Construction and management simulation video game
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The 3 gamer dads chat about their week & then they get into business. Papa has a brand new toy & Andy Savage is hung over again & Gabriel got lost in a packet of pistachios.What did you play? Papa - MiniShoot adventures, Space Marine 2. Gabriel - Still in Factorio. Andy - Tried Factorio & played Rogue Waters.Retrotime: Papa - Enslaved: Odyssey to the West 2010. Andy - KOTOR 2003. Gabriel - New Super Mario Bros DS.title music: a6 KNUCKLEbumpers: Javen & Kiv Sanchezcontact us on insta@3gamerdads
Get 25% off your Fitbod subscription or try the app for FREE: go to https://www.fitbod.me/official Get additional episodes and bonus content with early access (try now with 7 DAYS FREE): go to https://www.OFFICIAL.men Three close man-friends gather around to talk about what happened to NFTs. This is the Official Podcast. Every Tuesday. Links Below. THE OFFICIAL NETWORK CHANNEL (SUBSCRIBE NOW): https://www.youtube.com/channel/UCcHYe-Qw7qUN5gFWMdj9nNw Episode 493: Recorded 16/06/26 --- Get additional episodes and bonus content with early access: Go to https://www.OFFICIAL.men or https://www.PATREON.com/THEOFFICIALPODCAST --- Timestamps: [00:00:00] Intro [00:01:48] Can Call of Duty recover? [00:10:21] Keeping up with the NFTs [00:21:37] AI coding tools [00:36:01] Recent Xbox failures [00:50:17] Things they like: No Rest for the Wicked [00:55:34] Things they like: Generation Kill [00:55:53] Things they like: Factorio [01:05:12] Things they like: The Alters [01:08:13] Wrap --- Audio Platforms (Spotify, Apple, Amazon, & Castbox): https://linktr.ee/theofficialpodcast Other Shows: https://linktr.ee/theofficialnetwork --- Hosts: Jackson: https://twitter.com/zealotonpc Andrew: https://twitter.com/huggbeestv Kaya: https://twitter.com/kayaorsan --- Additional Links: Channel: https://www.youtube.com/channel/UCcHYe-Qw7qUN5gFWMdj9nNw Subreddit: https://reddit.com/r/theofficialpodcast Patreon: https://www.patreon.com/theofficialpodcast Intro by: https://www.youtube.com/c/Derpmii Music by: https://soundcloud.com/inst1nctive & https://www.instagram.com/00zaya Art by: https://www.instagram.com/nook_eilyk/ & https://www.instagram.com/vaux.z Edited by: https://www.instagram.com/00zaya Designer: http://www.jr-design-co.com/ Produced by Jackson Clarke for The Official Network Learn more about your ad choices. Visit megaphone.fm/adchoices
Text Sue what you think!They're playing all the time - is there anything worthwhile that we can count for homeschooling transcript? The answer may surprise you. In this episode, Sue Patterson explores how gaming can support learning in subjects like history, science, math, philosophy, leadership, and communication—and shares real examples of how those experiences can be documented on a transcript.Many parents worry that gaming is "just entertainment," especially when their teen spends hours immersed in Minecraft, Civilization, Kerbal Space Program, Factorio, Discord communities, or competitive gaming. But when you look beyond the label and focus on what a student is actually learning, a very different picture begins to emerge.In this episode, you'll discover:• How to identify academic learning hidden inside gaming interests• Real examples of transcript-worthy subjects connected to video games• Why philosophy, ethics, history, science, and math often show up through gaming• How leadership and communication skills develop in online communities• Why "video games" isn't a course title—but can lead to many legitimate high school credits• Tips for translating interest-led learning into transcript languageWhether you're homeschooling, unschooling, or creating a non-traditional high school transcript, this episode will help you recognize learning that may already be happening right in front of you.UNSCHOOLING RESOURCES MENTIONED:Unschooling Transcript Coursehttps://suepatterson-unschooling.thinkific.com/courses/unschooling-transcriptsCreating Confidence Daily APP - Talking about Technology this month!https://cc.unschoolingmom2mom.com/checkout/creating-confidence-dailyCreating Confidence COMMUNITY - Full Support for the journey!https://cc.unschoolingmom2mom.com/checkout/creating-confidence-membership-2If you've ever wondered how to document gaming, screen time, or interest-led learning on a high school transcript, this episode is for you.Support the show_____________________________________________________As always, reach out if you need more help. You don't have to do this alone!Creating Confidence DAILY - the Unschooling App you need!Start Free Trial Today!Creating Confidence Membership Group UNSCHOOLING 101 CourseMath WITHOUT Curriculum CourseUnschooling Transcript CourseSeasonal Unschooling Guides Private 1:1 Coaching with Sue Stay Connected:Free Email List with weekly unschooling resourceswww.UnschoolingMom2Mom.com
Episode 42 is LIVE!This week we're talking new trailers including Whalefall, Heart of the Beast, and The Sheep Detectives. We also check in on Rick and Morty Season 9 and discuss Spider-Noir.On the movie side, we break down The Toxic Avenger and whether this cult-classic reboot actually delivers.Gaming this week is all about Factorio. Fred jumped back into the factory, hit plastic production, and once again discovered that every plan eventually turns into spaghetti.And of course, Marvel. We discuss the leaked Spider-Man: Brand New Day trailer, what might be happening to Peter Parker, the growing Jean Grey theories surrounding Sadie Sink, and our continued frustration over the complete lack of an Avengers: Doomsday trailer.If you enjoy the episode, be sure to subscribe, leave a review, and follow FnA Presents everywhere.#FnAPresents #Factorio #SpiderManBrandNewDay #AvengersDoomsday #Marvel #RickAndMorty #SpiderNoir #ToxicAvenger #Gaming #Podcast
The Steam Deck costs $950 now, so maybe it's time for Chris to buy an Xbox ROG Ally X. Jason's getting a racing rig. Chris got a new game and he's bad at it, and Overwatch is so back (or is it?). We also have some game news for Destiny 2 and Factorio that have more in common that you might think. Stay tuned until the end to hear about Chris' computer. Jason's racing rig Steam Deck OLED 1 TB for $949
Jim Belosic is the Co-founder and CEO of SendCutSend, a sheet metal manufacturing business he bootstrapped to a $140 million revenue run rate in eight years.We talk building a manufacturing business in the US, creative ways he financed the company early on, using speed and trust to compete with overseas competitors, lessons from restaurants, and why you can't run a factory from a spreadsheet.Thank you to Numeral, Flex, and Amplitude for supporting this episodeNumeral: The end-to-end platform for sales tax and compliance https://www.numeral.comFlex: Sign-up for Flex Elite with code TURNER, get $1,000 https://form.typeform.com/to/Rx9rTjFzAmplitude: AI analytics, all you have to do is ask https://www.amplitude.comTimestamps:(0:16) Automating sheet metal manufacturing(5:59) Zero to $140 million ARR in 8 years(7:58) Acquiring a $750k laser with $0(13:38) Automating factories is like baking cookies(15:17) Being legible to capital(17:31) Unlocking custom, low order manufacturing with software(20:00) Building more factories instead of selling the software(24:50) Run your company like a lemonade stand(28:30) Raising an angel round in 2021 as a safety net(33:21) SendCutSend's unique bottoms-up GTM(38:24) Fun coupons(40:12) Building a moat with speed and trust45:55) How US factories can beat China(47:40) Gaslight product launches(52:05) Lessons from non-manufacturing businesses(55:19) You can't run a factory from a spreadsheet(58:10) Using data in manufacturing(59:50) Lessons from Factorio(1:03:17) Unlocking a negative cash conversion cycle(1:06:14) You need to resist automating everything(1:13:51) Surviving COVID with six weeks of cash(1:15:47) Solving the US skilled labor shortage(1:26:17) Teaching kids about manufacturingReferencedSendCutSend: https://sendcutsend.com/Careers at SendCutSend: https://sendcutsend.com/careersSandy Kory: https://www.linkedin.com/in/sandykoryHorizon VC: https://www.horizon.vc/Concrete Canoe Competitions: https://www.asce.org/communities/student-members/conferences/asce-concrete-canoe-competitionFollow JimTwitter: https://x.com/jimbelosicLinkedIn: https://www.linkedin.com/in/belosicFollow TurnerTwitter: https://twitter.com/TurnerNovakLinkedIn: https://www.linkedin.com/in/turnernovakSubscribe to my newsletter to get every episode + the transcript in your inbox every week: https://www.thespl.it/
Hey ya'll, Alex here with your weekly AI news catch up. It's one of those Thursday's where no matter how well I prep, the big AI labs are hell bent to show up before each other. Alibaba dropped Qwen 3.6 with Apache 2, confirming their commitment to Open Source, then Anthropic released Claude Opus 4.7 (not quite Mythos) and OpenAI followed with a huge Codex update that includes Computer Use among other things. The highlight of Computer User is the background usage, more on that below. This is all just from today!Previously in the week we had 2 incredible 3D world generators, Lyra 2.0 from Nvidia and HYWorld 2 from Tencent, Windsurf dropping 2.0 version with Devin integration and Google releasing a Gemini TTS, with over 90+ languages support and incredible emotions range, and Baidu open sources Ernie Image, rivaling Nano Banana. Today on the show we had 3 awesome guests, Theodor from Cognition joined to cover the new Windsurf, Kwindla is back on the show to talk about “the side project that escaped containment” Gradient-Bang, a multi agent, voice based space game and Trevor from Marimo joined to talk about pairing your agents with a Marimo notebook. Let's dive in!
Craig Hacking chats with Wui K Chong and Tim Squire about imaging in space and radiation protection during spaceflights. Should we spin the patient like an ice-dancer rather than the gantry? If you freeze ice blocks in zero G would they be more or less clear than on earth? Should Frank resign over a computer mouse incident? All the big questions answered, plus Factorio and Project Hail Mary. Radiopaedia Lecture Collection ► https://radiopaedia.org/courses/lecture-collection Radiopaedia 2026 ► https://radiopaedia.org/courses/radiopaedia-2026-virtual-conference Murph on Professional Button Pushers ► https://creators.spotify.com/pod/profile/tarni-nelson/episodes/Toddlers--Toys--Tube-Rotations-e3f83ok Become a supporter ► https://radiopaedia.org/supporters Get an All-Access Pass ► https://radiopaedia.org/courses/all-access-course-pass Radiopaedia Community chat ► http://radiopaedia.org/chat Ideas and Feedback ► podcast@radiopaedia.org The Reading Room is a radiology podcast intended primarily for radiologists, radiology registrars and residents.
Arknights: Endfield is not a normal anime gacha.Yes, it looks like Genshin.Yes, it uses Honkai-style progression and banners.But the real core is something much riskier: factory automation inspired by Factorio and Satisfactory, deeply embedded into progression, crafting, power, and economy.This is a high-budget, niche bet. And it's already showing both explosive upside and structural risk.Get our MERCH NOW: 25gamers.com/shop--------------------------------------PVX Partners offers non-dilutive funding for game developers.Go to: https://pvxpartners.com/They can help you access the most effective form of growth capital once you have the metrics to back it.- Scale fast- Keep your shares- Drawdown only as needed- Have PvX take downside risk alongside you+ Work with a team entirely made up of ex-gaming operators and investors---------------------------------------For an ever-growing number of game developers, this means that now is the perfect time to invest in monetizing direct-to-consumer at scale.Our sponsor FastSpring:Has delivered D2C at scale for over 20 yearsThey power top mobile publishers around the worldLaunch a new webstore, replace an existing D2C vendor, or add a redundant D2C vendor at fastspring.gg.---------------------------------------This is no BS gaming podcast 2.5 gamers session. Sharing actionable insights, dropping knowledge from our day-to-day User Acquisition, Game Design, and Ad monetization jobs. We are definitely not discussing the latest industry news, but having so much fun! Let's not forget this is a 4 a.m. conference discussion vibe, so let's not take it too seriously.Panelists: Jakub Remiar, Felix Braberg, Matej LancaricPodcast: Join our slack channel here: https://join.slack.com/t/two-and-half-gamers/shared_invite/zt-2um8eguhf-c~H9idcxM271mnPzdWbipgChapters00:00 — Why Arknights: Endfield matters01:20 — What kind of game this actually is03:10 — Open world structure & exploration05:00 — Factory building as the real core07:00 — Power grids, pylons & automation09:30 — Factorio / Satisfactory influence11:40 — Outposts, trading & economy loops13:30 — Characters, teams & combat flow15:10 — Progression systems & crafting17:00 — Gacha structure & monetization logic18:40 — Audience fit: who this is (and isn't) for20:20 — Final verdict & scale risk---------------------------------------Matej LancaricUser Acquisition & Creatives Consultanthttps://lancaric.meFelix BrabergAd monetization consultanthttps://www.felixbraberg.comJakub RemiarGame design consultanthttps://www.linkedin.com/in/jakubremiar---------------------------------------Please share the podcast with your industry friends, dogs & cats. Especially cats! They love it!Hit the Subscribe button on YouTube, Spotify, and Apple!Please share feedback and comments - matej@lancaric.me---------------------------------------If you are interested in getting UA tips every week on Monday, visit lancaric.substack.com & sign up for the Brutally Honest newsletter by Matej LancaricDo you have UA questions nobody can answer? Ask Matej AI - the First UA AI in the gaming industry! https://lancaric.me/matej-ai
I'd be crazy not to take that action. This week the gang discusses: Mike's worrying Factorio addiction. Steph's worrying Dispatch addiction. Norris' overall opinion on the French, and Dave's fear of Blue Prince. We also make some very normal bets. Also, come chill with us at our discord: bit.ly/hoppedupdiscord Hosts: Chris Norris, David Beebe, Mike Parker, Steph Fan Music by David Beebe
It's time for us to take a look back at 2025 and a look forward to 2026 to see what games we're most excited for. Farewell, Anthem 2024 Recap Episode 145 Jason 2025 WoW Season 2 (roadmap) Dispatch Split Fiction Honorable Mentions Rift of the Necrodancer Dune: Awakening Chris 2025 Civilization VII Indiana Jones and the Great Circle PS5 Slay the Spire II Honorable Mentions Hades II Deep Rock Galactic Rogue Core Split Fiction Switch 2 Jason 2026 Factorio 2.1 WoW: Midnight Clockwork Revolution Honorable Mentions Guild Wars 2 Warframe Railborn Forza Horizon 6 Chris 2026 WoW: Midnight Marvel's Wolverine Slay the Spire II Honorable Mentions Arcane Eats Tomb Raider: Legacy of Atlantis 007 First Light
Send us a textIt's the season finale for our 7th season and we've still got LOADS of Nintendo Switch news to get through! Not only that, but with the scores tied, it's the final week of the quiz - who will be victorious?Stars In The Trash, Hollow Knight: Silksong - Sea of Sorrow DLC, Batman: Arkham Knight, Nitrome Classics, Dispatch, First 4 Figures Decayed Master Sword, Kirby Air Riders, Factorio, Avatar: Frontiers of Pandora, Fire Emblem Shadows, Divinity: Original Sin 2, Vampire Crawlers, The Legend of Zelda: Wind Waker, Final Fantasy VII Remake Intergrade, Mortal Kombat: Legacy Kollection, Cult of the Lamb Wollhaven update, Mega Man Star Force: Legacy Collection, Fantasy Life i's The Sinister Broker Bazario's Schemes update, Super Mario Land added to Nintendo MusicSupport the show
Spiele für Softwareentwickler:innen.Im Engineering-Kiosk-Adventskalender 2025 sprechen befreundete Podcaster⋅innen und wir selbst, Andy und Wolfi, jeden Tag kurz & knackig innerhalb weniger Minuten über ein interessantes Tech-Thema.Unsere aktuellen Werbepartner findest du auf https://engineeringkiosk.dev/partnersDas schnelle Feedback zur Episode:
ぬるぽ放送局おたより投稿フォーム https://forms.gle/6tbmBzK6wbyavJG47 2025年12月パワープレイ 「Critikal & RoughSkreamZ - 89seconds Death Ride」 収録アルバム:Critikal Distorxion EP 2025・10・26 Release https://notebookrecords.net/discographyportal.php?cdno=NBCD-051 番組時間:84分10秒 出演者:夕野ヨシミ、たくや VOICEVOX:ずんだもん VOICEVOX:四国めたん ---- 2025/12/18に公開録音したものを配信いたします。 ラジオ記事はリスナーのEEチャンピオンさんが書いてくれているので楽してます。 <オープニング> ・2人ともビキニを着用しています ・zipファイルに入ったままのマイクロビキニ ・毛量が多い ・冬至がもうすぐです ・日没が早い ・1泊2日で何回お風呂に入ります? ・旅先にデカいノートPCを ・温泉お楽しみでしたね ・デジタルデトックスのデの字もない ・イオシスくんの最新情報 ・楽曲提供のお知らせ 「KP all the way/亞生うぱる・雨庭やえ・音門るき(VEE)」 作詞:七条レタス 作編曲:D.watt ・イオシスファンボックスご覧ください ・オンライン飲み会をする夢の話 ・流行っているらしい恋の病 【東方MV】行列のできるえーりん診療所【IOSYS】 歌編曲:D.watt 音編曲:溝口ゆうま(Innocent Key) 作詞:七条レタス ボーカル:3L MV:take 収録アルバム:IO-0142 東方真華神祭 Release 2008.5.25 ・「ラミィズバリバリワークアウト/雪花ラミィ(hololive)」 作詞・作編曲:まろん (IOSYS) YouTube100万再生おめでとうございます! ・工場作る人と奈落に落ちる人 ・イースラーかよ ・『QQQbeats!!! オリジナルサウンドトラック』本日より各種音楽配信サービスにて配信開始しました! ・お安くなってますので、QQQbeats!!! 買ってください ・ずんだもんが使える ・ずんだもんの正しい使い方 ・天天天国地獄国はいろんな方が歌ってくれてる ・累計再生数がもううぐ1億再生 ・誰か脱いでくれませんか? ・体1つで行けるDJ ・CDが使えないCDJ ・RTAJapan始まります ・M1は誰が優勝するんですかね? ・来週は2本撮りなので、たくさんお便りお待ちしてます ・『鳴潮』Ver3.0 テーマソング「Dawnbreaker」日本語版の作詞を担当しました! ・PVを是非ご覧ください ・エルサルバドルから、コメント来てます <Aパート> ・新しいラジオCMが流れました ・イオシスゲーミング大賞を決めましょう ・どれもよかったので大賞はなしにしますか? ・再生数にします? ・2025年イオシスゲーミング大賞は「Terraria」に決まりました ・たくや賞は「Factorio 2.0 SPACE AGE」で ・夕野ヨシミ賞は「すってはっくん」 ・何年前のゲームだよ ・お寿司を奢りますので、関係者はイオシスまで来てください ・まだやれてないへべれけばにーがーでん ・来年もゲームやりますので、よろ ・メンバーシップもありがとうございます ・ふつおたです ・2025年買ってよかったもの ・マキタの充電式ヒートガン ・てのひらまつりちゃん ・センサーライトとスマホ ・ずっと家にいるのに家にカメラを? ・ガレリアのデスクトップPC ・リューターとは ・カツオ節をリューターで? ・豆のお便り ・マイクロビキニ買ったね ・漫画買い過ぎでは? ・アスガール ・得体のしれないイカのおもちゃ ・買ってよかったとろ〜り3種のチーズのビーフシチューパイ ・福岡にD.watt ・ボカロ曲のイベントでチルパにえーりん ・この時期の飛行機はしんどい ・私の車は後ろから追突されました ・示談の条件とは ・車には気を付けてください <Bパート> ・音楽っていいですよね ・みつをたです ・コッコロちゃんは大人に ・地上波やらないWBC ・野球のラジオ中継は味があっていい ・THE W見ましたか? ・空いてていい京都 ・ホロピックアップニュース ・納得の最弱王みこち ・リアルお母さん過ぎるミオしゃ ・センシティブ挨拶とは ・エルサルバドルのマックはビットコイン対応 ・1日2食 マックかすき家 ・食べ美レイディオはどうですかね? ・今だけラジオやる美 <エンディング> ・今年も無事にぬるぽをやってこれました ・ただ来週は大丈夫かな? ・あ、ポンポロだ ・来週は年末と年始のお便りお待ちしてます ・完全にヨシ! ・出がらしになったからおわろう
Ben's new TCP backpressure explanation: conveyor belts full. Matt zooms out and mistakes his factory for a Pentium 2. Ben plans to switch to Linux gaming; Matt's start bar keeps popping up and he's had it.
Welcome to Turtle Jump--the video game podcast of your heart and mine (and mine)! We're back in your life with another TJ. You can expect these more regularly: look for a new episode to drop Bi-Weekly on Wednesdays! This week, Paul and Allen get together to talk about all kinds of nonsense. We cover a bit of news, some predictions for Keighley's TGAs, and eventually we give some thoughts on the games we've been playing in the gap between Pogeymans and Metroid. Email us and tell us you love us. Or whatever else, idk. Maybe some episode topic suggestions? turtlejumpletters@gmail.com
We subject many of our games covered so far against each other in only 2 of 8 brackets of a double elimination match, to be concluded sometime in the future. For the long-time fans
On this week's episode, Brad and Eric sit down and dream of a better world where corporate decisions, budgets, marketing and computing limitations are non-existent. A world where every Warhammer game could be made, even if the user interface is a spreadsheet. A world where the protagonist of a game could be a Drukhari that would make every renegade decision in Mass Effect looks like a paragon decision. A world where modeling an entire planet that doesn't look in the slightest as earth wouldn't blow the budget. A world where fighting games could have good battlepasses. A world where every new model and character wouldn't need to be submitted for approval by Games Workshop. In this world, which games would we like to see realized in the Warhammer Universe? Tune in to find out. (man, that was a good description) POORHAMMER MERCH! https://orchideight.com/collections/poorhammer PATREON: https://www.patreon.com/SolelySingleton YOUTUBE: https://www.youtube.com/@thepoorhammerpodcast TWITCH: https://www.twitch.tv/poorhammer Website: https://poorhammer.libsyn.com/ TIMESTAMPS: 00:00 Hello and Welcome 01:36 We are Skipping the Obvious Genres 03:28 Souls-Like... But Age of Sigmar 06:18 Dungeon Keeper... but 40K 09:57 Dynasty Warriors... but 40K 15:16 TerraGenesis... but 40K 18:18 Factorio... but Tyranids 31:14 Yakuza Like a Dragon... But 40K 36:36 From the Depths... but 40K 40:21 Trade Simulator... But 40K 45:10 Satisfactory... but Votann 47:59 Visual Novel... But 40K 51:28 Dating Sim... But 40K 56:27 Frostpunk... but 40K 58:38 Soul Calibur... but 40K 01:01:11 QOP... But 40K 01:04:19 Wolf Among Us... But 40K 01:10:31 My Summer Car... But 40K 01:12:28 Disonored... But 40K 01:14:59 Hi-Fi Rush... But 40K 01:18:13 Titan Fall 3... but... actually, just give us Titan Fall 3 01:20:17 Vampire Survivors... But 40K 01:22:53 Vania-Metroid... but 40K 01:27:17 Papers Please... But 40K 01:29:59 Where is the Pokemon game with Trazyn as a Protagonist? 01:31:55 Alright Audio Audience Contact Information: You can interact with Solely Singleton by joining the hosts on discord and Twitter to give input to improve the show. Feel free to email more detailed questions and suggestions to the show's email address. Your Hosts: Brad (DrRuler) & Eric (OnekuoSora) Brad's Bsky: https://bsky.app/profile/drruler.bsky.social Eric's Bsky: https://bsky.app/profile/onekuosora.bsky.social Show Email: thepoorhammerpodcast@gmail.com Merch Website: http://www.poorhammer.com/ Edited by: Menino Berilio Show Mailing Address: PO Box 70893 Rochester Hills, MI 48307 Licensed Music Used By This Program: "Night Out" by LiQWYD CC BY "Thursday & Snow (Reprise)" by Blank & Kytt CC BY "First Class" by Peyruis CC BY "Funky Souls" by Amaria CC BY
On this week's episode, Brad and Eric sit down and dream of a better world where corporate decisions, budgets, marketing and computing limitations are non-existent. A world where every Warhammer game could be made, even if the user interface is a spreadsheet. A world where the protagonist of a game could be a Drukhari that would make every renegade decision in Mass Effect looks like a paragon decision. A world where modeling an entire planet that doesn't look in the slightest as earth wouldn't blow the budget. A world where fighting games could have good battlepasses. A world where every new model and character wouldn't need to be submitted for approval by Games Workshop. In this world, which games would we like to see realized in the Warhammer Universe? Tune in to find out. (man, that was a good description) POORHAMMER MERCH! https://orchideight.com/collections/poorhammer PATREON: https://www.patreon.com/SolelySingleton YOUTUBE: https://www.youtube.com/@thepoorhammerpodcast TWITCH: https://www.twitch.tv/poorhammer Website: https://poorhammer.libsyn.com/ TIMESTAMPS: 00:00 Hello and Welcome 01:36 We are Skipping the Obvious Genres 03:28 Souls-Like... But Age of Sigmar 06:18 Dungeon Keeper... but 40K 09:57 Dynasty Warriors... but 40K 15:16 TerraGenesis... but 40K 18:18 Factorio... but Tyranids 31:14 Yakuza Like a Dragon... But 40K 36:36 From the Depths... but 40K 40:21 Trade Simulator... But 40K 45:10 Satisfactory... but Votann 47:59 Visual Novel... But 40K 51:28 Dating Sim... But 40K 56:27 Frostpunk... but 40K 58:38 Soul Calibur... but 40K 01:01:11 QOP... But 40K 01:04:19 Wolf Among Us... But 40K 01:10:31 My Summer Car... But 40K 01:12:28 Disonored... But 40K 01:14:59 Hi-Fi Rush... But 40K 01:18:13 Titan Fall 3... but... actually, just give us Titan Fall 3 01:20:17 Vampire Survivors... But 40K 01:22:53 Vania-Metroid... but 40K 01:27:17 Papers Please... But 40K 01:29:59 Where is the Pokemon game with Trazyn as a Protagonist? 01:31:55 Alright Audio Audience Contact Information: You can interact with Solely Singleton by joining the hosts on discord and Twitter to give input to improve the show. Feel free to email more detailed questions and suggestions to the show's email address. Your Hosts: Brad (DrRuler) & Eric (OnekuoSora) Brad's Bsky: https://bsky.app/profile/drruler.bsky.social Eric's Bsky: https://bsky.app/profile/onekuosora.bsky.social Show Email: thepoorhammerpodcast@gmail.com Merch Website: http://www.poorhammer.com/ Edited by: Menino Berilio Show Mailing Address: PO Box 70893 Rochester Hills, MI 48307 Licensed Music Used By This Program: "Night Out" by LiQWYD CC BY "Thursday & Snow (Reprise)" by Blank & Kytt CC BY "First Class" by Peyruis CC BY "Funky Souls" by Amaria CC BY
I got my legs moving a bit faster than normal this morning. I think I took a minute off my usual time. Talked about Factorio, transferring cassettes, and what I’m reading (a sample that has some promise but might not … Continue reading →
Temps in the high 30s when I started out this morning. I went with the parka. Saw some geese before the recording started. I’ve futzed about the house too long now and forgotten what I talked about. Factorio, certainly. Wandering … Continue reading →
Something in the air this morning. Or at least up my nose. Luckily the sneezes gave up after a bit. Talked too much about Factorio, gave some lip service to Wandering Inn. Commented on the foliage and flowers, as one … Continue reading →
Just barely crawling today but I made it around. Talked a little about Factorio, pulling audio from cassettes, and Ed Nelson’s Cast in Time series.
After yesterday’s hustle, this morning felt pretty laid back. Talked about Noah Chinn’s series ender, Ed Nelson’s Cast in Time series. Gave a nod to the next volume of Wandering Inn and Factorio. I’m not thinking about what I might … Continue reading →
Needed to get the walk in before my lab work. Talked about fun with EFI, a little Factorio, and my gratitude over having the Cat on somebody else’s desk.
Explore game development philosophy and AI's evolving impact through Factorio creator Michal Kovařík's insights on AlphaGo's transformation of Go, current programming limitations, and the future of human-AI collaboration. Bio: Michal Kovařík is a Czech game developer best known as the co-founder and creative head of Wube Software, the studio behind the global indie hit Factorio. Under his online alias “kovarex,” Kovařík began the Factorio project in 2012 with a vision to blend his favorite game elements – trains, base-building, logistics, and automation – into a new kind of construction & management simulation. Initially funded via a modest Indiegogo campaign, Factorio blossomed from a garage project into one of Steam's top-rated games, praised for its deep automation gameplay and technical excellence. Kovařík guided Factorio through an 8-year development in open alpha/early access, cultivating a passionate player community through regular “Friday Facts” blog updates. By 2024, Factorio had sold over 4 million copies worldwide, all without ever going on sale.Michal now leads a team of ~30 in Prague, renowned for their principled business approach (no discounts, no DRM) and fan-centric development style, and he's just launched Factorio's Space Age expansion. FOLLOW ON X: @8teAPi (Ate) @steveruizok (Michal) @TurpentineMedia -- LINKS: Factorio https://www.factorio.com/ -- TIMESTAMPS: (00:00) Introduction and Factorio Discussion (07:36) AlphaGo's Impact on Go and AI Perception (18:56) Factorio's Origin Story and Team Development (30:13) AI's Current Programming Limitations (44:50) Future Predictions for AI Programming (48:31) Societal Concerns: Resource Curse and Human Value (55:21) Privacy, Surveillance, and Training Data (1:01:22) AI Alignment and Asimov's Robot Laws (1:10:00) Social Media as Proto-AI and Dopamine Manipulation (1:20:00) Programming Human Preferences and Goal Modification (1:26:00) Historical Perspective and Conclusion
Probably talked too much about upgrading to Mint 22. Also mentioned book 3 in Noel Chinn’s Lost series, nodded at Factorio, and threaded my way past a whole bunch of road work. Oh, and I reset my fast boot problem. … Continue reading →
I geeked out over Ventoy, linux distros, and Factorio.
I lounged around the house this morning and got a late start. Talked about the Cat, Factorio, Lost Souls, and more Factorio. This algebra problem should not be this difficult but I keep trying to do it in my head.
Saw the first red leaves of autumn this morning. A chilly one out there today. Talked about the usual stuff. Factorio, what I’m reading (Lost Souls, Noah Chinn), the Cat beta feedback, and how I might teach novel writing. Weird … Continue reading →
I didn’t think it was as rainy as it turned out to be. Bigger fool me, but it was a 2-day so… Talked about the rain, Factorio (a little), reading (finished Fishing, started The Ghost Is Clear), and a bit … Continue reading →
A slow meander on top of a late start. Just as well, it was raining until just before sunrise. Talked about Factorio too much, the Cat too little, and Haylock Jobson in passing. Spend some minutes talking about living the … Continue reading →
The dental excursion yesterday, while relatively uninspiring, still left me draggin’ my tail this morning. I got out, probably spent too much time walking-not-talking, but it’s a 1-day and I did The Thing. Talked about Heretical Fishing, Factorio, and a … Continue reading →
Temps in the 40s this morning. The season is definitely turning. I talked about Ghost Mortem, beta readers for the Cat, and Factorio, along with the normal maundering about my wandering.
Yes, I walked in the rain. Put on my rain shell and did the thing because it’s a 2-day and a little water won’t hurt me. Talked about Forgotten Fleet, The Cat, and Factorio. Mostly Factorio. An the weather. I … Continue reading →
Lots of cloud layers today. I may have been a little too enamored of them Talked about revisiting the Cat today, Forgotten Fleet, and – of course – Factorio.
That’s what I get for waiting until the sun gets up before getting out for the walk. Sweaty. Talked about yesterday’s dental visit, The Forgotten Fleet, and Factorio math.
Had to walk a little earlier this morning to clear the way for a dental appointment. Lots of family business to deal with today after a glorious day off yesterday. I talked about Roger, Factorio, and The Forgotten Fleet.
I got out early this morning, in part because I’m against a 9am deadline and also because I was up and ready to go. Didn’t feel like waiting for sunrise. Talked about the Cat, Factorio, the Japanese 4-act structure Kishōtenketsu, … Continue reading →
Kind of a dreary looking morning. Not as chilly as yesterday’s 40F but the damp made it feel cooler. I talked about A Novel That Will Not Be Named, Factorio, and how much better the Cat is than I thought … Continue reading →
Talked about Factorio too much and writing a little. Some commentary on the morning.
So I was on the fence. Take the extra day off or walk the extra 1 day in a row. I walked. Obviously. I talked a lot about Factorio, Sam Blood’s Counterpart Academy Book 1 (A School So Gorgeous and … Continue reading →
Seems like 2 out 3 days is a winning combination. I talked about making the milestone, finishing Sarah J. Hoodlet’s volume 2 of Way of the Wielder, and a new perspective on Factorio.
Sorry. A weird headspace this morning. Wonderfully mystical morning with low hanging ground fog being illuminated by the rising sun. Talked about Roger, Way of the Wielder, and Factorio again.
Not quite wet enough to be sub dude, but still a damp and dreary morning. I mumbled about Way of the Wielder and Factorio along with recaps of yesterday’s fun with City Inspectors and My Visit With Roger. (Not to … Continue reading →
At least it was cool. I talked about Sarah J. Hoodlet’s Way of the Wielder series, Factorio, and a little bit about Roger and the Cat. Will I have a full draft by month’s end? It’s possible. Or was possible … Continue reading →
And babbling. Usual blather. Factorio, wrapping up Soldier’s Life 4, spending quality time with Roger every morning. I seem to write his mornings more than evenings. Wonder if that would change if I wrote in the evening…
In addition to the usual Factorio, Soldier’s Life, and Roger, I talked about two Greek concepts of time – chronos and kairos – and the video I saw last night from Jessica McCabe of How to ADHD fame.
Literally, in this case. I baked the week’s bread before getting underway this morning. The difference in time – about half an hour – made the back half of this walk really sweaty. I talked about Factorio mostly, with some … Continue reading →
In which I went into way too much detail about fixing my SecondLife client problems yesterday and how my Factorio game is off on the wrong chunk. Tech note: My fumbly fingers stopped the recording inadvertantly as I was getting … Continue reading →