Defunct interactive movie developer from San Mateo, California
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It's time to eradicate an alien menace, as we take to the streets to save the small town of El Cadron in the Sega CD FMV title, Ground Zero: Texas! Learn about the history of full motion video in gaming, discover why Digital Pictures believed its second generation of FMV titles were lightyears beyond their earlier efforts, and listen in as we discuss whether it's still worth your time to shoot a bunch of FMV aliens in the face, even today. Join the discussion on Discord! Want more Classic Gaming Today? Sign up as a patron at Patreon.com/ClassicGamingToday!
Todd McCaffrey was born to Anne McCaffrey on April 27th, 1956. The then-named Todd Johnson came into the world as a rather precocious middle child. Anyone who questions the precocious part has only to read some of the anecdotes in “Dragonholder” to have any doubt removed. He spent most of his childhood on the East Coast of the USA until moving to Dublin, Ireland with his mother and sister in 1970. Like most of the boys growing up in the '60s, McCaffrey became space mad. However, unlike most of the other young men running around their yards in pretend helmets and throwing toy rockets into the air, he was given a “complete” set of the actual Lunar Module Pilot Study Guides in 1968. The number of hours spent devouring them repeatedly from cover to cover is evident in the fact that he has been known to quote excerpts from them during convention panels. When the time came for him to pursue higher education, McCaffrey attended Lehigh University in Bethlehem, Pennsylvania, for a year—and hated it. But he did discover one of the great loves of his life while he was there, computers. He graduated with Honors—or rather, “Honours”—in 1985 from Trinity College, Dublin. Having never lost his love for space, he left Ireland for Los Angeles, California, in the hopes of working in the aerospace Find out more at: pernhome.com/tjm/ STEVEN L. SEARS Writers, Producer, etc. – Biography Steven L. Sears has worked as a Writer, Story Editor, Producer and Creator in Television, Film, digital media and animation. His lengthy career has encompassed over fifteen separate Television series, and development deals with many major studios in the industry, including Columbia Studios, Sony/Tristar Television, Rhysher Entertainment, Artists Inc., Cookie Jar Entertainment, Digital Pictures and many others. Steven's initial foray into professional Television writing came with his hiring as a staff writer on the Stephen J. Cannell Productions hit TV series RIPTIDE, for the NBC Television Network. He followed that up by adding his talents to the writing staff of one of the more popular genre series of its time, THE A-TEAM, also for NBC. From there, he continued his career by writing and working on such popular series as HARDCASTLE & McCORMICK, JJ STARBUCK, STINGRAY, WALKER-TEXAS RANGER, HIGHWAYMAN, ROBIN'S HOODS, HOLLYWOOD DETECTIVE, FATHER DOWLING MYSTERIES, HARDBALL, GRAND SLAM, JESSE HAWKES, SUPERBOY, S.H.E. SPIES and many other Television favorites. His animation experience includes ITSY BITSY SPIDER, TRANSFORMERS: RESCUE BOTS and working with the legendary animation Director Don Bluth as writer on the short feature THE GIFT OF THE HOOPOE. More than just a writer, Steven also moved up through production as a Story Editor and Producer to Creator of Television series. After Producing SWAMP THING for USA network and RAVEN for CBS, he soon moved to a series that has made its mark in Television and pop culture history, as Co-Executive Producer of the wildly popular series XENA – WARRIOR PRINCESS. He followed that up by co-creating the latest incarnation of the legendary comic book heroine SHEENA for Sony/TriStar Television, which ran for two seasons. A popular figure at genre sci-fi/pop culture conventions, Steven has an eclectic fan base as a result of his many series and accomplishments and is a frequent guest speaker at colleges and universities. Find out more at: StevenLSears.com
Happy Halloween retro gamers! On today's episode of Smashing Bricks, we monitor a closed-circuit surveillance system to safeguard a teen slumber party in Night Trap! Join me, Eddie Inzauto, and returning guest Kyle Stallock as we uncover the mystery of the missing kids at the Martin Winery Estate in Digital Pictures' 1992 FMV game, Night Trap, for the SEGA CD. Make sure you listen until the end to hear what the next game is and play through with us before the 15th of next month! Smashing Bricks now has a Discord server! Follow this link to join our community and chat about games, the podcast, and anything else your heart desires! https://discord.gg/gfnpx62JzS You're invited to join the discussion with your comments on our current and upcoming titles or any past game we've played. You can also make suggestions for games you'd like to hear about on future episodes! Check out the Smashing Bricks Playlist and help me fill in the gaps, or let me know that a game that's already on the list is a must-play for the show! Here's that link: https://docs.google.com/spreadsheets/d/1-5kxVLc12amW4gbG80DzhEItUNmUi-Mh9yiKdfncJuM/edit?usp=sharing And if you'd like to go above and beyond to support the show and help make it better and add more content, donate a few bucks a month via Patreon: https://www.patreon.com/SmashingBricks SOCIAL LINKS: Linktree with all links: https://linktr.ee/smashingbricks SB on Twitch: https://twitch.tv/smashingbrickspodcast SB on YouTube: https://youtube.com/@smashingbricks SB on Intagram: https://instagram.com/smashingbricks SB on Twitter: https://twitter.com/smashing_bricks SB on Facebook: https://facebook.com/smashingbrickspodcast Eddie's Photography on Instagram: https://instagram.com/edwardinzauto Eddie's Music on Instagram: https://instagram.com/lightseekersoundwaves --- Send in a voice message: https://podcasters.spotify.com/pod/show/smashingbricks/message Support this podcast: https://podcasters.spotify.com/pod/show/smashingbricks/support
This week on 8111, Euan Macdonald! Euan grew up near Edinburgh, Scotland the middle brother of three. His father was an architect and also loved cartooning. His mother taught yoga and wrangled the three boys. They had a ZX Spectrum computer in the house growing up and Euan played games and did some rudimentary programming. He worked to help his dad on projects mapping structured space and experimented with making videos from image sequences generated on the computer.In school he was excited to pursue animation and computer graphics. After school Euan went to work in London at a company called Digital Pictures. He also got am opportunity to attend SIGGRAPH 1990 in Dallas as a student volunteer. He continued building his skills and his reel which landed him a full-time job at Industrial Light and Magic as a Technical Director.At ILM Euan worked on numerous films including; In the Mouth of Madness, The Mask, Disclosure, The Lost World, Dragonheart, Episode 1, Harry Potter 3, and several others. Euan's skillset quickly landed him in the role of CG Supervisor. He had a fun experience on Dragonheart where he met fellow Scotsman, Sean Connery. When the film premiered in the UK Euan got to hang out with Connery and introduce his parents to the original 007. After more than a decade at ILM it was time for a change of pace and Euan headed to Vancouver to work at Electronic Arts. The transition to games was exciting and challenging. He continued to build new skills and expanding his roles with each move. Sometime later he returned to Marin to help set up the new studio at Image Movers Digital and worked for a time at The Orphanage. Today Euan works for himself on multiple exciting start ups. His ventures have included developing creative toys, mobile AR applications, games, VR, NFTs, and original content. Euan's drive, enthusiasm, and creativity have kept him always busy with new ideas, new projects, and new opportunities. It was so much fun chatting with Euan about this life and career.
Gina and Staci played a tough game today and came up with one answer right each. Can you get more right to be Smarter than Staci today? Aired December 6th, 2021
Today Alex hangs out with Keith Nemitz, founder of Mousechief and veteran of Apple, Sierra Online, Digital Pictures, and 3DO. They talk about his storied career, porting games to macs, and generally hang out!
Historian Kevin Impellizeri shares a story of a video game controversy to his friends: Elford Stephens, John Dukes, and Phil Thomas. In today's episode, we tackle the infamous 1992 FMV game Night Trap and how the game became the "ultimate violent video game."Topics discussed include: alternative titles Digital Pictures could have used instead of Night Trap, why would anyone bother playing this game, and who stole money from the old guy from Scene of the Crime?Content warning: brief discussion of sexual assault.Theme Music: Occam's Sikhwee by Sikh Knowledge (Free Music Archive: https://bit.ly/33G4sLO), used under CC BY-NC-SA 3.0 US (https://bit.ly/33JXogQ) More info, including show notes and sources at http://scandalousgamespodcast.wordpress.com.
Hosts Steve and Yahel review the 1994 Sega CD game Slam City With Scottie Pippen, and decide whether the game should be remembered, or banished to the black hole of obscurity, never to be heard from again. Tim's Toy Box: https://www.youtube.com/user/timmathisshow Yahel's Doc on Digital Pictures: https://www.youtube.com/watch?v=yhIttcRZAhc&ab_channel=WrestlingWithGaming Streaming live: Every Sunday at 6pm Eastern, 3pm Pacific PODCAST: https://anchor.fm/stevin-finite TWITCH: https://www.twitch.tv/stevinfinite YOUTUBE: https://www.youtube.com/channel/UCX9soXmKCTIcY4FuaOr_OpQ Twitter: @obscuritynow1 Instagram: obscurity_now Hosts: Steve Honeycutt Twitter:@Stevinfinite Audiodrama: www.raycantsleep.com Podcast: www.themeparklegends.com Yahel Velazquez Twitter:@Wrestlesgaming Youtube: https://www.youtube.com/user/hunterusf
It's a very special episode of GamesMaster this week, as there's a huge preview of Ridge Racer on the PlayStation, and the first footage of the Saturn on British shores. Oh, and there's some challenges on Power Drive and ClayFighter 2: Judgement Clay. But that doesn't matter. RIIIIIDGE RACER!There's also reviews of Pitfall 2 (SNES), Virtua Racing Deluxe (32X) and IndyCar (SNES) along with a feature on Digital Pictures next venture, Supreme Warrior. We've got news on Timecop and ReBoot, and GamesMaster helps struggling gamers on Sonic & Knuckles, Doom 2, and Donkey Kong Country.Get next week's episode early on Patreon!Join the GamesMaster conversation on Discord!Theme song by Other ChrisFollow Luke on TwitterFollow Ash on TwitterFollow Under Consoletation on TwitterFollow Under Consoletation on InstagramSend your thoughts to feedback@underconsoletation.comSupport this show http://supporter.acast.com/underconsolepod. See acast.com/privacy for privacy and opt-out information.
What do the A-Team and Xena Warrior Princes have in common? Today's guest--writer/producer/author Steven. L. Sears. Steven has worked as a Writer, Story Editor, Producer and Creator in Television, Film, digital media and animation. His lengthy career has encompassed over fifteen separate Television series, and development deals with many major studios in the industry, including Columbia Studios, Sony/Tristar Television, Rhysher Entertainment, Artists Inc., Cookie Jar Entertainment, Digital Pictures and many others. Here's a slice of what you'll hear Steven and Dr. Fred discuss in today's lively conversation: The "imposter phenomenon" (and the 3 words that cured Steven of it) "No" as an affirmation of a deliberate choice The victory is in the journey Difference between a "life pursuit" and a "project pursuit" Goals as "directions" (rather than an end) The gift of genuine feedback Dealing with the primal aspects of our humanity Key phrases to use when receiving feedback Forgiving ourselves for our mistakes Episode Length: 0:58:26 STEVEN L. SEARS'S RESOURCES Website > https://stevenlsears.com Twitter > https://twitter.com/fsuwriter Instagram > https://www.instagram.com/fsuwriter Steven's Amazon Author Page > https://www.amazon.com/Steven-L-Sears/e/B00O8QLMCW POWERFUL QUOTES FROM TODAY'S GUEST "Do not ever, ever, ever, ever, ever underestimate the impact that your passion and creativity can have on the world." "You are more than just a butterfly wing —you are an amazing force." WELCOME TO HUMANITY RESOURCES Podcast Website > http://www.welcometohumanity.net/podcast PURCHASE DR. FRED'S BOOK (paperback or Kindle) > Creative 8: Healing Through Creativity & Self-Expression by Dr. Fred Moss http://www.amazon.com/Creative-Healing-Through-Creativity-Self-Expression/dp/B088N7YVMG FEEDBACK > http://www.welcometohumanity.net/contact
Check out this episode of Face the Truth for an inspiring and on the money talk with illustrator Marco Bucci! A great discussion on fundamentals, drawing and painting techniques, color theory, and what everyone has been waiting for, the meaning of North/Nord. ;) Marco is an amazing illustrator, Some of his clients include: Walt Disney Publishing Worldwide, LEGO, LucasArts, Mattel Toys, Fisher-Price, Hasbro, Nelvana, GURU Studio, C.O.R.E. Digital Pictures, Yowza! Animation Inc., Pipeline Studios, and more. Please enjoy and remember to smash that like and subscribe button! Check out Marco's links here: Instagram @bucciblog https://www.marcobucci.com/ Marco has an amazing YouTube channel, check it out here: https://www.youtube.com/user/marcobucci https://www.jasonseiler.com/ INSTAGRAM-seilerpaints #facethetruthpodcast #marcobucci #jasonseiler
Originally Broadcast 2020/03/07: When a podcast has been around for years, sometimes we repeat topics, but often with a new perspective. Next week we'll discuss video game ratings as well, so enjoy this first pass from the past! Does anyone of the generation who grew up with video games have an excuse to not understand how much (or rather, how little) video games affect people? So many buy Rated M games for their kids, completely ignoring the rating altogether. Which begs the question: just who are these ratings for? Vinnk and Sean go over a completely non-linear history of video game ratings, how Night Trap for Sega CD helped start the ratings firestorm, and they have evolved more into advertisements than effective parental warnings. Details about the podcast, links to related articles, and supplemental audio/video are available at FamicomDojo.TV: https://famicomdojo.tv/podcast/88 Leave us a voicemail at 608-492-1923, or share your thoughts on Twitter (@FamicomDojo), Facebook (https://facebook.com/famicomdojo), or our Famicom Dojo YouTube channel (https://youtube.com/famicomdojo). "Famicom Thrash" opening theme and "RPG" end theme songs by the Imari Tones: http://imaritones.net This podcast is brought to you by the Nerd & Tie Podcast Network. Listen to other great shows at http://nerdandtie.com.
Remember that Dreamworks animated movie Madagascar? Ever wonder what it'd be like if it looked like garbage and completely sucked? This week the randomizer goes back to 2006 to pick the first and only animated feature produced by C.O.R.E. Digital Pictures. Join Tony Goldmark, Kyle Carrozza, David Ganssle and Brianna Garcia as they venture into THE WILD!
في هذا الحلقه تكلمنا عن انطباعاتنا للعبة FIFA 20 و The Legend of Zelda: Link's Awakening، بالإضافة للأخبار اللي ناقشناها مثل اعلان موعد صدور The Last Of Us Part II وغيره!ألعاب تكلمّنا عنها وبالترتيب:1- The Legend of Zelda: Link's Awakening2- FIFA 203- Untitled Goose Game4- Night Trap - 25th Anniversary Edition5- Dragon Quest 1الحضور:احمد الراشدعمر اليوسفمشعل الصويان (لاحقاً)تويتر ألعاب: (@AlaabGaming)twitter.com/AlaabGamingانستجرام ألعاب: (@AlaabGaming)instagram.com/alaabgamingقناة ألعاب في اليوتيوبyoutube.com/c/alaabgamingقناة ألعاب للبث المباشر في تويتش:twitch.tv/AlaabLIVEتابعوا جميل عبد الأحد على قناته في تويتش: www.twitch.tv/jemimaruAlaab Network - A Beautiful Day To Play ~Alaab Main Theme~Publisher: Ahmed AlrashedComposer: Tee LopesNight Trap - Night Trap Theme SongPublisher: Sega, Virgin Interactive, Digital Pictures, Screaming VillainsComposer: Sunny BlueSkyes Martin Lund
Nous parlons des projets de décompilation de Diablo 1 et Super Mario 64, on parle de l'Evercade et de la flashcart pour Atari Jaguar qui va supporterles jeux CD. Nicolas nous parle de l'Halcyon et Johnny nous parle de la compagnie Digital Pictures
June 24th 2019
Marco Bucci began to study classical drawing at age 19, which led him to kindle a love for painting and illustration. He hasn't looked back since. His experience includes books, film, animation, and advertising. His clients include: Walt Disney Publishing Worldwide, LEGO, LucasArts, Mattel Toys, Fisher-Price, Hasbro, Nelvana, GURU Studio, C.O.R.E. Digital Pictures, Yowza! Animation Inc., Pipeline Studios, and more. Marco is also a passionate teacher, and currently teaches "The Art Of Color & Light" at CGMA, a course specifically designed to build painting fundamentals from the ground up. Full shownotes: http://yourcreativepush.com/marcobucci In this episode, Marco discusses: -How he learned how to learn to draw. -The way in which he pursued art after abandoning it as something that he wasn’t as good as other people who “could draw.” -How the path to your goal is never a straight line and how you should embrace the fact that the path will be curved. -The labor of love that is his YouTube channel. -The way in which he plans and structures his YouTube videos. -Trying to solve problems before starting a piece. -How to avoid paralysis during the creation process. -The difference between art and creativity. -How we are all born with creative curiosity and don’t question it (or our skills) until later. -How he always tries to push himself to do something new with each piece of art so that he doesn’t become complacent and rely on any formulas. -The battle between hard work and fun. -Starting small so that you can have small successes before taking on a big project like writing a book. -Not fully defining the path that you are going to take to become the artist you want to be, and being willing and excited to venture off into new directions. -How his short film Cindy, with Bryce Sage came to be. Marco's Final Push will remind you that it’s better to create bad stuff than it is to not create anything, so get out there and create something! Quotes: “I didn’t have the inborn talent to draw and my jealousy became a stubborn resolve to figure out this whole drawing thing.” “I never realized that drawing was a skill you could actually learn so I thought I was doomed from the start. But it turns out you can learn to draw.” “A big part of the creative process is discovery. You have to be able to make a right turn when you should have gone left and only discover that later.” “We’re all born with the desire to create and so many of us snuff out our own flames. It’s such a tragedy.” “I try my best to not repeat the thing I just did. Even if the thing I did was a huge hit.” “Start small and don’t bite off more than you can chew.” “When it comes to becoming an artist, don’t try to preordain your own path to success.” “It’s better to create bad stuff than it is to not create anything.” Links mentioned: Sketching With Focus [From Marco's YouTube channel] Creativity and the Campfire by Marco Bucci CINDY - a love story Meet SpaceX's First Moon Voyage Customer, Yusaku Maezawa Your Creative Push Ep. 306: Softly conquer the world! (w/ Cat Rabbit) Connect with Marco: Website / YouTube / Facebook / Instagram / Pinterest On the next episode: Jordan Hill : Website / Instagram Join the discussion in the Facebook group!
School’s Back, Digital Pictures v Printed Pictures, A New Church and House of Cards, all on…Listen to the PodcastSchool’s Back, Digital Pictures v Printed Pictures, A New Church and House of Cards, all on TTIT 085
This week in Your Parents Basement, we are saving sleepover babes from vampires , kind of! From 1992, but really 1986, we’re playing Night Trap by Digital Pictures for the Sega CD at first, but then, the 3DO and PCs. You can manually download this week’s spooky podcast here or subscribe to the show via […]
Welcome to Interview Reenactment Theater, where we recreate some of the greatest video game interviews of all time. Today's episode reenacts Next Generation magazine's 1995 interview with Tom Zito, best known for his time developing full-motion video games. In this interview he explains why FMV is the future and how he couldn't care less about Link's plight in The Legend of Zelda.
Digital Pictures was a pioneer in the world of interactive full motion video, bringing a cinematic feel to games at a time when players were used to two dimensional sprites. Their titles, which included Night Trap, Sewer Shark, Corpse Killer, Supreme Warrior, the Make My Video series, and many more, spanned a number of genres … Continued
Does anyone of the generation who grew up with video games have an excuse to not understand how much (or rather, how little) video games affect people? So many buy Rated M games for their kids, completely ignoring the rating altogether. Which begs the question: just who are these ratings for? Vinnk and Sean go over a completely non-linear history of video game ratings, how Night Trap for Sega CD helped start the ratings firestorm, and they have evolved more into advertisements than effective parental warnings. Details about the podcast, links to related articles, and supplemental audio/video are available at FamicomDojo.TV: https://famicomdojo.tv/podcast/88 Leave us a voicemail at 608-492-1923, or share your thoughts on Twitter (@FamicomDojo), Facebook (https://facebook.com/famicomdojo), or our Famicom Dojo YouTube channel (https://youtube.com/famicomdojo). "Famicom Thrash" opening theme and "RPG" end theme songs by the Imari Tones: http://imaritones.net This episode is brought to you by the Famicom Dojo web series. Get Season 1 on DVD today: https://famicomdojo.tv/store/fdojos1.php
Unitedcypher Talks Over Games is just that – The staff of unitedcypher.com plays a video game so you don’t have to, all the while making observations on it’s quality. This episode we are taking on Night Trap, one of the first “controversial” games ever, released by Tom Zito’s Digital Pictures for Sega’s totally rad Sega … Continue reading "unitedcypher Talks Over Games – Night Trap for Sega CD (NSFW)"
Unitedcypher Talks Over Games is just that – The staff of unitedcypher.com plays a video game so you don’t have to, all the while making observations on it’s quality. This episode we are taking on Sewer Shark, an ill-begotten FMV game released by the infamous developer Digital Pictures on Sega’s rather silly Sega CD console … Continue reading "unitedcypher Talks Over Games – Sewer Shark for Sega CD"
Episode 2 - Using Digital Pictures in the Classroom