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This episode of Indieventure Extra is a long-awaited reunion between Liam and Ed Thorn, reviews editor at PC-focused website Rock Paper Shotgun (we've never heard of it). Ed discusses his history with games, how he became a games journalist and the challenges of balancing indie game coverage alongside more financially stable AAA content. The pair also chat about what makes a good video game review, Ed reveals his favourite indie from 2024, and there is a 5-minute section where the phrase "Beast Mode" is uttered about 45 times. It makes sense in context. Sort of. You can find Ed's good words over at Rock Paper Shotgun. Here are the Redfall and Sonic Frontiers videos mentioned in the episode. Inventory Space only lasted two episodes, but it's still worth a watch. Enjoy! Our music was written and performed by Ollie Newbury! Find him on Instagram at @newbsmusic. Meanwhile, you can find us at indieventurepodcast.co.uk or wherever you listen to podcasts.
On this episode, I talk to Marsh Davies and Jim Rossignol. Jim was the co-founder of videogaming website Rock Paper Shotgun, where he worked for many years. He's also the author of This Gaming Life: Travels in Three Cities. Now, he does things like write the Ludocrats with Kieron Gillen and develop indie games through his company, Big Robot. Marsh is a writer and illustrator who has written about video games at RPS and PCGamer and was former head of creative writing at Minecraft developer Mojang. He's also part of the Crate & Crowbar, a weekly PC gaming podcast, that has more than 400 episodes and we can all agree might be too many. Their itch page: https://teethrpg.itch.io/ You can support this show on Patreon!
Rock Paper Shotgun recently released their list of the best games for PC. In this episode, host Paul John Spaulding is joined by Kyle Haglund, VP, Audio Engineering at Cybercrime Magazine, and Sam White, Video Producer at Cybercrime Magazine, to discuss their thoughts, including a few games that are also highlighted on our Complete List of Hacker Video Games. For Rock Paper Shotgun's list, visit https://www.rockpapershotgun.com/the-rps-100-2024, and for more from Cybercrime Magazine's list, visit https://cybersecurityventures.com/the-complete-list-of-hacker-video-games/. • For more on cybersecurity, visit us at https://cybersecurityventures.com
This week, your nice hosts talk a little bit about our civic duty before getting into two very on-brand topics. Make a plan to vote on (or before!) November 5th. Information at https://vote.org/Everything You Need to Vote - Vote.orgWhat States Allow Same Day Voter Registration and When? - Rock the VoteThe Only Patriotic Choice for President - The New York TimesThese are the Republicans endorsing Harris over Trump - Niha Masih, The Washington PostDonald Trump Is Unfit to Lead - The New York TimesDonald Trump's First Term Is a Warning - New York Times Opinion, The New York TimesRuntime Asset ManagementPhaserSimplify your content management with AddressablesUnityWADDoom WikiDouble Jump vs. DashGames Are Better With Double JumpsHeather AlexandraKotakuWhy Celeste's dash feels great Alex WiltshireRock Paper ShotgunKaizoWikipedia
This week I am joined by my friend, Nicholas, who is a narrative designer, artist, and founder of Essay Games. His artwork and games have been featured in Kotaku, Rock Paper Shotgun, Game Developer, Critical Distance, Unwinnable, The Washington Post, and The New York Times. His games are interesting, thoughtful, and delve deeply into human stories. While his last two games relied on his skill for research, his current undertaking, Bundle of Joy, draws on his recent experience of becoming a parent during the pandemic. We speak at length about creativity as a practice and what his personal go-to tools are to tell stories and create games Wishlist Bundle of Joy: https://store.steampowered.com/app/3138370/Bundle_of_Joy/ https://bsky.app/profile/essaygames.bsky.social https://www.linkedin.com/in/nicholas-o-brien-essaygames/ https://essaygames.itch.io/
Schon im Mai ging die vermutlich größte Spiele-Webseite der Welt bzw. ihre Besitzer auf große Einkaufstour und erwarben unter anderem Eurogamer, VG247 und Rock Paper Shotgun. Damit kontrolliert das Verlagshaus Ziff Davies einen ganz erheblichen Teil der englischsprachigen Spielepresse. Über die Hintergründe dieses Einkaufs und ihre Bedeutung soll es in dieser Folge gehen. Und wenn wir schon mal dabei sind, nehmen wir natürlich auch die deutschsprachige Branche unter die Lupe. Wie laufen eigentlich die Online-Angebote von GameStar, PC Games und Co? Kommt nach dem Sinkflug der Hefte nun auch der Sinkflug der Online-Magazine? Und was hat der „neue“ Tech-Kanal der GameStar damit zu tun? Finden Sie‘s raus! Finden Sie‘s raus! Timecodes: 00:00:00 - Einleitung 00:04:55 - Das Gamernetwork, Chefetagen in Redaktionen heute, Marktanteil bei Frauen 00:40:31 - Der Markt in den USA, Bedeutung und Selbstverständnis der Branche 01:00:35 - Wo bleibt der Journalismus bei der ganzen Sache? 01:15:26 - Magazine in Deutschland
Hello, everybody, and welcome to the latest episode of Consolidation Watch - a show where we puff out our proverbial chests and celebrate all of the excellent acquisitions that mega-corporations have completed recently! This week, we've got a doozy for ya' from the world of games media, where IGN successfully ate up the Gamer Network, home of mainstays like GamesIndustry.biz and Rock Paper Shotgun!Clearly this is all for the best, and won't in any way damage the media landscape at large by winnowing down the diversity of content on the internet until we're left with one voice and one opinion, communicated through the broken language of AI and overseen by the editorial integrity of shareholders. So join us as we celebrate this milestone and don't think or talk critically about what it means at all.Please, enjoy.Listen to Beach Girl on SpotifyCheck out edouggieart on EtsyCheck out even more edouggieart on Instagram
C'est un sujet qui nous tient forcément à coeur et dont nous voulions discuter tout particulièrement. Les derniers mois ont été riche en actualités au niveau de l'indépendance ou non des médias dans le jeu vidéo : on pense aux rachats massifs de IGN de média comme Rock Paper Shotgun ou encore Eurogamer, de JV le Mag qui dispose maintenant d'abonnements digitaux et bien sur de la situation actuelle de GameKult. C'est donc Yaël, Stephen et Julien qui se sont réunis en compagnie de Cael, journaliste chez GameKult et JV le Magazine, pour discuter de ce que c'est d'être indépendant et de la situation de ceux qui continuent de l'être en France, mais pas que.Pour nous suivre : https://linktr.ee/pointnthinkPour nous soutenir : https://www.patreon.com/pointnthinkLe Discord de Point'n Think : https://discord.gg/DF5qWcJeHébergé par Ausha. Visitez ausha.co/politique-de-confidentialite pour plus d'informations.
Atari has acquired the Intellivision Brand and many games, but not the Amico console itself. IGN has bought several media properties of the Gamer Network sites such as Eurogamer and Rock Paper Shotgun, and already started laying off their editors. We do talk a little bit about Little Kitty Big City in this show, as well as do an exercise about scoring my favorite video game of all time, Katamari Damacy, on a recently released "objective" review card from a gaming website, only to find that, objectively, the game is a disaster in their rating scale, despite it being my favorite game of all time subjectively.
Today on Lets Play: Daily Gaming News-State of Play | May 30, 2024 | [English]Activision wins $14.5 million in Call of Duty cheat maker lawsuitStar Citizen still doesn't have a release date, but has raised over $700mFriday Re:Play-Rolling Stone establishes new gaming verticalIGN Entertainment acquires Eurogamer, GI, VG247, Rock Paper Shotgun and moreTwitch now lets you filter out and blur unwanted sexualised contentFollow Nate on Twitter @NateBenderama Hosted on Acast. See acast.com/privacy for more information.
Is Sony really going to give us PSVR and Ragnarok on PC? How about the last two Final Fantasy games? Why aren't more games integrating Twitch like Frostpunk 2? What's going on with Star Wars Acolyte. And what does Josh think of his first 20 levels in World of Warcraft? Exciting News for VR Enthusiasts: Sony PSVR2 PC Compatibility on the Horizon Virtual reality (VR) fans have a reason to rejoice! Sony is working towards expanding the reach of its PSVR2 (PlayStation VR2) beyond the confines of the PlayStation 5. Recent reports reveal that Sony is developing an adapter to enable PC compatibility for the PSVR2, slated for release in 2024. This move could significantly enhance the VR gaming landscape, allowing a broader audience to experience the high-quality immersive content PSVR2 promises. Sony's Ambitious Plans for PSVR2 Sony's plans to support PSVR2 on PC were highlighted in an article by Road to VR, which discusses the company's intention to integrate PSVR2 with SteamVR. This integration aims to bring the exceptional capabilities of the PSVR2 to PC gamers, making it compatible with a plethora of VR titles available on SteamVR. This initiative aligns with Sony's broader strategy to embrace cross-platform compatibility and extend the lifecycle and user base of its VR hardware . Technical Steps Towards Integration According to Twisted Voxel, Sony is actively working on an adapter that will facilitate this PC integration. This adapter is expected to bridge the technological gap between the PSVR2 and PCs, ensuring seamless connectivity and performance. The adapter will likely address issues related to tracking, input compatibility, and other technical challenges inherent in adapting console-specific hardware to PC environments . Certification Milestone Achieved Adding to the credibility of these reports, Korea has certified an adapter for PSVR2, marking a significant step towards its global availability. The certification process is a critical hurdle in bringing any new technology to market, ensuring it meets specific regulatory and safety standards. The certification in Korea indicates that Sony is on track with its development timeline and is likely to meet its planned 2024 release . What This Means for VR Gaming The introduction of PSVR2 compatibility on PC is poised to revolutionize the VR gaming experience. PC gamers will gain access to PSVR2's advanced features, such as improved resolution, better tracking, and enhanced haptic feedback, which are currently exclusive to PS5 users. This move could also stimulate the VR content ecosystem, encouraging developers to create more versatile and high-quality VR experiences that cater to both console and PC audiences. Looking Forward As we await more detailed announcements from Sony, the anticipation builds for what 2024 holds for VR enthusiasts. The integration of PSVR2 with PC could democratize access to premium VR experiences, making high-quality virtual reality more accessible than ever before. Stay tuned for further updates as we get closer to the official release. The future of VR looks incredibly promising with these exciting developments from Sony. Sources: Road to VR - Sony Plans PSVR2 PC Support via SteamVR in 2024 Twisted Voxel - Sony is Working on PSVR2 Adapter for PC Reddit - Certification Image Exciting Times for PC Gamers: God of War Ragnarok, Final Fantasy 16, and Final Fantasy 7: Rebirth Coming Soon The gaming industry is buzzing with exciting news for PC gamers. Major console exclusives are making their way to the PC platform, broadening their audience and enhancing the gaming experience for many. Among the most anticipated titles are God of War Ragnarok, Final Fantasy 16, and Final Fantasy 7: Rebirth. Here's a closer look at what's happening with these blockbuster games and when PC gamers can expect to get their hands on them. God of War Ragnarok: The Norse Epic Expands Its Realm Fans of the God of War series have been eagerly awaiting the PC port of God of War Ragnarok. According to a recent article from Tech4Gamers, the critically acclaimed game is set to arrive on PC soon. This follows the successful PC port of its predecessor, which opened the franchise to a wider audience and received rave reviews for its enhanced graphics and performance on PC. The upcoming release promises to deliver the same high-quality experience, with potential improvements to leverage the capabilities of high-end gaming rigs . Final Fantasy 16 and Final Fantasy 7: Rebirth: Timed Exclusivity Nears Its End Square Enix's flagship series, Final Fantasy, is also gearing up to grace PC screens with two of its latest entries. Final Fantasy 16 has been a PlayStation 5 exclusive, but as noted by GamesHub, the game's exclusivity period is nearing its end. Naoki Yoshida, the game's producer, hinted at a PC release, though no exact date has been confirmed yet. The anticipation is high as fans expect an official announcement soon . Similarly, Final Fantasy 7: Rebirth is another title that has been locked to the PlayStation 5. TheGamer reported that the exclusivity period for this highly anticipated sequel will conclude, making a PC port likely in the near future. The end date of the exclusivity has been revealed, indicating that PC players won't have to wait too long to dive back into the adventures of Cloud and his companions . Square Enix's Strategy: Accelerating PC Releases Additional evidence suggests that Square Enix is expediting the release of their major titles on PC. Rock Paper Shotgun recently highlighted that the Kingdom Hearts series is making its way to Steam in June. This move indicates a broader strategy by Square Enix to bring their popular franchises to a wider PC audience more swiftly than before . The trend of releasing major titles on PC sooner than in the past could mean that both Final Fantasy 16 and Final Fantasy 7: Rebirth will be available to PC gamers much sooner than initially expected. Conclusion: A New Era for PC Gaming The upcoming PC ports of God of War Ragnarok, Final Fantasy 16, and Final Fantasy 7: Rebirth mark a significant shift in the gaming industry. These releases not only expand the audience for these critically acclaimed titles but also demonstrate a growing recognition of the PC platform's importance. As the lines between console and PC gaming continue to blur, players can look forward to experiencing the best of both worlds. Stay tuned for official release dates and prepare your gaming rigs for these epic adventures! Sources: Tech4Gamers - God of War Ragnarok PC Port Soon GamesHub - Final Fantasy 16 PS5 Exclusive PC Release TheGamer - Final Fantasy 7: Rebirth State of Play PS5 Exclusive End Date Revealed Rock Paper Shotgun - Kingdom Hearts is Coming to Steam in June Frostpunk 2's Innovative Faction Voting Mechanic: A Game-Changer with Twitch Integration The highly anticipated sequel to the critically acclaimed survival strategy game, Frostpunk, is set to introduce a groundbreaking new feature that could redefine how players interact with game narratives. Frostpunk 2 will incorporate a faction voting mechanic that leverages Twitch integration, creating a dynamic and interactive experience for both players and viewers. The Power of Faction Voting In a recent article by Rock Paper Shotgun, the developers of Frostpunk 2 revealed that the game's success may hinge on its innovative faction voting system. This mechanic will allow players to influence the game world through collective decision-making. As factions within the game vie for power and resources, players can cast their votes to determine the course of action. This feature promises to add a layer of complexity and engagement, as players must navigate the political landscape and the consequences of their choices. Twitch Integration: A New Era of Interaction One of the most exciting aspects of this new mechanic is its integration with Twitch. Viewers on the popular streaming platform will have the ability to participate in faction voting, effectively becoming part of the game's ecosystem. This integration will enable streamers to engage their audiences in real-time decision-making processes, blurring the lines between players and spectators. Andy, Nick, and Josh have praised this move and questioned why more game development studios haven't embraced Twitch integration. They argue that incorporating Twitch into game mechanics not only promotes the game but also fosters emergent gameplay and enhances interaction between streamers and their audiences. By involving viewers directly in the gameplay, developers can create unique and memorable experiences that drive both engagement and publicity. The Impact on Game Development Twitch integration in Frostpunk 2 could set a precedent for future game development. The ability for viewers to influence game outcomes introduces a new form of emergent gameplay, where the unpredictability of player decisions can lead to varied and unexpected storylines. This level of interactivity not only enriches the gaming experience but also provides valuable insights into player preferences and behaviors. Moreover, the promotional benefits of Twitch integration are significant. As streamers showcase the game and involve their audiences, the game's visibility and reach are exponentially increased. This organic form of marketing can attract a wider audience, generating buzz and interest long after the initial release. Looking Ahead Frostpunk 2's faction voting mechanic and Twitch integration represent a bold step forward in interactive game design. As players and viewers collaboratively shape the game's narrative, the potential for rich and diverse storytelling is immense. If successful, this approach could inspire other studios to explore similar integrations, pushing the boundaries of what is possible in gaming. The gaming community eagerly awaits Frostpunk 2's release, not just for its compelling gameplay and narrative depth, but for the innovative ways it plans to engage and connect players worldwide. As Andy, Nick, and Josh highlight, the future of gaming may very well lie in the hands of its audience, and Frostpunk 2 is poised to lead the way. Source: Rock Paper Shotgun - Frostpunk 2 Will Live or Die by Its Faction Voting Mechanic, and the Biggest Faction of All is Twitch The Reluctant Hero: In the world of Azeroth, a land plagued by ceaseless conflicts and ancient evils, a group of legendary adventurers had risen to stand against the darkness. For many years, this band of heroes battled dragons, demons, old gods, a lich king, and the massive armies of The Alliance. Their deeds were sung in taverns and their names revered across the land. Yet, among them was one holdout—a heroic figure named Josh who refused to join the fight. Josh was a renowned Mage of immense power, known for his mastery over the arcane and his profound wisdom. Despite his talents, he chose a life of solitude, shunning the battlefield and the glory that came with it. His reasons were his own, and no one could persuade him to take up arms, not even his closest friend, Andy. Andy was the heart of the group, a tireless and relentless fighter who never backed down from a challenge. Over the years, he watched as comrades fell and retired, but he remained steadfast. While the other heroes hung up their swords and spells, Andy continued to defend Azeroth with unwavering determination. He never stopped believing in Josh, always hoping that one day, his friend would join the cause. Years turned into decades, and the land saw many victories. Yet, the shadow of evil never truly vanished. Despite the triumphs, a new threat always seemed to emerge, testing the resolve of Azeroth's defenders. Andy, now older and battle-worn, still carried the torch for his fellow heroes. But with each passing year, he felt the weight of his solitary struggle grow heavier. Twenty long years had passed since the first great battle, and Andy found himself standing alone against the rising tide of darkness. One evening, as he sharpened his blade by the fire, a familiar figure approached from the shadows. It was Josh, his old friend, and the sight of him filled Andy with both surprise and hope. "I've seen enough, Andy," Josh said, his voice steady but resolute. "The time has come for me to fight." Andy's heart soared. He had waited for this moment for so long, and now, his patience and persistence had paid off. Without hesitation, he clasped Josh's hand, a silent agreement passing between them. Together, they would face whatever evil threatened their world. The news of Josh joining the fight spread like wildfire. The two heroes, one a stalwart veteran and the other a long-awaited ally, became the beacon of hope for all who fought against the darkness. Their combined strength and unbreakable bond inspired others to take up arms, rekindling the spirit of the old days. In the battles that followed, Andy and Josh proved to be an unstoppable force. They faced dragons whose fiery breath scorched the earth, demons from the deepest pits of the nether, and old gods with powers that could warp reality itself. Each time, they emerged victorious, their synergy and trust in one another shining through. The armies of The Alliance, a constant thorn in their side, fell before their combined might. With every victory, the legend of Andy and Josh grew, their names becoming synonymous with heroism and perseverance. They conquered every foe, their unity unbreakable even in the face of the unknown future. Though the road ahead was uncertain, Andy and Josh were ready to face it together. They knew that as long as they stood side by side, no darkness could overshadow the light they brought to Azeroth. The world had found its champions once more, and the legacy of their friendship would endure through the ages, a testament to the power of hope and the unwavering spirit of true heroes. Josh has joined World of Warcraft.
Apologies on the incorrect upload previously, and thanks to folks for pointing it out! Support Inside Games on Patreon: https://www.patreon.com/insidegamesYT Hosted by: Lawrence: http://twitch.tv/sirlarr | Bruce: http://twitch.tv/brucegreene | Brian: https://www.twitch.tv/briangaar Edited by: ShooklynTV: https://linktr.ee/Shooklyn Written by: Lawrence Sonntag & Brian Gaar Sources -- [X, Call of Duty] https://x.com/callofduty/status/1793635518648836544, https://x.com/CallofDuty/status/1793628000598077742, https://x.com/CallofDuty/status/1793707179633230122 [The Truth Lies] https://thetruthlies.com/ [X, Charlie Intel] https://x.com/charlieINTEL/status/1793636471553036712 [Call of Duty] Call of Duty: Black Ops 6 Official Comms Now Activated - Worldwide Reveal Announced for Sunday, June 9 - https://www.callofduty.com/blog/2024/05/call-of-duty-black-ops-6-official-comms.html [IGN] IGN Entertainment Acquires Eurogamer, GI, VG247, Rock Paper Shotgun, and More - https://www.ign.com/articles/ign-entertainment-acquires-eurogamer-gi-vg247-rock-paper-shotgun-and-more [Gamespot] IGN Buys Gamer Network Sites, Layoffs In Progress - https://www.gamespot.com/articles/ign-buys-gamer-network-sites-layoffs-in-progress/1100-6523610/ [Eurogamer] Eurogamer has a new parent company - https://www.eurogamer.net/eurogamer-has-a-new-parent-company [Insider Gaming] EXCLUSIVE – XDefiant Hits 1 Million Unique Players Within 2.5 Hours of Launch - https://insider-gaming.com/xdefiant-player-numbers/ [GamesRadar] For the first time in 28 years, Super Mario 64 has been beaten without using the A button – and it only took 86 hours - https://www.gamesradar.com/games/platformer/for-the-first-time-in-28-years-super-mario-64-has-been-beaten-without-using-the-a-button-and-it-only-took-86-hours/ [Twitch] Marbler Beats Super Mario 64 in 0 A Presses! - https://clips.twitch.tv/ZanyIntelligentSwanAMPTropPunch-7MB14zIDcRvO0X-a [YouTube, pannenkoek2012] SM64 - Watch for Rolling Rocks - 0.5x A Presses - https://www.youtube.com/watch?v=kpk2tdsPh0A Music — Switch It Up - Silent Partner https://youtu.be/r_HRbXhOir8 Get Back - Silent Partner https://youtu.be/iQYmgOrPEvs Funk Down - MK2 https://youtu.be/SPN_Ssgqlzc
Ghost ainda está retornando de Cannes, mas para a gente não ficar uma terceira semana seguida no modo solo, neste episódio temos a companhia do Caio Teixeira. O momento é leve em termos de notícias por conta da iminência dos eventos de meio do ano. Apesar disso, tivemos a compra de sites como Eurogamer e Rock Paper Shotgun pela IGN Entertainment - o que já acarretou em demissões -, a chegada de Kingdom Hearts ao Steam e mais.Participantes:Caio TeixeiraHeitor De PaolaAssuntos abordados:07:00 - Um novo Astro Bot talvez esteja a caminho17:00 - FIFA com a 2K?28:00 - Overwatch 2 vai descontinuar o modo PvE multiplayer33:00 - Scarlet Johanson e a voz da Sky da OpenAI48:00 - Kingdom Hearts está a caminho do Steam54:00 - IGN Entertainment adquire a Eurogamer, Games Industry.biz, Rock Paper Shotgun e outros1:04:00 - O remake do Thousand Year Door restaura a identidade trans da Vivian1:08:00 - A Atari comprou a Intellivision1:17:00 - Mais de 10 mil pessoas da área de games foram demitidas em 2024Venha fazer parte do Discord do Overloadr! Hosted on Acast. See acast.com/privacy for more information.
Ghost ainda está retornando de Cannes, mas para a gente não ficar uma terceira semana seguida no modo solo, neste episódio temos a companhia do Caio Teixeira. O momento é leve em termos de notícias por conta da iminência dos eventos de meio do ano. Apesar disso, tivemos a compra de sites como Eurogamer e Rock Paper Shotgun pela IGN Entertainment - o que já acarretou em demissões -, a chegada de Kingdom Hearts ao Steam e mais.Participantes:Caio TeixeiraHeitor De PaolaAssuntos abordados:07:00 - Um novo Astro Bot talvez esteja a caminho17:00 - FIFA com a 2K?28:00 - Overwatch 2 vai descontinuar o modo PvE multiplayer33:00 - Scarlet Johanson e a voz da Sky da OpenAI48:00 - Kingdom Hearts está a caminho do Steam54:00 - IGN Entertainment adquire a Eurogamer, Games Industry.biz, Rock Paper Shotgun e outros1:04:00 - O remake do Thousand Year Door restaura a identidade trans da Vivian1:08:00 - A Atari comprou a Intellivision1:17:00 - Mais de 10 mil pessoas da área de games foram demitidas em 2024Venha fazer parte do Discord do Overloadr! Hosted on Acast. See acast.com/privacy for more information.
Welcome to the weekly GI Microcast giving you the latest in video games news. Join James Batchelor and Chris Dring where they give you their take on the biggest stories in video games. Never miss an episode and subscribe to the GI Microcast on all podcasting platforms and YouTube. Join them every Monday for more video games news. This week, we discuss (to the extent that we can, given how early into the transition period we are) our change of ownership with IGN parent Ziff Davis acquiring Gamer Network Ltd and its brands, which includes GamesIndustry.biz and our sister sites Eurogamer, VG247, Rock Paper Shotgun and more. We also talk about the new leadership at Helldivers 2 developer Arrowhead Games as well as the studio's ambitions for the future, which you can read more about in Chris' interview on the site. Finally, we reflect on the impact of the other acquisitions announced last week; namely, Nintendo taking Shiver Entertainment off Embracer Group's hands, and Atari ending the first console war by snapping up the Intellivision brand. ► Newsletter sign-up - https://www.gamesindustry.biz/newsletters Learn more about your ad choices. Visit megaphone.fm/adchoices
With the first half of 2024 soon approaching, we take a look at the indie games that we're looking forward to playing the most when they arrive sometime later this year (hopefully)! Level 857 Video Game Podcast Ep-313: What Are Your Most Anticipated Indie Games of 2024? 00:00 - Intro 03:36 - Games Played Discussion - Pico Park, Abathor (demo) 09:45 - Al played Blasphemous 2, Mullet Mad Jack 15:30 - Choco played Tekken 8, Vampire Survivors 22:20 - Turb played God of War: Ragnarok, Cyber Shadow 25:56 - Stikz played Final Fantasy VII Rebirth 27:17 - Stal played Flynn the Son of Crimson 34:08 - Indie Game of the Week Spotlight - The Swords of Ditto 39:27 - Assassin's Creed Shadow Sparks Controversy Over Black Samurai 48:23 - MultiVersus Trailer Reveals First Look at Jason Voorhees From Friday the 13th and Agent Smith From the Matrix 55:29 - IGN Entertainment acquires Eurogamer, GI, VG247, Rock Paper Shotgun and more 1:00:31 - Zeebo Emulator Makes "Lost" Double Dragon And Crash Bandicoot Games Playable Again 1:04:40 - Break: Free Game Giveaway Reminder 1:08:40 - What Are Your Most Anticipated Indie Games of 2024? If you enjoyed the podcast and would like to show support, feel free to do so in any of the following ways below: (1) Subscribe and share this podcast with close friends/family (2) Rate/Review us on your preferred podcasting platform: https://podcasters.spotify.com/pod/show/level857 (3) Anyone interested in making a donation can do so here: https://podcasters.spotify.com/pod/show/level857/support (4) Hit the bell and subscribe to our live podcast and multiplayer, co-op gaming channel: https://goo.gl/Zy9RTD --- Send in a voice message: https://podcasters.spotify.com/pod/show/level857/message Support this podcast: https://podcasters.spotify.com/pod/show/level857/support
Agradece a este podcast tantas horas de entretenimiento y disfruta de episodios exclusivos como éste. ¡Apóyale en iVoox! Acceso anticipado para Fans - APÓYANOS si te gusta en https://www.elbatallonpluto.com/mecenas "EBP 9x26 - La precariedad del periodismo, Neil Druckmann la lía, Devolver Digital Showcase, CoD Black Ops 6 y más" Se avecinan grandes cambios en el periodismo de videojuegos después de que IGN haya comprado medios como Eurogamer, VG247 o Rock Paper Shotgun. Se trata de un movimiento empresarial que refleja el débil estado de la profesión, continuamente debatiéndose entre condiciones laborales precarias e intereses comerciales que se toman en un despacho. Por otro lado, Neil Druckmann, el director de The Last of Us, habla sobre el impacto de la inteligencia artificial en los videojuegos. Han sido unas declaraciones controvertidas que han tenido respuesta por parte de otros profesionales del sector. Y quédate con nosotros porque ya hay fecha para el evento anual de Devolver Digital que nos traerá locuras y videojuegos, un divertido tándem con el que la compañía siempre sale a ganar. ------ En este programa han participado Atreides (@AtreidesXXI) y Sergio Tur (@serturjo).Escucha este episodio completo y accede a todo el contenido exclusivo de El Batallón Pluto. Descubre antes que nadie los nuevos episodios, y participa en la comunidad exclusiva de oyentes en https://go.ivoox.com/sq/163568
Dylan shares his thoughts on three games this week, leading with the highly anticipated Senua's Saga: Hellblade 2, before getting into Duck Detective: The Secret Salami, and No Rest For The Wicked. Show Dot Points The launch of the Pokemon Center in Australia and New Zealand is highly anticipated. There is a suggestion that Hideo Kojima should make a Mad Max video game The Summer Game Fest is an event to look forward to, but expectations should be tempered. Upcoming gaming showcases and events like the Summer Game Fest and E3 generate excitement and anticipation among gamers. No Rest For The Wicked is an early access ARPG that combines Diablo and Souls-like combat elements, but some mechanics, like the need to constantly craft health potions, can be frustrating. Duck Detective is a cozy detective adventure game where players take on the role of a duck detective, solving the mystery of a stolen salami. The game features humorous writing, fully voice-acted characters, and word-solving puzzles. The length of a game should not solely determine its value; shorter games can still provide a satisfying and enjoyable experience. Pricing should be based on the overall quality and experience of the game rather than just its length. Hosts: Dylan Blight: https://twitter.com/vivaladil Ashley Hobley: https://twitter.com/ashleyhobley Episode Timecodes 00:00:00 - Hello 00:01:30 - Today On The Show 00:01:42 - Senua's Saga: Hellblade 2 Review 00:22:41 - Pokemon Centre Is Coming To AUSNZ 00:25:03 - Who Should Make A Mad Max Game? 00:29:49 - Summer Game Fest 2024 Schedule 00:44:42 - IGN Entertainment Buys All The Competition 00:50:09 - No Rest For The Wicked Early Access Review 00:58:04 - Duck Detective: The Secret Salami Review Resources Pokemon Centre is launching in Australia and New Zealand soon - Explosion Network Hideo Kojima Best Person to Make a Mad Max Video Game, Reckons Franchise Director Summer Game Fest 2024 Schedule: Australian times for all the showcases in June-August - Explosion Network IGN Entertainment acquires Eurogamer, GI, VG247, Rock Paper Shotgun and more | GamesIndustry.biz No Rest For The Wicked - Early Access Review - Explosion Network Koalaty Critics: Senua's Saga: Hellblade II - Australian Review Roundup - Explosion Network Duck Detective: The Secret Salami Review - Introducing Eugene McQuacklin - Explosion Network Arcade Couch Credits: Music by: Dylan Blight Art by: Cherie Henriques Summary Show Notes: Created by Riverside.FM AI Integration All Episodes: https://explosionnetwork.com/arcade-couch/ Support Us: http://www.ko-fi.com/explosion
Support Inside Games on Patreon: https://www.patreon.com/insidegamesYT Hosted by: Lawrence: http://twitch.tv/sirlarr | Bruce: http://twitch.tv/brucegreene | Brian: https://www.twitch.tv/briangaar Edited by: ShooklynTV: https://linktr.ee/Shooklyn Written by: Lawrence Sonntag & Brian Gaar Sources -- [X, Call of Duty] https://x.com/callofduty/status/1793635518648836544, https://x.com/CallofDuty/status/1793628000598077742, https://x.com/CallofDuty/status/1793707179633230122 [The Truth Lies] https://thetruthlies.com/ [X, Charlie Intel] https://x.com/charlieINTEL/status/1793636471553036712 [Call of Duty] Call of Duty: Black Ops 6 Official Comms Now Activated - Worldwide Reveal Announced for Sunday, June 9 - https://www.callofduty.com/blog/2024/05/call-of-duty-black-ops-6-official-comms.html [IGN] IGN Entertainment Acquires Eurogamer, GI, VG247, Rock Paper Shotgun, and More - https://www.ign.com/articles/ign-entertainment-acquires-eurogamer-gi-vg247-rock-paper-shotgun-and-more [Gamespot] IGN Buys Gamer Network Sites, Layoffs In Progress - https://www.gamespot.com/articles/ign-buys-gamer-network-sites-layoffs-in-progress/1100-6523610/ [Eurogamer] Eurogamer has a new parent company - https://www.eurogamer.net/eurogamer-has-a-new-parent-company [Insider Gaming] EXCLUSIVE – XDefiant Hits 1 Million Unique Players Within 2.5 Hours of Launch - https://insider-gaming.com/xdefiant-player-numbers/ [GamesRadar] For the first time in 28 years, Super Mario 64 has been beaten without using the A button – and it only took 86 hours - https://www.gamesradar.com/games/platformer/for-the-first-time-in-28-years-super-mario-64-has-been-beaten-without-using-the-a-button-and-it-only-took-86-hours/ [Twitch] Marbler Beats Super Mario 64 in 0 A Presses! - https://clips.twitch.tv/ZanyIntelligentSwanAMPTropPunch-7MB14zIDcRvO0X-a [YouTube, pannenkoek2012] SM64 - Watch for Rolling Rocks - 0.5x A Presses - https://www.youtube.com/watch?v=kpk2tdsPh0A Music — Switch It Up - Silent Partner https://youtu.be/r_HRbXhOir8 Get Back - Silent Partner https://youtu.be/iQYmgOrPEvs Funk Down - MK2 https://youtu.be/SPN_Ssgqlzc
Falaremos, neste episodio, com Jonas e Vinicius! 2 dos responsáveis pela localização do jogo Hollow Knight. Conversamos não só de como foi o trabalho, como também, sobre as curiosidades dessa maravilha de jogo que nunca vai envelhecer. Aperte start e vem com a gente! --- Episódios novos sobre videogames e tecnologia todas as sextas-feiras. Escolha seu agregador favorito clicando no link:
Fund conversations that matter: donate.accessmore.com Chris is back! This week the guys talk about Ninja Theory's next game already being greenlit, IGN Making Some Moves, and much, much more! Hellblade 2 developer Ninja Theory's next game reportedly already greenlit by Xboxhttps://www.eurogamer.net/hellblade-2-developer-ninja-theorys-next-game-reportedly-already-greenlit-by-xbox IGN scoops up Eurogamer, Rock Paper Shotgun, and morehttps://www.theverge.com/2024/5/21/24161718/ign-gamer-network-acquisition
On this week's episode, Nathan and Gita are joined by Janus Rose, author of Aftermath's first-ever freelance piece (made possible by subscribers like you!). She tells us about what inspired her to write her piece, which focuses on parallels between Final Fantasy VII and real-world resistance movements in the face of imperialism. Then we discuss IGN's purchase of The Gamer Network – which includes sites like Eurogamer, Rock Paper Shotgun, GamesIndustry.biz, and VG247 – and ensuing layoffs, which feeds into a conversation about media consolidation in general. Somehow, we also find time to talk about Scott Pilgrim and share some recipes we like. Credits - Hosts: Nathan Grayson, Gita Jackson, & special guest Janus Rose - Podcast Production & Ads: Multitude - Subscribe to Aftermath! About The Show Aftermath Hours is the flagship podcast of Aftermath, a worker-owned, subscription-based website covering video games, the internet, and everything that comes after from journalists who previously worked at Kotaku, Vice, and The Washington Post. Each week, games journalism veterans Luke Plunkett, Nathan Grayson, Chris Person, Riley MacLeod, and Gita Jackson – though not always all at once, because that's too many people for a podcast – break down video game news, Remember Some Games, and learn about Chris' frankly incredible number of special interests. Sometimes we even bring on guests from both inside and outside the video game industry! I don't know what else to tell you; it's a great time. Simply by reading this description, you're already wasting time that you could be spending listening to the show. Head to aftermath.site for more info.
Μπαίνουμε σε σκέψεις για το Hellblade II, κυρίως για να ξεχάσουμε ότι η Nintendo αγόρασε ομάδα που θα αναλάβει ports. Ports; Τι ports; Get in touch: Email | Twitter Ι Facebook Group Hosted by: Elias Pappas - Facebook | Twitter | Instagram Manos Vezos - The Vez | Facebook | Twitter | Instagram Ι Apple Music Studio things Activision Blizzard Activision Announces Elsewhere Entertainment, New Studio Formed to Develop All-New Franchise Amazon Games Bucharest Amazon opens new studio in Bucharest Larian Studios "LARIAN STUDIOS EXPANDS ITS HORIZONS BY ANNOUNCING NEW POLISH STUDIO" London Studio PlayStation's London Studio shuts down after over 20 years Nintendo + Shiver Entertainment Nintendo acquires Switch port specialist Shiver Entertainment from Embracer IGN Entertainment + Gamer Network IGN Entertainment acquires Eurogamer, GI, VG247, Rock Paper Shotgun and more Αποτελέσματα Take-Two Interactive Take-Two confirms no Grand Theft Auto 6 in current fiscal year Take-Two says cancelled games weren't ‘core franchise' titles Zelnick on Roll7 and Intercept Games: "We didn't shutter those studios" 2K will reveal a sequel to one of its ‘biggest and most beloved franchises' next month Embracer Group Embracer Group full-year sales rise to $3.9bn, but $1.5bn debt remains Bandai Namco Bandai Namco reports record sales and rise in profits despite video game decline Project Latitude Microsoft's quest for short-term $$$ is doing long-term damage to Windows, Surface, Xbox, and beyond Xbox + Copilot Microsoft shows how its Copilot AI will be able to give game advice to players in real time Senua's Saga: Hellblade II True Ending 127: Senua's Saga: Hellblade II | Review
Head to https://www.squarespace.com/NEXTLANDER to save 10% off your first purchase of a website or domain using code NEXTLANDER. This week we all dig into Hellblade II, Lorelei and the Laser Eyes impresses mightily, we ponder the state of both games media and arcade "cabinets," cat ownership is debated in its many aspects, Big Rigs gets a shocking amount of airtime, and a bunch of other stuff! CHAPTERS (00:00:00) NOTE: Some timecodes may be inaccurate for versions other than the ad-free Patreon version due to dynamic ad insertions. Please use caution if skipping around to avoid spoilers. Thanks for listening. (00:00:10) Intro (00:01:19) Let's work on this game and meat metaphor (00:03:11) These 4th graders have some talent! (00:05:49) Getting candy from old people (00:07:38) Out of touch with the kids and their phone games (00:11:19) Senua's Saga: Hellblade II [PC (Microsoft Windows), Xbox Series X|S] on May 21, 2024 (00:36:39) Starfield [PC (Microsoft Windows), Xbox Series X|S] on Sep 06, 2023 (00:42:17) Lorelei and the Laser Eyes [Nintendo Switch, PC (Microsoft Windows)] on May 16, 2024 (00:49:24) Little Kitty, Big City [Nintendo Switch, PC (Microsoft Windows), Xbox One, Xbox Series X|S] on May 09, 2024 (01:01:12) News (01:01:29) IGN Entertainment buys Eurogamer, Rock Paper Shotgun, GI, and more! (01:17:55) There's a new NBA Jam-like coming to arcades? (01:27:56) New Activision studio opening (01:30:16) Ninja Theory's next game already greenlit (01:32:38) Valve's next game has leaked?! (01:39:41) Athena Crisis release its code in the spirit of Open Source (01:44:05) Emails (01:56:31) Wrapping up and thanks (01:58:31) Mysterious Benefactor Shout Outs (01:58:41) Mysterious Benefactors (01:59:42) Nextlander content updates (02:02:58) See Ya!
Here we are yet again, streaming bundles are just cable, and its obvious that big tech just makes things more complicated then they ever needed to be. Also, gaming rumors run rampant this week, and they touch all facets of the industry. Meanwhile, consolidation hits a arm of the gaming biz no one expected, IGN gobbles up Eurogame, gamesindustry.biz and more, plus EA SPORTS College Football is here and has a release date. Plus the MCU is plotting its return, Star Trek is confused and the Monsterverse looses its captain.
Download for Mobile | Podcast Preview | Full Timestamps Parent-social Relationship This Is Not a Game Journalism Podcast Kingdom Hearts is Finally on PC! Yasuke Arrives! Neutral Nobunaga Bursting With Ambition! Elden Ring: Shadow of the Erdtree Story Trailer Discussion FF14's Biggest Dos & Don'ts Watch live: twitch.tv/castlesuperbeast Go to http://expressvpn.com/superbeast to get 3 extra months free with a 12-month plan. ELDEN RING Shadow of the Erdtree | Story Trailer Big Boy Boxing - A Punch-Out & Cuphead Inspired Boss Rush Boxing Game! (New Challengers!) Assassin's Creed Shadows: available November 15, 2024 Hellblade 2 mixed reviews "Hellblade II actively harms the franchise's standing as a well-researched and sympathetic portrayal of mental health." Does it? I think you will find there to be some unexpected characters' — Street Fighter 6 Director Takayuki Nakayama on Season 2 DLC Kingdom Hearts is coming to Steam: HD 1.5 + 2.5 ReMIX, HD 2.8 Final Chapter Prologue and Kingdom Hearts III + Re Mind (DLC) launch on June 13th IGN Entertainment acquires Eurogamer, GI, VG247, Rock Paper Shotgun and more
Georgia digs deep into the enshittification of dating apps, and pays dearly as a result. Mike talks to Aftermath co-founder Luke Plunkett about recent, massive changes to Google's Page Rank algorithm, and the risk of reconfiguring entire industries to pander to search traffic. And also: An AI Voice Clone of Mike is set to *maximum chaos*. Show Notes:Become a Never Post member at https://www.neverpo.st/–Call us at 651 615 5007 to leave a voice mailDrop us a voice memo via airtableOr email us at theneverpost at gmail dot comSee what interstitials we need submissions for–Intro LinksBelle Delphine earned over $90K selling jars of her bathwater in 2019. PayPal only released her money this week – Katie Notopulous, Business InsiderSlack has been using data from your chats to train its machine learning models – Will Shanklin, EngadgetIt's the End of Google Search As We Know It – Lauren Goode, WIREDUber and Lyft agree to deal with state lawmakers on minimum pay rates for drivers – Max Nesterak, Minnesota ReformerIGN Entertainment acquires Eurogamer, GI, VG247, Rock Paper Shotgun and more – Christopher Dring, gameindustry.bizIGN buys Eurogamer, VG247, and Rock Paper Shotgun – layoffs have already started – Game Central, Metro.co.ukNever Post at XOXO 2024 12 Best Podcasts of 2024 (So Far) – Lauren Passell, Lifehacker Mike on Blocked Party–Dating Apps (derogatory)Dating Apps: The Uncertainty of Marketised Lovehttps://www.tiktok.com/@officialbrept/video/7028325781537393925?_t=8lrDLmaKbTa&_r=1https://www.tiktok.com/@hannahgraser/video/7117094997484309806?_r=1&_t=8ly4uYqQrPDhttps://www.tiktok.com/@harmonythread/video/7262952885158235435?_t=8lwOVY3O0LP&_r=1https://www.tiktok.com/@hannahgraser/video/7125991346489314603?_t=8lwOSDK1l3H&_r=1https://www.tiktok.com/@jordanzhang13/video/7036251495951535366?_t=8m88ojNTm3y&_r=1–Google ScruplesFind Luke at Aftermath.siteGoogle Kneecaps Loads Of Very Big Websites After SEO ChangeWorkers At The Gamurs Group Of Video Game Websites Describe It As ‘Hell'The Perfect Webpage: How the internet reshaped itself around Google's search algorithms –Never Post's producers are Audrey Evans, Georgia Hampton and The Mysterious Dr. Firstname Lastname. Our senior producer is Hans Buetow. Our executive producer is Jason Oberholtzer. The show's host is Mike Rugnetta. Foot, how you press me to keep that old contact alivethe repeated daily sentiment of pace so grim, always thatuntrusting silenceuntitled, by JH Prynne, from The White StonesNever Post is a production of Charts & Leisure ★ Support this podcast ★
Bom dia Tech! Tudo bem com vc? Vamos as principais atualizações do mundo da tecnologia: IGN adquire Eurogamer, Rock Paper Shotgun e muito mais Sites de órgãos públicos são substituídos por links de esquemas de apostas; conheça o golpe O Microsoft Edge traduzirá e dublará vídeos do YouTube enquanto você os assiste Os fones de ouvido Sonos Ace estão aqui e são impressionantes Apple questiona a validade do processo antitruste do DOJ na tentativa de encerrar o caso Apple luta contra multa antitruste de US$ 2 bilhões por reclamação do Spotify, desafiando a UE no tribunal __ Links de produtos em destaque no podcast de hoje: Microfone Fifine utilizado na gravação do podcast Suporte Magsafe para iPhone Apple iPhone 12 Apple iPhone 15 Pro Max Galaxy A54 5G Galaxy A55 5G Galaxy A15 4G __ Promoções da Amazon: Kindle 11ª Geração - cupom KINDLE50 com R$50,00 Echo Dot 5ª geração Echo Pop Echo Dot 5ª geração com Relógio 30 dias de graça do Amazon Music 30 dias de graça Amazon Prime Comprando qualquer produto com esses links, o Bom dia Tech recebe uma pequena comissão e assim, você ajuda no crescimento do podcast __ Instagram: @arthur_givigir Threads: @arthur_givigir Mastodon: https://mastodon.social/@arthur_givigir __ Music from #Uppbeat (free for Creators!): https://uppbeat.io/t/sensho/coffee-break
Blessing and Mike react to the new Elden Ring: Shadow of The Erdtree story trailer, dive into the polarizing Senua's Saga: Hellblade II reviews, and IGN has acquired a bunch of gaming sites. Run of Show - 00:00:00 - Start 00:01:00 - Housekeeping GAMESCAST is our Hellblade 2 review The STREAM is Xdefiant You can get today's Gregway which is “The Power of a Good Hat.” And you can get the Kinda Funny Podcast this afternoon, and tomorrow on YouTube and Podcast services. Thank you to our Patreon Producers: Karl Jacobs Fargo Brady Delaney Twining The Roper Report 00:03:30 - Elden Ring Shadow of The Erdtree Story Trailer Reaction 00:15:41 - Senua's Saga: Hellblade II Review Round Up 00:25:37 - Microsoft Reportedly Approves New Game From Hellblade 2 Developer Ninja Theory - Wesley Yin-Poole @ IGN 00:29:05 - Ad 00:30:16 - Super Chats 00:32:49 - IGN Entertainment acquires Eurogamer, GI, VG247, Rock Paper Shotgun and more - Christopher Dring @ GiBiz 00:36:40 - Nintendo Acquires Hogwarts Legacy Port Studio From Embracer Group - Alex Stedman @ IGN 00:46:10 - Paper Mario: The Thousand-Year Door Review Round Up 00:49:10 - Wee News! 00:54:30 - SuperChats 00:57:37 - You‘re Wrong Learn more about your ad choices. Visit megaphone.fm/adchoices
Shadowbinders LAST CHANCE on Indiegogo - Shadowbinders Vol 3 LAST CHANCE Campaign - https://www.indiegogo.com/projects/shadowbinders-vol-3-1-2-reprint-drive-last-call#/ It's OVER for video game journalism. Megasite IGN just bought a ton of their competitors and the layoffs have already begun. No one is naive enough to think that IGN will keep these sites intact. Kotaku is next? The sites they bought were from Gamer Network: GamesIndustry.biz, Eurogamer (including six local language editions), Rock Paper Shotgun, VG247 and Dicebreaker. The business also holds shares in Outside Xbox, Digital Foundry and Hookshot (which operates Nintendolife, PushSquare, PureXbox and Time Extension). ➡️ Tip Jar and Fan Support: http://ClownfishSupport.com ➡️ Official Merch Store: http://ShopClownfish.com ➡️ Official Website: http://ClownfishTV.com ➡️ Audio Edition: https://open.spotify.com/show/6qJc5C6OkQkaZnGCeuVOD1 About Us: Clownfish TV is an independent, opinionated news and commentary channel that covers Entertainment and Tech from a consumer's point of view. We talk about Gaming, Comics, Anime, TV, Movies, Animation and more. Hosted by Kneon and Geeky Sparkles. Disclaimer: This series is produced by Clownfish Studios and WebReef Media, and is part of ClownfishTV.com. Opinions expressed by our contributors do not necessarily reflect the views of our guests, affiliates, sponsors, or advertisers. ClownfishTV.com is an unofficial news source and has no connection to any company that we may cover. This channel and website and the content made available through this site are for educational, entertainment and informational purposes only. These so-called “fair uses” are permitted even if the use of the work would otherwise be infringing. #Games #VideoGames #Gaming #News #Commentary #Reaction #Podcast #Comedy #Entertainment #Hollywood #PopCulture #Tech
Embracer Group gorged itself during the pandemic when debt was cheap. Now, it's scrambling to lay off hundreds of people to “win.” Also, Circana report for October, Epic wins against Google, and more. You can support Virtual Economy's growth via our Ko-Fi and also purchase Virtual Economy merchandise! TIME STAMPS [00:04:03] - Embracer Group Q2 Earnings [00:20:32] - Starbreeze Q3 Earnings [00:24:59] - Epic wins in court against Google [00:27:27] - Circana U.S. Video Game Spending Report for October 2023 [00:33:18] - Investment Interlude [00:45:08] - Quick Hits [01:11:01] - Labor Report SOURCES EMBRACER GROUP PUBLISHES INTERIM REPORT Q2 | Embracer Group Embracer: Human cost of restructure is "significant" but "necessary" | GamesIndustry Starbreeze Q3 FY24 Earnings Report | Starbreeze Epic win: Jury decides Google has illegal monopoly in app store fight | The Verge Humble Games lays off "valued colleagues" as restructuring begins | Game Developer Digital Bros Group announces an organizational review, with an expected workforce reduction of approximately 30% | Digital Bros Kongregate, Digital Bros. cut jobs in a growing wave of video game industry layoffs | Polygon Phoenix Labs lays off 34 staff | GamesIndustry Trading Update and Litigation Settlement | TinyBuild F1 Developer Codemasters Suffers Round of Layoffs | Insider Gaming Embracer lays off 50 more employees and may soon close resurrected TimeSplitters studio Free Radical Design | PC Gamer TimeSplitters studio Free Radical Design closed today, staff say | Eurogamer Insurgency developer New World Interactive affected by layoffs | GamesIndustry League of Geeks lays off 50% of its staff - but does so with compassion | League of Geeks (@leagueofgeeks) on Twitter Rovio closes Studio Lumi | GamesIndustry TripleTopping is Closing | Astrid Refstrup (@AstridMie) on Twitter CD Projekt voluntarily recognizes Polish developer union | Game Developer QA staff at Xbox support dev Experis successfully vote to unionize | Game Developer INVESTMENT INTERLUDE AONIC ACQUIRES NDREAMS FOR $110 MILLION | Ndreams Mobile publisher Nordcurrent acquires River End Games | Game Developer Call of Duty developer Infinity Ward opens new Texas studio | Game Developer Hearst Newspapers Acquires Puzzle Games Platform Puzzmo | Hearst ByteDance says to restructure Nuverse in retreat from gaming business | Reuters ReedPop seeks buyer for Eurogamer, GI, VG247, Rock Paper Shotgun and more | GamesIndustry
DIE Wrap-up with Kieron Gillen Kieron Gillen first came to attention as a comic creator with his 2006's Phonogram, with Jamie McKelvie. Jamie and he formed into a gestalt monster that rampaged against the next fifteen years of comics, culminating with critical and smash hit the Wicked + the Divine. When not with Jamie, he has co-created books such as DIE, The Ludocrats, Once & Future, Three, Uber and more. When not making his own worlds, he has worked on Marvel Comics biggest books, such as Uncanny X-men, Young Avengers, Thor, Iron Man, Star Wars, Eternals and Darth Vader, (where he co-created Doctor Aphra). In a previous life he was an award winning pop-culture critic and journalist, and co-founder of Rock Paper Shotgun. The best way to keep up to date with what he's doing is his newsletter. He hates writing about himself in the third person, yet somehow he perseveres. BabPod:DIE was a production of the Okay, So network. Connect with the show at @babylonpodject Help us keep the lights on via our Patreon! Justen can be found at @justenwrites Ana can be found at @The_Mianaai, and also made our show art. Both Ana and Justen can also be found on The Compleat Discography, a Discworld re-read podcast. Jude Vais can be found at @eremiticjude. His other work can be found at Athrabeth - a Tolkien Podcast and at Garbage of the Five Rings. Clips from the original show remain copyrighted by Paramount Entertainment and are used under the Fair Use doctrine. Music attribution: Music: The Horror Maschine 1 by Sascha Ende Free download: https://filmmusic.io/song/43-the-horror-maschine-1 Licensed under CC BY 4.0: https://filmmusic.io/standard-license This show is edited and produced by Aaron Olson, who can be found at @urizenxvii Find out more at http://babylonpod.page
Tim and Blessing talk about Geoff Keighley's comments on Best Independent Game, removing World Premiere from Game Awards, and tightening up security. Run of Shows - - Start - Housekeeping Ever wondered how weird Greg was as a kid? Well, now we have a definitive answer. The first episode of Greg's Childhood Home Videos is live right now on YouTube.com/KindaFunny. If you enjoy it, all episodes are live right now over on Patreon.com/KindaFunny! The Roper Report - - Game Awards is moving away from ‘World Premiere' - The Game Awards security will be tightened to prevent another stage invasion, Geoff Keighley says - Ad - The Game Awards has considered adding Best Remake and Best Supporting Actor awards - Keighley weighs in on debate over Dave the Diver qualifying for Best Indie Game - ReedPop seeks buyer for Eurogamer, GI, VG247, Rock Paper Shotgun and more - ByteDance is restructuring its video games business - Destiny 2 The Final Shape Expansion has been pushed - Out Today - You‘re Wrong - The Post Show! Learn more about your ad choices. Visit megaphone.fm/adchoices
In this episode the brothers Rob and John Donkin of BadViking join the hosts in the clubhouse for a frank discussion on goals and expectations, scoping, and setting milestone timelines, and making feedback useful.Scoping for your ProjectProductionBad Viking talks about Strange Horticulture, their most recent gameBest Best review for Strange Horticulture - Alice Bell, Rock Paper ShotgunPC Gamer Review - Christopher Livingston, PC GamerJohn DonkinGuestJohn Donkin does Art and Design at Bad VikingExternal linkhttps://twitter.com/johnnydonkinRob DonkinGuestRob Donkin is the programmer at Bad VikingExternal linkhttps://twitter.com/robdonkin
Acclaimed comic book writer Kieron Gillen joins Jake & Jesús to discuss his career and creative process. From his background in games journalism to his transition to comic book writing, the guys talk all about Kieron and his work on titles like Die and Once & Future. You'll also be thrilled to know, Kieron's grail tale is as epic as the narratives in his books. And the guys weren't going to let him get away without discussing Dr. Aphra, and what Kieron's working on next. SUPPORT THE SHOW! Subscribe to our Patreon to gain exclusive bonus content, join our private discord conversations and, of course, help Spec Tales grow. REACH OUT TO US! Share a grail tale of your own, give us some feedback, or tell us a topic you want us to discuss. Our website is www.spectalespodcast.com or find us on Twitter and on Instagram. You can also shoot us a message anytime at spectalespodcast@gmail.comAs always — thank you for listening.Spec Tales Artwork Created by Bartels Creative Co
We return to the topic of cheating for the third (and final, maybe?) time this week! In this episode, Ellen brings cheating to a close, Mark makes up a band he'd totally listen to, and Stephen comes up with an engaging dish washing game.Cubistry - Match 2 LLC, Google Play Store Cheating, Part Three 0:12:26 Ellen Burns-JohnsonGamingIRLProgramming We first visited cheating in this episode. "What's a little grand larceny?" Cheating Part II in this episode. Cheating, Part 2Anti-cheat in video games: The A to Z - Reinhard Blaukovitsch, IrdetoMedal of dishonour: why do so many people cheat in online video games? - Keith Stuart, The GuardianReport: Cheating Is Becoming A Big Problem In Online Gaming - Nelson Granados, Forbes167: Randomly Generated Title - Coffee with Butterscotch, Butterscotch ShenanigansCS:GO - Overwatch guide - Ed Thorn, Rock Paper ShotgunHOW TO GET OVERWATCH CASES IN CS:GO: CLEAN UP THE GAME - Daniel Morris, eSports.netYouTube videos17 Video Games That ROAST Cheaters - T5G, YouTubeTackling Cheating In Gaming - GDC, YouTubeHow DayZ Deals With Cheaters - GDC, YouTubeRobocalypse Now: Using Deep Learning to Combat Cheating in Counter-Strike: Glob… - GDC, YouTube Putting the Real World in Games 0:50:22 Mark LaCroixGame DesignNarrativeVenba - Visai GamesGame Jam GamesSonder - A Hot Clock Production, itch.ioSmile Simulator - Anyanwu, itch.io
We begin this episode with a little bit of sad news: the Indiescovery podcast is going on hiatus, due to the fact that Rachel and Rebecca are both leaving Rock Paper Shotgun for pastures new. However, there's no need to be too downhearted, as your favourite indie-loving trio has every intention of continuing to collaborate on video game-related projects. Who knows, maybe we even drop a few subtle hints about what we've got planned next. Onto the episode proper: our first topic is a round-up of our recent experiences as jury members for Indie Cup UK '23, a festival celebrating indie game devs that ran throughout May and June. As jurors for the Critics' Choice award we enthuse over our shared love for the well-deserved winner VIDEOVERSE, before diving into our slightly more divided opinions on the category's other nominees, the highlights of which for us included Phoenix Springs, Full Void, Loco Motive, and No Body. Ultimately though we all agree that it was an incredibly strong showing all around, so our congratulations again to everyone who participated: not just the winners and nominees, but everyone who submitted a game for consideration, and indeed to the organisers! As you may be able to tell, we had a lovely time. Even though we could probably keep talking about the Indie Cup all day, we next turn our attention to another group who deserve our thanks and recognition: you, our dear listeners. To mark the end of the podcast's first season, we dive back into the mailbag and get very sidetracked while pondering some of your questions, including (but not limited to) the topics of our favourite very short indie games, and the genres we'd love to see enjoy an indie renaissance. We end, as ever, on our hyperfixations. Rebecca's been laid up with a fever and so has had the dubious luxury of reading and playing whatever she likes for a few days: Sherlock Holmes Chapter One, Ghost Trick: Phantom Detective, and the Animal Crossing: New Horizons manga series all emerged as comforting favourites. Liam puts in a good word for yet another rather sad book (Strong Female Character by Fern Brady) before really ramping up his efforts to make his co-hosts cry by listing off some of his favourite articles Rachel and Rebecca have written for RPS, the big loveable dork. He's also put the author of this synopsis in a very awkward position by promising links in the show notes, so here you go: Rachel: Why Citizen Sleeper's cast of interstellar nobodies matter A Space For The Unbound review: a supernatural teen romance with a wonderful sense of time and place TikTokers have created a player-generated RPG full of money-dealing cats, and it's absolutely wild Rebecca: Where are all the good Stephen King games? Returning to The Sims 1 in 2023 is a weird challenge I fully recommend A decade later, the Lutece Twins are still the best thing in BioShock Infinite Finally, Rachel unintentionally brings the season full-circle by talking about The Traitors Australia, the (you guessed it) Australian version of the social deduction TV show she was hyperfixated on when we recorded our very first episode. Indiescovery is a podcast from RockPaperShotgun.com. All music is by Dylan Sitts; the songs are Tahoe Trip, Pool Sticker, and Express Check-in. Thanks for listening, and don't be strangers! Learn more about your ad choices. Visit megaphone.fm/adchoices
Whoooo we're officially in the double-digits gang! We've somehow managed to make it to episode 10 of Indiescovery without going completely feral and wrecking the joint. I say that, but this week's episode is a little, shall we say, unhinged? Rebecca, Liam, and Rachel hadn't really had a proper chat all week so there's a lot of Friday energy and catching up, and the energy levels only increase when we start to talk about our main topic of this episode: Eurovision! And indie games, of course. Yes, it's a Eurovision-themed episode, and more specifically, which indie game characters we think would make the best Eurovision entries. We're looking for kooky, campy, gimmicky, vibrant, and super queer showstoppers. Oh and a good song would also help, too. But first, we kick off the pod with a chat about Disney World, as Rachel has just come back from a very fun but very tiring 10-day trip to Disney World Orlando. Then there's some very cursed Goofy chat, which we'll leave for you to listen to without spoilers. So which indie game characters do we think would make great Eurovision entries? Rebecca's first up with Monster Prom's Liam de Lioncourt, a hipster vampire with a love for eccentric music. Chuck a keytar in his hands and we think this topknot, suspender-wearing weirdo would go down a treat. Rachel and Rebecca then both agree on Junebug's performance from Kentucky Route Zero, is a mesmerising ballad that would knock the party hat off anyone in the audience. Liam's choice is the Chowder Man from Hypnospace Outlaw, a synth-rock entry whose major sweaty dad vibes would win the hearts of Europe. We also chuck some others into the mix including Lady Love Dies from Paradise Killer with her absolute banger of a track ‘Paradise (Stay Forever)', the Hades cast giving a super bi-sexual rock song in the same vein as Måneskin, any of Red's songs from Transistor, a drag queen pop anthem from Undertale's Mettaton, and (Liam's exact words) a yassified Harry Du Bois from Disco Elysium, which would be immense. There's a quick chat about what a Eurovision game adaptation world look like, be it a party game, visual novel, something like Just Sing, or a new Danganronpa game where each act gets a brutal execution. We also get back onto Disney again and look up the internet's top 10 hottest Disney characters, so enjoy that! We end the pod with our current hyperfixations. Rachel's is Eurovision (surprise surprise) and she's going all in this year with scorecards, Reddit threads, Twitter discourse and more. Rebecca's first pick is the Murder, She Wrote series from PushingUpRoses, a YouTube series she gave a shout-out to last episode, and the very good Ace Attorney podcast Turnabout Breakdown by Jay Castello and Diego Nicolás Argüello. Liam's first is murder mystery Grave Expectations by RPS' very own Alice Bell (whooo!) and his second is sci-fi novel Frontier by Grace Curtis. Indiescovery is a podcast by Rock Paper Shotgun. Our theme music is by Dylan Sitts, specifically the songs Tahoe Trip, Pool Sticker, and Express Check-in. You can contact the podcast by chucking an email to podcast@rockpapershotgun.com, or by chatting to like-minded individuals about PC gaming over in our Discord. Learn more about your ad choices. Visit megaphone.fm/adchoices
We're one episode away from being in the double digits, folks! Whoop! But for now, let's dive into episode nine of Indiescovery. Kicking off the episode we actually have a special guest (and definitely not one of Liam's many personas), it's Father Dringus Godliman! The Father guides the Indiescovery gang to a totally real and not metaphysical confession booth where we can safely reveal our Steam sins. After a quick chat about how many games each of us has on our Steam accounts, and how many of them we've actually played, we get into our most-played indies. Rebecca is up first with Max Gentlemen: Sexy Business!, a fun NSFW dating sim with business sim elements, which also acted as the perfect springboard for a quick chat about NSFW indies in general. Rachel's top game is the farming timesink Stardew Valley which surprised absolutely no one, and Liam's is the action roguelike dopamine hitter Vampire Survivors. The next topic of our sinful purge are indie games we own with shocking low playtime. You know what we mean, those games that we all longingly look at in our Steam libraries and swear that one day we will return to them. Liam admits to the cutesy city builder Outlanders and vibrant dark fantasy FPS Amid Evil. Rebecca's games are the beasty RPG Disco Elysium (totally understandable, that one) and The Infectious Madness Of Doctor Dekker, a Lovecraftian FMV game. Rachel's picks were tear-jerker Ori and The Blind Forest and tough-as-nails survival platformer Rain World. And last, but not least, our most shocking confessions: shameful unplayed indie games that we really should play but have not - the greatest of all sins! We're surprised the whole booth didn't burst into flames of retribution. Liam's are story-rich RPG turned full-blown cult Undertale, cosy management sim Spiritfarer, and Disco Elysium - a game which you've really gotta be in the right mood to play. Undertale makes a second appearance in Rebecca's picks, alongside the adorable exploration game Haven Park, and her aforementioned match-made-in-heaven game Paradise Killer (which she WILL play one-day folks, promise). Rachel's pile of shame includes the gothic visual novel The House In Fata Morgana and the turn-based death march Darkest Dungeon. And thus, the purge is complete. After a fond farewell to Father Dringus Godliman, the squad chats about the games we've been playing recently. Rebecca's been rolling dice in the off-beat RPG Betrayal At Club Low (this month's RPS Game Club pick), Rachel's been reading folks' fortunes in The Cosmic Wheel Of Sisterhood, and Liam has been feeding beavers countless jars of pickled goods in gorgeous city-builder Against The Storm. It's hyperfixation time! Rebecca has been playing lots and lots and lots of Honkai: Star Rail, at first for work but now for fun, making her question if it's actually a hyperfixation or a hostage situation. Rachel lists way too many YouTubers who have the best video essays including Mike's Mic, Sarah Z, NakeyJakey, Jacob Geller, Jenny Nicholson, Super Eye Patch Wolf, and Quinton Reviews (she also missed out ContraPoints, Defunctland, and hbomberguy so here they are retroactively). Rebecca chimes in with the Murder She Wrote videos of PushingUpRoses and Liam suggests Lady Emily's video on the almost downfall of the band Gorillaz. Liam ends with another devastating book recommendation (one that was recommended to him by fellow RPS Treehouser Ed) called Stoner by John Williams. Liam is really out here trying to make us all cry with sobering, life-changing book choices, huh. Indiescovery is a podcast by Rock Paper Shotgun. Our theme music is by Dylan Sitts, specifically the songs Tahoe Trip, Pool Sticker, and Express Check-in. You can contact the podcast by chucking an email to podcast@rockpapershotgun.com, or by chatting to like-minded individuals about PC gaming over in our Discord. Learn more about your ad choices. Visit megaphone.fm/adchoices
This week on Indiescovery it's a game review bonanza! Rachel has been playing Storyteller, and despite feeling like she already experienced everything its inventive puzzle mechanics had to offer during its Steam Next Fest demo last year, she still had a great time seeing it through. Liam had similarly thoughts about Terra Nil, feeling that its early Itch incarnation provided a slightly rougher experience that hammered home its themes surrounding environmentalism and saving the planet from the effects of climate change. You can watch the video he made during the 2020 lockdown about the game that he mentioned during the episode here. In a coincidence that proves we all have the same brain, Rebecca felt like the demo for monster kissing metroidvania Romancelvania altered her thoughts about the final version of the game, but has still been enjoying her time deciding which fictional creature is the hottest of them all. The gang have also been playing Dredge, which they discuss at length in section two. The trio agree that this eldritch fishing adventure by Black Salt Games is one of the best things they've played all year (so far, anyway). For our hyperfixations this week, Rebecca has finished high-school murder mystery Danganronpa 2 and has been completing a cross stitch from Etsy seller GriffinwingWorkshop to celebrate. Liam has just finished You Exist Too Much, a novel by Zaina Arafat about a young woman's struggle with love addiction. Meanwhile, Rachel has been invested in the recent disappearance of the Lofi Girl, and the subsequent appearance of the Synthwave Boy. Indiescovery is a podcast by Rock Paper Shotgun. Our theme music is by Dylan Sitts, specifically the songs Tahoe Trip, Pool Sticker, and Express Check-in. You can contact the podcast by chucking an email to podcast@rockpapershotgun.com, or by chatting to like-minded individuals about PC gaming over in our Discord. Learn more about your ad choices. Visit megaphone.fm/adchoices
It's episode seven of Indiescovery and this week, wow, the gang is tired. With a busy four days in Boston for PAX East, Rachel and Liam's brains are basically mush, so Rebecca - an absolute angel - graciously said she could host a special PAX East episode where she chats with Liam and Rachel about the indies they saw on the show floor as they desperately try to string together a coherent sentence. She also made bullet points of our entire chat so writing up the show notes would be easier. We do not deserve her. Saying that, it doesn't stop us from kicking up a riot over the BAFTA Game Awards at the start of the episode. We then delve into our PAX East indie round up and, as always, we end with our current hyperfixations. It was the BAFTA Game Show the night before we recorded this episode, so we start off chatting about what we thought of the winners as well as a general natter about the nominations. The three of us were very happy that Vampire Survivors won big, snatching both Best Game Design and Best Game, but we also thought that some other games were particularly snubbed. Rebecca's particular beef was that cat sim Stray didn't take home any awards (a sentiment that Liam had some spicy words about), and I felt particularly attacked over the fact that Citizen Sleeper missed out on Game Beyond Entertainment. We all agreed with Tunic and Rollerdrome winning an award or two - we love to see it. Onto the PAX chat! Rebecca was keen to know more about Demonschool and Goodbye Volcano High, so Rachel jumped into why both games are pretty great. In one, you fisticuff with a slew of demons that have entered our world from an open gate to the depths of hell, and the other is a sweet coming-of-age tale about teen dinosaurs who want to make it big as an indie band. We'll let you figure out which is which. Liam then chats about Pacific Drive a survival roguelite roadtrip where you need to navigate through a an area in the Pacific Norwest called the Olympic Exclusion Zone, scavenging for resources to keep your station wagon running while dealing with the zone's strange anomalies. It sounds SO GOOD and Rachel cannot not hide how gutted she is that she missed out on this demo. Deceived. Bamboozled. Swindled. The next game is Cobalt Core, a cool-looking sci-fi roguelike with cute animals and fun deckbuilding that Liam played. Continuing on with the themes of animals and roguelikes, Rachel brings up the chaotic junk food-swiping sim Pizza Possum, an arcade-style hide-and-seek game about being a ravenous possum. We then jump into Wrestle Story (and, by association, WrestleQuest and Wrestling With Emotions) and finish with both Liam and I saying how much we enjoyed Animal Well, our bestest best indie pick of the entire show. For our hyperfixations, Liam chats about how PowerWash Simulator has taken up his evenings which leads to us all chatting about the game's DLC and then onto some incredibly feral conversation about the potential for Life Is Strange content which I'll leave for you to listen to without spoiling. Rebecca's hyperfixation is Life Is Strange: Steph's Story, a LiS novel written by Rosiee Thor (if you're an RPS supporter you can Rebecca's good words about Steph's Story in last week's supporter post). Rachel wraps up the pod by banging on about how much she loves pins. She blame PAX's pinny arcade and Fangamer for making such nice pins. You can check out Liam's documentary about Pinny Arcade here. Indiescovery is a podcast by Rock Paper Shotgun. Our theme music is by Dylan Sitts, specifically the songs Tahoe Trip, Pool Sticker, and Express Check-in. You can contact the podcast by chucking an email to podcast@rockpapershotgun.com, or by chatting to like-minded individuals about PC gaming over in our Discord. Learn more about your ad choices. Visit megaphone.fm/adchoices
In our sixth episode, we belatedly turn our attention to the question of just what the heck we're doing here anyway. The issue of "what makes an indie game an indie game?" is full of twists and turns, and nobody has ever really come up with an answer that covers all the bases. Lucky for us, that's not really what we're talking about here, although we do use that as a jumping-off point for our chat. Instead, we try to come up with an Indiescovery Manifesto, one that will guide us in the future when we're thinking about what games we ought to cover on the pod. We achieve this through a lively discussion that mainly involves Rebecca playing devil's advocate by throwing out ridiculous edge cases until Rachel and Liam want to break down and weep. (What can we say, Rebecca never saw a fence she didn't want to touch just to see if it's electrified.) To help us calm down after that, the second part of today's episode is a more laid-back catch-up on some new indie game releases we've been playing over the past few weeks. Liam immediately walks back some of the good work he did in the first half by admitting he really wants to talk about Resident Evil 4, but he's also been enjoying Rhythm Sprout lately, so all is forgiven. Rebecca and Rachel have both been playing Anemoiapolis: Chapter 1 and spend some time comparing notes. Rachel has also been playing Paranormasight — a horror visual novel from Square Enix and therefore not technically indie but with some vibes an indie-loving audience will no doubt appreciate — and The Pale Beyond, a Frostpunk-esque narrative survival game set on a boat. We love boat horror here at Indiescovery! As always, we close things out with our latest batch of hyperfixations. Liam still wants to talk about Resident Evil 4, and truly, who can blame him when his favourite game of all time just got a remake that lives up to the original? He's also been binge-listening to Let's Make A Rom-Com, a new podcast from the team behind last year's Let's Make A Sci-Fi, in which a trio of comedians bring in expert advice to help them write a Hollywood-grade movie script. Since the surprise announcement of a new Professor Layton title at last month's Nintendo Direct, Rachel has been reliving happy memories of adolescence by revisiting every previous game in the series she can get her hands on ahead of the impending closure of the 3DS eShop (RIP). Rebecca has been non-stop crying with joy ever since Everything Everywhere All At Once cleaned up at the Oscars, and elects to shout out some of her favourite video game fan art Twitter accounts to browse for a quick emotional pick-me-up, including Paula Peroff, Kiana Mai, Johnson Blazkowicz, Nastia Croft, and Angie M. Indiescovery is a podcast by Rock Paper Shotgun. Our theme music is by Dylan Sitts, specifically the songs Tahoe Trip, Pool Sticker, and Express Check-in. You can contact the podcast by chucking an email to podcast@rockpapershotgun.com, or by chatting to like-minded individuals about PC gaming over in our Discord. Learn more about your ad choices. Visit megaphone.fm/adchoices
It's episode five of Indiescovery and we'd like our listeners to get to know us a little better, so this week we've picked our ultimate favourite indie games and then had a big old natter about them. Talking about all our favourite games would take us into 3023, so we've kept it to two games per person, which actually wasn't as hard as we thought it would be. To kick off the episode, we introduce the ✨Indiescovery Vault✨ a magical place locked behind a huge, golden door. It's a wonderful place where only the most prestigious indie games may go as selected by the Indiescovery team. The six games we've chosen for this episode will have a coveted place in the vault, but more will be added as the podcast goes on. This is the first of many episodes where we chat about our favourite indie games, so the vault will be opened again in future episodes. The first of our picks is Paradise Killer. Liam chose this murder mystery about gods and demons set on a tropical island dripping in vaporwave aesthetics. Even though she's not played it, Paradise Killer is very much a Rebecca game (it's basically a match made in indie game heaven) so Liam and Rebecca will keep poking her until she plays it. The second game is Rebecca's pick, Monster Prom, a game that introduced her to both the indie gaming scene and visual novels. This one is an Indiescovery contender for a standalone episode, one were we all jump into multiplayer for a few rounds then talk about it. If that format is something you'd be interested in for future episodes then tell us by leaving a comment! A game that sits snuggly in its number one spot on the RPS top 100, Return Of The Obra Dinn sails gracefully into our picks, nominated by Rachel. Turns out the RPS treehouse really like mystery games, so this detective game about a lost ghost ship from the 1800s was destined to be in the vault at some point. Let's put it this way: any game that forces you to learn the difference between a gunner, purser, helmsman, and bosun (and we're not even mad about it) is worth playing. We've time travelled back in time with Liam's second pick, Hypnospace Outlaw. This is a game we've chatted about on the podcast before, but it bears repeating: Hypnospace Outlaw is awesome. Set during the wild heyday of the online world, this ‘90s internet simulator is a gem of a game, so into the pit it goes (Yes, we have a pit in our vault. It was requested by Liam. It's basically Liam's pit. Blame Liam.). Rebecca's next pick is Firewatch, and wow did she almost have Liam and Rachel in tears talking about it. The feels were out when we were chatting about this one, as we get into the game's brilliant characters, lovely visuals, and heart warming themes. We're not crying, you are. The last of our six games is Kentucky Route Zero, which was Rachel's pick. She really loves this game, and when choosing her two games for this episode she didn't hesitate in choosing KRZ. A magical realist adventure, this American road trip follows a group of drifters as they search for an ethereal highway that runs through an underground cave system beneath Kentucky. It's a little weird, but also perfect (in our humble opinion). The squad then quickly list off other indies that crossed our minds when choosing our six (some of which we'll definitely get into in future eps) and then we dive into our hyperfixations. Rachel's been watching hours and hours of the RPG show Dimension 20, Liam has been watching Brutalmoose's calming mall and microwave meal reviews, and Rebecca introduced us to mushroom ketchup, which sounds amazing?? Did you know that mushroom ketchup existed? Every day is a school day, apparently. Indiescovery is a podcast by Rock Paper Shotgun. Our theme music is by Dylan Sitts, specifically the songs Tahoe Trip, Pool Sticker, and Express Check-in. You can contact the podcast by chucking an email to podcast@rockpapershotgun.com, or by chatting to like-minded individuals about PC gaming over in our Discord. Learn more about your ad choices. Visit megaphone.fm/adchoices
They say, “love your job, and you'll never work a day in your life.” But what happens when you turn a hobby or interest into a profession? This week, we spoke with members of the Nets Gaming Crew – a professional NBA2K team affiliated with the Brooklyn Nets, and the founder of CoExist gaming – a hub for professional gamers in the NYC area, about what happens when play becomes work. • Brooklyn, USA is produced by Emily Boghossian, Shirin Barghi, Charlie Hoxie, Khyriel Palmer, and Mayumi Sato. If you have something to say and want us to share it on the show, here's how you can send us a message: https://bit.ly/2Z3pfaW• Thank you to Kuye Youngblood, Alex Bernstein, Ian Curtis, Letta J, and Mike Ren.• LINKSIvan Curtiss, also known as OG KING CURT, is the General Manager of The Brooklyn Nets Gaming Crew of The NBA 2K League. He also co-founded The (MPBA) MyPlayer Basketball Association, which is commonly regarded as the most competitive online NBA 2K League in the country. Curtiss is considered a pioneer within branding and gaming and has often been known in the industry as the “Godfather of 2K”. As an industry professional, Curtiss has been featured on platforms like The Undefeated, Getty Images, Dimer 2K, Nets Daily and more. He has also launched his own podcast, The #OG2CENTS Podcast, which aims to bridge the gap between lifestyle and gaming. The show airs every Sunday. Alongside his podcast, Curtiss has created his own line of merchandise to promote his brand and influence. His mission is to spread awareness about the NBA 2K League and gaming culture as a whole. Alexander "Steez" Bernstein is a power forward for The Brooklyn Nets Gaming Crew of The NBA 2K League. He is originally from Santa Ana, CA.Jaye (Letta J): Founder & CEO of Coexist Gaming. Gamer. FGC Champ. Grammy Nominated. Recording Artist. Songwriter. Anime Lover. Afro-Latina. Executive Chef. Wine Enthusiast. Foodie. Leftie. Tatted. Author. Educator. Activist.Mike Yi Ren is a Chinese-American Game Designer and Video Producer currently living in Brooklyn, NYC. Previously, he lived in Shanghai, China for 8 years. His professional experience includes projects for Ubisoft, Netease, RADII China, Lonelyleap Films, and other recognized international organizations. Through his company, Arcadia Creative Consulting and Design Ltd., he specializes in Game Design, Film & Animation, and Graphic Design in production and consulting roles. His independent games have been covered in press including Rock Paper Shotgun, Kotaku, Vice and more.• TRANSCRIPT: ~coming soon~• Follow us on Twitter and Instagram @BRICTV Visit us online at bricartsmedia.org/Brooklyn-USA