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We continue the confrontation between Michel and … HIS WIFE, Lilith along with the other fallen Aasimar, Raphael. I thank…
The party barely survived their encounter with The Matron, and now must find their way out of the facility with danger lurking around every corner... ---The world of Vigil is on the brink of a new age... In the war-torn lands of Sindar, city-states clash for dominance. The once-mighty Gammalast Magocracy stirs in the West. Darkness creeps from the Ashen Wastes and the Northern Baern's untamed wilderness hides secret threats. Our story began in Candorne's capital Karden, a city simmering with greed and rebellion. Our heroes were chosen, after proving their worth, to join The Infinite Alliance, a secret group of individuals led by Ludomir Nostrov (The Immortal Man), devoted to protecting Vigil from evil and darkness.The party's first official quest for The Alliance is to investigate why two of the divining rods which allow The Alliance to foresee evil and corruption are no longer functioning...---Vigil is a homebrew actual play campaign using DnD 5e (with some homebrew rules).The party: ✨ Andromeda, Aasimar, Level 5 Wizard, School of Divination☀️ Augustus Warren, Harengon, Level 5 Druid, Circle of Wildfire
The party come face to face with The Matron of Sanctuary... — The world of Vigil is on the brink of a new age... In the war-torn lands of Sindar, city-states clash for dominance. The once-mighty Gammalast Magocracy stirs in the West. Darkness creeps from the Ashen Wastes and the Northern Baern's untamed wilderness hides secret threats. Our story began in Candorne's capital Karden, a city simmering with greed and rebellion. Our heroes were chosen, after proving their worth, to join The Infinite Alliance, a secret group of individuals led by Ludomir Nostrov (The Immortal Man), devoted to protecting Vigil from evil and darkness.The party's first official quest for The Alliance is to investigate why two of the divining rods which allow The Alliance to foresee evil and corruption are no longer functioning...---Vigil is a homebrew actual play campaign using DnD 5e (with some homebrew rules).The party: ✨ Andromeda, Aasimar, Level 5 Wizard, School of Divination☀️ Augustus Warren, Harengon, Level 5 Druid, Circle of Wildfire
The party must sneak inside Sanctuary to uncover the hidden horrors beyond its walls...— The world of Vigil is on the brink of a new age... In the war-torn lands of Sindar, city-states clash for dominance. The once-mighty Gammalast Magocracy stirs in the West. Darkness creeps from the Ashen Wastes and the Northern Baern's untamed wilderness hides secret threats. Our story began in Candorne's capital Karden, a city simmering with greed and rebellion. Our heroes were chosen, after proving their worth, to join The Infinite Alliance, a secret group of individuals led by Ludomir Nostrov (The Immortal Man), devoted to protecting Vigil from evil and darkness.The party's first official quest for The Alliance is to investigate why two of the divining rods which allow The Alliance to foresee evil and corruption are no longer functioning...---Vigil is a homebrew actual play campaign using DnD 5e (with some homebrew rules).The party: ✨ Andromeda, Aasimar, Level 5 Wizard, School of Divination☀️ Augustus Warren, Harengon, Level 5 Druid, Circle of Wildfire
The party uncover secrets about Sanctuary from prisoners headed to the facility and then make plans to infiltrate the facility... — The world of Vigil is on the brink of a new age... In the war-torn lands of Sindar, city-states clash for dominance. The once-mighty Gammalast Magocracy stirs in the West. Darkness creeps from the Ashen Wastes and the Northern Baern's untamed wilderness hides secret threats. Our story began in Candorne's capital Karden, a city simmering with greed and rebellion. Our heroes were chosen, after proving their worth, to join The Infinite Alliance, a secret group of individuals led by Ludomir Nostrov (The Immortal Man), devoted to protecting Vigil from evil and darkness.The party's first official quest for The Alliance is to investigate why two of the divining rods which allow The Alliance to foresee evil and corruption are no longer functioning...---Vigil is a homebrew actual play campaign using DnD 5e (with some homebrew rules).The party: ✨ Andromeda, Aasimar, Level 5 Wizard, School of Divination☀️ Augustus Warren, Harengon, Level 5 Druid, Circle of Wildfire
On the road to Salvation, an eerie manor patrolled by the magic-hunting Arcanoclast, the party make a plan to ambush the latest transport filled with mysterious cargo... — The world of Vigil is on the brink of a new age... In the war-torn lands of Sindar, city-states clash for dominance. The once-mighty Gammalast Magocracy stirs in the West. Darkness creeps from the Ashen Wastes and the Northern Baern's untamed wilderness hides secret threats. Our story began in Candorne's capital Karden, a city simmering with greed and rebellion. Our heroes were chosen, after proving their worth, to join The Infinite Alliance, a secret group of individuals led by Ludomir Nostrov (The Immortal Man), devoted to protecting Vigil from evil and darkness.The party's first official quest for The Alliance is to investigate why two of the divining rods which allow The Alliance to foresee evil and corruption are no longer functioning...---Vigil is a homebrew actual play campaign using DnD 5e (with some homebrew rules).The party: ✨ Andromeda, Aasimar, Level 5 Wizard, School of Divination☀️ Augustus Warren, Harengon, Level 5 Druid, Circle of Wildfire
Fresh from their victory against a Kraken in the depths, our adventurers have reached level 12 and are ready to sail toward new horizons aboard the Aquaholic. Captain Dadalorian, a Warforged with a detective's cap and commanding presence, leads a curious crew that includes a gelatinous cube chef and a beautiful Aasimar chaplain. But what starts as a routine voyage quickly darkens when a half-starved Tiefling is rescued from a drifting lifeboat.The party's shopping excursion before departure showcases their personalities perfectly—Monty acquires enhanced leather armor (with "nipple flaps" thanks to Nines' mischievous intervention) and a Shield of Emberguard, while Glenn demonstrates his persuasive talents to secure the captain's quarters for a night. Meanwhile, Mhors enhances his magical prowess and befriends the ship's first mate with promises of wind magic assistance beneath the stars.Support the show
The party meet with the secretive Watchers and agree to help them on a clandestine mission, with the aid of a new ally... — The world of Vigil is on the brink of a new age... In the war-torn lands of Sindar, city-states clash for dominance. The once-mighty Gammalast Magocracy stirs in the West. Darkness creeps from the Ashen Wastes and the Northern Baern's untamed wilderness hides secret threats. Our story began in Candorne's capital Karden, a city simmering with greed and rebellion. Our heroes were chosen, after proving their worth, to join The Infinite Alliance, a secret group of individuals led by Ludomir Nostrov (The Immortal Man), devoted to protecting Vigil from evil and darkness.The party's first official quest for The Alliance is to investigate why two of the divining rods which allow The Alliance to foresee evil and corruption are no longer functioning...---Vigil is a homebrew actual play campaign using DnD 5e (with some homebrew rules).The party: ✨ Andromeda, Aasimar, Level 5 Wizard, School of Divination☀️ Augustus Warren, Harengon, Level 5 Druid, Circle of Wildfire
After the disastrous events of the gala, the party lay low and plan their next moves in the safety of The Nexus... — The world of Vigil is on the brink of a new age... In the war-torn lands of Sindar, city-states clash for dominance. The once-mighty Gammalast Magocracy stirs in the West. Darkness creeps from the Ashen Wastes and the Northern Baern's untamed wilderness hides secret threats. Our story began in Candorne's capital Karden, a city simmering with greed and rebellion. Our heroes were chosen, after proving their worth, to join The Infinite Alliance, a secret group of individuals led by Ludomir Nostrov (The Immortal Man), devoted to protecting Vigil from evil and darkness.The party's first official quest for The Alliance is to investigate why two of the divining rods which allow The Alliance to foresee evil and corruption are no longer functioning...---Vigil is a homebrew actual play campaign using DnD 5e (with some homebrew rules).The party: Andromeda, Aasimar, Level 5 Wizard, School of DivinationAugustus Warren, Harengon, Level 5 Druid, Circle of WildfireEnid Warren, Hargenon, Level 5 Ranger, Fey Wandererde Crane, Dhampir, Level 5 Fighter, Gunslinger Character artwork by the wonderful: https://twitter.com/_beejuiceFollow us
A brawl turns into a deadly chase when the party try to apprehend Professor Eldross in his office... — The world of Vigil is on the brink of a new age... In the war-torn lands of Sindar, city-states clash for dominance. The once-mighty Gammalast Magocracy stirs in the West. Darkness creeps from the Ashen Wastes and the Northern Baern's untamed wilderness hides secret threats. Our story began in Candorne's capital Karden, a city simmering with greed and rebellion. Our heroes were chosen, after proving their worth, to join The Infinite Alliance, a secret group of individuals led by Ludomir Nostrov (The Immortal Man), devoted to protecting Vigil from evil and darkness.The party's first official quest for The Alliance is to investigate why two of the divining rods which allow The Alliance to foresee evil and corruption are no longer functioning...---Vigil is a homebrew actual play campaign using DnD 5e (with some homebrew rules).The party: Andromeda, Aasimar, Level 5 Wizard, School of DivinationAugustus Warren, Harengon, Level 5 Druid, Circle of WildfireEnid Warren, Hargenon, Level 5 Ranger, Fey Wandererde Crane, Dhampir, Level 5 Fighter, Gunslinger Character artwork by the wonderful: https://twitter.com/_beejuiceFollow us
Our heroes have stumbled upon a terrifying ritual backstage — can they stop Marion The Red before it's complete or is it curtains for the party?— The world of Vigil is on the brink of a new age... In the war-torn lands of Sindar, city-states clash for dominance. The once-mighty Gammalast Magocracy stirs in the West. Darkness creeps from the Ashen Wastes and the Northern Baern's untamed wilderness hides secret threats. Our story began in Candorne's capital Karden, a city simmering with greed and rebellion. Our heroes were chosen, after proving their worth, to join The Infinite Alliance, a secret group of individuals led by Ludomir Nostrov (The Immortal Man), devoted to protecting Vigil from evil and darkness.The party's first official quest for The Alliance is to investigate why two of the divining rods which allow The Alliance to foresee evil and corruption are no longer functioning...---Vigil is a homebrew actual play campaign using DnD 5e (with some homebrew rules).The party: Andromeda, Aasimar, Level 5 Wizard, School of DivinationAugustus Warren, Harengon, Level 5 Druid, Circle of WildfireEnid Warren, Hargenon, Level 5 Ranger, Fey Wandererde Crane, Dhampir, Level 5 Fighter, Gunslinger Character artwork by the wonderful: https://twitter.com/_beejuiceFollow us
The night of the gala is here but the party learn things aren't what they seem as they follow the mysterious thread of the Crimson Strings...— The world of Vigil is on the brink of a new age... In the war-torn lands of Sindar, city-states clash for dominance. The once-mighty Gammalast Magocracy stirs in the West. Darkness creeps from the Ashen Wastes and the Northern Baern's untamed wilderness hides secret threats. Our story began in Candorne's capital Karden, a city simmering with greed and rebellion. Our heroes were chosen, after proving their worth, to join The Infinite Alliance, a secret group of individuals led by Ludomir Nostrov (The Immortal Man), devoted to protecting Vigil from evil and darkness.The party's first official quest for The Alliance is to investigate why two of the divining rods which allow The Alliance to foresee evil and corruption are no longer functioning...---Vigil is a homebrew actual play campaign using DnD 5e (with some homebrew rules).The party: Andromeda, Aasimar, Level 5 Wizard, School of DivinationAugustus Warren, Harengon, Level 5 Druid, Circle of WildfireEnid Warren, Hargenon, Level 5 Ranger, Fey Wandererde Crane, Dhampir, Level 5 Fighter, Gunslinger Character artwork by the wonderful: https://twitter.com/_beejuiceFollow us
The party stock up on supplies in Karden while uncovering memories from the past and making promises for the future...— The world of Vigil is on the brink of a new age... In the war-torn lands of Sindar, city-states clash for dominance. The once-mighty Gammalast Magocracy stirs in the West. Darkness creeps from the Ashen Wastes and the Northern Baern's untamed wilderness hides secret threats. Our story began in Candorne's capital Karden, a city simmering with greed and rebellion. Our heroes were chosen, after proving their worth, to join The Infinite Alliance, a secret group of individuals led by Ludomir Nostrov (The Immortal Man), devoted to protecting Vigil from evil and darkness.The party's first official quest for The Alliance is to investigate why two of the divining rods which allow The Alliance to foresee evil and corruption are no longer functioning...---Vigil is a homebrew actual play campaign using DnD 5e (with some homebrew rules).The party: ✨ Andromeda, Aasimar, Level 5 Wizard, School of Divination☀️ Augustus Warren, Harengon, Level 5 Druid, Circle of Wildfire
Secrets and dark omens are revealed as The Immortal Man shares the history of the Dark Hunger, Hadar and their voidspawn...— The world of Vigil is on the brink of a new age... In the war-torn lands of Sindar, city-states clash for dominance. The once-mighty Gammalast Magocracy stirs in the West. Darkness creeps from the Ashen Wastes and the Northern Baern's untamed wilderness hides secret threats. Our story began in Candorne's capital Karden, a city simmering with greed and rebellion. Our heroes were chosen, after proving their worth, to join The Infinite Alliance, a secret group of individuals led by Ludomir Nostrov (The Immortal Man), devoted to protecting Vigil from evil and darkness.The party's first official quest for The Alliance is to investigate why two of the divining rods which allow The Alliance to foresee evil and corruption are no longer functioning...---Vigil is a homebrew actual play campaign using DnD 5e (with some homebrew rules).The party: ✨ Andromeda, Aasimar, Level 5 Wizard, School of Divination☀️ Augustus Warren, Harengon, Level 5 Druid, Circle of Wildfire
As the party journeys across the countryside toward Karden, they bid farewell to newfound allies, take stock of their growing power, and prepare for the dangers that lie ahead...— The world of Vigil is on the brink of a new age... In the war-torn lands of Sindar, city-states clash for dominance. The once-mighty Gammalast Magocracy stirs in the West. Darkness creeps from the Ashen Wastes and the Northern Baern's untamed wilderness hides secret threats. Our story began in Candorne's capital Karden, a city simmering with greed and rebellion. Our heroes were chosen, after proving their worth, to join The Infinite Alliance, a secret group of individuals led by Ludomir Nostrov (The Immortal Man), devoted to protecting Vigil from evil and darkness.The party's first official quest for The Alliance is to investigate why two of the divining rods which allow The Alliance to foresee evil and corruption are no longer functioning...---Vigil is a homebrew actual play campaign using DnD 5e (with some homebrew rules).The party: Andromeda, Aasimar, Level 5 Wizard, School of DivinationAugustus Warren, Harengon, Level 5 Druid, Circle of WildfireEnid Warren, Hargenon, Level 5 Ranger, Fey Wandererde Crane, Dhampir, Level 5 Fighter, Gunslinger Character artwork by the wonderful: https://twitter.com/_beejuiceFollow us
After surviving a harrowing fight, the party comes face to face with an aberrant horror, The Herald of The Dark Hunger... — The world of Vigil is on the brink of a new age... In the war-torn lands of Sindar, city-states clash for dominance. The once-mighty Gammalast Magocracy stirs in the West. Darkness creeps from the Ashen Wastes and the Northern Baern's untamed wilderness hides secret threats. Our story began in Candorne's capital Karden, a city simmering with greed and rebellion. Our heroes were chosen, after proving their worth, to join The Infinite Alliance, a secret group of individuals led by Ludomir Nostrov (The Immortal Man), devoted to protecting Vigil from evil and darkness.The party's first official quest for The Alliance is to investigate why two of the divining rods which allow The Alliance to foresee evil and corruption are no longer functioning...---Vigil is a homebrew actual play campaign using DnD 5e (with some homebrew rules).The party: Andromeda, Aasimar, Level 5 Wizard, School of DivinationAugustus Warren, Harengon, Level 5 Druid, Circle of WildfireEnid Warren, Hargenon, Level 5 Ranger, Fey Wandererde Crane, Dhampir, Level 5 Fighter, Gunslinger Character artwork by the wonderful: https://twitter.com/_beejuiceFollow us
Surrounded by lava the party faces off against a ferocious foe deep underneath the city of Brundr Kiln…— The world of Vigil is on the brink of a new age... In the war-torn lands of Sindar, city-states clash for dominance. The once-mighty Gammalast Magocracy stirs in the West. Darkness creeps from the Ashen Wastes and the Northern Baern's untamed wilderness hides secret threats. Our story began in Candorne's capital Karden, a city simmering with greed and rebellion. Our heroes were chosen, after proving their worth, to join The Infinite Alliance, a secret group of individuals led by Ludomir Nostrov (The Immortal Man), devoted to protecting Vigil from evil and darkness.The party's first official quest for The Alliance is to investigate why two of the divining rods which allow The Alliance to foresee evil and corruption are no longer functioning...---Vigil is a homebrew actual play campaign using DnD 5e (with some homebrew rules).The party: Andromeda, Aasimar, Level 5 Wizard, School of DivinationAugustus Warren, Harengon, Level 5 Druid, Circle of WildfireEnid Warren, Hargenon, Level 5 Ranger, Fey Wandererde Crane, Dhampir, Level 5 Fighter, Gunslinger Character artwork by the wonderful: https://twitter.com/_beejuiceFollow us
The party must sneak their way through the ruins of the destroyed city to uncover the hidden location of the former divining rod...— The world of Vigil is on the brink of a new age... In the war-torn lands of Sindar, city-states clash for dominance. The once-mighty Gammalast Magocracy stirs in the West. Darkness creeps from the Ashen Wastes and the Northern Baern's untamed wilderness hides secret threats. Our story began in Candorne's capital Karden, a city simmering with greed and rebellion. Our heroes were chosen, after proving their worth, to join The Infinite Alliance, a secret group of individuals led by Ludomir Nostrov (The Immortal Man), devoted to protecting Vigil from evil and darkness.The party's first official quest for The Alliance is to investigate why two of the divining rods which allow The Alliance to foresee evil and corruption are no longer functioning...---Vigil is a homebrew actual play campaign using DnD 5e (with some homebrew rules).The party: Andromeda, Aasimar, Level 5 Wizard, School of DivinationAugustus Warren, Harengon, Level 5 Druid, Circle of WildfireEnid Warren, Hargenon, Level 5 Ranger, Fey Wandererde Crane, Dhampir, Level 5 Fighter, Gunslinger Character artwork by the wonderful: https://twitter.com/_beejuiceFollow us
The city is overrun with horrors, and the party's explosive plan is the last chance to get Brundr Kiln's survivors to safety...— The world of Vigil is on the brink of a new age... In the war-torn lands of Sindar, city-states clash for dominance. The once-mighty Gammalast Magocracy stirs in the West. Darkness creeps from the Ashen Wastes and the Northern Baern's untamed wilderness hides secret threats. Our story began in Candorne's capital Karden, a city simmering with greed and rebellion. Our heroes were chosen, after proving their worth, to join The Infinite Alliance, a secret group of individuals led by Ludomir Nostrov (The Immortal Man), devoted to protecting Vigil from evil and darkness.The party's first official quest for The Alliance is to investigate why two of the divining rods which allow The Alliance to foresee evil and corruption are no longer functioning...---Vigil is a homebrew actual play campaign using DnD 5e (with some homebrew rules).The party: Andromeda, Aasimar, Level 4 Wizard, School of DivinationAugustus Warren, Harengon, Level 4 Druid, Circle of WildfireEnid Warren, Hargenon, Level 4 Ranger, Fey Wandererde Crane, Dhampir, Level 4 Fighter, Gunslinger Character artwork by the wonderful: https://twitter.com/_beejuiceFollow us
The party is surrounded and an all-out brawl takes place in the small confines of Goodtime's Landing...— The world of Vigil is on the brink of a new age... In the war-torn lands of Sindar, city-states clash for dominance. The once-mighty Gammalast Magocracy stirs in the West. Darkness creeps from the Ashen Wastes and the Northern Baern's untamed wilderness hides secret threats. Our story began in Candorne's capital Karden, a city simmering with greed and rebellion. Our heroes were chosen, after proving their worth, to join The Infinite Alliance, a secret group of individuals led by Ludomir Nostrov (The Immortal Man), devoted to protecting Vigil from evil and darkness.The party's first official quest for The Alliance is to investigate why two of the divining rods which allow The Alliance to foresee evil and corruption are no longer functioning...---Vigil is a homebrew actual play campaign using DnD 5e (with some homebrew rules).The party: Andromeda, Aasimar, Level 4 Wizard, School of DivinationAugustus Warren, Harengon, Level 4 Druid, Circle of WildfireEnid Warren, Hargenon, Level 4 Ranger, Fey Wandererde Crane, Dhampir, Level 4 Fighter, Gunslinger Character artwork by the wonderful: https://twitter.com/_beejuiceFollow us
Conheça mais sobre a nova versão do RPG Dungeons & Dragons 2024. Bem-vindo a mais um episódio do Regras do D&D 5e, um podcast produzido pelo RPG Next que faz a leitura e discute as regras dos livros do Sistema de RPG D&D 5e. Neste episódio o assunto é: Novos Talentos, Antecedentes e Espécies do novo RPG Dungeons & Dragons 2024. Coloque seu fone de ouvido e curta! Resumo em 5 pontos: Processo de Criação de Personagens: Os jogadores agora primeiro escolhem a classe de seu personagem e, em seguida, desenvolvem o histórico, focando no que seu personagem fez antes de se tornar um aventureiro, incluindo o antecedente e a espécie. Papel Expandido dos Antecedentes: Os antecedentes agora têm mais importância, afetando os ajustes de pontuação de habilidade e concedendo proezas no primeiro nível. Isso permite uma maior personalização do personagem ao longo do jogo. Talentos e Flexibilidade: As proezas são categorizadas, e personagens de primeiro nível recebem uma "proeza de origem" baseada em seu antecedente. O novo sistema permite flexibilidade nos ajustes de pontuação de habilidade, facilitando o alinhamento dos antecedentes com várias classes. Novas e Aprimoradas Espécies: O Manual do Jogador de 2024 introduz novas espécies (como Orcs, Goliaths e Aasimar) e revisita as clássicas, aprimorando suas habilidades para melhor refletir seus temas de fantasia. Integração com Conteúdos Antigos: O novo manual fornece regras para o uso de antecedentes e espécies de livros mais antigos, garantindo compatibilidade enquanto estabelece as novas versões como as canônicas. COMPRE AQUI → Dungeons & Dragons Rpg: Players Handbook Hard Cover (2024) COMPRE AQUI → Dungeons & Dragons Rpg: Dungeon Masters Guide Hard Cover (2024) COMPRE AQUI → Dungeons & Dragons Rpg: Monster Manual Hard Cover (2024) New Feats | Backgrounds | Species | 2024 Player's Handbook | D&D Vaga on-line RPG D&D 5e – A Maldição de Strahd: Reloaded com Mestre Conrado [2x Sextas Noite] Grupo de WhatsApp para os interessados em tirar dúvidas, conversar com o mestre e montar uma mesa (Pode entrar sem compromisso financeiro algum!). Link: https://chat.whatsapp.com/ICRSsn5rL0PKWOfoBchir1 Vaga on-line RPG D&D 5e – Vecna: Eve of Ruin com Mestre Arboreal [2x Sábados Noite] Grupo de WhatsApp para os interessados em tirar dúvidas, conversar com o mestre e montar uma mesa (Pode entrar sem compromisso financeiro algum!). Link: https://chat.whatsapp.com/GEzHJABJUHTAJ7oGkTiw9l SERVIDOR DO DISCORD - D&D BR: https://discord.gg/zYvhQETBEq Você sente falta de um mestre que prepare as aventuras no capricho, seja organizado e conduza bem as narrativas? Então apresento a você o serviço chamado “Mesas de RPG com o Mestre Rafael 47”. É um serviço mensal com mesa virtual, tudo remoto, usando o sistema Dungeons & Dragons 5ª edição, no dias e horários que os jogadores escolherem jogar. Se você quiser dar uma olhada no trabalho que estou fazendo, e venho fazendo a vários anos com RPG, acesse meu portfólio em rpgnext.com.br/tag/rafael47. Minhas mesas de RPG são preparadas usando o Foundry VTT, e dentro dessa ferramenta eu incluo música e sons ambiente para aumentar a imersão, mapas animados para deixar tudo mais bonito, e também modulo a voz e aplico efeitos de realidade aumentada na webcam durante a interpretação de NPCs únicos. Ficou interessado? Quer saber mais? Preencha o formulário em bit.ly/QueroJogarRPG. Aguardo seu contato e espero te ver então numa mesa de RPG comigo, em breve. Com a participação de: Rafael 47, Jogador e Dungeon Master. Com masterização e edição de: Rafael 47. Uma produção RPG Next. APOIE NOSSA CAUSA! Nosso Plano de Assinaturas do APOIA.SE! Acesse e veja nossas recompensas para os apoiadores. https://rpgnext.com.br/doadores/ COMPARTILHE! Se você gostou desse Podcast de RPG, então não se esqueça de compartilhar!
The party flee from the dangerous streets of Brundr Kiln, hoping they can make their way to Goodtime's Landing and begin their escape plan...— The world of Vigil is on the brink of a new age... In the war-torn lands of Sindar, city-states clash for dominance. The once-mighty Gammalast Magocracy stirs in the West. Darkness creeps from the Ashen Wastes and the Northern Baern's untamed wilderness hides secret threats. Our story began in Candorne's capital Karden, a city simmering with greed and rebellion. Our heroes were chosen, after proving their worth, to join The Infinite Alliance, a secret group of individuals led by Ludomir Nostrov (The Immortal Man), devoted to protecting Vigil from evil and darkness.The party's first official quest for The Alliance is to investigate why two of the divining rods which allow The Alliance to foresee evil and corruption are no longer functioning...---Vigil is a homebrew actual play campaign using DnD 5e (with some homebrew rules).The party: Andromeda, Aasimar, Level 4 Wizard, School of DivinationAugustus Warren, Harengon, Level 4 Druid, Circle of WildfireEnid Warren, Hargenon, Level 4 Ranger, Fey Wandererde Crane, Dhampir, Level 4 Fighter, Gunslinger Character artwork by the wonderful: https://twitter.com/_beejuiceFollow us
The party explores the desecrated ruins of Brundr Kiln, only to discover the horrors within are deeply intertwined with their past...— The world of Vigil is on the brink of a new age... In the war-torn lands of Sindar, city-states clash for dominance. The once-mighty Gammalast Magocracy stirs in the West. Darkness creeps from the Ashen Wastes and the Northern Baern's untamed wilderness hides secret threats. Our story began in Candorne's capital Karden, a city simmering with greed and rebellion. Our heroes were chosen, after proving their worth, to join The Infinite Alliance, a secret group of individuals led by Ludomir Nostrov (The Immortal Man), devoted to protecting Vigil from evil and darkness.The party's first official quest for The Alliance is to investigate why two of the divining rods which allow The Alliance to foresee evil and corruption are no longer functioning...---Vigil is a homebrew actual play campaign using DnD 5e (with some homebrew rules).The party: Andromeda, Aasimar, Level 4 Wizard, School of DivinationAugustus Warren, Harengon, Level 4 Druid, Circle of WildfireEnid Warren, Hargenon, Level 4 Ranger, Fey Wandererde Crane, Dhampir, Level 4 Fighter, Gunslinger Character artwork by the wonderful: https://twitter.com/_beejuiceFollow us
With one of their own teetering on the brink, the party must find a way to save them before it's too late...— The world of Vigil is on the brink of a new age... In the war-torn lands of Sindar, city-states clash for dominance. The once-mighty Gammalast Magocracy stirs in the West. Darkness creeps from the Ashen Wastes and the Northern Baern's untamed wilderness hides secret threats. Our story began in Candorne's capital Karden, a city simmering with greed and rebellion. Our heroes were chosen, after proving their worth, to join The Infinite Alliance, a secret group of individuals led by Ludomir Nostrov (The Immortal Man), devoted to protecting Vigil from evil and darkness.The party's first official quest for The Alliance is to investigate why two of the divining rods which allow The Alliance to foresee evil and corruption are no longer functioning...---Vigil is a homebrew actual play campaign using DnD 5e (with some homebrew rules).The party: Andromeda, Aasimar, Level 4 Wizard, School of DivinationAugustus Warren, Harengon, Level 4 Druid, Circle of WildfireEnid Warren, Hargenon, Level 4 Ranger, Fey Wandererde Crane, Dhampir, Level 4 Fighter, Gunslinger Character artwork by the wonderful: https://twitter.com/_beejuiceFollow us
As the party heads to Ironholm to uncover the fate of the second divining rod, they find a city shrouded in hidden threats...— The world of Vigil is on the brink of a new age... In the war-torn lands of Sindar, city-states clash for dominance. The once-mighty Gammalast Magocracy stirs in the West. Darkness creeps from the Ashen Wastes and the Northern Baern's untamed wilderness hides secret threats. Our story began in Candorne's capital Karden, a city simmering with greed and rebellion. Our heroes were chosen, after proving their worth, to join The Infinite Alliance, a secret group of individuals led by Ludomir Nostrov (The Immortal Man), devoted to protecting Vigil from evil and darkness.The party's first official quest for The Alliance is to investigate why two of the divining rods which allow The Alliance to foresee evil and corruption are no longer functioning...---Vigil is a homebrew actual play campaign using DnD 5e (with some homebrew rules).The party: Andromeda, Aasimar, Level 4 Wizard, School of DivinationAugustus Warren, Harengon, Level 4 Druid, Circle of WildfireEnid Warren, Hargenon, Level 4 Ranger, Fey Wandererde Crane, Dhampir, Level 4 Fighter, Gunslinger Character artwork by the wonderful: https://twitter.com/_beejuiceFollow us
After near disaster, the party must connect the new rod to the Divining Network but are they strong enough to survive the ritual it requires?— The world of Vigil is on the brink of a new age... In the war-torn lands of Sindar, city-states clash for dominance. The once-mighty Gammalast Magocracy stirs in the West. Darkness creeps from the Ashen Wastes and the Northern Baern's untamed wilderness hides secret threats. Our story began in Candorne's capital Karden, a city simmering with greed and rebellion. Our heroes were chosen, after proving their worth, to join The Infinite Alliance, a secret group of individuals led by Ludomir Nostrov (The Immortal Man), devoted to protecting Vigil from evil and darkness.The party's first official quest for The Alliance is to investigate why two of the divining rods which allow The Alliance to foresee evil and corruption are no longer functioning...---Vigil is a homebrew actual play campaign using DnD 5e (with some homebrew rules).The party: Andromeda, Aasimar, Level 4 Wizard, School of DivinationAugustus Warren, Harengon, Level 4 Druid, Circle of WildfireEnid Warren, Hargenon, Level 4 Ranger, Fey Wandererde Crane, Dhampir, Level 4 Fighter, Gunslinger Character artwork by the wonderful: https://twitter.com/_beejuiceFollow us
After a near-fatal encounter with the unknown, the party presses on to investigate the top of the summit, but more danger lies in wait...— The world of Vigil is on the brink of a new age... In the war-torn lands of Sindar, city-states clash for dominance. The once-mighty Gammalast Magocracy stirs in the West. Darkness creeps from the Ashen Wastes and the Northern Baern's untamed wilderness hides secret threats. Our story began in Candorne's capital Karden, a city simmering with greed and rebellion. Our heroes were chosen, after proving their worth, to join The Infinite Alliance, a secret group of individuals led by Ludomir Nostrov (The Immortal Man), devoted to protecting Vigil from evil and darkness.The party's first official quest for The Alliance is to investigate why two of the divining rods which allow The Alliance to foresee evil and corruption are no longer functioning...---Vigil is a homebrew actual play campaign using DnD 5e (with some homebrew rules).The party: Andromeda, Aasimar, Level 4 Wizard, School of DivinationAugustus Warren, Harengon, Level 4 Druid, Circle of WildfireEnid Warren, Hargenon, Level 4 Ranger, Fey Wandererde Crane, Dhampir, Level 4 Fighter, Gunslinger Character artwork by the wonderful: https://twitter.com/_beejuiceFollow us
Our heroes begin to ascend the treacherous slopes of the Silvur Peaks but hidden dangers wait for them at the summit...— The world of Vigil is on the brink of a new age... In the war-torn lands of Sindar, city-states clash for dominance. The once-mighty Gammalast Magocracy stirs in the West. Darkness creeps from the Ashen Wastes and the Northern Baern's untamed wilderness hides secret threats. Our story began in Candorne's capital Karden, a city simmering with greed and rebellion. After proving their worth, our heroes were chosen to join The Infinite Alliance, a secret group of individuals led by Ludomir Nostrov (The Immortal Man), devoted to protecting Vigil from evil and darkness.The party's first official quest for The Alliance is to investigate why two of the divining rods which allow The Alliance to foresee evil and corruption are no longer functioning...---Vigil is a homebrew actual play campaign using DnD 5e (with some homebrew rules).The party: ✨ Andromeda, Aasimar, Level 4 Wizard, School of Divination☀️ Augustus Warren, Harengon, Level 4 Druid, Circle of Wildfire
This week, Morrus, PJ, and Jessica cover all the tabletop RPG news of the week including the cover reveal of the Dungeons & Dragons Player's Handbook 2024, what's in the new D&D core rules, the Adventure Time RPG joining the Million Dollar Crowdfunding Club, and more! Plus a brand new sketch about facing down a classic dungeon puzzle. -------------------- News Blade Runner Replicant Rebellion coming to Kickstarter later this month https://www.enworld.org/threads/blade-runner-rpg-headed-to-kickstarter.704265/ Adventure Time RPG breaks $1 million in crowdfunding https://www.enworld.org/threads/5e-powered-adventure-time-joins-million-dollar-ttrpg-kickstarter-club.704193/ Neopets Tabletop Roleplaying Game on Kickstarter https://www.kickstarter.com/projects/geekifyinc/neopets-official-tabletop-roleplaying-game-ttrpg Dungeons & Dragons coming to Dead by Daylight (turns out it's Vecna not a beholder so don't know why the beholder was there, also the new survivor is Aestri Yazar, an original character) https://www.enworld.org/threads/dungeons-dragons-monster-joining-dead-by-daylight.704131/ A5E Archetypes and Accessories Bundle https://www.drivethrurpg.com/en/product/479335/a5e-archetypes-and-accessories-bundle?affiliate_id=36142 A5E New Classes Bundle https://www.drivethrurpg.com/en/product/479366/a5e-new-classes-bundle-bundle?affiliate_id=36142 A5E Rules Expansions Bundle https://www.drivethrurpg.com/en/product/479367/a5e-rules-expansions-bundle?affiliate_id=36142 A5E Premium Heritages Bundle https://www.drivethrurpg.com/en/product/479369/a5e-premium-heritages-bundle?affiliate_id=36142 Shadowrun Munchkin available for pre-order https://www.enworld.org/threads/pre-orders-open-for-munchkin-shadowrun.704264/ See Morrus' Unofficial Tabletop RPG Talk recording live at UK Games Expo on Friday, May 31 https://www.ukgamesexpo.co.uk/events/1845-live-podcast-recording-of-morrus-unofficial-tabletop-rpg-talk/ What's OLD is NEW Starter Set https://enpublishingrpg.com/products/whats-old-is-new-starter-box-set Kickstarter pre-launch page for Voidrunner's Codex – Sign up now to be notified with the Kickstarter goes live https://www.kickstarter.com/projects/enworld/the-voidrunners-codex-sci-fi-box-set-for-5e-and-level-up-a5e -------------------- Dungeons & Dragons News New 2024 Dungeons & Dragons Player's Handbook cover reveal https://www.enworld.org/threads/new-d-d-editions-player%E2%80%99s-handbook-cover-reveal.704200/ Alternate Cover Art for the Player's Handbook https://www.enworld.org/threads/new-d-d-editions-player%E2%80%99s-handbook-alternate-art-cover-reveal.704248/ Interior PHB art including the 1980s D&D cartoon heroes https://www.enworld.org/threads/the-d-d-cartoon-heroes-in-the-2024-phb.704210/ Fan made final episode of the D&D cartoon https://www.youtube.com/watch?v=QsNHTnY6HQg How does Greyhawk fit into the new edition? https://www.enworld.org/threads/how-does-greyhawk-fit-in-to-the-new-edition.704209/ More D&D 20214 tidbits: Aasimar, Goliaths, town-eating Gelatinous Cubes https://www.enworld.org/threads/more-d-d-2024-tidbits-aasimar-goliaths-town-eating-gelatinous-cubes.704229/ -------------------- Please support us on Patreon at http://patreon.com/morrus Don't forget to join the Morrus' Unofficial Tabletop RPG Talk Facebook group at https://www.facebook.com/groups/1033145023517295/ and join us on Discord at https://discord.gg/VAuxX8M Ask your Listener Question on Twitter, email morruspodcast@gmail.com, or contact us on TikTok at TikTok -------------------- Hosts: Russ “Morrus” Morrissey, Peter Coffey, and Jessica Hancock Editing and post-production: Darryl Mott Theme Song: Steve Arnott Malach the Maleficent played by Darren Morrissey Check out all the media content from EN World at http://enliverpg.com
Our heroes meet Clandestryx, the ancient crystalline dragon, who offers her aid in exchange for glimpses at their fates...— The world of Vigil is on the brink of a new age... In the war-torn lands of Sindar, city-states clash for dominance. The once-mighty Gammalast Magocracy stirs in the West. Darkness creeps from the Ashen Wastes and the Northern Baern's untamed wilderness hides secret threats. Our story began in Candorne's capital Karden, a city simmering with greed and rebellion. After proving their worth, our heroes were chosen to join The Infinite Alliance, a secret group of individuals led by Ludomir Nostrov (The Immortal Man), devoted to protecting Vigil from evil and darkness.The party's first official quest for The Alliance is to investigate why two of the divining rods which allow The Alliance to foresee evil and corruption are no longer functioning...---Vigil is a homebrew actual play campaign using DnD 5e (with some homebrew rules).The party: ✨ Andromeda, Aasimar, Level 4 Wizard, School of Divination☀️ Augustus Warren, Harengon, Level 4 Druid, Circle of Wildfire
Our heroes are finding the zombie puppetmaster! Juniper (Laura Hamstra, @lauraehamstra) had a super long awkward conversation with a fan, Butthole (Ryan LaPlante, @theryanlaplante) met an Aasimar and befriended a demon, and Quinny (Tyler Hewitt, @Tyler_Hewitt) made his way back to the silver lion after completing his surf mission by flying. But what will the group find inside the abandoned mansion they discovered? Also featuring our awesome DM Tom McGee (@mcgeetd). Enjoying Dumb-Dumbs & Dragons? - Consider becoming a Patron of Dumb-Dumbs & Dice for as little as $1 a month and gain access to a ton of extra BTS fun (https://www.patreon.com/dumbdumbdice) - Buy merch on our website (https://dumbdumbdice.com/) - Watch us on YouTube (https://youtube.com/@dumbdumbdice) - Follow us on Instagram (https://instagram.com/dumbdumbdice) - Follow us on Facebook (https://facebook.com/dumbdumbdice) Can't remember a discount code you wanted to use from one of our ads? Find it at https://fableandfolly.com/partners/ Artwork by the brilliant Del Borovic - Website & Portfolio (https://delborovic.com/) - X/Twitter (https://twitter.com/deltastic) The Combat Wheelchair was created by Mark Thompson (@mustangsart) on twitter and can be found here: https://drive.google.com/drive/folders/1ysDrH2vqKz6NSGkf3_0WX5tV-Ch_t_N_ Their ko-fi is: https://ko-fi.com/mustangsart Learn more about your ad choices. Visit megaphone.fm/adchoices
Our heroes ambush a party of thieves whose hidden identities reveal forgotten secrets from the past...— The world of Vigil is on the brink of a new age... Our story began with four adventurers drawn to the Kingdom of Candorne for their own hidden reasons. They were granted a mysterious offer in the capital city of Karden, proof their worth as adventurers and they may receive patronage from a rich and influential benefactor.After rescuing a young woman cursed with an uncontrollable magic, the party returned to Karden and were granted audience with their employer. Ludomoir Nostrov, the wealthy and enigmatic aristocrat also known as The Immortal Man, revealed to the party that he leads The Infinite Alliance, a collection of individuals devoted to protecting Vigil from evil and darkness. The party agreed to join The Alliance and set out on their first official quest. Investigate why two of the divining rods scattered across Vigil that allow The Alliance to forsee evil and corruption, are no longer functioning...---Vigil is a homebrew actual play campaign using DnD 5e (with some homebrew rules).The party: Andromeda, Aasimar, Level 3 Wizard, School of DivinationAugustus Warren, Harengon, Level 3 Druid, Circle of WildfireEnid Warren, Hargenon, Level 3 Ranger, Fey Wandererde Crane, Dhampir, Level 3 Fighter, Gunslinger Character artwork by the wonderful: https://twitter.com/_beejuiceFollow us
The party's wits and endurance are put to the test as they try to overcome the perils of the Ryme Sphere and make contact with Clandestryx...— The world of Vigil is on the brink of a new age... Our story began with four adventurers drawn to the Kingdom of Candorne for their own hidden reasons. They were granted a mysterious offer in the capital city of Karden, proof their worth as adventurers and they may receive patronage from a rich and influential benefactor.After rescuing a young woman cursed with an uncontrollable magic, the party returned to Karden and were granted audience with their employer. Ludomoir Nostrov, the wealthy and enigmatic aristocrat also known as The Immortal Man, revealed to the party that he leads The Infinite Alliance, a collection of individuals devoted to protecting Vigil from evil and darkness. The party agreed to join The Alliance and set out on their first official quest. Investigate why two of the divining rods scattered across Vigil that allow The Alliance to forsee evil and corruption, are no longer functioning...---Vigil is a homebrew actual play campaign using DnD 5e (with some homebrew rules).The party: Andromeda, Aasimar, Level 3 Wizard, School of DivinationAugustus Warren, Harengon, Level 3 Druid, Circle of WildfireEnid Warren, Hargenon, Level 3 Ranger, Fey Wandererde Crane, Dhampir, Level 3 Fighter, Gunslinger Character artwork by the wonderful: https://twitter.com/_beejuiceFollow us
Our heroes rest and recover with the myconid colony before being led to the mysterious Rime Sphere where they must find the crystal dragon Clandestryx...— The world of Vigil is on the brink of a new age... Our story began with four adventurers drawn to the Kingdom of Candorne for their own hidden reasons. They were granted a mysterious offer in the capital city of Karden, proof their worth as adventurers and they may receive patronage from a rich and influential benefactor.After rescuing a young woman cursed with an uncontrollable magic, the party returned to Karden and were granted audience with their employer. Ludomoir Nostrov, the wealthy and enigmatic aristocrat also known as The Immortal Man, revealed to the party that he leads The Infinite Alliance, a collection of individuals devoted to protecting Vigil from evil and darkness. The party agreed to join The Alliance and set out on their first official quest. Investigate why two of the divining rods scattered across Vigil that allow The Alliance to forsee evil and corruption, are no longer functioning...---Vigil is a homebrew actual play campaign using DnD 5e (with some homebrew rules).The party: Andromeda, Aasimar, Level 3 Wizard, School of DivinationAugustus Warren, Harengon, Level 3 Druid, Circle of WildfireEnid Warren, Hargenon, Level 3 Ranger, Fey Wandererde Crane, Dhampir, Level 3 Fighter, Gunslinger Character artwork by the wonderful: https://twitter.com/_beejuiceFollow us
Our hereos face-off agaisnt The Defilers, a lich-worshipping cult, and must stop them from completing their summoning ritual before it's too late... — The world of Vigil is on the brink of a new age... Our story began with four adventurers drawn to the Kingdom of Candorne for their own hidden reasons. They were granted a mysterious offer in the capital city of Karden, proof their worth as adventurers and they may receive patronage from a rich and influential benefactor.After rescuing a young woman cursed with an uncontrollable magic, the party returned to Karden and were granted audience with their employer. Ludomoir Nostrov, the wealthy and enigmatic aristocrat also known as The Immortal Man, revealed to the party that he leads The Infinite Alliance, a collection of individuals devoted to protecting Vigil from evil and darkness. The party agreed to join The Alliance and set out on their first official quest. Investigate why two of the divining rods scattered across Vigil that allow The Alliance to forsee evil and corruption, are no longer functioning...---Vigil is a homebrew actual play campaign using DnD 5e (with some homebrew rules).The party: Andromeda, Aasimar, Level 3 Wizard, School of DivinationAugustus Warren, Harengon, Level 3 Druid, Circle of WildfireEnid Warren, Hargenon, Level 3 Ranger, Fey Wandererde Crane, Dhampir, Level 3 Fighter, Gunslinger Character artwork by the wonderful: https://twitter.com/_beejuiceFollow us
Our adventurers make their way within the tower grotto where each level contains more mysteries and hidden dangers...— The world of Vigil is on the brink of a new age... Our story began with four adventurers drawn to the Kingdom of Candorne for their own hidden reasons. They were granted a mysterious offer in the capital city of Karden, proof their worth as adventurers and they may receive patronage from a rich and influential benefactor.After rescuing a young woman cursed with an uncontrollable magic, the party returned to Karden and were granted audience with their employer. Ludomoir Nostrov, the wealthy and enigmatic aristocrat also known as The Immortal Man, revealed to the party that he leads The Infinite Alliance, a collection of individuals devoted to protecting Vigil from evil and darkness. The party agreed to join The Alliance and set out on their first official quest. Investigate why two of the divining rods scattered across Vigil that allow The Alliance to forsee evil and corruption, are no longer functioning...---Vigil is a homebrew actual play campaign using DnD 5e (with some homebrew rules).The party: Andromeda, Aasimar, Level 3 Wizard, School of DivinationAugustus Warren, Harengon, Level 3 Druid, Circle of WildfireEnid Warren, Hargenon, Level 3 Ranger, Fey Wandererde Crane, Dhampir, Level 3 Fighter, Gunslinger Character artwork by the wonderful: https://twitter.com/_beejuiceFollow us
Our heroes set out to the tower grotto to avenge the massacre for the myconid colony but danger lurks beneath the surface...— The world of Vigil is on the brink of a new age... Our story began with four adventurers drawn to the Kingdom of Candorne for their own hidden reasons. They were granted a mysterious offer in the capital city of Karden, proof their worth as adventurers and they may receive patronage from a rich and influential benefactor.After rescuing a young woman cursed with an uncontrollable magic, the party returned to Karden and were granted audience with their employer. Ludomoir Nostrov, the wealthy and enigmatic aristocrat also known as The Immortal Man, revealed to the party that he leads The Infinite Alliance, a collection of individuals devoted to protecting Vigil from evil and darkness. The party agreed to join The Alliance and set out on their first official quest. Investigate why two of the divining rods scattered across Vigil that allow The Alliance to forsee evil and corruption, are no longer functioning...---Vigil is a homebrew actual play campaign using DnD 5e (with some homebrew rules).The party: Andromeda, Aasimar, Level 3 Wizard, School of DivinationAugustus Warren, Harengon, Level 3 Druid, Circle of WildfireEnid Warren, Hargenon, Level 3 Ranger, Fey Wandererde Crane, Dhampir, Level 3 Fighter, Gunslinger Character artwork by the wonderful: https://twitter.com/_beejuiceFollow us
The party continues their journey deeper into the world below where both danger and opportunity lay cloaked in shadow...— The world of Vigil is on the brink of a new age... Our story began with four adventurers drawn to the Kingdom of Candorne for their own hidden reasons. They were granted a mysterious offer in the capital city of Karden, proof their worth as adventurers and they may receive patronage from a rich and influential benefactor.After rescuing a young woman cursed with an uncontrollable magic, the party returned to Karden and were granted audience with their employer. Ludomoir Nostrov, the wealthy and enigmatic aristocrat also known as The Immortal Man, revealed to the party that he leads The Infinite Alliance, a collection of individuals devoted to protecting Vigil from evil and darkness. The party agreed to join The Alliance and set out on their first official quest. Investigate why two of the divining rods scattered across Vigil that allow The Alliance to forsee evil and corruption, are no longer functioning...---Vigil is a homebrew actual play campaign using DnD 5e (with some homebrew rules).The party: Andromeda, Aasimar, Level 3 Wizard, School of DivinationAugustus Warren, Harengon, Level 3 Druid, Circle of WildfireEnid Warren, Hargenon, Level 3 Ranger, Fey Wandererde Crane, Dhampir, Level 3 Fighter, Gunslinger Character artwork by the wonderful: https://twitter.com/_beejuiceFollow us
Our third hero’s introduction, Anitta. Starring:Anitta, the rock gnome paladin of vengeance is played by Ana MulinoXander, the Aasimar sorcerer…
The Champions of Greyhaven continue their fight for the world's fate with River and his Zombie horde when they realize something more nefarious is happening. Efimia finds her father, Grom destroys a spider, Zag gets good news from his hometown, and Selene contemplates calling the Aasimar people away from the battle before it's too late.Support this podcast by going to Patreon.com/knocked and subscribing for as little as $2/month! Click here to check it out now!Support the show
In the wake of their defeat, the Champions of Greyhaven confront Granny D and refuse to give her the soul stone of Litsea they had promised. Efimia tries to strike a new deal with this Ancient White Dragon, Selene tries to convince Kobo he has a good heart, Kobo faces his demons, Grom jumps on top of the dragon, and Zag has a plan that causes the death of a party member... Here we go again.Support our Podcast by going to https://patreon.com/knocked and subscribing for as little as $2 a month!Support The Rise of the Black Coven Kickstarter, click the link below, and embark on a captivating witchy adventure! Join now: https://www.kickstarter.com/projects/5e-rise/rise-of-the-black-coven-campaign-and-settingSupport the show
The Champions of Greyhaven fight one of the four members of the Underdark Crime Ring who is taking zombies for sacrifice to reamplify his phylactery. Selene is hesitant to fight against this Lich, Kobo loses his cool and gives in to his dark side, Efimia turns into a giant lizard, and Grom and Zag struggle to keep this undead monster in the dark as the purple aura in the atmosphere only seems to strengthen this Lich.Support our podcast by going to https://patreon.com/knocked and subscribing for hours worth of bonus content!Support The Rise of the Black Coven Kickstarter, click the link below, and embark on a captivating witchy adventure! Join now: https://www.kickstarter.com/projects/5e-rise/rise-of-the-black-coven-campaign-and-setting Support Exit Vector an aerial combat system you can insert into any TTRPG! Claim your spot now:https://www.kickstarter.com/projects/vectortridens/exit-vector?ref=b6mmim Get FlowBlend today! Their naturally sweetened Caffeine Pouches, Energy Pouches, Nootropic Pouches, and CBD Pouches boost Energy, Focus, Attention, Stamina, Reaction Times, Calm, and improve mood. https://flowblend.com/Support the show
You're telling me there are three different officially published versions of the Aasimar in 5e? How am I supposed to know which one to choose? Well, follow along as Ned and Thomas break down the intricacies of the differences between the Aasimars presented in the Dungeon Master's Guide, Volo's Guide to Monsters, and Monsters of the Multiverse. ••• Twitter: @ICastFireball20 Instagram: @ICastFireball20 Email: ICastFireball2020@gmail.com ••• AUDIO CREDITS Background Music was created using the "Marimbas" soundscape found at Mynoise.net And as always a HUGE thank you to Hayden Allred for our amazing theme music!
After Eorlund Bane's army breaks into the Casino, chaos ensues for the Champions of Greyhaven. Zag wrestles with not wanting to give power to the Hag Demon Litsea, Selene tries to hide her fallen state from her fiance, Efimia has a heart-to-heart with an old rival, Kobo gives Selene some solid advice about her fallen state, and Grom encounters a massive threat to the dwarven people along the road.Support Knocked Prone by going to https://patreon.com/knocked and subscribing to get access to hours of bonus content!Support The Rise of the Black Coven Kickstarter, click the link below, and embark on a captivating witchy adventure! Join now: https://www.kickstarter.com/projects/5e-rise/rise-of-the-black-coven-campaign-and-setting Support the Era of the Elementals: An Avatar the Last Airbender-inspired TTRPG system with 16 elements to control! Back this Kickstarter today by clicking the following link: https://www.kickstarter.com/projects/gh64/the-era-of-the-elementalsSupport the show
Tensions reach their peak as King Eorlund, driven by a sinister agenda, makes his move to eliminate the heir to his throne. Selene wastes no time to deal maximum damage, Efimia tries out her new poison belt, Zag wrestles with the morality of killing evil people, and Grom goads River too far trying to save Avery.Support our show by going to Patreon.com/knocked and for as little as $2 dollars you can join our exclusive D&D community!Support The Rise of the Black Coven Kickstarter, click the link below, and embark on a captivating witchy adventure! Join now: https://www.kickstarter.com/projects/5e-rise/rise-of-the-black-coven-campaign-and-settingSupport the show
Jack brings Shasta and Alistair to the table. Shasta is a young Aasimar monk traveling the world and Alistair is the god within the mask she wears.Jack and I discuss the masks we and our characters wear, player agency and GM input into characters, and what might make you put on a mysterious mask.This character is built for Pathfinder 2e.Jack is a Jewish trans man just trying to play and learn as many different games as he can so that he can write his own adventures and games.Titterpig Academy is mentioned in the episode. You can check out Penny's YouTube channel here:https://www.youtube.com/@PennyLeScrocheWe also mentioned a previous episode on the podcast - Season 2, Episode 2: Jurdgel Sharptooth, Goblin Customs Official, where I spoke to Caroline Vahrenkamp about her struggles with voice acting as a trans woman. If the topic interests you, I suggest you check it out.Music by Ryan Muns, Eyes On The Moon Studios: https://ryanmuns.bandcamp.comYoutube: https://www.youtube.com/@EyesOnTheMoonStudiosSpotify: https://open.spotify.com/artist/5lkBYvF9wlQPgcwHfvFMZtCover art by The CuriographerInstagram: https://www.instagram.com/thecuriographer Sign up for my Newsletter to stay up-to-date on the podcast:https://dashboard.mailerlite.com/forms/760760/109867356957705889/shareYou can find Star at:Website: http://www.characterswithoutstories.comTikTok: https://www.tiktok.com/@starmamacYouTube: https://www.youtube.com/@characterswithoutstoriesBluesky: https://bsky.app/profile/cwspod.bsky.socialThreads: https://www.threads.net/@characterswithoutstoriesInstagram: https://www.instagram.com/characterswithoutstoriesFacebook: https://www.facebook.com/characterswithoutstoriesThanks for listening, and may all your characters find their stories!
After the necrotic wave of energy pierces through the sky from the Runecrystal Phone network and zombies start rising from their graves, Efimia and Selene head to Thri-Kreen Canyon to try and sort out what they should do with the end of the world pending closeby. Efimia meets her long-lost godfather, and Selene again makes contact with a god.Support this show at https://patreon.com/knocked to help us keep the Knocked Prone Podcast running!Support The Rise of the Black Coven Kickstarter, click the link below, and embark on a captivating witchy adventure! Join now: https://www.kickstarter.com/projects/5e-rise/rise-of-the-black-coven-campaign-and-settingSupport the show
The party free-falling to the ground must figure out how to deal with whatever is pulling them down from the air. Zag pushes a questionable red button, Grom meets his doppelganger, and Efimia and Selene discover two more figures from Zag's dark past.Support this show at https://patreon.com/knocked to help us keep the Knocked Prone Podcast running!
Zag, separated from the party, attempts to break out of the Shadowfell prison while the rest of the party tries to break in disguised as prison guards! Zag kills a vampire bunny, Grom questions where his brother's clothes are, Selene gives up her turn out of pity, and Efimio leads the Shadowfell prison guards as their new leader.Support our podcast by going to https://patreon.com/knocked and subscribe for as little as $2 a month!
On the hunt for Zag in the Shadowfell, the remainder of the Champions of Greyhaven blunder their way through a prison guard "cop bar" and enter into a fighting ring to try and get information on how to spring their falsely accused ally. Grom learns how to wild shape into a table, Efimia grows a flawless mustache to put on the charm, Selene overestimates Grom's abilities, and Zag learns that he might be stuck in the Shadowfell prison for much longer than he anticipated.Go to Betterdungeonmaster.com/knockedprone to listen to support the podcast sponsoring today's episode: How to be a Better GM!Support our show! Go to Patreon.com/knocked and support us for as little as $2 a month!