Sacred Symbols: A PlayStation Podcast

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Sacred Symbols: A PlayStation Podcast is a weekly show about all things PS4, PS Vita, and PSVR. Co-hosted by games industry veteran Colin Moriarty and comedian Chris "Ray Gun" Maldonado, Sacred Symbols aims to both inform and entertain, going through the news of the day, scouring the most recent gam…

Colin's Last Stand and Castbox

    • Aug 15, 2022 LATEST EPISODE
    • weekly NEW EPISODES
    • 2h 31m AVG DURATION
    • 219 EPISODES

    Listeners of Sacred Symbols: A PlayStation Podcast that love the show mention: colin moriarty, chris and colin, playstation centric podcast, talking about playstation, things playstation, colin is the best, symbols, colinwasright, cls, ps i love you xoxo, podcast beyond, talking playstation, colin back, beyond days, glad colin, even own a playstation, beyond and ps i love, kinda funny, colin is back, colin's.

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    Latest episodes from Sacred Symbols: A PlayStation Podcast

    #215 | Brawling in Brazil

    Play Episode Listen Later Aug 15, 2022 247:03

    What was supposed to be a routine exchange between corporations and an economic regulatory body in Brazil has turned into the hottest news in gaming over the last week. That's because both Sony and Microsoft have launched soft salvos at each other, picking apart each other's strategies on the market and their intentions to squeeze the other guy out. Buried within both of their arguments are interesting tidbits, though, particularly in regard to how Xbox and PlayStation see both themselves and each other, and we couldn't help but delve in head-first to pick it all apart. Plus: Square Enix is either priming to sell or buy more studios (potentially both), Call of Duty's beta is inbound to Sony platforms in September, PS+'s new offerings are surprisingly solid, and more news. Then: Listener inquiries! Are we tempted to go-in on the Backbone One controller? Can a game be so good that it ruins every other game you play? Is keeping old hardware less important in an era of digital software and backwards compatibility? What lessons has Colin drawn from living to his advanced age? Learn more about your ad choices. Visit

    #214 | Missing Kevin Butler

    Play Episode Listen Later Aug 8, 2022 240:16

    Is PlayStation missing an element of 'fun' that used to be present in its ecosystem? One listener wrote in with such a thought, revolving his argument around one key figure from yore: Kevin Butler. The long-lost fictional Sony executive represented a different time for PlayStation. The question is, do we want to go back? News items this week include a peculiar missive from Sony in Brazil about Microsoft's acquisition of Activision Blizzard, an analysis of Sony's first quarter fiscal report, Tencent's pursuit of Ubisoft, and more. Other listener inquiries include ones on the potential of an $80 game, the value-versus-length argument, subscriptions acting as modes of curation, and Dustin's peculiar pronunciation of a northwestern American state. If only we could have done more to protect him. Learn more about your ad choices. Visit

    #213 | Jawbreaker

    Play Episode Listen Later Aug 1, 2022 248:42

    An industry source was kind enough to leak to me (Colin) what purports to be a script being circulated for the upcoming Tomb Raider game. It's codenamed Project Jawbreaker, the two-scene script is for actors trying out for various parts, and I forced Chris and Dustin to read through the entire thing for your amusement... with Chris as an apparently lesbian Lara Croft. Plus: More news! An ex-studio head indicates Sony is indeed interested in purchasing Square Enix, Rockstar has some players nervous about Grand Theft Auto VI's apparently 'woke' transformation, PS5's timed-exclusive KOTOR remake has been binned, EA is apparently working on a Black Panther game, and more. Then: Listener inquiries! Is PlayStation losing its identity under Jim Ryan's stewardship? Could edutainment games ever make a comeback? Should developers nurture 'farm systems' of lesser devs? Are Colin's handwritten notes more sinister than you think? Learn more about your ad choices. Visit

    #212 | Repeat After Everyone

    Play Episode Listen Later Jul 25, 2022 202:26

    There can be no doubt, now, that Sony wants to be a major player in the esports space. This was first evidenced by left-field acquisitions like EVO, moving into branding decisions like INZONE. Now, with the purchase of esports tournament operator Repeat, the writing's obviously on the wall. Can PlayStation discover success in the games-as-a-service and competitive spaces, where they've traditionally found little to write home about (outside of Gran Turismo)? Plus: Spider-Man's PC port gets detailed, mega-toy company Spin Master gets in bed with Sony, Bungie and PlayStation are official, and more news, followed by listener questions galore. What would we want to see in a Bloodborne 2? How, exactly, does the publisher-developer relationship function? Is it time to get video games more heavily integrated into our schools? Will Chris dedicate his entire life to a $20,000 Halo 2-related bounty? Learn more about your ad choices. Visit

    #211 | It Can't Be For Nothing

    Play Episode Listen Later Jul 18, 2022 187:35

    The Last of Us: Part I has officially gone gold, interesting news considering it doesn't launch for some seven weeks. Yet, the upcoming PS5 remake's very existence has proven mighty contentious. Some claim it doesn't need to exist at all; many others insist it's a "cash grab" of the highest order. But some folks who worked on the game have come out staunchly in its defense, not only in terms of its sky-high quality, but also in terms of the shockingly-healthy circumstances under which it was made. We try to make sense of the hullabaloo surrounding Naughty Dog's latest before moving onto news surrounding freshly-purchased first party team Haven. A recent extensive interview seems to paint a picture of Haven as both a developer of games and of technologies and workflows, which fits in well with recent acquisitions like Nixxes, Bluepoint, Valkyrie, and even Bungie. After we get through all of that news (and more), we go into listener inquiries, including thoughts on PlayStation Plus' gravitational pull, the current JRPG renaissance we're living through, predictions for first and second party PS5 games in 2023, and one especially strange tale of a man who left a poop stain on a woman's couch. Learn more about your ad choices. Visit

    #210 | Sucker Punched

    Play Episode Listen Later Jul 11, 2022 199:50

    It's always fun to receive a letter, unless that letter happens to be very sad. Sony-owned developer Sucker Punch penned one such melancholy note to its audience in recent days, and it relayed sorrowful news indeed: The team isn't working on Infamous or Sly Cooper games now, they won't be in the foreseeable future, and -- perhaps most surprising -- no other studio is, either. Is the abandonment of Sucker Punch's history... well... a sucker punch of its own? We discuss. Plus: God of War: Ragnarok finally gets a release date, Forspoken is delayed into 2023, Rockstar abandons plans for a Grand Theft Auto IV remaster, and more news. Then: Listener inquiries! What are our expectations for Dragon Quest XII? Is there a future for digital game rentals? Will we ever 'retire' from playing games? Why does Colin hate phone calls so damn much? Learn more about your ad choices. Visit

    #209 | Square Dancing

    Play Episode Listen Later Jul 4, 2022 200:56

    It's a relatively slow week in the world of PlayStation, but there are still matters to discuss. Yes: We're all curious about when God of War: Ragnarok's release date will be revealed, and we have some things to say about this strange new line of Sony electronics under the INZONE brand. But really, we'd rather get into the weeds with smaller stories and lots of listener inquiries. Topics range from Horizon's TV debut and the potential of Persona live-action media to the return of Star Ocean and Final Fantasy XVI's British-style English. Speaking of Final Fantasy XVI, we also get into just what's happening with Square Enix and its relationship with PlayStation. Is Sony courting the publisher, particularly with so much money heaped at it for timed exclusivity and marketing? Plus: Do we care about speedruns? Are live service games ruining our gaming cadences? Should Sony have allowed its studios to speak out on Roe vs. Wade? All of that and more on the other side of the play button. Learn more about your ad choices. Visit

    #208: Bobby Kotick's No Skater

    Play Episode Listen Later Jun 27, 2022 223:20

    The news can be painful sometimes, and, well... get the medicine. It appears Activision, in its infinite wisdom, halted its developer Vicarious Visions (now Blizzard Albany) from remaking PlayStation 2-native titles Tony Hawk's Pro Skater 3 and 4 in a similar fashion it remade the PSone THPS games for PS4 in 2020. This leaves us crestfallen, wondering why such a money-hungry entity would leave such obvious cash on the table. We also get into copious news surrounding Final Fantasy XVI, DICE's stubbornness when it comes to Battlefield 2042, Creative Assembly's questionable FPS HYENAS, John Garvin's new Web3 game, various PlayStation Plus updates, and more. Then: Listener inquiries! Are we being too harsh on The Last of Us: Part I? What's our gut tell us about God of War: Ragnarok's release date and review scores? Why do Xbox fans seem particularly agitated at us? Will Chris create the most successful OnlyFans in history? Learn more about your ad choices. Visit

    #207: A Crisis Reborn

    Play Episode Listen Later Jun 20, 2022 293:34

    This is a week tailor-made for Final Fantasy fans, particularly on the back of Final Fantasy XVI's re-reveal. That's because... well... wait! There's more! During a brief live stream celebrating Final Fantasy VII's 25th anniversary, publisher-slash-developer Square Enix made two big announcements: The 2007 PSP Final Fantasy VII prequel Crisis Core is coming to PS4 and PS5, and the second part of the now-confirmed-three part Final Fantasy VII Remake launches the following winter, only on PlayStation 5. Thus, we have much to digest in the land of role-playing. This jam-packed episode has much more to work over, too, including the leak of an in-production, high-end Elite-style controller for PS5, the long-in-coming confirmation of Dragon's Dogma 2, reliable information concerning God of War: Ragnarok's release month, the arrival of Persona 3 and 4 on PS4, and so on and so forth. Then: Listener inquiries. What game dev jobs would Chris and Dustin want to undertake? Is the audience being too hard on The Last of Us: Part I? Could the incoming economic recession have a negative effect on the games industry? Will Dustin bend the knee and finally kiss Jim Ryan's ring? Learn more about your ad choices. Visit

    #206: The Return of Them

    Play Episode Listen Later Jun 13, 2022 250:38

    Joel and Ellie are set to return to PlayStation, and a lot sooner than you might think. The long-rumored The Last of Us: Part I is real -- it's a ground-up remake of the 2013 PS3 original, slated for PS5 and later PC -- and it comes out in just a few months. But that's not all: Naughty Dog has also opened-up about not only its upcoming TLoU multiplayer game, which it describes as their biggest game yet, but even hint at a PlayStation 5 project beyond that. This means we've much to talk about when it comes to Sony's crown jewel team. But there's a lot more news than just that. There's conflicting word about the release status of God of War: Ragnarok, with some claiming it's been pushed to 2023 while others state it's simply not so. Meanwhile, PlayStation 5 has surpassed 20 million units, with Sony both severely supply-constrained and without any truly meaningful exclusive launches to date. Plus: Street Fighter 6's roster leaks, Bend is working on a multiplayer game, Overdose may be Hideo Kojima's next game, and more. Then: Listener inquires! Is Snowrunner a low-key Chris game? What kind of 'value' would Sony have to add to get us to subscribe to higher tiers of PlayStation Plus? Does Colin hate too much on the PlayStation 3 XMB? Who would win in a fight: Knack or a hundred Sackboys? Learn more about your ad choices. Visit

    #205: State of Play Wins the Day

    Play Episode Listen Later Jun 6, 2022 280:38

    It's good to keep your expectations low. That way, surprises could be around every corner. With the PlayStation ecosystem so vacant in recent months, it's clear that Sony and its many partners have a lot to say. It's just that we didn't think a State of Play presentation that Sony seemed to actively and repeatedly lower expectations for would be the venue. Well, consider us surprised, indeed! During a tight 30 minute showcase, we got to see 15 different games (including three from first party), spanning PS4, PS5, and PSVR2. Horizon: Call of the Mountain looks great, and -- believe it or not -- 2018's Spider-Man is PC-bound, where it looks to add to its and Miles Morales' stunning 33 million copies sold. Resident Evil 4 Remake is real (and it's glorious), Stray finally has a release date (and will be a 'free' title for PS+ Premium and Deluxe), Callisto Protocol wears its Dead Space inspiration on its sleeve (and preempts Dead Space Remake on the calendar), and Final Fantasy XVI -- due out in Summer 2023! -- looks incredible. We have a lot to gush about. There's other news this week, too, which makes this episode officially jam-packed. Dragon Age's return draws near, Killzone may be en route to PSVR2, Sonic Frontiers looks questionable, and more. Plus: Listener inquiries! Are we being too hard on Forspoken? Why, exactly, does Colin hate multiplayer gaming? Can print strategy guides ever experience a resurgence? Has Dustin underestimated the selling power of the Slitterhead Shuffle? Learn more about your ad choices. Visit

    #204: Going Pro

    Play Episode Listen Later May 30, 2022 265:38

    When PlayStation 4 Pro launched in 2016, it was fairly divisive. Why did we need two iterations of the same console? Isn't it a waste of money? Wouldn't developers have more work to do? It all ended up being needless worry, and so it should come as no surprise that -- if indications are correct -- PlayStation 5 Pro is en route for 2023 or 2024. What's the potential of the machine? Do we even need it? And how will potential consumers respond to a higher-end console when they can't even find the base version? We discuss. This news-thick episode also touches on lots of other issues, from God of War: Ragnarok's release date and Death Stranding 2's seeming leak, to lots of PlayStation Plus drama and new nuggets about PlayStation's PC and acquisitions strategies. Our lengthy podcast ends, as always, with listener inquiries. Why do people insist on scapegoating video games for societal violence? Will Square Enix ever re-package and re-release the Final Fantasy XIII trilogy? Can The Callisto Protocol earn the survival horror crown? Did one listener's car accident bring a deer within striking distance of this very podcast?! Learn more about your ad choices. Visit

    #203: Shattering the Silence

    Play Episode Listen Later May 23, 2022 247:23

    In the coming weeks, the all-new PlayStation Plus will begin rolling out, and we've finally learned more about what we can expect, especially when it comes to games. First and second party are well-represented across PSone, PS2, PS3, and PSP, and of course PS4 and PS5 will have plenty of fodder for you, too. And yes: PSone games can have Trophies! Apart from talking deeply about PS+ and its evolution, however, we also get into other news. Rumors indicate The Last of Us Remake -- still unannounced! -- might be PlayStation 5-bound sooner than we thought, while Final Fantasy VII Remake: Part II and Final Fantasy XVI may also receive much-desired updates. Oh, and even more Silent Hill rumors, if you can stomach them. Then: Listener inquiries! Are the Mafia games overrated? What's with the paranoia surrounding Naughty Dog's output? Will we predict the next 'water cooler' game? Can Chris and Dustin steer the ship while Colin goes to take a call? Learn more about your ad choices. Visit

    #202: Scarce Silicon

    Play Episode Listen Later May 16, 2022 261:12

    Sony's annual financial report brings with it good news for the brand. PlayStation, as usual, is the most important vertical in its corporate family in Japan, pulling in the most revenue and raking in the highest profit (even more than Sony Pictures, currently in a renaissance of its own). Yet, with PlayStation 5 doing well, Sony has a serious issue: It still can't manufacture enough PS5s to satiate demand. Not even close, in fact. Such a situation isn't only allowing its competitor to catch up; it's also creating doubt regarding if they can even fix the problem at all. Yet, they're hoping to right the ship over the next year, where they essentially intend to double their sales. Will they succeed? Only time will tell. Elsewhere in the industry, Electronic Arts has pulled the plug on its 30-year FIFA franchise, opting -- as rumors indicated -- to go it alone. But FIFA is ready to fight back, and with eFootball in the mix, too, things should get quite interesting in the soccer space in the years to come. Plus: Elden Ring sells huge, Gotham Knights is cancelled on PS4, Outriders was a financial dud, and more. Then: Listener inquiries! Should cloud saving be free? When should Sony have a games showcase? What ever happened to Army of Two? Will Colin sell Last Stand Media to the communists? Learn more about your ad choices. Visit

    #201: Embracing the Chaos

    Play Episode Listen Later May 9, 2022 260:25

    The Embracer Group's appetite for developers cannot be satiated. The never-ending expansion of what is rapidly becoming gaming's largest publishing entity has gobbled up three more studios from rival Square Enix (as well as a bunch of IP) for cash money. Does this say anything about Embracer? Probably not. It seems like they'll buy just about anything, and $300 million is a small price to pay for more than 1,000 heads and 50 licenses, including Tomb Raider. This deal does, however, say something about Square Enix. Potentially many things, in fact. Refocused on western second party relationships and Japanese internal development, some think Square Enix is trimming the fat to be purchased itself. But does that make sense? We discuss this deal extensively. Other news this week include rumblings of a takeover at Ubisoft, the leak of some of PlayStation Plus' upcoming retro games, the surprising lawsuit that potentially puts Yuji Naka's epic failure Balan Wonderworld in context, and more. As always, we touch on plenty of listener inquiries too, including ones about Reggie Fils-Aime, a potential sequel to Death Stranding, the likelihood a Punisher game might someday appear, and so on. We're back in the saddle after a very successful 200th episode, and we hope you enjoy. Learn more about your ad choices. Visit

    #200: Ranking PlayStation 4's 25 Best Games

    Play Episode Listen Later May 2, 2022 165:37

    It's a celebration! Our PlayStation podcast-that-could has reached its 200th week of existence, which of course means its 200th core episode is here. To commemorate this auspicious occasion, we decided to do thing proper-like, renting out a famous theater in Richmond, Virginia entertainers much more talented than us typically play, and recording live in front of 400+ fans. The topic? PlayStation 4's 25 best games -- ranked! -- based on a combination of our individual lists, as well as the audience's. The results are going to be controversial, of course, but we were wise enough to mathematically split things up in such a way that you have yourselves to blame just as much as us. Such is the way of life with Sacred Symbols: A PlayStation Podcast. Thank you for your support. Here's to the next 200. (While this episode can be enjoyed as an audio experience, it is meant to be viewed. We hope that, if given the choice, you will watch Sacred 200 as opposed to listen to it. But how you proceed is up to you.) Learn more about your ad choices. Visit

    #199: Turning Agnostic

    Play Episode Listen Later Apr 25, 2022 245:30

    Where is Kratos? Belief that we'd see God of War: Ragnarok by now has left us dismayed, particularly in light of a rather odd video from Santa Monica Studio that gives us little information about a game originally slated to launch in 2021. But without a release date (outside of year) and no confirmation it's even incoming by year's end (except for from a random Tweet from a dev), PlayStation fans are left wondering if their faith in getting something timely from Santa Monica Studio was ill-founded. Other news this week includes the return of Amy Hennig to the Star Wars universe, endless rumors about a new Uncharted game and The Last of Us' remake, the arrival of the NFL on PSVR, the increasing perils of in-game advertising, and more. We wrap up with listener questions galore, as usual, including inquiries on what Netflix's fall in fortune means for gaming subscription services, circumventing old-school punishment with save states, the bad design around level caps, and so much more. Would we do it with an alien? We talk about that, too. Enjoy! Learn more about your ad choices. Visit

    #198: The Kingdom Stirs

    Play Episode Listen Later Apr 18, 2022 230:02

    The recent 20th anniversary celebration for Kingdom Hearts came with a major surprise: The announcement of Kingdom Hearts IV. While leaked in unintentional (and obviously completely accurate) GeForce documents last year, the new Square Enix-Disney collaboration is the talk of the industry, and obviously, we dedicate plenty of time to it. We also touch on the week's other news, including Ghost of Tsushima's film project procuring its writer, CD Projekt taking the Witcher III PS5 port from Saber Interactive due to their Russian ties, PlayStation's fresh investment into Epic, Bungie's dedication to work-from-home, and more. Then: Listener inquiries! What's the most-aesthetically pleasing PlayStation console? Why hasn't Star Trek made the jump to AAA games? Are we reaching a breaking point when comparing physical and digital game prices? How young can we indoctrinate children to ensure they become Sacred Symbols superfans? Learn more about your ad choices. Visit

    #197: Remedying the Payne

    Play Episode Listen Later Apr 11, 2022 230:12

    The studio behind Alan Wake, Remedy, has certainly come into its own in recent years, particularly on the back of its surprise-hit third-person shooter Control. Now, they've decided to go back to the near-beginning, remaking both the original Max Payne and its sequel on behalf of publisher Rockstar. Thing is, this spreads the team to at least five projects helmed by four publishers, so a big question needs to be asked: Is Remedy overextending itself, particularly on the back of its ill-received supplement to Crossfire X? We discuss. Then: A new Tomb Raider is PS5-bound, and is being built on Unreal Engine 5, Capcom raises salaries across the company by an average of 30%, SNK is officially owned by a murderer, and more. Plus: Listener inquiries galore. How are we going to take advantage of the upcoming slow release schedule? Is IGN's poor freelance pay indicative of a wider industry trend? Are fighting games perfect for the free-to-play model? Will Chris and Colin ever settle their bad blood over the quality (or lack thereof) of Home Improvement? Learn more about your ad choices. Visit

    #196: This Is Spartacus

    Play Episode Listen Later Apr 4, 2022 248:15

    As long-rumored, PlayStation Plus is receiving its first major refresh since the subscription service launched in 2010. Beginning in June, the PS+ will split into three, with its base form being the PS+ we're all familiar with. Atop that will be two more tiers, however, giving players access to hundreds of PSone, PS2, PS3, and PSP games, and more. But there are, of course, many catches. We spend a great deal of time delving into the ins-and-outs of PlayStation Plus Essential, Extra, and Premium, and deliver the rest of the week's news, too, including information on April's free PS+ games, details surrounding a possible Knack revival, Gran Turismo 7's ongoing microtransaction saga, Firesprites trio of in-development games, and more. We also focus-in on our experiences with Ghostwire: Tokyo on PS5, which we like a lot. Then: Listener inquiries! Has Elden Ring permanently altered players' expectations for open worlds? How useful are spoilercasts to our audience? What license should get the Hogwarts Legacy treatment? Can we help one listener find love at work? Learn more about your ad choices. Visit

    #195: Expanding the Map

    Play Episode Listen Later Mar 28, 2022 231:00

    In recent years, Sony's first party family has grown mightily, with sensical additions like Housemarque, Insomniac, Bluepoint, and others filling obvious roles. That's why the outright purchase of fledgling, game-less second party partner Haven is a little confusing. Yet, through the lens of the modern industry -- which is crunched by worker shortages, high budgets, and even higher expectations -- perhaps this acquisition can be justified from personnel, creative, and even geographic perspectives. Either way, let's welcome Haven to the family with a candid discussion about what Sony's turn in strategy may mean. Plus: Gran Turismo 7 is a complete mess, The Witcher IV has been officially acknowledged, Rocksteady's Suicide Squad game has been delayed, NFL football is coming to PSVR, and much more. Then: Listener inquiries! Do we believe in the 'metaverse'? Are we tired of crafting systems? Does Hogwarts Legacy have any chance of being treated fairly by the media? What happens to Sacred Symbols when Colin dies? All of this (and more!) on the other side of play. Learn more about your ad choices. Visit

    #194: Stunning Wizardry

    Play Episode Listen Later Mar 21, 2022 246:21

    After much waiting, we've finally been treated to a deep-dive into Hogwarts Legacy, the controversial Harry Potter-aligned game slated to launch on PS4 and PS5 later this year. Developed by one-time Disney outfit Avalanche, Hogwarts Legacy is -- in a word -- ambitious. Like, really ambitious. And it looks awesome. So let's discuss. Plus: News! The very Supermassive-2K title we told you was coming on this show a month or two ago, The Quarry, has been announced, while FromSoft's Elden Ring is absolutely obliterating the sales chart. Konami keeps hinting at Silent Hill's comeback, while Dead Space Remake gets a release window, Moss 2 is right around the corner on PSVR, and more. Then: Listener inquiries! Is the in-process failure of Microsoft's studio The Initiative a sign of Xbox's inability to manage their teams? Is Square Enix's Tetsuya Nomura overrated? How do we find the recent GTA-related rumors about where the new game may take place? Are we going to institute a No Fly Zone over the Keebler Elves' forest? Learn more about your ad choices. Visit

    #193: The Small Scream

    Play Episode Listen Later Mar 14, 2022 247:50

    God of War is a big PlayStation franchise, and word is it's about to make the leap to the small screen. As in, a TV show, apparently on Amazon Prime, led by the same minds that helped The Expanse and The Wheel of Time make the leap from page to moving image. But can God of War actually work as a serial? We discuss. Plus: Gaming news galore! Returnal is getting free DLC that adds co-op and an endless mode, while Capcom unveiled a Dino Crisis-like game called Exoprimal that's... well... primed to delight. Square Enix revealed PlayStation console-exclusive action-RPG Valkyrie Elysium, as well, along with a RTS called DioField Chronicles and an unfortunate delay for Luminous' upcoming PlayStation 5 console-exclusive Forspoken. Oh, and did you know there's a TMNT 8/16-bit collection en route? There is! We end every episode of Sacred Symbols with listener inquiries, as you know, and this episode is no different. Should Sony's approach with State of Play be rethought? What in God's name was Platinum thinking with Babylon's Fall? Will PlayStation fail to survive the next decade? Why is Colin eating ramen for dessert? All of that -- and much more -- on the other side of play. Learn more about your ad choices. Visit

    #192: Modern Warfare

    Play Episode Listen Later Mar 7, 2022 218:43

    The eyes of the world are on Eastern Europe, where the Russian invasion of Ukraine has unsettled the post-World War II order. Perhaps not surprisingly, external forces in the west are bringing their economic might to bear to help halt the senseless violence. While Ukrainian politicians ask the gaming industry to do more, some have already started to do what they can. EA, for instance, has removed the Russian national teams and associated clubs from their FIFA and NHL games, while developers like CD Projekt have halted game sales in Russia, full-stop. Is this the right answer? Will it do any good? Or is the industry contributing to the demonization of a society that doesn't support its government and didn't ask for these actions? We discuss. Plus: Ghostwire gets a visual novel prequel, Twisted Metal's TV show is greenlit by Peacock, Trails From Zero receives a western release date, Capcom's renaissance continues unabated, and more. Then: Listener inquiries! Is PlayStation 5 officially a must-buy? With Infamous and Sly Cooper rumors circulating, which teams would be appropriate to tackle both? What's Epic's intent in buying Bandcamp? Should the boys go to a fan's wedding? Learn more about your ad choices. Visit

    #191: Forbidden Whispers

    Play Episode Listen Later Feb 28, 2022 279:36

    It's been five years since Horizon: Zero Dawn launched, and finally, we have its sequel. Forbidden West has arrived on PS5 and PS4, and it's awesome. We have a lot to say about it, so we dedicate over an hour to talking about Guerrilla's new open-world action-RPG in spoiler-free terms. But of course, we can't ignore the news. Fresh Project Spartacus rumors suggest a three-tiered subscription that will include hundreds of digital games, classic access, and more. Yet, the upcoming day-and-date release of Shadow Warrior 3 on PlayStation Now seems to conflict with potential timing. What gives? After that, we get into rumors about Call of Duty's new release schedule, the unexpected success of the Uncharted film, Electronic Arts' daring move away from the FIFA brand, Street Fighter 6's underwhelming reveal, and more. Then: Listener inquiries! Were David Jaffe's recent comments truly unsavory, or just taken out of context? Why doesn't the games press care more about Japanese RPGs? Can a dying studio ever truly recover its lost reputation? Will Colin ever be able to escape the shadowy specter of Sonic the Hedgehog? Learn more about your ad choices. Visit

    #190: The Bright Side

    Play Episode Listen Later Feb 21, 2022 200:48

    It seems like PlayStation has taken some body blows recently, but stark reality paints a different picture. Sales data shows PlayStation 5 is steadily outselling Xbox Series X|S, while games like the original Horizon and Miles Morales are doing Nintendo first party-level numbers, something its primary competition could only dream of. Heck, with Cyberpunk 2077 sneakily arriving on PlayStation 5 in the shadow of Horizon: Forbidden West's launch, there's much to be excited about. Of course, it isn't all good news. Sony second-party partner Haven has already lost its COO and co-founder -- a bad sign, indeed -- while PlayStation seems to be unnecessarily screwing around with cross-gen pricing. And what's up with Platinum Games' recent desperation and the censoring of horror game Martha Is Dead? We discuss. We then end, as we usually do, with a smattering of listener inquiries. Does the upcoming closure of Wii U's and 3DS' digital storefronts portend bad things for PS3 and Vita? Is Sony Pictures on the verge of taking full advantage of the Destiny IP? What's with all the anti-"gamer" hate in the industry? Will Chris ever return to New York? Learn more about your ad choices. Visit

    #189: Safehaven

    Play Episode Listen Later Feb 14, 2022 236:43

    Microsoft's pending purchase of Activision has turned the industry upside down for weeks, but now we're not so sure it deserves too much worry, at least not for the PlayStation fanbase. In anticipation of regulatory concerns, Microsoft has explicitly and repeatedly ensured that PlayStation (and Nintendo?!) will receive plenty of Activision-Blizzard games well after already-inked deals have lapsed. In other words: Call of Duty, Diablo, Overwatch, and the like will be on PlayStation forevermore, with new IP likely to forego Sony's platforms. We discuss. Then: Rockstar finally acknowledges Grand Theft Auto VI (or whatever it'll be called), we're grateful to learn more about Haven and their mysterious PlayStation 5 project (though not very much), Chrono Cross is coming to PlayStation 4 in a brand-new edition, Platinum Games' new direction may spell trouble, and more. Plus: Listener inquiries! What do we think of FromSoftware's pre-Demon's Souls output? Should Sony make a move for the Lord of the Rings games license? What should Bungie make when it's done with Destiny 2? Is Colin secretly illiterate? Learn more about your ad choices. Visit

    #188: Fulfilling Destiny

    Play Episode Listen Later Feb 7, 2022 256:48

    When it comes to mergers and acquisitions, it appears Sony is willing to play along: It's $3.6 billion acquisition of Bungie is proof. Thing is, this marriage is a bit different for the brand. Bungie will remain outside of PlayStation Studios' publishing hierarchy and remain both independent and multiplatform. However, Sony isn't done yet. Far from it. It's as ominous as it sounds, and we dedicate plenty of time to get all of our thoughts out. Then: Other news! Sony has released fresh financials indicating a very healthy company, but one severely supply-constrained and unable to meet demand, MLB: The Show 22 has a release date on PS4 and PS5, Ghostwire: Tokyo is coming way sooner than you may have thought, Yacht Club's newest game is a Zelda-inspired romp, and more. Then: Listener inquiries! Will we ever see Destiny 3? Could Fat Princess ever return? Are games becoming too ideological? Where's Dustin getting all of his recent bravado? Learn more about your ad choices. Visit

    #187: In A Galaxy Run Far, Far Into the Ground

    Play Episode Listen Later Jan 31, 2022 223:59

    Disney couldn't care less whether or not you want more Star Wars, because you are, nevertheless, getting more. In our realm, three new Star Wars games have been revealed -- one we kinda knew about, two we certainly didn't -- but what makes things interesting is that they're all coming from the same source: EA-owned Respawn, the team behind Titanfall and Apex Legends. What's with this massive investment into Star Wars? Do we really, honest-to-god need more of this series? We discuss. Plus: Horizon 2 is gold, as is Elden Ring, Call of Duty will remain on PlayStation through at least 2023, PlayStation Plus' February offerings leave much to be desired, Sony invests even more into first and second party teams, and more. Then: Listener inquiries! Is it the right time to revive MotorStorm? Will Spartacus ultimately disappoint us? How do analysts draw their sales conclusions? Will you join us in Richmond, Virginia for Episode 200 live?! Learn more about your ad choices. Visit

    #186: A Very Stupid Arms Race

    Play Episode Listen Later Jan 24, 2022 209:00

    Microsoft -- as it's wont to do -- just went and spent a bunch of money on a publisher. But this is no ordinary publisher or forgettable amount of money: By buying Activision-Blizzard for a record $68.7 billion, Xbox now controls some of the industry's most vital IP and studios, including the king of them all, Call of Duty, and its constellation of developers, including Infinity Ward and Treyarch. Yet, Microsoft's bullish move will likely set off an even-further damaging series of mergers and acquisitions that remove risk for certainty and eliminates creativity for volume. It amounts to a very stupid arms race that everyone else will be compelled to compete in, whether they want to or not, and there's only one entity to blame. Then: Release dates for Ghostwire Tokyo, LEGO Star Wars: The Skywalker Saga, and WWE 2K22 have emerged, God of War does big numbers on PC, Sony renews trademarks related to defunct first party team Psygnosis, and more. Then: Listener inquiries! What's our temperature on Horizon: Forbidden West less than a month away from launch? Are we not keeping an open enough mind when it comes to the possibilities of gaming NFTs? Will Sony botch the little things that could make Project Spartacus shine? Is David Jaffe more attractive than Colin Moriarty? Learn more about your ad choices. Visit

    #185: Twisted Resistor

    Play Episode Listen Later Jan 17, 2022 231:44

    First party rumors are growing. With a Twisted Metal revival unannounced (but very much in-development) comes word that it's now an internal project under the control of Firesprite. Meanwhile, the candor ex-Bend Studio leads displayed in a conversation with David Jaffe continue to reverberate, bringing to light the possibility of a Resistance revival, or something new in the world of Syphon Filter. Meanwhile, word out of the UK is that PlayStation Now cards will stop being sold in physical stores, a near-certain sign that Sony's GamePass competitor is nearing. There's more news to discuss, too, including Dying Light 2's hour-count misstep, the continuing manufacture of PlayStation 4, tantalizing details surrounding a possible Armored Core revival, and indications that a second Quantic Dream game may be in development. We then interrupt tradition by forgoing our mailbag-centric ending for something grander: Our Game of the Year awards. We each pick our top three games of 2021, and give away five random awards, as well. So hit play! There's much to discuss. Learn more about your ad choices. Visit

    #184: The Virtual Horizon

    Play Episode Listen Later Jan 10, 2022 209:44

    This week's episode of Sacred Symbols is full of acronym soup. Let's start with the biggest news: PSVR2. While Sony revealed PlayStation VR's successor last year, we finally have new information, though -- frustratingly -- we still lack a release date or price. Along with fresh PSVR2 details comes a new game, too, something from the first party. It's called Horizon: Call of the Mountain, and we're eager to talk about it. Then: NFTs. Japanese publishers Square Enix and Konami are the latest to signal their intentions to enter the goofy world of the non-fungible token. What does it all mean for we gamers? We discuss. And how about TLoU? That stands for The Last of Us, of course, and compelling new rumors indicate a ground-up PS5 remake of the classic PS3 game is near. Plus: New details surrounding God of War: Ragnarok's release date, sales data for both Ghost of Tsushima and Days Gone, a delayed reveal for Final Fantasy XVI, Tencent's further expansion, and more, all capping off with listener inquiries. Are we underestimating Tom Holland's value to Sony? What's the deal with silent protagonists? Which 2022 release has the potential to be most disappointing? Is it okay to use your hand instead of a tissue when blowing your nose? Learn more about your ad choices. Visit

    #183: Our Most Anticipated Games of 2022

    Play Episode Listen Later Jan 3, 2022 121:01

    It's time for us to gather 'round the digital fire and talk about what's to come. We -- the three Sacred Symbols Boys -- each selected five games, confirmed for 2022 release on PlayStation 4 and/or PlayStation 5, that we're most excited to get our hands on. We round out our choices with your own, of course, giving us more than two dozen exciting titles to opine about as we wait for them to arrive in the next calendar year. The only thing we can hope for, then, is that delays are minimal... or perhaps even non-existent! But perhaps that's wishful thinking... Learn more about your ad choices. Visit

    #182: Our Favorite PlayStation Moments of 2021

    Play Episode Listen Later Dec 27, 2021 137:36

    The last 12 months have been contentious in the real world, and here in our digital escape, you could say that things have been equally rocky, albeit for wildly different reasons. While perhaps not the strongest year for new releases, 2021 still easily contends as one of the most interesting years in recent memory when it comes to the gaming industry itself, and PlayStation in particular. From PSVR2's promise and Sony going all-in on PC gaming to the sudden ending (and equally-sudden revival) of PS3's and Vita's storefronts and the mystery surrounding Blue Box, we have much to remember. And then there's the madness in the third party realm, from the major GeForce leak and troubling activity at Activision to GTA's disastrous reemergence and the reappearance of Six Days in Fallujah. We've much to talk about, so hit play and let's get to it. Learn more about your ad choices. Visit

    #181: Three Green Lights

    Play Episode Listen Later Dec 20, 2021 186:16

    What's that there? In the dark? That familiar setup can only mean one thing: Splinter Cell is returning. In the form of a remake of the 2002 original, in fact. Questions remain, however. Is Ubisoft Toronto the studio that should be undertaking this project? Should a Splinter Cell remake be undertaken at all? We discuss. Even more Chris-centric news occurred this week, too, as rumors of Bully 2 from Rockstar persist, while Sony quietly made a first party purchase in the form of Valkyrie Entertainment, though it's nothing to be over-the-moon about. Also: Babylon's Fall gets a release date, all indications are Persona 3 is getting a current-gen console release, new DualSense (and console) colors arrive for PlayStation 5, and more. Then: Listener questions! What's a good way for a non-creative to work in the gaming industry? Is the use of the word 'biome' out of control? Are we making too much out of upgrade pricing? Has Colin become a communist? Learn more about your ad choices. Visit

    #180: The Lame Awards

    Play Episode Listen Later Dec 13, 2021 250:15

    Have the Game Awards officially lost their charm? For as likable as Geoff Keighley is, this year's offering was a gratuitously advertisorial affair, and we simply have to call it like it is. What's the purpose of holding an audience captive for three hours, only to bombard them with commercial after commercial... other than bean-counting, of course? Still, through it all, it was still cool to see Quantic Dream's Star Wars: Eclipse, hear about Monolith's Wonder Woman game, get an official reveal of Alan Wake II, receive a release date for PS5 console-exclusive Forspoken, and more. Plus, there's everything else we need to talk about unrelated to the gala. Uncharted 4 and Lost Legacy finally have a release date on PS5, but buying them may be a more complicated situation than you may have anticipated, while a new Bill has been cast in HBO's The Last of Us, and it may not be who you expect. Plus: Ubisoft launches an NFT program, GTA Online gets story DLC, Activision-Blizzard continues to play with fire, and more. Then: Listener questions, ranging on issues like the use of social media in the industry, the advantages and disadvantages of using fake languages in fiction, the endless potential of a LEGO PlayStation game, and the fact that Chris accidentally outed Santa as being fake to a listener's kid. C'est la vie. Learn more about your ad choices. Visit

    #179: Spartacus and Shock

    Play Episode Listen Later Dec 6, 2021 246:11

    This is a big episode of Sacred Symbols, so big that we've done the unprecedented: We've gone back and edited a half-day old podcast to incorporate some smashing news: Sony is indeed planning a rival to Xbox's Game Pass. It's codenamed Spartacus, and details are scarce, but we've obviously got to discuss what we know so far. Likewise, we have brand-new information about the upcoming BioShock game to chat about, including the 'anatomy' of how such a story is chased in the first place, and why rumors and speculation sometimes falls incomplete. Anyway, you'll want to bring your jacket. Plus: Battlefield has a new future, Godfall on PlayStation Plus is an insult, Dying Light 2 is gold, and more. Then: Are award shows (and awarded products) becoming too homogenized? What game mechanics truly shined in 2021? Will auteurs come to rule the industry landscape? Will Dustin ever appreciate the complexity and versatility of applesauce? Learn more about your ad choices. Visit

    #178: BioWhere?

    Play Episode Listen Later Nov 29, 2021 205:59

    What happened to Electronic Arts-owned studio BioWare? Once the crown jewel of EA's family of devs, BioWare has experienced nearly a decade of consistent struggle, and now it's been hit with yet another punch: The loss of Dragon Age's Creative Director, seemingly on not-great terms, injuring a game that's already been in development for some six years. Needless to say, BioWare is a shadow of its former self with no true identity, begging the question: Is it even worth saving at all? Plus: Other news! Chrono Cross Remastered is apparently on the verge of being announced, while Sony is the newest company to be sued by its own employees, this time a female accusing the corporation of gender bias. Meanwhile, some dedicated and talented fans are in the midst of salvaging the online functionality of some of PlayStation 3's most important exclusives, while Hideo Kojima is finally getting into the movie industry, though we're unsure if that's where he belongs. After all of this (and more), we get into some listener inquiries to wrap things up. What in God's name is going on with Battlefield 2042? Are there rules that determine who's included in the credits of video games? Is scalping consoles really a worthwhile financial endeavor? Should Colin, Chris, and Dustin name their new child Drilin or Crustin (or both)? Learn more about your ad choices. Visit

    #177: Grand Theft Uh-Oh

    Play Episode Listen Later Nov 22, 2021 170:38

    DELETE WHEN DONE - 0:23:08 1:00:32 1:38:11 Sometimes, very easy things turn out to be very hard for no apparent reason. Apparently, this mantra rings true for Rockstar, which released its acclaimed PlayStation 2 trilogy of Grand Theft Auto games on PS4 and PS5 in... well... a pretty shocking state. It's a big story (and a damn shame), and we discuss it in-depth. Rockstar ain't the only one hurting, though. Activision isn't only beleaguered from top-to-bottom due to claims of impropriety galore, but because its new Call of Duty game is apparently selling softer than any entry in the series in some 15 years. That, too, is a big story (although less of a damn shame), and we discuss that in-depth, too. Plus: Delays! Six Days in Fallujah, Saints Row, and Pragmata have all been pushed, while WB's crossover fighter MultiVersus is real, and League of Legends goes all-in on expanding its universe on PlayStation. We wrap up, as we always do, with listener inquiries. Will the effects of COVID and the chip shortage extend the PS5 generation? Is it possible that PlayStation's Spider-Man will appear in the new Spiderverse film? How do we feel about detective-style games? Can we instruct a listener on how to properly execute his first kiss? Learn more about your ad choices. Visit

    #176: Paucity

    Play Episode Listen Later Nov 15, 2021 161:01

    Bad news: Sony isn't going to be able to make as many PlayStation 5 consoles as it was hoping, at least in the short term. What does that mean for you? It means that, if you're still on the hunt for a console, you may want to get used to the idea of ponying up for a black market unit or settle in for a long and painful winter. We discuss. Plus: Gaming engine Unity has made a substantial acquisition, Q-Games acquires The Tomorrow Children from Sony, licensing issues bog down GTA's re-releases and Metal Gear Solid's legacy titles alike, Konami has totally botched the rollout of eFootball, and so on, and so on, and so on. Listener inquiries allow us to cleanly wrap things up as always, touching on subjects like Mass Effect's revival, the demise of Jump Force, the uncertain future of Media Molecule, and word from a funeral director that -- yes -- she listens to Sacred Symbols while embalming bodies. We suppose somebody's gotta do it. Learn more about your ad choices. Visit

    #175: Chasing Amy

    Play Episode Listen Later Nov 8, 2021 201:58

    We have some awesome news for long-time PlayStation fans: The Mother of Uncharted, Amy Hennig, is finally returning with something new. Seriously. And it's just in the nick of time, since it's been a staggering 10 years since Uncharted 3 launched on PS3, which was her last brainchild. Heck, it's been nearly eight years since she left Naughty Dog! So it's great to know what she's working on next, but there's a catch, of course: She's making a Marvel game. And thus, both the excitement and complaining begin in earnest, and naturally, we must take part. Other news also crossed our desk this week, including the $50 million loss Take Two is taking on a cancelled game codenamed Volt, the going-public nature of publisher Devolver Digital (which Sony now owns 5% of), the potential rise of a true AAA console game out of China, Call of Duty 2022 rumors, and so much more. We also get into listener questions, as is our wont. Will Sony ever create a dedicated PC launcher? Did Guardians of the Galaxy benefit greatly from not being overexposed? Is there a stigma attached with Game Pass games? Did Chris accidentally leave his "jerk tissues" in-frame? Learn more about your ad choices. Visit

    #174: Running Up the Score

    Play Episode Listen Later Nov 1, 2021 230:01

    While there's no doubt Microsoft's Xbox Series X is doing great, there's also no doubt that Sony's PlayStation 5 is doing even better. Markedly so. Microsoft stubbornly refuses to publicly state how many consoles it has sold, but we now know that Sony has surpassed 13 million in less than a year, almost certainly beginning to put some distance between PS5 and XSX. Let's discuss what these new sales figures mean, and whether inertia might be turning into new momentum. Also: Guerrilla is hiring for external Horizon projects, Warner Bros. is making a goofy-looking crossover fighter, the next PlayStation-to-PC game isn't one you may have expected, Stardew Valley's spiritual successor looks awfully endearing, PS+ games are en route, and more. Oh, and we talk at length about the most recent State of Play, too. We also get into listener questions, as always. Do we trust Bluepoint with a Bloodborne sequel? What's going on with Sony's and Apple's increasingly-obvious closeness? What are the right foods (if any) to eat while gaming? Has Dustin fooled everyone with his love of Aldi? All of that -- and much more -- on the other side of the play button. Learn more about your ad choices. Visit

    #173: Mouse and Runeboard

    Play Episode Listen Later Oct 25, 2021 177:57

    If you listen to this show (and we know that you do), you would have known months ago that God of War was coming to PC, because we told you it was. Well, if you didn't believe us, it is indeed true: 2018's God of War is indeed PC-bound, and it has some players in their feelings... and not in a good way. Is it time for PlayStation's audience to embrace the inevitable? Or will stragglers hold on for dear life as the industry moves past console exclusivity above all else? Meanwhile, the upcoming Uncharted movie has its first trailer, and it's not as bad as we thought it'd be, while some 2022 DC games are looking mighty hot and Blue Box is suffering under the weight of its endless conspiracy. Plus: Elden Ring is delayed, Dbrand punches Sony in the mouth, a new Splinter Cell is indeed in production, and more, and listener inquiries bring us to just some of the following topics: Striking workers, the rise of SEGA, Gamepass' flat growth, and the proper placement of toothpaste on the toothbrush. Learn more about your ad choices. Visit

    #172: Anti-Crunch

    Play Episode Listen Later Oct 18, 2021 215:54

    Square Enix-owned studio Eidos is running a little experiment on behalf of the industry-at-large: Its teams are now working four days a week, for 32 hours, with Fridays off. In a line of work absolutely demanding of your time, that a AAA publisher and well-respected studio are taking the initiative to do things differently is an awesome sign, though it's unclear if such a life/work balance is even possible if you want to create truly great games. Naturally, we discuss. Also: Sony has quietly poached the Head of Content of Apple Arcade, Ryu Ga Gotoku simultaneously loses its director and producer, EA and FIFA are fighting over the future of Electronic Arts' most important franchise, and much more. Then, listener inquiries! Are we as perplexed by Ubisoft's recent decisions as many of our audience members? What do we expect out of Returnal's rumored upcoming update? Did Crystal Dynamics lie to its audience by unleashing pay-to-win schemes in The Avengers? Will the boys ever cease quarreling about the efficacy of bidets? Learn more about your ad choices. Visit

    #171: A Strategy For A New Era

    Play Episode Listen Later Oct 11, 2021 213:33

    It's not 1995 anymore, or 2000, or 2006, or even 2013. During those years -- when PSone through PS4 launched in the west -- PlayStation's success revolved around what it itself can do. Its own system, its own studios, its own architecture. But in 2021? Things are changing. Sony's recent acquisition of Nixxes was all of the evidence you needed of the shifting sands, but recent interviews from ex-PlayStation CEO Shawn Layden and current PlayStation CEO Jim Ryan are incredibly illuminating when it comes to intent. After all, when Ryan is asking how a PlayStation hit selling 10 million can instead sell 100 million, he understands that can only happen by opening things up. The question is, does the audience understand too? Or is everyone about to get angry? We discuss. Plus: PS5 supply issues may ease in 2022, Konami is going both big and small, Final Fantasy's bizarre prequel has a release date, and more. Then: Listener inquiries! Can third parties protect each other from consolidation? Should Sony cuddle up to Valve? Does PlayStation require more kid-friendly fare? And whatever happened to that man that pooped his pants on that date, anyway? The answer will surprise and please you. Learn more about your ad choices. Visit

    #170: Getting to the Point

    Play Episode Listen Later Oct 4, 2021 218:10

    The inevitable has happened: Bluepoint Games has officially joined PlayStation Studios as its 16th team. You may recall that this news kinda-sorta leaked months ago, and either way, it's the most obvious acquisition Sony could have possibly made, so we're not exactly shocked. Yet, there's much to say, because it seems like Bluepoint may be breaking the mold when it comes to what they're best known for, potentially focusing on new projects rather than remakes and remasters. There's other first and second party news to consider, too. On the first party front, rumors strongly indicate Guerrilla's in-development multiplayer game may actually be Horizon-related, which frankly disappoints us. Meanwhile, over in second party, Destruction AllStars dev Lucid is apparently working on a Twisted Metal revival. Color us interested, though bummed Jaffe isn't consulting. There's other news, as well -- Firesprite's headcount has grown, GTA re-releases have been rated, etc. -- and we end (as we always do) with listener inquiries. What games did we turn our noses up at only to be pleasantly surprised when we actually gave them a chance? What licensed song do you most associate with a video game? Do we even care about Abandoned anymore? Is Colin being too harsh on bidets, and in turn European sensibilities? Learn more about your ad choices. Visit

    #169: A Transylvanian Triumph

    Play Episode Listen Later Sep 27, 2021 166:23

    God Almighty, it's finally happened: The long-rumored (and much-leaked) Castlevania Advanced Collection is indeed coming to PlayStation 4. Actually, it's available right now, bringing along with it some wondrous vampiric action out of the clear blue sky (or dark night). Surprise! Then, in another piece of news that can only be described as For Colin, Square Enix randomly revealed a remake of 1991's SNES classic ActRaiser, also available now. Talk about random (and awesome). For many, though, the bigger news of the week will be word of former Sony second party partner Quantic Dream reportedly making a Star Wars game. And it's apparently not the Star Wars game you'd expect, leaving us much to discuss. Also percolating are some new THQ Nordic announcements, some key secrets hidden in both PS4's and PS5's recent firmware update, and even rumors that famous fighting game Marvel vs. Capcom 2 may be making a comeback. Then, as is typical, we like to wrap things up with your inquiries. Will Sony ever update the PlayStation Plus Collection? Was the PlayStation 3 generation one of gaming history's very best? Could Microsoft's next purchase set off a cascade of bad press for the Xbox brand? Will Chris finally test the very boundaries of his mysterious and arcane powers? Learn more about your ad choices. Visit

    #168: Hold the Phone

    Play Episode Listen Later Sep 20, 2021 229:21

    As vaguely promised only a month or two ago, PlayStation announced the first of its new burst of mobile games. Which IP are they visiting this time? None other than dormant Liverpool Studio-driven racing franchise Wipeout. The thing is, this Wipeout game isn't what any Wipeout fan is looking for... and that's the honest truth. So what's the point of migrating your products to the world's most ubiquitous platforms if you're not going to do it well and do it right? We discuss. We also jump into recent news surrounding PlayStation Productions live-action TV iteration of Twisted Metal, the sudden destruction of LittleBigPlanet's historic servers, tantalizing drug-fueled rumors surrounding next year's Call of Duty, a slew of leaked games via NVIDIA (though they deny it), new PS4 and PS5 firmware updates, and so on and so forth. We also deal with your listener submissions on topics ranging from Kena: Bridge of Spirits and the potential of Resident Evil 4 Remake being PS5-exclusive to DualSense support on PlayStation 4 and Wolverine's M-rated potential. And yes: We also talk a lot about depression and sadness. This is, after all, Sacred Symbols. Learn more about your ad choices. Visit

    #167: Sleepless in Burbank

    Play Episode Listen Later Sep 13, 2021 245:01

    It's been well over a year, but finally -- finally! -- Sony has given us some new, much-needed details concerning their upcoming slate of PlayStation 5 games. Word came by way of a tight, 40 minute presentation, and perhaps the biggest news of all was that Sony-owned developer Insomniac, already responsible for two PS5 games, will be delivering two more by 2023. First off, is Insomniac now Sony's uncontested crown jewel studio? And how could they possibly be working at such a rapid clip? We get into all of that, plus all of the other reveals and details from the Showcase, including a PS5 KOTOR remake, Square Enix's Forspoken, cross-gen exclusives God of War: Ragnarok and Gran Turismo 7, and more. We also delve into the week's other news, including the acquisition of a brand-new first party team in Firesprite, fixing Sony's inane game pricing scheme with Horizon: Forbidden West, the PlayStation debut of Alan Wake, and so much more. Then, we dive into some listener inquiries. What indie studios are impressing us most right now? Would we rather 4K resolution at 60 frames or 1080p at 120 frames? Could Parappa the Rapper be a good multiverse IP for Sony to explore? Did Colin sleep without any underwear on when he stayed at Dustin's? Learn more about your ad choices. Visit

    #166: The Foreshadowing

    Play Episode Listen Later Sep 6, 2021 158:18

    It's about time! Sony has revealed that it will be conducting a 40 minute PS5-centric presentation in the coming days, and it'll be our first real, showcase-like look at PlayStation 5 content since the console launched (in fact, since long before it launched). The question is therefore this: What should we expect? God of War and Gran Turismo 7 seem like obvious choices. A Deathloop launch trailer, too. But it's what we don't know about that's most exciting of all, particularly from first and second party studios where the possibilities are seemingly endless. Plus: Death Stranding 2 looks like a distinct possibility, PlayStation Plus' newest free game offerings are a step in the right direction, Final Fantasy is about to storm PlayStation Now, and much more. Then: What's the difference between a remaster, a remake, and a reboot? Speaking of definitions, how do we define shovelware and vaporware? Will live shows like PAX ever make a full return? Will Chris ever return, or did he float away? All of that and more, as -- per usual -- we litter our show with your inquiries. Learn more about your ad choices. Visit

    #165: Mark Your Calendars

    Play Episode Listen Later Aug 30, 2021 184:02

    It's true: Things have been pretty slow in the world of PlayStation. Returnal and Ratchet have kept us busy enough, and we're looking forward to Deathloop, but what we really crave are some announcements, a tease of what's to come. Thankfully, some more announcements have finally arrived. For starters, Horizon: Forbidden West has a firm launch date, a new Saints Row is launching on both PS4 and PS5, Destiny 2 is getting its fresh expansion, and that long-rumored XCOM Marvel game is en route, too. The bad news? They all come out within weeks of each other. Go figure. We also discuss yet more rumors of the cancellation of PS4-exclusive vaporware Wild, the six-month delay of the next WWE game, a fresh release window for the oft-delayed LEGO Star Wars: The Skywalker Saga, and more, before taking listener inquiries on our game of the year (so far), sticking lootboxes behind an M rating, et cetera, before diving deep into the ideal ambient temperature for our respective homes, which is itself a vital topic. Learn more about your ad choices. Visit

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