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Brad Lynch has described his SadlyItsBradly YouTube channel as a speculation and prediction channel focusing on the next generation VR hardware, and it has been providing some of the most insightful and detailed VR hardware analysis in the XR industry. Lynch has been fusing together patent research, sources from the supply chain and wider XR industry, expert interviews, data mining techniques of import records and decompiled software updates to discover clues about future hardware, and in some cases leaks of CAD drawings for the Meta Quest Pro (1 2 3 4) and Quest 3. I had a chance to do an interview with him a year ago to understand more about his journey into doing this unique blend of hardware analysis, YouTube commentary, and independent reporting. In the past year he's proven himself to have cultivated some amazing insider sources and consistently break news about the latest hardware developments. This post will summarize some of his reporting over the past year (with a full timeline down below), and set a broader context for my October 2021 interview with him. Brad Lynch (aka SadlyItsBradley) got 17 out of 23 predictions on Meta Quest Pro confirmed to be correct. The fact that Lynch got 17 out of 23 of his Meta Quest Pro predictions explicitly confirmed to be correct during Meta Connect made me want to dig up this more speculative conversation that I had with him nearly a year ago now. I interviewed Lynch on October 22, 2021, which was 3 weeks after October 1, 2021 where he summarized 6 months of research and reporting on Valve's Deckard, the standalone VR headset Lynch claimed was in development at Valve that was then independently validated by Ars Technica. On September 28, 2021 reporter Sam Machkovech got confirmation from Valve that Lynch was on the right track with an anonymous quote saying, "Sources familiar with matters at Valve have confirmed to Ars that information in the wild is legitimate—at least in terms of products being made within Valve's headquarters, even if those products don't ultimately see retail launches." In other words, there's no guarantee the Valve Deckard standalone VR headset will ever see the light of day, but Lynch's reporting catalyzed a tacit confirmation that they are indeed prototyping next-generation, standalone VR hardware. Valve News Network's Tyler McVicker tipped me off to a Steam Dev Days 2014 talk by Robin Walker where he talked about how Valve will deliberately let certain information leak for fans like Lynch to piece together in a sort of alternative reality game, in order to build grassroots buzz but also get feedback from their fans. I wanted to hear a bit more about Lynch's journey into doing this type of speculative VR hardware analysis, and my October 2021 interview with him covers his journey into do these types of predictions. But because of the speculative and predictive nature of these work, then many of the things we talked about a year ago have not fully come to pass -- but yet at the same time are still totally relevant today. This includes the future of micro OLEDs and micro LEDS display technologies, new types of varifocal and pancake lenses, the next generation modular VR HMD designs, and the types of XR hardware trends that Lynch has been seeing across all of the major XR hardware producers. Lynch has been a big advocate for the importance of OLED microdisplays (μOLED) are predicts that they are going to figure prominently in the next phase of VR hardware as it decouples from smartphone-based screen components. After the recording of my interview, he went on to interview the eMagin CEO on OLED Microdisplays, scouted out the MeganeX HDR 5.2K microOLED at CES 2022, recapped the Display Supply Chain Consultants (DSCC) VR/AR Display Forum, and attended the Society for Information Display (SID) Displayweek Conference with a full livestream breakdown. Valve still hasn't officially announced anything around the Deckard over the past y...
In der zehnten Ausgabe des VRODO_Cast, dem deutschsprachigen Podcast über Virtual Reality und Augmented Reality, gibt es einen Rückblick auf die AWE 2016 und die Steam Dev Days sowie ein erstes Zwischenfazit zu Playstation VR. Die Augmented World Expo ist in den USA schon seit einigen Jahren eine feste Größe und gehört weltweit zu den wichtigsten AR- und VR-Events. Die Konferenz und Expo fand in diesem Jahr erstmals in Europa statt und erfreulicherweise direkt in Deutschland, Berlin. Der Fokus der AR-Branche - das kann man nach der AWE sagen - liegt noch stark im B2B-Bereich. Der Weg zum Endverbraucher ist vielleicht gar nicht so weit und erste Hersteller wie ODG oder Epson zeigen entsprechende Ambitionen. In jedem Fall gab es reichlich interessante und innovative Technologien zu begutachten, zum Teil schon recht ausgereift. Tiefenkameras und neue Interfaces werden die Branche in den kommenden Monaten zweifelsohne intensiv beschäftigen. Danach schauen wir auf eine zweite wichtige Veranstaltung zurück, die Steam Dev Days. Eigentlich wollte Vive ja kein "PR-Event" aus der Entwicklerkonferenz machen, irgendwie ist es dann aber doch passiert. Neue Controller, neue Basisstationen - wir diskutieren, was Valve mit VR vorhaben könnte, wie sich Steam VR voraussichtlich als Plattform entwickelt und was dann aus HTC und Vive wird. Letztes Thema: Playstation VR. Sven hat eine Woche lang intensiv mit Sonys VR-Brille in virtuellen Welten getaucht, steuerte unter Magenkrämpfen Sportwagen, war der Batman und verzückt von Playroom. Sein Fazit ist insgesamt positiv, aber es gibt ein paar Einschränkungen. Mehr Virtual-Reality- und Augmented-Reality-News gibt es unter: https://vrodo.de
Поговорили с Андреем Арутюняном, Андреем Ковалишиным и Эгисом Бахуром про Steam Dev Days, Сиэтл, Xbox ивент для партнеров Microsoft и офис Amazon. Также обсудили запуск бесплатной версии Scrap Garden - The Day Before. Ссылки: Steam Dev Days - http://steamcommunity.com/devdays Youtube канал - https://www.youtube.com/user/SteamworksDev Scrap Garden The Day Before - http://store.steampowered.com/app/508390
Let our team of accredited physicians ease your pain with the finest treatments money can buy, including Red Dead Redemption 2, more Gears of Four, a little PSVR followup, tidbits from Steam Dev Days, back massages, eyeball massages, and more of Dan's wedThis show is part of the Spreaker Prime Network, if you are interested in advertising on this podcast, contact us at https://www.spreaker.com/show/5928697/advertisement
Let our team of accredited physicians ease your pain with the finest treatments money can buy, including Red Dead Redemption 2, more Gears of Four, a little PSVR followup, tidbits from Steam Dev Days, back massages, eyeball massages, and more of Dan's wed
Everything Virtual - Your Source for Everything VR and Virtual Reality
In today’s episode, we dive into a full week of news around the HTC Vive and the VR industry. Here are the highlights: – New Vive controllers in development after prototypes were showcased at Steam Dev Days. – The new controllers include a strap which not only secures it on your hand, but also sense when your hand is opening or closing. – HTC and […] --- Support this podcast: https://anchor.fm/everythingvirtual/support
This week the guys talked Steam Dev days, what’s going down for family Fall fun in Orlando, PSVR, and so much more! Team GFB Radio – Episode 110 – Slacklining Original Air Date: October 17th, 2016 2:25 – Dave went to Steam Dev Days, and if nothing else discovered a cool restaurant. 13:20 – Darryl … Continue reading Episode 110 – Slacklining The post Episode 110 – Slacklining appeared first on Team GFB Radio.
Join Mike and Alexander as they cover all things Steam Dev Days 2016, including Valve's embrace of the Dualshock 4 and Steam business 101. The guys also touch on their time at ID@Xbox, and "Reader" Mail covers specializing out-of-the-gate and more Brexit/taxes talk. 2:34 - Steam Dev Days 4:28 - Dualshock 4 on Steam 9:15 - Steam Business 101 13:36 - ID@Xbox 17:10 - "Reader" Mail: Getting Hired as a Prototyper & Taxes --SUBSCRIBE-- iTunes: https://itunes.apple.com/us/podcast/bithell-games-podcast/id1065880449 Stitcher: http://www.stitcher.com/podcast/bithell-games-podcast Google Play Music: https://play.google.com/music/m/Iey34nbhc5o3k4x5z4uzx4vcsz4?t%3DBithell_Games_Podcast RSS: http://bithellgames.libsyn.com/rss --"READER" MAIL JINGLE-- Michael Schoonmaker - https://twitter.com/Schoonology --SOCIAL-- Twitter: https://twitter.com/mikeBithell - https://twitter.com/Sliwinski - https://twitter.com/volumegame Email: contact@bithellgames.com --BUY VOLUME-- Steam: http://store.steampowered.com/app/365770/ PSN: https://store.playstation.com/#!/games/volume/cid=UP1261-CUSA02943_00-VOLUMEPS4GAME001 http://bithellgames.com/
This week, I’m with Kevin as we talk about the creepiest enemies in video games. After that, we cover news on Red Dead, Steam Dev Days, WoW, MGS V, TF2, Overwatch, and more! –Stafa podcast@outofcontinues.com Intro and Outro Music by Nathan … Continue reading →
We return to the biggest question of our time: Who would you recast for the Addams Family? We also talk about other stuff like Mafia III, Galaxy phones melting, Comic Con, Steam Dev Days, Star Citizen, your emails, and much more!This show is part of the Spreaker Prime Network, if you are interested in advertising on this podcast, contact us at https://www.spreaker.com/show/5929733/advertisement
Jeremy, Kishore, and Norm team up to discuss a what's going on in the world of technology, pop culture, and virtual reality. We recap the events and annoucements from New York Comic Con, the new Star Wars Rogue One trailer, Samsung's disastrous Note 7 recall, and the many problems with Siri. Plus, surprising VR news from Steam Dev Days!
Jeremy, Kishore, and Norm team up to discuss a what's going on in the world of technology, pop culture, and virtual reality. We recap the events and annoucements from New York Comic Con, the new Star Wars Rogue One trailer, Samsung's disastrous Note 7 recall, and the many problems with Siri. Plus, surprising VR news from Steam Dev Days!
We return to the biggest question of our time: Who would you recast for the Addams Family? We also talk about other stuff like Mafia III, Galaxy phones melting, Comic Con, Steam Dev Days, Star Citizen, your emails, and much more!
République Episode 2's development, Steam Dev Days, and listener mail.
On this week's show we talk about what went down at the recent Steam Dev Days event in Seattle, where Valve revealed their partnership with Oculus VR, showed off a new iteration of their Steam Controller and sent everyone who attended home with a shiny new Steam Machine. The lucky bastards :S On the subject of unholy alliances, we also use the news of Undead Labs signing an exclusivity agreement with Microsoft to wax lyrical about the awesome proof-of-concept that was State of Decay and chat about the latest installments of Telltale's 'A Wolf Among Us' and 'The Walking Dead' episodic adventures. All this and more on another 'sort of' news focussed Game DumpCAST.To Check out other shows in the Collection visit:http://barkerpodcasts.webs.comIncluding TV DumpCAST: http://www.spreaker.com/show/tv_dumpcastAll views and opinions expressed in this podcast are solely those of The Game DumpCAST.
Episode 126 is here and we have a special guest this week! Dave Oshry, man of many video game industry hats, joins us to discuss Steam Dev Days, VR and more. The news covers even more Valve topics and Elder Scrolls Online attempting to throw money at the problem of a somewhat underwhelming game. The [&hellip
The door to the plane opens; the crowd is deafening. Chris Remo descends the stairs onto the tarmac, the smell of Steam Dev Days still on his skin, the wave of the future shaping his every step. "What did you see?" someone asks. He continues past. "What did they tell you? What will happen to all of us?" another asks, as he pushes them aside, his gaze set. "Where are you going? What do you know!" Only as the door to his limousine swings to close does a boy see the Steam Machine and controller prototype under Chris' arm.
It's about that time again people Aaron Carter here host’s another Videogamebang, weekend Bang! edition. All PC all day. Showing that Videogame Bang’s gaming love doesn't begin and end with the console alone. Joining Aaron on this PC ride along is his faithful companion Cory Vincent, but not before he stopped by and picked up the PC fanatic Madison Motta, and on the Weekend Bang bus as aways, Jada? Most will be explained as we bring you a boatload of content to you all about the PC. The show kicks off as Aaron takes you on a journey to the past, revealing deep dark secrets about his personal life that will shock and awe you or maybe he just tells you the game that made him first fall in love with PC gaming. Copying the mold, the Bang gang goes over a few PC news stories to hit the Internet. From the news the gang discusses the possibility that the PC may be pioneering the way for a new game genre. exciting times for the PC. Being an all PC episode there was no way that the gang couldn't go without talking about Steam, but venturing from the normal debate that ravages the Internet over the Steam Machine, the Bang gang tries to pull any info they can get from the very exclusive Steam Dev Days event, and asses the new possibilities that Valve will bring to the PC world. Its “Peace Love and PC” Wrapping up the show Aaron gives just a taste of some of the titles that just might have you PC player’s lining up to buy, that is If the Bang gang gives the covenant “Bang of approval” to it. Does PC gaming have a future? Will Aaron move back to the PC.and who is Jada? all these questions and more on the Videogame Bang’s Weekend Bang!
Ian Buck and Ian Decker with returning guest Andrew Bailey discuss Steam for the Oculus Rift, GameFace running on Android, another augmented reality game tying into Endgame, Gabe Newell's selfie, Nintendo's losses, news from Steam Dev Days and a reviews of Broken Age from Andrew and Ingress from Buck.
Focus sur la saga Ys de Nihon Falcom et le prochain épisode à venir le 20 février en France Ys IV : Memories of Celceta (Vita), premier retour sur l'acte 1 du dernier Point and Click de Tim Schafer : Broken Age (PC, Mac, Linux), notre avis sur le rogue-like Sorcery Saga : The Curse of the Great Curry God (Vita) et bien évidemment l'actualité de la semaine (Unsung Story : Tale of the Guardians le nouveau Matsuno, compte rendu des Steam Dev Days...)
Nuevo MG Podcast en el que comentamos las novedades de los Steam Dev Days. Entre otras cosas, el futuro de GreenLight, las novedades sobre el Steam Controller y comentamos sobre la actualidad del Early Acces y su buen funcionamiento, con un millón de unidades vendidas de Day Z. Además, comentaremos los modelos publicitarios de Titanfall y Destiny, alejados de las luces y explosiones a las que estábamos acostumbrados en la presente generación. En el programa de hoy han colaborado Victor Junquera, Toni Piedrabuena y Dayo.