Podcasts about bringing vr

  • 25PODCASTS
  • 26EPISODES
  • 1h 29mAVG DURATION
  • ?INFREQUENT EPISODES
  • Aug 8, 2023LATEST

POPULARITY

20172018201920202021202220232024


Best podcasts about bringing vr

Latest podcast episodes about bringing vr

Found
Bringing VR to IRL classrooms with Anurupa Ganguly Prisms

Found

Play Episode Listen Later Aug 8, 2023 46:40


This week's episode focuses on Anurupa Ganguly, the founder at CEO at Prisms, a startup designing VR math curriculum for middle and high school students. Ganguly talked about how her time as a teacher in the Boston and New York City public school systems were early inspirations for the company. She also talked about what it has been like selling to schools and her take on company culture in relation to remote and hybrid work.Found posts every Friday. Subscribe on Apple, Spotify or wherever you listen to podcasts to be alerted when new episodes drop. Check out the other TechCrunch podcasts: Equity, The TechCrunch Podcast and Chain Reaction.Subscribe to Found to hear more stories from founders each

The High Flyers Podcast
Curiosity: Inside Smileyscope, how they're building a fun patient experience bringing VR and non drug based relief for pain and anxiety!

The High Flyers Podcast

Play Episode Listen Later Nov 22, 2022 32:11


Today, we're joined by with Dr Evelyn Chan, the co-founder and CEO of Smileyscope, a leading technology company bringing virtual and augmented reality therapeutics focused on managing pain and anxiety for kids and adults, in Australia, the US and beyond.Explore your curiosity about:Evelyn's story from working in her dad's pharmacy growing upHer time within paediatrics at leading hospitalsHow being exposed to a VR company working on a side project whilst at the consulting firm, BCG eventually led to the creation of Smileyscope.How she met her co-founder Paul, early years of founding the business, debunking perceptions about hardware and VR and scaling the customer relationship with hospitalsThe total addressable market being kids AND adultsHow Smileyscope could lead the non drug based pain relief movementExciting new open jobs as part of their expansion into the US!Vidit Agarwal is a proud investor in Smileyscope through his syndicate FB10x AdVentures. Please enjoy! ***Find out more about Curiosity Center, including events, angel investment and 110+ podcast episodes at www.curiositycenter.xyz Find out more about Smileyscope at https://www.smileyscope.com.au/Share your feedback and discuss sponsorship opportunities with us by directly emailing vidit@curiositycenter.xyzFollow the show on Linkedin / Instagram / Twitter

Radio Leo (Audio)
Windows Weekly 713: Pot-Bellied Mastodons

Radio Leo (Audio)

Play Episode Listen Later Feb 24, 2021 123:40


Updating Windows, Microsoft Ignite, and Power Fx Microsoft Office Microsoft announces two new Office updates for 2021: Office LTSC Office 2021 for commercial and consumer customers Windows 10 Microsoft is cutting Windows 10 Enterprise LTSC support from ten years to five Microsoft Brings Another FEP to the Windows Insider Beta Channel Microsoft to talk about the future of mixed reality' at Ignite conference next week Power Platform Microsoft readies Power Fx, a new Power Platform low-code language Too late; P# already exists Surface Microsoft is Selling Replacement SSDs for Surface Pro 7+ Microsoft Microsoft Concludes Its SolarWinds Investigation Microsoft Calls for Australian-Style Media Arbitration in EU Microsoft unveils three more 'industry clouds' for financial, manufacturing and nonprofit Xbox Microsoft Announces Games for Gold for March Fall Guys Lands on Xbox This Summer Sony is Bringing VR to PlayStation 5 Sony is Bringing PlayStation Games to the PC Tips and picks Tip of the week: Buy cereal, get Xbox Game Pass Ultimate App pick of the week: Tiles 2.0 Developer pick of the week: .NET Conf Focus on Windows Enterprise pick of the week: Automatically translate Word docs into PowerPoints Beer pick of the week: Delirium Black Barrel Aged Hosts: Leo Laporte, Mary Jo Foley, and Paul Thurrott Download or subscribe to this show at https://twit.tv/shows/windows-weekly Check out Paul's blog at thurrott.com Check out Mary Jo's blog at AllAboutMicrosoft.com The Windows Weekly theme music is courtesy of Carl Franklin. Sponsors: business.eset.com/twit conga.com/twit

Radio Leo (Video LO)
Windows Weekly 713: Pot-Bellied Mastodons

Radio Leo (Video LO)

Play Episode Listen Later Feb 24, 2021 123:40


Updating Windows, Microsoft Ignite, and Power Fx Microsoft Office Microsoft announces two new Office updates for 2021: Office LTSC Office 2021 for commercial and consumer customers Windows 10 Microsoft is cutting Windows 10 Enterprise LTSC support from ten years to five Microsoft Brings Another FEP to the Windows Insider Beta Channel Microsoft to talk about the future of mixed reality' at Ignite conference next week Power Platform Microsoft readies Power Fx, a new Power Platform low-code language Too late; P# already exists Surface Microsoft is Selling Replacement SSDs for Surface Pro 7+ Microsoft Microsoft Concludes Its SolarWinds Investigation Microsoft Calls for Australian-Style Media Arbitration in EU Microsoft unveils three more 'industry clouds' for financial, manufacturing and nonprofit Xbox Microsoft Announces Games for Gold for March Fall Guys Lands on Xbox This Summer Sony is Bringing VR to PlayStation 5 Sony is Bringing PlayStation Games to the PC Tips and picks Tip of the week: Buy cereal, get Xbox Game Pass Ultimate App pick of the week: Tiles 2.0 Developer pick of the week: .NET Conf Focus on Windows Enterprise pick of the week: Automatically translate Word docs into PowerPoints Beer pick of the week: Delirium Black Barrel Aged Hosts: Leo Laporte, Mary Jo Foley, and Paul Thurrott Download or subscribe to this show at https://twit.tv/shows/windows-weekly Check out Paul's blog at thurrott.com Check out Mary Jo's blog at AllAboutMicrosoft.com The Windows Weekly theme music is courtesy of Carl Franklin. Sponsors: business.eset.com/twit conga.com/twit

Radio Leo (Video HI)
Windows Weekly 713: Pot-Bellied Mastodons

Radio Leo (Video HI)

Play Episode Listen Later Feb 24, 2021 123:40


Updating Windows, Microsoft Ignite, and Power Fx Microsoft Office Microsoft announces two new Office updates for 2021: Office LTSC Office 2021 for commercial and consumer customers Windows 10 Microsoft is cutting Windows 10 Enterprise LTSC support from ten years to five Microsoft Brings Another FEP to the Windows Insider Beta Channel Microsoft to talk about the future of mixed reality' at Ignite conference next week Power Platform Microsoft readies Power Fx, a new Power Platform low-code language Too late; P# already exists Surface Microsoft is Selling Replacement SSDs for Surface Pro 7+ Microsoft Microsoft Concludes Its SolarWinds Investigation Microsoft Calls for Australian-Style Media Arbitration in EU Microsoft unveils three more 'industry clouds' for financial, manufacturing and nonprofit Xbox Microsoft Announces Games for Gold for March Fall Guys Lands on Xbox This Summer Sony is Bringing VR to PlayStation 5 Sony is Bringing PlayStation Games to the PC Tips and picks Tip of the week: Buy cereal, get Xbox Game Pass Ultimate App pick of the week: Tiles 2.0 Developer pick of the week: .NET Conf Focus on Windows Enterprise pick of the week: Automatically translate Word docs into PowerPoints Beer pick of the week: Delirium Black Barrel Aged Hosts: Leo Laporte, Mary Jo Foley, and Paul Thurrott Download or subscribe to this show at https://twit.tv/shows/windows-weekly Check out Paul's blog at thurrott.com Check out Mary Jo's blog at AllAboutMicrosoft.com The Windows Weekly theme music is courtesy of Carl Franklin. Sponsors: business.eset.com/twit conga.com/twit

Radio Leo (Video HD)
Windows Weekly 713: Pot-Bellied Mastodons

Radio Leo (Video HD)

Play Episode Listen Later Feb 24, 2021 123:40


Updating Windows, Microsoft Ignite, and Power Fx Microsoft Office Microsoft announces two new Office updates for 2021: Office LTSC Office 2021 for commercial and consumer customers Windows 10 Microsoft is cutting Windows 10 Enterprise LTSC support from ten years to five Microsoft Brings Another FEP to the Windows Insider Beta Channel Microsoft to talk about the future of mixed reality' at Ignite conference next week Power Platform Microsoft readies Power Fx, a new Power Platform low-code language Too late; P# already exists Surface Microsoft is Selling Replacement SSDs for Surface Pro 7+ Microsoft Microsoft Concludes Its SolarWinds Investigation Microsoft Calls for Australian-Style Media Arbitration in EU Microsoft unveils three more 'industry clouds' for financial, manufacturing and nonprofit Xbox Microsoft Announces Games for Gold for March Fall Guys Lands on Xbox This Summer Sony is Bringing VR to PlayStation 5 Sony is Bringing PlayStation Games to the PC Tips and picks Tip of the week: Buy cereal, get Xbox Game Pass Ultimate App pick of the week: Tiles 2.0 Developer pick of the week: .NET Conf Focus on Windows Enterprise pick of the week: Automatically translate Word docs into PowerPoints Beer pick of the week: Delirium Black Barrel Aged Hosts: Leo Laporte, Mary Jo Foley, and Paul Thurrott Download or subscribe to this show at https://twit.tv/shows/windows-weekly Check out Paul's blog at thurrott.com Check out Mary Jo's blog at AllAboutMicrosoft.com The Windows Weekly theme music is courtesy of Carl Franklin. Sponsors: business.eset.com/twit conga.com/twit

All TWiT.tv Shows (Video LO)
Windows Weekly 713: Pot-Bellied Mastodons

All TWiT.tv Shows (Video LO)

Play Episode Listen Later Feb 24, 2021 123:40


Updating Windows, Microsoft Ignite, and Power Fx Microsoft Office Microsoft announces two new Office updates for 2021: Office LTSC Office 2021 for commercial and consumer customers Windows 10 Microsoft is cutting Windows 10 Enterprise LTSC support from ten years to five Microsoft Brings Another FEP to the Windows Insider Beta Channel Microsoft to talk about the future of mixed reality' at Ignite conference next week Power Platform Microsoft readies Power Fx, a new Power Platform low-code language Too late; P# already exists Surface Microsoft is Selling Replacement SSDs for Surface Pro 7+ Microsoft Microsoft Concludes Its SolarWinds Investigation Microsoft Calls for Australian-Style Media Arbitration in EU Microsoft unveils three more 'industry clouds' for financial, manufacturing and nonprofit Xbox Microsoft Announces Games for Gold for March Fall Guys Lands on Xbox This Summer Sony is Bringing VR to PlayStation 5 Sony is Bringing PlayStation Games to the PC Tips and picks Tip of the week: Buy cereal, get Xbox Game Pass Ultimate App pick of the week: Tiles 2.0 Developer pick of the week: .NET Conf Focus on Windows Enterprise pick of the week: Automatically translate Word docs into PowerPoints Beer pick of the week: Delirium Black Barrel Aged Hosts: Leo Laporte, Mary Jo Foley, and Paul Thurrott Download or subscribe to this show at https://twit.tv/shows/windows-weekly Check out Paul's blog at thurrott.com Check out Mary Jo's blog at AllAboutMicrosoft.com The Windows Weekly theme music is courtesy of Carl Franklin. Sponsors: business.eset.com/twit conga.com/twit

All TWiT.tv Shows (Video HI)
Windows Weekly 713: Pot-Bellied Mastodons

All TWiT.tv Shows (Video HI)

Play Episode Listen Later Feb 24, 2021 123:40


Updating Windows, Microsoft Ignite, and Power Fx Microsoft Office Microsoft announces two new Office updates for 2021: Office LTSC Office 2021 for commercial and consumer customers Windows 10 Microsoft is cutting Windows 10 Enterprise LTSC support from ten years to five Microsoft Brings Another FEP to the Windows Insider Beta Channel Microsoft to talk about the future of mixed reality' at Ignite conference next week Power Platform Microsoft readies Power Fx, a new Power Platform low-code language Too late; P# already exists Surface Microsoft is Selling Replacement SSDs for Surface Pro 7+ Microsoft Microsoft Concludes Its SolarWinds Investigation Microsoft Calls for Australian-Style Media Arbitration in EU Microsoft unveils three more 'industry clouds' for financial, manufacturing and nonprofit Xbox Microsoft Announces Games for Gold for March Fall Guys Lands on Xbox This Summer Sony is Bringing VR to PlayStation 5 Sony is Bringing PlayStation Games to the PC Tips and picks Tip of the week: Buy cereal, get Xbox Game Pass Ultimate App pick of the week: Tiles 2.0 Developer pick of the week: .NET Conf Focus on Windows Enterprise pick of the week: Automatically translate Word docs into PowerPoints Beer pick of the week: Delirium Black Barrel Aged Hosts: Leo Laporte, Mary Jo Foley, and Paul Thurrott Download or subscribe to this show at https://twit.tv/shows/windows-weekly Check out Paul's blog at thurrott.com Check out Mary Jo's blog at AllAboutMicrosoft.com The Windows Weekly theme music is courtesy of Carl Franklin. Sponsors: business.eset.com/twit conga.com/twit

All TWiT.tv Shows (Video HD)
Windows Weekly 713: Pot-Bellied Mastodons

All TWiT.tv Shows (Video HD)

Play Episode Listen Later Feb 24, 2021 123:40


Updating Windows, Microsoft Ignite, and Power Fx Microsoft Office Microsoft announces two new Office updates for 2021: Office LTSC Office 2021 for commercial and consumer customers Windows 10 Microsoft is cutting Windows 10 Enterprise LTSC support from ten years to five Microsoft Brings Another FEP to the Windows Insider Beta Channel Microsoft to talk about the future of mixed reality' at Ignite conference next week Power Platform Microsoft readies Power Fx, a new Power Platform low-code language Too late; P# already exists Surface Microsoft is Selling Replacement SSDs for Surface Pro 7+ Microsoft Microsoft Concludes Its SolarWinds Investigation Microsoft Calls for Australian-Style Media Arbitration in EU Microsoft unveils three more 'industry clouds' for financial, manufacturing and nonprofit Xbox Microsoft Announces Games for Gold for March Fall Guys Lands on Xbox This Summer Sony is Bringing VR to PlayStation 5 Sony is Bringing PlayStation Games to the PC Tips and picks Tip of the week: Buy cereal, get Xbox Game Pass Ultimate App pick of the week: Tiles 2.0 Developer pick of the week: .NET Conf Focus on Windows Enterprise pick of the week: Automatically translate Word docs into PowerPoints Beer pick of the week: Delirium Black Barrel Aged Hosts: Leo Laporte, Mary Jo Foley, and Paul Thurrott Download or subscribe to this show at https://twit.tv/shows/windows-weekly Check out Paul's blog at thurrott.com Check out Mary Jo's blog at AllAboutMicrosoft.com The Windows Weekly theme music is courtesy of Carl Franklin. Sponsors: business.eset.com/twit conga.com/twit

Windows Weekly (Video LO)
WW 713: Pot-Bellied Mastodons - Updating Windows, Microsoft Ignite, and Power Fx

Windows Weekly (Video LO)

Play Episode Listen Later Feb 24, 2021 123:40


Updating Windows, Microsoft Ignite, and Power Fx Microsoft Office Microsoft announces two new Office updates for 2021: Office LTSC Office 2021 for commercial and consumer customers Windows 10 Microsoft is cutting Windows 10 Enterprise LTSC support from ten years to five Microsoft Brings Another FEP to the Windows Insider Beta Channel Microsoft to talk about the future of mixed reality' at Ignite conference next week Power Platform Microsoft readies Power Fx, a new Power Platform low-code language Too late; P# already exists Surface Microsoft is Selling Replacement SSDs for Surface Pro 7+ Microsoft Microsoft Concludes Its SolarWinds Investigation Microsoft Calls for Australian-Style Media Arbitration in EU Microsoft unveils three more 'industry clouds' for financial, manufacturing and nonprofit Xbox Microsoft Announces Games for Gold for March Fall Guys Lands on Xbox This Summer Sony is Bringing VR to PlayStation 5 Sony is Bringing PlayStation Games to the PC Tips and picks Tip of the week: Buy cereal, get Xbox Game Pass Ultimate App pick of the week: Tiles 2.0 Developer pick of the week: .NET Conf Focus on Windows Enterprise pick of the week: Automatically translate Word docs into PowerPoints Beer pick of the week: Delirium Black Barrel Aged Hosts: Leo Laporte, Mary Jo Foley, and Paul Thurrott Download or subscribe to this show at https://twit.tv/shows/windows-weekly Check out Paul's blog at thurrott.com Check out Mary Jo's blog at AllAboutMicrosoft.com The Windows Weekly theme music is courtesy of Carl Franklin. Sponsors: business.eset.com/twit conga.com/twit

Windows Weekly (Video HD)
WW 713: Pot-Bellied Mastodons - Updating Windows, Microsoft Ignite, and Power Fx

Windows Weekly (Video HD)

Play Episode Listen Later Feb 24, 2021 123:40


Updating Windows, Microsoft Ignite, and Power Fx Microsoft Office Microsoft announces two new Office updates for 2021: Office LTSC Office 2021 for commercial and consumer customers Windows 10 Microsoft is cutting Windows 10 Enterprise LTSC support from ten years to five Microsoft Brings Another FEP to the Windows Insider Beta Channel Microsoft to talk about the future of mixed reality' at Ignite conference next week Power Platform Microsoft readies Power Fx, a new Power Platform low-code language Too late; P# already exists Surface Microsoft is Selling Replacement SSDs for Surface Pro 7+ Microsoft Microsoft Concludes Its SolarWinds Investigation Microsoft Calls for Australian-Style Media Arbitration in EU Microsoft unveils three more 'industry clouds' for financial, manufacturing and nonprofit Xbox Microsoft Announces Games for Gold for March Fall Guys Lands on Xbox This Summer Sony is Bringing VR to PlayStation 5 Sony is Bringing PlayStation Games to the PC Tips and picks Tip of the week: Buy cereal, get Xbox Game Pass Ultimate App pick of the week: Tiles 2.0 Developer pick of the week: .NET Conf Focus on Windows Enterprise pick of the week: Automatically translate Word docs into PowerPoints Beer pick of the week: Delirium Black Barrel Aged Hosts: Leo Laporte, Mary Jo Foley, and Paul Thurrott Download or subscribe to this show at https://twit.tv/shows/windows-weekly Check out Paul's blog at thurrott.com Check out Mary Jo's blog at AllAboutMicrosoft.com The Windows Weekly theme music is courtesy of Carl Franklin. Sponsors: business.eset.com/twit conga.com/twit

All TWiT.tv Shows (MP3)
Windows Weekly 713: Pot-Bellied Mastodons

All TWiT.tv Shows (MP3)

Play Episode Listen Later Feb 24, 2021 123:40


Updating Windows, Microsoft Ignite, and Power Fx Microsoft Office Microsoft announces two new Office updates for 2021: Office LTSC Office 2021 for commercial and consumer customers Windows 10 Microsoft is cutting Windows 10 Enterprise LTSC support from ten years to five Microsoft Brings Another FEP to the Windows Insider Beta Channel Microsoft to talk about the future of mixed reality' at Ignite conference next week Power Platform Microsoft readies Power Fx, a new Power Platform low-code language Too late; P# already exists Surface Microsoft is Selling Replacement SSDs for Surface Pro 7+ Microsoft Microsoft Concludes Its SolarWinds Investigation Microsoft Calls for Australian-Style Media Arbitration in EU Microsoft unveils three more 'industry clouds' for financial, manufacturing and nonprofit Xbox Microsoft Announces Games for Gold for March Fall Guys Lands on Xbox This Summer Sony is Bringing VR to PlayStation 5 Sony is Bringing PlayStation Games to the PC Tips and picks Tip of the week: Buy cereal, get Xbox Game Pass Ultimate App pick of the week: Tiles 2.0 Developer pick of the week: .NET Conf Focus on Windows Enterprise pick of the week: Automatically translate Word docs into PowerPoints Beer pick of the week: Delirium Black Barrel Aged Hosts: Leo Laporte, Mary Jo Foley, and Paul Thurrott Download or subscribe to this show at https://twit.tv/shows/windows-weekly Check out Paul's blog at thurrott.com Check out Mary Jo's blog at AllAboutMicrosoft.com The Windows Weekly theme music is courtesy of Carl Franklin. Sponsors: business.eset.com/twit conga.com/twit

Windows Weekly (Video HI)
WW 713: Pot-Bellied Mastodons - Updating Windows, Microsoft Ignite, and Power Fx

Windows Weekly (Video HI)

Play Episode Listen Later Feb 24, 2021 123:40


Updating Windows, Microsoft Ignite, and Power Fx Microsoft Office Microsoft announces two new Office updates for 2021: Office LTSC Office 2021 for commercial and consumer customers Windows 10 Microsoft is cutting Windows 10 Enterprise LTSC support from ten years to five Microsoft Brings Another FEP to the Windows Insider Beta Channel Microsoft to talk about the future of mixed reality' at Ignite conference next week Power Platform Microsoft readies Power Fx, a new Power Platform low-code language Too late; P# already exists Surface Microsoft is Selling Replacement SSDs for Surface Pro 7+ Microsoft Microsoft Concludes Its SolarWinds Investigation Microsoft Calls for Australian-Style Media Arbitration in EU Microsoft unveils three more 'industry clouds' for financial, manufacturing and nonprofit Xbox Microsoft Announces Games for Gold for March Fall Guys Lands on Xbox This Summer Sony is Bringing VR to PlayStation 5 Sony is Bringing PlayStation Games to the PC Tips and picks Tip of the week: Buy cereal, get Xbox Game Pass Ultimate App pick of the week: Tiles 2.0 Developer pick of the week: .NET Conf Focus on Windows Enterprise pick of the week: Automatically translate Word docs into PowerPoints Beer pick of the week: Delirium Black Barrel Aged Hosts: Leo Laporte, Mary Jo Foley, and Paul Thurrott Download or subscribe to this show at https://twit.tv/shows/windows-weekly Check out Paul's blog at thurrott.com Check out Mary Jo's blog at AllAboutMicrosoft.com The Windows Weekly theme music is courtesy of Carl Franklin. Sponsors: business.eset.com/twit conga.com/twit

Windows Weekly (MP3)
WW 713: Pot-Bellied Mastodons - Updating Windows, Microsoft Ignite, and Power Fx

Windows Weekly (MP3)

Play Episode Listen Later Feb 24, 2021 123:40


Updating Windows, Microsoft Ignite, and Power Fx Microsoft Office Microsoft announces two new Office updates for 2021: Office LTSC Office 2021 for commercial and consumer customers Windows 10 Microsoft is cutting Windows 10 Enterprise LTSC support from ten years to five Microsoft Brings Another FEP to the Windows Insider Beta Channel Microsoft to talk about the future of mixed reality' at Ignite conference next week Power Platform Microsoft readies Power Fx, a new Power Platform low-code language Too late; P# already exists Surface Microsoft is Selling Replacement SSDs for Surface Pro 7+ Microsoft Microsoft Concludes Its SolarWinds Investigation Microsoft Calls for Australian-Style Media Arbitration in EU Microsoft unveils three more 'industry clouds' for financial, manufacturing and nonprofit Xbox Microsoft Announces Games for Gold for March Fall Guys Lands on Xbox This Summer Sony is Bringing VR to PlayStation 5 Sony is Bringing PlayStation Games to the PC Tips and picks Tip of the week: Buy cereal, get Xbox Game Pass Ultimate App pick of the week: Tiles 2.0 Developer pick of the week: .NET Conf Focus on Windows Enterprise pick of the week: Automatically translate Word docs into PowerPoints Beer pick of the week: Delirium Black Barrel Aged Hosts: Leo Laporte, Mary Jo Foley, and Paul Thurrott Download or subscribe to this show at https://twit.tv/shows/windows-weekly Check out Paul's blog at thurrott.com Check out Mary Jo's blog at AllAboutMicrosoft.com The Windows Weekly theme music is courtesy of Carl Franklin. Sponsors: business.eset.com/twit conga.com/twit

The Tech.MN Podcast
Bringing VR to the People with Amir Berenjian of REM 5

The Tech.MN Podcast

Play Episode Listen Later Jan 26, 2021 47:04


On this week’s episode, we are joined by the Cofounder and CEO of REM 5, Amir Berenjian.    REM 5 is now open! Check it out for socially-distanced fun. Make a reservation.    Hype TimeEvery episode we ask our guest to name drop someone doing cool things in the tech community. Amir gives a shout out to Angel investors, specifically family and friends making entrepreneurs’ ideas happen.  tech.mn on TwitterKevin McArdle on TwitterJac Stark on TwitterAmir Berenjian on TwitterREM 5 on TwitterREM 5 For Good on Twitter Links REM 5 WebsiteREM 5 For Good WebsiteREM 5 Studios WebsiteREM 5 ‘2020 is a Simulation’ Hat

The Biztape
#22-Kanye Talks Buying Universal, Bringing VR Concerts to the Mainstream, Is the Solo Songwriter Hit Dead?

The Biztape

Play Episode Listen Later Oct 28, 2020 85:13


Successful Lo-Fi Hip Hop Artist Thomas Reid joins Joe and Colin on this long debate filled episode. “Can this happen?” is the question of this podcast as Supersphere tries to make VR concerts a normal occurrence while Kanye talks about wanting to buy Universal Music Group. This contrasts with the hard facts including the many failures of Quibi and the disappearance of the solo songwriter number 1 from charts. Mixed feelings is the name of the game in episode 22 of That's Showbiz Baby. Socials: Twitter: @showbizbabypod Facebook: @thatsshowbizbabypodcast Instagram: @thatsshowbizbabypodcast Email: thatsshowbizbabypodcast@gmail.com Thomas Reid Socials: Instagram: @thomasreidmusic Spotify:https://open.spotify.com/artist/0dcxj82ddksd6tDDcJgbqo Soundcloud: https://soundcloud.com/thomasreidmusic Articles Mentioned: Kanye Talks Buying Universal: https://www.musicbusinessworldwide.com/kanye-west-i-will-buy-universal-music-group-for-33bn/ SuperSphere's Plan to Bring VR to Mainstream Concerts: https://www.billboard.com/articles/business/9473463/supersphere-plan-bring-vr-concerts-mainstream/ Quibi, Will Media Investors Learn?: https://www.billboard.com/articles/business/9472731/quibi-failure-will-media-investors-ever-learn/ Are No.1 Songs by a Solo Songwriter a Thing of The Past? https://www.billboard.com/articles/business/chart-beat/9473248/hit-songs-written-by-one-songwriter-fleetwood-mac-dreams-stevie-nicks/ Learn more about your ad-choices at https://www.iheartpodcastnetwork.com

Mind Meld With Josh Gonsalves
#02: The Future of Esports & Bringing VR to Hollywood with Chris Olimpo

Mind Meld With Josh Gonsalves

Play Episode Listen Later May 25, 2020 93:18


Chris Olimpo is an award winning creative director, and unique entrepreneur. He is known for bringing together unparalleled talent and building cutting edge products, notably: Tom Cruise’s first VR film, The Mummy VR: Zero-Gravity Stunt for Universal Studios. Chris is the Co-founder and CEO of The Arcadia Games, which uses VR technology to combine the best of video games with competitive, movement-based sports, revolutionizing the way we play. ********** If you enjoy the podcast, would you please consider leaving a short review on Apple Podcasts/iTunes? It takes less than 60 seconds, and it really makes a difference in helping to convince hard-to-get guests. Subscribe to Mind Meld on your favourite podcast app: bit.ly/mindmeld-podcast (All major podcast platforms are linked above) Stalk Josh on the Internet: Twitter: twitter.com/joshgonsalves_ Instagram: instagram.com/joshgonsalves_ Facebook: facebook.com/gonsalvesmedia LinkedIn: linkedin.com/in/joshgonsalves94 YouTube: youtube.com/joshgonsalves Thanks for coming this far! if you're reading this, it is no accident. The universe brought you to this corner of the internet for a reason, and you're on the right track. You're an amazing human and I can't wait to connect with you! — Josh

Voices of VR Podcast – Designing for Virtual Reality
#830 OC6: Facebook Horizon, Oculus Connect vs SVVR, & Bringing VR to University Libraries with Jon Oakes

Voices of VR Podcast – Designing for Virtual Reality

Play Episode Listen Later Oct 10, 2019


Jon Oakes is the Technology Labs Coordinator at the San Jose State University Library, and he’s also been quite involved in helping to organize the

The Tech Blog Writer Podcast
928: How Talespin is Bringing VR, AR and MR to the Future of Work

The Tech Blog Writer Podcast

Play Episode Listen Later Aug 4, 2019 31:55


Talespin creates transformative XR (virtual, augmented, and mixed reality) business solutions. Founded in 2015, the company leverages its proprietary XR technology platform to create virtual reality learning and training applications, support workforces with augmented reality field tools, and improve workforce intelligence with mixed reality. With offices in Los Angeles, California and Utrecht, The Netherlands, Talespin is changing the way organizations and employees around the world experience work. Talespin combines expertise in immersive technology development, learning design and user experience, and artificial intelligence (AI) to enable enterprises to build a more collaborative, inclusive, and productive future of work. What is their vision for the future? In the future of work, we will be better humans. With higher EQ and empathy; informed cultural sensitivity and enhanced capabilities to communicate, learn and lead. Our capacity to share knowledge across language and cultural barriers will be accelerated with artificial intelligence and mixed reality visualization. In one lifetime we will master more than we ever imagined as virtual reality enables us to reach the “10,000 hours” of human experience needed to master a skill. Together, with technology that unifies rather than isolates, the workforce of the future will be collaborative, inclusive, and productive by design. Kyle Jackson, Chief Executive Officer at Talespin joins me on my daily tech podcast to talk about the role that virtual, augmented, and mixed reality will play in the future of work. We also talk about how he is busy disrupting the future of work through a radical change in enterprise tools. Kylie explains how immersive (VR, AR, MR) applications will change the way we engage, educate, and empower the next generation of the workforce. I also learn how behind it all is the Talespin spatial intelligence management platform. A cross-application, foundational, and multi-purpose data and user management layer to connect the immersive roadmap to enterprise ROI.  

Max Level: A Video Game Podcast
Elephant Mask VR

Max Level: A Video Game Podcast

Play Episode Listen Later Mar 11, 2019 97:29


Episode #86 of the Max Level Podcast. So seriously... what the hell is going on at Bioware?? The crew goes in-depth with The Caligula Effect: Overdose, ToeJam & Earl: Back in the Groove, Magic the Gathering: Arena, and Tick Tock: A Tale for Two. They also discuss Nintendo entering the VR landscape next month with the release of Toy-Con 04 for Nintendo Labo. Segments for today’s episode include: Oscar Mayer Wienermobile BioWare... What's Going On? ToeJam & Earl: Back in the Groove Discussion The Caligula Effect: Overdose Discussion Magic the Gathering: Arena Discussion Tick Tock: A Tale for Two Discussion Release Dates & Adjustments New Releases for the Week of 3/11/19 Nintendo Labo is Bringing VR to the Switch Kickstart My Heart! (Dungeon Defenders: Awakened) Plus a whole lot more on Max Level! Please be sure to leave a like, share and subscribe on YouTube, as well as a rating and review on Apple Podcasts! CONTACT US ◘ Website: http://leveldowngames.com/◘ Discord: https://discord.gg/Vqfdeaf◘ Twitter: https://twitter.com/OriginalLDG◘ Instagram: https://www.instagram.com/bryan.ldg/◘ Facebook: https://www.facebook.com/leveldowngaming◘ LDG Twitch: https://www.twitch.tv/leveldowngames◘ Kyle/Streamworks Alliance Twitch: https://www.twitch.tv/bruce_dedeuce AFFILIATE LINKS Please consider supporting Level Down Games and all of our content by using the following affiliate links. Thanks so much! ◘ Amazon: https://www.amazon.com/?tag=levdowgam-20◘ TechniSport Gaming Chairs: http://technisportusa.com/?afmc=ldg◘ Audible: https://amzn.to/2uGf6Rm◘ Green Man Gaming: http://bit.ly/2mwcnpd◘ Fanatical: http://bit.ly/2MGOFFF◘ ORIGIN PC: http://www.originpc.com/?aid=5118◘ RAZER: http://leveldowngames.com/razer MUSIC CREDIT ◘ The music played throughout the Max Level Podcast is credited to and copyright by Dance With The Dead◘ Check them out on Bandcamp, Spotify, YouTube, Soundcloud, Amazon, iTunes, and pretty much wherever you can find music◘ This music is used with permission from the band distinctly given to Level Down Games  

amazon spotify magic soundcloud discord vr nintendo mask elephants audible groove bandcamp magic the gathering razer nintendo labo fanatical toy con gathering arena bringing vr toejam earl back tick tock a tale level down games max level podcast ldg twitch 2ugf6rm green man gaming 2mgofff origin pc technisport gaming chairs
Rebel Radio
Brent Bushnell: Take your kids to business meetings

Rebel Radio

Play Episode Listen Later Nov 26, 2017 58:50


Brent Bushnell is taking on big challenges. Bringing VR to the masses. Teaching STEAM to kids (and maybe adults) through entertainment. Now he’s reinventing the theme park for modern times. You might think it’s in his blood, as the son of the founder of BOTH Atari and Chuck E. Cheese. But he’ll tell you what he learned from his dad is to work hard, to make stuff, and to sell stuff. We went to interview him on-site at his DTLA factory where he’s creating the future. He gives us some amazing lessons about company culture, parenting, and finding people’s passion. If you liked this episode, check out our interview with AJ Bertenshaw: https://soundcloud.com/rebel_radio/2-reasons-serato-will-blow-your-mind-again EDM.com Track of the Week: https://soundcloud.com/hip-hop/majeed-primero

The CUSP Show
Episode 88: Bringing VR Experiences to Sports

The CUSP Show

Play Episode Listen Later Nov 1, 2017 33:00


Jaret Simms, CEO of Monsterfull VR joins Joe to talk about how his company is creating VR experiences in sports. A Full stack web developer, UI designer, and big vision thinker. Jarett's unique combination of skills, in addition to 5+ years of Product Management experience, has led him to excel at crafting and launching standout products. Jarett has led product and/or developed everything from Massive Multiplayer Online Games (MMO's) to websites, native iOS and Android apps, as well as SaaS platforms such as HYPR, where he was most recently VP of Product. In this episode, Jarett talks about how his company is training players and entertaining fans with their VR work. Jarett also talks about the future of sports tech, VR and AR. Be sure to follow Monsterfull @Monsterful_VR on Twitter! The Facts   The CUSP Show is a production by the faculty of Sports Management at Columbia University. You can get in touch with the program on Twitter @CU_SPS_Sports Our presenters are Joe Favorito (@Joefav) and Tom Richardson

VividVisionSpotlights
Virtual Reality in the Realm of Medicine with Howard Rose

VividVisionSpotlights

Play Episode Listen Later Jul 19, 2016 29:47


Vivid Vision Spotlights are a series of talks and conversations with experts and patients standing at the vanguard of vision science and virtual reality. On this episode we are joined by Howard Rose, a founder in Deepstream VR. Come learn with us about virtual reality in other areas of medicine. We'll explore the different uses and we take a closer look at what lies ahead for the medical vr field. Subject time line: 4: A quick background on Howard Rose's work. 1:00 What does VR provide that other tools cannot? 4:00 Where does the skepticism for VR come from? How does Howard address it? 6:00 What can be achieved if VR is more widely adopted in the realm of health care? 9:00 What's happening to the brain at a neuro logical level when someone is immersed in VR? 13:50 Where are the limits of VR as a medical tool? 16:00 Does medical progress transfer over from VR to real life? 20:00 What other tools or technologies will VR intersect to become more effective in the realm of medicine. 23:00 What can be done to accelerate the pace of adoption? 25:00 Bringing VR systems to hospitals. 28:00 Closing thoughts Thanks very much for Howard for sharing his time and thoughts with us. You can stay in touch with Howard with the links below: http://www.deepstreamvr.com/ http://www.tedmed.com/talks/show?id=299425 info@deepstreamvr.com https://www.linkedin.com/in/howard-rose-962425

O'Reilly Radar Podcast - O'Reilly Media Podcast
Timoni West on nailing the virtual reality user experience

O'Reilly Radar Podcast - O'Reilly Media Podcast

Play Episode Listen Later Mar 24, 2016 31:17


The O'Reilly Radar Podcast: VR UX hurdles, bringing VR mainstream, and preparing for user behavior.This week, I chat with Timoni West, the principal designer at Unity Labs, where she specializes in virtual reality (VR) user experience. We talk about VR, the UX hurdles designers are tackling, what will drive mainstream adoption, and what we can expect from VR in the future.West will be talking more about VR at Strata + Hadoop World San Jose 2016 in her session "Virtual reality in 2016 and in the future." Here are some highlights from our chat: UX hurdles in VR The biggest UX challenges I've seen people tackling in various ways are, first, locomotion: how do you move around a space if the space is larger than the physical space you have available to you? If you're going to use some sort of movement mechanic to move the user's camera forward, how do you do that without getting them sick? There's a couple of really brilliant solutions to this already, so I think long term maybe that won't be so much of a big issue as it will be just deciding which one you want to go with. Do you want to use blink locomotion? Do you want to have a slow moving track? Do you want to have a portal-like mechanism, and so on. Another big one is how do you interact with objects in the world? Obviously, you can use the triggers to grab in a lot of different VR experiences right now. But having things like secondary hot keys if you want to interact with something in a slightly different way—what is the equivalent of the alt key in VR? That's something that comes up a lot in my particular line of work because we're taking a very complicated piece of software and trying to translate it into VR. There's also a lot around button mappings because no one has used controllers like these before. The Oculus Touch controllers are a bit more like a conventional game controller, but the Vive controllers definitely have a fairly new interaction, having grip buttons on the side and having the thumb pads that you can use as sort of a secondary radial menu. So, teaching people how to use that or figuring out when it's best to use those types of interactions—it's all new now. There's no standardization, nor do I think there should be at this point, but just trying to set things up so that people can smoothly move into interacting in your particular world. I think it's one of the biggest hurdles if you're making a game, or you're making an experience, or if you're making an app, or whatever for VR. Right now, there's a lot of special controllers that have huge text instructions next to them: 'Point here. Click here. Swipe your thumb right here. Right here, look at the arrow, right here.' Even then, people don't necessarily get it. Bringing VR mainstream I've shown off a lot of demos to ordinary people or friends—I had my parents come in and my brothers come in, none of whom do anything related to technology. The gear stuff is fairly compelling, especially little kids love it, but when people try out things like Fantastic Contraption or Tilt Brush, where they're actively creating and they are actively manipulating and making their own space in the world, that seems to be where people get the most excited—when they think they have some part of it or some ownership, they're not just looking at a beautiful scene. You can play a lot of video games and never have it occur to you that you can make a video game, right? When you have these creation tools, then I think people really feel like they can do something with it, they can own it. I think that is the thing that tumbles you over that cliff into actually considering maybe dropping $2,000 on a VR headset and computer. It is a lot of money right now. On the other hand, I'm carrying around a $700 tiny computer in my pocket all the time. Clearly, people get used to it. Hand gestures vs controllers When I first started in VR design, I was very bullish on natural hand gestures. I was like, 'Yeah, of course. Of course that's what we're going to do—we're going to use nail polish that doubles as a sensor and have our fingers be tracked in space. It seems intuitive.' But the longer that I work in VR, the more I'm bullish on controllers because they have very definite and definable actions attached to them. If I make a gesture with my hand, it could be a yes, it could be a no, it could be a thumbs up, it could be snapping my fingers. Those are things you want to do anyway, and having them remap to a specific verb in a specific app isn't always what you want. I'd like to be able to wave my hand without it opening up a menu item. Heads-up VR UX designers: Users will try to break everything There's an Apollo 11 VR experience. It was a pretty well-known Kickstarter. We have one of the demos on our computer. You're actually in the Apollo 11 shuttle and there's two astronauts sitting next to you, you're the furthest one to the left. I make everyone stand up and actually walk out of the capsule because then you can see the moon going toward you and you can see the Earth getting farther away from you. It's a really cool view. I did the demo once just trying to peer out the tiny little capsule window before I was like, 'Wait, I'm in VR, I can just go through the wall and go look. I don't need to be looking through this tiny little capsule window.' It feels so uncomfortable and people are like, 'What? You want me to walk through the...what? I can do that?' They sort of shuffle along really cautiously and then they get outside and they're happy. Stuff like that is pretty great. VR experience designers should definitely keep in mind that everyone will try to break everything and stick their heads in weird places.

O'Reilly Radar Podcast - O'Reilly Media Podcast
Timoni West on nailing the virtual reality user experience

O'Reilly Radar Podcast - O'Reilly Media Podcast

Play Episode Listen Later Mar 24, 2016 31:17


The O'Reilly Radar Podcast: VR UX hurdles, bringing VR mainstream, and preparing for user behavior.This week, I chat with Timoni West, the principal designer at Unity Labs, where she specializes in virtual reality (VR) user experience. We talk about VR, the UX hurdles designers are tackling, what will drive mainstream adoption, and what we can expect from VR in the future.West will be talking more about VR at Strata + Hadoop World San Jose 2016 in her session "Virtual reality in 2016 and in the future." Here are some highlights from our chat: UX hurdles in VR The biggest UX challenges I've seen people tackling in various ways are, first, locomotion: how do you move around a space if the space is larger than the physical space you have available to you? If you're going to use some sort of movement mechanic to move the user's camera forward, how do you do that without getting them sick? There's a couple of really brilliant solutions to this already, so I think long term maybe that won't be so much of a big issue as it will be just deciding which one you want to go with. Do you want to use blink locomotion? Do you want to have a slow moving track? Do you want to have a portal-like mechanism, and so on. Another big one is how do you interact with objects in the world? Obviously, you can use the triggers to grab in a lot of different VR experiences right now. But having things like secondary hot keys if you want to interact with something in a slightly different way—what is the equivalent of the alt key in VR? That's something that comes up a lot in my particular line of work because we're taking a very complicated piece of software and trying to translate it into VR. There's also a lot around button mappings because no one has used controllers like these before. The Oculus Touch controllers are a bit more like a conventional game controller, but the Vive controllers definitely have a fairly new interaction, having grip buttons on the side and having the thumb pads that you can use as sort of a secondary radial menu. So, teaching people how to use that or figuring out when it's best to use those types of interactions—it's all new now. There's no standardization, nor do I think there should be at this point, but just trying to set things up so that people can smoothly move into interacting in your particular world. I think it's one of the biggest hurdles if you're making a game, or you're making an experience, or if you're making an app, or whatever for VR. Right now, there's a lot of special controllers that have huge text instructions next to them: 'Point here. Click here. Swipe your thumb right here. Right here, look at the arrow, right here.' Even then, people don't necessarily get it. Bringing VR mainstream I've shown off a lot of demos to ordinary people or friends—I had my parents come in and my brothers come in, none of whom do anything related to technology. The gear stuff is fairly compelling, especially little kids love it, but when people try out things like Fantastic Contraption or Tilt Brush, where they're actively creating and they are actively manipulating and making their own space in the world, that seems to be where people get the most excited—when they think they have some part of it or some ownership, they're not just looking at a beautiful scene. You can play a lot of video games and never have it occur to you that you can make a video game, right? When you have these creation tools, then I think people really feel like they can do something with it, they can own it. I think that is the thing that tumbles you over that cliff into actually considering maybe dropping $2,000 on a VR headset and computer. It is a lot of money right now. On the other hand, I'm carrying around a $700 tiny computer in my pocket all the time. Clearly, people get used to it. Hand gestures vs controllers When I first started in VR design, I was very bullish on natural hand gestures. I was like, 'Yeah, of course. Of course that's what we're going to do—we're going to use nail polish that doubles as a sensor and have our fingers be tracked in space. It seems intuitive.' But the longer that I work in VR, the more I'm bullish on controllers because they have very definite and definable actions attached to them. If I make a gesture with my hand, it could be a yes, it could be a no, it could be a thumbs up, it could be snapping my fingers. Those are things you want to do anyway, and having them remap to a specific verb in a specific app isn't always what you want. I'd like to be able to wave my hand without it opening up a menu item. Heads-up VR UX designers: Users will try to break everything There's an Apollo 11 VR experience. It was a pretty well-known Kickstarter. We have one of the demos on our computer. You're actually in the Apollo 11 shuttle and there's two astronauts sitting next to you, you're the furthest one to the left. I make everyone stand up and actually walk out of the capsule because then you can see the moon going toward you and you can see the Earth getting farther away from you. It's a really cool view. I did the demo once just trying to peer out the tiny little capsule window before I was like, 'Wait, I'm in VR, I can just go through the wall and go look. I don't need to be looking through this tiny little capsule window.' It feels so uncomfortable and people are like, 'What? You want me to walk through the...what? I can do that?' They sort of shuffle along really cautiously and then they get outside and they're happy. Stuff like that is pretty great. VR experience designers should definitely keep in mind that everyone will try to break everything and stick their heads in weird places.

EnterVR
Working on gearVR, the perfect vr stealth game and catching up with UnelloDesign with Aaron Lemke

EnterVR

Play Episode Listen Later Nov 26, 2014 133:49


Hello listeners! On todays show Aaron Lemke returns to the Podcast for 2 hours of glory and triumph in which we discuss all manner of things vr and non-vr. Here is a quick preview of some of the things we talked about. 23:Intro, what Aaron has been up to lately. 2:42 Developing for the Gear VR. 4:00 Avoiding smearing artifacts when developing for the Samsung Gear VR 5:00 Setting yourself apart from the pack. 6:50 Do you experiment or do you play it safe in creating VR experiences? 9:30 Is it okay to call VR an escape? 11:00 Why developing for mobile VR will make you a better vr developer. 16:30 How will GearVR's battery life measure up to public scrutiny and hype? 18:20 Electric motors don't have transmissions. 21:00 Discussing possible release dates for CV1 23:00 What is the minimum amount of time required to get good VR experiences on the market? 26:40 What would you do if you had John Carmack's brain? 28:00 Master's of Doom part 2 30:00 Catching up with Eden River and Opera Nova 33:00 Not putting your vr software eggs in just one proverbial hardware platform. 37:30 Running Eden River at the Valve VR room. 38:20 Internal struggles at the major VR players. 41:00 Is VR truly the final medium? 42:00 Will mass adoption of VR happen in the next 5 years? 44:00 Who will be able to afford CV1? 51:00 Can you have VR arcades without mocaps systems. 52:00 Full suit tracking you in VR. 54:00 How to adapt to the shifting market of VR distribution and creation. 56:32 "Artificial intelligence is like summoning the demon" from Elon Musk and why John Carmack thinks we should colonize mars. 59:00 'Low probability, high impact events' and how to "prepare" for them. 1:04:00 Transmitting love through art and VR. 1:06:00 Having conversations with AI inhabiting avatars in VR. 1:08:00 Would you rather marry a realistic looking avatar or more cartoonish as assigned by our future robot over lords. 1:10:00 How could VR be abused as a tool and how to use VR enrich people's lives. 1:12:00 The advantages of interactive rhetoric. 1:14:00 Co-op stealth games will be awesome in VR. The best stealth tool in Metal gear games. 1:16 VR training room from Metal Gear Subsistance in VR. 1:18:00 Reactions of the rift to people in close circles. 1:21:20 Bringing VR to the medical community in Austin. 1:24:44 Hacking the human brain with VR. 1:25:00 What would happen if big publishers do not develope major content for vr. 1:28:00 How 3D printing could compliment vr. 1:35:00 Ending up like the guy in the picture of an empty room with just a mattress and a vr device. 1:35:00 At what point does wanting to be in VR become unhealthy? 1:38:20 In the future, you will get paid to play video games for a living. 1:39:00 Using itch.io to set up an online store. 1:42:00 What will the virtual reality concert of the future look like? 1:51:00 Creating music visualizations in vr. 1:59:00 What will the hype cycle look like for the vr industry. 2:01:55 Virtual dance parties will be great places for potential human mating. 2:04:00 Meeting humans from the opposite sex in VR. 2:08:00 Being inside a science fiction novel as it reveals itself before your eyes. Thanks again to Aaron for being a true scholar and gentleman of virtual reality and thanks for listening! Keep in touch with the links below: https://twitter.com/aaronlemke http://www.unellodesign.com/