahle is a Business Teacher at Elkhorn Area HS and President of the Wisconsin HS Esports Association, WIHSEA.org. He was a second-year teacher when he learned how far PC gaming had come since his younger gaming days when a student gave a presentation on the League of Legends World Championship. Ever since that presentation, his interest in esports has grown exponentially. He started one of the first state associations that has since grown to 125+ schools around the state, serves as a Board Member for the Milwaukee Esports Alliance, serves as a Board Member for the Interstate Scholastic Esports Alliance, and is constantly trying to push esports to the next level in the state of Wisconsin. WHAT DOES BOARD OF EDUCATION POLICY LOOK LIKE FOR ESPORTS. There isn't a template for BOE policy for Esports. It's often treated similar to other school clubs. Surprisingly, some districts have bypassed Esports due to the cartoonish guns in some of the games. It's worth noting that high school trap shooting team numbers are at record highs in America. ARE ESPORTS INDIVIDUAL OR TEAM? Most games are team-based, and individual matches add into a team score. This happens in the game SUPER SMASH BROTHERS, for example. Think of it like batting order in baseball. Players are seeded so one school's #5 player would compete against the #5 player from a different school. Esports can be played by teams within a state, but also between states. It depends upon how the league is structured. WHAT ARE THE MOST POPULAR ESPORTS? The top five popular titles are: Super Smash Bros, Rocket League, Fortnite, Valorant, and League of Legends. ARE ESPORTS ACCESSIBLE FOR STUDENTS WITH DISABILITIES? Yes! There is much flexibility in accommodating Esport players as long as the accommodation doesn't afford them an unfair competition edge. In Milwaukee, for example, a company designs adaptive controllers. A high-ranked quadriplegic player uses a mouth-held device to game. Esports also require minimal travel. Students typically only leave their district if they are participating in a state-level competition. 3D PRINTING AND ESPORTS. The 3D printing community collaborates through sites such as “Thingiverse” to create different or adapted controllers, and Microsoft offers several adaptive controllers. BENEFITS OF ESPORTS FOR STUDENTS. Gamers gain useful skills from participating in esports that help them on a broader learning journey. Analytical problem solving, time management, collaboration, and teamwork are key. Video games can also help to improve visual perception, enhance memory, and lead to better focus and attention. Some students who participate in Esports had previously not participated in other extracurricular activities. DO SCHOOLS GIVE CREDIT FOR ESPORTS. In most instances, students do not receive “credit” for participating in Esports. There is no curriculum approved by DPI to this point, although there is discussion to develop a curriculum. There is an inaugural INTRO to ESPORTS class at UW (Wis)-Parkside this year. Some Wisconsin schools, including: Random Lake, Racine, and Montello, award a patch for varsity. ARE ESPORTS PART OF TRADITIONAL STATE ATHLETIC ORGANIZATIONS? This varies by state. In Wisconsin, the WIAA and WIHSEA are separate entities and, at present, do not collaborate. Playfly (an Esports business) partners with high school state associations in Washington and Arizona to provide students with the infrastructure to compete and learn. HOW DO SCHOOLS FUND ESPORTS? Esports has a very small funding footprint. Coaches are either unpaid volunteers or receive stipends ranging from $400 to $5,000. Compensation for coaches and persons managing leagues is inconsistent across schools. Esports is generally under-funded when compared to compensation for coaches or people who oversee school clubs. Twitch channel and affiliate program generates $2.50 per subscriber. SPONSORS at the local level (Wisconsin) include: Spectrum Industries from Eau Claire, Bug Tussel Wireless, and Allstate insurance agents. Jolly Good Soda sponsors Random Lake. There are no state-level sponsors for Esports in Wisconsin. It is difficult for Esports groups to obtain a bank account or PayPal. Some schools host fundraiser invitationals. The “Extra Life” www.extra-life.org gaming marathon is a 24-hour charity event that raises money for children's hospitals, including Children's Hospital of Wisconsin. It was held on November 5, 2022. POST HIGH SCHOOL OPPORTUNITIES AND CAREERS. There is a significant and growing collegiate scene for Esports with various organizers, including The National Association of Collegiate Esports (NACE). Students might receive scholarships. Post-secondary institutions have dedicated facilities and faculty, and the universities that recognize Esports as a varsity level program enable players to compete for a national championship. In less formal settings, Esports might be thought of similar to intramural sports, or be student-run club level teams, like Rec Well or Student Life. Collegiate teams can compete in other leagues. Universities feature Esports as a recruitment tool. ESports might have a similar influence for K-12 open enrollment. Beyond gaming, players maximize Esports to develop their own business acumen - complete with social media marketing, analytics, coaching, blogs, analyzing competition film, networking, and IT infrastructure. Being an Esports player or working in an Esports league as an analyst, IT, etc., has parallels to an internship in marketing and IT. WHAT SHOULD PARENTS AND SCHOOL LEADERS KNOW ABOUT ESPORTS? Esports is broadly popular, but specifically offers opportunities for a school's under-represented students. For some students, Esports is the only extracurricular activity they participated in during their school career. And there's evidence to suggest that playing Esports improved student's grades and attendance. Esports aligns with the CDC's themes for School Connectedness. At Arrowhead Union High School (Wisconsin), 60-70 students stay after school on Fridays to play Esports. Parents drop off TVs and students even play under tables. Esport players are voluntarily participating in-person with their peers. They are not sitting at home in their basement. Esports participants learn play-by-play announcing, media coaching, post-game interviewing, and public speaking skills. Esports has helped students obtain scholarships. One student received a 60% scholarship. He was an athlete on the autism spectrum. “If you leverage this program correctly, you can do a ton with it.” The National Association of Esports Coaches and Directors works to serve, legitimize, and advance Esports at all levels https://www.naecad.org/about-naecad. Mankato University (MN) presented at the NAECAD conference. It's ranked as the top school for broadcasting. An Esport player's next step could be to form a broadcasting club, or to pursue a career in broadcasting - perhaps by attending Mankato University. MORE THINGS SCHOOLS SHOULD CONSIDER ABOUT ESPORTS. Some games include cartoon guns, a disqualifying feature per some school districts. Student data privacy is a concern. What is on the networks? Is there an in-game chat feature, and if so, how do we turn it off? The Esports launching software can present challenges. The games themselves are efficient, but the system to access the game can be buggy. Schools should create separate Esports logins on computers and also toggle settings so Esports can't be accessed until after 2PM. Esports is inclusive, and also an equity-oriented activity. You don't need expensive gear and to pay a sports fee to participate. You also don't have to rent expensive facilities. Esports increase opportunities for students both as players as well as other niche roles, such as announcing, communications, web design, and IT. There isn't a Name-Image-Likeness (NIL) prohibition clause in Esports. Although it is rare, a high school Esports player could enter into paid sponsorship deals - and by doing so, wouldn't have to forfeit their eligibility to play Esports. Esports can be included in the school district's DPI 5-year Pupil Nondiscrimination report as increasing extracurricular opportunities for students. It is particularly inclusive for students with disabilities or students without the financial means to participate in activities that have higher barriers to entry for personal equipment costs, facility rentals, and participation fees. Esports teams can consist of a mixed-gender roster. Consider formal club recognition for Esports to facilitate a funding account in your school district's fiscal chart of accounts. SAFETY DOC WEBSITE, BLOG & BOOKS: www.safetyphd.com. The Safety Doc Podcast is hosted & produced by David P. Perrodin, PhD. This podcast and blog post represent the opinions of David P. Perrodin and his guests to the show. This is episode 195 of The Safety Doc Podcast published on 11-22-2022. Purchase Dr. Perrodin's Books: School of Errors – Rethinking School Safety in America. www.schooloferrors.com Velocity of Information - Human Thinking During Chaotic Times. www.velocityofinformation.com
La GenZ est en train de redéfinir ce que "faire du sport" veut dire. Depuis quelques années on voit émerger une nouvelle pratique sportive, surnommé le e-Sport. Comme dans le sport traditionnel, des ligues professionnelles s'affrontent lors de tournois super compétitifs, des milliers de spectateurs assistent aux compétitions LIVE dans des stades chauffés à blanc, les sponsors se disputent les maillots… à la seule différence près qu'on ne parle pas de foot ou de basket mais de jeux vidéo. Né d'abord en Asie, l'industrie du e-Sport est en en train de transcender les frontières, les âges et souvent les sexes. Il rapproche des communautés disparates qui se sentent souvent sous-représentées par les sports traditionnels. Alors qu'est-ce qui se cache derrière ce nouveau phénomène ? Peut-on vraiment parler de sport ? Et si tel est le cas à quoi faut-il s'attendre dans les années qui viennent ? Je vous propose cette semaine d'enfiler votre short et de vous mettre au sport une souris à la main. On parle de E-Sport dans Silicon Carne !---Nos invités: Nicolas Besombes (Sociologue et spécialiste du e-sport en France), Vanessa Chicout (Vice-Présidente de l'association Afrogameuse et attachée de presse dans la Tech) et Christine Kev (Membre du Conseil d'Administration de France e-sport)
Caitlin McGee is a physical therapist and performance and Esports Medicine Director of 1HP a company that provides health and performance services to esports players, teams, and organizations.Episode TakeawaysClear definition of esport medicine Importance of esport health and wellnessWhat is esport performance coaching?Why it can benefit from physical therapy services? Defining the esport athleteCait's esport story - how it started and how it's going Newly developed esport CEU course - Esports Health and Performance Institute Parting Shot“When it comes to things, don't put them down, put them away.” - Cait McGeeConnect with CaitTwitterInstagramWebsiteYoutubeEsports Health and Performance Institute Handbook of Esports Medicine Enter the NICHE-Vember Giveaway from Dot.PhysioPT Pintcast is brewed by:FYZICAL Therapy and Balance CentersDo you want to open a Physical Therapy Practice? Thinking about selling your practice?You should know this: on average, a private practice that joins the FYZICAL network grows more than 40%! If you're ready to discover how the largest network of PT private practice owners is growing and adapting to industry changes, visit FYZICALFranchise.comCBDRX4U.comYOUR CBD Store - get the ABCs of CBD at CBDRX4u.comJackson TherapyProviding awesome adventures in patient care for physical therapists who care about where they're going! Look no further than JacksonTherapy.comMW TherapyAn EMR is to a Physical Therapist as a Hammer is to a Carpenter. You deserve to LOVE USING IT!It's time for something better. It's time for something customizable. That's where MWTherapy comes in, take a demo of their amazing EMR now at MWTherapy.com where switching your EMR is easy!FIRST ROUND Owens Recovery ScienceYour single course for clinicians who want certification in Personalized Blood Flow Restriction Rehabilitation Training and the equipment YOU Need to apply it properly In your clinical practice. Find out where you can get certified NEXT at www.owensrecoveryscience.com. PARTING SHOTThe Academy of Orthopaedic Physical TherapyThe leaders in orthopedic PT are the academy OF orthopedic PT, orthoPT.org now with Current concepts of Orthopedic PT 5th edition.
In today's episode, we chat along with the manager of the M.o.B. Esports Gaming Organization and get to know the behind the scenes, his history with Clash Mini, past Esport drama, and so much more!
Sport am Computer? Klar, E-Sport! Wie bei herkömmlichen Sportarten treten Spieler auch in der virtuellen Welt in Teams gegeneinander an. In Wettkämpfen wird vor Tausenden von Fans für hohe Geldsummen gespielt. Von Raphael Smarzoch www.deutschlandfunkkultur.de, FreistilDirekter Link zur Audiodatei
Sport am Computer? Klar, E-Sport! Wie bei herkömmlichen Sportarten treten Spieler auch in der virtuellen Welt in Teams gegeneinander an. In Wettkämpfen wird vor Tausenden von Fans für hohe Geldsummen gespielt. Von Raphael Smarzoch www.deutschlandfunkkultur.de, FreistilDirekter Link zur Audiodatei
Cosa vedere sui canali televisivi SBS? Ecco i nostri consigli per la settimana dal 7 al 13 ottobre. In Australia potete poi rivedere il vostro programma preferito o recuperare quello che avete perso su SBS On Demand.
Bike Talk with Dave: Bicycle racing, cyclocross, gravel, mountain bike, road and tech
Maeghan Easler found cycling, like many others, as rehab for a running injury. After some time as a successful triathlete, she decided to focus on the bike, but only for a short time, as she decided to continue with school in pursuit of further education in Oregon. The challenges of COVID led her back her home in Iowa where another running injury led her back to the bike, where she found herself pinning a number on as well as doing some Zwift racing. On Zwift she represented the U.S. at the ESport World Championships - which led her to a spot on the United Cycling Team. In the summer of 2022, she found much success on the road, as well as gravel, placing 3rd overall in the Green Mountain Stage Race and 6th overall at the Gravel World Championships. Follow Maeghan on Instagram @maeghanestarr. As a listener of the Bike Talk with Dave podcast, you're welcome to a free three-month subscription to the Adventure Plus streaming platform! Just click the link below and get registered for the 500+ films, with 10 new films a week being added! https://adventureplus.com/orders/complete_order?o=76196Thanks for listening to Bike Talk with Dave! If you'd like to support the show, you can do so by rating, reviewing and sharing! If you'd like to support the show financially, and help it improve, you can go to BuyMeACoffee.com and throw some loving my way - I'll use it to make the podcast better AND I'll send you a Bike Talk sticker! https://www.buymeacoffee.com/dmable122QThanks to BikeIowa.com for serving as the online host for Bike Talk with Dave. Bike Iowa is your online destination for hundreds of trails, events and news on everything cycling in and around Iowa. Join BikeIowa.com for the Capital City Cross weekend of racing on September 24 (Day #1) and 25 (Day #2) which will feature some traditional cyclocross racing, but also include some fun relay and short track events on Sunday. Head to BikeIowa.com for details!Bike Talk with Dave is a production of Summit Media Films, an award-winning indy film company that is not afraid of snow. Check out the films on the Adventure Plus streaming app with your free 90-day subscription! 1000 Miles to Nome, Down the Kuskokwim and Reach for the Stars.
Samuel und Alex besprechen frische Start-Up Ideen, und wie man sie erfolgreich macht. Dieses Mal, warum der aktuelle Markt ein Markt für "Anti-Schafe" ist, warum Excel ein sensationeller eSport ist, Yolo-Geschäftsideen par excellence und eine Geschäftsidee wie du Deutschland im IKEA-Style energieautark machen kannst.+++Sponsor dieser Folge ist Beydes ein neues Co-Working Konzept in Berlin mit eigenem Creator Studio. Eine nette Community, flexible Tische und vernünftige Preise: FlexDesks gibts schon ab 99 EUR.***Klaue unsere Start-Up Ideen: Das kostenlose eBook mit 5 frischen Ideen, und wie man sie erfolgreich macht auf www.digitaleoptimisten.de +++Unicorn Ideas ist das Format bei Digitale Optimisten, in denen wir über smarte Start-Up Ideen sprechen, für die uns leider die Zeit fehlt. Die einzige Bedingung: Klaue diese Geschäftsidee!Ich freue mich über 5 Sterne Reviews und dein Feedback an alexander@digitaleoptimisten.de.
This week we are joined by yet another incredible badass woman of Hearthstone HapaBear! She gives us some incredible insight into the new BG quest update, a delightful secret or two, and some very good back and forth. It's a very fun episode. Thank you to our eternal sponsor Steven Moldenhauer. Follow him on twitter @Scoobsteven and twitch.tv/scoobsupreme. Logo Created By: Nate Wolfe Theme Song By: Se7enist. https://www.reverbnation.com/se7enist Patreon.com/Blizzlet
There's been debate around the credibility of esports in the world of education and whether it should get the same consideration as regular sports. What are the benefits of esports, and what does it take to see success through creating an esport space? Shelby Skrhak speaks with Andrew Schmidt, senior Solutions Center engineer, and Michael Mason, senior Business Transformation engineer, both of Ingram Micro, about: Stepping into the esport space Designing spaces for esport tournaments The benefits of building an esport arena To join the discussion, follow us on Twitter @IngramTechSol #B2BTechTalk Listen to this episode and more like it by subscribing to B2B Tech Talk on Spotify,Apple Podcasts or Stitcher. Or tun e in on our website.
Caleb and Speedy are knackered from their London trip, the two compare their dust gains from Zigzagoon CD, and will they be coming to a city near you...??? Where to find us! Caleb Peng YouTube - youtube.com/calebpeng Twitter - https://twitter.com/CalebPeng Twitch - twitch.tv/calebpeng SpeediestChief2 YouTube - youtube.com/SpeediestChief2 Twitter - https://twitter.com/Chief2Speediest Twitch - twitch.tv/speediestchief2
In this week's “Throwback Thursday / Where are they now?” segment, we hear from the founder of Throwlights, a business that sells gear and training for lightshows. The concept comes from electronic music festivals and is taking off worldwide. Side Hustle School features a new episode EVERY DAY, featuring detailed case studies of people who earn extra money without quitting their job. This year, the show includes free guided lessons and listener Q&A several days each week. Show notes: SideHustleSchool.com Email: team@sidehustleschool.com Be on the show: SideHustleSchool.com/questions Connect on Twitter: @chrisguillebeau Connect on Instagram: @193countries Visit Chris's main site: ChrisGuillebeau.com If you're enjoying the show, please pass it along! It's free and has been published every single day since January 1, 2017. We're also very grateful for your five-star ratings—it shows that people are listening and looking forward to new episodes.