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There is surprisingly little use for the podcast block. Welcome back to the podcast! Today, the dice have ordained we talk about Infinifactory. This is a game that has been on our list for many years at this point and the main reason we ended up putting it on the (now comical misnomer) Mystery May table was mostly out of fear. Fear of exposing our deep inability to play puzzle games with any kind of ability. Infinifactory is a game by Zachtronics, who are known for creating this sort of puzzle game in which you create machines to accomplish a task. This happens to be one of their most literal. Tasked with creating factories that create specific outputs from a never ending conveyor of inputs in the form of blocks. Using a litany of different tools including welders, rotators and pushers, you orient blocks and combine them together. This ramps up in complexity shockingly quickly and it's both impressive and intimidating, as the objects you create become less abstract and more like actual things. This plays into the game's thematic elements as you are creating these products for an alien race under duress. This plays into the visual and interstitial elements of the game, but also into a surprising narrative. Less surprising because of its content, more due to its existence at all. We're going to be talking about our struggles with the game as it progressed, the relaxed atmosphere of the game, and how difficult it sometimes is to buy burritos. Thank you for joining us again this week! We may have been slightly out of our depth in the second half of this game, but we wanted to play it because it is, at first glance, the most approachable of Zachtronics' games. And this largely bore out. Are you a long-time Zachtronics fan, or do you find these games kind of unapproachable? Let us know in the comments or over on our Discord! Next time, we do not get to rest our brains, as we are playing Obduction, from the creators of Myst and following very much in its footsteps, so if you aren't as mentally exhausted as we are, we hope you'll join us for that.
Pod bless you, Andreas. Welcome back to the podcast and somehow, despite it being the middle of the month, not our first game of Mystery May! Today, we're going to be talking about Pentiment, an adventure game in which you play as an artist as he is thrust into the middle of murder mysteries, however unlikely that might be. In each act you collect evidence and talk to the people of the town to gather information and do so in a way that changes the narrative of the game and the other options available to you. One of the most impressive elements is just this, the number of different paths available to you and the often very minor things that can affect a playthrough and flesh out your version of Andreas, as well as the world in which he lives. Given the historical setting of the game, this world building is a major part communicating the themes and helps ease the player in the politics and other messages the game is trying to engage with. And it is really successful at this. You may not learn anything specifically new about the era in which the game takes place, but you will come out with thoughts about the peasants' complaints against their governance, the relationship between a religious institution and the power of the state, and other pretty heady topics the game broaches surprisingly seamlessly. We're going to be talking about how the game's art style attempts to mimic the art that was created during that time period, the game's surprisingly solid writing and also the length of time we can listen to chickens before we just give up and turn the sound off. Thank you for joining us again this week! We'll be slowly rolling through our next few episodes due to things happening in our lives outside of the podcast, but we will be moving through four Mystery May games before anything else, and the first of those is coming next week on Pocket. Next main episode, however, will be on Infinifactory, so we hope you'll join us for that.
Den dynamiska duon är tillbaka, och visar var skåpet ska stå, hur en slipsten ska dras och hur en podd ska poddas. Helt utan rädsla pratar de om de två just nu mest kontroversiella spelen i hela världen, plus ett gäng andra spel som också finns. Det blir en podd där svåra frågor besvaras, som "är fabriken i Infinifactory faktiskt oändlig?" och "vad sa du att brädspelet hette sa du?". Håll i underbyxorna, nu blir det åka av!
My guest today is Zach Barth, founder of Zachtronics and creator of some of the best video games ever made, including Spacechem, Infinifactory and their latest, Opus Magnum.We talk about the surprising amount of instinct and chance that goes into designing a Zachtronics game, his love of play sets and miniatures but oddly his hatred of board games, the influence of the TV series How it's Made?, why Solitaire is such a great chicken soup game, the unique struggles of making educational software and how his love of video games has slowly withered while his love of making them has flourished.“Bertha, lovely Bertha. You're such a lovely machine!”PATREON - patreon.com/checkpointsiTunes HERE - SUBSCRIBE / RATE / REVIEWGames discussed: Duke Nuken, Team Fortress 2, Heroes of the Storm, Construction Simulator, Megaman Battle Arena 3, Opus Magnum, SpaceChem, infiniminer, infinifactoryTheme song by Samuel BakerArt work by Craig Stevenson
SisteBossen er tilbake med det som en gang var en rykende fersk innspilling. Alle bringer noe til bordet i denne episoden hvor vi ikke har bossromtema, men rett og slett snakker litt om spillene vi valgte å tilbringe slutten av 2019 med. Etter å ha dekket Tropico 6, Four color theorem, linelight, Gavin's Basement, Medeival Total war 2 moden "Beginning of the end times", Wilmot's Warehouse, Tokyo 42, Infinifactory og Control, hadde vi akkurat nok energi igjen til å få bossromtema for neste episode av Anton før vi stenger dørene på denne episoden.
ETAO Podcast, Episode 64. Matthew Seiji Burns is responsible for some of the best and least-discussed narratives and soundtracks in games, namely those in the beloved-for-other-reasons Zachtronics works Infinifactory, TIS-100, SHENZHEN I/O, and Opus Magnum—not to mention the generally under-discussed Where the Water Tastes Like Wine, his Twine work, and his past-life AAA work on … Continue reading "When You’re in It, with Matthew Seiji Burns"
This week Stu is off getting run over by a bus covered with chainsaws so you're stuck with Chinny and Duke with Ant as a guest. Chinny has broken his spell of just playing Snooker 19 and Minecraft by playing Mario Maker 2 for the Switch. Antonio fills in for Stu in the true sense by talking about Beat Saber for the PlayStation 4. Duke has also played some games, but I can't remember. Honestly, it was just last night we recorded it and I can't remember. I think the older I get the worse my memory is. The fear of growing old keeps me awake at night. ANYWAY, let me just have a quick look at what Duke played.... oh yeah he played a game called Infinifactory. I'm not sure what it is really but I just go along with it. The other game was "The Circle" a free game on the epic game store so you know it going to be good quality. The circle looked wack. Here are some YouTube links to what Duke played. I've never put the links in but let me know if anyone actually reads this crap and clicks these links. Infinifactory The Cycle
Old milkshakes, Infinifactory,Simulator Games, Shawn gets food in his beard, Elite:Dangerous new player updates, Monster Hunter World, E-sports , Pro level Gaming, Movie Tavern, Captain Marvel ,Graphics Card prices, Arya sex scene Recorded April 23rd, 2019 Join our Facebook group https://www.facebook.com/CorruptedDataPodcast Like what we do and want to support the show? Subscribe or donate here https://anchor.fm/corrupted-data/support
We go so far back in the early history of RPGs that we eventually, I think, declare everything post-1980 as obviously bad and inferior. And then we walk uphill to school. In the snow. Both ways.… Continue reading →
Welcome to episode 73 Middlemeister has briefly returned to us once again to discuss the story of his purchase of his new SNES mini, including missed buses and after hours openings. He also talks about the games on it as well. We look at the difference between the NES mini and some strangely missing games. TheSuffolkRam has been playing another FPS puzzle game with Infinifactory. Building complex assembly lines making box based object for his alien overlords and getting random items as rewards. We then begin discussing the new Star Trek series, Star Trek: Discovery. Big spoiler warning for this one. Ram wasn’t impressed, Middlemeiester preferred it more. We talk about the opening two episodes, the character development in it, the futuristic space ships and revamped Klingon’s. We briefly talk about Wolfenstein 2 and the lack of automatically health recovery and why were glad quick saves don’t exist in real life. We talk about the upcoming splatfest and the physic of toilet roll. We also talk about Skazz domain of little people and the return of his WiiU Notes: Relive you childhood (if your old enough/young enough) with the SNES Mini Another hard puzzle game with Infinifactory The new Wolfenstein 2 Awesome or Awful? Make your mind about the new Star Trek Follow us on twitter Like us on facebook Subscribe to our YouTube channel Join us on google+ Join our Steam Group Why not come join us on our next livesteam? See our YouTube channels for details Cheers TheSuffolkRam, Skazz and Middlemeister
https://30days.ubi.com/Promotion/Calendar http://www.epicbundle.com/article/30-days-of-giveaways-the-ubisoft-calendar-2016 A Ubisoftnak bejött a Rainbow Six Sieges DLC modell Helldivers és Steam Sale Jövő héten érkezik az első tartalmi frissítés a Titanfall 2-höz The Secret World Infinifactory Frissítés érkezett a No Man's Sky-hoz Kapja be a Microsoft, és a Telltale csapata is top 3 film csigez: The last samurai, Lord of the rings (trilogy), V for vendetta Májkül: 1. Cápa, 2. Batman, 3. Amerikai pszicho Neurotic: Forest Gump, Terminator 2, Galaxis őrzői top 3 játék: csigez: Diablo (még agyalok, hogy 2, vagy 3), Gothic, NFS U2 Májkül: 1. Morrowind, 2. Mafia, 3. Carmageddon 2 Neurotic: Dota, X-com, Max Payne bonus: Neurotic: Titanfall 2, Májkül: Forza Horizon 3, csigez: Overwatch
Dan and Dudley are back from a week long vacation full of games including, Colt Express, Junta,Cosmic Encounters, Caverna, and lots others. Dan ran a session of 5th Edition Dungeons & Dragons with a weird group of characters. Dudley has been playing TIS-100, and has purchased Doom while Dan has jumped back into Overwatch as well as Infinifactory.
Det fantastiska tredje avsnittet av podcasten Full Kontroll. Joel, August och Mascoll dricker en öl och pratar om spel, film och serier. På spelhögen denna vecka ligger Star Wars Battlefront, State of Decay och Infinifactory. I segmentet om film- och tv-serier sjunker vi ned i galenskapens värld och pratar om Deadpool och Rick and Morty. Dessutom blir det ett litet snack om vad vi tycker om spoilers i allmänhet. I Couch Coop Compadres har vi spelat Broforce. Joel fick under förra avsnittet i utmaning att göra en ”Play of the game” i Overwatch - har han lyckats? Skriv gärna en rad på iTunes om du gillar det vi gör! @fullkontrollpod på Twitter, Facebook och Instagram eller fullkontrollpod@gmail.com
Episode 038! A mostly chill episode today.Download MP3Song 1Delfino Plaza by Koji Kondo & Shinobu Tanaka from the game Super Mario Sunshine.https://en.wikipedia.org/wiki/Super_Mario_SunshineSong 2Underground by Koji Kondo from the game Super Mario World 2: Yoshi’s Island.https://en.wikipedia.org/wiki/Yoshi%27s_IslandSong 3Spelunking in Style by Matthew Steele from the game Dungeons of Dredmor.https://zath.bandcamp.com/album/dungeons-of-dredmor-soundtrack Song 4Bacca-Pipes (Slums 1) Calm by Tobey Evans from the game The Swindle.https://tobeyevans.bandcamp.com/album/the-swindle-ost-extendedSong 5Fame and Glory to the Heroes (Character selection room) by Andre Mari Coppola from the game Super Tower Rush(Evelend).http://www.desura.com/games/super-tower-rushSong 6Industrial Zone by Matthew S Burns from the game Infinifactory.http://mrwasteland.bandcamp.com/album/infinifactory-ostSubscribe via RSS or Subscribe via ITUNESFollow me on Twitter, I’m @EricsVGMixtape.Or check out my personal webpage, Frumpous!
Dan spent all week playing through one area in Dark Souls 3, and Dudley keeps going to prison in Fallen London. Bethesda has announced the release date for Far Harbor, the next DLC for Fallout 4. They go off on a tangent about game dreams, Spacechem, Infinifactory, and TIS-100. The reveal trailer for Battlefield 1 has been released. Dudley provided 5 hours of research data on Sea Hero Quest. Dan has pre-ordered his flight controls in preparation for No Man’s Sky. Dark Souls - The Board Game is in its final week, and Dan is excited by the increasing amount of stuff he will receive from it.
Matthew (writer, composer, and game developer on titles including the Call of Duty and Halo series, Destiny, The Infinifactory, The Arboretum, The Writer Will Do Something, and TIS-100) and Carrie (narrative designer on Pillars of Eternity, writer of The Buried Life and Cities and Thrones) join us this week to talk about maintaining your writing momentum, outlining, the writing process at Obsidian, Large Teams and the Problems they Cause, creating a Total Work of Art in video games, offering decisions that lead to chokepoints, motivating players with different play styles, the negative space that defines players’ experiences, how The Writer Will Do Something came about, that part of the meeting when everybody turns to look at you, when gameplay doesn't trump story, the linearity of relationship portrayals in games today, and should creators ever be involved in the post-release discussion. Our Guests on the Internet Matthew's Twitter and Website. Carrie's Twitter and Website. Stuff We Talked About The Writer Will Do Something Gesamtkunstwerk The Expanse by James S. A. Corey My Brilliant Friend: Neapolitan Novels by Elena Ferrante The Moth St. Lucy's Home for Girls Raised by Wolves by Karen Russell Perdido Street Station by China Mieville Our theme music was composed by 2Mello, and our logo was created by Lily Nishita.
Heute wird gebastelt, und das nicht zu wenig: Der futuristische Klotzbaukasten Infinifactory mag nüchtern und und wie ein Minecraft-Klon aussehen, ist aber alles andere als das und belohnt Spieler, die sich darauf einlassen - warum das so ist, gibt es bei uns zu hören
Nekonečný labůžo & Nový Level | (10:40) Nový Sensible Soccer | (20:54) Fallout 4 dle Červa | (34:10) Nadšení z InfiniFactory | (40:24) Návrat Everquestu v Project 1999 | (50:23) Dotazy
Tom Chick and Jason McMaster bring you a summer update, which includes Heroes of the Storm, The Swindle, Fallout: New Vegas, Metal Gear Solid 3, Victor Vran, Guild Wars 2, Diablo III, Her Story, Talos Principle, Infinifactory, Rocket League, and probably more. Next week: the Arkham Knight spoiler episode The post Qt3 Games Podcast: what we did this summer appeared first on Quarter to Three.
Tom Chick and Jason McMaster bring you a summer update, which includes Heroes of the Storm, The Swindle, Fallout: New Vegas, Metal Gear Solid 3, Victor Vran, Guild Wars 2, Diablo III, Her Story, Talos Principle, Infinifactory, Rocket League, and probably more. Next week: the Arkham Knight spoiler episode The post Qt3 Games Podcast: what we did this summer appeared first on Quarter to Three.
Au programme l'actualité condensée dans le Point News, les jeux dans la platine de nos testeurs dans Tournez Manette et un bien joli morceau dans l'Entracte Musical. Gautoz vous parle plus en longueur de son coup de coeur, Infinifactory, un puzzle-game riche et assurément addictif. Enfin nous revenons sur le parcours de Satoru Iwata au sein de Nintendo jusqu'à ce qu'il soit tragiquement emporté par un cancer le 11 juillet dernier. Nous discutons du passé et du futur de Nintendo, sans son emblématique président, en fin d'émission. Bonne écoute.
ETAO Podcast, Episode 21. Zach Barth sits down to complete our interview triptych. Having already covered the art of the anti-puzzle and the question of whether it’s even possible to spoil Infinifactory, we focus this time on the softer launch that Steam Early Access provides, the conversation alchemy of developers discussing development with developers on … Continue reading "A Pseudo-Instruction That Has No Effect, with Zach Barth"
והפעם, בפרק החדש של גיימפוד: עידן, ערן, ארז ומירית מדברים על בערך ביליון משחקים וביליון וחצי פודקאסטים! להורדה (1:01:14, 56 מגה) (לחצו על ׳המשך׳ בשביל לקרוא את הרשימה המלאה). 1:12 –מתחילים את הפרק עם ארז, ששיחק במשחק AAA שכולם מדברים עליו בכל מקום. ניחשתם נכון! זה Batman: Arkham Knight! 9:59 – מירית שיחקה ב Infinifactory ולא הצליחה לשכנע […]
It’s our hundredth episode! Chris, Tom F, Tom S, Marsh and Graham discuss Axiom Verge, Arkham Knight, Team Fortress 2, Infinifactory, and the podcasts you should be listening to instead. Also featuring the surprising genius of Toki Tori, Geralt’s sexy human tip-ex, Batman’s brand-consciousness, the rise and fall and rise of capture the flag, and [...]
Nick and Gary get mutated with Nuclear Throne and throw our brains against Infinifactory. These two games are neither A) Dark or B) Despised! Hooray! Nick and Gary take a crack at Infinifactory and Nuclear Throne.
ETAO Podcast, Episode 19. Zach Barth returns for a spoiler-centric look at a game where spoilers arguably don’t even matter, his absolutely delightful engineer-’em-up Infinifactory. Mechanically, the game is in one sense unspoilable. Sure, seeing a solution to a given puzzle takes an open-ended head-scratcher and turns it into a set of IKEA furniture, but … Continue reading "On the Semi-Unspoilability of Infinifactory, with Zach Barth"
Unavená a znavená redakce (0:00 - 10:12) Novinky: Sexy Zaklínač 3, úspěch Dragon Age: Inquisition, trademark Resistance (10:12 - 25:45) Soutěž o Infinifactory (25:45 - 33:14) 'Deme na dotazy (33:14 - AŽ DO KONCE!)
Unavená a znavená redakce (0:00 - 10:12) Novinky: Sexy Zaklínač 3, úspěch Dragon Age: Inquisition, trademark Resistance (10:12 - 25:45) Soutěž o Infinifactory (25:45 - 33:14) 'Deme na dotazy (33:14 - AŽ DO KONCE!)
Unavená a znavená redakce (0:00 - 10:12) Novinky: Sexy Zaklínač 3, úspěch Dragon Age: Inquisition, trademark Resistance (10:12 - 25:45) Soutěž o Infinifactory (25:45 - 33:14) 'Deme na dotazy (33:14 - AŽ DO KONCE!)
ETAO Podcast, Episode 17. Infinifactory feels like SpaceChem for the world that Minecraft hath wrought—which makes sense, given that it’s the latest from Zach Barth, who both masterminded SpaceChem and ushered in the Blocks ‘n Voxels Age with his seminal “infinifranchise” (Zach’s competitive mine-’em-up Infiniminer was the direct inspiration for Minecraft, and well, after Minecraft … Continue reading "On the Art of the Anti-Puzzle, with Zach Barth"