POPULARITY
Hoo boy, that debate was a real shitshow. One guy is so senile he keeps looking at the same book assets for hours on end and the other guy is a weird lava snake. Where is Mamala??? Notes: Sleepy Gideon, Painted World of AntsCanada, Bayou Pope, Catholic Built, Hopsinland Empire, Dr Disrespeto Gfuel, The Blighttown of America, What foods would get us killed in A Quiet Place, Magican Mouse, Knotfest Camel Dung, Def Jam 2024, Lara-Su Chronicles, Cap'n OG Readmore, Streamer Teacher Mewing for 4th Graders Correction: Drake did not sample a Shadow the Hedgehog song. He sampled “His World” from Sonic 06 for the song “KMT”. Bolsonaro also used this song in a campaign video in 2019. They are both similar types of guy, to me
Finalmente um dos jogos mais emblemáticos da história é assunto num episódio do Galinha: Dark Souls! Leon e Samuca, muitíssimo bem acompanhados pelo Bruce (@matheus.menuci), discutem o que torna Dark Souls um jogo tão importante pra indústria. O que faz de um jogo um Souls? Quais as principais características do combate, da história, do level design e do mundo de um bom jogo Souls, e por que Dark Souls foi tão icônico? E afinal, cadê o "baú impressionante" no final de Blighttown? Tudo isso e muito mais neste que é, certamente, o Dark Souls dos podcasts.LINKS DA GALINHAApoie a Galinha no Catarse: catarse.me/galinhaviajanteSiga a Galinha no Instagram e Twitter: @galinhaviajanteEnvie sua cartinha para: cast@galinhaviajante.com.brSite da Galinha: https://www.galinhaviajante.com.br/Galinha na Twitch: twitch.tv/galinhaviajanteDiscord da Galinha: https://discord.gg/kK5w7c5Thv♪ TRILHA SONORADark Souls OST (Motoi Sakuraba)Gwyn, Lord of Cinder Jazz Cover (insaneintherain)Vivi's Theme (Nobuo Uematsu)Clash On The Jazzy Bridge (Quasar)EDIÇÃO: Samuel R. Auras @samucarohlingARTE DA VITRINE: Samuel R. Auras @samucarohling00:00:00 - Abertura do Episódio00:06:40 - From Software e Miyazaki00:30:25 - Dark Souls01:26:33 - Os Chefões02:08:10 - Encerramento do EpisódioO Galinha vai ao ar toda semana graças aos Escudeiros da Galinha Viajante, nossos queridos apoiadores no Catarse: Wagner Schiffler, Fausto Guimarães, Carlos Kopperschmidt, Thiago Esgalha, Matheus Menuci, Eduardo de Castro, Fábio Queiroz, Alexsandro Schneider, Marcela Versiani, Yan Amorim, Camila Candomil, Renan Ramos, Felipe Fernandes, Cecília Schiffler, Mario Buzete, Claudia Marcarini, André Gomes, Leandro Andreaci, Lucas Nicholas, Daniel Barboza, Evandro Poppi Júnior, Ágata Sofia.Ouça nossos PODCASTS PARCEIROS!NPC GenéricoRefúgio nas ColinasMulti POP PodcastMajelaCastSupport the Show.
Tobbe, Pajlen och Lenk inser att det bara blir värre och värre när rullskelett och Blighttown-prototyper avlöser varandra. Men det är i misären Souls-folket trivs som bäst! Mer än två timmars mys utlovas.
Howdy Podtimists, Welcome to the rootin'est AND tootin'est video game podcast to come out today. This week David has finally found some Blighttown relief, Chase beat Season and we took a trip to the end of the Edo period. We also dove into the Wild West in the form of Sunset Riders, a game that was suggested to us by Andy. Thank you Andy! --- We use the song '5 Min Call' by LAKEY INSPIRED as our intro and outro. Give it a listen here. --- Games mentioned: Metroid Prime Remastered Minecraft Dungeons Dark Souls Remastered Season: A Letter to the Future Like a Dragon: Ishin! Sunset Riders
Featuring new music by: Circles, Blight Town, Kassogtha, Lost In Kiev. Plus the usual news & chat from the alternative world. Audible - audibletrial.com/machogrande Spotify Playlists Big Cartel - https://machogrande.bigcartel.com Voicemail - 05603 689 842 contact us - info@machograndepodcast.co.uk Twitter - @machograndepod merch - http://www.machogrande.bigcartel.com/ 'This (non profit) podcast is intended for promotional purposes only' Macho Grande Podcast' does not claim to own copyright etc, all copyright is respected to the artists and labels.
Joey continues on his Australian adventure. This time, he sat down with Chris & Lachy from Mountain Wizard Death Cult talking about all sorts including; details on their new album, signing to Blighttown records and Lachy's drum set-up.
Welcome to Dev Game Club, where this week we continue our series on Dark Souls. We catch you up a little bit on where we are in the game, leveling weapons, and the mix and match of combat, to name a few topics. Dev Game Club looks at classic video games and plays through them over several episodes, providing commentary. Sections played: Brett: Level 80, 77 hrs Tim: Level 41ish, 27 hrs Issues covered: defeating the Iron Golem, finding the bonfire, discovering you can dash and jump, watching a giant drop rocks into a hole, killing a hydra, switching back to the leather armor, fighting the nerves, fiero, pushing it too hard, a scripted invasion, one-shotting the gaping dragon, seeing a space and then fighting in it, the game clicking, a game of patience and intent, having a mace for a long time, transient curses, getting all the moves at once in some games, feeling like you push to a place where you farm things, twinkling titanite, lot of cool armor sets, walking with the silent ring, considering some souls already lost, Blighttown's scaffolding, having to push quickly when cursed, planning gear against what an area is like, vertigo feelings, "Hey, I just got a humanity," thinking that humanity drops from killing lots of enemies, lots of little button combos, the discovery of mechanics versus explicit telling, speculating on the benefits of magic weapons, attacking with two hands, the rhythm of switching weapons, omnicompetence, wish fulfillment, market conditions and getting through games, choices that cut you off from experience, usability problems and fairness, player skill and spectacle. Games, people, and influences mentioned or discussed: "They Might Be Giants," John Huizinga, Shadow of the Colossus, Mario (series), Jedi: Fallen Order, God of War, Morrowind, Dagur Danielsson, Deus Ex (series), Skyrim, Epic Mickey, Warren Spector, Junction Point Studios, Kirk Hamilton, Aaron Evers, Mark Garcia. Next time: More Dark Souls Twitch: brettdouville or timlongojr, instagram:timlongojr, Twitter: @timlongojr and @devgameclub DevGameClub@gmail.com
Welcome to Dev Game Club, where this week we continue our series on Dark Souls. We talk about how we use our souls, where and how we farm for resources, the player's goals, the variety in any given encounter, and much more! Dev Game Club looks at classic video games and plays through them over several episodes, providing commentary. Sections played: Tim: ~15h, Brett: ~52h Issues covered: worrying about the level cap, the variety of a single encounter, farming for arrows, fighting down in Quelaag's lair, the satisfaction of escaping Blighttown, recontextualizing spaces, the flow of the world design, convincing smoke and mirrors, brains and memory, getting time away and confidence, the huge help of an NPC in a battle, when and whether you want to fight the dragon on the bridge, finding sets of armor, feeling locked in to your choices, the curse mechanics, the choice of a lack of a map, having to earn the bonfire every time, the two weapon slots, not being able to buy miracles, clearing up the weapon confusion, the black knights, mini-bosses as skill checks for bigger bosses, playing similar approaches but with very different skills, progressive deepening, the bell ringing cinematic, having only a single/simple goal, being confused about the Darkroot Garden mist, gaining Humanity randomly, missing out on the full Humanity experience, bow timing, Drunk Souls, piecing the narrative together, using the Master Key. Games, people, and influences mentioned or discussed: Half-Life, Elden Ring, Monkey Island, King's Quest/Space Quest, Demons's Souls, Shadow of the Colossus, Ico, Artimage, Qhuenta, Morrowind, Bloodborne, Alien: Isolation, Resident Evil (series), Tunic, Death's Door, Kirk Hamilton, Aaron Evers, Mark Garcia. Next time: More Dark Souls! Twitch: brettdouville or timlongojr, instagram:timlongojr, Twitter: @timlongojr and @devgameclub DevGameClub@gmail.com
Blighttown in Dark Souls, der Giftige Sumpf in Bloodborne und der Sumpf von Aeonia in Elden Ring: kaum ein FromSoftware-Spiel verzichtet auf ein Sumpfgebiet. Auch andere Spiele – wie Red Dead Redemption 2 und The Witcher – machen Abstecher in Feuchtgebiete. Obwohl diese Orte oft atmosphärisch sind, lösen sie selten Freude aus. Wie Sümpfe auf uns wirken, was sie extrem macht und warum sie besonders gut zu Souls-Spielen passen, besprechen wir in diesem Podcast. Der Beitrag Extremraum Sumpf – Podcast E048 erschien zuerst auf Behind the Screens.
Confondere le persone: check!Scherzare i bimbi: check!Mangiare pizze orribili: CHECK!!
Joey sat down with Luke, from Blighttown Records. We talked about how young the label are, what they are trying to achieve and what they look for in bands. We also listened to three songs from the label itself.
James makes his way into Blighttown. Finally. The post 15: Blighttown appeared first on TCGS | Video Game Podcasts, Twitch Streams and Gaming Discussion.
Alec and Nick discuss Blighttown, a notoriously punishing level in the video game Dark Souls where everything wants to poison you, or give you toxic status. The discussion uses the level as way of talking about “condemned structures” in contemporary music & discourse. Subversions of ascent and reward, the curatorial platform Blank Forms, anarchy, impermanent structures, cartography, reverb and more are all discussed—as well as the microtonal music of Pascale Criton and Harry Partch. Opening skit audio: A collection of Dark Souls "rage quits" overlaid with "Toxicity" by System of a Down Opening theme music: Xander Seren Closing Music: "Don't Wanna Go Down To Blight Town," Written and Arranged by TheGoodShipGWP team; Produced and recorded by JonnyAtma!
The Ape Connoisseur himself, Felix Biederman makes his triumphant return to the show with an extended discussion of From Software's most-podcasted-about series. We've got Souls chat, we've got Bloodborne talk, we've got Sekiro seshing, and a rewarding meditation on what the Blighttown of NYC is. Support this podcast at — https://redcircle.com/no-cartridge-audio/donations Advertising Inquiries: https://redcircle.com/brands Privacy & Opt-Out: https://redcircle.com/privacy
Show Notes Moe Factz with Adam Curry for February 2nd 2021, Episode number 58 "Prop Joe" Description Adam and Moe profile President Biden. He means what he says when he says it! Executive Producers: Andrew Watson Jackie Greene brett Harding Janet Kostrevski Rusty Becker Robert Sheldon Associate Executive Producers: "Sir McQueen of Blighttown Sami Minkkinen Chris Bailey Erik Höchel Julian Robbins Elvis "The Chef" Rosenberg Dwayne steele syme Episode 58 Club Members "Sir McQueen of Blighttown Sami Minkkinen Chris Bailey Music in this Episode Intro: Truth Hurts - Addictive Instrumental - 25 seconds Outro: Thin Lizzy - The Boys are Back in Town - 25 seconds Donate to the show at moefundme.com Search for us in your podcast directory or use this link to subscribe to the feed Podcast Feed For more information: MoeFactz.com
Okay, NOW it's The Grunt Free Press Spooktacular 2019, a month-long celebration of all things gay. I mean horror. Shit... It's STILL not October? Too late to change now. Boo. Topics - Gears 5 is still broken, School Girl/Zombie Hunter, avocado and watermelon, soothing shooting, Man of Medan again but "co-op" this time, pass the controller, Hunt: Showdown, blue sparklies, I should like it..., more reasons Early Access sucks, Code Vein, anime vampires, blood vials that grow on trees, critters, already in Blighttown. Music - School Girl/Zombie Hunter OST - Track 6, Bad Brains - Don't Bother Me, Mister Monster - Tina N Freddy
We spend most of this episode traversing the infamous Blighttown, with its perilous ledges and poison snipers. Also some talk about the approach to learning combat and bosses in this game. Next episode, in two weeks, should go approximately through the famous boss fight against Ornstein and Smough. Links: Game director Miyazaki quote about creature design A Basilisk. Note the tiny eyes just above the mouth.
This Week on The Casual Hour... As May comes to a close, The Casual Hour heats up with our June preview. Problem is, June might not be the best month for game releases this year. Bobby, Chase and Johnny try and pick the wheat from the chaff while anticipating the upcoming E3. Meanwhile, for games we've been playing, Chase is reigniting his love for two old classics - Star Wars: Knights of the Old Republic and Dr. Robotnik's Mean Bean Machine. Bobby is in a state of bliss with State of Decay 2. And Johnny's ready to take another stroll through Blighttown in Dark Souls: Remastered. All that and more on this edition of The Casual Hour. Let's Talk! We love fan mail, send us some! thecasualhour@gmail.com You can follow our show on Twitter at: @thecasualhour Enjoy what we have to say? Please leave us a review! The Casual Hour is: Bobby Pease - Host - Twitter: @bobbypease| Website:www.Lumberjacksmack.com Chase Koeneke - Co-host - Twitter: @chase_koeneke| Website:www.gamersonthego.com Johnny Amizich - Co-host - Twitter @jamizich Love our theme music? It was created by Patric Brown. You can follow his antics on twitter @insaneanalog or check out more of his music and download our theme at www.insaneanalog.com --- Support this podcast: https://anchor.fm/thecasualhour/support
James makes his way into Blighttown. Finally.Running time: 36:14
Grabbarna är tillbaka och svär sig igenom Blighttown, även kallat Rövstället. Det tittas in i nya områden men det vänds på klacken lika snabbt med ett NOPE. Niklas hittar också en ny innebörd av Wardrobe Malfunction. Avsnittet är typiskt Dark Souls med andra ord.
Grabbarna är tillbaka och svär sig igenom Blighttown, även kallat Rövstället. Det tittas in i nya områden men det vänds på klacken lika snabbt med ett NOPE. Niklas hittar också en ny innebörd av Wardrobe Malfunction. Avsnittet är typiskt Dark Souls med andra ord.
A day late and a dollar short - neither Hamish nor Nico know what that means. We discuss Hamish's latest Dark Souls video on Blighttown, before delving into the painfully disappointing (but kind of hilarious) Mafia III for almost an hour - glitches, weird AI, repetitive gameplay, promising narrative, warts and all. Hamish thinks Thumper is pretty revolutionary. Nico tries to get FEAR expansions to run on his new-fangled PC. Then we get delirious - we report the Beyond Good and Evil news we reported last week, Tony Hawk's real name, Snoop Dogg returning to the trenches, the new Hitman episode, the Cuphead delay and Nico's Overwatch Minute. Prepare to listen to two very tired individuals. --- This episode is sponsored by · Anchor: The easiest way to make a podcast. https://anchor.fm/app Support this podcast: https://anchor.fm/writingongamescast/support
Friend of the show Tyler Chatham joins us this week just in time for the end of the Steam Sale, a flood of new pokemon, and Spiffy’s adventures in Mighty No. 9. We’ll regale with tales of crawling through the Depths, Blighttown, Sen’s Fortress, and Anor Londo in Dark Souls, Overwatch, GTA, and Pony Island (trust me). Give it a listen and follow along with the link dump below.This week in game releasesRomance of the Three Kingdoms 13 (PC, PS4) – July 5Rocket League: Collector’s Edition retail (PC, PS4, Xbox One) – July 5. Base game + DLC. $30Moving from ESPN 8: THE OCHO, the Street Fighter V EVO finals will be broadcast live on ESPN 2. Dodge, Duck, Dip, Dive, Douken.Nine new pokemon were leaked, then revealed and they come riding in on a Totoro Bugbus that is Chargabug. Rockruff is going to beat up so many Littens.There’s always a lighthouse, a man, and a city. Just now they’ll be in higher definition with the Bioshock Collection, out on Sept 13th and free for PC owners.Dragonball Xenoverse 2 gets a release date and teams up with Steve Aoki to Spirit Bomb the fuck out of your eardrumsLeft 4 Dead 3 maybe leaks with about as much legitimacy as a Half-Life 3 rumor. It’s just a folder name, everyone chill.And, as promised, 3D SPINNING PORN COMMENTS!Contact us at getgoodcast(at)gmail.com!Visit our website at getgoodpodcast.com!Intro and Outro credit: “La La Triroriro” By Rolemusic (freemusicarchive.org)Licensed under Creative Commons: Attribution 4.0http://creativecommons.org/licenses/by/4.0/
The gang are joined this week by a special guest - Oddworld mastermind Lorne Lanning! We chat about how going indie has helped creativity, confuse Gone Home with Home Alone, and naturally chat about Oddworld and Abe! We also discuss Mortal Kombat X's shameful DLC, free-to-play psychology, Laura's latest sex game, and Jim Sterling's ownage of Blighttown. Oh, and stick around for the ending, as we have an exclusive clip of Gavin's upcoming song based on Bloodborne! Forgive the audio quality this week. It's not terrible, but we had to make it a single call due to bringing in Lorne, so connections were a bit spotty.
This episode covers Blighttown, getting lost, Sens Fortress and snake-people!
Gary Butterfield, Kole Ross, and Nick Glauber continue their discussion of Blighttown by reading your responses on the matter. Also, errata and deleted scenes. Links of Note: Channeler Dance Video Under Sen's Fortress I Say We Let Him Go! Crimson King Nuts and Gum
Gary Butterfield, Kole Ross, and Nick Glauber talk about Blighttown and the Valley of the Drakes. If you're playing along, we cover everything from the Blighttown Gates through the Valley of the Drakes (leading to either Firelink or Darkroot Basin). The next episode will cover all of Sen's Fortress. Links of Note: Nick's Twitch.tv Page Pre-taped call in show D.A.R.E. Giant Hole Swallowing Up Your House Added To List of Things To Worry About Crazy Town - "Butterfly" The Great Outdoors Christina Hendricks Chinatown Ending Shiva of the East Lost Dialogue (SPOILERS!) Prepare to Cry Daughters of Chaos (SPOILERS!) Fair Lady Dialogue (SPOILERS!)