Podcasts about Retro Studios

American video game developer

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  • 306EPISODES
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Retro Studios

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Best podcasts about Retro Studios

Latest podcast episodes about Retro Studios

Citation Needed
Donkey Kong

Citation Needed

Play Episode Listen Later May 28, 2025 34:52


Donkey Kong[a] is a video game series and media franchise created by the Japanese game designer Shigeru Miyamoto for Nintendo. It follows the adventures of Donkey Kong, a large, powerful gorilla, and other members of the Kong family of apes. Donkey Kong games include the original arcade game trilogy by Nintendo R&D1; the Donkey Kong Country series by Rare and Retro Studios; and the Mario vs. Donkey Kong series by Nintendo Software Technology. Various studios have developed spin-offs in genres such as edutainment, puzzle, racing, and rhythm. The franchise also incorporates animation, printed media, theme parks, and merchandise.

Nintendo Switch UK Podcast
SPECtacular Switch 2 - Episode 293

Nintendo Switch UK Podcast

Play Episode Listen Later May 19, 2025 62:58


Send us a textShownotes - Episode 293Stikbold! A dodgeball Adventure, Virtua Fighter 5 R.E.V.O., Limited Run physical releases, LEGO Mario Kart Spiny Shell, Stop Charging Around 90% setting, System Lock feature,  mouse mode, GameChat requiring a mobile number, Mario Kart World posters, pick-and-mix experience, Digital Foundry reveals full specs for the Nintendo Switch 2, Clair Obscur: Expedition 33,Harmony by Retro Studios, Gex Trilogy, Tony Hawk's Underground, Shantae Advance: Risky Revolution, ACA NEOGEO Selection Vol. 5 and Vol. 6, Borderlands 4, Blizzard announces Overwatch 2 x Street Fighter VI, Deltarune, Kazuhiko Hachiya, Donkey Kong Country Returns HD, Fantasy Life: The Girl Who Steals Time, EnergyFlow Joy-Con Charging Dock, GoldenEye 007 Strong Museum Video Game Hall of Fame, Hogwarts Legacy, Super Mario World (movie), Donkey Kong BananzaSupport the show

Spot Dodge: A Live Nintendo Podcast
Switch 2 drama and tariffs! Xbox E3 Game Showcase dated! + Canceled Switch games LEAKED!

Spot Dodge: A Live Nintendo Podcast

Play Episode Listen Later Apr 10, 2025 118:53


Press XJoin the Press X Discord: https://discord.gg/MAXtvmv2rw Topics:Doug Bowser explains why Switch 2 costs $150 more than Switch: 1) "a lot of improved features" with Joy-Con 2, LCD screen, and CPU/GPU processing power, and 2) the social features like GameChat - CNBC Video“the Super Mario Bros. 2 movie” will be released next March (movie hasn't been described as a “2” before)Bowser offers iffier quote about price to CBC that went viral https://www.cbc.ca/news/entertainment/nintendo-switch-2-price-tariffs-1.7503598Doug Bowser claims tariffs "weren't factored into the pricing" of Switch 2, but Nintendo is "actively assessing" the situation - Wired (non-paywall) / (gives lots of similar non-answers to NPR too)Doug Bowser explains the $80 price for Mario Kart World Washington Post (non-paywall)Switch 2 Joy-Con controller was designed "from the ground up" but doesn't use Hall sticks https://www.engadget.com/gaming/nintendo/nintendo-says-the-switch-2-joy-con-controllers-dont-have-hall-effect-thumbsticks-145541771.htmlNintendo Switch 2 Welcome Tour is $9.99; BotW & TotK Switch 2 upgrades are also $9.99 each https://www.ign.com/articles/our-big-nintendo-switch-2-interview-with-nintendo-of-americas-bill-trinenSwitch 2 carts still taste bad on purpose https://www.gamespot.com/articles/switch-2-carts-still-taste-bad-designed-purposefully-to-be-spat-out/1100-6530649/Switch 2 eShop will have no music either; Switch 2 has no achievementsBuilds for old or canceled Switch games have leaked, apparently including Retro Studios' canceled music RPG, Project Harmony https://nintendoeverything.com/cancelled-nintendo-switch-games-leaked-online-with-footage-of-scrapped-retro-studios-game-ridge-racer/Xbox Game Showcase set for June 8, followed immediately by The Outer Worlds 2 Direct https://news.xbox.com/en-us/2025/04/09/xbox-games-showcase-2025-outer-worlds-2-direct/ Questions from Discord: 

Kinda Funny Games Daily: Video Games News Podcast
Nintendo Switch 2 Joy-Con Drift, Leaks, & More News! - Kinda Funny Games Daily 04.07.25

Kinda Funny Games Daily: Video Games News Podcast

Play Episode Listen Later Apr 7, 2025 79:16


This episode is sponsored by BetterHelp — go to http://betterhelp.com/kindafunny to get 10% off your first month. Bad news about the Nintendo Switch 2 Joy-Cons, Big Nintendo leaks and headlines, and the Minecraft movie is a raging success. Thank you for the support! Run of Show - - Start - Housekeeping Friday, we kick off the Elder Scrolls Online Podcast: A Kinda Funny Gamescast Limited Series! Today after, KFGD, you'll get: GAMESCAST - Our Blue Prince Review featuring Jason Schreier. After Gamescast is the Kinda Funny Podcast Then the STREAM is more Pokemon Nuzlocke The Roper Report  - - Nintendo confirms: Switch 2 Joy-Cons won't feature Hall Effect sticks - Unreleased Nintendo games allegedly leak online, including Ridge Racer and Retro Studios prototype - Switch 2 won't have achievements, Nintendo confirms - Welcome Tour costs $10 - Ad - SuperChats - ‘A Minecraft Movie' Shatters Box Office Expectations With Record-Breaking $157 Million Opening Weekend - PAX East 2025 Welcomes Kinda Funny Co-Founder Greg Miller as This Year's Storytime Speaker - Bungie Finally Ready to Show Us Marathon Gameplay, Confirms Livestream Date - Wee News! - SuperChats - You‘re Wrong Learn more about your ad choices. Visit megaphone.fm/adchoices

Hello Tendo - Podcast Nintendo Indonesia
Donkey Kong: Antara Kenangan dan Harapan - Hello Tendo World 5-7

Hello Tendo - Podcast Nintendo Indonesia

Play Episode Listen Later Apr 6, 2025 50:00


Kali ini kita bakal ngebahas perjalanan panjang si gorila ikonik dari Nintendo, Donkey Kong! Mulai dari sejarah awalnya yang ternyata ada hubungannya sama lisensi Popeye, sampai gimana dia bisa jadi salah satu karakter paling ikonik di dunia game.Kita juga bakal ngobrolin soal perkembangan Donkey Kong dari masa ke masa, dari game klasik di arcade sampai petualangan seru di console modern. Gak lupa juga nih, kita bakal bandingin Donkey Kong sama karakter Nintendo lainnya, ngebahas tantangan gameplay-nya, dan ngulik gimana masa depannya di dunia gaming.Yuk, dengerin obrolan kita soal Donkey Kong, kenapa dia penting banget di dunia game, dan harapan kita buat kelanjutan petualangannya!TakeawaysPodcast ini membahas Donkey Kong Country.Donkey Kong mengalami hiatus dalam pengembangan game.Nintendo tampaknya kurang memperhatikan Donkey Kong.Perbandingan antara Donkey Kong dan karakter Nintendo lainnya.Gameplay Donkey Kong dianggap sulit namun adil.Ada demo terbaru dari Donkey Kong Country.Retro Studios memiliki proyek yang tertunda.Pengembangan game memerlukan manajemen waktu yang baik.Desain Donkey Kong yang sekarang berasal dari Rare.Masa depan Donkey Kong masih menjadi tanda tanya. Donkey Kong adalah cucu dari Donkey Kong original.Cerita dalam game tidak selalu menjadi fokus utama.Asal-usul Donkey Kong terkait dengan lisensi Popeye.Rare memiliki kontribusi besar untuk Nintendo.Microsoft salah paham dengan membeli Rare.Donkey Kong selalu hadir dalam game Mario dan Smash.Donkey Kong dianggap sebagai karakter senior di dunia game.Nintendo tampaknya tidak berencana untuk membuat game baru Donkey Kong.Popularitas Donkey Kong menurun seiring waktu.Game baru yang menantang sangat dibutuhkan. Chapters01:40 Membahas Donkey Kong Country05:04 Kondisi Donkey Kong di Nintendo09:01 Perbandingan dengan Karakter Nintendo Lain12:44 Masa Depan Donkey Kong16:30 Kesulitan dan Keunikan Gameplay Donkey Kong20:49 Demo dan Rilis Terbaru Donkey Kong25:52 Retro Studios dan Proyek yang Tertunda30:10 Pengembangan Game dan Manajemen Waktu32:31 Sejarah dan Desain Donkey Kong33:22 Sejarah Donkey Kong dan Karakter-Karakternya36:52 Cerita dalam Game: Pentingkah?38:47 Asal Usul Donkey Kong dan Lisensi Popeye45:47 Perjalanan Rare dan Nintendo51:06 Kehadiran Donkey Kong di Dunia Game Modern55:27 Popularitas dan Masa Depan Donkey Kong

The Kongversation: Donkey Kong Universe Discussion
1301 - Donkey Kong Country Returns HD First Impressions

The Kongversation: Donkey Kong Universe Discussion

Play Episode Listen Later Mar 17, 2025 214:16


The Kongversation is returning with the return RETURN to Returns! Donkey Kong Country Returns HD arrived in mid-January 2025 on the Nintendo Switch while riding a wave of unprecedented momentum for the Donkey Kong series. Still, the port is not without its controversies. Is Returns HD the definitive version of the thrice-released adventure?

De Danske Guardians - en Destiny podcast
Anmeldelse - Donkey Kong Country Returns HD

De Danske Guardians - en Destiny podcast

Play Episode Listen Later Feb 9, 2025 93:38


Er denne remaster værd at prøve?Donkey Kong er en af de mest ikoniske Nintendo-karakterer. Dog har han altid stået i skyggen af Mario, og det har han gjort siden det allerførste Donkey Kong-spil udkom tilbage i 1981.Nintendo har dog formået at give og skabe en platformer-franchise til Donkey Kong, som lever parallelt med Super Marios. Ikke nok med det, så har mange af Donkey Kong-spillene også været rost til skyerne. Særligt Donkey Kong Country: Tropical Freeze fra 2014 og spillet, vi skal tale om i dag, Donkey Kong Country Returns HD, som oprindeligt udkom til Nintendo Wii i 2010.Donkey Kong Country Returns HD er en 2.5D-platformer, som man kender den klassiske genre allerbedst for. Udgivet af Nintendo og oprindeligt udviklet af Retro Studios, som primært er kendt for en helt anden spilserie, nemlig Metroid Prime 1, 2 og 3. Retro Studios stod også bag Donkey Kong Country: Tropical Freeze samt den roste remaster af Metroid Prime fra 2023 og arbejder lige nu på det kommende Metroid Prime 4: Beyond.Donkey Kong Country Returns er blevet kaldt et platformer-mesterværk. Men er det stadig det i dag?Alt det og meget mere skal vi finde ud af nu.I denne episode medvirker Felix Sanchez, Mark Elsberg, Lasse Rasmussen og Morten Urup.Tusind tak, fordi du lytter med.

The Share Players
#498 |  L'HISTOIRE DE DONKEY KONG, de RARE, de RETRO STUDIOS & TEST de DONKEY KONG COUNTRY RETURNS HD

The Share Players

Play Episode Listen Later Jan 24, 2025 95:51


Voici une mini rétrospective de la saga Donkey Kong, ainsi qu'un test du jeu Donkey Kong Country Returns HD disponible sur switchSoutiens mon travail et mon indépendance en rejoignant mon Patreon : https://www.patreon.com/TheSharePlayers▬ ▬ ▬ TU VEUX SOUTENIR LA CHAÎNE ?   ▬ ▬ ▬

Jimquisition
Podquisition 523: Mic Check

Jimquisition

Play Episode Listen Later Jan 16, 2025 78:45


Well, it works. Games we played this week include: Cooking Mama Cookstar (7:35) Spirits Abyss (13:00) Dynasty Warriors Origins (16:25) Scarlet Maiden (41:35) Sengoku Basura: Samurai Heroes (50:30) --- News things talked about in this episode: Retro Studios excluded from credits on Donkey Kong Country Returns HD (42:25) https://www.nintendolife.com/news/2025/01/retro-staff-credits-removed-from-donkey-kong-country-returns-hd-forever-entertainment-confirmed-as-devs Nintendo issues a warning about community created alternative for shuttered Wii U services (56:05) https://x.com/nintendo_cs/status/1879332711451795501 Accessory maker who claimed to have Switch 2 at CES has encounter with Nintendo (1:01:45) https://www.eurogamer.net/nintendo-breaks-silence-on-this-weeks-switch-2-leaks Microsoft going all-in on bringing properties to Switch 2 (1:04:00) https://www.eurogamer.net/switch-2-reportedly-getting-halo-and-another-big-xbox-game-with-microsoft-set-to-be-a-very-big-supporter Lords of the Fallen publisher declares DEI to blame for industry woes (1:04:50) https://www.eurogamer.net/lords-of-the-fallen-publisher-ci-games-publicly-shuns-dei-says-it-wont-embed-social-or-political-agendas Until Dawn movie has tenuous links to game's mechanics (1:08:50) https://www.eurogamer.net/until-dawn-movie-teaser-reveals-how-its-replaced-the-games-branching-narrative --- Buy official Jimquisition merchandise at https://thejimporium.com Find Laura at LauraKBuzz on Twitter, Twitch, YouTube, and Patreon. All her content goes on https://LauraKBuzz.com, and you can catch Access-Ability on YouTube every Friday. Follow Conrad at ConradZimmerman on Instagram/BlueSky and check out his Patreon (https://patreon.com/fistshark). You can also peruse his anti-capitalist propaganda at https://mercenarycreative.com.

Gong! - Il podcast di RoundTwo
Il Re delle Banane! La Storia di Donkey Kong - Sponsored by Nintendo

Gong! - Il podcast di RoundTwo

Play Episode Listen Later Jan 16, 2025 28:00


A pensarci bene Donkey Kong è il primo personaggio classico di Nintendo ad essere comparso sulle scene, antagonista di un cabinato arcade che portava il suo nome quando Mario si chiamava ancora Jumpman. Dal 1981 in avanti il cocciuto scimmione ha sempre accompagnato, a fasi alterne, gli hardware di Nintendo, rimbalzando prima nelle mani di Rare, poi in quelle di Retro Studios, e lasciando sempre il segno in quanto a carattere degli elementi platform o volontà di sperimentazione. In questo episodio sponsorizzato ripercorriamo la storia di Donkey, citando molte curiosità che forse non conoscete.

Super Switch Headz
Does Nintendo Even Care About Star Fox Anymore? - #288

Super Switch Headz

Play Episode Listen Later Jan 8, 2025 92:11


Our guest this week is Josh Levin, and our topic is the Star Fox franchise. We discuss what we love about Star Fox, our experiences with the games, and speculate about what Nintendo might do with it in the future. We also cover all the gaming and Nintendo news, including the abundance of Switch 2 leaks and rumors, rumors about Retro Studios recent projects, an anecdote suggesting the Punch-Out!! series may be dead, and more. As always, we close with the games we've all been playing. Listen to Super Switch Headz on Apple Podcasts, Spotify, YouTube or wherever you enjoy podcasts. 0:00:00 Introduction 0:09:36 News and Rumors 0:41:59 Star Fox 1:15:20 Games We're Playing Discord: https://discord.com/invite/CWbF4gb Facebook: https://www.facebook.com/groups/switchheadz Patreon: https://www.patreon.com/SuperSwitchHeadz/ Website: http://www.switchheadz.com/ 

Spot Dodge: A Live Nintendo Podcast
Our Most Anticipated 2025 Games! + Retro Studios canceled game

Spot Dodge: A Live Nintendo Podcast

Play Episode Listen Later Jan 8, 2025 129:07


Press X Join the Press X Discord: https://discord.gg/MAXtvmv2rw  Topics: Retro Studios was reportedly working on a “music RPG” before canceling it for Metroid Prime Remastered https://www.resetera.com/threads/the-relationship-between-nintendo-and-retro-unhealthy.1074522/#post-133880040 Punch-Out!! series may have stopped in part because of character stereotypes https://mynintendonews.com/2025/01/02/imran-khan-punch-out-series-effectively-dead-at-least-at-next-level-games/ Bloodstained 2 intended to be revealed this year https://x.com/ArtplayEN/status/1874133096087642319 Call of Duty's massive development budgets revealed: $700 million for Black Ops Cold War https://www.gamefile.news/p/call-of-duty-budgets-development-costs-black-ops-modern-warfare Ex-Annapurna Video-Game Staff to Absorb Former Take-Two Indie Label - Bloomberg Hand Drawn Game Guides: Mega Man https://www.kickstarter.com/projects/nfpublishing/hand-drawn-game-guides-mega-man  Grain of salt LOL rumor: new Xbox Prime console will launch in late 2026 https://x.com/TheGhostOfHope/status/1876099668482085289 Questions from Discord:  Joe: What are your most anticipated games of 2025, any bold predictions for the year? What we're playing: Mary: Metaphor Re Fantazio (still) John: Star Wars Outlaws Greg: MARVEL RIVALS  Brett L: HZD remaster finished, Ghost of Tsushima Brett M: Twilight Princess, It Takes Two (beat)

Nintendo Cartridge Society
Retro's Missing Years (News from 1/7/25)

Nintendo Cartridge Society

Play Episode Listen Later Jan 7, 2025 64:20


It's a post-holiday news round-up! Patrick and Mark catch-up on the recent Switch 2 leaks, and debate if Nintendo has hardware secrets that have yet to be revealed. Plus, a new report sheds light on what Retro Studios was working on for the decade after Donkey Kong Country Tropical Freeze, AGDQ 2025, and more. The guys also talk about: What they played over the holidays, including Shovel Knight, Mario Kart 8 Deluxe, Let's Dance, Super Mario Party Jamboree, and more.Mark seeing (and hating) the Sonic the Hedgehog 3 movie.The Nintendo games currently announced for 2025.Nintendo Switch outselling the Playstation 2 in the United States.What happened to Punch-Out!! and the future of the franchise. SUPPORT US ON PATREON: https://www.patreon.com/nintendocartridgesociety FRIEND US ON SWITCHPatrick: SW-1401-2882-4137Mark: SW-8112-0583-0050

featured Wiki of the Day
Donkey Kong Country

featured Wiki of the Day

Play Episode Listen Later Nov 18, 2024 3:46


fWotD Episode 2754: Donkey Kong Country Welcome to Featured Wiki of the Day, your daily dose of knowledge from Wikipedia’s finest articles.The featured article for Monday, 18 November 2024 is Donkey Kong Country.Donkey Kong Country is a 1994 platform game developed by Rare and published by Nintendo for the Super Nintendo Entertainment System (SNES). It is a reboot of Nintendo's Donkey Kong franchise and follows the gorilla Donkey Kong and his nephew Diddy Kong as they set out to recover their stolen banana hoard from the crocodile King K. Rool and his army, the Kremlings. The single-player traverses 40 side-scrolling levels as they jump between platforms and avoid obstacles. They collect items, ride minecarts and animals, defeat enemies and bosses, and find secret bonus stages. In multiplayer modes, two players work cooperatively or race each other.After developing Nintendo Entertainment System games in the 1980s, Rare, a British studio founded by Tim and Chris Stamper, purchased Silicon Graphics workstations to render 3D models. Nintendo sought a game to compete with Sega's Aladdin (1993) and commissioned Rare to revive the dormant Donkey Kong franchise. Rare assembled 12 developers to work on Donkey Kong Country over 18 months. Donkey Kong Country was inspired by the Super Mario series and was one of the first home console games to feature pre-rendered graphics, achieved through a compression technique that converted 3D models into SNES sprites with little loss of detail. It was the first Donkey Kong game neither produced nor directed by the franchise's creator Shigeru Miyamoto, though he contributed design ideas.Following its announcement at the Consumer Electronics Show in June 1994, Donkey Kong Country was highly anticipated and backed by a major marketing campaign that cost $16 million in America alone. It was released in November 1994 to acclaim; critics hailed its visuals as groundbreaking and praised its gameplay and music. Its quality and design were favourably compared to the Super Mario series. Donkey Kong Country received several year-end accolades and set the record for the fastest-selling video game at the time. With 9.3 million copies sold worldwide, it is the third-bestselling SNES game and the bestselling Donkey Kong game. Following the success, Nintendo purchased a large minority stake in Rare, which became a prominent second-party developer for Nintendo during the late 1990s.Donkey Kong Country re-established Donkey Kong as a popular Nintendo franchise and helped maintain the SNES's popularity into the fifth generation of video game consoles. It is considered one of the greatest video games of all time and has been ported to platforms such as the Game Boy Color, Game Boy Advance, and digital distribution services. Rare followed it with two sequels for the SNES, Donkey Kong Country 2: Diddy's Kong Quest (1995) and Donkey Kong Country 3: Dixie Kong's Double Trouble! (1996), and the Nintendo 64 game Donkey Kong 64 (1999). After a hiatus, during which Rare was acquired by the Nintendo competitor Microsoft, Retro Studios revived the series with Donkey Kong Country Returns (2010) for the Wii and Donkey Kong Country: Tropical Freeze (2014) for the Wii U.This recording reflects the Wikipedia text as of 00:30 UTC on Monday, 18 November 2024.For the full current version of the article, see Donkey Kong Country on Wikipedia.This podcast uses content from Wikipedia under the Creative Commons Attribution-ShareAlike License.Visit our archives at wikioftheday.com and subscribe to stay updated on new episodes.Follow us on Mastodon at @wikioftheday@masto.ai.Also check out Curmudgeon's Corner, a current events podcast.Until next time, I'm generative Stephen.

The Kongversation: Donkey Kong Universe Discussion
1242 - Destination DKU: Vine Valley

The Kongversation: Donkey Kong Universe Discussion

Play Episode Listen Later Nov 11, 2024 136:39


Escape to a tranquil forested valley in the foothills of Donkey Kong Island. A dense temperate grove of pines, ape-eating plantlife, and cascading lakes of spiders. You don't need to be a vulture to appreciate the culture of the trees and the towns within Vine Valley!

Retrovaniacs
Episode 202 : Metroid Prime (GameCube)

Retrovaniacs

Play Episode Listen Later Jul 31, 2024 88:03


We're taking a look at the Metroid series first game into a 3D environment with 2002's Metroid Prime.  Released at the same time as Metroid Fusion - a more standard 2d Metroid game on the Game Boy Advance, this was a game developed by Retro Studios for Nintendo that tried to take the series into literally a new dimension.  Did it succeed in it's purpose, and is this still worth playing now?  We'll let you know our thoughts on it. Want to morph-ball right to the show (maybe drop some bombs)?  Start at the 9:20 mark! Join us over on our Discord to discuss games, food, or really anything over at https://discord.gg/pb76x32uWY __________________________ If you would like additional bonus episodes of Retrovaniacs or to request a game we must cover, our Patreon is located here : https://www.patreon.com/user?u=21041333 If you enjoy this podcast, why not write a review wherever you download it from? It's easy, and helps people find us by accident. Find everything Retrovaniacs at http://www.retrovania.net Intro song is "8-Bitter" by Subtastics, and is used with permission, mainly because Jeremy P is in that band.

The Kit & Krysta Podcast
124: We Went INSIDE Retro Studios

The Kit & Krysta Podcast

Play Episode Listen Later Jun 27, 2024 118:45


Thank you to Square Space for sponsoring this episode. Visit http://www.SquareSpace.com/KitAndKrysta for 10% off your website or domain! Get our limited edition merch today before it's too late https://www.pixelempire.com/collections/kit-krysta ~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~* Hello and welcome to episode 124 of the Kit & Krysta Podcast!! Today we're sharing a really fun story with you about the time we went inside Retro Studios in Austin, TX. We have such a special place in our hearts for the team at Retro and we're always rooting for them so it was so great to be able to see where they work and spend the day with them. Also, let's not forget how AWESOME BBQ in Austin is! Yum!! In our Never A Minute segment, we rank every year of Nintendo Switch and talk which year had the best first party games. Do you agree? Also in this episode, we talk about why we think Nintendo is being super cagey and not sharing who is actually developing their games. We both started the Elden Ring: Shadow of the Erdtree DLC and um yeah... it's pretty hard! We wrap it all up with questions from our amazing Patreon community. Big podcast coming right up! 0:00 - Let's begin 12:17:05 - Let us take you INSIDE Retro Studios 35:41 - Ranking first-party Nintendo Switch games 47:19 - Games we're playing (Elden Ring, Steamworld Heist II, Metriod: Zero Mission) 1:18:14 - News News News 1:31:36 - Questions from our Patreon subscribers Patreon shout-outs - All Hail the Final Boss - Aaron Hash - Thank you Superstars - Ben Eichhorn, MaruMayhem, Eigenverse, KissMyFlapjack, Mike Chin, Roy Eschke, Switchingitup_, vgmlife, Link The Hero of Winds, Angela Bycroft, Thomas O'Rourke, Kyle LeBoeuf, Roberto Nieves, Fredrik Ulf Konradsson, Andrew Youhas, Chilly, Brustache, krashuri, Master Discord, Ash Follow Us! https://www.patreon.com/kitandkrysta https://twitter.com/kitandkrysta https://www.tiktok.com/@kitandkrysta https://www.instagram.com/kitandkrysta/ http://www.facebook.com/kitandkrysta/ -Kit & Krysta

Shinesparkers Podcast
Episode 30 – Reactions to Metroid Prime 4: Beyond

Shinesparkers Podcast

Play Episode Listen Later Jun 23, 2024 29:09


Our second podcast episode of 2024 was recorded within hours of the June 18 Nintendo Direct, which finally brought us a gameplay trailer for Metroid Prime 4: Beyond! Amanda and Roy are joined by team member Glaedrax to share their immediate reactions to the trailer and their theories on what will happen in the game. […]

The Kongversation: Donkey Kong Universe Discussion
Mini 030 - Forever Entertainment S.A.?

The Kongversation: Donkey Kong Universe Discussion

Play Episode Listen Later Jun 20, 2024 28:44


The Kongversation explores Forever Entertainment S.A., the mysterious studio behind the mask of Donkey Kong Country Returns HD!

IGN.com - Daily Fix (Video)
Metroid Prime 4 Finally Gets Release Window - IGN Daily Fix

IGN.com - Daily Fix (Video)

Play Episode Listen Later Jun 18, 2024


In today's Daily Fix: Nintendo finally had their big summer showcase, and they came with some heavy hitters. Not only did they FINALLY show off Metroid Prime 4 footage, but they unveiled a brand new Zelda game...where you play as Zelda! Now known as Metroid Prime 4: Beyond, the game has been MIA since its announcement at E3 2017 (remember E3?). The game was originally in development at Bandai Namco, but was brought to developer Retro Studios (the devs behind the original Prime trilogy), who basically started over from scratch. The new Zelda game, The Legend of Zelda: Echoes of Wisdom, borrows the art style from the Switch's Link's Awakening remake, and you get to play as Zelda who must save Link this time around. But it isn't all Nintendo news today—Xbox announced Wave 2 of Game Pass games coming later in June.

Cane and Rinse
Metroid Prime 3: Corruption – Cane and Rinse No.606

Cane and Rinse

Play Episode Listen Later Mar 19, 2024 119:54


“Suit diagnostic complete: All systems functional.” We round off our coverage of Retro Studios' Phazon trilogy with our Metroid Prime 3: Corruption deep-dive review. Leon, Brian and Leah - along with contributions from our faithful community crew - suit up and blast off to strange, new alien worlds in search of a lasting peace. With 17 years of hindsight, what did the motion-controls and much-maligned 'waggle' bring to the Samus experience? http://media.blubrry.com/caneandrinse/caneandrinse.com/podcast/cane_and_rinse_issue_606.mp3   Music featured in this issue:1. Title Theme by Kenji Yamamoto/Minako Hamano/Masaru Tajima2. Bryyo Main Theme by Kenji Yamamoto/Minako Hamano/Masaru Tajimaedited by Jay Taylor You can support Cane and Rinse and in return receive an often extended version of the podcast four weeks early, along with exclusive podcasts, if you subscribe to our Patreon for the minimum of $2 per month (+VAT). Do you have an opinion about a game we're covering that you'd like read on the podcast? Then venture over to our forum and check out the list of upcoming games we're covering. Whilst there you can join in the conversations with our friendly community in discussing all things relating to videogames, along with lots of other stuff too. Sound good? Then come and say hello at The Cane and Rinse forum

The Kongversation: Donkey Kong Universe Discussion
1203 - 10 Years of Donkey Kong Country Tropical Freeze

The Kongversation: Donkey Kong Universe Discussion

Play Episode Listen Later Mar 15, 2024 206:07


The most recent new, standalone Donkey Kong game is now one decade old. It's a dubious, depressing milestone for any DK fan, but Hyle's joined by The Cartoon Gamer, Malik, to help look on the bright side of things and warm the cold sensation of 10 years wandering the frozen tundra!

Kiwi Talkz
Donkey Kong Country Tropical Freeze 10th Anniversary Interview With Former Retro Studios Devs

Kiwi Talkz

Play Episode Listen Later Feb 21, 2024 68:05


Happy 10th anniversary to DKC: Tropical Freeze!! Let's celebrate former artists on the game Eric Kozlowsky and Ted Anderson to go on a deep dive of working on it. TWITTER LINKS Eric Kozlowsky - @VoNKoZ Ted Anderson - @Pixel_Possum #donkeykong #donkeykongtropicalfreeze #retrostudiosTIMESTAMPS00:00 - Intro00:50 - DKC: Tropical Freeze Early Days/Wii U Hardware04:55 - Artists Experimented Very Early On/Mangroves Were The First Levels Worked On07:15 - Office Structure Of Retro Studios08:50 - Artists Collaborating With Animators10:00 - Playtesting/Brilliant Design Of The Levels/Meltdown Mayhem12:40 - Ted & Erics Collaboration On The Steamship14:05 - ARTWORK REEL - World 3 Boss Behind The Scenes Art16:15 - ARTWORK REEL - World 2 Boss Behind The Scenes Art17:20 - ARTWORK REEL - Updating DKCR Art19:45 - ARTWORK REEL - Creating A Texture Map22:20 - ARTWORK REEL - Difficulty Of The Fruit In World 523:15 - ARTWORK REEL - Ensuring Colours Don't Blend In With Donkey Kong24:20 - ARTWORK REEL - Foreground To Background25:10 - ARTWORK REEL - Rocket Barrel/Barrel Cannons26:30 - Will They Use Tropical Freeze Art For The DK Movie?27:10 - ARTWORK REEL - Fruity Factory Level28:30 - ARTWORK REEL - Wireframes/Nintendo Ninjas29:48 - ARTWORK REEL - Steamship Level Of Detail31:20 - Alternate Universe - Working On Metroid Prime 4/Metroid Dread33:25 - Limitations Fosters Creativity34:30 - Tropical Freeze's Crunch Period37:00 - Oversight From Nintendo Of Japan/DK Fur Tech39:30 - How To Deal With Frustration Of Having To Redo Art Due To NOJ41:30 - Sign Off For Easter eggs42:21 - Backlash Of The Tropical Freeze Trailer/Tropical Freeze Was Made Due To DKCR Sales45:20 - The Legacy Of DKC: Tropical Freeze46:50 - Where Donkey Kong Goes From Here/DK Spinoff Film49:00 - Q + A - Working With Vince Joly & Ryan Harris50:20 - Q + A - Stuff That Was Discussed But Never Made It Into DKC:TF52:50 - Q + A - How Did The Snowmads Idea Come Up/Ted Voicing The Penguins55:36 - Q + A - Would A David Wise Track Or Level Layout Inspire The Artwork59:58 - Favourite Level In DKC: Tropical Freeze1:03:28 - Plugs For Ted & Eric's Games

Nintendatos
Juegos cancelados por Nintendo que ¿nunca? jugaremos

Nintendatos

Play Episode Listen Later Dec 22, 2023 11:30


Descubre varios juegos cancelados por Nintendo a lo largo de los años: desde Cabbage, Jungle Emperor Leo o Earthbound 64 a Heroes of Hyrule de Retro Studios. ¡Tema elegido por los mecenas en Patreon! Presentado por Nacho Bartolomé. Sintonía y sonidos del podcast por Rubén García. Puedes contactar a través de X (@nintendatos) o correo electrónico (contacto@nintendatos.com). ¡Gracias por escuchar!¡Hazte mecenas en Patreon!Fuentes y enlaces de interés

Cane and Rinse
Metroid Prime 2: Echoes – Cane and Rinse No.592

Cane and Rinse

Play Episode Listen Later Nov 28, 2023 119:26


“May the Light of Aether shine upon you!” Our last adventure with Samus for this year as we travel back to 2004 for the GameCube sequel, Metroid Prime 2: Echoes. Leon, Brian, Leah and Rich - along with contributors from the Patreon and forum - revisit Retro Studios' divisive dark middle chapter of their first-person 3D trilogy. For some, this instalment is one of their least fondly remembered Metroid experiences - frustrating and unfriendly, For others it is their favourite - a moody, challenging masterpiece. Where do you fall? And where's that remaster? http://media.blubrry.com/caneandrinse/caneandrinse.com/podcast/cane_and_rinse_issue_592.mp3   Music featured in this issue:1. Menu Select by Kenji Yamamoto2. Vs. Dark Troopers by Kenji YamamotoEdit by Jay Taylor You can support Cane and Rinse and in return receive an often extended version of the podcast four weeks early, along with exclusive podcasts, if you subscribe to our Patreon for the minimum of $2 per month (+VAT). Do you have an opinion about a game we're covering that you'd like read on the podcast? Then venture over to our forum and check out the list of upcoming games we're covering. Whilst there you can join in the conversations with our friendly community in discussing all things relating to videogames, along with lots of other stuff too. Sound good? Then come and say hello at The Cane and Rinse forum

The Kongversation: Donkey Kong Universe Discussion
1136 - Destination DKU: Autumn Heights

The Kongversation: Donkey Kong Universe Discussion

Play Episode Listen Later Oct 9, 2023 188:52


It's autumn! Crisp air, pumpkin-flavored beverages and desserts, and all the cider your supple little cheeks can swallow. And what better place to spend the fall than the island in the Rare Archipelago most associated with it? Hyle and Dustin celebrate Oktoberfest in Autumn Heights!

Dev Game Club
DGC Ep 355: Metroid Prime Bonus Interview with Jack Mathews!

Dev Game Club

Play Episode Listen Later Jul 19, 2023 76:24


Welcome to Dev Game Club, where this week we add another bonus to our series on Metroid Prime with an interview with Jack Mathews, a technical lead on the title. We cover a lot of ground in this one, folks, which is appropriate for a Metroid game. Dev Game Club looks at classic video games and plays through them over several episodes, providing commentary. Podcast breakdown: 1:10 Interview 1:03:17 Break 1:03:53 Outro Issues covered: scanning for IP addresses, supporting QuakeWorld, bored by anything but coding, the Wild West, the Dallas studio, feeling like a Nintendo series, similarities between the glide renderer and the GameCube hardware, a central technology group, arriving to a bit of a mess, a lot of lost undirected work, taking veteran console first person success and turning MetaForce into it, cancelling titles, unhappy marriages, starting on day one, building data streaming, hardware meant for streaming, pattern AI, dynamically modifying for performance, working on a world editor, "you know, a duck," building practical things, there being a lot of fans, bucking against doing first-person, limitations of the controller, working towards accessibility on the controller, having to be 60 and having to stay there, optimizing for the worst case to avoid a hitchy mess, avoiding performance traps in specular and bump mapping, being unable to choke the memory pipelines, throwing up flashing if you went under 60 ever, taking something away to justify anything else, software is a gas that will expand, limiting the content rather than expecting technical wizardry, testing Nintendo's demos, faking specular, being consistent and polished, having a sytem rather than scriptosaurus rex, planners and not designers, limitations, being a bad engineer or a bad artist, knowing where you fit, seeing the constraints in the game, Tim's crisis of faith, Love and Lemons plug!, targeting games where we know people, giving people constraints, relying on designers too much to accomplish goals, embracing constraints. Games, people, and influences mentioned or discussed: GameSpy, Quake, 3dfx Voodoo, Ritual Entertainment, Retro Studios, Armature Studio, reCore, Dead Star, Bluepoint, Shadow of the Colossus, Demons's Souls, Joe Powell, Tim Cook, id Software, John Carmack, Quake World, Zoid Kirsch, glQuake, Gary McTaggart, Charlie Brown, LucasArts, PowerVR, Ion Storm, Rare, GoldenEye, Andy O'Neal, Raven Blade, Shigeru Miyamoto, MetaForce, Jeff Spangenberg, Iguana Games, Turok: Dinosaur Hunter, NFL Madden (series), Twisted Metal, Steve Baum, Steve McRay, Matt Kimberling, Akintunde Omitowoju, Frank Lafuente, Unreal, Mark Haigh-Hutchinson, Conker's Bad Fur Day, Mike Abrash, PS3, Jason Behr, Karl Deckard, Mark Pacini, Mike Wikan, Legend of Zelda, Love and Lemons, God of War: Ragnarok, Sony, Kynan Person, Dave Bogan, Daron Stinnett, Dark Forces, Outlaws, Matt Tateishi, Indiana Jones & the Infernal Machine, Jedi Knight, Kirk Hamilton, Aaron Evers, Mark Garcia.  Next time: ??? Tim and I to discuss Twitch: brettdouville or timlongojr, instagram:timlongojr, Twitter: @timlongojr and @devgameclub Discord DevGameClub@gmail.com

The Corner of Story and Game
Paul Reed on Finding Character Voices

The Corner of Story and Game

Play Episode Listen Later Jul 5, 2023 37:52


Paul Reed joins us this week to let us peek into his mind and learn from his journey. Paul is a writer and game designer that started out as a Nintendo Game Counsellor, and has worked his way up from there. He has worked at studios like Retro Studios and Sony Online Entertainment - and today he is working at Cryptic Studios. In this episode, we dig into, amongst other things: Breaking into the video game industry, why it is so difficult, and what we could do to the education system to help, The application of screenwriting skills in video game writing, What he learned from creating Shadow Madness, Finding the voices of the characters and letting them be heard, Working on Star Trek Online and DC Universe Online, Tomatoes in Hobbiton?, Making a world memorable through characterization of settings, and The importance of finding and telling authentic stories. Give it a listen Paul's Links: -> ⁠⁠⁠⁠⁠Star Trek Online -> Spectaculars -> Sentinels of the Multiverse Find The Corner of Story and Game: -> ⁠⁠⁠⁠Facebook⁠⁠⁠⁠ -> ⁠⁠⁠⁠Instagram⁠⁠⁠⁠⁠⁠⁠⁠ -> ⁠⁠⁠⁠Twitter⁠⁠⁠⁠ -> Email: ⁠⁠⁠⁠⁠⁠⁠⁠gerald@storyandgame.com⁠⁠⁠⁠⁠⁠⁠⁠ If you have any questions or comments on this, or any other, episode, please let me know. Be sure to subscribe to the podcast to hear more conversations with professionals in the video game, tabletop game, and fiction industries.

Kiwi Talkz
Zelda: Tears Of The Kingdom Review With Ex Retro Studios Developer(Eric Kozlowsky)

Kiwi Talkz

Play Episode Listen Later Jun 30, 2023 66:23


I review Zelda: Tears Of The Kingdom with former Environmental Artist from Retro Studios, Eric Kozlowsky #tearsofthekingdom #zelda #zeldatearsofthekingdom You can stay up to date with on Project Saturn here https://www.fuzzybot.com/ Eric's Twitter - @vonkozTIMESTAMPS00:00 - Intro00:33 - Eric's Zelda Tattoo/Miyamoto Signing Zelda 1 For Eric02:30 - The Pain Of Tattoos04:30 - Creative Thinking Of TOTK/TOTK Being Overwhelming06:45 - Link To The Past Compared To TOTK07:30 - How Eric Got The Master Sword/Eric's Thoughts On The Game11:10 - The Seamless Physics Engine/BOTW Having A Better Artstyle Than TOTK12:35 - TOTK Doesn't Respect People's Time/Item Duplicate Glitch18:12 - Ganon's Final Form Should've Been A Pig18:37 - The Story Has Massive Plotholes/Zelda Timeline & Lore23:04 - Being Objective With Criticism/Frustration Kills Games25:21 - Voice Acting For Female Characters Are Cringe26:31 - Link Needs To Have A Voice30:20 - TOTK's Voice Acting/Zelda's Voice Acting Is Bad31:45 - Lead Up To Ganon In BOTW Was Better /Ganondorf Fight In TOTK33:48 - The Dungeons In TOTK35:40 - Emerging Gameplay In TOTK Is What Makes It Special36:40 - Only One Way To Solve Puzzles In The Older Zelda Games37:50 - 2D Games Should Remain Traditional And 3D Should Be Sandbox Going Forward40:12 - Art Direction On TOTK/Strain On Switch Hardware41:22 - Twilight Princess Art Direction Being Constrained By Hardware42:12 - Art Direction Vs Art Execution43:26 - Metroid Prime Remastered Has Stylised Realism In Art44:22 - Could Metroid Prime Go Open World Like TOTK46:18 - Metroid Prime 4 Will Be A Launch Title For Switch Successor47:15 - Where Does The Zelda Series Go From Here/The Crazy Stuff Fans Are Building48:00 - Eric Needs To Reserve Being Creative For Work Not Building Contraptions In TOTK48:30 - Forgetting That You Have The Ascend Ability49:10 - Feeling Smart Moments50:15 - Clunkiness Of The UI51:32 - The Biggest Highlight Moments For Eric And Kiwi54:44 - Shortcomings Of TOTK's Music/Limitations Caused Music To Flourish During 8 & 16 Bit1:01:20 - Sum Up Of TOTK/TOTK Is Not A Relaxing Game1:02:58 - Being An Adult And Not Having The Time Like You Used To1:04:00 - Plug For Fuzzybots New Game Project Saturn

KNGI Network Podcast Master Feed
Molehill Mountain Episode 335 – New Mario Isn’t New Mario!

KNGI Network Podcast Master Feed

Play Episode Listen Later Jun 29, 2023 67:27


Has anyone done a wellness check on Retro Studios? 0:00 - All about this week's Nintendo Direct 46:26 - All about Secret Invasion's AI art intro 59:02 - A little about The Purge and Evil Dead movies If you missed Saturday's live broadcast of Molehill Mountain, you can watch the video replay on YouTube.  Alternatively, you can catch audio versions of the show on iTunes. Molehill Mountain streams live at 7p PST every Saturday night! Credits: Molehill Mountain is hosted by Andrew Eisen.  Music in the show includes “Albino” by Brian Boyko. It is in the public domain and free to use. Molehill Mountain logo by Scott Hepting. Chat Transcript: 6:58 PMSheekago​Hey Andrew 7:00 PMaddictedtochaos​Hello 7:02 PMaddictedtochaos​There are several games from the Direct that I will buy, but the Star Ocean remake made me sit up and my jaw drop. I can't recommend it enough. 7:02 PMaddictedtochaos​At this point I think Metroid Prime 4 will be a next gen game. 7:03 PMJared Knisely​are you ok? 7:03 PMJared Knisely​jk XD 7:05 PMJared Knisely​i can now play the game people have told me to play 7:07 PMJared Knisely​not as gollum tho 7:07 PMJared Knisely​not as bad as gollum* 7:07 PMLee Showron​Hey 7:08 PMLee Showron​What's your opinion on the remastered of Super Mario rpg on switch? 7:08 PMJared Knisely​rpg is the game btw 7:09 PMLee Showron​Oh ok 7:10 PMLee Showron​You seen Sonic central. That did more sonic stuff Nintendo direct didn't do 7:10 PMJared Knisely​vanilla for me 7:10 PMJared Knisely​no mint for me 7:11 PMJared Knisely​hate mint 7:11 PMLee Showron​Technically it's a number 2 7:12 PMLee Showron​I'm late 7:12 PMaddictedtochaos​Only one that doesn't is New Pokémon Snap, but that wasn't made by GameFreak. 7:13 PMLee Showron​It's made by Nintendo and square 7:13 PMLee Showron​And square usely makes great games 7:14 PMLee Showron​I have played it and have super nes version but I'm still getting it on switch 7:15 PMJared Knisely​not mario 64 good, you would say 7:18 PMLee Showron​Mario 64 camera is trash though 7:22 PMJared Knisely​97 7:23 PMLee Showron​That's only got if you haven't bought any for ps5, but if you have it's not worth it 7:23 PMJared Knisely​or 96 7:23 PMLee Showron​Good 7:23 PMJared Knisely​deepens on region 7:23 PMaddictedtochaos​Arkham Asylum and City should run just fine, Im curious to see how Knight runs. The physical version will only have Asylum on the cartridge. 7:23 PMLee Showron​97? 7:24 PMJared Knisely​96 for japan and america/97 for the rest 7:24 PMLee Showron​It's just the same game with everything in it also dlc. So if bought everything on ps5 you wouldn't get it. They need release that stuff same time 7:26 PMSheekago​Doesn't the dog only have two legs? 7:26 PMLee Showron​Why is Disney dragging there feet on kingdom hearts 4 it's been years since they did a trailer of number 4. Just makes me think they're delaying it for some reason 7:28 PMLee Showron​I was talking about Batman when I said that 7:30 PMaddictedtochaos​The Metal Gear Solid Collection won't actually have any games on the physical Switch version. 7:30 PMJared Knisely​well, the disney license for it has expired to my knowledge, so it's in square's court 7:32 PMaddictedtochaos​Volume 1 implies Volume 2 unless you are the Traveling Wilburys and jump right to Volume 3. 7:32 PMLee Showron​That's what makes it hard to tell if something is physical 7:33 PMaddictedtochaos​From my understanding for the physical Switch version of Metal Gear will have a cartridge but it acts as a download key. 7:34 PMJared Knisely​its only 4 dollars on stream il buy it for you to try XD 7:34 PMLee Showron​I'm waiting to get steam deck to play steam games

Molehill Mountain Podcast
Molehill Mountain Episode 335 – New Mario Isn't New Mario!

Molehill Mountain Podcast

Play Episode Listen Later Jun 29, 2023 67:27


Has anyone done a wellness check on Retro Studios? 0:00 – All about this week’s Nintendo Direct 46:26 – All about Secret Invasion’s AI art intro 59:02 – A little about The Purge and Evil Dead movies If you missed Saturday's live broadcast of Molehill Mountain, you can watch the video replay on YouTube.  Alternatively, you ...Continue reading ‘Molehill Mountain Episode 335 – New Mario Isn’t New Mario!’ »

The Kongversation: Donkey Kong Universe Discussion

Broadcast LIVE on https://twitch.tv/dkvine, Hyle and Dustin are back with thoughts on the 2023 Xbox Showcase! What did we think about Rare's announcement for the big green digital presentation? We also pause to acknowledge the fact that it's been ten years since Tropical Freeze's reveal, reflecting on the heaviness that comes with being a Rare and DKU fan. Why is it so gosh darn hard compared to every other comparable video game studio and franchise?

Dev Game Club
DGC Ep 350: Metroid Prime (part two)

Dev Game Club

Play Episode Listen Later Jun 7, 2023 65:37


Welcome to Dev Game Club, where this week we continue our series on Metroid Prime. We discuss the particular alchemy of combining Metroid's formula with the shooter format in a Nintendo vein, with comparisons to other shooter lineages and discuss what it means for level design, among other topics. Dev Game Club looks at classic video games and plays through them over several episodes, providing commentary. Sections played: Up to Thardus (in theory) Issues covered: getting a power-up and not thinking the ball shape should work, being boneless, structuring the space as a first-person game, the see-lock-discover-power-revisit-lock loop, opening the map too much, both of us having hives, turning off hints, making notes, not hiding secrets in the same way as the 2D games, making the challenges visible, using the map to find negative space in 2D, scanning when you come into a room, the trauma of working on Nintendo, the capabilities of the GameCube and its media, the game holding up very well, managing the art direction, world continuity, gun dimensionality, looking at the world in one way, other shooters that have maybe the one thing, making a shooter that fits the franchise and not following others, going their own way, owning the space, making a system seller, translating enemy archetypes, translating the morph ball into a sort of 2D space, morphing back into Samus and moving the camera, first-person dive rolling, a digression on the music and translating it to a higher quality way, be inspired to play the games from the 'cast, cardboard shenanigans. Games, people, and influences mentioned or discussed: Dungeons & Dragons, Metroid Fusion, Halo, God of War, Dark Souls, Wolfenstein 2: The New Colossus, Doom, Quake, idTech, Prey, Half-Life 2, Dead Space, Breath of the Wild, The Witcher (series), Assassin's Creed (series), Retro Studios, Super Metroid, Ocarina of Time, TimeSplitters, Turok, Medal of Honor, Call of Duty, Rare, Super Mario Sunshine, Wind Waker, KillZone, Luigi's Mansion, Beyond Good and Evil, Crystal Chronicles, Four Sword Adventure, Obi-Wan, Metal Gear Solid, Star Wars, Super Mario Odyssey, Koji Kondo, Megaman 2/X, DaveK_Says, Morrowind, Warcraft, spock_thoughts, GoldenEye, Calamity Nolan, Kirk Hamilton, Aaron Evers, Mark Garcia. Next time: Find out in our Discord! Twitch: brettdouville or timlongojr, instagram:timlongojr, Twitter: @timlongojr and @devgameclub Discord DevGameClub@gmail.com

Dev Game Club
DGC Ep 349: Metroid Prime (part one)

Dev Game Club

Play Episode Listen Later May 24, 2023 76:07


Welcome to Dev Game Club, where this week we start a new series on Metroid Prime, which we are playing via the Nintendo Switch remaster. We set the game in its time, talk a little bit about Retro, and then wall jump into the action of the tutorial area. Dev Game Club looks at classic video games and plays through them over several episodes, providing commentary. Sections played: Until you arrive on Tallon IV Issues covered: Tim's purging, Western developers making FPSes for Japanese publishers, basing things on the lock-on, a game set apart by art direction, a ban on 2002, Brett's bookend years, the Capcom 5, the games for GameCube, being in the helmet, attach rate, top sales, reminiscing about a former colleague, the transition to 3D and Mark HH to support, seeing the potential for the game beneath the engine, ripping away ownership of the FPS, returning to the 2D formula, doling out their lesser selling properties a bit at a time, starting with all the gadgets, taking notes when you play a Metroid game, adding accessibility via the lock-on, locking on without a target, scanning as the second thing, good world building and boss teasing, teaching you how to fight with a simple boss, the amazing music and audio design, getting to look through the helmet, augmenting the sense of embodiment, finding community in an MMO, design for addictiveness, having an engaging game and then making something punishing, taking a game too far, the golden mean, ethical free-to-play, game metrics, key performance indicators, costs of people who play a game too much, designing to encourage people to step away from time to time, the humble origins of the James Bond theme,  Games, people, and influences mentioned or discussed: GoldenEye 007, Splatoon, Capcom, Lost Planet, Retro Studios, Halo, Hitman 2: Silent Assassin, Eternal Darkness, Ratchet & Clank, Morrowind, Animal Crossing, Kingdom Hearts, Timesplitters 2, Medal of Honor: Allied Assault, 2015 Games, Infinity Ward, Jedi Knight 2, NOLF 2, BF1942, GameCube, Wind Waker, Resident Evil, Super Mario Sunshine, James Bond 007: Nightfire, Metroid Fusion, Dark Cloud 2, Sly Cooper & Thievious Raccoonus, Splinter Cell, Warcraft III, Neverwinter Nights, Jedi Starfighter, LucasArts, Resident Evil 4, Republic Commando, Metroid Dread, Nintendo Switch, LoZ: Tears of the Kingdom, Geist, Shadows of the Empire, Mark Haigh-Hutchinson, Jon Knowles, Shigeru Miyamoto, MegaForce, Super Mario 64, LoZ: Ocarina of Time, Wired magazine, DOOM (1993), Metroid: Samus Returns, Bandai/Namco, Metroid: Other M, Mario Kart 8, Breath of the Wild, Horizon: Zero Dawn, Arkham Asylum, Unreal, Colin "The Shots," World of Warcraft, Everquest, Marvel Snap, 343 Industries, June, Aristotle, Super Mario Galaxy, Sony, Star Wars: Galaxies, Raph Koster, Ultima Online, Calamity Nolan, James Bond, Guy Morgan, Monty Norman, Bad Sign/Good Sign, V. S. Naipaul, A House for Mr. Biswas, John Barry, Grant Kirkhope, Kirk Hamilton, Aaron Evers, Mark Garcia.  Next time: Check the Discord! Links: The James Bond origin track Twitch: brettdouville or timlongojr, instagram:timlongojr, Twitter: @timlongojr and @devgameclub Discord: https://t.co/h7jnG9J9lz DevGameClub@gmail.com

Press The Buttons
Power Button - Episode 360: Metroid Prime Revisited

Press The Buttons

Play Episode Listen Later Apr 24, 2023


After twenty long years I have finally completed Metroid Prime from Nintendo and Retro Studios, so with the game now back for another encore on the Switch, let's spend an hour discussing it. We'll also cover another 2002 hit, Mega Man Battle Network Legacy Collection, if we have time, but we won't have time. Download this week's episode directly from PTB, listen with the player below, find us on Stitcher, subscribe via iTunes, Amazon Music Podcasts, and Google Podcasts, toss this RSS feed into your podcast aggregation software of choice, and be sure to catch up on past episodes if...

Kiwi Talkz
Metroid Prime Remastered Review With Ex Retro Studios Developer(Jack Mathews)

Kiwi Talkz

Play Episode Listen Later Mar 31, 2023 95:38


I review Metroid Prime Remastered with the former Lead Technical Engineer on the Original game Jack Mathews. #metroidprimeremastered #metroidprime #gamereview NOTE: Jack had some audio issues for the first minute, which disappeared after that.TIMESTAMPS00:00 - Intro01:14 - Metroid Prime Remastered Is How You Remember It03:01 - Updates To The Audio/Gameplay Holding Up04:15 - UI Fixes05:12 - Trilogy Code Being Used For Remaster05:52 - Mirror Reflection Removal/Physically Based Rendering12:45 - Updated Artwork/Lights On The Orpheon15:38 - Animation Rig For Metroid Prime Form 1 Boss17:14 - Metroid Prime Hasn't Been Replicated/Games Copying Metroid Primes Visors19:00 - Jack & Kiwi Joke About Pitching An FPS With The Morph Ball Mechanic20:00 - Space Pirate Morph Ball Lore/Morph Ball Makes No Sense Logically21:20 - Original Team Being Puzzled Trying To Animate The Morph Ball23:10 - Complexity Of Making The Morph Ball25:00 - Why The Original Team SHOULD Be Credited31:15 - Why The Thermal Visor In MPR Is Worse Than The Original Game37:54 - Why Your Beams Don't Light Up Rooms In MPR44:20 - It Would've Been A Herculean Effort To Make The Game Run At 60FPS47:00 - MPR Was Retro Proving They Have Still Got It/Setting The Stage For Metroid Prime 451:00 - Jack Falling For The Gravity Suit Trap54:04 - Ramping Of Difficulty In The Phazon Mines Gauntlet57:50 - Jack Wanted Checkpoints59:30 - What Constitutes An HD Port, Remaster And Remake.1:04:35 - Controller Options & Issues For MPR1:09:33 - Hot Light Sticks In Phendrana Drifts1:10:10 - Particle Effects Upgrades/Magmoor Caverns Looks Amazing Now1:11:45 - Metroid Prime Biomes1:14:45 - Patches Jack Wants Added To The Game1:18:38 - Samus Character Model In The End Cutscene1:22:35 - Why Samus' Character Model Changed In Subsequent Games1:23:40 - Jack Is Proud Of Everyone That Worked On The Game1:25:00 - The Weirdness Of Not Marketing MPR/Repeat Of History Of Retro Being Underdogs Again 1:27:57 - We Are In A Renaissance Of Metroid Series1:28:50 - Dread Vs Prime Remastered/Older 2D Metroids Have Aged1:32:30 - Jack Plugs His Wifes New Cook Book

A Podcast [ , ] For All Intents and Purposes

WEEK IN GEEK: This week, Andrew finds the second season of Amazon Prime's Undone pleasant and interesting, despite it being two years since he watched the first season. D. Bethel finally plays Metroid Prime with the recently released Metroid Prime Remastered and can't believe that Retro Studios actually made a 3D Metroid game that feels and plays like a 2D Metroid game. TOPICS: (00:00) Intro - Dan comes around on Deep Space Nine (04:51) Andrew watches Undone, season 2 (21:26) D. Bethel is impressed by Metroid Prime Remastered (41:11) Outro - The Mandalorian, Season 3 premieres (42:09) Outtakes RELEVANT EPISODES: "Reliable Virtual Helmets" (27 September 2019): Where Andrew talks about season 1 of Undone. "Eloquent as Ever" (5 November 2021): Where D. Bethel shares his thoughts on Metroid Dread. "Vectors of Bad Decisions" (17 February 2023): Where our hosts discuss the end of season 1, and the beginning of season 2, of Star Trek: Deep Space Nine. INFO: Visit our website at forallintents.net and leave your thoughts as comments on the page for this episode. Join our Facebook page Social: Andrew - Mastodon, D. Bethel - Instagram Subscribe to our YouTube channel.

Collateral Gaming Video Game Podcast
Game Launch Edition: Retro Studios' Metroid Prime Remastered (2023) – Collateral Gaming Video Game Podcast

Collateral Gaming Video Game Podcast

Play Episode Listen Later Feb 19, 2023 48:01


Title: Metroid Prime Remastered [Wikipedia] [IMDb] Developer(s): Retro Studios, Iron Galaxy Studios et al. (additional work) Publisher: Nintendo Designers: Dylan Jobe (director), Mark Pacini (director: original), Marisa Palumbo (producer), Alex Chatfield (producer), Kensuke Tanabe (producer), Shigeru Miyamoto et al. (producers: original) Platform: Nintendo Switch Release date: February 8, 20223 PROMO: Collateral Cinema Movie Podcast (@CCinemaPodcast) SHOWNOTES: Retro Studios and Nintendo just shadow-dropped an HD remaster of the classic GameCube first-person adventure Metroid Prime at the last Nintendo Direct, and boy, there was no fucking way we wouldn't talk about it. Zach and Ash dive straight into Metroid Prime Remastered, out now on the Switch! This gift of nostalgia is polished with enhanced visuals, a wide range of controls (including dual-stick, motion, and classic), and various minor improvements. But overall, does it deliver on being a superior experience of one of the greatest video games of all time (and a personal favorite of the podcast overall)? And what's up with the doors? Get our answers on the latest Collateral Gaming: Game Launch Edition, and stay tuned for content featuring the Ace Attorney franchise and more this month! Collateral Gaming is on Facebook, Instagram, and Twitter, and is on Podbean, Apple Podcasts, Spotify, Google Podcasts, YouTube, iHeartRadio, Chill Lover Radio, and wherever else you get your podcasts! (Collateral Gaming is a Collateral Media Podcast. Intro song is a license-free beat by Quality_Online_Media from Pixabay. All music and game clips are owned by their respective creators and are used for educational purposes only. Please don't sue us; we're poor!)

Nintendo Cartridge Society
Star Fox Armada Game Pitch (News from 2/7/23)

Nintendo Cartridge Society

Play Episode Listen Later Feb 7, 2023 51:25


Patrick and Mark admire the puppet aesthetic as they discuss a Retro Studios pitch from 2013 for a new Star Fox game. Plus, Patrick's impressions of the Theatrhythm: Final Bar Line Demo, our first look at a new character in the Super Mario Bros. Movie, and more. The guys also talk about: Goldeneye 007 Fire Emblem Engage Mario Kart Tour Knockout City SUPPORT US ON PATREON: https://www.patreon.com/nintendocartridgesociety FRIEND US ON SWITCH Patrick: SW-1401-2882-4137 Mark: SW-8112-0583-0050

Shinesparkers Podcast
Episode 26 – Bryan Walker

Shinesparkers Podcast

Play Episode Listen Later Jan 27, 2023 40:02


Our twenty-sixth episode of the Shinesparkers Podcast stars Bryan Walker, the former Development Director at Retro Studios, who oversaw Metroid Prime 2: Echoes, Metroid Prime 3: Corruption, Metroid Prime Trilogy and the standalone New Play Control! Wii port of Metroid Prime. Bryan shares his memories of working at Retro Studios, answers our questions, and offers […]

Convincing Creatives
Episode 47 – (Kynan Pearson) “Designing Metroid Prime & Donkey Kong Country Returns”

Convincing Creatives

Play Episode Listen Later Dec 15, 2022


Kynan Pearson is a video game designer who has worked with Nintendo on titles such as Metroid Prime 2: Echoes and Metroid Prime 3: Corruption. Pearson was the lead designer for Donkey Kong Country Returns developed by Retro Studios. Pearson has also developed for Halo 4. Pearson brings passionate creativity and thoughtfulness into his design […]

Rated G for Gamers
Episode 336 - Dave's Going to Jail

Rated G for Gamers

Play Episode Listen Later Nov 17, 2022 60:00


Some sad news at the top of show, Batman voice actor Kevin Conroy has passed away. We remember arguably the best Batman from the Animated Series to the Rocksteady Arkham games. In the news, new Twitter boss Elon Musk is causing quite a mess with pay for verified accounts and the internet goes on a parody spree with fake accounts from Nintendo to Valve, EA cancels Project Cars and Dirt franchises and a new John Wick may be in the works. All that and our spirited takes on the new God of War Ragnarok.

Omega Metroid Podcast
Episode 139 - Looking Back on 20 Years of Metroid Prime

Omega Metroid Podcast

Play Episode Listen Later Nov 16, 2022 73:23


Come and celebrate the legendary Metroid Prime with us over the next couple weeks as we honor the game on its 20th birthday. This week, Dak and Doom reminisce about their memories of Samus first 3D adventure, how the game impacted them as Metroid fans, how Prime reshaped the series and changed its identity, Retro Studios and their reputation before and after release, and the legacy that Metroid Prime leaves behind. We're talking all things Metroid Prime, and we couldn't be more excited to show our love and appreciation to one of the best games of all time!   Visit OmegaMetroid.com!   Subscribe! Podbean x iTunes x Spotify Support us on Patreon! Omega Metroid Patreon Buy Omega Metroid Merch! Check out our Etsy merch shop! Follow us on Twitter! @OmegaMetroidPod x @Spiteri316 x @dakcity_ x @DoominalCross Chat with us in Discord! Omega Metroid Discord Advertise on the Omega Metroid Podcast!

Cane and Rinse
Metroid Prime – Cane and Rinse No.539

Cane and Rinse

Play Episode Listen Later Nov 7, 2022 119:49


“Here, another chapter of that history will be written.” As well as excitement, there was palpable trepidation when Nintendo announced that Metroid was going not only 3D, but also first-person - especially because it was being developed in tandem with an untested American team, Retro Studios. However, the resulting game - Metroid Prime - was received with almost universal praise. Leon, Brian, Karl and community correspondents recall the immersion and the atmosphere of Samus Aran's first in-helmet outing, as well as analysing how its gameplay holds up, 20 years on. http://media.blubrry.com/caneandrinse/caneandrinse.com/podcast/cane_and_rinse_issue_539.mp3   Music featured in this issue:1. Main Theme by Kenji Yamamoto/Kouichi Kyuma2. Meta Ridley Boss Theme by Kenji Yamamoto/Kouichi KyumaEdit by Jay Taylor You can support Cane and Rinse and in return receive an often extended version of the podcast four weeks early, along with exclusive podcasts, if you subscribe to our Patreon for the minimum of $2 per month (+VAT).  Do you have an opinion about a game we're covering that you'd like read on the podcast? Then venture over to our forum and check out the list of upcoming games we're covering. Whilst there you can join in the conversations with our friendly community in discussing all things relating to videogames, along with lots of other stuff too. Sound good? Then come and say hello at The Cane and Rinse forum

Super Switch Headz
Will Cloud Gaming Die with Stadia? - #179

Super Switch Headz

Play Episode Listen Later Oct 5, 2022 86:37


Could Cloud Gaming Die with Stadia? - #179 - #179 This week Kerry Chandler guests as we discuss the shutdown of Google Stadia and the state of cloud gaming in the industry. We also cover all the other recent news and rumors including the Nintendo Pictures website going live, details on the Retro Studios pitch for Heroes of Hyrule, and much more. We close the episode with the games we've been playing. Listen to Super Switch Headz on Apple Podcasts, Spotify, YouTube or wherever you enjoy podcasts. 0:00:00 Introduction 0:06:16 News and Rumors 0:38:16 Cloud Gaming 1:15:56 Games We're Playing Discord: https://discord.com/invite/CWbF4gb Facebook: https://www.facebook.com/groups/switchheadz Website: http://www.switchheadz.com/

Super Switch Headz
Willing the September Direct into Existence - #175

Super Switch Headz

Play Episode Listen Later Sep 7, 2022 91:18


This week Sara Waldman joins and we talk about what we might see in a September Nintendo Direct. Do we even need a Direct right now? We also cover all the other recent news and rumors including Sakurai's YouTube channel, Splatoon 3's pre-launch Splatfest, Retro Studios' canceled Sheik game, and much more. We close the episode with the games we've been playing. Listen to Super Switch Headz on Apple Podcasts, Spotify, YouTube or wherever you enjoy podcasts. 0:00:00 Introduction 0:07:48 News and Rumors 0:38:36 September Nintendo Direct 1:13:18 Games We're Playing Discord: https://discord.com/invite/CWbF4gb Facebook: https://www.facebook.com/groups/switchheadz Website: http://www.switchheadz.com/

Kiwi Talkz
#137 - Eric Kozlowsky Interview (Tropical Freeze, Retro Studios, Art, Metroid Dread, Graphics, Layoffs etc.)

Kiwi Talkz

Play Episode Listen Later May 28, 2022 57:22


Eric Kozlowsky is an artist who has worked at multiple game studios and is most well known for his short but important tenure at Retro Studios on Donkey Kong Country Tropical Freeze. He is currently Art Director at Fuzzybot.   SOCIAL MEDIA TWITTER -@vonkoz INSTAGRAM - @von_koz ARTSTATION - https://www.artstation.com/vonkoz WEBSITE - https://www.landofkoz.com/   #tropicalfreeze #nintendo #retrostudios   TIMESTAMPS 00:00 - Intro 01:00 - Deadlines/Crunch 03:30 - Early Days At Retro Studios 06:00 - Working On Mangroves For Tropical Freeze 07:40 - Intimidation Factor/Camaraderie At Retro 09:20 - Eric's Collaboration With Ted Anderson On Donkey Kong Country Tropical Freeze 12:31 - Eric's Work On Windmill Hills 14:55 - Working On Rodent Ruckus 15:46 - Crunch At The End Of Tropical Freeze/Meltdown Mayhem/Destructive Terrain 17:29 - Working With Tanabe 19:40 - Tropical Freeze Levels Being Worked On Out Of Sync/Creating & Working With A Kit 23:59 - Learning From Your Peers/Nintendo Doesn't Let You Share RAW Files 27:00 - Why Eric Left Retro Studios 29:10 - Eric Is Gutted He Isn't Working On Metroid Prime 4/Eric Wasn't A DK Fan Until Working On Tropical Freeze 30:40 - Eric's Thoughts On Metroid Dread/Super Metroid 33:40 - Pacing In Games/Artist's Should Understand Basic Design 34:40 - Layoffs In The Industry/Why Eric Moved From Studio To Studio 38:18 - Fans Starting False Rumours When Eric Started At Retro/Being Adaptable 39:30 - Retro Studios Staff Laughing At Stupid Rumours/Wrong Expectations Affected Tropical Freeze 40:30 - Differences Between Stylised & Realistic Graphics 45:00 - Eric Struggles To Stay Up With With Technology/Tunic/Having A Critical Eye 46:50 - Eric Tries To Be Broader Than Just Games/Looking At The Source 48:54 - Catch The Essence But Not Have Direct Influences/Link's Awakening Rip Off Indie Game 50:40 - Trying To Stay Up With Artists He Mentors/Some Artists Shouldn't Be Directors 52:40 - Keep Your Skills Sharp As An Artist/Having Tunnel Vision With Art Sometimes 55:00 - Where To Follow Eric Kozlowsky 55:57 - Eric's Book Arma

Kiwi Talkz
#136 - Ted Anderson Interview (Donkey Kong, Mario Kart 7, Artistry, Nintendo, Texture Libraries etc.)

Kiwi Talkz

Play Episode Listen Later May 14, 2022 66:49


Ted Anderson is an artist who is most well known for his tenure at Retro Studios working on both Donkey Kong Country games and Mario Kart 7. He currently works for Pixel Pushers Union 512 and recently released the game Tonight We Riot. SOCIAL MEDIA Pixel Pushers - @ppu512 Twitter - @pixel_possum Tonight We Riot - https://tonightweriot.com/   #donkeykong #mariokart #retrostudios   TIMESTAMPS 00:00 - Intro 00:45 - How Ted Ended Up At Retro Studios 02:45 - Nintendo's Philosophy On Art/Retro Helped Form His Artstyle 06:00 - Stylised Art/Warhammer's Art Helped With Artstyle Of DKCR 08:15 - Dynamic With The Artists At Retro 09:20 - Creating Texture Libraries For DKCR 12:20 - Challenges Of Migrating Over To The Wii U Hardware 15:45 - Why Concept Art Is Needed/Boundaries Of An Artist 17:00 - Designing Grassland Grooves In DKCTF 19:50 - Working On World 5(The Fruit World)  20:45 - Collaborating With Eric Kozlowsky 22:45 - Ted Struggles With Water Levels/Specialty In Mechanical Structures 24:15 - Stylised & Realistic Art Challenges 26:30 - Dynamic Between Retro Studios & NOJ/DK Blow Mechanic Story 28:45 - Ted Got Given All The Assets For The Entire Mario Kart Franchise While Working On MK7 30:15 - Many Of Retro's Staff Didnt Want To Work On Mario Kart 7/Early 3DS Development Kits 32:29 - MK7 Tracks Ted Worked On 33:18 - Ted Went Above And Beyond To Make Shy Guy Bazaar Track 36:10 - Ted Is A Quick Artist 36:40 - How Ted Works Fast But Still Maintains Quality 39:30 - How To Work Around Hardware Limitations 41:10 - How To Design Machinery  45:50 - Ted Worked Off Hours On Shyguy Bazaar To Make It Special 47:12 - How The Metroid Easter Eggs In Donkey Kong Came About/Crocomire Reference 48:45 - Retro's Design Team/Artists Killing Some Designers Ideas 50:40 - Collaborating With Designers 52:10 - Foreground & Background Design In DKCR 53:50 - Making DK The Focus In Levels With Destructive Terrain 56:40 - Its A Fireable Offence To Work On Personal Games Well At Nintendo 1:00:00 - Publishers Should Encourage Developers To Work On Personal Projects Off Hours 1:01:00 - Certification  1:03:30 - Ted Shows Off His Retro Mementos  1:04:20 - Where To Follow Ted Anderson/Pixel Pushers

The Kongversation: Donkey Kong Universe Discussion
1011 - Destination DKU: Juicy Jungle

The Kongversation: Donkey Kong Universe Discussion

Play Episode Listen Later May 9, 2022 203:25


In the juiciest episode of the Kongversation ever recorded, Hyle and Dustin book a ticket to the eco-friendly island factory of Juicy Jungle! More than just Donkey Kong Country Tropical Freeze's fifth world, it's a location steeped in the lore of Donkey Kong and the DKU. Make like a pig and lap up these audio juices with your ears!

Omega Metroid Podcast
Episode 109 - Should Metroid 6 Feature A New Playable Character and Samus as an Antagonist?

Omega Metroid Podcast

Play Episode Listen Later Apr 19, 2022 69:29


Andy and Dak are finally reunited and have a whole smorgasbord of Metroid topics to dive into! We go over the recent DYK Gaming video highlighting the development of Metroid Prime, talk about the reported leaks showing Nintendo using Game Boy Advance emulators and what it could mean for NSO, discuss the new Retro Studios job posting for a writer for Metroid Prime 4, and finally go over an editorial Andy penned about how Metroid 6 could take a page out of Metal Gear Solid's book and introduce a new playable character and feature Samus in an antagonistic role! There are some definite differing opinions on what direction the sequel could take, so make sure that you tune in to weigh in! Also, DON'T FORGET – next week, we're taking fan “would you rather” questions! Head to this tweet and reply to have your question answered!   Visit OmegaMetroid.com!   Subscribe! Podbean x iTunes x Spotify Support us on Patreon! Omega Metroid Patreon Follow us on Twitter! @OmegaMetroidPod x @Spiteri316 x @dakcity_ x @DoominalCross Chat with us in Discord! Omega Metroid Discord INTRO SONG – Listen here! OUTRO SONG – Listen here!