Podcast appearances and mentions of bobby prince

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Best podcasts about bobby prince

Latest podcast episodes about bobby prince

A VGM Journey
Level 152

A VGM Journey

Play Episode Listen Later Aug 24, 2024 32:01


Track Listing Cyclops - Spider Man and the X-Men in Arcade's Revenge - Tim and Geoff Follin Fighting Back - Lightening Force - Toshiharu Yamanishi, Takeshi Yoshida and Tomomi Ootani Gargos - Killer Instinct 2 - Robin Beanland DOOM - Doom II: Hell on Earth - Originally by Bobby Prince and arranged by Andrew Hulshult Fight On ! - Final Fantasy VII - Nobuo Uematsu The Legendary Theme - Gitaroo Man - COIL, YUAN and Tomohiro Harada Check out the Discord!!! https://discord.gg/m4e6xmtrft

Cooltivando Ideotas
Metallica en Cooltivando la Musica

Cooltivando Ideotas

Play Episode Listen Later Jul 11, 2024 92:55


¡Bienvenidos al nuevo episodio de "Cooltivando la Música"! En esta ocasión, nos dedicamos a hablar de una banda que ha dejado una huella indeleble en la música moderna: Metallica. Esta icónica banda no solo ha popularizado el heavy metal, sino que también ha sido una pieza clave en la creación de la escena moderna del metal.Acompáñanos mientras exploramos su trayectoria y te contamos algunos datos curiosos que quizás no conocías sobre uno de los padres del metal moderno.¡Disfruten del episodio!Camas musicalesIntro : "Shawn's Got The Shotgun". Covered by Nemistade. Original soundtrack was composed by Bobby Prince.Chillhop records:Camas musicales por Chillhop Records:: Rose Noir - Twins, https://chll.to/d63d3b17Kreatev - Slow Lane, https://chll.to/00d778a2El Train - Silk ⁠https://chll.to/26904aef⁠Teddy Roxpin, MAXIMILLIAN - Rhodes Less Traveled ⁠J.Folk - sprite ⁠https://chll.to/4d82d218⁠Trees ⁠https://chll.to/2a224298⁠

The Back Page: A Video Games Podcast
What We've Been Playing (Sea of Stars, Armored Core 6, My House, Dredge)

The Back Page: A Video Games Podcast

Play Episode Listen Later Sep 1, 2023 106:50


Matthew is ill! Forgive us while we delay the DS draft a week and take it easy with a 'what we've been playing' pod. Matthew has played 10 hours of Sea of Stars, so we discuss that, the Doom mod My House, Armored Core 6, Paranormasight and Dredge.This week's music is from the Doom 2 soundtrack by Bobby Prince. Hosted on Acast. See acast.com/privacy for more information.

Pixelated Audio
PC Music with WASD – PA171

Pixelated Audio

Play Episode Listen Later Dec 19, 2022 86:26


Following up our last show on CANYON.MID, we're joined by the artist that closed out the show, Austin Green. Austin is a guitarist and leader of the band WASD. We're going all in on PC game music today with a mix of Austin's favorites as well as PC game music covers from his recently released album Escape. For more info about Austin and WASD, check out the following links: Linktree | Bandcamp Don't forget to catch WASD live at MAGFest 2023 January 5-8, 2023 (Thursday to Sunday) Episode Track List: 0:00:00 Jazz Be Damned - Jazz Jackrabbit 2 (1998) - Alexander Brandon 0:05:33 Welcome to Fyrestone - Borderlands (2009) - Jesper Kyd 0:15:03 Fyrestone (WASD cover) - Borderlands (2009) - Jesper Kyd 0:21:37 Progressive - The Incredible Machine 3 (1995) - Chris Stevens, Tim Clarke, Jan Paul Moorhead 0:25:30 Programmable Rock (WASD cover) - The Incredible Machine 3 (1995) - Chris Stevens, Tim Clarke, Jan Paul Moorhead 0:36:23 Brain Freeze - Command and Conquer: Yuri's Revenge (2001) - Frank Klepacki 0:42:29 Buy Mode 1 - The Sims (2000) - Jerry Martin, Marc Russo 0:47:02 Goin' Down the Fast Way - Rise of the Triad (Christmas 1994) - Lee Jackson, Bobby Prince 0:54:16 The Cathedral - Heretic (1994) - Kevin Schilder 0:57:56 Blighted Sanctuary (WASD cover) - Heretic (1994) - Kevin Schilder 1:07:55 Baba Yetu - Civilization IV (2005) - Christopher Tin 1:14:51 Stand the Test of Time (WASD cover) - Civilization IV (2005) - Christopher Tin

Night Clerk Radio: Haunted Music Reviews

Support Night Clerk Radio on Patreon In this episode, we're talking about the classic music of the DOOM video games, focusing on the work of Bobby Prince in 1993 and Mick Gordon in 2016. Not only did both composers produce memorable and compelling soundtracks for their respective games, they did so under very different market and technological conditions. We talk about these changing conditions and how they manifest in each soundtrack.References and Additional LinksMasters of Doom: How Two Guys Created an Empire and Transformed Pop Culture by David Kushner Do Androids Dream of Computer Music?DOOM - SCARYDARKFAST by Dan PinchbeckBobby Prince, composer of DOOM & DOOM 2 Interview with QuartercirclesThe Sound Design Of DOOM - Exclusive Q&A with ADSRSatanic figures are hidden in Doom's soundtrack - The VergeHow the ‘Doom' Soundtrack Was Made Will Melt Your Puny Mortal Mind in ViceRip & Tear: Deconstructing the Technological and Musical Composition of Mick Gordon's Score for DOOM (2016)DOOM: Behind the Music at GDCMusical inspirations behind Doom's music at Doomwiki.orgDOOM: Behind The Music Part 1DOOM: Behind The Music Part 2The INSANE Rhythms of Doom Eternal | Jazz Pianist ReactsCreditsMusic by: 2MelloArtwork by: Patsy McDowellRoss on TwitterBirk on TwitterNight Clerk Radio on Twitter

Kiwi Talkz
#132 - Andrew Hulshult Interview (DOOM Eternal, IDKFA, Mixing, Bobby Prince, Ear Fatigue etc.)

Kiwi Talkz

Play Episode Listen Later Apr 9, 2022 59:10


Andrew Hulshult is a video game composer and sound designer who composed music on the DOOM Eternal DLC The Ancient Gods, he is also well known for DOOM remix project IDKFA as well as his work on franchises such as Quake and Duke Nukem   #doometernal #anicentgods #idkfa   SOCIAL MEDIA YOUTUBE -  @Andrew Hulshult  TWITTER -  @Andrew Hulshult  WEBSITE - https://www.hulshult.com/   TIMESTAMPS 00:00 - Intro 00:50 - Not Copying Mick Gordon But Respecting DOOM's Music 03:10 - Chad Mossholders Guidance  08:28 - Process Of Making Blood Swamps 10:45 - Difference Between Ambience, Light Combat And Heavy Combat 12:30 - Creating Various Versions Of Blood Swamps 14:30 - Andrew Didn't Contact Mick Gordon To Get His Blessing Because Of The Fragile Situation 15:46 - Making Allies To Get More Work Opportunities 16:35 - Don't Burn Bridges/Fragile Egos 19:30 - IDKFA - Dark Halls Track 21:40 - IDKFA Project/Bobby Prince 23:44 - Getting Better With Strings/Sinister Track 25:45 - Not Liking Your Own Music After Hearing It So Much 26:59 - Listening To Old Mixes 29:00 - Andrew's Mixing Process 29:45 - Ear Fatigue/Time Management 33:30 - Ancient Gods DLC OST/Why He Hasn't Advocated For One 34:45 - Andrew Would Love To Work On Another DOOM Game/Outings 37:18 - Andrew Has Had Moments Where He Thinks He's Awesome/Staying Grounded 39:20 - Helping The Community/North Texas Foodbank/Capitalism  41:42 - DOOM & Quake Were Dream Projects/Projects Andrew Wants To Work On 44:00 - Creating Ambience/Renowned Music For DOOM 45:45 - Submitting Demos 46:20 - Andrew's Ancient Gods DLC Demo 48:10 - David Levy Is His Brother In Arms/Honesty 50:08 - Callbacks To Bobby Prince's Music 51:40 - 2021 Was A Hard Year For Andrew/Phone Call With Bobby Prince 54:40 - How Andrew Manages Multiple Projects At The Same Time 57:20 - Andrew's Cat 57:45 - Where To Follow Andrew Hulshult 

doom fatigue mixing quake doom eternal duke nukem bobby prince andrew hulshult idkfa
Nerd Noise Radio
NNR Reruns: C1E28 - ”Sense of the Scene – vol. 1” (originally released 05/06/18)

Nerd Noise Radio

Play Episode Listen Later Mar 23, 2022 96:34


Today's rerun is C1E28, originally released Scene Sunday, May 6th, 2018. Today's Episode was a free play of elements found throughout the space just outside of video game music, covers, remixes, chiptunes, karaoke, and so much more, on a program we called "Sense of the Scene - vol. 1"  Amended 02/06/22 to include an all call for tracks for our upcoming "Best of 2020 / 2021" feature. The track list below has been amended to include updated timestamps and track numbers that account for the addition of the 2022 add-on.    Note: I apologize for the poor audio quality on my voice in the 2022 earcactcher. I didn't have access to the studio and "the good mic" at the time, so I just did the best I could with my built-in laptop mic.    Tracklist - provided in various formats depending on "scene subgenre":    01) Best of 2020 / 2021 Earcatcher: 00:00:00  02) Intro - 00:01:34  03) ["Real Instruments" VGM Cover]: Stemage - Metroid Metal - The Tunnel (orig. comp: Ryoji Yoshitomi) - 00:03:57  04) [Original Chiptune]: Kulor - My First LSDJ - Gameboy - 00:08:05  05) [Non-VGM by VGM composer - Ryuichi Sakamoto]: Akiko Yano - Aisuru Hito Yo - Ai Ga Nakucha Ne (1982) - 00:10:13  06) [Original Chiptune]: Mr Sonic699 - Segadore Genesid 64 - Genesis - 00:14:39  07) [Chip Cover of Non-VGM music]: Joe Jackson - Steppin' Out - Gameboy (MicroD) - 00:16:44  08) ["Real Instruments" VGM Cover]: SST Band - Defeat - Galaxy Force 2- (orig. comp: Koichi Namiki) - 00:20:18  09) [Non-VGM by VGM Composer - Martin Iveson]: Soulstice - Colour (AtJazz Remix) - 00:24:45  10) [Original Chiptune]: Freezedream - Lullaby - 00:31:00  11) [Doujin Music]: Summer Style '96 (PC98) - FMP Music Disk Vol.4 - Ryu Umemoto - 00:33:11  12) ["System X" Chip Cover of "System Y" VGM]: Savaged Regime - Beach - Plok (Sega Genesis cover) (orig. comp: Tim and/or Geoff Follin / orig. sys: SNES) - 00:36:37  13) [Original Chiptune]: TQ_Jam - Squash (2A03 + VRC7 + N163) - 00:41:45  14) [Non-VGM that presaged VGM]: Logic System - Unit - Logic (1981) - 00:44:45  15) ["Real Instruments" VGM Cover]: Super Soul Bros. Hydrocity (orig. comp: Sonic 3 Sound Team) - 00:49:30  16) ["System X" Chip Cover of "System Y" VGM]: Thunder Force IV - Fighting Back (PC Engine) - by Michirin9801 (orig comp:  Toshiharu Yamanishi / orig sys: Genesis) - 00:53:06  17) ["Real Instruments" VGM Cover]: Symphonic Actraiser - Northwall (orig. comp: Yuzo Koshiro) - 00:55:50  18) [Non-Video Game computer program music]: Microsoft Interactive Sampler 1996 - Main Theme - Unknown - 00:58:53  19) [Chip Cover of non-VGM - Mario Paint]: Sgt Pepper's Lonely Hearts Club Band - Mario Paint - by:  YouTuber "oShockwave" (orig. comp: Lennon-McCartney) - 00:59:54  20) [Original Chiptune - Tracker Music]: Beek - Pleadians (Amiga) - 01:01:53  21) [Non-VGM inspired by VGM]: Hiatus Kaiyote - Atari - Choose Your Weapon (2015) - 01:04:02  22) [Original Chiptune]: Commandycan - Ice Boat - NES - 01:10:10  23) ["System X" Chip Cover of "System Y" VGM]: C64 cover of Chronos - Main Theme - by YouTuber "MovieMovies1" (orig. comp: Tim Follin / orig sys: ZX Spectrum PC Speaker) - 01:10:56  24) [Floppy Drive Matrix cover of VGM]: The Floppotron - At Doom's Gate - Pawel Zadrozniak (orig. comp: Bobby Prince) - 01:14:00  25) [Original Chiptune]: Goluigi - Popping Corners (SNES) - BotB Winterchip X - 01:15:33  26) ["Real Instruments" VGM Cover]: David KBD - Golden Axe - Stage 1 (orig. comp: You Takada) - 01:18:20  27) ["VGM Karaoke" (original lyrics and vocals over VGM never intended for lyrics or vocals)]: Pieness 64 - Coldman (Rockman and Fortissimo) (orig. comp: Toshihiko Horiyama, Naoshi Mizuta, and/or Akari Kaida) - 01:21:14  28) [Original Chiptune]: DYA - Homecoming (Chiptunes = Win) - PC Engine and C64 Duet - 01:23:24  29) [Non-VGM by VGM Composer - Daniel Capo]: Daniel Capo - A Stroll Through Dreamland  - 01:27:03  30) Outro - 01:29:02    Music Block Runtime: 01:25:09, Original Total Episode Runtime: 01:35:01, 2022 Amended Total Episode Runtime: 01:36:34    Link to to the eligible tracklist for our upcoming Listener-selected "Best of 2020 / 2021" Episode. Notes at the top of the file explain everything! :-)    https://docs.google.com/spreadsheets/d/1NdwSzNDnoFoho7TzDHkA1Pkfe1O5WMgqEd4Bx2sSoG4/edit?usp=sharing 

sense sonic snes amiga lullabies reruns vgm lennon mccartney yuzo koshiro originally released tim follin fortissimo sound team naoshi mizuta akari kaida bobby prince geoff follin at doom ryoji yoshitomi ryu umemoto you takada
Nerd Noise Radio
NNR Reruns: C1E27 - ”Mishmash Monday – vol 4.” (originally released 04/23/18)

Nerd Noise Radio

Play Episode Listen Later Feb 16, 2022 56:13


Today's rerun is C1E27, originally released Mishmash Monday, April 23rd, 2018, and was a program we callied "Mishmash Monday - vol. 4". Amended 02/06/22 to include an all call for tracks for our upcoming "Best of 2020 / 2021" feature. The track list below has been amended to include updated timestamps and track numbers that account for the addition of the 2022 add-on.    Note: I apologize for the poor audio quality on my voice in the 2022 earcactcher. I didn't have access to the studio and "the good mic" at the time, so I just did the best I could with my built-in laptop mic.    Track#, Game, System, Track Name, Composer, Timestamp:    01) Best of 2020 / 2021 Earcatcher: 00:00:00  02) Intro – 00:01:34  03) Chu Chu Rocket - Dreamcast - Challenge - Tomoya Ohtani – 00:03:40  04) Wolfchild - SNES - Map Screen - Martin Iveson – 00:06:33  05) Night Warriors: Darkstalkers' Revenge - multi - Rikuo - Takayuki Iwai, Akari Kaida and/or Hideki Okugawa – 00:08:15  06) Spellcaster  - Mastersystem - Action Screen - Sachio Ogawa – 00:10:04  07) Nightmare on Elm Street - NES - Elm Street - David Wise – 00:12:58  08) Doom II - PC (Midi - Yamaha DB50XG) - Underhalls - Bobby Prince – 00:15:54  09) So Many Me - multi - Volcano - Christopher Gechan and/or Daniel Byrne-McCullough – 00:20:41  10) SouhouBlue Phoenix - X68000 - Stage 4 - Shinoda Nobuhisa – 00:24:40  11) Nin2 Jump - XB1 - Autumn - Ryu Umemoto – 00:27:59  12) Lucid 9 - PC/Mac - Process of Elimination -  Blue Wolfie – 00:30:23  13) Final Fantasy Mystic Quest - SNES - Ice Pyramid - Ryuji Sasai, and/or Yasuhiro Kawakami – 00:34:22  14) Sonic 2 - Genesis - Mystic Cave Zone 2-player - Masato Nakamura – 00:37:20  15) Plok  - SNES - Beach - Tim and/or Geoff Follin – 00:39:09  16) Gran Turismo 5 - PS3 - Mirage - Kimmei – 00:44:16  17) Miitopia - 3DS - In That Holiday Mood (Vacation) - Toshiyuki Sudo, Shinki Ushiroda, Yumi Takahashi, and/or Megumi Inoue – 00:48:24  18) Outro – 00:50:37    Music Block Runtime: 00:47:02,  Original Total Episode Runtime: 00:54:40, 2022 Amended Total Episode Runtime: 00:56:13    Link to to the eligible tracklist for our upcoming Listener-selected "Best of 2020 / 2021" Episode. Notes at the top of the file explain everything! :-)    https://docs.google.com/spreadsheets/d/1NdwSzNDnoFoho7TzDHkA1Pkfe1O5WMgqEd4Bx2sSoG4/edit?usp=sharing 

game system revenge sonic composer elimination gran turismo lucid amended mish mash reruns spellcaster originally released plok masato nakamura track name akari kaida hideki okugawa bobby prince geoff follin yumi takahashi so many me takayuki iwai megumi inoue
Very Good Music: A VGM Podcast
Episode 4-9: The Metal Master from Oz, Mick Gordon with The Messenger

Very Good Music: A VGM Podcast

Play Episode Listen Later Nov 13, 2021 117:20


Greetings, Gamers! This week, we are joined by the patron saint of VGM Podcasts, Alex Messenger, to discuss the work of the man who composed the music for the realm of demons in Doom and Doom Eternal: Michael John "Mick" Gordon! Gordon is well known for his hardcore musical style to modern re-imaginings of classic franchises like Killer Instinct, Wolfenstein, and the aforementioned Doom. He also happens to be Alex's favorite composer. We talk about all of that and more, and, as always, we play some Very Good Music! Thanks as always to our amazing patrons and the artists who made our show art and theme song. You, too, can become a patron at patreon.com/vgmvgm, and you can reach out to us one of these ways: Discord: https://discord.gg/qpbXPdCf2N Twitter: @VGMpod and @Shootkapow E-mail: verygoodmusicvgm@gmail.com Voicemail: Anchor.com/vgmvgm. You can also leave us a comment on YouTube and while you're at it, please let us know if you like the video, and subscribe and ring the bell to be notified of future episodes! We look forward to hearing from you! Playlist: (all tracks composed by Mick Gordon alone unless noted elsewhere) Play-in: At Doom's Gate - Originally by Bobby Prince, heavily adapted by Gordon for Doom - id Software/Bethesda Softworks - multiple consoles- 2016 8:37 - Title Theme - Nicktoons: Attack of the Toybots - Blue Tongue Entertainmnet/Natsume/Firemint/THQ - multiple consoles - 2007 14:36 - Sexi (Free Roam 1) - Need for Speed: World - Quicklime Games/Electronic Arts - Windows - 2010 23:58 - Everything Is Going to Be Okay (Intro Theme) - Prey - Arkane Studios/Bethesda Softworks - Windows/PS4/Xbox One - 2017 30:48 - Damnation - Doom - id Software/Bethesda Softworks - multiple consoles- 2016 40:25 - Toska-9 - LawBreakers - Windows/PS4 - 2017 47:35 - The New Order - Wolfenstein: The New Order - MachineGames/Bethesda Softworks - multiple consoles - 2014 55:25 - Mesquite, Texas - Wolfenstein: The New Colossus - MachineGames/Bethesda Softworks - multiple consoles - 2017 1:06:45 - Meathook - Doom Eternal - id Software/Bethesda Softworks - multiple consoles - 2020 1:17:25 - Type-03 (Fulgore's Theme) - Killer Instinct - Double Helix Games/Microsoft - Xbox One/Windows - 2013 1:27:51 - Inferno (Cinder's Theme) - Killer Instinct, Season 2 - Iron Galaxy/Microsoft - Xbox One/Windows - 2014 - feat. LittleVMills on guitar, includes arranged portions of "Trailblazer" theme by Robin Beanland Blooper Reel: Changeover Day (performed by Die Kafer) - Wolfenstein: The New Colossus - MachineGames/Bethesda Softworks - multiple consoles - 2017 - written and composed by Mick Gordon & Alex Pfeffer Mick's Website: https://mick-gordon.com/ Alex's Podcast, A VGM Journey: https://anchor.fm/vgmjourney Special thanks to our Patrons: Alex Messenger, host of A VGM Journey Skeletroy, creator of SNES Thrash Remixes on YouTube Ryan Steel, composer of Catlandia: Crisis at Fort PawPrint "Kung Fu" Carlito, host of Heroes Three: Adventures in Asian Cinema Forrest Shamlian, creator of Castle Corp and Bomb Show on YouTube SprintCade The Mysterious Nathan Artist Links: Naomi Rubin - patreon.com/naomirubin | comics at moonsproutstation.com Carlos Leon Roman - Instagram.com/kf_carlito Ben "The Diad" Dishman - @TheDiad Skeletroy - patreon.com/skeletroy --- Send in a voice message: https://anchor.fm/vgmvgm/message

Nerd Noise Radio
NNR RERUNS - C1E28: "Sense of the Scene - vol 1" (orig released 05/06/2018)

Nerd Noise Radio

Play Episode Listen Later Mar 24, 2021 95:00


Today’s rerun is Episode 28 originally released Scene Sunday, May 6th, 2018. Today’s Episode is a free play of elements found throughout the space just outside of video game music, covers, remixes, chiptunes, karaoke, and so much more, on a program we're calling "Sense of the Scene - vol. 1"      Tracklist - provided in various formats depending on "scene subgenre":    01: Intro - 00:00:00  02: ["Real Instruments" VGM Cover]: Stemage - Metroid Metal - The Tunnel (orig. comp: Ryoji Yoshitomi) - 00:02:23  03: [Original Chiptune]: Kulor - My First LSDJ - Gameboy - 00:06:31  04: [Non-VGM by VGM composer - Ryuichi Sakamoto]: Akiko Yano - Aisuru Hito Yo - Ai Ga Nakucha Ne (1982) - 00:08:40  05: [Original Chiptune]: Mr Sonic699 - Segadore Genesid 64 - Genesis - 00:13:05  06: [Chip Cover of Non-VGM music]: Joe Jackson - Steppin' Out - Gameboy (MicroD) - 00:15:11  07: ["Real Instruments" VGM Cover]: SST Band - Defeat - Galaxy Force 2- (orig. comp: Koichi Namiki) - 00:18:44  08: [Non-VGM by VGM Composer - Martin Iveson]: Soulstice - Colour (AtJazz Remix) - 00:23:12  09: [Original Chiptune]: Freezedream - Lullaby - 00:29:26  10: [Doujin Music]: Summer Style '96 (PC98) - FMP Music Disk Vol.4 - Ryu Umemoto - 00:31:37  11: ["System X" Chip Cover of "System Y" VGM]: Savaged Regime - Beach - Plok (Sega Genesis cover) (orig. comp: Tim and/or Geoff Follin / orig. sys: SNES) - 00:35:02  12: [Original Chiptune]: TQ_Jam - Squash (2A03 + VRC7 + N163) - 00:40:12  13: [Non-VGM that presaged VGM]: Logic System - Unit - Logic (1981) - 00:43:11  14: ["Real Instruments" VGM Cover]: Super Soul Bros. Hydrocity (orig. comp: Sonic 3 Sound Team) - 00:47:56  15: ["System X" Chip Cover of "System Y" VGM]: Thunder Force IV - Fighting Back (PC Engine) - by Michirin9801 (orig comp:  Toshiharu Yamanishi / orig sys: Genesis) - 00:51:33  16: ["Real Instruments" VGM Cover]: Symphonic Actraiser - Northwall (orig. comp: Yuzo Koshiro) - 00:54:16  17: [Non-Video Game computer program music]: Microsoft Interactive Sampler 1996 - Main Theme - Unknown - 00:57:20  18: [Chip Cover of non-VGM - Mario Paint]: Sgt Pepper's Lonely Hearts Club Band - Mario Paint - by:  YouTuber "oShockwave" (orig. comp: Lennon-McCartney) - 00:58:20  19: [Original Chiptune - Tracker Music]: Beek - Pleadians (Amiga) - 01:00:20  20: [Non-VGM inspired by VGM]: Hiatus Kaiyote - Atari - Choose Your Weapon (2015) - 01:02:28  21: [Original Chiptune]: Commandycan - Ice Boat - NES - 01:08:36  22: ["System X" Chip Cover of "System Y" VGM]: C64 cover of Chronos - Main Theme - by YouTuber "MovieMovies1" (orig. comp: Tim Follin / orig sys: ZX Spectrum PC Speaker) - 01:09:22  23: [Floppy Drive Matrix cover of VGM]: The Floppotron - At Doom's Gate - Pawel Zadrozniak (orig. comp: Bobby Prince) - 01:12:27  24: [Original Chiptune]: Goluigi - Popping Corners (SNES) - BotB Winterchip X - 01:13:59  25: ["Real Instruments" VGM Cover]: David KBD - Golden Axe - Stage 1 (orig. comp: You Takada) - 01:16:46  26: ["VGM Karaoke" (original lyrics and vocals over VGM never intended for lyrics or vocals)]: Pieness 64 - Coldman (Rockman and Fortissimo) (orig. comp: Toshihiko Horiyama, Naoshi Mizuta, and/or Akari Kaida) - 01:19:40  27: [Original Chiptune]: DYA - Homecoming (Chiptunes = Win) - PC Engine and C64 Duet - 01:21:50  28: [Non-VGM by VGM Composer - Daniel Capo]: Daniel Capo - A Stroll Through Dreamland  - 01:25:30  29: Outro - 01:27:29    Music Block Runtime: 01:25:09, Total Episode Runtime: 01:35:01    Our Intro and Outro Music is Funky Radio - Dreamcast - BB Rights    December may seem like a long ways away, but as a content creator, I can assure you it's not. Indeed, it feels like it's right around the corner. C1E60 will be a listener picks free play. So, please start getting me tracks - any tracks that move your heart, your feet, or your mind. You can get them to me by any available means, be that by e-mail at nerdnoiseradio@gmail.com, or on social media, or via the comments section on the blog. However you choose to get me tracks, just start sending them my way! And in December, we'll make an episode out of it! 

sense released sonic snes reruns orig vgm lennon mccartney yuzo koshiro tim follin fortissimo sound team naoshi mizuta akari kaida toshihiko horiyama bobby prince geoff follin ryoji yoshitomi pieness ryu umemoto you takada
Alaab Podcast بودكاست ألعاب
بودكاست ألعاب - ألعاب السنة 2020

Alaab Podcast بودكاست ألعاب

Play Episode Listen Later Jan 31, 2021 173:23


في هذه الحلقة أعلنا عن الفائزين بجوائز أفضل ألعاب لسنة 2020 من فريق ألعاب وجمهونا!الحضور:أحمد الراشدفهد يوسفرواح المعيقلعمر اليوسفعادل باجنيدعمران الحازميخالد العوبثانيلا تنسون تدعمونا اللايك والـSubscribe.00:00 - المقدمة02:58 - اكثر لعبة فاجئتنا08:51 - افضل مظهر12:39 - افضل لعبة جماعية24:55 - افضل موسيقى تصويرية30:26 - اكثر لعبة احبطتنا 35:06 - المركز العاشر50:55 - المركز التاسع1:03:55 - المركز الثامن1:13:25 - المركز السابع1:20:24 - المركز السادس1:34:42 - المركز الخامس 1:42:43 - المركز الرابع1:46:40 - المركز الثالث 2:00:25 - اعادة تصويت بسبب خطا فني2:03:40 - المركز الاول + المركز الثاني2:19:26 - تصويت الجمهور 2:30:27 - هاشتاق ألعاب!!==================================================تابعوا حساباتنا:-قناة بودكاست ألعاب:https://www.youtube.com/channel/UCii1xw-36gToa878MLa9QKwقناة ألعاب الرئيسية:https://www.youtube.com/c/alaabgamingصفحة البودكاست الصوتيhttp://alaab.buzzsprout.comتويتر ألعاب: (@AlaabGaming)http://www.twitter.com/AlaabGamingانستجرام ألعاب: (@AlaabGaming)http://www.instagram.com/alaabgamingتابعوا جميل عبد الأحد على قناته في تويتش:http://www.twitch.tv/jemimaruقناة ألعاب للبث المباشر في تويتش:http://www.twitch.tv/AlaabLIVE==================================================موسيقات الحلقة:-Alaab Network - A Beautiful Day To Play ~Alaab Main Theme~Publisher: Ahmed AlrashedComposer: Tee LopesDoom Eternal - The Only Thing They Fear Is YouPublisher: Bethesda SoftworksComposer: Mick Gordon, Bobby Prince

bobby prince
A VGM Journey
Level 41 Secret Santa Special

A VGM Journey

Play Episode Listen Later Dec 23, 2020 60:51


Track Listing The Messenger for the Listeners  Blizzard of Balls - The Angry Video Game Nerd Adventures - Sam Beddoes (DistantJ) Scottie for Voltz Snowy - Undertale/Snowscapes: Dreamy Winter VGM - Composed by Toby Fox and Arranged by Patti Rudisill Mike Levy for Last Rican   Eternal Beauty Forever - Galaxy Fight Universal Warriors - Masato Araikawa and Takayuki Sasaki   Voltz for Utopia Nemo   Bird of Paradise - Donut County -  Daniel Koestner & Ben Esposito   Muddle Madness for Mike Levy   Decisive Battle - Ufouria: The Saga -  Naoki Kodaka   Theme of Jun Akiyama - Natsume Championship Wrestling -  Iku Mizutani, Kinuyo Yamashita, and Hiroyuki Iwatsuki   Carlito for Chris Murray   Valestein Castle - Ys: The Oath in Felghana - Yukihiro Jindo   Last Rican for Bedroth   Snakeman (Metal Cover) - Mega Man 3 - composed by Yasuaki Fujita and Harumi Fujita, arranged by Shinray   Meat Bug for Muddle Madness   Power Tower - Hurrican - Joerg Winterstein   Chris Murray for Meat Bug   Stage 1 - Rendering Ranger R2 - Stefan Kramer, Jorgen Orberg, Jesper Olsen   Bedroth for Carlito   Sakura Mankai - Street Fighter EX Plus Alpha - Takayuki Aihara, Shinji Hosoe, and Ayako Saso   Ryan Steel for Scottie   Garden Maze - Brain Dead 13 - Brian Jack   Utopia Nemo for Ryan Steel   Devils Lament (Doom Medley) - Doom - Composed by Bobby Prince and Arranged by Lashmush   Carly for the Listeners   Sword Search on Koholint Island - Legend of Zelda: Links Awakening -  Composed by Kazumi Totaka, Minako Hamano and Kozue Ishikawa. Arranged by Ryo Nagamatsu Discord link: https://discord.gg/nVTdnJ7VrA

secret santa arranged toby fox kazumi totaka minako hamano shinji hosoe kinuyo yamashita harumi fujita yasuaki fujita bobby prince
Virtual Legality
Updates! Dragonlance, Felony Streaming, Duke Nukem, And More! (VL377)

Virtual Legality

Play Episode Listen Later Dec 22, 2020 26:45


With so many news stories covered this year, there were bound to be a few that needed updating. Join us as we revisit the Dragonlance lawsuit; Duke Nukem, Gearbox, and Bobby Prince; the felony streaming bill (as incorporated in the 2021 appropriations package), and, of course, "Free Fortnite". Where else can you get your legal news patch notes, but...in Virtual Legality. CHECK OUT THE VIDEO AT: https://youtu.be/BzxKGIPl8rk #Dragonlance #DukeNukem #Streaming *** CHAPTERS 00:00 Introduction and Thank You (30,000) 01:51 Dragonlance Case Dismissed 05:54 Gearbox Settles with Duke Nukem Composer 13:49 Felony Streaming Passed by Congress 22:25 Epic Sends Free Fortnite Swag to Influencers 25:25 Conclusion *** Discussed in this episode: "A Lawyer's Deep Dive into the Dragonlance/WoTC Lawsuit (VL342)" YouTube Video - October 20, 2020 - Hoeg Law https://youtu.be/x18niWAQiBk "Hey Hoeg, that Dragonlance case appears to have settled..." Tweet - December 19, 2020 - Joseph La Russa https://twitter.com/Joseph_La_Russa/status/1340173883350069251 "Margaret Weis LLC v. Wizards of the Coast LLC" Notice-Other - Document 4 https://www.courtlistener.com/docket/18546431/4/margaret-weis-llc-v-wizards-of-the-coast-llc/ "I know some of you have seen that our lawsuit against WoTC was dismissed." Tweet - December 19, 2020 - Margaret Weis https://twitter.com/WeisMargaret/status/1340350657690292224 "Duke Diligence: Did Lawyers Fail Gearbox/Nukem? (VL248)" YouTube Video - June 17, 2020 - Hoeg Law https://youtu.be/91L8tkQ1Pbs "Gearbox sues 3D Realms over Duke Nukem, again" PC Gamer - June 15, 2020 - Andy Chalk https://www.pcgamer.com/gearbox-sues-3d-realms-over-duke-nukem-again/ "Streaming a Felony? On Twitch and Copyright Infringement (VL369)" YouTube Video - December 11, 2020 - Hoeg Law https://youtu.be/A7Tq3U2B3r8 2021 Appropriations Bill https://rules.house.gov/sites/democrats.rules.house.gov/files/BILLS-116HR133SA-RCP-116-68.pdf Summary of Authorizing Matters (2021 Appropriations) https://appropriations.house.gov/sites/democrats.appropriations.house.gov/files/Summary%20of%20H.R.%20133%20Authorizing%20Matters.pdf COPPA Rule https://www.ecfr.gov/cgi-bin/text-idx?SID=4939e77c77a1a1a08c1cbf905fc4b409&node=16%3A1.0.1.3.36&rgn=div5 "An Antitrust Epic" YouTube Playlist https://www.youtube.com/playlist?list=PL1zDCgJzZUy-lb7ReoUqL5_dTcM8ngmfV [Free Fortnite Swag Images] Tweet - December 21, 2020 - Greg Miller https://twitter.com/GameOverGreggy/status/1341118795629228033 *** "Virtual Legality" is a continuing series discussing the law, video games, software, and everything digital, hosted by Richard Hoeg, of the Hoeg Law Business Law Firm (Hoeg Law). CHECK OUT THE REST OF VIRTUAL LEGALITY HERE: https://www.youtube.com/playlist?list=PL1zDCgJzZUy9YAU61GoW-00K0TJOGnPCo DISCUSSION IS PROVIDED FOR INFORMATIONAL PURPOSES ONLY AND IS NOT TO BE CONSTRUED AS LEGAL ADVICE. INDIVIDUALS INTERESTED IN THE LEGAL TOPICS DISCUSSED IN THIS VIDEO SHOULD CONSULT WITH THEIR OWN COUNSEL. *** Twitter: @hoeglaw Web: hoeglaw.com Blog: hoeglaw.wordpress.com STORE: https://teespring.com/stores/hoeg-law-store

Video Game Grooves
Episode 73 :: Ultimate DOOM, DOOM (2016)

Video Game Grooves

Play Episode Listen Later Dec 15, 2020 141:45


Show notes and gallery:  http://videogamegrooves.com/2020/12/14/episode-73-ultimate-doom-doom-2016/ ‎ Oh hello there, welcome to our cozy winter fireside for the latest episo—PROFANE BLOOD OF THE DAMNED DID FLOW OVER THE PLAIN OF TORMENT—of the Video Game Grooves podcast! We're joined by "extended family" show hosts Tom Quillfeldt from Laced Records and culture maven Brock Wilbur to make the season merry! This episode goes a little off the glowing holiday message you'd usuall—AND IN THE THRALL OF THE HELLISH LEGIONS THE WEAK SHALL KNOW NO PEACE—in this festive time of year, but we think you'll love it! This episode features the unofficial release of Ultimate DOOM, by Bobby Prince circa 1993, and 2016's DOOM by Mick Gordon. We think you'll really enjo—AS THE UNQUENCHABLE WRATH OF THE NETHERWORLD POURED THROUGH THE GATE—fantastic heavy metal sounds of the series, originating—RENDERING THEIR FLESH INTO PUREST AGONY—and still iconic today. Plus, we continue with the news and new releases, and there's plenty of —UNSPEAKABLE VIOLENCE—your wallet, so watch out! ;) Plus, we discuss games of 2020 that we think deserve a vinyl release, including a few so obscure, you might think we invented them! Listen in and—SUFFER ENDLESSLY. Outro: "BFG Division: - DOOM (2016), by Mick Gordon Twitter – @vg_grooves, @jeremy_lamont, @laced_records, @brockwilbur http://www.brockwilbur.com DONATE: Harvesters Community Food Network (food bank) DONATE: Veterans Community Project (veterans housing) http://www.lacedrecords.com/ Laced Records Blog LAST CHANCE TO VOTE: Video Game Music on Vinyl's Best of 2020 Community Poll, by BlipBlop.net Links: Terraria (Laced Records) ActRaiser (Wayo Records) Marvel's Spider-Man: Miles Morales (Mondo) Klonoa: Door To Phantomile (Ship to Shore) Vampire: The Masquerade-Shadows Of New York (Bandcamp) Alwa's Awakening (Thunderful Games) Rez Infinite: Area X (iam8bit) Disco Elysium (iam8bit) (Open Edition) (Limited Edition) Katana Zero (Fangamer) LocoRoco (Fangamer) Battletoads: Smash Hits (Rare Ltd) Shovel Knight King of Cards (Bigwax EU) (Limited Run USA) Shovel Knight Treasure Trove Empty Box (Limited Run) Earthnight (Limited Run, sold out) DoDonPachi SaiDaiOuJou (Bigwax EU) (Limited Run USA) Clockwork Aquario (Strictly Limited Games) MOTHER Music Revisited (Amazon.jp) (CDJapan) (HMV) Slice of Life: Songs from Wholesome Games (Black Screen Records) Doctor Who: Edge of Time (Amazon) Sinnohvation (insaneintherainmusic Bandcamp) Twin Mirror (Diggers Factory) Image Gallery

One Stage at a Time
Socially Awkward Aragorn - DOOM 20: Slough of Despair

One Stage at a Time

Play Episode Listen Later Nov 4, 2020 54:35


We talk E3M2 from DOOM, Slough of Despair! Is hell nothing more than a depressing Bed, Bath, and Beyond? We also create a new twist on a beloved character, the socially awkward Aragorn! And we talk about Bobby Prince, the man behind the music! All this AND MORE in a fart-tastic episode of One Stage at a Time! Like and subscribe, slayers! www.onestageatatime.com intro music: "8-bit Eighties" by injury (ocremix.org) Twitter: @onestageatatime Andy Twitter: @primmtropolis Aaron Twitter: @aaronindatwits email: onestagepod@gmail.com FB: facebook.com/onestagepod insta: @onestageatatime Youtube: https://www.youtube.com/channel/UCk5hAb-3ciPoAuHKKkWWbFg --- This episode is sponsored by · Anchor: The easiest way to make a podcast. https://anchor.fm/app --- Send in a voice message: https://anchor.fm/one-stage-at-a-time/message

The Caffeinated Banter Cast
#51 - "Just pay the man!"

The Caffeinated Banter Cast

Play Episode Listen Later Dec 22, 2019 121:55


Reso and CD always share some of the best episodes together, and for whatever reason have the toughest and most absurd stories to handle. People leave Sony, Alphadream is shuttered, and Bobby Prince wants his money! Intro clip: https://www.patreon.com/chris_huelsbeck Written Work: https://blog.walkinshadows.com/ Magazine: http://www.kultmags.com/mags.php?folder=R2FtZXJzLzE5OTI= Topics: Depatures at Sony ( https://www.gamesindustry.biz/articles/2019-10-01-shawn-layden-departs-sony-interactive-entertainment ) ESRB "under fire" ( https://youtu.be/yE3brFrnkso ) AlphaDream files for bankruptcy ( https://www.dualshockers.com/mario-luigi-rpg-studio-alphadream-bankruptcy/?utm_source=dlvr.it&utm_medium=twitter ) Bobby Prince sues Gearbox and Valve ( https://nichegamer.com/2019/10/01/composer-bobby-prince-sues-randy-pitchford-gearbox-and-valve-over-unlicensed-use-of-duke-nukem-3d-music/ ) Mag Talk: Gamers 03/92 (German) ( http://www.kultmags.com/mags.php?folder=R2FtZXJzLzE5OTI= )

Virtual Legality
Randy Pitchford And Gearbox Exonerated?! What It All Means (VL113)

Virtual Legality

Play Episode Listen Later Oct 4, 2019 21:40


Despite heated court filings, public name-calling, and more, Gearbox Software (Borderlands 3), Gearbox CEO Randy Pitchford, and former general counsel Wade Callender, have hung up their swords and settled the cases between them. What is unusual about the resolution (and not so unusual)? How does the timing of the settlement relate to Gearbox and its game offerings? And what new lawsuit will have Gearbox in court all over again? Settlements are their own kind of disappearing act...in Virtual Legality. CHECK OUT THE VIDEO AT: https://youtu.be/SYzvJ1C-KV4 #RandyPitchford #Gearbox #Borderlands *** Discussed in this episode: "Randy Pitchford's $12 Million Magic Trick: A Lawyer's View (VL69) (Hoeg Law)" Hoeg Law YouTube Video - Jun 24, 2019 https://youtu.be/PP4qsoBSZvc "Former Gearbox employee provides proof Randy Pitchford diverted funds to personal company" GameDailyBiz - June 18, 2019 - Mike Futter https://gamedaily.biz/article/965/former-gearbox-employee-provides-proof-randy-pitchford-diverted-funds-to-personal-company Plaintiff's Third Amended Petition Callender v Gearbox (Pitchford) June 12, 2019 https://courtsportal.dallascounty.org/DALLASPROD/DocumentViewer/Embedded/1bJ-uOeaXZ1AY0DXpUjP42TcFVPzR-WiMmMGugjv4e4WGb7Lm2fX-tE1G8lz1XwmDMfLZwHcPKc8qXEP1CLiYg2?p=0 "Gearbox CEO Randy Pitchford and former lawyer bring end to messy legal dispute" Eurogamer - October 4, 2019 - Matt Wales https://www.eurogamer.net/articles/2019-10-03-gearbox-ceo-randy-pitchford-and-former-lawyer-bring-end-to-messy-legal-dispute "Court dismisses lawsuit accusing the CEO behind the blockbuster 'Borderlands' video games of lewd behavior and mismanagement of funds" Business Insider - October 3, 2019 - Kevin Webb https://www.businessinsider.com/gearbox-ceo-randy-pitchford-lawsuit-dismissed-2019-10 "'Duke Nukem 3D' composer Bobby Prince sues Gearbox over alleged unpaid royalties" GameDailyBiz - September 30, 2019 - Sam Desatoff https://gamedaily.biz/article/1251/duke-nukem-3d-composer-bobby-prince-sues-gearbox-over-alleged-unpaid-royalties *** FOR MORE CHECK US OUT: On Twitter @hoeglaw At our website: https://hoeglaw.com/ On our Blog, "Rules of the Game", at https://hoeglaw.wordpress.com/ On "Help Us Out Hoeg!" a regular segment on the Easy Allies Podcast (formerly GameTrailers) (https://www.youtube.com/channel/UCZrxXp1reP8E353rZsB3j

Nerd Noise Radio
Nerd Noise Radio - Channel 1: "Noise from the Hearts of Nerds" Podcast - “C1E28: Sense of the Scene - vol. 1”

Nerd Noise Radio

Play Episode Listen Later May 6, 2018 95:00


Today’s broadcast is Episode 28 for Scene Sunday, May 6th, 2018. Today’s Episode is a free play of elements found throughout the space just outside of video game music, covers, remixes, chiptunes, karaoke, and so much more, on a program we're calling "Sense of the Scene - vol. 1"    Tracklist - provided in various formats depending on "scene subgenre":   01: Intro - 00:00:00 02: Stemage - Metroid Metal - The Tunnel (orig. comp: Ryoji Yoshitomi) - 00:02:23 03: Kulor - My First LSDJ - 00:06:31 04: Akiko Yano - Aisuru Hito Yo - Ai Ga Nakucha Ne (1982) - 00:08:40 05: Mr Sonic699 - Segadore Genesid 64 - 00:13:05 06: Joe Jackson - Steppin' Out - Gameboy (MicroD) - 00:15:11 07: SST Band - Defeat - Galaxy Force 2- (orig. comp: Koichi Namiki) - 00:18:44 08: Soulstice - Colour (AtJazz Remix) - 00:23:12 09: Freezedream - Lullaby - 00:29:26 10: Summer Style '96 (PC98) - FMP Music Disk Vol.4 - Ryu Umemoto - 00:31:37 11: Savaged Regime - Beach - Plok (Sega Genesis cover) (orig. comp: Tim and/or Geoff Follin) - 00:35:02 12: TQ_Jam - Squash (2A03 + VRC7 + N163) - 00:40:12 13: Logic System - Unit - Logic (1981) - 00:43:11 14: Super Soul Bros. Hydrocity (orig. comp: Sonic 3 Sound Team) - 00:47:56 15: Thunder Force IV - Fighting Back (HuC6280) - by Michirin9801 (orig comp:  Toshiharu Yamanishi) - 00:51:33 16: Symphonic Actraiser - Northwall (orig. comp: Yuzo Koshiro) - 00:54:16 17: Microsoft Interactive Sampler 1996 - Main Theme - Unknown - 00:57:20 18: Sgt Pepper's Lonely Hearts Club Band - Mario Paint - by:  YouTuber "oShockwave" (orig. comp: Lennon-McCartney) - 00:58:20 19: Beek - Pleadians (Amiga) - 01:00:20 20: Hiatus Kaiyote - Atari - Choose Your Weapon (2015) - 01:02:28 21: Commandycan - Ice Boat - 2A03 - 01:08:36 22: C64 cover of Chronos - Main Theme - by YouTuber "MovieMovies1" (orig. comp: Tim Follin) - 01:09:22 23: The Floppotron - At Doom's Gate - Pawel Zadrozniak (orig. comp: Bobby Prince) - 01:12:27 24: Goluigi - Popping Corners (SNES) - BotB Winterchip X - 01:13:59 25: David KBD - Golden Axe - Stage 1 (orig. comp: You Takada) - 01:16:46 26: Pieness 64 - Coldman (Rockman and Fortissimo) (orig. comp: Toshihiko Horiyama, Naoshi Mizuta, and/or Akari Kaida) - 01:19:40 27: DYA - Homecoming (Chiptunes = Win) - 01:21:50 28: Daniel Capo - A Stroll Through Dreamland  - 01:25:30 29: Outro - 01:27:29   Music Block Runtime: 01:25:09, Total Episode Runtime: 01:35:01   Our Intro and Outro Music is Funky Radio - Dreamcast - BB Rights     If you wish to subscribe to the "Noise from the Hearts of Nerds" podcast - audio-only, there are two options:   Option 1: Subscribe right here to the "Nerd Noise Radio Network - All Channels" podcast feed. Feed will include Channels 1, 2, 3, and any future channels not yet planned. Feed will also include podcasts in high quality, stereo where applicable, and episodes will never expire off the feed. Therefore it is STRONGLY recommended that you subscribe to this Nerd Noise Radio feed and bypass all others. This one will contain all their content anyway.   Option 2: If you're ONLY interested in Channel 1  ("Noise from the Hearts of Nerds") episodes, and not in any of the other content that is or will be offered by Nerd Noise Radio, there is a Channel 1-specific feed. But it's hosted on a free account, rather than an upgraded account like the "All Channels Feed" with lower quality sound (mono, I believe), a maximum 2hrs per month of content (so if the month's episodes run longer than that, they may need to be trimmed), and episodes expire off the feed forever after 90 days. It is STRONGLY recommended for most listeners to subscribe to the All-Channels feed instead. However, if you really are only interested in Channel 1 content, here's the RSS:    http://www.buzzsprout.com/77944.rss   Our episodes will also appear on our Nerd Noise Radio YouTube Channel - just search for Nerd Noise Radio, you'll find us! Here's today's episode:   https://youtu.be/emxo82umxFY   Additionally, there are YouTube Playlists you can follow, both an "All Channels" Feed (recommended), as well as channel-specific feeds. You can find them here:   Nerd Noise Radio Network - All Channels Podcast Feed   Nerd Noise Radio - Channel 1 podcast   Nerd Noise Radio is now available on Twitch as well! Episodes 21 and forward will be uploaded as they're released, with the backlog of earlier episodes to follow. You can find us here:   https://www.twitch.tv/nerdnoiseradio   The specific episode can be found here:   https://www.twitch.tv/videos/244613327   You can also find us on The Retro Junkies Network:   www.retrojunkies.com   You can find us (and all of our episodes) as "Nerd Noise Radio" on Archive.org and can also find us and join the conversation on both our Nerd Noise Radio Network Facebook, Google+, and Twitter pages, as well as our Facebook and Google+ "Nerd Noise Radio - Easy Mode" and "Nerd Noise Radio - Expert Mode" groups.    https://archive.org/details/@nerd_noise_radio https://twitter.com/NerdNoiseRadio https://www.facebook.com/NerdNoiseRadioNetwork/ https://www.facebook.com/groups/276843385859797/ https://www.facebook.com/groups/381475162016534/ https://plus.google.com/u/0/116712079232328588606 https://plus.google.com/u/0/b/115513825710696980758/116712079232328588606?pageId=115513825710696980758   Lastly, we share our episodes as well on our blog at nerdnoiseradio.blogspot.com. This specific episode can be found here:   https://nerdnoiseradio.blogspot.com/2018/05/nerd-noise-radio-channel-1-noise-from.html   As always, your feedback and input is DEEPLY appreciated, so we cheerfully invite you to "blow up the comments section", or you can always reach us by e-mail at nerdnoiseradio@gmail.com as well as all the aforementioned social media outlets.   Thanks for listening! Join us again Sunday, May 27th for C1E29 (Channel 1, Episode 29): "VCO Metroid" - Delicious VGM on "Noise from the Hearts of Nerds"! And wherever you are - Fly the N!   Cheers!

google twitch hearts nerds sense sonic archive deeply channels c64 lennon mccartney nerds podcast pageid yuzo koshiro summer style tim follin fortissimo sound team naoshi mizuta akari kaida toshihiko horiyama super soul bros bobby prince geoff follin ryoji yoshitomi pieness retro junkies network ryu umemoto you takada nerd noise radio
Your Unity
Episode #142 with Shane Cross feat. Bobby Prince

Your Unity

Play Episode Listen Later Nov 27, 2017 120:00


Your Unity #142 with Shane Cross feat. Bobby Prince Recorded live in Adelaide, Australia: 24/11/2017 1. Hosini - Syna 2. Gallago - Lost Signal 3. Gabriel & Dresden feat. Sub Teal - White Walls 4. Grum, Josep - The Love You Feel (Matan Caspi Remix) 5. Fehrplay - Aria 6. Yotto - North Bobby Prince Guest Mix 7. Fatboy Slim - Praise You (Maribou state remix) 8. Lane 8 - Klara 9. Re-Tide, Moon Rocket, Keith Anthony Fluitt - Fooled Once (Club Mix) 10. Purple Disco Machine - Street Life 11. Eddie Amador - Rise (Robosonic Remix) 12. Montel - Music Is The Answer 13. Premium Pick: Ilan Bluestone, Koven - Another Lover 14. Above & Beyond, Richard Bedford - Northern Soul 15. Shane Cross - Yamanote 16. Tim Mason - Aalto 17. Steve Brian - Kyoto 18. Prestigious Pick: Mr Sam feat. Claud9 vs. Lisa Miskovsky - My Cygnes are Still Alive! (Shane Cross Mashup) 19. Jason Ross, Seven Lions, Paul Meany - Higher Love 20. Arty & Mat Zo vs. Bart Claessen - Elf Rebound (Above & Beyond Mashup) (Shane Cross Reconstruction) 21. Kyau & Albert - Made Of Sun (Stoneface & Terminal Remix) 22. Armin van Buuren - Communication (Tomas Heredia Remix) 23. Spector Selector: Navar - The Legacy

They Create Worlds

TCW Podcast Episode 030 - DOOM   We discuss ID Software, and the lasting effects of the company on the video game industry, and society as a whole.  We delve into the ramifications of the tech industry in general, and coders specifically with perpetual crunch time.  We go into a lot of different subjects tangential to the ID story. Ultimately realizing the lasting effect a group of guys taking advantage of potentially one of the last times an independent developer could make it alone in the AAA space.   Catacomb 3D: https://www.youtube.com/watch?v=F5MzKdjIaPU Ultima Underworld: https://www.youtube.com/watch?v=ozeydDiCHws Chiller:  https://www.youtube.com/watch?v=WvvTh3cU8Ms Doom with John Romero: https://www.youtube.com/watch?v=YUU7_BthBWM Visit to ID Software 1993: https://www.youtube.com/watch?v=HpEBUV_g9vU Bill Gates Doom: https://www.youtube.com/watch?v=ZiX9dEmXwso You and Your Work: https://www.youtube.com/watch?v=zEBizJWOoVM   New episodes on the 1st and 15th of every month!   TCW Email: tcwpodcast@gmail.com  Twitter: @tcwpodcast Alex's Blog: http://videogamehistorian.wordpress.com   Intro Music: E1M1 by Bobby Prince, and remixed by Michael Massay - http://www.doomworld.com/classicdoom/info/music.php Outro Music: RolemMusic - Bacterial Love - http://freemusicarchive.org/music/Rolemusic/Pop_Singles_Compilation_2014/01_rolemusic_-_bacterial_love  Copyright: Attribution: http://creativecommons.org/licenses/by/4.0/

id doom aaa your work john romero id software bobby prince rolemusic pop singles compilation
Nude Clan: A Video Game Podcast | Part of the [Nude]Clan gaming network

Join Kaleb, Cameron, Kaleb, and Dylan as they discuss the original Doom game. Enjoy! Doom How do you begin to do a review on a game as iconic and game changing as doom? Who developed Doom? ID software John Carmack and John Romero, game designer Tom Hall, and artist Adrian Carmack. The company was also heavily involved in the creation of the first-person shooter genre. Wolfenstein 3D is often considered as the first true FPS,Doom was a game that popularized the genre and PC gaming in general, and Quake is the first shooter to have online multiplayer, which is a widespread feature used in today's games of the same genre, as well as id's first true 3D first-person shooter. What is doom? 1993 science fiction horror-themed first-person shooter (FPS) video game by id Software. It is considered one of the most significant and influential titles in video game history, for having pioneered the now-ubiquitous first-person shooter. The original game was divided into three nine-level episodes and was distributed via shareware and mail order. The Ultimate Doom, an updated release of the original game featuring a fourth episode, was released in 1995 and sold at retail. In an interview I watched about it by John Romero, he said that Doom is the most downloaded software because of how good it was, and because of it being free. In fact, Microsoft wanted to jump onto the success of doom with their release of windows 95: Show clip The version I played was the Ultimate Doom, the one sold on the BFG edition of Doom three on the xbox 360. Plot Doom, a science fiction/horror themed video game, has a background which is given in the game's instruction manual; the rest of the story is advanced with short messages displayed between each section of the game (called episodes), the action as the player character progresses through the levels, and some visual cues. The player takes the role of an unnamed space marine ("Doomguy") who has been punitively posted to Mars after assaulting his commanding officer, who ordered his unit to fire on civilians. The Martian space marine base acts as security for the Union Aerospace Corporation, a multi-planetary conglomerate, which is performing secret experiments with teleportation by creating gateways between the two moons of Mars, Phobos and Deimos. Mars is considered by space marines to be the dullest assignment imaginable. This all changes when the UAC experiments go horribly wrong. Computer systems on Phobos malfunction, Deimos disappears entirely, and "something fragging evil" starts pouring out of the gateway, killing or possessing all UAC personnel. Responding to a frantic distress call from the overrun scientists, the Martian marine unit is quickly sent by ship from Mars to Phobos to investigate, where the player character is left to guard the perimeter with only a pistol while the rest of the group proceeds inside. The marine hears assorted radio messages, gunfire, and screams, followed by silence: "Seems your buddies are dead." The player cannot navigate the ship off of Phobos alone and sees that the only way out is to fight through the Phobos complex. As the last man standing, the player character's mission is to fight through the entire onslaught of demonic enemies by himself in order to keep them from attacking Earth. Knee-Deep in the Dead, the first episode and the only one in the shareware version, is set in the high-tech military bases, power plants, computer centers and geological anomalies on Phobos. It ends with the player character entering the teleporter leading to Deimos, only to be overwhelmed by monsters. In the second episode, The Shores of Hell, the marine has successfully teleported to Deimos. He fights his way through installations on Deimos, similar to those on Phobos, but warped and distorted from the demon invasion and interwoven with beastly architecture. After defeating the titanic Cyberdemon, the marine discovers the truth about the vanished moon: it is floating above Hell. The third episode, called Inferno, begins after the marine climbs off Deimos to the surface. The marine fights his way through Hell and defeats the Spider Mastermind that planned the invasion. Then a hidden doorway back to Earth opens for the hero, who has "proven too tough for Hell to contain". However, a burning city and a rabbit's head impaled on a stake (named in The Ultimate Doom as the marine's pet rabbit, Daisy) show that the demons have invaded Earth, setting the stage for Hell on Earth. The sequel retcons the events of Doom as an alien invasion of the Mars moon bases. ----------------------------------------------------------------------------------------------------------------------------------------- In The Ultimate Doom expansion, in the fourth episode Thy Flesh Consumed, it tells that the marine fought valiantly against the hordes of demons that the Spider Mastermind sent through that hidden doorway but ultimately the forces of Hell prevailed in the invasion of Earth. The locales of Thy Flesh Consumed are varied, including a mix of high-tech bases and demonic temples, though the atmosphere appears to be Earth. Development The development of Doom started in 1992, when John D. Carmack developed a new 3D game engine, the Doom engine, while the rest of the id Software team finished the Wolfenstein 3D prequel, Spear of Destiny. When the game design phase began in late 1992, the main thematic influences were the films Aliens and Evil Dead II. Tom Hall wrote an elaborate design document called the Doom Bible, according to which the game would feature a detailed storyline, multiple player characters, and a number of interactive features.[8]However, many of his ideas were discarded during development in favor of simpler design Technology Doom's primary distinguishing feature at the time of its release was its relatively realistic 3D graphics. The advance from id Software's previous game Wolfenstein 3D was enabled by several new features in the Doom engine, including height differences (all rooms in Wolfenstein 3D have the same height), full texture mapping of all surfaces (in Wolfenstein 3D, floors and ceilings are flat colors) and varying light levels and custom palettes (all areas in Wolfenstein 3D are fully lit at the same brightness). The latter contributed to Doom's visual authenticity, atmosphere and gameplay, as the use of darkness to frighten or confuse the player was nearly unheard of in games released prior to Doom; palette modifications were used to enhance effects such as the berserk power-up which tints the player's vision red. How did you feel when you stepped into a room that was lit only by a strobe effect? Doom's primary distinguishing feature at the time of its release was its relatively realistic 3D graphics.[9] The advance from id Software's previous game Wolfenstein 3D was enabled by several new features in the Doom engine, including height differences (all rooms in Wolfenstein 3D have the same height), full texture mapping of all surfaces (in Wolfenstein 3D, floors and ceilings are flat colors) and varying light levels and custom palettes (all areas in Wolfenstein 3D are fully lit at the same brightness). The latter contributed to Doom's visual authenticity, atmosphere and gameplay, as the use of darkness to frighten or confuse the player was nearly unheard of in games released prior to Doom; palette modifications were used to enhance effects such as the berserk power-up which tints the player's vision red. John Carmack had to make use of several tricks for these features to run smoothly on home computers of 1993. Most significantly, the Doom engine and levels are not truly three-dimensional; they are internally represented on a single plane, with height differences stored separately as displacements (a similar technique is still used in many games to create expansive outdoor environments). This allows a two point perspective projection, with several design limitations: for example, it is not possible in the Doom engine to create one room over another room in a level. However, thanks to its two-dimensional property, the environment can be rendered very quickly, using a binary space partitioning method. Another benefit was the clarity of the automap, as that could be rendered with 2D vectors without any risk of overlapping. Another important feature of the Doom engine is its modular data files, which allow most of the game's content to be replaced by loading customWAD files. Wolfenstein 3D was not designed to be expandable, but fans had nevertheless figured out how to create their own levels for it, andDoom was designed to further extend the possibilities. The ability to create custom scenarios contributed significantly to the game's popularity (see the section on WADs, below). Music A heavy metal-ambient soundtrack was supplied by Bobby Prince.[6], heavily influenced by metal Show video of comparisons The iconic E1M1 If you want to see that interview with John Romero, look for Meet John Romero: One of the Godfathers of the First-Person Shooter

Train Station at 8: A Video Game Music Podcast
60: Remembering Memories with Laura Intravia

Train Station at 8: A Video Game Music Podcast

Play Episode Listen Later Jul 25, 2015


Laura Intravia does a lot of musical things. She composes, performs, teaches, tours with Video Games Live-- you know, the usual. She also guests on podcasts, apparently, because here she is for a fun-filled episode of Train Station at 8! We talk about Banjo-Kazooie, Shadow of the Colossus, Super Mario World, The Legend of Zelda... all the good stuff. So don't be a square; be a square wave and tune in! (I promise that isn't our new catchphrase.)Where can you find Laura on the internet? Try her website and/or Facebook, and don't forget to read her blog. You'll learn stuff, you will!This week's Open Question: "What are some of your best video game musical memories?"How did you like this episode? If the answer is "lots" then consider following Train Station at 8 on Twitter, subscribing on iTunes, or maybe sending an email to TrainStationAt8@gmail.com. Hearing from you would make our day and then some!Music used in this episode:Chilling with the Monkey Porter (Train Station at 8 Season 2 Theme) - Bryan KellyHigh School Love - Laura Intravia, Nicole Intravia, Joe Popson, Omar NajmiThe Spirit Tree (feat. Aeralie Brighton) - Gareth Coker feat. Aeralie BrightonNow or Never (Final Stage) - Super Marcato Bros.Seirines - "Sirens" (feat. Anonymous 4) - Christopher TinYoshi's Woolly World (Remix) - Taku InoueSeven Songs for Seventh Saga: II. Water - Sebastian FreijSuper Mario Galaxy 2 (Trailer Arrangement) - Mahito Yokota You've Got to Eat Your Vegetables - Bobby PrinceCastle/Fortress (Super Mario World) - Koji KondoA Violent Encounter - Kow OtaniRevived Power - Kow OtaniNerevar Rising - Jeremy SouleClick Clock Wood (Spring) - Grant KirkhopeSong of the Ancients (NieR) - Jillian Aversa, Doug PerryItem Catch (The Legend of Zelda) - Koji KondoItem Catch (A Link Between Worlds) -  Ryo NagamatsuItem Catch (Link's Awakening) - Yoshiaki KoizumiItem Catch (Ocarina of Time) - Koji KondoItem Catch (The Adventure of Link) - Takashi TezekuItem Catch (Wind Waker) - Kenta Nagata, Hajime Wakai, Toru Minegishi, Koji KondoItem Catch (Twilight Princess) - Toru Minegishi, Asuka Ohta

BitNote
Bn005 - Rooftop Run!

BitNote

Play Episode Listen Later Oct 24, 2011 29:58


Back to basics with more videogame tunes, from games that gained alarmist newspaper headlines to addictive Flash games. Bouncer by Seth 'Beatfox' Peelle (intro theme); Theme by Danny 'danny B' Baranowsky (http://www.dbsoundworks.com) from Canabalt by Adam Atomic; Doom theme by Bobby Prince from Doom by id Software; Sewer by Tim Smolens and Jeff Attridge of Game Audio Magic (seems from Estradasphere - Feed Your Mama's Meter) from Gish by Chronic Logic (including Edmund McMillen; and Runaway Main theme by David García Morales composed Liquor from Runaway: A Road Adventure by Pendulo Studios.