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This week on rabble radio, we're re-releasing an episode from 2020 in which former rabble radio host Victoria Fenner sat down with Jean Leggett, a game developer from Oakville, ON to talk about why diversity and ethical storytelling needs to be encouraged in the gaming world. Jean Leggett is the CEO of One More Story Games. Note: In 2019, Leggett was a recipient of a scholarship from the International Game Developers Association Next Gen Leaders Program. The goal of the scholarship is to bring diversity into the gaming world by supporting participants with personal and professional development opportunities. This is the scholarship she is referencing in the interview. If you like the show please consider subscribing on Apple Podcasts, Spotify, or wherever you find your podcasts. And please, rate, review, share rabble radio with your friends — it takes two seconds to support independent media like rabble. Follow us on social media across channels @rabbleca.
This special series of The GamesIndustry.biz Podcast talks to developers about the titles that influenced their careers. This time, our guest is Jean Leggett -- CEO of One More Story Games, leadership and career coach, and host of the Games, Grit & Graditude: Real Talk podcast. Leggett discusses the impact of the Tex Murphy adventure games on her career, her studio, and even her company's game engine, as well as the importance of story and dark humour in taking games forward as a medium. Game Developer's Playlist is an extension of a series we run on the site called Why I Love, in which developers explore their favorite games. You can find these articles here. Title music by Julian Villareal. [Please note: This episode was recorded a few months ago, hosted by our then-senior staff writer, Rebekah Valentine]
Jean gets very personal about the founding team dynamics of One More Story Games.Topics we explore: Red flagsIntentional team dynamics & valuesHiring for fitFounder relationshipsMarried founders & infidelity Cool links This episode's worksheet - questions for you to examine red flags 8 Candidate Red Flags to Look Out For How do you know it's time to hire someone for your startup? Follow us on Twitter: G3RealTalk | Jean Leggett | Roger ReichardtEmail us at G3RealTalk@gmail.com Want to support us? Use #G3RealTalk on social media and sing our praises. Or if you're like Jean, maybe don't sing because ummmm, singing isn't her forte. But a nice shout out is always appreciated. Thanks in advance for leaving your amazing review on these platforms. They help us get discovered! Find us on Apple | Google Podcasts | Spotify | Amazon
We had such a fun time learning and laughing with Jean! She is the CEO of an innovative edtech and video game startup with a deep passion for democratizing storytelling in games, plus she’s a standup comedian, international speaker, professional coach, and avid pie maker! She also recently launched a podcast - Games, Grit & Gratitude: Real Talk. Find resources here.
Once upon a time… Jean and Blair Leggett started an indie game dev studio called One More Story Games and built a narrative game engine. In this episode of G3 Real Talk, Jean shares the founding story of the studio - getting started with interns, getting started, etc. Questions we explore: What went into the decision to start an indie studio?Why, after 7 years, are we still doing this? What keeps you going?What are some of the struggles, successes of being an indie startup? What does Jean wish she knew when she started? Cool links: This episode's worksheet - What's your why? Crafting a personal vision statement. Identifying your champions. Follow us on Twitter: G3RealTalk | Jean Leggett | Roger ReichardtEmail us at G3RealTalk@gmail.com Want to support us? Use #G3RealTalk on social media and sing our praises. Or if you're like Jean, maybe don't sing because ummmm, singing isn't her forte. But a nice shout out is always appreciated.
Mike and Manda chat with Jean Leggett of One More Story Games about ethically tackling challenging topics in games. Jean also shares how she blends her background in coaching with game development. Discussion also includes 2K’s rapid-fire hype cycle for XCOM: Chimera Squad and the curious case of the Cooking Mama kerfuffle. Statement from Office Create on Cooking Mama: Cookstar legal situation: http://www.ofcr.co.jp/ofcr/ImportantNotice_en.html Response from Planet Entertainment: https://twitter.com/cookstarmama/status/1250507324596211713?s=21 One More Story Games: @1MoreStoryGames, bookmeetsgame.com Follow us on Twitter at @VirtualEconCast, @AmandaFarough, and @Futterish.
Video gaming is a pastime which keeps growing and growing with no signs that it's ever going to stop. According to the Entertainment Software Association of Canada in a 2018 report, 23 million people in Canada play video games. They say that makes Canada one of the biggest per capita populations of gamers in the world. They also have another surprising figure -- half of those gamers are women. For people not into gaming, that's surprising because the gaming world also has a reputation for being an exclusive club for young men. The 2014 Gamergate controversy happened recently enough that people still remember it. Gamergate was a harassment campaign targeting female game developers, specifically naming feminists as the kind of people they didn't want in gaming. And their contempt extended to anyone who was trying to bring diversity of any kind into the culture. It can be a tough place for anybody who is trying to work with games which counter these values and work towards inclusion, not exclusion. Jean Leggett is a feminist video gamer and game developer from Oakville, Ontario, who actively resists the people she calls "the angry toxic dude bros" by fostering an environment which is accepting of all. In her role as CEO with One More Story Games, she's a frequent speaker at gaming conferences where she talks about gaming and inclusion. She has just received a scholarship from the International Game Developers Association Next Gen Leaders Program. The goal of the scholarship is to bring diversity into the gaming world by supporting participants with personal and professional development opportunities. She talked to Victoria Fenner about the scholarship, and most importantly, why diversity needs to be encouraged in the gaming world. Image: Jean Leggett, One More Story Games. Used with permission.
Jean is the CEO of 1 More Story Games and in this position she acts as a speaker, mentor, educator and coach. After her husband, Blair's, near death experience the couple decided to create their own game engine in an effort to bridge the gap between reading books and playing video games. I really hope you enjoy Jean's story!
In which we hear about highly anticipated projects in action from our friends at OMSG! https://onemorestorygames.com/ https://www.facebook.com/OneMoreStoryGames/ http://lilybard.com/ https://squareup.com/store/thing-12-games Use Code Legends10 to get 10% off your order https://www.birdscoffeecompany.com/coffees/legends-of-tabletop-legendary-brew Use Code Legends10 to get 10% off your order Theme music created by Brett Miller http://www.brettmillermusic.net/
In the midst of Ice Storm 2018, Steve sits down with Jean and Blair Leggett from One More Story Games to discuss their narrative driven games, and what's next for the company.
StoryHinge | podcast, stories, personal, growth, self help, happiness, leadership
After nearly losing her husband in 2012 to medical negligence while we were living in Dallas, Jean and Blair decided to return to Canada and pursue their dream businesses for one year. Jean attended business development classes, launched her coaching and speaking business full time and developed JOY Bootcamp. Blair founded One More Story Games. In 2014, Jean joined him to manage operations and to raise money for our innovative startup. At the outset, Jean was the hustler to Blair being the hacker, evangelizing his vision for a platform designed for writers to create interactive storytelling games. Blair was the first CEO, Jean its first COO. As the company has evolved so have their roles. Blair is now its Chief Technology Officer, and Jean is its Chief Executive Officer. They celebrated 20 years together in June 2016 and are thankful for the opportunity to work together, every day. Bookmeetsgame.com Lilybard.com StoryHinge http://storyhinge.com Where we dig deeper into story and story creation. We amplify personal stories to consider more possibility and realize more potential and happiness in life.
In Episode 11, Mark interviews Kevin MacLeod, the writer, composer and producer for the music used in this podcast. Kevin MacLeod is an American composer and musician who is perhaps best known for his distribution of royalty-free library music through his website, Incompetech.com. He has made over 2,000 self-composed pieces of music available for download under a Creative Commons 3.0 license which basically allows anyone to use his music for free as long as he receives attribution. This open spirit has led to his music being used in millions of YouTube videos and thousands of films. As of July 2016, MacLeod had over 2,300 composer credits listed on the Internet Movie Database and his music has been used in Martin Scorsese's 2011 film Hugo, several commercial video games, and videos by online content creators such as CollegeHumor and Good Mythical Morning. The Terrible Tongue Twister on this podcast (which Mark stumbles over) is sponsored by Findaway Voices. You can find out more about Findaway Voices on www.starkreflections.ca/findaway In their discussion, Mark and Kevin talk about: Kevin's history as a musician and the origin of the launch of the incompetech website The debate between openly giving away one's work for free VS the “exposure doesn't pay my bills” concept Kevin's philosophy on exposure that includes the following concept: “100% of the people who have never heard you, don't like you.” The importance of a service like Patreon that can help people support artists who are freely making their work available The tens of thousands of videos and games out there where Kevin's music is used and how that can lead to sales or custom work Kevin's thoughts on when he misses the target of his intended audience with a particular piece he composes The core basics of the equipment needed as a musician in the digital realm The types of conferences that Kevin gets the most value in attending The conflict Kevin faces, as an introvert at conferences who loves hanging out with people while, at the same time, finds it an overwhelming experience that requires multiple “solo” breaks during the day How his daily work process and work schedule continues to change over time and basic on the projects on his plate One of the ways inspiration strikes, which is not in experiencing something brilliant, but instead, experiencing something terrible and imagining a composition that he feels might have worked better in that instance How, when your job is to create media, every single activity can be a tax deduction Kevin's belief that everyone has the same job: to make life easier for other people How connecting with other musicians and composers is an important aspect of Kevin's world Measuring a Starfleet captain based on the number of times his Enterprise has blown up Kevin's words of advice for those interested in pursuing a creative passion (whether it be composing music or another creative pursuit) After the interview, Mark takes about two specific elements from the interview that he wants to reflect on. The first is Kevin's advice for creators, that is similar to advice we heard in Episode 10 from Jean Leggett of One More Story Games. And it's the importance of starting small, of actually working at your craft, at practicing, at getting better, at just DOING IT. Interesting that Kevin's take as a musician is similar to Jean's in terms of story. The second thing is a much bigger topic - and it's how free CAN work quite effectively in the rights ways at allow greater discoverability of an author's work which can lead to sales, to income, to opportunity that might not have previously existed. Mark then shares a clip from his 2009 to 2011 short fiction podcast PRELUDE TO A SCREAM, with a piece of music from Kevin called "Noir Mild Tension" Links of Interest: Kevin MacLeod's Incompetech.com website Mark's Prelude to a Scream Podcast Findaway Voices Tongue Twister Source
Episode 10 features a great interview with Jean Leggett, CEO and co-founder of One More Story Games. After her husband Blair's near-death experience in 2012, the two embarked on a journey back to his childhood hometown to each pursue their life's passion which includes the company One More Story Games and their software, StoryStylus, which simplifies video game creation for storytellers to create, publish and share story-based games. In their discussion, Mark and Jean discuss: The origin of the company One More Story Games that involves the creation of interactive narrative story games How StoryStylus is the underlying engine of One More Story Games that allows authors the ability to create a narrative-based game without needing to have technical know-how The 10 minute game that an 11 year old girl created using this software which is called “Attack of the Killer Zombie Cats” The game adaptation of the Charlaine Harris novel Shakespeare's Landlord featuring Lily Bard (part of a five-book series by the author) Julia Gibson, the voice actor for Lily Baird in the game The “smart games for smart women” and “games for word nerds” branding that One More Story Games employ, which breaks the mold for stereotypical violence of many video games How story is the central driving mission of this company Where authors who are interested in using this tool can start The “how to” YouTube videos authors can use to get started using StoryStylus Jean's recent TEDx Talk: “What 10 year olds taught us about our gaming tech startup” The experience of being hired by Microsoft to teach a group of 7 to 12 year old girls and how they each gravitated to areas that best suited their personalities and talents How important music is towards adding an atmospheric ambiance in a game What is possible when you say YES to imagination and you don't shut people down The award-winning game Danielle's Inferno created by Olivia Rivard and inspired by her story of the same name (Tied for Toronto Game Devs 2017 #1 PC Game of the Year) After the interview, Mark talks about the inspiration he derives from a company like One More Story Games and how a great tool like StoryStylus offers new hope and opportunities for writers. He then compares the training he has been doing for a half-marathon with the writer journey and goals he has been working on and addresses ideas on how he is planning on getting both the training and the writing back on track. Links of Interest: One More Story Games StoryStylus Jean Leggett's Website Jean's Fireside Chat with Charlaine Harris Charlaine Harris's Website Spirits Untapped
"So too how a mountaineer has their safety line, a game team has their revision control system. If codes get messed up or something goes fubar, you have a RCS like a GitHub or Perforce that will help you recover NOT IF accidents happen but when IT happens especially as you start to scale up in development." Blair Leggett leads a small indie studio with his wife called One More Story Games. With over 20 plus years in the game industry, they have built their own game engine specifically for authors to create narrative games and published 7 games in the last 3 years while building the engine. Their work includes Danielle’s Inferno, Skycarver, and the upcoming Shakespeare’s Landlord. Connect: Website https://onemorestorygames.com/Game Engine Website http://storystylus.com/Game Shakespeare's Landlord http://www.lilybard.com/Twitter @1MoreStoryGamesYoutube https://www.youtube.com/user/OneMoreStoryGamesResources: UNSUNG HEROES OF THE GAMES INDUSTRY: TOOLS PROGRAMMERSGitHubPerforce https://www.perforce.com/Subscribe to the podcast: ITunes | Pocket Casts | CastBox | Other Give me a Rating & Review Thank you for listening!
Welcome back to the One More Story Games podcast. We're a little under the weather but we continue to work on the Shakespeare's Landlord video game. Our first topic is to discuss the recent passing of actor Nelsan Ellis who played Lafayette on HBO's True Blood (based on Charlaine Harris' Sookie Stackhouse series of books). Charlaine's character Lafayette deals with LGBTQ bigots "Tip Your Waitress" and how her novels discuss social injustices. Our next topic is to continue to announce that Charlaine Harris herself will be joining our podcast on July 28th at 3pm EST. Allena, one of our viewers, mentions the way that Charlaine weaves her characters throughout her series; Lily Bard even shows up in the Sookie Stackhouse series at one point. The development game continues. We are now designing the character conversations for the game. More on that later. We now have a model for Lily's block which includes the Arboretum, Shakespeare Garden Apartments, Lily's House, Carleton's House, and Shakespeare Combined Church. We will have more to show the experience of walking around the block in the coming weeks. One of the problems we're running into is that each of the five Lily Bard books are merging together but we're happy to put all of the stories into our game. Also we're having to depart from some of the book details just to make things interesting for our players: e.g. the Arboretum might be a little more than a bunch of trees with plaques next to them. We end our show thinking about where Lily Bard would be these days and thinking about the other strong women characters that may have influenced Charlaine when she originally wrote Shakespeare's Landlord.
Welcome back to the fifth One More Story Games podcast. We're using a new Facebook live streaming system called BeLive.tv, so for the first few minutes we're enjoying the new chat features where people have their comments shown right in the stream. Jean Leggett is away giving a keynote address at the Jalloo Festival of Animation and Gaming in Miramichi, New Brunswick. This week I'm talking with game-designer/writer/director Neal Hallford who is working with us to create the Shakespeare's Landlord story game. Neal has been in the games industry for 27 years and has worked on many sword & sorcery RPGs most notably "Betrayal at Krondor". We talk about appreciating storytelling, yet working within the video games industry. Neal shares his background of growing up in Tulsa and being close to the Texarkana setting and world of Lily Bard's Shakespeare. Most importantly we discuss becoming Shakespeare's Champions, protecting Charlaine's voice and characters in building the interactive version of her world. To that end, Neal has gone through and counted the 226 characters that make up Harris' dramatis personae of Shakespeare. This will form the foundation of our future game development. We get closer to discussing the problematic Chapter 5 and talk about how the extreme violence has shaped the character of Lily Bard (stay tuned for next week where we deal with this head-on). And will we have so much fun that Charlaine Harris will want to write another Lily Bard book?
In our premier podcast we meet Jean and Blair Leggett of One More Story Games. They have been married for 21 years and enjoy interrupting each other. For the past four years they have been building the StoryStylus authoring system which lets people go online and create interactive story games. Now they are adapting Charlaine Harris' novel Shakespeare's Landlord and want to bring you on the adventure of making the adventure game. They are funny, sassy and have some interesting stories to share about making games. Listen along and prove us wrong.
One More Story Games is a digital publisher of interactive story games, helping storytellers create living breathing worlds using StoryStylus software. Explore Story Worlds – we’ve got story games set in the past, present and future… in ordinary, extraordinary and fantastical realms. With story games written by emerging and established storytellers, you’ll find story games for everyone: mysteries, cyberpunk, thrillers, horror, romance and more. https://onemorestorygames.com https://twitter.com/1MoreStoryGames https://twitter.com/StoryStylus https://www.facebook.com/OneMoreStoryGames/ Theme music created by Brett Miller http://www.brettmillermusic.net/
What a week it's been. Looking back to last Friday, Inauguration Day, a lot of us were sharing the same sense of gloom and foreboding, wondering what the next four years are going to be like and fearing the worst. And then came Saturday … a day of resistance, defiance, hope and a resolve that the worst is not going to happen. Because it's not Donald Trump's Universe. The future belongs to people who don't believe that misogyny and hatred is the way forward. And it was a day of solidarity with the citizens of the U.S. where millions around the world also said “Hey, we're with you in the struggle.” Today on rabble radio — some of the voices from the Women's March. Starting in Washington, and then moving up to Vancouver and Toronto. Hey, Donald Trump. Keep your hatred to yourself. We're not following your nasty parade. 1. Reflections from rabble contributor Sophia Reuss sharing reflections from the Women's March on Washington, her hometown. Sophia is an American, now living in Toronto. She also had the chance to talk to Bhaskar Sunkara, founding editor and publisher of Jacobin, a print magazine which offers socialist perspectives on politics, economics, and culture. Jacobin was co-organizer of an event called the “anti-inauguration” on Friday, Jan. 20 at the Lincoln theatre in D.C. You can also read her article “The revolution is messy and incomplete. But last weekend, it was born.” 2. Next we go out to Vancouver and hear from Samaah Jaffer. Samaah Jaffer is an undergraduate student at Simon Fraser University, pursuing a joint major in International Studies and World Literature and a minor in Middle Eastern and Islamic History. Samaah is also rabble.ca's B.C. Evening Editor. She spoke of the struggles of women of colour and the close relationships that exist between patriarchy and other forms of cultural oppression, specifically racism and colonialism. You can also read and watch her speech here. 3. And finally, we end up in Toronto. We put out a call to women who were going to the March to gather some thoughts from people in the crowd, and Jean Leggett responded enthusiastically. Thanks for that, Jean! She is co-founder and CEO of One More Story Games, a gaming company based in Barrie Ontario. Through their games, OMSG strives to close the diversity gap and encourage progressive values of diversity and equality. Jean shares her thoughts and also talks to people in the crowd. Like this podcast? rabble is reader/listener supported journalism.
Jean Leggett is the co-founder and CEO of One More Story Games. Together with her husband Blair Leggett, they have developed StoryStylus, a simplified authoring platform for amateur to professional writers to create, publish and market narrative-based video games. In 2016, she was awarded “Young Entrepreneur of the Year” and two of their published games took top honours for Game of the Year. Jean credits her years as a stand-up comedian as essential to bringing levity to the stressful world of startup life. Summary: Jean tells Dana about leaving her coaching business to work with her husband on One More Story Games. Jean also talks about her love of the hustle, and what it means to her to be hustling. Jean discusses what it's like to work and live with her spouse, and the challenges she's faced as well as what she's learning from the experience. She gets into gratitude and opportunities, and how people are missing the point. Jean tells Dana about how she got a contract with a New York Times best seller for her video game. Dana and Jean talk about the value in doing your inner work. Jean talks about her investors, lemonade, unicorns and “balls to the wall” attitudes. Quotes: “If you don't love what you're doing, you can't attract the people that you're supposed to attract” “The alternative is that we go back to jobs we don't like” “We all have grace, we don't necessarily know it until we need to access it” “What else is possible? What is meant to be here?” “I'm always Stunned by the number of people who are blind to the opportunities right in front of them.” “You'll get nothing if you ask for nothing” Links: https://ca.linkedin.com/in/jeanleggett www.onemorestorygames.com www.storystylus.com See acast.com/privacy for privacy and opt-out information.
Jean from One More Story Games joins us to discuss game of the year voting
One More Story Games cofounders Jean and Blair Leggett discuss their new story game creation tool and the importance of story in games.
Starring:Host: Robbie FergusonCo-Host: Sasha DirmeitisNews Anchor: Jeff Weston Remember when games were about storytelling? One More Story Games offers a platform to bring back choose-your-own-adventure style story-driven gameplay in a modern spin of e-book meets video game. CEO Jean Leggett joins us to discuss the platform. Read the complete show notes, comment or rate this episode, view pictures and obtain links from this episode at https://category5.tv/shows/technology/episode/443/ Running time: 1 Hour 6 Minutes 40 Seconds
Are you a creative individual who loves video games and has a story to tell? Well, you're definitely going to want to listen to this interview featuring Jean Leggett of One More Story Games. As a games publisher on the rise, One More Story Games is the creator of StoryStylus - an intuitive text and visual-based games-developing engine. In addition to having already released several titles using the StoryStylus software, it's recently been announced that this bold new company has partnered with #1 New York Times Best Selling Author Charlaine Harris to being her Shakespear's Landlord book series to gamers everywhere!
There has never been more opportunities for writers and storytellers than ever in the history of publishing, and Episode 52 of the Kobo Writing Life Podcast demonstrates yet another amazing opportunity that exists for writers. KWL Director Mark Lefebvre interviews Jean Leggett co-founder of One More Story Games, a company from Barrie, Ontario that has developed a storytelling platform with a team of gamers, geeks, storytellers and programmers that creates a community for collaborative story game opportunities. In the interview, Mark and Jean discuss: Jean's background as a recovering Haiku addict and recovering stand-up comedian How Jean's love of storytelling combined with her husband's similar love and a computer science background and background working in the games industry led to the formation of One More Story Games The underlying concept of bringing more reading into the game space How the experience of these games is similar to the “Choose Your Own Adventure” branching narrative experiences StoryStylus – the story creation platform that helps creators break down the elements of story (such as people, places, things, relationships, conversation and dialogue, etc) that publishes to an interactive games marketplace The fact that you don't need to be a programmer to be part of creating an interactive story game and how virtually any writer could participate in this process. (With a reminder that “Beta” means “patient, early adopters”) A writer, photographer and graphic designer in Tillsonburg, Ontario (Dan Wilkins) who is writing an 8 part series for One More Story Games and involving real people, such as the town's mayor as characters in the story The manner by which a platform like this seems ideal for mystery stories, but the manner by which science fiction and adventure stories have already been built for it The exciting announcement that One More Story Games will be working with New York Times bestselling author Charlaine Harris (author of the Sookie Stackhouse - https://en.wikipedia.org/wiki/Sookie_Stackhouse - novels which have been adapted into the True Blue television series) to adapt her novel Shakespeare's Landlord How the Charlaine Harris project will include a “behind the scenes” look at breaking the book itself into various plot points and how it was developed into the interactive storytelling experience (https://onemorestorygames.com/2016/02/16/lily-bard-online/) The idea of making smarter more casual games available to the growing demographic of women consumers in their mid 30's who are interested in and playing these types of games The concept of how a game like this demonstrates the progression of writer to narrative designer for a storyteller Recommendations on how authors who are interested in exploring these opportunities might get started Links of Interest: One More Story Games One More Story Games on Twitter One More Story Games on Facebook Story Stylus FAQ Charlaine Harris Website YouTube Tutorial Videos from One More Story Games
Link to this episode: http://tinyurl.com/j72nrup In this episode, the Write Pack, talk to Jean and Blair Leggett about how things are going with a different way of publishing—One More Story Games. What is a Story Telling Game? How is One More Story Games not just another gaming platform, but designed for readers and authors? How does One More Story Games transform a linear story line into an interactive game? How is One More Story Games a mixture of gaming and storytelling for writers and readers? How can using One More Story Games tie into an author’s work? How can someone write these types of story games? What should a reader-player expect in a story game? There are hints at a famous author who is about to join and access to a certain photo provider company. Find all our episodes on iTunes and Blog Talk Radio. A new episode every Sunday.
In today's world, there are more opportunities than ever for writers! The Lovecraft eZine panel interviews Blair Leggett with One More Story Games. We also discussed "Ash vs The Evil Dead", and more.
In this episode of Write Pack Radio, the Write Pack explores: One More Story Games What is a Story Telling Game? How is One More Story Games not just another gaming platform, but designed for readers and authors? How does One More Story Games transform a linear story line into an interactive game? How is One More Story Games a mixture of gaming and storytelling for writers and readers? How can using One More Story Games tie into an author’s work? How can One More Story Games give the reader a new and interesting experience in the story worlds writers create? Is One More Story Games just for Mystery Writers? One More Story Games is having a cash prize contest for authors in July.
In this episode of Write Pack Radio, the Write Pack explores: Interactive Storytelling What do games bring to storytelling? What is the difference between the storytelling methods change between writing for online games and table top games? How does being a Game Master (or Dungeon Master) help mold you into a storyteller. How does running or creating a game help you anticipate the reader? What happens if you railroad your player or reader? How does this effect pantsing vs plotting? What makes the game’s story so compelling? Can you make a game or a story for everyone? Join us next week as we talk to One More Story Games about something new . . . Find all of our episodes on iTunes and Blog Talk Radio. New episodes come out each Sunday.
Jean Leggett is the hustler of One More Story Games and a shining light in the game industry. She is also a wonderful friend.Check us out: https://pseudonymsocial.wordpress.com/Support us: https://www.patreon.com/pseudonymsocial
Wow! We've done 10 developers chats! Blair is feeling better, but Jean is still under the weather. We start off talking about Jodie Whittaker taking on the role of the 13th Doctor Who. Then we're only one week away from our #AskCharlaine episode where we will have Charlaine Harris herself to answer questions about Lily Bard, True Blood, and her new NBC series Midnight Texas. Speaking of which, next week is the network premiere of Midnight and we talk about all of the San Diego Comicon events that have been occurring throughout the week. Charlaine has been doing so many interviews about the new series. You can explore Midnight Texas, meet Charlaine, and even meet the cast. We're getting ready to watch on Monday night and perhaps even live tweet during the event. The character from our Lily Bard series is present in Midnight, Bobo Winthorp and we quickly mention how Charlaine has to "let go" of her works when they get adapted into other media. So far she seems to approve of our take on Shakespeare, but we can talk more about that next week. In other news, we have brought on Kate Edwards as a new advisor to One More Story Games. She was the former head of the International Game Developer's Association, and a big believer in what we're doing with StoryStylus and story focused games. We're so happy to have her join our advisory board of Megan Gaiser (former CEO of Her Interactive), Alex Peh (Head of Mobile development at PayPal Canada), and Sean Smillie (Head of Planet Fiction Studios and ex-EA employee with Blair). For our new screenshot, we show off an interior and exterior graphic of the Shakespeare Garden Apartments. We have built the world for the first two chapters of the game. Now we are hooking up the choices and characters in those initial story beats that will form the playable demo of our game. On the technical front, Blair is nearly finished building the spellchecking component for StoryStylus so we can consistently spell Hofstettler. Please join us NEXT WEEK when we talk Shakespeare's Landlord with author Charlaine Harris!