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Array Cast - December 23, 2022 Show NotesThanks to Bob Therriault, Adám Brudzewsky, Marshall Lochbaum and John Earnest for gathering these links:[01] 00:02:00 Naming the APLNAATOT podcast twitter https://twitter.com/a_brudz/status/1607653845445873664[02] 00:03:54 John Earnest Arraycast episode 41 https://www.arraycast.com/episodes/episode41-john-earnest Michal Wallace Arraycast episode 40 https://www.arraycast.com/episodes/episode40-michal-wallace[03] 00:04:20 John's website https://beyondloom.com/[04] 00:05:10 iKe https://github.com/JohnEarnest/ok/tree/gh-pages/ike[05] 00:07:02 oK http://johnearnest.github.io/ok/index.html[06] 00:10:20 iKe Vector article https://vector.org.uk/a-graphical-sandbox-for-k-2/[07] 00:10:39 Lindenmayer fractals https://en.wikipedia.org/wiki/L-system[08] 00:15:57 k programming language https://aplwiki.com/wiki/K[09] 00:16:40 turtle graphics https://docs.python.org/3/library/turtle.html[10] 00:17:44 Swift Playgrounds https://en.wikipedia.org/wiki/Swift_Playgrounds Bret Victor http://worrydream.com/ Processing programming language https://processing.org/ Arduino https://www.arduino.cc/[11] 00:19:27 Dzaima APL -https://github.com/dzaima/APL/blob/master/APLP5/docs Dzaima BQN - https://github.com/dzaima/BQN/blob/master/app/readme.md[12] 00:25:08 Arthur Whitney https://en.wikipedia.org/wiki/Arthur_Whitney_(computer_scientist)[13] 00:25:30 APL wiki Naming https://aplwiki.com/wiki/The_name_APL Adin Falkoff https://aplwiki.com/wiki/Adin_Falkoff[14] 00:27:48 Dyalog https://aplwiki.com/wiki/Dyalog_APL Dyadic https://aplwiki.com/wiki/Dyalog_Ltd. Zylog processor https://en.wikipedia.org/wiki/Zilog[15] 00:30:32 Special k https://beyondloom.com/tools/specialk.html Fragment shader https://www.khronos.org/opengl/wiki/Fragment_Shader GLSL shader language https://learnopengl.com/Getting-started/Shaders[16] 00:33:25 NVIDIA https://learnopengl.com/Getting-started/Shaders[17] 00:37:00 Decker https://beyondloom.com/decker/index.html Lil programming language https://beyondloom.com/decker/lil.html macPaint https://en.wikipedia.org/wiki/MacPaint[18] 00:39:06 Interface builder https://en.wikipedia.org/wiki/Interface_Builder Visual Basic https://en.wikipedia.org/wiki/Visual_Basic Lua programming language https://www.lua.org/ q programming language https://aplwiki.com/wiki/Q[19] 00:44:29 APL# https://aplwiki.com/wiki/APL-sharp[20] 00:45:08 Rescript programming language https://rescript-lang.org/[21] 00:47:10 Niladic functions https://aplwiki.com/wiki/Niladic_function[22] 00:48:30 HyperCard https://en.wikipedia.org/wiki/HyperCard HyperTalk https://en.wikipedia.org/wiki/HyperTalk[23] 00:54:36 JavaScript programming language https://www.javascript.com/[24] 00:57:21 MacOS system 6 https://en.wikipedia.org/wiki/System_6[25] 01:02:12 Excel spreadsheet https://en.wikipedia.org/wiki/Microsoft_Excel[26] 01:04:02 J viewmat https://code.jsoftware.com/wiki/Studio/Viewmat[27] 01:05:40 regex https://en.wikipedia.org/wiki/Regular_expression[28] 01:06:10 Nick Psaris Arraycast episode 42 embedding languages https://www.arraycast.com/episodes/episode42-nick-psaris-q[29] 01:07:00 Python programming language https://www.python.org/[30] 01:18:21 Haskell programming language https://www.haskell.org/[31] 01:22:50 Myst video game https://en.wikipedia.org/wiki/Myst[32] 01:23:32 Decktember https://itch.io/jam/decktember
An airhacks.fm conversation with Carson Gross (@htmx_org) about: Apple IIgs and HyperTalk, _hyperscript, starting with VBA then using Java, EJB 1.0 and J2EE, gosu, gscript, implementing Ruby on Rails, teaching at The Montana State University, Java got lots os stuff right, javalin and jobrunr, Java and Ruby on Rails, NodeJS became more appealing to Ruby on Rails developers, Yukihiro Matsumoto created Ruby, performance challenge with sorting rows in a table, JQuery get function, the intercooler.js library, intercooler is the competitor of turbolinks, WebComponents and CustomElements, BCE and the bce.design template, BCE follows the data API approach, htmx works with data attributes, the popularity of Angular, GWT was popular, htmx renders HTML directly, htmx follows HATEOAS, HATEAOS is stateless - the response already contains all possible actions, Roy Fielding coined the term REST, web was designed for coarse grained interactions, with hypermedia approach messages are self-descriptive - API versioning is easier to maintain, htmx encourages use of Java, JSPs with WebComponents (link to youtube ), the Quarkus Renarde web framework, implementation of authorization and authentication with htmx, GraphQL gives developers and users a lot of power - which can be a security issue, GraphQL requires the implementation of resolves, how to version a data API, Stefan Tilkov and resource oriented architectures ROAs, endless scrolling with htmx is easy to implement, htmx on discord Carson Gross on twitter: @htmx_org, carson's company: Big Sky Software
We had this Mac lab in school. And even though they were a few years old at the time, we had a whole room full of Macintosh SEs. I'd been using the Apple II Cs before that and these just felt like Isaac Asimov himself dropped them off just for me to play with. Only thing: no BASIC interpreter. But in the Apple menu, tucked away in the corner was a little application called HyperCard. HyperCard wasn't left by Asimov, but instead burst from the mind of Bill Atkinson. Atkinson was the 51st employee at Apple and a former student of Jeff Raskin, the initial inventor of the Mac before Steve Jobs took over. Steve Jobs convinced him to join Apple where he started with the Lisa and then joined the Mac team until he left with the team who created General Magic and helped bring shape to the world of mobile devices. But while at Apple he was on the original Mac team developing the menu bar, the double-click, Atkinson dithering, MacPaint, QuickDraw, and HyperCard. Those were all amazing tools and many came out of his work on the original 1984 Mac and the Lisa days before that. But HyperCard was something entirely different. It was a glimpse into the future, even if self-contained on a given computer. See, there had been this idea floating around for awhile. Vannevar Bush initially introduced the world to a device with all the world's information available in his article “As We May Think” in 1946. Doug Engelbart had a team of researchers working on the oN-Line System that saw him give “The Mother of All Demos in 1968” where he showed how that might look, complete with a graphical interface and hypertext, including linked content. Ted Nelson introduced furthered the ideas in 1969 of having linked content, which evolved into what we now call hyperlinks. Although Nelson thought ahead to include the idea of what he called transclusions, or the snippets of text displayed on the screen from their live, original source. HyperCard built on that wealth of information with a database that had a graphical front-end that allowed inserting media and a programming language they called HyperTalk. Databases were nothing new. But a simple form creator that supported graphics and again stressed simple, was new. Something else that was brewing was this idea of software economics. Brooks' Law laid it out but Barry Boehm's book on Software Engineering Economics took the idea of rapid application development another step forward in 1981. People wanted to build smaller programs faster. And so many people wanted to build tools that we needed to make it easier to do so in order for computers to make us more productive. Against that backdrop, Atkinson took some acid and came up with the idea for a tool he initially called WildCard. Dan Winkler signed onto the project to help build the programming language, HyperTalk, and they got to work in 1986. They changed the name of the program to HyperCard and released it in 1987 at MacWorld. Regular old people could create programs without knowing how to write code. There were a number of User Interface (UI) components that could easily be dropped on the screen, and true to his experience there was panel of elements like boxes, erasers, and text, just like we'd seen in MacPaint. Suppose you wanted a button, just pick it up from the menu and drop it where it goes. Then make a little script using the HyperText that read more like the English language than a programming language like LISP. Each stack might be synonymous with a web page today. And a card was a building block of those stacks. Consider the desktop metaphor extended to a rolodex of cards. Those cards can be stacked up. There were template cards and if the background on a template changed, that flowed to each card that used the template, like styles in Keynote might today. The cards could have text fields, video, images, buttons, or anything else an author could think of. And the author word is important. Apple wanted everyone to feel like they could author a hypercard stack or program or application or… app. Just as they do with Swift Playgrounds today. That never left the DNA. We can see that ease of use in how scripting is done in HyperTalk. Not only the word scripting rather than programming, but how HyperTalk is weakly typed. This is to say there's no memory safety or type safety, so a variable might be used as an integer or boolean. That either involves more work by the interpreter or compiler - or programs tend to crash a lot. Put the work on the programmers who build programming tools rather than the authors of HyperCard stacks. The ease of use and visual design made Hypercard popular instantly. It was the first of its kind. It didn't compile at first, although larger stacks got slow because HyperTalk was interpreted, so the team added a just-in-time compiler in 1989 with HyperCard 2.0. They also added a debugger. There were some funny behaviors. Like some cards could have objects that other cards in a stack didn't have. This led to many a migration woe for larger stacks that moved into modern tools. One that could almost be considered HyperCard 3, was FileMaker. Apple spun their software business out as Claris, who bought Noshuba software, which had this interesting little database program called Nutshell. That became FileMaker in 1985. By the time HyperCard was ready to become 3.0, FileMaker Pro was launched in 1990. Attempts to make Hypercard 3.0 were still made, but Hypercard had its run by the mid-1990s and died a nice quiet death. The web was here and starting to spread. The concept of a bunch of stacks on just one computer had run its course. Now we wanted pages that anyone could access. HyperCard could have become that but that isn't its place in history. It was a stepping stone and yet a milestone and a legacy that lives on. Because it was a small tool in a large company. Atkinson and some of the other team that built the original Mac were off to General Magic. Yet there was still this idea, this legacy. Hypercard's interface inspired many modern applications we use to create applications. The first was probably Delphi, from Borland. But over time Visual Studio (which we still use today) for Microsoft's Visual Basic. Even Powerpoint has some similarities with HyperCard's interface. WinPlus was similar to Hypercard as well. Even today, several applications and tools use HyperCard's ideas such as HyperNext, HyperStudio, SuperCard, and LiveCode. HyperCard also certainly inspired FileMaker and every Apple development environment since - and through that, most every tool we use to build software, which we call the IDE, or Integrated Development Environment. The most important IDE for any Apple developer is Xcode. Open Xcode to build an app and look at Interface Builder and you can almost feel Bill Atkinson's pupils dilated pupils looking back at you, 10 hours into a trip. And within those pupils visions - visions of graphical elements being dropped into a card and people digitized CD collections, built a repository for their book collection, put all the Grateful Dead shows they'd recorded into a stack, or even built an application to automate their business. Oh and let's not forget the Zine, or music and scene magazines that were so popular in the era that saw photocopying come down in price. HyperCard made for a pretty sweet Zine. HyperCard sprang from a trip when the graphical interface was still just coming into its own. Digital computing might have been 40 years old but the information theorists and engineers hadn't been as interested in making things easy to use. They wouldn't have been against it, but they weren't trying to appeal to regular humans. Apple was, and still is. The success of HyperCard seems to have taken everyone by surprise. Apple sold the last copy in 2004, but the legacy lives on. Successful products help to mass- Its success made a huge impact at that time as well on the upcoming technology. Its popularity declined in the mid-1990s and it died quietly when Apple sold its last copy in 2004. But it surely left a legacy that has inspired many - especially old-school Apple programmers, in today's “there's an app for that” world.
Jerod & Feross learn all about htmx (a pragmatic approach to web frontends) and _hyperscript (an experimental scripting language inspired by HyperTalk) with special guest Carson from Big Sky Software. Thanks to Rajasegar Chandran for requesting this episode!
Jerod & Feross learn all about htmx (a pragmatic approach to web frontends) and _hyperscript (an experimental scripting language inspired by HyperTalk) with special guest Carson from Big Sky Software. Thanks to Rajasegar Chandran for requesting this episode!
Panel Brendan Eich Joe Eames Aaron Frost AJ ONeal Jamison Dance Tim Caswell Charles Max Wood Discussion 01:57 – Brendan Eich Introduction JavaScript [Wiki] Brendan Eich [Wiki] 02:14 – Origin of JavaScript Java Netscape Jim Clark Marc Andreesen NCSA Mosaic NCSA HTTPd Lynx (Web Browser) Lou Montulli Silicon Graphics Kernel Tom Paquin Kipp Hickman MicroUnity Sun Microsystems Andreas Bechtolsheim Bill Joy Sun-1 Scheme Programming Language Structure and Interpretation of Computer Programs – 2nd Edition (MIT Electrical Engineering and Computer Science) by Harold Abelson, Gerald Jay Sussman & Julie Sussman Guy Steele Gerald Sussman SPDY Rob McCool Mike McCool Apache Mocha Peninsula Creamery, Palo Alto, CA Main () and Other Methods (C# vs Java) Static in Java, Static Variables, Static Methods, Static Classes 10:38 – Other Languages for Programmers Visual Basic Chrome Blacklist Firefox 12:38 – Naming JavaScript and Writing VMs Canvas Andrew Myers 16:14 – Envisioning JavaScript’s Platform Web 2.0 AJAX Hidaho Design Opera Mozilla Logo Smalltalk Self HyperTalk Bill Atkinson HyperCard Star Wars Trench Run 2.0 David Ungar Craig Chambers Lars Bak Strongtalk TypeScript HotSpot V8 Dart Jamie Zawinski 24:42 – Working with ECMA Bill Gates Blackbird Spyglass Carl Cargill Jan van den Beld Philips Mike Cowlishaw Borland David M. Gay ECMAScript Lisp Richard Gabriel 31:26 – Naming Mozilla Jamie Zawinski Godzilla 31:57 – Time-Outs 32:53 – Functions Clojure John Rose Oracle Scala Async.io 38:37 – XHR and Microsoft Flash Hadoop Ricardo Jenez Ken Smith Brent Noorda Ray Noorda .NET Shon Katzenberger Anders Hejlsberg NCSA File Formats 45:54 – SpiderMonkey Chris Houck Brendan Eich and Douglas Crockford – TXJS 2010 Douglas Crockford JavaScript: The Good Parts by Douglas Crockford TXJS.com ActionScript Flex Adobe E4X BEA Systems John Schneider Rhino JScript roku Waldemar Horwat Harvard Putnam Math Competition Chris Wilson Silverlight Allen Wirfs-Brock NDC Oslo 2014 JSConf Brendan JSConf Talks 59:58 – JavaScript and Mozilla GIP SSLeay Eric A. Young Tim Hudson Digital Styles Raptor Gecko ICQ and AIM PowerPlant CodeWarrior Camino David Hyatt Lotus Mitch Kapor Ted Leonsis Mitchell Baker David Baren Phoenix Tinderbox Harmony 1:14:37 – Surprises with Evolution of JavaScript Ryan Dahl node.js Haskell Elm Swift Unity Games Angular Ember.js Dojo jQuery react ClojureScript JavaScript Jabber Episode #107: ClojureScript & Om with David Nolen MVC 01:19:43 – Angular’s HTML Customization Sweet.js JavaScript Jabber Episode #039: Sweet.js with Tim Disney TC39 Rick Waldron 01:22:27 – Applications with JavaScript SPA’s Shumway Project IronRuby 01:25:45 – Future of Web and Frameworks LLVM Chris Lattner Blog Epic Games Emscripten Autodesk PortableApps WebGL 01:29:39 – ASM.js Dart.js John McCutchen Monster Madness Anders Hejlsberg, Steve Lucco, Luke Hoban: TypeScript 0.9 – Generics and More (Channel 9, 2013) Legacy 01:32:58 – Brendan’s Future with JavaScript Picks hapi.js (Aaron) JavaScript Disabled: Should I Care? (Aaron) Aaron’s Frontend Masters Course on ES6 (Aaron) Brendan’s “Cool Story Bro” (AJ) [YouTube] Queen – Don't Stop Me Now (AJ) Trending.fm (AJ) WE ARE DOOMED soundtrack EP by Robby Duguay (Jamison) Hohokum Soundtrack (Jamison) Nashville Outlaws: A Tribute to Mötley Crüe (Joe) Audible (Joe) Stripe (Chuck) Guardians of the Galaxy (Brendan)
Panel Brendan Eich Joe Eames Aaron Frost AJ ONeal Jamison Dance Tim Caswell Charles Max Wood Discussion 01:57 – Brendan Eich Introduction JavaScript [Wiki] Brendan Eich [Wiki] 02:14 – Origin of JavaScript Java Netscape Jim Clark Marc Andreesen NCSA Mosaic NCSA HTTPd Lynx (Web Browser) Lou Montulli Silicon Graphics Kernel Tom Paquin Kipp Hickman MicroUnity Sun Microsystems Andreas Bechtolsheim Bill Joy Sun-1 Scheme Programming Language Structure and Interpretation of Computer Programs – 2nd Edition (MIT Electrical Engineering and Computer Science) by Harold Abelson, Gerald Jay Sussman & Julie Sussman Guy Steele Gerald Sussman SPDY Rob McCool Mike McCool Apache Mocha Peninsula Creamery, Palo Alto, CA Main () and Other Methods (C# vs Java) Static in Java, Static Variables, Static Methods, Static Classes 10:38 – Other Languages for Programmers Visual Basic Chrome Blacklist Firefox 12:38 – Naming JavaScript and Writing VMs Canvas Andrew Myers 16:14 – Envisioning JavaScript’s Platform Web 2.0 AJAX Hidaho Design Opera Mozilla Logo Smalltalk Self HyperTalk Bill Atkinson HyperCard Star Wars Trench Run 2.0 David Ungar Craig Chambers Lars Bak Strongtalk TypeScript HotSpot V8 Dart Jamie Zawinski 24:42 – Working with ECMA Bill Gates Blackbird Spyglass Carl Cargill Jan van den Beld Philips Mike Cowlishaw Borland David M. Gay ECMAScript Lisp Richard Gabriel 31:26 – Naming Mozilla Jamie Zawinski Godzilla 31:57 – Time-Outs 32:53 – Functions Clojure John Rose Oracle Scala Async.io 38:37 – XHR and Microsoft Flash Hadoop Ricardo Jenez Ken Smith Brent Noorda Ray Noorda .NET Shon Katzenberger Anders Hejlsberg NCSA File Formats 45:54 – SpiderMonkey Chris Houck Brendan Eich and Douglas Crockford – TXJS 2010 Douglas Crockford JavaScript: The Good Parts by Douglas Crockford TXJS.com ActionScript Flex Adobe E4X BEA Systems John Schneider Rhino JScript roku Waldemar Horwat Harvard Putnam Math Competition Chris Wilson Silverlight Allen Wirfs-Brock NDC Oslo 2014 JSConf Brendan JSConf Talks 59:58 – JavaScript and Mozilla GIP SSLeay Eric A. Young Tim Hudson Digital Styles Raptor Gecko ICQ and AIM PowerPlant CodeWarrior Camino David Hyatt Lotus Mitch Kapor Ted Leonsis Mitchell Baker David Baren Phoenix Tinderbox Harmony 1:14:37 – Surprises with Evolution of JavaScript Ryan Dahl node.js Haskell Elm Swift Unity Games Angular Ember.js Dojo jQuery react ClojureScript JavaScript Jabber Episode #107: ClojureScript & Om with David Nolen MVC 01:19:43 – Angular’s HTML Customization Sweet.js JavaScript Jabber Episode #039: Sweet.js with Tim Disney TC39 Rick Waldron 01:22:27 – Applications with JavaScript SPA’s Shumway Project IronRuby 01:25:45 – Future of Web and Frameworks LLVM Chris Lattner Blog Epic Games Emscripten Autodesk PortableApps WebGL 01:29:39 – ASM.js Dart.js John McCutchen Monster Madness Anders Hejlsberg, Steve Lucco, Luke Hoban: TypeScript 0.9 – Generics and More (Channel 9, 2013) Legacy 01:32:58 – Brendan’s Future with JavaScript Picks hapi.js (Aaron) JavaScript Disabled: Should I Care? (Aaron) Aaron’s Frontend Masters Course on ES6 (Aaron) Brendan’s “Cool Story Bro” (AJ) [YouTube] Queen – Don't Stop Me Now (AJ) Trending.fm (AJ) WE ARE DOOMED soundtrack EP by Robby Duguay (Jamison) Hohokum Soundtrack (Jamison) Nashville Outlaws: A Tribute to Mötley Crüe (Joe) Audible (Joe) Stripe (Chuck) Guardians of the Galaxy (Brendan)
Panel Brendan Eich Joe Eames Aaron Frost AJ ONeal Jamison Dance Tim Caswell Charles Max Wood Discussion 01:57 – Brendan Eich Introduction JavaScript [Wiki] Brendan Eich [Wiki] 02:14 – Origin of JavaScript Java Netscape Jim Clark Marc Andreesen NCSA Mosaic NCSA HTTPd Lynx (Web Browser) Lou Montulli Silicon Graphics Kernel Tom Paquin Kipp Hickman MicroUnity Sun Microsystems Andreas Bechtolsheim Bill Joy Sun-1 Scheme Programming Language Structure and Interpretation of Computer Programs – 2nd Edition (MIT Electrical Engineering and Computer Science) by Harold Abelson, Gerald Jay Sussman & Julie Sussman Guy Steele Gerald Sussman SPDY Rob McCool Mike McCool Apache Mocha Peninsula Creamery, Palo Alto, CA Main () and Other Methods (C# vs Java) Static in Java, Static Variables, Static Methods, Static Classes 10:38 – Other Languages for Programmers Visual Basic Chrome Blacklist Firefox 12:38 – Naming JavaScript and Writing VMs Canvas Andrew Myers 16:14 – Envisioning JavaScript’s Platform Web 2.0 AJAX Hidaho Design Opera Mozilla Logo Smalltalk Self HyperTalk Bill Atkinson HyperCard Star Wars Trench Run 2.0 David Ungar Craig Chambers Lars Bak Strongtalk TypeScript HotSpot V8 Dart Jamie Zawinski 24:42 – Working with ECMA Bill Gates Blackbird Spyglass Carl Cargill Jan van den Beld Philips Mike Cowlishaw Borland David M. Gay ECMAScript Lisp Richard Gabriel 31:26 – Naming Mozilla Jamie Zawinski Godzilla 31:57 – Time-Outs 32:53 – Functions Clojure John Rose Oracle Scala Async.io 38:37 – XHR and Microsoft Flash Hadoop Ricardo Jenez Ken Smith Brent Noorda Ray Noorda .NET Shon Katzenberger Anders Hejlsberg NCSA File Formats 45:54 – SpiderMonkey Chris Houck Brendan Eich and Douglas Crockford – TXJS 2010 Douglas Crockford JavaScript: The Good Parts by Douglas Crockford TXJS.com ActionScript Flex Adobe E4X BEA Systems John Schneider Rhino JScript roku Waldemar Horwat Harvard Putnam Math Competition Chris Wilson Silverlight Allen Wirfs-Brock NDC Oslo 2014 JSConf Brendan JSConf Talks 59:58 – JavaScript and Mozilla GIP SSLeay Eric A. Young Tim Hudson Digital Styles Raptor Gecko ICQ and AIM PowerPlant CodeWarrior Camino David Hyatt Lotus Mitch Kapor Ted Leonsis Mitchell Baker David Baren Phoenix Tinderbox Harmony 1:14:37 – Surprises with Evolution of JavaScript Ryan Dahl node.js Haskell Elm Swift Unity Games Angular Ember.js Dojo jQuery react ClojureScript JavaScript Jabber Episode #107: ClojureScript & Om with David Nolen MVC 01:19:43 – Angular’s HTML Customization Sweet.js JavaScript Jabber Episode #039: Sweet.js with Tim Disney TC39 Rick Waldron 01:22:27 – Applications with JavaScript SPA’s Shumway Project IronRuby 01:25:45 – Future of Web and Frameworks LLVM Chris Lattner Blog Epic Games Emscripten Autodesk PortableApps WebGL 01:29:39 – ASM.js Dart.js John McCutchen Monster Madness Anders Hejlsberg, Steve Lucco, Luke Hoban: TypeScript 0.9 – Generics and More (Channel 9, 2013) Legacy 01:32:58 – Brendan’s Future with JavaScript Picks hapi.js (Aaron) JavaScript Disabled: Should I Care? (Aaron) Aaron’s Frontend Masters Course on ES6 (Aaron) Brendan’s “Cool Story Bro” (AJ) [YouTube] Queen – Don't Stop Me Now (AJ) Trending.fm (AJ) WE ARE DOOMED soundtrack EP by Robby Duguay (Jamison) Hohokum Soundtrack (Jamison) Nashville Outlaws: A Tribute to Mötley Crüe (Joe) Audible (Joe) Stripe (Chuck) Guardians of the Galaxy (Brendan)
We discuss one of the defining pieces of early Macintosh software, HyperCard. We cover the application's origins and ambitious vision, the HyperTalk scripting language, our own creations, and the absence of HyperCard-like tools today.
We discuss one of the defining pieces of early Macintosh software, HyperCard. We cover the application's origins and ambitious vision, the HyperTalk scripting language, our own creations, and the absence of HyperCard-like tools today.
Ein subjektiver Rückblick nach Vorne: Was können wir von alten Programmierumgebungen lernen? Wo sind wir jetzt? Wie könnte die Zukunft der Software-Entwicklung aussehen? Beleuchtet werden die Vor- und Nachteile von Assembler, Smalltalk, Objective-C, HyperTalk und anderen exoten, um sie dann auf die Gegenwart zu übertragen. Session 3, Samstag, Kleiner Saal, Macoun 2012