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We've defeated Bloodlord Highrune and staked his vampiric heart. Lucan has designs on restoring him once this is all said and done. The Hanging Castle is now ours, so it behooves us to ensure everything is cleared out. To that end, we explore the remaining rooms and find some more friends.Get more great MNmaxed and PF2E content on our YouTubeTalk to us and other MNmaxed listeners in DiscordTo support MNmaxed, check out our PatreonAdditional audio is provided by TabletopAudio.comSupport the show
Clark learns that crime doesn't pay (but you can get a receipt), Cara weaponizes her clumsiness, and Dharo is actually that guy from "Catch Me If You Can."
We finally encounter the Lord of the Hanging Castle, Bloodlord Highrune. He's very handsome. Get more great MNmaxed and PF2E content on our YouTubeTalk to us and other MNmaxed listeners in DiscordTo support MNmaxed, check out our PatreonAdditional audio is provided by TabletopAudio.comSupport the show
Deeper into the Hanging Castle we go, encountering locked doors, interesting enemies, loot, traps, and more! Really just the quintessential dungeon, y'know?Get more great MNmaxed and PF2E content on our YouTubeTalk to us and other MNmaxed listeners in DiscordTo support MNmaxed, check out our PatreonAdditional audio is provided by TabletopAudio.comSupport the show
The finale of Doomsday Dawn. Sellith, Haz’ward, Remy, and Bobby have found Ramlock’s workshop and the Veinstone Pendulum, and now they must desynchronize the world-ending device to prevent the titular catastrophe from occurring. Naturally, Ramlock might have other plans. An extremely cool finale to one of the best campaigns we’ve ever played. Download
Battlecry!, Bigatures, and the Tank Fallacy: Pathfinder 2e's New Expansion Yells Into the Void (And We Love It!) You can now listen to archive episodes of the RPGBOT.Podcast on YouTube! Catch up on past adventures, deep dives, and spicy takes—now just a click away. Show Notes: In this episode, Tyler Kamstra, Randall James, and Ash Ely sound the alarm for Battlecry!, the latest Pathfinder 2e expansion that drops more mechanics than a dwarven siege engine. The Commander class steals the spotlight, offering the kind of battlefield support that makes your bard feel inadequate. Meanwhile, the Guardian shows up to shout "Taunt!" like it's 2004, then dares you to punch it in the face. New ancestries like the Jotunborn get critiqued (spoiler: they're tall, but not necessarily compelling), and the hosts break down how Pathfinder continues to make tactical party play both crunchy and fun. Also: AI voice acting is ruining everything, and Tyler wants his dang bigatures back. PF2 Battlecry Paizo Blog: Diamond Bankruptcy Update West Virginia Radio Quiet Zone Key Takeaways: Radio Silence Zone: It's real, it's weird, and it's the perfect setting for your next post-apocalyptic one-shot. AI is coming for your dice: The rise of AI in creative industries has the hosts (rightfully) worried—and not just about the quality of CGI. Battlecry is awesome: It brings bold new options with the Commander and Guardian classes, plus new ancestries, archetypes, and updated warfare mechanics. The Commander Class: A tactician's dream—boost allies, manage actions, and scream commands like a fantasy Napoleon. The Guardian Class: Not a traditional tank, but it taunts like one. Understanding the “tank fallacy” is key to using this class well. Reactions matter: Timing is everything. Pathfinder's layered action economy shines even brighter with these new mechanics. New archetypes = spicy builds: There's a lot to chew on for optimizers and roleplayers alike. Magic items and warfare: Updated systems offer more fun without bogging the game down. Diamond Comics' bankruptcy: A reminder of how fragile RPG distribution really is. The LotR extended editions debate: Nobody is neutral. Randall might duel Ash in a Cracks of Doom showdown. Call to Action: If you're a Pathfinder player, Battlecry is more than just a shout—it's a full-blown battle hymn. Whether you're a tactical mastermind or just here for the yelling, grab a copy of Battlecry, roll up a Commander or Guardian, and make your table tremble. Don't forget to subscribe to the RPGBOT.Podcast wherever you get your podcasts, and check out our archive of episodes now available on YouTube! Whether you're catching up or diving deep, we've got all the crunchy game mechanics, hot takes, and spicy builds you crave. Listen, laugh, optimize. If you enjoy the show, please rate and review us on Apple Podcasts, Spotify, or your favorite podcast app. It's a quick, free way to support the podcast, and helps us reach new listeners. If you love the show, consider joining us on Patreon, where backers at the $5 and above tiers get ad free access to RPGBOT.net and the RPGBOT.Podcast, can chat directly to members of the RPGBOT team and community on the RPGBOT.Discord, and can join us for live-streamed recordings. Support us on Amazon.com when you purchase products recommended in the show at the following link: https://amzn.to/3NwElxQ Meet the Hosts: Tyler Kamstra – The tactical mind behind RPGBOT.net, Tyler sees the Pathfinder action economy like Neo sees the Matrix. Randall James – Technologist, lore enthusiast, and fully prepared to duel Peter Jackson over which LotR edition reigns supreme. Ash Ely – Resident cynic, chaos agent, and AI's worst nightmare. Fueled by sarcasm and sweet, sweet table-flipping energy. How to Find Us: In-depth articles, guides, handbooks, reviews, news on Tabletop Role Playing at RPGBOT.net Tyler Kamstra BlueSky: @rpgbot.net TikTok: @RPGBOTDOTNET Ash Ely Professional Game Master on StartPlaying.Games BlueSky: @GravenAshes YouTube: @ashravenmedia Randall James BlueSky: @GrimoireRPG Amateurjack.com Read Melancon: A Grimoire Tale (affiliate link) Producer Dan @Lzr_illuminati
Battlecry!, Bigatures, and the Tank Fallacy: Pathfinder 2e's New Expansion Yells Into the Void (And We Love It!) You can now listen to archive episodes of the RPGBOT.Podcast on YouTube! Catch up on past adventures, deep dives, and spicy takes—now just a click away. Show Notes: In this episode, Tyler Kamstra, Randall James, and Ash Ely sound the alarm for Battlecry!, the latest Pathfinder 2e expansion that drops more mechanics than a dwarven siege engine. The Commander class steals the spotlight, offering the kind of battlefield support that makes your bard feel inadequate. Meanwhile, the Guardian shows up to shout "Taunt!" like it's 2004, then dares you to punch it in the face. New ancestries like the Jotunborn get critiqued (spoiler: they're tall, but not necessarily compelling), and the hosts break down how Pathfinder continues to make tactical party play both crunchy and fun. Also: AI voice acting is ruining everything, and Tyler wants his dang bigatures back. PF2 Battlecry Paizo Blog: Diamond Bankruptcy Update West Virginia Radio Quiet Zone Key Takeaways: Radio Silence Zone: It's real, it's weird, and it's the perfect setting for your next post-apocalyptic one-shot. AI is coming for your dice: The rise of AI in creative industries has the hosts (rightfully) worried—and not just about the quality of CGI. Battlecry is awesome: It brings bold new options with the Commander and Guardian classes, plus new ancestries, archetypes, and updated warfare mechanics. The Commander Class: A tactician's dream—boost allies, manage actions, and scream commands like a fantasy Napoleon. The Guardian Class: Not a traditional tank, but it taunts like one. Understanding the “tank fallacy” is key to using this class well. Reactions matter: Timing is everything. Pathfinder's layered action economy shines even brighter with these new mechanics. New archetypes = spicy builds: There's a lot to chew on for optimizers and roleplayers alike. Magic items and warfare: Updated systems offer more fun without bogging the game down. Diamond Comics' bankruptcy: A reminder of how fragile RPG distribution really is. The LotR extended editions debate: Nobody is neutral. Randall might duel Ash in a Cracks of Doom showdown. Call to Action: If you're a Pathfinder player, Battlecry is more than just a shout—it's a full-blown battle hymn. Whether you're a tactical mastermind or just here for the yelling, grab a copy of Battlecry, roll up a Commander or Guardian, and make your table tremble. Don't forget to subscribe to the RPGBOT.Podcast wherever you get your podcasts, and check out our archive of episodes now available on YouTube! Whether you're catching up or diving deep, we've got all the crunchy game mechanics, hot takes, and spicy builds you crave. Listen, laugh, optimize. If you enjoy the show, please rate and review us on Apple Podcasts, Spotify, or your favorite podcast app. It's a quick, free way to support the podcast, and helps us reach new listeners. If you love the show, consider joining us on Patreon, where backers at the $5 and above tiers get ad free access to RPGBOT.net and the RPGBOT.Podcast, can chat directly to members of the RPGBOT team and community on the RPGBOT.Discord, and can join us for live-streamed recordings. Support us on Amazon.com when you purchase products recommended in the show at the following link: https://amzn.to/3NwElxQ Meet the Hosts: Tyler Kamstra – The tactical mind behind RPGBOT.net, Tyler sees the Pathfinder action economy like Neo sees the Matrix. Randall James – Technologist, lore enthusiast, and fully prepared to duel Peter Jackson over which LotR edition reigns supreme. Ash Ely – Resident cynic, chaos agent, and AI's worst nightmare. Fueled by sarcasm and sweet, sweet table-flipping energy. How to Find Us: In-depth articles, guides, handbooks, reviews, news on Tabletop Role Playing at RPGBOT.net Tyler Kamstra BlueSky: @rpgbot.net TikTok: @RPGBOTDOTNET Ash Ely Professional Game Master on StartPlaying.Games BlueSky: @GravenAshes YouTube: @ashravenmedia Randall James BlueSky: @GrimoireRPG Amateurjack.com Read Melancon: A Grimoire Tale (affiliate link) Producer Dan @Lzr_illuminati
We continue through Highrune's Hanging Castle where we meet an interesting fella who's only a little Disturbed. Are we all about to get down with his sickness?Get more great MNmaxed and PF2E content on our YouTubeTalk to us and other MNmaxed listeners in DiscordTo support MNmaxed, check out our PatreonAdditional audio is provided by TabletopAudio.comSupport the show
The group investigates the healing properties of slap therapy, and ponders the big questions like “can you steal something that's already stolen?
We've made it into the Hanging Castle where we hear an old friend. We go pay them a visit, but they aren't alone.Get more great MNmaxed and PF2E content on our YouTubeTalk to us and other MNmaxed listeners in DiscordTo support MNmaxed, check out our PatreonAdditional audio is provided by TabletopAudio.comSupport the show
We bask in our victory before making our next plans. We go seek out our adversary Highrune, but first we must find our way to his Hanging Castle.Get more great MNmaxed and PF2E content on our YouTubeTalk to us and other MNmaxed listeners in DiscordTo support MNmaxed, check out our PatreonAdditional audio is provided by TabletopAudio.comSupport the show
The group (characters and IRL) experience combat for the first time; it's painful. A new friend is introduced. Dharo continues trying to refill his junk pockets.
Shaira secrets away to tryst with our enemy, Bloodlord Highrune; but she hasn't gone unnoticed. We welcome back a friend, and bring our fight out in the open with a challenge in the Deathless Arena.Get more great MNmaxed and PF2E content on our YouTubeTalk to us and other MNmaxed listeners in DiscordTo support MNmaxed, check out our PatreonAdditional audio is provided by TabletopAudio.comSupport the show
Still in the depths of the Epiphenomena, we encounter a powerful being. With our next moves now determined, we return to the surface to put them into action. But, before all is said and done, our resident Urgathoan cleric Shaira receives a call.Get more great MNmaxed and PF2E content on our YouTubeTalk to us and other MNmaxed listeners in DiscordTo support MNmaxed, check out our PatreonAdditional audio is provided by TabletopAudio.comSupport the show
What do Pathfinder classes, Muppet horror, and himbo culture have in common? Absolutely nothing—so obviously we made a whole episode about it. Big thanks to Dungeon Master Adamantine for sponsoring this episode—if you want to roll dice in Greece with a professional GM who can out-roleplay Zeus himself, summon Nick at dungeonmasteradamantine.com or book him Startplaying: https://startplaying.games/gm/dmadamantine (but maybe not during a boss fight). In the third (and arguably most chaotic) installment of our deep dive into Pathfinder classes, the RPGBOT.Podcast crew goes full gremlin. Join Ash, Randall, and Tyler as they discuss the remastering of Pathfinder, family hijinks, the unexpected depth of 'himbo' culture, the musical Wicked, and how to reimagine Sesame Street as a TTRPG murder mystery. Also, yes—we talk about actual Pathfinder classes. Probably more than you'd expect given how much time we spend dunking on action economy and imagining eldritch Elmo. This episode features critical evaluations of the Animist, Exemplar, Gunslinger, Inventor, Kineticist, Magus, Psychic, Summoner, and Thaumaturge classes. Which ones are too complex for beginners? Which are secretly brilliant? Which would Kermit play? All this and more in an episode that sounds like it was brainstormed on a sticky note found in a Waffle House parking lot. Archives of Nethys (affiliate link) Sesame Street Content from RPGBOT.news PF2 Character Optimization RPGBOT.Podcast Episodes PF2 Starting Classes Part 1 PF2 Starting Classes Part 2 Dark Archive Review Guns and Gears Remastered Review Rage of Elements Review War of Immortals Review Key Takeaways The Vibes: Podcasting is hard. Podcasting while discussing Muppet horror fiction? Harder. Humor is a necessary survival skill—especially in family life and game design. Yes, you can enjoy Wicked without knowing the entire Wizard of Oz lore tree. Himbo culture is more than just muscles and charm—it's a way of life. Classy Evaluations: Animist – “What if your divine caster was also a spirit medium with an emotional support ghost?” Surprisingly elegant. Exemplar – A mythic powerhouse designed for epic-level play. Great if you like spreadsheets and divine empowerment. Gunslinger – Surprisingly tactical. Better than expected. Imagine Yosemite Sam, but with feat optimization. Inventor – Simple. Straightforward. Hits things with science. Ideal for players who want to cosplay as Iron Goblin. Kineticist – Offers power and flavor, but the mechanical complexity is dense. Approach with coffee and patience. Magus – Action economy is a problem. Looks amazing on paper, but in practice, it's like juggling flaming swords while solving a Rubik's Cube. Psychic – Big flavor, intimidating mechanics. Could be brilliant, could be brain-melting. Much like psychic powers, really. Summoner – You share HP with your pet kaiju. It's a relationship built on trust, trauma, and tactical retreat. Thaumaturge – A fan favorite. Big bag of tricks, satisfying mechanics, and good for players who like yelling “Your weakness is friendship!” Creative Chaos: Elmo as an unknowable horror from the Darkest House? Canon. Kermit the Frog: bard? gunslinger? morally neutral cleric? All viable builds. You can adapt Sesame Street to a Pathfinder game, but you probably shouldn't. But if you do, please invite us. Meta Moments: Some Paizo devs are probably listening. Hi! We love you. Please don't smite us. Podcast guests matter. Good ones make everything better. Bad ones get reincarnated as spellcasters with 3-action teleports and no way to cast them. The community continues to influence Paizo's design—your feedback does matter. Listener Homework Build a Thaumaturge with a Sesame Street theme. Bonus points for cursed items shaped like puppets. Try Wicked. Then stat out Elphaba as a Witch with the Hex trait. Ask yourself: Are you the himbo in your party? Complain about Magus' action economy online. It's tradition. If you enjoy the show, please rate and review us on Apple Podcasts, Spotify, or your favorite podcast app. It's a quick, free way to support the podcast, and helps us reach new listeners. If you love the show, consider joining us on Patreon, where backers at the $5 and above tiers get ad free access to RPGBOT.net and the RPGBOT.Podcast, can chat directly to members of the RPGBOT team and community on the RPGBOT.Discord, and can join us for live-streamed recordings. Support us on Amazon.com when you purchase products recommended in the show at the following link: https://amzn.to/3NwElxQ How to Find Us: In-depth articles, guides, handbooks, reviews, news on Tabletop Role Playing at RPGBOT.net Tyler Kamstra BlueSky: @rpgbot.net TikTok: @RPGBOTDOTNET Ash Ely Professional Game Master on StartPlaying.Games BlueSky: @GravenAshes YouTube: @ashravenmedia Randall James BlueSky: @GrimoireRPG Amateurjack.com Read Melancon: A Grimoire Tale (affiliate link) Producer Dan @Lzr_illuminati
What do Pathfinder classes, Muppet horror, and himbo culture have in common? Absolutely nothing—so obviously we made a whole episode about it. Big thanks to Dungeon Master Adamantine for sponsoring this episode—if you want to roll dice in Greece with a professional GM who can out-roleplay Zeus himself, summon Nick at dungeonmasteradamantine.com or book him Startplaying: https://startplaying.games/gm/dmadamantine (but maybe not during a boss fight). In the third (and arguably most chaotic) installment of our deep dive into Pathfinder classes, the RPGBOT.Podcast crew goes full gremlin. Join Ash, Randall, and Tyler as they discuss the remastering of Pathfinder, family hijinks, the unexpected depth of 'himbo' culture, the musical Wicked, and how to reimagine Sesame Street as a TTRPG murder mystery. Also, yes—we talk about actual Pathfinder classes. Probably more than you'd expect given how much time we spend dunking on action economy and imagining eldritch Elmo. This episode features critical evaluations of the Animist, Exemplar, Gunslinger, Inventor, Kineticist, Magus, Psychic, Summoner, and Thaumaturge classes. Which ones are too complex for beginners? Which are secretly brilliant? Which would Kermit play? All this and more in an episode that sounds like it was brainstormed on a sticky note found in a Waffle House parking lot. Archives of Nethys (affiliate link) Sesame Street Content from RPGBOT.news PF2 Character Optimization RPGBOT.Podcast Episodes PF2 Starting Classes Part 1 PF2 Starting Classes Part 2 Dark Archive Review Guns and Gears Remastered Review Rage of Elements Review War of Immortals Review Key Takeaways The Vibes: Podcasting is hard. Podcasting while discussing Muppet horror fiction? Harder. Humor is a necessary survival skill—especially in family life and game design. Yes, you can enjoy Wicked without knowing the entire Wizard of Oz lore tree. Himbo culture is more than just muscles and charm—it's a way of life. Classy Evaluations: Animist – “What if your divine caster was also a spirit medium with an emotional support ghost?” Surprisingly elegant. Exemplar – A mythic powerhouse designed for epic-level play. Great if you like spreadsheets and divine empowerment. Gunslinger – Surprisingly tactical. Better than expected. Imagine Yosemite Sam, but with feat optimization. Inventor – Simple. Straightforward. Hits things with science. Ideal for players who want to cosplay as Iron Goblin. Kineticist – Offers power and flavor, but the mechanical complexity is dense. Approach with coffee and patience. Magus – Action economy is a problem. Looks amazing on paper, but in practice, it's like juggling flaming swords while solving a Rubik's Cube. Psychic – Big flavor, intimidating mechanics. Could be brilliant, could be brain-melting. Much like psychic powers, really. Summoner – You share HP with your pet kaiju. It's a relationship built on trust, trauma, and tactical retreat. Thaumaturge – A fan favorite. Big bag of tricks, satisfying mechanics, and good for players who like yelling “Your weakness is friendship!” Creative Chaos: Elmo as an unknowable horror from the Darkest House? Canon. Kermit the Frog: bard? gunslinger? morally neutral cleric? All viable builds. You can adapt Sesame Street to a Pathfinder game, but you probably shouldn't. But if you do, please invite us. Meta Moments: Some Paizo devs are probably listening. Hi! We love you. Please don't smite us. Podcast guests matter. Good ones make everything better. Bad ones get reincarnated as spellcasters with 3-action teleports and no way to cast them. The community continues to influence Paizo's design—your feedback does matter. Listener Homework Build a Thaumaturge with a Sesame Street theme. Bonus points for cursed items shaped like puppets. Try Wicked. Then stat out Elphaba as a Witch with the Hex trait. Ask yourself: Are you the himbo in your party? Complain about Magus' action economy online. It's tradition. If you enjoy the show, please rate and review us on Apple Podcasts, Spotify, or your favorite podcast app. It's a quick, free way to support the podcast, and helps us reach new listeners. If you love the show, consider joining us on Patreon, where backers at the $5 and above tiers get ad free access to RPGBOT.net and the RPGBOT.Podcast, can chat directly to members of the RPGBOT team and community on the RPGBOT.Discord, and can join us for live-streamed recordings. Support us on Amazon.com when you purchase products recommended in the show at the following link: https://amzn.to/3NwElxQ How to Find Us: In-depth articles, guides, handbooks, reviews, news on Tabletop Role Playing at RPGBOT.net Tyler Kamstra BlueSky: @rpgbot.net TikTok: @RPGBOTDOTNET Ash Ely Professional Game Master on StartPlaying.Games BlueSky: @GravenAshes YouTube: @ashravenmedia Randall James BlueSky: @GrimoireRPG Amateurjack.com Read Melancon: A Grimoire Tale (affiliate link) Producer Dan @Lzr_illuminati
We delve deeper into the dark and dangerous domain of the Secret Eaters, a sect of Urgathoa worshipers hidden under the cathedral proper of Epiphenomena. We encounter all kinds of baddies, with whom we are forced to engage in combat... Kix enlists the help of their disappointed mothers.Get more great MNmaxed and PF2E content on our YouTubeTalk to us and other MNmaxed listeners in DiscordTo support MNmaxed, check out our PatreonAdditional audio is provided by TabletopAudio.comSupport the show
Welcome back to Gildelorn- this time we find our heroes caught up in a whirlwind of Allens.
After having done some research, we know we need to get into the Cathedral of Epiphenomena to find a sect of Urgathoan worshipers called The Secret Eaters. We elicit the help of a great faction and Kortash Kain to help. We then head deep down into the boney basements of the church.Get more great MNmaxed and PF2E content on our YouTubeTalk to us and other MNmaxed listeners in DiscordTo support MNmaxed, check out our PatreonAdditional audio is provided by TabletopAudio.comSupport the showSupport the show
Pathfinder 2.0 Check-in Whelp, we've had a huge set of podcasts about the establishment of PF2E for Heretic Heroes, so why don't we take a minute to check in on how that's going? What are Buddy's first impressions of the systems? How does it feel in comparison to 5E? Let's get into it! We ended up talking a lot about the tension pool. Brainrot version of the kanye song: https://youtu.be/fvEZ7OGwitU?si=-qlZ28mMmQ0JyvuE If you want to find the real one it's on Kanye's Twitter ---------------------------------------------------------------- Want to watch these episodes live? Check us out at https://www.youtube.com/@somederpsplaygames or twitch.tv/somederpsplaygames Check out the podcast on Soundcloud: https://soundcloud.com/somederpstalkaboutgames Want to tell us something? Email us at podcast@somederpsplaygames.com Like our Facebook page too! www.facebook.com/SomeDerpsPlayGames/ We have a Patreon! https://www.patreon.com/somederpsplaygames Rate us on iTunes! https://itunes.apple.com/us/podcast/some-derps-talk-about-games/id1048899720 Follow us on Twitter! SDPG: twitter.com/somederps Buddy: twitter.com/thatbuddysola Mango: twitter.com/theonetruemango Intro and Outro courtesy of twitter.com/VinceRolin
We enter into an investigation as we try to gain enough knowledge to not only know what to do, but convince the powers that be that we should be allowed to act. We're eventually led to the Temple of Epiphenomena... doot doo do doo do.Get more great MNmaxed and PF2E content on our YouTubeTalk to us and other MNmaxed listeners in DiscordTo support MNmaxed, check out our PatreonAdditional audio is provided by TabletopAudio.comSupport the show
Say hello to Gildelorn, a city of opportunity, hopes, dreams, and (currently) an epic Dragon fight. On account of their bosses being occupied with that, the party runs into each other on a rare day off.
We finish searching the glass shop where we chased an enemy and found several more. From there we return to the Sinner's Suite and start gathering information. Turns out, there's some more problems we'll have to deal with.Get more great MNmaxed and PF2E content on our YouTubeTalk to us and other MNmaxed listeners in DiscordTo support MNmaxed, check out our PatreonAdditional audio is provided by TabletopAudio.comSupport the show
This episode is sponsored by DungeonFlow. Build epic dungeons in minutes with Dungeon Flow—no signup, no stress. Start now at DungeonFlow.app! In a sweeping odyssey from futuristic drone deliveries to ancient alcoholic beverages to gummy bear supremacy, the hosts embark on a chaotically charming journey. Along the way, they sprinkle in heroic (and sometimes tragic) roleplaying stories, before dive-bombing into the real main course: Pathfinder 2's Player Core 2 classes. From the Alchemist's "rocket science with acid" vibes to the Monk's "please read an entire pamphlet before punching" complexity, the crew hilariously (and honestly) rates which classes are gifts to new players... and which ones are straight-up hazing rituals. Spoiler: not every hero's journey starts with a Sorcerer, but it probably should. As always, this episode blends equal parts insight, sarcasm, and food-related fistfights to deliver pure, chaotic nerd energy. Player Core 2 (affiliate link) Key Takeaways: The Warm-Up Act: Technology and Booze The future is now, and it's filled with drones dropping off your liquor faster than your wizard drops concentration. Cultural drinks come with rich histories... and even richer hangovers. Drinking at the game table: historically accurate, questionably advisable. Gummy bears vs. chocolate: the ultimate alignment chart debate. Historical booze trivia > your high school history class. The Main Event: Pathfinder 2 Player Core 2 Class Gauntlet Alchemist The Alchemist is like chemistry homework... if your homework occasionally exploded. Verdict: Absolutely NOT beginner-friendly unless you really miss high school science fairs. Barbarian Smash good. Rules a little complicated. Smash anyway. Verdict: Good for new players who want to punch first and ask questions during the next rest. Champion Best AC progression in the game and still somehow has time to lecture you about morality. Verdict: A solid, shiny choice for beginners who like shields and judging people. Investigator You're playing Sherlock Holmes, but whether you're "BBC Sherlock" or "Muppets Sherlock" depends on your DM. Verdict: Great if your campaign actually cares about mysteries; confusing if it's mostly dungeon crawls. Monk "Simple" is not a word monks recognize unless you tattoo it onto your fist stance. Verdict: Skip for first-timers unless you enjoy flowcharts and stretching. Oracle Gain cosmic power...and a cosmic rash called a Curse. Verdict: Risky but spicy. Probably better once you know what the heck you're doing. Sorcerer Spells for days, minimal homework. Except for that "spontaneous casting" trapdoor. Verdict: Excellent for beginners who want to sling magic without feeling like they're filing taxes. Swashbuckler Fun, flashy, mechanically messy unless you really understand panache (and who among us truly does?). Verdict: Cool if you want to be stylish. Tricky if you think style points are automatic. Bonus Wisdom Orange means “good luck, you're on your own” on the RPGBOT rating scale. The Swashbuckler remaster fixes some major faceplants, but you still have to do homework. Action economy is the silent killer of joy — and most Swashbuckler builds. Automation (for Investigators) is your friend. Be the nerd who builds a database. Closing Thoughts: Picking the right class makes your first Pathfinder 2 game a dream instead of a slow descent into existential dread. Engaging with content creators (via likes, reviews, and ritual blood oaths) keeps the community alive. Food metaphors are the only way to survive complex TTRPG mechanics. Know your mechanics — or at least pretend really convincingly at the table. If you enjoy the show, please rate and review us on Apple Podcasts, Spotify, or your favorite podcast app. It's a quick, free way to support the podcast, and helps us reach new listeners. If you love the show, consider joining us on Patreon, where backers at the $5 and above tiers get ad free access to RPGBOT.net and the RPGBOT.Podcast, can chat directly to members of the RPGBOT team and community on the RPGBOT.Discord, and can join us for live-streamed recordings. Support us on Amazon.com when you purchase products recommended in the show at the following link: https://amzn.to/3NwElxQ How to Find Us: In-depth articles, guides, handbooks, reviews, news on Tabletop Role Playing at RPGBOT.net Tyler Kamstra Twitter: @RPGBOTDOTNET Facebook: rpgbotbotdotnet Bluesky:rpgbot.bsky.social Ash Ely Professional Game Master on StartPlaying.Games Twitter: @GravenAshes YouTube@ashravenmedia Randall James @JackAmateur Amateurjack.com Producer Dan @Lzr_illuminati
This episode is sponsored by DungeonFlow. Build epic dungeons in minutes with Dungeon Flow—no signup, no stress. Start now at DungeonFlow.app! In a sweeping odyssey from futuristic drone deliveries to ancient alcoholic beverages to gummy bear supremacy, the hosts embark on a chaotically charming journey. Along the way, they sprinkle in heroic (and sometimes tragic) roleplaying stories, before dive-bombing into the real main course: Pathfinder 2's Player Core 2 classes. From the Alchemist's "rocket science with acid" vibes to the Monk's "please read an entire pamphlet before punching" complexity, the crew hilariously (and honestly) rates which classes are gifts to new players... and which ones are straight-up hazing rituals. Spoiler: not every hero's journey starts with a Sorcerer, but it probably should. As always, this episode blends equal parts insight, sarcasm, and food-related fistfights to deliver pure, chaotic nerd energy. Player Core 2 (affiliate link) Key Takeaways: The Warm-Up Act: Technology and Booze The future is now, and it's filled with drones dropping off your liquor faster than your wizard drops concentration. Cultural drinks come with rich histories... and even richer hangovers. Drinking at the game table: historically accurate, questionably advisable. Gummy bears vs. chocolate: the ultimate alignment chart debate. Historical booze trivia > your high school history class. The Main Event: Pathfinder 2 Player Core 2 Class Gauntlet Alchemist The Alchemist is like chemistry homework... if your homework occasionally exploded. Verdict: Absolutely NOT beginner-friendly unless you really miss high school science fairs. Barbarian Smash good. Rules a little complicated. Smash anyway. Verdict: Good for new players who want to punch first and ask questions during the next rest. Champion Best AC progression in the game and still somehow has time to lecture you about morality. Verdict: A solid, shiny choice for beginners who like shields and judging people. Investigator You're playing Sherlock Holmes, but whether you're "BBC Sherlock" or "Muppets Sherlock" depends on your DM. Verdict: Great if your campaign actually cares about mysteries; confusing if it's mostly dungeon crawls. Monk "Simple" is not a word monks recognize unless you tattoo it onto your fist stance. Verdict: Skip for first-timers unless you enjoy flowcharts and stretching. Oracle Gain cosmic power...and a cosmic rash called a Curse. Verdict: Risky but spicy. Probably better once you know what the heck you're doing. Sorcerer Spells for days, minimal homework. Except for that "spontaneous casting" trapdoor. Verdict: Excellent for beginners who want to sling magic without feeling like they're filing taxes. Swashbuckler Fun, flashy, mechanically messy unless you really understand panache (and who among us truly does?). Verdict: Cool if you want to be stylish. Tricky if you think style points are automatic. Bonus Wisdom Orange means “good luck, you're on your own” on the RPGBOT rating scale. The Swashbuckler remaster fixes some major faceplants, but you still have to do homework. Action economy is the silent killer of joy — and most Swashbuckler builds. Automation (for Investigators) is your friend. Be the nerd who builds a database. Closing Thoughts: Picking the right class makes your first Pathfinder 2 game a dream instead of a slow descent into existential dread. Engaging with content creators (via likes, reviews, and ritual blood oaths) keeps the community alive. Food metaphors are the only way to survive complex TTRPG mechanics. Know your mechanics — or at least pretend really convincingly at the table. If you enjoy the show, please rate and review us on Apple Podcasts, Spotify, or your favorite podcast app. It's a quick, free way to support the podcast, and helps us reach new listeners. If you love the show, consider joining us on Patreon, where backers at the $5 and above tiers get ad free access to RPGBOT.net and the RPGBOT.Podcast, can chat directly to members of the RPGBOT team and community on the RPGBOT.Discord, and can join us for live-streamed recordings. Support us on Amazon.com when you purchase products recommended in the show at the following link: https://amzn.to/3NwElxQ How to Find Us: In-depth articles, guides, handbooks, reviews, news on Tabletop Role Playing at RPGBOT.net Tyler Kamstra Twitter: @RPGBOTDOTNET Facebook: rpgbotbotdotnet Bluesky:rpgbot.bsky.social Ash Ely Professional Game Master on StartPlaying.Games Twitter: @GravenAshes YouTube@ashravenmedia Randall James @JackAmateur Amateurjack.com Producer Dan @Lzr_illuminati
Oh no, that is too many choices! How will anyone ever possibly pick a class for their first Pathfinder character? The RPGBOT.podcast team takes a look at the classes in Pathfinder 2e's Player Core 1 and discusses which classes are and aren't good choices for new players. Will Fighter fit? Cleric is certainly correct. But is Bard better? Can we come up with other alliteration for the classes? Apparently not! Materials Referenced in This Episode PF2 Player Core (affiliate link) Materials Referenced in This Episode PF2 Player Core (affiliate link) If you enjoy the show, please rate and review us on Apple Podcasts, Spotify, or your favorite podcast app. It's a quick, free way to support the podcast, and helps us reach new listeners. If you love the show, consider joining us on Patreon, where backers at the $5 and above tiers get ad free access to RPGBOT.net and the RPGBOT.Podcast, can chat directly to members of the RPGBOT team and community on the RPGBOT.Discord, and can join us for live-streamed recordings. Support us on Amazon.com when you purchase products recommended in the show at the following link: https://amzn.to/3NwElxQ How to Find Us: In-depth articles, guides, handbooks, reviews, news on Tabletop Role Playing at RPGBOT.net Tyler Kamstra BlueSky: @rpgbot.net TikTok: @RPGBOTDOTNET Ash Ely Professional Game Master on StartPlaying.Games BlueSky: @GravenAshes YouTube: @ashravenmedia Randall James BlueSky: @GrimoireRPG Amateurjack.com Read Melancon: A Grimoire Tale (affiliate link) Producer Dan @Lzr_illuminati
The trailer for Stronghold: Party Improvement Plan- coming soon to a podcasting platform near you.
Having killed the running wraith, we investigate the building to which it fled. We happen across and old friend, and decide to say hello.Get more great MNmaxed and PF2E content on our YouTubeTalk to us and other MNmaxed listeners in DiscordTo support MNmaxed, check out our PatreonAdditional audio is provided by TabletopAudio.comSupport the show
We scramble through the crowded streets and districts of Mechitar, capital city of Geb, in pursuit of a fleeing wraith. At least some of us complete eventually catch up, following our quarry into a stained glass factory.Get more great MNmaxed and PF2E content on our YouTubeTalk to us and other MNmaxed listeners in DiscordTo support MNmaxed, check out our PatreonAdditional audio is provided by TabletopAudio.comSupport the show
Join the Stronghold crew as we talk about our exciting new campaign, game system, and cast members. Welcome back to Stronghold!
We go meet with Kortash Kaine, who decides he wants to go for a stroll. This leads to a strange incident at the docks.Get more great MNmaxed and PF2E content on our YouTubeTalk to us and other MNmaxed listeners in DiscordTo support MNmaxed, check out our PatreonAdditional audio is provided by TabletopAudio.comSupport the show
On this remastered Upcasting Spells episode of the RPGBOT.Podcast), the hosts delve into the mechanics and strategic applications of casting spells at higher levels in Dungeons & Dragons 5th Edition (DnD 5e) and Pathfinder 2nd Edition (PF2e). Understanding upcasting is essential for spellcasters aiming to maximize their effectiveness in various scenarios. Episode Highlights: Definition and Importance of Upcasting: The hosts explain that upcasting involves casting a spell using a higher-level spell slot than its base level, enhancing its effects. This mechanic allows spellcasters to adapt their magic to meet the demands of different combat and role-playing situations. Upcasting in DnD 5e: Damage Spells: Many damage-dealing spells, such as Inflict Wounds, gain additional damage dice when upcast, making them more potent against formidable foes. Healing Spells: Spells like Cure Wounds restore more hit points when cast with higher-level slots, providing crucial support during challenging encounters. Utility Spells: Certain spells, including Hold Person, can target more creatures when upcast, offering greater control over the battlefield. Upcasting in PF2e: Flexible Spellcasting: Unlike DnD 5e, PF2e allows spontaneous casters to cast spells at higher levels without prior preparation, offering adaptability in various situations. Signature Spells: Spontaneous casters can designate specific spells as signature spells, enabling them to cast these spells at any available spell level without needing to learn multiple versions. Scaling Effects: Many spells in PF2e, such as Heal, scale effectively with higher-level casting, maintaining their relevance throughout a character's progression. Strategic Considerations: Resource Management: The hosts discuss the importance of balancing the use of higher-level spell slots for upcasting against reserving them for high-level spells, emphasizing strategic resource allocation. Spell Selection: Choosing spells that scale well with upcasting can enhance a spellcaster's versatility and effectiveness in diverse scenarios. Materials Referenced: RPGBOT.Podcast Episodes: Dice Math – RPGBOT.Podcast S2E92 How to Defend Your Lair with Keith Ammann – RPGBOT.Masterclass S2E95 Kobold Press's Tome of Beasts 3 – RPGBOT.News S2E101 Kobold Press Tome of Heroes: the Wit and Wisdom of Brian Suskind – RPGBOT.News S2E53 Content from RPGBOT.net: Bardadin: The Portable Punching Bag – DnD 5e Practical Guide to Doom-Style DnD Combat – DnD 5e DnD 5e Resources: Player's Handbook (affiliate link) Big Bad Booklet by Hitpoint Press Other Resources: Lamentations of the Flame Princess (affiliate link) Roll20 Veins of the Earth If you love the show, consider joining us on Patreon, where backers at the $5 and above tiers get ad free access to RPGBOT.net and the RPGBOT.Podcast, can chat directly to members of the RPGBOT team and community on the RPGBOT.Discord, and can join us for live-streamed recordings. Support us on Amazon.com when you purchase products recommended in the show at the following link: https://amzn.to/3NwElxQ How to Find Us: In-depth articles, guides, handbooks, reviews, news on Tabletop Role Playing at RPGBOT.net Tyler Kamstra BlueSky: @rpgbot.net TikTok: @RPGBOTDOTNET Ash Ely Professional Game Master on StartPlaying.Games BlueSky: @GravenAshes YouTube: @ashravenmedia Randall James BlueSky: @GrimoireRPG Amateurjack.com Read Melancon: A Grimoire Tale (affiliate link) Producer Dan @Lzr_illuminati
On this remastered Upcasting Spells episode of the RPGBOT.Podcast), the hosts delve into the mechanics and strategic applications of casting spells at higher levels in Dungeons & Dragons 5th Edition (DnD 5e) and Pathfinder 2nd Edition (PF2e). Understanding upcasting is essential for spellcasters aiming to maximize their effectiveness in various scenarios. Episode Highlights: Definition and Importance of Upcasting: The hosts explain that upcasting involves casting a spell using a higher-level spell slot than its base level, enhancing its effects. This mechanic allows spellcasters to adapt their magic to meet the demands of different combat and role-playing situations. Upcasting in DnD 5e: Damage Spells: Many damage-dealing spells, such as Inflict Wounds, gain additional damage dice when upcast, making them more potent against formidable foes. Healing Spells: Spells like Cure Wounds restore more hit points when cast with higher-level slots, providing crucial support during challenging encounters. Utility Spells: Certain spells, including Hold Person, can target more creatures when upcast, offering greater control over the battlefield. Upcasting in PF2e: Flexible Spellcasting: Unlike DnD 5e, PF2e allows spontaneous casters to cast spells at higher levels without prior preparation, offering adaptability in various situations. Signature Spells: Spontaneous casters can designate specific spells as signature spells, enabling them to cast these spells at any available spell level without needing to learn multiple versions. Scaling Effects: Many spells in PF2e, such as Heal, scale effectively with higher-level casting, maintaining their relevance throughout a character's progression. Strategic Considerations: Resource Management: The hosts discuss the importance of balancing the use of higher-level spell slots for upcasting against reserving them for high-level spells, emphasizing strategic resource allocation. Spell Selection: Choosing spells that scale well with upcasting can enhance a spellcaster's versatility and effectiveness in diverse scenarios. Materials Referenced: RPGBOT.Podcast Episodes: Dice Math – RPGBOT.Podcast S2E92 How to Defend Your Lair with Keith Ammann – RPGBOT.Masterclass S2E95 Kobold Press's Tome of Beasts 3 – RPGBOT.News S2E101 Kobold Press Tome of Heroes: the Wit and Wisdom of Brian Suskind – RPGBOT.News S2E53 Content from RPGBOT.net: Bardadin: The Portable Punching Bag – DnD 5e Practical Guide to Doom-Style DnD Combat – DnD 5e DnD 5e Resources: Player's Handbook (affiliate link) Big Bad Booklet by Hitpoint Press Other Resources: Lamentations of the Flame Princess (affiliate link) Roll20 Veins of the Earth If you love the show, consider joining us on Patreon, where backers at the $5 and above tiers get ad free access to RPGBOT.net and the RPGBOT.Podcast, can chat directly to members of the RPGBOT team and community on the RPGBOT.Discord, and can join us for live-streamed recordings. Support us on Amazon.com when you purchase products recommended in the show at the following link: https://amzn.to/3NwElxQ How to Find Us: In-depth articles, guides, handbooks, reviews, news on Tabletop Role Playing at RPGBOT.net Tyler Kamstra BlueSky: @rpgbot.net TikTok: @RPGBOTDOTNET Ash Ely Professional Game Master on StartPlaying.Games BlueSky: @GravenAshes YouTube: @ashravenmedia Randall James BlueSky: @GrimoireRPG Amateurjack.com Read Melancon: A Grimoire Tale (affiliate link) Producer Dan @Lzr_illuminati
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00000D35 00000D34 0000F1B3 0000F1B3 001EB328 001EB328 00007E86 00007B2F 004477C8 00448B18
We finally finish up the Tower of Gnawed Bones, looting and leaving. We then plan our next moves as Blood Lords during some down time.Get more great MNmaxed and PF2E content on our YouTubeTalk to us and other MNmaxed listeners in DiscordTo support MNmaxed, check out our PatreonAdditional audio is provided by TabletopAudio.comSupport the show
We've finally come to the end of The Tower of Gnawed Bones, but it isn't going down with out a huge, knock down, drag out, wild fight. Get more great MNmaxed and PF2E content on our YouTubeTalk to us and other MNmaxed listeners in DiscordTo support MNmaxed, check out our PatreonAdditional audio is provided by TabletopAudio.comSupport the show
What are the best snowy weather movies of all time? And how would you build a Fighter in Pathfinder Second Edition? Watch the video here: https://youtu.be/GYecBvf1GdA Access exclusive podcasts, ad-free episodes, and livestreams with a 30-day free trial with code "GCN30" at jointhenaish.com. For more podcasts and livestreams, visit glasscannonnetwork.com. Learn more about your ad choices. Visit megaphone.fm/adchoices
We're facing off against a monstrous monster and some ghoulish ghouls in the Tower of Gnawed bones. Luckily we've brought some thorny thorns, healy heals, armory armor, and... psychedelic psionics? Get more great MNmaxed and PF2E content on our YouTubeTalk to us and other MNmaxed listeners in DiscordTo support MNmaxed, check out our PatreonAdditional audio is provided by TabletopAudio.comSupport the show
Still in the Tower of Gnawed Bones, we find ourselves in combat with a frenemy. We look around and find some interesting things, before meeting up with some more serious enemies.Get more great MNmaxed and PF2E content on our YouTubeTalk to us and other MNmaxed listeners in DiscordTo support MNmaxed, check out our PatreonAdditional audio is provided by TabletopAudio.comSupport the show
We're in the Tower of Gnawed Bones, fighting some ne'er-do-well ghouls. Kix makes friends with one of their prisoners and we try to rescue said prisoner. This goes about how one might expect.Get more great MNmaxed and PF2E content on our YouTubeTalk to us and other MNmaxed listeners in DiscordTo support MNmaxed, check out our PatreonAdditional audio is provided by TabletopAudio.comSupport the show
The battle in cathedral of Erastil continues, with dramatic damage shifts in both directions. Also, Sam talks about human meat.
We go in through the front door. Following a request from Kortash, we bust into a chapel/hideout to fuck shit up. This is exactly what happens.Get more great MNmaxed and PF2E content on our YouTubeTalk to us and other MNmaxed listeners in DiscordTo support MNmaxed, check out our PatreonAdditional audio is provided by TabletopAudio.comSupport the show
After clearing out our new residence, then fighting devils to assist Kix in becoming a Lich, we go over our level 12 upgrades. We do some maintenance, and go meet with the diplomat and very dangerous ghoul, Kortash Khain. Get more great MNmaxed and PF2E content on our YouTubeTalk to us and other MNmaxed listeners in DiscordTo support MNmaxed, check out our PatreonAdditional audio is provided by TabletopAudio.comSupport the show
We've cleared out our new home, and have some important business to get down to. Kix has a plan, but he's playing a dangerous game with a powerful opponent. Get more great MNmaxed and PF2E content on our YouTubeTalk to us and other MNmaxed listeners in DiscordTo support MNmaxed, check out our PatreonAdditional audio is provided by TabletopAudio.comSupport the show
We're still in our new suite in Mechitar, clearing out the traps and hazards left by its previous Blood Lord resident. Along the way we discover some interesting information with dangerous implications.Get more great MNmaxed and PF2E content on our YouTubeTalk to us and other MNmaxed listeners in DiscordTo support MNmaxed, check out our PatreonAdditional audio is provided by TabletopAudio.comSupport the show
Now officially Blood Lords, we do a bit of house keeping, before going to our new home to do a whole lot more house keeping. The previous occupant left some pretty badass decor, but some of it is pretty dangerous.Get more great MNmaxed and PF2E content on our YouTubeTalk to us and other MNmaxed listeners in DiscordTo support MNmaxed, check out our PatreonAdditional audio is provided by TabletopAudio.comSupport the show
Joe welcomes the Creator of Foundry VTT, Andrew Clayton, onto the show to discuss the genesis of Foundry VTT and the evolution of Ember, Foundry VTT's new original online tabletop campaign. Andrew goes into detail on facing the challenge of "railroading" players with a digital game, whether Ember will have PF2E support, and the preparation that goes into launching a Kickstarter. If you are interested in checking out Ember, you can find more info here: https://bit.ly/EmberGCN Submit your questions for Listener Mail at https://forms.gle/v5huj25dkVSmkbLEA Watch the video here: https://youtu.be/t9Mt_cNjTow For more podcasts and livestreams, visit glasscannonnetwork.com and for hundreds of hours of exclusive shows and benefits, make your membership official and join Glass Cannon Nation today by becoming a subscriber at jointhenaish.com. Learn more about your ad choices. Visit megaphone.fm/adchoices
Troy and Joe debrief their quick trip to San Diego before getting into the nitty gritty of Gen Con 2024! There is a TON of new shows and games dropping on the GCN all weekend long. We're doing our best to make this the best four days in gaming whether you're in Indianapolis or joining us from home this year. The guys also react to THE WAGER in Episode 44 of Campaign 2 and of course get into a little We Are Stupid. In Listener Mail, the idea of combat maneuvers start to get MUCH more attractive in PF2E! Watch the video here: https://youtu.be/0kY2ukuvQKg For more podcasts and livestreams, visit glasscannonnetwork.com and for hundreds of hours of exclusive shows and benefits, make your membership official and join Glass Cannon Nation today by becoming a subscriber at jointhenaish.com. Learn more about your ad choices. Visit megaphone.fm/adchoices