Podcasts about human interface guidelines

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Best podcasts about human interface guidelines

Latest podcast episodes about human interface guidelines

Code Completion
137: They Swoop In And Crush Everyone

Code Completion

Play Episode Listen Later Jun 26, 2023 48:11


Welcome to Code Completion, Episode 137! We are a group of iOS developers and educators hoping to share what we love most about development, Apple technology, and completing your code! Follow us @CodeCompletion (https://mastodon.social/@CodeCompletion) on Mastodon to hear about our upcoming livestreams, videos, and other content. Today, we discuss: - Swift Evolution Updates: - Init Accessors (https://github.com/apple/swift-evolution/blob/main/proposals/0400-init-accessors.md) - Remove Actor Isolation Inference caused by Property Wrappers (https://github.com/apple/swift-evolution/blob/main/proposals/0401-remove-property-wrapper-isolation.md) - PSA: iOS 16.5.1 and friends released, fixing camera adapter: - Apple (https://support.apple.com/en-us/HT213814) - Reddit descends into chaos: - Apollo debunks Reddit claims (https://reddit.com/r/apolloapp/comments/14dkqrw/i_want_to_debunk_reddits_claims_and_talk_about/) - Kee Hinckley (https://infosec.exchange/@nazgul/110568022092511807) - Kee Hinckley (https://infosec.exchange/@nazgul/110567606843018903) - A little Blackmail (https://www.theverge.com/2023/6/19/23765895/reddit-hack-phishing-leak-api-pricing-steve-huffman) - The Verge (https://www.theverge.com/2023/6/8/23754780/reddit-api-updates-changes-news-announcements) - GitHub Dependency Graph now supports Swift: - GitHub Blog (https://github.blog/changelog/2023-06-19-dependency-graph-dependabot-alerts-and-advisory-database-now-support-swift-advisories/) - Google Kills Google Domains: - 9to5google (https://9to5google.com/2023/06/15/google-domains-squarespace/?utm_source=dlvr.it&utm_medium=mastodon) - Mac Pro is super limited as we thought - Max Tech (https://www.youtube.com/watch?v=P84GO_1lpmI) - The Vision Pro SDK is now available! - Apple Developer Portal (https://developer.apple.com/visionos/) - Daring Fireball (https://daringfireball.net/linked/2023/06/21/visionos-apps) - Guest Mode (https://mastodon.social/@stroughtonsmith/110585195216226865) - Human Interface Guidelines (https://developer.apple.com/design/human-interface-guidelines/designing-for-visionos) - Craig Hockenberry on NDAs (https://www.wired.com/2008/08/iphone-coders-feel-miffed-muzzled-by-apple-s-nda/) - Figma design resources now available: - Apple Developer Portal (https://developer.apple.com/design/resources/) - No plans for custom watch faces: - 9to5mac (https://9to5mac.com/2023/06/19/interview-watchos-10-third-party-apple-watch-faces/) - Code Completion Tip: Defer in init: - Błażej (https://mastodon.social/@icanswiftabit/110541618444385794) - Mini Review Corner: WiFiMan Wizard - Ubiquiti Store (https://store.ui.com/us/en/collections/unifi-accessory-tech-wifiman/products/wm-w) - AirPort Utility Wi-Fi Scanner (https://support.apple.com/en-us/HT203068) Your hosts for this week: * Spencer Curtis (https://mastodon.social/@SpencerCCurtis) * Dimitri Bouniol (https://mastodon.social/@DimitriBouniol) Be sure to also sign up to our monthly newsletter (https://codecompletion.io/), where we will recap the topics we discussed, reveal the answers to #CompleteTheCode, and share even more things we learned in between episodes. You are what makes this show possible, so please be sure to share this with your friends and family who are also interested in any part of the app development process. Sponsor This week's episode of Code Completion is brought to you by Johnny B's Bon Voyage eCommerce App course. Visit https://bon-voyage.app/course and be sure to follow Bon Voyage's instructor @jonnybcodes on Twitter to learn more and stay up to date with all his courses!

Linux Action News
Linux Action News 278

Linux Action News

Play Episode Listen Later Feb 2, 2023 19:43


A lot happened in the free desktop world this week, we cover the impressive releases, changes, and surprises.

Linux Action News
Linux Action News 278

Linux Action News

Play Episode Listen Later Feb 2, 2023 19:43


A lot happened in the free desktop world this week, we cover the impressive releases, changes, and surprises.

Explain It Slowly
50: What is a good app?

Explain It Slowly

Play Episode Listen Later Sep 6, 2021 31:06


Linh wonders what a good app is, and Dimitri tries his best to explain it… slowly… Check out Linh's app, Not Phở, a cook that introduces the user to Vietnamese cuisine, especially dishes other than Phở. It runs on iPhone, iPad, and Mac. It also has an iMessage sticker pack so that you can share with all your friends and family. App Store: https://apps.apple.com/app/apple-store/id1525104124?pt=14724&ct=Podcast&mt=8 Follow us on Twitter: https://twitter.com/LinhAndDimiChan Reference: - https://developer.apple.com/design/human-interface-guidelines/

More Than Just Code podcast - iOS and Swift development, news and advice
Episode 318: Best of MTJC: Valyrian Steel & Dragon Glass on the Back

More Than Just Code podcast - iOS and Swift development, news and advice

Play Episode Listen Later Oct 28, 2020 119:24


We dive into #askMTJC about whether the iPhone X layout will mean changes for developers. We follow up on HDR video. We briefly cover the information leak ahead of the Apple Event. We discuss Apple's Steve Jobs Theater which held the event. We cover the items demonstrated and unveiled - Retail events, Apple Watch Series 3 w/LTE, Apple TV 4K, iPhone 8 & iPhone 8 Plus, the iPhone X, and AirPower. Picks: iOS Human Interface Guidelines (Updated for iPhone X), Building Apps for iPhone X - Fall 2017, Swift Programming Language book (updated for Swift 4). Recorded: September 13th, 2017

apple iphone retail swift qi iphone x apple event notch hdr apple watch series lte airpower apple tv 4k iphone8 hig building apps steve jobs theater apple watch series 3 dragon glass iphone 8 plus valyrian steel apple watch lte human interface guidelines mtjc
Headless { Creator Podcast }
E25 | Using the Atomic Design System to Build Scalable Web Apps | Juan-Manuel Fluxà

Headless { Creator Podcast }

Play Episode Listen Later Sep 27, 2020 24:00


In today’s episode, we focus on the Atomic Design System, what it is, how to use it and why it’s important for building scalable web apps with my guest Juan Manuel Flucha, the Chief Technology Officer and one of the co-founders of Reign, a software design and development company . ******************************* Questions Asked ******************************* Tell us about your background. How large is the technology market in Chile? How did you get involved with Contentful? How big are headless technologies in Chile? What is a design system? Why are design systems important to web development? Are there different company design systems or industry standard design systems? Tell us about the Atomic Design System. How is the Atomic Design System different then other design systems? Who created the Atomic Design System? What are the pieces that make up the Atomic Design System? Can templates be reused? What are the benefits of the Atomic Design System versus a regular design system? How does the Atomic Design System take into consideration Mobile vs. Desktop? Do you have molecules specific for each context? How can we use the Atomic Design System for content modeling? What are some of the tools available for creating Atomic Design Systems? Tell us about PatternLab? How does the Atomic Design System relate to the actual technology to implement it like React? To support multiple languages, you would create multiple Atomic Design Systems, one for each language? Does the Atomic Design System take localization into consideration? How are Atomic Design Systems maintained? What are patterns and pattern libraries? What's the future hold for design systems and specifically, the Atomic Design System? ******************************* Reference Links ******************************* Juan Manuel eMail (fluxa@reign.cl) Juan Manuel’s Website (https://www.reign.cl/en/) Google Material Design (https://material.io/design) Apple’s Human Interface Guidelines (https://developer.apple.com/design/human-interface-guidelines/) Atomic Design System (https://bradfrost.com/blog/post/atomic-web-design/)

iOS Dev Discussions - Sean Allen
Swift News - WWDC 2020 Recap, SwiftUI, UIKit, App Store Review & More!

iOS Dev Discussions - Sean Allen

Play Episode Listen Later Jun 30, 2020 17:43


Swift News will now be released every other Monday - Subscribe or follow me on twitter to be notified of new episodes. In this episode we cover the wild week that was WWDC 2020. We talk about what's new in SwiftUI, UIKit, App Review Guidelines, Human Interface Guidelines and much more. Swift News Video: https://youtu.be/jxotu3Ly01M More information about my iOS Development courses: https://seanallen.teachable.com/ Link to my book - How I Became an iOS Developer: https://gumroad.com/l/sean-allen-origin Twitter: https://www.twitter.com/seanallen_dev Instagram: @seanallen_dev YouTube Channel: https://www.youtube.com/seanallen Portfolio: https://seanallen.co Are you a gamer? I'm now streaming video games on Twitch as well: https://twitch.tv/seanallen Book and learning recommendations (Affiliate Links): Ray Wenderlich Books: https://store.raywenderlich.com/a/20866/link/1 Ray Wenderlich Video Tutorials: https://store.raywenderlich.com/a/20866/link/24 Paul Hudson's Hacking With Swift: https://gumroad.com/a/762098803 Learn Advanced Swift Here: https://gumroad.com/a/656585843 My Developer & YouTube Setup: https://www.amazon.com/shop/seanallen --- Support this podcast: https://anchor.fm/seanallen/support

The Context Podcast
FIleMaker Go: Covering a lot with Claus Lavendt

The Context Podcast

Play Episode Listen Later Jun 30, 2020 100:05


This episode is brought to you by Otto.Claus Lavendt is part of Datamanix. Follow them on TwitterHe has a new free tool called DM InsertText HelperApple's Human Interface Guidelines are found here.GoZync and other products try to solve the syncing process, but it is still hard.Alexis Allen talked with us previously about Workflow based design.Here's some good resources about FileMaker Go: FileMaker Go 19 Development Guide NFC on FileMaker Go from Skeleton Key NFC Scanning with FileMaker Go From Soliant Consulting iSolutions and CoreML

technology covering claus workflow claris filemaker workplace innovation coreml human interface guidelines filemaker go
Tech for Non-Techies
Intro to User Experience Design

Tech for Non-Techies

Play Episode Listen Later Jun 29, 2020 28:31


Key Learning Points:   The International Standardisation Organisation defines user experience as “a person’s perceptions and responses that result from the use and anticipated use of a product, system or service.”  UX is so important that you shouldn’t put it on the shoulders of just the designer The main thing about UX design is that it’s USER experience, NOT YOUR experience A good UX designer considers the technical feasibility of a design and understands engineering concepts UX designers question founders and Product Managers and conduct usability studies and user interviews   Resources mentioned in this episode: Forbes: What User Experience Designers Do And How To Become One  Tech for Non-Techies membership The Design of Every Day Things by Donald Norman A Project Guide to UX Design: For user experience designers in the field or in the making Apple’s Human Interface Guidelines  Google Developer Guidelines: Design for Android   Say hi to Sophia on Twitter

Devchat.tv Master Feed
iPS 288: Accessibility, Dynamic Type, and Voiceover with Jeff Watkins

Devchat.tv Master Feed

Play Episode Listen Later May 5, 2020 66:21


JavaScript Remote Conf 2020 May 13th to 15th - register now! Former Apple iOS engineer Jeff Watkins joins the iPhreaks to discuss accessibility and the capabilities Apple provides to support Dynamic Type and VoiceOver. He also talks about other forms of considerate apps and the things that you should be doing to build, test, and use apps to see how others will experience them. Panelists Alex Bush Charles Max Wood Soojin Ro Guest Jeff Watkins Sponsors CacheFly   "The MaxCoders Guide to Finding Your Dream Developer Job" by Charles Max Wood is now available on Amazon. Get Your Copy Today! Links Building a considerate app - iOS Conf SG 2020 Human Interface Guidelines Victory for disability advocates Picks Alex Bush: The Intelligent Investor Soojin Ro: Being a Noob Xcode 11.4 Release Notes Charles Max Wood: The Wise Man's Fear Fire Stick Jeff Watkins: One Man

The iPhreaks Show
iPS 288: Accessibility, Dynamic Type, and Voiceover with Jeff Watkins

The iPhreaks Show

Play Episode Listen Later May 5, 2020 66:21


JavaScript Remote Conf 2020 May 13th to 15th - register now! Former Apple iOS engineer Jeff Watkins joins the iPhreaks to discuss accessibility and the capabilities Apple provides to support Dynamic Type and VoiceOver. He also talks about other forms of considerate apps and the things that you should be doing to build, test, and use apps to see how others will experience them. Panelists Alex Bush Charles Max Wood Soojin Ro Guest Jeff Watkins Sponsors CacheFly   "The MaxCoders Guide to Finding Your Dream Developer Job" by Charles Max Wood is now available on Amazon. Get Your Copy Today! Links Building a considerate app - iOS Conf SG 2020 Human Interface Guidelines Victory for disability advocates Picks Alex Bush: The Intelligent Investor Soojin Ro: Being a Noob Xcode 11.4 Release Notes Charles Max Wood: The Wise Man's Fear Fire Stick Jeff Watkins: One Man

The iPhreaks Show
iPS 276: Automating Painful Things with David House

The iPhreaks Show

Play Episode Listen Later Oct 22, 2019 53:20


In this episode of The iPhreaks Show the panel interviews David House about Continous Integration and Continuous Delivery. David is an iOS developer currently living in Georgia. He has been working in iOS development since the iOS SDK was int beta.  Right now he is working for a health care company, Kaiser Permanente.   David starts by sharing how he became interested in this topic. Kaiser Permanente is a large enterprise and has large enterprise applications. Their iOS app has almost a million users along with employees who use the app as well. This led him to find a way to scale an app for a large app while also maintain quality and security.    The panel asks David to breakdown the terms Continuous Integration and Continuous Delivery. David explains that neither of these terms was meant for mobile so they now have a different meaning. Originally, Continuous Integration meant you were integrating developer changes in an automated fashion. Continuous Delivery meant you were shipping out code in an automated fashion. Now CI/CD just means you can automate things and run them continuous through your workflow, not just integration and delivery.    The panel wonders how automated systems have effected that end of the workday ritual of checking your daily build. David explains how automated pull request has made this ritual obsolete. He explains the shift left approach which is the idea is to shorten the time frame between submitting your build and receiving feedback. With the rise of the pull request, this timeframe has been significantly reduced, essentially giving you continuous feedback. Pull requests can be a pain at first but David explains how getting into a habit of using them can say developers a lot of pain and worry.    David shares a life hack that also translates well to programming. The more you regulate the boring and the tedious the more room in your brain you have for interesting and new ideas. He equates this to automation. By automating the parts of your job that are tedious and painful, you free up time and brain space for the more interesting parts of your job. He uses the example of the pain and time it took to get an app into the app store, after automating that he had more time to do the cool parts of his job that he enjoys. The panel discusses how this can benefit the solo developer and not just a developer that is part of a team.   The panel considers how automation affects the way developers learn, does help developers avoid learning to do something for themselves. Unfortunately, David believes that true. He recommends learning how to do the things your automated systems do, it may just save your butt when your system fails. He advises thinking of automated systems as a minion. It is there to do the tedious and painful jobs you don’t want to do yourself but you should still know what your minion is doing.    The panel considers the various CI tools. David has used many different tools including Jenkins, Travis, CircleCI, Bitrise and the beta for Github actions. He explains that Bitrise is a great option, it is very visual and good for beginners. Github action will be good once it is released, the best part will be the community. Both Github action and Bitrise are opensource. Jenkins has been around forever, therefore, it has good roots and is powerful. However, Jenkins is not for everyone. David explains that there should be more tools to fill the spectrum of needs.    The panel considers security in automated systems. David explains that it is hard to tell which automated systems are more secure. They consider ways to determine how secure an automated system is. Open source is one way, you can look for holes in the system by checking out the source code. Also, some systems have a reputation for security.    The panel considers the lack of educational resources and good documentation for CIs. David shares how frustrating it can be to try and find a fix for a failed build in a CI. He shares some of his hopes for the future of CI including, rich feedback, documentation, and resources for learning automated systems.   The episode ends with a discussion of Xcode bots. Peter Witham shares his experience using them. David explains that even though they have great user experience it is still really limited in what it can do. The panel finishes with some final advice for automating painful things. Panelists Andrew Madsen Peter Witham Guest David House Sponsors Sentry– use the code “devchat” for two months free on Sentry’s small plan Dev Ed Podcast My Angular Story CacheFly Links https://www.bitrise.io https://twitter.com/davidahouse https://github.com/davidahouse https://www.facebook.com/ReactNativeRadio/ https://twitter.com/R_N_Radio Picks Andrew Madsen: Human Interface Guidelines Infrastructure Peter Witham: https://plugins.jenkins.io/  David House: https://gitmoji.carloscuesta.me/

Devchat.tv Master Feed
iPS 276: Automating Painful Things with David House

Devchat.tv Master Feed

Play Episode Listen Later Oct 22, 2019 53:20


In this episode of The iPhreaks Show the panel interviews David House about Continous Integration and Continuous Delivery. David is an iOS developer currently living in Georgia. He has been working in iOS development since the iOS SDK was int beta.  Right now he is working for a health care company, Kaiser Permanente.   David starts by sharing how he became interested in this topic. Kaiser Permanente is a large enterprise and has large enterprise applications. Their iOS app has almost a million users along with employees who use the app as well. This led him to find a way to scale an app for a large app while also maintain quality and security.    The panel asks David to breakdown the terms Continuous Integration and Continuous Delivery. David explains that neither of these terms was meant for mobile so they now have a different meaning. Originally, Continuous Integration meant you were integrating developer changes in an automated fashion. Continuous Delivery meant you were shipping out code in an automated fashion. Now CI/CD just means you can automate things and run them continuous through your workflow, not just integration and delivery.    The panel wonders how automated systems have effected that end of the workday ritual of checking your daily build. David explains how automated pull request has made this ritual obsolete. He explains the shift left approach which is the idea is to shorten the time frame between submitting your build and receiving feedback. With the rise of the pull request, this timeframe has been significantly reduced, essentially giving you continuous feedback. Pull requests can be a pain at first but David explains how getting into a habit of using them can say developers a lot of pain and worry.    David shares a life hack that also translates well to programming. The more you regulate the boring and the tedious the more room in your brain you have for interesting and new ideas. He equates this to automation. By automating the parts of your job that are tedious and painful, you free up time and brain space for the more interesting parts of your job. He uses the example of the pain and time it took to get an app into the app store, after automating that he had more time to do the cool parts of his job that he enjoys. The panel discusses how this can benefit the solo developer and not just a developer that is part of a team.   The panel considers how automation affects the way developers learn, does help developers avoid learning to do something for themselves. Unfortunately, David believes that true. He recommends learning how to do the things your automated systems do, it may just save your butt when your system fails. He advises thinking of automated systems as a minion. It is there to do the tedious and painful jobs you don’t want to do yourself but you should still know what your minion is doing.    The panel considers the various CI tools. David has used many different tools including Jenkins, Travis, CircleCI, Bitrise and the beta for Github actions. He explains that Bitrise is a great option, it is very visual and good for beginners. Github action will be good once it is released, the best part will be the community. Both Github action and Bitrise are opensource. Jenkins has been around forever, therefore, it has good roots and is powerful. However, Jenkins is not for everyone. David explains that there should be more tools to fill the spectrum of needs.    The panel considers security in automated systems. David explains that it is hard to tell which automated systems are more secure. They consider ways to determine how secure an automated system is. Open source is one way, you can look for holes in the system by checking out the source code. Also, some systems have a reputation for security.    The panel considers the lack of educational resources and good documentation for CIs. David shares how frustrating it can be to try and find a fix for a failed build in a CI. He shares some of his hopes for the future of CI including, rich feedback, documentation, and resources for learning automated systems.   The episode ends with a discussion of Xcode bots. Peter Witham shares his experience using them. David explains that even though they have great user experience it is still really limited in what it can do. The panel finishes with some final advice for automating painful things. Panelists Andrew Madsen Peter Witham Guest David House Sponsors Sentry– use the code “devchat” for two months free on Sentry’s small plan Dev Ed Podcast My Angular Story CacheFly Links https://www.bitrise.io https://twitter.com/davidahouse https://github.com/davidahouse https://www.facebook.com/ReactNativeRadio/ https://twitter.com/R_N_Radio Picks Andrew Madsen: Human Interface Guidelines Infrastructure Peter Witham: https://plugins.jenkins.io/  David House: https://gitmoji.carloscuesta.me/

iOS Dev Discussions - Sean Allen
Swift News - October 21st, 2019

iOS Dev Discussions - Sean Allen

Play Episode Listen Later Oct 22, 2019 15:21


Swift News is all about curating this week's latest news involving iOS Development and Swift. This week we discuss the the new Human Interface Guidelines for Mac Catalyst, iOS 13 adoption, Dark Mode at Instagram, Scene Delegate, encapsulation, what to do when you get shellacked & More! Subscribe to stay up to date with the latest Swift News every Monday! Video Version: https://youtu.be/zPySpj2My3E Link to my book - How I Became an iOS Developer: https://gumroad.com/l/sean-allen-origin Books, hoodies and goodies: https://seanallen.co/store Twitter: https://www.twitter.com/seanallen_dev Instagram: @seanallen_dev Patreon: https://www.patreon.com/seanallen YouTube Channel: https://www.youtube.com/seanallen Portfolio: https://seanallen.co Are you a gamer? I'm now streaming video games on Twitch as well: https://twitch.tv/seanallen Book and learning recommendations (Affiliate Links): Ray Wenderlich Books: https://store.raywenderlich.com/a/20866/link/1 Ray Wenderlich Video Tutorials: https://store.raywenderlich.com/a/20866/link/24 Paul Hudson's Hacking With Swift: https://gumroad.com/a/762098803 Learn Advanced Swift Here: https://gumroad.com/a/656585843 My Developer & YouTube Setup: https://www.amazon.com/shop/seanallen --- Support this podcast: https://anchor.fm/seanallen/support

iOS Dev Discussions - Sean Allen
Swift News - October 14th, 2019

iOS Dev Discussions - Sean Allen

Play Episode Listen Later Oct 15, 2019 13:34


Swift News is all about curating this week's latest news involving iOS Development and Swift. This week we discuss the the new Human Interface Guidelines for Mac Catalyst, iOS 13 adoption, Dark Mode at Instagram, Scene Delegate, encapsulation, what to do when you get shellacked & More! Subscribe to stay up to date with the latest Swift News every Monday! Video Version: https://youtu.be/7cXhZ3N7kOE Link to my book - How I Became an iOS Developer: https://gumroad.com/l/sean-allen-origin Books, hoodies and goodies: https://seanallen.co/store Twitter: https://www.twitter.com/seanallen_dev Instagram: @seanallen_dev Patreon: https://www.patreon.com/seanallen YouTube Channel: https://www.youtube.com/seanallen Portfolio: https://seanallen.co Are you a gamer? I'm now streaming video games on Twitch as well: https://twitch.tv/seanallen Book and learning recommendations (Affiliate Links): Ray Wenderlich Books: https://store.raywenderlich.com/a/20866/link/1 Ray Wenderlich Video Tutorials: https://store.raywenderlich.com/a/20866/link/24 Paul Hudson's Hacking With Swift: https://gumroad.com/a/762098803 Learn Advanced Swift Here: https://gumroad.com/a/656585843 My Developer & YouTube Setup: https://www.amazon.com/shop/seanallen --- Support this podcast: https://anchor.fm/seanallen/support

Track Changes
Going Off Script : A Coversation on SDKs

Track Changes

Play Episode Listen Later Sep 3, 2018 25:24


Pull to Refresh? How about Smile to Fave: This week, Paul Ford and Rich Ziade discuss the building blocks of software development. Why do apps so often look and behave the same? We break down the tension between working within beautifully designed parameters and the need to innovate. What principles do fast food and software share, and does this have anything to do with why Paul had so much trouble ordering his salad? ►iTunes/►SoundCloud/►Overcast/►Stitcher/►MP3 /►RSS Paul — 2:55: “This is the thing that people don’t know. When you come to us and say ‘write me an app,’ you’re asking us to write as little code as possible. That’s in your best interest.” Paul — 5:05: “Why do apps look the same? Why do they behave the same? […] It’s because everyone is using the same libraries. It’s really tricky, right, because you’d think if you want to innovate, you’d want to break out of that.” Paul — 5:45: “This is the great tension in our industry, because you want to innovate and you want to blow everything up, but the cost to do so is unbelievably high. […] I could go to the store, I could buy food, and I could cook from a recipe, or I could grow my own wheat.” Rich — 9:55: “We’re talking about how these libraries are great for engineers because they get to skip. It’s great for users because the patterns and the gestures become common and becomes so much easier to pick up another app.” Rich — 10:50: “Isn’t this the model behind fast food? It’s good because it has fat and sugar in it, but consistency is huge. Like people who go on vacations go to McDonalds because they know what they’re going to get.” Paul — 15:50: “Design — brand focused design and the traditional qualities of design — were always about having a specific kind of voice. Like the work that Paul Rand does, or the work they do down the street at Pentagram. […] I recognize this, it feels familiar, it works within a set of parameters, but it’s original too.” Paul — 16:10: “There’s a huge tension in technology where [you have to] follow the rules of the SDK, follow the Human Interface Guidelines and make it looks exactly like the other apps […] or you’ll lose the user.” Rich — 19:35: “Credit to Adobe for giving every single engineer that worked on Photoshop props when you load it. The problem is that it zips by at 180mph.” Paul — 20:00: “If Adobe Photoshop worked like Mac apps typically worked, it would be a lot easier to learn and adapt to. But it would also be less differentiated and it’s Photoshop and it’s Adobe so it has its own thing going.” LINKS Software Development Kit Web Framework Creating a Chicken Sandwich From Scratch Microsoft Visual Studio Why We Fail: A Conversation with Victor Lombardi Pull-to-refresh Apple’s Human Interface Guidelines Google’s Material Design Track Changes is the weekly technology and culture podcast from Postlight, hosted by Paul Ford and Rich Ziade. Production, show notes and transcripts by EDITAUDIO. Podcast logo and design by Will Denton of Postlight.  

SharedInstance
131: You Have to Know the Rules Before You Can Break Them

SharedInstance

Play Episode Listen Later Nov 13, 2017 39:35


Argo complains about people conflating the App Store Review and Human Interface Guidelines, and then the whole gang discuss whether there is much ado about iOS app architecture. They also discuss some of the tradeoffs between emergent design and having a common architecture in different type of shops.

ios argo app store review human interface guidelines
The Crazy One
Ep 42 Design: How to design a great mobile app

The Crazy One

Play Episode Listen Later Jul 7, 2017 46:29 Transcription Available


Teams make some basic mistakes in the way they are designing their apps. In this episode, we will go through everything I have learned designing multiple iOS and Android apps that have gone on to be included in Apple's Human Interface Guidelines and more.SHOW NOTES:http://thecrazy1.com/episode-42-app-design-how-to-design-a-great-mobile-app/ FOLLOW THE CRAZY ONE:Twitter, Instagram, LinkedIn, Facebook

That Old Pod
Human Interface Guidelines for Everything with Special Guest Dexter Buxton

That Old Pod

Play Episode Listen Later Apr 11, 2017 150:18


Dexter Buxton joins That Old Pod as this week's special guest to talk about how recent events have dramatically increased the average American's political involvement and awareness. Discussion carriers over to what issues are most important facing us today, possible solutions, and their impact on quality of life. Also some discussion of growing up LDS. Show Notes:Free educationLucio theory is wrong, women just get paid less in the same roleStatistics of men's lack of house workSocial contractSocial Contract by Hobbes, Locke and RousseauDems platform for education GOP platform for education Jim camera faceSeattle May Day protestsPolice cheering protesters during women’s marchPost election racial hateObamas Supreme Court nomination of Merrick GarlandWhat is single payer health careIs single payer health care a good idea?Obama’s Climate Action PlanClimate Action Plan not good enoughTrump repeals Climate Action PlanApple and Wal-Mart following Climate Action Plan despite repealLucio wrong with water level again, point still standsSeattle bag banEnergy costs of plastic bags/paper/canvas (need to use a canvas bag ~400x to be beneficial)Cost of a Boeing 757Some estimates at the cost of developing a new AirplaneHyperloop does not need a vacuum to achieve speeds of 700 mphSpace elevator design History of illicit drugs in USHTC Vive Google Tilt Brush for HTC Vive and OculusMicrosoft HoloLensMagic LeapVH1 Pop Up VideoBBC SherlockTimeX interface and manualsSeattle removing street parkingBoston’s Big DigAlaskan viaduct finally completedNano spring battery technologyApple Tesla acquisition talks  

Late Nights with Trav and Los
Becoming a better Visual Designer

Late Nights with Trav and Los

Play Episode Listen Later Sep 27, 2016 27:52


Episode Music: https://soundcloud.com/yourrapbeatstv/kaveli-beats-my-name-is-epic-eminem-type-choir-rap-beat-hip-hop-instrumental-2016 https://soundcloud.com/nick-panlook/nickelodeon-till-the-end-sample ###How to become a better Visual Designer. First, what is a Visual Designer? A designer, who understands design principles and critically applies them to solve complex problems visually: balancing craft and execution. So, how do you become a better Visual Designer, if you have a grasp of the basics. You must design, with intentionality. That means that when you are designing, your designs are based on solid design principles, research, and attention to detail. How does one do that? You get good at asking yourself a set of questions while you design. What is my type hierarchy? What patterns am I using? How do these patterns compare to existing or established patterns? What are the margins and padding rules? Are my icons clear? How consistent are my design choices? Does everything on the design need to be there? How would I define my color palette? Is spelling, grammar, and punctuation correct? What’s the content strategy? How does the flow of the page read? How would this design translate to another platform? Practice, practice, practice. Show your work, get feedback. Observe design in the world and form opinions. Look at established design systems like material design and Human Interface Guidelines. Look at websites, apps, and excellent work on Dribbble and ask yourself: Why is this working?

Build Phase
89: Beginning iOS (Avi Gilligan)

Build Phase

Play Episode Listen Later Aug 6, 2015 37:48


Mark can't figure out how to get out of New York City, so this week Gordon is joined by fellow thoughtbotter Avi Gilligan to talk about learning Swift, Objective-C, and iOS. Follow Avi on Twitter Tropos Treehouse Human Interface Guidelines Beginning iOS Development with Swift Ingress Nullability auditing in Objective-C Realm NSHipster article on Back Row Upcase New York iOS Women's Meetup

Build Phase
3: Create All The Objects!

Build Phase

Play Episode Listen Later Aug 13, 2013 39:09


This week on Build Phase Gordon and Mark discuss the best tools, resources and methods for new iOS developers. Xcode Stack Overflow Head FIrst iPhone Development Human Interface Guidelines TODO and FIXME Xcode warnings script iTunes U Stanford Classes on iPhone NSHipster iOS Trail Map Follow @thoughtbot, @21x9, and @gfontenot on twitter.

iphone ios objects stack overflow xcode human interface guidelines
Build 2012 Sessions (HD)
Kinect Design Considerations

Build 2012 Sessions (HD)

Play Episode Listen Later Oct 29, 2012 53:16


Kinect for Windows enables all kinds of new apps & experiences. In this session we will cover our Human Interface Guidelines, interaction & use scenarios, and will discuss best practices for user interactions. We’ll also give a preview of some of the work we’re doing for the next major version of our SDK.

windows sdks kinect design considerations human interface guidelines