Podcasts about media molecule's dreams

  • 16PODCASTS
  • 20EPISODES
  • 1h 33mAVG DURATION
  • ?INFREQUENT EPISODES
  • Mar 23, 2020LATEST

POPULARITY

20172018201920202021202220232024


Best podcasts about media molecule's dreams

Latest podcast episodes about media molecule's dreams

The Scoop
Nintendo Bans Mario Creation In Media Molecule's Dreams?! - The Scoop

The Scoop

Play Episode Listen Later Mar 23, 2020 91:18


The show where the Ice Cream Team go through all the geeky "need to know" video game news from around the globe every weekday from 10am UK Time, live over on Twitch.tv/IceCreamUploads. Today's topics include: Title: Here's further proof P.T. really is the most frightening horror of all time Website: Eurogamer Author: Vikki Blake https://www.eurogamer.net/articles/2020-03-22-heres-further-proof-p-t-really-is-the-most-frightening-horror-of-all-time Title: GameStop temporarily closes its stores after instructing staff to ignore coronavirus lockdown Website: Eurogamer Author: Emily Gera https://www.vg247.com/2020/03/22/gamestop-temporarily-closes-stores-coronavirus/ Title: A new Spyro game is reportedly in development Website: Give Me Sport Author: Andrew Nealen https://www.givemesport.com/1556440-a-new-spyro-game-is-reportedly-in-development Title: Sony Pulls Popular Mario Creation From Dreams After Nintendo Complaint Website: Kotaku Author: Zack Zwiezen https://www.kotaku.co.uk/2020/03/22/sony-pulls-popular-mario-creation-from-dreams-after-nintendo-complaint Missed the live show? You can catch up, on demand via all major podcast services! Just search for "The Scoop - Ice Cream Uploads" Join the conversation via all our Social Media Platforms or via the live chat! https://www.twitter.com/icecreamuploads https://www.instagram.com/icecreamuploads https://www.facebook.com/icecreamuploads http://www.icecreamuploads.com Like the content? Support us by buying our merch! https://gamersapparel.co.uk/store/icecreamuploads

Los Harrow Games Podcast
The Player's Club Podcast Ep 8: Metro Exodus, Torchlight III, Pokemon, and Other Games You Can Make in Dreams

Los Harrow Games Podcast

Play Episode Listen Later Feb 26, 2020 105:03


What's Up, Playa? This week Emmett Watkins Jr and Allan Muir talk about what they've been playing and also look at Media Molecule's Dreams, the biggest new release of the last few days. This week, Emmett talks about his time with both Metro Exodus and Torchlight III's alpha. Al discusses his time with Pokemon Green and Pokemon Let's Go Pikachu. In the special segment, Emmett gives his thoughts on the final version of Dreams and they both discuss the impressive toolset and go through some of the impressive creations already built within Dreams. Gary's Pokemon Review Emmett's Dreams Campaign Stream Media Molecule dev Daniel Kidney's Twitter Dark Souls and Sekiro inspired Dream, 赤鬼 akaoni Grim Fandango inspired Dream, DAMNED Dreams content creator Project Genisis' YouTube channel Emmett's The Walking Dead: Telltale Definitive Series Signature Collector's Pack Unboxing PushSquare article about Green Dreams, the album fully made in Dreams and released on Spotify Graydon's We Are The Walking Dead - An Undead Love Letter VGU.TV Roundtable: Our Favorite Licensed Games Check out YouTube Channel here! Follow us on Twitter @VGU_TV!

Video Games 2 the MAX
PS5 Price, Sonic Movie, Is Gamepass the Future? - Video Games 2 the MAX #213

Video Games 2 the MAX

Play Episode Listen Later Feb 19, 2020 145:38


On this episode of Video Games 2 the MAX, Sean gives his thoughts on the Sonic Movie, Marc talks about the Fire Emblem: Three Houses DLC, and some major topics drive the conversation. The show begins with a short conversation about Media Molecule's Dreams and what the guys are interested in checking out about the game. Marc then gives final thoughts on Dragon Ball Z: Kakarot and also discusses the Fire Emblem Three Houses DLC too. While Sean gives spoiler-free thoughts on the Sonic Movie. The PS5 price debate and whether or not Sony will have first-party exclusives in year 1 of the console drive a large part of the conversation on the show. Plus, Geoff Keighley not doing E3 2020 and what it says about the current and future state of E3 as a show. Additionally, the duo also discusses Disney wanting more games from their franchises, Disney saying no to Sora in Smash, and breaking free Persona onto the Switch. In the main topic, Sean and Marc talk about Xbox Gamepass, its future, and will it push Sony to make PS Now into something similar, and could other big publishers follow suit as well? They also discuss if Gamepass's existence affects game quality too.Timestamps: Intro-Dreams Talk (0:00)Games We are playing: Fire Emblem DLC (10:55), Sonic Movie (16:55)News Topics: Best of January NPD (27:43), Diablo and Overwatch Cartoons (31:20), Goose Game wins at D.I.C.E. (34:00), PS5 Price (38:30), Geoff Keighley not at E3 2020 (1:11:29), Disney wants more games, No Sora in Smash (1:17:25), Break Free Persona (1:38:55), Main Topic: Is Xbox Gamepass the future of games and are exclusives really anti-consumer? (1:51:00)

LAST WORD RADIO
PS5 Price, Sonic Movie, Is Gamepass the Future? - Video Games 2 the MAX #213

LAST WORD RADIO

Play Episode Listen Later Feb 19, 2020 145:37


On this episode of Video Games 2 the MAX, Sean gives his thoughts on the Sonic Movie, Marc talks about the Fire Emblem: Three Houses DLC, and some major topics drive the conversation.The show begins with a short conversation about Media Molecule's Dreams and what the guys are interested in checking out about the game. Marc then gives final thoughts on Dragon Ball Z: Kakarot and also discusses the Fire Emblem Three Houses DLC too. While Sean gives spoiler-free thoughts on the Sonic Movie.The PS5 price debate and whether or not Sony will have first-party exclusives in year 1 of the console drive a large part of the conversation on the show. Plus, Geoff Keighley not doing E3 2020 and what it says about the current and future state of E3 as a show. Additionally, the duo also discusses Disney wanting more games from their franchises, Disney saying no to Sora in Smash, and breaking free Persona onto the Switch.In the main topic, Sean and Marc talk about Xbox Gamepass, its future, and will it push Sony to make PS Now into something similar, and could other big publishers follow suit as well? They also discuss if Gamepass's existence affects game quality too.Timestamps:Intro-Dreams Talk (0:00)Games We are playing: Fire Emblem DLC (10:55), Sonic Movie (16:55)News Topics: Best of January NPD (27:43), Diablo and Overwatch Cartoons (31:20), Goose Game wins at D.I.C.E. (34:00), PS5 Price (38:30), Geoff Keighley not at E3 2020 (1:11:29), Disney wants more games, No Sora in Smash (1:17:25), Break Free Persona (1:38:55),Main Topic: Is Xbox Gamepass the future of games and are exclusives really anti-consumer? (1:51:00)

W2M Network
PS5 Price, Sonic Movie, Is Gamepass the Future? - Video Games 2 the MAX #213

W2M Network

Play Episode Listen Later Feb 19, 2020 145:38


On this episode of Video Games 2 the MAX, Sean gives his thoughts on the Sonic Movie, Marc talks about the Fire Emblem: Three Houses DLC, and some major topics drive the conversation. The show begins with a short conversation about Media Molecule's Dreams and what the guys are interested in checking out about the game. Marc then gives final thoughts on Dragon Ball Z: Kakarot and also discusses the Fire Emblem Three Houses DLC too. While Sean gives spoiler-free thoughts on the Sonic Movie. The PS5 price debate and whether or not Sony will have first-party exclusives in year 1 of the console drive a large part of the conversation on the show. Plus, Geoff Keighley not doing E3 2020 and what it says about the current and future state of E3 as a show. Additionally, the duo also discusses Disney wanting more games from their franchises, Disney saying no to Sora in Smash, and breaking free Persona onto the Switch. In the main topic, Sean and Marc talk about Xbox Gamepass, its future, and will it push Sony to make PS Now into something similar, and could other big publishers follow suit as well? They also discuss if Gamepass's existence affects game quality too. Timestamps: Intro-Dreams Talk (0:00) Games We are playing: Fire Emblem DLC (10:55), Sonic Movie (16:55) News Topics: Best of January NPD (27:43), Diablo and Overwatch Cartoons (31:20), Goose Game wins at D.I.C.E. (34:00), PS5 Price (38:30), Geoff Keighley not at E3 2020 (1:11:29), Disney wants more games, No Sora in Smash (1:17:25), Break Free Persona (1:38:55), Main Topic: Is Xbox Gamepass the future of games and are exclusives really anti-consumer? (1:51:00)

Super Best Friends Video Game Sleepover
SBFVGS - Ep.141: Game Endings that Ruined Everything!

Super Best Friends Video Game Sleepover

Play Episode Listen Later Feb 17, 2020 81:24


Adam Redding, Mike Lopez and David Tate have had a wild fortnight. So much news, Rise of the Resistance impressions from Disneyland, Media Molecule's Dreams is finally out! And the gents dig into the most ruinous of game endings in recent memory!

game resistance disneyland ruined endings mike lopez david tate media molecule's dreams sbfvgs adam redding
Push 2 Plat
Episode 46 : Iguana Bros

Push 2 Plat

Play Episode Listen Later Feb 10, 2020 96:22


Join us this week as Mindi & Cj discuss the interesting lives of animals before delving into Media Molecule's Dreams slated for full access this week. Creation, inspiration but a game or an experience ? Topped with what we have been playing, a bag of new releases and finished with a generous helping of Spam. Push2Plat your Weekly Trophy Podcast. Coverage includes : NCIS The Game, Kandagawa Jet Girls, Uncanny Valley, Blindfold VR, Assassins Creed Chronicles, Hatsune Miku VR plus many more. To have your say join us on Twitter @push2plat Email us at push2plat@gmail.com Jump in to our Playstation 4 Community Push2Plat Platinum Club for all our weekly plat shoutouts. themindisacity Twitter : @themindisacity Mindi's Kofi : ko-fi.com/themindisacity Push2Plat is written, conceived and edited by Cj with audio production in Adobe Audition. Co host the fabulous themindisacity

Caffeinate: Daily Gaming News
The Biggest Announcements From PlayStation's State of Play | The Jampack Report 12.11.19

Caffeinate: Daily Gaming News

Play Episode Listen Later Dec 11, 2019 22:30


PlayStation's December State of Play rounded out the year with some very big announcements - including the leaked Resident Evil 3 Remake. With an official release date for Media Molecule's Dreams, Untitled Goose Game waddling its way to the PlayStation 4, a brief teaser for Ghost of Tsushima and more, it's safe to say Sony ended the year with a bang! Here are today's stories: - Everything Sony Announced At Today's State of Play - 'Resident Evil 3' remake hits PS4, Xbox One and PC on April 3rd - Dreams PS4 Release Date Finally Confirmed for February 2020 - Untitled Goose Game coming to Xbox Game Pass, PlayStation 4 next week - Final Fantasy 7 Remake listed as PlayStation 4 timed exclusive til March 2021 - All The Big Announcements From Nintendo's Indie World - Sales down 25 percent at close of GameStop's third quarter - The Doom Slayers Collection is so much Doom for $30 Support the channel and the content you love with a monthly channel Membership! https://www.youtube.com/channel/UCb4Hn--FteZWjwswcsRrTNg/join Follow me on other platforms and stay up to date! Twitter: http://twitter.com/prettychillguy Instagram: http://instagram.com/samueladamsmedia YouTube: http://youtube.com/samueladamsmedia Twitch: http://twitch.tv/samueladams --- This episode is sponsored by · Anchor: The easiest way to make a podcast. https://anchor.fm/app

Brews and News
Brews and News: The Bio-Stout Episode

Brews and News

Play Episode Listen Later Dec 1, 2019 98:45


Its first week for the Brews and News Crew as Anthony was too busy adulting to record, so Jack and Tracy are all you get. The duo discuss the impending release of Media Molecule's Dreams, NHL bringing Snoop Dogg into its game, and Bethesda discontinuing development for Elder Scrolls Legends. To round it out, the guys hypothesize on the future of the Bioshock franchise following 2k's announcement of Cloud Chamber. The beer of the week is a hearty stout from Lagunitas. Aged in Rye whiskey barrels, it packs a 12.5% ABV punch 

Future of Coding
#41 - The Aesthetics of Programming Tools: Jack Rusher

Future of Coding

Play Episode Listen Later Jul 26, 2019 100:55


Ivan Reese guest hosts. I've been intimidated by Jack Rusher from the first blush. I mean, he's wearing a high-collared fur coat and black sunglasses in his Twitter pic, and his bio includes "Bell Labs Researcher". So when tasked with choosing a subject for my first interview, I immediately reached out to him, leaning in to my nervousness. His reply included the detail that he's "generally hostile to the form" of podcasting. Terrifying. When we talked, it was about Lisp — several flavours of Scheme and Racket, Common Lisp, Lisp machines, Black, Clojure, parens of all stripes. It was also about aesthetics, and graphic design, the relative ignorance of typical programming tools to the capability of the visual cortex, and how to better tap it. This podcast's streak of discussions about Coq, miniKanren, TLA+, and Alloy continues, with the addition of QuickCheck and the like. Jack presents his work on a literate editor for Clojure called Maria.cloud, an environment that makes a number of unusual and interesting choices both in the design and implementation, reaching for an ideal blend of features that afford both instant beginner enthusiasm and unrestricted expert use. We pay our respects to the phenomenal red carpet that video games roll out to new players, inviting them in to the model and mechanics of the game with an apparent ease and apt ability that should be the envy of programming toolsmiths like us. The show ends with Jack sharing an excellent collection of plugs, ranging from academic papers by the relatively obscure Stéphane Conversy, to the aesthetically-lush programming tools pouring out of Hundredrabbits's Devine Lu Linvega. I am no longer terrified of Jack's persona. Rather, I am now humbled by his towering expertise and the wildly varied accomplishments of his career, and it was a thrill to get to tour them in this interview. Best quote of the show: "A kind of grotesque capitulation to sameness." Damn, Jack! Links Jack Rusher is our esteemed guest. He is on Twitter, Instagram, and SoundCloud. Applied Science is his consultancy, and Maria.cloud is their beautifully designed literate Clojure editor. Ivan Reese hosts. He's on Twitter, works on educational media, is making a visual programming tool, and plays 100 instruments — badly. He started life with HyperCard and now loves Max/MSP. Repl.it is our Sponsor. Email jobs@repl.it if you'd like to work on the future of coding. Complex Event Processing is a bit of technology Jack helped commercialize. ClojureVerse is where a discussion of Luna led to the Visual Programming Codex, based on the History of Lisp Parens by Shaun Lebron. QuickCheck, miniKanren, Datalog, Black Scheme, and Oleg Kiselyov are touched on. Out of the Tar Pit has its mandatory mention, and then Chez Scheme saves the day. I wanted to link to the Maru project but the author, Ian Piumata's website seems to be down and I could find no other canonical reference. There's some discussion on Hacker News and such. If you know of a good link, I'd love a PR. Scheme Bricks and Media Molecule's Dreams are interesting touchstones on the road to future visual programming languages. Ivan has an affinity for Pure Data and Max/MSP and vvvv. When talking about tools for beginners versus experts, Rich Hickey's Design, Composition, and Performance is invoked — and poor Shostakovich. Jack's main is Maria.cloud, named in honour of Maria Montessori. SICP gets a nod. Maria has proven useful at Clojure Bridge. Matt Hubert [Twitter] created the Cells abstraction that Maria was eventually built atop — it's similar to ObservableHQ. Video games like Steel Battalion, The Witness, and Dead Space have strong opinions about how much, or how little, visual interface to expose to the player. Complex 3D tools like Maya and 3D Studio Max are GUI inspirations for Ivan, where Jack and Matt prefer simplicity, so much so that Matt wrote When I Sit Down At My Editor, I Feel Relaxed. Dave Liepmann is the third leg of the stool in Applied Science, Jack's consultancy. Maria originally had a deployment feature like Glitch. There's a great talk about Maria by the Applied Science trio, containing a mini-talk called Maria for experts by Jack. Pharo is an inspiring modern Smalltalk. Fructure is a wildly cool new structured editor, and its designer Andrew Blinn is fantastic on Twitter. Extempore and Temporal Recursion by Andrew Sorensen offer some interesting foundations for future visual programming tools. Sonic Pi and Overtone are lovely audio tools by Sam Aaron, widely praised and deservedly so, and everyone should back Sam's Patreon. A visual perception account of programming languages: finding the natural science in the art and Unifying Textual and Visual: A Theoretical Account of the Visual Perception of Programming Languages are obscure but beautiful papers by Stéphane Conversy. Aesthetic Programming is one of Ivan's favourites, and the author Paul Fishwick just so happened to teach Jack's graphics programming class at Uni. Orca is a mind-bending textual-visual-musical hybrid programming tool by Hundredrabbits, who are Devine Lu Linvega and Rekka Bell. Notwithstanding that they live on a sailboat(!), they do an amazing job of presenting their work and everyone in our community should take stock of how they accomplish that. Ableton Push and Ableton Live are practically state-issued music tools in Berlin. (Not to mention — Ivan edited this podcast in Live, natch.) thi.ng and @thi.ng/umbrella are Jurassic-scale libraries by Karsten Schmidt, who wrote blog posts about Clojure's Reducers in TypeScript. Finally, Nextjournal are doing great work with their multi-lingual online scientific notebook environment. The transcript for this episode was sponsored by Repl.it and can be found at https://futureofcoding.org/episodes/041#full-transcript

Sacred Symbols: A PlayStation Podcast
#35: Throw All Your Hands Up

Sacred Symbols: A PlayStation Podcast

Play Episode Listen Later Mar 1, 2019 93:51


Anthem is finally out in the wild, and it's arrived with a noticeable commercial and critical thud. But is it as thoroughly mediocre as it seems? We go in-depth into BioWare's newest online loot grind, and give you our candid thoughts. Then -- per usual -- we delve into the news. Media Molecule's Dreams is finally coming out (sorta), Bethesda has outlined Fallout 76's year-long content plan, The Outer Worlds may be closer than you think, Square Enix goes on a Mana-related trademarking binge, and more. Rounding things out are listener questions on topics ranging from the future of Mega Man Legends 3, the symmetric vs. asymmetric analog stick debate, Nintendo and Microsoft's increasingly cozy relationship, and the best JRPGs to enjoy for a player new to the genre. Enjoy this week's episode. Just please don't use the term "Looter Shooter." We beg you.    Learn more about your ad choices. Visit megaphone.fm/adchoices

Los Harrow Games Podcast
Episode 18: The Odd Release of Dreams and the Rumored Synergy Between Xbox and Nintendo

Los Harrow Games Podcast

Play Episode Listen Later Feb 26, 2019 102:08


No, you're not dreaming, Green Book won best picture. But at least you get a news episode of the podcast! This week, Allan and Emmett are joined again by Josh to discuss a bunch of stuff. Emmett wrapped up Shadow Warrior 2, Josh wrapped up Titanfall 2, and Allan wrapped up his reign as the Savior of Singleplayer by dipping his toes into Anthem. In the news segment, we get to talk about the unconventional release of Media Molecule's Dreams, the retirement of Reggie Fils-Aime, and both the rumors of Xbox Games Pass, Cuphead, and Ori coming to Switch and Halo Infinite leaping into more RPG elements. Check out Week 7 of Backlog to the Front Check out Legion of Toons! Check out all the content over on the Phantom Zone Podcast Network! Check out our YouTube Channel for all of our video content! Follow us on Twitter! Like us on Facebook!

Platinum Explosion: A PlayStation Podcast
Episode 99 - Dreams Early Access

Platinum Explosion: A PlayStation Podcast

Play Episode Listen Later Feb 25, 2019 54:21


Media Molecule's Dreams is going to be releasing as an Early Access title now before its full release in the future. Dylan and Ashley discuss if this is a good move for the game and its future, and also what it could mean for the future of Dreams full release.Also on the show:Fallout 76 Gets A RoadmapDeltarune Comes Soon#EVERYTROPHYCOUNTSPopped Lists:Ace Attorney TrilogyCroc World RunHosts:Dylan Blight: https://twitter.com/vivaladilAshley Hobley: https://twitter.com/ashleyhobley00:12 - 99!01:10 - Episode 100 Is Next Week 05:35 - Deltarune Chapter 1 Comes To PS412:15 - Fallout 76 Has A Roadmap 22:45 - A Mystery Bethesda Game Appears31:45 - Dreams Is Now Coming As An Early Access Title#everytrophycounts48:30 - Ace Attorney Trilogy Trophies51:15 - Crocs World Run?53:10 - Wrap-Up Music:Dylan BlightResourcesDeltarune TweetFallout 76 Is Getting A Bunch Of New Content ExpansionsDreams’ Creator Early Access Launches This SpringAll Episodes:https://explosionnetwork.com/platinum-explosion-podcast

dreams fallout early access deltarune chapter media molecule's dreams dreams early access
Los Harrow Games Podcast
Episode 15: Dreams is Blowing Minds, Titanfall is Going Battle Royale, and PS5 is Happening?

Los Harrow Games Podcast

Play Episode Listen Later Feb 4, 2019 148:19


Welcome back, Pilot! This week, we finally get Josh Miller and Cam Dagg on the show with the usual Allan and Emmett to talk about a bunch of stuff. We talk more about Insomniac's Spider-Man, talk about the free to play game Let it Die, have a big discussion about Media Molecule's Dreams beta (the NDA is up, so Emmett can finally talk about it!), and a whole lot more. Plus, in the news segment, we talk about Metro Exodus becoming a timed Epic Store exclusive on PC, the free to play, battle royale Titanfall game that's coming, and we also discuss the recent PlayStation 5 rumors, including one big backwards compatibility story. Click here to watch Ep 2 of Allan's The Walking Dead let's play! Click here to watch "Fallout 76: 4 Months Later". Here's Emmett's stream of the Dreams Beta! Here's the first match of the PlayStation All-Stars Ultimate Roster Showdown! (and be sure to listen to the first podcast about this in the feed!) Here's the link to Cam's interview podcast! Follow us on Twitter! Like us on Facebook!

BullDuck Gaming
Metroid Prime 4 is in Development! (Again)

BullDuck Gaming

Play Episode Listen Later Jan 29, 2019 53:35


Welcome back to episode 4 of Bull-Duck Gaming! On this weeks show Andrew & Brian discuss what the Anthem VIP Demo, as well as this weeks news including Nintendo restarting the development of Metroid Prime 4 & Fallout 76's new Survival Mode! We also talk about the legality of PS4 and Media Molecule's Dreams!   Thanks for taking the time to listen, we'd love to hear your feedback to help make the show better as we continue to grow! Contact us as BullduckGaming@Gmail.com or hit us up on Twitter @BullduckGaming with your Questions/Comments/Concerns! You can also find us on Twitch!    Music by: MDKSong Title: X Buster http://www.facebook.com/MDKOfficialhttp://www.youtube.com/MDKOfficialYTBuy the song here: http://www.mdkofficial.bandcamp.com/Free Download: http://www.morgandavidking.com/free-downloads

Script Lock
Rhianna Pratchett, Jill Murray, and Cara Ellison

Script Lock

Play Episode Listen Later Dec 24, 2018 87:11


Happy holidays! We're sneaking in right before Christmas to give all of you the very special gift of Rhianna Pratchett (game writer, narrative designer, comic book writer, and former journalist. She's written on such titles as Heavenly Sword, the Overlord series, Mirror's Edge, the Mirror’s Edge comic series, the 2013 Tomb Raider reboot, the sequel Rise of the Tomb Raider, and the Tomb Raider: The Beginning comic series) AND Jill Murray (Lead Writer and Narrative Designer for AAA games like Shadow of the Tomb Raider, Assassin's Creed Liberation, and AC Freedom Cry, winner of the WGA award for game writing in 2013, and previously published two YA novels with Random House of Canada. She is currently the Narrative Director for an unannounced indie project, as well as working on Boyfriend Dungeon with Kitfox Games, and writing an episode of Later Daters for Bloom Digital) AND Cara Ellison (former games journalist and current game writer, narrative designer, and screenwriter. She served as a narrative consultant on Dishonored 2, produced and designed the TV show Last Commanders for CBBC, and is currently a narrative designer on Media Molecule's Dreams, and Void Bastards by BlueManchu Games), who've joined us to talk prime writing hours, freelancing advice, how to network (and how NOT to), game writing agents, negotiating for yourself, being a narrative paramedic, red flags to watch out for on potential jobs, what they wish more people knew about the kind of work they do, skills to have that are unique for working in AAA, how to handle when people are constantly telling you that your work isn't good, being aware of studio politics, writing mistakes/failures that they've learned from, the state of the industry, worldbuilding, and a few other things that you'll just have to find out yourself! Our Guests on the Internet Rhianna's Twitter and Website. Jill's Twitter, Website, and Instagram. Cara's Twitter, Facebook, and Website. Stuff We Talked About Kitfox Games Writing for Videogames - Writers' Guild of Great Britain Game Workers Unite UK Our theme music was composed by 2Mello, and our logo was created by Lily Nishita.

Sacred Symbols: A PlayStation Podcast
#22: Bethesda's Big Bomb

Sacred Symbols: A PlayStation Podcast

Play Episode Listen Later Nov 30, 2018 96:55


The holiday gaming season arrived with a massive dud with the launch of Fallout 76, the online-centric Fallout game that's being poorly received both critically and commercially. What does it all mean for Bethesda as a publisher, its world-famous Bethesda Games Studios dev team, and fans alike? We delve in with our thoughts, and plenty of listener questions, too. Plus: PS4 continues its sales domination, Media Molecule's Dreams is getting a beta before year's end, Rockstar has abandoned its PS3-exclusive vaporware Agent, Kingdom Hearts III has gone gold, and Square Enix filed a new Parasite Eve trademark. Also: One listener asks what PS5's launch library could look like, and much, much more. Let's go! Learn more about your ad choices. Visit megaphone.fm/adchoices

Los Harrow Games Podcast
Episode 3: A Fist Full of Caps (ft. Andy Sitz)

Los Harrow Games Podcast

Play Episode Listen Later Nov 4, 2018 112:32


Today the usual crew, Emmett Watkins Jr., Hunter Davenport, and Allan Muir, are joined by special guest Andy Sitz! Follow him on Twitter at www.twitter.com/andysitz117 Today, we talk more about Fallout 76 and New California and more about our time with Red Dead Redemption 2. We also get Andy to talk about his time with Yakuza Kiwami 2. In news this week, we talk about the latest Smash Bros. Ultimate details, the full list of PlayStation Classic games, Media Molecule's Dreams, and all the Overwatch, Diablo, and Warcraft news out of Blizzcon. Visit the site, or hit up our social media pages for more! losharrow.wordpress.com/ twitter.com/losharrow/ www.facebook.com/Los-Harrow-Games-508646602943724/

Docking Bay 44: A Star Wars Podcast
Ep:33 What Sony Got Right and Microsoft Went Wrong This Generation

Docking Bay 44: A Star Wars Podcast

Play Episode Listen Later Apr 1, 2018 71:43


Remember, there's only 2 weeks left for our, God of War 4 Giveaway! To enter, rate The Trophy Room 5 stars, write a review and tweet it over to @MrBadBit on Twitter, to have a chance to win! We'll announce the winner on April 10th, on The Trophy Room! On this episode of The Trophy Room, hosts Kyle and Joseph talk about, why Xbox exclusives get such mixed reviews. How the PlayStation brand has stayed on top for so long this generation. Media Molecule's Dreams, gets shown off. Kyle and Joe talk about what makes the game special and why it could and should be a PSVR Experience, and much more. What we've been playing: 00:00 - 15:26 Microsoft's Exclusive Problem: 15:27 - 28:57 Dreams: 28:58 - 36:36 Dreams predictions: 36:37 45:25 Creative Director's Candid Take on Creating games: 45:26 - 57:00 Witcher 3 sells better on Ps4: 57:00 - 59:01

Complex Computer Daily
Daily - 10/27/15

Complex Computer Daily

Play Episode Listen Later Oct 27, 2015 13:04


In this episode, news about Sony at Paris Games Week, Media Molecule's Dreams, Quantic Dream's Detroit, Gran Tourismo Sport, Driveclub Bikes, Until Dawn: Rush of Blood, Housemarque's Matterfall, Tekken 7, Boundless, SXSW's canceled gaming panels, GameFreak buying a mobile dev, Mario Maker, Steam, Overwatch, Xbox One's Windows 10 update, Minecraft: Story Mode, Street Fighter V, and No Man's Sky.  complex.computer