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Subscriber-only episodeText Us Here!Netflix is soon to release another anime adaptation of the hit series from Capcom, Devil May Cry. Join the discussion as the gang tells us what they expect, what could come of the success or possibly failure of the show, and get a little backstory about one of the greatest demon hunters ever created in media, Dante!Thanks For Listening! Subscribe for X-tra Lives!https://www.buzzsprout.com/1473904/subscribe
Video Games x John 8:1-11 x Psalm 139:23Your daily crossover of faith and fandom! Experience daily Biblical encouragement from nerdy Christian podcasters, bloggers and content creators. Join the Nerd of Godcast community at www.NOGSquad.com
Christoph and Bree got talked getting extra lives, witches using body parts in Kentucky, military porn addictions, getting stiffed with an ambulance bill by the ambulance that hit you, and so much more!!! --- Support this podcast: https://podcasters.spotify.com/pod/show/christopher-brooks13/support
Zahra, Hazel, and returning Special Guest Tom from Netherworld coming spookily at you this week from Zed Towers. This week Paul screams the weeks #GamingNews into the void of space, and then the team talks Borderlands Beneficence and upcoming events at Netherworld: – Nov 4 – Extra Lives (the world's first Audience ARPG) – Nov [...]
La premiata (?) coppia Camilleri/Maderna fa rapporto sulla consueta spedizione nordica pre-estiva. In questo episodio:* Nordic Game Conference 2024, chicomecosa:Chiacchiere introduttive veloci sulla Nordic Game Conference (01:44). * I talk:La trappola dell'omogeneità (06:56). Parliamo un po' di Steam (19:37). Lasciti e innovazione nello sviluppo di videogiochi (33:12). Il design delle relazioni amorose (47:36). Lo sviluppo di Amnesia: The Bunker (55:48). Extra Lives (56:40). Il level design di Hitman (01:16:08). I mondi di Cocoon (01:29:03). Problemi da RPG (01:43:31). Rami Ismail a ruota libera (01:55:40). Come lavorare sulle comunità di giocatori (02:08:00). Rifacciamo la musica di Battlefield (02:23:00). La colonna sonora di Alan Wake 2 (02:29:50). Nordic Game Awards (02:48:29). Incontro con Bumblebee Studios (02:54:42). * Visti e provati:Synergy (03:33:10). Flying Toyz (03:34:05). Eldricht Empathy (03:36:48). Gravity Conspiracy (03:39:50). Buon ascolto! Soundtraccia: Odd Theme - Fabio Bortolotti / Outcast Tales - Davide Tosini & Fabio Bortolotti Vuoi darci una mano? Abbonati su Twitch: https://www.twitch.tv/outcastvideo Fai acquisti su Amazon: https://amzn.to/3pGObEq Fai acquisti su Fusion Retro Books: https://fusionretrobooks.com/?ref=pzxtr4vyfzsy Usa il codice outcastlive su Epic Games Store. Compra le nostre felpe e magliette: https://outcastlive.threadless.com/ Supportaci su Patreon: https://www.patreon.com/outcast?ty=h
Your more interesting friends talk bananas as a lethal weapon!
DISCUSSED IN THIS EPISODE: Ten Pence Seance Podcast coming soon. Zombie graves Tuba disremembrance A party ring is a bit of a let down (OFFICIAL) Unfinished buffoonacy Brenda the wire stripper LINKS: Waku Waku 7 Flyer (front) Waku Waku 7 Flyer (back) Waku Waku 7 Gameplay Guide (GameFAQs) HBmame A8pico on Git Hub Jumping Jack On 10p Podcast 12 Craftymech Bitkit 2 Bitkit Game List Beastie Feastie (Super Glob) on 10p Podcast 5 Rootin' Tootin' (Clapapa) on 10p Podcast 141 Toaplan Games Collection 4 Jotega miSTer Minionsoft on Itch.io GAME ART / PICTURES OF THINGS: SCORES: NAME – POINTS – SCORE Mr. Berserker - 10 - 416,800 Danny Roebuck - 9 - 215,200 Rygarr - 8 - 205,900 RossRoss - 7 - 176,460 Shaun - 6 - 162,800 Paul McCaskie - 5 - 158,000 Victor - 4 - 142,100 One Punch Ron - 3 - 142,000 Sal Bug - 2 - 141,100 Basil The Sane - 1 - 135,700 Eastwood 71 - 1 - 121,900 Mr. Messy - 1 - 115,000 Aid Skyway73 - 1 - 112,200 Jayping Barber - 1 - 110,200 Dr. Goggles - 1 - 103,300 Snarkade - 1 - 98,100 Old Man Steve - 1 - 96,400 Zestorer - 1 - 67,000 Mark WotNoGravy - 1 - 65,000 Pilbo - 1 - 63,600 HeIsJimmi - 1 - 42,700 NEXT SHOW'S GAME: Tetris (Atari) DEVELOPER – Atari ROM – atetris LIVES – n/a DIFFICULTY – easy / medium / hard (your choice!) EXTRA LIVES – n/a SUBMIT YOUR SCORE Arcade ROMS only please. No scores from calculators or sewing machine compilations, as they may be different. Scores from the EVERCADE are OK, because they are Arcade ROMS Twitter #10pScore Sidekick App in the Ten Pence Club Section EMAIL TO THE SITE – VIRTVIC@TENPENCEARCADE.CO.UK Facebook (as a comment on the podcast post) UKVAC DEADLINE FOR SCORE SUBMISSIONS IS: Monday 13th May 5pm UK Time
From its humble beginnings as a "last gasp" for a fledgling game designer to the billion dollar monolith it is today, Final Fantasy's rise from niche to mainstream mirrors videogames as a whole. On this episode of A Gamer Looks at 40, we launch our multi-month deep dive into the world of this storied franchise, meet some of its super fans and try to answer the unanswerable: what makes Final Fantasy, Final Fantasy.STARRING (all handles from Twitter)Aiden Moher (@adribbleofink)@GameswCoffee@DancarnateJames and JJ of RetroFits on YouTube (@retrofits7618)Josh of Still Loading Podcast (@StillLoadingPod)Julian Titus (@julian_titus) of The Stage Select Podcast (@StageSelectPod)Kyle of the The RPG Podcast (@TheRPGPodcast)The Let's Play Princess (@TheLPPrincess)Mekel Kasanova (@MekelKasanova)Nate McLellan (@natedoescomedy79 on TikTok)Wade aka (@ProfNoctis)SONG COVERSFINAL FANTASY SERIES: 'Prelude' | Classical Guitar | John Oeth by John Oeth Guitar (https://www.youtube.com/watch?v=TyBNW_-MpTI)Final Fantasy I - Battle Scene & Victory Fanfare | Live Cover by EXTRA LIVES (https://www.youtube.com/watch?v=ch0t14NCKbU)Final Fantasy IV - Melody of Lute (Harp Solo) by Harpsibored (https://www.youtube.com/watch?v=SVvwUzdJQeE)Calm Before the Storm from Final Fantasy X - Nobuo Uematsu (Renaissance Lute Cover) by Lute Game Covers (https://www.youtube.com/watch?v=S40iFMeARTw)My Website: agamerlooksat40.comMy Discord: https://discord.com/invite/SdaE4atGjCMy Twitter: @agamerlooksat40My TikTok: @agamerlooksat40My Facebook: facebook.com/agamerlooksat40My Insta: @agamerlooksat40My Patreon: patreon.com/agamerlooksat40My Email: agamerlooksat40@gmail.comMy Phone Number: Ehhhhh, not gonna happen. :-DSupport the show
“Not everyone who's lucky is talented and not everyone who's talented is lucky.” –Tom Bissell In this episode of Deviate, Rolf and Tom talk about Tom's lack of travel experience when he joined the Peace Corps, and how he dealt with his early failures (2:30); the role that luck (as well as craft and obsessive reading) has played in his writing career (8:00); how, as a writer, to turn real-life people, including yourself, into convincingly human and honest nonfiction "characters" (16:00); Tom "failures" as a writer, the challenges of screenwriting, and the difficulty of writing books that sell (38:30); the book that Tom is most proud of, and how to get out of the success/failure dichotomy as a creative person (47:00); plus a post-interview segment about drinking in Paris (56:00). Tom Bissell is an American author, journalist, critic, and screenwriter. He is the author of such books as Chasing the Sea, Apostle, God Lives in St. Petersburg, Extra Lives, and The Disaster Artist. Notable Links: Rolf's Paris travel memoir workshops (annual classes) Salt and Fire (2016 Werner Herzog movie) Star Wars: Andor (TV series) Harper's Magazine (literary publication) Aral Sea (endorheic lake in central Asia) Steven Soderbergh (American film director) Ryszard Kapuściński (Polish journalist and author) A Sense of Direction, by Gideon Lewis-Kraus (travel memoir) "War Zones for Idiots", by Tom Bissell (essay) Lucasfilm (American film and TV company) Tony Gilroy (American screenwriter) Michael Clayton (2007 legal thriller movie) Greg Sestero (American actor and model) Tommy Wiseau (Polish-American filmmaker) The Room (film regarded as the worst movie ever made) Creative Types, by Tom Bissell (short story collection) The Father of All Things:, by Tom Bissell (memoir) Heraclitus (ancient Greek philosopher) Stoicism (school of Hellenistic philosophy) Aleksandr Solzhenitsyn (Russian writer and dissident) The Deviate theme music comes from the title track of Cedar Van Tassel's 2017 album Lumber. Note: We don't host a “comments” section, but we're happy to hear your questions and insights via email, at deviate@rolfpotts.com.
When you fail to reach a challenging goal, say, saving a certain amount of money each month or getting to the gym a certain number of times a week, it can be tempting to just give up on the plan entirely. But new research shows that building some flexibility into that plan can actually improve your chances of success.In this episode of Choiceology with Katy Milkman, we look at how mulligans, skip days, cheat meals, and get-out-of-jail free cards are important strategies for sticking to your long-term goals.In the era of pinball and video arcades, most games provided a limited number of turns or lives for every coin you put in the slot. When you ran out of lives, it was game over. You had to either walk away or pony up more money. That same limited-lives approach to game design followed in early home video game consoles. But in the 1990s, one company tried a new approach—and, in the process, changed the industry forever.Jeff Ryan tells the colorful story of how Nintendo's Super Mario Bros. became a runaway success and influenced countless games to come.Jeff Ryan is the author of Super Mario: How Nintendo Conquered America.Next, Katy speaks with Marissa Sharif about research that shows that cutting yourself a certain amount of slack—or dipping into what she calls "emergency reserves"—when life gets in the way of your goals can make all the difference.You can read more in the paper she co-authored with Suzanne B. Shu called Nudging Persistence After Failure Through Emergency Reserves.Finally, Katy gives several useful examples of emergency reserves in the real world that can help you learn a language, stick to a diet, or get your daily steps in.Choiceology is an original podcast fromCharles Schwab. For more on the series, visitschwab.com/podcast.[RP1]If you enjoy the show, please leave a ⭐⭐⭐⭐⭐ rating or review on Apple Podcasts. Important DisclosuresAll expressions of opinion are subject to change without notice in reaction to shifting market conditions.The comments, views, and opinions expressed in the presentation are those of the speakers and do not necessarily represent the views of Charles Schwab. Data contained herein from third-party providers is obtained from what are considered reliable sources. However, its accuracy, completeness or reliability cannot be guaranteed.All corporate names are for illustrative purposes only and are not a recommendation, offer to sell, or a solicitation of an offer to buy any security.Investing involves risk, including loss of principal.The book How to Change: The Science of Getting from Where You Are to Where You Want to Be is not affiliated with, sponsored by, or endorsed by Charles Schwab & Co., Inc. (CS&Co.). Charles Schwab & Co., Inc. (CS&Co.) has not reviewed the book and makes no representations about its content. Apple Podcasts and the Apple logo are trademarks of Apple Inc., registered in the U.S. and other countries.Google Podcasts and the Google Podcasts logo are trademarks of Google LLC.Spotify and the Spotify logo are registered trademarks of Spotify AB.(0323-3XMC)[RP1]This part will only be included in podcast apps.
Your body is the ONLY place you have to live .. This life is not a Video Game. No “respawn”, no “extra lives” .. SPEED Keith Lightfoot NZ EP1049 #love #happiness #peace #wellbeing #selflove #inspirationalquotes #youcandoit #motivational #keithlightfoot #newzealand #speed #respect Spotify: https://spoti.fi/2ZndjjD Apple: https://podcasts.apple.com/nz/podcast/speed-you-can-do-it/id1510882397
Join us as we discuss Fire Emblem and Pokemon nuzlockes... both of which can be very unforgiving! Check out our video version on Spotify or YouTube for an added layer of engagement! Youtube: https://www.youtube.com/channel/UC8GeTdlnbY_ZPT821rCafig Join our Discord community: https://discord.gg/WyCns7y96r Support us on Patreon: Down Notable Content Let us know your comments, thoughts, and ideas: Insta: DownNotableContent Twitter: @DownNotable Email: downnotablecontent@gmail.com
I got a dog If you were a trasformer what vechile would you turn into? If extra lives were a real thing, how would you get them? What animal would be way better If it was covered in scales? What two animals would you switch the sounds they make? If you could put wings on any species of animals what would you pick? Sarah Dewey: Draft best board games Violett Ann: Why is there a light in the fridge but not in the freezer? --- Support this podcast: https://anchor.fm/frdi-show/support
In this candid episode of Easy Mode, Dale and Henry chat about how their spark for gaming started, the fire it lit, and what to do and how it feels when the fire goes dim because of life and growing up.
Welcome to The Nonlinear Library, where we use Text-to-Speech software to convert the best writing from the Rationalist and EA communities into audio. This is: Debating myself on whether “extra lives lived” are as good as “deaths prevented”, published by HoldenKarnofsky on March 29, 2022 on LessWrong. If we could do something to lower the probability of the human race going extinct,1 that would be really good. But how good? Is preventing extinction more like “saving 8 billion lives” (the number of people alive today), or “saving 80 billion lives” (the number who will be alive over the next 10 generations) . or "saving 625 quadrillion lives" (an Our World in Data estimate of the number of people who could ever be born) ... or “saving a comically huge number of lives" (Nick Bostrom argues for well over 10^46 as the total number of people, including digital people, who could ever exist)? More specifically, is “a person getting to live a good life, when they otherwise would have never existed” the kind of thing we should value? Is it as good as “a premature death prevented?” Among effective altruists, it's common to answer: “Yes, it is; preventing extinction is somewhere around as good as saving [some crazy number] of lives; so if there's any way to reduce the odds of extinction by even a tiny amount, that's where we should focus all the attention and resources we can.” I feel conflicted about this. I am sold on the importance of specific, potentially extinction-level risks, such as risks from advanced AI. But: this is mostly because I think the risks are really, really big and really, really neglected. I think they'd be worth focusing on even if we ignored arguments like the above and used much more modest estimates of “how many people might be affected.” I'm less sold that we should work on these risks if they were very small. And I have very mixed feelings about the idea that “a person getting to live a good life, when they otherwise would have never existed” is as good as “a premature death prevented.” Reflecting these mixed feelings, I'm going to examine the philosophical case for caring about “extra lives lived” (putting aside the first bullet point above), via a dialogue between two versions of myself: Utilitarian Holden (UH) and Non-Utilitarian Holden (NUH).2 This represents actual dialogues I've had with myself (so neither side is a pure straw person), although this particular dialogue serves primarily to illustrate UH's views and how they are defended against initial and/or basic objections from NUH. In future dialogues, NUH will raise more sophisticated objections. This is part of a set of dialogues on future-proof ethics: trying to make ethical decisions that we can remain proud of in the future, after a great deal of (societal and/or personal) moral progress. (Previous dialogue here, though this one stands on its own.) A couple more notes before I finally get started: The genre here is philosophy, and a common type of argument is the thought experiment: "If you had to choose between A and B, what would you choose?" (For example: "is it better to prevent one untimely death, or to allow 10 people to live who would otherwise never have been born?") It's common to react to questions like this with comments like "I don't really think that kind of choice comes up in real life; actually you can usually get both A and B if you do things right" or "actually A isn't possible; the underlying assumptions about how the world really works are off here." My general advice when considering philosophy is to avoid reactions like this and think about what you would do if you really had to make the choice that is being pointed at, even if you think thI ae author's underlying assumptions about why the choice exists are wrong. Similarly, if you find one part of an argument unconvincing, I suggest pretending you accept it for the rest of the piece anyway, to see whether the rest of the arguments would be compelling under that assumption....
Link to original articleWelcome to The Nonlinear Library, where we use Text-to-Speech software to convert the best writing from the Rationalist and EA communities into audio. This is: Debating myself on whether “extra lives lived” are as good as “deaths prevented”, published by HoldenKarnofsky on March 29, 2022 on LessWrong. If we could do something to lower the probability of the human race going extinct,1 that would be really good. But how good? Is preventing extinction more like “saving 8 billion lives” (the number of people alive today), or “saving 80 billion lives” (the number who will be alive over the next 10 generations) . or "saving 625 quadrillion lives" (an Our World in Data estimate of the number of people who could ever be born) ... or “saving a comically huge number of lives" (Nick Bostrom argues for well over 10^46 as the total number of people, including digital people, who could ever exist)? More specifically, is “a person getting to live a good life, when they otherwise would have never existed” the kind of thing we should value? Is it as good as “a premature death prevented?” Among effective altruists, it's common to answer: “Yes, it is; preventing extinction is somewhere around as good as saving [some crazy number] of lives; so if there's any way to reduce the odds of extinction by even a tiny amount, that's where we should focus all the attention and resources we can.” I feel conflicted about this. I am sold on the importance of specific, potentially extinction-level risks, such as risks from advanced AI. But: this is mostly because I think the risks are really, really big and really, really neglected. I think they'd be worth focusing on even if we ignored arguments like the above and used much more modest estimates of “how many people might be affected.” I'm less sold that we should work on these risks if they were very small. And I have very mixed feelings about the idea that “a person getting to live a good life, when they otherwise would have never existed” is as good as “a premature death prevented.” Reflecting these mixed feelings, I'm going to examine the philosophical case for caring about “extra lives lived” (putting aside the first bullet point above), via a dialogue between two versions of myself: Utilitarian Holden (UH) and Non-Utilitarian Holden (NUH).2 This represents actual dialogues I've had with myself (so neither side is a pure straw person), although this particular dialogue serves primarily to illustrate UH's views and how they are defended against initial and/or basic objections from NUH. In future dialogues, NUH will raise more sophisticated objections. This is part of a set of dialogues on future-proof ethics: trying to make ethical decisions that we can remain proud of in the future, after a great deal of (societal and/or personal) moral progress. (Previous dialogue here, though this one stands on its own.) A couple more notes before I finally get started: The genre here is philosophy, and a common type of argument is the thought experiment: "If you had to choose between A and B, what would you choose?" (For example: "is it better to prevent one untimely death, or to allow 10 people to live who would otherwise never have been born?") It's common to react to questions like this with comments like "I don't really think that kind of choice comes up in real life; actually you can usually get both A and B if you do things right" or "actually A isn't possible; the underlying assumptions about how the world really works are off here." My general advice when considering philosophy is to avoid reactions like this and think about what you would do if you really had to make the choice that is being pointed at, even if you think thI ae author's underlying assumptions about why the choice exists are wrong. Similarly, if you find one part of an argument unconvincing, I suggest pretending you accept it for the rest of the piece anyway, to see whether the rest of the arguments would be compelling under that assumption....
Preventing extinction would be good - but "saving 8 billion lives" good or "saving a trillion trillion trillion lives" good?https://www.cold-takes.com/debating-myself-on-whether-extra-lives-lived-are-as-good-as-deaths-prevented/
Virgil was the Roman poet credited with keeping the flies out of Naples.
Virgil was the Roman poet credited with keeping the flies out of Naples.
Virgil was the Roman poet credited with keeping the flies out of Naples.
Trav and Rigney discuss how someone would earn extra lives if that were something you could do. We also discuss some "would you rather" and we draft our favotire gym class games. Rigney also discusses his issue with socks!
The Idiots gather again to talk about annoying music and where it would be least welcome. They then discuss what items are a must have in the afterlife, followed by the greatest themed hotels and bars out there. The wrap up is all about what a new life would be like and one final joke for a send off. Thank you all! Cheers. --- This episode is sponsored by · Anchor: The easiest way to make a podcast. https://anchor.fm/app --- Send in a voice message: https://anchor.fm/matt-steele4/message
Fall weather, new game updates, and Samsung Galaxy FE! Hope you enjoy this week's episode!
My cousin Tom is an author of books (The Disaster Artist, Extra Lives, God Lives in St. Petersburg) and video games (Gears of War). He's also an awesome dude who has I met late in life and formed a fast friendship with. I'll never forget visiting my parents in Portland, meeting him for the first time over dinner with them, then watching him force my parents to both play and understand video games at his place later that night. Classic! He's been a good pal but has also helped me learn to be a better writer, not an easy thing to teach. Tom's counsel is very valid. Speaking of which! The Calls: 1) A male caller's wife has written three books in a year (WTF?)(!!). How does she go about getting published? 2) A lady has an overbearing friend who is ALL UP IN HER S&*T. How to tell her to back off without being mean?, and 3) A fella wants to cut down on his drinking, or maybe give it up. Any good substitutes out there for the sauce? Call Matt at: 323-763-0228 New episodes arrive every Thursday Follow @Braunger Interested in advertising? Email advertise@thelaughbutton.com Learn more about your ad choices. Visit podcastchoices.com/adchoices
Roy, Derek and Jeff discuss the social expectations of holidays and birthdays, the merits of artificial intelligence and how video game extra lives would work in the real world. Plus, Derek discusses the work of progressive rock band, "The Dear Hunter."
Steve Kamb of Nerd Fitness shares his thoughts on making this life count. Episode 1341: There Are No Extra Lives. Make This One Count by Steve Kamb of Nerd Fitness on Mindfulness & YOLO Steve Kamb started exercising back in high school without really knowing what he was doing. Through high school and college, he made every training mistake known to man and got zero results. It wasn't until he graduated college and learned the right way to train that he started to see positive changes. He's a nerd, but likes fitness… so why not combine the two and turn life into one giant video game? And thus, in the fall of 2009, NerdFitness.com was born! The original post is located here: https://www.nerdfitness.com/blog/there-are-no-extra-lives-make-this-one-count/ Visit Me Online at OLDPodcast.com Learn more about your ad choices. Visit megaphone.fm/adchoices
Steve Kamb of Nerd Fitness shares his thoughts on making this life count. Episode 1341: There Are No Extra Lives. Make This One Count by Steve Kamb of Nerd Fitness on Mindfulness & YOLO Steve Kamb started exercising back in high school without really knowing what he was doing. Through high school and college, he made every training mistake known to man and got zero results. It wasn't until he graduated college and learned the right way to train that he started to see positive changes. He's a nerd, but likes fitness… so why not combine the two and turn life into one giant video game? And thus, in the fall of 2009, NerdFitness.com was born! The original post is located here: https://www.nerdfitness.com/blog/there-are-no-extra-lives-make-this-one-count/ Visit Me Online at OLDPodcast.com Learn more about your ad choices. Visit megaphone.fm/adchoices
Blah, blah, guff about something that may have happened in the podcast recording or just some nonsense that falls out of my head. What exactly is a biscuit shark, anyway? Warning! - Shaun's opinion may be wrong. Or right. YOU decide. TIMESTAMP: What We've Been Up To Since The Last Podcast – 0:00:00 Arcade News – 16m 08s Pickups – 27m 36s Christmas Victorian Insults – 32m 18s Feedback – 33m 48s Shout Outs! – 36m 08s Tech Tips - 40m 20s Top 100 Games – 42m 46s *NEW* Flyer Quiz – 45m 56s Featured Game Review – 50m 17s Next Show's Game – 1h 10m 27s Flyer Quiz Answers - 1h 12m 31s LINKS: Outzone Flyer (US, Hilarious!) Outzone Flyer (Japan) Outzone on KLOV Outzone 1CC Video Psykio Games On Nintendo Switch Anatomy Of A Shmup FPGA Arcade Board Galloping Ghost Gym And Martial Arts OUTZONE SCOREBOARD: NEXT SHOW'S GAME(s): Game 1 - Taito's Elevator Action ROM: elevator Lives: 3 Extra Lives: 10k Difficulty: Very Easy Game 2 - TBA Submit your score on Twitter with #10pScore, or on Facebook as a comment on our podcast post. Pictures please! Deadline for score submissions is Jan 9th 2018 17:00 UK time. This is the last game of 2017. Check the Ten Pence High Score League Table
FURTHER INTO UNKNOWN WORLD! Victor and Shaun are piloting time this time. If only they could turn back time? They keep on podcasting time after time. Oh lord. All the 'time' lyrics. Remember kids, DON'T RISK IT FOR A BISCUIT! TIMESTAMP: What We've Been Up To Since The Last Podcast – 0:00:00 Arcade News – 6m 58s Pickups – 26m 16s Victorian Insults – 32m 18s Feedback – 33m 58s Shout Outs! – 40m 29s Top 100 Games – 45m 13s Music Quiz - 51m 29s Featured Game Review – 53m 19s Bishop Of Battle Mini Review - 1h 24m 39s Next Show's Game – 1h 30m 46s Music Quiz Answers - 1h 31m 42s LINKS: Time Pilot '84 Flyer (Euro) Time Pilot '84 Flyer (JP) Time Pilot '84 Strategywiki Time Pilot '84 on Klov Time Pilot '84 on Arcade History Timepilot84.Com Time Pilot '84 691k Video Bonkers New Densha De Go Train Game FPGA Vector Games (John's Arcade) Super Hang On Ending Golden Hornet Joust & Rampage Mini Arcades TIME PILOT '84 SCOREBOARD: NEXT SHOW'S GAME: Atari's Kangaroo (Mame romset 'kangaroo') Lives=3, Difficulty=easy Extra Lives 10k, 30k and every 30k (MAME DEFAULTS TO NO EXTRA LIVES, SO CHANGE TO THIS IN THE DIPS) Submit your score on Twitter with #10pScore, or on Facebook as a comment on our podcast post. Pictures please! Deadline for score submissions is Sunday 3rd December 17:00 UK time. Check the Ten Pence High Score League Table
We play a bit of a 'ropey' game - d'ya get it? See what we did there. Oh, never mind... Dig Dug with a 6 letter hi score? Nonsense, sir! Level 5 - IT'S FULL OF BANANAS! RETURN OF THE HATEBEAK INTRODUCING LOVEBEAK TIMESTAMP: What We've Been Up To Since The Last Podcast – 0:00:00 Arcade News – 30m 11s Pickups – 42m 49s A Quick Note About Victorian Insults - 45m 27s Feedback – 46m 10s Shout Outs! – 52m 52s Top 100 Games – 54m 0s Featured Game Review – 1hr 2m 07s Next Show's Game – 1h 29m 32s LINKS: Roc 'n Rope Flyer (US) Roc 'n Rope Flyer (EU) Tokuro Fujiwara (Director of Roc 'n Rope) Steve Tyke's Gameplay Video First Videogame ROM Atari (Horror Games) Shark Jaws! Arcade Club Turns 3 Years Old! NintendoArcade Talks To Dave Perry Pac Maize Loryn Stone's Rhythm Game Blog White Turbo Outrun Deluxe Cab Soviet Arcade Museum Video ROC 'N ROPE SCOREBOARD: NEXT SHOW'S GAME: Konami's Time Pilot '84 (Mame romset Set 1 'tp84') Lives=3, Difficulty=3 (hard), Extra Lives 20k, every 60k Submit your score on Twitter with #10pScore, or on Facebook as a comment on our podcast post. Pictures please! Deadline for score submissions is Sunday 19th November 17:00 UK time. Check the Ten Pence High Score League Table
Wahoo! A busy, busty 3 weeks has gone by. The Sky Skipper event / Arcade Club party went well, Play Expo was on, Victor and Shaun have been busy as fuel injected bees with a heavy schedule and to top that we had some lovely Americans over! The past weeks have been chock full of arcade fun. "Doesn't like rum n raisin" ? "Likes slippers" ? "Pointless inertia guff" ? TIMESTAMP: What We've Been Up To Since The Last Podcast – 0:00:00 Arcade News – 36m 58s Pickups – 51m 29s Victorian Insults - 1h 5m 30s Feedback – 1h 07m 35s Shout Outs! – 1h 23m 54s Tech Tips - 1h 28m 34s Top 100 Games - 1h 33m 30s Featured Game Review – 1h 39m 25s DK Remix Mini Review - 2h 17m 57s Next Show's Game – 2h 24m 12s LINKS: Pleiads Flyer (Spain) Pleiads Flyer (US) Pleiads Flyer (Japan) Pleiads Walk Through on IGN Power Up London Science Museum Event John's Arcade Youtube Channel Pixel Monkey Youtube Channel Retro Sketch 3000 Facebook Page CNP's Blog - Blocky Graphics GNG Arthur Action Figure Pong Table Distributor Replicade 1/6th Scale Centipede Draconian (Bosconian) On Atari 2600 Arcade Blogger Writeup Of Sky Skipper UK Reveal Final Fight Italian Record By Graziano Wulverblade Donkey Kong Remix Video RGP & John Jacobson Interview PLIEADS SCOREBOARD: Charliefar 102,920 Shaun 38,480 Mark InsertManyCoins 31,770 Taggsta 28,830 Matthew Bridge 28,660 Neil 20to5 25,770 Steve Tyke 24,320 Sull 23,620 Sal Bugliarisi 22,210 Mark Happydude 21,470 Ian Cullen 20,910 Nik 73 17,880 Paul Cunningham 17,710 ButtonMashinFun 17,680 Brian Hambo 16,000 Mark K 15,660 Chris MCBL 15,580 Jeremy Riley 14,650 Victor 14,480 Mick Berry 13,580 Trollnads 13,490 Edd Horse 13,170 Roly Retro 12,920 Paul McCaskie 12,280 Retromash 11,890 Chris CNP 11,770 Ben Of Steel 11,620 RossRoss 11,140 Gary Ferguson 10,530 Karl Parry 10,330 Lewis Batcave 9,040 Giggity 7,250 Mark Clayton 4,500 Alan DeltaLima 2,000 NEXT SHOW'S GAME: Konami's Roc 'N Rope Lives=3, Difficulty=5, Extra Lives 20k, 60k+ If playing on Raspberrypi AdvanceMame, I think you need difficulty NORMAL 1, which is the 5th level of difficulty out of 16. Deadline for score submissions is Sunday 5th November 17:00 UK time. Submit your score on Twitter with #10pScore, or on Facebook as a comment on our podcast post. Pictures please! Check the Ten Pence High Score League Table
At last! Another stone cold classic that has taken ages to get to - but are the listeners united in our thoughts or are the 'features' just too much to take? LAIR OF THE HATEBEAKS!!! SKRAAAWR! New biscuit song! TIMESTAMP: What we've been up to since the last podcast – 0m 0s Arcade News – 18m 25s Pickups – 27m 07s Victorian Insults – 33m 01s Feedback – 34m 34s Shout Outs! – 50m 14s SHAUN'S Tech Tips – 57m 30s Top 100 Games List – 1h 02m 51s Music 'Feature' – 1h 7m 15s Game Review – 1h 10m 55s Next Show's Game –1h 44m 32s LINKS: Phoenix Flyer (Japan) Phoenix Flyer (Italy) Phoenix Flyer (US) Phoenix Flyer (Germany) Paz Doing The 100k Trick On Phoenix GBA Macro Show Me Games @ The Batcave Virtvic Game Garage Video Pole Position Multiboard Now In Prototype Stages Stern Announces Star Wars 40th Anniversary Pinball (Pinball Supernova) Atari Asteroids Event 1981 (RetroBitch) RetroBitch Facebook Page Early Arcade Industry Infographic China Town Fair Movie Competitive Bullet Hells Tokyo Arcade Scene (Nintendo Life) Pong Scratch Build (UKVAC) 5 Things Arcade Club Game Preservation RC2014 DIY Z80 Computer @nintendoarcade & @blkdog7 Look Around SFGE Sky Skipper Reveal @ SFGE Whitney From Broken Token Gameroom Video NERG 2017 PHOENIX SCOREBOARD: Charliefar 170,290 Victor 85,800 Tim Keeling 79,040 Steve Tyke 76,530 Shaun 51,420 Taggsta 50,740 Roly Retro 50,470 Trollnads 40,560 Mark K 38,010 Tactical Genius 35,900 Neil 20to5 31,560 Jim Cain 26,350 Mark Happydude 26,010 Karl Parry 25,240 Sal Bugliarisi 24,360 Ross Ross 22,540 Ian Cullen 18,790 Mick Orwell 18,280 Andrew Driver 13,280 Chris MoonCrestaBootleg 13,230 Nik Silversmurfer 13,020 Richard Broadhurst 12,680 Matthew Bridge 10,730 DJRouge 10,170 Lesoleil (Dr. Dean) 8,880 Chris CNP 8,270 Mark Clayton 7,950 Giggity 6,760 Paul McCaskie 4,680 Retromash 540 10p High Score League Table NEXT SHOW'S GAME: Capcom's Commando - WORLD rom, 3 Lives, Extra Lives at 10k and every 50k, Difficulty Normal - No continues and NO LEDGE POINT PRESSING ALLOWED!
A game that took a tiny boy Victor until he was a gangly man Victor to complete. 26 years in total! Can you invade the Scramble system, can you get a triple word score? Hold on, wrong game! Don't get a rocket up yer chuff, a faahr ball in the face or have a space invader flop on top of you while you go and destroy that weird enemy base at the end! Beware the SSSS! and good luck next time again! TIMESTAMP: What we've been up to since the last podcast – 0m COMPETITION Result - 7m 30s Arcade News – 8m 54s Pickups – 21m 37s Feedback – 26m 04s Shout Outs! – 45m 39s Tech Tips – 47m 18s POETRY (?) Interlude – 52m 08s Featured Game Review – 54m 32s Hardware Zeroes – 1h 28m 33s Next Show's Game – 1h 31m 0s Catch Up Sky Skipper Chat With Alex Nintendo Arcade - 1h 32m 53s LINKS: Scramble Flyer (US) Scramble Flyer (Euro) Scramble Flyer (Japan) Scramble Flyer (Denmark) Scramble Flyer (Taiwan) Scramble Facebook Page Scramble On GameFAQs Scramble On The Pie Factory Podcast HOG IndieGogo Campaign New 4 Quarters Bar New Cardiff Barcade 'Unlocked' TV Show New Arcade Games (On Arcade Heroes) Arcade Mugs Para JVE Vectrex Emulator SCRAMBLE SCOREBOARD: Charliefar 488,670 Shaun 323,260 Ian Cullen 236,720 Victor 140,000 Taggsta 114,690 Mark K 71,960 Trollnads 46,770 Ross Ross 44,690 John Battlezone Keay 43,310 Mark Happydude 33,070 MadSte 30,620 Giggity 26,140 Rob Player/Missile 25,010 DJRouge 24,500 Neil 20to5 24,460 ButtonMashinFun 22,810 Andrew Driver 18,650 Gary Ferguson 17,560 Alan Delta Lima 16,650 Paul McCaskie 14,410 Vipp 13,700 Deco Cassette Hardware- NEXT SHOW'S GAME: Namco's MOTOS - Lives 3, Difficulty Rank A, Extra Lives at 10k, 30k and every 50k
Bullets. Loads of 'em. Everywhere. Mostly pink. Eek! How many points? Play Battle Bakraid properly and you'll find out. Secret cat messages. Boobytrap / Partyboob. We also find out that enemies, anemones and enemas are VERY different things. TIMESTAMP: What we've been up to since the last podcast – 0m Arcade News – 22m 57s Pickups – 30m 13s Feedback – 34m 37s Shout Outs! – 43m 39s Musical Interlude – 46m 12s Featured Game Review – 47m 50s Next Show's Game – 1h 17m 32s LINKS: Battle Bakraid Flyer Battle Bakraid Video 52m+ (Normal) Battle Bakraid Video 79m+ (Advanced) Battle Bakraid on HCG101 In Depth Study of Battle Bakraid on Daifukkatsu SMRaedis Twitch Stream RGDS Megacast 3 (Starring Shaun Holley!) 80s Logo Generator Arcade Italia 35th TG Anniversary Nintendo Monkey Magic on Yahoo Japan Auctions RGP Cabs In An Upcoming Black Mirror 1986 Portland / Weymouth Video - Music by Gareth Woodham BATTLE BAKRAID SCOREBOARD: SmRaedis 33,593,270 Shaun 4,401,740 Peter Kman Sweden 4,005,980 Charlefar 3,888,100 Ross Ross 3,660,660 Taggsta 3,507,300 Madstedotcom 2,894,590 Neil20to5 2,864,720 BrutalLevel3 2,613,140 Paul McCaskie 2,474,330 Ian Cullen 2,309,790 Tronads 2,080,740 Gary Ferguson 1,804,130 Victor 1,490,290 Mark Happydude 1,386,590 Sinisteve 1,325,250 Jonathon Keen 1,300,000 Stacey King 1,263,780 Chris MCBL 1,048,060 Vipp 988,520 NEXT SHOW'S GAME: NEW Rally X - 3 lives, Easy, Extra Lives 20k & 80k Submit your score on Twitter with #10pScore, or on Facebook as a comment on our podcast post. Pictures please!
It's a double bubble extravaganza! This podcast is dedicated to the memory of Peter (Invadar) Davies and these two games were his favourites from BITD. Cosmic 'Alan' is also a favourite of Victor's, too. TIMESTAMP: What we've been up to since the last podcast – 0m 0s Arcade News – 5m 0s Mark Singleton WR Interview - 15m 23s Pickups – 30m 41s Feedback – 37m 21s Shout Outs! – 51m 8s Tech Tips - 54m 30s Musical Interlude – 1h 2m 9s 1st Featured Game Review – 1h 4m 28s 2nd Featured Game Review - 1h 16m 43s Cabs You Never Knew Existed – 1h 42m 18s Hardware Heroes – 1h 46m 18s Next Show's Game – 1h 51m 24s LINKS: Cosmic Alien on KLOV Cosmic Alien Flyer (US) Cosmic Alien Play Video Cosmic Alien Flyer (UK) Crazy Balloon on KLOV 'Invadar' Arcade Clearance Video The Video Game Years : Press Start (Book) 1st Look At Strike Harbinger Arcade 'Test' PCBs Shaun Fu Master! Sega Digitizer System Chris Cruz In The Art Of The Pixel DDR In Japan Fantasy Arcade Machines Inspired By Films 'Armiga' GoGo The Ghost C64 Satoru Iwata 'Joust Prototype' Sega Swing Restoration On Arcade Otaku Forum Mark Singleton (Gauntlet WR Holder) Seawolf Missile X / Guided Missile COSMIC ALIEN SCOREBOARD: CharlieFar - 92040 Victor - 72290 Shaun - 51260 Mark K - 29440 Anna McLaughlan - 27180 Mat Corne - 26480 Neil1637 - 15410 Paul McCaskie - 15400 Lucid Spritemare - 14580 Ross - 14400 Tin - 13000 Stacey King - 12360 Vipp - 10480 Andrew Driver - 10100 Ian Cullen - 8780 Rob Player Missile - 4390 Giggity - 2750 CRAZY BALLOON SCOREBOARD: CharlieFar - 35420 Vipp - 35230 Ian Cullen - 25800 Lesoleil - 9110 Shaun - 4400 Andrew Driver - 2220 Victor - 2200 NEXT SHOW'S GAME: Thunder Cross By Konami - Set 1, 3 Lives, Extra Lives @ 30k,200k, Easy Difficulty Submit your score on Twitter with #10pScore, or on Facebook as a comment on our podcast post. Pictures please!
We climb into our pink 6x6 buggies and patrol the moon! Stoopid yellow pie shaped UFOs keep lobbing pink missiles at us! Beware of 'splosions bashing your Moon Truck! We have a prize for the best score on this game, kindly donated by Tim Nicholls (author of Artcade) TIMESTAMP: What we've been up to since the last podcast – 0m 0s Quick chat with Jim Bagley - 2m 9s Arcade News - 19m 3s Chat with Craig Turner of Revival Retro Events - 33m 21s Pickups – 48m 27s Feedback – 54m 8s Shout Outs! – 1h 07m 28s Victor's Cab History – 1h 9m 58s Musical Interlude – 1h 16m 15s Featured Game Review - 1h 18m 20s Art Of Sideart - 1h 44m 42s Hardware Heroes – 1h 47m 27s Next Show's Game – 1h 54m 17s LINKS: Moon Patrol on KLOV Moon Patrol Flyer (French) Moon Patrol Flyer (US) Moon Patrol Flyer (Japan) Moon Patrol A-Z Play Through Moon Patrol Cabinet Moon Patrol Wiki Mid West Gaming Classic Expo Play Blackpool Revival Summer Soltstice Zapcon 4 Expo (US) Ms.Pacman Origins Cocktail Cabinet Glass Etchings Long Lost Neo Geo Fighter Konbo Arcade Cafe (Edinburgh) Beavis & Butthead at Galloping Ghost Arcade NEW SkyCurser Website Oldenburger Computer Museum (Germany) Sega System 1 Hardware MOON PATROL SCOREBOARD: Squidgy (Iain) - WINNER OF MOON PATROL FRAMED MARQUEE!!! Squidgy - 251660 CharlieFar - 237600 Shaun - 113210 Ian Cullen - 109260 Tronads - 74380 Mark K - 73330 MadSte - 65000 Neil1637 - 57770 Sinisteve - 47780 Mark Happydude - 40140 Victor - 39650 Bobby Hazlenuts - 13400 Rob PlayerMissile - 11870 ART OF SIDEART: Midway's Solar Fox NEXT SHOW'S GAME: Bank Panic - 3lives, Difficulty - Easy, Extra Lives at 70k,200k & 500k
Last weekend's Portland Retro Gaming Expo showcased Pac-Man and Donkey Kong, of course. But it also featured new "homebrewed" games for decades-old systems.
The Disaster Artist: My Life Inside The Room, the Greatest Bad Movie Ever Made (Simon & Schuster) Join us tonight for a very special event as we, along with cast and crew, step inside The Room, the movie Patton Oswalt referred to as "modern-day Plan 9 From Outer Space." As part of tonight's event we'll be celebrating the release of the audiobook version of The Disaster Artist and will be screening a special behind-the-scenes, making-of documentary together with cast members Juliette Danielle (LISA),Kyle Vogt (PETER), and Robyn Paris (MICHELLE) and camera operator Joseph Setele. A can't miss event from a movie that redefines the term "cult classic." In 2003, an independent film called "The Room"--starring and written, produced, and directed by a mysteriously wealthy social misfit named Tommy Wiseau--made its disastrous debut in Los Angeles. Described by one reviewer as "like getting stabbed in the head," the $6 million film earned a grand total of $1,800 at the box office and closed after two weeks. Ten years later, it's an international cult phenomenon, whose legions of fans attend screenings featuring costumes, audience rituals, merchandising, and thousands of plastic spoons. Hailed by "The Huffington Post" as "possibly the most important piece of literature ever printed," "The Disaster Artist" is the hilarious, behind-the-scenes story of a deliciously awful cinematic phenomenon as well as the story of an odd and inspiring Hollywood friendship. Greg Sestero, Tommy's costar, recounts the film's bizarre journey to infamy, explaining how the movie's many nonsensical scenes and bits of dialogue came to be and unraveling the mystery of Tommy Wiseau himself. But more than just a riotously funny story about cinematic hubris, "The Disaster Artist is one of the most honest books about friendship I've read in years" ("Los Angeles Times)." Praise for The Disaster Artist "Finally, a hilarious, delusional, and weirdly inspirational explanation for the most deliciously awful movie ever made."--Rob Lowe, actor and author of Stories I Only Tell My Friends "A great portrayal of hopefuls coming to Los Angeles to pursue their ambitions, and an even greater examination of what it means to be a creative person with a dream and trying to make it come true….In so many ways. Tommy c'est moi."– James Franco, VICE.com "The Disaster Artist has to be one of the funniest, most deliciously twisted tales I have ever read. This extraordinary book is many things: a guide on how to succeed, sort of, in Hollywood; a life lesson in the virtues of deaf, dumb, and blind persistence; a very surreal variation on the archetypal American story of the immigrant dream. But at its heart lies the story of a deep and abiding friendship that survives against all odds, and the insanely bizarre film that stands as proof."--Ben Fountain, National Book Critics Circle Award-winning author of Billy Lynn's Long Halftime Walk "The Disaster Artist doesnt just answer the question: How do awful cult movies get made? It also reminds us how confusing, hilarious, and wonderful it is to be in your 20s, and why youre glad you dont have to do it twice. Its like a wonderfully weird mash-up of a contemporary Candide and Sunset Boulevard.--Joel Stein, author of Man Made: A Stupid Quest for Masculinity "One of the worst movies of all time has spawned one of the most entertaining books I've read in years. It's a happy ending worthy of Hollywood."--A. J. Jacobs, author of Drop Dead Healthy Greg Sestero is an actor, producer, and writer. He was born in Walnut Creek, California and raised between the San Francisco Bay Area and Europe. He is fluent in both French and English. At the age of 17, Greg began his career in entertainment by modeling in Milan for such designers as Valentino and Armani. Upon returning to California, Greg went onto pursue acting and appeared in several films and television shows before co-starring in the international cult phenomenon The Room. Greg's many passions include film, sports, nutrition, animals, and traveling Tom Bissell is the author of Chasing the Sea, Extra Lives, Magic Hours, God Lives in St. Petersburg and the winner of the Rome Prize and a Guggenheim Fellowship. He writes frequently for Harper's and The New Yorker. Originally from Escanaba Michigan, he now resides in Los Angeles.
With just weeks until PS4's launch in North America, we check in on NBA 2K14's next-generation court, learn how to help children's hospitals with Extra Life, share new game releases for 11/5/13 and more!
That's Not a Feeling (Soho Press) by Josefson Magic Hours: Essays on Creators and Creation (McSweeney's) by Bissell Dan Josefson will discuss and sign his highly anticipated debut novel, That's Not a Feeling, with award-winning essayist and short story writer Tom Bissell (Magic Hours). "Dan Josefson is a writer of astounding promise and That's Not a Feeling is a bold, funny, mordant, and deeply intelligent debut." --David Foster Wallace "Every one of Bissell's pieces is like some great, transfixing documentary you stumble on while channel-surfing late at night--something you feel, in that moment, a kind of gratitude toward for redeeming your sleeplessness. Considered alongside his fiction, this new collection makes clear that Tom Bissell is one of our most interesting and ambitious writers." --John Jeremiah Sullivan, author of Pulphead Dan Josefson has received a Fulbright research grant and a Schaeffer award from the International Institute of Modern Letters. He has an MFA from the University of Nevada, Las Vegas and lives in Brooklyn. That's Not A Feeling is his debut novel. Tom Bissell is the author of Extra Lives, Chasing the Sea, God Lives in St. Petersburg, and The Father of All Things. A recipient of the Rome Prize, a Guggenheim Fellowship, and the Bay de Noc Community College Alumnus of the Year Award, he lives in Portland, Oregon. THIS EVENT WAS RECORDED LIVE AT SKYLIGHT BOOKS OCTOBER 21, 2012. Copies of the book from this event can be purchased here: http://tinyurl.com/b3yrbrr
A Sense of Direction by Lewis-Kraus (Riverhead) Magic Hours (McSweeney's) by Bissell Essayists Gideon Lewis-Kraus and Tom Bissell will discuss and sign their new respective books, A Sense of Direction and Magic Hours. Praise for A Sense of Direction: "A very honest, very smart, very moving book about being young and rootless and even wayward. With great compassion and zeal he gets at the question: why search the world to solve the riddle of your own heart?" —Dave Eggers "If David Foster Wallace had written Eat, Pray, Love, it might have come close to approximating the adventures of Gideon Lewis-Kraus. A Sense of Direction is the digressively brilliant and seriously hilarious account of a fellow neurotic's wanderings, and his hard-won lessons in happiness, forgiveness, and international pilgrim fashion." —Gary Shteyngart Praise for Tom Bissell's previous works: "Bissell is a Renaissance Man for our out-of-joint time… His descriptions of simulated gore and mayhem manage to be clinical, gripping, and hilarious all at once. He transmits to the reader the primitive, visceral excitements that make video games so enticing, even addictive, to their legions of devotees." —The New Republic "Written with such panache and laden with so much information that it rises to real seriousness… moves along as deftly as a novel… [A] combination of crack-up wit, wild ambition and preposterous youth." —The New York Times Book Review Gideon Lewis-Kraus has written for Harper's, The Believer, The New York Times Book Review, n+1, McSweeney's, BookForum, The Nation, Slate, and other publications. A 2007-2008 Fulbright fellowship brought him to Berlin, world capital of contemporary restlessness. For the moment he lives in Brooklyn. Tom Bissell is the author of Extra Lives, Chasing the Sea, God Lives in St. Petersburg, and The Father of All Things. A recipient of the Rome Prize, a Guggenheim Fellowship, and the Bay de Noc Community College Alumnus of the Year Award. THIS EVENT WAS RECORDED LIVE AT SKYLIGHT BOOKS MAY 21, 2012.
Aaron finally make it to a landmark episode and celebrate with over three hours of the gaming / fruit / bouncy castle discussion you've come to expect. Drinks are tried, old segments die as new ones are born, questions are answered. Join us for our aluminum anniversary, then feel free to join us in a long nap, similar to the one we had to take after all the work that went into this. Bananas.
On the last stop before episode 50, Aaron tackle time traveling ninjas, and jump into a lot of spooky holes before finishing their playthrough of Silent Hill 2. This episode contains approximately 80% less Ellen Page than most other gaming related media this week.
Of all the mysteries in Silent Hill 2, one question rings loudest of all: Where the hell did Eddie get that pizza?
Hey, have you heard of this book called Atlas Shrugged?
In this double (fun) episode of Extra Lives, Aaron make up for lost time by talking a lot about video games and stuff. The Bioshock playthrough also begins as the guys wonder why they thought two episodes was enough to contain such a girthy experience. That's right, I just used the word "girthy" in the copy for a show. Also: plastic integrity is questioned, piles of shame get bigger, and boxes get organized.
This episode of Extra Lives is all about shame. Well, video games too, but mostly shame, as the guys share the Top Five Games in their Hall of Shame. I'm just going to type shame one more time. Shame. Also, mostly spoiler-free thoughts on Mass Effect 3, more playthrough reveals, and Aaron's dirty secrets. Now is the time to get your questions in for Episode 50!
There's a lot to be said about this episode of Extra Lives. It's the end of the Beyond Good and Evil playthrough. It's the announcement of a new game. It's one step closer to episode 50. But really, you're here to listen to two men talk about volcano fishing.
The Aussie and the Anglophile are back with more Beyond Good and Evil, discussing the perils of hovercraft platforming and combat photography. They also reveals what may be the most shocking development in the history of the show, with ramifications that may very well be felt for centuries! Welcome to the future.
In this episode of Extra Lives, Aaron do battle with government conspiracies, glitches, and angry e-mailers. Also featured, more of the Beyond Good and Evil playthrough and uncomfortable banana facts.