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Topic starts at: 29:28. This week we discuss Richard Garriott! You can find our Discord, Patreon, social media, and more at https://linktr.ee/retrowarriors.
Andrew joins Ben this week to talk about something which thanks to pop culture is turtle adjacent and thanks to an obscure martial arts publication is also peach adjacent… weird eh? They catch up on what has been going on in their lives—lots of writing for each! Andrew has been working on his ADHD focused book, and Ben has been playing Edge of Sanity for game review material on Substack. They explore an assortment of topics before moving to video games including the following: the Insane Clown Posse, the writings of H.P. Lovecraft, household appliances, motorcycles, the movie You Only Live Twice, G.I. Joe toys and comics, the Community episode “G.I. Jeff,” The Tick, and the Teenage Mutant Ninja (Hero) Turtles franchise. In closing, Ben and Andrew talk about some of their favorite ninja themed arcade games and the PC games they would play in their youth. *** 00:00:21 - The intersection of life stuff and writing stuff, lots of stickers, and a fleet of snails 00:03:44 - Andrew's “Attention Dragons” mini-zine, a new Ko-Fi page, and shuttering Patreon 00:06:33 - Taxes, staying out of Etsy jail, a flu fighter, the plural of ninja, and asking a Juggalo 00:09:33 - Learning on a bus, the quintessential alcoholic clown movie, and the 2VP Substack 00:12:05 - H.P. Lovecraft, separating art and artist, the Cthulhu-verse, and “The Cats of Ulthar" 00:16:18 - Ben's preliminary thoughts on Edge of Sanity, the madness meter, and Xenophobe Check out Ben's full review of Edge of Sanity on Substack! https://substack.com/home/post/p-150996029 Check out Andrew's reference to the song “Night Boat to Cairo” by Madness! https://youtu.be/lLLL1KxpYMA?si=b5eoHuDOmllJKNeP 00:19:20 - It literally means spy, food processors, motorcycle names, and You Only Live Twice 00:22:46 - From blenders to Snake Eyes, comic loopholes, and “PORKCHOP SANDWICHES!!!” 00:26:50 - Complicated personalities, the government issue Jeff episode, and the original Joes 00:29:12 - A surrounding hedge, straight outta Birnam Wood, ninja parody, and TMNT or TMHT 00:35:41 - Adventures with Chicago weapon vendors, finality of death, and parodying parodies 00:36:57 - Cheap 80s and 90s newsprint, cashing in on trends, arcade remakes, and The Tick 00:39:07 - Bitch or ninja, czars in government, subreddits, Ninja Mind Control, and fruit theft 00:42:52 - Memorable ninja arcade games, 28 quarters, Arcade Archives, and Mystic Warriors 00:45:32 - Telling stories in shortened arcade experiences, and Andrew briefly checks out 00:48:20 - Sinistar's backstory, board games, and Andrew ponders if he likes “story” games 00:50:30 - His name was Richard Garriott, remembering Tabula Rasa, and Ultima with Andrew's 00:53:02 - Games of the college days, Ben remembers Strider, and a Vancouver microbrewery 00:56:00 - Strange beers, brewing, the flavor of the day, juice pouch problems, and apologies 00:58:05 - Andrew remembering the Juggalo lore and Ben remembering a Patton Oswalt bit *** Follow Andrew / Partly Robot Industries on… His website: https://partlyrobot.com/ On Instagram: https://instagram.com/partlyrobot On TikTok: https://www.tiktok.com/@partlyrobot On Ko-fi: https://ko-fi.com/partlyrobot And his TREE o' LINKS: http://linktr.ee/partlyrobot Follow Two Vague on… Our website: https://www.twovaguepodcast.com On Instagram: https://www.instagram.com/two_vague_podcast On YouTube: https://www.youtube.com/@twovaguepodcast On Substack: https://substack.com/@twovaguepodcast For show appearance and other inquiries, contact us at: twovaguepodcast@gmail.com -AND- …for all of your PRI and 2VP merch check out the Partly Robot Industries store at TEEPUBLIC! https://www.teepublic.com/user/partly-robot-industries *** References, Links, and Tags Episode 122 Show Notes - https://substack.com/home/post/p-151404155 The Edge of Sanity Linktree page - https://linktr.ee/Edge_Of_Sanity Vixa Games - https://vixagames.com/ Daedalic Entertainment - https://www.daedalic.com/ #Podbean #DIYPodcast #ApplePodcast #VideoGames #Trivia #Comedy #Talkshow #2VP #TwoVaguePodcast #PodernFamily #InterviewShow #GamersOfThreads #Substack #Gamer #PartlyRobot #PartlyRobotIndustries #TeePublic #EdgeOfSanity #VixaGames #PositiveVibes
Take an exquisite ride in space from the International Space Station. Steve Thomas composed these ethereal guitarscapes as a commission for use on the ISS during Richard Garriott's pioneering flight as a private astronaut. Garriott's photos comprise a collection of 20 flight paths around Earth. The timeless music is emotionally aligned with views of Earth, from the Sahara and Himalayas to the moody aurora borealis. The Earth Serenade series is from the Association of Space Explorers, the professional association of flown astronauts. Series: "Arts Channel " [Arts and Music] [Show ID: 39839]
Welcome to Dev Game Club, where this week we start a new series on Heroes of Might and Magic. We set the game a little in its time, talk about the way the game creates a divergent path from other tactical turn-based combat games. Dev Game Club looks at classic video games and plays through them over several episodes, providing commentary. Sections played: Some tutorial, some standard, some campaign Issues covered: the multiverse/divergent evolution, a game that wasn't copied, long games, setting the game in its time, moving more to real-time combat, finite audiences, action became important for larger audiences, the experimentation in the space, the unexpected battle map, an automated complicated board game, tabletop wargaming, wondering how you get from the main series to this, SSI's path, playing the tutorial, the early game, resources and time and other elements, the city view, generating armies and garrisoning, other things that buildings provide, the hero doesn't fight, choosing your heroes and what units you get, retreating and surrendering, leveling your heroes, not being expected to win the first game, the world map, exploring and watching the world map progress, considering multiplayer, metaphors for humanity (computing, industry, alignments, attributes), grinding, wanting cinematography controls in in-game cutscenes, deleting the chip bag, giving the cheats, #PecsAndGlutesForLyfe. Games, people, and influences mentioned or discussed: Ubisoft, New World Computing, Jon Van Caneghem, Final Fantasy Tactics, X-COM, Populous, Black & White, Marvel Midnight Suns, Freedom Force, Wildermyth, Civilization, Richard Garriott, Kaeon, NES/SNES, Chrono Trigger, Dark Forces, Full Throttle, Jagged Alliance, Dragon Quest VI, Rayman, Hexen, Suikoden, PlayStation, Warcraft 2, The Dig, Twisted Metal, Kings Field 2, Command & Conquer, Total Annihilation, World of Warcraft, Fallout, Firaxis, Final Fantasy (series), Baldur's Gate, Diablo, David Brevik, Archon, Gary Gygax, Dave Arneson, Chivalry, Dungeons & Dragons, Fallout Tactics: Brotherhood of Steel, Commandos, SSI, Ultima (series), Eye of the Beholder, Cinemaware, Defender of the Crown, Taylor, The Sims, Majora's Mask, GURPS, Baron, Shadow Tactics, Tacoma, Assassin's Creed: Valhalla, Metal Gear Solid (series), Halo, Prince of Persia: Sands of Time, Braid, Quake, Daron Stinnett, Celeste, Jeffool, Final Fantasy VI, Kirk Hamilton, Aaron Evers, Mark Garcia. Next time: More of HOMM! Twitch: timlongojr Discord https://t.co/h7jnG9J9lz DevGameClub@gmail.com
On this week's miniature episode of the Massively OP Podcast, Bree does a quick run-down of Throne & Liberty's and New World Aeternum's launch proximity, Guild Wars 2's Janthir Wilds, Richard Garriott's Ultima Online ambitions, Nightingale's Realms Rebuilt, the SWG Legends SOEclipse, and the arrival of Gamescom. It's the Massively OP Podcast, an action-packed hour 18 minutes of news, tales, and opinions! And remember, if you'd like to send in your question to the show, use this link. Show notes: Intro Throne & Liberty's delay New World's Aeternum beta Guild Wars 2's Janthir Wilds arrives Richard Garriott might buy Ultima Online? Ultima Online New Legacy update Nightingale's Realms Rebuilt SWG Legends' SOEclipse Gamescom is almost here Outro Other info: Download Episode 481 Theme: "Crossing the Hills" from Final Fantasy IX Your show host: Bree (hoping Justin will be recovered next week!) Listen to Massively OP Podcast on iTunes, Stitcher, Player FM, TuneIn, iHeartRadio, Pocket Casts, Amazon, and Spotify Follow Massively Overpowered: Website, Twitter, Facebook, Twitch If you're having problems seeing or using the web player, please check your flashblock or scriptblock setting.
Ultima IV: Quest of the Avatar is more than a revered classic; it's an enduring influence on a wide array of role-playing games and moral-choice systems. The game launched many sequels, adding further depth and dimension to Richard Garriott's (also known as Lord British) mythic universe, and its virtues system was a precursor to the nuanced morality meters seen in modern games such as Mass Effect or The Witcher. --- Support this podcast: https://podcasters.spotify.com/pod/show/ongamecast/support
Welcome to Dev Game Club, where this week we continue our series on 1991's Eye of the Beholder. We talk quite a bit about adaptation and the things that are not entirely.... fun... about D&D. Dev Game Club looks at classic video games and plays through them over several episodes, providing commentary. Sections played: Up to level 10 or 11 Issues covered: Discord Game Club, finding the dwarves, the injured dwarf, information as a reward, inconsistent locks, messages you can only read if you have a dwarf, using up keys and not knowing when you should use them, communities below ground, "Xanathar: he's kind of a big deal," history in the built environment, the sewer map, "feelies," wishing the computer would do the rules for us... or not?, translation of D&D, the problems of adaptation, diving into the movie, respawning hellhounds and imagining hell, what's a xorn?, puzzle opacity, good puzzles, holdover concepts that stick around, level connectivity, the pleasures of linking up segments of map, removing useful friction, games where there's not a lot of high hights nor low lows, podcast games, having to learn the world and feeling the mastery, great connections in Dark Souls, landmarking and not wanting a map. Games, people, and influences mentioned or discussed: D&D, Discord Game Club, Artimage, Mark Garcia, BioStats, Final Fantasy IX, Kotaku, Journey to the Center of the Earth, Temple of Elemental Evil, Infocom, Zork (series), Grim Fandango, Full Throttle, Republic Commando, Baldur's Gate (series), Diablo, Chris Pine, Ultima Underworld, Richard Garriott, System Shock, King's Quest, Assassin's Creed, World of Warcraft, Dark Souls, Ico, Dragon/Dungeon magazines, Kirk Hamilton, Aaron Evers. Next time: Finish the game! Twitch: brettdouville or timlongojr, instagram:timlongojr, Twitter: @devgameclub Discord DevGameClub@gmail.com
Alan Keith Barley is the Co-owner and Principal of Barley|Pfeiffer Architecture. Barley|Pfeiffer Architecture was founded in 1989 by principals Alan K. Barley and Peter L. Pfeiffer. Bringing different strengths to bear, Alan's ability to hear what clients want and his ability to use innovative ideas to create elegant spaces compliment Peter's strong building-science background and practical approach to construction. BPA is a LEED-certified firm that practices Green By Design. Believing that 90% of effective green building decisions happen in the first 10% of the design process supports the importance of regionally appropriate design decisions and building systems integration. Rather than simply making sustainable material choices we go beyond the present green building paradigm.Alan's career began in San Antonio, working for local firms while an architectural student at San Antonio College. He was fortunate to work with well-known architects Richard Mogas and Joe Stubblefield who mentored him for several years. Under their tutelage, he developed a keen appreciation for utilizing regionally appropriate natural materials which has imbued his work with a distinctively central Texas flare. This background reinforces the Barley|Pfeiffer Architecture commitment to the number one premise of sustainable architecture – regionally appropriate design.Alan continued his education at the University of Texas at Austin, graduating in 1985 with a Bachelor of Architecture Degree. To add depth to his commercial experience, Alan joined the Austin Group Architects in 1986 where he helped design and produce several commercial offices, warehouse structures, business parks, and apartment complexes. He was one of the principal designers in the Cedar Park City Hall competition, winning first place.Venturing on his own in 1987, Alan completed projects for noted games software designer Richard Garriott, and the World of Pentecost Sanctuary expansion. He joined forces with Peter Pfeiffer in 1989 to form Barley|Pfeiffer Architecture. Since then, the firm's architectural projects have been featured nationally in Fine Homebuilding, USA Today, Better Homes and Gardens, Natural Home & Garden, Environmental Design & Construction as well as in regional publications including Texas Architect, the Dallas Morning News, Austin Monthly, the Austin American Statesman, and Tribeza.To date, more than a third of all the highest-rated (Five Star) homes in the history of the Austin Green Building Program – the nation's most established – have been designed by Alan. Hosted on Acast. See acast.com/privacy for more information.
In honor of Starfield, we're taking you back to the 1st official Western RPG, Ultima! ________________________________________________________________________ Join this channel to get access to perks: https://www.youtube.com/channel/UCcT8wcspekw5tSzbc3qWPCg/join ________________________________________________________________________ Ultima is a series of open world fantasy role-playing video games from Origin Systems, created by Richard Garriott. Electronic Arts has owned the brand since 1992. The series had sold over 2 million copies by 1997.[1] A significant series in computer game history, it is considered, alongside Wizardry and Might and Magic, to be one of the norm-establishers of the computer role-playing game genre.[2] Several games of the series are considered seminal entries in their genre, and each installment introduced new innovations which then were widely copied by other games. The games take place for the most part in a world called Britannia; the constantly recurring hero is the Avatar, first named so in Ultima IV. They are primarily within the scope of fantasy fiction but contain science fiction elements as well. ________________________________________________________________________ Grab a beer, a slice of pizza and come hang out with us. We play the greatest games from yesterday while discussing today's gaming news and reminisce on the past. A no topic, no fuks given eccentric cast. Come hang with us at 7:00PM EST | 6:00PM CST | 5:00PM MST | 4:00PM PST.. ________________________________________________________________________ Listen to RetroRenegades on all major podcast platforms https://anchor.fm/retro-renegades _________________________________________________________________________ THE RETRO RENEGADES ARE: Graphic God Twitter: @Graphic_God Youtube: https://Youtube.com/GraphicGod Twitch: https://twitch.tv/Graphic_God SUPERSONICSTATION Youtube : https://youtube.com/user/SuperSonicSt... Twitch : https://twitch.tv/supersonicstation STINKINCORPSE Twitter: @stinkincorpse Youtube: https://youtube.com/channel/UChhVxkV0... UK Dazarus Twitter: @UKDazarus Youtube: https://youtube.com/channel/UCud_ef29... Jago Kuken Twitter: @RetroRenegade_ Youtube: https://youtube.com/channel/UCqKT2pP9... CRISPYBOMB Twitter: @Crispybomb EnFin3t Twitter: @EnFiN3t Youtube: https://www.youtube.com/c/RetroRenegades Jeepers VR Twitter: @Jeepers2u Youtube: https://www.youtube.com/channel/UCAHs-KAWDIYYN-cE5F-WiAQ DragonHeartYoby Twitter: @DragonHeartYoby Twitch: https://www.twitch.tv/dragonheartyoby Cerebral Paul | Living Differently Youtube: https://www.youtube.com/c/CerebralPaul Twitter: https://twitter.com/CerebralPaul1 DoggyDog420 Twitter: @DoggyDog420Xbox Youtube: https://www.youtube.com/user/Axle1324 ________________________________________________________________________ FOLLOW OUR FELLOW #GAMERSUNITEDGUILD FRIENDS! Visit www.gamersunitedguild.com for loads of positive gaming content ________________________________________________________________________ The ORIGINAL Next Level Gaming https://www.youtube.com/c/TheORIGINALNextLevelGaming TXR (The Xbox Roundtable) Podcast https://www.youtube.com/channel/UC7S-10RbSWEskn3r6xsQK6w 4GQTV https://www.youtube.com/c/4GQTV Classy Gaming Fun https://www.youtube.com/c/OEBPete http://bitly.ws/e2ia Cerebral Paul | Living Differently https://www.youtube.com/c/CerebralPaul GoGameGo https://www.youtube.com/c/gogamego Bacon Ice Cream Productions https://www.youtube.com/c/BaconIceCream The Flamish Experience https://www.youtube.com/c/Flamish 108 Dragons TV https://www.youtube.com/c/108DRAGONSTV Geeks with Cash https://www.youtube.com/c/GeekswithCash Papa Pete https://www.youtube.com/c/PapaPete PK ENTERTAINMENT https://www.youtube.com/c/PKEntertainmentlive DJC GAME STUDIOS https://www.youtube.com/DJCGAMESTUDIOS ICONIC VIDEO GAMES PODCAST https://www.youtube.com/user/Axle1324 Newf Nukem https://www.youtube.com/channel/UCK4y313pV6Ar99JBcJgAtyg/ ________________________________________________________________________ Music by: Judzilla Music Title: Sounds of the room Title: Closer To The Stars Find this and more at: https://www.youtube.com/channel/UCKlI... License: Creative Commons Attribution license (reuse allowed) --- Support this podcast: https://podcasters.spotify.com/pod/show/retro-renegades/support
Durante três dias, Portugal reúne os maiores exploradores do planeta e pioneiros da exploração espacial no Global Exploration Summit. O evento começou nesta quarta-feira (14) na Ilha Terceira, nos Açores. A Amazônia será um dos destaques da programação pela importância da floresta na conservação do planeta. Luciana Quaresma, correspondente da RFI em LisboaDesde 2019, alguns dos cientistas e exploradores mais notáveis do mundo se reúnem em Portugal para compartilhar as mais inovadoras descobertas e experiências na vanguarda da exploração. Nesta quarta edição do Global Exploration Summit (GLEX Summit), mais de 40 cientistas e exploradores de 14 nacionalidades participam do evento. Um dos oradores é o biólogo brasileiro Leo Lanna, que tem procurado desvendar os mistérios dos insetos que habitam as noites da floresta tropical. Lanna lidera expedições na Amazônia e na Mata Atlântica desde 2015. Ele é cofundador do Projeto Mantis, uma organização independente de pesquisa, conservação e registro fotográfico da vida selvagem, voltada à divulgação da misteriosa diversidade da floresta tropical. Na maior parte do tempo, isto envolve estar na escuridão completa. Com uma lanterna na mão e uma câmera, Lanna tem pesquisado particularmente o louva-a-deus, para revelar o universo vibrante deste inseto.Para Manuel Vaz, da Expanding World, organizador da GLEX, ter a Amazônia como um dos temas centrais da convenção será muito importante. “Todos os anos temos temas centrais, e este ano, na conservação da natureza, nós estaremos focados na Amazônia, como algo muito importante para todos nós da espécie humana", disse Vaz à RFI. "Vamos debater o que o espaço, a biologia e a tecnologia podem fazer pela Amazônia", acrescentou. Um dos painéis sobre a floresta contará com a participação de cientistas do Peru e do Equador, ao lado do brasileiro Lanna. "Vamos ter também um explorador que percorreu todo o rio Amazonas sozinho em um caiaque, em 1988, e até hoje é considerado a única pessoa a conseguir esse feito", disse o organizador.A Missão Artemis, o Telescópio Espacial James, a procura pelo túmulo de Cleópatra no Egito e a conservação dos oceanos serão outros temas em debate. Clube de Exploradores de Nova YorkO português Hugo Vau, açoriano de coração, será um dos participantes do encontro. Vau é o único surfista integrante do Clube de Exploradores de Nova York, que tem como associados nomes como Jeff Bezos e o astronauta Richard Garriott de Cayeux. Essa instituição lendária, fundada em 1904, nos Estados Unidos, lidera importantes missões científicas que impulsionam a humanidade a avançar na direção de novas fronteiras do conhecimento. Vau foi convidado a integrar o seleto clube em 2019, um ano depois de surfar uma onda de 30 metros de altura na Praia do Norte, em Nazaré. Hoje, o português carrega a bandeira em defesa dos oceanos.“Se os oceanos morrerem, nós vamos morrer também", diz o surfista. Ele descreve o Clube de Exploradores como um grupo em que todos são pioneiros em alguma coisa, "um clube com muita visão de futuro, com muitas funções importantes que representam uma mais-valia para a conservação do planeta e para a conservação dos oceanos". Para Vau, o arquipélago dos Açores é um exemplo de que ainda existe o paraíso. "Ninguém passa pelos Açores e fica indiferente. Quase todas as pessoas voltam ou ficam para morar, como é o meu caso", afirmou à RFI. Conhecido também como “Davos da exploração”, o Global Exploration Summit é mais do que um encontro de pessoas que têm aventuras para compartilhar. Todos querem contribuir para um mundo melhor. Segundo David Isserman, diretor do Conselho do Clube de Exploradores, curador do evento nos Açores, um dos objetivos da agremiação é preservar o planeta e trabalhar em prol da conservação. "Incentivamos estudos de campo em diferentes áreas, por meio de programas que visam financiar expedições que têm como objetivo a conservação do planeta”, enfatiza.Esta edição do GLEX será uma viagem pela Terra, oceanos e cosmos, ao lado de exploradores como Nathalie Cabrol, astrobióloga e diretora do Instituto SETI; Christal Johnson, diretora de investimentos em tecnologia e investigação do Goddard Space flight Center da Nasa; Nina Lanza, cientista planetária; Chris Rainer, explorador e fotógrafo documental da National Geographic e muitos outros.
The Party talks to Richard Garriott about being a pioneer in space, video games, and more! To learn more about the guest head over to https://richardgarriott.com/Support the Party and get some loot in return: https://www.patreon.com/gmdlcastCheck out our stream at: https://www.twitch.tv/gmdlcastThe Show: https://twitter.com/GmdlcastThe DM: https://twitter.com/RobotcoatThe Baba: https://twitter.com/anthonydrobertThe Fait: https://twitter.com/JazzeFait
This week we are chatting with Starr Long. Starr is a game developer, a long time collaborator with Richard Garriott at the companies Origin Systems, Destination Games, Portalarium and The Acceleration Agency since 2019. Starr was the original director of the early multiplayer game Ultima Online, he spent time as an executive producer at The Walt Disney Company, where he created and managed several educational games and apps for Club Penguin and the Disney Connected Learning platform. He was listed as one of the Top 20 Most Influential People in the Massively Multiplayer Online Game industry. And he is currently launching a new venture which just premiered at SXSW. Hosted by: Andrew Lamping and Jeff Stolhand Original Theme Music by: Stephen D. Bennett Sponsors: Reid's Cleaners in Austin, Tx: https://www.reidsdrycleaners.com/ Piers Hendrie Headshots: https://www.piershendrie.com/ --- Send in a voice message: https://podcasters.spotify.com/pod/show/filmmakermixer/message
Those who oppose these practices argue that distribution denies the copyright holder potential sales, in the form of re-released titles, official emulation, and so on. Likewise, they argue that if people can acquire an old version of a program for free, they may be less likely to purchase a newer version if the old version meets their needs. From game developers with sympathy with abandonware. Some game developers showed sympathy for abandonware websites as they preserve their classical game titles. In this quote Richard Garriott states, “Personally, I think that sites that support these old games are a good thing for both consumers and copyright owners. If the options are (a) having a game be lost forever and (b) having it available on one of these sites, I'd want it to be available. That being said, I believe a game is 'abandoned' only long after it is out of print. And just because a book is out of print does not give me rights to print some for my friends.” In this quote Tim Schafer states, “Is it piracy? Yeah, sure. But so what? Most of the game makers aren't living off the revenue from those old games anymore. Most of the creative teams behind all those games have long since left the companies that published them, so there's no way the people who deserve to are still making royalties off them. So go ahead—steal this game! Spread the love!” In this quote Chris Taylor states, “If I owned the copyright on Total Annihilation, I would probably allow it to be shared for free by now (four years after it was originally released)” Law. In most cases, software classed as abandonware is not in the public domain, as it has never had its original copyright officially revoked and some company or individual may still own rights. While sharing of such software is usually considered copyright infringement, in practice copyright holders rarely enforce their abandonware copyrights for a number of reasons – chiefly among which the software is technologically obsolete and therefore has no commercial value, therefore rendering copyright enforcement a pointless enterprise. By default, this may allow the product to de facto lapse into the public domain to such an extent that enforcement becomes impractical. Rarely has any abandonware case gone to court, but it is still unlawful to distribute copies of old copyrighted software and games, with or without compensation, in any Berne Convention signatory country. Enforcement of copyright. Old copyrights are usually left undefended. This can be due to intentional non-enforcement by owners due to software age or obsolescence, but sometimes results from a corporate copyright holder going out of business without explicitly transferring ownership, leaving no one aware of the right to defend the copyright. Even if the copyright is not defended, copying of such software is still unlawful in most jurisdictions when a copyright is still in effect. Abandonware changes hands on the assumption that the resources required to enforce copyrights outweigh benefits a copyright holder might realize from selling software licenses. Additionally, abandonware proponents argue that distributing software for which there is no one to defend the copyright is morally acceptable, even where unsupported by current law. Companies that have gone out of business without transferring their copyrights are an example of this; many hardware and software companies that developed older systems are long since out of business and precise documentation of the copyrights may not be readily available. Often the availability of abandonware on the Internet is related to the willingness of copyright holders to defend their copyrights. For example, unencumbered games for Colecovision are markedly easier to find on the Internet than unencumbered games for Mattel Intellivision in large part because there is still a company that sells Intellivision games while no such company exists for the Colecovision. --- Send in a voice message: https://podcasters.spotify.com/pod/show/law-school/message Support this podcast: https://podcasters.spotify.com/pod/show/law-school/support
SMALL WORDS TO MOONSHOTS | Ben Lamm, a multi-time founder who is currently working on bringing back the woolly mammoth, joins host Gregg Garrett to discuss how small words can lead to HUGE ideas. Of course, Ben shares his Top 3 or 4: Thomas Tull, who reminds him to just keep going; John McKinley, who taught him how to live servant leadership; Richard Garriott, who has stoked his passion to explore; and his grandmother, who has taught him that he can do anything. And you have to hear what he has to say about picking a principle and not allowing anything to budge you from it. About Ben Lamm Ben Lamm is the co-founder and CEO of Colossal. Ben is a serial technology entrepreneur driven to solve the most complex challenges facing our planet. For over a decade, Ben has built disruptive businesses that future-proof our world. In addition to leading and growing his own companies, he is passionate about emerging technology, science, space and climate change. Active in angel investing, incubators and startup communities, Ben invests in software and emerging tech, and is deeply engaged in the technology, defense and climate change communities. Prior to Colossal, Ben served as the founder and CEO to a number of companies, including Hypergiant, an enterprise AI software company focused on critical infrastructures, space, and defense; Conversable, the leading conversational intelligence platform that helps brands reach customers through automated experiences acquired by LivePerson; and Chaotic Moon, a global creative technology powerhouse acquired by Accenture. Ben was also the co-founder of Team Chaos, a consumer gaming company acquired by Zynga. Ben is a fellow of the Explorer's Club, whose mission is to promote the scientific exploration of land, sea, air, and space by supporting research and education in the physical, natural and biological sciences. He also serves as a Scientific Advisory Board member on the Planetary Society and sits on the Advisory Board for the Arch Mission. Ben has appeared as a thought leader in many publications, including the Wall Street Journal, New York Times, Forbes, Entrepreneur, Wired, TechCrunch, VentureBeat, and Newsweek on topics such as innovation, technology and entrepreneurship. SHOW HIGHLIGHTS During this episode: Introduction [0:00] Small words, big impact [0:52] Introduction to Ben [3:03] Colossal, de-extinction,and technology [4:24] The “Top Three” Thomas Tull: reminds him to just keep going [06:59] John McKinley: taught him how to live servant leadership [19:38] Richard Garriott: stoked his passion to explore [29:29] Ben's grandmother: taught him that he can do anything [38:17] Other Points of Interest: Encouraging moonshots [44:09] Transparency in industry [48:35] You have to hear this… Pick a principle and don't budge [49:02]
Good Morning, Becca!? This week, Gus and Geoff sit down with Becca Frasier at Epoch Far West to talk about Living in Austin vs being from Austin, Early jobs, Working at the call center, Rats, Places we miss the most, Pleasant BBQ food poisoning, Celebs in Vegas & The Ultimatum, A prank on Becca, Richard Garriott's house, and Girl Gamerz. Come out to RTX for an ANMA live episode. We'll be there July 7-9. Tickets on sale at www.RTXAustin.com Sponsored by Better Help http://betterhelp.com/anma and Factor http://factormeals.com/anma50 and use code anma50 Learn more about your ad choices. Visit megaphone.fm/adchoices
Kevin Daisey talks to Richard E. Garriott Jr., the Managing Partner at Garriott Maurer PLLC in Virginia. Richard is a Fellow of the American Academy of Matrimonial Lawyers and the International Academy of Family Lawyers. He focuses his practice on the areas of family law and civil litigation. As a former President of the Virginia Bar Association, Richard is recognized statewide as a preeminent advocate in divorce and custody disputes. While serving in various statewide legal organizations, he developed an understanding of the need for sensitive client advocacy. Richard also has outstanding skill in handling complex issues related to property valuations, retirement and investment accounts, and other financial concerns. Learn from his expertise and what trends are helping grow his firm on this episode of The Managing Partners Podcast! —- Array Digital provides bold marketing that helps managing partners grow their law firms. thisisarray.com Follow us on Instagram: @array.digital Follow us on Twitter: @thisisarray Call us for a FREE digital marketing review: 757-333-3021 SUBSCRIBE to The Managing Partners Podcast for conversations with the nation's top attorneys.
Richard Garriott de Cayeux currently serves as the President of the Explorers Club. He is a founding father of the videogame industry and the commercial spaceflight industry, a flown astronaut, and the first explorer to have explored pole to pole, orbited the Earth, and reached the deepest point in the Ocean. Richard has been inducted into the computer gaming hall of fame and received the industry lifetime achievement award. He is credited with creating the now ubiquitous term “avatar” for one's virtual self and the category of massively multiplayer games (MMORPGs). He authored the acclaimed Ultima Series and has built 3 leading gaming companies including Origin Systems (sold to Electronic Arts), and Destination Games (sold to NCsoft). As a principal shaper of the commercial spaceflight industry, he cofounded Space Adventures, the only company to arrange space flights for private citizens and is the sixth private astronaut to live aboard the International Space Station. The son of a NASA astronaut, he became the first second-generation astronaut, served on NASA advisory Council, and has been a key leader in civilian and commercial space through institutions such as the Challenger Center for Science Education, the XPRIZE Foundation, and Space Adventures. Richard is an avid explorer, having traveled around the globe from the jungles of the Amazon to the South Pole, the deep seas of the Titanic and hydrothermal vents to orbiting the earth aboard the International Space Station, and most recently to Challenger Deep, the deepest point in our Oceans. Show Sponsor: www.LaShamanaFaby.com
How did a music festival become one of the biggest tech events in the US? We look at the history of SxSW, explore some of the notable (and sometimes disastrous) things that happened there and Jonathan relives one of his worst memories as a professional.See omnystudio.com/listener for privacy information.
Podcast: Founders (LS 53 · TOP 0.5% what is this?)Episode: #278 Zero to One: Notes on Startups, or How to Build the FuturePub date: 2022-11-22What I learned from rereading Zero to One: Notes on Startups, or How to Build the Future by Peter Thiel.This episode is brought to you by: Tiny: The easiest way to sell your business. Quick and straightforward exits for Founders. Fable: Make your product accessible to more people. Tegus is a search engine for business knowledge that's used by Founders, investors, and executives. Subscribe to listen to Founders Daily (my new daily podcast)[4:01] Jobs's return to Apple 12 years later shows how the most important task in business-the creation of new valuecannot be reduced to a formula and applied by professionals.[5:00] A really important sentence to understand one of the main points in Peter's book: Apple's value crucially depended on the singular vision of a particular person.[5:00] A unique founder can make authoritative decisions, inspire strong personal loyalty, and plan ahead for decades.[6:00] Conspiracy: Peter Thiel, Hulk Hogan, Gawker, and the Anatomy of Intrigue and Zero to One: Notes on Startups, or How to Build the Future (Founders #31)[7:00] Properly understood, any new and better way of doing things is technology.[8:00] By creating new technologies we rewrite the plan of the world.[9:00] The paradox of teaching entrepreneurship is that such a formula necessarily cannot exist; because every innovation is new and unique, no authority can prescribe in concrete terms how to be innovative.The single most powerful pattern I have noticed is that successful people find value in unexpected places, and they do this by thinking about business from first principles instead of formulas.[10:00] The minute that you understand that you can poke life and actually something will pop out the other side, that you can change it, you can mold it. That's maybe the most important thing. It's to shake off this erroneous notion that life is there and you're just gonna live in it, versus embrace it, change it, improve it, make your mark upon it. —Steve Jobs[11:00] Brilliant thinking is rare, but courage is in even shorter supply than genius.[13:00] A startup is the largest group of people you can convince of a plan to build a different future. A new company's most important strength is new thinking.[14:00] What follows is not a manual or a record of knowledge but an exercise in thinking. Because that is what a startup has to do: question received ideas and rethink business from scratch.[14:00] The Founders: The Story of Paypal and the Entrepreneurs Who Shaped Silicon Valley by Jimmy Soni. (Founders #233)[17:00] Their casual way of conducting affairs did not appeal to me. — Random Reminiscences of Men and Events by John D. Rockefeller (Founders #148)[18:00] My number one repeated learning in life: There Are No Adults. Everyone's making it up as they go along. Figure it out yourself, and do it. —Naval Ravikant[19:00] Bill Gurley's answer to the question For people who were there, does this feel like dot-com bust level unwiding yet? Yes. Link to tweet[21:00] Peter's 4 principles for founders:1. It is better to risk boldness than triviality.2. A bad plan is better than no plan.3. Competitive markets destroy profits.4. Sales matters just as much as product.[22:00] The most contrarian thing of all is not to oppose the crowd but to think for yourself.[22:00] By “monopoly,” we mean the kind of company that's so good at what it does that no other firm can offer a close substitute.[24:00] Every business is successful exactly to the extent that it does something others cannot.[25:00] Durability has always been a first rate virtue in Charlie's eyes. — Poor Charlie's Almanack: The Wit and Wisdom of Charles T. Munger. (Founders #90)[27:00] If you focus on near-term growth above all else, you miss the most important question you should be asking: will this business still be around a decade from now?[27:00] There is no shortcut to monopoly[28:00] A substantive advantage makes your product difficult or impossible to replicate.[30:00] The perfect target market for a startup is a small group of particular people concentrated together and served by few or no competitors.[32:00] Shallow men believe in luck. Strong men believe in cause and effect.[32:00] Victory awaits him who has everything in order.[33:00] My heroes are people who took epic journeys into the unknown often at substantial personal risk. I am simply following the path that they carved into history. —Explore/Create My Life in Pursuit of New Frontiers, Hidden Worlds, and the Creative Spark by Richard Garriott.[35:00] Instead of pursuing many-sided mediocrity and calling it "wellroundedness," a definite person determines the one best thing to do and then does it. She strives to be great at something substantive— to be a monopoly of one.[36:00] Long-term planning is often undervalued by our indefinite short-term world.[39:00] Monopoly businesses capture more value than millions of undifferentiated competitors.[40:00] Most startups fail and most venture funds fail with them.[43:00] You cannot trust a world that denies the power law to accurately frame your decisions for you, so what's most important is rarely obvious. It might even be a secret.[44:00] I also believed then, as I do now after more than fifty years as a money manager, that the surest way to get rich is to play only those games or make those investments where I have an edge. — A Man for All Markets: From Las Vegas to Wall Street, How I Beat the Dealer and the Market by Ed Thorp. (Founders #222)[45:00] Schlep Blindness by Paul Graham [46:00] Great companies can be built on open but unsuspected secrets about how the world works.[47:00] Conspiracy: A True Story of Power, Sex, and a Billionaire's Secret Plot to Destroy a Media Empire by Peter Thielby Ryan Holiday[48:00] The best entrepreneurs know this: every great business is built around a secret that's hidden from the outside.[51:00] Keith Rabois on Peter Theil insisting on focus[54:00] Superior sales and distribution by itself can create a monopoly, even with no product differentiation. The converse is not true.[56:00] Advertising doesn't exist to make you buy a product right away; it exists to embed subtle impressions that will drive sales later. Anyone who cannot acknowledge its likely effect on himself is doubly deceived.I use Readwise to organize and remember everything I read. You can try Readwise for 60 days for free https://readwise.io/founders/—Subscribe to listen to Founders Daily—“I have listened to every episode released and look forward to every episode that comes out. The only criticism I would have is that after each podcast I usually want to buy the book because I am interested so my poor wallet suffers. ” — GarethBe like Gareth. Buy a book: All the books featured on Founders PodcastThe podcast and artwork embedded on this page are from David Senra , which is the property of its owner and not affiliated with or endorsed by Listen Notes, Inc.
Podcast: Founders (LS 61 · TOP 0.1% what is this?)Episode: #278 Peter ThielPub date: 2022-11-22What I learned from rereading Zero to One: Notes on Startups, or How to Build the Future by Peter Thiel.----Get access to the World's Most Valuable Notebook for Founders by investing in a subscription to Founders Notes----[4:01] Jobs's return to Apple 12 years later shows how the most important task in business-the creation of new valuecannot be reduced to a formula and applied by professionals.[5:00] A really important sentence to understand one of the main points in Peter's book: Apple's value crucially depended on the singular vision of a particular person.[5:00] A unique founder can make authoritative decisions, inspire strong personal loyalty, and plan ahead for decades.[6:00] Conspiracy: Peter Thiel, Hulk Hogan, Gawker, and the Anatomy of Intrigue and Zero to One: Notes on Startups, or How to Build the Future (Founders #31)[7:00] Properly understood, any new and better way of doing things is technology.[8:00] By creating new technologies we rewrite the plan of the world.[9:00] The paradox of teaching entrepreneurship is that such a formula necessarily cannot exist; because every innovation is new and unique, no authority can prescribe in concrete terms how to be innovative.The single most powerful pattern I have noticed is that successful people find value in unexpected places, and they do this by thinking about business from first principles instead of formulas.[10:00] The minute that you understand that you can poke life and actually something will pop out the other side, that you can change it, you can mold it. That's maybe the most important thing. It's to shake off this erroneous notion that life is there and you're just gonna live in it, versus embrace it, change it, improve it, make your mark upon it. —Steve Jobs[11:00] Brilliant thinking is rare, but courage is in even shorter supply than genius.[13:00] A startup is the largest group of people you can convince of a plan to build a different future. A new company's most important strength is new thinking.[14:00] What follows is not a manual or a record of knowledge but an exercise in thinking. Because that is what a startup has to do: question received ideas and rethink business from scratch.[14:00] The Founders: The Story of Paypal and the Entrepreneurs Who Shaped Silicon Valley by Jimmy Soni. (Founders #233)[17:00] Their casual way of conducting affairs did not appeal to me. — Random Reminiscences of Men and Events by John D. Rockefeller (Founders #148)[18:00] My number one repeated learning in life: There Are No Adults. Everyone's making it up as they go along. Figure it out yourself, and do it. —Naval Ravikant[19:00] Bill Gurley's answer to the question For people who were there, does this feel like dot-com bust level unwiding yet? Yes. Link to tweet[21:00] Peter's 4 principles for founders:1. It is better to risk boldness than triviality.2. A bad plan is better than no plan.3. Competitive markets destroy profits.4. Sales matters just as much as product.[22:00] The most contrarian thing of all is not to oppose the crowd but to think for yourself.[22:00] By “monopoly,” we mean the kind of company that's so good at what it does that no other firm can offer a close substitute.[24:00] Every business is successful exactly to the extent that it does something others cannot.[25:00] Durability has always been a first rate virtue in Charlie's eyes. — Poor Charlie's Almanack: The Wit and Wisdom of Charles T. Munger. (Founders #90)[27:00] If you focus on near-term growth above all else, you miss the most important question you should be asking: will this business still be around a decade from now?[27:00] There is no shortcut to monopoly[28:00] A substantive advantage makes your product difficult or impossible to replicate.[30:00] The perfect target market for a startup is a small group of particular people concentrated together and served by few or no competitors.[32:00] Shallow men believe in luck. Strong men believe in cause and effect.[32:00] Victory awaits him who has everything in order.[33:00] My heroes are people who took epic journeys into the unknown often at substantial personal risk. I am simply following the path that they carved into history. —Explore/Create My Life in Pursuit of New Frontiers, Hidden Worlds, and the Creative Spark by Richard Garriott.[35:00] Instead of pursuing many-sided mediocrity and calling it "wellroundedness," a definite person determines the one best thing to do and then does it. She strives to be great at something substantive— to be a monopoly of one.[36:00] Long-term planning is often undervalued by our indefinite short-term world.[39:00] Monopoly businesses capture more value than millions of undifferentiated competitors.[40:00] Most startups fail and most venture funds fail with them.[43:00] You cannot trust a world that denies the power law to accurately frame your decisions for you, so what's most important is rarely obvious. It might even be a secret.[44:00] I also believed then, as I do now after more than fifty years as a money manager, that the surest way to get rich is to play only those games or make those investments where I have an edge. — A Man for All Markets: From Las Vegas to Wall Street, How I Beat the Dealer and the Market by Ed Thorp. (Founders #222)[45:00] Schlep Blindness by Paul Graham [46:00] Great companies can be built on open but unsuspected secrets about how the world works.[47:00] Conspiracy: A True Story of Power, Sex, and a Billionaire's Secret Plot to Destroy a Media Empire by Peter Thielby Ryan Holiday[48:00] The best entrepreneurs know this: every great business is built around a secret that's hidden from the outside.[51:00] Keith Rabois on Peter Theil insisting on focus[54:00] Superior sales and distribution by itself can create a monopoly, even with no product differentiation. The converse is not true.[56:00] Advertising doesn't exist to make you buy a product right away; it exists to embed subtle impressions that will drive sales later. Anyone who cannot acknowledge its likely effect on himself is doubly deceived.----Get access to the World's Most Valuable Notebook for Founders by investing in a subscription to Founders Notes----“I have listened to every episode released and look forward to every episode that comes out. The only criticism I would have is that after each podcast I usually want to buy the book because I am interested so my poor wallet suffers. ” — GarethBe like Gareth. Buy a book: All the books featured on Founders PodcastThe podcast and artwork embedded on this page are from David Senra , which is the property of its owner and not affiliated with or endorsed by Listen Notes, Inc.
What I learned from rereading Zero to One: Notes on Startups, or How to Build the Future by Peter Thiel.This episode is brought to you by: Tiny: The easiest way to sell your business. Quick and straightforward exits for Founders. Fable: Make your product accessible to more people. Tegus is a search engine for business knowledge that's used by Founders, investors, and executives. Subscribe to listen to Founders Daily (my new daily podcast)[4:01] Jobs's return to Apple 12 years later shows how the most important task in business-the creation of new valuecannot be reduced to a formula and applied by professionals.[5:00] A really important sentence to understand one of the main points in Peter's book: Apple's value crucially depended on the singular vision of a particular person.[5:00] A unique founder can make authoritative decisions, inspire strong personal loyalty, and plan ahead for decades.[6:00] Conspiracy: Peter Thiel, Hulk Hogan, Gawker, and the Anatomy of Intrigue and Zero to One: Notes on Startups, or How to Build the Future (Founders #31)[7:00] Properly understood, any new and better way of doing things is technology.[8:00] By creating new technologies we rewrite the plan of the world.[9:00] The paradox of teaching entrepreneurship is that such a formula necessarily cannot exist; because every innovation is new and unique, no authority can prescribe in concrete terms how to be innovative.The single most powerful pattern I have noticed is that successful people find value in unexpected places, and they do this by thinking about business from first principles instead of formulas.[10:00] The minute that you understand that you can poke life and actually something will pop out the other side, that you can change it, you can mold it. That's maybe the most important thing. It's to shake off this erroneous notion that life is there and you're just gonna live in it, versus embrace it, change it, improve it, make your mark upon it. —Steve Jobs[11:00] Brilliant thinking is rare, but courage is in even shorter supply than genius.[13:00] A startup is the largest group of people you can convince of a plan to build a different future. A new company's most important strength is new thinking.[14:00] What follows is not a manual or a record of knowledge but an exercise in thinking. Because that is what a startup has to do: question received ideas and rethink business from scratch.[14:00] The Founders: The Story of Paypal and the Entrepreneurs Who Shaped Silicon Valley by Jimmy Soni. (Founders #233)[17:00] Their casual way of conducting affairs did not appeal to me. — Random Reminiscences of Men and Events by John D. Rockefeller (Founders #148)[18:00] My number one repeated learning in life: There Are No Adults. Everyone's making it up as they go along. Figure it out yourself, and do it. —Naval Ravikant[19:00] Bill Gurley's answer to the question For people who were there, does this feel like dot-com bust level unwiding yet? Yes. Link to tweet[21:00] Peter's 4 principles for founders:1. It is better to risk boldness than triviality.2. A bad plan is better than no plan.3. Competitive markets destroy profits.4. Sales matters just as much as product.[22:00] The most contrarian thing of all is not to oppose the crowd but to think for yourself.[22:00] By “monopoly,” we mean the kind of company that's so good at what it does that no other firm can offer a close substitute.[24:00] Every business is successful exactly to the extent that it does something others cannot.[25:00] Durability has always been a first rate virtue in Charlie's eyes. — Poor Charlie's Almanack: The Wit and Wisdom of Charles T. Munger. (Founders #90)[27:00] If you focus on near-term growth above all else, you miss the most important question you should be asking: will this business still be around a decade from now?[27:00] There is no shortcut to monopoly[28:00] A substantive advantage makes your product difficult or impossible to replicate.[30:00] The perfect target market for a startup is a small group of particular people concentrated together and served by few or no competitors.[32:00] Shallow men believe in luck. Strong men believe in cause and effect.[32:00] Victory awaits him who has everything in order.[33:00] My heroes are people who took epic journeys into the unknown often at substantial personal risk. I am simply following the path that they carved into history. —Explore/Create My Life in Pursuit of New Frontiers, Hidden Worlds, and the Creative Spark by Richard Garriott.[35:00] Instead of pursuing many-sided mediocrity and calling it "wellroundedness," a definite person determines the one best thing to do and then does it. She strives to be great at something substantive— to be a monopoly of one.[36:00] Long-term planning is often undervalued by our indefinite short-term world.[39:00] Monopoly businesses capture more value than millions of undifferentiated competitors.[40:00] Most startups fail and most venture funds fail with them.[43:00] You cannot trust a world that denies the power law to accurately frame your decisions for you, so what's most important is rarely obvious. It might even be a secret.[44:00] I also believed then, as I do now after more than fifty years as a money manager, that the surest way to get rich is to play only those games or make those investments where I have an edge. — A Man for All Markets: From Las Vegas to Wall Street, How I Beat the Dealer and the Market by Ed Thorp. (Founders #222)[45:00] Schlep Blindness by Paul Graham [46:00] Great companies can be built on open but unsuspected secrets about how the world works.[47:00] Conspiracy: A True Story of Power, Sex, and a Billionaire's Secret Plot to Destroy a Media Empire by Peter Thielby Ryan Holiday[48:00] The best entrepreneurs know this: every great business is built around a secret that's hidden from the outside.[51:00] Keith Rabois on Peter Theil insisting on focus[54:00] Superior sales and distribution by itself can create a monopoly, even with no product differentiation. The converse is not true.[56:00] Advertising doesn't exist to make you buy a product right away; it exists to embed subtle impressions that will drive sales later. Anyone who cannot acknowledge its likely effect on himself is doubly deceived.I use Readwise to organize and remember everything I read. You can try Readwise for 60 days for free https://readwise.io/founders/—Subscribe to listen to Founders Daily—“I have listened to every episode released and look forward to every episode that comes out. The only criticism I would have is that after each podcast I usually want to buy the book because I am interested so my poor wallet suffers. ” — GarethBe like Gareth. Buy a book: All the books featured on Founders Podcast
What I learned from reading Explore/Create My Life in Pursuit of New Frontiers, Hidden Worlds, and the Creative Spark by Richard Garriott.Listen to every full episode for $10 a month or $99 a year. The key ideas you'll learn pays for the subscription cost thousands of times over.WHAT OTHER PEOPLE ARE SAYING:“Founders is the only podcast I pay for and it's worth 100x the cost.”“I've now listened to every episode. From this knowledge I've doubled my business to $500k a year. Love your passion and recommend your podcast to everyone.”“Without a doubt, the highest value-to-cost ratio I've taken advantage of in the last year is the Founders podcast premium feed. Tap into eons of knowledge and experiences, condensed into digestible portions. Highly, highly recommend. “Uniquely outstanding. No fluff and all substance. David does an outstanding job summarizing these biographies and hones in on the elements that make his subjects so unique among entrepreneurs. I particularly enjoy that he focuses on both the founder's positive and negative characteristics as a way of highlighting things to mimic and avoid.”“I just paid for my first premium podcast subscription for Founders podcast. Learning from those who came before us is one of the highest value ways to invest time. David does his homework and exponentially improves my efficiency by focusing on the most valuable lessons.”“I haven't found a better return on my time and money than your podcast for inspiration and time-tested wisdom to help me on my journey."I have listened to every episode released and look forward to every episode that comes out. The only criticism I would have is that after each podcast I usually want to buy the book because I am interested, so my poor wallet suffers.”"I can't get enough of your podcast. You add a new layer to the books I've already read and make connections to ones I haven't, but now must read."“I have listened to many podcasts on entrepreneurship (HIBT, Masters of Scale, etc.) and find Founders to be consistently more helpful than any other entrepreneurship podcast. David is a craftsperson, he carefully reads biographies of founders, distills the most important anecdotes and themes from their life, and draws commonalities across lives. David's focus is rightfully not on teaching you a formula to succeed but on constantly pushing you to think different.”“I highly highly recommend this podcast. Holy cow. I've been binge listening to these and you start to see patterns across all these incredible humans.”Listening to your podcast has changed my life and that is not a statement I make often.“After one episode I quickly joined the Misfit feed. Love the insight and thoughts shared along the way. David loves what he does and it shines through on the podcast. Definitely my go-to podcast now.”“It is worth every penny. I cannot put into words how fantastic this podcast is. Just stop reading this and get the full access.”“Personally it's one of my top 3 favorite podcasts. If you're into business and startups and technology, this is for you. David covers good books and I've come to really appreciate his perspective. Can't say enough good things.”“I quickly subscribed and it's honestly been the best money I've spent all year. It has inspired me to read biographies. Highly recommend.”“This is the most inspirational and best business podcast out there. David has inspired me to focus on biographies rather than general business books. I'm addicted.”“Anyone interested in business must find the time to listen to each any every Founders podcast. A high return on investment will be a virtual certainty. Subscribe and start listening as soon as possible.”“David saves you hundreds of hours by summarizing bios of legendary business founders and providing valuable insight on what makes an individual successful. He has introduced me to many founders I would have never known existed.”“The podcasts offer spectacular lessons on life, human nature and business achievement. David's enthusiasm and personal thoughts bring me joy. My journey has been enhanced by his efforts.”"Founders is the best self investment that I've made in years."UPGRADE to listen to the rest of this episode and gain access to 265 full length episodes.You will learn the key insights from biographies on Steve Jobs, Elon Musk, John D. Rockefeller, Coco Chanel, Andrew Carnegie, Enzo Ferrari, Estee Lauder, Jeff Bezos, Warren Buffett, Charlie Munger, Phil Knight, Joseph Pulitzer, Arnold Schwarzenegger, Alexander Graham Bell, Bill Gates, P.T. Barnum, Edwin Land, Henry Ford, Walter Chrysler, Thomas Edison, David Ogilvy, Ben Franklin, Howard Hughes, George Lucas, Levi Strauss, Walt Disney and so many more. You will learn from the founders of Nike, Patagonia, Apple, Microsoft, Hershey, General Motors, Ford, Standard Oil, Polaroid, Home Depot, MGM, Intel, Federal Express, Wal Mart, JP Morgan, Chrysler, Cadillac, Oracle, Hyundai, Seagram, Berkshire Hathaway, Teledyne, Adidas, Les Schwab, Renaissance Technologies, IKEA, Sony, Ferrari, and so many more. UPGRADE to listen to the rest of this episode and gain access to 265 full length episodes.
Today, we're looking back at the story of Ultima, originally released for the Apple II in June of 1981. As part of its story, we'll talk about the life of its creator, Richard Garriott, and look at the inspiration that created the Ultima series. We'll talk at length about the series, and talk about what Richard Garriott has done afterwards. Stick around and join us for today's open-world roaming trip down Memory Card Lane.
Today, you'll hear our interview with Richard Garriott, the president of the Explorers Club. Garriott is not only the first American second generation astronaut, but also the first person to visit both poles, outer space and dive to the Mariana Trench. He started out as a video game designer, and as soon as he made enough money, he began investing in human space flight, creating a company called Space Adventures.Richard Garriott Interview from 4/23/22https://app.trint.com/editor/_xFCb8WQRFyO4qID1o4q4AFollow Curiosity Daily on your favorite podcast app to get smarter with Calli and Nate — for free! Still curious? Get exclusive science shows, nature documentaries, and more real-life entertainment on discovery+! Go to https://discoveryplus.com/curiosity to start your 7-day free trial. discovery+ is currently only available for US subscribers.Find episode transcripts here: https://curiosity-daily-4e53644e.simplecast.com/episodes/explorers-club-richard-garriott
TCW Podcast Episode 163 - California Pacific We look at the company California Pacific. Founded by Al Remmers the company played a large role in launching the careers of Bill Budge and Richard Garriott. Al Remmers was in a unique position as a publisher. He had contacts with retailers spanning the entire country. In a way California Pacific was both one of the first distributors and used the EA model of programmers as rock stars. Promoting the games made by talented people, and promoting the individuals themselves. Unfortunately California Pacific had a too high royalty to those same programmers, and once dedicated distribution companies started to take over business declined. Al Remmers struggled with delegation, and unfortunately he developed a drug addiction. Though not well known today California Pacific did play a vital role during a crucial stage of the computer video game industry. A little Energon: https://www.youtube.com/watch?v=sy_6yo04Hjc Overview of the S100 BUS: https://www.youtube.com/watch?v=kVblKM9bJxA Super Invader/Apple Invader: https://www.youtube.com/watch?v=NNSFD7mC-Oo Bill Budge's Trilogy of Games: https://archive.org/details/wozaday_Bill_Budge_Trilogy Picture of the packaging: https://web.archive.org/web/20220530014930/https://www.ebay.com/itm/203822308767 Bill Budge's Space Album: https://archive.org/details/wozaday_Bill_Budge_Space_Album Akalabeth: https://archive.org/details/Akalabeth_1980_California_Pacific_Computer World Od Doom Akalabeth Packaging: https://www.worthpoint.com/worthopedia/apple-ii-akalabeth-world-doom-1889507320 Who is Lord British: http://www.softalkapple.com/more_to_the_story/remember-when-softalk-asked-who-lord-british Ultima 1: https://archive.org/details/Ultima_I_1981_California_Pacific_Computer New episodes on the 1st and 15th of every month! TCW Email: feedback@theycreateworlds.com Twitter: @tcwpodcast Patreon: https://www.patreon.com/theycreateworlds Alex's Video Game History Blog: http://videogamehistorian.wordpress.com Alex's book is available for preorder and should be released through CRC Press in December 2019: http://bit.ly/TCWBOOK1 Intro Music: Josh Woodward - Airplane Mode - Music - "Airplane Mode" by Josh Woodward. Free download:http://joshwoodward.com/song/AirplaneMode Outro Music: RolemMusic - Bacterial Love - http://freemusicarchive.org/music/Rolemusic/Pop_Singles_Compilation_2014/01_rolemusic_-_bacterial_love Copyright: Attribution: http://creativecommons.org/licenses/by/4.0/
Hosts on Deck: Al, Nick, Steam Deck Hey all! We're back after a short hiatus and marathon run of two great interview episodes! (Check out our previous two shows where we interview David Lee Homb and Richard Garriott!). Nick gives us a recap of his and Kyle's adventures at PAX East 2022. Al gives a rundown rave and gush on the awesomeness that is the Steam Deck, and more! Stuff we're playing: Steam Deck. Steam Deck. Soundfall on the Steam Deck. W40K: Chaosgate: Demonhunters, Elden Ring News: PAX East 2022 - not as packed as usual years. Several games delayed. Upcoming Game Releases: Evil Dead: The Game Lovecraft's Untold Stories 2 Vampire: The Masquerade: Swansong - looks interesting, and a first good V:™ RPG in a long time Stuff we're watching: Star Trek: Strange New World Come Chill With Us: Voicemails, and Plug Voicemail Line - 610-810-1654 Facebook (tiny.ccsavepoint) Email (theretrorents@gmail.com) Twitter (@theretrorents, @RetroRentsAl, @BlackEagleOps) - fuck twitter :) Twitch (@RetroRentsAl, @Kibbis, @BlackEagleOps, SodaXBread)
Another episode by the Classic Gaming Brothers. This week the brothers dive into the world of Ultima and talk a bit about the history of Richard Garriott (aka Lord British). Did you know he went to space? That's pretty cool. We haven't been to space...yet. -- Send us feedback on episodes at ClassicGamingBrothers@gmail.com (and have a chance at winning a free game!), comment on our Facebook or shoot us a DM. -- Make sure to like our pages and subscribe to our podcast on your favorite streaming service we are now on most of them (iTunes, Stitcher, Google Music, Google Podcasts, Spotify, TuneIn, iHeartRadio, and apps like Podcast Addict). Our YouTube is Classic Gaming Brothers. -- If there is a service we aren't on yet that you want to hear us on, let us know. -- Check us out on Twitch at https://Twitch.tv/classicgamingbrothers and YouTube @Classicgamingbrothers. -- We have a website, it is at https://www.classicgamingbrothers.com -- Intro/Outro song is "The Little Broth" by Rolemusic from the album "The Black Dot". The BWP song is "The Black" also by Rolemusic also from the album "The Black Dot".
Hosts on Deck: Al, Nick, RICHARD FREAKING GARRIOTT, LORD BRITISH, GAME DESIGNER, ENTREPRENEUR, ASTRONAUT, WORLD EXPLORER, MODERN DA VINCI! That's right folks! The moment you all know that I've been planning, hoping, waiting for since we started this podcast over four years ago! For any who many not know (though nearly all of you will) Richard is the creator of the Ultima series of video games. His company, Origin (and he as well) created the world's first officially titled MMORPG (Richard actually coined the phrase!) Ultima Online! We take a ride through Richard's history in the Game industry, do a bit of a deep dive on UO as well. We also talked about many of Richard's incredible adventures as an Explorer and Astronaut. We talk about the recently discovered Endurance Shipwreck, and Shackleton being one of Richard's heroes. Seriously. This episode is just GOLD for me and Nick, and we hope you all enjoy it as much as we did talking to Richard! Richard, thank you again for spending time with us, and as always, for sharing the worlds that you and Origin created. Links to peruse while you listen: Richard's Wiki Page! The Explorer's Club Homepage Get the Ultima Series on GOG! Man on a Mission: Richard Garriott's Road To The Stars (Prime Video) Come Hang with Us! Voicemails - 610-810-1654 Facebook (tiny.ccsavepoint) Email (theretrorents@gmail.com) Twitter (@theretrorents, @RetroRentsAl, @BlackEagleOps) Twitch (@RetroRentsAl, @Kibbis, @BlackEagleOps
We made it two weeks in a row. This is a very special episode for us. This was recorded back in December at the Austin Beerworks Sputnik R.I.C.O.H. release party. This was a lot of fun. We talk about each of our favorite Christmas movies and some of the traditions we enjoy. Chris and John talk about their experience the day before at the Jaguar Shark release party.Then we talk a bit about the space program, Sputnik's inspiration in Richard Garriott, and Nick's family's deep ties with the NASA space program. We were fortunate to be joined by an OG Austin Beerworks brewer in Chance Patrick and hear his thoughts on ABW and Sputnik.Big thanks and shoutout to Sheila who set us up with great accommodations to be able to do this and all of the wonderful members of the ABW family. This is the end of season 1 but don't worry, season 2 starts next week.
Video games, like Richard Garriott were still in their adolescence in the early 80s. Garriott, known as the father of computer role-playing games, straight off the success of the first three games in his groundbreaking Ultima series that he developed while still in school, moved away from home for the first time and felt a […] The post S2 E4: Ultima IV & The Origin of Morality in Games first appeared on Gameography Podcast.
Last month, the actor William Shatner was launched beyond the Texas skies via Blue Origin, the nascent rocket company helping pave the way for a new era of civilian space travel. At 90 years old, Shatner—aptly famous for playing Captain Kirk on Star Trek—became the oldest person to ever exit Earth's atmosphere. After piercing through the stratosphere, floating above it weightlessly, and looking down at our planet, the TV icon emotionally recounted what was a transformative experience:"To see the blue color go whoop! by—and now you're staring into blackness!" he exclaimed. "That's the thing!" He goes on:This covering of blue ... this blanket, this comforter of blue that we have around us ... Suddenly you shoot through it—as if you whip off a sheet while you are asleep—and you're looking into blackness. You look down and there's the blue down there, and the black up there ... [Down] there is Mother Earth and comfort, and [up] there is ...He pauses, puzzled. "Is there death?" he wonders, pondering what the black beyond our sky holds. "Is that the way death is? Whoop and it's gone? Jesus! It was so moving to me."Captain Kirk's whole monologue is worthy viewing, for it's a message which beams upwards towards a most inspired future: the ever nearer possibility that we and the universe become one. In 1902 William James released the immensely influential book Varieties of Religious Experience. It was and remains a landmark synthesis of psychology and spirituality. The book investigates the various interior phenomena which accompany what is known as "the mystical experience." The "mystical experience" is, by James' account, almost impossible to define. It is in the truest sense ineffable.... But words are all we got right now! So, James said that the first marker of a mystical state of consciousness is that we can't articulate it. It evades language. Poetry can gesture at it, but basically ya-had-to-be-there.As we will find, this was a mystical experience being had by Mr. Shatner. "I can't even begin to express ... " he says, struggling to lay words on the indescribable. "This experience is something unbelievable." In fact, astronauts have their own term for this: The Overview Effect is a well-documented shift in awareness often realized by travelers who exit the reality tunnel of Earth. To witness our world from a wider perspective stirs man into "an explosion of awareness," as put by Apollo 14 pilot Edgar Mitchell. He describes:There was suddenly a very deep gut feeling that something was different. It occurred when looking at Earth and seeing this blue-and-white planet floating there, and knowing it was orbiting the Sun, seeing that Sun ... set in the background of the very deep black and velvety cosmos, seeing—rather, knowing for sure—that there was a purposefulness of flow, of energy, of time ... in the cosmos … I suddenly [saw] the universe as intelligent, loving, harmonious.This Overview Effect bears the indelible markers of the mystical, a tilting of the mind which reveals some magnificent meaning beyond the veil. In fact, Edgar Mitchell was so changed by his experience that he ended up devoting the rest of his life to studying the science of human transcendence. He explains:When I got back to Earth I started digging into various literatures to try to understand what had happened. I ... eventually discovered it in the Sanskrit of ancient India. The descriptions of samadhi ... were exactly what I had felt ... An overwhelming sense of oneness and connectedness … accompanied by an ecstasy … an epiphany.Such experiences of unity consciousness—whether we call them samadhi (via Eastern philosophy) or mystical (from Western)—are the common seed out of which all religion bursts. They entail a noetic insight, as William James called it, which brings about an intense realization of meaning which reaches, it would seem, well beyond the boundaries of the brain. The function of life death and all its intermittent mania suddenly makes complete sense, as if after a lifelong sleepwalk you finally awoke into a world more real than the one you always knew. And then like an iris closing to the light, it's gone.These experiences are big, beautiful and usually brief. This fleetingness of feeling—or transiency, as James called it—is another marker of the mystical. Such heightened states of consciousness are rarely maintained for any long period of time, most being just a momentary glance into a wider webwork of meaning. James examines hundreds of such occurrences. In one a doctor describes how, after a joyous night out with friends, and with his mind at pleasurable ease, he spontaneously felt an "immense fire" within himself: There came upon me a sense of exaltation, of immense joyousness accompanied ... by an intellectual illumination impossible to describe. Among other things, I did not merely come to believe, but I saw that the universe is not composed of dead matter, but is, on the contrary, a living Presence; I became conscious in myself of eternal life. It was not a conviction that I would have an eternal life, but a consciousness that I possessed eternal life then; I saw that all men are immortal; that the cosmic order is such that without any peradventure all things work together for the good of each and all; that the foundation principle of the world, of all the worlds, is what we call love; and that happiness of each and all is in the long run absolutely certain. The vision lasted a few seconds and was gone; but the memory of it and the sense of the reality of what it taught has remained during the quarter of a century which has since elapsed.Now Consider Mr. Shatner, who himself could have had an entry in James' catalog of rapture:I'm so filled with emotion at what just happened. It's extraordinary! I hope I never recover from this. I hope that I can maintain what I feel now. I don't want to lose it. It's so much larger than me ... It has to do with the enormity and the quickness and the suddenness of life and death and the—Oh my God! It's so moving.You can sense him trying to hold on to this revelation as its radiance sinks beneath the mud of our Earthbound reality. But unlike a mundane morning dream which fizzles into obscurity, the enduring meaning of the mystical experience evolves with the memory of it. In another account from James, a gentleman describes his "sudden ... indescribably intense ... sense of being bathed in a warm glow of light."These highest experiences I have had have been rare and brief—flashes of consciousness which have compelled me to exclaim with surprise—God is here! ... I have severely questioned these moments ... lest I should be building my life and work on mere phantasies of the brain. But I find that, after every questioning and test, they stand out today as the most real experiences of my life, and experiences which have explained and justified and unified all past experiences and all past growth. Indeed, their reality and their far-reaching significance are ever becoming more clear and evident.To the uninitiated the dissonance between the mystical and the ordinary seems so insurmountable that these descriptions read as vague wish-wash. But to those whose curiosity brings them to the buckling boundaries of logic—the mystical seduces us like a siren. And if we listen to its song, we soon learn that this mysterious mode of mind underlies our every waking moment, hidden behind our normal humdrum consciousness like a radio station yet to be turned to. Such is one aim of the endless treadmill of spiritual practices which tune the mind and body to this frequency. Yoga, meditation, plant medicine, prayer … They're all strings towards the same space, strands from which this mystical netting is sewn.Revealed of its radiant wonder, the mystical experience is the magical experience, a dazzling reality tunnel which enfolds the smaller one you currently read from. It is out of this transcendent dimension that every wisdom tradition draws its rendering of reality. It is the sparkling denizen of the sages and saints who've spoken to us through millennia, all offering the same message: It is within you too.This special dimension is awakened through many means, but few are more propulsive than Awe, that soaring sense of wonder which tips the mind towards the sublime. Awe cracks open our consciousness and lets new light in, arousing in us what spaceman Edgar Mitchell felt to be "the primordial energy of the universe." As progress places this mystical experience just a rocket-ride away, technology will lay a fresh sake into the path of human enlightenment.Honestly, I've never been one of those dudes blissed out by the idea of going to space. I had glow-in-the-dark stars on my ceiling as a kid, but elsewise my walls were plastered by posters of the Chicago Bulls and Batman. But now I see what all those geeks and dreamers with the Milky Way murals on their walls were getting at. It's not just about going to space ... It's about the feeling of space.A vision of the future invited by this recent year is one in which folks will be able to pop up into space the same way we fly to New York. Captain Kirk's ten minute jaunt will eventually be a norm. These trips may right now be bound to a small band of the rich-'n-famous, but that will expand just as the automobile grew from privileged to pervasive. And as this horizon widens to eventually include the everyman, we may find ourselves at the foothills of a new religious pilgrimage. Imagine: You pop up to space for a psycho-spiritual cleansing, your own communion with the universe ... literally. To every color and creed under the Sun, a shared history re-emerges. The Universe itself becomes God—as it was from the beginning.And for those dreamers of yesteryear with posters on their wall, they no longer must just look to the stars in yearning, but may now manifest their visions into otherworldly adventure.And, fittingly, the present prophet of this good news is none other than Captain Kirk. Ageless and vibrant, our space-faring leader has returned to our screens. After guiding our ship through tube televisions half a century ago, the Captain is now zapped into our pockets. He ushers us into a real-life portal to the world he portrayed in our living rooms so long ago. "Everybody in the world needs to do this," he says. "Everybody in the world needs to see."William Shatner is one of the last household names of an old American Empire—the collective hearth-fire from which our older generations were warmed. This old America, with its many faults and its massive heart, held this nation together under one common flag. Now that center has given way—in fact recently a poll indicated that almost half the nation believes we should break in two. Perhaps this shrill is just media manufacturement, or perhaps we truly do approach a karmic crest of national reckoning.Or perhaps it's both: We are creating the future in the image of our attention. "What goes around comes around."So many moments fly by us with the power to unite, but they rarely puncture the way our fears do. Our media is splayed out like a million queenless bees warring over a hive. Hissing headlines hover around our heads: Are You Scared? Are You Stung? If not, you should be!Most Meaning is lost in this buzz, while most hope is swarmed and swallowed by the hive-mind. And when it's not, it's ground into meme and mockery by the Snark Sharks and the Fear-mongers. Whatever good faith remains is left blowing in the wind. And yet through the twilight of this fading national spirit we hear ol' Captain Kirk. He's come to proclaim new hope! "It's extraordinary!" he declares his trip into the mystic. "What you have given me in the most profound experience I can imagine," he cries to (trigger warning) Blue Origin founder Jeff Bezos (
On this episode I interview Richard Garriott who is an Astronaut, Entrepreneur, and Explorer.
The gang discusses the works of Richard Garriott, the Steam Deck, and non-traditional sports games. [Recorded August 1, 2021]
You might say exploration runs in the family. Richard Garriott, astronaut, and pioneer of private space flight is the son of astronaut Owen Garriott. When he spoke in an interview with Richard Wiese, the host of the Explorers podcast, they discussed the fact that when it comes to exploration, paradigms have changed. We've exceeded previous boundaries, and yet there is still so much more to learn about. In addition to being an astronaut, video game developer, and President of the Explorer's Club, Richard is a record holder. He is the first man to fly in space and go to the bottom of the ocean. He is the first person to travel and explore from the North to South Poles and space and the sea. When asked what exploring means to him, Garriott describes his exploring as getting into places of awe and wonder… mystical, magical, and inspiring. He remarks that right here on planet earth, there are vast areas yet to explore. The future of humans will eventually be as multi-planetary beings, according to him. A big fan of science communication, he is interested in the necessary development of diversity in exploration. Richard notes that in most exploration, the people doing the hard work and most of the discovery are the indigenous people, and not those getting credit for the work. His advice is to look to the younger generation to address challenges to the planet. He tells us to remember that there are great, positive examples of people working to solve problems great and small throughout our world. To learn more about Richard Garriott and his exciting career as an astronaut and explorer, visit his website. To hear about other explorers, join us for new episodes of Life's Tough: Explorers are TOUGHER!! At https://www.lifestough.com/podcast/explorers/. Richard Wiese, the host of this podcast, is an American explorer. He is the author of the guidebook, Born to Explore: How to Be a Backyard Adventurer. He became the youngest person to become president of the Explorers Club in 2002. Richard is also Executive Producer and Host of the PBS weekly television series Born to Explore with Richard Wiese.
The BiG Scuba duo, Gemma and Ian chat to Richard Garriott about his exploration to the extremities of our planet. He has journeyed to both poles, orbited the planet, explored jungles, peered into volcanoes and hunted meteorites and more recently visited the depths of the Mariana Trench in the Pacific Ocean. He visited Challenger Deep, the lowest known point in the world's oceans, in a titanium-shelled Triton submersible called Limiting Factor. Richard Garriott is a Cambridge-born British-American computer game entrepreneur too. Have a listen out for what he found at the bottom of our ocean! https://twitter.com/RichardGarriott https://richardgarriott.com/ https://amzn.to/3vToPkv ISSN Number 2752-6127 Contact Gemma and Ian with your messages, ideas and feedback via The BiG Scuba Bat Phone +44 7810 005924 Or use our social media platforms. We are on Instagram @thebigscuba We are on Facebook @thebigscuba We are on Twitter @the_big_scuba The BiG Scuba Website www.thebigscuba.com
No matter how many times you've rehearsed it and played it out in your mind, launch day is an entirely different experience. There are so many parts of the preparation that cannot be practiced ahead of time. Squeezing into position in the capsule, turning it on, and bringing it to life… making small talk with other crew members and dozing during a countdown hold. And, a complete sense of awe. Our host, Richard Wiese, spoke with Richard Garriott during our Explorers podcast in Part 2 of an extraordinary interview. He shares his experience with launch day and some insight into his life as an explorer. Richard recounts receiving a letter from Apollo 12 alumni Alan Bean. In it, his fellow astronaut expressed that he was glad Richard was going into space because he knew Richard could describe it with passion. He tells us how captivating it was to look at the earth out of the window during his journey in space. At the same time, he describes it as receiving a firehose of information about the world. Then he shares with us a description of the “Overview Effect.” While looking at his hometown of Austin, Texas, and seeing it in relation to the rest of the earth, he had a physical and emotional reaction. It came with the sudden realization that he knew the scale of the earth by direct observation. As an explorer, Richard says that we tend to think of all the “famous firsts” from past generations. In fact, exploration is reaching new frontiers every day, both on a grand and small scale. When asked what it was like to see his father, who helped open the hatch upon landing, he remarked that the whole experience was a father-son bonding opportunity beyond all others. His Dad helped him prepare for the flight, served as part of his support crew, and was there when he landed. As a member of the Explorer's Club, Richard says it's always a balance between feeling like an imposter and feeling like a deserving member. Perspective in life comes from having gained and lost. Having both rises and falls helps in your development. To learn more about explorer Richard Garriott and his life as a Gamer, an Adventurer, and a Pioneer, visit his website. You may also be interested in reading Richard's book, Explore/Create. To hear about other explorers, join us for new episodes of Life's Tough: Explorers are TOUGHER! At https://www.lifestough.com/podcast/explorers/. Richard Wiese, the host of this podcast, is an American explorer. He is the author of the guidebook, Born to Explore: How to Be a Backyard Adventurer. He became the youngest person to become president of the Explorers Club in 2002. Richard is also Executive Producer and Host of the PBS weekly television series Born to Explore with Richard Wiese.
The environment that parents create for their children is what becomes normal for them. And Richard Garriott's normal was a little different than most kids. He grew up next to the Johnson Space Center, the Houston-based outpost of National Aeronautics and Space Administration (NASA) and most of his neighbors were astronauts, contractors and engineers at NASA. His father was a NASA astronaut and while other families had magazines, bills and schoolbooks lying around, in Garriott's household, space artifacts and hardware cluttered the living spaces. It wasn't until later in life that Garriott realized other kids didn't dream of space travel. "While growing up, there were things that, in retrospect, were truly amazing. But at the time, it not only seemed normal for our family, but for most families in the neighborhood." Garriott says. In this fascinating conversation with Richard Wiese, Garriott shares about what it was like growing up as the son of a NASA astronaut and how, at 13-years old, he had his childhood dreams of becoming an astronaut dashed after a failed eye exam. But he never fully gave up on his dream, saying “NASA doesn't hold the keys to space!” During his freshman year of high school, Garriott convinced the school to let him create a self-directed course in programming, in which he created fantasy computer games on the school's teletype machine. He later estimated that he wrote nearly 30 computer fantasy games during high school. He went on to create the game Akalabeth, (the first published computer role playing game) and signed a deal with California Pacific Computer Company receiving three times his father's NASA salary as a teenager. His successful gaming career has funded his space travel and exploration. In February 2021, Garriott traveled to the bottom of the Mariana Trench, the deepest oceanic trench on the planet, which made him the only person in the world to have visited space, both poles, and the lowest physical point on the planet. He also played a founding role in starting the Challenger Center for Space Science Education. To learn more about Richard Garriott, visit www.richardgarriott.com. Join us for part 2 of Life's Tough: Richard Garriott is TOUGHER! at https://www.lifestough.com/podcast/explorers/. Host Richard Wiese is an American explorer and author of the guidebook, Born to Explore: How to Be a Backyard Adventurer. He became the youngest person to become president of the exclusive Explorers Club in 2002. Richard is also Executive Producer and Host of the PBS weekly television series Born to Explore with Richard Wiese.
Episode 0006, Part 6: Dedicated, Inseparable, Invincible! Lords of Light! It's the first show of the new year and Albert is joined by Jonesy from the Cantina Cast to wrap up the pop culture armada found in Chapter 0006! The guys cover Jeopardy, Space Giants, Battle of the Planets, Misfits of Science, Thundarr the Barbarian, Van Halen, Devo, and much more with a special take on the influence of George Lucas. C'mon you Demon Dogs, give this one a listen! Terry Prachett (1948 - 2015) DiscWorld The Sega Saturn and Sony Playstation games Robert A. Heinlein (Auth) (1907 - 1988) Starship Troopers staring Doogie Howser, and Jester from Top Gun Sons of the Lawless and Jake Busey 8 million sequels and the reboot Michael Moorcock (1938 - present) Moorcock Multiverse and the Eternal Champion Similarities with avatars in The OASIS Jeopardy (1964 - Present) Alex Trebek and his mighty mustache Favorite game show of the past Wheel of Fortune and Jeopardy April Fools Jonesy plays a round of Jeopardy! The Space Giants (Late 70's - I'm going to say it was around '78 or even '79) Origins of the show and Rodak's shimmery smile Albert walked home from school when he was 1 This shows grows on you, doesn't it? Misfits of Science (1985 - 1986) The prequel to ALF and Friends Tim Kring is a patient man Karen Lawrence is underrated Leo from Grease and Mr. Hand are in this one Thomas Dolby strikes again Battle of the Planets (1978 - 1980) Origins and US beginnings "TRANSMUTE!" Star Wars influences Notable differences between the US and Japanese versions 7 Zark 7 is a creeper Thundarr the Barbarian (1980 - 1983) Cast and Crew “Tarzan in space”, and the Lords of Light special Star Wars influences Thundarr the ROCK BAND! Vashar belongs in Eternia Endor - wut?? Devo (Band) 1973 - Present The definitive New Wave band Band origin name Top 3 songs What is an Energy Dome? Van Halen (1972 - Present) Band and band name origins Who really named the band? Van Halen vs. Van Hagar No one knows where Dave is anymore Top 234 songs It wasn't Gary Cherone's fault Zaxxon (1982) Game name origin First arcade to have a commercial After 37 years nothing has changed: Albert still SUCKS at Zaxxon Akalabeth (1979) Richard Garriott's first work The alumni of Clear Creek High School in Houston TX The sales strategies of Akalabeth and Anorak's Quest A game of firsts George Walton Lucas Jr. (1944) George was better than we were at age 30...barely. Favorite movies NOT starting with “Star Wars” George's influences George's legacy What Star Wars means to us Hosts Albert “Lord of Light” Padilla Jonesy “Demon Dog” 3-2-1 Contact! Instagram: @TheBasementRPO Twitter: @TheBasementRPO Facebook: /TheBasementRPO Patreon: www.patreon.com/TheBasementRPO TeePublic: http://tee.pub/lic/mjtTM-nrguo
In the rapid fire round, Ingrid Vanderveldt asks questions to show another, more personal, side of computer gaming icon, astronaut, investor, and CEO of Portalarium, Richard Garriott de Cayeux. Richard discusses his plans to create milestones, best money advice he's ever received, what keeps him up at night, and how to understand where your real passion lies and how to do the work to manifest it, and his desire to live on another planet. To learn more about Richard, visit richardgarriott.com. If you would like to find out about the Empowering a Billion Women by 2020 initiative, please visit ewbw2020.com for more information.
You can catch yourself before you hit rock bottom; but, you have to be willing to take on the risk. During the money segment of ONE Podcast, Ingrid and Richard Garriott de Cayeux have a transparent conversation about money and failing. Richard advises entrepreneurs who have run into financial troubles growing or scaling their ventures by sharing his experiences about nearly putting his video-game company out of business. By the end of the episode, Richard explains why you should be willing to take a chance and not allow the fear of not having or losing money keep you from trying to grow your business. To learn more about Richard, visit richardgarriott.com. If you would like to find out about the Empowering a Billion Women by 2020 initiative, please visit ewbw2020.com for more information.
Ingrid Vanderveldt continues the conversation with Richard Garriott de Cayeux in this week's third installment of ONE Podcast. In this episode, Richard discusses the different types of successful leaders, practical tips for introducing new employees to a company's mission, how to confidently handle adversity as a leader so that employees can have faith and are willing to stay the course despite obstacles that come along. To learn more about Richard, visit richardgarriott.com. If you would like to find out about the Empowering a Billion Women by 2020 initiative, please visit ewbw2020.com for more information.
You know what you know and what you don't, you learn. In episode two of the ONE Podcast interview featuring Ingrid Vanderveldt and Richard Garriott de Cayeux, Richard dives deep into confidence and how it strengthens based on his comfort with a subject matter. Richard talks about the importance of embracing adversity and how going outside of your comfort zone is an opportunity to learn. To learn more about Richard, visit richardgarriott.com. If you would like to find out about the Empowering a Billion Women by 2020 initiative, please visit ewbw2020.com for more information.
In this week's episode of ONE Podcast, Ingrid Vanderveldt interviews computer gaming icon, astronaut, investor, and CEO of Portalarium, Richard Garriott de Cayeux. Richard reflects on his childhood growing up around astronauts and scientists at NASA, and how his parents influenced his career, values, and role as a father. To learn more about Richard, visit richardgarriott.com. If you would like to find out about the Empowering a Billion Women by 2020 initiative, please visit ewbw2020.com for more information.
Recorded on June 12th, we celebrate James Halliday's birthday in the best we know how by covering chapter 0005! Join Albert, Billy, and Instagram's _readyplayerone_, Morgan Marshall! News From the Front Lines! Happy 46th Birthday, James Halliday! Ready Player Morgan Morgan shares her experience and testimony of the Ready Player One novel. Indiana Jones and the Holy Grail (1989) Memories of its release Favorite moments or quotes? Where does Holy Grail rank among the other Indy films? The Star Wars connection Gary Gygax (1938 –2008), Richard Garriott (1961), and Bill Gates (1955) Halliday's shared qualities and traits Garriott and the Ultima series of games Windows or Mac? DOB: 06/12/1972 Dungeons and Dragons Players Handbook (Early to mid 80's) Did you or do you play tabletop games? What edition was Halliday likely playing? Welcome to Chthonia! Steve Jobs (1955 – 2011) and Steve Wozniak (1950) Prototype for Halliday and Og John Lennon (1940 – 1980) and Paul McCartney (1942) Favorite song from either? Favorite Beatles album? TRS-80 (Color Computer 2) (1983 – 1986) vs Commodore 64 (1982 – 1994) vs Atari 800XL (1983 – 1985) vs Apple IIe (1977 – 1994) First computers Did you ever do any program or nah? Baggies, Jacuzzis, Frisbees, Band-Aids, Superglue, Kleenex, Hula Hoops, and Scotch Tape! Gregarious Games Timeline of events Halliday's profile and personality Lamborghini Countach (1974 – 1990) vs DeLorean (1981 – 1983) Lambo or DeLorean Pipe dreams or "what would you do with a billion dollars right now?" Lambo's and their influence on pop culture DeLorean's and their influence on pop culture. The Cline Brothers and Back to the Future Star Wars Action Figures (1978) Who collects or collected Star Wars action figures? YUS! Barbies! Other figures and collectibles GG Rebranded as Gregarious Simulations Systems and the OASIS (2012) MMO's and their limitations Anyone can be anyone The visor and haptic gloves OASIS Reality Engine or "open source reality" “The OASIS was an online utopia, a holodeck for the home.” Holodecks and variants in pop culture Revenue Strategy (.25 one time setup fee, "surreal estate", virtual objects, and fuel costs) Love, relationships, and the "reality" of it all Hosts Albert "Sergeant Pepper" Padilla Billy "Junior" Alewine Morgan "Catfish" Marshall https://www.instagram.com/_readyplayerone_/ Like, follow, and support the show here: Instagram: @TheBasementRPO Twitter: @TheBasementRPO Facebook: /TheBasementRPO Patreon:patreon.com/TheBasementRPO TeePublic:http://tee.pub/lic/mjtTM-nrguo
What rules exist to govern and grant property rights in space? What are you allowed to do and not do? And how are things changing as more new entrants join the space economy? To answer these questions, we spoke with Richard Garriott, a private astronaut and famed video game developer. He is also the Vice Chairman of Space Adventures, a trustee of the XPRIZE Foundation, a Fellow of the Explorers Club, and an advisor for our venture fund, Space Capital. But Richard's credentials are not the reason we've invited him to the podcast—Richard is the first person to credibly claim ownership of extraterrestrial territory.
A young girl navigates the pressures of living a double-life, and the limits of a man's physical vision turn into the view from space. For pictures and other extras from this episode, visit TheMoth.org Storytellers: Brianna Wolfson and Richard Garriott. Hosted by Dan Kennedy. The Moth podcast is produced by Timothy Lou Ly. Sponsored by: www.rocketmortgage.com/Moth www.squarespace.com/Moth www.ziprecruiter.com/Moth To learn more about listener data and our privacy practices visit: https://www.audacyinc.com/privacy-policy Learn more about your ad choices. Visit https://podcastchoices.com/adchoices
In the 1980s, Richard Garriott created a cultural innovation in computer games in Ultima IV by developing a system of secular virtues, which guided the main character beyond a wholesale slaughter of enemies and into an ethical dilemma of doing the right thing. I've been a fan of the Ultima series since 1987, when my […]
This week we take things to space as I sit down with Richard Garriott to discuss video game development and space travel!
SEGMENT 01 Comedian Alli Breen returns. We speak to the father of multiplayer online gaming and astronaut Richard Garriott. He talks about his new book, creating 'Ultima', today's gaming, his voyage to the 'Titanic', and his self funded trip into outer space. [EXCLUSIVE Extended Interview] SEGMENT 02 'Riverdale' Luke Perry SEGMENT 03 We recap the interviews which leads to the interviews we did with the cast of NBC's 'Powerless' and how the concept of the show changed from when we originally talked with them. We also discuss Peter Capaldi announcing he is leaving 'Doctor Who'. We debate on the internet's campaign to have 'The Doctor' turn female. HEAR 'IT'S ERIK NAGEL' ON: IHEARTRADIO | ITUNES | STITCHER | GOOGLEPLAY | SPOTIFY | TUNE-IN | YOUTUBE Call The Show [24/7]: +16517648437 FOLLOW 'IT'S ERIK NAGEL': TWITTER | INSTAGRAM | FACEBOOK | WEBSITE |
The limits of a man's physical vision turn into the view from space. To learn more about listener data and our privacy practices visit: https://www.audacyinc.com/privacy-policy Learn more about your ad choices. Visit https://podcastchoices.com/adchoices