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The minstrel's voice rises like silver and gold, and all men were hushed; except for The Man of the West who just won't stop talking. Join Alan and Sara as we find a golden ring that can't be melted in our second episode on The Field of Cormallen. Frodo and Sam have done the impossible, and that makes them mighty; Aragorn is humble; and Pippin is… well, Pippin. We talk about this being the eucatastrophe, peer into Legolas' future, and listen to the best song you'll never hear. Also, Alan butchers some Old English.
CastRohtan - AdamDevi - AmandaMist - MikeDesmond - MattWinlee - Rachel Buck - Cassie @lovelygmCassie - Twitter DM and Producer - Diana @arrow of artemis -Instagram/Threads Original Music by Adam - Used with permission.Sound effects and soundscapes by Syrinscape.com. and Freesounds.orgFreesounds.org sounds used under the Creative Commons License.Like what you hear? Support us on our Patreon. www.patreon.com/multiclasstheater Follow our Instagram @multiclass_theater or visit us on our website at www.multiclasstheater.com
CastRohtan - AdamDevi - AmandaMist - MikeDesmond - MattWinlee - Rachel Buck - Cassie @lovelygmCassie - Twitter DM and Producer - Diana @arrow of artemis -Instagram/Threads Original Music by Adam - Used with permission.Sound effects and soundscapes by Syrinscape.com. and Freesounds.orgFreesounds.org sounds used under the Creative Commons License.Like what you hear? Support us on our Patreon. www.patreon.com/multiclasstheater Follow our Instagram @multiclass_theater or visit us on our website at www.multiclasstheater.com
A reunion of explosive proportion. CONTENT NOTICE: Droughtland is always intended for adult audiences only and may include content disturbing for some. LISTENER DISCRETION IS ADVISED. Today's Episode Includes Language Violence Gore Horror Scary Situations Credits: Narrator/Editor: J. Muskrat Producer: Liz Muskrat & Caleb Lynn Music “The Spaghetti Western Set” by Brett Von Donsel “Shadowlands 3_Machine” by Kevin MacLeod Incompetech.com “Shadowlands 5_Shadowlands” by Kevin MacLeod Incompetech.com “Industrial Cinematic” by Kevin MacLeod Incompetech.com “Unforgettable Journey” by Kevin MacLeod Incompetech.com “Hopeful Thoughts” by Kevin MacLeod Incompetech.com Used under Creative Commons Licenses Details Runtime: 59:46 Format: MP3
Welcome, Browncoats to Safe! In this episode we get to see our first real glimpse into Simon and Rivers pasts. Come with us as we discuss young Zac Effron, witches, and Big Damn Heroes, Sir! The only podcast where two experienced browncoats (David and Kara) are taking two newbies (Jeff and Phil) through the 'verse and out into the black!
The Trio talked about heroism—how to help the players feel like their characters are, or should be, heroes and how to make sure you're running a heroic game. Discord: https://discord.gg/ec8SV7bRKn Chapter Markers: 00:00:00 - Intro 00:00:53 - Patron Praisings 00:03:12 - Look What I Found! 00:08:44 - Main Topic: Heroism 01:01:12 - Outro 01:02:09 - Ron's Joke
Ghosts That Hunt Back TV - True Ghost Bigfoot and UFO Stories
What Is Something No One Seems To Consider In A Zombie Apocalypse?Within the past couple days or hours, something very strange has happened. Maybe the Synthetic Plague the government was working on got unleashed. Maybe a voodoo priest's spell went awry. Maybe an alien space probe broadcast a weird signal at the Earth, or fell to Earth and brought radiation with it. Maybe there's just no more room in Hell.Whatever the cause, the result is the same; the recently dead have risen, en masse, to feed on the living. With each victim they claim, their numbers swell, and no force on Earth can contain them. As society collapses, it's up to the Big Damn Heroes to fight their way to safety or keep shooting until things blow over.The Zombie Apocalypse has arrived.While Horror is assumed to be an inherent part of the zombie apocalypse, not all the horror and conflict comes from the zombies themselves. Instead it can come from the reaction of the living humans involved, and how they respond to the state of fear and violent chaos brought about by the zombies. Often, the answer is "not well". The breakdown of society, the fear that your Fire-Forged Friends could be infected and turned against you without warning, are at least as important to a zombie story as the zombies themselves, if not more so.Common to virtually all Zombie Apocalypse tales is that, regardless of the reason zombies attack living/non-infected people, they never attack other zombies. Whether they'll attack animals other than humans varies, but it's rare for The Virus to affect other species, probably because it's cheaper and easier to film humans in make-up than to work with animals, whether trained, animatronic, or CGI.Due to the threat that zombies pose (they did just become the apocalypse, after all), protagonists of more serious works are required to become very smart very quickly (but will be ignorant with regard to the word "zombie" itself). Failure is often the only option in these stories; rarely do they have an ending that could be considered "happy" by typical standards, or indeed one where humanity survives as a species. Another main staple is that things will always, always go From Bad to Worse. Either from the character's actions or circumstance which are out of their hands, no matter how improbable it is.The Militaries Are Useless trope is usually a must in such a movie, if only to avoid the film ending in five minutes. If they ARE actually competent, they'll likely happen to be evil.The collapse will also take place very quickly, over a period of weeks or months, instead of years. This prevents society and/or the main characters from adapting, and also makes Convenient Comas somewhat plausible. In the occasion where collapse occurs in a couple of months, a nuclear submarine, aircraft carrier, or other large vechile could realistically be expected to weather the entire outbreak start to finish in perfect isolation and safety. Characters may also assume that their portable radios have infinite reception and frequency range, and local dead air means a completely global collapse. The audience may not need to speculate about this, if a Spreading Disaster Map Graphic crops up in the opening credits.Another common staple of the Zombie Apocalypse is that the zombies are often not the most dangerous enemy that a survivor will face. It's usually other survivors, power-hungry maniacs or regular-hungry people who want to attack you to get at your food and shelter. Sometimes Humans Are the Real Monsters will occur (after all, a zombie is just a degraded human!)Subtrope of Our Zombies Are Different. A member of The Undead trope family. See Night of the Living Mooks for cases where zombies don't threaten the end of the world. See also Zombie Gait, Everything's Deader with Zombies. Raising the Steaks is what happens when humans are not the only creatures that can be infected by The Virus. The zombie apocalypse is almost always a case of Guilt-Free Extermination War requiring that everybody be armed. Expect a healthy dose of Improbable Infant Survival — for despite a population of millions of children at any given time in any human population very few will become (visible) zombies — and the few that do are for audience effect. Also expect the Incongruously Dressed Zombie to turn up for occasional comic relief. Contrast Friendly Zombie, who is not there to make an apocalypse. (Attractive Zombies also generally tend to avert this, due to Beauty Equals Goodness).The trope Zombie Apocalypse refers to any kind of undead apocalypse, with the common traits of this trope are that the undead spread rapidly, wipe out humans primarily by eating or biting them, and are usually highly infectious — even if the undead happen to resemble vampires or yet another kind of monster more than zombies. Vampire versions of this nearly always involve Feral Vampires.If you are looking for different types of Zombie, see Our Zombies Are Different. Not to be confused with Vampire Apocalypse: The Series by Derek Gunn. Sometimes the 'zombies' might be a case of the Technically Living Zombie, but the overall narrative usually plays out the same way regardless.A Zombie Apocalypse can be considered a sort of Came Back Wrong on a very large scale.Also known as a "Zombocalypse".
Aliens, Ghosts and Bigfoot Oh My! Stranger Things Happen Everyday.
What Is Something No One Seems To Consider In A Zombie Apocalypse?Within the past couple days or hours, something very strange has happened. Maybe the Synthetic Plague the government was working on got unleashed. Maybe a voodoo priest's spell went awry. Maybe an alien space probe broadcast a weird signal at the Earth, or fell to Earth and brought radiation with it. Maybe there's just no more room in Hell.Whatever the cause, the result is the same; the recently dead have risen, en masse, to feed on the living. With each victim they claim, their numbers swell, and no force on Earth can contain them. As society collapses, it's up to the Big Damn Heroes to fight their way to safety or keep shooting until things blow over.The Zombie Apocalypse has arrived.While Horror is assumed to be an inherent part of the zombie apocalypse, not all the horror and conflict comes from the zombies themselves. Instead it can come from the reaction of the living humans involved, and how they respond to the state of fear and violent chaos brought about by the zombies. Often, the answer is "not well". The breakdown of society, the fear that your Fire-Forged Friends could be infected and turned against you without warning, are at least as important to a zombie story as the zombies themselves, if not more so.Common to virtually all Zombie Apocalypse tales is that, regardless of the reason zombies attack living/non-infected people, they never attack other zombies. Whether they'll attack animals other than humans varies, but it's rare for The Virus to affect other species, probably because it's cheaper and easier to film humans in make-up than to work with animals, whether trained, animatronic, or CGI.Due to the threat that zombies pose (they did just become the apocalypse, after all), protagonists of more serious works are required to become very smart very quickly (but will be ignorant with regard to the word "zombie" itself). Failure is often the only option in these stories; rarely do they have an ending that could be considered "happy" by typical standards, or indeed one where humanity survives as a species. Another main staple is that things will always, always go From Bad to Worse. Either from the character's actions or circumstance which are out of their hands, no matter how improbable it is.The Militaries Are Useless trope is usually a must in such a movie, if only to avoid the film ending in five minutes. If they ARE actually competent, they'll likely happen to be evil.The collapse will also take place very quickly, over a period of weeks or months, instead of years. This prevents society and/or the main characters from adapting, and also makes Convenient Comas somewhat plausible. In the occasion where collapse occurs in a couple of months, a nuclear submarine, aircraft carrier, or other large vechile could realistically be expected to weather the entire outbreak start to finish in perfect isolation and safety. Characters may also assume that their portable radios have infinite reception and frequency range, and local dead air means a completely global collapse. The audience may not need to speculate about this, if a Spreading Disaster Map Graphic crops up in the opening credits.Another common staple of the Zombie Apocalypse is that the zombies are often not the most dangerous enemy that a survivor will face. It's usually other survivors, power-hungry maniacs or regular-hungry people who want to attack you to get at your food and shelter. Sometimes Humans Are the Real Monsters will occur (after all, a zombie is just a degraded human!)Subtrope of Our Zombies Are Different. A member of The Undead trope family. See Night of the Living Mooks for cases where zombies don't threaten the end of the world. See also Zombie Gait, Everything's Deader with Zombies. Raising the Steaks is what happens when humans are not the only creatures that can be infected by The Virus. The zombie apocalypse is almost always a case of Guilt-Free Extermination War requiring that everybody be armed. Expect a healthy dose of Improbable Infant Survival — for despite a population of millions of children at any given time in any human population very few will become (visible) zombies — and the few that do are for audience effect. Also expect the Incongruously Dressed Zombie to turn up for occasional comic relief. Contrast Friendly Zombie, who is not there to make an apocalypse. (Attractive Zombies also generally tend to avert this, due to Beauty Equals Goodness).The trope Zombie Apocalypse refers to any kind of undead apocalypse, with the common traits of this trope are that the undead spread rapidly, wipe out humans primarily by eating or biting them, and are usually highly infectious — even if the undead happen to resemble vampires or yet another kind of monster more than zombies. Vampire versions of this nearly always involve Feral Vampires.If you are looking for different types of Zombie, see Our Zombies Are Different. Not to be confused with Vampire Apocalypse: The Series by Derek Gunn. Sometimes the 'zombies' might be a case of the Technically Living Zombie, but the overall narrative usually plays out the same way regardless.A Zombie Apocalypse can be considered a sort of Came Back Wrong on a very large scale.Also known as a "Zombocalypse".
Episode 70 Tuesday January 11, 2022 Call ins & Emails from the Outlands 1.) Call ins from Taylor of Clerics Wear Ringmail 2.) Discussion with live chat 3.) Industry news: a) Champions of the Realm b) Strixhaven Credit Omission c) Removing slavery from TTRPGs 4.) Message from PedantryInMotion on twitter Main Topic: 13thAge, Part 1 A.) 13thage by Rob Heinsoo & Jonathan Tweet (2013) Overview · It is similar to dnd: race/class/level and it is a d20 rolling game · Has plenty of supplements, free adventures · Used to have organized play: Tales of the 13th age · Has lots of free stuff available: PreGens https://13thage.org/ The Archmage Engine B.) Layout and look · 321pages, color and decent art, trying to find things for PC creation can be quite annoying and if you know 3.X some confusion commences. It could use a good re-editing pass and a re-organization · not the best of editing nor a good index · useful charts and character sheet near pp.309-310 C.) Setting and Tone · The setting is the Dragon Empire, and the icons are what make it tick. · The quotes for each Icon, their allies and enemies, common knowledge, how they relate to the pcs (through the Relationship Points- story game element/resource), and True Dangers. · High Adventure setting · The world contains 13 ages so far and that 13 is the default one · World described vividly and rife with adventure in mind · PCs are Big Damn Heroes from the jump. · Wide open to individual interpretation and encouraged to make it your own · No gods defined. But they discuss how you could do it if you want. (pp.196-199) · The Land is a big flat disk with oceans all around · The civilized area is the Dragon Empire, map purposefully incomplete · The 7 Cities (p.260) are Icons' centers of power, and a smattering of small towns. · At least two possibilities are mentioned with many entries, not expected to follow canon. (EX: The Dire Wood pp.264, and Gorogan's Maw, pp.269) · Some of the more exotic elements: o The Living Dungeons pp. 265-66 o The Flying Realms pp.266-67 o Hellholes pp.269-70 o Migration Trail of the Koru Behemoths pp.272-74 o The Sea Wall pp.279-80 · The Overworld and Underworld are mentioned, but not given as much detail Random Question: Do we need to rant? Shameless Plug Time: If you would like to support our show, please visit the many places you can find us on the inter-webs: www.biggusgeekuspodcast.com PayPal: paypal.me/biggusgeekus Discord: https://discord.gg/bhyYkAz4 Share this show with your friends and let us know if there is another way that you listen or watch that we could support better. Please Subscribe, Like, share, and rate us in all the places that you find us. --- Send in a voice message: https://anchor.fm/biggusgeekus/message Support this podcast: https://anchor.fm/biggusgeekus/support
This week Andrea and Taylor take another turn through the two-dimensional adventures of our Big Damn Heroes, with the second Firefly graphic novel: Better Days.
Saffron is back in the Firefly episode "Trash. Let's all get naked and sing songs inspired by this fun heist with everyone's favorite nemesis. SHOW TIMES 1:26 - Upcoming Shows 2:52 - Our Browncoat News 8:53 - Review Songs from the Last Episode 15:10 - Five-Minute Show Summary 20:09 - Firefly Discussion 43:02 - This Week’s Songs SHOW NOTES MARC: My name is Marc Gunn, the creator of the Firefly Drinking Songs show. MIKEY: And I’m Mikey Mason, creator of the Beer Powered Time Machine Podcast and currently the MIKEYtalks podcast. MARC: This is part ELEVEN of our 14 part series. We are rewatching episodes of Firefly. Our goal is to find themes and stories that we can write songs about. Mikey: The first six episodes were funded by Marc’s fans in his Gunn Runners Club. He hit a milestone which made this show happen. MARC: There are still more episodes of Firefly, and these last eight episodes were funded by Mikey’s fans helping him hit a Patreon milestone as well. But you can still help us in this creative endeavor by supporting him at http://patreon.com/mikeymason/ MIKEY: And by supporting Marc at http://patreon.com/marcgunnmusic UPCOMING SHOWS MARC GUNN MAR 7: The Lost Druid, Decatur, GA @ 7:30 PM MAR 12: Internet Concert on YouTube @ 8:30 PM MAR 20-22: ConCoction, Cleveland, OH WEDS: Coffee with The Celtfather at 10:30 am EST on Facebook in January MIKEY MASON Feb 28-Mar 1 - the OTHER MarsCON in Bloomington, MN March 7 - Guardian Brewing Company in Muncie, IN Mar 13-15 - BFGCON in Frederick, MD Mar 20-22 - AnimaticCon in Cincinnati, OH NEWS Celtic Invasion of Italy Marc's New CD - Selcouth FEBRUARY ALBUM WRITING MONTH Mikey’s Patreon Patron Drive This is the first of the last four episodes of this series about firefly. Today were going to talk about trash, and the next three will be The message, heart of gold, and objects in space. And then we’re done. (Unless we do the big damn movie. Which we haven’t specifically talked about and wasn’t specifically within the purview or scope of the original intent of the podcast.) In any case, four more songs and I’ll have my album, Shades of Gray, written. I’m still getting tracks back from musicians helping me with the final version of tunes: Lead guitar work from the incredible Trent Wilson from the Springfield, MO bands Transylvania and Big Damn Heroes, and keyboards from the amazing Sean Faust of New Jersey’s The Adventure Soundtrack. REVIEW SONGS FROM THE LAST EPISODE Marc: My Man Mikey: Stories of War FIVE MINUTE SHOW SUMMARY Episode 11: Trash - Written by Ben Edlund and Jose Molina PLOT SYNOPSIS MIKEY: The episode opens in a desert, where a naked Mal sits on a rock, staring into the distance and saying to himself: "Yeah… that went well." MARC: During a cargo transfer 72 hours earlier, Mal meets up with Monty, a war buddy and fellow Browncoat turned smuggler. As Monty's crew unloads cargo, he tells Mal that he's gotten married, introducing his wife Bridget. "Bridget" turns out to be Mal's nemesis Saffron, and a fight breaks out between them. Enraged to learn of Saffron's double-dealing, Monty leaves without her, stranding her on the deserted moon where Mal is waiting for a pickup. Mal orders Saffron to walk away and be left behind, but reconsiders when she tempts him with the prospect of a lucrative heist. Later, Serenity arrives to pick up Mal and the unloaded cargo. Later Mal lets Saffron out of one of the loaded crates in the cargo bay. MIKEY: In the common room, Saffron describes to the crew her plan to steal a priceless antique laser pistol, the Lassiter, from Durran Haymer, a wealthy collector of Earth-That-Was artifacts. She claims a detailed knowledge of Haymer's security arrangements, but explains that the difficulty lies in getting the weapon off the estate, something Serenity's crew could accomplish. The crew is outraged that Mal has brought Saffron on board, but they reluctantly agree to the plan. MARC: Jayne is assigned to watch over Simon and River and keep them out of Saffron's sight. River worries about the situation, telling Simon she doesn't trust Saffron and that she knows Jayne had tried to betray the Tams to the Alliance. Meanwhile, Wash and Kaylee instruct Mal and Saffron to dump the collectible pistol, once they procure it, into an automated trash disposal unit, which Kaylee can reprogram to have the trash taken to a remote location where they can pick it up. MIKEY: Mal and Saffron enter the estate without difficulty. They find the room that houses the well-protected collectible, but are met by Durran himself. Durran rushes to Saffron and embraces her, calling her "Yolanda" and thanking Mal for bringing back his wife, who had apparently disappeared six years ago. Saffron insists that Durran provide some compensation for Mal's "rescue". Durran steps out to get reward money for Mal, to allow them to finish retrieving the pistol. As Durran reenters, he attempts to remonstrate with her, but Saffron knocks him out with a kick and leaves with Mal, who has discarded the antique in the trash chute after which they escape. MARC: Meanwhile, Wash has been hovering Serenity directly under the trash unit of Haymer's estate while Jayne retrieves the control unit and Kaylee reprograms it, clinging to the ship's hull. A delay arises during the windy EVA when Jayne is incapacitated by an electric shock, but Zoe helps Kaylee replace the control board just in time for the automated pickup vehicle to collect the trash unit. Jayne is dragged back on board by Shepherd Book. MIKEY: As Mal and Saffron fly toward the rendezvous in Isis Canyon, Mal continues to explore his theory that Durran was Saffron's true love and original husband. Saffron seems to become emotional, but when Mal is off guard, she secures his gun and takes him prisoner. Saffron orders Mal to disrobe as revenge for him seeing her naked in the episode "Our Mrs. Reynolds", and strands him in the desert before proceeding to the drop location. MARC: As Saffron searches through the garbage for the antique laser pistol, Inara emerges above her to taunt her with the weapon. The Companion reveals that she has been part of the plan all along, knowing that Saffron would get the drop on them somehow and arranging to beat her at her own game of deception. Inara remotely closes the garbage container to trap Saffron for the authorities to pick up later. MIKEY: On Serenity, the crew discovers that Saffron has again sabotaged their ship, delaying their trip to the rendezvous so that Kaylee can make repairs. Jayne awakens in the infirmary to find that Simon has medically paralyzed him to rest a spinal injury. Simon reveals his knowledge of Jayne's plan to sell out the Tams, but reminds him that Serenity's crew are a team, and that as Jayne's doctor he will never harm him. River, however, warns Jayne that she can kill him with her brain. MARC: Once repaired, Serenity makes it to Mal's location. Mal and Inara, having reached an understanding, trade jokes about the heist. Mal casually boards Serenity in front of his crew, still unclothed. Wash and Zoe are shocked by the captain's brazenness, but Kaylee cheerfully congratulates Mal as the ship lifts off from the desert. NEW SONGS Marc: I am ever so grateful for the kindness and generosity of Gunn Runners over on Patreon. Thanks to my Glorious Patrons: Alexis, Angela Hughes, Carol Baril, Cary W, Eric Ray, James R., Les Howard, Lilith Marek, Marie Alm, Troy R, William McKissack Mikey: My Patreon patrons are amazing, and helps keep the music being made. Thank you to all of you, especially Robin Abess, Brian Jackey, John Haight, John R Woolard, Les Howard, Jeremy Jackson and Jennifer Lewis. CLOSING NOTES Marc: Thanks so much for listening. You can download these demo songs when you sign up on our Patreon pages. Find out more about Marc Gunn and Mikey Mason and how to support our music on Patreon. Mikey: We would love your comments, songs and lyrics or links to videos to share in the next show. Use the hashtag #InTheVerse. You can post them on the Blue Sun Tour Facebook page or email intheverse@fireflydrinkingsongs.com Marc: In the ‘Verse was produced by Marc Gunn and Mikey Mason. Sign up on our website and find out more about the Blue Sun Tour at http://fireflydrinkingsongs.com/intheverse/
One Shot of Realms of Terrinoth part One of Three: Big damn heroes Our heroes ride into the town of Mud Wallow to put down a vile Necromance... Terrinoth is a world of forgotten fantasy and lost legacies. Once ruled by the Elder Kings who called upon mighty magics to perform great deeds and work marvels, the land has suffered greatly at the hands of its three great foes from the undead armies to the terrifying dragons of the Molten Heath. Many of its great cities have been cast down into ruins, and many wondrous secrets and powerful artifacts have been lost. For hundreds of years, Terrinoth slipped into gloom and decay. But heroes arise just when their lands need them the most. Courageous adventurers brave the ruins of past ages and the foul creatures within to uncover the treasures of their ancestors. The Daqan Barons, inheritors of the ancient kingdoms, rebuild their walls and muster their armies, while the wizards of Greyhaven gather runes of power to awaken guardians of stone and steel. These preparations come none too soon, for the ancient enemies of the lawful races are stirring again, and Terrinoth needs champions of courage and cunning to stand against the rising darkness. Fantasy Flight Games is proud to offer Realms of Terrinoth, a new sourcebook for the Genesys Roleplaying System! You can pre-order your copy today from your local retailer their website! Check out the pregen characters they are playing provided by Fantasy Flight Games HERE. Check out the books here: Please support our shows and listen to our session zero at www.patreon.com/cppn and even join us in some games! Also keep an eye at the new things on our Twitch channel: https://www.twitch.tv/creativeplayandpodcast Would you be interested if we hosted D&D and Edge of Empire games on Roll20 for you to join?
The Callisto 6 have to deal with a falling aerobus! Later, there is more reflection on future planning, and the inevitable confrontation with Fletcher/Voon’Koss. Welcome to Raft City Radio Hosts: Az Hann - @captain_tiny Craig Blackwood - @vkmSpouge Cato Prowse - @catoakacato Laurent Tirta - @pablackhawk_ KC Colman - @DJPheonyx Mitch Campbell - @kungfupanzer Editor/Producer: Laurent Tirta Links and Show Notes: We have a Patreon! We also have a Kofi! Honey Badger, Marvel Comics Kid Flash, DC Comics The Blues Brothers (1980) Apology Act 2009 Final Fantasy XIV Online
The party takes refuge from the endless fighting. They make a new friend who reveals yet another danger. Pirate reinforcements heading towards the bay! Will our battered adventurers finally stumble or will they find a way to be Big Damn Heroes?
In our 200th regular episode of Metagamers Anonymous, the cast tackles the complex nuances of wrapping a story around the PCs in an RPG. They also meander through some entertaining (to them, anyway!) vignettes, talk character growth, sandboxing, backstory, relationships, and more! Metagamers Anonymous is a podcast dedicated to tabletop roleplaying games and (mostly) related […] The post MetAnon Ep200 - Big Damn Heroes first appeared on Prismatic Tsunami.
In our 200th regular episode of Metagamers Anonymous, the cast tackles the complex nuances of wrapping a story around the PCs in an RPG. They also meander through some entertaining (to them, anyway!) vignettes, talk character growth, sandboxing, backstory, relationships, and more! Metagamers Anonymous is a podcast dedicated to tabletop roleplaying games and (mostly) related […]
This episode we discuss the short lived but much beloved series Firefly, along with the movie Serenity, and we welcome back special guest Allie. Steve admits it’s been a while but he has a soft spot for the crew, DJ complains about the long will they/won’t they, and Allie gushes about cosplay. So set your coffee (or tea) pots on simmer, pour yourself a cup and join us! -DJ, Bri, and Steve- We'd love to hear what you have to say, so please feel free to tell us what you think! FIND US ON FACEBOOK FOLLOW US ON INSTAGRAM WE ARE ALSO ON TWITTER Villain Coffee Hero Tea is produced, and copyrighted, by KALE WHINN PRODUCTIONS LLC.
Hey look! We killed that guy! That one with the long white hair and the red skin and the permanent scowl! YES WE MEAN KIL’JAEDEN! So what does that make us? BIG DAMN HEROES! What does Ouro mean when he says a man has a voice “like caramel”? Can someone please tell me? I mean, … Continue reading "Episode #48 – Curve in the Rearview Mirror"
Lyt med når Signe, Sanna og Rosa i Hva’ Fans allerførste podcast om Joss Whedons Firefly taler om Browncoats, Captain Tight Pants og Big Damn Heroes. Episode oversigt01.00 Introduktion: Vi fortæller om hvordan vi først blev introduceret til Joss Whedons Firefly. Nogle af os var ikke klar over at den var sløjfet, og forventede en sæson 2. 04.00 Big Damn Heroes: Vi diskuterer karakterer, rituel afvaskning, plot-devicet Book og feminisme. 22.42 Whedons sprogbrug: Signe tager akademikerhatten på, og fortæller os om det neologistiske sprog Whedon er blevet så kendt for. 26.22 All is connected: Vi diskuterer teorien om at alle fortællinger i Whedon-verset hænger sammen. 32.53 Browncoats: Vi snakker Firefly fandom, martyrier, og diskuterer om serien *GASP* egentlig fortjener den kultstatus den har. 43.07 Fandom favoritter: vi slutter af med at snakke favorit-karakterer og -afsnit. Omtalte links og video-klip kan alle findes på vores blog.
This week we learn that a Fox studio exec is either giving us a huge tease or playing a really mean joke about the potential of a Firefly tv reboot. The cops raid folks selling fully loaded Kodi boxes in England, what you need to … Read More
In this episode of You Can't Take the Mic From Me, our heroes do something heroic, and attempt to rescue a damsel.
Sometime around episode 14, the crew of the Coral Sea saw to some business while our Big Damn Heroes were away.This episode we play in the Firefly 'verse with the great 1 page free system, Lasers and Feelings, from One.Seven Design Studio, available HERE.
Sometime around episode 14, the crew of the Coral Sea saw to some business while our Big Damn Heroes were away.This episode we play in the Firefly 'verse with the great 1 page free system, Lasers and Feelings, from One.Seven Design Studio, available HERE.
After an unintentional hiatus, The Heroes are back! And, well, they're certainly back with a movie. Join Will and Hannah as they talk about In Your Eyes.
After an unintentional hiatus, The Heroes are back! And, well, they're certainly back with a movie. Join Will and Hannah as they talk about In Your Eyes.
After an unintentional hiatus, The Heroes are back! And, well, they're certainly back with a movie. Join Will and Hannah as they talk about In Your Eyes.
After an unintentional hiatus, The Heroes are back! And, well, they're certainly back with a movie. Join Will and Hannah as they talk about In Your Eyes.
Big Damn Heroes cohost, Hannah Krueger, again joins The Real Protagonists as they suffer through the second bewilderingly popular Twilight movie: New Moon. Listen as the three hosts chronicle how the most unlikable protagonist in film history becomes a blubbering mess over losing her abusive vampire boyfriend, and then anoints her best friend as the Mayor of the Friend Zone. Please visit http://tranquiltirades.wikia.com.
Big Damn Heroes cohost, Hannah Krueger, again joins The Real Protagonists as they suffer through the second bewilderingly popular Twilight movie: New Moon. Listen as the three hosts chronicle how the most unlikable protagonist in film history becomes a blubbering mess over losing her abusive vampire boyfriend, and then anoints her best friend as the Mayor of the Friend Zone. Please visit http://tranquiltirades.wikia.com.
Big Damn Heroes cohost, Hannah Krueger, again joins The Real Protagonists as they suffer through the second bewilderingly popular Twilight movie: New Moon. Listen as the three hosts chronicle how the most unlikable protagonist in film history becomes a blubbering mess over losing her abusive vampire boyfriend, and then anoints her best friend as the Mayor of the Friend Zone. Please visit http://tranquiltirades.wikia.com.
Big Damn Heroes cohost, Hannah Krueger, again joins The Real Protagonists as they suffer through the second bewilderingly popular Twilight movie: New Moon. Listen as the three hosts chronicle how the most unlikable protagonist in film history becomes a blubbering mess over losing her abusive vampire boyfriend, and then anoints her best friend as the Mayor of the Friend Zone. Please visit http://tranquiltirades.wikia.com.
The Heroes have hit the end of the first season of Agents of SHIELD! Who's a big, fat friggin' Nazi? Who do The Heroes kind of unanimously hate by the end of this run of episodes? Where do they think the show needs to improve? Also: Will explains who or what is a Man-Thing! Join Will and Hannah for "Nothing Personal," "Ragtag," and "Beginning of the End."
The Heroes have hit the end of the first season of Agents of SHIELD! Who's a big, fat friggin' Nazi? Who do The Heroes kind of unanimously hate by the end of this run of episodes? Where do they think the show needs to improve? Also: Will explains who or what is a Man-Thing! Join Will and Hannah for "Nothing Personal," "Ragtag," and "Beginning of the End."
The Heroes have hit the end of the first season of Agents of SHIELD! Who's a big, fat friggin' Nazi? Who do The Heroes kind of unanimously hate by the end of this run of episodes? Where do they think the show needs to improve? Also: Will explains who or what is a Man-Thing! Join Will and Hannah for "Nothing Personal," "Ragtag," and "Beginning of the End."
The Heroes have hit the end of the first season of Agents of SHIELD! Who's a big, fat friggin' Nazi? Who do The Heroes kind of unanimously hate by the end of this run of episodes? Where do they think the show needs to improve? Also: Will explains who or what is a Man-Thing! Join Will and Hannah for "Nothing Personal," "Ragtag," and "Beginning of the End."
What do The Heroes think about the major twist of Agents of SHIELD? What spinoff / crossover do they desperately want to see happen? And where does a wild Amy Acker show up? Join Hannah and Will as they cover "Turn, Turn, Turn," "Providence," and "The Only Light in the Darkness."
What do The Heroes think about the major twist of Agents of SHIELD? What spinoff / crossover do they desperately want to see happen? And where does a wild Amy Acker show up? Join Hannah and Will as they cover "Turn, Turn, Turn," "Providence," and "The Only Light in the Darkness."
What do The Heroes think about the major twist of Agents of SHIELD? What spinoff / crossover do they desperately want to see happen? And where does a wild Amy Acker show up? Join Hannah and Will as they cover "Turn, Turn, Turn," "Providence," and "The Only Light in the Darkness."
What do The Heroes think about the major twist of Agents of SHIELD? What spinoff / crossover do they desperately want to see happen? And where does a wild Amy Acker show up? Join Hannah and Will as they cover "Turn, Turn, Turn," "Providence," and "The Only Light in the Darkness."
Will and Hannah have reached episode 93, and oh my, what have we here? Could it be the show finally living up to the potential of its premise and tie-in nature? Could it be one of the most epic tie-ins that the show has had so far? Could it be the prelude to an incredibly massive shift to the show? But to get there, they will have to get through a case of the idiot ball getting passed around, an episode implying something pretty awful, and some out-of-character moments. Join The Heroes as they cover "TAHITI," "Yes Men," and "End of the Beginning."
Will and Hannah have reached episode 93, and oh my, what have we here? Could it be the show finally living up to the potential of its premise and tie-in nature? Could it be one of the most epic tie-ins that the show has had so far? Could it be the prelude to an incredibly massive shift to the show? But to get there, they will have to get through a case of the idiot ball getting passed around, an episode implying something pretty awful, and some out-of-character moments. Join The Heroes as they cover "TAHITI," "Yes Men," and "End of the Beginning."
Will and Hannah have reached episode 93, and oh my, what have we here? Could it be the show finally living up to the potential of its premise and tie-in nature? Could it be one of the most epic tie-ins that the show has had so far? Could it be the prelude to an incredibly massive shift to the show? But to get there, they will have to get through a case of the idiot ball getting passed around, an episode implying something pretty awful, and some out-of-character moments. Join The Heroes as they cover "TAHITI," "Yes Men," and "End of the Beginning."
Will and Hannah have reached episode 93, and oh my, what have we here? Could it be the show finally living up to the potential of its premise and tie-in nature? Could it be one of the most epic tie-ins that the show has had so far? Could it be the prelude to an incredibly massive shift to the show? But to get there, they will have to get through a case of the idiot ball getting passed around, an episode implying something pretty awful, and some out-of-character moments. Join The Heroes as they cover "TAHITI," "Yes Men," and "End of the Beginning."
It is with a heavy heart that I announce the discontinuing of BIG DAMN HEROES for the foreseeable future. I have my reasons, as you'll hear in the episode. This live reading was recorded at the Corn Belt Alamanac release party at Emerald Street Farm. You can purchase the Corn Belt Alamanac from The Head and The Hand Press at theheadandthehand.com/books. The VoFPX theme was written and performed by Russell Collins. Talk about this episode--and see photos from the party!--at the VoFPX Facebook, G+ and Tumblr communities! Links are at planetx.libsyn.com
It's Big Damn Heroes 92, and we've hit the back half of Agents of SHIELD's first season! What are Hannah and Will surprised that the show got away with? Which episode doesn't quite fit? Is Stan Lee actually breaking the fourth wall for his cameo appearance this season? Is the season finally entering an upswing? And who is turning out to be the heart and soul of the show? Join Hannah and Will as they cover "That Magical Place," "Seeds," and "TRACKS."
It's Big Damn Heroes 92, and we've hit the back half of Agents of SHIELD's first season! What are Hannah and Will surprised that the show got away with? Which episode doesn't quite fit? Is Stan Lee actually breaking the fourth wall for his cameo appearance this season? Is the season finally entering an upswing? And who is turning out to be the heart and soul of the show? Join Hannah and Will as they cover "That Magical Place," "Seeds," and "TRACKS."
It's Big Damn Heroes 92, and we've hit the back half of Agents of SHIELD's first season! What are Hannah and Will surprised that the show got away with? Which episode doesn't quite fit? Is Stan Lee actually breaking the fourth wall for his cameo appearance this season? Is the season finally entering an upswing? And who is turning out to be the heart and soul of the show? Join Hannah and Will as they cover "That Magical Place," "Seeds," and "TRACKS."
THE DEEDS OF THE DESPERATE Al Savage relates the story of his too-close-for-comfort meeting with the man known only as The Bat. But Savage strangely has no fear of this dark knight. Could it be there is something else in this world that frightens him more? "Leaves Do Fall" was written and performed by The Rosebuds, and is available on their album "Birds Make Good Neighbors" which can be purchased via iTunes. You can find out more about the Rosebuds at www.therosebuds.com This episode also featured "Sukothai Rain" and "The Darkening Ground" by Jami Sieber. More information and work by this artist can be found at www.magnatune.com Be sure to listen to Voices Of Tomorrow, the official podcast of 365tomorrows.com. Special thanks to Brendan Dalton and J.R. Blackwell for lending their voice talents for this episode.
THE LAY OF THE LAND Before the West was won, it was a haven for savagery and brutality. And no town exemplified lawlessness more than Justice. That's something Clark Kent and only just found out, finding himself in Justice on the trail of an man known only as The Bat... "The Only Son" was written and performed by The Jason Sinay Band, and is available on their album "The Jason Sinay Band" which can be purchased via iTunes. You can find out more about The Jason Sinay Band at jasonsinayband.com This episode also featured "The Easy Winners," performed by Max Morath, and "Sioux Flag Song" from the Northern Plains Native Americans. My interview by Jason Adams is available in two parts at www.randomsignal.com I'm a guest at PhilCon this year. Here are the panels I'll be speaking at: Sat 10:00 AM in Liberty C Science Fiction: Gen X (179) Sat 2:00 PM in 303 Writing for an Online Audience (283)--365 Tomorrows panel Sun 1:00 PM in Salon G Flash Fiction (284)--365 Tomorrows panel