The official podcast of PC Gamer, the number one source of PC gaming news & reviews.
We're back, on a new feed! Here's a snippet of our new podcast, PC Gamer Chat Log. And here's how to find us: RSS Feed: https://podcast.global.com/show/5795244/episodes/feedApple Podcasts: https://podcasts.apple.com/us/podcast/pc-gamer-chat-log/id1675128013Spotify: https://open.spotify.com/show/2aHLHsU9spZgqiuTFl99lq
First up, we talk about Assassin's Creed Infinity and how Ubisoft's biggest series might work as a live service game. Then Wes stops by to talk about a new souls-like starring a crow with a sword: Death's Door.
This week, we finally got our first look at Elden Ring and we have a toooon of thoughts. We also played a bunch of Rainbow Six Extraction, and do our best to sort through our feelings. It's an odd one.
This week, Chris and Morgan join James to break down the Far Cry 6 reveal, revisiting the series' past and making wishlist for hopeful changes in Ubisoft's latest. Morgan sticks around with James to talk about Biomutant, a boring game they both desperately wanted to love.
This week Tyler Wilde breaks down what's going on in the Epic v Apple case, including all the interesting behind-the-scenes intel surfacing from court documents. Andy Kelly arrives for the second half to dive deeper into his Resident Evil Village review.
This week, Emma explains the appeal of Apex Legends' 3v3 arena mode and why it's her new favorite way to play. Then Jorge comes through to recount some dramatic tales of survival in the icy wastes of Scavengers, a cool PvPvE battle royale-ish game in Early Access now.
UPDATE: Whoops! Uploaded the last episode on accident. Should be good now! My bad! - James One person likes Outriders. One doesn't. They talk about that. Then, the hardware folks discuss the great GPU shortage. Is there a blinking LED at the end of the tunnel?
With Doom Eternal wrapped, it's time to think about the future of one of PC gaming's most important series.
This week, Mollie Taylor breaks down everything we need to know about Kingdom Hearts before a decade-plus of bizarre Disney RPGs hit the PC later in March. Then Jacob Ridley and Katie Wickens discuss AMD's recently announced RX 6700 XT.
This week, Steven and James talk about the sad slow death of BioWare's Anthem. It's cancelled! Bummer. Then Wes is taking over to chat with John Henry Thompson, postdoc fellow at NYU, who was a key figure in the design of Macromedia Director, the predecessor to Adobe Flash. For Black History Month. We talk to Thompson about his career and how Director enabled artists to develop games and animation without knowing how to code. We're joined by Larry Kuperman of Nightdive Studios, which specializes in restoring classic games.
This week Chris, Steven, and James dig into how Valheim's restored their interest in survival games completely, and how it could end up being one of the best games of the year. An early access survival game? In 2021? One of the best games of the year? Listen in to find out why.
Not sure why we did it either. Check the full novella on PC Gamer dot com. Or just listen to three UK editors broadly agree with one another. Let's dig into some of the best sandbox stealth the PC has ever seen. #blessed
This week, new news writer trainee Mollie Taylor introduces herself, then we dig into our thoughts on the odd Dynasty Warriors + Persona 5 mashup, Persona 5 Strikers. Somehow, it works way better than we expected.
This week Wes and James talk about the return of Lucasfilm Games, the announcement of a new Indiana Jones games from Wolfenstein developer MachineGames, and surprise Star Wars game coming from Ubisoft.
Morgan and James talk about what to expect from the year ahead, and what they're each most excited about.
This week, Chris swings by to ask James about his time with Cyberpunk 2077. It's a good game! But not one anyone should play right now. Listen in to find out why.
This week Andy Kelly stops by to talk about his 15-hour hands-on session with Cyberpunk 2077. We talk fashion, how nice the katanas feel, playing a kind V in an awful world, Keanu of course, and the surprising amount of the Witcher 3 in Cyberpunk 2077 that the marketing has so far skipped right over.
This week, Morgan Park (@morganrpark) joins to talk about his review of Call of Duty: Black Ops - Cold War. Later, Fraser regales us with a lovely argument about why female Eivor is Assassin's Creed's best hero yet.
This week we get two big Destiny dorks on the show to talk about the big new Beyond Light expansion, then Steven takes a breather from playing Assassin's Creed Valhalla to talk about it. Review's up on PC Gamer dot com now!
This week the hardware crew steps in to break down everything you need to know about the excellent AMD Ryzen 9, Andy Kelly reviews Yakuza: Like a Dragon, and James and Jorge talk about Harmonix's new DJ game Fuser while making some mixes on the spot.
This week in PC gaming Apex Legends hits Steam, Chicken Police releases, and more.
It's a damn Halloween special! First up, Evan Lahti comes through to talk about how PC gaming is more unpredictable than ever and how much of a thrill it is to take part in. Then we meet up with the mayor of Silent Hill to see how his little town is faring during tumultuous times. Joseph Knoop stops by to talk (spoiler-free, mostly) about Amnesia: Rebirth, how it compares to Frictional's previous games, and whether it's worth playing or not. Then I wrap by convincing you to reinstall F.E.A.R. Do it. It's aged so, so well.
This week in PC gaming, Watch Dogs Legion is finally out, Valorant gets a new healer, and more. Check out the video version of our weekly PC gaming forecast on YouTube.com/pcgamer.
This week, Jorge joins James to look at all the big games coming out through the rest of the year. Take stock and plan ahead.
This week Jody does something terrifying talks about his recent quest to play and rank every Warhammer 40K PC game ever made. Bless his heart. Then ARPG design legend Max Schaefer comes through to play and talk about Torchlight 3, his latest pointing and clicking venture.
This week, Steven convinces James Genshin Impact is the odd free-to-play game that isn't just good, but astounding. Then Chris talks about how running over a stranger ruined his life. In Watch Dogs Legion, of course.
This week, Wes talks about his time in Star Wars: Squadrons, the new dog-fighting sim from EA. It's pretty good, if not a bit slim. Then we wrap with a special production detailing what happened to 12 of gaming's biggest studios before and after they were sold. Good food for thought.
This week Evan and Tim join James to talk about Microsoft's surprising acquisition of ZeniMax Media, which includes all of Bethesda and Bethesda Softworks. That means Fallout, The Elder Scrolls, Doom, Dishonored, and plenty more are Microsoft's now. It's a lot to digest. Digest with us.
On this week's show, the hardware team takes over to talk about Nvidia's excellent RTX 3080 card, then Jorge and James sneak back in to talk about the psychologically damaging indie sensation Among Us.
Wow. It's that time of year again. The Top 100 is back. Listen into a behind-the-scenes conversation about how PC Gamer determined which games made the cut and which got the boo in this year's big list.
This week, Steven and James talk about how their new, unexpected obsession with Warhammer 40k, then Morgan sneaks into spill the beans on Sam Fisher's new cameo in Rainbow Six Siege as a playable operator.
On this week's show, Tim Clark talks Hearthstone's Scholomance Academy expansion and it's deeper rather than wider growth pattern before venting about Destiny 2's slowed pace. Then Rachel Watts busts down the door with five new indie games you probably haven't heard of. Homework! Go play 'em.
On this week's show, Chris Livingston talks up the simple, goofy pleasures of Fall Guys' gameshow-style battle royale, then Steven Messner comes through to breakdown all the big, bizarre Warframe news out of TennoCon 2020.
On this week's show, Jorge Jimenez has a lot to say about that bizarre Halo Infinite gameplay reveal, then Andy Kelly flies by to talk about his time with Microsoft Flight Simulator, one of the best looking PC games ever made. We read some answers to this week's PC Gamer Q&A to break things up. To submit your own answer head to forums.pcgamer.com, register, and get to writing. It might appear on the show!
On this week's show, Rachel joins James to talk about Ooblets, the latest farming, life, and forest spirit dance battling sim. It's a lot, and quite nice. Next up, Steven joins James to talk about the latest World of Warcraft expansion Shadowlands, which takes the player to hell. You can throw fancy vampire parties there. It might be time to resubscribe.
On this week's show, Wes talks about his time as a viking in Assassin's Creed Valhalla, Chris plays the handiest construction worker ever in Watch Dogs Legion, and Andy K. tells us all about his time hiking across Kojima's America in the PC version of Death Stranding.
On this week's show, Morgan Park joins James Davenport to talk about his time with Hyper Scape, Ubisoft's new battle royale shooter. The two then dive into a deeper chat about the genre as a whole.
On this week's show, Andy Kelly stops by to talk about his recent 4-hour hands-on session with Cyberpunk 2077. Head to PCGamer.com for the full preview or stick around while James asks Andy 20-something rapid fire questions about all the new footage and news coming out about CD Projekt Red's next big thing.
On this week's show, Wes Fenlon comes through to talk about the surprise Persona 4 Golden PC port and the appeal of the series overall, then Morgan Park says hello and breaks down why breaking down spaceships in Hardspace Shipbreaker is so appealing.
This episode is all about the big Destiny 2 news that dropped earlier this week. Tim Clark joins James Davenport to talk the Season of Arrivals, this fall's Beyond Light expansion, and everything planned for the next couple years of Destiny 2.
It's the big two-hundo and a bigger episode than normal. On the docket: we're talking about Minecraft Dungeons, the guy making Elden Ring fan art every day (with nothing to base it on), an excellent Dark Souls 3 mod that refreshes the game in some fascinating ways, and five rad indie games you probably haven't heard of.
On this week's show, Wes stops by to talk about Terraria's journey from simple 2D survival game to its final state as a massive, amorphous fantasy adventure. Then Tyler and James walk through some of the best GTA 5 mods for new players.
On this week's show, Rachel Watts makes her podcast debut by talking about five of her favorite Stardew Valley mods, then Wes and Jorge reminisce with James about Halo 2, which just hit PC.
On this week's episode, PCG contributor Lauren Morton explains why Fallout 76 is good now, actually, and Chris Livingston joins James to work through their impressions of the recently announced Assassin's Creed Valhalla.
On this week's show, Wes and James get into a heated debate over whether RE4 needs a remake or not, then they make up and gush about how rad XCOM: Chimera squad looks. There's also a little Final Fantasy 7 Remake talk at the beginning, impressions from someone that finished the game on PS4 and didn't play the original (no spoilers, don't worry).
This week, Morgan Park rolls into town and hops off his finely tuned FPS car (metaphor) to break down how he's been feeling about Valorant, Riot's Counter-Strike inspired shooter. Steven shows up on a massive spider made of wood to talk Last Oasis, an early access survival game that's actually worth playing.
This week, Steven drops by to give us some early impressions of the long-awaited Mount & Blade sequel. This one's only in early access, but it's already shaping up to be one hell of a medieval life and warfare sim. Emma shows up in the back half to explain why she likes the Resident Evil 3 Remake, even if it didn't get the most favorable reviews. If you're on the fence, it's worth a listen.
On this week's episode, James and Chris have a long, spoiler-free discussion about Half-Life: Alyx and the series' transition to VR. The back half of this 'sode is all about Gears Tactics. Wes talks with James about how the third-person cover shooter makes for a surprisingly good squad-based tactics game.
On this week's episode, PC Gamer's Doom Eternal reviewer James Davenport and newcomer Emma Matthews discuss the faster, more panicked campaign, and how the multiplayer hews closer to what makes Doom Doom.
Tyler Wilde reviewed Ori and the Will of the Wisps this week, so he joins James to get into the weeds of good metroidvania design. Ori holds up pretty well and comes highly recommended, but for genre fans there are still a few nits to pick. James - https://www.twitter.com/my_beards Tyler - https://www.twitter.com/tyler_wilde