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Tonight we explore the Worlds of the Bioshock Collection. ________________________________________________________________________ Join this channel to get access to perks: https://www.youtube.com/channel/UCcT8wcspekw5tSzbc3qWPCg/join ________________________________________________________________________ BioShock is a 2007 first-person shooter game developed by 2K Boston (later Irrational Games) and 2K Australia, and published by 2K Games. The first game in the BioShock series, it was released for Microsoft Windows and Xbox 360 platforms in August 2007; a PlayStation 3 port by Irrational, 2K Marin, 2K Australia and Digital Extremes was released in October 2008. The game is set in 1960, and follows Jack who discovers the underwater city of Rapture. Built by business magnate Andrew Ryan to be an isolated utopia, the discovery of ADAM, a genetic material which grants superhuman powers, initiated the city's turbulent decline. Jack attempts to escape, fighting ADAM-obsessed enemies and Big Daddies, while engaging with the few sane humans that remain and learning of Rapture's past. The player, as Jack, can defeat foes in several ways by using weapons, utilizing plasmids that give unique powers, and by turning Rapture's defenses against them. BioShock received universal acclaim and was particularly praised by critics for its narrative, themes, visual design, setting, and gameplay. It is considered to be one of the greatest video games ever made and a demonstration of video games as an art form. Bioshock was followed by two sequels, BioShock 2 and BioShock Infinite, released in 2010 and 2013, respectively. A remastered version of the game was released on Microsoft Windows, PlayStation 4, Xbox One, and Nintendo Switch as part of BioShock: The Collection. ________________________________________________________________________ Grab a beer, a slice of pizza and come hang out with us. We play the greatest games from yesterday while discussing today's gaming news and reminisce on the past. A no topic, no fuks given eccentric cast. Come hang with us at 7:00PM EST | 6:00PM CST | 5:00PM MST | 4:00PM PST.. ________________________________________________________________________ Listen to RetroRenegades on all major podcast platforms https://anchor.fm/retro-renegades _________________________________________________________________________ THE RETRO RENEGADES ARE: Graphic God Twitter: @Graphic_God Youtube: https://Youtube.com/GraphicGod Twitch: https://twitch.tv/Graphic_God SUPERSONICSTATION Youtube : https://youtube.com/user/SuperSonicSt... Twitch : https://twitch.tv/supersonicstation STINKINCORPSE Twitter: @stinkincorpse Youtube: https://youtube.com/channel/UChhVxkV0... UK Dazarus Twitter: @UKDazarus Youtube: https://youtube.com/channel/UCud_ef29... Jago Kuken Twitter: @RetroRenegade_ Youtube: https://youtube.com/channel/UCqKT2pP9... CRISPYBOMB Twitter: @Crispybomb EnFin3t Twitter: @EnFiN3t Youtube: https://www.youtube.com/c/RetroRenegades Jeepers VR Twitter: @Jeepers2u Youtube: https://www.youtube.com/channel/UCAHs-KAWDIYYN-cE5F-WiAQ DragonHeartYoby Twitter: @DragonHeartYoby Twitch: https://www.twitch.tv/dragonheartyoby Cerebral Paul | Living Differently Youtube: https://www.youtube.com/c/CerebralPaul Twitter: https://twitter.com/CerebralPaul1 DoggyDog420 Twitter: @DoggyDog420Xbox Youtube: https://www.youtube.com/user/Axle1324 ________________________________________________________________________ FOLLOW OUR FELLOW #GAMERSUNITEDGUILD FRIENDS! Visit www.gamersunitedguild.com for loads of positive gaming content ________________________________________________________________________ The ORIGINAL Next Level Gaming https://www.youtube.com/c/TheORIGINALNextLevelGaming Retro Renegades https://www.youtube.com/channel/UCcT8... TXR (The Xbox Roundtable) Podcast https://www.youtube.com/channel/UC7S-... 4GQTV https://www.youtube.com/user/4GuysWit... Cerebral Paul https://www.youtube --- Support this podcast: https://podcasters.spotify.com/pod/show/retro-renegades/support
You play as Subject Sigma in Minerva's Den. This game takes place co-currently to BioShock 2. Game: BioShock 2: Minerva's Den Release Year: 2010 Developer: 2K Marin and 2K Australia Platforms: Microsoft Windows, Xbox 360, PlayStation 3, Mac OS X, iOS, PlayStation 4, Xbox One Contact information: www.TheGreatestStoryEverPlayed.com www.Patreon.com/TheGreatestStoryEverPlayed TheGreatestStoryEverPlayed@gmail.com @StoryEverPod Intro: Money for Lugging by New Waver Outro: End Credits by Visager
In BioShock 2 you return to Rapture as a BIG DADDY!!! Game: BioShock 2 Release Year: 2010 Developer: 2K Marin and 2K Australia Platforms: Microsoft Windows, Xbox 360, PlayStation 3, Mac OS X, iOS, PlayStation 4, Xbox One Contact information: www.TheGreatestStoryEverPlayed.com www.Patreon.com/TheGreatestStoryEverPlayed TheGreatestStoryEverPlayed@gmail.com @StoryEverPod Intro: Money for Lugging by New Waver Outro: End Credits by Visager
The underwater city of Rapture was once a Utopia. You arrive into what it has fallen to. Game: BioShock Release Year: 2007 Developer: 2K Boston and 2K Australia Platforms: Microsoft Windows, Xbox 360, PlayStation 3, Mac OS X, iOS, PlayStation 4, Xbox One Contact information: www.TheGreatestStoryEverPlayed.com www.Patreon.com/TheGreatestStoryEverPlayed TheGreatestStoryEverPlayed@gmail.com @StoryEverPod Intro: Money for Lugging by New Waver Outro: End Credits by Visager
Stay awhile and listen to the Greetings From podcast. Listen to Rebecca Fay, Olivia Quinn and Tyler Smith talk about what they are playing, what is new in the world of video games. Summary Are you feeling hungry… for video game talk!? This week we talk about the Borderlands 3 reveal, the state of Bioware, and more! We also ask the question, “What is the perfect video game meal?” Join us as we discover the right blend of herbs, spices and sinner sandwiches to fit our refined palates. Works Discussed Sekiro: Shadows Die Twice developed by From Software Borderlands 3 developed by Gearbox Software Borderlands: Game of the Year Enhanced developed by Gearbox Software and Blind Squirrel Games Borderlands 2 developed by Gearbox Software Tales from the Borderlands developed by Telltale Games Destiny developed by Bungie No Man’s Sky developed by Hello Games The Division 2 developed by Ubisoft Overwatch developed by Blizzard Entertainment Borderlands: The Pre-Sequel developed by 2K Australia and Gearbox Software Battleborn developed by Gearbox Software Lawbreakers developed by Boss Key Productions Anthem developed by BioWare Mass Effect: Andromeda developed by BioWare Dragon Age: Inquisition developed by BioWare Deadly Premonition developed by Access Games Animal Crossing: New Leaf developed by Nintendo Castlevania developed by Konami Legend of Zelda: Breath of the Wild developed by Nintendo Pac-Man developed by Namco Kingdom Hearts developed by Square Dark Souls developed by From Software Persona 4 developed by Atlus Team Fortress 2 developed by Valve Corporation Fallout 4 developed by Bethesda Softworks Final Fantasy XV developed by Square Enix Super Mario Bros. developed by Nintendo Creative Department Hearthstone developed by Blizzard Entertainment Our Planet directed by Alastair Fothergill and narrated by David Attenborough The Red Strings Club developed by Deconstructeam Subsurface Circular developed by Mike Bithell Games Salutations Olivia: Hearthstone Fireside Gatherings: https://news.blizzard.com/en-us/hearthstone/22936254/join-us-by-the-hearth-at-a-microsoft-store-fireside-gathering Rebecca: The Red Strings Club: https://www.devolverdigital.com/games/view/the-red-strings-club Tyler: Our Planet: https://www.netflix.com/title/80049832 (content warning: animal death in Episode 2) Links “Where There Is Dark Souls Discourse, There Is Waypoint Radio,” by Patrick Klepek, Waypoint: https://waypoint.vice.com/en_us/article/wjmvw9/where-there-is-dark-souls-discourse-there-is-waypoint-radio “Borderlands 3 Reveal & More! – Gearbox PAX East Stream,” by GameSpot, YouTube: https://www.youtube.com/watch?v=eAF_grlC9_0 “E3 2018: The Division 2 DLC Will Be Completely Free, Ubisoft Announces,” Oscar Dayus, Gamespot: https://www.gamespot.com/articles/e3-2018-the-division-2-dlc-will-be-completely-free/1100-6459699/ “Battleborn - Steam Charts,” Steam Charts: https://steamcharts.com/app/394230 “How BioWare's Anthem Went Wrong,” by Jason Schreier, Kotaku: https://kotaku.com/how-biowares-anthem-went-wrong-1833731964 “The Past And Present Of Dragon Age 4,” by Jason Schreier, Kotaku: https://kotaku.com/the-past-and-present-of-dragon-age-4-1833913351 “Worldwide digital games market: February 2019,” Superdata: https://www.superdataresearch.com/worldwide-digital-games-market/ “Full Course Meals Explained,” Webstaurant Store Blog: https://www.webstaurantstore.com/blog/2578/full-course-meal.html “Sinner's Sandwich,” Deadly Premonition Wiki: https://deadlypremonition.fandom.com/wiki/Sinner%27s_Sandwich “We Talked to the 'The Red Strings Club' Devs About Queer Art and Intention,” by Danielle Riendeau, Waypoint: https://waypoint.vice.com/en_us/article/wjp9pz/red-strings-club-intention-queer-art Corrections At the time of this podcast’s release, Battleborn had a 38 player 24-hour peak according to Steam Charts, not 0 players. A link to the Steam Charts page (which is an unofficial site) is in the links section. Episode 2 of Our Planet has the Walrus death scene. Questions? Comments? Email us at GreetingsFromCast@gmail.com **Follow us on ** Twitter at https://twitter.com/greetingsfrompc Facebook at https://www.facebook.com/greetingsfromcast/ Tumblr at https://blog.greetingsfrom.zone/ Discord at https://discord.gg/fn8hVeh YouTube at https://www.youtube.com/channel/UCs2Q7mpzlKYY24IY5i_8r2A Or individually at: Olivia: https://twitter.com/Livjq Rebecca: https://twitter.com/Rebeccafay Tyler: https://twitter.com/Worldjumpin Visit us at http://www.greetingsfrom.zone/ for more episodes or to subscribe Our intro and outro music is an edited version of “Deep Fried Space Food” by SubstituteSandwiches under a Creative Commons 3.0 Attribution License (https://creativecommons.org/licenses/by/3.0/legalcode) Download the song at: https://soundcloud.com/substitute_sandwiches/deep-fried-space-food Our Fine Meal (Spoilers) Hor d'oeuvres: Paopu Fruit from Kingdom Hearts Amuse-bouches: 1-Up Mushroom from Super Mario Bros Soup: The Beef Bowl Challenge (aka The Meat Dimension) from Persona 4 Appetizer: The Sinner Sandwich from Deadly Premonition Salad: Estus Soup from Dark Souls 6: Fish: Dubious Food from The Legend of Zelda: Breath of the Wild Main Course 1: Wall Chicken from Castlevania Palate Cleanser: Power Pellet from Pac-Man Main Course 2: Completely normal and absolutely nothing suspicious Sandvich from Team Fortress 2 Dessert: Lucio Oh’s from Overwatch Mignardise: Brewster’s Coffee from Animal Crossing: New Leaf and Fancy Lad Snack Cakes from Fallout 3
This episode, we are speaking with Iain McManus, independent game developer, Senior Lecturer at SAE Brisbane, and ex-developer at Creative Assembly, 2K Australia, and Irrational Games.
This week, Ben, Tom and Bardiya discuss two of the bloodiest tournaments ever seen in a video game.... Mortal Kombat X and Mario Party 10. We also talk 2K Australia closing down and Star Wars Battlefront 3. Big Head Mode is a weekly radio show at 9pm on Fridays, on Sydney's 2RRR 88.5FM. You can find out more about the show and the team at www.bigheadmode.com.au. Check out our videos, articles and details for our monthly live stage show, 'Bonus Stage'.
Nessa Edição, os jogadores Fábio Porto, Darth Randy BR, Caddellin e Vitor Valadares comentam algumas das principais notícias das últimas semanas, como a polêmica dublagem da Cassie Cage pela cantora Pitty em Mortal Kombat X, a chegada de GTA V aos PCs e de Hearthstone aos smartphones, e o fechamento da 2K Australia, entre outras. A […]
Letzte Woche war Star Wars-Woche - sowohl der nächste Film als auch das nächste Multiplayer-Spektakel von EA und DICE wurden mit neuen Trailern vorgestellt, da versteht es sich von selbst, dass wir im Podcast darüber reden. Außerdem: Angebliche Details zu Mass Effect 4, die Schließung von 2K Australia und unsere Meinung zu Mortal Kombat X, Titan Souls, Scholar of the First Sin und die TV-Serie Better Call Saul!
Aunque fue sólo por unos minutos, esta emisión del ShowTime Podcast estuvo con todo el staff de grabación. En él hablamos con el @ingenierillo sobre lo que quitarán de Diablo III, con @LSamper27 el teaser de Star Wars: Battlefront, lloramos junto con @___ZackaryNero el cierre de 2K Australia y @robsainz platica del nuncio de Guitar […] La entrada ShowTime Podcast 165 apareció primero en Langaria.net.
In this action packed episode, 2K Australia shuts down, World of Warcraft gets "Timewalking," Valve is testing two factor authentication for Steam, EA is shutting down four free to play games, VEVO comes to PS3 and PS4 in some regions, Screencheat, a new MOBA and Journey are headed to PS4, and The Witcher 3 has gone gold. StreetPass LA Twitter complex.computer
This week Brandon is joined by Tony Lawrence (Studio Head at 2K Australia), Jonathan Pelling (Creative Director at 2K Australia), Anthony Burch (writer at Gearbox) and Matt Armstrong (Franchise Director of Borderlands at Gearbox) to talk about Borderlands: The Pre-Sequel. Unfortunately technology conspired against us and the discussion got cut a bit short due to […] The post Qt3 Games Podcast: Talking Borderlands with Gearbox and 2K Australia appeared first on Quarter to Three.
This week Brandon is joined by Tony Lawrence (Studio Head at 2K Australia), Jonathan Pelling (Creative Director at 2K Australia), Anthony Burch (writer at Gearbox) and Matt Armstrong (Franchise Director of Borderlands at Gearbox) to talk about Borderlands: The Pre-Sequel. Unfortunately technology conspired against us and the discussion got cut a bit short due to […] The post Qt3 Games Podcast: Talking Borderlands with Gearbox and 2K Australia appeared first on Quarter to Three.
In this first installment of three or four parts, we feature five of the developer interviews we did from PAX East 2014 in Boston, Mass. This episode features: Matthew Armstrong, Gearbox's franchise director for the Borderlands series, and Tony Lawrence, head of 2K Australia, talking about "Borderlands: The Pre-Sequel;" Seth Rosen, designer for Klei Entertainment's "Don't Starve: Reign of the Giants" expansion; Joe Mirabello, developer of "Tower of Guns" from Terrible Posture Games; Justin Amirkhani and Jake Reardon from Vagabond Dog Games to talk about "Always Sometimes Monsters;" Infinitap Games' Matt Gilenbach, designer of "Neverending Nightmares." Enjoy.
Want your Borderlands: The Pre-Sequel questions answered? You don't get any closer to the source than this.The entire GameHounds team sits down with Gearbox Software's Matthew Armstrong, the franchise director for Borderlands, and 2K Australia's studio chief, Tony Lawrence, to chat about "Borderlands: The Pre-Sequel" and all the goodness that Pandora (and its moon) has in store for fans this year.Four new characters. A whole new heavenly body. And the backstory of Handsome Jack. What's not to love. We get all the dirt on what's going on with this title, due out Fall 2014 for Xbox 360, Playstation 3, and PC.Questions include: Wait... did I read that right? the *360* and the *PS3*?! Note: Last question was cut off. Answer is in next file, Borderlands: The Pre-Sequel 2.
Want your Borderlands: The Pre-Sequel questions answered? You don't get any closer to the source than this.The entire GameHounds team sits down with Gearbox Software's Matthew Armstrong, the franchise director for Borderlands, and 2K Australia's studio chief, Tony Lawrence, to chat about "Borderlands: The Pre-Sequel" and all the goodness that Pandora (and its moon) has in store for fans this year.Four new characters. A whole new heavenly body. And the backstory of Handsome Jack. What's not to love. We get all the dirt on what's going on with this title, due out Fall 2014 for Xbox 360, Playstation 3, and PC.Questions include: Wait... did I read that right? the *360* and the *PS3*?! Note: Last question was cut off. Answer is in next file, Borderlands: The Pre-Sequel 2.
Aguante! Hoy con más de 35 rolas para su conveniencia y (contando el preshow) un total de 6 horas músicales con 4 horas completitas de show. Hablamos del nuevo disco de los minibosses (si no lo han bajado, túpale!) más que nos aventamos algunas retro-comparaciones de la misma rola con su versión anterior (o japonesa). De todos modos, la mejor “estafruta” que hemos podido ofrecer en un buen tiempo. This Fruit! Miguel "Asher" Sandoval, Mauricio/Ophelia Pastrana, Artemio "Dios" Urbina, Pablo "Yoshi" Pailles, Rolando "Rolman" Cedillo. LISTA DE ROLAS 00:04:54 Kingdom Hearts (2002) - Traverse Town - Takehiko Yamada Kingdom Hearts Piano Collections. Square. 00:11:53 StreetPass Mii Plaza - Nintendo 3DS Music. Nintendo. 00:17:24 Robotech: Battlecry (2002) - Robotech Perfect - Main Title – Ulpio Minucci. Vicious Cycle Software. 00:24:31 OutRun2 (2003) - PASSING BREEZE – Hiro, Fumio Itoh, Keisuke Tsukahara. Sega.00; 00:31:12 Pokémon Black & White (2011) - Village Bridge – Go Ichinose. Game Freak. 00:38:15 GRADIUS V (2004) - BATTLESHIP -STAGE 2 & 8- Hitoshi Sakimoto. Treasure, G.rev. 00:45:57 Tales of Vesperia (2008) - United Oath – Motoi Sakuraba & Hibiki Aoyama. Namco Tales Studio. 00:56:50 Spy Hunter (1983) - Peter Gunn Theme – Henry Mancini Tom Scott – Ultimate Mancini. Bally Midway. 01:03:08 Final Fantasy XIII (2009) - The Gapra Whitewood – Masashi Hamauzu. Square-Enix. 01:10:10 Mario Kart 7 (2011) - Rainbow Road (Planet) - Kenta Nagata. Nintendo EAD, Retro Studios. 01:21:55 Catherine (2011) - Lamb Game between ♂ and ♀ - Shoji Meguro. Atlus Persona Teamy. 01:30:10 Metroid Prime (2003) - Underwater Frigate Reactor Core. Retro Studios. 01:38:57 Sonic CD (Mega CD) (1993) - Sonic - You Can Do Anything - Keiko Utoku. Sonic Team. / Sonic CD (Mega CD) (1993) - Sonic Boom (Short Version) – Pastiche. Sonic Team. 01:46:12 The Tower of Druaga (1984) - The Return of Video Game Music. Namco 01:47:49 The Nightmare of Druaga: Fushigi no Dungeon (2004) - ARIKA, Namco, Masashi. Arika, Chunsoft, Matrix Software. 01:55:50 Final Fantasy X (2001) - Wandering Flame - Masashi Hamauzu. Square. 02:02:23 FolksSoul (Folklore) (2007) - The Beginning of the Journey - Kenji Kawai. Game Republic) 02:09:52 Klonoa 2: Lunatea's Veil (2001) - Cave Of Glimmer Moss – Kaze No Klonoa II ~Sekai Ga Nozonda Wasuremono. Namco. 02:18:39 Vagrant Story (2000) - Factory - Hitoshi Sakimoto. Square Product Development Division 4. 02:26:12 Star-Stealing Girl – OneUp Studios – Time & Space: A Tribute to Yasunori Mitsuda. 02:35:12 The Legend of Zelda – Minibosses – brass 2: mouth 02:43:04 Final Fantasy VIII (1999) - Breezy - Nobuo Uematsu. Square. 02:49:10 Donkey Kong Country 2: Diddy’s Kong Quest (1995) - Forest Interlude - Dave Wise. Rare. 02:56:40 Akumajō Dracula: Yami no Juin (Castlevania Curse of Darkness) (2005) - Garibaldi Courtyard - Kyoko Natsume. Konami. 03:03:48 Katamari Damacy (2004) - The Wonderful Star’s Walk Is Wonderful – Yuri Misumi. Namco. 03:15:38 Bioshock 2 (2010) - Under The Tracks – Garry Schyman – Bioshock 2: Sounds From The Lighthouse. 2K Marin, 2K Australia. 03:22:13 Ape Escape (1999) - Opening - Soichi Terada. SCEI, SCEI Japan Studio. 03:27:56 Spider-Man and Venom: Maximum Carnage (1994) - Main Theme ~ Maximum Carnage - Chris Jojo, Allistair Brimble Spider-Man & Venom - Maximum Carnage. Software Creations. 03:35:53 Contra ReBirth (2009) - Contra ReBirth Another - M2. 03:37:16 Dorakyura Densetsu: ReBirth (Castlevania: The Adventure ReBirth) (2009) - Manabu Namiki Dracula Densetsu ReBirth. M2. 03:45:27 Nin2-Jump (2011) - Winter - Ryu Umemoto. Cave. 03:49:42 Tekken 5: Dark Resurrection (2005) Hall Of Fate - Namco. Namco, 8ing/Raizing. 03:58:57 Red Dead Redemption (2010) - Far Away - José González. Rockstar San Diego.
Our new video show takes a behind the scenes look at how 2K used multiple studios to develop BioShock 2, with 2K president Christoph Hartmann and members of the development teams at 2K Marin, 2K Australia, and Digital Extremes. Edited by David Ellis and Ryan O'Donnell. Produced by Matt Leone. Music by Orchestral Pop Movement.
Our new video show takes a behind the scenes look at how 2K used multiple studios to develop BioShock 2, with 2K president Christoph Hartmann and members of the development teams at 2K Marin, 2K Australia, and Digital Extremes. Edited by David Ellis and Ryan O'Donnell. Produced by Matt Leone. Music by Orchestral Pop Movement.