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Square Roots - Episode 431 We're trying something new! Level up is at 01:13:00, so enjoy the quest log first and then dive into our good times of what we played, watched, or who we saw drop a pizza. On this stabby chunker of Tactics Ogre, the game has gone full Matsuno. Everyone's getting stabbed. The Hierophant's got a knife. Vyce has a knife. Knives everywhere, and lots of people with political grievances. Denam needs a +5 Suit Of No Stabby to get through this one unscathed. Also: - Final Fantasy VII: Repopolis - Vamp the Vamping Vampire - 1v1 NoScope Leonar - Everyone Loves a Ganpp - Zack, Streets, Slatts and Tiffany Turtle - It's a Game Word - Podcast Handsome This Week: Finish Chapter 3! Next Week: Half of Chapter 4, if possible, finish Barnicia Castle. Our Patreon: http://patreon.com/squarerootspodcast Thanks to Steven Morris for his awesome theme! You can find him at: https://bsky.app/profile/stevenmorrismusic.bsky.social and https://www.youtube.com/user/morrissteven Contact Square Roots! Twitter: @squarerootspod Facebook: https://www.facebook.com/groups/486022898258197/ Email: squarerootspodcast (at) gmail (dort) com
Now there is a podcast I had not thought to find in these wastes! Bathe with us in the muck as we're learning from Matsuno why Orators get guns, possessing powerful evidence of the church's misdeeds, staying two steps ahead, acting as expected, dropping spores in the wind, respecting the constitution, only understanding transactional relationships, excusing Orlandeau from villainous plotting, picking the same wall, resisting the poison, double-gripping the stabby knife, hacking blood up all over ourselves, and merging the templars with the perverts. It was 27 years ago and I don't remember the details. 00:00 Season 7 Winner | 01:43 Intro | 03:24 Paging Matsuno | 04:53 Outlying Church | 13:25 Beddha Sandwaste | 26:16 Conspirators Conspiring | 37:48 Fort Besselat | 40:16 Dycedarg Dices Larg | 50:31 Real Net | 53:21 Outro Patreon: patreon.com/retroam Twitter: @retroamnesiapod YouTube: www.youtube.com/@RetrogradeAmnesia E-Mail: podcast@retrogradeamnesia.com Website: www.retrogradeamnesia.com
Hello! And welcome to the sixth season of Retrograde Amnesia, where we're covering the original release of Final Fantasy Tactics and The War of the Lions. In the opening, information-loaded episode, we're determining who is playing which version, ignoring Tactics Advance, pronouncing “Ivalice,” buying the mobile version, leaving Quest en masse, framing Tactics as another attempt at an Ogre, adding a sense of swashbuckling heroism, valuing 60fps, calling Matsuno for help, canceling a sequel, listening to commercials, reading old game magazines, applying elite hacks, hot-seating a past playthrough, getting lost in the Epic Center, relating Ogre Battle to IVF, and spawning Chris' origin story. Be clever. Be ruthless. Be dead. This fantasy becomes reality: today. 00:00 Intro | 04:25 Release Information | 12:26 How to Play in 2024 | 15:30 Development Staff | 22:54 Staff Interviews | 38:58 Promotional Media | 47:18 Cut Content | 49:21 Contemporary Reviews | 58:12 Square-Enix and the PSP | 59:10 Mods | 01:00:43 Memories | 01:17:08 Odds, Ends, and Expectations | 01:23:30 Real Net 01:31:09 Outro Get more Retrograde Amnesia: Support us on Patreon at patreon.com/retroam. Join the community and get early access, ad-free episodes, bonus episodes, miniseries, and access to the RealNet. Twitter: @retroamnesiapod Cohost: cohost.org/retroam E-Mail: podcast@retrogradeamnesia.com Website: www.retrogradeamnesia.com
Japan's ruling Liberal Democratic Party at an internal ethics panel meeting Thursday is expected to consider suspending former LDP policy chief Koichi Hagiuda from party posts for a year over a high-profile slush funds scandal involving intraparty factions, informed sources said.
In this episode, the RPG Site crew discusses The Thaumaturge and Unicorn Overlord. Plus, news on Persona 3 Reload's Expansion Pass, a new Tokyo Xanadu, Outward 2, and more
Get ready for a deep dive into the intriguing tale behind Vagrant Story, a game that has etched its mark in gaming history. We'll unravel the development history of Vagrant Story and shed light on the creative genius behind it, Yasumi Matsuno. From his first game, through the development of Vagrant Story, we'll explore the evolution of Matsuno's game design. Join us as we look at the likes of the Ogre Battle series, Final Fantasy Tactics, and more. And of course, we'll talk about our own experiences with the game. So, buckle up for another exciting episode as we venture into the captivating realms of Vagrant Story on today's trip down Memory Card Lane.
Dr.Ryoko Matsuno is an environmental researcher who has worn many hats over her career as a government official, researcher, educator, environmental activist, consultant and community organizer promoting sustainable living and sustainable business initiatives. In this talk Dr. Matsuno joins us to talk about her work researching and raising awareness of PFAS and pesticides used in Japan as well as her seed-saving activities. Dr. Ryoko Matsuno has a PhD in Environmental Law from the University of Kent - UK, an LLM in Environmental Law & Conservation, and a BA in International - Cultural Studies, Tsuda University - Tokyo.LINKSCROP Trust Org - the world's biggest seed bank in Scalbard - https://www.croptrust.org/work/svalbard-global-seed-vault/PFAS movie starring Mark Gruffalo "Dark Waters" (2019) https://www.imdb.com/title/tt9071322/Japan Times (2023) article, "Japan Slowly Wakes up to dangers of PFAS forever chemicals" https://www.japantimes.co.jp/news/2023/05/28/national/japan-pfas-risks-growing-awareness/TIME article (2019) about Rob Bilott and the movie dark waters, "Dark Waters Tells the True Story of the Lawyer Who Took DuPont to Court and Won. But Rob Bilott's Fight Is Far From Over"https://time.com/5737451/dark-waters-true-story-rob-bilott/Detroit Free Press (2018) "PFAS limit may not adequately protect human health" https://www.freep.com/story/news/local/michigan/2018/12/18/science-panel-michigans-pfas-limit-may-not-adequately-protect-health/2349585002/Into the weeds film about the dangers of herbicide use to people, planet and economies - https://www.filmmovement.com/educational/film/into-the-weeds#:~:text=Into%20the%20Weeds%3A%20Dewayne%20%E2%80%9CLee,of%20the%20weed%20killer%2C%20Roundup.JJ's mentions:The organic, no-till farmer I mention is Thomas Kloepfer at Pitchfork farms who also does farm fresh deliveries all over Japan: https://gethiroshima.com/features/people/pitchfork-natural-farms-on-mukaishima-island/I have talked with Thomas a few times for this channel : https://www.youtube.com/live/tkoIzesx5Jo?si=wY-f68Iv1r1W3c5FOrganic/Natural Farmers & Food Growers playlist: https://youtube.com/playlist?list=PLcyYXjRuE20GajKYIPFOfVexBBeLTXFHk&si=H8B55Khw-P8QZBHLHeather of Nagano Naturally: https://www.youtube.com/live/v0-9ACjmo8U?si=KIEt_55vjc1SJ_zT https://naganonaturally.com/
全球自動化測試與量測設備領導製造商-愛德萬測試技術開發執全球牛耳,擁有70年多元發展技術優勢和價值的愛德萬測試,又如何在此關鍵時刻承先啟後,聚焦全球自動化測試設備,見證半導體世界的風起雲湧?為此,由出身工研院的資深產業主持人謝美芳,從2024年1/2起到4/16,於每週二上午8:15播出的節目,製播專題,帶領聽眾一窺全球半導體產業最大自動化測試設備的發展史,如何在早期透過半導體製程倚靠的精確測試系統,逐漸在其後陸續締造出包括5G通訊、高效能運算、人工智慧,以及自駕車等領域的豐碩成果,透過半導體測試設備繼續精準地領航科技大未來。.請分享Takeda成立愛德萬團隊的歷程、成立動機和幕後小故事一、二;也請分析Advantest在當時國際產業發展整體情勢中扮演的獨特角色?.Fujitsu & Advantest,Oura-san 曾被授予「紫星勳章」殊榮,請分享獲獎成就和時代意義。.Advantest & Verigy 被喻為世紀併購, Matsuno-san 也獲推崇進入半導體名人堂,請分享此宗跨國世紀併購案發展如何從無到有?被當時半導體界人士高度期待的原因?以及被賦予的任務目標為何?公司擴大成長後的當時發展規模,以及與其他同業相比的優勢為何?Matsuno-san也因此整體貢獻獲推崇進入半導體名人堂嗎?或是有其他原因?.請教半導體名人堂有哪些重要任務和重大成就?
全球自動化測試與量測設備領導製造商-愛德萬測試技術開發執全球牛耳,擁有70年多元發展技術優勢和價值的愛德萬測試,又如何在此關鍵時刻承先啟後,聚焦全球自動化測試設備,見證半導體世界的風起雲湧?為此,由出身工研院的資深產業主持人謝美芳,從2024年1/2起到4/16,於每週二上午8:15播出的節目,製播專題,帶領聽眾一窺全球半導體產業最大自動化測試設備的發展史,如何在早期透過半導體製程倚靠的精確測試系統,逐漸在其後陸續締造出包括5G通訊、高效能運算、人工智慧,以及自駕車等領域的豐碩成果,透過半導體測試設備繼續精準地領航科技大未來。.請分享Takeda成立愛德萬團隊的歷程、成立動機和幕後小故事一、二;也請分析Advantest在當時國際產業發展整體情勢中扮演的獨特角色?.Fujitsu & Advantest,Oura-san 曾被授予「紫星勳章」殊榮,請分享獲獎成就和時代意義。.Advantest & Verigy 被喻為世紀併購, Matsuno-san 也獲推崇進入半導體名人堂,請分享此宗跨國世紀併購案發展如何從無到有?被當時半導體界人士高度期待的原因?以及被賦予的任務目標為何?公司擴大成長後的當時發展規模,以及與其他同業相比的優勢為何?Matsuno-san也因此整體貢獻獲推崇進入半導體名人堂嗎?或是有其他原因?.請教半導體名人堂有哪些重要任務和重大成就?
Written near the end of 1276, this letter was a reply to the lay priest Matsuno Rokurō Saemon. Four in his family received letters from Nichiren Daishonin—he, his wife, son, and daughter-in-law. One of his daughters married Nanjō Hyōe Shichirō and gave birth to Nanjō Tokimitsu, a staunch supporter of the Daishonin and his disciple Nikkō. It is thought that Matsuno was converted to the Daishonin's teachings through this connection with the Nanjō family. This letter explains the fourteen slanders, citing Miao-lo's Annotations on “The Words and Phrases of the Lotus Sutra.” These slanders are referred to originally in the “Simile and Parable” chapter of the Lotus Sutra. Asked if there is a difference in benefits derived when a sage chants the daimoku and when an ordinary person chants it, the Daishonin answers in the negative. “However, there is a difference,” he continues, “if one chants the daimokuwhile acting against the intent of this sutra.” He explains “the intent” of the sutra by referring to the fourteen slanders. The first ten of the fourteen slanders concern one's attitude and action toward the Law, that is, the Buddha's teachings; the last four concern those toward people who believe in and practice that Law. Emphasizing the importance of unity among believers, the Daishoninsays, “Always remember that believers in the Lotus Sutra should absolutely be the last to abuse one another.” The reason he gives is that “all those who keep faith in the Lotus Sutra are most certainly Buddhas, and one who slanders a Buddha commits a grave offense.” In other words, he warns against the last four of the fourteen slanders: “despising, hating, envying, and bearing grudges against” fellow believers. The Daishonin next recounts in detail the story of the boy Snow Mountains, who offers his body to a fierce demon in order to learn a Buddhist teaching. He encourages Matsuno to make this bodhisattva's spirit a model for his own faith and practice. He further clarifies that a priest who lacks the spirit to study and practice Buddhism diligently, and to strive to refute its slanderers, is “no better than an animal dressed in priestly robes,” a thief who has stolen the title of priest. The Daishonin concludes by instructing Matsuno how to practice his teaching as a lay believer. He encourages the lay priest to chant Nam-myoho-renge-kyo, provide support for the priests, and, in accord with the Lotus Sutra, put effort into spreading the Law. Clearly, in light of the preceding paragraphs, “priests” here indicates not any priest, but the Daishonin's disciples—those who are practicing in accord with the spirit elucidated in this letter. https://www.nichirenlibrary.org/en/wnd-1/Content/92
ESPECIAL FINAL FANTASY TACTICS. Dirigido por Eva Farto y con la colaboración de ChocoFeru y Raffa Valencia hablamos sobre el desarrollo del juego táctico de la franquicia de SquareSoft El origen con los nombres importantes del desarrollo, con Matsuno a la cabeza, la recepción, la jugabilidad, su historia y sus secuelas y versiones. El programa más completo sobre Final Fantasy Tactics. Vamonos a Ivalice Escucha el episodio completo en la app de iVoox, o descubre todo el catálogo de iVoox Originals
Este episódio foi patrocinado pela Promobit! Conheça mais através do nosso link: bit.ly/nautibit No Périscopio #109, Bruno conta sobre sua experiência com a obra seminal de Matsuno, com o remake de Tactics Ogre e Henrique dá suas primeiras impressões (muito confusas) sobre Tears of the Kingdom O Café com Videogames acontece toda segunda, às 9:30 da manhã, lá na twitch.tv/nautiluslink Participantes: Host: hernique | @hernique777 Convidado: Bruno Tessaro | @BrunoTessaro Apoie o projeto e permita que ele continue: apoia.se/nautilus | picpay.me/canalnautilus Encontre-nos também nas redes sociais: Canal em inglês: youtube.com/@NautilusUndertheRadar Discord: bit.ly/DiscordNautilus Twitter: twitter.com/nautiluslink Instagram: instagram.com/nautiluslink
Japanese Prime Minister Fumio Kishida has instructed government officials to consider giving Japanese wheelchair tennis legend Shingo Kunieda the People's Honor Award, Chief Cabinet Secretary Hirokazu Matsuno said Friday. The 38-year-old wheelchair tennis star “achieved an unprecedented feat that will go down in history,” Matsuno said at a press conference. He “made an outstanding contribution in boosting the popularity of parasports and the development of sports,” Matsuno said. Episode notes: https://barrierfreejapan.com/2023/02/03/japan-govt-considering-honoring-wheelchair-tennis-legend-kunieda/
A working group discussing ways to reduce the burden of hosting the U.S. Marine Corps' Futenma air station on the city of Ginowan in Okinawa Prefecture will hold a meeting in January or February next year, Japanese Chief Cabinet Secretary Hirokazu Matsuno said Sunday.
Gigantiske volumer av blekksprut fanget ulovlig i okkuperte Vest-Sahara skipes årlig til japanske havner. Dagens gjest, Akihisa Matsuno, representerer foreningen Friends of Western Sahara in Japan, og forteller om alle de tette koblingene mellom de okkuperte områdene og den asiatiske øynasjonen. (Musikk: Aziza Brahim, Lagi, 2014, Glitterbeat records).
Brad dished up a real doozy for our latest Revival Club game. Vagrant Story may be verifiably impenetrable but it remains a fascinating RPG that remains unlike anything else out there. While the game may have proven too much for Nick (and perhaps the community at large) to overcome, Brad does an excellent job of explaining it's systems and what makes it so unique. Perhaps most notably, It shrugged off almost every other common RPG convention and defined itself as an unapologetic Yasumi Matsuno game.
- Liên quan đến việc cựu Thủ tướng Abe Shinzo bị bắn vào trưa nay, Chánh văn phòng Nội các Nhật Bản, ông Matsuno cho biết hiện sức khỏe của Cựu Thủ tướng Abe vẫn chưa có thể nói gì thêm và đang được các bác sĩ cứu chữa mặc dù trong tình trạng nguy kịch. Chủ đề : Cựu Thủ tướng Abe, bị bắn, Nhật Bản, lệnh ngừng, vận động bầu cử, lập tức về Tokyo --- Support this podcast: https://anchor.fm/vov1tintuc/support
Have you ever wondered how your favorite movie was created and put together? Join me as I sit down with Myles Matsuno to discuss the process of producing a movie, from coming up with great ideas to turning them into a masterpiece and the processes involved in obtaining distribution. We also discussed coping with one's inner critic as a filmmaker and finding a balance between the difficulties of pushing oneself to make a film and not feeling like a failure. He shared his views on the film industry and how a filmmaker's personal style enhances a movie. He highlighted the negative effects that social media may have on the creative process, how to prevent it, and how to keep the creative flow going. We discussed his challenges, lessons learned, and how training for marathons helped him focus and develop as a better filmmaker. WHO IS MYLES MATSUNO? Born and raised in Los Angeles, CA, Matsuno's award winning work is often recognized internationally for his unique approach to providing warmth and emotion through his visual images. The outcome is often moving as well as visually stunning. His films are often praised with the tight collaboration between the visual and music atheistic of his works. Having a background in the fine arts, Matsuno attributes his creativity to personal experience, travel, and memories. Finding yourself and expressing it through a medium has always been his form of identity. Within the past several years, Matsuno has had the opportunity to lead efforts in Technical Directing for The Academy Awards, ABC's hit television show Dancing with the Stars, NBA Finals, Country Music Awards, American Music Awards, and most of ABC's primetime programming. Since 2010' Matsuno has competed and won several awards throughout film festivals around the country. Some of his accolades include best directing, best editing, best cinematography, best film score, best sound design, and best film. His two most recent films are titled “Christmas in July”, which had its theatrical release in 2021 and a documentary titled “First To Go”, which focuses on the Japanese Internment Camps and revolves his own family's story. CHAPTERS 0:00 – Intro 0:37 – Myles's First Feature and his beginnings as a filmmaker 4:59 – Finding a balance and being patient 6:34 – How he manages his inner critic 8:39 – Making of the movie “Christmas in July” 12:36 – The business strategy and steps taken to produce the upcoming film 16:31 – How a filmmaker's personal style adds value to the film 21:00 – What Myles is currently working on? 23:38 – How Social Media affects his creative process 30:47 – How he strives to maintain his creative flow 32:35 – How he got into running marathons 36:40 – Film distribution is changing drastically 41:42 – Myles' dream project CONNECT WITH MYLES MATSUNO Instagram: https://www.instagram.com/myles_matsuno Twitter: https://twitter.com/MylesMatsuno YouTube: https://youtube.com/c/MylesMatsuno Website: https://www.mylesmatsuno.com/ Facebook: https://www.facebook.com/MatsunoMedia/ FOLLOW US YouTube: https://www.youtube.com/channel/UCpbmC90NHxld7RGFoZB9ovQ High Level Instagram: https://www.instagram.com/highleveltv Axel Arzola: YouTube: https://www.youtube.com/c/AxelArzola/ Instagram: https://www.instagram.com/axelarzola Facebook: https://www.facebook.com/heyaxelarzola/ Twitter: https://twitter.com/AxelArzola Red Axe Media Website: https://redaxemedia.com/ Instagram: https://www.instagram.com/redaxe.media/ --- Support this podcast: https://anchor.fm/axelarzola/support
Jordan Starkweather joins me to chat about the dice-rollin' 3DS eShop-exclusive JRPG by Yasumi Matsuno: CRIMSON SHROUD! What makes Matsuno's games so unique? Can self-imposed limitations actually benefit a game's design? Does that one mandatory random drop just really suck or were we all playing the game badly?
APAC stocks traded cautiously at month-end following the weak lead from the US; S&P 500 -0.6%.Ukrainian negotiator said peace talks between Russia and Ukraine will resume online on April 1st.DXY attempted to nurse losses but remains on a 97 handle, JPY lags in the G10 FX space as USD/JPY trims losses.US President Biden's administration is considering a 'massive' release of oil to combat inflation, according to Bloomberg.European equity futures are indicative of a higher open with the Euro Stoxx 50 future up 0.5% after the cash market closed lower by 1.1% yesterday.Looking ahead, highlights include UK GDP, German Retail Sales & Unemployment, US IJC, PCE Price Index, OPEC+ Meeting, Speeches from Fed's Williams, ECB's Lane & de Guindos.US TRADEUS stocks traded negative as doubts grew regarding the progress from Russia-Ukraine talks with Russian forces not showing signs of a withdrawal.S&P500 -0.6% at 4,603, Nasdaq 100 -1.1% at 15,071, Dow Jones -0.2% at 35,228, Russell 2000 -2.0% at 2,091.NOTABLE US HEADLINESFed's George (2022 voter) said the possibility for yield curve inversion should factor into Fed balance sheet chat and that Fed holdings should fall 'significantly', allowing longer-term rates to increase along with increases in short term policy rates. George added inversion has implications for financial stability and she is less concerned about its value as a predictor of a recession, while she also stated that the policy rate could be increased in a "steady, deliberate" manner as the Fed monitors the impact on the economy, inflation and demand, according to Reuters.GEOPOLITICSRUSSIA-UKRAINENEGOTIATIONS/TALKSUkrainian negotiator said peace talks between Russia and Ukraine will resume online on April 1st and Ukraine requested the countries' two leaders should meet in the latest round of talks, but Russia argued that additional work on a draft treaty was needed, according to Reuters.Russia announced a ceasefire to evacuate residents of Mariupol in which a humanitarian corridor from Mariupol to Zaporizhzhia, via the Russian-controlled port of Berdiansk, will begin at 10:00 am local time today.Ukrainian President Zelenskiy spoke to US President Biden and shared an assessment of the situation on the battlefield and at the negotiating table while they discussed specific defensive support, a new package of enhanced sanctions, macro-financial and humanitarian aid, according to Reuters.Russian Foreign Minister Lavrov said Kyiv understands Crimea and Donbass issues are definitively resolved, while he noted the outcome of talks with Ukraine in Istanbul is positive progress but not yet a final outcome, according to Interfax.Ukraine spokesperson tweeted that Russia's Foreign Minister Lavrov demonstrates a misunderstanding of the negotiation process and that the issues of Crimea and Donbas will be settled for good after Ukraine restores its sovereignty over them.French Foreign Minister Le Drian said that negotiations between Russia and Ukraine have not advanced, according to Reuters.DEFENCE/MILITARYUkrainian President Zelensky said they will not make any concessions and will fight for every part of their land and all their people, while a presidential adviser noted that guarantor states include the provision of military and humanitarian assistance within three days of any aggression, according to AJABreaking.US Pentagon said the US expects Russia to refit and resupply troops to redeploy them into Ukraine and suggested it looks like Russian President Putin has not been 'fully' informed by MoD at every turn over the prior month, while it added that some Russian troops are going to Belarus, according to Reuters.US official said "newly declassified intelligence finds Russia President Putin has felt misled by the Russian military, and there is now persistent tension between Putin and the MoD", according to Voice of America.UK GCHQ Director Fleming is to say that it looks like Russian President Putin hugely misjudged the situation in Ukraine and that "Demoralised Russian soldiers in Ukraine have accidentally shot down their own aircraft, sabotaged their kit and refused to carry out orders". Furthermore, the GCHQ chief said some Russian soldiers in Ukraine have been short of weapons and morale is low, while Russia's choice to align with China after invading Ukraine has made Beijing more powerful and Russia could ultimately be squeezed out of the equation by China in the long-term on the global stage, according to Reuters.Governor of Ukraine's Donetsk region said there is continued shelling of all settlements along the demarcation line and the evacuation of civilians from Mariupol likely failed on Wednesday.ENERGY/ECONOMIC SANCTIONSWhite House said the Biden admin continues to look at options for further Russian sanctions, according to Reuters.US official said India should not 'significantly' increase Russian oil imports against prior years and that India will expose itself to a 'great risk' if it notably raises imports of Russian oil, although the US favours India purchasing Russian oil at discounts and is not against India settling trade with Russia in Rupees, according to Reuters. It was separately reported by Twitter sources including ET NOW that Russia is offering oil to India at a discount of around USD 35/bbl.European Commission is readying new sanctions against the Kremlin over Russia's invasion of Ukraine which could be ready as early as next week and the size of new measures depends on Russia's stance on gas payments in Roubles, according to Reuters citing EU sources.German government spokesperson said following a call between German Chancellor Scholz and Russian President Putin that the G7 agreement remains in which energy supplies from Russia will be paid in Euros or Dollars, as agreed in contracts. President Putin told Scholz payments would continue in Euros and go to Gazprom-bank which is not affected by sanctions where the bank would then convert money into roubles, while Scholz did not agree with this in the phone call and asked for a written explanation.Dutch PM Rutte said a peace deal with loss of Ukrainian territory and sovereignty will not automatically end sanctions.Australia is to apply a 35% tariff on all imports from Russia and Belarus, according to 10 News First.FUND/SOVEREIGN/OTHER NEWSCBR lifted the ban on short-selling on the stock market for March 31st, according to RIA.Russia and Belarus bonds are to be excluded from 11 S&P Dow Jones Indexes.Russian hackers recently tried to penetrate the networks of NATO and eastern European militaries, according to Google's Threat Analysis Group cited by Reuters.OTHERWhite House said Iran-related sanctions announced on Wednesday will delay a nuclear deal and the sanctions will remain in place even if a nuclear deal is reached, according to Reuters.Russian Foreign Minister Lavrov said Russia considers the presence of US and NATO military infrastructure in countries bordering Afghanistan as unacceptable, according to Tass.APAC TRADEEQUITIESAPAC stocks traded cautiously at month-end following the weak lead from the US due to increased Russia-Ukraine scepticism and as the region digested disappointing Chinese PMI data.ASX 200 was kept afloat by outperformance in the mining and materials industries although upside was capped as the tech sector suffered from profit-taking and with energy hit by a drop in oil prices.Nikkei 225 traded indecisively amid a choppy currency and after Industrial Production data missed forecasts.Hang Seng and Shanghai Comp. were subdued following the weak Chinese PMI data and with the mood in stocks not helped by the US SEC chief casting doubt regarding an imminent deal to avert a delisting of Chinese stocks.European equity futures are indicative of a higher open with the Euro Stoxx 50 future up 0.5% after the cash market closed lower by 1.1% yesterday.FXDXY attempted to nurse some of the prior day's losses but with upside capped amid slightly softer yields. DXY remains sub-98.00.EUR/USD initially extended on the gains from the hot German CPI data but returned flat on late dollar reprieve.GBP/USD continued to fade yesterday's gains after taking a backseat to recent euro strength.USD/JPY has continued to pick-up from yesterday's 121.31 low and is now back on a 122 handle.Antipodeans were pressured in late trade amid the cautious mood and decline in oil prices.FIXED INCOME10yr USTs were underpinned as yields eased and with lower oil prices helping alleviate some inflationary woes.Bunds remained subdued near the 157.00 level following the recent hot inflation data from Germany.10yr JGBs were rangebound with only mild support following firmer demand at the 2yr auction.COMMODITIESWTI and Brent declined heavily on news of a potential US SPR release totalling 180mln bbls.US President Biden's administration is considering a 'massive' release of oil to combat inflation and may release up to 1mln bpd for months from the strategic reserve in which the total release could be 180mln bbls, according to Bloomberg.US President Biden will deliver remarks today at 13:30EDT/18:30BST regarding the administration's actions to reduce gas prices in the US, according to the White House. It was also reported that the US mulls permitting summertime sales of higher ethanol blends of gasoline to ease pump prices, according to Reuters sources.IEA called an emergency ministerial meeting for Friday, according to the Australian Energy Minister's office. It was later reported that IEA countries are to decide on a collective oil release, according to New Zealand's Energy Minister's officeOPEC+ JTC replaced IEA reports with Wood Mackenzie and Rystad Energy as secondary sources to assess crude oil output and conformity, according to sources cited by Reuters.Spot gold saw mild losses as the greenback found some relief from recent selling pressure.Copper prices were weaker amid the cautious risk sentiment and disappointing Chinese PMI data.CRYPTOBitcoin was indecisive with prices relatively unchanged heading into the European morning.NOTABLE APAC HEADLINESPBoC injected CNY 150bln via 7-day reverse repos with the rate at 2.10% for a CNY 130bln net injection.PBoC set USD/CNY mid-point at 6.3482 vs exp. 6.3467 (prev. 6.3566)US SEC chief cast doubt regarding an imminent deal to avert delisting of Chinese stocks from US exchanges, according to Bloomberg. However, CSRC said it is continuing its discussions with US SEC on the Holding Foreign Companies Accountable Act and that both sides are willing to solve the audit dispute in which the outcome depends on the wisdom of both parties.Japanese Chief Cabinet Secretary Matsuno said sharp FX moves are not desirable, while they are closely watching how FX moves and recent JPY weakening could impact Japan's economy with a sense of urgency. Matsuno added the government will take appropriate steps on FX policies in close communication with the US and other currency authorities based on international agreements.DATA RECAPChinese NBS Manufacturing PMI (Mar) 49.5 vs. Exp. 49.9 (Prev. 50.2)Chinese NBS Non-Mfg PMI (Mar) 48.4 (Prev. 51.6)Chinese Composite PMI (Mar) 48.8 (Prev. 51.2)Japanese Industrial Production MM SA (Feb) 0.1% vs. Exp. 0.5% (Prev. -0.8%)Australian Building Approvals (Feb) 43.5% vs. Exp. 10.0% (Prev. -27.9%, Rev. -27.1%)EUROPEDATA RECAPUK Lloyds Business Barometer (Mar) 33 (Prev. 44)
European equities (Eurostoxx 50 -0.3%) have faded gains seen at the open on the final trading session of the month. Futures in the US are modestly firmer as the NQ (+0.5%) marginally outpaces the ES (+0.1%)In FX, DXY has regained 98.00 status, EUR/USD eyes 1.11 to the downside and USD/JPY oscillates near the 122 markCrude benchmarks are suffering in the wake of reports suggesting that the Biden administration is considering a 'massive' SPR release.Looking ahead, highlights include US IJC, PCE Price Index, OPEC+ Meeting, Speeches from Fed's Williams.GEOPOLITICSRUSSIA-UKRAINENEGOTIATIONS/TALKSUkrainian negotiator said peace talks between Russia and Ukraine will resume online on April 1st and Ukraine requested the countries' two leaders should meet in the latest round of talks, but Russia argued that additional work on a draft treaty was needed, according to Reuters.Russia announced a ceasefire to evacuate residents of Mariupol in which a humanitarian corridor from Mariupol to Zaporizhzhia, via the Russian-controlled port of Berdiansk, will begin at 10:00 am local time today.Russian Foreign Ministry says it would not rebuff a meeting between Foreign Minister Lavrov and his Ukraine counterpart but discussions would need to be substantive, according to Ria.DEFENCE/MILITARYUkrainian President Zelensky said they will not make any concessions and will fight for every part of their land and all their people, while a presidential adviser noted that guarantor states include the provision of military and humanitarian assistance within three days of any aggression, according to AJABreaking.UK GCHQ Director Fleming is to say that it looks like Russian President Putin hugely misjudged the situation in Ukraine and that "Demoralised Russian soldiers in Ukraine have accidentally shot down their own aircraft, sabotaged their kit and refused to carry out orders". Furthermore, the GCHQ chief said some Russian soldiers in Ukraine have been short of weapons and morale is low, while Russia's choice to align with China after invading Ukraine has made Beijing more powerful and Russia could ultimately be squeezed out of the equation by China in the long-term on the global stage, according to Reuters.ENERGY/ECONOMIC SANCTIONS & UPDATESReported by Twitter sources including ET NOW that Russia is offering oil to India at a discount of around USD 35/bbl.Russia's Gazprom is studying options of halting gas supplies to Europe amid issues of payments in roubles, according to the Kommersant newspaper, which cites sources.Australia is to apply a 35% tariff on all imports from Russia and Belarus, according to 10 News First.Russia and Belarus bonds are to be excluded from 11 S&P Dow Jones Indexes.OTHERRussian Foreign Minister Lavrov said Russia considers the presence of US and NATO military infrastructure in countries bordering Afghanistan as unacceptable, according to Tass.EUROPEAN TRADEEQUITIESEuropean equities (Eurostoxx 50 -0.3%) kicked the final trading session of the month off on the front foot before drifting towards the unchanged mark.Sectors in Europe exhibit a mostly positive tilt with airline names cheering the declines in the energy space as the Energy sector suffers. The biggest laggard in the region is the retail section following a disappointing Q1 update from H&M (-8%).Futures in the US are modestly firmer as the NQ (+0.5%) marginally outpaces the ES (+0.1%) with inflation set to continue to remain in focus today, with the release of US PCE metrics for March; core PCE is seen rising to 5.5% Y/Y.Click here for more detail.FXDollar finds its feet as month, quarter and fiscal year end approach, albeit with a helping hand from others - DXY back on the 98.000 handle, narrowly.Commodity currencies reverse course alongside underlying prices, with crude crushed on reports of US SPR and IEA opening reserve taps - Usd/Cad rebounds through 1.2500 after sliding to new y-t-d low sub-1.2450 only yesterday.Yen choppy amidst residual repatriation flows and more BoJ action to cap JGB yields - Usd/Jpy circa 122.00 within a 122.45-121.35 range.Euro fades into 1.1200 vs Buck again as option expiries and tech resistance impinge, but Aussie may derive traction from expiry interest at 0.7500 - Eur/Usd now eyeing support at 1.1100 after tripping stopsClick here for more detail.Notable FX Expiries, NY Cut:EUR/USD: 1.1000 (3.15BN), 1.1050-60 (634M), 1.1070-80 (1.19BN), 1.1100-05 (1.67BN), 1.1110-15 (658M), 1.1120-25 (880M), 1.1130-35 (453M), 1.1150-60 (896M), 1.1175 (501M), 1.1195-05 (2.6BN), 1.1230 (337M)AUD/USD: 0.7400 (500M), 0.7500 (1.73BN), 0.7550 (579M), 0.7600 (445M)FIXED INCOMEBonds on track to see out extremely bearish month, quarter and end to FY on a firmer noteCurves more even after wild swings between flattening, inversion and steepeningBoJ ramps efforts to maintain YCC via a mostly larger JGB buying remit for Q2Click here for more detail.COMMODITIESWTI and Brent remain firmly on the backfoot in the wake of reports suggesting that the Biden administration is considering a 'massive' SPR release.The news has sent May'22 WTI and Jun'22 Brent to respective lows of USD 100.53/bbl and USD 107.39/bbl to leave them a few dollars above their weekly lows of USD 98.44/bbl and USD 102.19/bbl respectively.US President Biden's administration is considering a 'massive' release of oil to combat inflation and may release up to 1mln bpd for months from the strategic reserve in which the total release could be 180mln bbls, according to Bloomberg.Goldman Sachs says a potentially large SPR release would ease the situation but wouldn't resolve the structural deficit in the oil market. Says adjustments for SPR release, Iran supply delays would lower H2 22 Brent forecast by USD 15, to USD 120/bbl - still above market forwards.US President Biden will deliver remarks today at 13:30EDT/18:30BST regarding the administration's actions to reduce gas prices in the US, according to the White House. It was also reported that the US mulls permitting summertime sales of higher ethanol blends of gasoline to ease pump prices, according to Reuters sources.IEA called an emergency ministerial meeting for Friday, according to the Australian Energy Minister's office. It was later reported that IEA countries are to decide on a collective oil release, according to New Zealand's Energy Minister's officeOPEC+ JTC replaced IEA reports with Wood Mackenzie and Rystad Energy as secondary sources to assess crude oil output and conformity, according to sources cited by Reuters.In the metals space, spot gold is contained well within recent ranges whilst copper remains subdued following disappointing Chinese PMI metrics overnight. Finally, Reuters notes that Dalian iron ore saw its best quarterly performance for five quarters amid Chinese policy support.Click here for more detail.NOTABLE EUROPEAN HEADLINESECB's Lane says it is important to remain data-dependent and for optionality in both directions. Should ensure that policy settings are adjusted if inflation expectations are de-anchored. Should also be fully prepared to appropriately revise monetary policy settings if the energy price shock and the Russia-Ukraine war were to result in a significant deterioration in macroeconomic prospects and thereby weaken the medium-term inflation outlook.DATA RECAPGerman Retail Sales YY Real (Feb) 7.0% vs. Exp. 6.1% (Prev. 10.3%); MM Real (Feb) 0.3% vs. Exp. 0.5% (Prev. 2.0%)German Unemployment Chg SA (Mar) -18k vs. Exp. -20.0k (Prev. -33.0k)French CPI (EU Norm) Prelim YY (Mar) 5.1% vs. Exp. 4.8% (Prev. 4.2%)NOTABLE US HEADLINES:CRYPTOBTC is relatively flat on a USD 47k handle with price action in the crypto space contained.APAC TRADEEQUITIESAPAC stocks traded cautiously at month-end following the weak lead from the US due to increased Russia-Ukraine scepticism and as the region digested disappointing Chinese PMI data.ASX 200 was kept afloat by outperformance in the mining and materials industries although upside was capped as the tech sector suffered from profit-taking and with energy hit by a drop in oil prices.Nikkei 225 traded indecisively amid a choppy currency and after Industrial Production data missed forecasts.Hang Seng and Shanghai Comp. were subdued following the weak Chinese PMI data and with the mood in stocks not helped by the US SEC chief casting doubt regarding an imminent deal to avert a delisting of Chinese stocks.NOTABLE APAC HEADLINESPBoC injected CNY 150bln via 7-day reverse repos with the rate at 2.10% for a CNY 130bln net injection.PBoC set USD/CNY mid-point at 6.3482 vs exp. 6.3467 (prev. 6.3566)US SEC chief cast doubt regarding an imminent deal to avert delisting of Chinese stocks from US exchanges, according to Bloomberg. However, CSRC said it is continuing its discussions with US SEC on the Holding Foreign Companies Accountable Act and that both sides are willing to solve the audit dispute in which the outcome depends on the wisdom of both parties.Japanese Chief Cabinet Secretary Matsuno said sharp FX moves are not desirable, while they are closely watching how FX moves and recent JPY weakening could impact Japan's economy with a sense of urgency. Matsuno added the government will take appropriate steps on FX policies in close communication with the US and other currency authorities based on international agreements.BoJ Apr-Jun bond buying schedule: Raises purchases amounts. Full release hereDATA RECAPChinese NBS Manufacturing PMI (Mar) 49.5 vs. Exp. 49.9 (Prev. 50.2)Chinese NBS Non-Mfg PMI (Mar) 48.4 (Prev. 51.6)Chinese Composite PMI (Mar) 48.8 (Prev. 51.2)Japanese Industrial Production MM SA (Feb) 0.1% vs. Exp. 0.5% (Prev. -0.8%)Australian Building Approvals (Feb) 43.5% vs. Exp. 10.0% (Prev. -27.9%, Rev. -27.1%)
Matsuno and Yoshi-P sat down with Famitsu and discussed the Save The Queen storyline, and might have revealed future plans for more Dalmasca story down the line! We also discuss and review the five Tales from the Twilight stories, and read your MogMail! MogMail: https://speakersxiv.com/mogmail/ HQ Items Changes: https://eu.finalfantasyxiv.com/lodestone/topics/detail/72ca546a9140ce3231d589ec4bc078b6da03fe93 Famitsu Interview with Matsuno & Yoshi-P Translation: https://www.reddit.com/r/ffxiv/comments/px9kxn/new_famitsu_interview_between_matsuno_and_yoship/ ► Patreon: https://www.patreon.com/SpeakersXIV ► Become a Speakers YT Member: https://www.youtube.com/channel/UC2BQVHKP5x3Cs62MB0DF5EQ/join ► Merchandise: https://teespring.com/stores/speakersxiv ► Follow us on Twitter: https://twitter.com/SpeakersXIV ► Catch us LIVE on Twitch: http://www.twitch.tv/speakersofhydaelyn ► Speakers Discord: https://discord.gg/ATBUccS
Our sincere gifts to votaries, Bodhisattvas, and teachers of the Law are repaid in profound support for our Buddha life condition.
A reminder that our perception of self is inseparable from our environment. The two aspects of our duality are in fact one entity of sentient mind. Therefore, our enlightenment includes our environment. To awaken to this is liberating from our insular perception of a distinct and separate "self".
Three RPGFan panelists discuss the 2012 3DS eShop RPG, Crimson Shroud
Na votação de Junho de 2020, o jogo escolhido curiosamente não foi o mais votado. É que jogo mais votado foi desclassificado, e o segundo lugar assumiu. Dessa forma, uma das mais importantes e ambiciosas obras de Yasumi Matsuno, Vagrant Story, foi o jogo do mês. Joaquim "Joka" Ramos, Klebs Santos e Felipe "Lee" Lins recebem o membro do clube que indicou o jogo, Jael Araripe, para se aprofundar um pouco no universo idealizado por Matsuno, relatando suas experiências, trazendo algumas curiosidades e apresentando suas conclusões pessoais. O Backlog Game Club é um clube de jogo que funciona por meio de um grupo de Telegram. Entre em contato com a gente pelo Twitter e faça parte do clube: Joka - @exsurferdetrem Lee - @ofelipelee Klebs - @klebs781 Jael - @jaelararipe
In this episode Dan and Jessica speak with Cliff Matsuno, LA-based physiotherapist and healer, exploring ways of understanding our body's ability to get into alignment through narrative and simple self healing techniques. You can find Cliff Matsuno at cliffmatsuno.com and on Instagram at @cliffmatsuno. Please visit us at mindspaceminimal.com and follow us on Instagram @mindspaceminimal. Original track “Feeling Through” by Daniel Ryan.
A panel of four discusses the second half and continuing influence of the Super Famicom, Playstation, and PSP classic Tactics Ogre: Let Us Cling Together.
Four panelists break down the basics and first two chapters of the Super Famicom classic later ported to PS1 and PSP.
Meet Myles Matsuno (ig: @myles_matsuno)! He is a fantastic. director and impressivemarathon runner! In this episode, Myles and I talk about his experiences with anxiety, comparison, depression and redefining success. As a very disciplined runner, Myles certainly knows a lot about pacing yourself and focusing on short increments at a time. That "one foot in front of the other" mentality has helped him in all areas of life. Myles is one of the most talented, humble and kindest people I've ever had the pleasure of working with. His brave, creative spirit inspires me so much and I know that his episode will for you as well! For more of his work check out his website: www.MylesMatsuno.com..We so appreciate your rating and reviews! Let me know what you think at our IG @thisistemporarypodcast and subscribe to our newsletter at www.thisistemporarypodcast.com to stay tuned for more!
Cliff Matsuno, a holistic health expert and wellness coach, thought that it would be a beautiful gift for us to share a message with all of you regarding the situation we are all experiencing right now. Cliff has been getting inundated with questions about how people can better support their immune systems, and he wants to address this with everyone listening. He talks about some of the supplements you can use to boost your immune system as well as the mental tools you can use to fortify yourself. Learn more about Kelsey at http://kelseyjpatel.com (http://kelseyjpatel.com) Resources: Visit Cliff’s website: cliffmatsuno.com (https://www.cliffmatsuno.com/) Need immune system support? Head over to wellevate.me/clifton-matsuno (https://slack-redir.net/link?url=https%3A%2F%2Fwellevate.me%2Fclifton-matsuno) (then look at Protocols > Immune Support Combinations) Get Kelsey's recommendations: kelseyjpatel.com/amazon-recommendations (https://slack-redir.net/link?url=https%3A%2F%2Fwww.kelseyjpatel.com%2Famazon-recommendations) Simple Steps to take for Uncertain Times (https://www.cliffmatsuno.com/post/simple-steps-to-take-for-uncertain-times) Imagery Prompts (https://www.cliffmatsuno.com/post/imagery-prompts) Cliff’s Facebook: facebook.com/CliftonMatsuno (https://www.facebook.com/CliftonMatsuno/) Preorder Burning Bright: kelseyjpatel.com/book (https://www.kelseyjpatel.com/book) Instagram: instagram.com/kelseyjpatel (http://instagram.com/kelseyjpatel) Magik Vibes Instagram: instagram.com/magikvibes (http://instagram.com/magikvibes) Facebook: facebook.com/kelseyjpatel (https://www.facebook.com/kelseyjpatel) Magik Vibes is a production of (http://crate.media)
A prolific wellness discovery in the TSR Universe has been made in the form of physiotherapist, Cliff Matsuno. A healer in every sense of the word, he sits down with Steph and Elizabeth, sharing his naturalist POV (where science meets humanism), and discusses his findings on how minimizing stress and maximizing awareness aids in overall health and wellbeing. Roses and Thorns is on theme with a hot list of some of E and S's favorite healers that they are currently working with on the regular. Contact Cliff: cliffpt8@gmail.com Thank you to our partners: Tradesy.com code: retrograde Wanderbeauty.com/retrograde Nativedeodorant.com code: TSR Produced by Dear Media.
This week's episode is with filmmaker, Myles Matsuno. His latest project is We're the People, a series of portraits from people around LA, from all walks of life. I especially like this piece featuring Lacy Hartselle, but you can check out the whole series here. The music, composed by Chad Lawson is stellar. Connect with Myles Website – http://www.mylesmatsuno.com Vimeo – https://vimeo.com/matsunomm Youtube – https://www.youtube.com/channel/UCd93yZZBP-0x5QdD7wTrniA Twitter – https://twitter.com/mylesmatsuno Film – First To Go Film – Christmas in July
Our guest today is my personal Mr. Miyagi, and it is such a treat for me to share him with you! Cliff Matsuno is a trained physical therapist and hypnotherapist. He has helped me greatly in understanding the connection between my mind and the physical pain I’ve been struggling with for years. He works deeply on my energy and thought patterns, and helps me see this inner strength I’ve never known. Cliff shares so many nuggets of wisdom with us, such as understanding the energy of autoimmune diseases, and what he believes is the root of many conditions. He helps us see how we have the power inside of us to shift and heal. Today, Cliff takes us on a guided hypnotherapy session for you to rest and repair, and you can take this practice with you wherever you go. The time is RIGHT NOW to believe that you are worthy of shifting and peeling back layers to heal. I am so excited to share his knowledge and healing with you! ***Our meditation begins at [33:47]! Learn more about Kelsey at (http://kelseyjpatel.com/) Resources: Facebook: Clifton Matsuno Magik Vibes is a production of (http://crate.media/)
Mari and MD discuss various techniques in therapy to help you find the right fit. Disclaimer: everything discussed is based on our own experiences and opinions. Israel, T., Choi, A. Y., Goodman, J. A., Matsuno, E., Lin, Y.-J., Kary, K. G., & Merrill, C. R. S. (2019). Reducing internalized binegativity: Development and efficacy of an online intervention. Psychology of Sexual Orientation and Gender Diversity, 6(2), 149-159. https://t.co/1uLhkBMUAJ?amp=1 Skinta, M., & Curtin, A. (2016). Mindfulness and Acceptance for Gender and Sexual Minorities: A Clinician's Guide to Fostering Compassion, Connection, and Equality Using Contextual ... Mindfulness and Acceptance Practica Series). https://www.amazon.com/Mindfulness-Acceptance-Gender-Sexual-Minorities/dp/1626254281
In a very special episode of the GameBytes Show podcast, Dale returns from his asiatic wanderings just in time to TALK ABOUT VIDEO GAMES. Jeremy joins him and they fusion dance their way into a discussion of a mutual favorite: Final Fantasy 12. The Zodiac Age edition of the game brings some new features to the old Matsuno chestnut. We then proceed into something completely different with Housemarque's twin-stick shooter, Nex Machina. The game borrows from some of the studio's past titles and makes them into something new and kickin' (and shootin'). Come get some! Intro: "Cosmic Hero" - Nex Machina, by Ari Pulkkinen Outro: "Penelo's Theme" - Final Fantasy XII, by Hitoshi Sakimoto Check out our Discord community at https://discord.gg/ZTzKH8y
What is Bad Art? Where do our ideas about aesthetics come from and how do those ideas change over time? Have you ever taken a still life class where the model was a dog? What does Enya have to do with all of this? Find out in our conversation with Maggie Unverzagt Goddard and Mika Matsuno, the Brown University students behind a crowdsourced exhibition on Bad Art. This episode is part of our series on Gallery Lab, an exciting collection of pop-up exhibitions, performances, and other programming hosted by the John Nicholas Brown Center for Public Humanities and Cultural Heritage (Brown University). Public Work is produced and hosted by Amelia Golcheski and Jim McGrath. Questions? Comments? Find us on Twitter (PublicWorkPod) or email us: publicworkpodcast[at]gmail. The music on this episode is excerpted from the song "New Day" by Lee Rosevere (licensed via Creative Commons Attribution 4.0 International).
Chief Brown Correspondent Khaiam Dar joins Jordan in the Polly Pocket this week to discuss the post-apocalyptic martial arts extravaganza Into the Badlands and the absurdist animated shenanigans of the Matsuno sextuplets on Mr. Osomatsu. Also this ep! Brian Bendis does this unthinkable, we continue our recknoning on This Week in Milkshake Ducks, Khaiam watches so much anime and more. Please consider supporting the show via our Patreon campaign! patreon.com/geekdownpod Theme music by Rob Gasser (@robgassermusic), licensed under (CC BY-SA 3.0)
Spotlight: Yasumi Matsuno Now that we’ve officially in the Tactics run of the Ivalice era, I figured that now would be a good time to shine a little light on a huge force behind the scenes of the Tactics games: Video Game Designer, Director, and Producer, one with an absolutely stellar career: Yasumi Matsuno. Yasumi Matsuno was born October 24th, 1965 in Myoko, in the Niigata Prefecture of Japan. Growing up in a rural environment, Matsuno claims that he was very isolated as a child. Thus, nearly all of his time was spent in front of television screens, reading books, and practicing the very specific hobby of creating dioramas, especially those based on World War 2. Oddly enough, quite the indoor kid considering that he grew up in the countryside. His had his first video game experiences as a high schooler, playing one of two arcade games at the local train station. One was PacMan, a game I’m sure we’re all familiar with, and the other was a game called “Xevius”, a vertically scrolling shooter war game where you take on the role of a combat airplane. Matsuno wanted to become a writer for either books or movies, but he decided to do the smart thing and go to college and study Foreign Policy. Finding his studies unfulfilling, he dropped out of school after 3 years to pursue his dreams. He did manage to get a writing gig as an economic reporter, but he wanted something more creative. A fan of the games Ultima Online, Dragon Quest, and The Legend of Zelda, he tried to land a writing job at a gaming company. Incredibly good at getting jobs, Matsuno landed a lead “Planner” position at a game developer called “Quest”. The first game he did “planning” for was for the NES game “Conquest of the Crystal Palace”, not much is known about this game’s development, except that this was the first time Matsuno and his later partner in crime, composer Masaharu Iwata, began working together. Moving up to a director position at Quest, Matsuno pitched a Fantasy RPG strategy game that would be put out on the new SNES. Borrowing strategy, fantasy, and Active-Time elements from the games “Nobunaga’s Ambition”, “Daisenryaku”, and “Master of Monsters”, game would come to be known as “Ogre Battle: The March of the Black Queen”. If I were to describe the gameplay to a Final Fantasy player, it would be Final Fantasy Tactics, but with a much simpler map. A couple interesting facts about the game: the North American Edition of the SNES version is considered one of the rarest games of all time since only 5000 copies were ever shipped. Another odd fact: Ogre Battle was a Queen song, and also Queen’s name is used in The “March of the Black Queen” part of the title. Basically, Matsuno is a huge fan of Queen and refers to them often in his games. After the success of Ogre Battle, Matsuno would get to work on a sequel, changing the gameplay in drastic ways, focusing more on intimate battles, and making the world a 3D one. Behold the awkwardly titled “Tactics Ogre: Let Us Cling Together”. Now Ogre Battle was pretty much FF Tactics, but this, if you’ve seen screenshots of it, was almost exactly the same game, but with a tragic multi-branching storyline inspired by the Bosnian Genocide. Tactics Ogre was an extremely popular game, with RPG Gamer calling it “forever [...] a masterpiece”. Oh, and “Let Us Cling Together” is a Queen song. Not one to stay anywhere for very long, in 1995 Yasumi Matsuno quit “Quest” to move to the big leagues. He would get a job at Square Soft, getting to work on a game very, very, very, similar to Tactics Ogre, a game called… ...Bahamut Lagoon. ...Which would later have the Final Fantasy name slapped on it in the form of “Final Fantasy Tactics”. Tactics, of course, would turn out to be legendary. As in hearing people tell us to get to tactics is a legendary pain in the ass. That’s how popular the game has become. Creating the Ivalice Universe, Matsuno would stretch his strategic and tactical game design skills in the loosely-related Vagrant Story. Inspired by architecture from France, nearly canceled due to it’s size, it released in 2000, and would be a smash hit, and earn the coveted 40/40 from Famitsu Magazine. Next he would oversee Final Fantasy Tactics Advanced in a producer role, and also help out with the horrible PlayOnline Function on FFXI, but his next big gig would be as co-director (along with Hiroyuki Ito) of a little PS2 game called “Final Fantasy XII”. FF12’s development history is insane and I’m not gonna get into it here, but Matsuno was one of the people deeply upset by Hironobu Sakaguchi’s messy departure from Square-Enix, and quit square officially over “illness”, which may or may not be true, we talk about that on the FF12 review I think. Since 2006, Matsuno has been a free man, a freelance game that many companies have clamored for. He wrote the super-violent Wii game “Madworld”, as well as the 3DS game “Crimson Shroud”. He was asked to help write another Tactics Ogre Game, and even worked with Hironobu Sakaguchi on his mobile title “Terra Battle”. Currently he’s working on two games for Mobile Platforms, “Unsung Story” and Lost Order”. In conclusion, for those guys who think that the greatest Final Fantasy game of all time is Tactics, you know who to thank. Matsuno is one of those game Directors who truly has a unique style. Way to go, Matsuno
We explore the concept of neutrality and how it fits into conflict resolution processes. Living Tree Doctrine in Canadian Law Restorative Justice Dr. Evelyn Zellerer - Peace Circles Yuki Matsuno can be found online here at www.yukimatsuno.ca/ Canadian Thanksgiving
Jason’s not sure what the hell some of the stuff he bought is, John’s playing dat Matsuno ish, and Franky got himself a Switch! Want a Nintendo 64 Classic? We’ve found putting together more than a dozen games for that thing is going to be a tough one. Oh yeah, Kingdom Hearts III has some […]
Gary Butterfield and Kole Ross chance upon Crimson Shroud. Yasumi Matsuno is responsible for some amazing games, Final Fantasy Tactics chief among them. One of his lesser-known projects is Crimson Shroud, a JRPG released for the 3DS as a part of a collection of smaller games. While it's soaked in Matsuno's style, Crimson Shroud is truly special because it emulates the trappings of tabletop games, right down to simulating dice rolls. But does it stick the landing?
Focus sur la saga Star Ocean pour l'occasion de la sortie du dernier épisode Star Ocean 5 : Integrity and Faithlessness (PS3, PS4) de Tri-Ace / Square-Enix, notre avis sur le RPG I am Setsuna (PS4, Vita, Windows) de Tokyo RPG Factory / Square-Enix, le rogue-like Okhlos (Windows, Mac, Linux) de Coffee Powered Machine / Devolver Digital et le reste de l'actualité de la semaine (Lost Order le dernier Matsuno, Ashes of Ariendal le premier DLC pour Dark Souls 3...).
Kay-Ta was born in Osaka, Japan, and moved to Boston, MA to study at Berklee College of Music when he was 20. The broad capacity of his playing style (from Gospel, R&B, country, jazz, and rock) helped him to start his career as a session guitarist in Los Angeles. His list of credits includes:David Foster, Baby Face, Natalie Cole, Keiko Matsui, Lalah Hathaway, Amerie, Chante Moore, Jackiem Joyner, Daniel Bedingfield, Malcolm Jamal Warner, Steve Porcaro, Virgil Donatti, Tony Macalpine, Jody Watley, Amber Riley (from Glee) Bob Mintzer (from Yellow Jackets), He also co-produced the debut album of artist Colby O’ Donis from Convict Muzik. (Geffin/Konlive) and he co-wrote australian Pop star Cody Simpson's single "Be The One." We'll talk to Kay-Ta about his 1st solo project, Arrival.
In this episode of Weekend Lighting, Jacob Flax will discuss Hidamari ga Kikoeru getting a Live-Action Film, staying like the Matsuno Household at an Ikebukuro Hotel, Fox setting a date for Battle Angel Alita Film, One Piece Film Gold adds 5 Models to cast, and the final trailer for Guilty Gear Xrd -Revelator- Fighting game is released.
Join us for an even bigger, girthier part two! As we know, Final Fantasy XIII is the start of the Fabula Nova Crystallis collection of Final Fantasy games, and was the first game Square used their internally developed Crystal Tools game engine with. This tool was created to further unify the game’s development, and bring the originally PlayStation 3 exclusive to the Xbox 360 and Wii consoles. This system was conceived by the success of the Final Fantasy VII Tech Demo, which also spurred Square Enix to release Final Fantasy XIII on the PlayStation 3, instead of the originally planned release on Playstation 2. The game received received mostly positive reviews from video game publications, praising the graphics, presentation, and battle system. The story received mixed reviews, but the linearity would be the centerpiece of most criticisms for Final Fantasy XIII, especially when compared to the rest of the series. Development for Final Fantasy XIII began in 2004, just after the Release of Final Fantasy X-2 International + Last Mission in Japan. Director Motomu Toriyama and Kazushige Nojima conceived ideas for the stories plotline over the first year. It was Nojima that thought up the crystal mythology that is the basis of the series, and the roles of the fal’Cie and l’Cie. Toriyama then created the story around the mythology. His goal was to show the characters at the mercy of a predetermined, unjust fate. He also wanted to create a group who belonged together, but clashed heavily. To go about this, they designed each of the sory’s thirteen chapters to focus on different members of the party. The structure of the narrative started to come together in 2006, when Daisuke Watanabe joined the team. Watanabe, as you may recall, filled in for Matsuno left the Final Fantasy XII development team due to sickness. Watanabe was given a rough outline of the first eight chapters, including necessary scenes that had to stay, and was told to strengthen Toriyama’s script. An example of what this entailed, is he would get a document that simply said “Snow and Hope reconcile”, and would decide how the scene would play out, and write his scenario accordingly. Watanabe also did some adjusting for characters. He felt that Lightning shouldn’t be a reliable and calm leader, and went with the more irritable, enraged Lightning we know. This was done to capture the confusion and unease that the characters no doubt would feel in light of their situations. Toriyama felt that the Sazh suicide scene was too dark, so elements such as the Chocobo chick helped maintain a good balance within the games overall scope. The developers of Final Fantasy XIII were divided into multiple teams, where each team would be assigned with a specific area of the game. XIII’s staff included many members who worked on previous entries in the series. The games Director, Motomu Toriyama worked on X and X-2, Kitase, as we know, worked on V through VIII, and Nomura was back as the main character designer. Since XIII was the first Final Fantasy game for the PlayStation 3, the crew wanted the game to have the same impact that VII and X had upon their release. Their sales goal was to hit 5 million copies sold, and Toriyami wanted the game to be the “ultimate single player RPG.” Although I can’t say that XIII is the Ultimate………..single palyer RPG, It did meet, and exceed, their sales goal. As of now, Final Fantasy XIII has sold 6.71 million copies between the Ps3 and Xbox 360, making it the fourth biggest game in the series. It sold 1.7 Million copies in Japan, making it the fastest selling game in the franchise. The games budget would top out at Number 22 on the most expensive games to make list at 65+ million. Final Fantasy XIII was released in December 2009 in Japan, and March of 2010 for the rest of the world. The game includes a very quick paced battle system, and an upgrading system similar to the Sphere Grid called Crystalarium. Players also customize paradigms, a sort of class assignment for your three person party, and the outcome of the battles heavily rely on the player “staggering” their opponents. This is essentially finding out what weakens them, and getting them into a critical state where more damage is dealt. The character is controlled via a third person perspective. The character is also given a 360 degree camera movement. The entirety of the game is scaled relative to the characters, rather than a massive version of the character roaming a miniature terrain. Square brought back the Bestiary from Final Fatnasy XII, and also provided a way to level up ones weapons through components obtained, or bought at a save kiosk. Interestingly enough, the Final Fantasy XIII Ultimate Hits International version of the game, released in Japan, has an easy mode. This is interesting, because the company has talked about being concerned that their games are too difficult for us North Americans. The battle system is similar to Final Fantasy XII in some ways. Most noticeably in that the character can approach or avoid enemies in the field. When the player touches an enemy, the screen transitions from the map to a battle screen similar to ones from previous entries in the series. XIII also only allows the use of three characters in battle, and uses a variant of Active Time Battle that we’ve all become accustomed to. The part where this game differs the most, is with the secondary characters. The player only controls the party leader, and the other two characters are controlled by AI. There is an extremely useful Autobattle function, where the game will automatically select actions to perform. The game also fully heals characters after a battle is complete. This makes the game sound super easy, right? No. You’re wrong. SO FUCKING WRONG!!!!!!!!!!!!!!! Every enemy has a chain counter. This counter starts at 100, and each enemy has different effects on creatures. Generally, black magic spells will make the chain counter jump very quickly, but the bar will quickly reset if not supplemented with a physical attack, or debuff. Once the meter is filled, the enemy will enter a Stagger state. This form is generally quite susceptible to physical damage, and the player can even launch most enemies into the air, rendering them attackless. These stagger states can be manipulated by assigning Paradigms to your party. Paradigms are used to assign different roles to different characters. The six paradigms are Commando, Ravager, Medic, Saboteur, Sentinel, and Synergist. The Commando deals physical damage, Ravager is designated for black magic, Medics perform healing spells, Saboteurs attack enemies with various debuff spells, such as slow or deprotect, Sentinels raise a parties defence, and Synergists are used to assign buffs to your characters such as protect and haste. These classes can, and in many cases, must be quickly changed throughout battles to quickly defeat enemies. This gives Final Fantasy XIII a refreshingly fast battle system, and also leads to many game overs on non boss enemies. Each character has a specific Eidolon that they can summon in battle. Only the party leader can select this skill, however, so the summoned creature depends on the leader. You can trigger a Gestalt mode for the Eidelons, and they will transform into a vehicle that the player then rides on during battle….. REMIXES: https://www.youtube.com/watch?v=PUtJJLcQigw Born Anew Throwaway #2 Remix - TWE SHELLSHOCKR https://www.youtube.com/watch?v=pDOv_Ko3_IY Final Fantasy XIII Lightnings Theme Hip Hop Remix - L Rello Beats https://www.youtube.com/watch?v=VWa5yr_xI6g "M" FFXIII Yaschas Massif FF 13 ヤシャス山 lonlonjp https://www.youtube.com/watch?v=hwzw0cTBb34 Final Fantasy XIII "Ragnarok" Organ version - Jakah016 https://www.youtube.com/watch?v=EYtT1ilGlJs The Promise (Final Fantasy XIII) -Violen & Piano - Patti Rudisill https://www.youtube.com/watch?v=q-MPoWrMHN0 Final Fantasy XIII Eden Under Siege 8-Bit - 8BITTS https://www.youtube.com/watch?v=jmyIcz7vLTw FFXIII Battle Theme Remix (Trance) - Beto Ceba
This week, Kaleb and Joe begin their review of Final Fantasy XIII. Enjoy! As we know, Final Fantasy XIII is the start of the Fabula Nova Crystallis collection of Final Fantasy games, and was the first game Square used their internally developed Crystal Tools game engine with. This tool was created to further unify the game’s development, and bring the originally PlayStation 3 exclusive to the Xbox 360 and Wii consoles. This system was conceived by the success of the Final Fantasy VII Tech Demo, which also spurred Square Enix to release Final Fantasy XIII on the PlayStation 3, instead of the originally planned release on Playstation 2. The game received received mostly positive reviews from video game publications, praising the graphics, presentation, and battle system. The story received mixed reviews, but the linearity would be the centerpiece of most criticisms for Final Fantasy XIII, especially when compared to the rest of the series. Development for Final Fantasy XIII began in 2004, just after the Release of Final Fantasy X-2 International + Last Mission in Japan. Director Motomu Toriyama and Kazushige Nojima conceived ideas for the stories plotline over the first year. It was Nojima that thought up the crystal mythology that is the basis of the series, and the roles of the fal’Cie and l’Cie. Toriyama then created the story around the mythology. His goal was to show the characters at the mercy of a predetermined, unjust fate. He also wanted to create a group who belonged together, but clashed heavily. To go about this, they designed each of the sory’s thirteen chapters to focus on different members of the party. The structure of the narrative started to come together in 2006, when Daisuke Watanabe joined the team. Watanabe, as you may recall, filled in for Matsuno left the Final Fantasy XII development team due to sickness. Watanabe was given a rough outline of the first eight chapters, including necessary scenes that had to stay, and was told to strengthen Toriyama’s script. An example of what this entailed, is he would get a document that simply said “Snow and Hope reconcile”, and would decide how the scene would play out, and write his scenario accordingly. Watanabe also did some adjusting for characters. He felt that Lightning shouldn’t be a reliable and calm leader, and went with the more irritable, enraged Lightning we know. This was done to capture the confusion and unease that the characters no doubt would feel in light of their situations. Toriyama felt that the Sazh suicide scene was too dark, so elements such as the Chocobo chick helped maintain a good balance within the games overall scope. The developers of Final Fantasy XIII were divided into multiple teams, where each team would be assigned with a specific area of the game. XIII’s staff included many members who worked on previous entries in the series. The games Director, Motomu Toriyama worked on X and X-2, Kitase, as we know, worked on V through VIII, and Nomura was back as the main character designer. Since XIII was the first Final Fantasy game for the PlayStation 3, the crew wanted the game to have the same impact that VII and X had upon their release. Their sales goal was to hit 5 million copies sold, and Toriyami wanted the game to be the “ultimate single player RPG.” Although I can’t say that XIII is the Ultimate………..single palyer RPG, It did meet, and exceed, their sales goal. As of now, Final Fantasy XIII has sold 6.71 million copies between the Ps3 and Xbox 360, making it the fourth biggest game in the series. It sold 1.7 Million copies in Japan, making it the fastest selling game in the franchise. The games budget would top out at Number 22 on the most expensive games to make list at 65+ million. Final Fantasy XIII was released in December 2009 in Japan, and March of 2010 for the rest of the world. The game includes a very quick paced battle system, and an upgrading system similar to the Sphere Grid called Crystalarium. Players also customize paradigms, a sort of class assignment for your three person party, and the outcome of the battles heavily rely on the player “staggering” their opponents. This is essentially finding out what weakens them, and getting them into a critical state where more damage is dealt. The character is controlled via a third person perspective. The character is also given a 360 degree camera movement. The entirety of the game is scaled relative to the characters, rather than a massive version of the character roaming a miniature terrain. Square brought back the Bestiary from Final Fatnasy XII, and also provided a way to level up ones weapons through components obtained, or bought at a save kiosk. Interestingly enough, the Final Fantasy XIII Ultimate Hits International version of the game, released in Japan, has an easy mode. This is interesting, because the company has talked about being concerned that their games are too difficult for us North Americans. The battle system is similar to Final Fantasy XII in some ways. Most noticeably in that the character can approach or avoid enemies in the field. When the player touches an enemy, the screen transitions from the map to a battle screen similar to ones from previous entries in the series. XIII also only allows the use of three characters in battle, and uses a variant of Active Time Battle that we’ve all become accustomed to. The part where this game differs the most, is with the secondary characters. The player only controls the party leader, and the other two characters are controlled by AI. There is an extremely useful Autobattle function, where the game will automatically select actions to perform. The game also fully heals characters after a battle is complete. This makes the game sound super easy, right? No. You’re wrong. SO FUCKING WRONG!!!!!!!!!!!!!!! Every enemy has a chain counter. This counter starts at 100, and each enemy has different effects on creatures. Generally, black magic spells will make the chain counter jump very quickly, but the bar will quickly reset if not supplemented with a physical attack, or debuff. Once the meter is filled, the enemy will enter a Stagger state. This form is generally quite susceptible to physical damage, and the player can even launch most enemies into the air, rendering them attackless. These stagger states can be manipulated by assigning Paradigms to your party. Paradigms are used to assign different roles to different characters. The six paradigms are Commando, Ravager, Medic, Saboteur, Sentinel, and Synergist. The Commando deals physical damage, Ravager is designated for black magic, Medics perform healing spells, Saboteurs attack enemies with various debuff spells, such as slow or deprotect, Sentinels raise a parties defence, and Synergists are used to assign buffs to your characters such as protect and haste. These classes can, and in many cases, must be quickly changed throughout battles to quickly defeat enemies. This gives Final Fantasy XIII a refreshingly fast battle system, and also leads to many game overs on non boss enemies. Each character has a specific Eidolon that they can summon in battle. Only the party leader can select this skill, however, so the summoned creature depends on the leader. You can trigger a Gestalt mode for the Eidelons, and they will transform into a vehicle that the player then rides on during battle….. REMIXES: https://www.youtube.com/watch?v=PUtJJLcQigw Born Anew Throwaway #2 Remix - TWE SHELLSHOCKR https://www.youtube.com/watch?v=pDOv_Ko3_IY Final Fantasy XIII Lightnings Theme Hip Hop Remix - L Rello Beats https://www.youtube.com/watch?v=VWa5yr_xI6g "M" FFXIII Yaschas Massif FF 13 ヤシャス山 lonlonjp https://www.youtube.com/watch?v=hwzw0cTBb34 Final Fantasy XIII "Ragnarok" Organ version - Jakah016 https://www.youtube.com/watch?v=EYtT1ilGlJs The Promise (Final Fantasy XIII) -Violen & Piano - Patti Rudisill https://www.youtube.com/watch?v=q-MPoWrMHN0 Final Fantasy XIII Eden Under Siege 8-Bit - 8BITTS https://www.youtube.com/watch?v=jmyIcz7vLTw FFXIII Battle Theme Remix (Trance) - Beto Ceba
The Retro Encounter crew wrap up their expedition into the land of Ivalice in our last episode on Final Fantasy Tactics. We discuss final parties, sidequests, that manipulative anti-hero, Delita, and the shockers of the game's ending.
Final Fantasy XII began development in the year 2000, after Final Fantasy Xi’s announcement, and would become the game with the longest development time in history when it was finally released in 2006. The development was a tumultuous one as well as an expensive one, costing 35 Million USD to create, an estimated 12 million more than FF10. The game was to be co-directed with Hiroyuki Ito (of FF6 and FF9 fame) and a man named Yasumi Matsuno, who had previously helmed and penned the very popular game Vagrant Story as well as Final Fantasy Tactics. It was Matsuno who had come up with the story of FF12, and Ito, along with battle designer Hiroshi Tomomatsu, was well underway with the creation of his new FF battle system called the “Active Dimension system”, drawing inspiration from the plays in American football. It was to be a truly glorious combination of Square’s creative teams. And Square-Enix spared no expense. The art team was shipped off to Turkey to draw up design ideas for the game, and much of the early development of FF12 was based upon custom-creating the tools used to make the game, drawing upon the same game engine as FF11 to create a type of MMO experience in a single player game. A couple things about the early iterations of Final Fantasy 12: There was a planned 2-player mode. There were plans to allow for recruitments of non-player characters to join in mob hunts. There was a job system. Basch was initially meant to be the main character of the story. But, as I said before, FF12’s development was a troubled one. Halfway through production, Hironobu Sakaguchi, series creator, quit Square-Enix altogether, taking a huge chunk of the Final Fantasy XII development team with him to his new company, Mistwalker. Devastated by this blow to the project, co-director Yasumi Matsuno refused to come to work for a month after the split. Rumors are that Matsuno was extremely temperamental after that. And in 2005 Matsuno stepped down from his position, claiming illness as the cause. He has since stated that though he had in-fact been sick, he felt he had disappointed the staff, shareholders, and fans who were looking forward to the game. Matsuno would later follow Sakaguchi to Mistwalker to work on the game Terra Battle. Series veteran Nobuo Uematsu would also bow out of this Final Fantasy, leaving Square in 2004, Uematsu’s only tracks appearing on FF12 would be Final Fantasy’s main theme and the ending song, fitting called “Kiss me Goodbye”. Hitoshi Sakimoto was the primary replacement for Uematsu, with a handful of tracks created by Square-Enix composers, Hayato Matsuo and Masaharu Iwata. To finish up the game, Matsuno was hurriedly replaced by Hiroshi Minagawa to salvage the game. Later, that same person would be one of the staff members sent to save another troubled FF game, FF14. Within this environment of ever-changing staff members, there were some ever-changing aspects of the game tacked on: The planned 2-player mode and NPC recruitment were dropped from FF12 due to hardware limitations, and the fact that trying to implement those systems would cause too many delays. The Job system was dropped as Square-Enix decided that such a complex system would “confuse the players” as well as make the game’s development even longer. This would later be put back in, in a way, with the release of a game called “Final Fantasy XII International Zodiac Job System” in 2007. And lastly, Basch was deemed as too old and too tough of a character for the target demographic of the game, and in order to make up for this, the characters Vaan and Penelo were created. Vaan starting out as a tough guy and ending up an outgoing, spunky kid. In 2005 a playable demo of FF12 was released with the game Dragon Quest 8, and in March of 2006 the full game followed in Japan. In october of 2006, North America received the game, and in February of 2007 it was released in Europe and Australia. Despite all the setbacks, FF12 was a large commercial success, selling over 5 million copies and becoming the 4th biggest Ps2 game of 2006. It was also a mega-hit critically, winning multiple game of the year awards, and recieving top scores by many critics. Yet, a few years later and FF12 is nearly forgotten. Often seen as a low-point in the series, many fans of the Final Fantasy series see 12 as a disappointment. In one of the reviews for the game, Gamespot criticized it for having the weakest soundtrack in the series, and many a youtube reviewer have expressed disinterest in the weak characters of Vaan and Penelo, saying that they had nothing to contribute to the story. Series creator Hironobu Sakaguchi said he couldn’t play more than the first 20 minutes, and executive producer Akitoshi Kawazu stated that although he was happy with the perfect famitsu score of 40/40 for the game, he felt that it was far from perfect, and that the storyline did not meet expectations. The legacy of FF12 is a conflicting one indeed… Remixes https://www.youtube.com/watch?v=2pCzY801ZHE https://www.youtube.com/watch?v=yHSpGvd-Jy8 https://www.youtube.com/watch?v=LsrgyCn8adU https://www.youtube.com/watch?v=VWAJZ7rU2PY https://www.youtube.com/watch?v=Cv73PYw71rk https://www.youtube.com/watch?v=aX-wPtcq700
The intrepid crew of Retro Encounter continues their mission to explore the land of Ivalice, to seek out new alliances and new job classes, and boldly go where no Squire has gone before.
Join the Retro Crew as we talk about how amazing Final Fantasy Tactics is! We chat about our history with the game, how intimidating it is for new players, the best job classes and the differences between the original and War of the Lions versions.
Live from San Antonio, VGH is at the first ever PAX South expo! We're joined by some special guests to talk about the games we played, the costumes we saw, and, of course, Yasumi Matsuno. Episode Timeline 0:00 - Intro1:05 - PAX South!60:08 - Outro
By request of Jeff Tibayan, we follow up on last week's Yasumi Matsuno episode with an in-depth look at the lore and evolution of Matsuno's largest single body of work (plus some other games) to date: The Ivalice series.
By request of supporter Hugh Franck, we delve into the complex (and often very earth-tone) world of Yasumi Matsuno, from the early Quest era all the way through the recent Unsung Story Kickstarter.
Focus sur la saga Ys de Nihon Falcom et le prochain épisode à venir le 20 février en France Ys IV : Memories of Celceta (Vita), premier retour sur l'acte 1 du dernier Point and Click de Tim Schafer : Broken Age (PC, Mac, Linux), notre avis sur le rogue-like Sorcery Saga : The Curse of the Great Curry God (Vita) et bien évidemment l'actualité de la semaine (Unsung Story : Tale of the Guardians le nouveau Matsuno, compte rendu des Steam Dev Days...)
Notre avis sur le dernier Platinum Games : The Wonderful 101, gros focus sur les annonces japonaises du Tokyo Game Show 2013 (Gravity Rush 2, le nouveau Matsuno...) avec Mehdi Nekkache (FujiTV/Netageo), le traitement médiatique autour de GTA 5 ainsi qu'un long retour d'expérience sur le jeu, et bien évidemment l'actualité de la semaine (disparition d'Hiroshi Yamauchi, la PlayBox One...)
What on earth is the Out-Cast? Well, this was a series of podcasts I did back in 2010~2012 on videogames and videogame culture in Japan for an old website with a completely different crew. I'm republishing them here on DecultureShock, but for anyone who is interested, the original website can be found here. http://www.decultureshock.com/wp-content/uploads/2017/02/The-Out-Cast-ep10b.mp3 Well, our next podcast episode is fully complete, ready to upload, and locked in a room that none of us have the key to... So you guys get a mailbag special instead! This time it's just me and Kyle so get ready for the Out-Cast as you've never heard it before-- without Gwyn keeping us on track! Mailbag Special #2! Do you think that Matsuno's return to Square for Tactics Ogre will be permanent and will games like Vagrant Story 2 will be made? How are the SD upscales on JP blu-rays? Should small developers go portable only, and leave the big HD games for Square and Capcom? What in the hell is wrong with Japanese TV? What do you guys think of the new Devil May Cry reboot? Is it possible that Halo 4 is a handheld game? Will Nintendo push the 3DS as their lead system? Has the success of Monster Hunter in Japan had a bigger impact than it seems world wide ? What is this I hear about arcade games in Japan having member cards that track your wins/losses and unlockables? (And more arcade related questions!) What did each of you think of Parasite Eve 1 and 2? Did any of you manage to check out Tales of Graces f for the PS3? At which price does the PSP2 need to enter the market to have the slightest chance of outselling the 3DS? What do you know about the pet interaction system in the Last Guardian? How often do you 3 meet outside the podcast and what are your main activities? What was the mysterious game Richard played? Why would a company allow people to play their game but not allow them to tell anyone about it? Is Child of Eden really that good? Is there a PS3 version of Child of Eden with the PSMOVE? Richard, did you really buy a 360 without the Kinect bundle? Is Japan a nice place to live in general? What was the most striking difference between America and Japan? Other than all the different types of writing is Japanese an incredibly hard language? If you had to play ONE game for eternity, cant be before the PS1 and N64 days, what game would it be? Song List: Carving the Rock - YMCK Leo's Palace - Anamanaguchi Totsugeki Love Heart - May'n and Yoshiki Fukuyama
On this episode the cast tackles Matsuno's two Ogres and beyond.