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Kaum zu glauben aber wahr: PS4 und Xbox One haben bereits mehr als 10 Jahre auf dem Buckel. Grund genug, uns zusammenzusetzen, um gemeinsam auf diese beiden Konsolen zurückzublicken. In dieser 8-stündigen Retrospektive zu PlayStation 4 und Xbox One, besprechen wir nicht nur die Anfänge der Generation, rund um die Enthüllung der beiden Konsolen, wie wir sie damals erlebt haben, sondern auch die für uns prägenden Games, die (teils gruseligen) Trends sowie Höhen und Tiefen über die Jahre. Euch erwarten jede Menge Anekdoten, starke Meinungen und nostalgische Erinnerungen. Ursprünglich ist diese Retrospektive in fünf Teilen zwischen November 2023 und April 2024 erschienen. Hier ist nun das komplette Hörerlebnis in einem Paket. Viel Spaß dabei!In dieser Folge zu hören: Chris, RobertSupportet uns doch gerne mit einem Abo und Follow:► Power On! - Das Gaming Magazin - Kanäle○ YouTube: @Poweroncast○ Podcast: https://open.spotify.com/show/6AnWLW8ibynoTKVqx6dF5Z?si=ea8efea73eb94bd3&nd=1&dlsi=ed4ca3448e8f464c○ Twitter: / @poweroncast ○ TikTok: / @poweroncast○ Webseite / www.Poweroncast.de ► Credits: ○ Titelsong „Jump 'n Fun“ / Composed & Produced by: Timo Jäger ○ Podcast Logo by / Anita Wan► Timestamps:Der Generationswechsel - 0:00 Enthüllung und die E3 2013 - 5:47Launcherlebnis & Spiele - 32:25 Die Konsolen im Detail 47:30 Cross-Gen-Phase - 1:08:33 Titanfall - 1:11:03 inFamous Second Son - 1:14:50 Evolve – 1:17:14 Destiny – 1:20:42 Assassin's Creed Unity – 1:26:25 Watch Dogs – 1:29:35 Sunset Overdrive – 1:36:38 Bloodborne – 1:41:00 The Witcher 3: Wild Hunt – 1:46:15 Fallout 4 – 1:52:54 Life is Strange – 1:55:22 Rocket League – 2:00:05 Halo 5 – 2:03:03 Uncharted 4 + Lost Legacy – 2:05:46 Inside – 2:10:39 Overwatch – 2:14:47 Gears 4 – 2:20:10 Final Fantasy XV – 2:21:59 Dark Souls III – 2:31:34 The Last Guardian – 2:35:08 Forza Horizon 3 – 2:40:02 Resident Evil 7 – 2:43:33 Persona 5 – 2:46:24 Horizon Zero Dawn – 2:53:43 Nier:Automata – 2:56:45 South Park RPGs – 3:04:04 Assassin's Creed Origins - 3:08:44 Hellblade: Senua's Sacrifice - 3:12:45 Monster Hunter World - 3:18:50 God of War - 3:22:07 Marvel's Spider-Man - 3:28:23 Sea of Thieves - 3:32:09 Detroit Become Human - 3:34:56 Ni No Kuni 2 - 3:39:52 Red Dead Redemption 2 - 3:43:10 Hollow Knight - 3:55:14 Kingdom Hearts III - 4:03:44 Resident Evil 2 - 4:12:02 Devil May Cry 5 - 4:14:55 Sekiro Shadows Die Twice - 4:18:35 Death Stranding - 4:23:31 Control - 4:29:07 Metro Exodus - 4:34:00 Days Gone - 4:37:36 Gears 5 - 4:42:30 Star Wars Jedi Fallen Order - 4:46:20 Outer Wilds - 4:48:50 Ori and the Will of the Wisps – 4:57:24 Doom Eternal – 5:04:33 Final Fantasy VII Remake – 5:07:35 The Last of Us Part II – 5:14:39 Fall Guys – 5:22:02 Dreams – 5:27:22 Marvel's Avengers – 5:35:07 13 Sentinels: Aegis Rim – 5:43:16 Cyberpunk 2077 – 5:47:25 Wie lange darf die Cross-Gen-Phase gehen? – 5:55:15 PlayStation 4 Pro und Xbox One X- 6:02:32 PlayStation VR - 6:11:47 Streaming, Play Anywhere – 6:28:58 Accessibility & Controller – 6:36:17 Abo-Services – 6:44:43 Abwärtskompatibilität & Crossplay – 6:51:49 Service Games & Battle Royal – 6:58:54 Live-Streaming & Digital Showcases – 7:11:00 Fragen & Kommentare – 7:19:56 Kojima, Indies & sonstige Games – 7:39:00 Gen Fazit – 7:52:59 #PS4 #XboxOne #Retrospektive #PowerOn #10Jahrespäter
infocynic leads a discussion of the Video Game Book Club around the Ori Duology: Ori and the Blind Forest and Ori and the Breath of the Wild. There is a brief spoiler-free discussion about the gameplay before moving into a full spoiler-filled discussion about the games.Panelists:infocynic saturnrogue travg dan Next on the Video Game Book Club:One week bonus games: Blue Prince and Celeste Full Game Playthrough and Discussion: Tomb Raider (2013)
Young broadcast engineers are few and far between, but Cameron Lasley is making a big difference for broadcasters in Kentucky. Cam’s primary role is with wireless broadband technologies; he’s the owner of a Wireless Internet Service Provider (WISP) in Kentucky. On a future TWiRT episode we’ll discover Cam’s broadcast engineering experiences, but on this show we’re finding out about the WiFi technologies that power IP radio links. These are links that broadcasters - as well as WISPs - use every day. We’ll gain understanding of link budgets and margins, as well as best practices for modulation schemes and frequency band selection for IP radio links. There’s a lot of great information for us broadcast engineers to absorb on this episode of TWiRT. Show Notes:Telecast Communications websiteRF Elements Horn AntennasUbiquiti AirMagic video tutorialUbiquiti Link PlannerTP Link Aginet - WISP end to end management Guest:Cam Lasley - Owner at Telecast Communications, LLCHost:Kirk Harnack, The Telos Alliance, Delta Radio, Star94.3, South Seas, & Akamai BroadcastingFollow TWiRT on Twitter and on Facebook - and see all the videos on YouTube.TWiRT is brought to you by:Broadcasters General Store, with outstanding service, saving, and support. Online at BGS.cc. Broadcast Bionics - making radio smarter with Bionic Studio, visual radio, and social media tools at Bionic.radio.Aiir, providing PlayoutONE radio automation, and other advanced solutions for audience engagement.Angry Audio and the new Rave analog audio mixing console. The new MaxxKonnect Broadcast U.192 MPX USB Soundcard - The first purpose-built broadcast-quality USB sound card with native MPX output. Subscribe to Audio:iTunesRSSStitcherTuneInSubscribe to Video:iTunesRSSYouTube
Young broadcast engineers are few and far between, but Cameron Lasley is making a big difference for broadcasters in Kentucky. Cam's primary role is with wireless broadband technologies; he's the owner of a Wireless Internet Service Provider (WISP) in Kentucky. On a future TWiRT episode we'll discover Cam's broadcast engineering experiences, but on this show we're finding out about the WiFi technologies that power IP radio links. These are links that broadcasters - as well as WISPs - use every day. We'll gain understanding of link budgets and margins, as well as best practices for modulation schemes and frequency band selection for IP radio links. There's a lot of great information for us broadcast engineers to absorb on this episode of TWiRT.
SkySwitch, the leading next-generation white-label UCaaS provider, announced today that it has launched a new option within their existing partner program, the Foundations program. The Foundations program offers all the benefits of its Wholesale program—a rock-solid UCaaS platform and technology with a wide range of features, backed by a team of experts, all delivered under the partners' brand—and additionally provides back-office support. See the podcast below. With the Foundations program, SkySwitch handles all the billing, taxation, and regulatory work while keeping the partner's brand front and center. By taking on the back-office tasks, it allows partners to focus on growing their brand and delivering communication solutions to their customers. The existing Wholesale program is still available for partners who have the resources and processes in place to manage the back-office billing, taxation, and regulatory tasks. Now partners have the option to choose the program that best suits their needs. “As a white-label provider, SkySwitch invests heavily in our partners' success. This goes beyond the product itself, and that's what the Foundations program is all about,” said David Hardy, General Manager of SkySwitch. “Not every partner has the desire, or bandwidth to manage these critical back-office and go-to-market functions. Having the option to outsource all that to the same partner that provides the underlying UCaaS technology can be a game-changer.” For more information about our new SkySwitch Foundations Partner Program, visit us at the Channel Partners Conference this week March 25-26 in Meeting Room 18 outside of the Expo Hall floor. ABOUT SKYSWITCH SkySwitch is the leading US-based white-label Unified Communications-as-a-Service (UCaaS) provider offering MSPs, VARs, telecom agents, interconnect ISPs, and WISPs, a cloud-based voice platform to brand as their own. With a thorough on-boarding process, we educate you on everything you need to know to start selling the most in-demand solution for a hybrid workforce. SkySwitch is a BCM One company.
This week on Arcade, it's our 50th episode! Chugs and Uno break down the week's biggest release, Assassin's Creed Shadows, and also check out No Rest for the Wicked from the team behind Ori and the Will of the Wisps. Plus, Uno shares his favorite finds from the Steam Spring Sale, including Dead Letter Department, Numby's Number Factory, and TCG Card Shop Simulator. Later on, special guest “Speedball” Mike Bailey drops in to talk about retro games, how Final Fantasy influenced his life and wrestling career, his Balatro obsession, and the surprising origin of the name of his new finishing move. Learn more about your ad choices. Visit podcastchoices.com/adchoices
When a huge chode ship approaches the Entrepreneur, Captain Archer assembles a team to investigate its gaping maw immediately. But when wispy beings start inhabiting members of the crew, their strange experiences and after-school special behavior make another mass retreat to the catwalk necessary. How could Reed be caught unawares? Which wisp should have been sent first? What was Mayweather doing all day? It's the episode that's gotta put a Ritter in.Support the production of The Greatest GenerationGet a thing at podshop.biz!Sign up for our mailing list!Follow The Game of Buttholes: The Will of the Riker - Quantum LeapThe Greatest Generation is produced by Wynde PriddySocial media is managed by Rob Adler and Bill TilleyMusic by Adam Ragusea & Dark MateriaFriends of DeSoto for: Labor | Democracy | JusticeDiscuss the show using the hashtag #GreatestGen and find us on social media:YouTube | Facebook | X | Instagram | TikTok | Mastodon | Bluesky | ThreadsAnd check out these online communities run by FODs: Reddit | USS Hood Discord | Facebook group | Wikia | FriendsOfDeSoto.social
Welcome back to The Corner of Story and Game. In this episode, we dive deep into the complexities of rewards and punishments in gameplay design with Alexander Brazie. From the grand scale of progression loops to the nuanced moment-to-moment decision-making, Alex shares insights into how players' intrinsic and extrinsic motivations drive their engagement and mastery in games. We explore: The anatomy of a gameplay loop and how rewards and punishments shape player behaviour. How game designers can balance challenge and progression to keep players hooked. The secret to creating a rewarding experience, whether it's through moment-to-moment combat or long-term goals. The key differences between extrinsic rewards (like loot) and intrinsic rewards (like personal achievement) and how they contribute to game design. Why some of the most successful games allow players to forge their own paths and set their own goals. Alex also touches on his past work at Riot Games, Blizzard, and more, sharing lessons learned from some of the industry's most influential titles like World of Warcraft and Ori and the Will of the Wisps. Whether you're a budding game designer or a passionate gamer, this episode is packed with insights that can shape your understanding of the reward-punishment balance in gaming. Listen now and discover how the best gameplay loops don't just challenge players—they let them grow, explore, and play in their own way. Alexander's Links: -> GameDesignSkills.com -> LinkedIn -> BlueSky -> Instagram The Corner of Story and Game: -> Discord -> Facebook -> Instagram -> Bluesky -> LinkedIn -> Email: gerald@storyandgame.com #AlexanderBrazie #WorldOfWarcraft #Riot #GameDesign #GameplayLoops #RewardsAndPunishments #NarrativeDesign #PlayerExperience #VideoGameDesign #GameDesignInsights #GameDevelopmentTips #GameMechanics #LevelDesign #InteractiveDesign #GameRewards #PlayerMotivation #ProgressionSystems #GameBalancing #IndieGameDev #GameDesignPodcast #VideoGames #DesigningGames #TheCornerOfStoryAndGame
In November's episode we mark the old festival of Samhain, and the end of the harvest - while in our ancient woodland the animals, too, are saying goodbye to autumn. We explore the fire folklore that abounds at this time, from Guy Fawkes to Will o' the Wisps, and The Breath sing 'All That You Have Been', a song for this dark month. To lighten the dark Lia tells a tale of spiders and fire, traditional to the Hopi Nation. 'As the Season Turns' is a podcast created by Ffern in collaboration with the nature writer and author of the Seasonal Almanac, Lia Leendertz. Lia is joined by novelist Zoe Gilbert and folk musicians Ríoghnach Connolly and Stuart McCallum of The Breath. Geoff Bird produces and Catriona Bolt is Ffern's in-house production coordinator. Each episode, released on the first of the month, is a guide to what to look out for in the month ahead - from the sky above to the land below. Ffern is an organic fragrance maker based in Somerset. You can learn more about Ffern's seasonal eau de parfum at ffern.co
Could it be that the light we often associate with peace, salvation, or guidance is something more sinister—a lure crafted by unseen entities, designed to trap souls or manipulate our perceptions? From the deceptive glow of Will-o'-the-Wisps in folklore to the mysterious lights in UFO encounters and near-death experiences, is it possible that these lights are not pathways to freedom but carefully constructed traps, part of a larger, hidden agenda?If you are having a mental health crisis and need immediate help please go to https://troubledminds.org/help/ and call somebody right now. Reaching out for support is a sign of strength.LIVE ON Digital Radio! http://bit.ly/3m2Wxom or http://bit.ly/40KBtlWhttp://www.troubledminds.orgSupport The Show!https://www.spreaker.com/podcast/troubled-minds-radio--4953916/supporthttps://ko-fi.com/troubledmindshttps://rokfin.com/creator/troubledmindshttps://patreon.com/troubledmindshttps://www.buymeacoffee.com/troubledmindshttps://troubledfans.comFriends of Troubled Minds! - https://troubledminds.org/friendsShow Schedule Sun-Mon-Tues-Wed-Thurs 7-10pstiTunes - https://apple.co/2zZ4hx6Spotify - https://spoti.fi/2UgyzqMTuneIn - https://bit.ly/2FZOErSTwitter - https://bit.ly/2CYB71U----------------------------------------https://troubledminds.org/the-obe-deception-astral-predators-and-false-beacons/https://www.newscientist.com/article/2443703-spiders-use-fireflies-as-flashing-lures-to-catch-more-prey/https://www.matrixharmonics.com/2016/06/should-we-go-into-the-light-when-we-die/https://futurism.com/the-byte/ai-startup-rickrollinghttps://tvtropes.org/pmwiki/pmwiki.php/Main/GoIntoTheLighthttps://www.reddit.com/r/NDE/comments/citxuy/dont_go_to_the_light/https://www.mindbodygreen.com/articles/near-death-experiences-expert-on-what-seeing-light-meanshttps://www.iands.org/ndes/nde-stories/17-nde-accounts-from-beyond-the-light.htmlhttps://www.alexcollier.org/https://nypost.com/2024/09/25/us-news/vicious-brown-bear-mauls-father-son-and-35-dogs-to-death-in-russia/https://www.learnreligions.com/indras-jewel-net-449827
The Mystery of Blue Flames: Ghosts, Will-o'-the-Wisps, and Halloween Lore In this week's Ghost Report, Lisa Morton delves into the intriguing belief that flames turn blue in the presence of ghosts. She explores possible explanations, including the phenomenon of ignis fatuus, historical references to Will-o'-the-wisps, and connections to 19th-century gas lighting. Learn how this belief ties into ghost lore and get inspired for a spooky blue flame jack o' lantern this Halloween season.
The Alchemist write a dense con in The Brother's Bloom. Key Elements: Will o' The Wisps, Watermelon Camera, Stage Blood Support the Show on Patreon: https://www.patreon.com/filmalchemistpod Check out our Movies and join the Misfit Parade: https://www.misfitparade.net/
Stay hydrated, everyone! No matter the cost. Matt and Roses talk about their favorite non-adventure games, plus PlayDate with Matt!, ranking every adventure game ever, and other silliness. Matt also pitches a weird game idea he had about Machiavelli and he's sorry (but also don't steal it!)Email us! mattandroses@gmail.comGames Mentioned: The Crimson Diamond Lamplight City ToeJam & Earl Life's Too Short Life's Too Short: On Reflection Tetris Banjo Kazooey Dr. Mario Wave Race Jet Moto Sonic the Hedgehog 2 Warcraft 2 Stardew Valley Civilization (V & II) Lords of the Realm II Final Fantasy (V, VI, VII & VIII) Pokemon (entire series) Clock Tower Skyrim Morrowind Hollow Knight Ori & the Will o' the Wisps and the Blind Forest, too Yoku's Island Express Lone Fungus Unbound: Worlds Apart Monster Sanctuary Graveyard Keeper Animal Crossing: New Horizons Terraria Dreams in the Witch House Quest for Glory (entire series) Mortal Kombat Fallout: New Vegas Legend of Hand Scratches Blue Force Hell: A Cyberpunk Thriller Elena: Displaced Reality
Send us a message!We're going to talk about some fascinating creatures today and for one of them, the scientific explanation behind the phenomenon! Join us on this magical journey where you should probably NOT go towards the light, but maybe stay in the sunlight. Depending on who you meet first. Music is by Alexander Nakarada.Support the Show.
Video games have come a long way from the pixels of Pong and Pac-Man. From games based on medieval manuscripts like Inkulinati and Pentiment, to hand-drawn wonders such as Cuphead, games have become works of art in themselves. Some even ask the player to create that art. Elle Osili-Wood dusts off her easel and to illustrate the best of them. Elle's guest on the programme has been involved with a number of such titles - "Chicory: A Colorful Tale" and "Ori and the Will o'the Wisps" - she is the go-to woodwind soloists for game and film composers alike: Kristin Naigus.Producer: Barnaby Gordon
It’s the top of the sixth session and it is looking dire in the dark corridor beneath Charleswood’s house. Grab…
We are officially a centenarian as the podcast turns 100 episodes old! Nintendo helps us celebrate by continuing “Not-E3” E3 by having a surprise Nintendo Direct. Not only is the time of announcement to showcase a surprise but also Nintendo is not content with letting the Switch die a quiet death and surprising us with some Fall titles that look really good. With the “Fog of War” lifted for the Fall we countdown our Top 5 Most Anticipated Games and update our list of Top 10 PS5 Games. Finally we catch up everyone on several games we have been playing during this busy “Not E3” E3 season. Thanks for listening! Intro: Nintendo Direct June 2024 (Shinya Takahashi) 4 Things: - Nintendo Direct June 2024 - Our Top 5 Most Anticipated Games - Our Top 10 PS5 Games - Gaming Round-up - Ori and the Will of the Wisps, Alan Wake 2 - Night Springs DLC, Senua's Saga: Hellblade II, Stellar Blade, Dragon's Dogma 2 Outro: Between The Joysticks Questions or comments? Please send emails to BetweenTheJoysticks@gmail.com. Follow us on Twitter @JoysticksPod Subscribe to us on Youtube @BetweenTheJoysticks
This week Mal comes on with a topic thats more spooky as a break from big topics. Every wonder what a Corpse Candle is? Or if you should follow strange lights at night? Tune in to learn about Will O' Wisps and the many tales similar in theme. Thanks for listening and remember to like, rate, review, and email us at: cultscryptidsconspiracies@gmail.com or tweet us at @C3Podcast. We have some of our sources for research here: http://tinyurl.com/CristinaSourcesAlso check out our Patreon: www.patreon.com/cultscryptidsconspiracies. Thank you to T.J. Shirley for our theme.
Bridging the Gap Conference 2024 is July 22–24, 2024, is Rosemont, Illinois, and on Episode 160 of The Unique CPA, Randy interviews Andrew Lassise, founder of Tech4Accountants, now a part of Rightworks, a platinum sponsor of the conference. Andrew and Rightworks specialize in cybersecurity and compliance in accounting. With their expertise, they help firms establish WISPs, Written Information Security Plans, aid them in navigating the FTC Safeguards Rule, educate on cybersecurity best practices, and more. WISPs are not optional for almost anyone with a PTIN, so tune in to learn what you need to do to safeguard yourself, and your clients. Get the full show notes and more resources at TheUniqueCPA.com
Check out our Patreon: patreon.com/supernpcradio Today, we finally get our hands on Paper Mario: The Thousand-Year Door, a Nintendo GameCube re-release. We also talk Animal Well, Ori and the Will of the Wisps, Hellblade, and more! The Show: @ocarinaofcrime Jeremy Schmidt: @ocarinaofcrime Michael Hearn: @michaelchearn
This week on NintenDomain, Nintendo Acquires Shiver, Trey Acquired some Birthday Swag, and Jereme and Jon Acquires some credits for Animal Well, Manifold Garden, and Ori and the Will of the Wisps! Support the show and get bonus Episodes at: www.patreon.com/nintendomainpodcast Music: Intro: New Star GP (Menu Music) Break 1: Slayers X: Terminal Aftermath: Vengance of the Slayer: Kataklysm in the Computer (Combat X-Mix) Break 2: Manifold Garden: Title Outro: Animal Well: Credits Topic Times: 00:01:54 Got Item: Birthday pickups Replay Toys 00:12:43 New Star GP 00:21:30 Galloping Ghost Arcade 00:40:46 Galloping Ghost Pinball 00:50:15 Slayers X: Terminal Aftermath: Vengance of the Slayer 01:01:28 Balatro 01:18:51 Animal Well 01:29:03 Manifold Garden Ori and the Will of the Wisps 01:51:45 Weekly Nintendo News
The Peddler & the Fairy: Part 7 Devin introduces the girls to the big city. In 10 parts, by Scholarly Mori. Listen to the Podcast at Explicit Novels. More mountainous and nearly impassable compared to the eastern half of the kingdom, the western region of Lindone was a natural fortress fortified by the jagged peaks of the Snowsquall mountains to the south. This natural border, running the entire length of the country, was intersected only by the Frigid Fingers Peaks that curved northwest. [[MORE]] Along with three valleys that were the only feasible means of travel in the region, the peaks formed a T-shape. Nestled in one of these valleys was Iceford, the second largest city in terms of area but first in population. It was too hilly for farmland and lacked any valuable resources aside from stone, so all other raw materials had to be imported. Its value lay in it's strategic location, being the only practical access point connecting the two halves of the north, allowing them to share their industrial endowments. —---- "So you're telling me your eyes change color in winter, giving you scotopic vision?!?" wondered Devin as Reina led their wagon through the valley leading to Iceford. Reina nodded. Her previously-amber eyes were now sapphire. "It's an adaptation that helps us Whitehorns see better in dim light." Even though it was late morning, the light waned this far north, becoming darker as the sun's warming fingers loosened its seasonal grip. "Whichever color they are, they are lovely." "Thank you, herd-mate." "If I ever add color to my sketches, I'll have to remember that," commented Azalea, sitting next to Devin and working on drawings of everyone they met during their recent escapades on the farm. Devin stretched, glancing at Azalea's progress. "Was Ryna's chest really that big?" She cocked her head to the side. "They were big enough that I couldn't wrap my arms around them, so considering the scale of the drawing, yes. Speaking of which," she grabbed one of the gifted milk bottles. While offering Devin one, she heartily downed the other. "So thick and creamy. Do you want to stop and have some, Reina?" "I appreciate the offer. I will later. I have a good pace going." Reina seemed to have become accustomed to being the sole puller of the wagon. She glowed with healthful vigor as she thoroughly enjoyed the exertion. Azalea returned the bottle to the basket and resumed her work. "I had so much fun at grandpa Gylan's, life-mate!" "Grandpa, huh?" "Yes, grandpa. I've never had one, and he acts like it, or so I imagine what one acts like, and Ellyn was so kind to let me help with the farmwork. I learned a lot about how to milk the satyrs. Which reminds me -- life-mate, we need to have an important talk. "Reina and I were discussing a few things last night, and we decided we want to do more to help, especially me, since Reina is already assisting with the wagon." "What do you mean?" Devin asked. "Food and things." "What did you have in mind?" "Well, we wondered if you could sell our milk," she replied, lightly cupping her breasts. Devin took a swallow of Cyna's milk, considering Azalea's idea. "We could. I don't know what your milk would sell for. I don't think anyone has even considered fairy milk as a possibility, let alone sell it at a market before. We can check the records for any past transactions.'' "I can't speak for the taste as I've never tried it. Also, I'm worried I won't produce very much -- by big people's standards, anyway." "It's not always about quantity. Quality plays an important factor. Connoisseurs will pay a lot for rarity or novelty. We could take a sample and get it appraised. Who knows! We might have discovered and cornered a new niche market, but the first major hurdle is that you're not currently making any." Azalea jumped up. "Not to worry! Two lactation crests coming right up, but we'll have to adjust our affinity-sharing with Reina. I don't have enough for both of you, which means you're going to have to learn how to use the glyph I'm going to re-paint on you." Devin dug around in his pocket. "I asked Jyora to jot down some pointers before we left. Let's see what she wrote." Perusing the neat and stylish penmanship, "Huh. It's not very detailed." 1. Focus (helps to relax) & Visualize 2. Sense & Feel 3. Manipulate & Adjust *Ask Azalea for Assistance "Different people have different approaches, life-mate, so you'll have to find a way that works for you." Azalea got on all fours, her ass swaying happily as she rummaged in her pack for more of her painting tools. Finding what she needed, she sat cross-legged and laid out various accoutrements between them: a small bag of charcoal, a vial of some clear liquid, several darker liquids, and a pestle and mortar set. She poured some charcoal into the mortar, grinding it into a powder with the pestle. "Maybe think of it as something you can touch and move. You kinda have to visualize a stirring motion to both see and use it." In demonstration, she measured some of the charcoal powder into her inkhorn followed by several drops from the clear vial and what might have been a cruse of oil. Then she stirred it with quick motions. "It also helps to be a little horny," Azalia added. Her breasts spilled forward as she bent over to reach for more charcoal. As she sat back, the leaves of her dress parted slightly, giving Devin a peek of her puffy vulva squished against the wagon seat. Unless she was blatant about it, Devin was never sure if her seductiveness was intentional or coincidental. "What do you visualize, Azalea?" She smiled sweetly. "It's changed since I met you." She pumped the handle of her brush suggestively. "I find it easier to imagine a liquid, so naturally, I picture lots of delicious cum, specifically yours, and stirring my fingers through it so it coats them thoroughly, so I can slowly savor every slimy drop." After wiping the drool from her mouth, she checked the consistency of her ink. "I had to make a double batch since Reina might take a larger crest. Are you ready, life-mate?" "I guess," he responded reservedly. "Could you remove your shirt for me, please? You're giving me the 'why' look. Well, aside from enjoying looking at your topless body, I'm going to remove the supplementary crest." She reached into a pouch and rubbed iridescent, flecked powder onto his arm and chest. To Devin's surprise, the markings of the supplementary crest flaked off. "I've been wondering for a while -- won't this come off in water or fade over time?" "If it was left without activating, yes. When you pass affinity through it, it inscribes itself in and on you." Azalea brushed away the last remnants. "Now that I've seen a real glyph in action, I can paint the proper one on you." She straddled his leg, loosened the string on his pants, and pulled them as low as she dared lest she become too distracted. Devin lazily watched her work as she dipped a brush in the ink, and then stiff bristles tickled his skin. He enjoyed her closeness, the weight on his leg, and her body's warmth. "Azalea, you're going to get my lap wet," he teased. "Huh? Oh, sorry, I was so absorbed I didn't notice I was humping you." Devin cocked an eyebrow. "It's true! I kinda just do it when something is between my legs." "I didn't say I didn't like it." He grinned. Azalea playfully ground her hips with a bit more exaggeration. Their playful banter helped to pass the time. Before long, Azalea brushed some hair behind her ear, smudging her cheek with ink. "There we go! All finished," she declared. Devin looked down. Under his navel, a decorative glyph, slightly taller than it was wide, was meticulously painted in the shape of his internal reproductive organs. "Now you just need to learn how to use it. I'll leave you to it. I'm going to start on Reina now." Reina's ears swiveled upon hearing her name. "Do you need me to stop?" "I should be able to manage." Flitting her way under Reina's belly, she ran her hands through the cold, resistant fur. She ascertained a rough idea of the dimensions, but there was another issue -- painting while flying was a hassle. "Life-mate, do you have some rope?" Feeling around the bed of the wagon, he pulled out a frayed coil of rope and held it up. "Will this work?" "I think so." After retrieving the rope, Azalea returned to Reina and wrapped several loops around the Whitehorn's midsection. She left them loose to form a makeshift hammock to support herself. Then she gathered up her tools and carefully laid on her back across the loops. Reina adjusted her gait, attempting to minimize Azalea's swaying. "I've never done this before, and as far as I can remember, no one in my herd possessed any affinity. What's it going to feel like?" "What? The crest or lactating?" "The crest." "It won't feel like anything when it's not active. When it actually starts working, if the girls on the farm are any indication, it will probably feel quite nice." She placed the ink bottle on her tummy, patted down some unruly tufts, and proceeded to paint. Meanwhile, Devin was puzzling things out. Taking a deep breath, he closed his eyes and relaxed his body.'Ok, now what?' He flexed and tensed various parts of his body, trying to detect anything remotely magical. Nothing. "I'm going to need more to go on, Azalea." "Try to paint a picture in your head, something significant or important to you." A hand extended out from under Reina, making broad strokes in the air. 'A picture, huh?' Closing his eyes again, he retreated into his mind:'Let's try envisioning a lake; a tranquil lake, still as a mirror, reflecting the starry sky.' Still nothing. 'What if I add Azalea into the scene, flying just above the water, skimming and frolicking over the surface in an elegant dance, arms swaying gracefully while performing pirouettes?' From there, his imagination took liberties: with crest aglow, she danced amongst the shadows of a cloud-obscured moon. The more she danced, the darker the color of the moon became until it blazed a fiery crimson. Skipping and flitting closer to him, she stopped at eye level with her freckled face flushed, her breath heaving white in the moonlight. A few droplets fell from between her legs, causing ripples as they broke the lake's surface. 'There; what's this feeling? It's warm but very faint. It's barely enough to be called an impression, but now that I'm aware of it, I think I just need to bring it to the surface.' Focusing on the lake, he dipped his mental hands in the warm ripples. The lower he submerged them, the hotter and more viscous they became until he hit something and couldn't reach any deeper. Everything but the water faded into the background. If only he could go just a bit further. He tried digging through the barrier, scooping out the imaginary liquid, but it all just trickled through his fingers. "Basic outline is done," announced Azalea, disrupting his concentration. "Also, you really create a lot of heat, Reina. Some cold night, we should snuggle!" She buried her face into Reina's belly and hummed. Reina had grown increasingly antsy within the last hour. "I; I wouldn't mind doing that. My kind's body temperature increases the colder it gets, s, so our faces get flushed," she purred as she bit her lip, trying to stifle a gasp. "It has led to some rumors t, that we are always a, aroused." "Oh? You mean kind of like now?" "Y, yes, but not from the cold. Azalea, Yo, your feet, " "What about my feet?" she feigned innocence. "They are; are rubbing me down there." "Rubbing your what?" Azalea giggled. "My; my udder." Azalea pressed her small feet into Reina's udder. Her tiny toes kneaded and massaged. "I remember you being sensitive down here and how much I enjoyed playing with this squishy plumpness. Does it feel nice?" "Y, yes, but shouldn't you focus on painting?" "I can do both," she reassured her. "Remember when we first met, how I flicked your cute little teats like this? I'll take those shivers as a yes. I can't wait till they are full and heavy with milk," she cooed. ------------------ As they neared the mountains, their steady progress west saw the terrain transform from milder green valleys to rocky foothills. A narrow mountain ravine stretched out before them. Stocky trees and stubby bushes climbed the edges, giving way to jutting peaks freshly powdered with snow. Reina continued to experience Azalea's full attention as the hours whittled away with each brush stroke during travel. Azalea added the finishing touches and smiled satisfactorily. Wriggling out from under Reina, she flew onto her shoulder and shared, "Definitely the largest crest I've ever drawn, but it looks great. Maybe, if we can find a mirror in the city, I can show you. Now, we just need life-mate to figure his glyph out so we can activate it." Reina leaned her head onto Azalea's and accused, "you love teasing me, don't you?" Tensing, Azalea hesitantly asked, "Did I go too far?" "No; I'm getting used to it, and; I'm kinda liking it," she encouraged her. Azalea, feeling relieved, nuzzled into her. "Only because I love you, you tell me if it's ever too much, ok?" "I will. After it's active, how long before I start producing?" "Depends. For smaller races, a few days. I'd guess maybe a week for you." Azalea nibbled Reina's ear and whispered, "I love warm milk before bed. These tiny fingers are going to have lots of fun extracting it." Reina's heart fluttered at the mental image, but before she could comment, Azalea gave her a swift but passionate kiss on the lips. "I'm going to go check on life-mate. Looks like he's been trying really hard." With that, she flew off, landing on Devin's head. "Making any progress, life-mate?" Devin opened his eyes and looked up at the cheery face looking down. "Sort of. I think I felt something but can't quite grasp it." "Keep trying. I'm sure you'll figure it out. That's more progress than I made during my first time." "What was your first time like?" "Such boldness, life-mate, asking about a girl's first time!" She put her hands to her cheeks, acting embarrassed. She dropped to his thigh and flipped onto her back, her head toward him. The flaps covering her breasts fell to the sides. Walking her fingers up his chest, she hummed, "Maybe I'll tell you about it sometime. I'll just say it was with a girl who needed some; inspiration and first-hand experience." She made a V with her fingers and licked between them. "But for now, life-mate, just keep practicing. The sooner you figure it out, the sooner you get to see these lovely beauties bigger and fuller." She puffed out her chest, squeezing her breasts in her hands. "I wonder how big they'll get? More interestingly, I wonder how much Reina will produce since she has two pairs?!" Reina looked back. "Whitehorn young are considerable eaters. Sometimes we need wet nurses. Some herds make the excess into a drink." "Have you tried any?" "I have not, but I think I remember the recipe." "Maybe we could sell that, too, life-mate!" "Possibly. Some of the local pubs or brewers might be interested." —-------------- The late morning sun was nearing its zenith. It smiled coldly down upon Snowhush Vale. Cut from what the locals called Mammoth Trees, the lofty, double-palisade wall girded the great metropolis that sprawled before the travelers. Lashed together with great bands of iron, the walls slanted sharply inward. It was hewed with a thicker base than the top. Its purpose was the same as most walls -- to keep unwanted things out. Instead of invasion or attack, however, it was a defensive measure against avalanches. Devin shielded his eyes from the sun's reflection off the snow. A line of people serpentined outward from the gate, waiting their turn to enter the city. "What's with the line, life-mate?" Azalea asked. "Just a routine checkpoint for non-citizens. It shouldn't take long." The trio took their place at the back of the line with the wagon, behind a pair of gossipy-sounding ant girls. "Oh, life-mate, don't they look cute with their pickaxe and miner hats?" whispered Azalea. She flew over to land on Reina's antlers to get a better look. Partially armored in a glossy black carapace that matched their pupil-less eyes, they were harnessed to massive wagons laden high with ore. Strapped to their backs were shovels. Each of them had one of their four limbs holding a mattock against their shoulders while two limbs rested on the runners of their wagon. Their antennae animatedly pointed at different people in the line as they held each other's free hand, giggling between themselves. "Antabelle, see that gorgeous unicorn with the silky white fur and jeweled coronet over there? The one next to the handsome Griffin women bodyguard; do you think she's a princess from the royal family?" "Maybe? What could they be doing so far from the capital?" her friend replied. "I don't know. Maybe they secretly eloped and are fleeing the country to escape an overprotective family member." "Such a romantic adventure would make a great bard tale, wouldn't it? Can you imagine if our princess did that, or worse yet, the queen? There'd be chaos! I'd have to find a new colony. Smearing your scent to all your new co-workers can be such a chore too." "I can sorta understand from the queen's perspective, though. Her highness has so many attendants it looks a bit smothering. Sometimes you just want to get out of the nest for a while and stretch your legs." "Don't you mean spread your legs?" her friend tittered. "Well, that too, but sometimes don't you crave the excitement when digging a new tunnel, hoping to find something amazing? And suddenly discovering it?" "Not me. I'd love to be a queen, just lazing around all day, pumping out eggs while all the girls fawn over my body." "You always did like a good fingering after work." "I won't deny that, but also smearing my scent all over you, so everyone in the colony knows what we did, just feels so naughty." "You have plenty to spare, even after dripping your scent trail all the way from home." Devin looked below the wagon. An evenly-spaced trail of droplets stained the ground. "I know a store in town that sells toys to stuff that slutty hole. Should we go check it out?" Azalea couldn't hear what the one named Antabelle whispered to her friend, but it was enough to make her friend blush and lick her lips. Losing interest in the two, Azalea smoothed Reina's hair. "Reina would make a lovely queen with a crown and flowing dress." "She doesn't need a crown. She's already our queen," complimented Devin "That she is, life-mate, and I love pampering her." "I think your idea of pampering is different from most," Devin taunted. "Nu-uh. Pamper is gratifying tastes, appetites, or desires. We both know Reina can't reach back there and is usually too shy to ask, so when we are on the road, it falls to me to take care of her sexy-time needs." "But you just end up teasing her without the gratifying part." "I'm building up her tolerance for edging, so when she does cum it'll be all the more satisfying," she said smugly. "You know I'd rather be the one pampering you two," interjected Reina meekly. Azalea stroked Reina's hair. "When the opportunity presents itself, I'll let you to your heart's content." Returning to people-watching, Azalea enjoyed her front row seat to everything she'd only ever read in books. "I've never seen so many humans in one place!" "Nor so many different demi-humans. How many people live here, herd-mate?" "Hmm. The last census put the population at around a hundred thousand with a split of three-to-one, with demi-humans outnumbering humans." "How do so many people manage to live together in one place?" Reina asked. "Sometimes not easily. Iceford's early history was tumultuous. Its rapid growth was very chaotic and disorganized, almost to the point of anarchy. Some semblance of civic management was needed, but how do you go about finding a form of hierarchy everyone is ok with?" "You'd need to find a common basis point," suggested Reina. "Correct. They formed a council with select representatives from each species. Initially, there was concern this wouldn't be welcomed by those who lived in swarms, herds, colonies, and other large-group-oriented races since they have a more monarchy or top-down hierarchy, but this turned out to be a moot point since those demi-humans felt Iceford was too confining and opted to live elsewhere. They do retain relationships through trade and consultation, though." Devin reached into his vest and pulled out a small, flat metal plate attached to a chain around his neck. "What's that, life-mate?" "It's my citizen and guild membership identification." "Can I see?" Azalea flew over, and she held it up to the light after he handed it to her. She marveled at the craftsmanship. It was double-sided and gold plated with embossed silver filigree twisted in interweaving vines along the edges. Written in liquefied obsidian was his citizen information: Devon Ebonplume, Human, Male Weight: 158 Ibs | Height 5' 8" Birth Date: Spring 24, 3610 Year of the Dryad Citizen of Iceford On the opposite side was the same decorated border. Etched on the right half was a cart loaded with cargo. Amidst the cargo, standing tall, was a pair of scales chiseled from an amethyst. Resting on one plate was a stack of coins, and on the other, a milk jug. In glossy text, on the left half, was written: Merchant Guild Member Amethyst Rank Subsidy Commodities & Milk Distributor Azalea's eyes sparkled as she commented, "It's beautiful!" "I'm glad you think so because you and Reina will be getting one." "We will?! Why?" "It'll be useful for skipping the obligatory guard checkpoints, and they imply a degree of trust that you are a person who'll maintain the laws within the city, so certain government employees might be more generous with their time." "Also, it'll denote we are a family, though maybe we should wait. If we really can sell your milk, we might register you with the merchant guild at the same time. It'll give you discounts at certain businesses." Azalea held it up to her body. "I won't be able to carry it if it's this big." "I'm sure they'll make one for your size. There is no small number of craftsmen available." Finally next in line, Devin flashed his ID to the guardsman. His hauberk was emblazoned with a sundial. In each quarter of the sundial were the emblems of the city's prosperity: an anvil & hammer, needle & thread, saw & plane, bread & milk. Recognizing the well-traveled merchant, the guardsman waved him on, giving the two girls inquisitive looks. They passed under the massive, arched gateway and ventured past several chiseled statues, each engaged in a specific craft. Reina leaned over and scanned a placard: Bruni Leadfoot, Guild master "Who are all these statues of herd-mate?" "Guild masters, crafters of renown, experts in their field who contributed greatly to the city who helped found the different guilds. Since the cities founding, there are statues and monuments all over the places." The entryway of statues widened into an expansive plaza with people milling about, chatting, relaxing, and some enjoying an early lunch. "Everything is so huge!" exclaimed Azalea. She darted every which way, attempting and failing to take in everything at once. "I want to know about everything, life-mate!" "Everything is a bit much," laughed Devin. "Well, there are four main districts: the Entertainment District in the northwest, the Manufacturing District in the southwest, old town in the southeast, and right now, we are entering the northeastern gate of the Commons District." Great lodges with steep A-frame roofs lined the road. Azalea noted many of the two- and three-story buildings' top floor possessed a door stepping out onto a very unsafe-looking porch. "Why do most of these buildings have a door up there, life-mate? They seem very inaccessible to anyone who can't fly." "That's precisely who they are for. There is a large population of winged demi-humans in the city who make homes up there." "They look cozy. Does Mavis live in one?" "No, she still lives at home with her parents; says it's more cost-effective." "Are we going to see her today?" "Yep, her office is in the entertainment district on the other side of the city." The trio ambled along the well-tended cobbled street. It gently sloped upward until they were above even the tallest building behind them. A trestled stone bridge came into view that was wide enough for three of Devon's wagons to cross side-by-side. "Reina, when you get to the bridge, try to stay on the left side. This is one of the best views in the city." In silent response, Reina angled the wagon, pulling up alongside the parapet near the center, and halted. The grand manufacturing capital of the north stretched out below. Wisps of smoke gently rose into the sky from the many cottages lining the busy streets. Comparable to the rings of a great tree, avenues and alleyways separated by homes and businesses encircled the city. Three of the largest thoroughfares, running parallel to each other, were paved darker and appeared better-maintained than the innumerable other connecting roads. The two outer roads were wider and sandwiched the narrower middle one. "Breathtaking," voiced Reina with awe. Azalea eye's sparkled. "I can't believe people could build all this!" "Then, would it surprise you to learn that the lake in the center was dug manually?" Azalea's jaw dropped. "It's called Chill Mirror Lake. The original river was fed by runoff from the mountains. Over time, the river was widened and deepened as a way to tame the waters during the spring melt until it became that lake. Now, the river and its tributaries double as a way to ferry goods between the various craftsmen within the city. "Centuries ago, there used to only be a small village here, surviving mostly through tolls ferrying people across during late and early winter when the waters were high." "And what's that above it?" asked Reina, pointing to an opulent complex of buildings. "That's where the city council and administration reside. I guess you could say that is where the city leaders physically and metaphorically keep an eye over the city." In the center of the lake, sitting atop mighty granite pillars sunk deep into the lakebed, were a cluster of ice-covered edifices surrounding a monumental tower. Clock faces pointed in each cardinal direction at its peak. Four arched bridges extended in the intercardinal directions, connecting to each district. Another set of bridges, running north and south, connected to H-shaped warehouses on the shores. Azalea tore her eyes away from the vista and fluttered to the edge. Far below was an unnaturally smooth ravine with a strong, flowing river. "Are those mermaids, life-mate?" she queried excitedly. "Describe them for me." Azalea set her hands on the stone guardrail and squinted, "Gills on their neck, some near their ribs. Scales on parts of their shoulders and partially around their stomach. Some look to have a big fish tail, others look like they have two." "The ones with a single tail are merfolk. The others are sahagins. They have a pair of legs with fins and can walk short distances on land. Under this bridge is the lake's exit point. Loaded barges are sent north downriver, where they'll merge into one of the fjords before finally meandering to the ocean. Once unloaded, the aquatic demi-humans bring it back." Azalea jumped back aboard the wagon, unnecessarily scrambling up onto Devin's head to make as much physical contact as possible. There, she laid flat on her belly and stroked his cheek. "Hi, life-mate," she sang. "Hi, Azalea. Having fun?" "More than I can say, but it's only extra fun because I get to experience it with you two!" Reina stretched her arms. "I feel the same way, Azalea. Even though our meeting was unorthodox, I wouldn't be here if not for you two. I'd probably still be with my herd, wondering if I'd become an old spinster mare. What are we going to do first, herd-mate?" "Let's see; we should stop by the guild since it's closest. Then we can drop the special order off with the alchemist and collect the money to give Mavis to deliver to Gylan. Depending on the request that Mavis received, we might have time for some shopping." Reina set off again, descending the arched bridge. With Devin's guidance, she turned onto a connecting road, carefully threading her way downhill. Less distracted by the sights and more self-conscious, she noticed many curious glances from passersby. Before they even exited the side road they were on, the murmur of countless voices met their ears. Reina came to an abrupt stop, almost colliding with a river of people flowing to and fro among the various stalls, storefronts, and each other in an organized cacophony of bodies. Sharp barks from vendors, shouts from customers haggling over goods, and the hollering of advertisers formed the general din of the middle ring of the city. Reina motioned, 'this way?' to avoid yelling over the noise. Devin responded with a nod. Soon after crossing the deafening street, the noise faded into the background. They continued even further down the slope they were descending, arriving at the inner ring. Two burly dockworkers carrying lumber hustled past them. They were followed by a small, brown-hooded figure with a long, hairless tail. "This is arguably the busiest ring of the city. Here, all the freight and shipments are ferried around to their respective clientele," Devin related. A moment later, a large bell tolled, causing ripples over the water as it echoed throughout the city to alert residents it was noon. Presiding near the clock faces above the bell were six stone gargoyles. They were female in design, and their large, stone, bat-like wings acted as cloaks around their muscular bodies. Four sets of horns, one pair smaller than the other, adorned their heads. They perched on fearsome-looking claws gripping the tower's ledge. Most noticeable were creepy calligrapher's brush-stroked marks, unseen during the day, glowing orange along portions of their bodies. Rumors and mysteries abound about whether the gargoyles were alive or not. On more than one occasion, Devin had felt eyes on him when he visited the council building. Once, he swore that one had changed position. Due to the height of the tower, though, he couldn't be sure. "Is that where we'll receive our ID?" "Yes, Reina, for citizenship. The other side of the ID is done at one of the two guilds -- those two buildings there." To their right was one of the H-shaped buildings they had seen from the hill. A weathered sign hung above a smudged glass window: Merchant Guild Headquarters. Approaching it, she realized it was more storage than an office building. Surrounding the many multi-story warehouses were colossal wind and watermills powering equally immense cranes. "It's a very impressive building," Reina observed. "It is. The merchant guild handles distribution orders of raw materials to the various artisans and tradesmen around the districts. The craftsman guild is on the south end. They manage the exports of finished goods to places outside the city. "Reina, pull the wagon around to the side unloading dock. I'm just going to step inside and let them know we have cargo to unload." "Ok, herd-made." Azalea sprawled on Reina's back. "This place is amazing, isn't it? I haven't even seen a fraction of it, and I feel exhausted." "It certainly does feel a bit overwhelming," Reina remarked. Amidst the flurry of activity, Azalea noticed two beady red eyes peeking at them from between two crates. She sat up to get a better look, but several people passed by blocking her gaze, and by the time they crossed, the mysterious eyes were gone. "Reina, what would you say if I said someone was watching us?" "I'd say there have been many people staring at us since we arrived. You know we are a rarity in these parts. Was this particular person different in some way?" "I guess not, though I couldn't really see anything but their eyes." "Probably just a curious townsperson wanting a look." Devin returned a few minutes later. "We can leave the wagon. They'll send someone to unload it later. Shall we walk?" Azalea jumped to the ground, strutting a few steps before exaggeratedly heaving for air." I disapprove of this suggestion," she joked, acting silly. Devin scooped her up, cuddling her. "The view under your dress is much better when you're flying, anyway." Azalea did a little twirl in the air. "And when you're tired, then you are always welcome to ride on me." "I can? I know something I'd love to ride someday," She said in a husky voice. "One day, my little nymph." He kissed her forehead and put her on Reina's back. "I'll unharness you, Reina." After grabbing their belongings, they retraced their steps, arriving back at the thronged shopping district. There, they altered their course and made their way counter-clockwise around the city. "This area looks different than the other, life-mate, even though it's the same street," Azalea observed. "Different neighborhoods have their own unique flare to them. Also helps to differentiate where you are. This one likes to feature lit lanterns and colored paper streamers over the street. Gives it a warm, inviting ambiance." With Devin leading the way, they zigzagged their way through back alleys and disorienting pathways, arriving at the more subdued edge of the manufacturing district. Making a final turn, they arrived at a dead end. Eroded brick and vines ornamented a heavily-knotted walnut door. A faded metal sign read: Owl Things Potionary. "Is that supposed to be a pun, life-mate?" "Yes, it was all I could come up with." "You came up with it?" "This Is where my alchemist friend lives. She couldn't think of a name, so I offered some suggestions." "Maybe we can persuade her to change it," chuckled Azalea. "I'm not a spur of the moment type of thinker," Devin admitted and shrugged. "Just a heads up, my friend has had a secluded upbringing, so she talks and acts a little; odd." At that, Devin reached for the handle. The hinges complained loudly as he nudged it open. They stepped into the dimly-lit room, and his nose was assaulted by the familiar, pungent scent of sulfur, preserving agents, acids, and others he couldn't identify. Long, short tables, covered in a hodge-podge of jars, bottles, beakers, and all manner of tools and apparatuses, ran the room's perimeter. Hanging over a square fire pit were several cauldrons, some bubbling actively and others slowly simmering. Azalea was the first to notice a figure standing at one of the tables, looking very engrossed in their work. Tugging at Devin's collar, she pointed to the corner. "Life-mate, " Upon hearing an unexpected voice, the figure spun its head backward. Azalea nearly fell off Devin's shoulder in surprise at the unnatural movement. The head's body soon joined in facing their way. The odd figure proceeded to walk-hop over to the trio. It was a rather cute-looking motion until they tripped over their long robe in the process, landing face down on the floor. Springing back up, they closed the distance, in the same manner, as if nothing had happened. Stopping within a comfortable, conversational distance, they pushed their hood back. Two wide, piercing eyes blinked at them from within a feathery, saucer-shaped face. The short, little boreal owlchemist adjusted her brass magnifiers. She rummaged through her apron pockets, bulging with corked beakers, bundles of dried herbs, and other paraphernalia. She pulled out a worn notebook, glancing at it. With an earnest voice, seemingly at odds with her expressionless face, she stated: "It has been 30 days, 12 hours, and, " she glanced at a wall clock, "7 minutes since the Young Patron last visited. This one is joyful you have returned safe." Bobbing her head curiously at Reina and Azalea, she fluffed her white and brown feathers, exemplifying a very thick physique. "This one's name is Jeni-feather, alumna from Queen's Tundra Academy. Minor field of study: alchemical fluid dynamics. Major field of study: practical applications for golemantic peripherals. Latest hobbies: interactive, experimental studies in cross-species mating, and soon to be Young Patron's semen extractor." "You're gonna be my what?!" Devin asked, startled. Azalea jumped up into the air about to barrage Jeni with questions when Devin grabbed her. "Now hold on Azalea, I'm pretty sure I know what you're thinking, but before you start wanting to ask to join in, let me get some clarification." Azalea clamped her hands over her mouth. Devin took a deep breath. "Jeni, would you like to elaborate on what you mean by that and why the sudden change in hobbies? Last time I was here, you were completely infatuated with documenting all of the tiny things you saw under your magnifying device." "Young Patron is not wrong. The recent investigation into the world of things too small to be seen with the naked eye was most curious. The surfaces of many objects, including blood and organisms in water, were insightful, but of particular interest was semen. The variation in smell, the gelatinous consistency, as well as the power to create life, has stirred a particularly strong desire for further academic understanding!" Jeni's statement was accompanied by short motions of her head to look at each of her visitors, but primarily Devin. "Wait; is that why you special-ordered from Gylan's farm?" he exclaimed in realization. "Partially. As the major ingredient for affinity replenishment tinctures, funds are needed to subsist during the interim until this one can collect her own samples to further her hobby. As the second most trusted and only male friend, this one has chosen Young Patron as the primary donor," she declared matter-of-factly. Devin mouth hung open, speechless. Jeni continued, "But this one lacks the necessary knowledge to extract such a precious substance, so this one has attended establishments and gleaned material about human courtship to learn human's complicated mating rituals. She has practiced with her egg hole almost every night to learn skills and techniques she is certain Young Patron will find pleasing during the extraction process. "In order to encourage Young Patron's participation, this one listened to lectures from professors in the oratory arts of human romance and attended interactive lessons in order to better learn efficient methods for extraction." Azalea, no longer able to contain herself, blurted out, "Hi, Miss Feath, " "Jeni," she cut in. "Young Patron's companions may call this one Jeni." "Jeni, my name is Azalea, and this is Reina! I, too, am very interested in the study of interspecies mating! I'd love to hear more about what you learned!" Jeni, pleased that another was interested in her research, hopped closer. "Choices for establishments were based on popularity and strictly-human participants. At first, this one was given many strange looks, possibly due to being the only demi-human attending." "A few of the patrons inquired as to this one's purpose for being there. After informing them, she received several solicitations for assistance from several males, but they were ultimately declined as this one was interested only in observation and note-taking." "Further prompting and encouragement finally led this one to accept the offers for extra samples. The process was disagreeable, though, and led this one to theorize that human males have poor hand-eye coordination as they kept expelling their semen all over this one's feathers instead of the collection vials." Devin sighed. "So, in short, you listened to licentious bardic songs to learn how humans have sex and then went to a brothel known for orgies and got tricked into being covered in strangers' semen." Jeni nodded. Azalea had pulled her notebook out from somewhere and was rapidly drawing rough sketches of the scenes as she imagined them. "What else did you learn?" she asked excitedly. Jeni blinked several times, searching her memory for a response to Azalea's question. "This one was startled by the extensive number of positions humans possess for mating as well as made confused over the particular appreciation given to the fatty lumps female mammals possess on their chests." Jeni stared at Reina's and even Azalea's more-than-modest bosoms. Placing her wings against what appeared to be a very voluminous and pillowy chest, she applied a little pressure on her feather down, deflating the trapped air. "This one does not possess such an attribute. Additional observation of a large percentage of the participating males indicated a preference to insert their breeding rod into the excretory hole in addition to the breeding hole. This one theorizes that her egg-hole might be viewed as superior as it is multipurpose and can satisfy both desires at once!" she posited, sounding strangely proud of this theoretical revelation. "The recollection even now makes this one salivate from her lower hole in intellectual curiosity." As if to drive home the point, she spun around, lifted her tail high in the air, and pushed aside her downy feathers revealing a tightly-closed cloaca. "Jeni, you might just be aroused?" suggested Reina. Devin stared at her wrinkled opening. From between her legs, Jeni's unabashed expression was ascertaining his reaction. "This one is ready to collect Young Patron's samples at any time." "Jeni, aren't you embarrassed in front of strangers?" Devin asked. "This one can smell the arousal from little Azalea, and Reina's body language suggests she is shocked but not averse to observing more." Devin looked at Reina, who shrugged bashfully. "Does Young Patron not like this one's egg hole?" "No; I mean, yes; I mean, it's a very beautiful shade of pink." "This one has read of distant lands where spectacles are performed for those who wish to see the egg-laying process. This one is more than willing to present a close-up example of how it is done in exchange for Young Patron's samples." Devin was losing this battle and quite a bit of his composure when Azalea flew to the floor, landing between Jeni's legs. She admired the inviting orifice above her head. Looking into Jeni's upside-down face, she offered, "Your egg hole is very pretty." Then she lifted up the leaf covering her own cunt. "Thank you, small one. Your breeding slit is also very aesthetically pleasing." "Might I suggest spreading your hole a little for added motivation?" "This one is unable to due to the limited dexterity of her wings. If this one had an apprentice, " "I'd be more than happy to be your assistant! In fact, I've recently had some experience! May I?" Jeni nodded. Azalea stood on her toes and spread her wide. "She's really tight, life-mate. Such a rosy color, not quite wet enough, but that shouldn't be hard to fix!" Devin, by now, had his face firmly applied to his palm. "Azalea, Jeni, we have many errands to run before nightfall. Maybe we should continue this at a later time?" coaxed Reina. "Yes," they both said in unison. Azalea reluctantly stepped away, and Jeni put her tail down and turned around. "This one, as per previous arrangement, ordered the mating secretions and milk from a female sheepgirl and a satyr male." Devin handed her the wooden box containing her order. Lifting the lid, she extracted the phial of semen and vials of pre-cum. Then she pushed her goggles down and held them up to the light. "These are most adequate. This one thanks you for your continued patronage and is glad for your support in furthering her livelihood." She pulled out a small purse. "Ten vols, as per the current market price." Devin took the square coinage and remarked, "You know you are more than welcome, Jeni." He pulled the little owl in a warm embrace. "It was good seeing you again. We have another appointment, so we must be off." Jeni didn't let go. "Thi, this one would like to request another order." "Of the same thing?" "This one requests an order of mermaid caviar." "Coastal goods, huh? Sure. Any time limit?" "No time restraints." "Alright. I'll be heading up there in a few weeks," he said. Jeni squeezed harder, looking like she desperately wanted to say something but hesitating to vocalize the words for a few moments. "This one would like to inquire how long Young Patron and company is going to remain in the city." "Maybe about three weeks," Devin replied. "Has reservations been made at any place of lodging?" "Not yet." "Is everything all right, Jeni?" asked Azalea. "This one rarely interacts with others and has a strong desire to offer you lodging until you are ready to leave," she blurted out. Devin looked at Reina, who smiled and nodded. Azalea hovered behind Jeni, nodding enthusiastically as she stroked the feathery head. "Alright, we'll try not to get too much in the way." Jeni's eyes lit up. "This one will be a good host and will prepare rooms for everyone." He added to her head pats. She closed her eyes, relishing the affection. "We do have another appointment. Can we leave our bags here?" Jeni held out her wings. They all handed over the bags they wouldn't need in town. Struggling to carry the load, Jeni waddled over to an open corner of her work table and set their things down. "We'll be back," Devin announced. Leaving Jeni's, the trio headed northwest toward the entertainment district. "Your friend is so cute and has the most interesting hobbies, life-mate!" "I'm sure she would be happy to hear you say that. She doesn't get much of a chance to share her interests with others. She was adopted by an eccentric golemancer who shunned the public, so her only friends growing up were golems he had created. Mavis and I met her when we were younger. She was insatiably curious about the world, very observant and quiet, but when she did talk, she lacked any tact or delicacy when conversing with people. She didn't do it maliciously; she just lacked experience. Mavis devoted herself to helping her acclimate to society as best she could. She left for academy a few years after I became an independent merchant, so we lost contact until she returned and opened up her shop." "She seemed rather insistent we stay with her. Is she lonely, life-mate? Why not bring her with us on our journeying?" "Several reasons, really. She's well-established here and has a successful business. While being a traveling merchant is a lot of sitting, the stress of traveling in all kinds of weather and unforeseen circumstances does take a toll. She doesn't have the strongest constitution, so it would be hard on her. Most importantly, she has her dream of creating her own golem." "Is that hard to do?" "I don't know the details, but the materials needed are not cheap. Actually building it, I hear, can take years or even decades. She wouldn't be able to accomplish that if she traveled around with us. I do feel bad that I can't be around more often to spend time with her," Devin admitted. "How about we do something fun with her while we are here?" Azalea proposed. "Like what?" asked Reina. Azalea rested her chin on her hand. "I don't know. I'll think of something." "Returning to the rest of our errands, are we going to see Mavis now, herd-mate?" "Yes, her office should be about twenty minutes from here." "Which way?" "Turn right and head north." With the exception of Reina, the trio had a chance to stretch their legs and wings. The clumped groups of stores and endless throngs of people became more sparse as they went farther north. The road and walkways became cleaner and spacious houses, decadent with costly cedar and intricate engravings, lined the more expansive streets. "Is this the right district, herd-mate?" "Yes. Locals humorously divide it up into two sections: the quiet and the loud. The quiet area is where the affluent live -- government officials and other high rankers in society -- and the loud area is coming up." Passing under a nondescript archway, lively music and laughter drifted through the air. "Oh! Musicians!" cried Azalea. "And a great many street performers," added Reina. Humans and Demi-humans, dressed in colorful regalia, gathered around the many entertainers and food stalls lining the streets, enjoying the gaiety and festivities. Azalea looked around, a bit mystified. "Mavis works here, mate?" "Yes. That building in the distance." Devin stopped and pointed up to a spire of white and blue that rose five stories above them. On each level were small porches with doors, similar to the residences they had seen earlier. They approached the tower and entered a set of double doors, triggering a sharp ringing to announce their entrance. Inside, smartly-dressed foot couriers were sorting through boxes and letters. "Why are they all wearing different colored uniforms, herd-mate?" "To differentiate between the delivery categories: blue and white is for regular mail, yellow with purple trim for express, and purple with yellow trim is for priority. For a slightly higher fee, express is a favorite option. Only a handful of applicants qualify for the last one." "Doesn't Mavis wear those colors?" asked Reina. "Yes, she does. To be ranked a priority deliverer, a large degree of trust and discreteness is required. Most of the items being delivered by these few are very costly or rare items that require speed and special care to get to their destination." "Mavis doesn't seem like a discreet type of person." "Despite her very airy behavior, she takes her job quite seriously. She is one of the elite delivery harpies who has never lost or been late delivering a package." Devin stepped up to the front desk. Without looking up, a stern old-looking looking secretary with tired eyes requested, "Send or receive?" "Appointment," was Devin's response. Pausing her wax sealing, she looked up over her glasses. "With who?" "Mavis Ebonplume." "And you are?" "Devin Ebonplume. Brother." She looked him up and down dubiously. Devin held out his ID car, anticipating the need. She shook her head and directed, "Top floor; NOT the roof; room E20." "Thank you." Heading to a circular staircase on their left, Reina tentatively put a hoof on the first step. "Can this support me?" "It should be able to. There are certain standards for civic buildings to allow accessibility for all types of demi-humans, including the four-footed ones." She added more weight, still tentative. When nothing happened, she slowly took several more steps. "Seems alright." Without any incident, they arrived on the fifth floor. Searching for Mavis' office, they found it near the northeast side. Devin knocked, but not hearing an answer, he pushed open the door. That yielded a surprisingly organized room, aside from a pile of clothes in the corner, void of Mavis. As Devin stepped in, Mavis was exiting a co-worker's office down the hallway. Seeing Reina standing in her office doorway, she sidled up to her, and gave her a quick hug. Motioning for her to be quiet, she snuck up behind Devin as he turned around. Giving a cry of joy, she jumped into his arms. As he grabbed her shapely thighs, in surprise, to support the sudden weight that landed on him, she wrapped her wings around him. Then she tilted his head back and locked her luscious lips over his. Making good on her promise from when she had met them on the road. A firm tongue requested access to his mouth. Knowing it would be futile to resist, he granted her access. Their tongues danced around one another as her familiar scent washed over him, conjuring nostalgic memories of sad times when he was alone, and her family took him in, of happy times when she complimented his cooking, and even of confusing times when he was unsure what her underlying feelings were, under all the teasing. Mavis broke the kiss. Their breaths were heavy as they stared at each other. She normally wore her mask and armor of confidence and self-sufficiency well, and she had the talent and foresight to back it up, but the mask slipped ever so slightly. Giving him pause, her sharp ruby eyes showed concern. The way her wings grasped him as if she wanted something of him but was afraid he would disappear at the mention of it reminded him of a similar time thirteen years ago, when he was eighteen, and she had turned twenty one. She was procrastinating on certain life decisions. Her parents and family were putting pressure on her about her future, but the feather that finally broke the harpie's back was the suddenness of her first egg-laying. As far as Devin could remember, that was the first time she had shown him that his older sister, while much less than most people, sometimes wanted someone to just be there and to know that he had her back when she needed it. Surprised by how intently he was looking at her, as if reading her thoughts, she released him and straightened her hat. The mask was firmly back in place. "Now that's a proper family greeting," she cooed. Azalea flew up, twiddling her thumbs, "Um, can I have one too?" "Of course, my new little-sister-in-mischievousness." Parting her lips, she let Azalea take the lead. Her tiny tongue lapped happily at Mavis'. The kiss didn't last nearly as long as with Devin, but Azalea was happy, nonetheless, at feeling included. "I originally started this to tease Devin, but maybe we should make it a family tradition," she laughed. "Well, that's two of three." She turned her attention to Reina out of politeness at not excluding her. Believing her being shy and more reserved than Azalea and that she would turn her down, she was taken aback when Reina actually nodded shyly. It wasn't often Mavis was thrown off her game. She stepped toward the tall Whitehorn, unsure how to proceed. Reina bent down. Their kiss was tentative at first, letting their lips feel each other out. As they warmed to each other, Mavis prodded with her tongue, looking for Reina's comfortability limit. Soon, the two women were going at it passionately. Azalea had recovered and flapped up to her usual perch on Devin's shoulder. "I didn't expect Reina to actually do it, too. That's actually pretty hot." "I wasn't, either. I think she'd show a formidable personality if she were just a bit more assertive." "I do love the shy, passive Reina, but if she ever wants to do anything to me, I'm totally letting her." "Once she becomes fully comfortable with you, she might just do that." The Whitehorn and harpy finally came up for air somewhat reluctantly. They let the feeling linger a second before pulling away from each other. "It's very rare when someone can get me hot and bothered, my dear. You certainly know how to kiss!" "This was only my third time." "Really? Must be a natural talent. Who was your first?" "Herd-mate." "And your second?" "Azalea." "I'm glad to see you three are getting along so well, but enough playing. We should probably get to the business at hand, or Devin might chastise me for taking work too lightly again." She winked at him. She went to her desk. Sitting down, she opened a drawer and withdrew a scrap of parchment. Then she handed it to Devin, pulled out a small pouch of what sounded like money, and set it on the desk. Devin scanned the note. "This says they would like to discuss the possibility of me being a broker for a long-distance trade negotiation between two parties, and they would like to discuss the details over dinner at Whitegold." Mavis pushed the bag toward him. "What's this?" Devin queried, making no motion to take the pouch. "A foreshadowing of what kind of profit this deal could lead to. Also, since the meeting place requires you to dress up, a reimbursement for formal clothing." "What's wrong, life-mate?" "Few things are scarier to a merchant than money given before a job is finished." Mavis pulled the drawstring
Kristen Evans, the Bridgewater Triangle, a 200 square mile so-called paranormal vortex with 3 points in Abington, Rehoboth and Freetown. And inside? The communities of Taunton, Raynham, Berkley, Dighton, Brockton, Easton and Bridgewater. So why is it called the triangle? Cryptozoologist Loren Coleman came up with the nickname back in 1983. "King Philip's War was the bloodiest battle in U.S. or British history ever per capita, meaning the greatest population percentage died. Seventy-five to eighty percent of the natives were wiped out, twenty-five percent of the colonists. That leaves a stain that I don't think can ever be washed away. in the Bridgewater Triangle there have been asylums here, prisons here. There have been cult murders, There have been all kinds of human activity - UFO sightings, Bigfoot sightings, strange serpents, Pukwudgies, Willow of the Wisps, glowing balls of light, hauntings. I think these stories not only connect us to our past but to our region and to each other
In this episode Brenna dives into some bog folklore. This episode is heavy on folklore, mystery, and speculation of what these mysterious creatures could possibly be. If you've never heard of a Grootslang or a Bunyip, this podcast episode was made specifically for you. Larp with us at the Reckoning (Hadrian empire) Subscribe to our Patreon Follow us on Instagram Listen to our sister podcast: History of Everything Learn more about your ad choices. Visit megaphone.fm/adchoices
This week on NintenDomain, we talk about Princess Peach: Showtime, The Ghostbusters Game, and what's left for the Switch in 2024! Support the show and get bonus episodes at: www.patreon.com/nintendomainpodcast Music: Intro: Princess Peach: Showtime: Galloping through the Wilderness (Cowgirl Peach) Break 1: Princess Peach: Showtime: Under the Cover of Night (Dashing Thief Peach) Break 2: Mystical Ninja Starring Goemon: [Transformed Oedo Castle] Part 1 Outro: Mystical Ninja Starring Goemon: My Gorgeous Stage Topic Times: 00:02:20 Got Item: Legend of the Mystical Ninja: Starring Goemon 00:06:93 Vampire Survivors DLC 00:10:45 Ghostbuster The Game 00:23:11 Princess Peach: Showtime 00:42:03 Ori and the Will of the Wisps 00:54:13 Jojo's Bizarre Adventure: All-Star Battle R 01:08:17 Weekly Nintendo News
When Captain Archie and friends get swallowed by a big ole' mystery ship they are surprised to discover things are quite comfortable. It's not long before things start to get tense when Trip gets the munchies, forcing the senior staff to ask themselves: What is the Will o' the Wisps!? Plus John has a full report from an away mission to a local Star Trek convention! Have suggestions? Contact us at: Thepopsaga@gmail.com Find our socials, channels, and more here: https://hype.co/@2did Special thanks to burtonm6 at https://www.fiverr.com/burtonm6 for the amazing theme song
Take a journey with us to Jenna's mother land of Scotland! Where the Will O' The Wisps are glowing and leading the path of lost travelers. Do they mean to cause harm, are they leading you to your fate, or are they a portal to the other world? Tell us what you think at conspiraciesunlocked@gmail.comDon't forget to subscribe to our YouTube for exclusive content.
It's our first video game roundtable of 2024! This week, Nigel and Tazziii welcome brand new guests to the podcast to talk about the games we've been playing and the outlook for the three main platform holders over the year (starting at 30:31). Content Creators Atari and Mini Midas both bring their perspective to what has already been a busy start to the news cycle, as we debate Microsoft's apparent multiplatform strategy, the relentless move to games as a service model, and how video game publishers may have lost the romance and mystery when it comes to promoting games to their audience. Games we're enjoying (or not): Prince of Persia: The Lost Crown, Dinkum, Like a Dragon: Infinite Wealth, Tekken 8, Apex Legends, Lies of P, Ratchet and Clank, (reluctantly) Palworld, Call of Duty Mobile, Nintendo Game Garage Builder, Dreams, GameMaker, Gears of War 4, Hi-Fi Rush, Rollerdrome, Mario Wonder, Spider-Man 2, Ori and the Will of the Wisps.
Press X Join the Press X Discord: https://discord.gg/MAXtvmv2rw Topics: Universo Nintendo (Brazil): Switch 2 to allegedly be announced in March, rumored to have full backward compatibility with Switch and can enhance original Switch games running on it https://twitter.com/CentroLeaks/status/1756498922762015165 Pokémon presentation for February also rumored (makes sense, since Pokémon Presents aired for Pokémon Day for the last three years in February) Official Xbox Podcast with Phil Spencer, Sarah Bond, and Matt Booty will share "Xbox business" updates https://twitter.com/Xbox/status/1757102346000286155 NateTheHate says his information that Starfield was PS5-bound was "false" https://twitter.com/NateTheHate2/status/1756067174207128047 Hi-Fi Rush and Pentiment will be first to appear on competing consoles; Sea of Thieves is planned for non-Xbox "later this year" https://www.theverge.com/2024/2/12/24067370/microsoft-xbox-playstation-switch-games-future-hardware (Maybe?) Dead Cells designer says decision to stop updates is ‘asshole move' by former studio https://www.videogameschronicle.com/news/dead-cells-designer-says-decision-to-stop-updates-is-asshole-move-by-former-studio/ PSA: Xenogears soundtrack is suddenly on all the streaming services https://sqex.lnk.to/pfArvs Questions from Discord: Joe: What's your favorite/most memorable boss battle of all time? What we're playing: Mary: Transistor (beat), Persona 3 Reload John: Like a Dragon: Infinite Wealth
We're back for another season of Story x Story! This week, Nigel and Tazziii take their racing wheels into the real world for some high-octane excitement as they do a deep dive into the film Gran Turismo (starting at 29:26) with Content Creator MiyukiPanda and Sim Racer Rayokarna. Inspired by real-life events, this underdog story had us following the emotional exploits of Jann Mardenborough, who turned his racing sim passion into a full driving career. We explore the balance that comes with adapting a true life story for Hollywood, as we debate the exciting twists and turns of this narrative with strong themes of pursuing goals and overcoming the doubts of those around you. This week's storytelling tip is all about creating conflict through character motivations. Other stories we're enjoying include: The Creator, Arcane, Rurouni Kenshin, MF Ghost, Banished from the Hero's Party, Shikimori's Not Just a Cutie, Uzaki-chan Wants to Hang Out!, Arte, Banished From The Hero's Party, I Decided To Live A Quiet Life In The Countryside, Summer Time Rendering, I'm the Villainess, So I'm Taming the Final Boss, The Color Purple, Akuma-kun, Ori and the Will of the Wisps, Spider-Man 2, Godzilla Minus One, Peaky Blinders, The Brothers Sun.
Press X Join the Press X Discord: https://discord.gg/MAXtvmv2rw Topics: Nintendo Direct rumored for this week https://mynintendonews.com/2024/02/01/leakers-tease-nintendo-direct-for-next-week/ THE XBOXALYPSE https://twitter.com/XboxP3/status/1754598552548904973 Microsoft is reportedly considering bringing Gears of War to PlayStation https://www.videogameschronicle.com/news/microsoft-is-reportedly-considering-bringing-gears-of-war-to-playstation/ Microsoft plans Starfield launch for PlayStation 5 https://xboxera.com/2024/02/04/exclusive-microsoft-plans-starfield-launch-for-playstation-5/ Microsoft weighs launching Indiana Jones on the PS5 https://www.theverge.com/2024/2/4/24057433/microsoft-bethesda-indiana-jones-and-the-great-circle-ps5-release Hi-Fi Rush and Sea of Thieves still rumored for Nintendo Switch and PlayStation State of Play reactions: Silent Hill: The Short Message, Sonic X Shadow Generations, Stellar Blade, Rise of the Ronin, Judas, Metro Awakening (VR), (etc.) / FFVII Rebirth State of Play on Tuesday, Death Stranding 2 https://blog.playstation.com/2024/01/31/everything-revealed-in-the-january-2024-state-of-play/ Jim Carrey returns for Sonic the Hedgehog 3, and the title reveal uses Sonic Adventure 2 fan-favorite song “Live and Learn” (no confirmation on who voices Shadow yet - Thought it was Hayden C? Nah, just a rumor for now) https://www.youtube.com/watch?v=S5wdFSRYoOY Like a Dragon: Infinite Wealth 1 Million Units Shipped Globally (biggest launch ever for the franchise) https://twitter.com/RGGStudio/status/1753231014510370834 The Last of Us Part II began as a souls-like open world game Questions from Discord: Joe: With the rise of Palworld I was wondering what some of your favorite ripoff games are. For example, Okami is one of my favorite Zelda games lol Beavis Christ: Anybody into MtG, ttrpgs, other non-video varieties of gaming? Big Willy Style: If this truly ends up happening with Xbox leaving the console space, do you think anyone else would step in And take their place in the console space. If so, what companies do you think would have a good chance? What we're playing: Mary: Super Mario RPG (beat), Transistor, Persona 3 Reload John: Like a Dragon: Infinite Wealth
Press X Join the Press X Discord: https://discord.gg/MAXtvmv2rw Topics: Omdia analyst says Switch 2 launching this year with 8-inch LCD screen https://mynintendonews.com/2024/01/26/omdia-analyst-says-switch-2-launching-this-year-with-8-inch-lcd-screen/ The Pokémon Company releases a statement about Palworld, will “investigate and take appropriate measures to address any acts that infringe on intellectual property rights” https://corporate.pokemon.co.jp/media/news/detail/335.html 40-minute State of Play scheduled for Wednesday, January 31, covering 15+ games https://blog.playstation.com/2024/01/29/state-of-play-returns-this-wednesday-2/ Several games already leaked by XboxEra's Nick Baker https://www.sonicstadium.org/news/games/rumor-sonic-generations-related-announcement-coming-soon-r1863 Rocksteady pulls Suicide Squad an hour into early access after players' games ‘auto completed' https://www.videogameschronicle.com/news/rocksteady-pulls-suicide-squad-an-hour-into-early-access-after-players-games-auto-completed/ Embracer Group Cancels ‘Deus Ex' Video Game https://www.bloomberg.com/news/articles/2024-01-29/embracer-group-cancels-deus-ex-video-game?accessToken=eyJhbGciOiJIUzI1NiIsInR5cCI6IkpXVCJ9.eyJzb3VyY2UiOiJTdWJzY3JpYmVyR2lmdGVkQXJ0aWNsZSIsImlhdCI6MTcwNjU0Nzg4OSwiZXhwIjoxNzA3MTUyNjg5LCJhcnRpY2xlSWQiOiJTODE2NkVUMVVNMFcwMCIsImJjb25uZWN0SWQiOiJCMUVBQkI5NjQ2QUM0REZFQTJBRkI4MjI1MzgyQTJFQSJ9.T2W3xfF0THBVaAiDy-RvS1Vht-c3VHXJY4_CX6i7vio Official statement of 97 layoffs https://twitter.com/EidosMontreal/status/1752027685293801632 A Final Fantasy VI remake would take ‘twice as long' as FF7, says producer Yoshinori Kitase https://www.videogameschronicle.com/news/a-final-fantasy-6-remake-would-take-twice-as-long-as-ff7-says-producer/ Limited Run is releasing a CDi controller for Arzette: https://twitter.com/LimitedRunGames/status/1750581725850136670 Questions from Discord: Beavis Christ: Also, how do you think the trend of games having to be bigger and bigger will develop? I think we're long past the point where some people had predicted a second market collapse. Will indie continue to rise in importance, with some devs landing in the AA space? What we're playing: Mary: Stray (beat), Cult of the Lamb new content, Mineko's Night Market (beat), Super Mario RPG, 7 Days to Die John: Like a Dragon: Infinite Wealth
Press X Join the Press X Discord: https://discord.gg/MAXtvmv2rw Topics: Palworld sold over 5 million copies in 3 days, had over 1.1 million concurrent players on Steam https://twitter.com/Palworld_EN/status/1749360035938070627 Palworld Pokémon plagiarism accusations pile up as CEO responds https://www.videogameschronicle.com/news/palworld-pokemon-plagiarism-accusations-pile-up-as-ceo-responds Examples: https://twitter.com/covingtown/status/1749462735291859423 Some fun quotes from the CEO https://twitter.com/JonComms/status/1748779986243252311 https://twitter.com/JonComms/status/1748831085419430300 Xbox Direct: Avowed, Ara: History Untold, Visions of Mana, Senua's Saga release date, Indiana Jones and the Great Circle https://news.xbox.com/en-us/2024/01/18/xbox-developer-direct-2024-recap/ 8% of developers in a GDC survey say they're working on Nintendo's next console https://www.videogameschronicle.com/news/8-of-developers-in-a-gdc-survey-say-theyre-working-on-nintendos-next-console/ A Lego Zelda Great Deku Tree will be released in 2024, it's claimed https://www.videogameschronicle.com/news/a-lego-zelda-great-deku-tree-will-be-released-in-2024-its-claimed/ Persona 3 Reload wasn't ever planned for Switch, but a discussion could be had about it at Atlus (leaker claims P3R AND Metaphor are coming to Switch 2) https://twitter.com/MbKKssTBhz5/status/1749559222650405096 / https://twitter.com/ScrambledFaz/status/1749337887097626626 Joker in SS game season pass Questions from Discord: Freshly Streamed Games: Is there ANY franchise in all of media that WOULDN'T benefit from a tactics game or CRPG game? I submit the answer is no What we're playing: Mary: Stray (beat), Cult of the Lamb new content, 7 Days to Die John: … Sudoku and Judge Judy? Wild ARMs Greg: Super Princess Peach (DS), Apex Legends (Been on a movie binge - Nobody, Clerks III, Resident Evil: Death Island) Brett L: Ori and the Will of the Wisps, Hellblade Senuas Saga Brett M: Baldur's Gate 3
Did you know the poet that penned the famous words on the Statue of Liberty also wrote poems about haunted places and Will O'the Wisps? Come get scared by the phantasmagoric verses of one America's most important poets.Warlock Vorobok Reads is a monthly storytime for grownups.
This week! On the heels of Godzilla Minus One, Brett decided to go back to the beginning and watch 1954's Godzilla! The Crow is so beloved that no one even mentions its imperfections, The Game Awards gave long-time Sega fans a lot to be excited about, and Spider-Man 2 made Tim cry! We also discuss Ori and the Will of the Wisps, a game shuffling emulator, and more! 00:09:10 — MOVIES! Godzilla (1954), The Crow 00:32:20 — VIDEO GAMES! The Game Awards, Spider-Man 2, Ori and the Will of the Wisps, playing 12 games at once with a game shuffler Keep up with The Keep Up! Patreon.com/thekeepup Join us most Thursday nights for the live recording of the podcast here on Twitch! TikTok: @thekeepuppodcast Instagram: @thekeepuppodcast YouTube: The Keep Up Podcast
It's that time of year again for Geoff Keighley to wave his magic Wiimote and give us the gift of new game trailers to drool over for the next few months! Nick and Josh have chosen a couple games showcased during the announcements to discuss at length, and Andy drops a few honorable mentions! Nick's picks: No Rest for the Wicked - From Moon Studios, the award-winning developers of Ori and the Blind Forest and Ori and the Will of the Wisps comes No Rest for the Wicked, a visceral, precision Action RPG set to reinvent the genre. - Moon Studios (Steam, Xbox, PS5, TBA) Light No Fire - A game about adventure, building, survival and exploration together. Set on a fantasy planet the size of Earth. - Hello Games (Steam, TBA) Josh's picks: Marvel's Blade - In Marvel's Blade, Eric Brooks is the legendary Daywalker, half-man, half-vampire torn between the warm society of the living and the rushing power of the undead. From Bethesda and Arkane Lyon, the studio that brought you Dishonored and “DEATHLOOP”, Marvel's Blade is a mature, single-player, third-person game set in the heart of Paris, now in development in collaboration with Marvel Games. - Arkane Studios (PC, Xbox, TBA) EXODUS - EXODUS was announced at The Game Awards 2023 and is an epic new sci-fi action-adventure role-playing game franchise developed by the team at Archetype Entertainment. Produced by Blur Studio. BECOME THE TRAVELER. - Archetype Entertainment (PC, Xbox, PS5) Honorable mentions: Sega announced it's working on at least 5 remakes, possibly more, and possibly new IP! We aren't holding our breath on that last one, but here's the trailer which contains Jet Set Radio, Crazy Taxi, Shinobi, Golden Axe, and Streets of Rage! Hideo Kojima has announced a new multi-media/new media horror project he's been cooking up with genre enthusiast Jordan Peele! Little is known about the project, but there's likely hints and spoilers for the upcoming game hidden in the trailer as usual! Let us know if you catch anything! Here's the Trailer! Sony Santa Monica hit us over the head with a brand new DLC, free to owners of the game! This one is called God of War Ragnarök: Valhalla. More God of War is always good God of War isn't it? Oh yeah, and it's out already by the time you're reading this! Embark Studios pulled a fast one on us, and dropped THE FINALS Season 1 during The Game Awards! Jump in now, free on your platform of choice! A link to the Steam version is here. From the creators of the humble smash hit Untitled Goose Game, comes a new game Big Walk. House House describes the game as a “Cooperative Online Walker-Talker” Set out with your friends through a wide-open world full of challenges, puzzles, and discoveries. You'll need to work together to find your way around, stay in contact using an assortment of tools and toys, and figure out new ways to communicate when you suddenly find yourself speechless. Adventuring aside, there's plenty of time to just hang out. Sit and watch the sunset, or steal your friend's binoculars and kick them into the ocean. Spending time with friends is the best part of a big walk. A link to the Steam version is here. Lightspeed Studios showed off their project LAST SENTINEL. Set in dystopian Tokyo, this is an open-world action game with a seriously cool trailer. While we don't know much about the game, and haven't seen any gameplay, the trailer sure does look good! What would any game show be without a few Warhammer 40k games? How about the long-awaited Space Marine 2? The game looks awesome from what we've seen so far, and if the first game is any indicator, we'll be romping around in powersuits draining the blood of our foes in religious fervor come Sept, 9th 2024! Mecha Break is another in a series of new mech games we've been seeing lately. It looks faster-paced than Armored Core IV: Fires of Rubicon, and may be exactly what some mecha lovers need! There was plenty more shown at The Game Awards this year! If you weren't able to catch it live, and would like to see the whole show in it's entirety it's available here! Happy gaming everyone! #thegameawards #tga2023 #gameoftheyear
Not everything is peaceful in Wyllowwood Not only can you listen to the arcane dice podcast from wherever you enjoy your podcasts you can also watch our episodes on YouTube!! https://www.youtube.com/@arcanedicepodcast5065/featured
Join Premium! Ready for an ad-free meditation experience? Join Premium now and get every episode from ALL of our podcasts completely ad-free now! Just a few clicks makes it easy for you to listen on your favorite podcast player. Become a PREMIUM member today by going to --> https://WomensMeditationNetwork.com/premium Breathe in radiant peace and complete relaxation that fill you with comfort and calm. PAUSE Keep inhaling and exhaling deeply and fully until your breathing forms a cadence of slow, deep breaths. PAUSE And, as you breathe, continue to feel the energy of peace moving through you. LONG PAUSE Now, imagine relaxing in a pool with turquoise water on a summer afternoon, while slate-colored clouds cluster above you. PAUSE The clouds billow and pile on top of each other like popcorn popping. Wisps of ale sunlight surrounds them and the rest of the sky. PAUSE After a moment, the air smells sweet with rain, and a pea-sized raindrop touches your cheek, followed by another, and another. PAUSE You peek up at the sky and realize that clouds have gathered into one rain cloud, and that it's this one gray cloud that now sheds tears. PAUSE Looking over the pool, you notice that a handful of raindrops are dropping in the pool. PAUSE The raindrops are fat and heavy, and each time one drops in the pool, it bounces into a tiny explosion like a fountain surging with water. PAUSE Around the pool, dozens of miniature fountains explode with the beauty and precision of a ballet. PAUSE Listening, you notice that each water droplet sounds its own chorus with a gentle “splat,” when it meets the surface of the pool PAUSE Then, after a moment, the water ballet becomes more connected, with groups of drops descending into the pool together in a symphony of pattering. PAUSE A breeze kicks up, and like a magic carpet, carries a petite pink blossom into the pool. PAUSE The blossom swirls and sashays through the water. PAUSE After a few moments, the petals of the blossom separate and float toward the corners of the pool like delicate lotus flowers. PAUSE A stray leaf lands in the pool, bobbing up and down before being picked up and tossed around by the breeze. PAUSE Leaning against the side of the pool, you let the cool rain skip on your face and listen as the breeze sings in the trees. PAUSE After a few moments, the raindrops slow their dance, and an arm of the sun cuts through the gray cloud above. PAUSE Soon, the sun reaches fully through the rain cloud and sends it floating away in innocent pieces. PAUSE The breeze quiets, and its song is replaced by a pair of chirping cardinals. PAUSE The delicate blossoms have sunk to the bottom, one of them next to a child's forgotten mask. PAUSE The sweet smell of rain has dissolved from the air, replaced with the weight of humidity that clings to everything. PAUSE And, as you gaze toward the sky, the last raindrop pooling on your cheek dries, and you feel the warm kiss of the sun as the rest of the day unfolds. NAMASTE, BEAUTIFUL
October 26 2023 The Witch Daily Show (https://www.witchdailyshow.com) is talking Will-o-Wisps Our sponsor today Is Morrigan's Crows (https://www.etsy.com/shop/morriganscrows/?etsrc=sdt) and ( Want to buy me a cup of coffee? Venmo: TonyaWitch - Last 4: 9226 Our quote of the day Is: "Everyone is a Moon and has a Dark Side, which he never shows to anybody." ― Mark Twain Headlines: (https://www.msn.com/en-us/news/world/who-cut-down-one-of-the-oldest-most-famous-trees-in-the-uk-and-why/ar-AA1hoqJ6?fbclid=IwAR3JKy9bnGmJaE6-zjnlzJMkRTBzfxCF473888T3Lf6dkeinD41ijJH3m_I) Deck: () Other Sources: ( cayenne lore) Magic of the day – Response of the day - Question of the day - Thank you so much for joining me this morning, if you have any witch tips, questions, witch fails, or you know of news I missed, visit https://www.witchdailyshow.com or email me at thewitchdailypodcast@gmail.com If you want to support The Witch Daily Show please visit our patreon page https://www.patreon.com/witchdailyshow Mailing Address (must be addressed as shown below) Tonya Brown 3436 Magazine St #460 New Orleans, LA 70115
Fixed Wireless Access, or FWA, has emerged as a powerful enabler in the mobile landscape and is one method being used to fulfill the growing user demand for data. FWA is another offering to provide high-speed internet access to homes, businesses, and remote areas without relying on traditional wired connections like fiber or cable lines for the ‘last mile' of connectivity. The demand for FWA itself among broadband users is growing with analyst firms expecting FWA users to reach 14-18 million in 2027 in the United States. While solving for the last mile is one benefit of Fixed Wireless Access, it also offers operators a path to expand their business offerings and generate more revenue. They're able to obtain new subscribers by promoting bundles for mobile and FWA services. The service is also able to provide initial high-speed access to businesses and consumers in urban and suburban areas to supplement and enhance existing networks. The advancements and proliferation of Fixed Wireless are advancing around the globe. MNOs worldwide are involved in FWA, but there are many others as well including MSOs and WISPs with regional operators playing a pivotal role in the growth of FWA. Samsung is the leader in enabling operators to harness the next wave of Fixed Wireless Access applications. It will continue to advance mmWave leadership for FWA by offering new dual-band products and by enabling faster FWA deployments with its proven vRAN architecture.
"This is Alexandra M. Barrow, co-creator of The Wyrd Side. The Wyrd Side is a serial New Weird / Folk Horror podcast. It follows the paranormal investigations of Aiden Summers and Katherine Moore, as they uncover the dangerous truth lurking behind the myths and legends of the British Isles. In our first season, we're taking a deep dive into the folktales that hide in the tangled brambles and ancient branches of the New Forest, in southern England. These range from Will-O'-the-Wisps, to creatures from the bog, and ghostly hauntings. We'll be sharing Episode One with you today, where Katherine and Aiden begin their first fieldwork case of the season: investigating the myth of the Colt Pixie, known for leading people off the road, and into danger. Enjoy, and thank you for listening." cw: Violence, death Transcript can be found at: https://drive.google.com/file/d/1cDQk6Oljr-jxYRmkDmL79pdZlOPUigyM/view?usp=sharing https://www.thewyrdside.com Socials: Tumblr: https://www.tumblr.com/thewyrdsidepodcast ; IG: https://www.instagram.com/thewyrdside/
Go to part two. Read the article: Fairy Gardens. Topics in this episode: How to create an inner garden Things to avoid when creating your fairy gardens The Romanian Fairies Can animals sense fairies? The Troll under the Seattle Bridge A recurring theme of fairies giving up their power to be with a human Talk about Willow the Wisps
Amye is joined by Steph to recap Yellowstone S5:EP6 Little Wisps of TimeIt's wranglin' and ropin' time on the ranch! The cowboys continue to cowboy as the women peel 10,000 potatoes at the ranch. WIlfred Brimley makes a surprise appearance. Monica has seemingly lost her mind, Summer knows no boundaries, and Rip and Beth find a sweet spot–one Amye has an ominous prediction about.Want bonus content and to support the show? Join us on Patreon or Supercast!https://www.patreon.com/littlemissrecaphttps://littlemissrecap.supercast.com/THE SHOW:Get in touch with us:Facebook: https://www.facebook.com/groups/littlemissrecapFacebook group: https://www.facebook.com/groups/littlemissrecapInstagram: @littlemissrecap Voicemail: www.littlemissrecap.comEmail: Info@littlemissrecap.com Hosted on Acast. See acast.com/privacy for more information.
Join Premium! Ready for an ad-free meditation experience? Join Premium now and get every episode from ALL of our podcasts completely ad-free now! Just a few clicks makes it easy for you to listen on your favorite podcast player. Become a PREMIUM member today by going to --> https://WomensMeditationNetwork.com/premium Breathe in radiant peace and complete relaxation that fill you with comfort and calm. PAUSE Keep inhaling and exhaling deeply and fully until your breathing forms a cadence of slow, deep breaths. PAUSE And, as you breathe, continue to feel the energy of peace moving through you. LONG PAUSE Now, imagine relaxing in a pool with turquoise water on a summer afternoon, while slate-colored clouds cluster above you. PAUSE The clouds billow and pile on top of each other like popcorn popping. Wisps of ale sunlight surrounds them and the rest of the sky. PAUSE After a moment, the air smells sweet with rain, and a pea-sized raindrop touches your cheek, followed by another, and another. PAUSE You peek up at the sky and realize that clouds have gathered into one rain cloud, and that it's this one gray cloud that now sheds tears. PAUSE Looking over the pool, you notice that a handful of raindrops are dropping in the pool. PAUSE The raindrops are fat and heavy, and each time one drops in the pool, it bounces into a tiny explosion like a fountain surging with water. PAUSE Around the pool, dozens of miniature fountains explode with the beauty and precision of a ballet. PAUSE Listening, you notice that each water droplet sounds its own chorus with a gentle “splat,” when it meets the surface of the pool PAUSE Then, after a moment, the water ballet becomes more connected, with groups of drops descending into the pool together in a symphony of pattering. PAUSE A breeze kicks up, and like a magic carpet, carries a petite pink blossom into the pool. PAUSE The blossom swirls and sashays through the water. PAUSE After a few moments, the petals of the blossom separate and float toward the corners of the pool like delicate lotus flowers. PAUSE A stray leaf lands in the pool, bobbing up and down before being picked up and tossed around by the breeze. PAUSE Leaning against the side of the pool, you let the cool rain skip on your face and listen as the breeze sings in the trees. PAUSE After a few moments, the raindrops slow their dance, and an arm of the sun cuts through the gray cloud above. PAUSE Soon, the sun reaches fully through the rain cloud and sends it floating away in innocent pieces. PAUSE The breeze quiets, and its song is replaced by a pair of chirping cardinals. PAUSE The delicate blossoms have sunk to the bottom, one of them next to a child's forgotten mask. PAUSE The sweet smell of rain has dissolved from the air, replaced with the weight of humidity that clings to everything. PAUSE And, as you gaze toward the sky, the last raindrop pooling on your cheek dries, and you feel the warm kiss of the sun as the rest of the day unfolds. NAMASTE, BEAUTIFUL
SAC, o podcast de games e cultura pop do Super Amibos. Esta semana: 00:00:01 - Introdução 00:12:35 - Primeiras impressões de Final Fantasy XVI 00:24:30 - Unholy 00:42:30 - Ori and the Will of the Wisps 01:03:30 - Oxenfree II 01:15:54 - Disco Elysium
Wisps of fog settle over a lake as steady rain falls, creating a soothing white noise that's perfect for relaxation. The combination of rain and water sounds help cover up background distractions so you can more easily fall asleep at night. The sound of rain can also help set your mind at ease and reduce stress. Feel calm with rain white noise and water sounds. Here are some great products to help you sleep! Relaxing White Noise receives a small commission (at no additional cost to you) on purchases made through affiliate links. Thanks for supporting the podcast! Baloo Living Weighted Blankets (Use code 'relaxingwhitenoise10' for 10% off) At Relaxing White Noise, our goal is to help you sleep well. This episode is eight hours long with no advertisements in the middle, so you can use it as a sleeping sound throughout the night. Listening to our white noise sounds via the podcast gives you the freedom to lock your phone at night, keeping your bedroom dark as you fall asleep. It also allows you to switch between apps while studying or working with no interruption in the ambient sound. Check out the 10-Hour version on YouTube Contact Us for Partnership Inquiries Relaxing White Noise is the number one destination on YouTube for white noise and nature sounds to help you sleep, study or soothe a baby. With more than a billion views across YouTube and other platforms, we are excited to now share our popular ambient tracks on the Relaxing White Noise podcast. People use white noise for sleeping, focus, sound masking or relaxation. We couldn't be happier to help folks live better lives. This podcast has the sound for you whether you use white noise for studying, to soothe a colicky baby, to fall asleep or for simply enjoying a peaceful moment. No need to buy a white noise machine when you can listen to these sounds for free. Cheers to living your best life! DISCLAIMER: Remember that loud sounds can potentially damage your hearing. When playing one of our ambiences, if you cannot have a conversation over the sound without raising your voice, the sound may be too loud for your ears. Please do not place speakers right next to a baby's ears. If you have difficulty hearing or hear ringing in your ears, please immediately discontinue listening to the white noise sounds and consult an audiologist or your physician. The sounds provided by Relaxing White Noise are for entertainment purposes only and are not a treatment for sleep disorders or tinnitus. If you have significant difficulty sleeping on a regular basis, experience fitful/restless sleep, or feel tired during the day, please consult your physician. Relaxing White Noise Privacy Policy © Relaxing White Noise LLC, 2022. All rights reserved. Any reproduction or republication of all or part of this text/visual/audio is prohibited.
For centuries people in countries across the planet have reported seeing mysterious, glowing lights that appear to move of their own volition through the darkness. Whether you call them Ghost Lights, Spook Lights, Will o' the Wisps or any other number of names, chances are there's a local version of this legend somewhere in your region. So what exactly are these things?They don't want you to read our book.: https://static.macmillan.com/static/fib/stuff-you-should-read/See omnystudio.com/listener for privacy information.
Today, we proudly present the first installment of the LOCAL FOCAL series, where we're collaborating with artists to share musical stories from different locations throughout America - in celebration of the parts that make up the whole fabric of American music history. First up, we're bringing you the works of Derek Piotr, a folklorist and musician who's been deep in research about a particular family of tradition-bearers from Avery County, North Carolina that have a lineage to Frank Proffitt, a key figure in Appalachian old time preservation. I was taken with Derek's story not only because by comparison, he's rather young in the immersive world of musicology, but also because of his unique interest in what's called Auto-Ethnography, which goes beyond detailed field notes and recordings, by linking the fieldwork to your own emotional life. A few years ago, Derek curated a compilation concerning this family, Last Wisps of the Old Ways, which intertwined field recordings he made with archival recordings of the family's lineage from The Library of Congress. Before that, he was merely preserving the legacy of his grandmother with a flip phone. His winding path to field recordings and eventually creating the Fieldwork Archive is a humbling journey. Last Wisps of the Old Ways Fieldwork Archive Official Support Independent Programming! Join the Patreon for as little as $1 a month! Send a one-time donation through Venmo or PayPal Follow American Songcatcher | Instagram | TikTok Credits: Nicholas Edward Williams - Production, Editing, Recording and Distribution Derek Piotr - Writing, Recording, Research --- Support this podcast: https://podcasters.spotify.com/pod/show/americansongcatcher/support
“The Crossing” 20th-anniversary reflections When the Enterprise is swallowed by a giant whale-like ship, Archer and the crew find themselves in the belly of a beast—a beast filled with wispy critters who want to experience life in real bodies … and eat bread. Soon, an opportunity for seeking out new life turns into an invasion of the body snatchers and only the successful completion of a very complex panel removal sequence can save the crew. In this episode of Warp Five, hosts C Bryan Jones and Matthew Rushing continue our 20th-anniversary retrospective that takes you through all of Star Trek: Enterprise, one episode at a time. In this installment, we continue Season 2 with “The Crossing” as we discuss the story's promising start, the Wisps, Archer's actions, and missed opportunities to really explore the heart of Star Trek. Chapters Intro (00:00:00) A Promising Start (00:02:39) What Do Wisps Need with a Starship? (00:09:35) Archer's Reaction (00:13:31) Dude, That's Not Trip! (00:18:22) Battle Bridge Genesis (00:21:58) A Convenient Alloy (00:24:56) Phlox Needs Leverage! (00:28:17) Final Thoughts and Ratings (00:35:40) Closing (00:41:52) Hosts C Bryan Jones and Matthew Rushing Production C Bryan Jones (Editor and Producer) Matthew Rushing (Executive Producer) Norman C. Lao (Associate Producer)
This week's episodes: Jar Of Wisps, Soul Locket, Friend Finder, and Tainted Lazarus.