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Computer graphics pioneer Lorne Lanning founded Oddworld Inhabitants and made six Oddworld games for multiple platforms including helping to launch the original Xbox. His journey has taken him from playing one of the first ColecoVisions to making animations for the DoD's “Star Wars” program, to videogames. We talk voice acting, how to get a free Cray and the impact of AI this week!Thank you for listening to our podcast all about videogames and the amazing people who bring them to life!Hosted by Alexander Seropian and Aaron MarroquinFind us at www.thefourthcurtain.comCome join the conversation at https://discord.gg/KWeGE4xHfeVideos available at https://www.youtube.com/@thefourthcurtainFollow us on twitter: @fourthcurtainEdited and mastered at https://noise-floor.comFeaturing the music track Liberation by 505
Join us as we embark upon a great adventure to save the Mudokons from the profit seeking corporation that has enslaves them. We discuss the imaginative and well defined brain child of Lorne Lanning, as we play Oddworld: Abe's Oddysee. https://linktr.ee/playstationrumble playstationrumblepodcast@gmail.com Music Credits: Ambient Bongos by Alexander Nakarada | https://www.serpentsoundstudios.com Music promoted by https://www.free-stock-music.com Creative Commons / Attribution 4.0 International (CC BY 4.0) https://creativecommons.org/licenses/by/4.0/ Tribal Joy by Alexander Nakarada | https://www.serpentsoundstudios.com Music promoted by https://www.free-stock-music.com Creative Commons / Attribution 4.0 International (CC BY 4.0) https://creativecommons.org/licenses/by/4.0/ Bumbumchack by Alwin Brauns | https://soundcloud.com/alwinmusikMusic promoted by https://www.free-stock-music.comCreative Commons / Attribution 3.0 Unported License (CC BY 3.0)https://creativecommons.org/licenses/by/3.0/deed.en_US Mirage by Hayden Folker | https://soundcloud.com/hayden-folker Music promoted by https://www.free-stock-music.com Creative Commons / Attribution 3.0 Unported License (CC BY 3.0) https://creativecommons.org/licenses/by/3.0/deed.en_US Mechanolith by Kevin MacLeod | http://incompetech.com Music promoted by https://www.free-stock-music.com Creative Commons / Attribution 4.0 International (CC BY 4.0) https://creativecommons.org/licenses/by/4.0/
It's impossible to talk about Oddworld: Abe's Oddysee and its bigger, bulkier sequel Abe's Exoddus without talking about farting. Okay, that's not true, but we do talk about farting in this episode, because we want to, dammit! I, Stuart Gipp, am joined by the prestigious John Linneman of Digital Foundry, and the persuasive RJ Lake of D-Cell Games, in this first discussion of Lorne Lanning's moneyhatted magnum opus, Oddworld! It's too big a subject for just one episode, but here we get into the nitty-gritty of the first two games in the planned quadrilogy, these 2D stealth-action-atmosphere pieces that resonated with almost everybody who played them. Except for the prudes who found the act of passing gas to be either childish or abhorrent. Still! Join us as we try to rescue all the Mudokons from their terrible fate, but end up dropping them down trap doors for a laugh. Hello. Follow me. Straight into those meat saws. Retronauts is a completely fan-funded operation. To support the show, and get two full-length exclusive episodes every month, as well as access to 50+ previous bonus episodes, please visit the official Retronauts Patreon at patreon.com/retronauts.
If you think living through 2020-2022 was an odd experience, wait until you go back to 1997 to play Oddworld: Abe's Oddysee! Believe it or not, this year marks the 25th anniversary of this iconic game and the flagship title from Lorne Lanning's legendary development studio Oddworld Inhabitants. We decided to dust off this classic to find out whether Abe and his friends are still as wildly enjoyable as the day we first met them. Before delving into the game, we talk about some of the news surrounding Overwatch 2, as well as our most anticipated releases for the remainder of 2022! Remember you can catch video of our gameplay segments AND monthly bonus episodes by joining our Patreon: https://www.patreon.com/theretrogradepodcast (https://www.patreon.com/theretrogradepodcast) Watch us on YouTube: https://www.youtube.com/channel/UCRkbglFPa8g_Jnhxmw_wiGg (https://www.youtube.com/channel/UCRkbglFPa8g_Jnhxmw_wiGg) Join us on Twitter: @RetrogradePod, @RetrogradeAndy, @RetrogradeMikey Or on Instagram: @theretrogradepodcast Or visit our website at http://www.theretrogradepod.com/ (www.theretrogradepod.com/) Questions, Comments, and business inquiries can be sent to theretrogradepodcast@gmail.com Show Notes: https://www.theretrogradepod.com/episodes/oddworld-abes-oddysee-25th-anniversary-review (https://www.theretrogradepod.com/episodes/oddworld-abes-oddysee-25th-anniversary-review)
This week on The Finger Guns Podcast we're back to business with Rossko, Kat and Miles talking through the weeks news including Lorne Lanning getting all pent up about the lack of sales for PlayStation Plus' Oddworld Soulstorm. He blames the subscription service for the lack of genuine sales for the game, but was it really going to hit those numbers without it? We discuss. We also chat CD Projekt Red and their latest misstep with once again delaying their Witcher 3 next-gen upgrade and blaming other developers for the delay. Are they ever going to regain their power over fans in the industry again? Also, there's rumours abound that Portal 3 may just be a thing someday and well, we gush about just how much we'd love that happen. And then there's Hello Games who have come out this week to say they're working on yet another 'impossibly ambitious' game to follow No Man's Sky. We absolutely believe them, but should they be raising hopes already? This one is years off, are we having another Sean Murray media hype storm incoming? Elsewhere Miles talks jumping back into Back4Blood to check out their new DLC, Kat talks chilling out in the wonderment of Lake on PS5 and Rossko has discovered Apple Arcade, his thoughts are a little worrying. He also gets into his time with the cracking old-school racer, Slipstream. Kat is also back one again with a quiz, we talk far too much about Andrew Lincoln in Love Actually and we actually recommend some video games. What a week!| ALL THE PLACES WE ARE: https://linktr.ee/fingergunsDonate to Sunflower of Peace to support humanitarian efforts in Ukraine: http://www.sunflowerofpeace.comTheme Music – De Jongens Met de Zwarte Schoenen by RoccoW & xyce. | Edited and produced by Ross Keniston | Published by Podbean.Team: @FNGRGNS / Rossko – @RosskoKeniston / Paul – @ThePaulCollett / Greg – @GregatonBomb / Sean – @Omac_Brother / Toby – @toby_andersen / Andy – @PsychTyson / Kat – @RainbowDropx | Facebook: FingerGunsUK / Twitch: twitch.tv/fingergunsdotnet / The Official Finger Guns Discord Discord: Join here! See acast.com/privacy for privacy and opt-out information.
¡Ni las vivencias podcastiles podrán detenernos!¡Por que es Lunes y SpreadShotNews podcast ya llegó! En este episodio: Nico se encuentra en las puertas del final de Elden Ring, mientras Maxi continua con el Tales of Arise y ademas arranca de forma “totalmente legal” el Kirby and the Forgotten Land. En el Rapid-Fire, tenemos noticias sobre el parche next gen de Witcher 3, Sony y Nintendo acatan la ley en UK, China dice que esta bien volver a aceptar videojuegos (por ahora), Tencent sin embargo solo autoriza a los jugadores chinos a jugar juegos de China, Bungie anuncia su iniciativa de teletrabajo permanente, Rusia y la fuga de cerebros post invasion de Ucrania y Activision Blizzard la liga de rebote. Para el Hot Coffee, charlamos en principio sobre una entrevista a Lorne Lanning sobre la situacion de Oddworld: Soulstorm lanzando en PS+ y mas generalmente sobre los servicios de suscripcion y sus potenciales beneficios vs. desventajas. Finalmente, para el Special Move, Maxi nos recomienda el video de Linus Tech Tips sobre la fabricacion de los micros Intel modernos y Nico nos recomienda una serie de entrevistas de Casey Muratorey sobre Crypto . Por ultimo, recuerden que ahora nos pueden escribir preguntas directamente a traves de google forms en el siguiente link: spreadshotnews.com/preguntas .
What is up everyone and welcome to Project XTalk: An Xbox Podcast! Your weekly podcast all about Xbox and gaming. Our flagship shows, catch us live on Thursday every week where Kevin, Amaan, Garret and Ethan break down the biggest news of the week and see what special guest may or may not stop by! If you like that make sure to like, share and subscribe! If you want to support us further, check out our Patreon: https://www.patreon.com/ProjectXTalk This week we are joined by Matt Sowinski of Burn Out Brighter and The PlayStation Drive to discuss: The surprise reveal of Kingdom Hearts 4! In a anniversary stream this past weekend, Square Enix surprised everyone with the shocking reveal of Kingdom Hearts 4 and this was more than just a teaser, we have gameplay! Sore, Donald and Goofy are back - but is that a good thing? Apart from that, we rave about BugSnax coming to Xbox and Xbox Game Pass. Finally - in an interview with our friend Luke Lohr over on Xbox Expansion Pass, Lorne Lanning said PS+ was devastating for Oddworld: Soulstorm. Are subscription services hurting games and developers or have these comments been misconstrued? Lets discuss. 1. Kingdom Hearts 4 Announced 2. Xbox Game Pass Adds HUGE Indie 3.Are Subscription Services Devastating for Devs? Time Stamps: 0:00 Intros/Whatcha Playing Follow Us: https://twitter.com/ProjectXtalk https://twitter.com/TheMuff1nMon https://twitter.com/AlpacaTom https://twitter.com/Amaan_M05 https://twitter.com/WAYWORNG1 https://twitter.com/WhiteSeaDeer1 Follow our guest! Matt's Twitter - https://twitter.com/burnout_matt Burn Out Brighter - https://twitter.com/burnout_pod Join our Discord: https://discord.gg/9KpAYcYaf2 Support our Extra Life Goal: https://www.extra-life.org/participant/482520 #Xbox #KingdomHearts4 #Bugsnax
De surpresa, Kingdom Hearts 4 foi anunciado no último fim de semana, acompanhado de um trailer que nos mostrou um Sora mais realista do que antes. A semana não teve muitos outros eventos quando o assunto é videogames, mas algumas coisas devem ter ramificações futuras, como a acusação de que o governador da Califórnia esteve interferindo a favor da Activision Blizzard em tempos recentes. Participantes: Guilherme Jacobs Heitor De Paola Assuntos abordados: 09:00 - Kingdom Hearts 4 é anunciado 24:00 - Advogada do estado da Califórnia afirma que governador tem intercedido a favor da Activision Blizzard 30:00 - Lorne Lanning fala de Soulstorm na PS Plus 40:00 - Rápidas e curtas Venha fazer parte do Discord do Overloadr! Tem perguntas que quer que sejam lidas no programa ou sugestões? Envie-as para motherchip@overloadr.com.br. Apoie o Overloadr: https://www.overloadr.com.br/ajude See omnystudio.com/listener for privacy information.
De surpresa, Kingdom Hearts 4 foi anunciado no último fim de semana, acompanhado de um trailer que nos mostrou um Sora mais realista do que antes. A semana não teve muitos outros eventos quando o assunto é videogames, mas algumas coisas devem ter ramificações futuras, como a acusação de que o governador da Califórnia esteve interferindo a favor da Activision Blizzard em tempos recentes.Participantes:Guilherme JacobsHeitor De PaolaAssuntos abordados:09:00 - Kingdom Hearts 4 é anunciado24:00 - Advogada do estado da Califórnia afirma que governador tem intercedido a favor da Activision Blizzard30:00 - Lorne Lanning fala de Soulstorm na PS Plus40:00 - Rápidas e curtasVenha fazer parte do Discord do Overloadr!Tem perguntas que quer que sejam lidas no programa ou sugestões? Envie-as para motherchip@overloadr.com.br.Apoie o Overloadr: https://www.overloadr.com.br/ajudeSee omnystudio.com/listener for privacy information. Hosted on Acast. See acast.com/privacy for more information.
Welcome Children of the Kärcher, may your sins of your patio tiles be washed away using sacred high-powered jets of water. Tim‘s been on a bit of an adventure to Tobacco Dock so he could experience London's newest gaming expo, WASD. Lucky for Dan and Coleman, he's going to go through a bunch of games from the event so they can close their eyes and pretend they were there too. We've also got the biggest news to run through for this week, including the reveal of Kingdom Hearts 4, PlayStation Plus has received criticism from the founder of Oddworld Inhabitants and new title Mythforce is hitting us with all the nostalgia of a Saturday morning in front of the telly. Time Stamps 00:00:09 Intro 00:03:53 We sent Tim to Tobacco Dock for WASD 00:11:24 Trek to Yomi 00:16:47 Cult of the Lamb 00:22:28 Shadow Warrior 3 00:27:30 Powerwash Simulator 00:34:23 Cursed to Golf 00:41:16 Kingdom Hearts 4 revealed for 20th Anniversary 00:47:42 Lorne Lanning blames PS Plus for Oddworld: Soulstorm sales 01:02:12 Bringing back Saturday morning cartoons with Mythforce 01:07:31 Special Effect x FIFA 22 01:08:58 Coleman guests on Ring the Bell 01:10:25 Outro Thanks for listening to another episode of BRB UK. Here's where you can download this episode's MP3 and subscribe via Apple Podcasts, RSS, Spotify, YouTube or anywhere else that podcasts are available. Find us on Discord, Twitter, Facebook and BigRedBarrel.com.
In episode 126 of the Xbox Expansion Pass we welcome legendary developer Lorne Lanning on to discuss his career, E3's cancellation, industry acquisitions, and his thoughts on Xbox Game Pass and PlayStation + tiers. Prior to that we'll be checking out news on Game Pass's new family plan, Activision upping pay, and Halo Infinite Season 2's impending arrival. Enjoy! The Xbox Expansion Pass (XEP) is a podcast dedicated to interpreting the goings on in the world of video games and analyzing how they impact the Xbox ecosystem. Luke Lohr, the InsipidGhost, plays host and discusses various topics throughout the industry. The guests on the show are meant to help gamers expand their knowledge of the gaming industry. Lorne Lanning Twitter: https://twitter.com/lorne_lanning http://www.oddworld.com/ Twitter: InsipidGhost Contact: InsipidGhost@gmail.com Please consider leaving a review on iTunes or Spotify. It is the best way to support the show. Thank you!
Part 2 of this unforgettable show with Lorne Lanning is here! Alexander Fernandez, CEO of Streamline Media Group, has a conversation with the legendary Lorne Lanning, Co-Founder and CCO of Oddworld Inhabitants, where Lanning takes us along his mesmerizing journey of life and career. What you will learn: How Lorne made a tough decision to step forward as a professional artist. Lorne's view on game development and why film directors fail to create successful games. What dark experiences in Lorne's life inspired Oddword Life lessons Lorne leaves with the fans of Oddworld Inhabitants And so much more! "Lorne Lanning has extensive experience in computer graphics & digital media, having worked as various visual supervisor leads at Hollywood's Rhythm & Hues, & is now the co-founder (alongside computer graphics veteran Sherry McKenna) & CCO of much revered video game developer & publisher Oddworld Inhabitants." -via oddworld.com Lorne's Links: LinkedIn: https://www.linkedin.com/in/lornelanning/ Website: http://www.oddworld.com/ Twitter: https://twitter.com/lorne_lanning Visit our website: https://videogamesrealtalk.com/ Follow us on Twitter: https://twitter.com/VG_RealTalk Follow Alexander on Twitter: https://twitter.com/starveup About Us: Video Games Real Talk is hosted by Alexander Fernandez & Stefan Baier, games industry entrepreneurs & co-founders of Streamline Media Group. Their 20-year history of developing & supporting entertainment & enterprise video games for some of the world's best-loved franchises & brands give your hosts a wealth of experience. Each episode shares insights from inside the industry. We cover multiple disciplines, perspectives, & expertise from across the world. You can expect candid conversations & access to insider information, trends, & forecasts from leaders & innovators in their field. VGRT is produced by Krystal Alvarado & David Burton, original music by Pharoh Beats & our YouTube videos are edited by Devon Chew.
This awe-inspiring interview with Lorne Lanning is so fascinating we had to make it into a two-part episode. Alexander Fernandez, CEO of Streamline Media Group, has a conversation with the legendary Lorne Lanning, Co-Founder and CCO of Oddworld Inhabitants, where Lanning takes us along his mesmerizing journey of life and career. What you will learn: How Lorne navigated as an artist in a pre-internet era How the fragility of the world inspired Lorne when making Oddworld How Lorne met Jack Goldstein Visualizing Star Wars weapons for the military And so much more! "Lorne Lanning has extensive experience in computer graphics and digital media, having worked as various visual supervisor leads at Hollywood's Rhythm & Hues, and is now the co-founder (alongside computer graphics veteran Sherry McKenna) and CCO of much revered video game developer and publisher Oddworld Inhabitants." -via oddworld.com Visit our website: https://videogamesrealtalk.com/ Follow us on Twitter: https://twitter.com/VG_RealTalk Follow Alexander on Twitter: https://twitter.com/starveup About Us: Video Games Real Talk is hosted by Alexander Fernandez and Stefan Baier, games industry entrepreneurs and co-founders of Streamline Media Group. Their 20-year history of developing and supporting entertainment and enterprise video games for some of the world's best-loved franchises and brands give your hosts a wealth of experience. Each episode shares insights from inside the industry. We cover multiple disciplines, perspectives, and expertise from across the world. You can expect candid conversations and access to insider information, trends, and forecasts from leaders and innovators in their field. VGRT is produced by our AP's Krystal Alvarado and David Burton, original music is mixed and mastered by Pharoh Beats and our YouTube videos are edited by Devon Chew.
You can now support me on Patreon https://www.patreon.com/gordonneill Wanna Learn Concept Art? Click the link below! https://medsmap.mykajabi.com/a/214748... Join the community Discord https://discord.gg/59ENDfD Lorne is a legend, he's responsible for forming one of the coolest and best game studios ever Oddworld Inhabitants. Lorne has created a series of video games called Abe's Oddessy and has changed the way we've seen story driven content on games platforms since the 90s I sat down with Lorne to talk about his journey and of course Abe but mostly about what he's seen change in the digital landscaped in the last 30 years. C Check out Lorne's work: http://www.oddworld.com https://twitter.com/lorne_lanning WE NOW HAVE A TIP JAR WITH KO-FI BUY US A COFFEE! ko-fi.com/digitalartcast Check out IFCC a great online festival⯈ https://ifcc-croatia.com/ If you guys wanna support the podcast remember to shoot me a like or a comment and check us out on iTunes and Soundcloud also or if you are listening remember we have a YouTube video here also! #DigitalArtcast #Oddworld #Lornelanning --- Send in a voice message: https://anchor.fm/digitalartcast/message
Oddworld : L'Odyssée d'Abe a marqué l'époque de la PS1 et ses joueurs. Avec ses thématiques fortes, son univers foisonnant et son esthétique très marquée, le jeu d'Oddworld Inhabitants est resté dans les mémoires. A l'occasion de la sortie d'Oddworld Soulstorm que nous avons décidé de tester le tout premier jeu de la franchise. Tordu, vicieux mais aussi extrêmement intelligent, on revient en profondeur sur ce qui a fait le succès du jeu mais aussi sur sa création à travers son créateur Lorne Lanning. » SOMMAIRE (00:00) Introduction (03:30) Développement du jeu : Lorne Lanning (25:42) Développement du jeu : Oddworld Inhabitants (53:36) Scénario : Univers (01:06:35) Scénario : La quête d'Abe (01:24:11) Scénario : Synopsis (01:42:27) Game Design : un jeu d'aventure (01:48:29) Level Design : un jeu sadique (01:58:54) Level Design : les ennemis (02:07:50) Difficulté (02:11:38) Technique et Direction Artistique (02:19:50) Musique / Audio (02:25:55) Pré-conclusion : vers l'Exode d'Abe (02:32:25) Conclusion
What defines ‘indie'? This week on TGDS we pick back up with the wonderful Lorne Lanning, creator of Oddworld Inhabitants, in part two of our special feature. Lorne continues the story of Oddworld as he discusses the perils of developing Oddworld: Soulstorm during the pandemic, managing feedback, the expectations of players and shareholders, and the emotional toll of game development. We also cover the healing properties of games, Elon Musk, and the dangers of censorship.
This week's episode of The Game Dev Show is the first of a two-part special with the legendary Lorne Lanning, founder of Oddworld Inhabitants, and creator of the Oddworld series. On the episode, Lorne discusses the early days of his career, the challenges of changing tech and art, and finding his way in an ever-evolving creative landscape, all while always looking ahead to see how he can keep his head above water. Lorne covers the pivotal moment in his career that led to him creating Oddworld Inhabitants and the incredibly successful Oddworld series. We also chat about fake glasses, badgers, and some of the brilliant creators Lorne has worked with throughout his life
Creator of Oddworld, Lorne Lanning, joins for a deep, insightful, inspiring conversation about creating worlds for meaningful storytelling. His acclaimed series of video-games in the Oddworld universe have impacted generations and audiences all around the world, shaping imaginary, complex and relatable worlds for global appeal and success. Dive in and learn from the master himself. @oddworldinc www.oddworld.com @movies.move.us www.moviesmoveus.com
Lorne Lanning is one of my favorite people in the industry and you really need to listen to the interviews with him. I highlight a few. 00:00 Intro00:08 Game Deals07:11 Resident Evil RE:Verse Delayed07:45 Watch Dogs Legion 4.0 Update This Week08:40 PS+ Games For May10:26 Konami Not Attending E312:40 Sony To Aggressively Invest In First Party13:16 Interesting Tidbits About The Last of US14:12 THE LAST OF US 2 ENDING SPOILERS16:17 PS5 Sales Numbers19:42 Fall Guys Delayed On Switch And Xbox21:00 Upcoming Game Releases23:48 Recapping State Of Play27:50 Lorne Lanning Stories37:55 What We're Playing
Erinnert sich noch jemand an „Oddworld: Strangers Vergeltung“? 2005 erschienen, war das – nach Abe’s Odyssee 1997, Abe’s Exodus 1998 und Munchs Odyssee von 2001 der vierte Teil der Oddworld-Reihe. Das war es dann eigentlich auch schon, sieht man mal von drei Gameboy-Ablegern ab sowie dem Abe’s Odyssey-Remake „New ‚n‘ Tasty“ ab, das 2014 den grünen Mudokon letztmalig auf die Bildschirme brachte. Jetzt aber hat sich das Entwicklerstudio Oddworld Inhabitants unter der Führung von Lorne Lanning doch noch einmal zu einem weiteren Oddworld-Titel aufraffen können, nämlich Oddworld: Soulstorm. Und den gibt’s auf der PS5 für Playstation Plus Mitglieder im April sogar gratis. Na, das kann doch nix sein. Oder etwa doch? Folge direkt herunterladen
Ted Price chats with Lorne Lanning about their long running Oddworld franchise; the distributed development the studio implemented to create the latest entry, how to retain and expand what fans loved about the previous adventures in the series, the importance of patient storytelling, the advantage of hiring generalists over specialists, and the impact of monetization to the future of the games industry. Lorne Lanning is the Co-Founder and Creative Director of Oddworld Inhabitants, the studio behind the Oddworld series, including the recently released Oddworld: Soulstorm.
www.patreon.com/artistdecoded Lorne Lanning is an American game designer, director, writer, and voice actor. He is co-founder and creator of Oddworld Inhabitants. He is best known for creating the Oddworld series including the games Oddworld: Abe's Oddysee, Oddworld: Abe's Exoddus, Oddworld: Munch's Oddysee, Oddworld: Stranger's Wrath, and Oddworld: New 'n' Tasty. The next Oddworld game titled Oddworld: Soulstorm will be released on April 6, 2021. Initially studying photo-realism and commercial illustration at the School of Visual Arts in New York City, Lanning soon attended the California Institute of the Arts in Valencia, California, where he graduated with a BFA in Character Animation. Working as a Technical Director at TRW, Lanning later moved to Rhythm & Hues Studios in Hollywood, where he would later meet producer Sherry McKenna, who helped co-found Oddworld Inhabitants. Topics Discussed In This Episode: Lorne’s journey from fine art into developing video games The change of perception within art Perceiving the value of art Art as a form of commerce “Fragility of the perishable” The dark side of globalization Lorne’s passion for environmentalism The genesis of emerging technology in the late 80s The power of visualization and how to sell big ideas Making your own luck Lorne working for a military defense company Marketing yourself as an artist Following an intuitive pursuit Staying hungry within your craft Understanding “what your audience is eating” Being a talent vs. being a creator Finding business opportunities Video games Artists’s unique perception and ability to express that The symbiosis of engineering and art Compromising with a team while making a video game Understanding various subjects and adjacent industries Empathy within video games Game speak The impact of George Orwell’s “1984” and “Animal Farm” on Lorne’s storytelling process “Lo-brow access points to high art.” Emulating the player interacting with real-world objects. Self-publishing Oddworld’s latest release, “Soulstorm” The depth of character creation, controls, and tone of the story The new generation of gaming technology Systems of monetization within emerging technologies www.artistdecoded.com www.instagram.com/oddworldinc
1997 erschien ein schräger Titel von einer Firma, die noch nie vorher ein Spiel herausgebracht hatte: Abe's Oddysee, Teil 1 von dem, was danach die Oddworld-Serie werden sollte. Das Team um Lorne Lanning, der bis dahin hauptsächlich für Filme und Vergnügungsparks-Fahrgeschäfte Designs und Grafiken gemacht hatte, traf mit seinem Erstling auf Anhieb einen Nerv. Der Anti-Held Abe, der auf einem fernen Planeten seine Stammesgenossen davor bewahren muss, von der herrschenden Rasse in der örtlichen Fleischfabrik zu Fast Food verarbeitet zu werden, wuchs vielen Spielern ans Herz. Fabian und Gunnar tauchen in die Oddworld ein und nehmen euch mit – hört mal rein: Credits: Sprecher: Fabian Käufer, Gunnar Lott Audioproduktion: Lars Rühmann, Christian Schmidt Titelgrafik: Paul Schmidt Intro, Outro: Nino Kerl (Ansage); Trash80.com (Musik) Infos zum Spiel: Thema: Oddworld: Abe's Oddysee, 1997 Plattform: Playstation
En este episodio de En Tiempos de Carga, Marcos (@soquam) se hace con los mandos de una nave dispuesta a surcar mundos alienígenas, acompañado de Fer (@ferporbar) y Violeta (@Vayo_SB). Junto a ellos, Pedro (@LoquoPJ) hace el papel de guía con el fin de comprender el concepto de "lo alien", descubriendo mil y un secretos de la saga Oddworld, y haciendo hincapié en la importancia de la obra que llevó a Lorne Lanning al panteón de los desarrolladores. En la hora y veinte minutos de podcast, los cuatro tripulantes también tuvieron tiempo de hablar de shmups, del lenguaje del videojuego o sobre por qué los extraterrestres se convirtieron en el enemigo por defecto de los primeros arcade. ¿Existe la posibilidad de dar una vuelta de tuerca al cliché que hay alrededor del alien cabezón y terrorífico? Mientras tanto, en el espacio dedicado a autores, se pronuncian nombres como John Carmack, Greg Johnson, los chicos de Mobius Digital con su ‘Outer Wilds’ o Miyamoto con su saga ‘Pikmin‘. Los videojuegos repiten, por activa y por pasiva, que no estamos solos.
Rebekah, Brendan, Chris and James are on hand to discuss some of the biggest industry stories of the week, starting with (yet again) crunch. We reflect on Brendan's fascinating interview with creative director Lorne Lanning about the irony of Oddworld: a game that focuses on the exploitation of workers at a time when developers themselves were frequently exploited. Talking about what (if anything) has improved leads to another hard look at the impact of crunch on the industry, the potential solutions, and how it takes time for attitudes towards exploitative working practices -- even our own -- to change. Then we talk about the comically perfect timing of Rockstar's big casino update for Grand Theft Auto Online, arriving amidst ongoing worldwide discussions about gambling and video games. Is this a sign of the developer's attitude towards such scrutiny, or has the conversation around monetisation models become too sensitive? Finally, we touch on the Joy-Con drifting issues experienced by Switch owners, triggering a class action lawsuit against Nintendo. Oh, and it's very important that everyone know how much Brendan loves the GameCube controller. As always, you can get your daily news, analysis and insight into the world behind video games at www.gamesindustry.biz. Learn more about your ad choices. Visit megaphone.fm/adchoices
Special guest Lorne Lanning joins the show to talk about Justice League’s final box office numbers, Harvey Weinstein, and Uber’s killer self driving car. Time Stamps - -Justice League is officially the lowest grossing DC universe movie (8:00 mins) -Shazam Movie cast to answer questions on facebook (25:20 mins) -Weinstein company 363 bankruptcy filing tonight in Delaware (26:50 mins) -Wes Anderson theatrical debut in china with isle of dogs (30:55 mins) -Uber likely not at fault in deadly self driving car crash police cheif says (33:50 mins) Thanks to https://www.twitter.com/kumailh for our timestamps!
Last week, we talked about Michael Pachter's prediction that the PlayStation 5 would be released in 2019. This story has popped up again on many sites. In particular, they are focusing on the part where he said Sony's next-gen system would be "another half-step" like the PlayStation 4 Pro. For our main topic, we discuss whether or not we have hit a ceiling in terms of console graphical power and if we'll ever see any significant evolutionary leaps in the future. Other topics we discuss: - Lorne Lanning calling Nintendo out - Lawbreakers dev says Switch doesn't have enough buttons to support game - Xbox at Gamescom 2017 - New Xbox One update add custom Gamerpics and more - The 30th anniversary of Metal Gear Thanks as always to Shawn Daley for our intro and outro music. Follow him on Soundcloud: https://soundcloud.com/shawndaley Subscribe to us on YouTube: http://bit.ly/1utYrZf iTunes: http://bit.ly/1tz9G57 Follow us on: Twitter: http://bit.ly/1w31bRY Facebook: http://on.fb.me/1w31eNP Follow the panelists on Twitter: Tony Polanco - https://twitter.com/Romudeth_ Emilio Lopez - https://twitter.com/EMannLand Chris Sealy - https://twitter.com/LunarDiaries Brett Murdock - https://twitter.com/brett_murdock Carlos Romero - https://twitter.com/Eurocar9 Adam Vale - https://twitter.com/Adamvale Brian Munjoma - https://twitter.com/OneFlyness
Last week, we talked about Michael Pachter's prediction that the PlayStation 5 would be released in 2019. This story has popped up again on many sites. In particular, they are focusing on the part where he said Sony's next-gen system would be "another half-step" like the PlayStation 4 Pro. For our main topic, we discuss whether or not we have hit a ceiling in terms of console graphical power and if we'll ever see any significant evolutionary leaps in the future. Other topics we discuss: - Lorne Lanning calling Nintendo out - Lawbreakers dev says Switch doesn't have enough buttons to support game - Xbox at Gamescom 2017 - New Xbox One update add custom Gamerpics and more - The 30th anniversary of Metal Gear Thanks as always to Shawn Daley for our intro and outro music. Follow him on Soundcloud: https://soundcloud.com/shawndaley Subscribe to us on YouTube: http://bit.ly/1utYrZf iTunes: http://bit.ly/1tz9G57 Follow us on: Twitter: http://bit.ly/1w31bRY Facebook: http://on.fb.me/1w31eNP Follow the panelists on Twitter: Tony Polanco - https://twitter.com/Romudeth_ Emilio Lopez - https://twitter.com/EMannLand Chris Sealy - https://twitter.com/LunarDiaries Brett Murdock - https://twitter.com/brett_murdock Carlos Romero - https://twitter.com/Eurocar9 Adam Vale - https://twitter.com/Adamvale Brian Munjoma - https://twitter.com/OneFlyness
Lorne Lanning is an American game designer, director, writer and voice actor. He is also co-founder of Oddworld Inhabitants. He is best known for creating the Oddworld series including Abe's Abe's Exoddus, Munch's Oddysee, Stranger's Wrath and Oddworld: New 'n' Tasty! He is currently working on Oddworld: Soulstorm.
Lorne Lanning is an American game designer, director, writer and voice actor. He is also co-founder of Oddworld Inhabitants. He is best known for creating the Oddworld series including Abe's Abe's Exoddus, Munch's Oddysee, Stranger's Wrath and Oddworld: New 'n' Tasty! He is currently working on Oddworld: Soulstorm. In part 2 of our 2 part interview, Lorne discusses further into Kickstarter campaigns and crowdfunding. Visit www.playmakerspodcast.com to get access to the full blog post for this episode and much more!
Lorne Lanning is an American game designer, director, writer and voice actor. He is the co-founder of Oddworld Inhabitants and is best known for creating the Oddworld series including Abe's Oddysee, Abe's Exoddus, Munch's Oddysee, Stranger's Wrath and Oddworld: New 'n' Tasty!. He is currently working on Oddworld: Soulstorm.
Lorne Lanning is an American game designer, director, writer and voice actor. He is the co-founder of Oddworld Inhabitants and is best known for creating the Oddworld series including Abe's Oddysee, Abe's Exoddus, Munch's Oddysee, Stranger's Wrath and Oddworld: New 'n' Tasty!. He is currently working on Oddworld: Soulstorm. In part 1 of our 2 part interview, Lorne presents his path growing into the role of an artist as a social critic and lays out the specifics of how he weaves an artistic message into his games. He also reveals secrets for creating game worlds that have lasting fan cultures and stand the test of time. **Jordan here, I just wanted to add that this interview was very inspiring to me personally, and helped me reconnect with why I make games, and what I would like to achieve in coming years. I feel that the way Lorne expressed his point of view up in this interview was an incredible gift to our community. I hope you'll accept his challenge to make great entertainment that is also great art! Visit www.playmakerspodcast.com to get access to the full blog post for this episode and much more!
Legendary game developer Lorne Lanning joins us to talk about the Nintendo Switch, suicide, and competition. (Released first to Patreon Supporters on 04.28.17)
Lorne Lanning, creator of Oddworld, steps into our laboratory to discuss his work with us. In addition to talking about Lorne's transition from film to games, we talk about breadcrumbs in MMOs, the imbecilic trolling of the gaming internet, and Spencer's New Year's insanity pact.[MP3 AUDIO]Lorne on TwitterOddworld.Com[LINK] Trolling group using virtually unheard of NTP attack to grind popular online games to a halt.[LINK] Creative Assembly announces Alien: Isolation[LINK] PlayStation Now will offer Netflix-like subscription options[LINK] GDC Developers Choice Award Nominees[LINK] Independent Games Festival awards finalists revealedFor a video of this episode go to: http://www.youtube.com/watch?v=yjXqvMh6pys
On this week's episode, Lorne Lanning, co-founder and president of Oddworld Inhabitants, revisits the podcast to discuss the development of Oddworld: Soulstorm, the benefits and struggles of putting your game on PlayStation Plus, why there will be new consoles almost every year, and the state of the indie market.
The Zed to Zed Podcast: The Show For Xbox Achievement Hunters and Gamerscore Junkies
016 - O GamerScore, Wherefore Art Thou What exactly is a good GamerScore? We discuss statistics, life/gaming balance, TA leaderboard movements, and much more. Show notes are available on http://www.zedtozed.com/ Please give us a rating or review on iTunes and in your favourite podcast application, it will really help us spread the word and make the show a success, and is a free, easy way to support the show! Contact us on Twitter @zedtozed or email us at contact@zedtozed.com, we'd love to hear from you! Also check out the Zed to Zed Podcast Leaderboard on TrueAchievements and zzUrbanSpaceman's blog. Opening/closing music: "Jive Bot" by Jake Kaufman from the game Mighty Switch Force! developed and published by WayForward Technologies Gamerscore Boot Camp music: "Tally Screen" by Jake Kaufman from the game Mighty Switch Force 2! developed and published by WayForward Technologies All audio production and podcast backend support provided by Tarragon Allen. Hosts: Brandon Fream aka "Freamwhole" - TrueAchievements - Xbox Tarragon Allen aka "zzUrbanSpaceman" - TrueAchievements - Xbox Randy aka "Crandy" - TrueAchievements - Xbox 0:00:00 - Intro Achievement Sponsors Worst Job in the Kingdom and Fizzie says April Fools! from Sunset Overdrive Crystal Pepsi on Ebay Sodium Bezoate Denatured alcohol Zed to Zed Science Corner Send Crandy a 20yo Crystal Pepsi and he will drink it! Crandy's Mug Crandy's tea house might be dealing drugs Breaking Zed Fream will be playing Dark Souls for the first time on April 23rd on Zed to Zed Twitch channel Crandy might be attempting Syndicate playthrough on co-op, solo GRAW (DRINK!) Syndicate Club Music Final Version AHP Community show finishing on episode 100, Fream will be featuring - April 17th Tarragon's 300k still pending, Easy as One Two Three front runner, thanks Th34lb1n0k1d, MclovinLegend and angelsk for suggestions Site Leaderboard Proposal: Weighted GS/TA Giveaway: Alan Wake American Nightmare - on our Twitter soon (via Gleam) 0:19:33 - Recap Fream Destiny 0 GamerScore! Tarragon Monopoly Plus Threes! Threes! solver "zzUrbanSpaceman won 3 Achievements in Threes! for 1337 points" Tachyon Project Crandy Kane and Lynch JP Perfect Dark Zero GH Live Killer Instinct Shadow Jago is back GRAW (DRINK!) - next week is a special GRAW show IBM Model M keyboard 2 stick joystick 0:34:08 - Listener Feedback Zed Friends smrnov, TheTvirusTyrant, HandyDarkness, Kursed Souls, Spazpol Crandy would like to get Lorne Lanning on the show (Oddworld creator) John Schuller @CallSignIceMan would like some DragonMania Legends help montana97: Top 5 reality shows? The Bachelor(ette) Double Dare Air Crash Investigation? MythBusters? Bear Grylls Naked and Afraid Survivor Big Brother The Amazing Race Celebrity Apprentice So You Think You Can Dance Biggest Loser KaibaChaos is a one man DDOS Will stacks ever be cross play? Consensus: unlikely NBA Kirkland wants a competition that doesn't require so much free time! Scavenger hunt GTASC for 1 hour a week Achievement Hounds Achievement Hunt Gamerscoragories Who has the rarest game? Achievement Relay McLovin Legend and Big Ell are both hyped for WrestleMania Madeyepadeye: What is a healthy amount of gaming? Probably a feature topic Saucy Slingo asks a question that will plague mankind for centuries The Yiddler: what's that intro music. Look up! :) Fream's Friend Feed went to that weird place on the Internet (Big Ell, Facial La Fleur, NBA Kirkland, KaibaChaos, Weasel Pizza) Sinacide III wants Xbox 360 gamer pics to be upscaled for Xbox One: vote for it on User Voice FitBit again! Tim Blair @TimTum is a God among men MuddyAmoeba suggests that the TTK DLC for Destiny might be available from disc Ereaser NL - the UHH was great to prompt games to finish off UHH hotting up McLovin Legend is giving away some PAL games, check his blog Facial La Fleur and Big Ell: 3 hosts is better than 2 angelsk hates timezones Blue Thunder 7398 has a lot of GS on Windows Phone. You monster. Big Ell aka Ell Gordo still thinks we should play games "properly" ;) Fream would kindly like to finish Bioshock iTunes Reviews Thanks so much: KaibaChaos, Chiznal and Quinny19898989 - get a longer commute! ;) 1:42:46 - Talking Zeds: What is a Good GamerScore? TA Leaderboard Movements GS/TA Percentiles Zed to Zed Leaderboard Tracking? 2:16:57 - News Deus Ex Go, Life Is Strange Go, Just Cause Go domains registered Major Nelson is a really nice guy Federal Court finds Valve made misleading representations about consumer guarantees Shadow of Mordor 2 in the works, thanks Nexus Plexus Lego Batman ... the movie? PSA: Play Xbox One Killer Instinct before starting Windows 10 version or lose your progress Takeaways from the MS Build conference: source, source, source Hololens: Holoportation Halo 5 streaming into Hololens 2:39:30 - Cemetery Guitar Hero Live - BURIED 2:53:56 - Knobs and Discos Big Ell asks about developer contacts - yes, but with caveats Project Spark: PSA: some achievements not unlocking due to server issues, particularly Conker and Seph DLC Developer Team Dakota appears to be treading water Latest title update has been on hold for months FIFA 12: EAS FC Youth Academy and EAS FC Starting 11 are available again Guitar Hero Live Xbox 360: Bling Of The Road fixed Pay It Forward in both versions of Darksiders 2 are broken again (thanks Weasel Pizza and KaibaChaos) Forza 3 online achievements all discontinued without notice 3:06:08 - Game Delays and BC BC: Halo Wars, King Of Fighters '98 Ultimate Match, SoulCalibur II HD Online, Left 4 Dead 2, Dead Space, Saints Row IV (AU version too) 3:09:02 - Zombie News Corner Rise of the Tomb Raider's Cold Darkness DLC 3:10:27 - Outro Glossary of Xbox Gamerscore and achievement jargon and terms: http://zedtozed.com/xbox-gamerscore-and-achievement-glossary
Stories! Awards! Pink Pants! Join One Life Left, Gamasutra and twelve more super special guests as we guide you through the ins-and-outs of GDC 2016. On today's show we're joined by Matti Larsson from Zordix, Joseph Humfrey and Tom Kail from inkle, industry legend Lorne Lanning, Steve Meretzky, Tadhg Kelly, Scott Brodie from Heart Shaped Games, Zach Gage, Chris McQuinn from DrinkBox Studios, Steve Gaynor, writer Chris Kohler, and Frank Cifaldi from Digital Eclipse.Cheerio!Team OLL x
Get ready for the longest episode of Lost Treasures of Gaming yet! We are pleased to welcome Lorne Lanning to the show this week to talk all about his Oddworld Inhabitants games, including Abe's Oddysee, Munch's Oddysee, Stranger's Wrath, and more. In this interview we get some real, down to earth, behind the scenes goodness about the making of these games. As a first for the show, we even had the pleasure to have Lorne answer some listener questions. Sit down, relax, and enjoy!
On this week's episode, co-founder and president of Oddworld Inhabitants, Lorne Lanning, joins host Josiah Renaudin to talk about behind-the-scenes craziness from Sony's E3 2013 press conference, how indie games are where all the risks and innovation now take place, and why now is the best time to make a game.
Episode 124 is part 2 of our special interview with Lorne Lanning, gaming legend and all round dude. Part 1 is in episode 123, available on iTunes or via castaway.media/retroasylum For the lowdown on ‘New and Tasty' and the ways you can buy the Oddworld games head over to: http://www.oddworld.com/ Please remember to give us your vote for ‘Best Video Game Podcast' in the UK Podcaster Awards Vote here: newmediaeurope.com Follow @retroasylum1 and @castawaymedia
Episode 123 is part 1 of our special interview with Lorne Lanning, gaming legend and all round dude. Lorne is best known for heading up Oddworld Inhabitants, home of the Oddworld game series. For the lowdown on ‘New and Tasty' and the ways you can buy the Oddworld games head over to: http://www.oddworld.com/ Please remember to give us your vote for ‘Best Video Game Podcast' in the UK Podcaster Awards Vote here: newmediaeurope.com Finalist Voting Period Closes: 31st August 2015 at 23:59 (BST) So remember… VOTE RETRO ASYLUM FOR BEST UK VIDEO GAMES PODCAST!!!
Besides Empire Strikes Back and Godfather II, what are the best movie sequels, Tim Gettys tells a story of a crazy man, Lorne Lanning tries to convince us to go to Burning Man, Greg Miller has some issues with his favorite pizza place. (Released 04.17.15)
The gang are joined this week by a special guest - Oddworld mastermind Lorne Lanning! We chat about how going indie has helped creativity, confuse Gone Home with Home Alone, and naturally chat about Oddworld and Abe! We also discuss Mortal Kombat X's shameful DLC, free-to-play psychology, Laura's latest sex game, and Jim Sterling's ownage of Blighttown. Oh, and stick around for the ending, as we have an exclusive clip of Gavin's upcoming song based on Bloodborne! Forgive the audio quality this week. It's not terrible, but we had to make it a single call due to bringing in Lorne, so connections were a bit spotty.
Holmes talks with Lorne Lanning, creator of Oddworld, in this super-extended episode.
End Credits - The Behind the Scenes in Entertainment Podcast
Anyone worth their salt whose ever picked up a controller in the 90's should be well aware of the character known as Abe.For those who do not, here's a quick lesson... In the 90's there was an odd creature known as Abe. His pals worked in a factory, a factory that made meat products...meat products made of Abe's pals! So he had to save 'em.Abe and his entire world... an " Oddworld ", was the creation of this week's guest Lorne Lanning. In the 90's we had never seen a game as smart, as beautiful or as cinematic as OddWorld: Abe's Oddysee which was followed by Abe's Exoddus. We really enjoyed talking with Lorne for the 2 hrs you're about to hear! We delve into his early years, being an artists, being in trouble, working on The Reagan Star Wars projects, working in VFX and eventually landing in games where he continues to make waves.And of course we talk about the new Oddworld game coming July 22nd 2014 Oddworld: New N' Tasty ENJOY!
This week on Wonderpod. Sony raise price in Canada, Lorne Lanning is proud of his work, Vanman, Captain America 3 vs Man of Steel 2, Project Morpheus, Oculus Rift and all the virtual details.
A graphical overhaul of Oddworld: Abe's Odyssey is only the first step in the designer's big plans for the future of the beloved series. If people buy it, of course.
Glenn sits down with Stewart Gilray from Just Add Water and Lorne Lanning from Oddworld Inhabitants to talk about digital distribution, gaming over the years, what's next for Oddworld, and much more.
We're a bit late, but today's show is worth the wait! Hear our post-show impressions of the PS4 announcement, then stick around for on-site interviews with Shuhei Yoshida, Jonathan Blow, Lorne Lanning and a devoted superfan! HEAR THE FUTURE.
Special guest Lorne Lanning joins Vic and Scott down in The Basement this week. Lanning, as you no doubt know, is the creator of the Oddworld series of videogames, which includes one of Scott’s all-time favorites, Stranger’s Wrath. So what has Lanning been up to lately? To find out, Scott and Vic put Lanning through … Continue reading "Episode 30: It’s an Oddworld in the Basement"
Gary Butterfield and Kole Ross talk about Maniac Mansion, steak, PAX Casual Encounters, and a little bit about a year of doing this show. LINKS OF NOTE: Maniac Mansion: en.wikipedia.org/wiki/Maniac_mansion Lorne Lanning: en.wikipedia.org/wiki/Lorne_Lanning
A late-breaking interview with the creative director and game director of Naughty Dog's survival opus The Last of Us, a visit from Lorne Lanning and Stewart Gilray to discuss the promising PSN future of Oddworld, and new PSN releases for 5/22.
VGXPO 2007 was a mix of old and new, and PBC was there to cover it all. Interviewees include Jack Thompson and Lorne Lanning, who debated each other on stage for a packed audience of gamers. Brett a ... lso talks to Zack Ward, star of Uwe Boll's new video game to movie adaptation: Postal.
Listen to Brett and Chad recount their experiences at VGXPO 2007