Podcasts about attract mode

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Best podcasts about attract mode

Latest podcast episodes about attract mode

Simple Success With John Brandy
157 – Attract Mode On

Simple Success With John Brandy

Play Episode Listen Later Jan 1, 2024 17:00


Our Credits: These podcasts are productions of Little Red Hen Industries. OUR FOURTH YEAR!! Learn about financial education & personal finance with John Brandy on Simple Success on Mondays! Listen to great speeches with John on A Choice Voice, which comes out on Wednesdays! Learn more about ⁠Simple Success with John Brandy⁠ using our ⁠all-in-one access link here⁠ Visit the ⁠Simple Success with John Brandy⁠ website today! All Little Red Hen Productions: ⁠John Brandy Podcasts⁠ Simple Success Web: ⁠https://www.simplesuccesswithjohnbrandy.com/⁠ A Choice Voice Web: ⁠https://www.achoicevoice.com/⁠ Reddit Sites For CONSTRUCTIVE COMMENTS And Of Course Fun!: ⁠https://www.reddit.com/r/simplesuccess/⁠ ⁠https://www.reddit.com/r/achoicevoice/⁠ iOS Simple Success: ⁠https://podcasts.apple.com/us/podcast/simple-success-with-john-brandy/id1549566678⁠ Droid Simple Success: ⁠https://podcasts.google.com/search/simple%20success%20with%20john%20brandy⁠ iOS A Choice Voice: ⁠https://podcasts.apple.com/us/podcast/a-choice-voice-with-john-brandy/id1560026051⁠ Droid A Choice Voice: ⁠https://podcasts.google.com/search/a%20choice%20voice%20with%20john%20brandy⁠ AI Voices & Other Stuff @ ⁠Online Tone Generator⁠ & @ Amazon AWS Polly & Google Finally, you can find us on Podmatch, Matchmaker.FM, Podbooker and Podcast Guests, where we consider guests & guesting on other pods. And really finally, our music and sound effects come from ⁠freesound.org⁠. --- Send in a voice message: https://podcasters.spotify.com/pod/show/simplesuccess/message

HacíaFalta
#216: El memo del mame

HacíaFalta

Play Episode Listen Later Sep 26, 2021 23:15


Eduo repasa a fondo todo lo que está trabajando en el tema de emulación Patrocinador: Disney+ viene con grandes estrenos para este otoño. Solo Asesinatos en el Edificio, Y: The Last Man y la nueva American Horror Stories (¡plural!) son tres series obligadas para todos. Apúntate en DisneyPlus.com https://disneyplus.com/ Eduo repasa a fondo todo lo que está trabajando en el tema de emulación. Las diferentes opciones de software y luego cómo intentar recuperar algo de la experiencia del arcade y las consolas de la época. Un intento que resulta abrumador, aunque no siempre inútil, porque nos enseña mucho sobre nostros mismos. Mandos de recreativa prefabricados multiplataforma:DOYO Arcade Fight Stick https://amzn.to/3AHoMLDHori Fighting Stick Mini https://amzn.to/3ueraqtKrom Kumite Fight Stick https://amzn.to/3lYVSQP8bitdo arcade stick https://amzn.to/2XQMMx1Mayflash Arcade Stick F101 https://amzn.to/3i85kAmPXN Fight Stick https://amzn.to/2Y0ov8b Móntate tu mando de recreativa tú mismoPalanca y botones estilo japonés con LED, kit de 2 https://amzn.to/3ueraqtPalanca y botones estilo USA, kit de 2 https://amzn.to/3i6OHoFPanel Acrílico negro para estilo japonés https://amzn.to/3ALufkCSlagcoin: La biblia online de montarte tu propia recreativa https://www.slagcoin.com/joystick/layout.html Software:Openemu (usa el experimental para mame) https://openemu.org/Openemu en Applesfera https://www.applesfera.com/tag/openemuMameonmacs, blog de emulación para mac https://mameonmacs.blogspot.com/MAME, la web oficial https://www.mamedev.org/Screen Scaper, la enciclopedia de recursos sobre videojuegos y recreativas https://screenscraper.fr/Attract Mode, front-end maximalista de emuladores http://attractmode.org/Ludo, front-end minimalista de emuladores https://ludo.libretro.com/ Pleasuredome, tracker con todos los ROMs y BIOS de Mame http://www.pleasuredome.org.uk/ArcadePunks, packs de emuladores + ROMs listos para descarga https://www.arcadepunks.com/category/launchbox-no-intro-colpipes1978/ ¿Qué es una ROM? https://insertmorecoins.es/que-es-una-rom/Demistificando ROMs, split/merged/non-merged https://choccyhobnob.com/demystifying-mame-roms/Los mejores emuladores para Raspberry en 2021 https://all3dp.com/2/raspberry-pi-emulator/Lakka, Recalbox, Retropie, Batocera. Comparativa de multiemuladores para raspberry https://www.electromaker.io/blog/article/retropie-vs-recalbox-vs-lakka-for-retro-gaming-on-the-raspberry-piCarcasas Retro para Raspberry Pi que te puedes imprimir https://all3dp.com/1/retropie-case-raspberry-pi-handheld-game-console-gameboy/ Reddit: MAME https://www.reddit.com/r/MAME/Reddit: Fightsticks https://www.reddit.com/r/fightsticks/Reddit: Construcción de arcades https://www.reddit.com/r/cade/Reddit: Emulation https://www.reddit.com/r/emulation/ Síguenos en Twitter @haciafalta http://twitter.com/haciafalta

Al Dente Rigamortis
ADR Episode 294: Attract Mode

Al Dente Rigamortis

Play Episode Listen Later Jan 9, 2020 62:47


(Attract Mode): http://slimebeast.com/forum/stories/attract-mode/ Intro/Outro music: Ghost Story from Imcompetech.com http://incompetech.com/music/royalty-free/ Thumbs up to all our listeners, and the stories creator: Slimebeast (Christopher Wolf). Without, we wouldn't have this discussion. So thank you all! (Slimebeast): http://slimebeast.com/ Comment below or send us an email at aldenterigamortis@gmail.com Also check out the title cards for each episode: http://crazonstudios.tumblr.com/ And if you want to show your support, consider becoming a Patron: https://www.patreon.com/aldenterigamortis

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Smack My Pitch Up
Legend of Zelda

Smack My Pitch Up

Play Episode Listen Later Jun 28, 2019 85:25


On this episode, Hobbit "tries" to "force" a "link" up with his friends Nick, Joe, and Dylan of the Attract Mode podcast from Ward Games. They pitch a ton of ideas for an adaptation of "The Legend of Zelda" Official Home of Zelda: https://www.zelda.com/about/   Ward Games/Podcasts: http://ward-games.com/   Check out tons of merch for the GUI Network on TeePublic: http://bit.ly/teepublicGUI GUI Network Hotline: (804) 505-4GUI (4484) (Message & data rates may apply) _________________________________________________ GUI Network’s newest show "Booze Clues" needs a crowd! The taping of our next episode is 7pm on 6/30 at The Dark Room! http://bit.ly/BoozeClues6-30 Join Us Every 1st and 3rd Monday at Fallout for GUI Trivia! 8-10 pm www.facebook.com/FalloutGUITrivia/ _________________________________________________ ● Track Info ● "In A World", "Opus One", "Tempting Fate" & "Atlantis" by Jason Shaw (audionautix.com) These works are licensed under a Creative Commons Attribution 3.0 Unported License. creativecommons.org/licenses/by/3.0/deed.en_US "Opening Credits" by ROZKOL http://bit.ly/2wRAWlM This work is licensed under Attribution 4.0 International (CC BY 4.0) https://creativecommons.org/licenses/by/4.0/legalcode

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Wardcast
Episode 184: The Complex Sharing Bay

Wardcast

Play Episode Listen Later Apr 8, 2019 84:51


A new chapter is etched into the annals of gaming as two tech giants enter the arena. The masses cheer! Google Stadia! Apple Arcade! Shall these titans bring with them the dawning of a new age, or will they plunge us all into the yawning abyss? This week, we also discuss some takeaways from GDC and PAX East, dying shadows and internet fugitives, and our new show — Attract Mode! — which you can find on iTunes, Google Play, or via RSS. Games include Sekiro: Shadows Die Twice and Hypnospace Outlaw. Got a question for the show? Join us on Discord or email us at contact@ward-games.com!

Attract Mode: A Wardcast Series
Welcome to Attract Mode

Attract Mode: A Wardcast Series

Play Episode Listen Later Apr 2, 2019 7:50


Join Dylan Ilvento, Nick Nundahl, and Joe Wetmore on their journey to watch every video game film ever made.

attract mode
Attract Mode: A Wardcast Series
Welcome to Attract Mode

Attract Mode: A Wardcast Series

Play Episode Listen Later Apr 2, 2019 6:58


Join Dylan Ilvento, Nick Nundahl, and Joe Wetmore on their journey to watch every video game film ever made.

attract mode
Video Game Grooves
Episode 25 :: VA11 HALL-A, Katamari Damacy

Video Game Grooves

Play Episode Listen Later Apr 28, 2018 119:29


As you may know, we at Video Game Grooves are fans of fancy drinks, and also fans of circle things that spin around and accumulate stuff on them. That's why this episode is PERFECT for us (and we also need to invest in a nice anti-static vinyl brush) because Anthony, Jeremy, and Paul are here to discuss some really great music, along with special returning guest-co-host Matthew Hawkins of Attract Mode and DBA Arcade! If you think nobody's happy in the dystopian future, you've never been to happy hour in VA11 HALL-A, by Garoad (Black Screen Records)! Anthony's pick takes us through the chilliest tracks from the jukebox of the "cyberpunk bartender action" game, and Matt and the crew draw some parallels to Sega CD and other game music of the 1990s. Next is one of the all-time great video game soundtracks, Katamari Damacy by Yuu Miyake and a pretty crazy ensemble of musicians! Unfortunately Jeremy & co can't feature EVERY track from the cult/popular PS2 favorite, but the team picks a couple of special tracks that highlight the oh-so-Japanese flavor. We discuss the music of the series at large, and generally love on a favorite we all want to wad into our lives. Rolling along into the news section, Paul talks to us about the Record Store Day 2018 scene, and we talk about a few other big new announcements, as well as some represses you may be interested in, and... HD vinyl appears on the scene? We finish off the episode with a discussion about our preferences for collecting "new" or "old" music on vinyl record, and we talk about the rationale of enjoyment and also preservation (sell your CDs while you can!) Outro: "Angel Gifts" - Katamari Damacy by Yuu Miyake Twitter - @vg_grooves, @walnutsoap, @jeremy_lamont, @ajohnagnello, @fortninety Celeste (The Yetee) Indie City (The Yetee) Symphonies of the Knight (The Yetee) Katamari Fantasy (R23X Bandcamp) (sold out) Future Unfolding (game & vinyl bundle) (Limited Run Games) (sold out) Zuntata Arcade Classics Vol 3 (Ship to Shore) Golf Story (Fangamer) DOOM (Special Ltd Ed bundle) (Laced Records) ***ORDER BEFORE MAY 2ND*** DOOM (Special Edition box set) (Laced Records) DOOM (Deluxe double vinyl) (Laced Records) God of War (Mondo) Flyrule: A Terrible Fate (Vinyl Digital) Dear Esther (all editions) (Vinyl Guru) Machinarium 8th repress (Minority Records)

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Video Death Loop
S2:E28 – NBA Jam Arcade Attract Mode

Video Death Loop

Play Episode Listen Later Mar 16, 2018


If NBA Jam taught me anything in life, it taught me that you definitely catch the ball on fire if you get three or more baskets in a row and that when you achieve turbo, your shoes will light up and make you go fast. So, no, NBA Jam didn’t really teach me anything. But… Read more S2:E28 – NBA Jam Arcade Attract Mode

arcade nba jam attract mode
TIFF UNCUT
POP 01 SPEAKER SERIES: VR + ART

TIFF UNCUT

Play Episode Listen Later Jul 21, 2016 21:37


In collaboration with the FADER and supported by: Anne-Marie Canning. This past June we explored the intersection of VR, music and art with a pop-up installation at TIFF Bell Lightbox that was filled with beauty, delight and surprises (like moss-covered headsets that we're pretty sure will show up on Paris runways soon). Along with the exhibition we invited Industry experts, creatives, and artists to talk on the past, present, and future of virtual reality. MODERATOR: JOSEPH PATEL VICE PRESIDENT OF CONTENT + CREATIVE AT THE FADER Joseph Patel is Vice President of Content + Creative at The FADER, leading the award-winning publication through international expansion and development of award-winning programming. Patel has produced a content slate that includes documentaries, scripted shorts, music videos, festival livestreams and social videos. SPEAKERS IN THIS PANEL: ADAM ROBEZZOLI PARTNER, NEW TROPICS Adam Robezzoli is the founding member of Attract Mode and a co-founder at LA Game Space. He is also half of New Tropics, a Canadian/​American company he runs along with Henry Faber, which built the VR project Light Spirit. ERSIN HAN ERSIN DIRECTOR, MARSHMALLOW LASER FEAST Ersin Han Ersin is a visual artist and director who is focused on the interaction between virtual spaces, light and body, and the tension between real and synthesized experiences. He has designed, directed, and collaborated with the likes of New Movement Collective Nest, Imogen Heap - "Me the Machine," and Marshmallow Laser Feast on In the Eyes of The Animals. Han’s work has been exhibited around the world including the Lisbon Triennial, Istanbul Design Biennale, Sundance Film Festival, and at showcases in London, New York, and Shanghai. In addition to producing commissioned art projects, Han also works as Director at the technology-driven art collective Marshmallow Laser Feast. HENRY FABER VR CONSULTANT Henry Faber is a consultant focused on fostering creative, inclusive, collaborative communities. He is also the co-curator of TIFF's summer POP series. SPECIAL THANKS: Dames Making Games Funktronic Labs Henry Faber, New Tropics/​Gamma Space Collaborative Studio Josh Randall

Indie Game Vault
EP 1 - Interview with Indie Game Studio Attract Mode Games

Indie Game Vault

Play Episode Listen Later Nov 2, 2015 14:38


In this episode we chat to indie game developers James Bowling and Cameron Owen from Attract Mode Games in Brisbane Australia about indie game development and their upcoming game Tail Drift.

Built to Play
Built to Play 35: Translation Issues

Built to Play

Play Episode Listen Later May 18, 2014 57:49


As we enter a new theme month, we're talking about translation. That's translating languages and translating mediums.  Colin Williamson joined us from Seattle to discuss the process of localization. Colin used to work for Square Enix as a localization expert back in the mid-2000s, and helped retranslate some of the oldest Final Fantasy games, even going back and correcting the work of industry legend, Ted Woolsey. Download Here. Subscribe on iTunes. Subscribe on Stitcher. Woolsey's work was flawed, though not for a lack of style. He did the translations largely on his own, couldn't communicate often with the design team, and had crazy deadlines to finish them. Colin meanwhile worked in a team, not too far from where the actual designers worked, and he started the translations while the game was still under development. Those circumstances also helped him codify all the language currently used in Final Fantasy games, like "Phoenix Down" over "Phoenix Feather." A lot has changed since Woolsey worked for Square, and Colin tells us all about it, starting 21:30. **Want to learn more about the history of Final Fantasy? Check out our 1, 2, 3 part history specials. ** Colin also gave us a couple games that are particularly great examples of localizations. For our own list, take a look at our primer.  On May 8 and 10 we visited the Bento Miso for Comics vs Games and the Bit Bazaar to talk 3D, VR, books and board games. Comics vs Games is a yearly event in Toronto where comic artists team up with game designers to create a video game. This year, the theme was 3D, leading to the virtual reality games Altar and Libraria. Altar, created by designer Daniele Hopkins and artist Gillian Blekkenhorst, allows you to briefly walk around the ruins of an alien civilization. While designer Kyle Dwyer and artist Adam Hines teamed up for the pop-up book adventure game, Libraria.  (All photos from Attract Mode's 3D gallery. Clay models were all done by Ventla are long forgotten Nintendo characters that we can't name. The two prints are meant to be 3D with red/blue glasses. If you have 'em, try 'em.) Each round of Comics vs Games is accompanied by a gallery curated by the fellows at Attract Mode, a video game art collective. This year they held a 3D gallery containing a selection of three dimensional 2D art, presented with old school red and blue glasses. We talked to Matt Hawkins, a long time member of Attract Mode about why they collect video game fanart, and some of beautiful renditions of Dark Souls and Year Walk, amongst numerous other games. You can hear from him, Gillian and Kyle starting 35:00. Then at the Bit Bazaar we checked in with Conor McCreery and Elizabeth Simins on the other ways one can turn a book into a game, or vice versa. Welcome to the Bit Bazaar at the Bento Miso on May 10. Mare Shepard shows off N++ right next to the entrance. Emily Carroll and Damian Sommer talk about their development process on the Yawhg, one of the first Comics vs Games projects. Vagabond Dog's Jake Reardon shows off Always Sometimes Monsters at his booth at the Bit Bazaar Some wares, images, zines, and postcards for sale at the Bit Bazaar. A volunteer from Snakes and Lattes shows off a version of the Machine of Death card game, based on Ryan North's anthology book of the same name.  There's not just games for sale at the Bit Bazaar. You can get rare chocolates, cider, and sometimes pies on the top floor of the Bento Miso. Conor McCreery was at the Bit Bazaar, a sort-of independent video game flee market, to show off the new prototype of the upcoming Kill Shakespeare board game. Conor is one of the creators of Kill Shakespeare, a comic where all of Shakespeare's works exist in the same universe. Imagine the Marvel comic book universe, but for Hamlet and Othello. With those sorts of mashups already on the table, their publisher,IDW, invited them to turn the three-volume comic into a board game. Conor tells us about how the game works, how they got involved, and why a Kickstarter does more than raise thousands of dollars. You can hear all about it, starting 51:30. The prototype version of the Kill Shakespeare board game at the Bit Bazaar.  Meanwhile, Elizabeth Simins talked about the power of video game zines at one of the panels at the Bit Bazaar. Elizabeth, an artist who occasionally does a comic for Kotaku with journalist Cara Ellison, told us about zine's appeal and their utility. For those who don't know, a zine is like a small handcrafted magazine made by only a few people. Elizabeth loves their physicality and so do the people who buy them from her, although she admits she probably won't get rich off a zine. Still, they enable her to discuss things like misogyny in games, like in "Ain't No Such Thing as Misogyny." If you'd like to hear more about video games zines, and a few of Simins projects, take a listen at 51:30. Elizabeth Simins's video game zine that collects her artwork and comics regarding misogyny in games. Courtesy Elizabeth Simins. We used music from the Free Music Archive and Soundcloud*. From the Free Music Archive, "japanese prog" by Rushus, "Sun Bum" by Monster Rally and "Touching" by Souvenir Driver. From Soundcloud, we found "Trance Transistor Radio" by Arai Akino on rachelroh's profile. We changed up our theme this week to "Daniel Kruis" by RoccoW.  Built to Play was made by producer Arman Aghbali and feature editor Daniel Rosen. If you liked what you heard be sure to leave us a comment or a review on iTunes or Stitcher. It helps more people find the show.  *This music was all taken under a creative commons license. If you feel your music was used inappropriately, be sure to send us an email.