Podcast appearances and mentions of michael brough

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Best podcasts about michael brough

Latest podcast episodes about michael brough

Eggplant: The Secret Lives of Games
Into the Depths: Slice & Dice - Part 2

Eggplant: The Secret Lives of Games

Play Episode Listen Later Jun 14, 2024 97:49


In this 2nd installment of our latest deep-dive miniseries, the crew continue to discuss “yahtzee roguelike” Slice & Dice, a host favorite that has made our GOTY list for two years running.  We're joined once again by series guest co-host Darius Kazemi, as well as very special guest Michael Brough (!), whose own roguelike Cinco Paus is one of the cited inspirations behind Slice & Dice. This episode, we discuss the game's curses and blessings system, as well as its links to some of Michael's games, including 868 HACK. Join our Discord and send in your questions for the Slice & Dice designer tann.   Show Notes: Slice & Dice on Steam, itch, iOS, and Google Play Michael Brough's blog posts on streak scoring (2013, 2017) 868-HACK Cinco Paus Michael Brough's blog post on the "powerup" (curse) system in 868-HACK Slice and Dice | 98%+ Winrate Unfair Hero Tier List video Hoplite Classic Unfair run with Doug, Rob, and Andy

Topic Lords
217. Rotate Your Plate Breakage

Topic Lords

Play Episode Listen Later Dec 18, 2023 67:00


Lords: * Maxx * Nick Topics: * Puzzmo * I'm worried about my tableware rotation strategy * Ennigaldi-Nanna's museum * https://en.wikipedia.org/wiki/Ennigaldi-Nanna's_museum * It Was A Coffin That Sang, by Olena Davis * https://files.fireside.fm/file/fireside-uploads/images/3/3597ddeb-e52e-4cda-a59c-c64600489fea/xBLG36yN.png Microtopics: * Instead of giving someone a business card, stamping your information on them so they have to call you before they take a shower. * Where's George? * George isn't here. George was never here. * Canadians looking forward to when they can walk around with King Charles' face in their pocket. * Giving the barista a coupla chucks for a cup of coffee. * Money with RadarSat on it. * inaturalist dot org. * Taking a photo of a weird plant with a weird seed pod. * The fantasy of collecting information. * The game where you try to name every street in San Francisco. * Running all the streets in your city over the course of a decade. * Games Genie. * Lexicographic Ordering and Time Travel. * A sanctioned topic. (It's on the list.) * Wario Ware presenting you with a full sized crossword and giving you six seconds to solve it. * A fun little histogram. * Finally implementing the letter T. * Doing the crossword on paper and making your daughter enter your answers into the app. * Will Shortz coming out of his orb to carry out a hit on a competing puzzle. * Fugue Orbs. * Comparing the interface design of Connections and Red Herring. * Things Relating to Wonder Woman. * Extremely well SEO'd pestilences. * Arranging your dinner plates in a stack vs. in a queue. * Using all your plates evenly so they all break at the same time. * Rotating the Stock. * The dangers of Low-Sodium Perpetual Stew. * Default plates from the food service factory. * Airplane boarding algorithms and how to convince everyone in the terminal to follow yours. * Plates that are made for using. * A whole Jefferson, in your Republic dollars. * The urge to queue. * Lanesplitting your backpack. * History: it's a lot older than we think * Ancient cash registers. * Pranksters organizing the topic bucket. * How many museums deep are we? * The human wife. * Efficient.. Successful. Human. * Top five lists of your life. * How small a flavoring agent has to be to be considered a spice. * A twelve foot tall statue of either Zeus or Poseidon. * Myth- and Nationhood- Making. * A museum where you can feel wood cut with various tools. * Hearing about a cool metalworking museum but fixating on how the bathroom works. * Cool Bathroom Ghost. * The toilet commenting on your performance. * Piping bookshop noises into your bathroom. * Robert Stack's Solved Mysteries. * Being sad and trying to have a good sadness. * Michael Brough talking about his design process. * Fun exercise vs. shitty boring exercise. * What to do about the world ending. * Driving in circles around the McDonald's drive-thru ordering more and more coffee until they catch on. * Telling a joke on Twitter and an archaeologist getting it 1000 years from now. * The world's oldest joke. * A fart joke from 1900 BCE. * Reconstructive historical linguistics. * The linguistics of swearing and taboo. * Eater of bees. * Top five stanzas.

Advancing Our Church
9. Michael Brough Talks Leadership

Advancing Our Church

Play Episode Listen Later Jul 30, 2023 44:59


Published: June 11, 2017 This week we are joined by Michael Brough, Director of Strategic Engagement, for the Leadership Roundtable.  The Leadership Roundtable promotes best practices and accountability in the Church. They bring expertise in management, finances, communications, and human resource development. They are also a strong supporter of incorporating the expertise of the laity in the Church. Michael and our Host, Jim Friend discuss the Roundtable's work on many levels, including dioceses, parishes, schools and Catholic organizations. They will also talk about the Roundtable's annual meeting at the end of June in Orlando, which is a prelude to the USCCB's Convocation of Catholic Leaders meeting that same week. Michael Brough offers 26 years of professional ministry in the Catholic Church.  He has worked with and trained lay ecclesial ministers and priests in dioceses across the United States and in twelve countries. Michael has also served as a consultant to Catholic nonprofits, boards, foundations, and other institutions. Previously, he was the executive director of RENEW International. Michael began his career as an educator in Catholic High Schools and for SCIAF (Caritas Scotland). Michael received his MA in Social Anthropology from St Andrews University, Scotland and his Masters of Pastoral Studies from Loyola University, New Orleans. He has qualifications in clinical and pastoral counseling and education. Michael is from Edinburgh, Scotland and now lives in New Jersey, with his wife and their three daughters. Daily Spiritual Reflection and Prayers on “Kristin's Crosses” Join Jim and Kristin Friend and their family on Kristin's Crosses YouTube Channel for “Today's Catholic Prayers.” Jim and Kristin offer the daily Gospel and Reflection along with the Rosary and Catholic Prayers of the day. Click here to visit the YouTube Page and subscribe. If you would like to join the Kristin's Crosses prayer group on Facebook, click here to request to join.

Dev Game Club
DGC Ep 335: Rogue Legacy 2 Bonus

Dev Game Club

Play Episode Listen Later Jan 18, 2023 70:55


Welcome to Dev Game Club, where this week we elaborate our series on Rogue by looking at one that continues its legacy, that is, Rogue Legacy 2. It's right there in the name! Dev Game Club looks at classic video games and plays through them over several episodes, providing commentary. Sections played: A few hours (well, about a dozen for Brett) Issues covered: Rogue-likes and Rogue-lites, comparing it a bit with Spelunky, the journal in Spelunky, games like it Tim has played, getting something out of runs, unlocking character types, bespoke levels vs tiled spaces and level generation, kitchen sink design, the clarity of the legacy, the punishment of starting over from scratch, not feeling like I got any further, quality of life improvements, the many ways you can make choices, terrific music, seeing your life flash before your eyes, humorous traits, saying yes to everything, sequel polish, the verb mix, grinding here vs JRPGs, improving skills, wrapping Rogue elements, multiple currencies, maintaining the Rogue with taking the gold, psychology of gold, removing a pillar and losing some enjoyment, knowing someone who beat Rogue, beating Darth Vader, an emergent property of Rogue, making a game you could play yourself, the cleverness and wondering how deep it can go, the punishment of Dark Souls and the progression layer, preferring an endpoint, long-term commitment, other Rogues to check out, a discussion of kit-bashing, kit-bashing and the art department, model kits and the origin of the term, kit-bashing in film, learning to parry. Games, people, and influences mentioned or discussed: Spelunky, Clue (obliquely), Colin Northway (obliquely), Dead Cells, Castlevania, Darius Kazemi, Oliver Uv, Cellar Door, PlayStation Vita, Dark Souls, Hades, Humphrey Bogart, Treasure of the Sierra Madre, Darren Johnson, TIE Fighter, Derek Yu, Boss Fight Books, Sebastian Deken, Final Fantasy VI, Civilization, Paul Pierce, Haden Blackman, Diablo, njallain, Roguelike Celebration, International Roguelike Convention, Brogue, Caves of Qud, Gamma World, Cogmind, Michael Brough, 868-HACK, mysterydip, Maas Neotek Prototype, Ian Milham, Dead Space, Bethesda Game Studios, Fallout (series), Skyrim, Republic Commando, Star Wars, Industrial Light & Magic, Close Encounters of the Third Kind, Bloodborne, Kirk Hamilton, Aaron Evers, Mark Garcia. Next time: TBA! Links: Darius Kazemi on Generating Spelunky Caves of Qud and Wave Function Collapse Brogue's Mechanisms Michael Brough on Roguelikes Twitch: brettdouville or timlongojr, instagram:timlongojr, Twitter: @timlongojr and @devgameclub Discord: https://t.co/YVZOe7ZygI DevGameClub@gmail.com

Kritiqal Care
Episode 55: Joel Jordon

Kritiqal Care

Play Episode Listen Later Feb 27, 2022 56:35


Joel Jordon (they/them) is the solo game developer of Time Bandit (2022), a real-time anti-capitalist work sim about how our subjective experience of time is shaped by our relationship to labor and historical forces. With Time Bandit's first part releasing soon, Joel took some time to join me in talking through the game's themes, how effective games can be as political instruments, and the hazy ethics of games-as-work. You can wishlist Time Bandit on Steam and play the free prologue on itch. Joel is on Twitter @pumbertop. Joel's Encouraging Thing to Share Recognizing that everything is constantly moving and evolving; that change will come even when it feels impossible Things Discussed Time Bandit Joel's blog, “The Game Manifesto” VESPER.5 (Michael Brough, 2012) Animal Crossing (2001-present, Nintendo) Kritiqal Care is produced by me, Nate Kiernan, with music by Desired. It's available on Pocket Casts, Apple Podcasts, and wherever else you get podcasts. If you enjoyed the show, consider sharing it with a loved one and supporting Kritiqal on Ko-Fi.

Checkpoints
Rebroadcast - Episode 71 - Michael Brough

Checkpoints

Play Episode Listen Later Dec 22, 2019 64:43


My guest today is Michael Brough, the singular designer of a whole bunch of truly brilliant video games including 868-Hack, Imbroglio and Corrypt. We talk about how it feels playing New Zealand story as a kid in New Zealand, how quickly he fell in love with exploring computers through command lines, the exotic promise of video game shops, his experimental StarCraft mods, what keeps him making games, and how sometimes you can have too much faith in shareware. "Hold Z to feel emotions." PATREON! - patreon.com/checkpoints iTunes HERE - SUBSCRIBE / RATE / REVIEW Games discussed: Pac Man, Flightmare, New Zealand Story, Castle of the Wind, StarCraft, Captain Comic 2, Commander Keen, Myst, Race for the Galaxy, Rogue, DOTA RSS HERE Twitter - twitter.com/CheckpointsShow Cover design: Craig Stevenson - http://onedinosaurandhisballoon.blogspot.co.uk Music: Samuel Baker - http://soundcloud.com/furoshiki

Roguelike Radio
Episode 146: Cinco Paus

Roguelike Radio

Play Episode Listen Later Jun 19, 2018


We're back with an episode dedicated to Michael Brough's latest roguelike Cinco Paus. Please note that this is a spoiler filled episode and you're strongly encouraged to play the game for at least a couple of hours first to get the full experience of learning the game. Read more »

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Seven Days to Play
Cinco Paus

Seven Days to Play

Play Episode Listen Later Feb 4, 2018 35:29


Esta semana, jogamos um novo jogo de Michael Brough, Cinco Paus

cinco paus michael brough
Advancing Our Church
9. Michael Brough talks Leadership

Advancing Our Church

Play Episode Listen Later Jun 11, 2017 44:59


This week we are joined by Michael Brough, Director of Strategic Engagement for the Leadership Roundtable.  The Leadership Roundtable promotes The post 9. Michael Brough talks Leadership appeared first on Advancing Our Church .

Roguelike Radio
Episode 129: Imbroglio

Roguelike Radio

Play Episode Listen Later Nov 19, 2016


This is episode 129 of Roguelike Radio, where we talk about Michael Brough's Imbroglio with Rob Parker, Alex Cheng aka vivafringe, Apple and Andrew Doull.Read more »

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Roguelike Radio
Episode 93: 868-HACK

Roguelike Radio

Play Episode Listen Later Oct 12, 2015


This is episode 93 of Roguelike Radio, where Andrew Doull and Robert Parker talk about Michael Brough's 868-HACK. Read more »

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Roguelike Radio
Episode 54: Game Jams

Roguelike Radio

Play Episode Listen Later Oct 12, 2015


Welcome to Roguelike Radio episode 54. This week we talk about Game Jams! Talking this episode are Darren Grey, Ido Yehieli, Michael Brough, Sos Sosowski and Zapa.Read more »

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Roguelike Radio
Episode 31 - Rogue, with co-creator Glenn Wichman

Roguelike Radio

Play Episode Listen Later Oct 12, 2015


Welcome to Roguelike Radio episode 31, where we discuss the game that inspired our whole genre - Rogue. Talking this episode are Ido Yehieli, John Harris, Jordan Starkweather, Keith Burgun, Michael Brough and our very special guest Glenn Wichman, one of the co-creators of the original Rogue.Read more »

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