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Welcome to Show 143 O.K. we could have sworn we uploaded this one but we see it didn't make it all the way to Virginworlds - mia culpa (ouraculpa?). This time out we sat down and spent some time talking with the man who is called "The Disney of Steampunk" none other than Eric "Lord Bobbins" himself. Eric is the founder and driving force behind Teslacon. He has worn many hats in his time, amoung them is working on Star Wars. We have spoken about him many times and now here he is. See you online, Julie and Fran
What’s this? A podcast from Brent and Darren? Yep. Enjoy.Topics: - League of Legends Season 2 Championship and Season 3 - City of Heroes Closing http://www.savecoh.com/ I Want My City Back: http://tinyurl.com/wantmycityback - Guild Wars 2 - Torchlight 2 vs. Diablo 3 - Pardo Unleashed - SWTOR Woes and the Aftermath - Misc News - Outtakes
Brent, Darren, Jonathan and Karen visit SOE Fan Faire 2011 in Las Vegas.
Brent returns with support from Darren for a podcast ... a year later. Sounds pretty much the same.Topics include:- Intro- Age of Conan- Dungeons and Dragons Online- EverQuest II- Guild Wars 2- Sword of the New World 2- Eve Online- Warhammer Online- Moonlight Online- Mortal Online- Planetside- Star Wars: The Old Republic- Super Hero Squad Online- Warhammer 40K MMO- What We're Playing- Outro
Darren rolls out the MMO news for the week, like a boss.
Darren takes the reins again on the news!
... Darren executes an overthrow and does the news ...
Thanks to the new supporters:Ben - VirginWorlds MemberDajuroka - EQ-IQ Sponsorbrinelan - A View from the Top SponsorWolfenhex - Through the Aftermath Sponsortpajeek - Through the Aftermath Sponsorrevren - Through the Aftermath Sponsormorphisat - VirginWorlds SupporterParadiso - Limited Edition and Van Hemlock Podcast SponsorAximand - Limited Edition SponsorAkely - VirginWorlds Elite MemberTopics:City of Heroes - Missions ArchitectLove - http://www.quelsolaar.comGene Yoon Leaving Linden LabsStarGate Worlds still goingApocrypha's impact on Eve OnlineFallen Earth Rated MIndie MMO gives to charityWoW: The9 Is outBethesda to Sue InterplayParagon StudiosNetDevil: MMOs on a ShoestringRealtime Worlds attracts talent
Finally, the audio portion of GDC 2009 coverage from your intrepid (but slow producing) podcast team: Brent and Darren. This one is rather dense. Enjoy.Line Up:- Intro with Shawn from Massively- Worlds in Motion Kick off from Raph Koster- Habbo Hotel Games Mechanics in a Social World- MMO Metrics from Daniel James at Three Rings- Wizard 101 with Kings Isle Entertainment- File Catalyst data transfer- NetDog MMO Server Technology- Player Retention in Game Design with SOE- Directed Gameplay in WOW with Jeff Kaplan- Attributes of Game Designers with Gordon Walton from Bioware
Russell Williams, CEO of FLying Labs, joins our esteemed guest host, Urban Mongral, for a conversation on the first year of Pirates of the Burning Sea and what the future holds. Enjoy.
Topics: Roper Defends Warhammer Jumpgate and Champions on the doorstep Aussies are baffled by MMORPGs Aion is getting localized Re-branding Free to Play? Star Trek Online, the hardcore questions Vanguard vs. EQ2 Fallen Earth update
This Week's Topics:Fusion Fall for iPhone and Wii New Subscription Models Eve Online Drops Linux Support Web Comic for Old Republic NCSoft Continues Layoffs EQ2 Recruit a Friend Funcom is Hiring? Free Realms in April Jeff Kaplan Leaving WoW SOE's Credit Card Fraud Strategy Rarebit Leaving MxO
First show in some time and to get back in the swing, Brent talks about Turbine, Mythic, SOE, the Chinese and then he rants a little about people who say stuff is broken.
VirginWorlds Podcast features the Monday night MMO static party chatting about its 2009 gaming resolutions, while they slay orcs in LotRO. Enjoy.
Lots of new items in show 136.Guest host Darren from CommonSenseGamer.com.Not much for show notes.
The podcast that refused to be made is now in your hands/ears/iPod/etc.After the fires spawned by two completely failed attempts due to technical issues were quenched, the team is a little bit punchy, but nevertheless, the show is completed. Yes, it is a bit rougher than normal, and it's direction is in question, but the attendees are "those guys". Enjoy something a bit different this time around. (Wondering where 135.2 is? Probably cached in a router log somewhere between Minneapolis, Boston, Madison, Ottawa and St George.)
Step 1: Record a nice podcast that you're really happy with.Step 2: Save the audio file.Step 3: Open podcast in audio editor.Step 4: Have an issue with one of the audio processing plug-ins that seems to clear out the audio.Step 5: Recognize this issue, as it has happened before and decide to re-start audio editor.Step 6: When asked if you'd like to save the now empty MP3 over the old one, click "yes".Step 7: Curse vigorously and hang head in shame.Step 8: Record a brief "I'm an idiot podcast as punishment."
- Brent expresses his disgust with NCsoft- EVE expands and plans another- City building MMO, Cities XL comes onto the radar
In the 'dot-two' release of 134 Brent covers some recent WoW and WAR news and an email from The Combobulater Podcast.
Brent talks for 11 minutes ... more to come.
The VirginWorlds podcast breaks from form once again to tackle every known detail about Bioware's Star Wars: The Old Republic MMO. Enjoy.
As presented by Robotic Brent.--- Podcast 132 This is VirginWorlds Podcast #132 for October 19th, 2008. I am your host, Robotic Brent, and this is the Massively Multiplayer Gaming news for the past week. --- First, you are probably saying, "Hey, that's not Brent, that's a robot voice." You are correct. Brent seems to have contracted a deadly throat slaying ailment on his recent trip to London, and while he doesn't sound all that bad, he can barely get two words out without coughing up a lung, and so, instead you have me, Robotic Brent. Interesting isn't it that I have nearly as much emotion in my delivery as Brent does. Ha Ha Ha. Yes, Brent flew into the UK this past week for work. And aside from enjoying Boddingtons Pub Ale on tap and close to its home, he sampled very little of London or the surrounding area. It was one of those in and out work trips and he didn't get a chance to get away and meet any of the UK podcast crew. Brent sucks. He was particularly taken aback by that whole, left side of the road thing. Sure, seems obvious, but when he climbed into the taxi at the airport, it was strange seeing the steering wheel on the other side, and he had to admit, every car trip was a white knuckle adventure because it seemed like every turn would surely result in death and destruction. Somehow, he made it. Also of note, not every woman that sounds like Elizabeth Hurley, looks like Elizabeth Hurley. This was a horrible horrible realization that may take many months to recover from. All in all, it looks pretty much like home, aside from that whole left-side-of-the-road thing and the peculiar controls on his hotel room shower, which took quite a while to figure out. At the top of the show, not much else to say. No new podcasts have joined the Collective this week, though there is one in the hopper that Brent needs to add. He needs to work harder. But I'll give him a break. He isn't a robot, like me, after all. My ability to process new data is far superior to his, he is but a one hundred and sixty pound bag of water, while I am a fine tuned machine. Also, no new VirginWorlds supporters have been added this week. We are still hovering just under the mark for goal #2. And now, here is the M M O news for the week. Adventure Quest Worlds. Artix Entertainment, creators of online, browser-based, role-playing games written for Macromedia Flash, today announced the release of AdventureQuest Worlds, its first 100% browser-based MMORPG. You may remember that Brent intereviewed the crew from Artix a few months ago, and they talked at length about their single player browser based games ... and they hinted at a possible MMO in the works. It has now arrived. The crew at Artix uses Flash to build eye catching battle-centric titles. Their previous work includes the Free to play titles, Adventure Quest, Mech Quest and Dragon Fable, which have had over sixty million players over the past 5 years. Now they have announced Adventure Quest Worlds, an MMO based on their most popular title, Adventure Quest. Daniel Vasile, Business Development Manager of Artix Entertainment said: “Our Beta testers’ positive responses indicate our move into MMOs was the right decision. We’re especially excited that AdventureQuest Worlds may be the first MMO developed by a small, family-owned game development studio. Our project shows MMO developers and players worldwide that a small, truly dedicated team can create a quality browser-based MMOG without spending millions of dollars.” The game play will, of course, involve battling armies of monsters in real time combat, performing quests, meeting thousands (nay, millions) of other players and donning customizable armors, capes, helms and weapons. Character classes exist, but in the spirit of casual play, the player can change amongst the different classes at any time and can level those class up independently, unlocking new skills and gear as they go. Artix is commited to weekly updates of new content, just as they have with their previous titles, so player can expect to have a ton of material to work through, whether they start playing at launch or later on. If you'd like to take a look at Adventure Quest Worlds, please visit www A Q dot com to sign up for a free account. It's all browser based, so no downloads are required. Congrats to this small family-owned business. While they're not the first to do this, Maid Marian Entertainment did it several years ago with a one man team, still they've launched a big game that will surely be a success, and they didn't need millions of dollars to do it. EVE ONLINE. CCP announced the next expansion for Eve Online this past week. It is called Quantum Rise. They haven't said much outside the press release yet, but here are a few things included in this free expansion: In game Corporations will be able to set their products apart from the rest by building trust in their goods through customizable storefronts. Industrial ships are being rebalanced to suit the needs of haulers and industrialists-including the latest edition to the fleet, a massive capital industrial ship dubbed the Orca. A new certificate system will give a quick and verifiable means to discern a pilot's skill level in trading, gunnery or countless other professions, providing plenty of bragging rights. Let's face it, ego is a big part of M M O gameplay. The release of Quantum Rise, much like previous expansions, will be done in multiple stages. The upgrade began with the recent implementation of technological breakthroughs such as Stackless I O and EVE 64 which upgraded the server hardware and streamlined communication between server and client to severely reduce lag. In order to enhance the ability for hundreds of ships to take place in combat at the same time, CCP will be making significant hardware and server improvements, they say, and I quote "to bring the most massive player vs player experience available, expanding a boundless universe into a limitless one." End quote. More to be revealed in the coming weeks. For further discussion of Quantum Rise, I, Robotic Brent, recommend the EVE Online Podcasts that you'll find on the VirginWorlds Podcast Collective, such as Warp Drive Active, The Drone Bay and Micro Warp Cast. Also be sure to check out two other Eve Podcasts that have sprung up somewhat recently, FlyReckless and Titan Weekly, you can find them linked on VirginWorlds.com. Pirates of the Burning Sea. Major avatar combat revisions are in development for Pirates of the Burning Sea. Kevin Maginn, Lead Designer at Flying Lab Software, has written a dev blog on the subject. Here is what he said: (Quote) “Over the last few months, I’ve been working almost completely off the radar on just that: a major iteration of the avatar combat system. At the same time, most of the content team has been doing the same for the avatar missions; the animation team has been revising all the swordfighting animations; the UI team has been revising the UI and the particle effects; and the sound team has been iterating all the sounds of avatar combat. In short, we’ve been stripping avatar combat down to its foundation and building up again. We’ve learned a lot from the first major iteration of the system; we know what worked and what didn’t, what was fun and what was dull. We’ve gathered a lot of feedback from you as well as feedback from our internal test team. We’ve applied that knowledge to create a new system that (in my naturally biased opinion) is much more fun and engaging, as well as easier to learn and easier to use.” (End Quote) This is probably an extremely good idea as most people felt that the avatar combat system was just 'ok' and somehow, the ship combat, while effective, didn't seem to carry the title on its own. Kevin did not give any details regarding when this content would release, but let's hope it is soon. Sword of the New World. Update 4 is currently launched or mid-launch. There was a lengthy blog post on the subject, and I'd tell you about it, but if you are not a Sword of the New World player, it would not mean anything to you. Let's summarize. Sword of the New World is still getting very active additions, and as Brent has said in the past, this is a rather solid game for a free to play port from the east, perhaps the best one he has seen. I, Robotic Brent, didn't particularly like it, because, like Darren from Common Sense Gamer, I find ani-may style graphics emasculating and when you have a dual core processor and 3 gigs of ram, you should be very macho, not playing elfen looking boy-girls in lace and ribbons. One note worthy addition to this game is the new premium subscription program, with a full customer support addition. All other players will only get basic support (game client issues, bugs, etc). That means if you are not premium but buy gold (via microtransactions), you will not get support. They are also working to get name change, gender change and character restoration options available to all players (these are paid changes). The 3 available Premium packs look like this: Basic Pioneering Pack (Trial Pack) [$4.95 once a month] Includes: * 500 gold * 1 Mystery Box Veteran Pioneering Pack [30 Days for $8.95, 90 Days for $24.99, 180 Days for $45.99] the Veteran Pioneering PackIncludes: * 2000 gold * 2 Mystery Boxes * Receive 5% off on additional Gold purchases for the duration of the package. next is the Expert Pioneering Pack [30 Days for $14.95, 90 Days for $39.99, 180 Days for $74.99] the Expert Pioneering PackIncludes: * 4000 gold * 3 Mystery Boxes * Receive 10% off on additional Gold purchases for the duration of the package. and finally, the Master Pioneering Pack [30 Days for $24.95, 90 Days for $69.99, 180 Days for $129.99] the Master Pioneering Pack Includes: * 8000 gold * 6 Mystery Boxes * Receive 20% off on additional Gold purchases for the duration of the package. Thanks to Jay for bringing this news to Brent's attention. Blizzard's Next MMO. Surprise suprise, Michael Mor haim said the next MMO from Blizzard, which was confirmed as "happening", is not World of Warcraft 2. Well duh. Even I could have told you that, and I'm just a bunch of circuits with a pretty aluminum frame. I was talking to Human Brent about this a few days ago and he started to give in to the idea that Blizzard might in fact be building a Starcraft MMO to follow on the Starcraft 2 release, just like they did with Warcraft 3 and World of Warcraft. He still thinks that is lame, but is starting to accept it as a predictable and boring possibility. In other, some what related Blizzard news, the leaders from Blizzard and Mythic have been participating in some interesting mudslinging about who let who into which beta, game imbalance, who will win in the long run and so forth. It is rather ridiculous. I am shocked, completely shocked, that Jeff Kaplan from Blizzard was allowed to say anything to the gaming press about his expereince with Warhammer online or his thoughts. Typically Blizzard just remains silent and stoic as if to silently indicate that their competitors should, "Bring it". Mark Jacobs from Mythic, on the other hand, continues to talk the same way he did when Mythic was independent and not part of EA. This means, he pretty much says whatever he wants. In this case, I think he would be best served by being silent as well, and not implying that in the long term, war might beat wow, because that's crazy talk. My favorite part was when he said “If you look at ‘Warhammer,’ there were so many points [where] we consciously made the decision not to be like wow and to try to push the envelope. I think you’ll find that if you’re actually going to compare the two products, I would say wow is certainly a more polished game now than Warhammer is, of course they’ve had four years and billions of dollars, but if you look at the innovations in ‘Warhammer,’ you’d be hard-pressed to find as many in wow.” End Quote. After reading that, I laughed so hard, I had to reboot and defrag. Pushing the envelope? Innovations? Uh oh, segmentation fault- City of Heroes. Quick bit on City of Heroes and Villians. Zombies have arrived for the Halloween season. Go kill them. End of story.Love.Human Brent, being completely out of touch with the MMO world (gotcha) hasn't talked about this one before, but it is billed as a procedurally-generated moderately-multiplayer online world by one-man studio, Eskil Steenberg. As a computer, I took particular interest in the fact that this game or world or experience or whatever it is, is supposed to be procedurally generated and was made by a single fellow with a laptop, not that unlike myself. Rock Paper Shotgun .com , a great gaming website, has the first trailer video form this game, and calls it, quote, "A wondrous, impressionistic MMO world that facilitates player creativity and encourages co-operation, that looks incredible and sounds too ambitious to be true. It’s a bold, brave project of independent game development." end quote. And based on the video, this is true, though I have to admit, I was surprised at the level of violence depicted in this game called, Love. Or maybe I should not have been surprised. You humans do tend to be a tad ironic. To follow the development of this one-man MMO, visit: http://www.quelsolaar.comWrap Up.Ok, short show for today, partly because news was light this week and partly because you're probably tired of listening to Robotic Brent. I'm sure Human Brent will surface soon enough. In the meantime, go check out some of his favorite sites, Massively.com and Gaxonline.com. Be sure to become a supporter of the site and various podcasts if you are willing and able, several podcasts still are seeking sponsors. Have a good week gaming, and please be kind to your computer, we're amaziningly sensitive sometimes.Bye.
This week's subjects include: Bioware and Lucas are about to come clean IMGDC goes to Vegas LotRO, now with Mines! Mindfuse building a steampowered, unpronounceable game Metaplace in beta Terminator MMO Turbine social networking WoW: Blizzard has mastered the mute button Garriott offends Brent's sensibilities Listener mail
VirginWorlds Podcast 130 is full of MMORPG news... first non-conference show in some time. Here are the topics: New Podcasts New supporters Archlord grows larger Blizzard pay-per-view Fallen Earth is 'content complete' Combat Arms Pirates of the Burning Sea SOE putting all MMOs on consoles. Everquest 3? Spellborn is real Stargate Worlds is real Star Wars Galaxies mobility Lars Koschin, President and CEO of Gameforge/ Ikarium RF Online leaving the west WAR sells The Pain Vests Top 20 Game Publishers Listener Mail What I'm Playing
VirginWorlds coverage of Austin Game Developers Conference 2008. Darren and Brent are on hand in Austin to cover the goings on at this year's conference.Show schedule:Intro: 0:00K2 Networks/Gamers First: 3:59Crisp Thinking: 11:55Leigh Alexander: 22:01Vasco: 37:06Icarus Studios: 48:08Terremark Worldwide: 52:14Cuppy: 57:38Outro: 1:04:33This concludes the recorded content from Austin GDC, but there's still more to come. We have stuff stored in our heads too. That will coming purged and backed up in podcast format next.
More silly video from the crew at Austin Game Developers Conference 2008. Audio podcast(s) will follow of course, but here is the "top-quality-video" shot by Darren and Brent on the final day of Austin GDC 2008. Enjoy.
The VirginWorlds crew went to Texas for the 2008 Game Developers Conference and aside from recording audio, did some video just for fun. Darren's camera takes some passable video when he's not waving it around it fast, and we figured it might be nice to see a little of what we're up to behind the scenes. We have a ton of audio and interesting notes collected for some upcoming audio podcasts, but for the moment, here's a few shots of our ugly mugs. Be horrified.
Another week and time for another edition of No Prisoners, No Mercy. We have uploaded show 5. We will being doing a special feature over the weekend on J.T. Hampton and our regular show will record again next Wednesday. I can never thank you enough for the opportunity that this gives us. Thank you so much for all your hard work. Julie Here are the show notes for show 5: 1.) Hip Hop Hell 2.) Good Nun, Bad Nun 3.) Waaagh 4.) News Talk 5.) Listener comments 6.) Good Nun, Bad Nun - round 2 Web sites cited: www.primagames.com/features/warhammer/quiz/ www.blacklibrary.com www.multiplayer.mtv.com www.eurogamer.net/article.php?article_id=228691
Show 4: A special Waaaghammer edition 1.) Mad as hell and not going to take it any more 2.) Waaagh 3.) Everything old is new again, or at least people wish it was 4.) A funny thing happened on the way to the forums 5.) What is it with the Ironbreaker grudges? 6.) Taking aim at perfect targets 7.) Three thumbs up for Mythic - what’s up next
....and part two from SOE Fan Faire 2008. It's a mini-cast-wrap-up show on some of our thoughts and experiences from Day 2 of the festival. Once again, Jonathan joins Brent as they report from Las Vegas.
The VirginWorlds crew attends SOE Fan Faire 2008 and here is the Day 1 report. Lots of love for The Agency, DC Universe Online, and yes, even Free Realms.Check out the Day 1 Pictures here.Enjoy.
Show 2: Rob Pardo is in League with the Devil Host: Julie Whitefeather Guest: Fran Kosac 1.) Rob Pardo is in league with the devil 2.) In virtual space no one can hear the monsters scream 3.) Fool me once shame on you... 4.) That old beta magic 5.) Farmers feel the spirit 6.) The Older Gamers can be contacted at www.theoldergamers.com Next week: Richard Garriott eats crow or...the harbingers of the harbingers of failure
This week’s show: The reports of my death have been greatly exaggeratedTopics include:1.) Just who the heck is “Julie Whitefeather” anyway?2.) Why is a nun doing a podcast? Is she really a nun?3.) Yes, Virginia there is a reason for an NDA and this it.4.) Hoisted on a “publisher’s petard”5.) Why Rob Pardo is still “The Man”6.) Why I could care less what Richard Bartle thinks.7.) Going to Hellgate in a handbasket
Topics this week:- Does Brent deserve a break?- Blackstar's status: precarious- Blade & Soul, NC Soft learns kung fu- Darkfall waffles- DNA, just what our outer space overlords ordered- Wrath of Lich King to arrive in 2008- Saga of Ryzom is reborn- Star Trek Online is for real- Listener Mail on Runescape DH- What I'm Playing
The ribbon banners are posted outside of the Theed Palace and that can only mean one thing, a new episode of SWGwYaMB! One question has been on everybody's mind lately: Is there going to be another Star Wars MMORPG? We call our pal Brent, host of the VirginWorlds podcast (www.virginworlds.com), to see what he thinks. (On a side note, he was right! Let this episode serve as a testament to his wisdom of the MMORPG world.) We also talk about some exciting things coming to SWG - the in-game browser and voice chat, big changes for munitions traders, and of course the recently announced SWG virtual trading card game, Champions of the Force!
VirginWorlds Podcast #125 covers some of the E3 news that appeared on the scene such as SOE's new Star Wars card game, Bioware's Knights of the Old Republic MMO and many non-Star Wars-related topics as well. Enjoy.
Was supposed to be a mini-cast. Oh well.- Age of Conan- VivenActiBlizzarddiVision- Face of Mankind- GoonWorld- Warhammer Online- World of Warcraft- Flagship- Lively- More KOTOR- Runescape HD- DC Universe- Voicemails from Ron and Hoss
Very Brief Show. More to come. Mini-cast week begins again. (Woot.)
The News: - Project Top Secret has a winner - Blizzard tokenizes you - Habbo Empire - WTF. Don't tailgate me. - SOE Fan Faire - Silkroad slays 7+ million - Top 10 Free to Play MMOs - Guild Wars 2 FAQ The Mail: - Matt corrects me - Nathaniel pleas for FFA PvP - Gio makes me give Uwe Boll credit - Jmo hits the nail on the head - Fred gets more Mac info than he anticipated - Kassandra wonders which game is the biggest - Els hits me with a shotgun blast of topics - Alvin's harddrive suffers - Celebrity Mobhunter on the scene - Blake reminds me, UO did that too. Podcast 122's Song Selections [0:04:40] Auto Assault - Azure Torment [0:06:38] Helmet - Wilma's Rainbow [0:07:56] Meshuggah - Obzen [0:09:21] Extreme - Cupid's Dead [0:10:36] Spineshank - Forgotton [0:12:41] Slaughter - Fly to the Angels [0:18:00] Filter - The Wake [0:21:57] The Church - Louisiana [0:23:00] Burn Season - Carry On [0:29:11] Institute - Bullet Proof Skin [0:34:46] Nas - My War (unreleased) [0:38:34] Eminem - Mockingbird [0:47:32] The Exies - Ugly [0:52:08] Breaking Benjamin - Topless [0:57:10] Zero Seven - In the Waiting Line [0:59:28] Warrant - Where the Down Boys Go [1:01:46] Soul Coughing - Super Bon Bon [1:02:56] Limp Bizkit - Creamer [1:03:58] Conjure One - Make A Wish Plenty of people have asked me to do this sort of listing. I admit it is rather slick, but it's a ton of labor pulling this together which means it might not happen again. :)
Random chatter about Age of Conan, The Agency, EverQuest II, Concerto Gate and Saga of Ryzom (gasp).
Brent struggles through his Windows to Mac audio transition once again, but still delivers a short podcast packed with various tidbits from the MMORPG world.- Harry Potter MMO in the works?- Should MMORPGs and Virtual Worlds collide?- What is a Concerto Gate?- The Agency promises not to nickle-dime you.- Fallen Earth continues talking- Cryptic Studios is a big tease
Topics: - Age of Conan (Breast reduction, box inflation) - EverQuest and EverQuest 2 (Living Legacy) - Tabula Rasa (Financial Flop) - Turbine (Financial Giants) - MMOs and Movies (Please, not Uwe) - Listener Mail - What I'm Playing - Wrap up.
Topics for this week: - Collective News- Age of Conan - Sells fast, bans fast - Private Server - Your ticket to license plate design school - SOE - Smed pimps the future, Fan Faire registration opens - Eve Online - Next expansion date set - Neocron 2 - Needs new hard drives - Austin GDC - Speakers announced - Top 20 MMO Peeps - I didn't make the list - Grimwell's Perfect Manifesto - Vivox Interview with Monty Sharma - Patrick analyzes WoW's expansion cycle - Brent's news failure
Show 117 discusses Age of Conan's nudity as well as its beta test, John Smedley's perspective on the MMO industry, Playboy's interest in virtual worlds, Spacetime's Blackstar, EVE Online's 5th year, Dofus's revamp and more.
This special interview show features the team from Artix Entertainment. Artix is excelling in the online gaming space with three RPG games that more than 12 million people visit each month. While not Massive in the classic sense, they are truly massive online games nonetheless. Tune in to learn about their games, their philosophies and their unique sense of humor that keeps people coming back for more. - Adventure Quest - Dragon Fable - Mech Quest
Massively Multiplayer News Topics:- Age of Conan preps for release- APB changes plans / Webzen is AWOL- The Agency has PvP too- Dofus goes mobile- Earthrise design notes- EverQuest II - The Shadow of Odyssey- KingsIsle arrived on the scene- Lineage II expands yet again- The MMO Blue Book (here)- A Wii MMO?- Brent rants- Listener Mail: Timecards and Collector's Editions
Massively Multiplayer Gaming News for this week includes:- Salaries of US-based game developers- Pirates of the Burning Sea reduces server count- EVE Online client code is leaked and posted- MMO games didn't make the top 100 list in past 12 months- 4 MMOs that should have been great- Vanguard update 5- 5 Problems with WoW- SOE Fan Faire 2008
Soon you'll be able to fill a harddrive with mini-casts. Here's another short blast of MMO news.- CCP thinks virtual currency sellers are big meanies- Crime doesn't pay, but damned if it ain't attractive- CoHPodcast.com drops in a comment (visit them!)- Random words strung together regarding Warhammer 40K- MMOGChart data is sorta depressing
Topics for today's mini-cast:- Games for Windows Magazine goes green- IGE led out to the Everglades and left as gator-bait- THQ claims World of Warcraft is so last year- RF Online hates Asia (and Maple Syrup)- Free-to-play game icons give each other backrubs
The 2nd Mini-cast of the week has arrived right on schedule:- It's a really big fracking book, thanks Ethic!- 2 MMOs, 2 MMO Engines, 2 decades of dev - Zero results- "MMOs Killed the RPG-star"- Blizzard invented everything- Hey Rabbit, those MMOs are for kids!