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Jerk Gustafsson is a Swedish game developer whose career has been shaped by a builder's instinct — first in the physical world, and then in virtual ones. He left school at fifteen to work as a bricklayer, before discovering PC games in his twenties through Quake, the id Software classic that opened his eyes not only to play, but to the thrill of creating spaces of his own. After teaching himself level design through modding tools, he joined Starbreeze in 1998, where he worked on acclaimed titles including The Chronicles of Riddick: Escape from Butcher Bay and The Darkness, eventually stepping into a lead design role. Later, as a founding force at MachineGames, he helped guide the studio's bold revival of Wolfenstein with The New Order and The Old Blood. Today, as Studio Director, he has overseen the studio's expansion into some of its most ambitious work yet, most recently with Indiana Jones and the Great Circle.Become a My Perfect Console supporter and receive a range of benefits at www.patreon.com/myperfectconsoleTake the Acast listener survey to help shape the show: My Perfect Console with Simon Parkin Survey 2025 Hosted on Acast. See acast.com/privacy for more information.
Dark Machine Games White Knuckle on Steam here.How does a small indie team turn a prototype into one of the most talked-about climbing games of the year?In this Boss Rush Network Spotlight Series interview, host Stephanie Klimov sits down with the team at Dark Machine Games to explore the incredible journey behind White Knuckle. What started as a rapid prototype quickly evolved into a unique first-person speed climbing experience blending tension, horror elements, and flow-state gameplay. The team dives into their inspirations for the game's striking art and sound design, how community feedback shaped development during early access, and the unexpected boost from creators like Markiplier. They also discuss their growing recognition, including being featured in Forbes 30 Under 30, and what that means for the studio's future. With new updates on the horizon, including the upcoming region “The Nest,” this episode highlights the power of community-driven development and the passion fueling one of indie gaming's rising success stories.Join the Boss Rush Network Community Discord here.Follow the Boss Rush Network on X/Twitter, Bluesky, Facebook, LinkedIn, Threads, and Instagram.Thanks for your continued support of the Boss Rush Podcast and the Boss Rush Network! If you listen on podcast services, leave us a 5 star rating and a nice review or comment. If you're listening to this episode on YouTube, subscribe to the channel, like the video, leave a comment, and hit the bell so you don't miss an episode posting. Visit our website for more great content from Boss Rush and our community.
Dark Machine Games White Knuckle on Steam here.How does a small indie team turn a prototype into one of the most talked-about climbing games of the year?In this Boss Rush Network Spotlight Series interview, host Stephanie Klimov sits down with the team at Dark Machine Games to explore the incredible journey behind White Knuckle. What started as a rapid prototype quickly evolved into a unique first-person speed climbing experience blending tension, horror elements, and flow-state gameplay. The team dives into their inspirations for the game's striking art and sound design, how community feedback shaped development during early access, and the unexpected boost from creators like Markiplier. They also discuss their growing recognition, including being featured in Forbes 30 Under 30, and what that means for the studio's future. With new updates on the horizon, including the upcoming region “The Nest,” this episode highlights the power of community-driven development and the passion fueling one of indie gaming's rising success stories.Join the Boss Rush Network Community Discord here.Follow the Boss Rush Network on X/Twitter, Bluesky, Facebook, LinkedIn, Threads, and Instagram.Thanks for your continued support of the Boss Rush Podcast and the Boss Rush Network! If you listen on podcast services, leave us a 5 star rating and a nice review or comment. If you're listening to this episode on YouTube, subscribe to the channel, like the video, leave a comment, and hit the bell so you don't miss an episode posting. Visit our website for more great content from Boss Rush and our community.
Wolfenstein is a fascinating series of games, so let's talk about the recent Machine Games' iterations. Asking the fundamental question of how to properly kill fascism and how this game is presenting it, or not. Enjoy! Check out Jon's stuff: Horror Vanguard & The Haunt Blog Morris Rosenfeld's poem In The Factory from 1914 Intro song: Machine, Machine. Nits. 2019, Werf & V2 Records Outro song: Nazi raus. Marti Fischer. 2024, ContentView GmbH
In this episode, the team discuss the stability and creative success of the game studio MachineGames, highlighting its ability to maintain a flat management structure and avoid layoffs despite industry-wide downsizing. We specifically talk about the studio's talent for narrative-driven action, reflecting on the high quality of the Wolfenstein reboot series and the faithful adaptation of the Indiana Jones franchise. Tune in! EpisodeMachine GamesWolfensteinIndiana Jones and the Great Circle
We take a deeper look at two extraordinary MachineGames titles, the adventure straight from the silver screen Indiana Jones and the Great Circle, and Wolfenstein: The New Order, which features simply some of the best writing in video games. We also turn to two puzzle platformers, the classic time-bending of Number None's Braid, and the co-op joy of LEGO Voyagers from Light Brick Studio, the only game that feels like playing with plastic bricks. Over on the tabletop there's a good amount of time spent on the bright and punchy Tag Team from Le Scorpion Masqué and I-cut-you-choose cosy set collection of Agent Avenue by NerdLab. All that, and trending shakers, on Ep239. 00:00 - Amsterdam's best kept secret 07:56 - Braid 11:01 - Indiana Jones and the Great Circle 16:00 - Wolfenstein: The New Order 30:14 - Agent Avenue 40:33 - Tag Team 48:16 - LEGO Voyagers On this episode were Dan (@ThisDanFrost), Kris (@DigitalStrider), Peter (@XeroXeroXero), and Sam (@MrSamTurner). Our Spotify Playlist brings together lots of great thematic music inspired by the stuff we talk about, our Steam Curator page collects every video game we've ever reviewed available on the platform, and our BoardGameGeek page does the same for every boardgame. And if you'd like to see what we're up to between podcasts, your best bet is our Instagram page. Links to where you can find us - StayingInPodcast.com Note: sometimes we'll have been sent a review copy of the thing we're talking about on the podcast. It doesn't skew how we think about that thing, and we don't receive compensation for anything we discuss, but we thought you might like to know this is the case.
Episode 408 of PS This Is Awesome! is a wide-ranging conversation that captures both the highs and lows of the current PlayStation landscape. Fred and Jake discuss the sobering news of multiple studio shutdowns, including Sanzaru Games and other Oculus-backed teams, and what it says about the volatility of the industry — even for well-regarded developers tied to beloved PS3-era classics. The conversation continues with Ubisoft's layoffs at Massive Entertainment, raising questions about how major publishers balance big-budget franchises like The Division 3 amid ongoing restructuring.On a brighter note, the guys celebrate Arc Raiders surpassing 12 million copies sold, breaking down why the game has become such a standout multiplayer success within the PlayStation ecosystem. They also look ahead to Capcom's upcoming Resident Evil showcase and what fans can realistically expect from Resident Evil: Requiem as anticipation continues to build. The episode wraps with some fun speculation around a potential Wolfenstein 3 from MachineGames, making this a balanced episode full of reflection, excitement, and classic PS This Is Awesome discussion.Visit www.patreon.com/psthisisawesome to support the show and help us continue producing the content you love!Please, if you enjoyed the content — or even if you didn't quite enjoy this one — come back. We try to offer something for everybody. Share with your friends and help us grow our awesome PlayStation community!As always you can support our show at our Patreon Page. Thanks for listening.http://www.patreon.com/psthisisawesome Hosted on Acast. See acast.com/privacy for more information.
Happy New Year! Well, maybe not so happy for Sony. That's because -- if rumors and percolations are true -- PlayStation 5's ROM keys have been leaked, meaning that the console is likely on the verge of being jailbroken. And for veterans of the PS3 era, you know precisely what that means: Chaos. Well, maybe? Let's discuss this potentially serious development. Also: Ruminations on the passing of legendary games producer Vince Zampella, new inbound DualSense and cover colors, Marathon's exiting art director, Gran Turismo 7 quietly amassing a huge player base, Kojima's plans to cast (and begin shooting) PHYSINT this year, China Hero Project title Convallaria running into serious issues, Wolfenstein 3 whispers, and much more. Then: Listener inquiries! With computing component pricing and rarity skyrocketing, should we expect a much-delayed PlayStation 6 launch? With only a few weeks until launch, is Wildlight's F2P shooter Highguard in serious trouble? Following a second Ghost game, what should Sucker Punch make next? Is Dustin quietly morphing into a furry before our very eyes? This episode is sponsored by BetterHelp. Give online therapy a try at https://www.betterhelp.com/symbols and get on your way to being your best self Please keep in mind that our timestamps are approximate, and will often be slightly off due to dynamic ad placement. 0:00:00 - Intro0:34:01 - Shout out to Thomas!0:35:25 - Post break mindset0:43:26 - Naming rights college trust fund0:56:34 - Dustin furry allegations1:07:54 - Vince Zampella's passing1:24:17 - Will PS5 be jailbroken soon?1:41:27 - New DualSense and covers coming1:46:19 - Marathon's art director leaves Bungie1:54:11 - GT7 has 2 million MAU2:05:46 - PHYSINT casting and motion capture in 20262:18:45 - Sony patents "AI Ghost"2:27:13 - China Hero Project game Convallaria in trouble2:35:51 - Machine Games is working on Wolfenstein 32:39:22 - New Witcher 3 DLC?2:46:48 - 007: First Light delayed2:48:25 - No Hundred Line on PS52:53:41 - January PS+ games2:57:06 - ARC Raiders dominates PSN and PSN top downloads3:14:26 - Games sales news3:15:55 - What We're Playing (Terminator 2D, Dying Light: The Beast, Marvel Cosmic Invasion, MM Legacy Collection 1-2, MM11, Mega Man X, Fallout: New Vegas, The Alters, Dragon Quest VII demo, Skate Story, Shinobi: Art of Vengeance)3:48:22 - Is PS6 getting delayed okay?3:59:47 - What's going on with Highguard?4:13:26 - Gaming Merch4:24:22 - What's next for Sucker Punch?4:30:37 - Talking about what you like vs dislike4:37:42 - Crunch at Naughty Dog Learn more about your ad choices. Visit podcastchoices.com/adchoices
Jeff and Christian welcome Allen Brooks, founder of the Continues Arcade in Alexandria, Virginia back to the show this week to discuss the latest fundraising efforts of Awesome Games Done Quick, the hype building around The Division 3, and Machine Games tackling Wolfenstein 3 as thier next game.The Playlist:Allen: Expedition 33, Hades 2, Dungeons and Dragons the Tyrants EyeChristian: Dragon Quest VII Reimagined; Dragon Quest VII Fragments of the Forgotten PastJeff: Arc RaidersParting Gifts!Stick arouns after the episode for BONUS CONTENT!In partnership with Nvidia, Jeff and Christian interview Geforce Evangelist Jacob Freeman about all of Nvidia's CES 2026 tech announcements.
THE PLATTIES Vote: https://forms.gle/3U3RAhbeDLrVfkzy6 - Support the show Patreon: https://www.patreon.com/PSTrophyroom Discord: https://discord.gg/wPNp3kC BSYK: https://tinyurl.com/3e24bn7y Store: https://tinyurl.com/ktbsdw3s - This week on The Trophy Room: A PlayStation Podcast, we break down the biggest gaming news and industry conversations shaping the future of PlayStation and beyond. We start with new reports claiming The Witcher 3 is set to receive a brand-new paid DLC in May 2026, which could serve as the official kickoff for The Witcher 4's marketing campaign, currently expected to launch in Q4 2027. We discuss what a return to The Witcher 3 means nearly a decade later and whether this strategy benefits CD Projekt RED. Next, we dive into a newly discovered Sony patent for an AI-powered in-game assistant, designed to help players overcome challenges — or potentially complete sections of games for them. We debate the implications for accessibility, player agency, and the future of game design. We also cover reports that MachineGames is working on Wolfenstein 3, alongside a Rainbow Six Siege–style multiplayer project, as well as claims that StarCraft shooters and Fallout remakes may be in development at Xbox. Plus, we analyze the latest GTA 6 update from Jason Schreier, including why the game is reportedly not content-complete, what that means for its release window, and why PlayStation is said to be the primary platform anchoring Sony's future lineup. To close out the show, we tackle a big industry question: How do we fix the modern video game industry? From budgets and studio size to jobs, AI, leadership, and sustainability, we discuss what needs to change — and what's already working. We also hit Flash News, including PlayStation's new Hyperpop PS5 accessory collection and the PlayStation Plus Monthly Games for January, before wrapping up with Whatcha Been Playin'?
Welcome to Xbox On, a podcast with one host, about one console, Xbox. I am said host, Jesse DeRosa, and on today's episode we'll be talking the latest Xbox news for the week of January 8, 2026 including, Machine Games is reportedly working on Wolfenstein 3, AI could be screwing up the possibilities of next generation game consoles, StarCraft is maybe, hopefully back, and more! New episodes every Thursday! ______________________________________________________________ Main YouTube Channel: www.youtube.com/channel/UCtW7KhvTGMgYnR6HvsY12Qg ______________________________________________________________ Twitch: www.twitch.tv/lightningmcstream ______________________________________________________________ Time stamps: 00:31 Opening Banter 02:50 News 39:45 What I've been eating 44:11 What I've been playing 1:06:06 Listener Comments 1:32:27 Outro (Music by BB Murder Case
Paramount needs to give up on Warner Bros, they ain't letting you buy them. CES 2026 is in full swing and with it both vaporware and the future of tech. Ubisoft pulls a bad move and closes a studio that just unionized. Stranger Things ended on a high note, despite what the internet thinks. Plus everything Nick's is looking forward to in 2026.
It belongs in a museum! On this episode of The Movie Podcast, Troy Baker returns to the show alongside MachineGames Creative Director Axel Torvenius to celebrate the 1 Year Anniversary release of Indiana Jones and The Great Circle. Set after Raiders of the Lost Ark, Indiana Jones embarks on a globe-spanning adventure—from Vatican City to the Giza pyramids and Sukhothai—to stop rival groups from harnessing the power of the Great Circle, a network of mysterious sites forming a perfect circle around the world. Indiana Jones and the Great Circle is now available on Xbox Series X|S, PC, and PlayStation 5, and coming to Nintendo Switch 2 in 2026. Watch and listen to The Movie Podcast now on all podcast platforms, YouTube, and TheMoviePodcast.ca Contact: hello@themoviepodcast.ca FOLLOW US Daniel on X, Instagram, Letterboxd Shahbaz on X, Instagram, and Letterboxd Anthony on X, Instagram, and Letterboxd The Movie Podcast on X, Instagram, TikTok, Discord, and Rotten Tomatoes Learn more about your ad choices. Visit megaphone.fm/adchoices
Machine Games has crafted the quintessential Indiana Jones gaming experience by somehow capturing the spirit of adventure, exploration, fisticuffs, historical anecdotes, romance, danger, sense of wonder, undeniable plucky charm and...
Welcome to Xbox On, a podcast with one host, about one console, Xbox. I am said host, Jesse DeRosa, and on today's episode we'll be talking the latest Xbox news for the week of September 11, 2025 including, Xbox teases big reveals for TGS, MachineGames teases a third entry in their modern Wolfenstein series, you don't need to buy a ROG Xbox Ally to get the half-assed Xbox handheld experience, and more! New episodes every Thursday! ______________________________________________________________ Main YouTube Channel: www.youtube.com/channel/UCtW7KhvTGMgYnR6HvsY12Qg ______________________________________________________________ Twitch: www.twitch.tv/lightningmcstream ______________________________________________________________ Time stamps: 00:33 Opening Banter 04:04 New Game Releases 08:20 News 37:27 What I've been eating 50:18 What I've been playing 54:26 Cronos The New Dawn Impressions 1:03:07 Listener Comments 1:16:35 Outro (Music by BB Murder Case
SUBSCRIBE NOW!!!! on iTunes, Google Podcasts, Spotify, Stitcher & Audible. This week on the Press X to Start Gamer's Digest: DJ & Sean talk about Hollow Knight Silksong spanking the competition; Insomniac's Wolverine maybe coming to the next State of Play; MachineGames looking to kill more Nazis, PS6 having a detachable disk drive and much more! Gaming News - Time code: 3:24 Hollow Knight Silksong's debut weekend player count on Steam was MASSIVE; Insomniac Games likely to finally reveal its' Wolverine game at the next State Of Play; We give our reaction to the 007 First Light Gameplay Direct; MachineGames says they have another Wolfenstein story to tell; Nomura insists that great progress is being made on KH4 and FFVII Remake Pt. 3; Leaks reveal NDA Playtest details for Marathon; Ex-Nintendo dev says they don't make new IPs often because there's no real need for them to; PS6 to come with detachable disk drive at launch; Stellar Blade 2 officially on the way to the delight of gooners everywhere; MGS Delta: Snake Eater moves a million units at launch. What Have We Been Playing - Time code: 53:29 DJ finally rolls credits on DS2 and gives Marvel Tokon Beta a try Sean plays more Donkey Kong Bananza If you're enjoying the show, please take a moment to rate/review it on whatever service you're using. Every little bit helps! Want to ask a question, ask us at PressX2start.com/Questions Join/Follow Us: Youtube: Press X To Start TV Twitch: pressxtostarttv Facebook: https://www.facebook.com/pressx2start Twitter: @PressX2S Instagram: @PressX2Start TikTok: @pressx2start You can find more info about the Press X and who we are at www.PressX2start.com. If you have any questions or just want to tell us how great (or just slightly okay) we're doing or how we can be better, be a friend and reach out and email us at pressxtostartpodcast@gmail.com End music by @MarcoMavy on IG & Twitter Be good to each other, Peace!
The Paper is out, the hotly anticipated sequel to the office, does it live up? Full review at the end of the episode. Silksong is out and it has dominate the charts, Nomura gives an update on Kingdom Hearts 4 and Final Fantasy, and Treyarch walks things back a bit. Plus Michael Caine is coming out of retirement, Ryan Reynolds admits to what we all know and Star Trek day comes and goes with little fanfare. Come take a listen.
Time Stamps:00:00:00 Community Guest Intros00:10:00 The panel's thought's on the Pete Hines comments Re: Xbox Game Pass causing "Tension" with developers and is "Hurting" a lot of people? 00:45:00 Machine Games teases "we're not done with Wolfenstein yet." The BIG question? Wen will we finally see the conclusion to the Wolfenstein trilogy?01:15:00 Did XBOX Just Confirm FORZA HORIZON 6 For Tokyo Game Show? What "Other" Surprises Should Xbox Gamers Expect?02:08:00 Outros and Special Message to the Community
Welcome to Active Reload! On this week's episode, James and Grant go over MachineGames studio head Jerk Gustafson's comments regarding the possibility of a third installment in the mainline Wolfenstein series. Could a third game be on the horizon?It has officially been one year since the Concord release that shook the industry with it's subsequent shuttering. Has Sony learned anything from the debacle? Could there be more situations like it in the future?Roundhill Investments did a deep dive into the gaming industries revenue over the past decade and came up with some substantial numbers, with mobile games being far and away the highest revenue generating market in the industry. The guys discuss what that means for the future and how we got to this point. Don't you guy's have phones?Finally, it's coming up on the 40th anniversary of Super Mario Bros and a Nintendo Direct is scheduled for the date. What does Nintendo have up it's sleeve for the plumber brothers? The gang discusses.Remember to rate, follow, like, and subscribe!
After years of waiting and anticipation building for its ultimate release, Hollow Knight Silksong is FINALLY out, and Sean has played at least the first few areas. How is this game for newcomers to the series? Does it make it easy to get into the flow of things? And how long does it take to get difficult? (Not very long). Once again, Xbox Game Pass is under fire this time from former Xbox executives who are concerned about its effects on first-party developers and what it means for returns for the actual game makers compared to what they would receive in the traditional model, where gamers would buy the games instead. Is this the true killer of gaming? Or is it actually something else that gets brought up less (Free-to-Play Games, maybe? Also, Marc has more on WWE 2K25, MachineGames says the New Wolfenstein is meant to be a trilogy, Nintendo wins yet another lawsuit against Emulation, Ubisoft brings a unique perspective to the Game Keycard debate, PlayStation 6 is getting a detachable drive at launch, Life is Strange is getting a TV series, and much more!You can also watch this episode in video form on the W2M Network Youtube Channel, please give us a like, comment on the episode, and give the channel a subscribe and follow as well: https://youtube.com/live/OCT1cBvn6AMLinks: https://www.visualcapitalist.com/sp/video-games-industry-revenue-growth-visual-capitalist/
Go to http://shadyrays.com and use code FUNNY for 35% off polarized sunglasses. Go to http://factormeals.com/kindafunny50off and use code kindafunny50off to get 50 percent off plus free breakfast for a year. A major feature of the PlayStation 6 has been reported, everybody's chiming in about Xbox Game Pass, and Wolfenstein's trilogy isn't finished according to Machine Games. Thank you for the support! Run of Show - - Start - Housekeeping Today after, KFGD, you'll get: If you're a Kinda Funny Member: The Roper Report - - Report: PS6 Will Go Modular With Optional Disc Drive - Xbox Game Pass Once Again in the Firing Line After Former Microsoft Executive Says It Creates 'Weird Inner Tensions' - Ad - MachineGames says Wolfenstein is a trilogy that isn't yet finished - Keanu Reeves Says He 'Absolutely' Wants to Be in Cyberpunk 2 - Wee News! - SuperChats & You‘re Wrong Learn more about your ad choices. Visit megaphone.fm/adchoices
Two wildly different movie reviews this week with Caught Stealing, and The Thursday Murder Club and boy are they wildly different movies as well. Plus, James Gunn announces a Superman sequel, Amazon gives us our new Laura Croft, and Call of Duty is headed to the big screen. Also, Prefect Dark wasn't as dead as we thought, well, it is now, Konami made an interesting choice for Metal Gears return. That and more.
On this episode of the Official Xbox Podcast, we're at Gamescom in Germany, and we have the folks from MachineGames joining us to dive deep into the world of Indiana Jones and the new DLC, The Order of Giants! Axel and Zeke tell us everything we need to know about where this takes place in the story and what we can expect in terms of the new puzzles and challenges facing Indy in this exciting new chapter of his adventure.00:00 Introduction00:43 What is The Order of Giants?01:24 Why is the DLC is part of the original narrative?02:29 Developing the DLC04:20 Structure of the DLC05:42 Is the DLC open to different types of players?06:57 Can you jump around?08:01 Why is the DLC set in the Vatican and Rome?11:32 What's the story and who do we meet in the DLC?14:21 New elements of the DLC15:37 Puzzles17:41 Platforming20:00 OutroFOLLOW XBOXFacebook: https://www.facebook.com/Xbox Twitter: https://www.twitter.com/Xbox Instagram: https://www.instagram.com/Xbox
I just may, whaddya say? Comic-Con came and went this year, and maybe because the MCU and DCU were so muted, but there were still some good announcements. Xbox says game pass revenue is up, so is it profitable? Wolfenstein is heading to TV, and EA says no to $80. Air Bud is returning and I have serious questions, South Park takes time in its return, Star Trek goes all in on Comic Con, plus reviews of Happy Gilmore 2 and Fantastic Four!
Hell has frozen over! Xbox has moved the price of The Outer Worlds 2 down to $70 after fan backlash. What does this mean for the future of Xbox's lineup and the games industry as a whole? Please keep in mind that our timestamps are approximate, and will often be slightly off due to dynamic ad placement. 0:00:00 - Intro0:21:27 - Health Is Wealth0:35:02 - Clarifying the Fable rumor0:39:57 - MachineGames has multiple projects in development0:42:09 - Contraband lives on0:47:26 - Xbox is working on next gen cloud gaming0:49:54 - Starfield ACTUALLY gets an update1:02:37 - Xbox is adding a play history tab1:05:18 - Oblivion Remaster's Virtuous Studio sees layoffs1:17:08 - From Software has ANOTHER game on the way1:21:14 - Ubisoft on why Star Wars Outlaws failed1:31:53 - Saber Interactive reveals Clive Barker's Hellraiser: Revival1:35:17 - Battlefield 6 reveal happening this week1:37:39 - Splitgate 2 unlaunches1:42:50 - What We're Playing2:23:39 - The Outer Worlds is $702:51:39 - No Rest For The Wicked is skipping Xbox3:05:24 - Game Pass Pick Of The Week Learn more about your ad choices. Visit podcastchoices.com/adchoices
Tonight we're talking about Ubisofts claims about microtransactions and why Outlaws failed, the shutdown of Microsoft Movies & TV, a look at MachineGames' financials, a surprise price decrease on an upcoming high profile Xbox release, Splitgate 2's unceremonious return to beta and more! ***** Watch the show LIVE Wednesday nights at 7PM Eastern - @benishandsomeyt ***** Reviews and subscriptions help us out so much. If you enjoyed the show, make sure to subscribe and leave us a review on iTunes. ***** Follow us on Twitter! Twitter.com/BenSmith2588 Twitter.com/csfdave Twitter.com/_gloriousginger Learn more about your ad choices. Visit podcastchoices.com/adchoices
Support my work on Patreon (https://patreon.com/realdavejackson) As a lifelong Indiana Jones agnostic, there was no way that MachineGames would make an Indiana Jones game I would care about, right? Right? Well, it certainly looked that way when the first gameplay trailer for Indiana Jones and the Great Circle dropped. But then I started hearing my activation phrases start to bounce around- "this is like Hitman", "this is like Dishonored", so I knew I had to give it a try. And boy am I glad that I did! Guest info: Dan of The Greatest Story Ever Played * Check out the podcast https://linktr.ee/thegreateststoryeverplayed * Follow Dan on BlueSky https://bsky.app/profile/storyeverpod.bsky.social TIMESTAMPS * 0:00 Title Card * 0:36 Intros * 3:33 Personal Histories with Indiana Jones and The Great Circle * 7:55 Opening Thoughts * 11:33 Story Setup and Troy Baker as Indiana Jones * 16:35 A Great Villain and Supporting Cast * 24:54 Music and Visual Presentation * 34:36 Combat and Stealth * 48:28 Side Quests, Exploration and Level Design * 1:04:19 Final Thoughts/Recommendations * 1:08:24 The Greatest Story Ever Played Plugs * 1:13:07 SPOILER WALL/Patron Thank-Yous * 1:14:46 Spoiler Section Music used in the episode is credited to Gordy Haab. Tracks used: The Great Circle, A New Adventure Awaits, Where Are We, Gina's Theme, Signs of the Stones, Until the Next Adventure Join the Tales from the Backlog Discord server! (https://discord.gg/bptGyEWbk7) Buy me a coffee on Ko-fi (https://ko-fi.com/realdavejackson)! Social Media: BlueSky (https://bsky.app/profile/tftblpod.bsky.social) Instagram (https://www.instagram.com/talesfromthebacklog/) Cover art by Jack Allen- find him at https://linktr.ee/JackAllenCaricatures Listen to A Top 3 Podcast on Apple (https://podcasts.apple.com/us/podcast/a-top-3-podcast/id1555269504), Spotify (https://open.spotify.com/show/2euGp3pWi7Hy1c6fmY526O?si=0ebcb770618c460c) and other podcast platforms (atop3podcast.fireside.fm)!
Finally, after a belated PS5 release, we dive deep into MachineGames' 2024 GOTY contender Indiana Jones and the Great Circle. The first half is spoiler-free, then the second half goes deeper into the story with some fun bonus nonsense to boot (wait until you hear Matthew's pitch for The Fugitive tie-in game).This week's music is from the Indiana Jones and the Great Circle soundtrack by Gordy Haab. Hosted on Acast. See acast.com/privacy for more information.
“Proceed north to big gun area.” Behold the Bitterman, in id Software's archetypal 'boomer shooter' sequel, Quake II. Strogg-blasting vets Leon, Chris O'Regan, Darren and Karl - along with contributions from the Cane and Rinse community - recount their bloody campaigns through Quake II's 1997 PC original, the somewhat miraculous console ports to N64 and PS1, as well as the much more recent Nightdive remaster package, including DLC episodes and an all-new chapter from Machinegames. http://media.blubrry.com/caneandrinse/caneandrinse.com/podcast/cane_and_rinse_issue_662.mp3 Music featured in this issue: 1. Big Gun by Sonic Mayhem2. Operation Overlord by Sonic Mayhem edited by Jay TaylorYou can support Cane and Rinse and in return receive an often extended version of the podcast four weeks early, along with exclusive podcasts, if you subscribe to our Patreon for the minimum of $2 per month (+VAT). Do you have an opinion about a game we're covering that you'd like read on the podcast? Then venture over to our forum and check out the list of upcoming games we're covering. Whilst there you can join in the conversations with our friendly community in discussing all things relating to videogames, along with lots of other stuff too. Sound good? Then come and say hello at The Cane and Rinse forum
Adam Orth chats with MachineGames' Jens Andersson and Axel Torvenius about their critically acclaimed title, Indiana Jones and the Great Circle. Together they discuss why they decided to make an Indiana Jones game in first person; the importance of introducing players to the Indiana Jones world by recreating the iconic opening scene from Raiders of the Lost Ark; and Troy Baker's award winning and Harrison Ford approved performance as Indiana Jones. This episode is supported by Xsolla Episode Host: Adam Orth Producers: Claudio Tapia and Josh Chu, The Academy of Interactive Arts & Sciences If you enjoyed this episode, please consider subscribing and leaving us a rating and review. Follow us: linktr.ee/AIAS Please consider supporting game dev students with: AIAS Foundation
This week, Xbox unveiled MUSE, a generative AI model aimed at boosting creativity and possibilities for gameplay. Published in the journal Nature as well as announced by Microsoft Research, the Xbox team shared findings alongside Ninja Theory on what this new AI model that was trained on Bleeding Edge could accomplish. In the extensive write-ups, we learn about the principles of this AI model, what Xbox's mandate is for it across their first party studios, and even get teased a bit on what it could mean for backwards compatibility. However, is it all sunshine and roses here for Xbox's new approach to game development? The push for AI is on more than ever and it's no longer a matter of "if" but rather "when." Like any tool, its public perception will be dictated by how responsibly it is handled. Joining Matty this week is Brad, to clean up the AI mess, and dive into a whole bunch of other Xbox news. We follow up our last episode's conversation on Avowed, dig into the future of Obsidian, mull over yet another Phil Spencer interview, and plenty more in what is bound to be divisive subject for many listeners. Please keep in mind that our timestamps are approximate, and will often be slightly off due to dynamic ad placement. 0:00:00 - Intro/Avowed follow-up 0:22:33 - How will Obsidian scale after Avowed? 0:27:42 - Bobby Kotick interview 0:37:53 - Another Tony Hawk Pro Skater on the way? 0:45:09 - Jez Corden on Xbox's next console 0:56:28 - Machine Games grows 0:59:35 - Updates on the leaked Final Fantasy remakes 1:09:14 - Stalker 2 is getting its biggest update yet 1:11:49 - Lost Soul Aside is getting a physical copy! 1:12:44 - Fairgame$ has been pushed to 2026 1:15:07 - System Shock 2: 25th Anniversary Remaster is getting a release date soon 1:18:47 - Kingdom Come Deliverance passes 2 million copies sold 1:19:57 - Funko Fusion developer 10:10 has reportedly been hit with layoffs 1:22:22 - Visionary art director Viktor Antonov passed away at age 52 1:24:39 - What We're Playing 2:00:13 - Xbox introduces MUSE 2:35:24 - Phil Spencer interview 2:41:28 - Coming soon to Xbox Game Pass 2:43:30 - Game Pass Pick Of The Week Learn more about your ad choices. Visit podcastchoices.com/adchoices
MinnMax's Ben Hanson, Jacob Geller, Kyle Hilliard, and Jeff Marchiafava unpack their full thoughts on Indiana Jones and the Great Circle from Machine Games and Bethesda and JeffM makes the bold claim that Diceomancer is better than Slay the Spire. Then Kelsey Lewin and Sarah Podzorski freshen up the place by raving about Infinity Nikki and Starstruck: Hands of Time. Then we answer questions submitted on Patreon by the community and award the iam8bit question of the week! You can win a prize and help make the show better by supporting us on Patreon and submitting a question! https://www.patreon.com/minnmax We'll DM you a Steam code for Capcom's Kunitsu-Gami: Path of the Goddess if you support MinnMax on Patreon before 12/16 or until we hit 5,285 paid supporters - https://www.patreon.com/c/minnmax Watch and share the video version - https://youtu.be/b33tJyt6d8k Help support MinnMax's supporters! https://www.iam8bit.com - 10% off with Promo Code: THENAMEAGAINISMRPLOW https://www.factormeals.com/50minnmax - 50% off your first order with promo code 50MINNMAX https://www.meundies.com/minnmax - Promo code: MINNMAX To jump to a particular discussion, check out the timestamps below... 00:00:00 - Intro 00:01:23 - Win a Steam code for Kunitsu-Gami: Path of the Goddess 00:04:11 - Indiana Jones and the Great Circle 00:32:27 - https://www.factormeals.com/50minnmax promo code 50MINNMAX 00:34:27 - Diceomancer 00:44:16 - Path of Exile 2 00:47:38 - UFO 50 00:49:31 - Infinity Nikki 01:05:40 - https://www.meundies.com/minnmax - Promo code: MINNMAX 01:07:53 - Starstruck: Hands Of Time 01:20:26 - Cairn 01:24:19 - Thanking iam8bit - https://www.iam8bit.com/ 01:27:17 - Community questions 02:08:51 - Get A Load Of This Sarah's GALOT - https://www.youtube.com/watch?v=UxFrNqgRckw Jacob's GALOT - https://www.reddit.com/r/cats/comments/1h25rbz/this_is_how_my_cat_simpson_makes_sure[…]m=web3x&utm_name=web3xcss&utm_term=1&utm_content=share_button Hanson's GALOT - https://www.usmagazine.com/entertainment/news/taylor-swift-eras-tour-no-view-seats-sell-for-15-resell-for-1000/ Kelsey's GALOT - https://uquiz.com/quiz/5I26Sh/dark-souls-or-love-nikki Community GALOT - https://www.polygon.com/news/494528/plucky-squire-update-patch-streamlined-mode-tutorial Disclosure - Games discussed on MinnMax content are most often provided for free by the publisher or developer. Follow us on Twitch - https://www.twitch.tv/minnmaxshow Subscribe to our YouTube channel - https://www.youtube.com/minnmax Subscribe to our solo stream channel - https://www.youtube.com/@minnmaxstreamarchives Support us on Patreon - https://www.patreon.com/minnmax Buy MinnMax merch here - https://minnmax.com/merch Follow us on Twitter - https://twitter.com/minnmaxshow Go behind the scenes on Instagram - https://www.instagram.com/minnmaxshow This podcast is powered by Pinecast.