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From writing a regular article in Radio Ink magazine to a weekly outbound memo to free clinics, Roy H. Williams created a marketing school like no other. Dave Young: Welcome to the Empire Builders Podcast, teaching business owners the not-so-secret techniques that took famous businesses from mom and pop to major brands. Stephen Semple is a marketing consultant, story collector and storyteller. I'm Stephen's sidekick in business partner Dave Young. Before we get into today's episode, a word from our sponsor, which is, well, it's us, but we're highlighting ads we've written and produced for our clients. So here's one of those. [Travis Crawford Ad] Dave Young: Welcome back to the Empire Builders Podcast, Dave Young here alongside Stephen Semple. And Stephen has just told me what the topic for today's episode is and well, I have some thoughts. Stephen Semple: I sure hope so. Dave Young: So we're going to talk about Wizard Academy, we've mentioned it quite a few times on the podcast and I don't know that it falls into the pantheon of super empire type brands, but the things that Wizard Academy teaches have definitely helped some businesses achieve at least some local empire status in the growth of their business. Well, thank you for making this one of the topics. Stephen Semple: Yeah, and part of the reason why I wanted as one of the topics is first of all, we've referred to it a lot and so we might as well let people know what the heck this thing is that we refer to you work there, I'm a major donor there, taught there a few times, been a student there a lot of times. And the thing I find incredible is, look, it's not a big school. When you go to do a class, it's not a hundred people, it's small classes it's like 18 people. But when I was there last, when I taught the course there with Matthew Burns and Gary Bernier, we had people from the Czech Republic, we had somebody from Australia. I've been there where there's been people from Central America and South America. When you go and there's people that are from around the world coming to this little place, it fits it to a degree because it tells us how special this place is. So let's talk a little bit about the specialness of it and the origin of it. Dave Young: I love it. Yeah. So origin-wise, man, I'll go back to my origin and my first exposure to Roy Williams who founded Wizard Academy. I was managing my family's small market radio stations in Nebraska starting in the mid eighties and in the radio broadcasting world, there are national groups like the National Association of Broadcasters, the Radio Advertising Bureau, and there's only ever been a handful of privately held industry publications that focused entirely on the radio broadcast industry. One of those is a magazine called Radio Ink, and it's not INC like incorporated it's Radio Ink as in printers ink, I-N-K. And started by a guy named Eric Rhoades, and I'm not sure how he and Roy first met, and by the way, Roy's got a hilarious story about Eric Rhoades dad speaking of empire building. We'll save that for another time. But Roy started writing a column for Radio Ink in the nineties, and the column was just, Hey, here's some things that you ought to consider when you're writing ads for businesses and you're in the radio business, or here are some tips for radio salespeople to sell more long form kind of schedules. And so I'd been reading those, you'd go to the post office once a month and there'd be the Radio Ink in the mail and it was always exciting because it was great writing, it was one of the few pieces of industry focused Journalism that was really engaging if you were in the radio business and Roy's column was always the first thing I looked at. And at some point he started doing the Monday morning memo and I think promoted it in the Radio Ink article. Hey, if you want, subscribe to The Monday Morning Memo send us a fax at this number.
Brandon Sheffield subjects well known video game characters who just happen to be attending GDC 2025 to the famous Proust Questionnaire. Yes, we know it's pronounced “proost.” Hosted by Brandon Sheffield, with Matthew Burns, Frank Cifaldi, Naomi Clark, Nikki Grayson, David Hellman, merritt k, Shannon Liao, Laura Michet, Alx Preston, Liz Ryerson, Phil Salvador, and Derek Yu. Edited by Esper Quinn, original music by Kurt Feldman. Watch episodes with full video on YouTube Discuss this episode in the Insert Credit Forums SHOW NOTES: Luigi, via merritt k (00:14) Rick Taylor, via Derek Yu (07:12) Astarion Ancunín, via Shannon Liao (11:34) Squall Leonhart, via Phil Salvador (13:55) Headcrab, via Laura Michet (17:50) Samus Aran, via Alx Preston (20:53) Miles “Tails” Prower, via Liz Ryerson (25:44) Alan Wake, via Matthew Burns (31:02) Geralt of Rivia, via Naomi Clark (36:08) Django, via Nikki Grayson (41:30) Tim, via David Hellman (45:15) Princess Peach, via Frank Cifaldi (47:37) This week's Insert Credit Show is brought to you by patrons like you. Thank you. Subscribe: RSS, YouTube, Apple Podcasts, Spotify, and more!
Brandon Sheffield subjects well known video game characters who just happen to be attending GDC 2025 to the famous Proust Questionnaire. Yes, we know it's pronounced “proost.” Hosted by Brandon Sheffield, with Matthew Burns, Frank Cifaldi, Naomi Clark, Nikki Grayson, David Hellman, merritt k, Shannon Liao, Laura Michet, Alx Preston, Liz Ryerson, Phil Salvador, and Derek Yu. Edited by Esper Quinn, original music by Kurt Feldman. Watch episodes with full video on YouTube Discuss this episode in the Insert Credit Forums SHOW NOTES: Luigi, via merritt k (00:14) Rick Taylor, via Derek Yu (07:12) Astarion Ancunín, via Shannon Liao (11:34) Squall Leonhart, via Phil Salvador (13:55) Headcrab, via Laura Michet (17:50) Samus Aran, via Alx Preston (20:53) Miles “Tails” Prower, via Liz Ryerson (25:44) Alan Wake, via Matthew Burns (31:02) Geralt of Rivia, via Naomi Clark (36:08) Django, via Nikki Grayson (41:30) Tim, via David Hellman (45:15) Princess Peach, via Frank Cifaldi (47:37) This week's Insert Credit Show is brought to you by patrons like you. Thank you. Subscribe: RSS, YouTube, Apple Podcasts, Spotify, and more!
In this episode, get ready to dive deep into the world of assessments with Dr. Matthew Burns, as we explore the different categories of assessments, their intended purposes, and how they can be used to inform instruction. Dr. Burns, a researcher with extensive experience in the effective use of assessment data and interventions, shares his expertise on bridging the gap in understanding assessments. The conversation highlights the significance of the instructional hierarchy in understanding student learning phases, as well as the differences between curriculum-based measurements (CBM) and curriculum-based assessments (CBA). Dr. Burns stresses the necessity of aligning data with educational goals and ensuring teachers are equipped with appropriate frameworks to use assessments effectively. He offers practical advice on reducing unnecessary screening, using data to drive instructional decisions, and implementing effective interventions in reading and maths. Resources mentioned: UFLI Foundations Spring Math PALS (Peer Assisted Learning Strategies) Science of Math: including both the Facebook group and website (thescienceofmath.com). National Center on Intensive Intervention:(intensiveintervention.org). Evidence Advocacy Center (evidenceadvocacycenter.org). Hasbrook and Tyndall fluency norms You can connect with Matthew: Twitter: @burnsmk1 Email: burnsm1@coe.ufl.edu Youtube: https://www.youtube.com/channel/UC0ad1ei6p_HOHHhc-T-JnZg You can connect with Brendan: Twitter: @learnwithmrlee Facebook: @learningwithmrlee Website: learnwithlee.net Support the Knowledge for Teachers Podcast: https://www.patreon.com/KnowledgeforTeachersPodcast
Stephen has been studying and learning how to use and explain trust for Organizations. Let's just say, you need to get vulnerable for this one. Dave Young: Welcome to the Empire Builders Podcast, teaching business owners the not-so-secret techniques that took famous businesses from mom and pop to major brands. Stephen Semple is a marketing consultant, story collector, and storyteller. I'm Stephen's sidekick and business partner, Dave Young. Before we get into today's episode, a word from our sponsor, which is, well, it's us, but we're highlighting ads we've written and produced for our clients, so here's one of those. [Out Of This World Plumbing Ad] Dave Young: Welcome back to the Empire Builders Podcast, Dave Young, alongside Stephen Semple, and Stephen, you're supposed to whisper- Stephen Semple: We're going off the reservation, I know. Yes. Dave Young: You were supposed to whisper in my ear today's business that we're going to discuss, and you just mentioned trust, and I'm thinking, this is not like a bank and trust. This is not like a trust fund. Stephen Semple: In God, we trust, money. Dave Young: No, not that. Basically, this is like trust. This is like consumer trust, people trusting each other, people trusting businesses, people trusting, I don't know, government. Are we living in a post-trust age? Is that the question? Stephen Semple: Well, Gallup and other organizations that measure basically people's trust in institutions and organizations and businesses and things like that across the board all agree, it's at an all-time low. Across the board, our trust in organizations, businesses, other people, things like that has declined to a level not seen before. And what's disturbing on this is if you're coming up with an innovative idea, if you're wanting to create a movement, if you're wanting to get support from something, if you're wanting to sell a product or service, everyone agreed. I had the opportunity to run lots of workshops and speak at lots of places, and I'll ask people, is trust important to what you do? Everyone agrees, trust is super important. Dave Young: Sure. Stephen Semple: We all agree on that. Studies show trust is way down. So we all agree it's really important, all the studies show its way down, so it got me to thinking and really studying, how do we establish and build trust as organizations? And what I found was there's actually three levels of trust, and one of the things we're going to dive into here in a little bit, the highest level is this concept of parasocial relationships, which we'll dig into. But I just thought, if you're wanting to build something big and large and grand, there's a point where what you've got to recognize is you've got to get people to trust this new idea that you're doing. So when I get talking to folks about trust, I'll often ask, "What are the things that you do to build trust?" And we did this in the workshop that I did with Matthew Burns and Gary Bernier. Dave Young: Selling professional services. Stephen Semple: On the selling professional services, one of the questions was that, and people talked about how, well, you do what you say you're going to do and be on time and be polite and be transparent and all those things build trust, and it's true, but those are like level one trust things. They will form a basic level of trust. And the other challenge with it is, for the most part, they were things that you had to have an interaction with the client or the prospective client in order to even establish that. Dave Young: Man, this is a Gordian knot. [inaudible 00:04:46] This is a tough nut you want to crack. Stephen Semple: Yeah. Dave Young: I think of a lot of things. When do you want to dive into the parasocial effect? It happens to me, oh, I don't know, three, four times a month. Somebody will show up at Wizard Academy at a class and they'll go, "Wow,
Welcome to episode one of our DesignCon 2025 Pre-Game Tailgate Party Series! Today's guest is Matthew Burns of Samtec. We discuss the upcoming DesignCon 2025 and the emerging technologies and trends that will be featured at the show–mostly focused on the rapid technological advancements driven by AI and the current challenges and opportunities engineers will face this year.
In this episode, we welcome Matthew Burns, a partner at Wizard of Ads, a performance-based marketing agency with a global presence. Matthew shares insights into their unique approach to helping businesses grow through mass media advertising and strategic content creation. He discusses the importance of clear website messaging, channel alignment, and the power of mentorship in marketing. Matthew also offers valuable advice on staying updated with marketing trends and the significance of studying psychology in marketing. This episode is packed with practical tips for marketers and business owners looking to scale their operations and turn their dreams into million-dollar realities.
Edwin Lowe, yes the Beano... uhm Bingo guy took all he learned and created Yahtzee. You need to be observant. Dave Young: Welcome to The Empire Builders Podcast, teaching business owners the not-so-secret techniques that took famous businesses from mom and pop to major brands. Stephen Semple is a marketing consultant, story collector, and storyteller. I'm Stephen's sidekick and business partner Dave Young. Before we get into today's episode, a word from our sponsor, which is... Well, it's us. But we're highlighting ads we've written and produced for our clients. So here's one of those. [Travis Crawford Ad] Dave Young: Welcome to The Empire Builders Podcast. Dave Young here alongside Steven Semple. And as we always do, Steven... Wait a minute. You didn't whisper anything in my ear during the countdown? Stephen Semple: No, I didn't this time Dave Young: We're going into this blind. I have no idea what we're going to talk about. Stephen Semple: I didn't this time, but there's one thing I ust wanted to mention before we got into it is we're north of 156 episodes. I think this is 157 or 158. And when you think about it- Dave Young: Isn't that crazy? Stephen Semple: It is crazy. We've crossed the three-year mark. And for you and I, we haven't missed, we've not missed a week in that three years. Dave Young: I'm amazed. That's double the number of birthdays I've had, at least. Stephen Semple: I wanted to recognize that because I was looking... when I was doing the preparation and looking at this, I went, "Wow, three years. That's quite amazing." When we started this adventure, I knew we had committed to a year, and here we are still at it, which I think is pretty cool. Dave Young: It is. I don't have any stats handy, but I know that podcasting, this is one of these things that is like, "Oh, this is going to be fun." It's going to be fun to do a podcast. And it is. My participation in it is a lot of fun because I show up, you do a countdown, and I chat. But I know that it's a heavy lift, and people thinking that they're just going to start podcasting, unless you're just going to just start your own live morning show without any back-end production, it's not an easy thing to do. And you've got a whole team working behind the scenes. Stephen Semple: Yeah. There's you and I. And then we have an outsourced person who does the production, and then Dylan Bernier turns all this stuff in the shorts and whatnot. And then Matthew Burns and Gary Bernier get it all posted to the social media. And I'm going to say, if this group of people were not working on it, this would not still be going today. And I think last I looked at the stats, most podcasts I think are 10 or 12 or 14 episodes or something like that. They- Dave Young: Yeah. That's as far as you get. Stephen Semple: As far as you get. And then all of a sudden it's like, "Oh, this is a grind. This is more work than I thought it would be." And things along that line. So, well- Dave Young: You're like, "I'm going to go back to grad school," and, "Oh, God, what was I thinking?" Stephen Semple: Exactly. Dave Young: I started podcasting in 2010 and got 30 episodes in before I gave up. And I think it was just because the shine came off, the shiny object, for me, and nobody knew what a podcast was in 2012. So- Stephen Semple: Yeah. So I just want to thank you, thank the team, and just recognize this milestone. But onto the reason why people actually have tuned in, it's not to hear us chat back and forth. Dave Young: It's not. Stephen Semple: Well, it's not about that. It's not about praising ourselves. What we're going to talk about today is a game called Yahtzee. Dave Young: Yahtzee. I grew up with Yahtzee. I mean, Yahtzee's been around for a long time. Stephen Semple: Sure has. Yeah. Dave Young: And I never played it until, I think after I got married.
Its episode 184! Fredy is back in the studio once again joined by FailingHollywood regular Matthew Burns for the most American Episode ever. We do the ranking of the best American Football movies and some that we have never heard of that maybe are the best? We just dont know. We also chat about Matts new movie he finished working on that is starting to make the festival circuit "Tripping the Fantastic". Be sure to check out the trailer here. https://www.youtube.com/watch?v=_VEVGfq2wcc You can now watch our episodes on YOUTUBE!!!!! click the link and subscribe to our channel to watch our show there.https://www.youtube.com/channel/UCgTVyYGU9dWDMGHoXdNxeJA We are proud members of the Inner Circle Podcast Network. If you like our podcast you will love any podcast in our inner circle family. To check out us or any of the other shows visit innercirclepn.com and subscribe on social media @innercirclepn Check out all of our Inner Families best shows The Plunge Shit Happens When You Party Naked Simmons and Moore Podcast The Untrained Eye The Hood Diner Podcast The Angry Dad Podcast Also make sure you check out the All Bros Podcast anywhere podcasts are found! Subscribe to our youtube channel: https://www.youtube.com/channel/UCgTVyYGU9dWDMGHoXdNxeJA Follow us on Instagram: @failinghollywood Facebook: @failinghollywoodpodcast Twitter: @failinghollywoo Email us: failinghollywoodpodcast@gmail.com We have a new Message hotline Number! call us with and fail stories or questions or thoughts :(805)-669-7556 If you are listening to us please rate us and review us, any feed back really helps.
Are SOMs and COMs the same thing? Some people would say yes, but in reality, they are not. So, what's the difference. To get a better understanding of the matter, I spoke to Matthew Burns, a Global Director at Samtec on this week's Embedded Executives podcast. The second part of this discussion is which is appropriate for your application. Tune in to find out.
Being willing to expose a weakness or a flaw or admitting a mistrake... uhm, sorry, A mistake allows people to know you are real. And real matters when building trust. Dave Young: Welcome to the Empire Builders Podcast, teaching business owners the not so secret techniques that took famous businesses from mom and pop to major brands. Stephen Semple is a marketing consultant, story collector, and storyteller. I'm Stephen's sidekick and business partner, Dave Young. Before we get into today's episode, a word from our sponsor, which is, well, it's us, but we're highlighting ads we've written and produced for our clients, so here's one of those. [Tommy Cool Air Ad] Stephen Semple: Hey, everyone. Well, we've given Dave the day off and I have with me a very, very special guest, Matthew Burns. Say hello, Matthew. Matthew Burns: Hello, everybody. Thanks for inviting me, Steve. This is great. Stephen Semple: Yeah, so here's the reason why I wanted to bring Matthew on and what we're going to talk about is Matthew and I had an awesome experience in the fall, and we traveled to Western Canada with Gary Bernier, and we did a number of presentations and met with about 50 business owners out in the Edmonton area. And we're talking about a number of different things around marketing and whatnot. And one of the areas that Matthew presented that people really had a lot of engagement around was this whole idea of building of trust and specifically the role that social media can do around building of trust. And the part that I love the most was how you started that whole conversation, that whole idea that we talk about in terms of the trust conundrum. So I think that's what you should start with in terms of talking about. Matthew Burns: It's this whole idea of when do you actually gain the trust of the target, whether it's a friend, whether it's a family member, whether it's a colleague or a client or a customer. We do a little thing where we trick our audience and we make them answer questions and we say, "Listen, so is trust important?" And we know trust is important, but we ask and everybody says, "Yeah, yeah, trust is important. It's a great thing. We need it." And it's important for the sale. And they'll say, "Yeah, it's important for the sale." Okay, perfect. So how do you build trust? What is it that you do with your business that builds trust? And inevitably we get the same answers. You get, oh, we show up on time and we do what we say we're going to do. Stephen Semple: Treat them with respect. Matthew Burns: Treat them with respect. So we're like, "Okay, that's awesome. And never stop doing those things. That's incredible." So you're doing all those things and you want them to trust you, but when do you do those things? When do those things happen? Before the sale or after the sale? Because remember, we're aiming for trust being really important for the sale itself. So when do those things happen? And they're always like, "Oh." And I said, "Because you said you wanted to be trusted before the sale, but to be trusted, you need to deliver on your promise. Well, that comes after the sale. You need trust for the sale." So this is a paradoxical loop. It's just going to keep feeding into itself. I need it beforehand, but we don't actually get it until afterwards. So trust comes second. True, honest, trust comes second. It's once you've delivered on your promise. It's once you've engaged with the client and delivered what you said you're going to deliver, whether it was even just I'm going to call you back on Tuesday and you call back on Tuesday. Okay, I can trust now that he's going to do or she's going to do exactly what I'm asking for. That's the conundrum. I think the big thing is how do you circumvent the conundrum? How do you get to be trusted before the sale? I'll ask the listeners, if the client came in, the customer came in and they trusted you implicitly,
In this episode, we are thrilled to have Dr. Matthew Burns as our guest. Dr. Burns is a Rose & Irving Fein Endowed Professor of Special Education and Assistant Director of UFLI and has extensive experience as both a practitioner and an academic. Throughout our conversation, we delve into the fascinating world of tiered interventions, RTI, and MTSS, and explore how data-driven practices can improve reading outcomes for students. We begin by discussing the importance of tier 1 interventions, focusing on class-wide strategies based on screening data. Dr. Burns emphasizes the significance of accurately grouping students and providing targeted interventions in tier 2, acknowledging that traditional ways of grouping students based on reading levels may not be effective in addressing individual needs. Moving on, we explore the relationship between RTI and MTSS, and how data analysis through Professional Learning Communities (PLCs) can drive effective small-group instruction. Dr. Burns shares insights on the science of the reading movement and the need for critical evaluation of research sources to make evidence-based decisions. The conversation then shifts towards dyslexia, its identification, and the importance of improved reading instruction rather than solely focusing on identification. Dr. Burns highlights the significance of individualized instruction for dyslexic students, while also discussing the ongoing legislative and advocacy efforts surrounding dyslexia.As the episode progresses, we dive into the role of morphology in language and its implications for learning, along with the need for a deeper understanding of phonemic awareness. Dr. Burns provides valuable resources, including his YouTube channel and Google Scholar, for accessing research articles and teaching strategies in the field of reading achievement.Timestamps02:26 Transition from teaching to research for greater impact.04:56 Dr. Burns discusses his adviser, grad school, special education, instructional support, and positive effects in his research.09:45 Poor reading instruction leads to not being able to provide support to students with dyslexia.13:11 Targeted interventions improved the academic performance of certain kids.16:35 RTI and MTSS are not synonymous terms. RTI is the process of using data from an NTSS system to identify a learning disability. RTI requires an existing MTSS.18:42 Simple view of reading works, effective techniques: teaching phonics, vocabulary, text structure, morphology. Important for student development at different ages.20:56 Advocacy work promotes change through accessible information.25:34 Research on morphology and language's role.31:19 Identify skill gaps, target instruction, and spur growth.Connect with Dr. Matthew BurnsWebsite: https://neurology.ufl.edu/
Its episode 160! And it is the first part of a probable 3 part series all about Nicolas Cage! Thats right we are going to tier all the Nick Cage movie which is very ambitious considering he has about 106 movies. We have been binging and are going to do our best considering we think this list will cause the most controversy because there is a lot of different opinions when it comes to nick. Joining us today is fellow film maker and Nick Cage Super Fan Matthew Burns. We don't get to all of them but we log a good 15! including Spiderman, The Rock, Raising arizona, Con Air, A score to settle, Mandy, Willys Wonderland, Left Behind, Next and much more. We are proud members of the Inner Circle Podcast Network. If you like our podcast you will love any podcast in our inner circle family. To check out us or any of the other shows visit innercirclepn.com and subscribe on social media @innercirclepn Check out all of our Inner Families best shows The Plunge Shit Happens When You Party Naked Simmons and Moore Podcast The Untrained Eye The Hood Diner Podcast The Angry Dad Podcast Creatures of the Night Follow us on Instagram: @failinghollywood Facebook: @failinghollywoodpodcast Twitter: @failinghollywoo Email us: failinghollywoodpodcast@gmail.com Also make sure you check out the All Bros Podcast anywhere podcasts are found! We have a new Message hotline Number! call us with and fail stories or questions or thoughts :(805)-669-7556 If you are listening to us please rate us and review us, any feed back really helps.
After a soul searching sabbatical and a very smelly #2 experience, Suzie knew that she finally had the right idea at the right scale to be sustainable. Welcome Poo Pourri. Dave Young: Welcome to The Empire Builders Podcast, teaching business owners the not-so-secret techniques that took famous businesses from mom and pop, to major brands. Stephen Semple is a marketing consultant, story collector and storyteller. I'm Stephen's sidekick and business partner, Dave Young. Before we get into today's episode, a word from our sponsor, which is... Well, it's us. But we're highlighting ads we've written and produced for our clients. So, here's one of those. [BWS Ad] Dave Young: All right. Welcome to The Empire Builders Podcast. That's Steve Semple. I'm Dave Young, and Stephen, I thought we were going to keep this podcast on the up and up, above board, like child-friendly and... Stephen Semple: Except for the cursing and swearing every- Dave Young: Except for the cursing and... Yeah. Okay. Okay. I'll give you that. But when you told me that in today's episode we're going to talk about a product, and I'm guessing more specifically, we're going to talk about the lovely British woman that became the spokesperson for this product by... Gosh. I don't even know how to describe it. Just being a lovely woman with a British accent, and talking about pooping all at the same time, all over YouTube, all over... Pooping, all over Facebook. We're talking about the product called Poo-Pourri. Stephen Semple: If someone's not familiar with the product, Poo-Pourri is basically this spray that you spray on the toilet, in the toilet bowl- Dave Young: On the water. Yeah. Stephen Semple: On the water, that basically prevents the odor from basically overpowering the bathroom. It's this little bottle, and they're 20, 30 bucks, and you spray it, and the product is called Poo-Pourri. So, if you haven't seen the video, you really need to go watch the video, either before listening to this or at the end, because it really is quite remarkable. We're going to talk a little bit about the video, because the company, Poo-Pourri, was founded in 2007 by Suzy Batiz, and it's best known for the viral videos. Dave Young: I don't think we'd know it at all if it wasn't for the viral video. Stephen Semple: Collectively, they've had over 350 million views. The company's on track to do, again, it's a private company so it's hard to know, but the best data I've been able to find is they're on track to do a hundred million in sales. At 20 bucks a pop. So, the business is estimated to be worth a quarter of a billion dollars. The product is sold in 40,000 retail locations. Costco, Target, CVS, Walgreens, you name it. On Amazon, they have over 100,000 five star reviews. Dave Young: Dang, that's a lot of five star poops. Stephen Semple: Yeah. The company was ranked on Inc's 5,000 fastest growing companies every year since 2015. It's a big deal. But here's the interesting thing. It's not as much of an overnight success as people believe. When you read about Poo-Pourri, the press is all about this $25,000 video that they posted to social media that blew them up. The video was produced by the Harmon Brothers. It was literally the second or third campaign that the Harmon Brothers did. The Harmon Brothers have done Purple, and all sorts of different products. You could actually go on Harmon Brothers YouTube videos and find a whole bunch of them. The video is awesome. The thing that's really interesting about the video is, we often talk about this whole idea of fit but doesn't fit. So, they have this very classic dressed British woman. She's in a classic gown, with the classic makeup and whatnot, in this very proper English accent, talking about poo. That's what makes it funny. Matthew Burns and I have actually started a YouTube channel, stickysalesstories.com. One of the ones that we're going in a deep dive on ...
All the secrets behind the podcast are revealed. Discover how Dave and Stephen came together, where all the stories come from, and if it's scripted or not. Dave Young: Welcome to The Empire Builders Podcast, teaching business owners the not so secret techniques that took famous businesses from mom and pop to major brands. Stephen Semple is a marketing consultant, story collector and storyteller. I'm Stephen's sidekick and business partner, Dave Young. Before we get into today's episode, a word from our sponsor which is... Well, it's us. But we're highlighting Ads we've written and produced for our clients. So, here's one of those. [Tappers Jewelry Ad] Stephen Semple: Hey, it's Stephen Semple here, and this week we're doing something a little bit different. We've given Dave Young the week off. And instead, I have with me one of our business partners from Atlantic Canada, Matthew Burns. And there's a number of things that Matt wanted to talk about and share. So, what's up man? What did you want to talk about? Matthew Burns: We've been listening to you ramble on about business success for a year and a bit like a year and a half and it's been incredible to listen to. The problem is, I don't think your listeners really understand why you're rambling on about business success outside of there's... You give lessons, which is great. But why... I'm going to ask you a question. How did you get started with the podcast? And what you mean by that is, where did this idea come from? Stephen Semple: I wish I could give a really easy answer to that. But it's a very multi-step, multi-stepped answer, because it was literally easily a year of exploration before landing on the podcast. So I guess the first part is, why did I want to do podcasting? And frankly, what I wanted to do is, share some of my thoughts, ideas with audience, build relationship with folks, and hopefully build my marketing business. Matthew Burns: Quite frankly, you've been telling some of these stories to business partners for... All of us have heard you talk about, "Oh man, you guys, did you know about this company, did you know this about this company?" And it backed up a lot of the things that we had been doing. But, I don't think people understand that about you. How much of a story collector and storyteller you are. Dave says it in the intro, but I don't think people understand that. Stephen Semple: This is a really interesting story. Gary Bernay, one of our other business partners and myself, both met Rick from Pawn Stars. The star of Pawn Stars. Matthew Burns: Awesome. Stephen Semple: And we were chatting with him and one of the things that he shared was that, one of the hardest parts about doing a television show, and this will lead to the podcast. And one of the hardest parts about doing a television show is, anybody can come up with an idea for a show. But a season is like 20 some odd episodes. And really what a television company wants is, they want this thing to be able to go three or four years. So literally, can you come up with a 100 ideas? And if you can't come up with a 100 ideas, if this show cannot be done a 100 times, it never makes it as a show. When I got thinking about podcasting and realizing that really what you want to do is, publish at least once a week. At least once a week. If you don't do once a week, you're not going to get any traction. Matthew Burns: Well yeah, because there's a lot of podcasts that publish twice a week, but there's a lot of podcasts that don't publish monthly. Stephen Semple: Right. And you're just not going to get following and habitual listeners and participation and things along that lines. When I thought about, "Well, you got to do this once a week", well that means, to go a year, you got to have 50 ideas. So the first question when I was thinking about, "Well, what do I want a podcast", is I had to find something that I knew I could do 50 times.
Dr. Matthew Burns wrote the white papers for the NCLD on the state of methods for identifying SLD across the US in 2019. He included TX as an example of a state that uses PSW, but Texas has since re-written its regulations. Hear his opinion on what he thinks this means for Texas. Dr. Schultz joins the dialogue as well in the argument for IQ tests while Dr. Burns stands strongly against the use of IQ tests to identify children with SLD.
Armadura Metal Roof reveals the behind-the-scenes of putting their prices on the website and the positive change in customer behavior. Dave Young: Welcome to The Empire Builders podcast, teaching business owners the not so secret techniques that took famous businesses from mom and pop to major brands. Steven Semple is a marketing consultant, story collector, and storyteller. I'm Steven's sidekick and business partner, Dave Young. Before we get into today's episode word from our sponsor, which is, well it's us, but we're highlighting ads we've written and produced for our clients. So here's one of those. [Armadura Metal Roof Ad] Stephen Semple: Hey, everyone. Welcome to The Empire Builders podcast. This is Steven Semple here, and we're going to be doing something a little bit different. We've given Dave young the day off and instead I have a very special guest with me, Matthew Burns, who is a customer of ours. And I asked Matt to join us on today's podcast for a really specific reason. I've had a lot of people asking the question or having the thought of, should they be putting their price on the website? Stephen Semple: And what I thought, I could go on my rant about my belief that one should, and instead I thought, you know what? This is a great opportunity to bring on Matt and have him speak about his experience at Armadura Metal Roofing about putting pricing on their website. Because when we first started working with Matthew and Armadura... And you've heard the Armadura ads and they're fricking awesome. But when we first started working with Matthew over at Armadura they didn't have price on their website. And that led for quite an interesting conversation, especially when you look at the background of the roofing industry, because, correct me if I'm wrong, the roofing industry really doesn't like the idea of putting price on website, do they? Matthew Burns: Oh no. No. That's a scary, scary thing to do, yeah. Stephen Semple: So before we get into it, tell us a little bit about your awesome product over at Armadura. Matthew Burns: Armadura Metal Roof was born from a desire to make things easier for the installation guy, the guy who's up on the roof working the 9:00 to 5:00 in the hot sun and the cold winters grinding. Metal roofing is not an easy product to put together, especially if you didn't start in metal, if you started in asphalt and you had to learn the industry, and so a lot of mistakes get made. Matthew Burns: And the systems out there were built by an engineer in a room that has no idea what it's like to be on the roof. They just know that, hey, if we do these things, it's going to work, but you have to do five times the amount of work. Matthew Burns: So when Armadura was invented and we went through the engineering of it, we decided, well, let's put more things together. Let's engineer this thing so that when the installers touch it they go, "Wait a second, I don't have to go as slow. Wait a second, I don't have to remember to add clips." So that's how it was born. And then launched out in 2013. We got some really quick accolades for developing something that was really easy to use. Now it had to beautiful. It has to be amazing for the client as well, for the homeowner. Stephen Semple: It is an awesome product with texture and depth of color. It's beautiful. Matthew Burns: In R and D we probably spent a year and a half, almost two years just in developing it out, just in making it perfect. Stephen Semple: And just so people understand, you guys had a background in shaping and forming metal because for decades you've been serving the automotive industry. Matthew Burns: Yeah. Stephen Semple: So it's not like, gee, we're trying to figure a whole pile of things out. It's like, no, you already had a lot of expertise. Matthew Burns: Yeah, 48 years in the automotive industry or stamping for automotive. I mean,
Cleopatra: Carol Vaness Charmian: Margaret Thompson Iras: Elizabeth Batton Antony: Louis Otey Caesar: Neil Rosenshein Enorbabus: Arthur Woodley Agrippa/Alexas/Soldier: Matthew Burns Dolabella: Peter Couchman Guards: Jonathan Goodman, Matthew Burns, Richard Lippold, Andrew Marens Thidias/Maecenas/Soldier: Richard Lippold Eros/Messenger/Senator: James Archie Worley Soldier of Caesar/Guard: Douglas Purcell Rustic: Mark Rehnstrom New York Concert Singers American Symphony Orchestra Conductor: Stephen Sloane Carnegie Hall 6 April 2003 In-house recording
We welcome YOU back to America's leading higher education podcast, The EdUp Experience! It's YOUR time to #EdUp In this episode, YOUR guests are Matthew Burns, Sr. Associate Director for Young Alumni & Student Engagement, Laura Paone, Assistant Director for Young Alumni & Student Engagement, & Taylor C. Palmer, Assistant Director for Reunions Affinity Chapter Programs at Fordham University, YOUR host is Dr. Joe Sallustio, & YOUR sponsor is Anthology Together 2022! This episode was recorded LIVE & in person at the Anthology Together Conference #AT22! Listen in to #EdUp! Thank YOU so much for tuning in. Join us on the next episode for YOUR time to EdUp! Connect with YOUR EdUp Team - Elvin Freytes & Dr. Joe Sallustio ● Join YOUR EdUp community at The EdUp Experience! We make education YOUR business! --- Send in a voice message: https://anchor.fm/edup/message
Jude interviews Matthew Seiji Burns from Seattle. He's a games developer, writer and composer. His narrative game Eliza is about an A.I counseling program, the people who use it, and the people who make it. It's a naturalistic game that Matthew also calls a visual novel and it attracts people who don't normally play games. Eliza was produced by Zachtronics games studio in 2019. Matthew's also worked for some big giant games companies. In Eliza his protagonist has suffered burn out in the high tech industry. There's some autobiographical content in that. Matthew discussed his ideals for games that change society for the better. matthewseiji.com twitter.com/matthewseiji Here are some current titles and projects that are inspiring Matthew right now: Norco, an adventure game set in rural Louisiana in the shadow of a huge refinery, made by people from the area - http://norcogame.com/ The work of Everest Pipkin, who makes digital and tabletop games and digital art that engages with a variety of topics including ecology, information, and systems - https://everest-pipkin.com/ Glow Up Games, Brass Lion Entertainment, and Outerloop Games - minority-led indie game studios centering on characters and stories that haven't been traditionally included in mainstream games - http://glowup.games/ - https://brasslionentertainment.com/ - https://outerloopgames.com Each week in creative confidential Jude Kampfner chats to an independent professional performance or visual artist about how they survive and thrive. They share details of moving between projects, becoming more entrepreneurial, finding the best opportunities, and developing a signature image and style. Her guests range from lyricists to novelists, videographers to sound designers. A broadcaster, writer and coach, Jude gently probes and challenges her so that whatever your line of creativity you learn from her advice and the experiences of her lively guests. Reach out to Jude:- Jude's WebsiteJude on TwitterJude on LinkedInJude on Instagram Theme music composed by Gene Pritsker. https://www.genepritsker.com/ Show producer and editor, Mark McDonald. Launch YOUR podcast here.
To achieve positive outcomes for students, our tier 1 instruction, the instruction we provide to all students, needs to be robust. In order to bolster and support those efforts, particularly in math and reading, we need to consider classwide interventions. Dr. Matthew Burns joins PaTTANpod to discuss classwide interventions.
Matthew Seiji Burns is a writer, director, composer, and game designer. With the help of Zachtronics game studio, he created Eliza a visual novel about an AI counseling program, the people who develop it, and the people who use it.Prior to Eliza, Burns worked on a variety of games. He's the creator of the interactive fiction projects Apology Simulator, The Writer Will Do Something, and The Arboretum. He's also worked with Zachtronics to write and compose for titles such as EXAPunks, Opus Magnum, and more.Burns has also worked as a producer at Treyarch, Bungie, and 343 Industries on titles such as Halo 3 & Halo ODST.We talk with burns about our complicated, sometimes worrying, relationship to computers and why he's attracted to interactive novels. Hosted by Phillip Russell and Ben ThorpCheck out Matthew's website here.Learn more about Eliza here.Try out this recreation of Eliza chatbot here.Visit our website: Originstory.showFollow us on Twitter @originstory_Do you have feedback or questions for us? Email us theoriginstorypod@gmail.comCover art and website design by Melody HirschOrigin Story original score by Ryan Hopper
In This Episode Tony Myers AKA FMW Leather joins Reckless Airwaves Radio to talk all things wrestling and more! Show Notes - The popularity of Death Matches in the U.S. in 2021 - A look back at Matthew Burns'(Sick Nick Mondo) The Trade film - The health of Terry Funk - The Moxley-Gage face to face at GCW - Athletes taking steroids - Random wrestling thoughts
(Ep. 171) Tim just wants to chill with Bahubaali. Franks gotta get out of here to make his next appointment. (Ep. 171) Brandon is playing Ys III on the PC Engine right now. Frank started it on Genesis once, but didn't get very far. Tim does his Elvis impression. Andy Kaufman on the Tonight Show (Ep. 172) Brandon got a Hello Kitty Dreamcast and discusses a flower arranging reality competition. Jaffe makes a Huey Lewis reference nobody gets. (Ep. 173) Brandon and Jaffe discuss putting lofi music under the show. Franks gotta play Noobow. Brandon mentions the What's This Obscure Game thread in the Insert Credit forums. Brandon and Frank have a discussion on the absurdities of trying to buy hardware these days without resorting to eBay. Special guest Lotte May discusses what format makes a game feel “real.” (Ep. 174) Extended episode intro: podcast sponsors are discussed. Special Guest Liz Ryerson and Brandon discusses Matthew Burns's ELIZA and why it sounds too real. (Ep. 174) Frank is not going to drink an entire bottle of whiskey, and has a question coming up. Brandon wants to know if you've looked at Britny Fox yet and pronounces nostalgia as “nostle-gaiah.” Jaffe shares trivia on Incest Death Squad (2009). (Ep. 174) Special Guest Liz Ryerson does an incredible Marc Maron impression, but bonus content isn't in her contract. Brandon keeps meaning to watch CATS (2019) but is worried about cat butthole distractions.
Welcome to Dev Game Club, where this week we air our December interview with Vampire the Masquerade Bloodlines writer/designer Brian Mitsoda. Dev Game Club looks at classic video games and plays through them over several episodes, providing commentary. Podcast breakdown: 0:48 Interview 1:11:02 Break 1:11:34 Outro Issues covered: wanting to start in screenwriting, playing a game that gets its hooks in you, overdressing for the interview, the low bar to QA entry, starting out testing RPGs, "don't crunch, kids," a game cancellation, the OC style, branching dialog, being given a lot of leeway, including mature language, generalizing across level design vs writing vs narrative design, two designers, bringing hubs to life with supporting characters, working to get the Ocean House scary, funneling the player subtly, the importance of audio to horror, sticking to your guns about keeping combat out, a necessary density, representing Santa Monica, thinking about who lives in a location, satisfying player expectations and wish fulfillment, filling in gaps and fixing things yourself, domain protection, not needing permission, balancing input and ownership, keeping the game in your head, a lived-in quality, how to branch effectively, focusing on player intent, the difference between writing and narrative design, 24 ways to say "ow," helping to design and build tools, guiding the experience, maintaining cohesion, how writing is delivered, prepping to work with a license, managing experienced players' expectations, bringing in players as a new vampire, avoiding a Chosen One story, thinking of clans as a mod, feeling important and unplanned delights, reskinning the game for Malkavians, thinking of characters as having lives that are interrupted by the player (not waiting for the player), overlap with theater. Games, people, and influences mentioned or discussed: Icewind Dale, Messiah, Interplay, Troika Entertainment, Obsidian Entertainment, Alpha Protocol, Torment: Tides of Numenera, Double Bear Entertainment, Dead State, Panic at Multiverse High, Bloodlines 2, Fallout, Black Isle Entertainment, Invictus, TORN, Planescape: Torment, Tim Cain, Leonard Boyarsky, The Writer Will Do Something, Matthew Burns, Tom Bissell, Universal Studios, TJ Perillo, Chad Moore, Jason Anderson, Ubisoft, Dungeons & Dragons, Halo, Half-Life 2, LucasArts, Legend of Zelda: Ocarina of Time, Kirk Hamilton, Aaron Evers, Mark Garcia. Next time: Annual Takeaway Show! Twitch: brettdouville or timlongojr, instagram:timlongojr, Twitter: @timlongojr and @devgameclub DevGameClub@gmail.com
Next up, and documentary from Dark Star Pictures, directed by Andrei Bowden-Schwartz and Sam B. Jones: Red, White, and Wasted Synopsis: An unapologetic look at race, class and polarized politics manifest themselves in unexpected and very messy ways in director Andrei Bowden-Schwartz and Sam B. Jones’ Red White & Wasted, coming this September from Dark Star Pictures. This … Continue reading Red, White, and Wasted
On the show today we yarn with Indigenous cultural tour guide, Matthew Burns, about bush medicine, traditional hunting techniques and growing up on the beautiful and sacred Island of Minjerribah also known as North Stradbroke Island.Bio:Matthew Burns is a Quandamooka man and Traditional Owner of Minjerribah, North Stradbroke Island. He has been dancing and sharing traditional stories and knowledge for over 20 years. Matthew talks about the significance of song and dance, artefacts, bush tucker, art and culture to his people.For more information about Matthew’s tours please visit:https://www.stradbrokeferries.com.au/tours-attractions/activities/goompi-trail
In this episode, we cover: Project Progress This Week The WEIRDEST piece of canon so far! An interview of my kids (aged 6) regarding Episode 4: A New Hope. Part 2 of my interview with Matthew Burns
In this episode: Dan finishes out Clone Wars and starts Rebels Other project progress Part One of my Interview with good friend Matthew Burns, a more typical Star Wars fan.
Referência em Hamburger e Fast-Food, o Burger King está ganhando cada vez mais a atenção dos brasileiros. A rede americana antagoniza com o Mc Donald's desde seus primeiros dias, e conquistou uma legião de fãs e defensores. Mas como a rede surgiu? Por que ela se tornou tão famosa? Tudo começou com o sonho de dois empreendedores, Keith Kramer e Matthew Burns. Na década de 50, os Estados Unidos experimentavam uma época de prosperidade sem precedentes, principalmente pelo grande êxito dos EUA ao final da Segunda Guerra. O clima de euforia e a crescente geração de empregos e riqueza no país americano fez com que os hábitos dos estadunidenses se transformassem. Com o crescimento das cidades e a maior oferta por trabalho e emprego, os americanos ganharam novos hábitos de consumo, e entre eles estava o fato de fazer as refeições fora de casa. Porém, em boa parte do tempo, os americanos queriam refeições que fossem rápidas e ao mesmo tempo que entregassem um bom custo-benefício. Nesse contexto surgiram as lanchonetes fast-food, que oferecem comida rápida, prática e por preços módicos. Um dos grandes expoentes dessa revolução que irrompia no mundo dos alimentos era uma lanchonete em San Bernardino, California, fundada por dois irmãos: O Mc Donald's. A rede fundada pelos irmãos Dick e Maurice Mc Donald's se notabilizou em pouco tempo por conta da forma como servia os sanduíches, em um método extremamente mais rápido do que qualquer outro restaurante da época. O sistema funcionava conforme uma esteira de produção, nos moldes de uma linha de montagem ao estilo Ford. A dinâmica funcionava com a divisão das tarefas entre os funcionários. Nela, cada funcionário tinha uma função específica, que deveria ser executada sempre da mesma forma e no mesmo tempo, buscando a excelência e a eficiência. Esse método foi batizado como Speedy System, ou sistema rápido, em tradução literal. Mas, apesar de serem os criadores do sistema, os irmãos Mc Donald's não tinham muito apego ao sistema, e em vez de manterem o sistema como um segredo do restaurante, eles decidiram licenciar o sistema, através de um workshop em que qualquer pessoa poderia aprender a como montar e operar o sistema rápido em seu próprio negócio. Para tanto, os irmãos cobraram 950 dólares, em valores da época, para compartilharem os segredos do método. Nesse meio tempo, Keith Kramer e Matthew Burns participaram de um destes workshops e aprenderam tudo sobre o sistema rápido do Mc Donald's. Inspirados e com o sonho de abrirem uma lanchonete baseada em hambúrgueres, os dois amigos abriram em 1953 o Insta-Burger King, na cidade de Jacksonville na Flórida. Um restaurante que serviria hambúrgueres com um grande diferencial: ao invés de serem fritos em chapas, os bifes dos hambúrgueres seriam feitos em uma máquina chamada Insta-Broiler, que tornava a carne mais suculenta. Aliando este diferencial no produto e o sistema rápido, a lanchonete foi um enorme sucesso. E em cerca de um ano, a empresa passou a abrir unidades franqueadas. Uma destas unidades franqueadas foi vendida para outros dois amigos, James Mc Lamore e David Edgerton. Ambos haviam se formado em Administração na Universidade de Cornell, e procuravam uma oportunidade de negócio. E a exemplo dos fundadores da agora rede de lanchonetes, eles também visitaram os irmãos Mc Donald's para aprenderem melhor sobre o sistema rápido. --- Support this podcast: https://anchor.fm/rodrigo-felicissimo/support
Scott Benson and Bethany Hockenberry, two members of the team that made Night In The Woods, are now part of a games studio without any bosses. It's a worker co-op called The Glory Society, and at GDC 2019, Scott and Bethany dropped by the podcast to explain why they prefer bylaws to bosses. In the second half of the episode, longtime Splitscreen guest Matthew Burns came by to talk about his new visual novel about artificial intelligence and also, how cool he thinks SpeedTree is.
Wizard of Ads Partners Johnny Molson, Peter Nevland, and Matthew Burns talking about the 4 things that should be in every ad, today's media habits, and what your customers need to hear from you now.In this episode:Johnny Molson (johnnymolson@wizardofads.com)Peter Nevland (peternevland@wizardofads.com)Matthew Burns (matthewburns@wizardofads.com)www.wizardofads.orgwww.molsonpartners.com
Join the HG101 gang and special guest Matthew Burns (Eliza, available now on PC, Mac, Switch) as they discuss and rank Vanquish, Sega's game about a chain-smokin' dude from Darpa's robot-suit skunkworks. This weekend's Patreon Bonus Get episode will be Doom RPG. Donate at Patreon to get this bonus content and much, much more! Follow the show's host on Twitter to get the latest and straightest dope. Check out what games we've already ranked on the The Big Damn List, then nominate a game of your own via five-star review on Apple Podcasts or Stitcher! Intro music by NORM. 2020 (c) Hardcore Gaming 101
Welcome to Dev Game Club, where this week we welcome Kirk Hamilton, composer, podcaster, and retired writer/editor to the podcast to talk about music composition, working with licenses and licensed music, the way music and play work on our brains, and a host of other topics. Dev Game Club looks at classic video games and plays through them over several episodes, providing commentary. Podcast breakdown: 0:16 Interview 1:10:31 Break 1:11:00 Next game, announcement, etc. Issues covered: Kirk's early writings, using your ear training, picking up a saxophone, Brett's saxophone solo, getting a broad mandate, modeling on NPR podcasts, geeking out about NPR podcast intros, aerophone, jingles as condensed composition, working with synthesizers, programmer art for the theme, remembering the old themes, the hard work of working with composers as a non-musician, talking about intangibles, level reviews and music, working on established IPs, breaking the music, repeating music in older games, composing for player actions, iMUSE and music blending in between states, game audio with multiple sound cards, preserving game audio, CD-ROM game audio/Redbook audio, the excellent audio and voice department of LucasArts, the many cool influences of Peter McConnell, artists at play, the evolution of the human brain, playing with your prey, the mix of lyrics and music and story and game play, the need for technical understanding in game composers, writing for an environment, adding data to music tracks, scheduling audio to play at the exact right moment, building a dynamic game play system and finding a way for music to match that, how Zelda music has changed over time, being aware of the creative vision of the game, Japanese game development, the mismatch of the opening vs the play of a game reflected in its music, feeling the play, the Tomb Raider menu music, Lara Croft in media vs Lara Croft in the game, the loneliness and promise of the menu music, the exploration of Tomb Raider vs the pulp of Raiders, licensing music, matching a soundtrack to the game's moment, using the right soundtrack that reflects the music, dropping in some Miles Davis or Sonny Rollins, Brett overshares his saxophone history, Kirk's projects, feedback about how we should set up each episode, going from game/book club vs discussing and analyzing games, what's next, Tim's big adventure. Games, people, and influences mentioned or discussed: Gamer Melodico, Kotaku, Strong Songs, Kotaku Splitscreen, Maddy Myers, Jason Schreier, Red Dead Redemption, Aaron Evers, NPR, RadioLab, Fresh Air, This American Life, Morning Edition, All Things Considered, World Saxophone Quartet, Matthew Burns, JukeDeck, Slate Culture GabFest, Succession, Nicholas Britell, Star Wars, Tomb Raider, Halo, Jason Graves, Republic Commando, Jesse Harlin, John Williams, David Collins, Ludwig Göransson, MIDI, Michelle Hinners, iMUSE, LucasArts, Monkey Island 2: LeChuck's Revenge, Dark Forces, Nintendo, GameBoy, The Secret of Monkey Island, Michael Land, MYST, Curse of Monkey Island, Grim Fandango, Full Throttle, George Lucas, Peter McConnell, Psychonauts, Double Fine Entertainment, Metallica, ProTools, David Byrne, How Music Works, Austin Wintory, Journey, That Game Company, Flower, Uncharted, Zelda (series), Legend of Zelda: Link to the Past, Koji Kondo, Legend of Zelda: Breath of the Wild, Manaka Kataoka, Crypt of the Necrodancer, Cadence of Hyrule, Danny Baranowsky, Super Meat Boy, Mario (series), Super Mario Sunshine, Super Mario Odyssey, UFO: Enemy Unknown/X-COM, John Broomhall, Timothy Michael Wynn, The Avengers, Morgan Grey, Indiana Jones, Crystal Dynamics, GTA (series), UbiSoft, Watch Dogs, Martin Scorcese, Birth of the Cool, Miles Davis, Saint Thomas, Sonny Rollins, The Lost Boys, Phillip from Copenhagen, Pokemon, World of Warcraft, Kingdom Hearts, Shenmue, Eternal Darkness, Rebel FM, DDR, Civilization III, SimCity, Sid Meier, Alpha Centauri. Next time: Civilization III Links: Kirk and the Secret of Monkey Island Gameplay and Story Are Exactly Like Music and Lyrics Strong Songs Patreon https://twitch.tv/brettdouville, @timlongojr, and @devgameclub DevGameClub@gmail.com
Matthew Burns is a Writer, Composer, & Game Developer and a podcast-favorite for his introspective thoughts on the game industry. He joins us to discuss the latest developments within the industry. For the video version, please visit https://youtu.be/OX3_6ujXBLM https://www.linkedin.com/in/mburns/ @matthewseiji Support us on Patreon and get Games ReCAP, our spinoff show of Roundtable News, in podcast form to hear us on your daily commute! To watch future GDU episodes live, go to twitch.tv/blu_champs every Tuesdays at 11 AM PST Grab some Merch! Give us a rating on iTunes: apple.co/2IKxTmU
Following years of working on Halo, Call of Duty, and other triple-A franchises, Matthew Burns went the independent route and has now, with Zachtronics, released the arresting visual novel Eliza, a story about the ethical conflicts surrounding an AI therapy program. Find out how a game with so little room for choice was brilliantly designed to say so much about player agency.
The Team LeftJab Nuclear Heat Seat returns with director Nick Mondo discussing his ongoing collaborations with Jon Moxley and his recent work for Game Changer Wrestling. Mondo has a lot to say about AEW, WWE, and his aspirations to continue to work with a wide variety of talent in the wrestling promo / vignette world. We also get Mondo’s thoughts on the future of AEW and GCW, his opinions and ideas for wrestlers Enzo and Big Cass, The Young Bucks, Marko Stunt, Joey Janela, Sasha Banks, Nick Gage The Invisible Man and many more in this fascinating, in depth interview!
Scott Benson and Bethany Hockenberry, two members of the team that made Night In The Woods, are now part of a games studio without any bosses. It's a worker co-op called The Glory Society, and at GDC 2019, Scott and Bethany dropped by the podcast to explain why they prefer bylaws to bosses. In the second half of the episode, longtime Splitscreen guest Matthew Burns came by to talk about his new visual novel about artificial intelligence and also, how cool he thinks SpeedTree is.
Connectors, cables, etc. are a vital piece of the embedded system, but are often (too often?) taken for granted. There’s clearly a lot going on in that space that designers should know about. To connect the dots, I spent some time with Matthew Burns, a Director at Samtec, a guy who lives and breathes connectors. Check out this week’s Five Minutes With…discussion.
Matthew Burns rose to infamy as "Sick" Nick Mondo, one of the lords of the Death Match and a mainstay in Combat Zone Wrestling. Today, he joins Steve for a conversation about his ultra-violent career inside the squared circle as well as his mindset as a death match competitor, finding solace in Japan and his transition into filmmaking and stunt work in Hollywood. Check out Matthew's docudrama THE TRADE available on Blu-Ray and streaming on Amazon Prime. Go to www.DDPYoga.com/Austin to get 20% off the Annual Membership for DDP YOGA NOW App and all DVD packs
In this episode of the Executive Innovation Show, host Carrie Chitsey Wells talks with Matthew Burns. Follow Matthew Burns on LinkedIn, he is the Founder of Global HR Collective. As an experienced HR Executive, Board Advisor, Speaker and Winner of Canada’s 2017 Most Innovative Use of HR Technology, this is a must listen. He has been an HR corporate executive for several companies directly as well and speaks to hundreds of thousands of HR professionals a year. Listen for topics discussed on this podcast such as: Playing offense vs defense in human resources. Learn how to move from a cost center to a profit center with these proactive tips from Matt Burns.How to come out of the HR silo! Does a merger with human resources and marketing make sense? How can HR can move towards more marketing focused recruitment efforts. How to build a solid work force plan by understanding upcoming talent needs and life cycles. What should be on your HR bucket list for 2019? Stop doing things the way you have always done it. Three things HR professionals should be looking at in technology moving into 2019. Explore how you can Hire 3x Faster, While Reducing Costs by 56% by viewing these insightful infographics. Support the show (http://www.helpinghumans.care)
Kirk and Jason kicked off GDC 2018 by chatting with Zachtronics writer/composer Matthew S. Burns about how he approaches writing puzzle-game music that you notice, but you don't NOTICE.
Executive with extensive experience in Global Mobility, Shared Services and International Affairs that delivers stronger compliance, increased client satisfaction and reduced unit cost of operations. Focus on process improvement, process automation, integration and complex project management. Worked overseas assignments in six countries as well as experience supporting business operations in every region of the globe. Specialties: Global Mobility, Shared Services, crisis management, negotiations, logistics, and finance.
This week, we have Coach Matthew Burns on with us, who tells his story of overcoming adversity and triumph in the ring. Also, #DadLife. Presented By Collar and Elbow Brand Clothing, State Street Vapor Company and The Ride 105.7 WUZR. Collarandelbowbrand.com Use Promo Code 10COUNT to get 10% off your purchase! www.wuzr.com www.statestreetvaporcompany.com itunes.apple.com/us/podcast/10-co…ast/id1104608944 goo.gl/app/playmusic?ibi=com…?t%3D10_Count_Podcast www.facebook.com/10countblog/ www.twitter.com/10countblog
Jason and Kirk head to the Game Developers conference in San Francisco for a week of special guests.
Matthew Burns sits with us to go over Japanese game development style, practices and franchises, and ponder their place in the game industry today. What goes right, what goes wrong and what the westerners could learn from our Japanese colleagues!
When is "crunch" OK in the game industry? How can it be avoided? Veteran game producer Matthew Burns joins Kirk and Jason to talk about the human cost that goes into making video games. Also: The Division, Disgaea 5, NBA 2K16, and... a Dark Souls MMORPG?
Matthew (writer, composer, and game developer on titles including the Call of Duty and Halo series, Destiny, The Infinifactory, The Arboretum, The Writer Will Do Something, and TIS-100) and Carrie (narrative designer on Pillars of Eternity, writer of The Buried Life and Cities and Thrones) join us this week to talk about maintaining your writing momentum, outlining, the writing process at Obsidian, Large Teams and the Problems they Cause, creating a Total Work of Art in video games, offering decisions that lead to chokepoints, motivating players with different play styles, the negative space that defines players’ experiences, how The Writer Will Do Something came about, that part of the meeting when everybody turns to look at you, when gameplay doesn't trump story, the linearity of relationship portrayals in games today, and should creators ever be involved in the post-release discussion. Our Guests on the Internet Matthew's Twitter and Website. Carrie's Twitter and Website. Stuff We Talked About The Writer Will Do Something Gesamtkunstwerk The Expanse by James S. A. Corey My Brilliant Friend: Neapolitan Novels by Elena Ferrante The Moth St. Lucy's Home for Girls Raised by Wolves by Karen Russell Perdido Street Station by China Mieville Our theme music was composed by 2Mello, and our logo was created by Lily Nishita.
Hot off the heels of our "Homage to Homes," Jorge and I have made our way through Gone Home, a game whose entire point is to explore a house and its inhabitants. It's dedication to portraying everyday environments and ordinary people actually makes it unique amongst a landscape of fantasy and super powers. The care that The Fullbright Company gives to the game's environments and characters helped spark a wide ranging discussion. We cover topics ranging from teenage romance, punk music, and the folly of trying to become a Street Fighter champion, while leaving plenty of time to discuss the more subtle plot points. As always, we hope you make yourself at home and share your thoughts in the comments.It's the first game from The Fullbright Company, and it stands out for a few reasons. - Subscribe to the EXP Podcast via iTunes- Find the show on Stitcher- Here's the show's stand-alone feed- Listen to the podcast in your browser by left-clicking here. Or, right-click and select "save as link" to download the show in MP3 format.- Subscribe to this podcast and EXP's written content with the RSS link on the right.Show notes:- Runtime: 44 min 28 sec- "Creative Restriction And The New Realism," by Matthew Burns, via Magical Realism- Music by: Brad Sucks
English Endowed Reading by Matthew Burns