Podcasts about 2k marin

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Best podcasts about 2k marin

Latest podcast episodes about 2k marin

Dev Game Club
DGC Ep 430: Gone Home/Walking Simulators (part one)

Dev Game Club

Play Episode Listen Later May 28, 2025 77:19


Welcome to Dev Game Club, where this week we start a new series of explorations on the walking simulator, beginning with Gone Home. We set the game in its time, talk about possible real world experiences, and dive into its restraint and storytelling. Dev Game Club looks at classic video games and plays through them over several episodes, providing commentary. Sections played: All of Gone Home Issues covered: walking simulator coverage, the wave of indies and another wave, career changes, Fullbright's early history, leaving the big industry, the value of focus, location-based entertainments and shows, focusing on one thing, having constraints vs not, setting your own constraints, the spooky atmosphere but having restraint, imposing expectations from video games, visiting a previously unknown house, the Ouija board, a literal red hair-ing, stripping out all the video game-isms for interactivity, few mechanics, simple systems and using their few mechanics and verbs, experience-forward, Brett quizzes Tim, narrative richness, the ordering of collectible reading, leveraging non-linear storytelling, using period-appropriate communication, games that make Tim cry, the 90s of it all, letters vs email, waste paper baskets, a visual language and the use of consistency.  Games, people, and influences mentioned or discussed: Death Stranding, Dear Esther, Firewatch, BioShock Infinite, Batman: Arkham Origins, GTA V, Tomb Raider (2013), Dead Rising 3, Dead Space 3, LoZ: A Link Between Worlds, The Last of Us, Beyond: Two Souls, AC IV: Black Flag, Rayman Legends, Splinter Cell: Blacklist, Battlefield IV, Payday 2, Outlast, Antichamber, The Stanley Parable, Papers Please, Brothers: A Tale of Two Sons, Starbreeze, Josef Fares, Hazelight Studios, It Takes Two, LucasArts, Clair Obscure: Expedition 33, Blue Prince, Animal Well, Balatro, 343 Studios, BioStats, Calamity Nolan, Tacoma, Indie Game: The Movie, Minerva's Den, Bioshock, Kate Craig, Carl Lumbly, 2K Marin, Hangar 13, Fallout: New Vegas, Morrowind, Sleep No More, Macbeth, Antenna Theater, Meow Wolf, George RR Martin, Control, Imagineering, Disney, Fez, X-Files, Resident Evil, Amnesia, Life Is Strange, Leaves of Grass, Hollow Knight, Pulp Fiction, Final Fantasy IX, Shadow of the Colossus, The Last of Us 2, Alien, Kirk Hamilton, Aaron Evers, Mark Garcia.  Next time: Dear Esther (2012) Links: Why Is Gone Home A Game? Twitch: timlongojr https://twitch.tv/timlongojr Discord https://t.co/h7jnG9J9lz DevGameClub@gmail.com mailto://devgameclub@gmail.com

Bullet Time
The Bureau: XCOM Declassified (w/ TehSnakerer)

Bullet Time

Play Episode Listen Later Aug 1, 2024 289:27


On this episode of Bullet Time, our miniature mini-series on 2K Marin comes to a close with their second and final release: 2013's The Bureau: XCOM Declassified. James and guest host TehSnakerer open the book on this redacted part of XCOM history, digging into its initial prototypes and development hurdles, before a much needed autopsy of this alien relic of the prestige FPS era. TehSnakerer: https://www.youtube.com/user/tehsnakerer hotcyder: https://twitter.com/HotCyder Patreon: https://www.patreon.com/hotcyder

Bullet Time
Bioshock 2 (w/ Sputnik 34)

Bullet Time

Play Episode Listen Later Jul 25, 2024 173:38


On this episode of Bullet Time, we begin our shortest mini-series focusing on the work of Novato based developers 2K Marin, beginning with their 2010 shooter sequel Bioshock 2. Video maker Sputnik34 returns for this return to the dystopia of Rapture. We ask whether Irrational's underwater paradise lost its lustre without the vision of its great leader, and just how important are big guns to big games? Sputnik on Youtube: https://www.youtube.com/@Sputnik34 hotcyder: https://twitter.com/HotCyderPatreon: https://www.patreon.com/hotcyder

RetroRenegades
Retro Renegades - Episode: Two In The Water, One In The Air (AKA: The Bioshocker!)

RetroRenegades

Play Episode Listen Later Jul 20, 2022 118:33


Tonight we explore the Worlds of the Bioshock Collection. ________________________________________________________________________ Join this channel to get access to perks: https://www.youtube.com/channel/UCcT8wcspekw5tSzbc3qWPCg/join ________________________________________________________________________ BioShock is a 2007 first-person shooter game developed by 2K Boston (later Irrational Games) and 2K Australia, and published by 2K Games. The first game in the BioShock series, it was released for Microsoft Windows and Xbox 360 platforms in August 2007; a PlayStation 3 port by Irrational, 2K Marin, 2K Australia and Digital Extremes was released in October 2008. The game is set in 1960, and follows Jack who discovers the underwater city of Rapture. Built by business magnate Andrew Ryan to be an isolated utopia, the discovery of ADAM, a genetic material which grants superhuman powers, initiated the city's turbulent decline. Jack attempts to escape, fighting ADAM-obsessed enemies and Big Daddies, while engaging with the few sane humans that remain and learning of Rapture's past. The player, as Jack, can defeat foes in several ways by using weapons, utilizing plasmids that give unique powers, and by turning Rapture's defenses against them. BioShock received universal acclaim and was particularly praised by critics for its narrative, themes, visual design, setting, and gameplay. It is considered to be one of the greatest video games ever made and a demonstration of video games as an art form. Bioshock was followed by two sequels, BioShock 2 and BioShock Infinite, released in 2010 and 2013, respectively. A remastered version of the game was released on Microsoft Windows, PlayStation 4, Xbox One, and Nintendo Switch as part of BioShock: The Collection. ________________________________________________________________________ Grab a beer, a slice of pizza and come hang out with us. We play the greatest games from yesterday while discussing today's gaming news and reminisce on the past. A no topic, no fuks given eccentric cast. Come hang with us at 7:00PM EST | 6:00PM CST | 5:00PM MST | 4:00PM PST.. ________________________________________________________________________ Listen to RetroRenegades on all major podcast platforms https://anchor.fm/retro-renegades _________________________________________________________________________ THE RETRO RENEGADES ARE: Graphic God Twitter: @Graphic_God Youtube: https://Youtube.com/GraphicGod​​ Twitch: https://twitch.tv/Graphic_God​​ SUPERSONICSTATION Youtube : https://youtube.com/user/SuperSonicSt... Twitch : https://twitch.tv/supersonicstation​​ STINKINCORPSE Twitter: @stinkincorpse Youtube: https://youtube.com/channel/UChhVxkV0... UK Dazarus Twitter: @UKDazarus Youtube: https://youtube.com/channel/UCud_ef29... Jago Kuken Twitter: @RetroRenegade_ Youtube: https://youtube.com/channel/UCqKT2pP9... CRISPYBOMB Twitter: @Crispybomb EnFin3t Twitter: @EnFiN3t Youtube: https://www.youtube.com/c/RetroRenegades Jeepers VR Twitter: @Jeepers2u Youtube: https://www.youtube.com/channel/UCAHs-KAWDIYYN-cE5F-WiAQ DragonHeartYoby Twitter: @DragonHeartYoby Twitch: https://www.twitch.tv/dragonheartyoby​ Cerebral Paul | Living Differently Youtube: https://www.youtube.com/c/CerebralPaul Twitter: https://twitter.com/CerebralPaul1 DoggyDog420 Twitter: @DoggyDog420Xbox Youtube: https://www.youtube.com/user/Axle1324 ________________________________________________________________________ FOLLOW OUR FELLOW #GAMERSUNITEDGUILD FRIENDS! Visit www.gamersunitedguild.com for loads of positive gaming content ________________________________________________________________________ The ORIGINAL Next Level Gaming https://www.youtube.com/c/TheORIGINALNextLevelGaming Retro Renegades https://www.youtube.com/channel/UCcT8... TXR (The Xbox Roundtable) Podcast https://www.youtube.com/channel/UC7S-... 4GQTV https://www.youtube.com/user/4GuysWit... Cerebral Paul https://www.youtube --- Support this podcast: https://podcasters.spotify.com/pod/show/retro-renegades/support

Storie di videogame
La storia di Bioshock Pt. 2 - Le ali di Icaro

Storie di videogame

Play Episode Listen Later May 31, 2022 23:45


Tre studi di sviluppo e altrettanti capitoli, dodici anni, milioni di copie vendute, innumerevoli premi vinti. Eppure, di tutte le centinaia di persone toccate dalla storia di Bioshock, quasi nessuno la ricorda con affetto. Nella seconda e ultima puntata dedicata all'opera di Ken Levine, della sua Irrational Games e di 2K Marin, scopriamo come dalle profondità di Rapture alle vette di Columbia la strada sia stata costellata non solo di grandi successi, ma anche di enormi difficoltà. Se desiderate supportarmi: ko-fi.com/storiedivideogame  Instagram @storiedivideogame  email: storiedivideogamepodcast@gmail.com Learn more about your ad choices. Visit megaphone.fm/adchoices

Out of Play Area
Kent Hudson | Designer Director @ Brass Lion Entertainment | Ep 33

Out of Play Area

Play Episode Listen Later May 23, 2022 148:19 Transcription Available


Kent Hudson is a fellow Midway Austin colleague who now serves as a Design Director for Brass Lion Entertainment.  We talk about his start at Ion Storm on Deus Ex in Austin TX, then his jump to 2K Marin on Bioshock 2, and end with his indie hit The Novelist and everything in between. Chapters: (00:00) Who is Kent Hudson (15:38) Ion Storm  (24:12) Shipping Deus Ex (39:09) Midway Austin Criminal (51:23) Leaving for 2K Marin (01:06:10) Bioshock 2 (01:34:06) Going Indie The Novelist (01:57:36) Contract Advice (02:07:55) Brass Lion Entertainment (02:17:39) Final Round (02:23:29) John's Outro Links: Follow Kent on Twitter: https://twitter.com/KentInPublic Kent's MobyGames: https://www.mobygames.com/developer/sheet/view/developerId,70322/ Connect with the host: http://elkingpin.com  Come On The Show: https://outofplayarea.com  Learn more about Brass Lion Entertainment: https://brasslionentertainment.com/careers/ Apple Podcast: https://podcasts.apple.com/us/podcast/out-of-play-area/id1550421307  Spotify: https://open.spotify.com/show/0Da0qLAOBi6rV6ccSzx1gX?si=043f4ec5a6034bf0 Follow @outofplayarea & @elkingpin on Twitter Fast Company Article on Epic Games CEO Tim Sweeney - https://www.fastcompany.com/90741893/epic-games-ceo-tim-sweeney-talks-the-metaverse-crypto-and-antitrust

Video Gameography
Exploring The Full History Of Bioshock Infinite | Video Gameography

Video Gameography

Play Episode Listen Later Apr 9, 2022


Now that Season 3 of Video Gameography is complete, and the Uncharted series has been, well...charted, we're diving below the depths and soaring above the clouds to spotlight the Bioshock series in Season 4. This week we welcome our guest Bryan Vore back on the show as we take to the skies and explore the last game in this unfortunately short trilogy, Bioshock Infinite. Bioshock Infinite started pre-production around the same time as Bioshock 2, but while 2K Marin was exploring the depths of the seas once again, Ken Levine and his team at 2K Boston/Irrational Games had their heads in the clouds. Focusing on American exceptionalism, Bioshock Infinite introduces players to the floating city of Columbia, an engineering feat inspired by the World's Fair attractions of yesteryear. We discuss the troubling development that miraculously came together late in the process as well as the main characters, Booker DeWitt and Bioshock's first constant companion in Elizabeth. And listen until the end as we reveal what's in store for the next season of Video Gameography! Join hosts Marcus Stewart (@MarcusStewart7), John Carson (@John_Carson), and former Game Informer Editor Bryan Vore (@Bryan_Vore) as we unpack the history and narrative of the final Bioshock released to date! If you'd like to get in touch with the Video Gameography podcast, you can email us at podcast@gameinformer.com. You can also join our official Game Informer Discord server by linking your Discord account to your Twitch account and subscribing to the Game Informer Twitch channel. From there, find the Video Gameography channel under "Community Spaces."

Video Gameography
Exploring The Full History Of Bioshock 2 | Video Gameography

Video Gameography

Play Episode Listen Later Apr 2, 2022


Now that Season 3 of Video Gameography is complete, and the Uncharted series has been, well...charted, we're diving below the depths and soaring above the clouds to spotlight the Bioshock series in Season 4. This week we're putting on the diving suit and exploring Bioshock 2. Bioshock 2 launched in February 2010 with developer 2K Marin, led by former Irrational employees who departed the studio after Bioshock 1's release, given barely two years to follow-up one of the best games ever. Bioshock level designer Jordan Thomas sat in the creative director's chair for the sequel, a major promotion that proved challenging both artistically and mentally for the rookie leader. We discuss the original premise of the Big Sister, the game's more action-oriented approach, as well as how its acclaimed Minerva's Den expansion led to the founding of indie studio Fullbright. Join hosts Marcus Stewart (@MarcusStewart7), John Carson (@John_Carson), and Game Informer Video Editor Alex Stadnik (@Studnik76) as we unpack the history and narrative of Bioshock's sophomore outing! If you'd like to get in touch with the Video Gameography podcast, you can email us at podcast@gameinformer.com. You can also join our official Game Informer Discord server by linking your Discord account to your Twitch account and subscribing to the Game Informer Twitch channel. From there, find the Video Gameography channel under "Community Spaces."

Listen to the Game
LTTG | BioShock 2 #10 - Intérieur de Perséphone

Listen to the Game

Play Episode Listen Later Sep 30, 2020 90:51


Fin du voyage pour Delta, Eléanore et Sinclair, avec l'envie d'une évasion de Rapture. BioShock 2 est un jeu développé par 2K Marin et édité par 2K Games.   Le let's play vidéo. Retrouvez le podcast sur Twitter et Facebook. Il est à vocation collaborative, aussi n'hésitez pas à contacter Flavien si vous voulez proposer votre let's play. Listen to the Game est un podcast du label Podcut et vous pouvez contribuer au développement du label sur Patreon. 

Podcut
LTTG | BioShock 2 #10 - Intérieur de Perséphone

Podcut

Play Episode Listen Later Sep 30, 2020 90:51


Fin du voyage pour Delta, Eléanore et Sinclair, avec l'envie d'une évasion de Rapture. BioShock 2 est un jeu développé par 2K Marin et édité par 2K Games.   Le let's play vidéo. Retrouvez le podcast sur Twitter et Facebook. Il est à vocation collaborative, aussi n'hésitez pas à contacter Flavien si vous voulez proposer votre let's play. Listen to the Game est un podcast du label Podcut et vous pouvez contribuer au développement du label sur Patreon. 

Podcut
LTTG | BioShock 2 #09 - Perséphone

Podcut

Play Episode Listen Later Sep 29, 2020 24:21


Delta retrouve enfin Eléanore Lamb, retenue par sa mère. Bien sûr, tout ne se déroule pas exactement comme prévu. BioShock 2 est un jeu développé par 2K Marin et édité par 2K Games.   Le let's play vidéo. Retrouvez le podcast sur Twitter et Facebook. Il est à vocation collaborative, aussi n'hésitez pas à contacter Flavien si vous voulez proposer votre let's play. Listen to the Game est un podcast du label Podcut et vous pouvez contribuer au développement du label sur Patreon. 

Listen to the Game
LTTG | BioShock 2 #09 - Perséphone

Listen to the Game

Play Episode Listen Later Sep 29, 2020 24:21


Delta retrouve enfin Eléanore Lamb, retenue par sa mère. Bien sûr, tout ne se déroule pas exactement comme prévu. BioShock 2 est un jeu développé par 2K Marin et édité par 2K Games.   Le let's play vidéo. Retrouvez le podcast sur Twitter et Facebook. Il est à vocation collaborative, aussi n'hésitez pas à contacter Flavien si vous voulez proposer votre let's play. Listen to the Game est un podcast du label Podcut et vous pouvez contribuer au développement du label sur Patreon. 

Podcut
LTTG | BioShock 2 #08 - Fontaine Futuristics

Podcut

Play Episode Listen Later Sep 27, 2020 88:49


Delta atteint enfin Fontaine Futuristics où il rencontre ce qui reste de Gilbert Alexandre. BioShock 2 est un jeu développé par 2K Marin et édité par 2K Games.   Le let's play vidéo. Retrouvez le podcast sur Twitter et Facebook. Il est à vocation collaborative, aussi n'hésitez pas à contacter Flavien si vous voulez proposer votre let's play. Listen to the Game est un podcast du label Podcut et vous pouvez contribuer au développement du label sur Patreon. 

Listen to the Game
LTTG | BioShock 2 #08 - Fontaine Futuristics

Listen to the Game

Play Episode Listen Later Sep 27, 2020 88:49


Delta atteint enfin Fontaine Futuristics où il rencontre ce qui reste de Gilbert Alexandre. BioShock 2 est un jeu développé par 2K Marin et édité par 2K Games.   Le let's play vidéo. Retrouvez le podcast sur Twitter et Facebook. Il est à vocation collaborative, aussi n'hésitez pas à contacter Flavien si vous voulez proposer votre let's play. Listen to the Game est un podcast du label Podcut et vous pouvez contribuer au développement du label sur Patreon. 

Podcut
LTTG | BioShock 2 #07 - Parc Dionysos

Podcut

Play Episode Listen Later Sep 24, 2020 88:27


Delta traverse le parc Dionysos et rencontre Stanley Poole, qui nous demande de débarasser le lieu de ses Petites Soeurs. BioShock 2 est un jeu développé par 2K Marin et édité par 2K Games.   Le let's play vidéo. Retrouvez le podcast sur Twitter et Facebook. Il est à vocation collaborative, aussi n'hésitez pas à contacter Flavien si vous voulez proposer votre let's play. Listen to the Game est un podcast du label Podcut et vous pouvez contribuer au développement du label sur Patreon. 

Listen to the Game
LTTG | BioShock 2 #07 - Parc Dionysos

Listen to the Game

Play Episode Listen Later Sep 24, 2020 88:27


Delta traverse le parc Dionysos et rencontre Stanley Poole, qui nous demande de débarasser le lieu de ses Petites Soeurs. BioShock 2 est un jeu développé par 2K Marin et édité par 2K Games.   Le let's play vidéo. Retrouvez le podcast sur Twitter et Facebook. Il est à vocation collaborative, aussi n'hésitez pas à contacter Flavien si vous voulez proposer votre let's play. Listen to the Game est un podcast du label Podcut et vous pouvez contribuer au développement du label sur Patreon. 

Podcut
LTTG | BioShock 2 #06 - Allée des sirènes

Podcut

Play Episode Listen Later Sep 20, 2020 101:38


Interrompu par une torpille, Delta rencontre le père Simon Wales et tente de rejoindre le parc Dionysos. BioShock 2 est un jeu développé par 2K Marin et édité par 2K Games.   Le let's play vidéo. Retrouvez le podcast sur Twitter et Facebook. Il est à vocation collaborative, aussi n'hésitez pas à contacter Flavien si vous voulez proposer votre let's play. Listen to the Game est un podcast du label Podcut et vous pouvez contribuer au développement du label sur Patreon. 

Listen to the Game
LTTG | BioShock 2 #06 - Allée des sirènes

Listen to the Game

Play Episode Listen Later Sep 20, 2020 101:38


Interrompu par une torpille, Delta rencontre le père Simon Wales et tente de rejoindre le parc Dionysos. BioShock 2 est un jeu développé par 2K Marin et édité par 2K Games.   Le let's play vidéo. Retrouvez le podcast sur Twitter et Facebook. Il est à vocation collaborative, aussi n'hésitez pas à contacter Flavien si vous voulez proposer votre let's play. Listen to the Game est un podcast du label Podcut et vous pouvez contribuer au développement du label sur Patreon. 

Listen to the Game
LTTG | BioShock 2 #05 - Le point de chute

Listen to the Game

Play Episode Listen Later Sep 17, 2020 80:48


Direction le point de chute, quartier pauvre de Rapture dans lequel on cherche Grace Holloway pour relancer l'Atlantic Express. BioShock 2 est un jeu développé par 2K Marin et édité par 2K Games.   Le let's play vidéo. Retrouvez le podcast sur Twitter et Facebook. Il est à vocation collaborative, aussi n'hésitez pas à contacter Flavien si vous voulez proposer votre let's play. Listen to the Game est un podcast du label Podcut et vous pouvez contribuer au développement du label sur Patreon. 

Podcut
LTTG | BioShock 2 #05 - Le point de chute

Podcut

Play Episode Listen Later Sep 17, 2020 80:48


Direction le point de chute, quartier pauvre de Rapture dans lequel on cherche Grace Holloway pour relancer l'Atlantic Express. BioShock 2 est un jeu développé par 2K Marin et édité par 2K Games.   Le let's play vidéo. Retrouvez le podcast sur Twitter et Facebook. Il est à vocation collaborative, aussi n'hésitez pas à contacter Flavien si vous voulez proposer votre let's play. Listen to the Game est un podcast du label Podcut et vous pouvez contribuer au développement du label sur Patreon. 

Podcut
LTTG | BioShock 2 #04 - Parc d'agrément Ryan

Podcut

Play Episode Listen Later Sep 12, 2020 56:54


Delta doit trouver un moyen de débloquer la voie de l'Atlantic Express avec l'aide de Sinclair. BioShock 2 est un jeu développé par 2K Marin et édité par 2K Games.   Le let's play vidéo. Retrouvez le podcast sur Twitter et Facebook. Il est à vocation collaborative, aussi n'hésitez pas à contacter Flavien si vous voulez proposer votre let's play. Listen to the Game est un podcast du label Podcut et vous pouvez contribuer au développement du label sur Patreon. 

Listen to the Game
LTTG | BioShock 2 #04 - Parc d'agrément Ryan

Listen to the Game

Play Episode Listen Later Sep 12, 2020 56:54


Delta doit trouver un moyen de débloquer la voie de l'Atlantic Express avec l'aide de Sinclair. BioShock 2 est un jeu développé par 2K Marin et édité par 2K Games.   Le let's play vidéo. Retrouvez le podcast sur Twitter et Facebook. Il est à vocation collaborative, aussi n'hésitez pas à contacter Flavien si vous voulez proposer votre let's play. Listen to the Game est un podcast du label Podcut et vous pouvez contribuer au développement du label sur Patreon. 

Listen to the Game
LTTG | BioShock 2 #03 - L'Atlantic Express

Listen to the Game

Play Episode Listen Later Sep 10, 2020 28:21


Direction l'Atlantic Express pour trouver Dr. Tenenbaum, alors qu'on en apprend plus sur Delta, Sofia Lamb, Eléanore et Rapture. BioShock 2 est un jeu développé par 2K Marin et édité par 2K Games.   Le let's play vidéo. Retrouvez le podcast sur Twitter et Facebook. Il est à vocation collaborative, aussi n'hésitez pas à contacter Flavien si vous voulez proposer votre let's play. Listen to the Game est un podcast du label Podcut et vous pouvez contribuer au développement du label sur Patreon. 

Podcut
LTTG | BioShock 2 #03 - L'Atlantic Express

Podcut

Play Episode Listen Later Sep 10, 2020 28:21


Direction l'Atlantic Express pour trouver Dr. Tenenbaum, alors qu'on en apprend plus sur Delta, Sofia Lamb, Eléanore et Rapture. BioShock 2 est un jeu développé par 2K Marin et édité par 2K Games.   Le let's play vidéo. Retrouvez le podcast sur Twitter et Facebook. Il est à vocation collaborative, aussi n'hésitez pas à contacter Flavien si vous voulez proposer votre let's play. Listen to the Game est un podcast du label Podcut et vous pouvez contribuer au développement du label sur Patreon. 

Podcut
LTTG | BioShock 2 #02 - Station Adonis

Podcut

Play Episode Listen Later Sep 5, 2020 16:50


Delta découvre un plasmide dans la station Adonis etest contacté par la Dr. Tenenbaum. BioShock 2 est un jeu développé par 2K Marin et édité par 2K Games.   Le let's play vidéo. Retrouvez le podcast sur Twitter et Facebook. Il est à vocation collaborative, aussi n'hésitez pas à contacter Flavien si vous voulez proposer votre let's play. Listen to the Game est un podcast du label Podcut et vous pouvez contribuer au développement du label sur Patreon. 

Listen to the Game
LTTG | BioShock 2 #02 - Station Adonis

Listen to the Game

Play Episode Listen Later Sep 5, 2020 16:50


Delta découvre un plasmide dans la station Adonis et est contacté par la Dr. Tenenbaum. BioShock 2 est un jeu développé par 2K Marin et édité par 2K Games.   Le let's play vidéo. Retrouvez le podcast sur Twitter et Facebook. Il est à vocation collaborative, aussi n'hésitez pas à contacter Flavien si vous voulez proposer votre let's play. Listen to the Game est un podcast du label Podcut et vous pouvez contribuer au développement du label sur Patreon. 

Podcut
LTTG | BioShock 2 #01 - Prologue

Podcut

Play Episode Listen Later Sep 3, 2020 3:32


Retour à Rapture, cette fois dans la peau d'un protecteur qui doit protéger Eléanore, sa petite soeur en danger. BioShock 2 est un jeu développé par 2K Marin et édité par 2K Games.   Le let's play vidéo. Retrouvez le podcast sur Twitter et Facebook. Il est à vocation collaborative, aussi n'hésitez pas à contacter Flavien si vous voulez proposer votre let's play. Listen to the Game est un podcast du label Podcut et vous pouvez contribuer au développement du label sur Patreon. 

Listen to the Game
LTTG | BioShock 2 #01 - Prologue

Listen to the Game

Play Episode Listen Later Sep 3, 2020 3:32


Retour à Rapture, cette fois dans la peau d'un protecteur qui doit protéger Eléanore, sa petite soeur en danger. BioShock 2 est un jeu développé par 2K Marin et édité par 2K Games.   Le let's play vidéo. Retrouvez le podcast sur Twitter et Facebook. Il est à vocation collaborative, aussi n'hésitez pas à contacter Flavien si vous voulez proposer votre let's play. Listen to the Game est un podcast du label Podcut et vous pouvez contribuer au développement du label sur Patreon. 

Podcast de CronicasGoomba
CG53-1 Bioshock 2

Podcast de CronicasGoomba

Play Episode Listen Later Feb 14, 2018 56:28


En el mes de diciembre nos retamos a atacar el backlog propio y a Víctor le propusieron jugar Bioshock 2, un juego de un género que no es muy frecuente en sus conversaciones y con tintes de horror. Lograría terminarlo? Emepzamos hablando de 2K Marin y de la historia del juego (10:16), pasamos a los aspectos de jugabilidad (15:36) y Técnicos (33:53). Como siempre cerramos con nuestros puntos considerados bueno malo o feos (42:10). Para despedirnos compartimos nuestras compras y juegos del último mes (51:34) Recuerden que si nos comparten nos ayudan a crecer...para que nos animemos a continuar.

Podcast de CronicasGoomba
CG53-1 Bioshock 2

Podcast de CronicasGoomba

Play Episode Listen Later Feb 14, 2018 56:28


En el mes de diciembre nos retamos a atacar el backlog propio y a Víctor le propusieron jugar Bioshock 2, un juego de un género que no es muy frecuente en sus conversaciones y con tintes de horror. Lograría terminarlo? Emepzamos hablando de 2K Marin y de la historia del juego (10:16), pasamos a los aspectos de jugabilidad (15:36) y Técnicos (33:53). Como siempre cerramos con nuestros puntos considerados bueno malo o feos (42:10). Para despedirnos compartimos nuestras compras y juegos del último mes (51:34) Recuerden que si nos comparten nos ayudan a crecer...para que nos animemos a continuar.

Dev Game Club
DGC Ep 079: X-COM: UFO Defense (part three)

Dev Game Club

Play Episode Listen Later Sep 13, 2017 68:41


Welcome to Dev Game Club, where we are in our third in a series of episodes about 1994's X-COM: UFO Defense. We talk about the ways in which procedural generation and written generation interact a bit, as well as detailing our playthrought a bit. Dev Game Club looks at classic video games and plays through them over several episodes, providing commentary. Sections played: In theory, 6 months Podcast breakdown: 0:38 X-COM segment 35:05 Break 35:35 Feedback segment Issues covered: opportunity fire cost, reserve time units, how much things cost, how we did on our goals, Brett starting over and why, researching yourself into a whole, games are a a series of interesting decisions, what are we willing to live with, difficulty knowing how you're doing, failure conditions, Tim's rocket launcher opener, alien mental effects, tile generation algorithm for terror attacks vs downed UFOs, procedural generation at its best, an engine for wonderful moments, tuning procedural generation, multiple states for tiles, persisted state of tiles, telling a story via your swath of destruction, screaming deaths of civilians, center of the UFOs, determining when to reload a save, procedural vs written content (e.g. tech trees), Brett's base management, how does science and research work, Monty Haul problem, providing two ways of thinking about/explaining a problem, psychology in game design, tricks in game design, board game popularity. Games, people, and influences mentioned or discussed: Sid Meier, Civilization (series), X-COM: Enemy Unknown, Darius Kazemi, Superman (obliquely), Ryan, Giant BeastCast, Thinking Fast and Slow, Daniel Kahnemann, Bobby Oster, PlaneScape Torment, Final Fantasy Tactics, Super Mario World, Bloodborne, Warcraft, Legacy of Kain: Soul Reaver, Amy Hennig, Half-Life, Uncharted, Ogre Battle 64, Advance Wars, Tomb Raider, Eric Shields, Kotaku, X-COM: The Bureau, 2K Marin, Republic Commando, Jennifer Scheurle, Starfighter, Nathan Martz, Halo (obliquely), Andrew, Mario + Rabbids, Hearthstone, Pit People, Transistor, Armello, Antihero, Hare & Tortoise, Settlers of Catan, Carcassonne, Qwirkle, Susan McKinley Ross, Chris Ross, Dungeons & Dragons, World of Warcraft, Blade Runner, Star Wars, Pandemic: Legacy, JackBox Party Pack, Pictionary, Trivial Pursuit, Apples to Apples, You Don't Know Jack. BrettYK: 0 TimYK: 44 Links: Kotaku article: http://kotaku.com/game-developers-explain-some-of-their-favorite-ways-to-1798749279 Board game stuff: https://www.theguardian.com/technology/2014/nov/25/board-games-internet-playstation-xbox https://fivethirtyeight.com/features/crowdfunding-is-driving-a-196-million-board-game-renaissance/ https://www.vice.com/en_us/article/9bkj7z/rise-of-board-games https://icv2.com/articles/news/view/38121/tabletop-games-driving-2017-kickstarter-growth Next time: In theory, a year? @brett_douville, @timlongojr, and @devgameclub DevGameClub@gmail.com

Literate Gamer
Psychonauts 2 - Zak McClendon

Literate Gamer

Play Episode Listen Later Aug 2, 2017 60:34


Zak McClendon, lead designer of Psychonauts 2, joins Literate Gamer to talk about the experience of working on the sequel to one of the most beloved platformers in recent memory. Zak currently works for Double Fine. He was previously involved with 2K Marin, where he was the lead designer on BioShock 2, Harmonix, and Crystal Dynamics. You can find Zak on Twitter @zakmcc and you can find all things Double Fine on their website.

Meaningless Activity
Liquid Gamer Podcast - Bioshock

Meaningless Activity

Play Episode Listen Later Oct 26, 2014 52:38


BioShock is a first-person shooter video game series developed by Irrational Games—the first under the name 2K Boston/2K Australia—and designed by Ken Levine. The first game in the series was released for the Windows operating system and Xbox 360 video game console on August 21, 2007 in North America, and three days later (August 24) in Europe and Australia. A PlayStation 3 version of the game, which was developed by 2K Marin, was released internationally on October 17, 2008 and in North America on October 21, 2008 with some additional features. The game was also released for the Mac OS X operating system on October 7, 2009. A version of the game for mobile platforms is currently being developed by IG Fun. A sequel, BioShock 2, was released on February 9, 2010. On August 12, 2010, Irrational Games unveiled a trailer for a new game titled BioShock Infinite, released on March 26, 2013. As of 2011, the BioShock franchise has sold over 9 million copies. With the release of Bioshock: Infinite selling over 6 million copies as of May 2014, the series has now sold a total of 15 million copies worldwide.--- This episode is sponsored by · Anchor: The easiest way to make a podcast. https://anchor.fm/app--- Send in a voice message: https://anchor.fm/southarcadia/messageSupport this podcast: https://anchor.fm/southarcadia/support

Meaningless Activity

BioShock is a retrofuturistic video game series published by 2K Games and developed by several studios, including Irrational Games and 2K Marin.

Hero Heads Podcast
Liquid Gamer: Bioshock

Hero Heads Podcast

Play Episode Listen Later Dec 21, 2013 53:08


BioShock is a retrofuturistic video game series published by 2K Games and developed by several studios, including Irrational Games and 2K Marin.

Jogabilidade (Games)
Vértice #19: Especial Rick Tour 2013

Jogabilidade (Games)

Play Episode Listen Later Oct 22, 2013 160:36


André, Rick e Sushi recebem Evandro de Freitas do 99 Vidas para falarem de Rayman Legends, The Wolf Among Us, The Stanley Parable e The Swapper. Além disso comentam sobre a polêmica do PS4k, o fechamento da 2K Marin, The Dark Matter e seu final e muito mais.E o que você tem a dizer?Deixe seu feedback acessando o post deste podcast, ou mande um e-mail para contato@jogabilida.de

GameBurst
GameBurst News - 20th October 2013

GameBurst

Play Episode Listen Later Oct 20, 2013 31:50


Join James, Chris and Mij in the pod this week. They discuss; The delay of Drive Club (as broken by The Same Coin) to early 2014, the delay of Watch_Dogs to 2014, the sales figures of Pokemon X & Y - reaching 4m in the opening weekend, Pokemon X & Y game breaking bug found with fix on the way, the sad closure of 2K Marin, Microsoft hinting at cross-play between Xbox One and PC, and Nintendo also seemingly to support cross-play with other consoles and some news of Mass Effect 4...  www.gameburst.co.ukpod@gameburst.co.uktwitter.com/gameburstfacebook.com/gameburst

Hey Poor Podcast
The Bureau: XCOM Declassified- Last Defense Trailer

Hey Poor Podcast

Play Episode Listen Later Jul 17, 2013


Attention agents, the G Men at 2K Marin have delivered a briefing detailing the alien menace poised in to invade PC, Playstation 3 and Xbox 360 platforms this August. Be ready, you’re the last line of defense between humanity and the extraterrestrial menace. The post The Bureau: XCOM Declassified- Last Defense Trailer appeared first on Hey Poor Player.

ScoreVG
ScoreVG 023 - Ekans

ScoreVG

Play Episode Listen Later Jun 4, 2013 243:58


Aguante! Hoy con más de 35 rolas para su conveniencia y (contando el preshow) un total de 6 horas músicales con 4 horas completitas de show. Hablamos del nuevo disco de los minibosses (si no lo han bajado, túpale!) más que nos aventamos algunas retro-comparaciones de la misma rola con su versión anterior (o japonesa). De todos modos, la mejor “estafruta” que hemos podido ofrecer en un buen tiempo. This Fruit! Miguel "Asher" Sandoval, Mauricio/Ophelia Pastrana, Artemio "Dios" Urbina, Pablo "Yoshi" Pailles, Rolando "Rolman" Cedillo. LISTA DE ROLAS 00:04:54 Kingdom Hearts (2002) - Traverse Town - Takehiko Yamada Kingdom Hearts Piano Collections. Square. 00:11:53 StreetPass Mii Plaza - Nintendo 3DS Music. Nintendo. 00:17:24 Robotech: Battlecry (2002) - Robotech Perfect - Main Title – Ulpio Minucci. Vicious Cycle Software. 00:24:31 OutRun2 (2003) - PASSING BREEZE – Hiro, Fumio Itoh, Keisuke Tsukahara. Sega.00; 00:31:12 Pokémon Black & White (2011) - Village Bridge – Go Ichinose. Game Freak. 00:38:15 GRADIUS V (2004) - BATTLESHIP -STAGE 2 & 8- Hitoshi Sakimoto. Treasure, G.rev. 00:45:57 Tales of Vesperia (2008) - United Oath – Motoi Sakuraba & Hibiki Aoyama. Namco Tales Studio. 00:56:50 Spy Hunter (1983) - Peter Gunn Theme – Henry Mancini Tom Scott – Ultimate Mancini. Bally Midway. 01:03:08 Final Fantasy XIII (2009) - The Gapra Whitewood – Masashi Hamauzu. Square-Enix. 01:10:10 Mario Kart 7 (2011) - Rainbow Road (Planet) - Kenta Nagata. Nintendo EAD, Retro Studios. 01:21:55 Catherine (2011) - Lamb Game between ♂ and ♀ - Shoji Meguro. Atlus Persona Teamy. 01:30:10 Metroid Prime (2003) - Underwater Frigate Reactor Core. Retro Studios. 01:38:57 Sonic CD (Mega CD) (1993) - Sonic - You Can Do Anything - Keiko Utoku. Sonic Team. / Sonic CD (Mega CD) (1993) - Sonic Boom (Short Version) – Pastiche. Sonic Team. 01:46:12 The Tower of Druaga (1984) - The Return of Video Game Music. Namco 01:47:49 The Nightmare of Druaga: Fushigi no Dungeon (2004) - ARIKA, Namco, Masashi. Arika, Chunsoft, Matrix Software. 01:55:50 Final Fantasy X (2001) - Wandering Flame - Masashi Hamauzu. Square. 02:02:23 FolksSoul (Folklore) (2007) - The Beginning of the Journey - Kenji Kawai. Game Republic) 02:09:52 Klonoa 2: Lunatea's Veil (2001) - Cave Of Glimmer Moss – Kaze No Klonoa II ~Sekai Ga Nozonda Wasuremono. Namco. 02:18:39 Vagrant Story (2000) - Factory - Hitoshi Sakimoto. Square Product Development Division 4. 02:26:12 Star-Stealing Girl – OneUp Studios – Time & Space: A Tribute to Yasunori Mitsuda. 02:35:12 The Legend of Zelda – Minibosses – brass 2: mouth 02:43:04 Final Fantasy VIII (1999) - Breezy - Nobuo Uematsu. Square. 02:49:10 Donkey Kong Country 2: Diddy’s Kong Quest (1995) - Forest Interlude - Dave Wise. Rare. 02:56:40 Akumajō Dracula: Yami no Juin (Castlevania Curse of Darkness) (2005) - Garibaldi Courtyard - Kyoko Natsume. Konami. 03:03:48 Katamari Damacy (2004) - The Wonderful Star’s Walk Is Wonderful – Yuri Misumi. Namco. 03:15:38 Bioshock 2 (2010) - Under The Tracks – Garry Schyman – Bioshock 2: Sounds From The Lighthouse. 2K Marin, 2K Australia. 03:22:13 Ape Escape (1999) - Opening - Soichi Terada. SCEI, SCEI Japan Studio. 03:27:56 Spider-Man and Venom: Maximum Carnage (1994) - Main Theme ~ Maximum Carnage - Chris Jojo, Allistair Brimble Spider-Man & Venom - Maximum Carnage. Software Creations. 03:35:53 Contra ReBirth (2009) - Contra ReBirth Another - M2. 03:37:16 Dorakyura Densetsu: ReBirth (Castlevania: The Adventure ReBirth) (2009) - Manabu Namiki Dracula Densetsu ReBirth. M2. 03:45:27 Nin2-Jump (2011) - Winter - Ryu Umemoto. Cave. 03:49:42 Tekken 5: Dark Resurrection (2005) Hall Of Fate - Namco. Namco, 8ing/Raizing. 03:58:57 Red Dead Redemption (2010) - Far Away - José González. Rockstar San Diego.

Cane and Rinse
BioShock 2 – Cane and Rinse No.73

Cane and Rinse

Play Episode Listen Later Mar 24, 2013 96:17


“This is not a sermon. I will offer no insight.” It took four studios to make BioShock 2: 2K Marin, 2K China, Arkane and Digital Extremes working together to attempt to match (or better) what […] The post BioShock 2 – Cane and Rinse No.73 appeared first on Cane and Rinse.

Sup, Holmes?
Sup, Holmes? Episode 13: Scott LaGrasta

Sup, Holmes?

Play Episode Listen Later May 20, 2012 61:13


Holmes is joined by Scott LaGrasta, a level designer at 2K Marin who has worked on a number of big budget titles, including BioShock 2, and a Molyjam contributor.

holmes bioshock 2k marin sup holmes
1UP.com - Backstage
Backstage Episode 02: Outsourcing at 2K Marin

1UP.com - Backstage

Play Episode Listen Later Feb 19, 2010 9:07


Our new video show takes a behind the scenes look at how 2K used multiple studios to develop BioShock 2, with 2K president Christoph Hartmann and members of the development teams at 2K Marin, 2K Australia, and Digital Extremes. Edited by David Ellis and Ryan O'Donnell. Produced by Matt Leone. Music by Orchestral Pop Movement.

1UP.com - Backstage
Backstage Episode 02: Outsourcing at 2K Marin

1UP.com - Backstage

Play Episode Listen Later Feb 19, 2010 9:07


Our new video show takes a behind the scenes look at how 2K used multiple studios to develop BioShock 2, with 2K president Christoph Hartmann and members of the development teams at 2K Marin, 2K Australia, and Digital Extremes. Edited by David Ellis and Ryan O'Donnell. Produced by Matt Leone. Music by Orchestral Pop Movement.

Brainy Gamer Podcast
Brainy Gamer Podcast - Favorites of '09

Brainy Gamer Podcast

Play Episode Listen Later Dec 30, 2009 71:13


This edition of the Brainy Gamer Podcast features a holiday extravaganza of Gamers Confab goodness: a 4-volume confection featuring a gaggle of bloggers, journalists, and designers all discussing our favorite games of 2009. Part 1 includes Steve Gaynor of 2K Marin and the Fullbright blog; Kirk Battle (aka L.B. Jeffries) of Banana Pepper Martinis and PopMatters; and Chris Dahlen of the Onion A.V. Club and Edge Online. Watch for segments 2-4 to arrive in the coming days.

Idle Thumbs
Idle Thumbs 27: What is Game?

Idle Thumbs

Play Episode Listen Later May 6, 2009 74:25


This week you, the readers, take control, as we spend the entire episode with our grubby mitts elbow deep in the Idle Thumbs mailbag. With special guests Steve Gaynor of 2K Marin, and each and every one of you readers listening along at home.

Brainy Gamer Podcast
Brainy Gamer Podcast - Holiday edition Vol. 3

Brainy Gamer Podcast

Play Episode Listen Later Dec 21, 2008 55:08


Volume 3 of the Brainy Gamer Podcast Holiday edition features Steve Gaynor of the Fullbright blog and 2K Marin; Wes Erdelack (aka Iroquois Pliskin) of Versus Clu Clu Land; and Tom Kim of Gamasutra Radio. Finally, in the closing segment I reveal my favorite game of 2008 while also shamelessly gaming the system.

Idle Thumbs
Idle Thumbs 7: Stop Doing Interviews

Idle Thumbs

Play Episode Listen Later Nov 17, 2008 77:22


Special guest Steve Gaynor of 2K Marin, last seen in Idle Thumbs 3: Field of Dreams, joins us once again as we drop hot scoops about the Ensemble Studios closing, wrap up discussion of Steve's favorite game ever Fallout 3, and debate bizarre Left 4 Dead tactics. Plus: our giveaway contest is announced, and a new segment is possibly introduced.

Idle Thumbs
Idle Thumbs 3: Field of Dreams

Idle Thumbs

Play Episode Listen Later Oct 22, 2008 74:36


Did you hear BioWare is working on a Star Wars MMO set in the KOTOR universe? Oh, you did? Nick and Chris talk about their day at the Old Republic reveal event, Thumbs alum and BioShock 2 designer Steve Gaynor of 2K Marin joins us as a special guest, Jake turns into an old man, and more. Listen in!

Brainy Gamer Podcast
Brainy Gamer Podcast - Episode 14

Brainy Gamer Podcast

Play Episode Listen Later May 21, 2008 57:09


This edition of the Brainy Gamer Podcast features an interview with Steve Gaynor of 2K Marin (studio developing the next Bioshock game) and author of the Fullbright blog. We discuss game design, the first Bioshock game, and Steve's desire to help create a new vision for interactive expression.

Video Gameography
Exploring The Full History Of Bioshock Infinite | Video Gameography Exploring The Full History Of Bioshock 2 | Video Gameography